#artificer subclass
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nite0304 · 3 months ago
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Day 14: SCIENCE!
"Kaboom?" "Yes Rico, Kaboom"
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wanderingswampbeast · 2 years ago
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Artificer Specialization: Botanist
Call forth a maneating plant to aid you in battle! Learn druidic magic to destroy your enemies! All this and more plant based power in the Botanist specialization.
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homebrew-and-heroism · 1 year ago
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Artificer: Clockwinder Specialist
The endless gears of Mechanus, as well as the manufactured copy within the Clockwork Cities of the mechanites, tick loudly throughout reality, keeping time with the flow of time itself. Inspired by the perfect keeping of time, you have delved deeply enough to harness chronal energy to wind or unwind time's metaphorical gears just enough to assist you in your travels to further expand your knowledge.
Tools of the Trade
When you adopt this specialisation at 3rd level, you gain proficiency with one type of melee weapon of your choice. If you already have proficiency with all melee weapons, you gain proficiency with one type of artisan's tools of your choice.
Clockwinder Spells
Starting at 3rd level, you always have certain spells prepared after you reach particular levels in this class, as shown in the Clockwinder Spells table. These spells count as artificer spells for you, but they don’t count against the number of artificer spells you prepare.
Clockwinder Spells
Artificer Level 3: Gift of Alacrity, Shield
Artificer Level 5: Blur, Find Traps
Artificer Level 9: Haste, Slow
Artificer Level 13: Arcane Eye, Dimension Door
Artificer Level 17: Scrying, Temporal Shunt
Hand of the Clock
At 3rd level, you create a magical melee weapon to act as the Hand for your clock. This weapon’s appearance and form can be anything you have proficiency with. Whenever you make an attack while using the Hand, you may choose to use your Intelligence modifier instead of the score normally associated with the weapon. 
The Hand can be conjured or dismissed as a bonus action. In addition, you can infuse it as if it were a nonmagical weapon.
Chronal Workings
Beginning at 5th level, you have learned to move in tune with the flow of time around you, letting the universe guide you rather than pushing through it. Your movement speed increases by 10 feet, and you can add your Intelligence modifier to your initiative rolls
In addition, the chronal energy filling you has begun to affect you physically, slowing your ageing. For every two years that pass, you only age one year.
Momentary Stasis
When you reach 9th level, as an action, you can magically force a Large or smaller creature you can see within 60 feet of you to make a Constitution saving throw against your spell save DC. On a failure, the creature is encased in a field of magical energy until the end of your next turn or until the creature takes any damage. While encased in this way, the creature is incapacitated and has a speed of 0. Additionally, any spells or abilities the creature is using are temporarily disabled while it is encased in this way, resuming once it escapes the field.
You can use this feature a number of times equal to your Intelligence modifier (a minimum of once). You regain all expended uses when you finish a long rest.
Perfect Time
By 15th level, you become so attuned to the workings of time that you are able to manipulate them with your Clock Hand as easily as you would wind a clock. Your Clock Hand gains the following benefits:
+2 bonus to attack and damage rolls.
If a target is resistant or immune to the damage type dealt by your Clock Hand, it instead deals Force damage.
When you make a melee attack using your Clock Hand, you may turn to make an additional melee attack against a second target within range as part of that attack.
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cocoshomebrew · 11 months ago
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Free PDF available on my Patreon
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feelingtheaster99 · 8 months ago
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Oh my goodness the Barbificer subclass is so fucking cool, I’m SO GLAD this man crit earlier to be able to unlock this subclass
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the-gnomish-bastard · 1 year ago
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How to flavor your artificer subclasses:
Alchemist?
Alcohol Brewer
Mad scientist (chemistry variant)
High school chemistry teacher
Pharmacist
Someone that never really let go of making the “mud soup” as a kid
Energy drink manufacturer
Armorer?
Nerd who built a suit of armor
Member of Hacksmith Industries
Tony Stark
IRON WITHIN! IRON WITHOUT!
Humanoids version of the Killdozer
Any fictional character with power armor
Fallout
Robocop
Artillerist?
20 men had tried to take him, twenty men had made a slip, twenty one would be the ranger with the big iron on his hip
Meet the Engineer
Meet the Pyro
Meet the Heavy
Oppenheimer
Wizard with a gun
Battle Smith?
Doofenschmirtz and Norm
Ratchet and Clank
Ruckus��� and Bolt
Builder and Pekka Knight
The Courier and Yes Man
Tiny Jack Cooper and Tiny BT
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Everyone Introduced in Dimension 20's Fantasy High: Junior Year episode 16
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pixel-is-blooming · 27 days ago
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Behold, the Artificer Astronomer subclass.
https://www.dndbeyond.com/subclasses/2295766-astronomer
Features:
Level 3: Astronomer's Spyglass
Cartographers Tools proficiency
Ritual detect magic
Bonus action advantage against target in combat with spyglass.
Short rest Arcana or Investigation reroll.
Level 5: Celestial Bond
D6 guidance die added to check, saving throw, or attack roll (once per long rest)
2nd level Bless (once per long rest)
Level 9: Stellar Mechanics
All attacks deal additional 1d6 radiant damage.
Cartographic Overlay action
Level 15: Stellar Engine
Stellar Engine action (once per long rest)
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cass-brews · 1 year ago
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Artificer: Grenadier Specialist
A Grenadier Artificer creates and utilizes various magical explosives to control the battlefield. Be it a simple fragmentary grenade, a adhesive bomb to bind enemies, or a wide ranging cluster bomb, this Artificer has a bevy of destructive tools at their disposal.
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https://www.gmbinder.com/share/-NgevMfTVk6eexdCWQl8
If you like what I do, consider supporting me on Ko-fi: https://ko-fi.com/cassbrews
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dungeonmalcontent · 1 year ago
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Artificer: Necro-Crafter Specialist
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Not entirely sure I'm 100% happy with the color scheme, but I don't thin I'm gonna get anything better out of putting in more time.
Anyways. NECRO-CRAFTER! (PDF here)
Build little undead constructs or animate dead humanoids, and then turn your cute little skeleton children into little bombs, armor, and portable infusions.
Happy Halloween, darklings.
Druid circle of bones soon...
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Subclasseptember Day 19: Race
The Rider - Homebrew Artificer Subclass
I feel like people might interpret this as "Race-locked" like with last year's prompt list. Power to you if you do; I've decided to take a different route this time.
I've seen other vehicle-based Artificer subs before, and I love them, but I wanted to do my own spin on the idea.
Kinda lifts from my own Skywatcher, summoning a "mount" that doesn't quite abide by the normal mount rules. Great for a hit-and-run skirmisher playstyle. Too bad 5e's design isn't actually great at rewarding that sort of thing.
Well, wallriding is its own reward.
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kits-foragings · 1 year ago
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Subclasseptember 2023, Day 25 - Painter Artificer
This one goes out to all the artists I know.
A fun support Artificer to round off what I could do on Subclasseptember, this one's whole thing with painting fun things onto people and things, to do buffs,debuffs, or additional damage.
Honestly this one was a fun one to design, though it took time for things to come together.
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dartagnantt · 1 month ago
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Chimeric Hunter Conclave | Become the hunting animal you need right now
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PDFs of this and more can be found over on at my Patreon here! I release everything for free, so your support makes this possible. I've also started making a new system based off of 5e, 6th Dawn! Become a patron and join the playtest.
So, what if you traded body parts around? Also, what if you were the hunting hound?
Bestial Aspect
This subclass was inspired by the pathfinder's hunter and it's animal aspect feature, enhance yourself with animal traits
Enhanced Emulation
Now with more animal
Hybrid Aspect
Now with more animals
Shared Emulation
Now with friends
And now to plug my stuff. I release homebrews weekly over on my Patreon. Anyone who pledges $1 or more per post don't have to wait a month to see them, and also help fund my being alive habit.
At the moment, they have exclusive access to the following:
I Costs an Arm and a Leg
Skeletal Amalgams
Magical Appliances
Chef Specialization
I also have four classes, and a splatbook over on DriveThrueRPG to check out:
The Rift Binder. A class specialising in summoning monsters and controlling the battlefield.
The Witch Knight. A class that combines swords and sorcery in the most literal way.
The Werebeast. A class that turns you into a half beast to destroy your foes.
The Beguiler. A spellcaster dedicated to illusions, enchantments, and general fuckery.
d'Artagnan's Adventurer Almanac. A compendium of races, subclasses, feats, spells, monsters and more!
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meggettes · 10 months ago
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the last line of this post got me thinking about dnd-ifying tortall (i know about the tortall rpg but here im thinking specifically about dungeons and dragons 5e)
Kel is certainly a paladin. Aly is a rogue no question. Daine is probably a wildshape druid with some sort of archery feat/outlander background.
Alanna is giving me trouble, though. She's both a fighter and a mage, and very adept at both. I guess in order, her fighting improvement happens before spellcasting improvement. It's feeling very cleric, but that's certainly not the type of character Alanna is. The descriptions of her magic, though, are pretty close to sorcerer, but that doesn't seem right either.
Any ideas?
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nopehomebrew · 2 years ago
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Artificer Specialist: Doll Master
The Doll Master focuses on maintaining and commanding several dolls to support your allies and control the battlefield, with a minor emphasis on controlling and debilitating spells. If it’s not clear enough from the art, this subclass was heavily inspired by Alice Margatroid from the Touhou series.
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dungeonofthedragon · 1 year ago
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Day 6 of Subclasseptember: Abyssal.
Meet the Fiendmaster artificer! The forgemasters of Castlevania were a strong influence here. I love interesting takes on necromancy, and so when I discovered them I was captivated immediately.
Also a different spin on a summoner sort of subclass, which was fun to play around with.
Thanks to the Homebrewery for these lovely templates that make it so easy to create pretty content.
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