#apex legends generator
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fobosfear · 1 year ago
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Made myself a graph for robots/cyborgs/AI to know my tastes.
(note: quirky or murderous, but mostly both lmao)
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they-have-the-same-va · 2 months ago
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Mirage from Apex Legends shares a voice actor with Sonic the Hedgehog from the Sonic the Hedgehog series (since 2010).
Voiced by Roger Craig Smith
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kaiserouo · 7 months ago
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wip
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i like that side look eye too much i need to spread this to the world
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korkietism · 4 months ago
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Pro hero Native redesign! Transmasculine Two-Spirit inuk hero married to a guy in a space themed idol group who I will be drawing a reference for soon.
He’s a cozy guy and a little awkward but very loving. He’s an introvert. He has a baby at some point. Silly guy. Feel free to draw him if you like… I would be very happy. I think native is a wild pro hero design and I’m not super fond of it… so have Sedna to replace him. Because dear god..
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pybun · 2 years ago
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I GOT TO DO A HOLOSPRAY FOR APEX' 4TH ANNIVERSARY COLLAB AAAAAAAAAAAAAAA
I doubt the one legend I love is the type to celebrate but he can be silly sometimes 🤡
With Maytaki's faves; Wattson, Pathfinder and their love for pastel colors and cute things, I managed to work in Caustic 🥳
You can get this holospray among the other wonderful community created items if you complete the reward tracker!!!
You can see the community showcase video for the event here
It's always a dream come true to be able to contribute to the game I love!!! I'm very grateful for the Apex team for inviting to work with them
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fyeahnix · 4 months ago
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I miss writing Voidstrike....
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thatonefunnyfella · 9 months ago
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Titanfall 2 - Violent Symbiosis
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After ALOT of procrastination, it's finally finished. whilst there are of course things I'd change, I'm overall pretty happy with how it turned out. Enjoy it, or don't!
->Music used<-
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crystaliiite · 6 months ago
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Apex Legends Lifeline x Anime Crossover!
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rosiegames · 4 months ago
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wish my brain was studied whenever I play multiplayers
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skiz-zen · 1 year ago
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Advent Calendar Door 04: Bangalore
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skinsuit69 · 1 year ago
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Loba + Wattson friendship headcanons???
not something i thought about much tbh.
but if i were to think about it..... say, if most of my idea of rev-wattson friendship is based on their similarities, here it would be the opposite - an unlikely camaraderie between an incredibly sophisticated socialite and someone on the spectrum with little to no social skills; an extrovert adopts an introvert sort of event. i can definitely see loba getting enamored with someone who has a unique and entirely different from hers way of seeing the world and i can def see her helping nat navigate the world of social relations and getting her some pretty jewelry for a gift while wattson would be fascinated to hear about all sorts of adventures and shenanigans loba has gotten into on her jobs
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blodhundrr · 1 year ago
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gogshgshghshdjfjhgggg i love bloodhound so much im going to combust
thinking thoughts about them generally shaving their head like that’s their Usual Haircut but they’re not very consistent with retrimming it so a lot of the time it starts getting shaggy. maybe even a short mullet at times. or they try to get the top bit out of the way and tie it into a little ponytail on the top of their head bc it’s too short for an actual half up ponytail. they occupy approximately 75% of my brain right now and i haven’t drawn in ages so im justimagining this in my head and rotating them around like they’re in the microwave
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mothjinxed · 2 months ago
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if i made an apex legends discord (rp?) server would anyone be interested 🙂‍↕️ been thinking about it again
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v41entine · 1 year ago
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N i Know actiblizz isn't technically blizzard and it's not Technically the overwatch team, n while I do think actiblizz sucks (OBV), my beef has always been w blizzard and the overwatch team specifically, like to be fair i Don't have experience w other fps communities (so maybe i am wronggg) but im still p confident in saying that ow is one of the Most Toxic, which sounds crazy right, u have this insane cast of characters, half of which are clearly gay iykyk, n u can't even like. Acknowledge how shitty your community is, u can't even openly make a statement that yes, we love and support our lgbt playerbase. U refuse to say it!!! The audacity to make your mascot a LESBIAN n u can't even openly support gay ppl, christ forbid u risk pissing off the homophobes their feelings matter too right :'(
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vestaignis · 3 months ago
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Рог тритона , или харония тритон , или тритонов рог— брю­хоногий моллюск из рода Charonia . В древнегреческой ми­фологии существует легенда, что Зевс наг­радил Пана рогом Три­тона, который издавал громкие звуки, слу­жа сигнальной трубой.
Раковина Тритониса одна из самых больших ракушек в мире - ее длина до 45 см. Имеет ба­шневидную форму, с крупным последним оборотом и стройной заострённ­ой вершиной. Общая окраска раковины харонии— бежевая, с множеств­ом С-образных пятен и линий коричневого цвета. Спиральные бо­роздки оранжевые, за­родышевая раковина фиолетовая. Окраска ноги моллюска ярко-жёлтая с широ­кими поперечными чер­ными полосами.
Тритонов рог обитает на глубине 5—30 м. Насе­ляет коралловые рифы и мелководья. Этот брю­хоногий моллюск хищни­к. Питается в основн­ом морской звездой «терновый венец», мор­скими ежами, гребешк­ами. Слюнные железы моллюска вырабатывают секрет, содержащий 3—4 % свободной се­рной кислоты, а также аспарагиновую кисл­оту, приводящую игло­кожих в состояние оц­епенения.
Распространена харония тритон в Тропическом Индо-Тих­оокеанском районе - от Филиппинских остров­ов до Окинавы. На островах Океании раковины этого моллю­ска применяли в каче­стве музыкального ин­струмента — трубы. Островитяне высверли­вали отверстие в вер­хних оборотах завитк­а, что позволяло пол­учать звуки различных тональностей и исп­олнять мелодии.
Triton's horn, or Charonia triton, or Triton's horn is a gastropod mollusk of the genus Charonia. In ancient Greek mythology, there is a legend that Zeus awarded Pan with Triton's horn, which made loud sounds, serving as a signal trumpet.
Triton's shell is one of the largest shells in the world - its length is up to 45 cm. It has a tower-shaped shape, with a large last whorl and a slender pointed apex. The general color of the Charonia shell is beige, with many C-shaped spots and lines of brown color. Spiral grooves are orange, the embryonic shell is purple. The color of the mollusk's foot is bright yellow with wide transverse black stripes.
Triton's horn lives at a depth of 5-30 m. It inhabits coral reefs and shallow waters. This gastropod is a predator. It feeds mainly on the crown-of-thorns starfish, sea urchins, and scallops. The salivary glands of the mollusk produce a secretion containing 3-4% free sulfuric acid, as well as aspartic acid, which causes echinoderms to become stupefied.
The triton charonia is widespread in the tropical Indo-Pacific region - from the Philippines to Okinawa. On the islands of Oceania, the shells of this mollusk were used as a musical instrument - a pipe. The islanders drilled a hole in the upper turns of the curl, which allowed them to produce sounds of various tonalities and perform melodies.
Источник: //www.youtube.com/watch?v=lV1D_QmbehA&ab_ channel =JamesKregness, //dzen.ru/a/X5nMW5A3CFgh7EpC, /animals.pibig.info/37363-haronija-triton.html,//i-prize.ru /products / charonia-tritonis,/seaforum.aqualogo.ru/topic/54178-улитка-рог-тритона-charonia-tritonis/,http://www.underwaterkwaj.com /shell/ triton/Charonia-tritonis.htm.
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artbyblastweave · 2 years ago
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Recently a post has been doing the rounds about military propaganda in the latest COD, yea yeah, sky’s blue, fork in kitchen, et al et al. This got me thinking about the shooters I actually play, and one thing that strikes me about the multiplayer shooters I play is that a lot of them dodge that same major discourse bullet by expressly grounding themselves in amorality and Kafka-esque dysfunction- a structural fingerwag towards their own content, acting as a paradoxical green-light to enjoy the game with no sense of moral injury. And there’s a big example of one that didn’t do this that kinda winds up with egg on its face as a result. 
To start with, I’m thinking about Team Fortress 2. The original Team Fortress, inasmuch as it’s possible for a game where you shoot each other with real firearms to be apolitical, was fairly apolitical. The soldiers had no markers of identity beyond their arbitrary team affiliation; the fighting was over no discernable real-life resource or point of political tension; the environments were decontextualized labs and facilities. It was platonic violence. 
Team Fortress 2 rolls around. Now that the general novelty of a 3d multiplayer class shooter has eroded, development stalls out on the following aesthetic problem; you can’t have semi-realistic militaristic character models rocket-jumping themselves across the map in the early 2000s. The cartoonishness is too dissonant when you’ve got similar semi-realistic militaristic characters in much more “grounded” games. Eventually they resolve this by taking the other tack, leaning into the cartoonishness, crafting character models so completely bombastic and over the top that no action taken in gameplay, no matter how absurd, will ever feel dissonant. This philosophy extends into the map design; the environments are farcical. Military instillations built mere yards from each other, with paper-thin pretenses of being civilian facilities despite the constant gun battles occurring inside. It’s self parody. And when the game extends to the point of having lore and worldbuilding, the idiocy becomes diegetic. This is a conflict fought on the behalf of idiots, by idiots, over idiot-goals, in spaces designed by idiots. It’s completely amoral, but it’s also contained amorality, since the fighting doesn’t spill out of these Helleresque Designated Pointless Fight Zones- and that leaves the mercs sympathetic enough that you can play them as protagonists in stories that take place “off-the-clock” without a ton of tonal dissonance. I can’t stress enough that the TF2 protagonists are amoral PMCs who work for callous megacorps. In a vacuum, this is not a well-regarded Kind Of Guy around here. There is some implementation of this broad concept that would invite a shitload of discourse that I’ve never seen materialize!
A lot of hero-or-character-based multiplayer games do this, abandoning any pretense of player heroism or productivity in the conceit in a way that shields them from a lot of moral and logical criticisms. Apex Legends and Monday Night Combat are explicitly in-universe bloodsports. Atlas Reactor and Rogue Company are cyberpunk corp-on-corp warfare. Dirty Bomb is about loosely affiliated mercenaries picking over the remains of an evacuated city. I think that Valorant is PMCs in a resource war (Not completely sure on this one.) The never-released Battlecry was expressly tied to actual nation-states, an alternate history where great powers fight wars via singularly-powerful champions instead of via traditional warfare. And in Battleborn the PCs were a hastily-assembled coalition of smaller hastily-assembled coalitions, which means that it makes perfect sense that any combination of these people might be fighting alongside or against each other, at any given time.
Here we see commonalities. Amoral participants. Larger governing bodies delineating clear fight zones centered on specific, if deliberately silly or petty, goals. Most crucially, PCs that are very loosely affiliated with each other, such that you’d see them in different configurations, fight to fight, day to day, as they’re contracted or shuffled around by the powers that be.
You know a game that doesn’t do any of this? Overwatch. 
Overwatch gets 80% of the way to being a superhero universe; it falls short primarily because Blizzard chose not to explicitly market it as such, but it’s got everything short of the purposeful brand designation- powered heroes, super science, codenames, Faceless Hydraesque terrorist groups with shadowy, powered enforcers. There are specific allegiances implied by this; specific policy and interpersonal goals implied by this that aren’t really reflected in six-on-six grudge matches in a smattering of inexplicably depopulated civilian environments. There are roughly half-a-dozen villains associated with Talon, four or five independent villainous mercenaries, and everyone else is a would-be superhero. Why is most of the core roster of the world’s premier superhero team performing some kind of terror attack in London? Why is a woman who murdered a civil rights leader trying to stop them, with the help of two avowed anti-Omnic mercenaries and three Omnics? Why did a cryogenics researcher weaponize her tech and come along for the ride? Why are a dozen envoys from tech conglomerates, grassroots movements, and paramilitary defense forces throwing down over a Gazebo in a charming Greek resort? Fuck if I know. Fuck if the writers know!
So, to round it out, I think that there’s a structural difficulty for multiplayer shooters to stand for something, or advance a philosophy, or whatever. The smart ones embrace this by shielding themselves in ablative nihilism, preemptively deflecting criticism by painting the gameplay as hollow and barbaric, but fun! But Overwatch- Overwatch 2′s tagline is “Get back in the fight.” What Fight? Why? Against Who? Call Of Duty might be a horrific mouthpiece for militarism and imperialism, but when it valorizes the military, it’s at least picking a side! Overwatch is just so strange to me because it’s somehow got the worst of both worlds- it uses these heroic, aspirational language and visuals to hype up a gameplay loop that’s ultimately the exact same kind of cynical, aimless abattoir as the games that are smart enough to explicitly be about amoral paid killers!
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