#area zero ost
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sl33py-g4m3r · 6 months ago
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Area Zero [8-Bit / DMG] Game Boy Remix - Pokémon Scarlet & Violet
Area Zero is awesome too~~~
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dingbatontherun · 2 years ago
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My Iron Moth fell asleep and it's so adorable! 😭 🥰 I love my futuristic Volcarona / Volcarona from the future so much!
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vg-music-i-like · 2 months ago
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Battle! (Tera Pokemon in the Terarium) // Pokemon Scarlet and Violet
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lollitree · 2 years ago
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The Scarlet/Violet soundtrack is stuck in my head and it wont leave
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feenixmork · 2 years ago
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Still losing it at the fact Pokemon Scarlet and Violet gave us both Toby Fox and Ed Sheeran working on the Pokemon OST to some extent. And I honestly can't tell if it's funnier to think that the dev team went "Oh no! The music from Toby Fox is too good! Quick! Get Ed Sheeran or something to make a song for us to balance it out!" or that it was "Oh no this Ed Sheeran song is bad! Quick! Get Toby Fox to compose more music for us!"
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theivorybilledwoodpecker · 29 days ago
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Crack idea: Celebrimbor, while remaining untainted in heart and soul, is a darkness magnet.
Wargs zero in on him whenever he goes into the forest. If there is a troll in the area, it will find him. There are several bats in the highest tower in Ost-in-Edhil that might just be vampires.
And Celebrimbor doesn't seem to find any of this odd.
The reason Annatar took so long to get Celebrimbor to make the rings is because he kept having to save Celebrimbor from random shit.
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vgtrackbracket · 9 days ago
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Video Game Track Bracket Round 4
Worldend dominator from Umineko When They Cry
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vs.
Area Zero from Pokémon Scarlet/Violet
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Propaganda under the cut. If you want your propaganda reblogged and added to future polls, please tag it as propaganda or otherwise indicate this!
Worldend dominator:
Umineko's OST is a masterpiece. More than 200 tracks, by a dozen of composers, 8h of delight. It is known to be one of the best visual novel soundtrack, if not the best. As for "worldend dominator", it's their best track (winner of the Umineko OST bracket). The best of zts trance tracks. It's intense. Just listen to it, it's self-propaganda!
Area Zero:
The magical sparkles vibes of the beginning are so pretty, and then the voices come in, and I get goosebumps. It's SUCH a good song, and it creates such an amazing atmosphere.
I feel like puking crying and shitting so much when I listen to this song that I genuinely unironically cannot listen to it for more than 10 seconds. It hits so hard when you first play through ScarVi. Such a good song for a mostly mid game.
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drpepperaftertaste · 2 years ago
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Okay so..... Scarlet/Violet hot takes
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Nemona is the best of the 3, sorry arven i love you and you had the most emotional story line but nemona was just pure fun.
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Tulip is the best of the new gym leaders, girlie pop serves so much cvnt and i love it. Like going thru the game i knew some lil gay had a hand in this but when she came up and said we slayed.... dead. Larry is a stupidly close second tho, the fact it took us this long to have a normal gym leader that was a monotone office man character is criminal but atleast he was good.
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I SWEAR IF THE DLC DOES NOT INVOLVE GOING BACK IN TIME TO SAVE THE PROFESSORS I WILL SCREAM, WE NEED ARVEN TO BE HAPPY AND FOR US TO HAVE MOMMY AND DADDY BACK. The fact they have given us the HOTTEST professors and they are dead..... like the girls and the gays are suffering....
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Speaking of DLC, idk what they are gonna do in terms of enviroment and vibe because area zero.... AREA ZERO. The music and just everything is so amazing. The battle music and area music are easily the 2nd and 3rd best tracks in the game.
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On the topic of music tho Penny's battle theme is the BEST track in a pokemon game. Toby fox really put his whole pussy into this OST. Its giving cascade/ early 2000s euro dance and it goes so well with her hackerman vibe.
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greatnovadragon · 2 months ago
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The visceral disappointent i just felt when my playlist shuffled to "Battle Form" in the pokemon Scarlet and Violet OST, which is an extended remix of Sun and Moons "Obtained a Z-Crystal", and the Time Machine is a similar shade of Yellow to Ultra Necrozma at times, yet Hidden Treasure of Area Zero did not even clear up the question "is the time machine actually a time machine or a wish granting machine" when my theory was "OOOH, TERAPAGOS BENDS NECROZMAS LIGHT!"
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monsoon-of-art · 8 months ago
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Do you have any favourite songs from Pokémon?
see thats a tricky question because I don't really think of the OST when it comes to pokemon. I've always had a soft spot for the gen 5 music, because its what I grew up with and all. Likewise for the Explorers of Sky tracks.
Recently though, the Area Zero track from SV and the "Late Night Track" from PLA have caught my ears
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sl33py-g4m3r · 6 months ago
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AREA ZERO: Black 2 & White 2 Remix ► Pokémon Scarlet & Violet
time to have area zero’s theme stuck in my head once more~~~
hope you enjoy the stuff I find~~
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redthebattler · 4 months ago
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Finished Trails From Zero today and just AHHHHHHHH IT WAS SO GOOD.
The Crossbell games were the setting I was most excited about exploring, and I was right to be excited because it knocked all my expectations out of the park.
The Special Support Section is up there now as one of my favorite cast in any rpg I've ever played. The core cast being the main 4 really allows for each of them to get their moment to shine.
With so much of the games playtime being set in the same area, you really get attached to Crossbell as a location, and its NPCs.
Then there's the fact that so many of the tracks in the ost are absolute bangers that'll get your blood pumping for whatever challenge you face.
While there's definitely aspects I think a player will only really appreciate it if they've played the Sky trilogy, I think Zero more than stands on its own merits and is a game I would 10/10 recommend to anyone. 
If you're a fan of the Xenoblade games or Final Fantasy XIV, just games with narratives with big pay off, I recommend the Trails game with my whole chest puffed. 
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local-littleguy · 6 months ago
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didn’t finish the Pokemon clean drawings yet but I was to proud of this to not post so!!!! here’s my violet-pokesona! a little goober of a kid who was basically raised by Miraidon in the woods. They live in a huge hidden cave forest lake area. they don’t understand human society <3<3<3 i did have to change up the timeline bc I made the concept before finishing violets plot so! spoilers and explanation under cut!
other trivia:
Arden’s Tera orb is a repaired version with a Tera shard stufffed haphazardly inside. It’s unstable but more powerful
They stole their rotom phone (what is a property ownership)
they will eat practically anything (including Pokemon berries which are not normally considered edible)
they got warped because they were raised by Pokemon and have limited abilities. For example, if desperate enough they can use TMs for a one-time use of that move, though this more often than. Not injures them as the human body isn’t adapted to using moves and can’t stand the power
they do visit the outskirt towns but none of the big ones, but will go to Pokemon centers. They have a steady supply of league points from Pokemon meteoals that they use instead of money since they hide from ost trainers, though they do sell stuff to the pokemart
their team is family to them and they defend them (especially Miraidon and Andromeda) with a ferocity few trainers have
they can read, they’ll find books and stuff people left behind (or just Borrow them forever)
wants to collect as many relics of human culture as possible, so they end up seeking out gyms solely for the badges, not the accomplishment, they just need to collect Things ok
the dlc is included in the storyline since I just got it !!!
I change Miraidons booster energy item in game btw it took me too long to realize it didn’t work on him :( he’s got a lucky egg now
miraidon ran away from area zero and the original Turo much earlier, and Arven never met it before it escaped, as this version of turo kept it secret
It stumbled upon the tiny toddler Arden who’d been sperated from their parents with only a fiesty Eevee for company. It took both in and serves as an impromptu father figure for Arden and their team
years later, arven is exploring while trying to figure out if he should go to area zero or not (this occurs before mabosstifs injury, more on that later) and stumbles upon a kid his age making flower crowns with a group of Pokemon. They quickly go on the defensive and Miraidon pins him down (think httyd 1 toothless gets out of the net scene)
Arden surprises him by eagerly interrogating him. They speak an unusual mishmash of English/common? and as many Pokemon words/sounds as they can make. As such they understand Pokemon much better than any trainer but can’t maintain a full conversation, though they can practically do so just out of knowing their team very well (they don’t consider them a team, to them they’re family)
they steal the Violet book and run off. Arven chases them and ends up losing them. The two end up colliding again, sparking an unlikely friendship and beginning an adventure where the who seek out the truth behind Area Zero, turo’s disappearance,and the terastal phenomenon
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madsjohanogaard · 7 months ago
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The Future Is Wild Inspired Pokemon | Hydonso Region 🐢🐟
#Hydonso #Fakemon #Pokémon Thank you for watching! :D Watch the whole series here: https://youtube.com/playlist?list=PLKjGX_4e6uO5VHMSb5zqYlgWdHG6YnRAz —————————— Game Freak:
Area Zero – Pokémon Scarlet & Violet: Original Soundtrack OST https://www.youtube.com/watch?v=FuMHCJ_fWJg
Zame:
Dive Theme (Hoenn): Remastered ► Pokémon Ruby, Sapphire & Emerald https://www.youtube.com/watch?v=t-DwGt_HGjI
GlitchxCity:
Pokémon Black and White- Route 10 Remix v.II https://www.youtube.com/watch?v=_xVlCSQ0iGE
Pokémon Ruby and Sapphire- Dive Theme Remix https://youtu.be/Ss5IOZpnV1o?si=XYtXzGJe6N42T0LH
HoopsandHipHop:
Pokémon RSE - Route 111/Desert (Remix) https://www.youtube.com/watch?v=plToKWGE-Z8 ——————————
All content and characters discussed belong to their respective owners. This is for entertainment purposes only.
——————————
More of me:
✨Patreon: https://www.patreon.com/madsjohanogaard
📱TikTok: https://www.tiktok.com/@hydonso
📷Instagram (Fakemon): https://www.instagram.com/hydonso/ —————
Check my other channels where I make art about mental health, learning, dyslexia etc.
🏠 Website: https://www.madsjohanogaard.com/
📷Instagram: https://www.instagram.com/madsjohanogaard/
🎥Youtube: https://goo.gl/5ZsSMN
📱TikTok: https://www.tiktok.com/@madsjohanogaard?lang=en
🎨TikTok Art: https://www.tiktok.com/@madsjohanogaardart
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ponett · 2 years ago
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while you're rpg-posting, can I get a rundown on what you didn't like about octopath?
so i played about ten hours of octopath - everyone's first chapters and one character's second chapter - and it drives me crazy because it felt like a no brainer for them to work on the obvious flaws and make a great sequel. and then they apparently went and made almost the exact same game a second time
first and foremost was the writing, which is maybe the most boring writing i've ever experienced in a jrpg. there are other, older games with dry writing, sure, but octopath just has so much of it. despite all those words the characters have no soul, the world has no intrigue, and the conflicts feel stock. it's completely paint by numbers. it's almost impressive how completely and utterly dry and charmless it is. i'd say it feels like the contents of a stock tabletop game adventure book but that would be doing those a disservice
the thing that could have potentially helped, which EVERYONE (even the game's fans) pointed out as its main flaw, would have been to let the characters interact with each other outside of the rare and easily missable skits. characters in a game like dragon quest xi are mostly building off of familiar fantasy archetypes too, but the fun comes in how those archetypes play off of each other. how does the gruff knight get along with the dashing rogue? instead there's zero interplay between the stories, because the structure of the game means that they can't assume you have any party members other than the one whose story you're currently doing... even though, like, the level requirements for the second chapters implicitly force the average player to either do all eight chapter 1's first, or grind a ton? it's baffling
the stories not intersecting is just one aspect of the larger structural problems, though. live a live (which i need to play soon) embraces the variety its separate stories enable - not just aesthetically, but structurally as well. it'll throw in a stealth chapter, or a chapter with minimal combat. octopath, on the other hand, makes every chapter feel like every other chapter with a different coat of paint. reach a new town, get some cutscenes for a party member's story, get sent off to another area to fight a boss, rinse and repeat. at the time i even made a diagram to complain about how every single area i encountered in octopath was designed the same
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RPGs NEED variety in their pacing and structure! it can't just be the same thing at the same rate over and over for 40-60 hours. i got through the mindnumbingly boring eight opening chapters hoping that it would improve after that - and no, it can't be understated how stupid it is that this is a game where you're basically forced to play through eight slow and boring JRPG opening towns in a row for the first ten hours - and when i finally got to the second chapters my heart sank upon realizing that no, this really is the whole game
even the combat, which i found really fresh and interesting at first, got stale and repetitive to me. at first the break system was really cool. wow, there's a reason for my healers to attack even though they do low damage! how smart! but in what i played it just kind of made every boss feel the same. figure out their weakness, hit them with that until their defenses break, and then spam your strongest attacks
but, again, like with bravely default, its soundtrack is its main saving grace. i adore the octopath OST. i have it my itunes library and everything. yasunori nishiki is one to keep an eye on at square, and i'm glad he's a part of the ff7 remake team. that, and the ensuing "HD-2D" remakes of better games like live a live and dragon quest iii, are the silver lining with octopath
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relicsongmel · 8 months ago
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Tell me the Pokémon music thoughts??? :000
TWO whole Pokemon music asks WOOHOO!!!!! These past few days I’ve been on a kick of listening to Scarlet and Violet’s OST and downloading my faves (since I wanted to wait until the DLC had been released and then play through it fully before doing so) and it might be one of my favorite soundtracks to date. That being said here are the tracks I’m currently the most feral about:
Battle! (Team Star Boss)
The loop for this one is almost SIX MINUTES LONG which is a smart choice for how long and difficult some of these fights tend to be—and it’s six minutes of pure unadulterated musical goodness. Obviously the killer synths and guitars are a highlight here, but what really makes this theme (and the rest of the Team Star themes) special is how the harsh instrumentation is contrasted with sections containing emotional melodies and harmonies that give a sense of determination and hope—which fits in with Team Star’s storyline as former victims of bullying and doing their best to persevere in spite of that. All their themes are also composed by one of their bosses in-universe which is a fun lore detail (shoutout to my boy Giacomo I love him <3)
South Province
This one basically functions as the theme of the Paldea Region—this leitmotif (composed by our beloved Toby Fox) appears a LOT in various places within the soundtrack, particularly in cutscenes. It’s a great theme for exploring out and about in the game’s open world, and the sunny A major is a great key choice which is always a win in my book. I’m also a big fan of the piano version that plays while you’re walking in the overworld (as opposed to using your mount Koraidon/Miraidon) as well as the beautiful arrangement used at the end of the main story (if I had a nickel for every time a piano theme at the end of a Pokemon game made me cry I’d have two nickels. Which isn’t a lot but it’s weird that it happened twice).
Showdown! (Champion Kieran)
I haven’t had a lot of time to get myself acquainted with much of the DLC soundtrack, but I wanted to include at least one in this list because there’s a lot of quality stuff worth shouting out. This is the last of Kieran’s three battle themes (technically there’s four but the final one isn’t a full battle and is mostly comprised of Terapagos’ motif as opposed to his own so I’m omitting it here) and there’s an interesting transformation that happens across each of them—it starts out mostly with traditional instrumentation and only mild chromaticism (which almost all battle themes have at least a little of) but transforms into something harsher by adding electric guitars/synths and more dissonant, darker harmonies (this one makes heavy use of Phrygian and Locrian elements—Phrygian is a mode that’s very similar to the minor scale but uses a flat 2nd scale degree, so for a piece in E minor like this one that would mean using an F natural as opposed to an F#. Locrian is the same as Phrygian but with a flat 5 added as well, meaning B♭ as opposed to B natural. These flat notes serve to darken the overall sound), which corresponds to Kieran’s arc of becoming bitter and resentful as he suffers repeated losses at the hands of the player. I’m also tickled by the fact that his battle themes are all in E minor which is the softest and gentlest minor to my ears—you can hide under those edgy guitars all you want Kieran but we all know you’re still baby :3
Area Zero
And we’ve saved the best for last because this is hands down my FAVORITE theme from this game; it’s not even a contest. I have such a vivid memory of playing through Scarlet for the first time a year ago and being incredibly intrigued about what was hiding in the massive crater at the region’s center (I tried flying/leaping in with Koraidon and lurking outside the Zero Gate yelling “LET ME INNNN” more times than I can count lmao)—and I was not at all disappointed when I got there because this is straight up one of the prettiest areas in the whole game. However. HOWEVER. NOTHING could have possibly prepared me for the breathtakingly beautiful music that accompanies this place—I remember stopping in my tracks as soon as I heard that low brass kick in, and then the chanting. Oh my lord the CHANTING. Honestly I was sold right then and there but WE’RE STILL NOT DONE MAKING THE MUSIC OF THE GODS BECAUSE SWEET MOTHER MARY THAT SYNTH????? TOOK ME THE FUCK OUT—I lose my everliving shit at anything even resembling an erhu in music because its voice-like timbre is so…raw and emotional in a way I really don’t know how to describe; all I know is it rocks me to my core to the point that I have to watch my breathing when I listen to a piece that has one lest I start hyperventilating (because it’s powerful enough to literally induce a physiological response out of me). Needless to say I was frozen in place for at LEAST ten minutes just to take it all in; that initial experience was utterly magical and I wish more than anything I could go back in time to live that feeling again.
But that very long preface aside, there are a couple other things about this piece worth noting—the first being that E♭ minor is an IMMACULATE key choice in my opinion. In my synesthesia it primarily represents what I call “the crushing black weight of despair,” but it also functions very nicely in any intense, high-stakes situation, which fits beautifully with the circumstances surrounding Area Zero in-game. It’s a walled garden filled with invasive wildlife from the distant past/future that poses an imminent threat to Paldea’s ecosystem should they find a means of escaping to the outside; in fact, we learn from the professor that some species have already managed to do so. I also quite like how the instrumentation is vastly different from every other piece of music you’ll hear in Paldea’s overworld, which has primarily been orchestral arrangements up to this point—but here, it’s a blend of primal and futuristic sounds that perfectly captures the collision of the present and the past/future. So yeah if you couldn’t tell I am so so so so unhinged about everything this theme represents and I fully expect to be just as mentally unwell about it YEARS down the line (because believe me, I’ve certainly got the track record for it).
Scarlet and Violet’s music is just so so good—and again, obligatory “this is just the tip of the iceberg that is everything I love about this soundtrack” but I hope you enjoyed my insights into what makes this music so special!
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