#anyway this post exists mainly as notes to myself but if anyones reading it and hasn't read The Ones Who Walk Away From Omelas yet.
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friend-dogor · 1 month ago
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actually wait in relation to the last post about ghibli and how it is aestheticized into bland and toothless images of comfort, it's got me thinking abt Ursula K Le Guin again
The trouble is that we have a bad habit, encouraged by pedants and sophisticates, of considering happiness as something rather stupid. Only pain is intellectual, only evil interesting. This is the treason of the artist: a refusal to admit the banality of evil and the terrible boredom of pain. If you can’t lick ’em, join ’em. If it hurts, repeat it. But to praise despair is to condemn delight, to embrace violence is to lose hold of everything else. We have almost lost hold; we can no longer describe a happy man, nor make any celebration of joy.
(from The Ones Who Walk Away from Omelas, 1973, top of pg.2)
i think that the original post is guilty of this to a degree, seeking to refute the idiocy and simplicity of focusing on the "happy" themes of ghibli movies my instead shifting attention to the horrors and pains contained within the text—those which could be seen as intellectual, needing perhaps a more sophisticated understanding of environmentalism and geopolitics.
but, furthermore, i think i'm guilty of it even in trying to defend miyazaki's often returning narrative commitment to hope and environmentalism and anti-war sentiment and kindness—after the last tag, i wanted to add something about "i know that putting kindness above pursuit of power feels like a baby theme for babies" because it Does, to me. "be kind" is, like, the first and simplest rule most of us are taught as children, be kind, don't hit your brother, be kind, share, be kind.
i don't refer to this as one of his more challenging themes, of course, because why should i? we all know to be kind. of course, i refer only to topics of war and environmentalism and grief as challenging. kindness is simple!
(nevermind that one of the biggest challenges for myself and a lot of people i know is how to stop being cruel to oneself after decades of practice and learned examples and instead to learn to be kind and forgiving with one's own mistakes and failures and perceived flaws)
and i wonder two things: 1) is it possible that the self-aestheticization of miyazaki's movies (for example, the rapturous visual attention paid to food, the attention paid to soft chairs, pillows, small and pleasantly cluttered environments, with plenty of natural light, lush plantlife and endearing creatures) contribute to miyazaki's more "challenging" messages, and if so, that there's a degree of success in people remembering the thick-cut bacon and eggs on toast from Howl's Moving Castle before they think of Sophie Hatter's town on fire because of the king's war? Has Hayao Miyazaki succeeded in making war and destruction at once horrifying and banal, but a simple good breakfast fascinating and compelling? ——not to say that people who simplify the movie to Only the aesthetics are right. they still aren't. they exist in dialogue with the destruction and it's ridiculous to sever the two. but is it possible that the majority of people thinking first of the "cozy" elements of Studio Ghibli's work is not nonintellectual and reductive, but rather contributes to a larger point of attention?
2) i ought to find other examples of media which do not treat "happy" themes or "light" themes—(i struggle even to talk about the category i mean without dismissing it entirely as Simple, or mischaracterizing it. i mean things like kindness over power and compassion over fear, things like that) which do not treat the themes as childish or nonintellectual, but also do so without fetishizing violence and suffering as Special and More Deserving of Thought than Simple and Stupid Good Feelings so that i can kind of investigate this concept a little more
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potential-fate · 2 years ago
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I sorta loathe the ts2 fat morph....
which has apparently become a project of it's own.
so I mentioned this vaguely somewhere, but thought I should make a generalize post about it. Mainly cause it'll probably affect any cc I make in the future so... there's that.
Anyway.... because I've spent the last few months sorta adding fat morphs to some of my really old clothing, I quickly realized that I didn't have to deal with EA's "fat" morph. There is literally nothing stopping me from just... making it look better/how I want it to.
Anyways, long story short, I'm picky. There are a decent amount of nice bodyshapes out there, and while I like them, I don't like having multiples of the same outfit (it's the same reason I ended up going with Sunshine hair.) I like sticking to the game's original setup, which in the case of fit states, is unfortunately limited.
I also spend most of my time posing and doing story posts, so I'm not a fan of the much larger bodyshapes, even though I love them in theory.... because they clip a ton, and make more work for me later. So I wanted something that I liked 🤔 but also didn't fuck with the in-game animations too much.
Also, I just sorta like the pear-shaped chunky body type (it's not at all cause it resembles mine lmao nope.... not at all.)
anyways, idk if anyone is even still reading this, but uh... yeah.
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I guess this is me, introducing the "sorta chunky, sorta pear-shaped, 'still not really a fat morph' in my opinion because game limitations" bodyshape/fatmorph? (Or, in short cause filename size 'pfate pearshape'.)
At least as an idea. idk if anyone is at all interested in this. but if they are, I can share whatever people want about it/resources for it? idk it's not like I have WSOs cause I honestly don't know how to use them let alone make them. I tend to just make my morphs by hand.
But on a technical note, I think I have most of the Digi Marvine feet naked meshes defaults changed to this, and some other stuff too. mainly Club Crimson stuff, because frankly, I'm still using the files I had from 2012 so none of them had morphs at all (though I'm sure someone somewhere HAS added morphs to them.)
[[ TL;DR is this: I felt like I needed to make a post about it, cause some of the stuff I'm gonna be sharing coming up has fat-morphs based on this. things like defaults that either didn't have morphs so I added them, or they had morphs but I edited them anyways because I was defaulting them with specific sims in mind (like Jorah, Alex or Ginevra) and I wanted a post that I could link back to for reference on those posts. ]]
in any case, if I make a default and change the morphs from ones that already exist, and you WANT the defaults with the original morphs, that's very easy to switch out and I will gladly do it if you ask lol. otherwise I'll probably edit things as I see fit since uhm. well I make cc 99.9% for myself 😂😅
Other age turnarounds under the cut, cause this is too long already.
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EU Bodies (Left: Maxis Standard/thin, right: Pfate-Pearmorphs)
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TU Bodies (Left: Maxis Standard/Thin, right: Pfate-Pearmorphs)
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CU Body (Left: Maxis Standard/Thin, right: Pfate-Pearmorphs)
CU body changed the least from the original fat-morph, then the elder femme frame, I would say? cause the elder frame already had a sort of pear shape (that sorta inspired the other femme ages.) the others are varying degrees of change, with AM being the strongest change by far.
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milfygerard · 3 days ago
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Not to tell you how to run your own blog but I loved the discussions full of nuance and would love to see them more often. But also on the other hand I know people who did that often enough that they ended up a target of hate too. Apologies for sending the super chaotic album analysis ask, I was running on fumes too, it was 5am and I hadn't gone to bed yet. The winter months come and I always have trouble waking up before the sun sets, and falling asleep before the sunrise.
Anyway I am not diagnosed with anything, never really could be with where I am, even more so as a woman (we don't even have ADHD meds, those with a diagnosis travel abroad just to buy them) but I have an inkling I might be ND because of many factors but mainly due to feeling like I'm an alien my entire life which no one seems to understand. I've thought about going abroad to get a diagnosis and then I read about what they were doing to ND people during covid and I went fuck that I'll stay wondering and alive. As for Taylor I think the biggest pointer for me was seeing her directing Me! and saying she needs to do less "dead face" or whatever she called it when looking at the footage. I went, oh I know that, it's the thing I also tell myself to do when surrounded by people. Later on I learned why that might be a thing I do lmaooo
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the absolute dread i felt getting this anon notif like oh no...it begins
I appreciate the very valid concerns, ive seen how swifties can react to and treat blogs that post too much about subjects they don't like or see as valid. I also have mutuals ive seen get on the wrong end of swiftie harassment and it definitely seems overwhelming at the very least. I have a bit of luck/disguise on my end because ive kind of deduced that swifties seem to not care too much about me if they arent mutuals bc i am not technically a swiftie blog. She's definitely the special interest ive been talking about the most, but I don't post about her solely, I don't have her as my icon or in my url (girard <3) or mentioned anywhere that i'm a swift enjoyer except for me tagging her posts for mutuals who don't wanna see it. My actual posts that I write about her rarely get a Ton of notes and i make them pretty sparsely while also talking about and reblogging a ton of other random shit. I think this helps lessen the likeliness that I'll get someone who like...obsessively reads my blog to point out how stupid dumb and stupid my takes are and get attached to me in like a lolcow sense of trying to provoke me into arguing or entertaining them. If i do start getting some of that, I'll probably just turn off anon and asks for awhile and eventually theyll forget I exist or maybe even block me, imagine that <3
For the second part, I do encourage you to look into whatever neurodivergencies you think you may have even if a literal doctors diagnosis isnt a possibility! Part of the reason im pretty comfortable with tossing around words like autism is because I don't see professional diagnosis as a be all end all, nor do I think its bad to give yourself a "wrong" diagnosis while trying to understand yourself. Even if you don't end up identifying with autistm, I think being around autistic circles and learning about coping mechanisms and thought processes for other neurodivergencies can be so helpful for understanding yourself and your brain, and can bring really helpful. Like, I don't personally have DID or severe psychosis but talking to and reading write ups from mutuals has let me learn about them as like mundane mental health issues/NDs that anyone could have as well as issues i have had in the past with mild hallucinations or conceptions of personality. Most mental illnesses and NDs are treated very strangely and cruelly in general society and are considered aberrant or inherently bad or painful, but these are normal and often neutral (or positive! Which is often ignored or not considered) aspects of peoples lives.
If you are curious about self diagnosis, the most reliable and popular test online is the RAADS-R questionnaire which theres a great version of on embrace autism which i also definitely recommend scrolling through. They also have interesting articles, alternate tests and articles and tests for other neurodivergencies like OCD, which really opened my eyes to the likeliness that I've been suffering with undiagnosed OCD for pretty much my entire life. Theres also an autism forum if you want a broader spread of information and advice that might not be immediately accessible to you. I didnt touch on taylor much in this response (the dead face thing is extremely real, that and her talking about deciding to make the blood in anti hero purple glitter glue because she doesnt feel like a real normal human being in that directors on directors interview) but I do hope the other stuff is helpful and not too rambly <3 autism forever
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littleplantfreak · 5 months ago
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you could fill whole posts with your feelings about Ume, you say? why don't you prove it? 👀💖
Em, sweet pumpkin spice latte, i have a reputation (i dont actually) so it's going under the cut because no one should actually have to hear me scream about him for 10 years PLEASE if anyone here thinks im cool dont read this i wanna keep my nonexistent street cred
This is my second time writing about him so im sure its consolidated a bit which is preferred cause earlier it was like,,,,, ten paragraphs more than it is now
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lets start with my favorite manga panel of him that i keep so safe and close to my heart because look! he broke the wall and his arm hangs over the panel and i looove it Satoru nii i can tell you were gonna make him the mc but im sooo glad you didnt because i love himmmm. though sometimes he reminds me of myself when i was younger way too much but this aint about him. ANYWAYS I FORGOT I DONT THINK ANY OTHER PANEL DOES THAT? its and important panel TO ME
When i first saw him with his hair down? instant heart eyes jesus christ ive never drooled over someone so hard which must be why my post with the most notes is me gushing about his hair. Ive always had a thing for hair tho im just a weirdo. Don't even get me started on the reading glasses!!!! i could just scream.
Also ive always had a thing for big guys esp gentle ones and once i learned more about him it was like bullseye bullseye bullseye- with how boxes he ticked but i just wanna climb him and maybe fight him for real but also fight him with my mouth. I wanna take care of him soooooo bad its not even funny. Like i know he's a big caretaker but i wanna pamper him i want that boy loves and cherished ill fight chika for him rn baby you dont have to lift a finger just sit over there right now.
Just heard a country song on the radio called must be doin something right by billy currington or whatever his last name is and went "i could dance with ume to that right now!!!!' also its a really sweet song though i love it.
Also he's hates needles...i hate needles.. we can take turns holding each other's hands for bloodwork and shots!!!
I started writing mainly for him and it was like....a "im not seeing enough content/the content i want" for this character so i put my pants on and did it myself. PRetty much my whole life i didnt like writing but now i do it semi-regularly and im pretty proud of that actually because ive begun to enjoy it? It probably helps that everyone's so sweet and the atmosphere is so chill but also nice and crazy and cool??? I dont have a lot of friends so im sooo soo thrilled to be able to gush with people its not even funny though sometimes im like "Girl you gotta be cooler than this you're not acting chill AT ALL calm down" so anyways i love him but i act like i really cant stand him he makes me so mad im furious at his existence
The scariest thing in the world to me is physically having kids? Like ive had nightmares about it i just dontttt wanna and i can tell he wouldnt push that like he'd be thrilled to adopt too it wouldnt matter but i think i would literally have his kids which is wild!!
Also? when i made that kissing picrew i actually flustered myself and that was crazy too because i don't fluster easy with boys at all but i physically turned red giggling kicking my feet about it every time i looked at it lmaoo you should see how red i get its baaaad im down baaaad
anyways ive alreasdy written too much have some more ume pics
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ask-a-goldsmith · 1 year ago
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Hello my good people - I previously told you about different diamond simulants and their effectiveness in this post. However, I neglected to say anything about how to actually tell diamonds and diamond simulants apart. This post will be focused on how to tell simulants from genuine diamonds, rather than from each other, because that's generally what needs to be done.
I'll be trying to avoid repeating myself as much as possible here because posts about "what makes diamond simulants look like diamonds" and "how to tell diamonds and simulants apart" have quite a bit of overlap. I digress. (I digress a lot. Get used to it.)
First up - glass and plastic. Glass and plastic are made to sparkle, not fool anyone looking close. If a stone has rounded edges, It's plastic. You can also touch the stone to the back of your hand or your lips - if it's room temperature or warm, it's plastic.
Glass is slightly harder to tell, though most glass stones will have chips along the edges of the facets. If there are no chips, check for refractive index differences by looking into the stone through the large, flat top(known as the table). Slowly tilt the stone away from yourself. If you watch carefully, you should be able to see straight through glass stones at some angles. This trick should generally be used with others though - cubics and poorly cut diamonds also show this sometimes.
White sapphires are where it gets hard for amateurs to tell - the differences are mainly in the general look and feel of the stone and may require some practice. White sapphires will have a grayish, almost flat look to them, and no fire(colourful flashes). They will also be cut deeper than most diamonds, but that's near impossible to see in many settings. To check if a stone is a white sapphire, watch it while moving it around - if there are no colourful flashes, and the surface doesn't look like glass or plastic, it's probably a white sapphire.
I will note - these stones hardly ever exist in a vacuum. It's important to look at the quality of the jewelry that they're set in, and the other stones around them when determining if a diamond is genuine.
Cubic zirconias are where you will almost definitely need professional help - these bastards are hard to tell apart from diamonds, especially in settings. And yes, the bastard title is deserved. Several years in this industry has given me Opinions. Anyway. The easiest(non-destructive) way to tell a cubic from a diamond is to flip it upside down and look through the bottom facets, known as the pavilion. You know what? We need a diagram.
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This trick is pretty easy with loose stones - take your tweezers, and move the stone(table down) across some printed lines. I usually use business cards, because they're right there and the line size works well. With a genuine diamond, you may see some darkening or a very faint line somewhere in the stone. With cubics, you'll be able to see right through. Generally not to the point of being able to read through it, but you can obviously see the line moving under the stone. ...I say obviously. Take anything I say is clear or obvious with a grain of salt. It's obvious to me, but probably not to the general public. Oops. This trick is MUCH harder with stones set in a ring - which is unfortunate because most stones are set in rings. If you can see the back of the stones, huzzah! You can sometimes do the same trick as with loose stones. If the stone backs aren't visible or the trick isn't working, as far as I know, you're kinda stuck with eyeballing it or the destructive method.
The other way to tell cubics and diamonds apart is to (maybe) destroy them! Yayyy! The grit used in sandpaper is harder than cubics, but softer than diamonds. This means that you can just sand the top of the stone a little, and if it's damaged, whoops! That was a cubic. The downside to this is it destroys the cubic, which usually results in angry people wanting their "diamond" replaced. Sigh.
The final diamond simulant I'll be talking about is moissanite. Moissanites are, as previously mentioned, my preferred diamond simulant. However, they are not the hardest to distinguish. Because of their double refractions, moissanite has a slightly fuzzy look up close. Up close being at like 5-10x magnification, but that's beside the point. You can also check if the stone has a higher-than-normal level of fire, though that needs to be done in comparison to a real diamond and is less effective than just checking for doubling.
There's absolutely no point talking about lab-grown diamonds, as they are actual diamonds. And therefore indistinguishable other than a laser-etched serial number. Some extremely fancy machines can tell the difference, but that is pretty irrelevant to the vast majority of people.
So! I hope I've answered all your(not asked lol) questions. If you have more or want elaboration on anything said here, let me know! I would love to talk about it!
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films-by-fiona-j · 1 year ago
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Intro to me
So I recently finished exams and had nothing to do, so I started watching movies..... many movies. Movies that I always wanted to watch but couldn't because I was overwhelmed with school or I just never knew they existed before. It's been so exciting watching and learning where my favourite phrases come from (-A Few Good Men-) or learning diverse character types.
Anyway, I decided I wanted to document the movies I see for myself and anyone else who may come across it. This is mainly like a type of diary for me so that I can remember everything I watch and document how they make me feel. As I'm writing this, I have already forgotten some of the movies I've watched, luckily they're marked by my sites.
I will try to connect the movies to real-world scenarios to highlight those life-imitating art situations, especially with some of the older films I am diving into. I have become really partial to movies made between the 70s and 90s, but I will also be writing about modern movies because I'm watching them as well.
Lastly, I want it noted that I am not a professional reviewer or writer, but it keeps me occupied and would be fun.
Thanks for reading; looking forward to watching and posting.
Fiona J.
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imogenleewriter · 2 years ago
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15 Things About Me
Shout out to @faithinwalls369 for the tag. I'm actually writing the final chapter of my fic this week which I've been really quiet about, and literally none of my mutuals on a discord server know about because I'd never mention something like that, so this will be brand new information to those mutuals.
Anyway, I made the decision to make sure I take breaks from writing it and rambling here seems like a perfect break so buckle in friends.
Are you named after anyone? 
My cousin's middle name is Imogen.
When was the last time you cried? 
Lol. When I wrote the A/N on the last chapter I posted which was like a day and a half ago. And before that it was earlier that day when I was talking about a sad fic. But I'm PMS-ing so that would be why.
Do you use sarcasm a lot? 
Yes, but I wouldn't say it's my main mode of humour. I looked into once because my little research brain needed to know all the types of senses of humour there were. I'd say mine is 'self-enhancing humour'. Which is like self-deprecating humour except I think all my 'negative' qualities are hilarious. .
What’s the first thing you notice about people?
Probably what they're wearing. Not in a judgemental way, but just, I think it tells you a lot about a person.
What’s your eye colour?
Hazel. But I met my husband through a mutual friend and we were at a music festival and for some reason Brown-Eyed Girl was playing and I was like 'I have brown eyes' because I'm amazing at flirting but now he insists I brown eyes even though they are definitely hazel.
Scary movies or happy endings? 
Happy endings unless I don't want to sleep for a week straight.
Any special talents? 
Convincing myself I have every life-threatening condition that exists. Surviving on an average of four hours of sleep a night. Publishing 215,000 words in ten weeks.
Where were you born? 
Australia. In the same city I live in now.
What are your hobbies? 
...I wrote 215k words in ten weeks, I don't have time for hobbies. Only hyperfixations.
What sports do you play/have you played?
I've played football (soccer), basketball, dance, swimming and I was terrible at all of them.
Do you have any pets?
Two black cats - Theo and Luna, and a black lab puppy, named Oreo.
How tall are you? 
165 cms.
Favourite subject at school? 
I only really did the whole schooling thing to socialise and I left when I was sixteen (but ended up going to uni after) I did best in English and Drama. I'm good at non-calculator maths but my brain couldn't cope when we were expected to remember complex formula's. In year 10 (so like 15-16years old) my maths teacher hated me (because I did fuck all) but I was in one of the top classes and he literally said he had no idea how I was in there. But our first exam for the year was non-calculator and I got top of the class and it was one of my proudest moments. I also enjoyed Biology aspect of science and I was good at the Health/Physical development aspect of PE/H/PD (although that was mainly because I was an autodidact when it came to sex-ed). But then, years later I got my Degree in a health care field.
Dream job?
So... when I was eighteen I created a bucketlist and the very top of it was to publish a book... and I didn't care how it was published, I just wanted to be able to write something and have people read it... and guess what? This week I am writing the final chapter for a 200k+ word fic that people have actually read. But I also love my other job that actually makes me money. Honestly right now I feel like I've reached the self-actualisation level of Maslow's hierarchy of needs... so I can only go down from here. And I've leave you on that pleasant note.
<3 <3 <3
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the-indisputable-morgan · 2 years ago
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if I ever see DNI’s that apply to me I’ll block you, out of respect to that but if you choose to interact with me even if my opinions are against what you want to see/hear/be exposed to, that is NOT my fault. So if you follow me first even though I’m technically on your DNI then I’m not blocking you since you obviously wanna see my content but I won’t follow back. (Side note: if I post something you don’t like don’t give me shit about it in DMs, just block me).
And no, I don’t have any DNI’s because I’m an adult and I can deal with hearing opinions I don’t agree with. Heck, the reason I have my follow list hidden is because I purposely follow people whom I outrightly disagree with, and I don’t want people seeing certain people I follow and giving me shit for it.
The reason I do this is because I believe that for one, I am human and so there will never be a point where I don’t have a single bias that I operate on nor will I ever be 100% in the right on any subject (my opinions are purely based off of my experiences in this life, as are yours) so it is only fair that I don’t uphold myself or my views as better then anyone else’s.
Secondly, the internet is terrible with how easy it is to only see/consume media that aligns directly with your view, and I do not want to live in this little bubble online that makes me unprepared for how the actual world is, because 70% of people I interact with irl everyday (or more) are going to have VERY different beliefs then I do and that is FINE. I dislike (respectfully, because I do understand and respect people’s choices especially those of other adults) how easily people get offended by ANYONE who disagrees with something they believe. As much as I wish there weren’t Transphobia or Racism or other things in this country, I can’t change that or those people and there is no reason to pretend they don’t exist.
Thirdly, learning opposing views from your own only HELPS you. The more you understand other political/social views the better you are at articulating your own. You need to learn the language they use so you can accurately understand them and present your opposing views (if you are that kinda of person who likes to argue on Tumblr or some shit).
Anyways, point is, don’t give me shit for what I post on here. Im not a bad person and if ONE of my posts or one of the people I follow irk you just leave me be/block/or go complain to someone else. We are mainly adults here (I think most of tumblr, or at least the parts I interact with, are at average in their 20s). Thank you for reading or whatever.
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redxblueihateloveyou · 3 years ago
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Hey i really love your blog!!! I just plucked the courage to actually send u an ask fhdjhd but GOSH i love your video edits and your gifs and your meta article posts, you're so articulate and you can explain/describe moments in a way that makes me go "oh wow, i cant believe i haven't seen it that way before!!" Haha ANYWAYS i'm just here to say that i completely agree with what all u said, Free creators might do a lil fanservice here and there for the 25 ships that exists within the fandom's circle, but rinharu's storyline is clearly the most romantic one! And i'd argue it's the one closest to being canon esp after part 1, i mean the fact that they put such an explosive emotional outburst right at the end of the second to the last movie means a lot. It's like reinforcing the fact that this series has always been about them, and everything that has happened only happened either because they met or they grew appart and miss eachother. I kinda feel like maybe.. juust maayyybe there's a chance KA wants to make the ship canon, since it's the last movie and they want to end it on a highnote maybe (bcs honestly i think the only reason they've been holding back is purely bcs of the merch sales, since they don't have a problem showing a wholesome lesbian love story in kobayashi maid dragon) butt i could be wrong, maybe i'm just overly optimistic and delusional, they could somehow ruin it and give an ending that panders to all the ships again 😅🥲, but at least there's a clear-cut guarantee that part 2 would dedicate a large portion of it fixing rin and haru's fight!!! Oohh how can i wait another 6 months now!!😭😭 (sorry for the long ask btw!! 🙏🙇‍♀️🙇‍♀️)
OMG thank you so so much!! For watching my vids too! ❤️❤️❤️ It really means a lot to me! Ahhhh wow, thats the longest ask I've ever recieved! 😍 I'm trying to explain myself so hard lol I'm glad its appreciated, bc sometimes I'm like "I don't fucking know how to say this" xD
Well, you know me, I only care for one ship, which is the only one with confirmed info that they're both actually gay and have mutual feelings for each other. There are some other ships in free! I'm fine with (those do not include Rin or Haru in them xD), but I just mostly don't care, bc after reading all the stuff, you can see that in some of those to one the other one is actually like his second option, which I just do not like. Others I just don't even see, bc again to me who witnessed great close male friendships and having two sisters who I'm very close to, I just do not see anything romantic in that.
It's not just Free! tbh, it's like any sports anime these days. They see two guys walking together, it's a ship. And like no one cares if they're just bros. Like I'd get i they did some fanservice fanservice, but like I never saw anyone in Free! crossing the line the way rinharu do. I can without thinking much name you 10 rh moments that no matter how hard you think can't be explain as being bros, but can't name one when it comes to others. I just find some ppl shipping everyone with everyone weird sometimes. It's like western fans see like some eastern actors or singers slap each other ass lovingly and they're like "oh they're fucking" I'm like "yeah, ofc all 500 of them, you're absolutely right". And Free! doesn't do anything even like that, I just do not get sometimes like what moment even brought on some ships. I'm genuinely confused. Albert and Haru? You fucking fell from a sakura tree or smth? I'm...
I'm especially confused when it comes to guys, whose character type is who I call "I only want this one and if I can't have it, then I'm ok" xD. It just always surprised me, when they try to pair up them with someone else, it's like a complete ooc.
I'm also not into this whole "well, if there are gays in this anime, than everyone there is gay". I'm like... huh. It's like with KNB and MDZS I had same feeling. It's like you have already couples there who are canon/borderline canon, why do you need another 10 who don't even interact or just don't even go there? I'm always so confused in those situations. Or like wangxian is married and some are like "no, I actually don't like it, let me write a fic when they're with other ppl". Lan Zhan... being in love or having sex with someone else? Yeah, that's not Lan Zhan, dude, you're writing about someone else. Might as well change the name at this point.
But last time I went to twitter someone had a thread about how if they make s4 of Free! they should mainly explore there Momo's angst (and no, it wasn't a joke), so I'm already like, I'm just.. nothing will surprise me no more. But I'm forever gonna be confused.
Yeah, I eel you about "going there". I mean seeing part of it, it just kinda cemented my confusion, bc I do not get how it can be considered platonic. We were just discussing since yesterday with @freeseafirefly how I now even more perplexed and do not understand how they will resolve it without going into relationship territory. It's just our point here is that like... no one forced them to go there (I mean its not like this whole fandom has some wild expectations or anything already), we were waiting or our usual friendship and swimming and maybe tiny conflict about struggles of pro-careers and some usual rh implications (maybe all the rh gay in dramas as always). Not some pure fanfiction coming to life here haha.
Like why I'm laughing is bc I twice used in my "fics" bringing up him leaving Haru as a force to push the confession, bc there's no way if he adresses this it won't lead to this. And now we not only have this (bc Haru just basically layed it out there), but an actual scene of him playing on their feelings for each other and a literal image of Rin leaving and "taking Haru's heart with him" to the point when he's for the first time in his life openly crying on the ground. And it's not like this scene can be interpreted as anything else, the whole fandom talks same, bc the whole fight was just about them, what Haru said was just about them, there's a literal boom of his heart getting out of his chest, before he falls and now he's heartless.
So our question is like... why go there?
It's like some say that they might still resolve it with "they're special to each other" and swimming, but still like we already knew that, there was no reason to go that far is what I'm saying. And to think that it was planned since forever giving the clues is like... ???
The whole spoon theme also throw me on the loop because like, lets be honest, it's wedding themed. And that part of the interview about part 2 there also made me go...?????? Because I mean, huh?
This is just all in all very interesting turn of events to say the least. I do not see the point of all of this if its not what I think it is, esp after seeing tweets like "even I see a rh wedding and I'm mh T_T". It's just all very unsubtle, that's why we're confused.
Like who knows, maybe we'll really by some magic turn of events get lucky and they really decided that since its the ending, it's okay to go for it. But I also don't wanna to hype myself much, I'm already really happy with it, just bc again, this scene already proves all of my points.
And yeah, I'm sure they'll pander to everyone, bc it's the end and etc and we have to handle everything on the good note and there's a whole line of ppl who's obsessed with us, esp with Haru xD, but like bromance pandering and romance pandering are different things, you know *wiggles eyebrows* and u know who always gets the second one.
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natromanxoff · 3 years ago
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Queen live at Elland Road in Leeds, UK - May 29, 1982 (Part-2)
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Fan Stories
“We got a coach from my home town (about 2 hours from memory) and drank an ocean of lager on the way, by the time we got there we needed the toilet so badly we could have exploded! We got into the stadium and waited for the first band of the day. Soon enough a not very well known (to me) American band came on called Heart. They weren't bad but did nothing for me. Then came The Teardrop Explodes who tried and who I reckoned did quite well despite the flying bottles of liquid being hurled at them from the crowd. After them was Joan Jett complete with Blackhearts who got the crowd going with "I Love Rock'n'Roll" mainly because Brian appeared at the side of the stage with his daughter to have a look. Eventually after a long wait the stage lights dimmed and a strange cranking sound started up and then you were suddenly aware of the drum beat to Flash thumping out and spotlights chasing around the stadium. This went on for a minute or so and the excitement was unbearable. All of a sudden in an explosion of smoke, lights, guitars, drums... Brian, John and Roger are there blasting out the opening part of The Hero. Seconds later in a gleaming white leather jacket out runs Freddie and it begins... A moment I will never forget along with many others from Queen shows since and before it. I can't say which show was my favourite as I loved them all but that moment WAS Queen, the sheer power, the anticipation, the fantastic musical ability and above all else the way they gave people what they crave more than anything... wonderful memories.” - whiteman
“29th May 1982 - a really nice warm day. We only lived a few miles away so walked down to Elland Road - I can't believe it - Queen live in my home town at the home of the greatest football team in the country (well maybe not now!). Got to the ground early and were allowed in by security, such a relaxed atmosphere. Saw band's soundcheck - great! So hot sun, never went behind stadium roofs. Got best suntan I have ever had! Heard Teardrop Explodes - not bad. Then you are aware of the beat of flash thumping out around the stadium, the smoke rises and bang - they are on! The greatest gig I have ever seen from the greatest live band in history. God bless you, Brian, Roger and John. Rest in peace, Freddie - we will never forget.” - Michael Quine
“This was my second ever gig, the first being Rory Gallagher the year before (I am sure I once read that Rory was one of Brian May's favourite guitarists). Anyway, being only 14 and not yet in the habit of getting off my face at gigs,I can remember that day very clearly. I am convinced I saw someone throw a hamburger at Julian Cope (Teardrop Explodes were going down like a lead balloon), and just as Julian was opening his gob to sing, he CAUGHT IT IN HIS MOUTH. A huge cheer went up, then they stomped off. Somebody, possibly Queen's manager, came on and told everbody to behave. I also remember a fan getting on stage and Freddie expertly rolling him off the stage. I didnt like the Hot Space album much but was chuffed they were still a hard rock band. I bought the next edition of Kerrang mag and the write up of the gig said STUNNING. Great memory.” - Edwin
“I was 15 years old in 1982 when I attended my first ever concert. Fortunately for me, it was QUEEN's show at Leeds AFC ground in the North of England. I remember when my ticket arrived in the post, possibly 2-3 months before the concert, as was often the case in those days. I stuck my ticket on a cork notice board in my bedroom and could barely contain my excitement over the coming weeks. Every morning, I would wake up and look at the yellow ticket, wishing the days away. I imagined everything that could go wrong would. Queen would cancel the gig, I would break my leg, the family pet would die on the morning of the concert and it would be too insensitive of me to go, the transport wouldn't turn up or would break down, there would be a pile up on the motorway, I'd lose my ticket en route, etc, etc. As it turned out, May 29th 1982 was a hot and sunny day, perfect weather for an outdoor gig. I was CRAZY about Queen and had been since the age of 9 but I really didn't know what to expect on that day. Myself and three friends took a coach organised by my Dad's company from Lancashire across the M62 motorway to Leeds. Our excitement began to really take a hold when we arrived at the football ground and we followed the droves of people towards the turnstiles. To me, this was something on a really big scale and I could already hear the hum of the crowd inside. Not really believing that we were actually about to witness a Queen concert, we found our seats on the West Stand, offering a great view of the stage. I remember marvelling at Queen's new lighting rig and the equipment that adorned the stage, shining in the afternoon sunshine. The ground was almost full at this point and the pitch was heaving with people. The atmosphere was relaxed as people bathed in the sunshine. I remember two guys climbing the fence from the stand and attempting to get a better spot by running into the crowd and losing themselves on the pitch. Their efforts were in vain however as they were quickly located and ejected back into the stand by two security guards. We bought some black Hot Space tour shirts (I wore mine with pride until it literally fell apart) and a programme from a vendor inside the ground and waited for the first band to take the stage. A guy near us shouted and punched his way through Heart's set and then left just as they vacated the stage. Obviously not a Queen fan! The Teardrop Explodes suffered at the hands of the Queen congregation and found themselves battling against a shower of bottles and assorted missiles. Other than that, I don't really remember much about the support bands. I think that Bow Wow Wow were billed to play (an odd choice) but I can't recall if they actually turned up. No matter, we were about to witness what is still one of the best gigs I have ever attended.
As the dusk descended upon us, the giant floodlights were extinguished one by one and the memory of the roar that followed still sends shivers down my spine. Dry ice drifted across the heads of the crowd on the pitch as the intro tape of Flash thumped out of the PA and the strange 'grating' noises added to the recording created a foreboding atmosphere. Two of our party were on the pitch and to this day remember their chests thumping in unison to the powerful rhythm. A sea of hands clapped in perfect time to the beat. To me, this was already an amazing experience. And then the big moment. Freddie, resplendent in dazzling white made his entrance to The Hero and the blaze of the lights. An apt number to start with. Before he had even sung a note, the audience were locked tightly in the palm of his hand. Such an entrance, such a showman. "You're a F***in amazing crowd", he exclaimed after the first rush. The beginning of the gig is, in truth, my strongest memory of the show itself. In particular, the "Flash!!!" vocals cutting through the night air with so much volume. I recall being shocked at the sheer power of Queen's performance and the clarity of the huge sound they harnessed. Morgan Fisher's keyboards during 'Action This Day' sounded bright and hypnotic. Freddie's intro to Fat Bottomed Girls caused quite a response too; "the bigger the t*t the better it is!". I also remember the follow spots darting wildly over the crowd during 'Tie Your Mother Down' and everybody going crazy. Oddly enough (and this is something I still swear by to this day), I was in a Maths lesson at school the following Monday and I swear I had a flashback of this and could actually 'hear' the music being re-played in my head. It was a weird moment and life was never quite the same again. We talked endlessly about our experience for months to come and one of my biggest regrets is not jumping on a train to attend the filmed Milton Keynes show a week later. Having been to so many gigs since, I can honestly say that there is nobody who has been able to top Queen live; I was lucky enough to see the band five times between 1982 and 1986, including Wembley Stadium and their last show at Knebworth. I think that my personal favourite was their performance at the NEC in Birmingham on 'The Works' tour in 1984. People were literally stood there with open mouths, unable to believe how good they were. Leeds is definitely up there too. I recall Brian May stating that he thought it was one of their best performances ever. I can't argue with that Mr May. I've often wondered if an audience shot cine film or even just photographs exist from the Leeds gig. It would be a dream come true to see my memories come to life again.” - Keith Lambert
“I can't believe it was 30 years ago that I attended my first ever gig at Elland Rd Leeds in 1982. I was 17 years old at the time, I was into Queen when I first heard seven seas of rhye, which was so different to all the other stuff around at the time. I'd heard them live on tv, and had Live Killers. Also I used to buy bootleg cassettes of all of their tours from 74 onwards. But nothing could prepare me for that day. They should have played this gig at Old Trafford Manchester, my home town, so I was gutted when the residents opposed it. Tickets were very easy to come by, believe it or not, cos Queen were not seen as a relevant band at that time. Also touring the Hot Space album didn't seem to excite anybody. So, Billy no mates had to go on his own, haha. My memory is a bit hazy, but I will try my best. I got to the ground about 1pm, and was lucky enough to have a pitch ticket. I got right to the front, well about 10 yards from the stage, slightly off centre and to the right. If I told you I never moved from that spot all day and never spoke to anyone, would you believe me? One of the reasons for this is the rivalry between Manchester and Leeds, also I was only a kid, haha. Not sure who was first on, probably Teardrop Explodes, Julian Cope, I remember while they were throwing bottles at him, picked one up and started hitting himself with it and stretching his arms out saying he was an Argentinian bomber or something. It was during the Falklands war, remember. Then Heart came on, not really my cup of tea, and I had a lie down on the tarpaulin and tried to go to sleep. Then Joan Jett, who was better than the rest, but not really exciting. During the band changes, I remember the roadies polishing Roger's drum kit and climbing up ropes and those threepronged lights, which before I saw them move I thought they were cameras. Queen took ages to come on. From my recollection and I might be wrong, they didn't come on until 10pm and went off around Midnight. I heard later that they got fined so much per minute for being late on stage but they wanted to wait until it was dark for the lighting rig to take effect. If you watch the Bowl DVD you will notice it was light when they came on stage there. But that was being filmed by Channel 4. But it was absolutely pitch black when they came on stage at Leeds. Then the floodlights went off, smoke started to appear and strange noises started, which I can't describe, sorry. Then Flash's Theme started, it was loud, very, very loud. I knew they were supposed to be loud and this was the part that scared me. The ground was thumping, the bass just pumping away. The these 'cameras' flicked into life, with men on them. The intro seemed to last for a very long time. Then BANG Brian appears with the first chord of The Hero and a flash of the biggest white light I've ever seen and will never forget and the absolute loudest noise I have ever heard just hit me. The intro was quite in comparrision to this. When I play Live at the Bowl, I tend to repeat the intro and The Hero, virtually every time, because it was definitely a life changing experience for me at that moment, just incredible. Then Freddie appeared in brilliant white again, I was that close, I swear His hair seemed blue because of the mass of white lights. His voice, so loud, so clear, honestly, I can't describe that moment properly. I heard Freddie swear, saw Roger spitting, quite a lot, over his drum kit and onto the stage, I was bewildered.
When they did Play The Game and also Somebody To Love, when Freddie was doing the intros for them and it will sound strange to those that weren't there, but I didn't know what the songs were. I thought they was new unreleased songs. The reason was they was so loud, It kind of deafened you and then kind of sunk in what they were about to play. Then the rest of the gig flew by and I was singing my head off. Everyone was, but you could only hear Queen. Again my memory may be wrong, but I read afterwards that Queen had paid for residents to move out of their homes for the day. These houses were monitored and they said that the sound was like Concorde flying 10 feet over your head... Yep I will buy that. For all that and for all the bad things said about it, The Works tour, which I went to all the 4 origional England gigs they had planned, was the best tour they ever did. The set list was fantastic and the lighting rig was incredible. Not as loud, I also add. I also saw them in Manchester, 86. They had to be off stage by 10pm and noise levels had to be adhered to. I was too far awy to see them and the screens didn't come on because it was too light. Also I couldn't here them properly. I've watched the mMagic Tour gigs on DVD etc, but for me, that was the poorest tour they ever did. So that's it, hopefully some of you can confirm my bad memory, or say I'm wrong. Hopefully not bored you all. But it was the greatest musical experience I ever witnessed and I am proud I was there.” - Paul Wakefield
Part-1
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garrothromeave · 4 years ago
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the hell is mystreet season 6??
(warning, long post ahead)
ok so before i start this
1) ive never posted shiiiit on tumblr before so watch me suffer, im just here to talk about stuff that my friends who dont know anything about aphmau have to listen to me rant about for hours on end
2) i havent seen mystreet in like years (except season 3, i watch that frequently since im laurance and shadow knight deprived) so please bear with me because i might be completely wrong on this lol. it’s just like, pointing out things i remember
3) im sure someones already talked about this but who cares
4) im gonna do this stupid thing where i just explain myself a bit at first, if you dont want to read that just skip to the part where you see “the actual thingy:” in bold and italics 
5) mild disclaimer; i am completely aware that jessica is not a professional writer. i know that she did her best to appeal to her fans, and honestly, respect for that. while this post will come off as aggressive and probably look like hate, that’s not my intention in the slightest. it’s just... intense criticism. im sure y’all probably already know that, but yeah, just stating that anyways. i do believe that jess is doing her best, and in no way do i want to dismiss any hard work she’s done. that being said; prepare for a very strongly opinionated post.
haha watch there be 10000+ typos in this making me look like a complete dumbass
ok here we go 
one of the main reasons i stopped watching aphmau back in 2017 was the mess that was season 4. like, in the first few episodes of the emerald secret, i thought “woah!! this is kinda cool, im a sucker for mystery!” because of course i was, it was something new and something exciting. the only problem i had with it at the time was kim, but that’s just because i always found her annoying and out of place. i just didn’t understand why garroth dragged her along and honestly i still don’t to this day BUT, moving on.
anyways, as the season progressed, 13 year old me was of course just “:0!!” the entire time--that is, up until the reveal of the main villain. i remember watching the episode, seeing the reveal of ein, and then stopping. like, just for a quick break, but i was still just overwhelmingly disappointed. like, and this was the time when pdh was airing and ein just got made alpha (i think?) and i had really really liked eins character in pdh. either way, that really sucked and actually opened my eyes to a lot of things.
one of the main things bein’ the fact that this was supposed to be a slice of life kinda series that decided to take a turn to a more edgy kinda approach. which, i guess i regularly wouldnt mind? but seeing as mcd was kinda bein neglected at the time it just didnt sit right with me. BUT WHATEVER, point is i stopped watching mystreet all together at the end of season 4.
like, a whole year later my brother tells me that shit’s getting intense in season 5 + 6 of mystreet, and my brilliant self decided to give it a shot--but i refused to watch all of season 5, so i only stepped in when ein made an appearance. so whenever that was, that’s where i picked up because i didnt care enough to see 
and y’know--i honestly didn’t hate it at first. in fact, i found it oddly cool. it wasn’t enough to get me into aphmau again, but it was enough to where i was intrigued. i dont know why, but i never watched the finale, so i didnt see the ending until just a few weeks ago--but back then, i thought it was neat. looking back on it however... im just so confused. 
side note: only got back into aphmau this time around because of mcd. mainly because like, i adore the first season and the first half of the second season. and being nearly 18 now, im a lot more appreciative of plot and well-written characters n junk. 
the actual thingy:
ok back on track. imma stop spilling out my story of how i got back into aphmau, and lets just skip to what rewatching mcd made me realize of season 6′s plot and shit:
-emmalyn. how the fuck does ghost even remotely exist? if she’s emmalyn as claimed, then why have we already seen emmalyn in the mystreet universe alive? look i get that creators can do whatever they want with their stories but at the same time please provide some sort of explanation good god. and maybe they did and i just havent seen it, so if there is one--let me know. but until that day imma just sit here confused as fuck
-ok so imma just be real, the whole ‘ultima’ thing is just... not great. in my opinion, anyways. like... i saw someone mention this in another post, but if this ultima stuff was like, a really big deal, why isnt it mentioned in mcd? though i suppose since its a curse of sorts, it could be later on past the time period in which mcd takes place--but even then, how did it manage to make its way into aaron’s family bloodline? 
-WHY IS EVERYONE AT STARLIGHT ITS JUST SO CONVINIENT like what happened to this place being the most expensive shit on the planet or whatever, and how the gang happens to run into like, the werewolf trio and blaze and kai and guy and nate all of these people like god damn life doesnt WORK LIKE THAT 
-im sorry but turning people into relics? thats... thats the best you could come up with? plus, like, how does that even work? in mcd it’s established that relics are separate entitles that choose their wielder, based on a ‘personal’ connection (being a descendent of a previous wielder) or if they’re a good match personality and (i think?) moral wise. so the whole turning-people-into-relics doesnt make much sense to be honest. 
-irene really over here using her god powers to only keep her friends alive like god damn not a great god if you ask me 
-can i talk about how incredibly predictable aphmaus death was? like i just kinda sat there waiting for it to happen and when it did i literally went “haha! wonder when she’ll be revived” because god forbid we actually kill off characters 
-when aphmau + demon warlock fought in the irene dimension there was no passage of time whatsoever in the real world whiiiiiiiiich really bothers me because they fought in there for at least a few minutes
-speaking of aphmau and the demon warlocks fight does it bother anyone else that it had to be aaron who took over the fight?? like we get it hes the big protector blah blah blah but god damn it wouldve been cooler if aphmau had fought this battle as her. aaron fighting this battle was so underwhelming
-...love. like, thats the only thing thats needed to break out of a forever potion? love? LIKE YEAH, GOOD GUYS GOTTA WIN SOMEHOW, but its just so cliche and overdoneeee
-oh yeah and also when travis went bonkers and became the demon warlock or whatever, why’d he only take over katelyn and garroth?? like, zane had been influenced by the potions in the past as well? DONT GET ME WRONG--i do love some good brother edge, but uh, the demon warlock was just bein kinda a dumbass by not possessing zane too just sayin’
-can aaron please go to fucking jail for mass murder now like holy shit, he just got sent home on a fuckin boat. also why did blaze forgive him for killing him thats not even remotely realistic. then again, nothing in mystreet has ever been realistic when it comes to characters and motives and personalities, (cough katelyn being actually abusive and travis being an actual pervert) but yknow whatever
-katelyn and kawaii chan literally added nothing to the plot whatsoever. like lets be real, katelyn lost her personality the moment season 5 started and kawaii chan just kinda sits there :I
-ok im sorry this was bound to come up but cmon guys imagine laurances potential if he was in season 6 like god damn this is beyond maddening. AND YOU KNOW WHAT WOULD HAVE BEEN A REALLY REALLY COOL PARRALLEL?? IF IT WAS LAURANCE WHO SNAPPED GARROTH OUT OF HIS MIND CONTROL THING, because it would mimic laurance’s speech to get garroth to snap out of his rage in season 1, episode 100 of minecraft diaries. like how fuckin rad would that have been? missed opportunity 
-also?? why does kim/ghost know magicks?? like, if i remember correctly, emmalyn is a scholar--not someone who knew magicks. i mean, i guess research? study?? but its been established that knowing how magicks works =/= being able to use magicks. i dunno, just doesnt seem right i guess. maybe its explained, i wouldnt know (yes i know that makes me look like a dick leave me alone)
-melissa should have stayed dead. LIKE, NO, ITS NOT AS SIMPLE AS “haha it takes more than a few bullets to kill me”??? look ive got nothing wrong with melissa (cough lie cough) but yknow it would have just been cool a character... stay dead? for once? its just too fuckin cliche that shes alive god damn
-can i also just say the only good thing that came out of season 6 was travis’ dads sacrifice like damn that made me actually sad
-howww was lucinda turned into a relic. or yknow, anyone else? like im sure they explain it better in the actual show i just dont remember, but its just that easy? turning anyone into a relic? granted, a normal person wouldnt be able to produce a good relic, but idk man. IM JUST SAYING; that the only really powerful relics that aphmau should have been able to wield is the one that aaron + zane produced because shad relic and esmund relic moment. lucinda isnt even like, connected to a divine warrior. ALSO, another point, if its seriously that powerful of a relic getting one from just a magic user like lucinda, why go through the trouble? i mean i guess ofc youd want the “all powerful” one that the ultima produces but i mean damn whats the point
-ok this is just going to bother me but in one of the episodes (i think might have been in season 5 actually) where that like, guardian dude was chasing aphmau and zane and at one point they split up and the dude just chuckles at zane diverting paths and goes under his breath “youre not the important one here”, suggesting that aphmau somehow is? first of all, id argue that any ro’meave is significantly more important than aphmau was, especially not knowing much about her other than that shes with aaron. i might be missing some bits an pieces, but if i was that dude id forget about aphmau and go after zane 
-killing off derek for shock factor sucked, and i know the moment was supposed to be really sad because like “oh :( aarons dad is sacrificing himself for his son” but lets be real dereks still was a shitty father and i dont think his reasons for doing what he did was very good at all
-less about plot or more like: why the absolute fuck did the gang bring kim along instead of, oh i dont know, a life-long friend? like, laurance or dante maybe?? im sure its explained, i never saw aphmaus year or most of season 5, but god DAMN id hate to be apart of this friend group AND GOD LIKE, imagine reconnecting with an old friend who ends up getting closer to your best friends and taking priority in their lives over you (cough laurance) like god damn lol
-im just going to preface this one with: i dont remember everything that’s happened, so if im wrong i apologize in advance--but (you actually can correct me if im wrong and please do) didnt like, irene reincarnate her friends in order to give them better lives? I DONT KNOW IF THIS IS TRUE, ITS JUST WHAT I REMEMBER--however, if im correct, then:
a. why the hell would she bring back someone like zane, or gene, or ivy, etc.
b. why the hell do they all have the same exact names? first and last? again, im aware that the whole mystreet+mcd tie wasn’t originally supposed to be there, but i dont think that means such a coincidence can be excused? its just a bit much if you ask me.
c. why the hell is the fact that (as much as i literally hate this) aaron is a decedent of shad being ignored? like, you’d think that something like this would be something thats actually important, or something the demon warlock couldve taken advantage of. or are we completely erasing every other connections to divine warriors besides aphmau + irene? because even if irene did reincarnate them or do whatever it is she did, does she even have the power to sever the connections between them and their ancestors? my guess is, no.
d. speaking of irene why on earth was aphmau able to talk to/see irene, they’re literally the same person are they not? did she like, fuckin reincarnate herself without actually doing it?? BUT--i will give it to them, the demon warlock did refer to aphmau as something along the lines of being “one of the 3 parts of her broken soul” or something like that. however, my point still remains. also what are the other two did i miss that or is it never explained
now; if irene in fact did not ‘reincarnate’ her friends then please ignore that little bit right there :)
but yes, those are a few of the problems i have with season 6 off the top of my head. i would go into like, season 4 and 5 more as well, but i honestly didnt feel like it. at some point i might go into other things, like how important laurance could have been to the plot of these later seasons, or HELL, even dante. i might also go into what could have made season 4, 5, and 6 actually good--maybe... a rewrite? perhaps? but im getting too far ahead of myself, so i just leave you with this for now.
and i know that as soon as i post this 15 more things are just going to pop into my head BUT im going to try and not edit this post because why stress myself with that even more
anyways thank you for coming to my tedtalk 
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clearsky · 4 years ago
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My Top Comfort Characters/Kins and My Main HCs For Them
(Note, not all my kins/comfort characters are on here, just the ones I have more than 5 hcs for)
CW: Korekiyo Shinguji (DRV3), Himiko Yumeno (DRV3), Shinsou Hitoshi (BNHA), Kyoko Kirigiri (THH), Tsuyu Asui (BNHA), Entrapta (Spop), Ibuki Mioda (SDR2), Celestia Ludenberg (THH), Funtime Foxy (FNAF), Peril (WOF)
Korekiyo Shinguji (DRV3)
Nonbinary
He/They pronouns
Autistic
Chains and loose accessories are for stimming
Likes the feeling of silk and cotton
Can't stand the feeling of anything rough or bumpy
He likes collecting small trinkets and the bones of small mammals
Can't stand anything salty. He'll eat it but he certainly won't enjoy it
Dating Rantaro
Can flirt, but only if he doesn't try
Petnames are a hell yea
Gets sunburnt really easily
Group dates with Celesnaegiri and Ikuzono
Can't cook for s h i t
Had a scene kid phase in middle school
Went to the same middle school as Celeste and Maki
Knew them when Celeste went through her "I'm not like other girls" phase and Maki was a Band Kid™
Himiko Yumeno (DRV3)
Female
She/Her pronouns
Lesbian
Can force herself to fall asleep within seconds regardless of where she is
100% forces herself to fall asleep when she doesn't wanna listen/talk to someone
Himiko/Angie/Tenko relationship. I'm calling them the Traffic Light Trio
She likes taking naps in the forest
She prefers enclosed/tight spaces more than open ones
Has several hundred stress balls and squishies laying around
She overheats easy
Shinsou Hitoshi (BNHA)
Questioning his gender, but goes by any pronouns
Knows he's Asexual, at least
Has no clue what his romantic orientation is though
The kind of person to carry treats in his pocket just in case he runs into a cat
Will stop to pet literally every cat he comes across
Great at reading people
Doesn't talk unless it's 100% needed
Hangs with Tokoyami, Jirou, and Denki most often
Aizawa has 100% unofficially adopted him
Fosters kittens
Not a big fan of physical touch
He is 100% in the bakusquad. Anyone who says he's in the Dekusquad is a c o w a r d
He and Tsuyu vibe
Knows a bunch of random facts
Dark humour? Dark humour
*skates backwards into his therapist's room slowly sipping from an absurdly huge cup of coffee* Candice you're not gonna BELIEVE the shit I just went through
In case I forgot to mention it, he skates
Kyoko Kirigiri (THH)
Mtf
She/Her
Bi with female preference
Burns go up to her shoulders/collarbone/chest
Prefers to just listen as opposed to saying anything
Knows a ton of random trivia about everyone else in her class
She keeps a notebook she fills with all the trivia
Doesn't celebrate her birthday. She just doesn't see the point of it
Doesn't hate sugar/sweets, but if given the choice she would choose literally everything else
Cuts her own hair
A cat person
Permanent dark circles
T-Tall 😳
Like,,, 6'1 at LEAST
Only person taller than her is Yasuhiro (6'3)
Canon no longer exist
Ahahaha healthy life habits? What are those?
Can't handle horror games
She's the kind of person you'd go to if you needed to rant but didn't want any advice
Polyamourous yo
Celeste/Kyoko/Makoto
She's a dom yall are just scared to admit it
Tsuyu Asui (BNHA)
They go by They/Them
Lesbian
They and Ochaco are dating
They like to hang with Shinsou
Which mainly just means the two sitting in one of their dorms in near total silence doing whatever
Can speak English and French as well as Japanese
Learned English from cartoons
Picked up French bc they thought it'd be fun
Prefers to stay neutral in the whole Bakusquad / Dekusquad thing
They're invited to all outings/events by/for both squads
They like puns
They're a dumbass but willingly, and for fun
Like "someone says they like dark humour and they'll turn off the lights before telling a joke" kind dumbass for fun
Great at poker
Likes Disney Movies
Very touchy once you get close enough
Not in a sexual way, just likes physical contact
Especially fond of piggyback rides and cuddles
Extreme fear of needles
Entrapta (She-Ra)
She/Her or It/Its
Doesn't bother trying to figure out whether she's cis, trans, nonbinary, or what
Was AMAB though
Short as fuck (4'7)
Strong as fuck though
Cuddle game strong
Physical touch is a fuck yes
Cuddles
Piggyback rides
Hugs
Anything where she's touching someone is wonderful in her book
As long as she's the one that initiates it
Anyone else touching her without her permission makes her freak
Prefers being high up
Makes it harder for anyone to sneak up on her
An ace at video games
When it comes to sexuality she just says she's Questioning
Ibuki Mioda (SDR2)
Any pronouns + Pup/Pupself + It/Its
No idea what their gender is otherwise
Biromantic Asexual
Just likes sexual jokes
Gets distracted easily
Has severe hearing problems
She's plays her instruments as loud as possible, with the amp right next to her, without ANY ear protection
It's caused some damage
She talks so loud bc she has no idea how loud is considered acceptable
Wears hearings aids most of the time
Several piercings and tattoos
Likes hearing things jingle
She has a bracelet with a few bells hanging from it
She'll shake it whenever she's bored
LOVES hair accessories
Ribbons are a particular favourite
Occasionally she'll hang little charms from her hair "horns"
The kind of person who never takes any pills/medicine bc she keeps forgetting she has to
Frequently uses emojis
Skates everywhere but she isn't very good at it
She keeps crashing into everything
Has broken every bone in her body at least 3 times
Most of which was bc she keeps trying to kick in doors and skating down the stairs
Celestia Ludenberg (THH)
Nonbinary
Any pronouns, mainly goes by She/They
Bi, 70:30
Collects mini hand sanitizers and can tabs
Has single handedly gotten Mario Kart, Mario Party, Monopoly, Uno, and Clue banned a grand total of 17 times (and counting)
The kind of person to purposefully target someone regardless of what game was being played
Favourite victim is Byakuya (bc he gets so upset about it and she finds that hilarious)
Mains Waluigi
Celeste/Kyoko/Makoto
Has several banned Twitter accounts bc whenever she's bored she'll start discourse on purpose
Hangs with Korekiyo, Ibuki, Byakuya, Yasuhiro, and Leon most often
It's a weird friend group but everyone's sorta gotten used to it
She and Byakuya gamble together occasionally
She tries to avoid it bc he'll willingly blow his entire fortune in an attempt to beat her
Autustic
Can't stand the feeling of water
Mainly bc she can't swim for shit
Horror movies? Hates them
Gets flustered super easily
Taka is her twin brother
Kotoko, Kokichi, and Gundham are their half siblings (Same father)
Peko and Toko are their cousins
She sucks ass at go fish
Fuck canon she's 4'11 now
C h u b b y
Freckles
Once she gets comfortable enough with herself she dyes her hair in the peekaboo style
Either black and red or black and blonde
Haven't decided yet
I'll be doing Celesnaegiri hcs as a seperate post but I just feel it's important for you to know that she expresses her affection verbally and is a very touchy person
Went to middle school with Maki and Korekiyo
Has horrible eyesight
She wears contacts most of the time but she always puts off buying more
After the 5th or so time she ended up blindly stumbling around a week after her contacts ran out Kyoko convinced her to buy glasses as well
Religious accessories yo
Like chokers and dangly earrings with crosses and pentagrams and shit
Likes wearing wacky earrings
Can run and do all sorts of tricks in heels
She and Mukuro are exes yo
Keeps her hair short so it's easier to manage
Hair never gets longer than her shoulders if she can help it
She seems like the kind of person who'd keep her bangs grown past her eyes regardless of how frustrating or inconvenient it is
She's a sub yall just don't wanna admit it
Funtime Foxy (FNAF)
I'm going on the record to say this
Funtime Foxy is genderfluid and that is that
Goes by Funtime
Any pronouns, They/Them most commonly
Plays music (keyboard and guitar mainly)
They and Funtime Freddy (Freds) mainly play with the kids
Freds mainly tells stories with Bonbon while Funtime more so plays one-on-one
Has nicknames for everyone
Circus Baby - Ringleader
Ballora - Bells
Funtime Freddy - Partner
Bon Bon - Bun
Peril (WOF)
I like both Nonbinary She/They Peril and Mtf She/Her Peril
They're both such good concepts
She's a lesbian, Harold
She only had a crush on Clay bc he was pretty much everything she was supposed to like in a guy
Gimme a moment while I force all my mental disorders onto this poor child
Autistic, Anxiety (Social anxiety, mainly, but she has most types), Adhd, PTSD
I'd like to reiterate yet again that She's a lesbian
Sunny and Glory were her gay awakening
Peril in Book 1: Damn, Sunny and Glory sure are pretty. Anyone would be lucky to date them. Clay would probably go for them over me. He would be stupid if he didn't. I myself would willingly date them over someone like me. They're just so pretty :(
Peril waking up in a cold sweat in the middle of arc 2: WAIT-
Rarepair alert but Peril/Sora
Peril meeting Sora: "Hmmm She's attractive. I would love to date her. Too bad I'm straight and in love with her brother lmao :P"
Peril, a mere month later, waiting for Ruby to leave Jade Mountain, pacing in her cave, running face first into a wall: WAIT-
I remember reading this one amazing story where Sora taught Peril to read/write and Peril found out she set off the bomb and comforted her/convinced her her run so that's canon now
Btw if anyone can remember what that story was called/what platform it was on and could tell me I'd appreciate it very much
I'd even be willing to draw a character of your's or make you an icon or something
I usually don't accept requests bc I get burnt out easy but this is a special case
She runs into Sora again sometime between the beginning of TOP and the end
I like to imagine she just goes wandering around
Anyway she confesses like a mere few minutes after running into her again bc Peril is just subtle like that
The actual confession takes 15 minutes and the entire time Sora is just sitting here like "👁👄👁 sure"
Bam Peril/Sora
Peril plans to keep it a secret for a little while longer but she spends 3 seconds around Clay and pretty much blurts it out
Clay, who wasn't even aware that Peril was a lesbian, is just "👁👄👁"
I wanna say Clay doesn't know what a lesbian is but in my canon Sunny is a lesbian so Starflight has already told him
Anyway he's super supportive
From that point Peril is sorta open about her sexuality?
Like, she gives Clay permission to tell the rest of the D.O.D bc she isn't about to risk being in front of them when they hear the news
(When Sunny starts actively seeking her out as a hang out buddy and Tsunami, Glory, and Starflight appear to tolerate her presence just a bit more afterwards she pretends she isn't confused by the change)
She's pink, white, and blue bc I said so
If you look at a certain angle in the right lighting her eyes, mouth, fire, and under her scales all look purple
But her fire is normally white and blue bc I said so
Also she pale as fuck bc in my canon their fire just sorta burns their colour away
You know how you leave something outside for too long and it gets sunbleached? Where it gets all washed out?
Like that but more extreme
By the age of 10-12 firescale dragons are just white with pale eyes
That's right not even the eyes are safe
Ram horns :P
I'm also fond of Peril/Sunny
Or maybe Peril/Sora/Sunny
But Peril/Sora is the main thing
On the topic of that bringing in my hc that if one sib in a sib group is fire resistant all of them are
She,,, She can change her scale colour
But only slightly and only if her emotions are strong enough
Bc I don't give a fuck about Darkstalker's scroll we were robbed of hybrid Peril
Unfortunately all of Peril's emotions are strong
Rainwing ruff along her head and neck
It's like a hood
It's mainly smoothed to her sides but when she's startled it flares out
RAINWING PUPILS
Y'all will know what those look like as soon as I get off my ass :P
She,,, She can mimic bird cries
Hates the summer
She has more than enough body heat already and the outside is just hot enough to add on and make her feel sick
She can somewhat control her heat but most of the time it's based on her emotions
It can go from standing-in-the-middle-of-a-burning-building-cant-see-your-nose-smoke-is-so-thick heat (Strong emotion) to Hey-thats-a-nice-cozy-campfire heat (Calm/"weak" emotion/Sleeping)
I'm just gonna make a different post with all my Peril hcs cuz there isnt enough room for all of them here
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agerefandom · 4 years ago
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Okay, this is just a silly over-sharing personal post about my experience of kinning and how that feels for me! If I’m going to talk about it on here, I figure I should introduce my… unique experience of it. 
Note: this is a vulnerable post for me, so please don’t make fun of me for my experiences or fandoms! Asking questions is totally okay, and corrections are welcome, but please be patient and give me the benefit of the doubt that I’m doing my best! Also, content warning for passing mentions of depression, insomnia, hallucinations, and flashbacks. The whole thing is a bit of a mental trip, so if you’re prone to unreality problems, I don’t recommend reading this! 
Right! So, what is kinning, or being otherkin or fictionkin?
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That’s a really complicated question! The community has expanded a lot in the last few years, and to be honest, the words have kinda lost their meaning. (Some people from the old communities are mad about that, and honestly... I get it.)
I’m not otherkin, so I’m not going to talk about it too much, but it’s the longer-established community (although I’m pretty sure that people have been kinning characters, people, animals, and concepts since the beginning of humans, hit me up for historical examples if you’d like).
Basically, being otherkin is when you identify as something other than human! People have lots of explanations for why this happens: reincarnation, spiritual connections. Others see it as connected to their neurodivergence, and others don’t feel the need to justify their identity as otherkin!
Being fictionkin is really blowing up on the internet right now, and it’s when you identify as a fictional character (ie. Sherlock Holmes). It’s a nebulous concept, and some people are now using ‘kinning’ as a way to say that they just relate to a character, or they find a part of themself expressed in a character. Others identify fully with the character, or have memories from what they believe is a past life or alternate universe where they were that character.
I’m not gonna say that one definition of ‘kinning’ is right and others are wrong, because language is made to evolve, and my own experience is so complicated that I hardly know which side my own experiences fall on! But it’s important to know that both communities exist, and it’s currently hard to tell what a person means by having a character on their ‘kinlist’ (list of characters/things they kin).
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My story with kinning, under the ‘read more’. 
When I was a kid, it took me a long time to figure out that other people don’t experience media the same way that I do. They don’t feel sharp pain in their leg when someone on-screen hurts a leg, for example.  
I have over-active empathy: I can tell when someone on the train is feeling anxious, because I start feeling my heart racing. I share this quirk with my mother, who’s a lot better at regulating it. It might be an autism thing, it might be a spiritual thing, lots of people have given theories. But it’s a thing that I experience, and that’s all that matters for the moment.
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As one consequence of this hyperempathy, ever since I was a child, I have a tendency to ‘pick up’ characters: the lines between myself and them blur while I watch a movie or read a book, and then I can’t quite unblur those lines when I’m done.
(I jumped off the garage roof when I was six, insisting I was Peter Parker. I sprained an ankle and was banned from Spider-Man content until I was eleven.)
I don’t pick up characters as often anymore: I can go anywhere from four months to two years without the lines of my selfhood getting blurry. When I was a young teen, though, it felt like my head was just full of people who wanted different things, and I couldn’t tell which of them were me, which of them were my parents, and which of them were fictional.
Thank god high school is over.
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Anyways, ‘picking up’ characters has always been a struggle for me. It challenges my fashion choices, my favourite activities, my gender identity, and sometimes even my taste in food. It lasts for two weeks to six months, and then I subside back into my ‘natural’ state (which was rapidly changing in my teen years, adding to my confusion).
It made me feel really crazy, because none of my friends had this experience, and I’d never heard anyone else talking about it!
It turns out there is a term for this, it’s called ‘fictionflickers.’ It’s a term for a wide range of experiences, but one of the things it covers is briefly switching to the viewpoint of a fictional character, or a temporary ‘taking on’ of a character. Exactly what I experience! It’s temporary, and kin-adjacent, but it doesn’t technically fall under the umbrella of being fictionkin or otherkin, which are more fixed identities (although some people would argue that).
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I am so happy to have a word for this. It makes me feel validated, and like I can actually talk to people about it. And it helps me to deal with it without fear, knowing that I’m not alone in the experience.
But then there’s another category of characters, which only showed up when I read a series called All For The Game (or The Foxhole Court) at age 18.
There’s a character in this series named Andrew Minyard. Immediately, I knew he was ‘mine’ (in a way I often connect to characters that become fictionflickers). His name leapt out at me from the page, I could feel his actions in my body more strongly than the other characters, it almost felt like I could predict his actions.
Anyways, bad things happen to that character. Well, bad things happen to most characters in that series. But Andrew’s plotline hit me hard, twisting my empathy into one big bundle of terribleness. I had nightmares for months, always in his body, and all throughout it, there was this terrible feeling that I was forgetting something.
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I put it down to being a really bad fictionflicker (although I didn’t have the term yet, I called it ‘picking up characters,’ and I knew it was a reoccurring experience). But it was weird: there was no real shift in my personality or tastes, aside from a severe drop in mood because of the nightmares and insomnia. It wasn’t like a fictionflicker at all, aside from the fact that I couldn’t get this character out of my head.
Eventually, the nightmares started bleeding over into my days in the form of vivid flashbacks and… I stopped fighting what I’d been too scared to admit to myself. They were memories. They weren’t my memories, they were Andrew’s memories, but they were in my head, and I was dealing with the consequences.
Everything got easier when I recognized that. It felt right to process them as memories, rather than hallucinations, which I had been thinking of them as. This change in thinking made a huge difference, although I couldn’t tell you why, and the nightmares finally stopped.
But still, what were someone else’s memories doing in my head? Surely that was weirder than hallucinations?
And that’s when I found the kin community, and threw myself in headfirst.
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Memories are one of the key differences between ‘I relate to a character’ kinning and ‘I am this character’ kinning. There are tons of other people with character-memories!!! I’ve quizzed dozens of (very patient and kind) people who share this experience, and heard dozens of theories about why it happens.
I don’t really have a personal theory, to be honest. It’s weird, and it’s happening, and I’m still not quite sure what to do about it, if anything. Mostly, I just try and be more open about it, when I can be. It’s still such a strange and unusual experience, and I get nervous explaining it to people, but it helps to talk about it. Especially when memories or new characters are bothering me, and I need help to separate myself from them.
Sometimes the line between ‘fictionflicker’ and ‘kinning’ is hard for me to find. The vivid thoughts and cravings that come with my fictionflickers occasionally cross into memories, and it’s really only time that will tell whether a character is a permanent part of me, or a temporary identification.
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Anyways, here’s a list of my permanent kins, and my more recent or significant fictionflickers! I would never tell anyone about these without all the context you just read, but I think you can understand me well enough not to judge them too harshly now. 
Here’s the picrew I used to make most of the images! 
--
Kins (and memories)
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Andrew Minyard (Foxhole Court: mainly childhood memories: no memories of the book era, some pre-novel Palmetto memories)
Dirk Strider (Homestuck: non-game universe: caregiver splinter in a mess of a headspace with lots of folks around)
Holden Caulfield (Catcher In The Rye: hospital memories, and not much else)
Spiral (Magnus Archives: pre-Michael era, blurry memories, how it felt to be a labyrinth)
--
Fictionflickers (age 16-22, not in chronological order)
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Bill Cipher (Gravity Falls: two months: had some very confusing times thinking I had one eye. Enjoyed the music taste.)
Wade Wilson (Marvel: twelve months: helped me get all the voices in line when I was a teen. Also, made me feel better about the eczema that used to cover my face and shoulders. A reoccurring fictionflicker every few years.)
Mae Borowski (Night In The Woods: one month: on the line of kin and fictionflicker. I miss her mother terribly. Doesn’t mix well with my fear of heights, since I want to climb everything. I get weird dreams as Mae, but I often get weird dreams.)
Alexander Hamilton (Hamilton: six months: worst fictionflicker ever, I didn’t sleep a solid night for months but I did get straight As and met the Prime Minister. Long story.)
Rick Sanchez (Rick and Morty: two months: absolutely terrible person to have in your head. I wrote some songs, stayed up late, and dressed defensively feminine. I usually refuse to admit that I have memories from a version of him, because I’m not putting that name on my proper kinlist.)
Kevin (Welcome To Night Vale: ?one month?: another kin/fictionflicker blurry line. He makes my mouth hurt when I listen to his episodes. He was bringing up my Spiral memories before The Magnus Archives ever came out.)
Courfeyrac (Les Miserables: four months: brilliant era. Had so much energy. Joined a political group on campus, made donuts for people, and generally had a good time. Dated too many of my friends, though.)
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dgcatanisiri · 4 years ago
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Welcome to DG’s Listing of Wish These DLC Existed, where I theorize, speculate, and just kinda generally throw ideas at the wall about DLCs for games I love that never happened and never will happen, but damn, I’d like to see them anyway.
Because I have ideas, I can’t get them made as mods, I don’t have time to make them into fic, and they’re never going to happen anyway, so why not put them up in a public place? After all, they’re tie ins to games I have no control over anyway, so it’s not like I’ll ever make money off of them anyway. And, as I’m not bound by any hardware limitations in terms of crafting ideas, or production cycles dictating when the game’s endpoint is, these can and do go on a great deal longer than the standard lifespan of a game.
A review of the format: There will be a name for the DLC, a brief synopsis, a reference to when this hypothetical DLC would become available/if and when it becomes unavailable, and then an expansion/write up of the ideas going in to them. Some ideas will have more expansion than others, because I’ve just plainly put more thought into them - in a lot of cases, I wrote them down just on the basis of ‘this idea seems pretty cool,’ and then gave them more context later on.
Feedback is welcome! Like an idea? Don’t like an idea? I welcome conversation and interaction on these ideas. Keep it civil, remember that these are just one person’s ideas, we can discuss them. Perhaps you’ll even help inspire a part two for these write ups! Because I do reserve the right to come up with more ideas in the future - these are the ideas that I’ve had to this point, but the whole reason this series exists is because I come up with new ideas for old stories.
So I HAVE actually been working on my ongoing series of hypothetical DLC to games that I love over the last year (it was the end of January 2020 when my last one of these got posted, this is going up at the beginning of May 2021). Which, yes, some is pandemic related because *screams* but... I was looking over what I’ve been working on, and realized that I was at about the combined length of my first two of these in my present examination, and I was only about a third of the way through the ideas that I had. I could either keep going and do these all at once in a massive post in like another year or two, or I could break it up into chunks.
So instead of waiting, this is going to be Part 1 of (I hope) 3 in an examination at ideas and possibilities of what additional content could have been made for Mass Effect 2, which for some is considered the best of the series. Me, I’m a little more critical of it. To me, this game is a textbook example of bridge syndrome, of the plot spinning its wheels to hold off on the payoff until the third part of the trilogy - the Collectors are, in practice, an entirely separate threat from the Reapers, even acknowledging the connection in the plot. We see this in the impact that the ME2 characters have in the next game - most are in side missions, all perform roles in the plot that literally can have them swapped out, even if it’s to the ultimate detriment of your War Asset count.
So in my mind, there’s a lot of room to make these DLCs, these glimpses into further areas of the world of Mass Effect at large. Because for me, what ME2 SHOULD have been was about making the alliances with the galaxy at large, rather than the big set piece of the Suicide Mission. We got some of this in ME2 proper, but that’s where the core of my focus and attention is with these DLCs.
Admittedly, I am aware of the difficulties of working around ME2 having both optional companions (Thane, Samara, and Tali don’t have to be recruited at all, Zaeed and Kasumi are DLC, many missions are available before you necessarily pick up certain companions...) and the ability to hold off on doing the DLC until after the Suicide Mission, where any or all of your companions may end up dying. However, for simplicity’s sake (because these things are long enough as it is without having a dozen variations apiece), we will assume that all companions are recruited and alive for the sake of plot advancement. Minds greater than mine can figure out how these would work without a given character – me, I tend to clear out the quest log before the Suicide Mission (aside from Lair of the Shadow Broker and Arrival, both of which are minimal on the squadmates from the rest of the game) and rarely let myself lose someone on the Suicide Mission, and since these are my ideas, we’re working in my framework.
Also, timeline note: Like ME2′s actual DLC, the fact that these would unlock at certain points in the game’s timeline does not necessarily reflect when they would best be played in the in-game timeline. Like Lair of the Shadow Broker and Arrival are (as I mentioned above), at least in my personal timeline, post-Suicide Mision content. BUT, they both become available to play after Horizon. Just because they unlock at certain points in the plot, that doesn’t mean that they best fit the timeline in that point. It was just a convenient way to organize things in my notes. So there will be ones that unlock at plot point A, but probably play best after plot point B. Players would be able to decide where they fit as it works for them.
Ghost of the Machine
A phenomenon is spreading across colonies in Citadel space. Machine cultists are cropping up on planets. Shortly thereafter, these colonies go dead quiet – often overrun by husks. To Admiral Anderson, this sounds like Reaper tech, and there’s only one person who he trusts to investigate the truth of the machine cults...
(Post-Freedom’s Progress)
So back to the machine cultists. In our last installment, there was Evolution, which featured them. Here, though, we’re looking at something that kinda resolves this little storyline. Y’know, since ME3 isn’t really going to have the time for this sort of thing. Which, sure, I’m saying this becomes unlocked before you can unlock this game’s machine cultist sidequest, but shush – just because it unlocks at this point doesn’t mean it has to be played at this point. This time, it’s not just about learning about the problem, but we’re also going to see what we can do to understand it, especially since we’re now acknowledging that this is a recurring problem within the universe and maybe we want to find a proper solution to it before stumbling blindly into it gets more and more people killed.
So this takes Shepard to a planet that’s making its first steps at colonization, yet again (because I am trying to be cognizant of what practical realities exist in the game development, even acknowledging that this is a hypothetical thing anyway – early colonization means limited extras wandering around out in the open and a self-contained area to play around in). Those seem to be the places where these devices mainly get uncovered, so that’s why this is here.
Of course, we have a situation where the devices are known about, so there’s an immediate lockdown, and the reason that Shepard and crew are getting sent out is because Reaper experience is needed – in the event that this colony can have anyone saved, who is it and how do we get them out safely?
I kinda look at this as revealing the process – the previous encounters were the parts that told us the existence of the metaphorical monster of this story, here we’re getting to see the “monster” properly in action. And I feel like this should be about also introducing some of what will become ME3’s foot soldiers among the Reaper armies – we know about the husks from ME1, now we’re going to encounter another for the first time. Probably the marauders. Given that they and the cannibals (who are so numerous in part because of the batarian worlds being first in the invasion path) are the most numerous in ME3 aside from husks, we should at least get to see them be pre-established because of their involvement ahead of time – they don’t get any proper introduction as is in ME3, just accepted as being there.
The honest general idea in this one is tying off this thread that was seemingly built, by way of being a repeated thread in both ME1 and ME2, but goes entirely unmentioned in ME3. Obvious reasons are obvious, but that’s why these hypothetical DLCs “exist,” to address things that the games didn’t have time for. (And that’s a big part of a lot of these, so... buckle up.)
Obviously, we have some of the supplementary material to work off of here – I’m specifically thinking of the Illusive Man’s comic series, Evolution. (Side note, TIM’s involvement there should probably also be part of the reason he’s quick to send Shepard in here – he knows what these artifacts can do.) You can read the wiki page as easily as this, but to quickly detail the important part, we know what these are through them, artifacts meant to ease the way for the eventual arrival of the Reapers by doing the huskifying work ahead of time, without the need for things like the Dragon’s Teeth (which... I want to bring these into this in some fashion, considering they seemed to have importance in ME1, but as the numbers of husks increased in the later games, they fell by the wayside – ME3 claimed that they were basically just to increase a subject’s adrenaline and spread the Reaper tech through the victim’s body quicker from the fear of impalement, and that seems like a lot of effort for little reward, since nothing indicates a way to come back after infection anyway).
So why are these on far-flung colonies, especially when the husks definitely don’t have the mental capacity to control ships and spread out that way?
Since, again, there’s no way to come back after infection anyway, that’s going to be one of the core questions. This seems like a highly inefficient way to set about conquering the galaxy. Why spread this if there’s no reliable method of getting it to go beyond any singular world? (Obviously, the original idea seems to be a) BioWare shock value and b) something to horrify the audience with no reason attached – so it’s time to add that reason). What is the purpose?
So that’s going to be a running thread, probably the major subplot of the story. Obviously, though, the first priority is Shepard trying to escape getting caught up in this colony that is descending into Reaper control. Also, since I said we’re introducing the marauders here, I think we need a turian contact on the ground – I almost said make them a female turian, introduce them to the world of Mass Effect well ahead of the DLC for ME3 (a-HEM!), but I also think that we’ve got another situation of seeing them get infected and die as a result – it IS a consistent point in this series that coming back from Reaper infections Is Not Done. And repeating that here makes it a consistent theme, considering Nyreen.
So while I still say there should be female turians making their appearance among the turians of the colony, our turian buddy is going to be a guy, just for the sake of not stuffing another named female turian in the fridge. I’ll get to a more proper introduction of a female turian later, promise. (And, I like to imagine, with the number of DLCs I’m writing up here, there’s some kind of ability to retroactively introduce female turians into the crowds in the base game as a “patch” through at least one of them, as well as into ME3 proper... Hey, this is all fantasy as it is, let me have that one.)
Anyway, the turian contact is going to be frosty with Shepard – he (I don’t have a name for him at this point) not only doesn’t trust Cerberus, he was also friends with Saren, making him distrust Shepard. While Saren was a traitor, it’s got an element of ‘guilt by association’ to have had close ties to him, so Shepard’s kind of a living embodiment of the hit to his good name. Even if he didn’t do what he did because of Shepard specifically, they’re still associated. But he is still on a mission and Shepard is here and willing to assist him, so...
That said, he’s a Cerberus contact – Cerberus may be human first, but, given the ME2 crew, they can cultivate non-human contacts and aid, and under the circumstances of this colony, being a joint endeavor of humans and turians (probably throw in some callbacks to the last edition of these hypothetical DLCs and mention Ambassador Goyle and the Planet of Peace story). He’s been influenced by Cerberus operatives because hey, it’s good for humanity and turians to make peace if there’s a greater threat, right? Shepard meets with him on the outskirts of the colony proper – in order not to be influenced, they’re acting as much outside of the colony as possible. (Come to think about it, it might be a good idea to make recruiting Mordin a pre-req for this, at least handwave him having come up with a measure meant to protect from Indoctrination and the effects of these artifacts.)
The artifact is already influencing colonists, of course, and our turian friend is ready to write them off immediately – they’ve read the reports, and indoctrination can’t be reversed. I picture a brief discussion about how horrible indoctrination is as a weapon, making the Reapers enemies into their servants, and so warping their minds and perceptions that they’d never be able to trust that any thought they have afterwards is their own, even if they could be saved. Because seriously, that’s one of the most unsettling things for me in this franchise.
The idea is, of course, to get in to where this artifact is and destroy it unseen. That probably means a stealth segment through this colony – honestly, do it like the batarian base in Arrival, I don’t think that it would be so bad. That offered some nice variation, if a little spare on interactable things. Here are going to be some interactable things, things you can get to if you’re good, pay enough attention to the line of sights and such, but will still risk discovery.
Those interactable things are going to be some of the background of the artifact and what’s the whole deal – y’know, codex stuff, things that aren’t essential to the story but good background. Lay some groundwork for the idea of what the Reapers want out of these things being left behind.
Stealth section comes before the inevitable action section, of course. Here, the artifact is in underground caverns (like normal) and our turian buddy sets out to make some quick scans, get the information they need. And, of course, it activates at his approach, zapping him with energy. He tries to shake off any effects but... Well, I already said that he was gonna get infected and die.
So here’s where we start seeing the husks show up. It’d be really nifty if we could get them in varying states of their evolution (or devolution, depending how you look at it), some people just having glowing eyes, others being full on huskified.
And, of course, our turian contact is now in the process of becoming a marauder. I’m thinking we’re having something of the same thing as with Saren here – now that the Reapers made contact with him, they’re framing him as their “herald,” the one who’s going to act as their instrument. Shepard rightly gets to point out the comparison, which does at least get some hesitation – he’s being indoctrinated, is in the process of becoming a pure Reaper tool, but isn’t all the way there yet, the process isn’t 100% immediate.
Also I figure this is a good time to really establish (in terms of ME2’s plot) that the Reapers are so interested in Shepard and why. Like, yeah, sure, we do get Harbinger’s whole thing, but that’s not really a dialogue where we get to ask questions. It’s not even an interrogation where Harbinger demands information. Harbinger just spouts out dialogue of “this hurts you” and such. That’s not really telling us anything. So, yeah, there’s the basic “Shepard defeated a Reaper,” but hey, let’s just get a little more out of it.
I mean, we can intuit what Shepard means for the Reapers, sure, but if it’s important enough to be a major motivation, it’s important enough to say outright, you know? So Shepard is a pinnacle for this cycle – they killed a Reaper, delayed the advancement of the cycle for a few years, that’s a bit of a big deal when it comes before the harvest proper starts up – and the Reapers (like Leviathan will later) want to better understand what makes them tick. If this is unique to Shepard or the human condition, and, if it’s the later, how to break this down to its basic chemical composition and make it their own.
Turian buddy is also here to mouthpiece the explanation for what the Reapers even expect to gain from this. Slaves who can’t operate the mechanisms that they’ll be using are poor servants. I figure it’s as much an intimidation matter as anything – prompt the effective burning of a colony without deeper investigation, sow some fear about the unknown and keep people staying to the comfortable and familiar areas of the space that they live in, corral them in the familiar patterns. It’s a plan with the intent of intimidation – it isn’t until the harvest that they need the servants, so until then, they just want the borders firmly established.
Seems simple enough, sure, but this is still a mystery as far as the game proper is concerned, and I am trying to work within the established structure of the trilogy, rather than come up with some massive reveal that changes our understanding of everything – if I WERE just going to rewrite the franchise, I could do that, instead of writing up synopses of add-ons to the main game, y’know?
Of course Shepard’s gonna get free – I’m thinking that it’s a rescue effort by some of the other crew on the Normandy (because it really bugs me that, when the game is focused around Shepard gathering up the “Dirty Dozen” for their “Suicide Squad” (look, I had to get that out of my system), they only take two members out on missions at a time, so hey, look, they get up to something while Shepard’s busy doing the dirty work. This being ME2, we have to shoot our way out even further to get back to the artifact, which is where our turian ‘friend’ waits.
Paragon/Renegade choice here – do we try and reach out to him, get him to help us blow the artifact to hell, or just jump straight to the boss fight? By this point he has some additional help, by way of our introduction to a harvester – these were dropped into ME3, on Menae, with no exploration, and non-Reaper ones were meant to be enemies during the development of this game, so call this the natural evolution of matters. We’re introducing the marauders and the harvesters ahead of time, explaining the lack of fanfare that these enter the “proper” storyline with. The difference is if our turian friend is aiding us or the harvester, the harvester being our big end boss for this DLC.
The harvester gets killed, the artifact is blown up with the turian (he chooses to remain if Paragoned, a reminder of the permanent effects of the indoctrination process and how this is something that can’t be fixed – hammer home some of the fear and anguish that will be impacting those left behind from the inevitable fighting). Shepard returns to the Normandy for a debrief (I do kinda picture Miranda being involved in that, because, again, squadmates get additional dialogue here, and she IS the ranking Cerberus officer). Also some set up about discussing about Cerberus efforts to better understand indoctrination (foreshadowing for Henry Lawson’s experiments on Horizon next game).
Post Game Followups:
ME3: Indoctrination has seen further study, providing a war asset. Dialogue changes to reference Shepard having encountered marauders and harvesters before.
 Commander Shepard
The Suicide Mission is coming, and the Illusive Man has asked for all of Shepard’s companions to have their heads cleared. Now it’s Shepard’s turn. Their burdens have remained – the loss of the Normandy, the death on Virmire, and their death at the hands of the Collectors. The rest of the team has to clear their heads, and now so must Commander Shepard.
(Post-Horizon)
Yeah, why is it that, while we’re dealing with having to clear the heads of our crew, our PC, who has canonically been killed and resurrected, does NOT have to do this? So, yeah, Shepard needs a good head clearing. (For the record, I have written a fic of this: Lazarus Risen, and that’s effectively where I’m going with this, so if you’re so inclined, check it out instead of reading this, since while the recap is shorter, the fic itself is not too long.)
So, if you don’t want to read that, my idea when I made the fic was to explore both the idea of “Commander Shepard’s loyalty mission,” or the one where Shepard clears their head, AND the thought of just what the heck required Shepard to take all their companions on a mission and leave the Normandy vulnerable to the Collector attack after obtaining the IFF. Now, I’m saying that this mission unlocks after Horizon, but in my mind, that’s when and where this mission takes place. I just don’t know how to implement it within the game design that presently exists, so we’re gonna leave that open to player interpretation.
So the starting point of the fic (and thus, this DLC – like I said, that’s effectively where I’m going with this) is that Kelly Chambers, in her role as the Normandy’s official unofficial counselor/therapist, has recognized that Shepard has a lot of trauma associated with their death and resurrection they have not worked through, and so that’s gone into her reports to the Illusive Man. Mister Illusive contacts the Normandy, declaring that Shepard’s going in to a Cerberus facility, along with their crew, for a full psychiatric workup – the mission is too important to not have all these issues dealt with before going into things.
A bit of fun with this, on the basis of it being why Shepard is taking their whole squad off the ship, is that there’s the opportunity for some banter and genuine crew interaction, something that is sadly missing from the base game itself. Since I’m me, and this is about what I want from these, this is also an opportunity for some character stuff with Shepard, both playing referee (maybe getting a chance to recover some of the loyalty divisions from the confrontations if need be?) and getting to be able to better build and display the growth these characters are going through from seeing their loyalty missions resolved (cuz you DO resolve all the loyalty missions before activating the Reaper IFF, right?). The whole point of doing them was to clear their heads, encourage growth, and the thing is, we don’t get much of that forward arc in ME2, with ME3 just catching us up later. At least half the point of these is some retroactive continuity to smooth out the trilogy’s edges, after all.
Moving on. The arrival at the Cerberus Station (I am assuming this is the same one from the early part of the game, the one Miranda and Jacob take Shepard after they escape the Lazarus facility, though it doesn’t have to be, just a convenient use of model reuse) is uh... complicated. After all, Shepard’s motley crew is not exactly Cerberus approved (even if TIM authorized it – remember how Brooks in Citadel will mention that “Cerberus was a human organization bringing in aliens”?). There is a stir. A handful of situations have to be defused before everything properly gets under way.
This isn’t in my fic because that was focused on the one thing, while, as DLC, this would have to fill out some additional content to justify the time spent and the resultant price tag players spend to buy it, but I kinda figure this is where we can start seeing where the dissent is for Miranda in particular (probably Jacob too), given her Cerberus loyalties. This is a Shepard-focused mission, but I do see Miranda having a relatively decent role in any sidequests, character bits, and dialogue, given that we presently have in her a Cerberus loyalist right up to the point that she sees the human Reaper in the endgame. Especially if she isn’t part of the endgame squad, I feel we should have some material that connects those dots somewhat. I mean, I expect all the characters SHOULD get some, but Miranda in specific is the one with the almost explicit arc of taking her from Cerberus loyalist to her “consider this my resignation” remark to the Illusive Man at the endgame.
The Cerberus station director (my fic said her name is Doctor Nuwali, so we’ll be going with that) tries to organize the chaos that is Shepard’s squad (Shepard being as helpful or obstructionistic as the player chooses to allow, because Cerberus and authorities figures are always fun to poke at, and we’re getting both of those rolled up in one). Building off the above point with Miranda, there’s also clearly tension between her and Nuwali – Nuwali is, in many ways, a reflection of who she was at the start of the game, the pure, uncompromising believer to the cause and the results-driven focus without acknowledging the human cost, while Miranda has been in the position of growing and developing and questioning (Like I said, connective tissue for her character arc).
Nuwali directs Shepard into a private room for their psych evaluation, insisting on the separation of Shepard from the squad. (Just go with it, it’s for plot purposes.) Within is a prothean artifact, and it begins to react at Shepard’s arrival. It flashes-
-and Shepard finds they’re now in the Virmire facility. This is the requisite combat segment stuff that I can brush past during the recapping. The point is that they’re making their way through the geth to the area where the bomb was deployed, to find Ashley or Kaidan, whoever was left behind on Virmire (even if they were left with the distraction team and Shepard didn’t go back for the bomb, Shepard is guaranteed to have been at the bomb site, not the other area, so...).
They assist Shepard in clearing out the geth and then go into confrontation mode – “you’re working with Cerberus now, what the hell?” You know all the fan debates about why is Shepard working with Cerberus, given the horrors they uncover in ME1, especially if you roll a Sole Survivor (and, considering that is the default Shepard background, that’s clearly BioWare’s preference, so it’s not even like this shouldn’t come up – DLC is better than nothing, you know?).
Yes, we’re doing a “defending your life” style thing here. Hey, the game could use that, considering how Cerberus is the bad guy and we’re working with them. We deserve a more critical examination of this concept.
It’s a bit of a verbal joust – Ashley/Kaidan question what Shepard’s doing, their purpose in working with Cerberus, why they aren’t just leaving, how they could have tried to turn them in to the Alliance and the Council after they were given the Normandy and use the information in the ship’s databases as evidence of the Collector threat? There were ways for the story to progress that weren’t this deal with the devil. Shepard gets to acknowledge their points, struggle to justify what they’re doing. Emphasizing that this IS a deal with the devil, and if Shepard doesn’t find a loophole out of it, they’ll be condemned alongside Cerberus as well – not blowing them to hell in the here and now can make them culpable for their future activities, especially if Cerberus tries to bank on the idea of “Commander Shepard worked with us” (like they do with Conrad Verner in ME3).
Call it “preempting the ‘we should have been able to side with Cerberus’ discussion” that cropped up after ME3 – people, we ARE talking about a xenophobic terrorist group, how were they EVER gonna come out of this series looking like the good guys in the final analysis?
The ultimate point is that this is not a good situation – whatever good might come of Cerberus in general, Cerberus cannot be trusted. Ashley/Kaidan point blank ask can Shepard truly justify staying with them, doing the Illusive Man’s bidding, regardless of their good intentions. And I don’t really think there’s a good answer here – again, in my head, this plays as the mission Shepard’s on when the Collectors attack the Normandy, and, because I make sure to do all the loyalty missions before going to the Collector Base, Shepard is about to cut ties with Cerberus by way of a massive explosion (because I’d never trust the Illusive Man with the Collector Base), this is basically laying groundwork for that moment.
If you don’t do things that way... Well, sorry, but this is my hypothetical DLC, so we’re playing things my way.
Anyway, this sends Shepard on their way to the next installment of “defending your life.” Because we’re absolutely following the Rule of Three here, so there’s more than just the one segment. More requisite combat stuff happens, this time fighting through the Citadel tower again. At the end is Saren. Because why wouldn’t we have an encounter with him when Shepard is doing questionable things in the name of defending the galaxy?
He, of course, is rather smug about the fact that Shepard is allying with the devil in the name of fighting the Reapers – to him, it comes across as something of a victory, because here Shepard is, the person who came after him for his alliance with Sovereign, having made his own deal with the devil. If Ashley/Kaidan were the angel on Shepard’s shoulder, the voice of their conscience, telling them that they are making a mistake working with Cerberus, Saren is here to be the devil on the other shoulder, pointing out all the value there is in working with them, in doing whatever the mission calls for to put an end to the Collectors and the Reapers.
One would hope that this kind of rhetoric from the villain of the first game would make it very clear that Cerberus are the bad guys. As if to drive the point home, Saren also brings up that Shepard was rebuilt by them – with what is certainly Reaper tech. Shepard has begun the process of ascending to the Reapers level, what’s some more, melding more with their tech, bringing that melding, that joining, that unification of organic and machine, to the people of the galaxy, of doing the Reapers a favor and acting as their instrument in raising up galactic civilization?
Things of course descend into a firefight (because we’ve got to have our action quota). This time, Shepard gets to pull the trigger and personally kill Saren – sure, I get satisfaction out of persuading him to shoot himself, and I can always take the other options if I’m really pressed to face off against him, but I want the visceral satisfaction of having Shepard standing over Saren themselves and pulling the trigger.
It’s the little things, you know?
Anyway, because Rule of Three, this proceeds Shepard to the third point. They are back on Lazarus Station. No combat this time, just proceeding through the halls until they find themselves in the spot where they met Jacob in the prologue. Here, they see Miranda and Liara, discussing the act of giving Shepard to Cerberus to rebuild. While at first they’re talking to each other (whether or not you want to interpret this as Shepard somehow having heard the conversation or this just being Shepard’s interpretation, that’s up to you – we’re already in the center of Shepard’s mind here, does that really need explaining?), eventually, Shepard gets to speak, raise concerns, raise their voice.
Shepard gets options – do they understand and appreciate what was done to them, the resurrection and effective drafting into Cerberus? Or are they angry and pissed off – they were dead, and then someone else comes along and decides not to let them rest. For me, this has always been an issue of bodily autonomy, where, with Liara using the reasoning, and I quote, that she “couldn’t let [Shepard] go,” SHE is the one deciding what to do with Shepard’s body. Whatever you might say about what that did to make the galaxy a better place... Was it what Shepard would have wanted done with their corpse, to be handed off to a terrorist group culpable in acts of horrific deeds so that they could play Frankenstein with it? This is, in the games proper, just completely ignored – the one option to be angry is about Liara hiding this from them, not about her DOING it, and in ME3, Shepard – without player input – frames Miranda and the Lazarus Project as “giving them back their life.”
Yeah, no. I can forgive Miranda’s actions, given her characterization is actively about her going from looking at Shepard as a resource to be tapped to a friend (or possibly lover). It’s not perfect, but it’s still part of her arc, and she does at least make an apology (even if the writing doesn’t focus on the part I want it to, that ME3 conversation being focused on her wanting to implant Shepard with a control chip).
But I NEED to be able to express anger at Liara in some way just to like her, considering her canonical reason for doing this is all about HER – not that she considered Shepard the only one in the galaxy who could stand against the Reapers, but that SHE couldn’t let Shepard go. When in my games, she has no right to that. She’s not the one my Shepard’s are in a relationship with. So what those who romance her probably see as an act of love and devotion, I, not romancing her, can’t see it as anything but an act of obsession. And, even if I have to limit myself to a mental simulacrum of her, because there’s not a better place to include such a thing in these DLCs, it will help me, because it’s at least acknowledgement that hey, maybe Shepard is kinda pissed about people making decisions about them for them.
*ahem*
Right, so, where were we? Right, the reaction to Miranda and Liara discussing what to do with Shepard’s body. So as Shepard reacts, this prompts appearances from Ashley, Kaidan, and Saren, all of them playing Greek chorus about the decisions made about Shepard and how Shepard is reacting to them all. And yes, now we have both Ashley and Kaidan, regardless of who was left on Virmire, because why not – if we have one of them showing up for this DLC, why NOT include both of them? You’d have both actors in the studio anyway, so... Basically this is the big character confrontation where they all make the points that fans can debate and nitpick over when they bring up this topic, until finally the question gets put as, effectively, “well, however you feel about it, it has been done, so what are you going to do now?”
And to answer that, Shepard has to reenter the room they woke up in. Because we’re not quite done here yet.
Yeah, that whole conversation piece? THAT was the third “fight” or “combat” scene of this sequence, done in dialogue. Think the Atris confrontation in KOTOR 2, a verbal standoff. The actual interaction that Shepard has to face in the operating room... is themselves.
And their mirror image is offering similar questions, now wanting Shepard to respond, rather than having other characters voice opinions for them. How do you play Shepard’s reaction to their death and resurrection? To the fact that they are spending this game working with Cerberus, who is responsible for a traumatic event in roughly one third of all Shepard histories? Who Shepard uncovered multiple instances of their mad science in ME1 that crossed every ethical line? Who have it repeated rather consistently, is a humanity-first organization who will put human interests (and Cerberus interests, claiming they’re the same) ahead of galactic ones? If the Collector Base has (or is) a Reaper weapon, do they legitimately trust the Illusive Man with this power? Does Cerberus or the Illusive Man REALLY deserve any loyalty from Shepard?
Think of this as “stage two” of the verbal boss battle.
So, the confrontation with themselves concludes with, effectively, Shepard making their decision for going forward – the idea is that it has all been a mental debate, Shepard talking to themselves and coming to a conclusion that they needed to make. The general idea probably is one that, if you’re an obsessive fan with a penchant for filling in the gaps of canon (hey how are you?), you may have imagined these kinds of thoughts and discussions and conversations happening, but isn’t it more satisfying to actually have them take place on screen? And two, Shepard confronting themselves is, in and of itself, always a big deal. As I said at the beginning, this is Shepard’s loyalty mission, done to clear their head. How could it not result in Shepard facing themselves and asking themselves these big questions directly?
When Shepard officially makes their decision for the forward march, you know, figuring out how to handle Cerberus from here on in, which basically come to, effectively, use them for their resources and cut them loose at the end of the crisis or cut ties now and let the chips fall – since, after all, aside from Miranda and Jacob, whose loyalties to Cerberus are already wavering, Shepard has a squad full of the most dangerous people in the galaxy, so they could handle a mutiny of any kind (and, on the player end, there’s the knowledge that, while all this is taking place, EDI is getting unshackled and effectively is capable of running the ship) – they’re kicked back to reality.
And yes, those are the only two results of this, because, just to hammer it home, Cerberus is NOT. THE GOOD GUYS. The Illusive Man is not secretly good, he’s just using the “humanity needs protection” line to justify his actions and attitudes that are about seizing power. And anyone who thought that we would, should, or could side with Cerberus come ME3 was kidding themselves.
Granted, with this line of thinking, I’m not sure what the motivation would be to give Cerberus the Collector Base at the endgame (I mean, I never have, so...). Maybe the idea of “indoctrinate yourself, get taken in by the Reapers, you bastard,” but... That doesn’t seem right for Shepard’s characterization. Eh, like I said, much of this is based in how I play in the first place, so if you want to try and figure that out, feel free, but my list, we go by my way of approaching things. Because that’s just how I roll.
So I haven’t explained what, exactly, this prothean artifact is. Well, it’s effectively nothing more than a plot device, but let’s say there’s a note that becomes interactable, that basically talks up the artifact as being what I’ve called it so far, something that is meant to allow the user a chance to directly interact with themselves, face the truths they deny. Again, this really is a plot device meant to allow the circumstances of the plot, and while I could go into the details of how I assume it works, it really just needs to exist, but that’s my handwave excuse to justify how it worked. It works very well, thank you for asking. The reality is the how is less important than what it brings up.
So, Shepard is back in the physical world, and sets about putting the ideas into motion – the Illusive Man wanted them here? Yeah, no. Not doing that anymore. Shepard gets their crew out of there, upsetting doc Nuwali (giving the impression that there were some sketchy ideas in mind for Shepard’s companions when they were alone themselves, invasive procedures that they’d knock them out and see if they could take them apart and put them back together, now loyal to the Cerberus banner that sort of thing) and has a brief chat with Miranda as they fly back to the Normandy.
...You know, which, based on my time table, is currently under Collector attack. Fun times!
Post Game Followups:
ME3: The artifact as a war asset, reports about Nuwali being captured by Alliance officers while in the process of having attempted some of those ‘sketchy ideas’ she’d meant to enact on Shepard’s companions.
The Lights of Klencory
The planet Klencory is rumored to hold secrets regarding ‘the machine devils.’ Admiral Hackett of the Alliance has suspicions these are references to the Reapers, and has been secretly investigating these. Now, a team of Alliance soldiers have vanished out there, and he’s calling in Commander Shepard as a specialist, along with an old friend...
Bonus Companion: Ashley Williams/Kaidan Alenko
(Post-Horizon)
So back on the old days of the BSN, before Arrival came out, the speculation was, after Lair of the Shadow Broker, that the successive DLC would feature Ashley or Kaidan, give them the same treatment Liara got by featuring them in a DLC. One of my favorite ideas featured the concept of the “machine devils” of Klencory. You know, the planet blurb from ME1 where a volus is digging into a planet in search of evidence of “lost crypts of beings of light,” the indication being that he’d had his mind scrambled by a prothean beacon. So, hey, guess where we’re going?
I mean, obviously Illium, duh.
Actually, that’s not a bad starting point. Illium in general seems to be fairly neutral territory – sure, technically a planet in Citadel space, given its an asari world, but with many Citadel laws relaxed, it makes for a place where “an Alliance operative” will meet with Shepard (We’re starting by way of a letter from Hackett, for the record) without it being considered suspicious behavior by those looking in who are not in the know about the tacit support that both Hackett and Anderson are offering Shepard. There’s a lot of questions coming into this on Shepard’s part, given that, at this point in time, they’re not really an Alliance officer, and yet this is apparently something that is getting them called on? Probably means Reapers.
It gets complicated once Shepard arrives for the meeting and finds Ashley/Kaidan is their contact.
So, before we go further, I want to acknowledge, by the nature of having any real contact between Shepard and Ashley/Kaidan between the encounter on Horizon and the opening of ME3, I am effectively breaking one of my cardinal rules for these, namely the idea of not screwing with the pre-existing structure of the games’ plots in allowing Shepard and Ashley/Kaidan SOME form of genuine contact and communication, to the point of a chance for a legitimate conversation about things and where they stand with one another (Yes, the previous entry was bending that rule, but this is an outright breaking of it).
Thing is, this is one thing that really SHOULD have existed in the games proper, I shouldn’t have to have built something up to include here, and I will 100% die mad about it. Ashley and Kaidan got shafted by BioWare’s handling of things, and I’m not willing to forgive it (if you follow my liveblogs of replaying the games, you’ll know I frequently complain that Arrival really was gift-wrapped to serve this function, and yet it doesn’t so much as mentioned Ashley/Kaidan). So yeah, we’re having an opportunity to address this stuff right off, it’s taking place in the game “proper” (for a given value, considering all of this is made up, but...). I’ll get into how this will impact their interactions come ME3 in the “Post Game Followups” section, for now, we’re just going with this.
Also on the “to note” element, I am mostly going to refer to Ashley/Kaidan in the sense of swapping them into place for one another, since, obviously, they are mutually exclusive at this point in the trilogy. But I do want it understood that I am not viewing them as interchangeable characters but as individuals. Just... If I stop to explain all the little differences of how they interact with Shepard in this, the variations of what they say and do on the character level, I’d basically be writing this out twice, which this is going to be long enough as it is, you don’t need to read the plot summary twice, and I certainly don’t need to write it twice. Assume that, even if not explicitly indicated, there ARE differences in behavior and dialogue that are reflective of them as separate characters and people, even if the overall plot must go forward regardless of how differently they’d react as individuals.
And you might want to pay close attention, since there will be a lot of use of “they” pronouns ahead, since Ashley/Kaidan is more awkward to write and I make it a point to not address the player character (in this case, Shepard) by one gender or the other in these write-ups, given that that’s variable, so things might get a little confusing if you’re not paying close enough attention to the context.
So... The meeting with Ashley/Kaidan begins... awkwardly. They’re uncertain how to really react to Shepard – sure, the encounter on Horizon means they know that Shepard is back, but now they’re really having to deal with this particular reality. So they’re going to aim to jump to business. Alliance intel has intercepted some messages from mercs hired out near Klencory, which got Admiral Hackett paying attention to things happening out there – like Shepard will acknowledge, between the circumstances of this meeting and the quick summary of the reason for the mercs all being out there, this sounds like it’s connected to the Reapers. Hackett wants to have Shepard as a “special consultant” as the Alliance has someone (re: Ashley/Kaidan) investigate (“consultant” since Shepard may not have had their Spectre status restored, so it gives them legitimacy either way). It could, potentially, just all be a massive coincidence. But since when are things ever “just” a coincidence?
Ashley/Kaidan are willing to use the Normandy as transport – Hackett figured that, between the stealth systems, and the lack of official Alliance authority in the area, the Normandy is the better option for getting there without being told to get lost. The bigger question is how they’ll be received – it’s not like merc gangs take well to outside interference, and the Alliance having any jurisdiction out there is questionable at best. But they should at least TRY to go in with civility. If this volus billionaire spending all this money on this (his name, for the record, is canonically given as Kumun Shol, so hey, less work for me, having to come up with a name!), then if he hears from someone who seems to be taking him seriously, it might get them invited in explicitly.
Obviously, though, if they’re hitching a ride on the Normandy, if things remain unspoken, the trip out there will be very awkward and seem longer than it is. So they have to address Horizon. They’re not going to apologize for not joining Shepard – Shepard is still operating on a ship flying Cerberus colors, even with good intentions, that is a betrayal of their oaths to the Alliance, Cerberus are terrorists and xenophobes, who want to secure human dominance. But they will acknowledge that they reacted to Shepard’s return in a way that wasn’t their best. I am not going all the way to “they admit that they were wrong,” because based solely on the information that they had, they handled things as best as they realistically could. But they will regret that things ended on the terms that they did.
Shepard gets to respond to that – are they accepting that it was a bad reaction to unexpected information, do they still hold a grudge, whatever. The conversation continues to a point of conclusion – Ashley/Kaidan don’t trust Cerberus, they want to trust Shepard, but the connection between the two at the moment makes that difficult, and they don’t know how to bridge that gap as things stand, but they’re going to try this.
We will be coming back to this, never you fear. But, of course, that’s more for the ending than it is the beginning, and this one conversation is far from the end.
Klencory is a world with a toxic atmosphere, so they first have to gain access to a semi-decent landing zone near where Shol has established himself. Because, naturally, he’s not interested in visitors – the brief communication we get with him is him effectively talking himself into the idea that Shepard is “the agent of the machine devils,” which... I mean, considering the prothean beacons and communications with the Reapers, it’s not crazy that he goes there, even if (by the rest of his actions), Shol’s gone a little nuts.
Shooty shooty bang bang, fight through the exterior guards and into the facility proper. Ashley/Kaidan are a little uncomfortable about what’s gone on – this really isn’t how they pictured things going, given the legitimate credentials they were supposed to be coming in with, and they can recognize the fighting is because of Shol not giving them an alternative, but it does still make them feel like they’re acting as little more than the thugs they’re dispatching.
Call this a reaction to the fact that Shepard doesn’t exactly get much of a differentiation in the game themselves. Particularly when they can call out looters on Omega while swiping whatever’s not nailed down.
This is another conversation that’s going to be part of that “coming back to” thing – assume there’s some kind of tracking metric for all of this in the same vein as how ME3 tracked how Ashley/Kaidan responded to Shepard as a lead in to the confrontation during the coup. Just, I’ll get to how that all plays out at the end.
Because a band of mercs aren’t enough to hold off Shepard, Ashley/Kaidan, and the third companion (yay party balance), they reach Shol’s central command. He’s a little batty, but it finally gets through to him that Shepard is not the agent of the machine devils. He is skeptical of Shepard being the savior from them, though. Instead, he wants Shepard and company to do something for him.
There is a vault. A vault none of his men have come back from. Shol declares that, if Shepard can enter, learn its secrets, and survive, then they will have proven themselves to be salvation from the machine devils. Since this is the advancement of the plot, Shepard will have to go ahead with this, even with the natural objections of Ashley/Kaidan (and, probably, Shepard themselves).
Another pause for a dialogue – Ashley/Kaidan are skeptical of Shol’s motives, and believe it may be too dangerous to just do what he says. Especially considering that he’s clearly not entirely stable. This is a situation that really calls for calling for backup. But there’s really not the option of waiting, because if they don’t do as Shol says, he’ll throw all his mercs at Shepard – even if we’re assuming that Shepard versus countless mercs ends well for Shepard (because, after all, it’s Shepard), it’s just a senseless loss of life.
Going in is a set piece of suspense. Think the Peragus mine, with a dash of Korriban for good measure, from KOTOR 2 – lot of littered corpses, this creeping and foreboding unease and feeling of being watched, this overbearing expectation of SOMETHING appearing down every dead end... Build the tension. This is a place that, the littered dead aside, no one has entered in thousands of years, it should absolutely be a place that could chill you to the bone. The examination of anything should feel like it’s disturbing the dead.
You know there’s some ancient security device active, right? I mean, something’s killing the people who trespass here. Obviously, it has to be something that will put up a fight as our end boss, and it needs to be something that is able to last a long time. I’m thinking an ancient robot (my mind is going in the direction of something similar in design to the ancient droids of KOTOR’s Star Forge), a last defense, left behind by a precursor to the protheans.
Yeah, it feels like an underwhelming result to me too, but it makes logical sense all the same – we have some evidence of things from prior cycles, not just the prothean cycle, making it through to the next ones, not the least of which is the plans for the Crucible. Seeing as how that bit of intel is just dropped into our laps come ME3, this is at least making it functionally foreshadowed, if indirectly, by actually showing us ancient technology that is still functional and viable even after more than fifty, a hundred thousand years. Plus the foreshadowing of things surviving to this cycle in the vein of Javik. Things lasting this long in forms beyond just ruins at least makes all of that happening in ME3 at least have some groundwork laid in these prior games – otherwise, we only have a few codex references to ancient civilizations, as opposed to it being an actual component of gameplay, things that the player MUST interact with.
But yeah, the threat may be underwhelming, but the payoff is what it guarded – the last remnants of this ancient culture. The corpses have been preserved, given that it’s a bunker into the planet’s mantle – the toxic nature of the atmosphere now came about because of the Reapers, though, of course, this is only spoken of in the material available as “the machine devils.” There could be a great wealth of information among this stuff.
Thing is, now that the threat’s dealt with, Shol wants his prize. He spent years of his life and a great deal of his money on this, and now he wants to use it – and, because he still is a paranoid bastard, he’s not particularly inclined to uphold his end of the bargain, having expected to have Shepard and the “guardian” of the tomb (for lack of a better term) kill each other. He just wants all of this to increase his own fortune – he’ll sell everything within to the highest bidder and damn what the Alliance, the Citadel, anyone might be able to get from the archives. Giving it to private collectors – like, say, the Illusive Man, or even any interested faction of capital-c Collectors (as in “the enemies we fight throughout ME2”) – will enrich him and it doesn’t matter what that information might do to help make the galaxy ready for war against the Reapers.
Now, normally you would think this would lead to a Paragon/Renegade choice. BUT, instead, we’re going to have a variation moment for Ashley and Kaidan. They’ll deal with Shol, but in unique ways. Ashley, having marine hand to hand combat skills (as she mentions in character discussion during the first game), manages to get close and disable the volus’s suit enough to render him unconscious, while Kaidan uses his biotics to get the same result. So they get to have a moment of protecting Shepard (not necessarily “saving” them, because a volus getting the drop on Shepard would certainly be an embarrassing way to go, but definitely helping them sidestep a situation).
NOW’S the time for the Paragon/Renegade choice, dealing with Shol himself. He is an obstacle, considering that dealing with the legal claim to this cache of information leaves the door open to some sticky situations as a result – the last thing they need is to have anything that might be useful be wrapped up in the legal battle. But he DOES have a valid claim. Just unilaterally taking this place from him is questionable at best – even if Shepard’s still a Spectre, are they REALLY able to just come in and declare the location to no longer be the property of the individual with the legal claim on it? Likewise, there’s a lot of sticky issues with the idea of killing him – after all, as mentioned above, he does have a bunch of trained mercenaries on hand, and it’s reasonable to try and walk out without adding to the bloodshed. But if it’s made clear that his madness has overtaken him (which, I mean... it kinda HAS), then there’s room for the Citadel to be able to legally seize his assets, including his claim on Klencory and its vault. But this still means institutionalizing a person because they’re inconvenient.
That’s the choice – institutionalize Shol and seize his assets, despite the subsequent legal battle that he and his kin can draw everyone in to, or cut through the red tape preemptively, kill him, and claim what amounts to squatter’s rights, since with him dead, no one else is there to take charge of the archive, whatever it contains. Ashley/Kaidan are going to say they have no intention of letting Shepard kill Shol (because that would certainly always be a line for them), but there will be a Renegade interrupt to take that choice out of their hands anyway, and Shepard can make an argument that, if they don’t do SOMETHING, Shol’s men will come in and try to kill them, while if he’s dead, that denies them their paycheck (because for one time ever, can we just have the mercs give up and run off once the source of their paycheck is dead?!). Shol certainly isn’t going to tell them to back down, and “survival instincts” have never been at the top of their hiring priorities.
Ashley/Kaidan will have some words about the decision Shepard is making, but they can be swayed to understand Shepard’s motivations, at least, in the moment, though any disagreements they have are more in the “waiting for a more opportune moment” than “what you say goes, Commander.” More on that shortly. With that matter resolved, Shepard calls for a pickup.
Back on the Normandy, Shepard and Ashley/Kaidan are having an informal debriefing in Shepard’s cabin (save the jokes for the end of the scene everyone, we’ll get to that). They do a brief discussion of what the likely followup will be – the fact is, the Reapers are probably already uncomfortably close at the moment already, so there’s not likely to be much opportunity to examine this place too much before they show. Still, every little bit is going to help.
The big thing is going to be how Shepard’s handled things through to this point. This was an accumulation metric (in the same style as Aria showing mercy on Petrovsky or not during Omega), so the various Paragon/Renegade decisions through to this point will lead to their reaction. Paragon Shepards get Ashley/Kaidan acknowledging that Shepard is still someone they respect, and that perhaps this whole Cerberus alliance was one of necessity. Renegade Shepards are leaving them questioning what Cerberus is doing to them, and are they really the person that they once were.
That leads to the question of where they stand if they’re a romance – like with Liara in Lair of the Shadow Broker, this leads to a romance rekindling, but only for Paragon Shepard, because that’s the version that has shown that Shepard is still the person they followed to hell and back, still the person they loved.
Yes, while I try and offer reasonably similar options for both Paragon and Renegade versions of Shepard, this is dependent on that. Because it’s about setting their concerns at ease, about listening to them and allowing them to be angry and upset and come around. Renegade Shepard will have shown they don’t care about that, so why WOULD Ashley/Kaidan take them back?
Anyway, insert “debriefing” joke here.
And, y’know, a reminder that, in these DLCs I’m writing, we’re going with the assumption that Ashley and Kaidan both were bisexual romance options back in the first game, and it’s an option to rekindle for both gendered Shepards.
After the interlude (however it plays out), there’s the discussion of what’s coming next for Ashley/Kaidan. They’re returning to the Alliance, of course – with Shepard’s official ties still in limbo, taking them out of the official chain, Hackett has made them a floating troubleshooter at points where he suspects Reaper involvement in some fashion, be it machine cultists and husks, Collectors, or what have you. However they feel about Shepard, Hackett is still seeming inclined to trust them on this, so they expect that the intel will still reach Shepard as they do their work. They make it clear they expect this to be the calm before the storm, and when the fight starts, they know Shepard will be on the front line. Paragons get them promising to back Shepard up when the time comes, Renegades get them hoping that they’ll still be on the same side when that happens.
Post Game Followups:
So here’s the part where, typically, I’d talk about how this impacts War Assets for ME3. But this is giving the ability to resolve the major Ashley/Kaidan element of ME3 before we even get there (like we should have in the first place...) and that means we have to deal with that. To that end, I obviously have left the door open for the lack of trust by way of Renegade Shepard, and that’ll go through things as they are, the same as if this DLC didn’t exist (I mean, it doesn’t exist anyway, but... You know what I mean!). The alternative for a Paragon completion is that there will be a distinct lessening of the tension between Shepard and Ashley/Kaidan in ME3, leading to some serious dialogue changes on Mars – more of an acceptance, instead of distrust.
I’m also thinking that, with the air cleared, there’s no moment of hesitation among them during the Citadel Coup, that it basically defaults them to trusting Shepard, regardless of how much they interact with them in Huerta and “clear the air” of Horizon. After all, Shepard already allayed their concerns with their practical involvement, gave them the chance to see them as the person they were, rather than the possibility that they were no longer the person they trusted. This changes the dynamics of their earlier interactions, and if you have rekindled the romance during the debriefing (no I’m not going to stop using that gag), then the dialogue will have more romantic undertones, the conversations more focused on matters of both them and the future together, trying to figure out if they even have a future, what with the invasion commencing, let alone where they stand with one another in that future.
I feel like I should have more done here, really, but I am really, genuinely TRYING to remain within the basic structures of the games as they are with this, because I totally could trash them and rebuild them from the start, but that’s defeating the purpose of this as additional material to the games, so that’s the most I’m offering on that. I want to do more, Ashley/Kaidan deserve a bigger and better role in ME3’s plot (which I’ll be trying to address further when we get to the ME3 hypothetical DLC, but that’s not here), but I’m trying not to totally rewrite ME3 as it is, that would probably be its own long involved project, and this is already ongoing. The original version of events can still be involved in the game proper, as the Renegade version, but that won’t be the only version any more.
Oh, and, we’re getting some war assets out of the place we discovered. That feels like an afterthought here, though. This has been about Ashley/Kaidan and their relationship with Shepard, more than anything, and we really did deserve this as much as Lair of the Shadow Broker.
 The Omega Heist
An old contact of Miranda and Jacob’s draws them – and Commander Shepard – back to Omega, where, with the merc bands decimated, an old threat they thought they’d dealt with long ago has reemerged. With Commander Shepard’s help, they must try their utmost to put this genie back in its bottle before it’s unleashed on the whole of Omega – and, potentially, the rest of the galaxy!
(Post-Horizon)
Considering Omega’s status as the dark reflection of the Citadel, the answer to it in the Terminus Systems, I just really want to explore it some more. Tie in to that, Miranda and Jacob have great prominence when they’re literally your only crewmates, but the second you start picking up the rest of the crew, they start falling off the map. Given that they’re our viewpoints into Cerberus as an organization, this feels like a mistake. Cerberus spends both the preceding and following game as enemies, and I think we need to spend some time at exploring why either of them would even fall under Cerberus and the Illusive Man’s sway.
It begins with Miranda asking to speak to Shepard. I’m gonna assume that, considering the unlock pattern of loyalty missions, this is most likely going to be played post-loyalty mission for both of them, since they’re both the first to unlock. Just to firmly establish where the characterization is going in to this. So both of them are at a point where they’re starting to question their loyalty to Cerberus (hence why I’m considering it a default that, in particular, Miranda’s loyalty has been obtained).
She’s heard from a contact on Omega about something that she wants to get Shepard involved in. The meeting moves to her office, where Jacob joins them. This concerns a mission they’d both undertaken shortly after their first mission together (see Mass Effect Galaxy, the mission Jacob talks to Shepard about having lost his faith in the Alliance over). They had an assignment to dispose of a biological sample – their assignment had been not to ‘get curious’ and investigate what it was, just get rid of it. The orders had come directly from the Illusive Man, so they were actually obeyed.
Jacob had been suspicious of the whole thing – when you’re moving something that you’re not supposed to investigate, it’s usually something that could blow up in your face. He opted for a little extra security monitoring, with Miranda agreeing and having kept track of it. That’s why this is now coming to her attention. They still don’t know what this was, but they can’t imagine that it getting let loose where any idiot could stumble across it would be a good thing.
So we’re returning to Omega. Personally, I’m disappointed that there’s no real change in Omega as ME2 carries on, even though you have to both clear out merc gangs and an active plague in the course of the game – recruiting Garrus and Mordin are mandatory quests, after all, so their joining the crew, their recruitment missions, these have to happen regardless of anything else Shepard may decide to do. So we’re getting another hub area on Omega besides Afterlife and the Gozu District market place. If Omega is the Citadel of the lawless Terminus Systems, then it can certainly fit in more of this (plus give more life to this place that, we know, will have people threatened come ME3 and the Omega DLC there).
Our central hub sector will be a safehouse established near the Kenzo District (picked because beyond existing as where Garrus had his run-in with Garm, we know nothing specific about it, so it can be used however the plot needs it to be). Under the circumstances – meaning “since we stored dangerous material on Omega without even speaking with Aria on the subject” – the idea here is stealth. Shepard, Miranda, and Jacob arrived via a transient shuttle rather than via the Normandy, and did so hopefully with some element of stealth. It’s not that Aria is going to be a threat here, just that she wouldn’t be happy learning about this going on under her nose and Cerberus is trying to cultivate some of her resources (sort of tie-in to the Cerberus takeover of Omega come ME3).
Their contact is my chance to get that female turian I mentioned a ways back into things – a turian trader who I’ll name Naevia (what, I’m a Spartacus fan and the reference makes me smile). The biological sample has fallen into the hands of a gang that’s trying to take up the space left by the biggest gangs of Omega losing their leadership (I’m thinking one of the gangs from our last edition of hypothetical DLCs, from “The Clean-Up,” because continuity!).
It’s around here that Shepard does ask the most important question on the subject that I think we’re all thinking – why the hell was this dangerous and hazardous sample kept rather than destroyed? Naevia admits she thought the same thing, but she was paid enough not to care, just to watch it. Miranda states that there was a possibility of using it for something in the future – this is a sign of her beginning to waver, because she can’t really justify the use of this sample, the fact that, though they’d been told to get rid of it, the “disposal team” had kept it, and were keeping it in a place with a population.
Granted this is a long standing tradition with dangerous science, but still, it needs to be called out.
The important thing is that it’s there, on Omega, and in particular when the station is already in the recovery process of a plague that targeted every race except humanity – there is still a lot of anti-human resentment on Omega, and the last thing that Cerberus should want is a human-spawned crisis breaking out (because no matter where the sample came from, a human organization, known to have a humans-first bent to it, was the group that stashed it here on Omega). Hence our presence.
We’re gonna have plenty of time to talk with Miranda and Jacob, so assume character conversations sprinkled here throughout (much as I cite it as reason that I don’t particularly care for their loyalty missions in comparison to others, that their loyalty missions also only have one ending, that once you start the mission, the only resolution is obtaining their loyalty, makes for a useful method of characterization trajectory here). This is here for the sake of exploring and deepening their character arcs, their division with Cerberus from the endgame, given that they’re both set against Cerberus come ME3, so we’re going with that.
We also get to spend some time with Naevia and getting a new perspective with the turians – she is a free agent, sort of like Vetra ended up being in Andromeda, in the sense that she’s a rebel to the status quo of turian military discipline. She’s looser and less rule-bound. She lives on the fringe of society and that shapes her reactions. She has no need for the turian rules of combat and prefers to take preemptive action – the rules of combat are a great idea in theory, when you have enemies who will respect them. But the Terminus is full of people who won’t. And, while she hasn’t been read into the Reaper matters, she is clearly picking up on the undercurrent between Shepard, Miranda, and Jacob.
Now if you’re assuming that this is leading to Naevia turning out to be involved in matters with this sample... Well, that’s definitely going to be a thing to follow, but let’s just keep going for now.
And yes, I have been cagey about what this sample even is. Remember, that’s because it’s a mystery even to Miranda and Jacob – they were still in a point where they were willing to listen to the Illusive Man’s orders without questioning them. The assumption was that the team they were giving it off to was a proper disposal team, and the failure of either of them to investigate it beyond his word. Y’know, the idea being they’re both starting to push themselves to look beyond the word they’re officially given by their boss and question him.
So… investigative work. We’ve already been over how in these summaries, that’s not where I focus on, not having a layout or anything to work with and such. So I’ve given the core ideas of character work and plot that plays out over the course of things, let’s cut to the climax.
The sample is being held by one of the gangs and a member of the Cerberus disposal squad. Because hey, look at that, a Cerberus agent went rogue and started killing all their guys, Commander Shepard, can you take care of that? He explains just what this sample is – a contaminant that can devastate a planetary atmosphere, hence why it was being kept on Omega, a space station. Of course, the problem with it is that it won’t discriminate and a rapid atmospheric dissolution will kill human lives as well. This is one of those things that it’s actually entirely justifiable that the Illusive Man didn’t want to use... y’know, if it weren’t for the fact that he still kept it, but...
Anyway, here’s where we come to Naevia’s sudden but inevitable betrayal, citing the profit to be earned – it’s easy enough to live on ships instead of a planet, so she’ll come out of this fine. Shepard gets the chance to shoot her with a Renegade interrupt, and look at that! She WASN’T betraying the team, just pretending to in order to slide a knife in the bad guy’s gut. It doesn’t kill him, and it still leads to a fight, but it’s easier if you don’t take the interrupt (because as much as I like the interrupt system, I think there should occasionally be consequences for taking a quick and reflexive response rather than the more considerate and thoughtful and examinative approach to a situation).
A multi-stage boss fight ensues – basic ground troops, interspersed with standard LOKI mechs, a YMIR mech joining the fight with reinforcements, and then a gunship. Maybe the gunship peels off midway and lets in another YMIR mech, just to really hammer the ‘boss fight’ element, or at the least let that be a higher level difficulty challenge. I mean you can only do so much with the mechanics of the game to create boss fights, right?
Anyway, Naevia is either dying, laughing at how her turncoat act was too effective, or she’s made it through with a few scratches and is patching them up as Miranda and Jacob are recovering the sample. Here’s the expected Paragon/Renegade choice of destroying the sample or storing it somewhere else – I can even see a reasoning for keeping in the idea of ‘once knowledge exists, it can’t just be destroyed, we need to study this to be able to devise a countermeasure.’ It’s a sucky one, for the record, but it’s a way to justify the Renegade stance.
This is where you see the culmination of Miranda and Jacob’s development. Jacob is open about wanting to correct their prior mistake of leaving this sample around to be used by anyone who might try to actually use it. No matter what, he sees no possible good coming from it and wants it destroyed. Miranda is conflicted. Her trust in the Illusive Man tells her that it would be right to hold on to this, it’s a weapon that could protect humanity if the aliens were to attack them – which is something that can’t be discounted as a possibility, considering the batarian hostility and the general aggravation of other races like the turians (see the previous Hypothetical DLC entry for more expansion on why I consider that a thing gets brought up). But she also knows that if this exists, then there’s a chance humanity can’t control it. She is looking to Shepard for guidance on this – she’s not turning to the Illusive Man’s standing orders here.
When the group returns to their safehouse, they find Aria there. Because this has been happening on Omega, and it’s her business to be fully aware of what’s happening on Omega. She thanks Shepard for disposing of that little business – if the sample was spared, she does imply that she knows about it, but, so long as it’s leaving Omega, she’s not going to be concerned about it. After all, she only cares about Omega’s interests. But, as a reward for what Shepard’s done for Omega, from the plague to Archangel to this (plus, potentially, dealing with Morinth, given that was the presence of an Ardat-Yakshi on Omega), she is offering a reward for Shepard – a penthouse suite.
Yes, I’m letting Shepard get an Omega apartment. I mean, okay, having one right before the Cerberus takeover of Omega come ME3 is not exactly the most prime real estate, but hey, Shepard deserves a place to relax, right? Plus it also comes with access to a special Omega market, a place where Shepard will be able to purchase any weapons or upgrades they might have been missed in the course of their missions (and any that get added through the DLC, including these). Because really, we should be able to have access to those things somehow, as in the game as is, if you miss it, it’s gone forever.
Anyway, Miranda and Jacob will also have follow up conversations when they return to the Normandy, discuss the way that things have played out and how they’ve evolved as people in the course of the game. Because as I said at the start, the two of them, in terms of their character development, kinda falls off the map in the course of the second half of the game. So they get a little additional content that helps fit them into the big picture of their character arcs.
Post Game Followups:
ME3: If Naevia survived, she’s an available war asset in regards to her underworld connections and such to send help Shepard’s way. If it’s kept intact, the sample also has some benefit for Alliance scientists in the study of reversing its effects and how to restore ravaged worlds. Also some additional content in the Omega DLC, though I’m not sure about the details of that right now.
And, y’know, since Naevia’s existence means that we have a female turian model built and developed circa ME2, this SHOULD mean that there are female turians scattered throughout both further DLC (as in ‘assume their existence in further installments, even if it goes unsaid’) and (because now they’d “exist” prior to the release of ME3) there would be numerous turian females in ME3 as assorted extras and such. Should go without saying, but I’m saying it. There will still be a few important female turian NPCs I introduce in further installments, but these are now part the standard background NPC collection.
 Battle Scars
Alliance officers on shore leave have been disappearing from the Citadel with no trace. Ambassador Anderson suspects there’s more to this than the standard dangers of a space station that’s practically its own world. Though Shepard is in a questionable position among the Council, they’re the one person Anderson can trust to solve this.
(Post-Horizon)
The Citadel being so limited a space in ME2 always bothered me. Y’know, I get the thematic idea, that ME2 was about exploring the darker underside of the galaxy at large. But I liked the Citadel. There was a lot about it to explore, all things considered – we’re talking about the galactic hub of politics and commerce. This really should be a major location, no matter the game. And as I’ve said elsewhere, there could be a whole game set on the Citadel with room for more. So yeah, we’re doing this here, exploring an area of the Citadel that we never got to see before.
There are Alliance officers going missing and Anderson gets Shepard involved. Obviously, the synopsis covered that bit. The idea here is that we’re going into areas of the Citadel that normally, Shepard has no business in, and in areas that are more like vacation areas. You know what this means? It means we’re going to have non-combat segments, in the same vein as Kasumi’s mission. There’s gonna be an extended sequence of Shepard out of combat armor in this one, because Shepard is not being called on to be a soldier but to infiltrate and be seen as a civilian more than a combat fighter. (I’m thinking this is going to involve a new casual outfit as well.)
And we’re gonna say that this is happening at an exclusive resort, meant to be a location that’s relaxing – a resort on the Citadel, effectively. It’s primarily a place for Citadel-aligned soldiers (Alliance and other races) to recover after combat, a therapeutic place for soldiers to get treatment for their PTSD (think a place where they’d probably have sent the PTSD asari in ME3 to if there wasn’t an existential war on). It’s why it’s a popular place for these Alliance soldiers to be, and we’re also going to rate it as having the highest success rate as a psychological and therapeutic facility in the known galaxy (because, being on the Citadel, why wouldn’t a place like this have a reputation of being the best, given how the Citadel is effectively the metaphorical center of the galaxy) and it’s a bit of a mixing bowl of Citadel culture, which allows for the rest of the party to come along.
I’m going to stick with mandatory companions here for a handful of reasons – one, Shepard’s got an eclectic band, and I feel like if they walk around a Citadel resort with Grunt and Legion, for example, that’s probably going to blow their cover. For two, I like the idea of mandating some pairings and developing the relationships more. Last entry was about Miranda and Jacob. Here, I’m thinking... For a resort, I honestly lean towards Samara and Kasumi, characters who, respectively, can blend in with “high society” and can pass through unseen by others. Kasumi, of course, does her cloaking to accompany Shepard – she does prefer going unseen. Samara, though, is playing at being a Matriarch – given the setting, let’s say that she’s pretending to be looking for a facility for her rambunctious daughter who is ‘disgracing’ the family name – sort of playing on her own history with Morinth (because Samara’s method that way), while still being a role she plays.
Yes, I’m aware that Kasumi is a DLC character, not everyone necessarily has her, but hey. If you’re playing DLC in the first place, you’ve probably collected other DLC, particularly a new companion, we’re just gonna roll with it, because I’m not going to develop an alternative without her, so consider them connected – I don’t know, say they got packaged in a sale together or something. This is all hypothetical in the first place, remember, does it REALLY matter that she’s not in the base game?
Shepard, of course, is going in as what they’re looking for, an Alliance officer looking for leave. This way there can be a solo segment, and the tension of “will Shepard run into trouble they can’t handle on their own before their companions come to their rescue?” Obviously, there does have to be some addressing of Shepard’s fame and notoriety, but it’s not like Shepard’s not doing other things that are putting their famous mug in places they shouldn’t be, particularly when it comes to involving Kasumi (The Hock heist, anyone? How, exactly, was the most famous human in the galaxy supposed to keep a low profile there?). So we’re just gonna handwave that, like you do.
As always when these are investigative sequences, I’m just gonna gloss over that part for the sake of convenience – the basic facts are that we have a lot of suspects with no clear motive at the outset of things. You know, get your basic archetypes wandering around – look at any show that features a recovery center, you’ll find them, I’m not gonna go into detail on the incidental characters.
The trick is that Shepard is going to be doing their initial investigating solo – they have to get entrenched before their companions show up (given that Samara’s cover is going to have her supposedly only there to look the place over, rather than sign herself in as needing “treatment” and Kasumi is going to be cloaked, searching for the things that Shepard can’t get access to – yes, for the record, I’m setting up for a Big Damn Heroes moment, I would think that would be obvious). They’ll meet with the above mentioned archetypes, learning details.
The details are more for the flavor – how well does Shepard figure out the scheme (which I’m getting to) before the villain shows up to explain in a monologue? Because, y’know, what villain doesn’t love explaining their nefarious deeds with a monologue? Shepard figuring out more and more of the plot before they confront the bad guy will impact the way the end fight goes down – figure it all out, you can sidestep the big final confrontation, figure most of it out, the fight’s significantly easier, stick to the bare minimum, it’s the hardest it can be.
This of course gets Shepard caught by our villain of the piece. So, what’s going on? Well, it’s an attempt by one of the doctors at this facility at cooking up the same shady shit Cerberus has, in the form of cyborg soldiers – the soldiers who have been kidnapped have been converted into these cybernetically enhanced soldiers. Problem is, they’re mindless automatons – higher brain functions didn’t survive the implantation process. So while these six million credit men are superior soldiers for combat, able to shrug off the kind of injuries that would cripple any other organic soldier, probably even have like nano-tech that speeds up any kind of healing and recovery process, they’re ONLY for combat, there is no human mind, no individual still alive in these shells – they’ll do as ordered because of the computer control chips in their heads, but only because those chips fire off the impulses needed.
“No glands, replaced by tech. No digestive system, replaced by tech. No soul. Replaced by tech. Whatever they were, gone forever.”
This is a point that I wanted to bring up in Miranda’s chat about “disposable soldiers” – the concept of soldiers being disposable is the kind of thought that cleans up war, something that the very idea is MEANT to be “dirty.” When you have these disposable soldiers, something that replaces the flesh and blood troops, you’re now in a position where going to war is not a difficult choice – you’re not sacrificing anything in the fight, because your best and brightest are safely out of the line of fire. When you don’t fear war, you’re going to turn to it as the first option, not the last. And, as pointed out by the use of Mordin’s quote above, at some point, your “disposable soldiers” become exactly what the Collectors are, mindless automatons who perform the duties of their masters, and, because of that distance, their masters’ own humanity erodes, because they never have to get their own hands dirty, while their servants are incapable of arguing with the orders.
This is when we get the aforementioned Big Damn Heroes moment, where Samara and Kasumi rejoin the party – since I’m assuming Shepard is being restrained at the moment, we have Kasumi Overload the controls and get them loose while Samara covers her by biotically handling the guards (because there are always guards).
So we get to that ending of how the boss fight can go down – Shepard gets to argue about the whole “disposable soldier” thing, bringing up and expanding on the above argument. If they uncovered all the details of the plot prior to the point they’re found out and taken captive, they can talk the doctor out of the inevitable fight (they still can choose to fight, of course, but the option is there to avoid a fight altogether) and have them shut down the project, effectively take their “prototypes” of these cyborg soldiers off life support and let them all die out (because, again, it’s the cybernetics that are even keeping them alive at this point), they can try and fail because of a lack of information, or they can actually agree with the idea, just that this doctor isn’t the one to be controlling them – it’s a valid choice, after all, to have a viable standing army to face the Reapers with.
I did debate making that last an option, just because I am morally opposed to the idea, but I am trying to respect that the Paragon/Renegade division was meant to be more than “goody-two-shoes versus puppy-kicking-monster,” and approach it from a level of “win with morals versus ends justify the means” – if you’re looking for something that can face the Reapers, like Shepard is aiming for throughout the trilogy, then a pragmatic approach says “we can use this resource, and I’ll deal with the moral weight of it later.”
Thinking about it, this does kinda make a flaw of the Kasumi-Samara team, because I do struggle with seeing how they’d just casually go along with Shepard saying “zombie cyborg army? Sign me up!” But maybe the Justicar code says that, regardless of origin, their existence has purpose and use, while Kasumi is horrified at the idea of using – and defiling – the dead like this. Basically, I want there to be a shoulder angel-devil scenario here, but I may not have selected the right companion pairing for this. Still, I’m not going back and rewriting this to make that work, so we’re just going to acknowledge that and move on – they’re both on the team, and there are other Renegade choices Shepard has available that they both just accept, so we’ll accept that.
And, y’know, I have a personal preference for Paragon at these decision points, and would probably stick to choosing to wipe out the zombie cyborg soldiers myself, and these are my ideas so I roll with what works for my decision making process, so nyah.
This still leads to the question of what, exactly, should be done with this facility – this is the head of the place we’re talking about as being responsible, with them out of commission (either being killed by Shepard or taken into C-Sec custody, depending on your choice), it’s entirely possible the place will be shuttered, or at least in chaos for a time, and that means all of its current residents are going to be kicked out – this is one of those “well intentions doesn’t change negative results” scenarios. Of course, Anderson will try to step in and do something, but... He can only do so much. Especially with having to clear out the devices and secret lab material and such, there’s a lot in this that just... is not going to have this place in a condition to be what it’s meant to be. Especially if things turned into a fight with the doctor and trashed the place.
Shepard themselves can only do so much – they can make a recommendation, but ultimately, there will be a board decision. They can offer a suggestion, a way for the staff to try and focus going forward, but it’s going to mean downsizing their care in some fashion – either they focus only on the immediately at-risk patients, going in the way of ‘if you’re not an active threat to yourself or others, you have to find somewhere else to seek treatment,’ or they limit themselves to just the care of a single species, because the psychological experts for multiple species is a resource drain.
And this one is NOT a Paragon/Renegade choice. It’s player’s best take on the subject, because there is no “right” choice in this scenario. Either way, someone is getting screwed over. You can hope sending the not at-risk patients won’t exacerbate their conditions, but you can’t be sure of that – especially when it comes to people who have been there for some time, PTSD and other conditions won’t just go away, they need to be managed and treated, and if you go from one facility and one medical professional to another, that can throw off your recovery. And you can specialize in the treatment and wellness of a single species, but what about the members of the other species? What about the “melting pot” nature of the Citadel and how, realistically, reinforcing those barriers between species only makes it harder for these species to get along with one another?
It’s a “no good choice” scenario, and I think it’s worth a discussion with Anderson at the end (rather than back on the Normandy with all the companions, just because I don’t think the game can really account for everyone there having an opinion). Though let’s also give a follow-up conversation with Kelly – y’know, the therapist – and let her have more to do in this game.
Post Game Followups:
ME3: If the doctor was taken in to custody, they’re among the Cerberus scientists during the mission on Gellix – Mister Illusive stepped in to get their work under his banner, and, like Gavin Archer, Shepard’s involvement eventually made them hesitate to do his bidding. If the cyborgs were kept on, they’re a decent strength war asset.
 The Batarian Connection
A Cerberus vessel goes missing out near the batarian border. While the Collectors are still the first priority for Commander Shepard and company, the Illusive Man is concerned this may be the first stage of a batarian incursion of Alliance space. He tasks Shepard and company with recovering the missing ship. The batarians, however, have other ideas...
(Post-Horizon)
We hear a lot of talk about the batarians making slave grabs throughout the first two games, and the Colonist background has this as a part of the things Shepard has been through. But we don’t actually see it. And we probably can’t manage to see the absolute worst horrors of the batarian slavers, but that’s not the full point of this.
No, the point is to start showing another face to the batarians. See, we’re going in with the idea of the batarians slavers we’re after handing off the captives they take – of various races, though krogan and turian are not likely, given their own, more aggressive nature (maybe useful in gladiatorial rings... We might be coming back to that before these DLC are done), and the quarians aren’t going to be as numerous, that still leaves humans, asari, salarians, and other batarians. And we know from Mass Effect 3, having the Cannibals being introduced in the first segment of the game, the Reapers have access to a lot of batarian genetic material, so they’ve already spent a lot of time developing how they intend to repurpose the batarians into the servants they need to wage war in this cycle.
Codex material speaks of how the Collectors want certain specific types of people to collect, and that is going to be what’s happening here – while the Collectors main focus in the game is to gather up humans to turn into Reaper slurry, we’re also looking at the other races, because there’s a history of the other races being taken by the Collectors for various unknown reasons. It wasn’t clear if there would have been an intent to build additional Reapers out of the other races – an asari Reaper, a turian Reaper, etc. - or if they’d just be left to rot, possibly slurried alongside the humans and just put in the same shell. To build off the idea of “organic preservation” of the species who consist of a cycle, I’m going to assume that they would be fused into a Reaper of their own, though there’s room to argue they were going to just be pulped into the same Reaper or left as the Collectors of the next cycle. But my ideas, my interpretation of things. And if BioWare wants to fight my interpretation, hey, should have included it in the game.
So yeah, the batarian slavers we’re coming across were going to offer the Collectors more of those captives of various races and such. The idea here is to not just have a look at the horrors of batarian slavery, but also an upfront acknowledgment that the batarians do this to their own people as well. The crappy situation for your average batarian is reduced to codex and one-liners, so we don’t actually have this knowledge available for the common players, and this is a thing that needs correcting.
We’re also going to have an encounter with a different Collector ship (just to avoid too much of the whole “small universe syndrome” of the same ship dogging Shepard for two years – it wasn’t until ME3 and James’s backstory that I got the impression that the Collectors had more than the one ship, since they made this one ship out to be this major force). Because, really, if the Collectors taking colonies was something of a plan B when the Citadel didn’t open, then they should be readying themselves for more than just humanity to be taken.
Among the batarians is a sense of distrust – batarian propaganda says the galaxy hates them, and, because we get the slavers and mercs running around in the games, the audience is probably not inclined to disprove that theory (particularly if there’s a Colonist Shepard doing the run – because I say so, there can be plenty of statements from them on the subject that fit the background specifically, because it’s nice that these are all theoretical and I can throw in whatever I like). Still, the general idea is that Shepard does feel a moral responsibility to save them, even if, as in the case of Renegade Shepard, it’s just in the name of preventing the Collectors get their claws on them.
But, thing is, ME2 offers no ship piloting mechanic, and I’m not bringing that in. And, y’know, I still get war flashbacks of getting ambushed by Sith fighters in KOTOR. So that means that the Normandy heads off, Shepard ordering them to find help (we’re gonna say that this is taking place somewhere near the batarian-turian border, so the Normandy can go find a few turian ships – going back to my idea of “shaking up companions” concept, I don’t have any particular choices to go with Shepard this time, but this makes it almost mandatory for a companion other than Garrus to come along, since Garrus can sway the turians to come to the rescue of alien nationals – and this ship ends up crashing, with Shepard and companions still on board – as are the freed slaves.
And we’re not crashing on a habitable planet. Because while there’s the helmets and all, I feel sometimes like the franchise as a whole underplays how much the atmosphere of planets being conducive to life as we know it is kind of rare. So while the cargo hold, settled in the heart of the ship and surrounded by the various additional decks of the ship, makes it through, there are portions of the ship that have been vented into space.
And the Collectors are coming.
Shepard gets to make a Paragon/Renegade “inspiration” speech to the captives, recommending that they get to trying to save themselves. Paragon will get a majority on their side, Renegade only a particularly brave soul. This one would be the Paragon’s contact/coordinator, just so that I can have a clearly identifiable person to turn to. And, yeah, we’re punishing Renegades here, but here’s the thing about this – we have stolen people, taken prisoner, made into slaves, about to be handed off to aliens who are only known to the galaxy as kidnapping and experimenting on people who never return, and then crashed on a deadly planet, with their only shelter pocked with holes letting out the valuable atmosphere that keeps them alive. I’m sorry, but being an asshole to these traumatized people? Even in the name of saving their asses from said kidnapping and experimenting aliens, they are NOT going to be ready to take up arms and fight. Read the room.
So, it becomes a game of causing enough losses to the Collectors for them to retreat for the Normandy to arrive with rescue vessels. Cat and mouse combat, with interspersed dialogue with our batarian coordinator (Making a name up on the spot... Kahvahr). That’s giving the expansion on both him as a character, talking about himself – a political exile, he spoke out against the Hegemony’s attitudes and practices, that they are so isolationistic that the necessary trade with the Citadel races, trade that could reduce their reliance on slavery, is killing them, which led to him attempting to leave, an attempt that ended up putting him into the hands of the slavers he argued against, and he’s certain that the Hegemony’s leaders basically gave him up. Talk about the beauty of Khar’shan, as a planet and place, something more tangible for us the audience of this place that we never get to go – he speaks longingly of these natural wonders he doesn’t expect he’ll ever see again.
The aid of the batarians Kahvahr leads can offer some combat segments getting avoided, but I do want to include some elements of the Collector faction from ME3 in combat segments all the same, the Collector Captain in specific. Because these things never appeared in ME2, so let’s remedy that.
And our end boss is going to be some variant of the Collector drones we see in Paragon Lost, which are these giant sized Collectors. So they get some additional tricks and are a clear case that Shepard is now facing the worst forces the Collectors can throw at them. Because I figure you can give them some interesting additional boss tricks.
The turians arrive and the Collectors withdraw, so Shepard gets to pass on what to do with these batarians – treat them as refugees who are seeking asylum in Citadel space or ship them back to batarian space. Because the thing is... batarians in Citadel space are probably not going to have things pretty well. Like there’s a reason we see batarians on Omega but not the Citadel. And a lot of these batarians still have families in the Hegemony. So there’s a very real argument to the idea that they’d be better off going back. It’s probably bull, considering the Hegemony’s leadership (and definitely bull on the basis of the Reapers being about to steamroll the batarians in between games), but... It can be made.
And it also speaks to how well Shepard is responding to Kahvahr – Kahvahr makes it clear, batarian slaves tend to be those who speak out. How much good can they really do going back to the Hegemony? Sure, you can argue that it’s in the name of encouraging rebellion against the Hegemony’s leadership, but realistically? It’s signing a death warrant – if this attempt at silencing him didn’t work, the Hegemony will likely just go straight to killing him.
And maybe Shepard’s okay with that – the whole reason we’re doing this is because the portrayal of batarians through the rest of the series is almost exclusively them as an always chaotic evil antagonistic force. What do they contribute to the galaxy, right? But this whole thing has been to help paint the batarians in a new light – now, shipping these batarians back to their people isn’t a mercy but a death sentence. What can I say, I like that script-flipping. But, as always, it is a choice for Shepard, for the players. Because apparently, people who play these games like the chance to play the asshole. Fine, you can, but you’re definitely getting judged for it.
Post Game Followups:
ME3: If given asylum, a batarian militia will have formed, both the survivors of the crash and of batarian refugees, wanting to aid the Citadel forces, Kahvahr himself as an asset.
 Shadow Dance
Shepard’s connections to Cerberus have not gone unnoticed. A Spectre – Vexx Liranus – has decided that they are a key component to Cerberus plans (not untrue) and that their capture or death would be useful in combatting Cerberus (definitely untrue). With a fellow Spectre nipping at their heels, Shepard has to face what should be a comrade in arms in a deadly game of cat and mouse!
(Post-Horizon)
We meet three other Spectres in the trilogy, and only one of them, Jondum Bau, in ME3, is actually an ally. This is turning that on its head – all things considered, Vexx Liranus should be an ally. After all, we’re talking about a fellow Spectre, working for the Council, and Cerberus IS using Shepard for their plans, so taking Shepard out would make sense.
It’s just Shepard is a good guy, working with Cerberus as more an alliance of necessity, rather than any ideological alignment. And while I’m sure if you had a chance to sit down and talk to another Spectre, they’d probably eventually come around to the idea, well... Where’s the fun in that.
So Vexx. We had Naevia above in “The Omega Heist” as our “first” female turian for the trilogy, though she does potentially get killed. So we’re gonna have another female turian here, just to really sell the “no fridging female turians” concept. She is a badass turian soldier, like I want a planet with an “r” name to say she had a major incident on so that she can be “the Raptor of [wherever].” Because I love alliteration. I picture her being voiced by Claudia Christian (who was a favorite of mine to voice a female turian back before we knew anything about Mass Effect Andromeda, and while I’m absolutely a fan of Danielle Rayne’s performance as Vetra, I still regret that lack, so I’m making this happen here).
As for the actual plot, we’re gonna start on a small waystation location. It’s a standard resupply place, in the vein of like those Fuel Depots or something, a place like the Citadel but smaller. Because I think that space stations are an underdeveloped aspect of the Mass Effect universe. Like in Star Trek, there are Starbases and Deep Space Stations (such as DS9). Surely the various militaries of the Citadel races are doing the same, building their own stations that act as refuel and resupply, as well as standard rest and relaxation – Spacer Shepard will talk about living on ships, but I don’t see a child actually being raised on military vessels. But a space station that acts as a rallying point and home base for a vessel? That I’ll buy.
So this begins with the Normandy pulling in to one of these types of stations. You know, a little bit of a supply run, something simple. Things do not go according to plan, though, because, y’know, why would they, we wouldn’t have a plot if they did.
It begins simply. They settle in for a resupply, Miranda suggesting that the operational crew get a chance for some break time, Kelly adding that crew like Rolston and Hadley should have an opportunity to contact their families. That’s how we get here. As Shepard proceeds to look through the market, we get other angles of Vexx monitoring and observing Shepard. Shepard will begin to get that feeling of being watched, and that’s when she makes her first strike.
Now, yeah, I say right off in the synopsis that Vexx is a Spectre, but in the story proper? This is going to be kept quiet for a while. Sorta like how Vasir gets this intro that kinda clearly marks her as someone who we’re going to have to fight later, Vexx is getting the appearance of being a straight up antagonist. Because in her mind, she IS an antagonist to Shepard. She just believes that she’s the protagonist of the story, specifically because of Shepard’s ties to Cerberus, coming to this place in a vessel flying Cerberus colors, operating with a Cerberus crew. In her mind, she has discovered a threat to the Citadel and the Council.
While I’m still on the “give the companions more of a role” train, in this case, we’re going to see Shepard cut off from the crew – they come under fire from Vexx, they give the command to evacuate the station, return to the Normandy, and get out until they give the signal. Paragon Shepard wants to minimize casualties, Renegade Shepard wants to handle this themselves – Vexx interrupts their leave? It’s on now.
This leads to a chase through the station, and finding that she’s gotten things pretty well set up for this chase – I figure at some point, Shepard comes across like a secured bunker she’d been using as a command base, finds logs that have been tracking them since they landed on Omega at the start of the game. (Timeline being what it is, meaning as variable as it is, I’m gonna say that this is taking place functionally around, say, the Collector ship mission.)
That discovery is also when her Spectre status is made clear. Now, while there’s a good chance that Shepard’s had their Spectre status reinstated (thank you Dad!miral Anderson), well, we still need a plot here. Vexx doesn’t believe Shepard’s claim to have Council approval – after all, she certainly can’t just casually check this out while on a mission, Spectres are supposed to function independently of the Council. And she’s pretty good with the “better beg forgiveness than to ask permission” approach – Shepard helping Cerberus, even as a double agent, is a threat (for a less competent example of why, see how Shepard helping Cerberus in ME2 leads to Conrad Verner preaching Cerberus values in ME3).
The hunt continues. I’m basically picturing this functionally working a lot like a lower-levelled version of Arrival’s Project Base level, just with like security drones and such, and Vexx popping in and out of combat range. This is a hunting mission, on both sides, and the idea is that Shepard (and, by extension, the player) should feel like Vexx or her drones might show up around any corner. If nothing else, call it useful practice and experience.
Now, I said before I wanted to avoid stuffing our first female turian in the fridge. While Naevia could survive, she also could die. So I want to guarantee that at least one female turian of prominence is introduced without killing her off. That means that we’re going to have to find a peaceful resolution, as well as an alternative that allows the bloodthirsty playerbase to be satisfied.
That means an outside agent, a third party, getting in on this. I’m thinking a krogan merc with a grudge and a krantt and a blood oath against Vexx he’s more than willing to extend to Shepard, the Spectres, and the Council – with Vexx, it’s personal, having tangled with her before, with Shepard, they’re in the way, and with the Spectres, they work for the Council, and the Council gave the go-ahead on the genophage, so hey, it’s a good day to be him.
This eventually leads to, after some three-way combat, Shepard suggesting a truce for the time being – the krogan (Vargan, for want of a name) is a bigger threat to them both at the moment, since he’s distracting them and endangering the station as a whole. Vexx sees the wisdom in this and is willing to work with Shepard.
This gives a little more time to explore her, now that Shepard can talk to her. Vargan’s grudge stems from her disbanding his merc pack a while pack – they had ideas similar to the Blood Pack and Clan Weyrloc (re: Mordin’s loyalty mission), just without the aid of any salarian scientists. Maybe they’d sought out Okeer (possibly part of the reason that Okeer became a “very hated name,” as Wrex puts it? I don’t know, I’m spitballing here). Whatever the goal, however, she managed to put a stop to it, enough that Vargan was stripped of his clan name – given the structure of krogan society, I figure that in doing that, a krogan loses all right to even attempt to mate with the females, a big blow to a proud krogan leader, basically leading him to a voluntary exile from Tuchanka. That he still has a krantt after that still speaks to his skill and prowess, but also makes it clear that these are his only allies in the galaxy.
Shoot-y shoot-y stuff happens, yadda yadda... We’ve been over how writing about combat in these write-ups is boring. End result, we learn more about Vexx, develop and establish her further, give her this likeable air now that we’re on the same side, and get to Vargan, taking out his krantt in the process. Now that he’s alone, he is ready to die. He got everyone loyal to him killed, that means he’ll never regain a clan name now. He wants to die.
Typically, Paragon/Renegade decisions are a clear binary of “good means letting people live, bad means letting people die!” But here, Paragon is understanding the krogan mindset – he wants to die because he will never have a place in krogan society if he lives. He got his krantt killed, so he will never be able to gather a krantt again. He will never have that trust again, and so his death is the only way he can have an honorable ending. Meanwhile, Renegade is saying “no, I’m not going to grant you the mercy of death, live with your failure.” And doing that will likely mean he will strike out and go on some kind of suicide run (indeed, I picture that result being a news announcement overheard on the galactic news points).
Because I like the idea of twisting the Paragon/Renegade assumptions around – the idea behind it is supposed to be more nuanced than “good = blue, bad = red,” but in context, a lot of the use of the system through most of the series is a lot more binary. So this is showing the flip side of both ideas’ general attitudes – you are saving more lives and respecting his attitudes and beliefs by killing him, while knowingly leaving a threat to others that you KNOW he’ll act on by keeping him alive.
Vargan defeated, it comes back to Shepard and Vexx. She’s more impressed by Shepard at this point. Paragon Shepard showed an understanding of non-human mindsets, and that more than anything makes her hesitate to paint them with the same brush as Cerberus. Renegade Shepard showed enough martial skill that she’s concerned that things will only reach the point of a stalemate, and likely do too much damage to the station for it to continue operation.
So she offers Shepard what she’s going to call a deal – keep to the Terminus Systems, like they have been, and she’ll let things stand as they are, with the added note that, if their Council reinstatement is genuine, she’ll also send a letter with a fuller apology after the DLC concludes. Yeah, it’s basically going back to the status quo, but one, I’ve been clear that my goal is to make these slot in comfortably with the existing game, and two, back to the in-universe justifications, it also means that she can prevent other Spectres from coming after Shepard – after all, we learned with Saren, the only real way to respond to a Spectre going rogue is to send another Spectre after them. If Vexx is in Shepard’s corner, it prevents other Spectres from coming after them later.
Probably should lead to a line or two in reference to Vexx from Tela Vasir, depending on when Lair of the Shadow Broker is played – alternatively, I suppose Vexx should have some comments about Vasir’s death as well, but I did say above that I see this functionally being roughly around the point of the Collector Ship in the timeline, and I always view Lair of the Shadow Broker as taking place after the Suicide Mission, and my write-ups, my timeline. Moving on.
Shepard has to agree to this, because see above: not fridging female turians when the trilogy is so bereft of them in the first place. We don’t kill Vexx. Because, really, that would mean that Shepard would have killed three of the four fellow Spectres they encounter in the course of the trilogy, and their numbers are said to only go to about a hundred or so. That’s a three percent fatality rate for the Spectres, and a seventy-five percent fatality rate of meeting Shepard. Someone has to think those numbers look bad. So, in accepting the deal, Vexx walks away and Shepard calls the Normandy for a pick up.
Post Game Followups:
ME3: Vexx has a sidequest on the post-Coup Citadel, regarding her work with the unifying of turian and krogan forces. Given Shepard having contributed, she’s asking them to join in her efforts. Complete that and she gets to be an asset and there’s a boost for both of those groups as well.
 Underworld
Illium is home to many elite in the galaxy. It’s called the gateway to the Terminus Systems. But it’s equally a warning that there is as much danger in Illium’s shadows as on Omega. And now a high-profile Alliance official goes missing there. Ambassador Anderson asks Shepard to investigate as he keeps the disappearance quiet, and Shepard gets drawn into a web of conspiracy...
(Post-Horizon)
Illium seems like it should be a bigger deal, don’t you think? I mean, in ME2 we get three hub worlds in Omega, the Citadel, and Illium, but Illium is introduced after Horizon, being locked to (on console) disc two, and, while Lair of the Shadow Broker gave us more of Illium in general... Hey. Let’s explore more. Cuz now we can open up some new areas that can stick around and still be explorable after the DLC ends.
We open with a message from Anderson – “one of our people went missing out on Illium, I’d like you to look into this as a favor to me,” that sort of thing. This official is an ambassadorial figure from the Alliance to the asari (so, for the sake of a name, I’m in a Power Rangers mood right now, I’m gonna call her Kimberly Hart). She’s been attempting to shore up some diplomatic ties – I’d figure this would include matters like getting stronger ties between the asari in the name of gaining access to teachers for Grissom Academy, better relations in the name of biotic rights, that sort of thing.
Illium, being a free trade world, is a place where these kinds of negotiations take place without government oversight – I figure, based on things like the asari on Noveria in ME1 who wants to protect asari patents by getting Shepard to help her engage in corporate espionage, the asari government is extremely strict about their “secrets” while humans, who are still struggling to get a handle on what to do with first and second gen biotics, are willing to take on free agents more than like the commandos and such. Also, don’t want a repeat of Vyrnnus, so the turians are definitely out. It’s “asari free agents” who they’re looking at bringing on for this.
But with her having gone missing, that’s concerning – again, we have the asari being fiercely protective of what they view as their copyrights (which I do want to have a running theme here surrounding the idea “how do you copyright something that has this melding with the life it is bonded to?” – amps working as they do, mapped to biological systems as they are, this seems like it borders on trying to patent people in the process, since they’ll gain full maps of the people those amps are implanted in). Anderson wants Shepard to go in, since they’re off the official books.
Now we return to that earlier concept of mandatory companions. Because of the matter of biotics, this feels like a mission that Jack pushes her way in to – both because she’s been the subject of biotic experimentation, and she wants to ensure that this doesn’t turn in to the Teltin facility all over again, and to help give some foreshadowing for her becoming one of Grissom Academy’s teachers next game. Additionally, I’ll go with Thane as the other companion for this – he’s done work in Illium’s criminal underworld.
Now then, to our central hub of Illium. We’re on a different city than Nos Astra, but it’s going to have a similar flavor to it, in the same way that Azure still felt like it wasn’t all that out of place alongside the trading center. Nos Vidia, I’ll call it (sounds suitably asari, anyway). It’s not as major a hub of intergalactic trade and commerce, meaning that Shepard and company are going to stand out in the crowd.
This is also one of the more “crime” areas, where the black market has moved in. We have Eclipse symbols on the wall and, while they’re not wearing the uniform, many of the people around here are obviously in the gang. Which also makes Shepard stand out. Thane, however, manages to bring up a former contact, someone who has been able to stay alive this long, meaning they’re skilled enough that they’ve survived.
The contact is an asari I’m gonna call Kassria. Kassria has picked up some Eclipse chatter that references our missing ambassador. That means Eclipse has her, but it’s not clear so much if her being taken is because of her getting in the way of Eclipse as a gang or if the Eclipse are working for some asari company.
We pause for some talk about the various asari copyrights, explore that conversation, with Jack having quite a few words on the subject of trying to make people property. That kind of thinking creates situations that create the same kind of science as Teltin. Thane offers something of the drell perspective – he’s the one who argues that he was raised and trained as a weapon for the hanar, and that he was not responsible for the lives he took. Who owns the abilities, the user or the one calling for their use? (I mean, there’s an obvious answer, but Thane’s bringing up the alternative to this – the people who are broken down and made into weapons at the hands of others.)
Like actually, let’s make that aside a point of having Jack and Thane – in Jack’s eyes, Thane’s attitude towards the people he’s killed is much how Cerberus would have wanted her to have ended up, as a weapon for them to point, pull the trigger, and give no concern for the ways that it impacts the person who acts because of that order.
It’s the same argument that we have with Miranda – the idea of “disposable troops” does not make it a matter of saving lives, just a matter of how war becomes easier, having these weapons to unleash upon others with no risk to the people who are supposedly being protected by them. It’s a way of absolving yourself for creating slaves by giving them some higher purpose.
This really is going to be a turning point with Jack’s arc proper, with how it leads to her being a teacher, because she wants to protect the young biotics. It’s not just about her protecting the kids at the Ascension Project from ending up tortured like the kidnapped victims at the Teltin facility. It’s also about reclaiming and maintaining personhood.
And while it’s hard for me to really give the separation theory Thane speaks of (we ARE going to come back to issues of the drell in general a few DLCs from here, so consider this to be foreshadowing and set up for that bit), I’m going to try and offer his point of view – that of “if you hone someone to only be a weapon, to only look at the world from that perspective, is it really on them as an individual that they proceed to see the world from that viewpoint?”
Of course, yes, I’m aware that the inherent flaw of ALL of this is that we’re not talking about drell youths giving themselves up to the hanar in the fulfillment of the Compact or with “different brain structures” to humans. It’s the tangent that they end up on because they’re along for the ride, and Shepard eventually has to get them back on track – finding Ambassador Hart. Whether or not the asari corporations are intending to use people as weapons, the Eclipse sisters presently have her held captive, and this means staging a rescue operation.
I want to take this chance to get a better idea of Eclipse’s organization (which, by extension, showcases the ideas that are moving the other merc gangs in the series). Like, what goals do they really have – Blood Pack are basically chaotic berserkers who want the world to burn (which, fitting, considering the general krogan mindset following the genophage and the vorcha having a complete lack of survival instincts because they never needed to evolve them), while Blue Suns have the veneer of respectability, acting as private security. But when we meet Jona Sedaris in ME3, she’s a raving psychopath, ready to kill anyone in her way. So what does the Eclipse gang want? I mean, besides the obvious of money.
Kassria is a former Eclipse sister, so she offers this insight – Eclipse doesn’t even really know itself. The non-asari members are almost leaning towards biotic extremism, given how the other races tend to mistreat and look down on the biotics among them, which makes them angry and want to lash out at those who’ve hurt them. Meanwhile, the asari who join in are often driven by other motivations, given that all asari have biotics – some are outcasts (purebloods, in pureblood relationships, or people with the Ardat-Yakshi mutation – let’s just assume Samara will have shared about her loyalty mission by the time this mission is unlocked so we don’t have to have the characters explain this to Shepard), others are maidens looking for glory (think Elnora the mercenary from Samara’s recruitment mission), some are obsessed with killing (like Sedaris), and some are just looking for a purpose.
She suggests that, if given something better, Eclipse might be a valuable asset for Shepard – not just in biotics, but also in their mechs. It’d be something to use when the Reapers come calling, not that she knows about the Reapers, just that she can figure that whatever Shepard’s up to, they’ll want an army at their back (because we’re still ME2 here, so this means we don’t know that Aria will be assembling the merc gangs under her banner).
This leads to an assault on the Eclipse base and trying to reach Hart before anyone proceeds to try and kill her or worse. As we continue, we find out that there is a high-ranking Eclipse member among this group – Jona Sedaris.
Yes, that’s right, we’re going to be responsible for her getting locked up come ME3. Obviously, this does mean she’ll survive the inevitable conflict and boss battle, but hey, we’re gonna have other things to deal with in the final analysis, so hold all questions to the end.
The Eclipse sisters and the techs with their mechs are heavy throughout the place, but eventually, we reach the place they’re holding Hart. She’s been roughed up a bit, but she’s alive. She’d made contact with an asari firm who’d claimed to be willing to trade some “asari patents” in the name of cross-cultural cooperation, but Hart got suspicious of what was happening. Turns out, she was being used – the company (a minor company, not one of our major equipment suppliers from the actual games, that she had gone to them in the name of avoiding those big names) was going to give her access, only to revoke it and claim that she had stolen these patents. That would give them an opening to start consolidating biotic patents in a human market, because humans would now be running amps and implants with copyrighted asari material, and, by extension, that would mean the company would own those human biotics.
That, of course, gets Jack’s ire up, and she’s ready to tear the place apart – people aren’t things to be owned. Even Thane’s ready to join in – even accepting his claims of lacking a responsibility for the lives that his employers hired him to take (again, we’ll be digging deeper into this in the future), this is trying to force people to be under the control of this company – based on his reaction when Shepard suggests that the Compact between the hanar and the drell constitutes slavery, Thane’s definitely not on board with that idea. And even on Illium, a planet with legalized “indentured servitude,” this contract is definitely sketchy – but it would be just legal enough that the company leadership would be able to get their foot in the door, and make it harder for human biotics to be able to exist without “company oversight,” giving them access to the human biotics before they have a chance to stabilize their position in human society.
It’s some further asari haughtiness, the idea of asari like Erinya, the lawyer who holds the contract to the Feros colonists, that the asari are “better” than the other races. The asari in charge of this company are of the belief that only the asari “deserve” biotics, and want to keep all biotics in the galaxy under their control. These asari in particular don’t see any race other than asari as even deserving of evolving out of the primordial muck. Not a mainstream view, but one that we do have foundation for existing in the universe proper, and, let’s be honest, it’s not hard to imagine this being a thing anyway based on our world (We’ll touch on these themes in more detail later). And this idea, especially combined with the asari willingness to indulge in “indentured servitude” on Illium, if no where else, gets taken to its natural endpoint – they see human biotics as little more than pack mules, livestock.
Short step from there to going along with batarian or Collector ideas, but really, it’s not like we don’t know exactly where that endpoint is from our history.
Obviously, Shepard is a walking contradiction to those ideas, so combat is the only way through. Sedaris might be an unrepentant murderer, but we do still have to take her into custody – this is where Kassria comes in, taking her down and intending to hand her over to the authorities in the name of getting a slice of the Eclipse pie with her out of the picture. It won’t be a clean takeover, which will justify why Sayn is running things for Sedaris outside of prison instead of Kassria (who would DEFINITELY just leave Sedaris to rot and probably arrange an ‘accident’ for her), but it’s getting her more power.
As for the company, they’re JUST on the side of legality – the efforts of Eclipse on their behalf were by way of verbal contracts, and no lawyer on Illium is going to take the word of a mercenary over those of these high-ranking business officials. Hart swears that she can make things hell for them, lose them some very lucrative contracts with the Alliance. Thing is, that also makes her job all the more difficult, now that she’s been found out having attempted to make these grey legality ties for the sake of “getting an edge” in the biotics market – they have the resources to make this a fight that, meanwhile, would set the cause of human biotics back. (Which, as we’ve been over in other write-ups, actually is a bit of a thing that has some deeper ties in to the overall universe that the people of this setting are still working on figuring out.)
The Paragon/Renegade choice here becomes the rather obvious “do we take the option that handles this cleanly but lets the bad guys escape responsibility, or the messy alternative that may not even get the result we want?” choice. Because the thing about asari litigation is that they can afford to tie things up for decades without concern for the “short term” consequences. So if this DOES go to courts, they can wrap things up and keep them there for a long time – which will impact how things go for the human biotics, the whole idea of ‘owning’ people because they have these abilities. Because then their legality, their agency, their right to choose for themselves would be being litigated, and being done so in the court of aliens.
It doesn’t feel GOOD to me to have it left like this, honestly, but I don’t really see this as something that is supposed to have a conclusion that feels good – we’re talking about issues of corporate ownership of individuals, and the truth is... that exploitation just goes on, it doesn’t resolve itself with a few showy displays of violence. It gets caught up in red tape and paperwork, and people lose, even as they win. And the point of this has basically been, at its heart, to show that the “underworld” isn’t the black and grey markets that scrounge a semblance of society. It’s the businesses who will crush people underfoot then complain about the mess they stepped in. The design of a lot of the locations introduced in ME2 had this cyberpunk dystopia look to them, but only really focused on the criminal gangs – the core of this is approaching the white collar criminal element that was not shown off as much, how it encourages both further street crime and the depersonalization that comes from treating humans as a commodity.
Jack is pissed either way because this is all kinds of bullshit – it’s Shepard who points out that as angry as Jack defaults to, this is, for once, her being pissed at something beyond herself, where it’s not just that she wants to cause mayhem, but that she wants to make things different for others. To do something to protect future human biotics, kids who are in need. It’s her actively wanting to find a way to make a different, not just chaos.
As for Thane, he is still drell, still a proponent of the Compact (again, we’ll be coming back to this issue), but he does understand how easy it is to see something ostensibly done to the benefit of people turns around and is used by malicious actors to take advantage of them. It’s one of those things that he certainly understood in the abstract, but it’s another thing to see in practice. He leaves it on the note that “this has given me much to consider.”
As for Ambassador Hart, she knows that either way, she’s tanked her chances for getting the instructors that she’d been hoping for. Basically, the diplomatic ties she’d wanted from the asari government are off the table, given the combination of asari tied to the company and just general political embarrassment at the fact that all of this even happened – they want to ignore it, paint things over in pastels, and she is a living embodiment of the event to the asari, able to bring up the reality at a time of her choosing. The asari would rather that this go away, rather than have this constant reminder. Still, she’s grateful for Shepard’s rescue – the Eclipse might not have actively been planning on her death, but it wasn’t a good position. And, at this point, she can at least salvage a career going forward. Maybe not with the asari, but there’s a chance that relations with the turians have thawed out some.
Post Game Followups:
ME3: The fate of the company plays a part in War Assets – being tied up in legal red tape, they’re not able to contribute to the war effort, or, in a magnanimous show of “inter-species cooperation,” they’re sharing some patents with the other races. Additionally, Ambassador Hart shows up for a sidequest after the Cerberus Coup, making another go at the effort, now that Grissom is gone and the human biotics are here – might as well make the effort to get these asari instructors anyway, and she wants Shepard to help her out with smoothing the ruffled feathers (since this would still be in that period of time where the asari are still trying to avoid joining the active war effort).
Also, while this wouldn’t really impact anything via saved game import, I also figure this would at least tie in to Andromeda, that several human biotics joined the Initiative in the name of getting away from the corporations who want to hold them as “patented property” and such. Probably would be a way to help at least make Cora’s arc tighten up a little – it’s not just that she thought she’d only be a “useful freak” as a human biotic, as opposed to an asari commando or an Initiative Pathfinder, but that in getting away from Citadel space, she’d be allowed to just be, to find out who it is that she is beyond her biotics, rather than have to have her biotics “registered” with a corporation who’d exploit them and her. Not sure how to incorporate that into Andromeda proper, but it’s something that would be acknowledged.
End of Part 1, link to Part 2 forthcoming.
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thisdreamplace · 4 years ago
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7 Days of ‘I Am the Creator’ Meditation
Guidelines:
- ‘I Am the Creator’ Meditation
- SATS
Why?
Why not? haha Nah, these days were a lot more relaxed than the previous challenge I did. The main goal here was to continue deepening my knowing of who I truly am (God) and I can say, I’ve had a helluva time.
Reflection:
This is gonna be a pretty long reflection. Compared to my last little challenge, this one ended up being extremely reflective. So, get cozy. You’re in for a ride.
Okay, so this was an interesting 7 days. I battled with anxiety, feeling like I am the exception to the law (read through a lot of my asks this week, EIYPO is no joke haha), and just overall wondering if there’s any point in continuing this journey. I’ll just be real honest with y’all about how I’ve felt. It’s been a little ugly.
But the is answer is... yes, it’s always worth it to be on this journey. Especially because I can stop consciously living by the law if I want to... but I will continue to live by the law regardless, with my subconscious mind. So there’s no point in stopping persisting. My issue tends to be, what am I persisting for? And well, I came to some hard to swallow pills of realization as well lots of good realizations too. It’s been an emotional rollercoaster. But I will say, despite it, I have been able to keep some bursts of feel good energy here and there. All is not lost... it’s just truly a journey. A real lifestyle change I’ll keep going at until I wake up from this dream world.
Now, reflecting back on the meditation specifically.. I absolutely adore it. And I will continue to do it when I feel like it, because I just really enjoyed the concept. When I meditate, I’ve been allowing myself to use the infinity timer so I can go for as long as I feel is natural to me. (I use the app Insight Timer if anyone is interested!) Anyway, I average between 10-20 minutes. That being said, whew, this meditation! On the longer days, I was able to use this meditation as a way to calm my anxiety. On other days, the meditation absolutely overwhelmed me! When I got to the step of allowing myself to really FEEL what I wanted to feel... I’d feel overwhelmed. Shortness of breath, the absolute need to move. It was interesting. Some of the sensations you get during meditation are weird sometimes. haha I appreciated this meditation regardless, because I love the practice of the outer world no longer existing and allowing myself to be consumed in my mind, where I am home, where I am safe. Where I AM the creator and can literally have anything I want without a reason, other than the fact I want it.
Best Manifestations:
Mainly lots of passive manifestations. These 7 days really showed me that um... everything you reap will be sowed. Neville didn’t lie.
For example, a coworker randomly brought me the gift of a state flag... Thing is, there’s a state I love and adore and I will be moving there when I’m done with the things I want to finish where I currently live. A few weeks ago, I was looking up little flags for that state but didn’t end up buying any. Then she randomly brings me one? She knows I love the state. But it’s not like I was walking around asking for flags hahaha so that was cool
Then, I’ve wanted to watch Casablanca for a while. But I haven’t watched it because it’s not on any streaming sites for free. Then, I bring it up at work and my coworker so happens to have it on DVD. She brings it within a couple days and I get to watch it and I loved it. Maybe not the most exciting thing ever, but for me it was just another confirmation that yep, I am always manifesting. I will always end up getting what I want.
People have been mirroring my thoughts a lot more. I posted about one incident here, but also, people bring up something I am thinking about within seconds. Sometimes, not going to lie, this pisses me off. Sometimes it’s cool, sometimes it’s like no... I wanted ACTION. Not for us to simply talk about it? But regardless, it still shows the world is mirroring me. So, in a way, it’s still a form of success. haha And of course, the only failure is thinking you have failed. I will persist. Oh, and I played around with the basics of EIYPO (people are always like, decide what someone will wear!) lol so I chose the shirts of both of my coworkers one day. One was specific down to the actual t-shirt, the other was a pattern (plaid). They both walked into working wearing what I wanted them to wear, haha.
Plus, the things I want to know/find always pop up. Like, a Neville story I once heard but can no longer find. Information that will help me better understand the law coming up a few days after I want it. I have full confidence now I will always find what I need.
Best Self-Concept Improvements:
Information downloads!!!!!!!!!!!!
While, yes, I was kind of not in the best place emotionally, it kind of lead to some deep shit I needed to acknowledge. Like, at one point I got upset because I realized, I really have been trying to apply the law. Meanwhile, I’ve been applying the law effortlessly since the day I was born. I can stop trying to apply the law and I’ll still be living by the law. All of this hit me and it just made me feel like, yo... what am I even doing? If I am God, no matter what, what am I even doing? If I am manifesting naturally, why in the world am I trying?
During one of my meditations, I decided I want to give myself freedom. That’s what I wanted in the little world of my mind and the response I got was, “there is freedom in I Am-ness.” It was like, wait. What. I am right! I AM RIGHT. (Of course I am... lol, being God jokes.) Anyway, that little information download changed the game for me. That little phrase suddenly was the key. Let me explain further.
I ended up going on an affirmation walk that really turned more into a walking meditation. All I could repeat was, “I AM I AM I AM I AM I AM I AM”... yeah, you get it. And like, it made sense. It actually made sense. “I am. And because I am, everything is.” This was the sentence that would come up during this meditation and it actually made sense.
Finally, the hardest pill the swallow:
Responsibility. Taking responsibility. How funny is it that this podcast was dropped on my last day of doing this challenge. During these 7 days, I definitely had some victim mentality thoughts I entertained a bit. Like the classic, I’ve been working so hard at this and it’s like nothing is changing. (Not even true, I literally posts my successes here and keep track of others one on my notes app.) Well, here’s the hardest pill. Did Neville not say, to see change you must first change yourself? How in the world can I say I have changed, if I am able to comfortably think the same victim thoughts that got me the old story? Ouch.
This is one thing I really had to look at and accept about myself. And EIYPO. I will be tackling this concept, because it’s time to. I have stayed away from it. I understand it intellectually, but I have barely allowed myself to go beyond that because honestly... it means taking ALL the responsibility for my life. Because, people have been my weakness. My old story includes lots of feeling like I could die and no one would attend my funeral. Literally. This is a thought that would loop in my mind damn near all of the time back when I was immersed in the old story. Need I say more? EIYPO is actually a more sensitive subject to me than I allowed myself to accept. And now, it’s time to take responsibility and face it head on. Sometimes, the concept feels suffocating. But I know as I persist, it’ll all lead to my freedom.
Conclusion:
My biggest question during these 7 days was, am I focusing on the right things? Is it even worth it to keep focusing on my specific manifestations at this point? I think I got my answer and of course, it’s hazy. The answer is, no. But also yes. I just want to shift my focus a bit.
To what, exactly? To me. I thought about my journey for the past 7 months that I’ve been on. And I can honestly say, I have failed to manifest for me. I will for a few hours. Then I find an excuse for why it’s okay to think about the other things I want because hey, I want them. It has to do with me. What’s the difference? Well, there is a difference. One keeps me using manifestation as a technique and the other allows me to step into who I really am, as God. Have I had successes? Yeah, tons. But there’s something in all those articles I have refused to listen to. The parts that constantly say, “IT IS YOU. IT IS ALL YOU. YOU MUST GO WITHIN.” Like I get it, and I thought just persisting in what I want would be enough. But when you are able to so easily slip back into the old story like it’s nothing, like I did this week, that shows the state you are truly operating from. And yeah, I’ve made tons of progress. I get things I want quicker now and I am able to get a lot of the things I want, but I want to take this to the next level. Not just so I am getting things here and there, but so my entire life is a constant stream of me getting what I want. Even on the off days.
On these 7 days, I came across a post someone made where they showed their affirmations. One of them that stuck out to me was:
“I am always chosen, because I always choose myself.” Something about it kind of stuck with me. Could I say this affirmation has been true for me? No. I’m good at choosing myself in the outer world. But in the inner world? Nah. And it’s time to change that.
How will I do that? By following Neville’s first principal.
Be still and know that I am God.
“There is nothing to change but our concept of self. As soon as we succeed in transforming self, our world will dissolve and reshape itself in harmony with that which our change affirms.” - Neville Goddard
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lexicals · 5 years ago
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Liner notes for An Echo, An Answer
Okay let's give this a go I guess? I may add more to this if I remember things too lol
Fair warning this is an exceedingly long post. It has ~subheadings~ (ooh). These cover: 
Fun Facts
Notes about mira
Notes on actual writing/plot
Post-canon tidbits (to be supplemented by actual post-canon oneshot coming maybe not soon but definitely at some point probably)
Needless to say this contains some BIG OL’ SPOILERS. Please enjoy o:
Some general Fun Facts™:
When I posted the first few chapters of this fic, I didn't have a fucking clue where it was going. I didn't even know how kravitz died until I'd already posted like 10 chapters lmao. This was a stressful way to write and I am never doing that again
In terms of inspo, I remember there being a fic in which taako was a ghost and kravitz was a medium (if anyone knows what fic this is PLEASE tell me I cannot find it) and I think I subconsciously took inspiration from this. Also I’d already written a vampire au and I wanted more undead boyfriend shenanigans, I looove playing with the liminal aspects of kravitz being a dead-but-not-dead character
There was a goof version of this fic where kravitz wasn't from the 1900s at all and died in like. The early 2000s or something. He died having come back from/at a costume party, people assumed he was an actual ye olde victorian ghost, and he decided to just lean into it. Cue fake accent. This was scrapped mainly because I loved the ‘sleepy hollow’-esque man-out-of-time shenanigans way too much and also because I know very little about the early-2000s US but do you know what I do know a moderate amount about? 1900s england
I have not read the cask of amontillado and I did not know what it was until seeing the memes, which was after I wrote the basement body twist. I just wanted to have a cheesy secret basement behind a bookcase c'mon it's a murder mystery in an old spooky house let me have this
Anyone who's followed my content for a while probably knows that I'm a big trans kravitz stan, but I dithered over making him trans in this fic a Lot. This was mostly down to self-doubt abt a story ft. a trans man living as his preferred gender in that time period would be deemed "unrealistic" but in the end I said fuck it I want this & I think that was the correct move. Also I read a fair bit about absolute legend dr james barry & that made me a bit more confident about committing to the decision bc these people did exist & they deserve their rep
You may notice that all of the major OCs created for this fic are women. This was an accident but also I stand by it bc I think it helps to balance out the fact that so much of the ‘screentime’ is being dominated by the male leads (inc. angus, who probably has the 3rd most screentime after taako & krav). They’re also all just, absolutely indomitable people. I have a type when it comes to OCs. Speaking of:
Notes on mira:
Mira was very much a character created to serve a purpose, but she ended up becoming a lot more than that and I'm glad people warmed up to her while reading as much as I did while writing. She wasn't going to have anywhere near as much screen time initially as she did in the end but I just loved her & how her relationship with kravitz turned out so much that I ended up writing a bunch of snippets with the two of them just for me, which eventually turned into the fragment chapters because I wanted to share how gd cute they were. Also they ended up being pretty useful for plot too lol
She and flossy were actually kind of the same character to begin with, being kravitz's best friend who he lived with in a kind of lavender marriage with neither of them interested in the other but being happy enough being friends & pretending. I scrapped this pretty early for a lot of reasons but she was still the cause of his death in that version, whether or not she actively killed him. I think there was a gambling debts element at some point
Whatever iteration of the story, she was always going to be the cause of death. I ruled out actual murder pretty early on because I didn't want to tell a story about a gay, black trans man getting murdered in cold blood in his own home, which in a ghost story only really leaves manslaughter, and an accidental killing by a loved one was an idea that followed pretty hot on the heels of that decision - it's very sad, but there's no hatred behind it, so it's not too outright depressing for what is most likely an audience with a high population of marginalised people. That bittersweetness of tone - sad events, but almost always with loving intentions behind or around them - ended up being a real touchstone for the story as a whole
In terms of post-canon content for her, or I guess just stuff that wasn't mentioned in-fic lol, my idea of how her life played out is that she was a pretty solid pillar of her community for a very long time. She took what kravitz said about thinking about what she wanted to add to the world very much to heart, and her answer was for her to be to as many kids and vulnerable people as possible what kravitz was to her. Obviously in the end she poured a lot of herself into helping others out of guilt for having killed a man who she likely remembered a little rose-tinted, but the intent was always there before that too
I don't know how much this came across in the actual text but mira is mixed race (Black/white), though she is Black-coded in terms of how people see and respond to her (please tell me if I’m using these terms incorrectly). I downplayed a lot of the racial elements of this fic bc I don’t feel like it’s my place as a white writer to delve into those areas, but it is an element of her story that ties into anti-miscegenation laws and general societal attitudes and I didn’t just want to entirely gloss over those aspects, bc that wouldn’t be right of me either, so I can only hope the balance ended up working here, and for kravitz’s story too. I did a lot of the writing for mira’s story before even really thinking about this angle which is something I’ve learnt from now bc oh boy should I have thought about it sooner lmao........
Anyway. I love her. I’m very glad that other people love her too
In terms of story writing:
I used to watch A LOT of crime dramas when I was younger, and got so familiar with the structure of them that I used to predict who the killer was going to be about a quarter of the way into them almost every time. Most of the time the killer is someone introduced early on as someone fairly innocuous, but still notable, before the narrative doubles down on a red herring suspect who's proven innocent about 3/4 of the way through, paving the way for the real twist killer. You see where I took my base structure from here
So, mira is introduced early on as someone important to kravitz, who was involved in his life (& death) somehow, but in general she's more suggested to be a victim than a culprit - because of course she is, she’s a child and she loves him! I'm only just realising now that this is a "person of interest" style plot twist here. (Remember what I said about the crime dramas? Just so many of them.) But then in the end she suffered just as much as anyone else, so I guess you could say she's both a victim and a culprit, even by accident.......
Structurally I'm actually really happy with how this turned out. In my head (BECAUSE OH BOY I DID NOT WRITE ANY OF THIS DOWN! Or at least not in a coherent way) the story was split into three mini arcs - the enemies section ending with the kitchen blowout, the friends section ending with the the bay window scene, and the lovers section which covers the rest of the fic. This ended up integrating really well with the main mysteries/pulls of the story - the first being the will-they-won't-they (they will, it’s fanfiction, but how?) of the romance element, and then once that's tapering off starting to dig more into the murder mystery element, which had been more of a subplot up until then, while the romance moves onto the back burner a little bit. The dual genre was an interesting challenge to try to balance and I think it turned out pretty well!
While I'm on this, setting up my breadcrumb trails for the plot twists was simultaneously very stressful and very rewarding. Trying to keep things obvious enough to be noted but subtle enough not to give the whole game away? Gave me so many headaches lmao. I actually thought for sure that some people would twig about the body in the cellar sooner than ch42, but then actually in ch42 way more people picked up on fisher's sniffing around than I expected. Clues are hard!! But at the same time seeing the handful of people who called mira as an adoptive daughter, or the fact that krav fell down the stairs, or the fact that mira's og parents were involved was very cool and it made me very happy to see people picking up the little stuff and putting it together
QUITE A FEW PEOPLE SAID NICE THINGS TO ME ABOUT HOW CLEVER THE PIANO TUNING ANGLE WAS. I CANNOT TAKE COMPLETE CREDIT FOR THIS. IT WAS A PLOT HOLE THAT I SUDDENLY REGISTERED OUT OF NOWHERE WHILE I WAS IN THE SHOWER & THEN ENDED UP WORKING IN SO I GUESS IT TURNED OUT FOR THE BEST & MADE ME LOOK VERY SMART BUT IT WAS AN ACCIDENT
Something else that a couple of people have noted & that I only realised in the process of writing was the fact that a lot of kravitz's ghostliness in this fic has the potential to be read as an allegory for chronic illness/disability. This was something I only caught onto myself while I was writing the scene on the porch at the end of ch42 when I was writing kravitz's dialogue and was like..... oh shit that's a thing huh. Bc he is, y'know, quite literally housebound and limited in what he can do in a lot of ways, which is part of the reason I really tried to hammer home in that chapter that even though the fic ends with him being 'cured' (because that ending was always the intention from day one before I ever thought about this reading), they would have been happy together regardless. Love is not conditional!
Post-canon thoughts:
Taako and kravitz go into the house. Kravitz says oh my god what is that smell. Taako says he made blueberry pie earlier. Kravitz says okay we're putting bedroom fun times on hold I need that RIGHT NOW
Kravitz eats way too much too fast and spends the rest of the afternoon curled up on the sofa with a horrible stomach ache. He is not used to that much rich food. Taako is not impressed with this
He rolls his eyes and they watch a movie and talk instead and get to the bedroom fun times later
On the topic of food you Know krav ends up with a bit of a tummy from taako spoiling him. He looks & feels great and taako loves how comfy he is
Also on the topic of bodies I think krav does a lot of experimenting initially with what feels good now that he has a lot more freedom in presentation. He likes to mess with his hair a lot. Dresses and skirts are still a bad feel but a little makeup is fun sometimes. Kravitz living his best undeath 2k18 (I took so long to finish this fic it’s set 2 years ago now lmaoooo)
Kravitz lets taako drive him somewhere exactly Once before vowing NEVER AGAIN taako's driving privileges are REVOKED kravitz is going to get magnus to teach him to drive instead.
Taako says what the hell are you gonna do if you get pulled over you are a hundred and thirty and also dead you can't get a license. (He could get him a fake one, but he's not going to, because he's being petty about kravitz insulting his driving.) Kravitz says fine show me yours then. Taako says no but kravitz steals it anyway. A minute later he’s produced his own undoubtedly fake license out of nowhere complete with a fake DOB and a very nice picture
Taako says gasp kravitz that's ILLEGAL. Also you know you have to make this picture worse if you want it to be convincing right
Kravitz starts giving angus music lessons. Angus isn’t a natural by any means but he works hard and that gets him a long way
OH ACTUALLY I SHOULD PROBABLY SAY SMTH ABOUT THE REUNIONS HUH. GINNY THESE ARE FOR YOU:
Maybe it's weird to start with barry but the poor man has to have a sit down. He has so many questions. Kravitz what is the afterlife like it's fine you can tell him just give him a hint please and also can he maybe get like. A blood sample or something. No that's not weird it's for science what are you talking about taako bring him back
Kravitz is fully expecting lup to wreck his shit, and she acts like she's going to right up until she's close enough to give him a big ol hug instead. She says she missed him a lot & that he's much nicer to hug now that he's not a freezy boy, and kravitz goes ;_;
It's a very tight hug though. In some ways it is still a punishment
Also could he maybe hook her up with this death goddess of his? Lup would like to be immortal too, kravitz. Kravitz can you get a resume to your boss and could you write lup a reference while you're at it
Angus!! He’s so happy to have his other uncle back!! There’s a new caleb cleveland book he needs to read so they can talk about it!! All of this after a lot of crying and hugging.
I think at some point they do go over to visit mira’s descendants. Taako says hi remember me? I brought my boyfriend to visit! Unnamed great great grandchild #1 is like um he looks kind of familiar. Kravitz says well yes there is kind of a reason for that and it’s because I’m in that picture on the wall over there, hi I’m your great great grandfather nice to meet you
The family is a little weirded out by this at first but eventually they’re like. Well alright I guess do you want a coffee
Kravitz says yes please god do you know how many people keep offering me tea
He babysits for the youngest ones sometimes. The kids love him and the adults are happy to give him stories in exchange for his time, seeing as that’s all he asks for
Taako says ask them for money and contribute to this household kravitz. Kravitz says absolutely not they’re family and you’re already getting my youtube ad revenue
Yes kravitz has a youtube channel and is also very involved in the local music scene. He can’t do anything that would technically be classed as interfering with the flow of the living world but no-one said he can’t anonymously share some of his music here and there
Johann gets him a gig conducting for his orchestra every now and then. Kravitz is fucking ecstatic and finally gets to conduct some of his own pieces in front of an audience. Maybe they actually get to that biography johann mentioned at some point. Idk I haven’t thought about that part too much
Okay I wrote WAY more than I meant to here but I hope at least some of it was interesting and feel free to ask me questions if there are elements I’ve missed off of here that you want to hear more about! (Bearing in mind some of the answers may be “actual post canon content coming soon/later” lol.) As you can tell I have a lot of things to say about this fic & I’m always more than happy to hear that people are interested!! o:
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