#arueshalae. regill.
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eyes1nthewoods · 2 months ago
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repression seems to be a big theme in wotr
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kutkhart · 4 months ago
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In this version I updated Regill
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blighted-elf · 5 months ago
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Pathfinder: Wrath of the Righteous - A Dance of Masks party
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jean-dieu · 8 months ago
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Still in conference, so here's some doodles from memory! This time, Pathfinder WOTR companions to celebrate the new DLC! (well at least most of them)
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goddevouringserpent · 4 months ago
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kind of obsessed with the juxtaposition between Irenni and Kaija's core parties
Irenni's party: kind, honourable people fighting for a better world. and Daeran is also there
Kaija's party: nightmare blunt rotation
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lydialeereborn · 1 year ago
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Some thoughts about the companions from Pathfinder wotr. BTW I'm now in Act 3 so these might out of character.
How will they react to a crying baby and their parents?
Seelah : She'll volunteer to comfort the baby, even though she's not really good at it. But the baby might stop crying due to her paladin-onesan-energy.
Camellia : Gets very upset, but will ask the parents to calm their baby down politely . The parents might start crying with the baby.
Lann : He doesn't know how to react. He's not confident enough, so he might just ignore it. Depending on the commander's personality, he might willing to try comfort the baby if the commander encourages him to do it.
Wenduag : The reason why the baby cries louder.
Daeran : Ask the parents to shut the baby up in a mocking way. Or he'll give the parents money to get their baby as far away from him as they could.
Nenio : Doesn't even notice them.
Woljif : Go away from them. If he wants to help , he'll do some funny face or show some toys with the baby. But he might start crying with the baby or run away after someone found out the toy is steal.
Ember : Might be the one who's the best at taking care of a baby among these companions. The scene would look like a painting of a Saint holding a baby under a holy light.
Sosiel : Might also good at baby caring like Ember. But if Ember is already there, he might be the one that does the painting, or sketching.
Arueshalae : The parents might keep their baby away from her since she's a demon. However, if she could help, she'll try her best even though she's not good at it.
Regill : Try to convince the parents to treat the baby hard to let them learn diceplent. Or he'll just show them how, and become the reason why baby cries louder.
I don't know much about Greybor so I couldn't came up with any ideas about how he'll react.
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thorn-walker · 1 year ago
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I had way too much fun doing this. Storm saw Woljif, Ember and Finnean and said "Cool, I'm a big brother now"
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officialcombaticons · 1 year ago
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it was a mistake watching the trailer for the new pathfinder: wotr dlc because now I'm thinking about the companions in the base game and my commander and how much I love them all 😭😭😭
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memen18-m5r3 · 1 year ago
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dreamteam!
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lukedanger · 7 months ago
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I made a previous post calling out how Regill's spiel against Irabeth was complete nonsense, and two things were brought up in reblogs: wondering what achievements the Hellknights have to their names without the Knight-Commander or crusaders helping them, and interest in looking at their tactics further.
To summarize the first one: as far as I am aware, the only achievement the Hellknights make on their own is taking that outpost near the Gloomy Gorge, which was described as an abandoned ruin. Everything else they succeed at - even escaping from the Lost Chapel - is either done with the Knight-Commander or with the help of other crusaders like Sosiel. And even then, sometimes with the KC's help they're counter-productive, not to mention hypocrisy that I didn't realize until digging through my screenshots for this.
So, let's actually go down what the Hellknights contribute. I will be focusing specifically on Act II as this is where the "Hellknights are uber competent" nonsense is at full blast.
This is a long post, so the most of it will be under a 'Read More' for the sake of scrolling. TLDR, the Hellknights aren't actually that useful, especially when looking at these four sections:
The Siege of Drezen - Another Way In?
Leper's Smile - Vescavor Fodder
Lost Chapel - Hypocritical Murder is the Best Dumbest Solution
Reliable Redoubt - Regill's Folly
===
The Siege of Drezen - Another Way In?
During the Siege of Drezen at the climax of Act II, if you saved him at the Reliable Redoubt, Regill offers another way into the city to target the giants manning the artillery. He wants the Knight-Commander to accompany him in taking out the artillery to clear the way for the rest of the army, just in case they run into a mythic demon again. And to be entirely fair, on paper and as presented this is an entirely reasonable recommendation! Taking out the artillery quickly is a good way to mitigate casualties, and this is exactly the kind of task that the Knight-Commander and their lance is best at doing. Leper's Smile was overcome exactly through this tactic.
However, in practice... what it actually does is let you skip one skill check to get to past the first gate (crossing the gap to the barracks) or the dungeon path that Nurah could send you down (which you probably want to go down anyways to recruit Arueshalae). Otherwise, you still have to either skill check your way up the walls or fight through the cathedral... and you probably want to clear those anyways just for the loot and XP.
All while costing you morale if you don't have Galfrey and Irabeth to provide leadership to the main army, and locking you to hauling Regill around the entire siege. Quite frankly, I'd rather have Seelah and her noble steed Iomeneigh.
Either way, Regill's "big tactic" at Drezen is basically a wash, all things considered. It lets you skip one skill check at a potentially very high cost, a cost that Regill sneers at not understanding the value of morale in a siege assault. While some of this could be chalked up to level design not lining up with the narrative (would not be the first time - take a look at the stats of units in Crusade Mode), I can't help but wonder if Regill was hoping to swipe a lot of credit for the liberation of Drezen with this.
And this is the most positive contribution the Hellknights offer to the campaign.
===
Leper's Smile - Vescavor Fodder
Leper's Smile is the first 'big' challenge that you face, by this point having either abandoned the Hellknights to their fate or taken the time to rescue them. Faced with the challenge, you need a unit to act as bait to pull the swarm out so the Knight-Commander can take a lance and drive it through the Vescavor Queen's thorax. You get five options of who to pick, the best being Sosiel where his troops hold their ground so he can quickly heal anyone who is overwhelmed - otherwise anyone who scatters too far can't be healed in time.
To focus on the Hellknights, first of all we should remember why Regill is volunteering his forces: "My superiority over the crusaders will not permit me to cower behind them."
Yep. Mister "emotions are a useless distraction" himself wants to feed his own men to vescavors because his ego won't let him allow others to do it. And if they hold their ground, this gets a lot of Hellknights killed. Better them than crusaders, but that's the kind of thing that you expect out of a gentleman officer in Sharpe, not someone who prides himself on pragmatism. His alternative tactic is actually pretty sound - his best protected troops draw aggro, then the rest of the Hellknights hurl acid and fire into the swarm. It costs him some of his best troops, though. Even adamantine doesn't make you invulnerable, whether it's to a vesvacor who gets through one poor sod's visor, or the acid hurled at them.
Either way though, Regill is specifically putting his own troops forward without any of the support that could open up other options because his ego won't allow him to stay behind while others distract the swarm.
The grand irony? The "ideal" solution in this situation is probably to have Sosiel's contingent consist of Hellknights: the Hellknights are a disciplined force who are most likely to hold their nerve and among the most well-armored of the troops on hand. That heavy protection and discipline would merge with Shelyn's miracle through Sosiel to completely minimize casualties - even more so than Sosiel alone and a KC who doesn't delay going after the queen.
Then again, the Hellknights will throw away a perfectly fine Armiger if they can't actually make it to Hellknight, wasting all the resources that went into their training and losing a competent warrior or spellcaster in the process. Why are we surprised?
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Lost Chapel - Hypocritical Murder is the Best Dumbest Solution
So first of all, the Hellknights get more or less completely captured during this. Even though they presumably would have had their own men on watch due to not considering the crusaders competent. Now, the Hellknights do manage to break out on their own, but they are far from the only ones - other crusaders are able to as well such as one Iomedean paladin who CPEs an entire squad of ghouls or the guy who might lose more than his tooth you can rescue along the way.
Of course, we inevitably meet Yaker at a mixed lance of Armigers and Crusaders, and after some bantering if you comment on the fight in the Hellknights, Yaker will want to execute one of the Mendevan soldiers for panicking. The dialogue in the fight prior does show the Mendevan men-at-arms are at the breaking point, but none of them actually flee the engagement despite escape being the primary goal at the time. And Yaker wants to execute them because Chelaxian law demands an example be made of those who flee when none of them actually have.
Forget the fact that it's somehow "Lawful" of the 'acceptable for a paladin' variety to murder a Mendevan under Chelaxian law while in territory where Mendevan law has jurisdiction. We're trying to rescue as many soldiers as possible, and you want to execute one for being at the end of their rope and about to panic but not actually running away? And yes, doing this will increase your casualty counter for the entire sequence, potentially costing you quite a few soldiers in a portion of the game where they're hard to get!
It's worth noting that this is after Regill had formed a rearguard further up the mountain to buy time for troops to escape and await reinforcements. So not only do we have the above, Yaker is pissing away the objective here. Of course, Regill also claims he will always strive to preserve allied forces, but we've already seen how much of a lie that is at Reliable Redoubt and Leper's Smile... can't believe I missed this line in my first playthrough.
Funnily enough, Regill also makes a lot of noise about how the standing orders for scouts is to not be taken alive and that it was better to kill the wounded than let them be taken even though he had no idea why the gargoyles wanted prisoners. The only Hellknight who chose to die was Marenta, the Armiger who had Trever's shield. Even then, she was acting as a rearguard to allow allies to escape after breaking out of captivity. So much for "never allow yourself to be taken alive" and "deny the enemy prisoners".
(Thank you @forestdragoncat for pointing that out in your reply to my other post!)
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Reliable Redoubt - Regill's Folly
I could honestly do an entire post dissecting this for how much of a complete failure it is on part of the Hellknights at every level even as the narrative tries to convince us it was cold, ruthless rationality. In the interest of not dissecting the sequence line by line here, I think there's five points that really sum it up well:
The gargoyles specifically went after the supplies of the Sunrise Sword knights in the earlier engagement, retreating once they had completed that objective. The gargoyles didn't even bother with this kind of harassment against the Hellknights: they just overwhelmed them. And that's with them being reinforced by the now-exhausted Sunrise Sword!
Regill had full warning that the gargoyles were coming thanks to the Sunrise Sword, the Sunrise Sword didn't and were ambushed. Yet Regill's troops still had their asses hanging in an undefendable position that they then retreat from to a more defensible location rather than having prepared for the attack.
Even knowing another attack was coming, he gave the Sunrise Sword no supplies and did nothing to bring them back up to full combat effectiveness in anticipation of the attack. This wasted not only the warning they gave but troops he actually thinks had potential! This is the same Hellknight who later says that he will "always preserve the lives of allied forces" because he is thinking in terms of "efficiency and achieving your goals".
The only way the Hellknights win the encounter is if the Knight-Commander diverts the entire campaign to take Drezen to save them. Without that, the Hellknights are crushed. And the Knight-Commander only knows because Yaker disobeyed orders and fled the battlefield... the exact thing he says warrants execution in Lost Chapel.
On top of that, Regill had others killed to stop them from being taken prisoner despite explicitly admitting he doesn't know why the gargoyles wanted them. He and a number of his troops are quite alive should you not reinforce him and find him in Lost Chapel on the hook next to Irabeth.
In short, Regill had every opportunity to put together a better defense thanks to the Sunrise Sword's efforts getting to him, and he pissed it away. I'm not going to say that he could have won the battle outright without the KC, but at close examination it becomes clear that he had failed beyond "competent but up against something where that isn't enough". And then has the audacity once the battle is won to act as if it was the Sunrise Sword who were weak for their "excess of morality" and needed to be remade into Hellknights.
I wonder if Regill realized in his Reckoning after the Reliable Redoubt that he had fucked up and that's why he's so eager to prove himself at Leper's Smile - to hide his folly from his superiors and his new comrades.
===
In the final tally... in Act II, for all the Hellknights acts superior and say they have to teach the Crusaders everything, they either don't contribute much, are outright counterproductive, or they only succeed because the Knight-Commander bails them out. Regill's suggestions in particular tend to be only "better than the default options", and even then not by much.
At least in the councils he gets his act together and starts making some good suggestions, or at least pragmatic ones if ruthless... along with the expected bad suggestions.
Either way actually digging into this makes the sheer hypocrisy of the Hellknights in Wrath of the Righteous come out even more. And I can't tell if this was intended as a subtle criticism of Lawful Evil that a lot of people - myself included - missed because of how much is going on, or if they had genuinely wanted to write the Hellknights as competent Lawful Evil and ended up making them only good at looking like they were competent for making "hard" decisions.
And the sad thing is? Even with all this, Regill is a fascinating character because he actually seems to believe in what he says for the most part - a few exceptions regarding allied forces aside. He's a different kind of Lawful Evil than the usual corruption of Hell as we see in Aeon->Devil, and that contrast would work really well if they leaned into that more.
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dujour13 · 4 months ago
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Owlcatober 15. Flying
Fandom: Wrath of the Righteous
Short one. I wasn't going to finish & post it but then I saw a friend's angel commander being perfectly responsible and taking all the appropriate precautions, and thought this made an interesting contrast.
also on AO3
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“Ready for another round?” Knight-Commander Siavash slapped Daeran on the shoulder.
“Until I grow bored and wander off and let you agonize. Please—on with the show, my friend.”
With a determined breath Siavash took up position again between two treants and fitted his bottom into the makeshift sling, a long swath of purple elastic Elysian fabric purchased from the lillend twins stretched between their branches.
“Flap this time, ok?” Helpfully Aivu demonstrated, wings buzzing as she lifted gently off the grass.
“I tried!” he protested. He did, but quickly tired of it not working. It was like with guitar. If his fingers didn’t find the strings on the first couple of tries there were lots of other interesting things to do. Thus, since lifting gently off the grass clearly wasn’t happening, the Free Crusaders had gotten their heads together and come up with more drastic measures.
“Ready?” yelled the Valhalflings gripping the elastic.
He gave his wings a good couple of flaps to loosen them up. “Ready!”
Standing some distance away on the incline with Kel and his band, Woljif winced and turned away. Across from them, Aranka led the cheerleading contingent, raising whoops of encouragement as the Valhalflings hauled back, counted down, and let loose.
The fun part was the way up. Wind in his hair, he sailed over the rainbow pool and for a moment a spectacular view of the whole floating island unfolded before him, and then Aivu was shouting frantically for him to flap and he could feel the air resistance as he did but it was like rowing a boat drunk and he flipped upside-down, and for a horrible second believed he would once again be in need of Daeran’s sarcastic services, but then hung there miraculously suspended.
Aivu flipped over too. “You’re doing it! You’re doing it! You’re doing it wrong, but you’re doing it cutely!”
Far below he saw Daeran, arms folded across his chest, smirking up at him. From her vantage at Olla Devarra’s grove, Seelah raised a toast. Regill—showed nothing, but that one vein in his temple was probably pulsing. Sosiel and Trever saluted. Arueshalae and Ember clapped and cheered. Woljif still wasn’t looking.
“Now how do I get down?”
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dmagedgoods · 5 months ago
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Knight Commander Salvadore’s opinions about his companions
Tag game: Give your KC’s first impression and final opinion of each of their companions! Thank you so much for the tag, @spyridonya ❤ Careful, the final impressions include spoilers. Tagging: @iwoszareba @shiawasekai @amatres @thesolemnhour @outeremissary @offsidekineticist I have no idea who already got tagged and guess wildly. ~
First impressions of Salvadore
Seelah – What a tiring acquaintance. Her morality comes with all the depth of the headnote in a children’s book. At least, her sense of honor speaks in her favor. She is capable with her sword and knows how to follow orders. Camellia – Suspicious, put-on, trying too hard. She would not survive a day in the high society of Absalom but find herself torn apart. Either her status is a role, or Mendev’s aristocracy more pitiful than I feared. Wenduag – Do not stare at those legs. Deep breath, stay composed. Her approach is intelligent, strategical even, her values, on the other hand, entirely misguided. She chose a dark path to reach the desperate lifeboat she confuses with strength. Nonetheless, I see potential in her. Potential worth saving? If she means her words and follows the lead of the strongest, I may succeed at giving her a new perspective and a true chance to put her abilities to use. Lann – A man who finds so little worth in his own existence and yet attempts to run forward without a moment of thought makes for an unworthy leader of his kind. Disregard. Woljif – Is he still talking? His words are a senseless flood of irrelevance. Well, he has his amusing moments, I assume. I will have to watch him to contain his embarrassing habit of taking what is not his. For the time being, he should be of use and make for an efficient tool. I assume he won’t stay for long, he is not a soldier, and I won’t hold him captive by any means. Ember – Heavens, what was done to her? There is a deep wisdom in her words and views. And yet she utters them with all the disarming innocence of the child she is. I will protect her and make sure no harm will befall her again. Daeran – Being in charge always comes with heavy duties. He refuses them all. And while he leads the life of a mindless rake, his lack of political ambition makes it, well, acceptable. And yet, there is more to him. He fights with skillful, elegant efficiency, not afraid face to face with the demons invading his house. There is an air of freedom around him, his shining eyes are impressively observant, his mind as sharp as his provoking tongue. I admit, I am intrigued. He will be mine. If only for a night. He will be mine. Nenio – This epitome of ignorance calls herself a scientist? - A claim as ridiculous as her pathetic questions. Galfrey – The failures of the last crusades weigh heavy on her. Once radiant ruler, I can see the cracks, the tiredness of the woman underneath the mythos I heard all those praises about. She presents herself as surprisingly approachable. In her weakened position, that might prove a mistake. I wonder what her next steps will entail. Sosiel – I recognized a kindred spirit in him and I assume the feeling must be mutual. Last night, we sat and talked about art, about craftmanship, and wine, and beauty. It caused a bittersweet ache in me. I’m too far from Absalom, and something tells me Sosiel suffers a similar kind of yearning for a place he had to part from and yet stays with him, always. Once this war is over, I hope to visit his vineyards. Regill – A stern leader, attentive, sharp-minded, knowledgeable, experienced, efficient. Is he trying to challenge me? He will lose this battle, should he attempt to. Nonetheless, I’m impressed and interested in a solid partnership. My idea of the Hellknights might need adjustment. Arueshalae – A demon with a conscience, choosing her own path? I have to stay cautious, and yet … Her determination moves me. Can it be true? Can even a succubus re-invent herself to step past her pre-destined chains and limitation? If so, it proves everything I believe in. Show it to me, Arueshalae, don’t disappoint me now.
Greybor – His company is pleasant. An intelligent man with a rational mind. Furthermore, a useful weapon. I appreciate his codex and harbor no doubt that our arrangement will prove advantageous to both of us. Trevor – He endured down here, all this time. Impressive. I will reunite him with his brother as soon as I found a way out. Ulbrig – [I played Salvadore’s playthrough before the shifter was added and will come back to write his impressions about him once I finished his second playthrough.] ~
Final Impressions of Salvadore
[Heavy spoilers for the ending of the game]
Seelah – Her self-doubt and inconsequence are a danger for herself and those around her and her choice of ‘friends’ speaks of a concerning lack of insight. Nonetheless, I wish her well and hope her travels will help her move past those shortcomings. Camellia – Would there have been another way? I cannot say that I understand her motivation, her drive, but we travelled and fought together and a part of me wonders if a different approach could have led to a less violent outcome. She forced my hand into attack and paid the price for her crimes, but too much stays in the dark. Lann – Still as bland as the last time. Wenduag – She must have realized the mistake she was making before the battle even started. How, after all this time, could she misjudge that badly? In the end she threw it all away, the position of power offered to her in my army, her developments, her own potential. It pains me. Not her betrayal but my own failure. Where did I go wrong in my attempt of showing her a better way? Woljif – You hid him well, the man you are. – Well enough you needed some time to find him yourself. I’m looking forward to our upcoming projects and adventurous nights you and my husband drag me to. In all you are, in all you became and always were: I am honored to call you my friend. Ember – I recognized your strength from the moment we met. I would like to claim I guided you, but it was all inside of you from the start and my advice merely a final drop to reach your full potential. Listening to your last speech left me impressed and proud. My heart is heavy thinking of your silent departure. Continue on, little bird, go and change the world. Should you ever need it, I will be your haven to return to. Daeran – Light of my life, center of my world, to see you free from all those chains is the greatest achievement, the strongest of pleasures, worth any sacrifice and nothing fulfills me more. I adore everything you are, your light and your darkness, your strength and your weakness, your vulnerable tenderness and each of your sharp edges. You are my goal and my reason, my home and my journey. I love you. Nenio – I grew weirdly fond of her. Why I felt happiness about her return is beyond me. But I’m willing to admit that I’m excited for the final version of her encyclopedia. Galfrey – It should not have ended like this. Our swelling battle for influence, my rise to power to threaten yours, you knew it, you were well aware. You sent me to the Abyss and marched to Iz, it was your decision, not mine, your miscalculation, your defeat, your duty as their leader to hold out until I saved our people, until I preserved the knowledge needed for the goal we shared. The risk you took, the duty to hold out, it is the price of rulership. Then why can I not get rid of the voice whispering in my mind? Telling me that I hoped you would fail and die, your throne free for the taking, that your death would pave the way for me. Mendev in the palm of my hand. We both failed, Galfrey, we both failed that day. But I will carry on, I will wear this crown and leave our faults behind, to shape a nation of light. Sosiel – I feel this certain distance between us since my rejection. It seems to stand between us and I find myself unable to overcome it. Maybe it just needs more time. I look forward to visiting him and his brother and sincerely hope he’ll find the peace of mind he deserves and a life filled with kindness and beauty. Regill – My trusted advisor and second in command, my friend I turn to whenever I wish for advice, wiser than me, with your unconditional, selfless devotion to our goals: You are not dismissed. I need you at my side. Trevor – He is strong and even with the horrors lingering deep within, he will make a life worth living, I am certain. Arueshalae – She succeeded. It proves that we all decide our own path and who we want to be, independently from so-called ‘destiny’, no matter where we stand. I will visit her soon, and urge her to overcome her solitude just enough to make the connections she craves.
Greybor – He is on his way home, to the place he is needed at. I support his decision. Maybe we will meet again one day. Ulbrig – [I played Salvadore’s playthrough before the shifter was added and will come back to write his impressions about him once I finished his second playthrough.]
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kutkhart · 4 months ago
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This is one of the first pieces of art with companions (o´∀`o)
I drew this art a long time ago. It’s hard for me mentally to post some of my old work.
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blighted-elf · 2 years ago
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Owlcat just shared this on Twitter. Beach day, beach day!
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sadruru · 10 months ago
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Part 2! When the electricity went out for a couple hours and then the internet (for a very long time already), I started going crazy. I finally got everyone finished! (Ulbrig and Trever, sorry). There will be lots of art! … Some people might be a little freaked out by the ending 🗿👉����👈🏻 Fun fact: my commander only calls everyone by nicknames for personal reasons. But if things get serious, it comes down to names. So I'll sign them by their nicknames! Blossom / Snake:
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Goody-goody :D / Saint :
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Spider:
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Bulb / Paralictor (I swear my commander won't risk calling it otherwise in front of him о___о):
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Regill, how do you even draw you?! I must have corrected you 10 times and I feel judged every time!
Nerd / Foxy:
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Uncle (thanks to Woljif) / Wolf:
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I can't seem to draw adults and older people… I'll also tell you what Melissa calls the others: Lann - Lizard-goat, Princess; Daeran - Angel~ (in the most unpleasant tone and no, Melissa has a good attitude about him. You know, both like to banter); Ember - Chamomile, Swallow; Arueshalae - Butterfly, Cornflower; Seelah - Iron Lady, Sun; Woljif - Curly, Lamb.
Consider it fan art? I was just going crazy, nothing special. I pray that I signed their names correctly and carefully. Description for humor's sake (I have a bad humor).
Oh, here we go... 1, 2, 3! Do you recognize them?🌚👉🏻👉🏻
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- Desna? AGAIN?!! - Friendship is magic :D 🦋
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Is it just me, or is she up to something…? (Maybe blowing something up? o___o). 🧪
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… I have no comments. She's a little sunshine ✨
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She did a little BITE! 🐉 Now I'm free to die *Disappearing like in the gif*
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mountainashfae · 5 months ago
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setting aside Orion's terrible singing adventures for a moment because I'm thinking about Aurien's dynamics with all the companions (+ Galfrey) at the beginning compared to the end.
First Impression
Seelah - "She's a bit enthusiastic for my taste, but she seems capable." Camellia - "I can see too much of myself in her. A liar." Lann - "VERY optimistic, dear gods." Wenduag - "Pessimistic but I can relate to it." (Note: Aurien regretted this immediately after leaving Neathholm) Nenio - "There is something strange about you. I can't look away." Ember - "I guess I'm adopting another child." Daeran - "Weird how you remind me of--scratch that nevermind no the fuck you don't." Ulbrig - "We seem to share too much in common, being Other in this world." Woljif - "Are we sure we can trust him?" Galfrey - "Something about her makes me smile. I hope we get along." Sosiel - "I admire his his goals… I fear I'll be too soft on him as a Cleric of Shelyn. Like Florence. He also reminds me of my son." Regill - "What the fuck is wrong with you." Greybor - "A reasonable man. Easy enough to get along with." Arueshalae - "I admit, I'm a little jealous of her. Being singled out by a goddess..."
Final Opinion
Seelah - "She's been a pillar of this group, I couldn't have asked for a better friend and companion." Camellia - "This is my terrible daughter and I have sunk-cost fallacy'd my way into this relationship I think." Lann - "Shame he died." Wenduag - "I would have sent her away into the wilderness if it weren't for the other Neathers. Keeping her around was the sacrifice I made for their sakes." Nenio - "We are far too alike, it seems. I still don't know why I go along with all your experiments." Ember - "I really don't understand why the world sees you as a saint. You are just a child. My child." Daeran - "I really am stuck with his mess of a man. Started acting like a parent to him without realizing it. He's a problematic child." Ulbrig - "It's taken a lot of work to get this far with my husband. Especially with me being a fey and all that." Woljif - "My other problematic, handful of a child. Ulbrig says my companions don't need adult supervision but he hasn't truly seem Woljif left to his own devices." Galfrey - "She has understood her shortcomings and acknowledged them. I hold nothing against her and wish her luck ruling Mendev. Maybe she can find out what is under her own mask of duty." Sosiel - "It's been a long path, but I'm glad he can finally return home with his brother and have peace. It was a lovely wedding." Regill - "He never did grow on me." Greybor - "He's been a good friend, I greatly enjoy his company. Thankfully he doesn't take on any jobs to try and assassinate me though, ahaha." Arueshalae - "I'm so happy for her that she's overcome her nature. I envy that I cannot walk that same path, but, I don't let it cloud my thoughts for her."
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