Nazi Germany lasted for ~10 years. the US' genocide of indigenous people inspired the Nazis, and we've been at it for ~500 years. 55 MILLION indigenous turtle Islanders were killed by American colonialists. Tell me again why we're arguing over whether or not these bourgeois politicians are 99% Hitler? This country is far worse than the Nazis were even remotely capable of. There are nearly 1.8 MILLION people in Slavery in the United States right now. This country is cartoon levels of evil, and beyond that! it's beyond parody! it's worse than you can possibly imagine. and that's just two examples over the 500 years they've been at this, and they only domestically! Do you have any idea what the ruling class has done in other countries? the war and famine they've intentionally induced from profits? The millions they've bombed? The only country to ever use nuclear bombs! and it was on civilians!
So yes, of course we cry out death to [US]America. Do you seriously not understand how deeply deeply evil this country is? Again:
Death to the USA
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i think the thing that really gets me about pre-canon durge is their absolute sense of duty, and their utter isolation outside of the cult of bhaal.
most of the cultists seem eager to see durge upon their return, and one even says they were the first to feed him flesh. gortash tells them of an exhibition of a bhaalspawn's corpse and another bhaalspawn's creations and durge immediately plans to attack the hall of wonder to recover them. they then apparently entrust said bhaalspawn's corpse to sceleritas fel to "restore" through taxidermy. they deride orin for her artistry with corpses explicitly because "bhaal will never care" and because orin "[does] not understand lord bhaal".
even their infamous prayer for forgiveness is framed around their absolute submission to bhaal's plans, and the crime that requires forgiveness? admiring his rival's chosen. that's one line, and the next three paragraphs are swearing to carry out his plan exactly as they've been told to, all for his forgiveness.
hell, even their room reinforces this. orin has barely touched the place aside from installing her mother's corpse and her manifesto - and that is some of the only decoration. what was it before orin, an empty room with skulls, a bed, a desk, some chests and a wardrobe?
the durge didn't have any semblance of a life outside of bhaal, aside from gortash. and is it any surprise? the only other hint they ever had a life outside of the cult is the flashback of kid durge murdering their adopted family, all thanks to their father's urging.
bhaal even tries to force them back into isolation after they've been tadpoled by forcing them to kill alfira, and then trying to force a durge who resists him to kill their lover. if they continue resisting, bhaal kills them. bhaal will not allow them to have a life outside of him and, if it weren't for jergal, he would've succeeded.
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invisible scars (referenced previous talk here)
[ID: A colourless, digital Trigun comic of Vash and Wolfwood talking about Wolfwood's scars. They're both laying in bed and topless. Vash lays on top of Wolfwood, playing with the rosary around his neck. Then, Vash kisses a spot on Wolfwood's chest. Wolfwood asks, "What are you doing?" Vash smiles sadly, "You got shot here. In the last town we visited. You didn't even bother moving."
Vash props himself up over Wolfwood, who frowns slightly. Wolfwood is quiet for a moment before he says, "You remember that, huh?" Vash grabs Wolfwood's left wrist and brings it to his face. "And here." He kisses another spot there. "When you helped free the hostages from that robber..." Wolfwood dismissively says, looking away, "Was a lucky shot." Vash huffs, “Don’t brag. Jeez.”
Half of Wolfwood's expression is shown, eyes returning to Vash who is now sitting up, continuing to say, "And..." Vash goes on and kiss Wolfwood's right palm. "You got cut here, even though that girl was aiming at me." A moment from the past flashes, of Wolfwood grabbing a knife aimed at Vash, his hand bleeding.
At present, Vash moves down and puts another kiss on Wolfwood's right shoulder. "And here, from watching my back." Another memory flashes of Wolfwood and Vash back to back. Vash looks back as Wolfwood grins while holding Punisher, bleeding from multiple gunshots in his shoulder.
"And," Vash combs up Wolfwood's hair to reveal his forehead, "Here." A final memory shows Wolfwood with a regeneration vial in his mouth while getting shot on his temple. The next panel is framed in blood with Vash at the center, eyes wide and stunned in horror. The next panel is a closed up shot of Wolfwood's eye, locked on Vash's face.
Back to present, Vash’s head is bowed down as Wolfwood raises a hand to his nape and says, “Spikey.”
Wolfwood looks serious and frowns as he says, "We talked about this. Those were my decisions. They're not there anymore. Forget about them." Vash looks very sad before he smiles ruefully and says, "I still see them. All the time." He leans down so they touch foreheads. Wolfwood’s sorrowful expression can be seen as Vash says, "You protect so much. I could never forget what you've done to me. And many others..."
In the last image, they're drawn more cartoonishly. Wolfwood sweats and asks, "You don't actually remember every wound, right?" Vash points at a spot on his chest. "Kuroneko left a scratch here 7 times." Wolfwood, startled, says, "Why the hell are you keeping count—" End ID]
Credits for ID here and here
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*sigh* thoughts on Nintendo's botw/totk timeline shenanigans and tomfoolery?
tbh. my maybe-unpopular opinion is that the timeline is only important when a game's place on the timeline seriously informs the way their narrative progresses. the problem is that before botw we almost NEVER got games where it didn't matter. it matters for skyward sword because it's the beginning, and it matters for tp/ww/alttp (and their respective sequels) because the choices the hero of time makes explicitly inform the narrative of those games in one way or another. it matters which timeline we're in for those games because these cycles we're seeing are close enough to oot's cycle that they're still feeling the effects of his choices. botw, however, takes place at minimum 10 thousand years after oot, so its place on the timeline actually functionally means nothing. botw is completely divorced from the hero of time & his story, so what he does is a nonissue in the context of botw link and zelda's story. thus, which timeline botw happens in is a nonissue. honestly I kind of liked the idea that it happened in all of them. i think there's a cool idea of inevitability that can be played with there. but the point is that the timeline exists to enhance and fill in the lore of games that need it, and botw/totk don't really need it because the devs finally realized they could make a game without the hero of time in it.
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