#are my character designs that boring or what??
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theoryofweirdness · 1 day ago
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1. Not really
2. Either A Link to the Past or the Oracle duology collectively.
3. Skyward Sword. I just love how she and Link are such good friends. Though Spirit Tracks is a very close second, since that's the game where Zelda has the most actual screentime.
4. That I've played? Probably Breath of the Wild. Unpopular opinion, I know. It's pretty and all, but there's only like eight unique items in the game (counting the Runes), and only like 12 unique enemies. It's a huge world that can be fun to explore, but everything just gets really samey after a while. Plus the story sucks.
5. Three-way tie between Twilight Princess, Skyward Sword, and Wind Waker, with Ocarina of Time as a close second.
6. Adventure of Link. I've heard the horror stories.
7. Jabu-Jabu's Belly from OoT because it's just such a unique setting (the OoA version is technically the same, but it's both way more annoying and also doesn't feel as much like the actual insides of a creature); Stone Tower from MM because its main puzzle mechanic is just so creative; Goron Mines, Arbiter's Grounds, and Snowpeak Ruins from TP because they feel like actual locations with a specific in-universe purpose rather than just "random place full of monsters and treasure;" the Temple of the Ocean King and Tower of Spirits because I really like the "central superdungeon" idea (honestly don't know why TotOK is so hated; reach new item unlocks shortcuts, so it's not like you have to do the same thing every time); both of the timeshifted dungeons in SS (Lanayru Mining Facility and the Sandship) because I love that mechanic (and also for the same reason as the TP ones; Ancient Cistern from SS because I really like the sharp contrast between the bright and airy "upper world" and the dark, zombie-filled "underworld;" Sky Keep from SS because it ties together everything from all the other dungeons with a very challenging and fun puzzle mechanic. Basically I just think SS had top-tier dungeon design.
8. The Oracle duology, hands-down.
9. The postman from Twilight Princess. I don't know why everyone hates on Navi when this guy exists. WHY IN THE NAME OF DIN CAN'T I SKIP HIM?!!?!
10. Beetle from SS, Magnet Gloves from OoS, Bombchu and Hammer from PH, Ball and Chain from TP, and Double Clawshots from TP/SS.
11. Wind Waker. It's where he's got the most actual character.
12. Probably Twilight Princess. It's the first one I played through entirely on my own.
13. Overall? Much as I dislike the rest of BotW, I can't argue that its character design is top-notch. After that, it's a tie between Skyward Sword and Twilight Princess.
14. As in, which one do I prefer? That depends entirely on context. Design-wise, the Gilded Sword takes the cake, but Biggoron's Sword is probably the most satisfying given that it's the reward for such a difficult side quest, and the Master Sword of course has so much lore tied to it that it's practically another character…then Skyward Sword made that literally true.
15. If Skyloft counts, then that. Otherwise… hmm… the Temple of Time is cool, since it's one of the few constant locations that ties multiple games together.
16. Lorule because it answers the interesting worldbuilding question of "what happens if the Triforce is destroyed?"; the Great Sea because it's somehow exactly the right balance between full and empty to not be boring but still feel like a vast ocean; and New Hyrule because it's just so satisfying to ride the train around (plus that song slaps).
17. Probably Twilight Princess or Majora's Mask
18. Also Twilight Princess or Majora's Mask
19. Twilight Princess or Majora's Mask (three in a row!)
20. Too hard to pick. Not the Switch ones though… for the others, it just depends on which one I'm feeling nostalgic for at the moment.
21. Breath of the Wild
22. So hard to choose… OoT/MM is classic and has a spectacular three-game-spanning arc, but TP, SS, TWW/PH, and ST have so much more personality within their own games.
23. Spiritual Stones. They look the coolest.
24. Either A Link to the Past or A Link Between Worlds. Those had the biggest inventories. Though the Oracle games also both have a pretty unique lineup. TP's are cool but too many of them are sadly underused.
25. Tie between Midna and Spirit Zelda (ST) because they participate the most in the story and actively help Link out instead of just being lore dumps, with Ezlo in second and Tatl in third.
26. Oracle duology collectively, with TMC as a very close second.
27. Probably A Link Between Worlds.
28. The Wind Waker. We need more games where Link actually has a family.
29. Depends entirely on the game
30. That's a hard one… Ballad of the Goddess from SS and themes from both TWW and TP are all very good, but I'd probably go with TWW or SS since those themes are actually incorporated into the game itself instead of just being background music.
31. Jabu-Jabu's Belly from OoA, Sword and Shield Maze from OoS, Ganon's Tower from ALttP, or Eagle's Tower from LA. Those ones are brutal. Though I would say that Mermaid's Cave from OoA is the most annoying with constantly having to go in and out and no easy means of doing so.
32. Probably BotW/TotK. Much as I dislike their gameplay, the map design is top-notch and looks the most like an actual fleshed-out world.
33. Depends. I like when the two are mixed, like in SS.
34. Moldorm in ALttP. He appears in ALBW and LA as well, but is more reasonable in both. Other contenders are Ghirahim III and Demise from SS, Evil Eagle and Dodongo Snakes II from LA, Mothula and Ganon from ALttP, and Knucklemaster and Yuganon from ALBW.
35. Demise from SS, Ganon from ALttP, Yuganon from ALBW, Majora from MM (without the Fierce Deity Mask)
36. Skyward Sword. It filled in a lot of worldbuilding holes. Though LA was also pretty good with the whole dream world thing.
37. Assuming we're talking about normal enemies and not bosses/minibosses… Technoblins from SS are pretty annoying. So are the flying tiles from ALttP, especially in that one room where you can't just cheese them by staying in the doorway, but even with that, it's still really irritating to have to just stand there until they're finished.
38. Dead Hand from OoT
39. ALBW or SS. Maybe TWW.
40. The stupid motorcycle in BotW. And also the Sheikah Slate. Really just everything from there (and TotK) that looks like modern technology. It breaks the fantasy too hard.
41. Song of Healing because it's so moving, and Song of Storms and Saria's Song because I can play them.
42. Bunny Hood. It's the most useful one.
43. In original MM, Zora, because the swimming mechanics are so satisfying. In MM3D, I don't know… the Zora isn't as satisfying, but the other four (counting the Giant's Mask) are pretty much the same.
44. Biggoron's Sword trading sequence from OoT and Gratitude Crystals from SS. The latter is the only one I've never finished, thanks to that stupid harp minigame.
45. Also Biggoron's Sword from OoT, or Maiamais from ALBW. They have the most satisfying rewards and also aren't super annoying.
46. OoT 3D. The dungeon redesigns were AMAZING. It was like a whole entire new game.
47. Skyward Sword
48. I like all of them.
49. Depends on the game, they all have different stuff. Plus they all have different numbers of bottles, which makes the storage capacity more or less valuable of a commodity.
50. OoT Mirror Shield or SS Hylian Shield
🌟 TLOZ asks 🌟
1. Is there a Zelda game(s) that you associate with each season or time of year?
2. Favourite 2D title?
3. Favourite incarnation of Zelda?
4. Least favourite entry in the series?
5. Favourite LOZ soundtrack?
6. Is there a Zelda game that intimidates you/looks too hard?
7. Favourite dungeons?
8. Most underrated Zelda game?
9. Least favourite character in the series?
10. Favourite item?
11. Favourite Ganon characterization?
12. Which Zelda game has the most sentimental value to you?
13. What Zelda game, in your opinion, has the best character design?
14. Master Sword, the Four Sword, Great Fairy's Sword, the Koholint Sword, or the Biggoron Sword?
15. Favourite location within Hyrule?
16. Favourite location outside of/parallel to Hyrule (Termina, Lorule, Holodrum, Subrosia, the Dark World, Labrynna, the Great Sea, etc)?
17. Most atmospheric game?
18. Which Zelda game feels most mature to you?
19. Which Zelda game has the darkest story to you?
20. Favourite 3D title?
21. Prettiest Zelda game?
22. Favourite incarnation of Link?
23. The Pendants of Virtue, the Spiritual Stones, or the Goddess Pearls?
24. Game with most impressive/useful lineup of items?
25. Favourite companion (Midna, Ezlo, Navi, etc)?
26. Favourite handheld title?
27. Game with the best title (Breath of the Wild, Twilight Princess, Link's Awakening, etc)?
28. Most wholesome Zelda game?
29. Favourite item to use (aside from the sword & shield)?
30. Favourite title theme from a Zelda game?
31. Hardest dungeon played?
32. Game with the best map design?
33. Do you prefer puzzles or combat?
34. Game with the hardest boss?
35. Game with the hardest final boss?
36. Which game had the most engaging story, in your opinion?
37. Least favourite enemy?
38. Creepiest enemy?
39. Which Zelda game, in your opinion, had the most satisfying ending?
40. Most out-of-place thing in the series?
41. Favourite ocarina song?
42. Favourite non-transformation mask from Majora's Mask?
43. Favourite transformation mask from Majora's Mask?
44. Hardest sidequest in the series?
45. Best sidequest in the series?
46. Favourite remake/remaster (Ocarina of Time 3D, The Wind Waker HD, Link's Awakening for the Switch)?
47. Most fulfilling Zelda game?
48. Favourite graphical style within the games (cel-shading, realistic, 16-bit, etc)?
49. Favourite thing to keep in a bottle?
50. Favourite shield?
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drawnfamiliarfaces · 2 days ago
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Is there a guide on how you draw and color each of the Homies’ eyes? I noticed each one has their own slight designs to them; maybe to signify their powers and different universes?
dude... its a small thing, but whenever someone notices and brings up details in your designs, its always suh a heart-warming notion that people see the stuff you do... thank you! QwQ this ask just made me so happy ;3 so happy that i actually made a lil guide to explain my design choices! xD
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Generally, my artstyle choice is to try and keep as close as possible to the original styles, for several reasons: a) to keep the characters recognizable and b) because im too lazy to try and do something too fancy. xD
Kim was an easy transition from cartoony! Its just her normal eyes, but a bit more anime-like? lol
Jenny's is the same shape, but instead of stylized light, I decided to give her more animatronic/robot like pupil in electric blue & white color, with light in the center (imagine it contracts smaller/bigger like a robot's). Also a bit more color on movable eyelids just for funsies. ;)
Danny's was a bit weird, because I wanted to keep the og big-eyed style, so it resulted in Danny having very big eyes. xD In his ghost form, I decided to give him green sclera and a more narrow (beast-like) pupil, as a nod of other ghosts solid eye colors and a hint to his growing power. ;) (Just imagine when he gets overwhelmed with strong emotions his iris and sclera kinda meld together into solid green!) The growing power is also the reason why I often add green accents into his human blue eyes!
Jake was one of the big changes, since his og cartoony eyes are very plain and boring. So I decided to go a bit nuts. Because of his dragon form, his usual human dark brown/blackish eyes changed colors that range from red-orange-yellow (colors of fire) and his pupil is much narrower than normal human's. The change of eye color can seem like the flare of amber on brown eyes whenever sunlight hits them to other people. And if you notice, I added what seemed to be red eyeliner to his design, which is actually not make-up - it's tough dragon skin! Like Jake's sharper ears its a sign that his dragon form kinda bleeds into his human form, due to his grown strength.
Jun is another easy transition from cartoony to my style! The more notable change I added is that her light brown are now darker and less orange/reddish brown, but more dark pink in shade! It's a hint of her magical power, which is usually in shades of pink (like her hair streak). When she uses magic, her eyes can glow in very light pink colors.
Zak is kinda mix of his two designs, with a dash of my headcanons. Originally his eyes were dark brown, but as his powers awakened more, the color lightened more and more, and after the finale, they gradually turned to his TGIF design color! I kinda like the idea that when he uses his powers now, his pupil glow white amidst the orange/golden. Usually its not that noticable, but its very obvious for other magical beings/wielders.
Ben is another sorta mix, but leaning more towards AF/UA design. I like to headcanon that his eyes were darker green, before he put on Omnitrix again, after which his eyes started to get lighter with that Omnitrix glow which resulted in lighter Omniverse color.
Rex is like... practically his normal eye in my style. xD Maybe a bit more dark browner + sometimes when he uses nanites, the pupil can glow electric blue/white (kinda mix of Zak & Jenny lol).
Randy was actually the biggest pain in the ass and I'm still unsatisfied with it. ;/ I might change it later, but for now its basically the same deal as with Danny! Maybe I'll add something cooler later down the line for him. xD
But, yeah that's basically it! Thank you sm for the ask <3 hehe and i hope you enjoy this lil guide. ;3c
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the-overthinktank · 2 days ago
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This might not be what you were going for, but that last reblog (less so your post after) really felt like a bunch of biology majors and professional artists laughing at small casual artists for not being professional artists who can capture every animal's essence in the way they want.
It was less bitching vibes and more like bully vibes. Like, you had fun laughing at that humorous jest, sure, but it felt more like at the expense of someone else than at the expanse of entropy and life, if you get what i'm saying.
Anyways sorry if i'm overthinking this and being easily offended, i'm just throwing my opinion at your front porch and running away.
I have seen furry artists of many different skill levels do the doggification thing. "Canines are boring" is not a widely held aesthetic opinion among biologists. Canine biologists are a thing and they love their six thousand different coyote and wolf subspecies that look identical to me. Good for them, keep at it.
If you're feeling attacked by my subjective art and character design opinions that's not my problem. This is hardly my most pretentious and unpopular take. Need I again mention my strong dislike of 95% of dragon designs. They're always trying to be cool more than they're trying to be animals, I hate it. Yes that includes like every flight rising dragon. Keep tying me to the stake, I'll never shut up.
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pomefioredove · 3 days ago
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um um. the nbc boys with a reader thats smart and learns easily but has trouble keeping up with the school system(? for lack of better words). they get distracted and bored easily, forget about homework, doodle on their papers and stare out the window, etc. they get great test scores and do exceptionally well when they are interested in what they’re learning, but otherwise get burned out really quick. i don’t know much about your nbc but it seems like the system is pretty fast paced and doesn’t really leave room for mistakes! 🫶🫶 i love your designs for nbc so far. can already tell the readers gonna have a blast (and a migraine)
my first ever noble bell oc request... rubs my hands together evilly
*ੈ✩‧₊˚ no room for mistakes (noble bell college)
inspired by my AU
type of post: headcanons characters: rollo, original characters; pierrot, bou, phoenix, clodio additional info: romantic or platonic, reader is gender neutral, reader is yuu
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Rollo Flamme will arrange a precise time to study with you every day, whether you ask him or not. it's within his best interest that you succeed at Noble Bell (heavens forbid you're shipped off to a lesser, simpler arcane academy like that terrible Night Raven College), and so there will be no room for mistakes. this isn't something you should take for granted, either; Rollo is a very busy man, and to have an hour of his time for him to tutor you is a privilege. at least, that's what everyone else will tell you
to Rollo, this is nothing. he would make his whole weekend for you, if you asked. perhaps his whole life
*ੈ✩‧₊˚
Pierrot Gregoire is probably the last person you should be going to for help. yes, he's exceptionally intelligent in the ways of history and literature, and yes, he could lecture you for hours longer than your actual professor does, but I doubt you would actually get anything but a headache out of it. he's a poet, not a tutor, and he has a tendency to talk himself in circles, go on tangents, anecdote about his personal life... yeah. it would take a special sort of mind to keep up with him, otherwise, you're probably better off trying to make sense of his unorganized class notes... which are just as full of doodles and daydreams as yours
*ੈ✩‧₊˚
Bou de Neige is known for making harsh judgments about his peers... which are often accurate. and so he can tell, by the way you talk and articulate and express, that you're not a blithering idiot. you only lack the discipline that the typical Noble Bell College student has. and if it weren't for Rollo's faith in you, and his own damned pity, Bou would have been happy to let you fail...
...but he doesn't. he sits next to you in classes and pinches your arm when you're dozing off, or not paying attention to something important. he leers over you and corrects the mistakes on your homework before you turn it in. he begins carrying clean paper for you to doodle on, and insists it's nothing (it's so over for him)
*ੈ✩‧₊˚
Phoenix Bussiere is not what I would call a trustworthy tutor. he's not even a trustworthy student. oh, but don't think he wouldn't love to waste a few hours every week "helping you study" while he vandalizes 500 year old wood desks and falls asleep in the library. he's way too eager to volunteer. and how can you say no? his attention is highly valuable; the jealous glares of other students make that obvious. and perhaps you wouldn't have minded working alone, without anyone breathing down your neck... except he doesn't let you. he couldn't care less about the homework, but he'll ask you a thousand questions about yourself
...you can never quite tell if he actually cares, or if he's just passing the time
*ੈ✩‧₊˚
if you think Clodio LeFou would be the worst of the group, you'd be very wrong. is it chaotic? yes. but he'll teach you Latin while hanging upside down (and he's really quite good at it). he's managed to get by at Noble Bell without raising any eyebrows, after all, and his grades certainly reflect that. he'll act out your history lessons and critique your writing assignments like a professional. he'll make a puppet just to teach you math. it's unconventional, especially for Noble Bell, but it's much better than the dry lectures from your professors. you'll take what you can get
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glitchgirl0812 · 1 day ago
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Finally decided to post/work on my cookie run au designs. First one I got is wizard cookie! If you want me to do a specific character then just mention it in tags or replies
Ranting under cut
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I changed some things about the lore because it’s my au and I can do what I want
So wizard cookie is basically moonlight cookie’s kid in this au, but he somehow ended up in Parfaedia. He eventually gets enrolled at the Parfaedia Institute, but got bored and ran away to go discover stuff and do his own research. Then he meets gingerbrave and strawberry cookie, and the rest happens similar to canon.
Other random stuff:
He has heterochromia
I hc him as Aroace
He prefers spending time alone but he still likes hanging out with his friends
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mrabubu · 20 hours ago
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maybe someone asked you about this!! how did you come up with the design for Ana?
Hi, no, no one asked this before.
So, I think her design could be described mostly by "what if...?". My au came from a c. ai bot, so her basic appearance came with one of my characters I'm using to chat with bots. But she seemed boring, so I started to think how to make her appearance more interesting and catchy.
And then I just thought, "what if the Kraang flesh formed a horn on her head?", "what if it wrapped around her ear the way it made it pointy?" and etc.
With the wing, it was like a spontaneous thought. I like moths and the whole "butterfly/metamorphosis" theme, and considering Ana's story, it really suited her, so I gave her a wing.
With her clothes, at first I gave her a simple shirt and shorts because it's the most basic thing I could think of that she could be given after Leo brought her to the resistance base.
After I gave her a wing, it was obvious that wearing a shirt with that thing on your back isn't so comfortable, and I also wanted to make her design more catchy. So I went to pinterest. I had these shorts pinned to one of my desks that I really like, and I thought they would suit Ana.
For her upper body she surely needed something with her back opened.
And for legs, by that time I already had a thought she feels uncomfortable wearing shoes, and then I thought "what if she started wearing those bandages boys got after they unlocked their ninpo...?"
So, yeah, a lot of "what if" and references searching, basically.
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dawnbreakerluna · 13 hours ago
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Here's my biggest complaint: I think Infold missed a huge opportunity by not making Love & Deepspace an action, open-world RPG game compared to a mobile otome game. While I do understand the safer route it takes and how it can appeal to a certain audience for the better of profit and accessible marketing, it's becoming a bit overwhelming with how broad the lore is becoming and how the storytelling is incredibly multilayered. And while I'm always for the method of irregular storytelling to leave more mystery and opening room for interpretation / discussion with other players, I think there is only so much that Infold can actually maintain on a mobile platform.
I've spoken countlessly about how L&DS shares elements similar to that of the modern Final Fantasy games and Devil May Cry (particularly DMC5 since it's the most recent). While I initially thought this was just for the character design and the design of the combat system, I'm soon realizing that the amount of theories I see about the story are beginning to venture towards a bigger platform.
I think even Infold themselves is realizing this big oopsie they did because I feel like after the big release of Sylus's debut, there's beginning to feel like a strong lack of focus and care towards the main story. I thought Zayne's story branch was going to be bigger than it was when the trailer dropped... only to feel really underwhelmed at the end? I've restrained myself from playing Rafayel's latest branch for this reason because I don't feel as excited like I used to and I'm unsure of what I'm going to get since Infold's lost my trust as they're in a cash-grab cow era at the moment!
But in truth, if Infold isn't going to change this up soon, the game is just going to get boring. I think player burnout is more prevalent now because of the overwhelming amount of content and the announcement of a new quad banner. I'm not the only player who is being vulnerable about the difficulties of being f2p compared to those who can afford pulling for every banner and spending beyond $1k on this game.
That's the thing, as well. The controversial thing I believe is that Infold would've made the same profit, if not more, by making L&DS an RPG. It would still have the same effect, and fans would still be making the same kind of lewd content. You think hack-and-slash games are free from the perverted freaks of fandom? Absolutely not, LMAO. Here's an example of how this could've gone:
The main story as the open world exploration, as the main quest the player can engage in. MC is still customizable entirely in the functions it has now, but if for an open-world RPG, I would suggest adding the option for more diverse body types. I would love to see the Hunter HQ and Linkon City as open spaces to walk around and explore. Imagine how sick the N109 Zone would look.
There can be MULTIPLE ways to attain the Memories. In my opinion, with this format, all the perma-banner Memories are attainable. You can get Memories by completing boss fights, side quests, or unlocking them by doing secret quests. It's like basic game achievements. As for the limited Memories, Infold could STILL program codes for temporary events, collabs, DLCs, etc. Ex. Final Fantasy 15 did this for something related to Assassin's Creed, and by participating in that event, you would unlock the event outfits permanently for the whole party. THAT is how it should be for the limited Memories. By completing the event's tasks (can be with any LI of choice), you unlock the Memories, the outfits, and so on. If players want the limited event content after, they can and should be purchased with IN-GAME CURRENCY.
Abyssal Chaos can still be a thing with the same reward system. This would be a great way to complete challenges and encourage people to improve their combat play style. However, there could be more missions beyond Tobias' story to complete. More levels of difficulty too, that way the challenges are bigger and it gives people ample time to actually prepare if they're trying to 100% everything even on the hardest difficulty.
The additional base game outfits that are perma-available to unlock with Chocolates, etc. should be able to be unlocked with leveling up your character. No payments. I said what I said.
Oh, also, conclusively, the main story would be finished. It's just that it would take a VERY long time to complete the game and on top of wanting to get all the achievements, it would take you even longer. I know certain people prefer a canon ending, but this type of game and story format would benefit from a choose-your-own-path type of path. I'm not even sorry, LMAO. Plenty of games in this format have done this, and once again, it gives you more incentive to play the game more if you want to achieve all four endings with each LI or something. You'll be fine, you'll live!
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sealovinq · 4 months ago
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bruh how do you even get defenses w/o promoting yourself/attacking strangers first 😭
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u3pxx · 9 months ago
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can i show you guys an old oc of mine her name is reina (she/he) and he is a retired villain and also he loves her superhero wife a lot
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ratshully · 4 months ago
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more silly designs >:D
i’m doing more gods next mwahahahahha (also warrior outfit designs for ody polites and eury)
i’m boutta make the most baller animatic once i get an ipad
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starrysharks · 1 year ago
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hotel manager
#zeno's art#i'm not sure if i should tag the show itself as i'm not a fan but i guess its “fan”art so i will#hazbin hotel#charlie hazbin hotel#vivziepop#i was bored and wanted to draw something#my main goal here was to create a design that looked distinct and could (potentially) be moderately easy to animate#of course based on charlie's character i added as many angel images as possible through the hair and bowtie#(i know white on white is a character design sin but i wanted to show the angel wing detail ;w;)#also to express the personality and juxtaposition of a sweet devil her horns are supposed to curve into a heart shape#of course the garterbelts are upside-down/st peters crosses because of her satanic themes#i also tried to go harder into the goat theme but its still subtle i think#i actually think the goat theme is really interesting because of the story of the sheep and the goats in the bible#but i cant remember if it was actually something intended in her original design#i'm not going to draw anyone else so dont even anticipate that#this was basically a cooldown? ok i think i'm rambling now#goodbye#ok edit to say it clearly: i am not a fan of vivziepop or her work. i just wanted to redesign charlie as a cooldown/exercise for fun#because i used to be a fan of the character before i wised up about what vivzie had and has done#and before i matured and noticed the cracks and fundamental flaws in her works#so yea i dont support her at all and this redesign is critical i guess#also the reason why the tag “vivziepop” is there in the first place is so that anyone who has that tag silenced can scroll past#without seeing anything related to her work. in case that clears anything up#its the same reason why i tag “long post” and “food” and the like
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flustersnaggle · 1 year ago
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THE WORLD, FULL OF INFINITE POSSIBILITIES
aurelia aquareine (she/her), sage of alchemy — cheerful // creative // perfectionist
general: face skinblend // facekit 1 // facekit 2 // face highlights (highlight N1) // face undertones // hairline // brows // eye preset // lashes // eye base // eye sparkle // eyeshadow (eyeshadows N9 glitter only) // eyeliner // blush—... hey, where did it go? // mouth corners // teeth // body preset // skinblend (skin N13 overlay) // skin tints // nails // wrist tattoo everyday: hair (my wedding stories) // hat (helia hat V3) // earrings // choker // dress // boots formal: hair (my wedding stories) // earrings // necklace // lipstick // dress (high school years) // arm bracelet (realm of magic) // shoes (base game) athletic: hair (fashima fro) & headwrap overlay // earrings (base game) // top (throwback fit) // shorts (daisy shorts V1) // socks (artemis socks) // shoes (incheon arrivals) sleep: bonnet (V2) // robes (vintage glamour) // shoes (spa day) party: hair (lisa low fro) // earrings (ashley earrings) // necklace (poolside splash) // lipstick // dress (naomi dress) // bracelets // shoes swimwear: hair (pam puff V1) // top (island living) // bottom (base game) // bracelet (base game) // feet hot weather: hair (penny puff V3) // earrings (base game) // top (eco lifestyle) // shorts (realm of magic) // bracelet (base game) // shoes (incheon arrivals) cold weather: hair (lisa low fro) // hat (seasons) // earrings // coat // gloves (get to work) // shoes (get together) extras: poses 1 & potion // poses 2 // poses 3 // realm of magic icons rip
thank you! — @atomiclight, @pyxiidis, @okruee, @ddarkstonee, @serawis, @sayasims, @meghewlett, @obscurus-sims, @miikocc, @pralinesims, @xiamdeathx, @goppolsme, @squea, @magic-bot, @crilender, @ms-marysims, @clumsyalienn, @raccoonium, @philosimy, @mysteriousdane, @crypticsim, @sheabuttyr, @aharris00britney, @ayoshi, @mapleseed, @qwertysims, @arethabee, @sentate, @lady-moriel, @makesims, @dearie-sim, @hula-zombie
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brosif40 · 6 months ago
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they're so divorced
their big evil divorce is canon, the eu bros told me so /j
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Having so much fun with them for some reason
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moeblob · 13 days ago
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Look, there's so much that I love about certain otome but I really don't finish every route every time ?? But 7'scarlet, Steam Prison, and Norn9 all got completed! So they get the rec spots!
Honorable mentions: Nightshade (ninja otome, same artist as Norn9 thus I love it even if I haven't completed every route - Switch) Period Cube (I also fully complete it and the art is very nice imo and I enjoyed it a lot but it has really bad reviews from like. everywhere I see. but here's my shill of appreciation anyway - PS Vita) Sweet Fuse (it's just really fun to yell at men for being sexist - PSP)
But genuinely, there's a lot out there! Do the research on the game before you buy them! Not all otome are for everyone.
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pigeonclaw · 9 months ago
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I'm starting to think SkyClan getting their home destroyed before anyone else was just karma at this point. Skystar did nothing with his life (lives?) but cause problems and issues huh.
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pawzfullofpixel · 2 months ago
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Some doodles I made last night ough I just woke up I’ve been asleep since 9 I’m so mad
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