Have you read All For The Game? Given your favourite ships I think you’d really like it. And it’s gay
I have heard of it! This is the foxhole court thing yeah? Honestly, I have considered getting into it but never got around to it. Maybe this is push i need to read it. thanks anon ur sweet for sending in recs
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You're a beautiful soul, and just like when the limescale buildup on your faucet doesn't let you see how shiny and gorgeous your reflection in that tap is, I pray sincerely that the limescale buildup inside you washes away so you've able to appreciate the image of you that we see of you. - your friend
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sorry people are being weird and twisting your words on twitter :(
it's literally fiction...
Legit omg
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😊
😊 - I think you’re cool
I’m even cooler once I’m your friend and I’m comfortable talking with you but Be warned tho I ramble and I like complex deep topics
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I just wanted to say that your art is amazing and it looks so scrumptious I wanna eat it with fries and ketchup like Muichiro looks like a skrunkly pookie cutie patootie goofy goober smol bean and I wanna play w/ his hair so bad and please, please gimme baby Obanai I WILL squeeze him so tight he'll explode (I will bite bby Sanemi)
anon thank you so much this is so so so sweet wawa!!!!! i appreciate it so much!!!!!
i do not have anything super recent of mui or obanai or the baby au stuff but here's these warm ups I did a week or so ago ;u; ill draw them soon!!!
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Any advice on drawing McCoy? I’m not used to drawing ancient wrinkley bastards (affectionate) and it’s surprisingly tough v-v
FOR SURE lmao i made. a diagram. just a warning that i am going to be irritating and long winded because u just hit a topic i really like sorry lmao
so first off i did some traces just to show whats there vs redraws to show my interpretation
ive said this on other asks but again jsyk, tracing isnt bad!! its a tool. theres some stuff with intellectual property and whatnot but using tracing to study shapes and forms is a really valuable practice.
also just taking some time to learn facial structures and anatomy is super useful, reading what bones and muscles are where and how they interact with one another. taking this info and staring in the mirror and moving your face around and thinking about it. just really furthers understanding of how the face works. trying to sound normal about this but i love anatomy and motion and physics and whatever
anyways im going to go through all the numbered points so there's no confusion.
1. forehead lines - self explanatory. more prominent when brows are raised
2. crows feet - at the outer corners of the eyes, more prominent when smiling or squinting
3. nasolabial folds - the folds that go from the corners of the nose to the corners of the mouth. more prominent when the mouth is wide, like smiling
4. brow furrow - self explanatory, most prominent when brows are furrowed. mccoy tends to have two right next to his eyebrows, kirk has one in the middle. everyones face works different lmao
5. chin crease - caused by how the chin and lower lip interact.
6. nasojugal groove - start from the inner corners of the eye and can extent over the cheeks. everyone has these and idk why people dont like them i think theyre really cool!!!! but Society. i guess. :/
7. eye bags - caused by the skin sagging beneath the eyes. mccoy isnt even that old in tos i think hes meant to be mid 40s by the end of the 5 year mission, hes just got really prominent eye bags lmao
8. idk what the name is for these, but when the mouth is wide and pushes the skin to the sides, these folds sometimes form outside of the nasolabial folds
9. philtrum - the groove above the upper lip. i dont usually draw this but mccoy's struck me as prominent enough that i usually draw it on him
10. masseter - the muscle that moves the jaw up and down. its a pretty rugged muscle and while i wouldnt say mccoy's is especially prominent, it kind of extends that nasojugal groove from certain angles/positions
11. orbicularis oris - mouth muscle, usually easier to see when lips are pursed or frowns are pulled. mccoy's is pretty prominent from 3/4ths or side, his mouth tends to protrude in profile
12. this isnt a muscle but more of a line defining the planes of the face, but since i drew it i felt i should explain lmao
a few points:
im an animator i tend to exaggerate and emphasize certain things so i usually make him more square.
i like to combine eyebags and crows feet for brevity/flow, same with nasojugal grooves, eyebags, and masseter lines. my approach is always subject to change based on pose, expression, reference image, etc.
i take out details that i deem redundant or cluttering and keep what details i need to make things feel Right
all this info is applicable to any character of any age, its just in how you apply it and facial proportions that willl change how old a character is perceived to be
there's a lot more with drawing a Character rather than an Actor, just because the features are there doesnt necessarily mean things will feel correct? its very much in the mannerisms and poses and expressions
i only went over my approach to his likeness but not really body type or posing or anything idk if u want that i could always try to answer that later haha
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anyways all that info kind of exists nebulously in my brain while i draw its not like im sitting there thinking Must Draw. Nasolabial Fold...... i jsut do what feels right with the visual info i have. also i love specificity in faces.... i dont like to be a hater but when every character is drawn the same it pisses me off a little lmao. so
also dont take my word as The Only Way to do anything i just draw how i like to draw and no one should feel like these are things that Must be done to be a good artist or anything do whatever the hell u wanna do
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You read no home?!?!!!!!!
YESSSSS AUGHHHHH ITS SO GOOD IM DISTRAUGHT .. i was actually about to post these eunyung doodles lol. i’m so normal about no home rn (lying)
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