#anyway so many things. but that would be a lot so i'll talk about it if someone asks or if i feel like it later
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Every so often you see some aroallo* on here saying that the aro and ace communities should be separate and I just. Have you never actually talked to an asexual? Have you never had a single conversation with one about your aspec identities?
Like, obviously there's the fact that so many people are aroace and so the two communities would still have a lot of overlap no matter what, but even if you're talking about people who are just asexual, we both say and feel the same exact things, just about romance instead of sex. Honestly sometimes it feels like I have more in common with alloaces than aroaces because we both have the same central frustration of "why the hell has society decided that these two things have to go together? Why is only wanting one such a hard concept?" They understand the struggle of how hard it is to find people who are willing to do one thing with you but don't expect you to do the other.
Like, I have had a conversation before with someone who was like "I know this is going to sound super weird, especially from someone who is ace" and I got to say "oh my god, no, not only is that not weird, I've done the exact same thing before but with romance." That's so cool! It's great that we can do that!
Whether you're aro, ace, another aspec identity (because let's not forget about atertiaries), or some combination of those, we all share the same frustration of "why is all media so obsessed with this one thing?" We all can't easily explain our identities to other people. We literally feel the exact same ways, just about different things. The aspec experience is the same across all identities, it's just in different fonts.
Saying we should be separate is like saying that lesbians and gay people shouldn't be in the same community, because lesbians know nothing about attraction to men and gay people know nothing about attraction to women. People have said that too, and I hope you all know how ridiculous that is. It's ignoring the common ground of being attracted to the same gender instead of the one you're supposed to be attracted to, and it's also ignoring how much defining those identities as not liking men/women is going to alienate the bi/pan/etc people who also share most of the same experiences.
Anyway. Hi aces. You are very cool. If anyone doesn't want you sitting with me, I'll make them leave instead.
*(Full disclosure that I'm sure there are aces who say this too, I just don't see it because I don't follow ace tags)
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Dropping Byler Evidence Every (Other) Day Until Season 5
. ݁₊ ⊹ . ݁˖ . Day 33: Love Triangle Imagery . ݁₊ ⊹ . ݁˖ .
Hi so..... this is super awkward bc I don't think I've done one of these in almost a MONTH??? honestly it's because of low motivation, nothing to do with my interest in byler or stranger things analysis. I also have lots of ideas its just very hard to find the motivation lately to do one of these. Anyways, now that I'm pretty much back to doing these, I can carry on making the slides for these as well (bc im compiling all these posts into a slideshow that I'll release prior to S5, depending on how confident I am in byler by then).
So, as you probably know, a lot of Mileven fans or general fans of the show refuse to believe that there is a true love triangle between Will, Mike and El. I don't think that they are refusing to see it because they are stupid or because they are media illiterate (although maybe it comes to that), I think a lot of Mileven fans refuse to see the imagery because they know that if there truly is a love triangle then their ship is dead. They know, deep down, that if there was a love triangle there, then Mike's "better option" is Will. Or that Mike will end up with Will, based on how love triangles usually work in ST or other shows.
If an existence of a love triangle is there, then byler has to be canon. It would make no sense (and Milevens know this) to make a new love triangle where the original relationship ends up together in the end while the other character moves on.
This is a queer love triangle too. One ship is straight and the other is queer. We need to take that into account and not ignore it. The writers, some of whom are queer, should know that it would be a poor message for the queer relationship to be the one that is tossed aside.
Mileven has been purposefully shown to seem unhealthy and disingenuous, and Will doesn't know the true extent of that, so he selflessly gives up his own feelings for the other relationship.
El needs to be independent and needs to understand freedom from the men in her life.
So, if a love triangle does exist, then we should know which side will end up being the endgame relationship. But this is denied by a lot of people (for example):
The show spells it out that this is a love triangle so, so many times. I'm just going to talk about the imagery in this post, but there are so many things that point toward a love triangle. E.g. -- the parallels between Byler and Mileven which show that Byler is either just as loving as Mileven or more so, Will sacrificing his feelings for Mike, and Will literally having feelings for Mike.
This one is obviously the main one^^. This shot, on the surface, shows that Will is "getting between" Mike and El's relationship. Keep in mind that this is after the van scene where we have no idea what Mike is thinking. This isn't just a show of how sad Will is because of Mike and El's relationship either, because he's shown to be completely happy 2 seconds later.
In fact, it is actually Mike who looks between El and Will and seems upset or questioning. It's Mike's feelings that are beginning to become the wedge between him and El, not Will's feelings. Will is literally the one trying to glue their relationship back together -- so why put him here?
It's to show that he's getting between them in a different way -- not of his own fault. He's indirectly causing conflict for Mileven because of Mike's feelings.
This scene is different here because they purposefully put Will between Mike and El to make you feel bad for him. These scenes are not about Mileven's relationship/ how good they are for each other. The "cuteness" of their relationship is not something that's supposed to make you feel good, in fact, it's supposed to make you feel bad for Will who has to watch that.
In a love triangle, you're supposed to root for a specific relationship, and good writers will try and make you root for the relationship that will happen, in order for the viewers to feel satisfied. This shot just creates negative feelings about Mileven, which would be odd if they ended up staying together.
The funny thing about this one is that Netflix has begun to use this shot for S5 "promo" (its literally not promo, but yknow). They would only use this shot either because they are the most important characters in S5, or because their love triangle is one of the major romantic plot points that ends up paying off.
Also, after this shot -- Mike ends up stood next to Will. This is to show which "side" he has chosen, if you read between the lines. Despite literally just making a love 'confession' to El, the writers still had Mike stand next to Will instead.
This piece of imagery is similar to the last one in that Mike is choosing whose opinion he finds the most important. He is effectively in conflict with both Will and El, and his hands are crossed, showing that he is tied up between both of them. However, the directors chose to include a separate shot where Mike chooses to look to his left, where Will is:
This shows whose argument/ conflict he cares the most about. Even though he can't say anything to Will yet, he wants to see his reaction and what he's thinking.
In this one, the disco ball is purposefully placed between Mike and Will. This is definitely purposeful because the camera moves enough between the scene where Mike leaves to go find socks and the scene where he comes back to have it placed in the middle of Mike and Will. Read more about this if you search up the hashtag discogate >:))
Here are some more pieces of love triangle imagery that I can't say much about except LITERALLY LOOK!!! the writers are trying to show you that they are a trio of people with a complicated romantic storyline!!!
The imagery here is supposed to show a love triangle at first. But a lot of it just points towards the fact there is no other choice other than Byler. Most of the time it shows El and Mike being either the main couple with Will looking at Mike on the sidelines (making the audience feel bad for him) or it shows Mike choosing Will while El is independent or on her own.
Idk, with these you just can't deny that there is some sort of a love triangle, and when you acknowledge that there is one, it is extremely clear what is going to happen with it.
#byler#byler endgame#mike wheeler#will byers#stranger things#byler evidence#byler proof#miwiheroes daily byler
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Lore-wise, what do you have so far for Silent Wars?
hehehe you sent me into a rabbithole with this one XD
I collected all of the lore I posted on tumblr already (altered if it changed) plus like a bunch of new things and put them into a document I'll be able to update and that people will be able to comment on :D I never did this before, but I think it might be fun.
(Link in plain text: https://www.canva.com/design/DAGirKceFVw/vpgsxKUTX9S52Z-NT594RQ/edit utm_content=DAGirKceFVw&utm_campaign=designshare&utm_medium=link2&utm_source=sharebutton )
And for those who don't want to check that out, here's the new points in plain text as well: Some of these may seem familiar bc they are based on ideas you wonderful people had or that I already talked about in smaller posts :D
Athena has a tendency to hum or click her tongue when she’s particularly focused, she usually sits with her hand over her mouth during exams or projects so she doesn't have to focus harder to mask it.
Athena wears earbuds pretty much all the time except when she’s at home and comfortable. She’s sensitive to noise especially from people and it also serves as a clear sign for others to leave her alone.
The Dean kids always had a massive outside area to play in with plenty of toys. Athena and Ares used to bike together a lot (not recklessly at all, no siree), rollerskate, and Hera was certain one day she’d have one of her kids break something from falling out of a tree. Surprisingly, that never actually happened.
Athena very heavily dislikes people driving over the speedlimit with cars specifically. It is psychologically linked to the car accident that killed her mother even though it wasn’t caused by too fast driving but by the difficult weather conditions.
Athena totally pets every stray cat she finds always.
Artemis and Apollo (15 at the time of the plot) both play volleyball. No context or relevancy, they just do.
Athena and Ares set up each other as their primary emergency contact, each with Hera as secondary, mainly because Athena is worried about Ares working as a police officer and being hurt.
The most fun Ares had in ages was playing Ace Attorney with his sister who studies law.
Aphrodite grew up on a farm in a different state. She doesn’t have the best relationship with her parents and she’s not really the farmgirl type, but she does miss her bunnies.
Before Ares graduated, Athena lived in the university dorms. It was not as bad as school, but she still struggled with it because she had so many bad experiences during school so she never felt truly safe.
Athena has always had difficulties how to deal with her mother’s death, how to honor her memory properly. To this day, she never knows if she wants to put up pictures of Metis or not
Aphrodite decided she wanted to be Athena’s friend when she once observed her talking to her little brother Hephaestus on the phone and saw what Athena is like when she’s not playing a role and just being herself.
Speaking of, Hephaestus is the youngest son living with Zeus and Hera, he’s about 8 years old and already very much into engineering. He does have a strict ban for doing anything to his wheelchair though because it once almost fell apart with him in it.
Athena is definitely more scared that Hera and Zeus will get divorced than both her brothers. To her, them divorcing will mean that one of them will choose her and the other one won’t be interested in her anymore, because that’s how Zeus originally behaved after him and Metis divorced. Ares, not having this fear because he’s closer with Hera anyway and knows she would never, actually wants his mother to divorce his father due to his constant cheating.
Athena may think that Ares is her best friend and she isn’t his, but she’s wrong, she definitely is his best friend even though he has options.
Pallas and Triton moved to the boarding school Athena was in when Athena was in second grade due to Triton getting a teaching job there. Pallas befriended Athena immediately and Triton also had an eye on her after finding out about her mother’s death (He knew Metis in school but hadn’t known she had passed away just two years prior) During the time they were at the school was the only time Athena did not go home every single weekend.
During her first year of college before her and Ares moved in together, Athena was home much less often simply because she wanted to save herself the heartache of having to leave again for a life that somehow feels lonelier than ever. Ares may or may not have shown up at her dorm at some point because he was pissed off and missed her.
Ares and Athena both take more after their father in looks (they have a matching birthmark under their eye). Athena has her mother’s grey eyes though. Hephaestus takes more after his mother, but he shares the brown eyes with Ares. Athena is a little sad she doesn’t look much like her baby brother at all, but her and Ares get asked if they���re twins a lot.
Greek Mythology isn’t real in this world because my brain will not allow me to let them have this much coincidence in naming. I don't know, I am weird like that. I will just name things with Greek names as references though, like the Paeon Hospital, that type of thing. The npcs will in all likelihood have American names if they don’t actually reference a specific character.
Athena is 100% the kind of person who would say she never had issues with mental health or trauma AND genuinely believe it herself despite glaring evidence saying otherwise.
Hera never asked Athena to call her “Mom” but she definitely broke apart internally the first time that she did. (It was like a middle of the night, half-asleep with a plushie hugged to her chest kind of moment where Athena stood in the doorway and said “Mom? I can’t sleep.”) On Athena’s side, this was mostly about a sense of belonging, of not wanting to be a stranger in what was now her home anymore. If asked, she would have said that it was because Ares called Hera Mom and it was easier for her to do so as well, and it would have been SO not true.
Ares and Athena have a dart-board on the wall in their living room and the rule is that when you walk past, you have to throw one dart and if you hit better than the other dart that’s there, you can replace it with yours. If you throw a bullseye, the other person has to take on one of your chores.
:D Gosh i love my depressed Athena AU lmao (yes that doesn't narrow it down leave me alone. To quote my friend who read these in class today: "Why can't you like... idk let her have nice things? Why must everything be sad?")
#greek mythology#greek gods#greek myths#greek myth retellings#greek mythology au#ares#athena#ares and athena#epic athena#epic ares#greek mythology fanfiction#au#modern au#war siblings#Silent Wars Modern AU#aphrodite#hera#hephaestus#zeus#headcanon#lore
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I have another one bc I just love the way you write for Robin. Robin x wheeler!reader? The reader is a grade below Nancy and Robin for reference. Anyway so during the events in the Upside Down, Robin spends a lot of time with Nancy and the reader assumes that Robin likes her older sister, after seeing them walk together and have a moment in the woods and go to the library together alone (Nancy wanted the reader to stay with steve) leading her to believe she has no chance. So after the events in season four, she starts slowly distancing herself from her best friend Robin (reader knows robin is a lesbian btw) because she doesn’t want to get hurt any more than she has but Robin will not stand for it and shows up to the readers' room and just like steve in season one sneaks into her room “like a ninja” and they talk things out and confess to each other.
I hope this is what you wanted and you enjoy it! Thank you for requesting ❤️
In love with a Wheeler
Having a crush on a girl was hard enough, but having a crush on Robin Buckley, who seemed to be into her sister was even worse. Y/N has had a crush on Robin since she met her a few months back, but Robin seemed to have this weird relationship with Nancy. It almost seemed like Robin yearned to be in Nancy's presence.
Y/N was jealous of her older sister for many reasons but gaining the attention of Robin hurt the most. Robin was her friend, and now, as they prepare for the upside down, Robin hasn't left Nancy's side.
Y/N tried to hold back her disapproval grunts as she walked behind Nancy and Robin. Her arms crossed with attitude as she walked beside Steve. The branches crunched under their feet, the girls far ahead that Y/N couldn't hear a word they were saying. But she was focused on how close their hands were.
They walked into Nancy's room in the upside down, and Y/N was growing annoyed at how interested Robin seemed in her room. She was looking at everything with curiosity.
As Nancy and Steve talked about a plan, Y/N couldn't help but make a sly comment.
"Why are you so interested in my sister's room?"
Robin looked over her shoulder, a finger on Nancy's clothes. "Just curious," Robin shrugged. She didn't see an issue and she certainly didn't know all that was going on in her best friend's head.
"Let's go back and I'll go to the library," Nancy said.
"I'll come with," Steve agreed but Nancy shook her head.
"No I want you to look after Y/N," she slightly whispered but it was a small room so everyone heard everything.
"You shouldn't go alone," Y/N said, "let me come."
"It's just the library, I'll be okay," Nancy smiled but it wasn't convincing.
"Exactly, so why do I need to stay back with Steve?" Y/N asked, before she could get an answer Robin spoke up.
"Steve and Y/N can stay back and tell everyone else the plan. I'll go with Nancy," Robin said.
Y/N rolled her eyes, "fine."
~
Y/N couldn't stop her brain from racing. Wondering what was happening at the library as she sat listening to Steve tell everyone their plan.
Why else would Robin want to go with Nancy, it was clear she had a crush on her. If Robin liked Y/N, then she would want to stay back with her but no she wanted to be with Nancy.
Another way her sister was better than her.
They were there for a few hours before they burst through the door. Y/N noticed Robin's red cheeks and Nancy avoided eye contact with Y/N, both leaving a bad feeling in her stomach.
~
As the world seemed it was going to end, Y/N didn't want to dwell on Robin. She decided if they made it out alive, she wasn't going to live her life in pain and constant insecurity.
After everything began to calm down and they were able to save everyone. Y/N finally felt like she could breathe, and her plan to move on from Robin was in motion. But of course she didn't tell Robin anything, just straight cut off and ran away from any form of communication.
Robin felt like Y/N did a whole switch on her. They were best friends and together more than half the time but after the events of the upside down, she changed. Robin figured maybe everything that happened was too much and she needed to be alone. But then Robin found out she was the only one not seeing Y/N. Everyone else in the group didn't seem to have any issues talking to the girl.
Robin was hurt. She felt cut off from her best friend and she had no idea what happened. After Robin had the talk about her feelings for Y/N with Nancy in the library, she was ready to take the next step to confess but now she didn't feel welcomed whatsoever in Y/N's life.
But Robin feared she was in love with the girl and shutting each other out wasn't something she was going to accept. After a few weeks of silence, Robin decided enough was enough.
~
Y/N was sitting on her bed with a book when she heard tapping at her window. She jumped, quickly grabbing a bat from under her bed. She wasn't taking any chances after all the shit she's seen. She slowly crept closer to her window, slightly peeling the curtain. She sighed in relief but was also annoyed when she saw Robin smiling at her.
Y/N cracked the window, her body keeping Robin from climbing inside. "What?"
Robin couldn't fake the hurt on her face as Y/N seemed to wish it was anyone else at her window. "Can we talk?"
Y/N truly didn't want to, but Robin had these blue eyes that Y/N struggled to say no to. "I don't really want to."
"Well I do, scoot over," Robin said, throwing herself fully through the window. She landed on the carpet below and stood up. She dusted herself off and Y/N tried not to smile at her adorableness.
Robin coughed to clear her throat as she looked at her best friend. Y/N had her arms crossed as she shifted uncomfortably on her feet.
"What's going on?" Robin asked, her eyes were soft and sad. Y/N fought to not care. "If you're mad at me, I probably deserve it and I'll agree with you. But I just need to know what I did."
Y/N sighed and dropped her arms, slouching as she sat on her bed. "I'm not exactly mad."
Robin slowly moved forward, standing in front of her as she kneeled down. She placed her hands on Y/N's knees, both feeling the same amount of electricity and heat.
"Then what?"
"I'm sick of being behind Nancy in everything. Mike picks her, Steve barely cares if I'm around or not, and the kids all want Nancy. And I thought with you, it was different. Finally, there's someone who wants me." She explained, "but you don't. You are the same as everyone else."
Robin frowned as she spoke, rubbing her knee softly as she listened. "Y/N, I do want you! You're my best friend, I don't care about Nancy."
Y/N scoffed, but let Robin keep her hands on her. "Oh really? Because the second time alone with Nancy was available, all of a sudden, you were right there with her. Which, is incredibly fucked up to Steve!
"I understand where you are getting it all from and it does look like that. But can I explain what truly happened when I was with Nancy?"
"I don't think I want to know," Y/N said as a silent gag left her body. Robin smiled and shook her head.
She peeled Y/N's legs apart, her ears perking as Y/N sucked in her breath. Robin slid her body in between, her hands on the bed on each side of her. "I told Nancy that I was in love with you."
Y/N stared ahead, pretty sure she didn't hear anything correctly. "I'm sorry, what?"
"I wanted advice and even though you think people only care about Nancy, she cares the most about you. I needed her help, and I've been trying for so long, and I can't do this shit on my own!" Robin laughed, "I'll have to deal with Steve later on, but you are the Wheeler I'm in love with."
Y/N felt her throat close up as her eyes watered. She sniffled and fought the tears away. She let herself smile as she looked at Robin's soft face. She reached forward and cupped her cheek. Robin melted, rubbing her cheek against her hand.
"I'm in love with you too, Rob."
#robin buckley angst#robin buckley x fem!reader#robin buckley fluff#robin buckley x reader fluff#robin buckley x reader angst#robin buckley#robin buckley request#Robin Buckley x wheeler reader#ashwhowrites#ashwhowrites Robin Buckley#robin buckley x female reader#robin buckley x female reader fluff
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i don't think wonderland is ready for those alices
#i have so so many things i could say about this cielois madness returns au (yeah that's what i call it. it's not even meant to be cielois)#(but like. ship names are convenient aren't they)#anyway so many things. but that would be a lot so i'll talk about it if someone asks or if i feel like it later#this post's rambles will be about the outfits!!#so. i gave ciel the dollhouse dress and alois the queensland dress#i know they could have been swapped. and it might have made more sense#HOWEVER#i do not care#i can and will put alois in red just because i want to. and of course i would give him a red fit in an amr fusion au#the vibes are rancid. it's perfect. that's what him being in this au is about!!#terrible things happen to children in kuro and in alice ok#anyway. i know queensland would be good for ciel because r!ciel BUT please envision queen luka i BEG#it's heartwrenching to see lizzie look so small in the game already so luka???? soul crushing. i want it.#now. the dollhouse dress for ciel#because of funtom mostly... and the vibes... and he's more of a doll than alois is ngl...#like. i know that it fits alois more because it's heavy on the trafficking and poverty parts but. see if i care#plus the minor theme of exorcising the evil of the city through the pain of children is more ciel-coded. so yeah#and he looks so bad in red oh my god i could not give him another dress... unless it was the mad hatter one and it would have been boring#also very much not fitting#you might notice that i changed the symbols on both of their aprons#in both cases i replaced female with male obviously but#in ciel's case the dollhouse dress has so many disgusting implications and i made them worse you're welcome <3#(replaced female with male and male with one of the symbols you can see on the contract seal. yeah yeah that's fucked i know)#(it's alice madness returns. and fucking black butler. bad things be happening to children!!)#anyway#that's it for my rambles#i got too lazy to do the vorpal blade and hobby horse light trails#so we'll live with the fact that my sketch has better vibes than the final piece#kuroshitsuji#kuroshitsuji fanart
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I do find it so funny that I will graduate college days away from my birthday. Like my birthday is literally in between the end of the semester ("graduation") and commencement
It really will be like a joint graduation & birthday party for me lmao
#speculation nation#i dont really do birthday parties anymore. havent in a long time. mostly just go out and do smth fun around my bday. ya kno#also have cake but like not in a party way. just like. here's cake lol#but im probably only gonna graduate from college once. which means i might as well live it up and all.#invite all sorts of extended family and people who have known me. etc etc.#actually it just kinda sunk in that i am. Computer and Information Technology (Systems Analysis and Design focus) w a minor in Communication#like those are words. it's a lot of words but actually it really is pretty accurate?? like that's indeed what ive been studying.#now how much i *remember* is another question. considering how long ive taken to get thru school lol#but that's what people will see on my degree. that's my Thing. graduated in Computer Systems and Talking.#idk it's just weird to have spent so much of my life on this and like That's the culmination. it took so much work.#even beyond a normal 4 years. i switched my major *twice*. switched my minor too.#first year engineering to undecided liberal arts (as a temp major trying to switch to computer science bc i couldnt stay in FYE)#but then computer science sucked so i switched to trying to get into computer & info tech. which is different. and better.#and ive been in it long enough now that ive kinda forgotten but it did take some fuckin work to switch into it.#like i had to take certain classes first & i couldnt take them during the semesters that in-major students would take them#and i had to have my gpa up to a certain level etc etc. so many hoops to jump thru. i think it took me at least a year. or more. idr#but i made it in and thats my major. thats my thing. computers and information systems and communication.#doesnt FEEL like im an almost-graduate. but then i think about all the things ive taken and learned.#and maybe i dont remember a lot of the more specific things from these classes. but i took core lessons away from each one.#wont be able to recite the theories but i can live them. and thats the point of an education i guess.#anyways im gonna have to start job searching before too long and eughhbb. need to get my license first tho probably.#which i will... i will.... i have so many things to deal with... my life will be So Different in a year...#it will require me to put in the work now. but i can do it. and then a year from now. i'll hopefully be in a better spot.#living somewhere else. graduated from college. with a license and a car. maybe even an IT job of some kind.#kind of scared of trying to find a Big Boy Job. aka a job that requires a degree and networking and all that shit.#rather than just showing up and being like Hi i can do this job. i am not a total drain of a person. hire me please 👍#hfkahfks so many things to think about. and through it all i am still dealing with DEADLINES...!!!!#but yeah this is why my writing has largely been put on hold. idk i have a lot of things im dealing with rn.
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been almost 3 yrs and i am still struggling with the whole mikachi first meeting thing. bye
#for zl its something simple. i just saw cute fanart of it with another ship [ p sure it was someones 2 ocs ] and enjoyed the idea#i lost my black umbrella irl but tbf it doesnt really matter because i always fucking forget to bring it anyways. so sometimes i get caught#in the rain. so idk zl lends me his umbrella bc. fuck! heading in the same direction and is like hey loser . . let me help you . .#cue immediate heart eyes bc handsome stranger helped her. like Wow Yuo Are So Cool... ♡#afterwards she mentions this interaction to her friend [ yun jin or hu tao .. unsure but they are both so silly so its hard 2 decide ] and#then they are like wait i know that grandpa you're talking about! let me set you up lalala theres this whole thing i'm lazy#i'll write about it Maybe bc i do want to write for my platonic f/os. and also cover all the [ firsts ] in my self ships#its just: i don't like feeling obligated to stick to things (like a series or theme or whatever) so maybe not. would be nice though..#nobody in this world is allowed to laugh at me i'll die#as for childe my plan was he breaks into her house and then shes like wtf who r u?!! they make eye contact and kiss + get married asap#no actually i truly dont know. zl's is slightly easier because he lives a mortal life. just chills#has connections with a lot of the liyue chars. literally just enjoying his retirement era now#ajax doesn't have many connections ( other harbingers but they dgaf about each other i think x ) and i just cant imagine that. idk#just fucking. bumping into him would lead to anything. maybe i should turn into a fish and have him fish me up and then i transform into a#girl and then we fall in love what do you guys think (losing my grip on humanity)#💭#mika ♡ ajax#mika ♡ zhongli
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#i hate being trans & i have no clue if i'll ever actually transition (too many things to consider that i won't start listing here. but it#WOULD stop a whole lot of suffocation) but heyyyyyyyyyyy at least it's creative fuel#coping mechanisms: using it as creative fuel & making choking kink jokes about the suffocation of being closeted#cuz my tear ducts simply do not work anymore so at least let it all be funny!#at least the chronic pain is more manageable. as is the fomo of having to avoid stuff because of it.#for the most part everything's way better now that i'm in college & living away from my parents (they're much better to talk to when i'm NO#living with them) and i'm getting to be more of myself. i'm getting to actually EXPRESS. i know i said 'suffocation' but compared to before#much improved. although the fact that everything is better is also making the shit things stand out more in contrast.#anyway if i'm too much of a fucking COWARD to come out & transition + if this makes me suffer as i continue the double life stuff w/being#trans on the internet & cis offline (to most people) then it'll be fully my responsibility (it already is) & no one should feel bad for me#or my cowardice
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There are so many things I want to talk about regarding Epic. Now that it's over, I'm in a position where if I make my "here are my thoughts" or a review, or just ramble on about all the things I love about it, it will really hit me that it's truly over. I know there will be more updates and progress in the future! Heck, something Jorge has brought up is that he would love to create a live show similar to Cirque du Soleil instead of a regular Broadway show. If that happens, you know I'll be there! An animated movie would also be something I'd love for Epic.
I remember the first time I discovered Epic: The Musical. It was in the middle of a winter night, and while listening to a random music playlist, "Polyhemus" started playing. I was immediately hooked. I binged all animatics that existed back then and listened to all the snippets Jorge had published on TikTok. It was kind of the first time I really engaged in a fandom. Typically, I am a lurker who just enjoys and watches the things I like without creating content for it. Sometimes I would make some fan art here and there, but Epic truly blew up for me. made me creating content. I remember when I reached 1,700 subscribers on YouTube. That number felt unreal to me, and now.... its a lot more of you guys! XD
It has been an amazing two years being part of this community, and I hope I will never get the feeling of missing it!
Anyway, here's the Odysseus and Penelope drawing!
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and we'll find some version of okay, one day ( ft. myungdae & hyuk || verse two )
a/n: did someone say hyurick? today is alex ( @jeoseungsaja )'s birthday SO HAPPY BIRTHDAY FRIENDO :DDDD thank you so much for the all the wonderful stories, muses, smiles, and laughs u've given me ( and all ur friends and ppl on dash ) over the years; i hope this trip around the sun will be a happy one for you!! care you lots <3 <3 <3
Being in a relationship with Hyuk is surprisingly easy.
No, easy, isn’t the right word. ‘Easy’ implies a lack of effort to make what is between them now. ‘Easy’ implies what they have is intuitive when it is anything but. Hindsight is 20/20- it becomes more apparent to Myungdae that perhaps the last five years didn’t have to be as painful.
( He could have told Hyuk what was happening from the beginning. He could have revealed himself to Hyuk when he arrived in Seoul. He could have taken a moment and realized that perhaps keeping this undertaking to himself was only going to cause more grief for all parties involved. Maybe then, Hyuk wouldn’t have gotten fatally stabbed. Maybe Hyuk wouldn’t dissociate, wouldn’t be considered invalid in the eyes of the public, having ‘lost the plot’. The should-haves and could-haves echo in Myungdae’s ears like his ghosts and if Myungdae thinks too hard about it, they’ll start piling the guilt one on top of another, like the stack of essays he still hasn’t graded. And when that happens, the stacks will climb higher and higher like Icarus until it inevitably burns and falls- )
So being in a relationship with Hyuk is not easy.
But it is simple.
Their relationship reminds Myungdae of a heist, except not as nearly meticulously calculated. But the principle is ultimately the same- watch your back and watch your partner’s back. If your partner needs help, even if you can’t do anything, be there for them. Or in Myungdae’s case, in the aftermath. Wounds are like cats- easy to see, harder to catch in the moment.
Of course, simply being there is a plan too vague for the Black Knight’s standards. It’s a concept with one too many external factors and one too many uncertainties to consider.
And yet somehow, their relationship works.. Actually, it might be even more painless than any heist. Sure, the obstacles come unexpectedly, but the solutions don’t require nearly as much finesse. As a matter of fact, the most effective solutions to their obstacles are much…simpler. Less thinking, more doing in the moment.
For example, Myungdae needs to bolt? Well he can do it, but Hyuk’s going to have to follow him or at the very least find his hiding spot once the smoke bomb has cleared up. Hyuk needs space after an episode of derealization? Catch Myungdae lingering just around the corner, waiting to be let in. Myungdae doesn’t mind the wait either.
He’s always been good at abiding for time- most times.
There’s still more to figure out about each other though. It’s not like they can go back five years. And no single conversation is going to give Myungdae everything he needs to know about his dear…friend? Partner?
( Myungdae decides he’s not going to think about that right now- he’s also not going to say anything about it to anyone. Nell and Alfred already have their suspicions, and god forbid if Quinn and Taiyang found out. Myungdae already wants to stab the latter two whenever they cross paths. And he doesn’t need one more tempting reason. Not that he thinks Hyuk would mind too much- okay, maybe Hyuk would. A quirk of being part of law enforcement, but no one’s perfect. )
Besides, Hyuk reveals himself in layers- like a book, one page at a time. It’s an incorrect metaphor, the open book one, Myungdae can’t help but think. An open book implies all the facts and details laid out, plain and easy to interpret. That’s no book. Or at least not a novel- to read a novel and understand it in its entirety takes more than one read-thru. It takes turning one page at a time, studying every scene and word to comprehend how it contributes to the whole, making careful annotations in the margins, and recalling the most vivid of phrases and moments to truly know a book.
And isn’t that what Myungdae and Hyuk have been doing all this time?
Granted, once more, that isn’t to say it’s been easy. Old habits are, well, the cliché could not be more accurate- old habits die hard. Like how Hyuk still zones out for hours on end without saying a word to anyone and how he’s given up on art in favor of reading and rereading files with yellowed papers on cases that have lost relevance years ago. Or how Myungdae refuses to show skin in front of anyone and how he barely reads and reads only for necessity.
Or how they both still have nightmares.
Sharpened teeth need to sink in somewhere. If not someone else, then themselves. Maybe those habits will never die. Maybe even if they have each other, they’ll never be okay, never be whole once more.
Nevertheless-
“Your hair’s getting long,” Myungdae murmurs, hand carding through Hyuk’s hair. It’s a Sunday at an hour too early to be awake and of course, they’re in Hyuk’s office. Myungdae didn’t sleep well the previous night and he suspects it’s the same for Hyuk, from the way he couldn’t stop moving. Or the way Myungdae heard him gasp in the middle of the night, only to curl a little tighter against him on the sofa bed.
( Of the new couch- the old one, that two seater with deflated green cushions and scratchy fabric that must have been repurposed from a potato sack, Hyuk had replaced not too long ago. Myungdae won’t admit that he likes the new one- a three seater with chenille fabric that can fold out into a bed- more now that he’s had time to get accustomed. )
Hyuk grumbles, head in Myungdae’s lap. “It already is.” His arm loosely draped around Myungdae’s waist, Hyuk peeks up at him. Myungdae can see the lines under sleep deprived eyes. “Do you like actually being a pigeon? It’s too early, Dae-yah.” A warm hand finds purchase on Myungdae’s hip as Hyuk groans, groggy. “Lie down.”
Next to me, Myungdae can hear from the breeze blowing in. The lilies of the valley on the window sill jingle, tinkling and singing.
“You should get it trimmed.” Myungdae says instead, fingers tangling themselves between the strands of hair. They’re smooth. Fresh-smelling too like his shampoo. “It’ll get in your way.”
Hyuk flips to his back and looks up at Myungdae. “Don’t need to.”
“It falls over your eyes when you’re reading.” An observation, on Myungdae’s part. Hyuk grumbles.
“Doesn’t matter.” Which is translation for ‘I’m fine’. But Myungdae knows this is Hyuk’s way of saying, ‘I don’t want to.’
‘I can’t.’
Myungdae tilts his head, thinking as his fingers knead down to the scalp. What would make Hyuk steer away from hairdressers? How does this connect to the full picture of his dear friend now?
There are still so many things he has to learn about Lee Hyuk.
“...What If I did it?”
Hyuk raises a brow and suddenly, the window where the lilies of the valley sit looks very tempting to jump through. It would take him, say, eleven seconds to through the window if he doesn’t grab his jacket with the smoke bombs along the way.
“Do you even know how to cut hair?” Hyuk asks. It’s not a ‘yes’ but it’s not a ‘no’ either.
It’s a silly overreaction, Myungdae realizes he just had. Myungdae could ask Hyuk a question and Hyuk would give him the truth. This is the way it’s always been- they don’t, or rather they can’t lie to each other. Sooner or later, the truth comes out and that’s a lesson Myungdae has been learning the hard way.
They probably need to have a conversation about that sooner or later.
But once again, it is a Sunday at an hour way too early to be awake. This time, they can take the detour. Hyuk might think there’s no time like the present these days, but Myungdae is more than content to take the roundabout way.
“If I can use a sword, a pair of scissors can’t be any worse.” Myungdae says. It’s a half-lie. Hyuk still looks at him skeptically. “I’ll cut straight- you won’t lose more than a few inches.”
Hyuk huffs, a loose strand still landing in front of his eyes. Myungdae tucks it behind his ear. “...I’ll think about it. But on one condition-” Myungdae yelps. Rolling off of his lap, Hyuk half-coaxes, half-wrestles him into the spot next to him. Alarm rolls in, only to recede once Hyuk’s hand presses against his back and Myungdae is once more face-to-face with his dear friend.
“We rest for longer.” Hyuk finally finishes, triumphant.
“We’ll have to get up soon.” Myungdae points out. “Nell is no good in the kitchen. Hiro’s going to complain.”
Hyuk huffs. “They can wait a few hours. Who gets up at six on a Sunday morning, huh? Huh?”
Myungdae snorts, a hand carding through Hyuk’s hair, his fingertips padding against his scalp. Hyuk leans into it and sighs in approval. “Okay. Just a few more hours then. We can get up later.”
Yes, between the two of them, they still have a lot of problems and no actual solutions: ANACHRON is still at large, Hyuk’s caseload never dies down, and the Black Knight still has heists to execute.
Hyuk still zones out and Myungdae still doesn’t relax for any occasion. But at the same time, Hyuk doodles more now and his derealization episodes come around less often. And Myungdae sometimes wears short-sleeved shirts and will even pick up a short story to read for leisure.
It’s not quite perfect, but it’s progress.
The lilies of the valley tinkle in the sunlight. Myungdae presses closer to Hyuk- maybe they’ll never go back to the way they were before, maybe they’ll never have something easy, but if they have each other, they can be something like okay, one day.
.
.
.
fin.
#turn your lies into truths for you ( hyuk — verse two. )#the knight ( verse two. )#jeoseungsaja#ALEX!!!!! HAPPY BIRTHDAY FRIEND!!!!#pls accept this little something from me <3 <3 <3#i'm so so SO grateful to be able to call you my friend and to be considered ur friend#and i'm very sure many of your partners ( and our mutuals ) would agree!!#absolutely a joy to see whether ic or ooc; WRITE WITH ALEX OR FACE MY 🔪🔪🔪#( i borrowed it from myungdae he said 'talk to my b(f)f or i'll 🔪🔪🔪 you' JFLKSDJFLSKDJF JKJK )#of course this is hyurick themed - this year i gave myungdae the chance to talk#and he?? ran with it <3#i put this in the future when they get together/are reunited#so i hope it's okay that i jumped a bit in the timeline <3#of course nothing here has to be considered canon....i was also just thiinking about the haircut thingy we talked about once#AND THIS?? happened :'D#ANYWAYS MOST IMPORTANTLY!! HAPPY BIRTHDAY ALEX MY DEAR FRIEND <3 <3 <3#i hope 2day is a wonderful day 4 you and that you get to relax a lot with friends and family/doing the things you want to do <3#and if not i will curbstomp the fates 😤😤😤#OKAY HAVE A WONDERFUL BESTEST BIRTHDAY OKAY??? :DDD
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sy trying to create a pidw au would be so funny
i feel like he'd actually commit to it to spite airplane. at first, it garnered attention bc it was from the peerless cucumber, notorious critic and biggest pidw hater, so ofc they're all curious how pidw would look like in his eyes. it was surprisingly (well not really, considering the tens of paragraphs peerless cucumber wrote during his rants, all of which have immaculate grammar and spelling— bc ofc he can't let anyone find something to nitpick on his review so they're forced to see the point!) well-written and definitely more plot-focused.
majority of the readers disappeared after the first few chapters, mainly because of the lack of smutty scenes, but those that do remain are very engaged. one of them is airplane's burner account, when he needs to separate himself from his airplane persona. he's really, really curious as to what his hater is doing to his work.
he... he actually likes it. it's not really the novel he envisioned when he was first working on pidw, nor does it contain all the elements of his original draft, but it was good. he likes it a lot better than what pidw turned out to be.
airplane spent so much time contemplating and considering before finally saying fuck it, and dms peerless cucumber to see if he can work as a co-author with him and they can rewrite pidw together. he even sends parts of the original draft (what was left of it, anyway) as incentive!
it takes a long week before even peerless cucumber replies, and by then he has written a novella detailing how much better the original draft was and him screaming very informally at why airplane had to cast it aside.
lol i need money bro im broke af and porn sells, airplane answers.
it takes another week before peerless cucumber finally answers. then live with me, his message reads. no rent. i'll pay for whatever food you want. and whatever bills you have. just write a good fucking novel, i swear to god.
airplane thinks it's a joke, until he receives the address. an actual penthouse. in the richest streets of guangzhou. there is also a request to meet up (seeing as they don't actually know each other, and sy's brothers are very intent on not getting him murdered in his sleep) and airplane, after much, much thinking, accepts.
airplane does not really know what to feel when he finally meets and talks to shen yuan— pampered third son of a very wealthy family, with two protective older brothers and an even more protective little sister— and sy is just. well. he's exactly airplane's type. the beautiful, ice prince who apparently has only shown this much emotion around airplane. sy's meimei had told him cheerfully and then threatened to gut him if he so much as steps a foot out of line. airplane is starting to feel like he's just met a mafia family.
shen yuan's family aside, airplane is actually living his best life. he no longer has to worry about money. he lives in a luxurious (gods he has never seen such a large bedroom before wtf) penthouse without needing to pay rent (!!!) and utilities (!!!) and even food (!!!). he can write as much as he wants. this must be what artists felt like when they're taken care of noble families in exchange for their art.
he does... well. he and peerless cucumber are friends now. they work on the rewrite together. airplane keeps finding out many things, like how shen yuan likes his tea with a lot of honey, dislikes milk chocolate, and prefers drawing over writing. he also runs hot during the night, when he sleeps.
how does airplane know that? well. bros gotta do what bros gotta do. it's a good thing they both like to cuddle.
#svsss#shen yuan#shang qinghua#cumplane#sqh: if i write another novel will you still sponsor me#sy: what's the plot#sqh: hot sassy demonic cultivator who uses a flute to beat up his enemies partners with a hot immaculate ice prince who is devoted to him#sqh: oh and there is a donkey#sy: sold.#sqh: the donkey was the selling point for you???#sy who wants to live with sqh indefinitely bc he horrifyingly actually likes sqh as a 'friend': uh-huh
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a crumb of nsfw daisuke?
daisuke x reader | headcanons
requests/inbox: open
[ 🔞 minors dni ]
woah. from sweet to spicy. ill give this a try!
wrote this on mobile, sorry for the fuckass formatting.
gender neutral reader. sillies. lots of sillies. weed mention (like once).
🌺 c'mon, he somehow sneaked in some of his secret stash'a magazines. he's still a guy after all.
"Dai?" "Yeah?" He's busy on his Gameboy, but he acknowledges you, tilting his body to show his face but his eyes were glued to the screen. "Did you steal these porn mags from Jimmy or someth—" A pink blur suddenly pushes you away, using his feet to kick it back under his bed. "DUDE. PRIVACY. C'MON NOW."
🌺 You've probably caught him once or twice even before you two were a thing. It wasn't hard to, after all, you both shared a room.
Too lost in the sauce to even notice you, so you had to clear your throat. You've never seen someone so shocked to the point he doesn't know whether to shove his dick back in his pants, hide under the blankets, or try to do both at the same time but completely failing. He's stuttering your name out along with strings of apologies. Don't get your dick caught in your zipper now, Daisuke. "I didn't know you were there! Shitshitshit- I'm so so sorry- Aghhhh." He felt pathetic, whining in embarrassment. Daisuke ends up just pulling the blanket over the entirety of him. "You could've just asked me for help, y'know." He stares at you, scandalized as if he wasn't rubbing one off just moments ago. "How the fuck was I s'posed to know?!" You shrug, amused. "Dunno." "Man, fuck youuuu." "Happily." "Get over here already, please!"
🌺 Outside internship though? Weed before sex seems like something he'd do. I can't explain why.
🌺 Feeling his rings on you... in many ways.
🌺 Pretty sure we all agree that he's into praising. Both giving and receiving.
🌺 You know he's having lots of fun when the pitch of his voice goes high. Squeaking, voice cracking, whining.
🌺 Speaking of how vocal he is, he's probably loud too. But, since you're in the ship now, he'll try his best to keep it down, either on the pillow or you. He'll also be rambling about random things just so he doesn't finish early.
🌺 Dirty talking? ❌ He'll be cringing like there's no tomorrow. He'll make a discord (or whatever equivalent) kitten joke about it if he does.
🌺 Unintentional dirty talking though... That's another story. Or should I rephrase, more-so leaning towards cussing.
"Fuck— you're sosososo pretty..." His hands were pressing the back of your knees, folding and spreading your legs for him. He whines your name out, resting his length on your abdomen while he impatiently waits for your permission. "C'mon, pretty. I'll be this deep inside you." - "Feels good. Feels so good." He's panting and rutting into you like a dog. "You should- nh- loosen up a little- shit- if you get any tighter I think I'll cum..."
🌺 Quickies galore. Sure, it's less risky, but with his libido? Anyways, he's pretty easy to please anyways. A round or two would probably be enough for him.
🌺 Wearing his clothes while at it? Mega turn on for him.
🌺 Well, yes his libido is high, but you still need to be straightforward with him. He can't take hints...
"Want head?" "?!? Who's head?!" "YOUR DICK." "YOU'RE CUTTING IT OFF?" "WHAT? NO, I MEANT SUCKING YOUR—" "Good morning to you both too." "CAPTAIN?"
🌺 He loves giving and receiving hickeys. You would have to remind him everytime not to mark too high on your neck.
🌺 His aftercare involves lots of cuddling and lots of smooching.
🌺 Ending with a silly note. The first time you've done it with him, he ended up saying thank you since he didn't know what to do.
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ANGEL — SAM WINCHESTER.


SUMMARY — sam starts to grow fond of an angel. they have grown more comfortable around each other, and tensions run high when dean leaves for a bar.
WARNINGS — no plot all porn... 18+, softdom!sam, unprotected sex, p in v, oral, f!receiving, unexperienced!reader, angel!reader, LOTS of praise, biting, creampie, mentions of religion, sam's a sweetheart. he's also a freak.
WC — 4.3k. i got carried away.
A/N — i feel like i'm going to hell just from the warnings alone. i erm. i don't even know. shout out the two people who asked to get tagged in this 🙏 first ever smut fic, if you hate i'll probably delete my account. i am not editing 4.3k words btw. i'm lazy.

angels weren't supposed to enjoy the feeling of a human. that much was well known.
and when you came from heaven to assist castiel in whatever the hell it was that he was doing, that was repeated to you over and over again. these 'humans', they weren't important. your only job was to make sure sam winchester didn't get hurt. that was all this was supposed to be. a casual round of protecting the winchesters.
you didn't understand human norms, and at first, sam didn't like you. you didn't take personally, of course, because, well, sam hated any angel at first. castiel quickly explained to you about the brother's and how you'd be spending more time with them while he awaited directions. honestly, you couldn't care less about either of the brothers, too. they were hunters, and you were an angel. you weren't supposed to mix anyway.
sam winchester was more interesting than his older and shorter brother, though. sam was thoughtful and a lot more curious about you than he let on at first. as you spent more time 'watching' over him, you realized he enjoyed asking you questions about heaven, and the angels, and about castiel. and you tried to answer them to the best of your ability.
sam was more open to learning about you than dean, and he was more considerate when it came to teaching you knew things. slowly, he started defending you against dean's antics, and he learned about how curious you were, too.
he spent many late nights awake with you, struggling with his insomnia. you made it much more enjoyable. on the off chance that he did get some sleep, he'd wake up to you in the bunker, lounging and reading one of his books. as soon as you saw him awake, you'd pounce on him, eager to talk all about it.
sam found you endearing in the same way you found him intriguing. you both taught each other different things. he taught you about different emotions and how to communicate them to him. he showed you his favorite movies. he told you about his time in standford and about how he was studying law. you taught him about the bible, about praying and how you'd always come if he prayed for you. you taught him about heaven and hell, and angels and everything in between.
eventually, you two become friends, as much as younger sam would have hated to admit that. he showed you what friendship was and what it was like to worry about someone more than yourself. he explained to you what love was and about heartbreak. sam watched as you turned from this unemotional, blunt angel into a person, crafted by the things you loved.
you two kissed about six months after hunting with him. you were unexerienced, and painfully so, and your first kiss was nothing but giggles and awkward stares. the second, third, and fourth ones weren't any better. sam was ridiculously dotting and patient, and even though you were an angel and didn't understand what a relationship was, you still tried for him, and he loved you for it.
after a week of sneaky kisses and rushing into each other's rooms once dean fell asleep, you seemed to have gotten the hang of it. you and sam hadn't done anything remotely sexual other than a few hands-under-the-bra's and one /bad/ attempt at a handjob. sam was enthralled in watching you become more confident and learning how to touch him the way that he liked and how to kiss him properly. so he didn't mind taking things slow.
you two agreed to not have sex yet, partially because to you, it was a sin, and partially because you didn't know what you were doing. sam had no issue waiting. that was, until tonight.
you don't even remember how this happened, honestly — the lingering touches became more frequent, more needy, and at some point, sam had slipped you out of your shirt and bra. you'd barely even made it to his room /thank god for dean being out at a bar tonight/, before he was kissing you, his lips hiding something more intense tonight.
you wouldn't have protested anyways, but as soon as your shirt was gone, sam was all over you.
"i know it feels dirty, honey. but it's not. i wouldn't lie to you." sam hums against your throat, kissing the soft skin. when he talks like that, all low and soothing, you might just believe anything he says. he pulls back to look at your concerned expression, and his smile softens.
his movement stills, and you frown, almost wishing sam would convince you to do more. that feeling in your stomach, the one that felt close to nausea, started to feel nice. and you craved more of it. you craved more of sam.
although his desire outweighed his guilt for ruining the purity of an angel like this, sam still sat up for a moment, his hazel eyes practically begging you. he was nothing, if not a gentleman. "do you want this?" sam asks, hushed and spoken like a prayer, and you think you might get sent to hell just from how he's looking at you.
sam's hair is a ruffled mess, and his long sleeve black shirt was rolled up to his elbows. his carhartt jacket had long been discarded by you, tossed somewhere into the dark abyss that was the dingy, horribly lit motel room. he looks beautiful.
"i do, sammy, but—" you breathe out shakily. before you can finish answering, his hands are on your hips, tugging you closer to him. you're both standing up, his large hands moving up your skirt to trail up your sides. sam can feel your back arch against his hands slightly, and it's taking everything in him to not lose his resolve.
san, who previously said he was okay with waiting, felt like a selfish man tonight. he could honestly care less about your innocence right now. what he did care about was you, though. sam knew that if you wanted him to continue, he wouldn't be able to stop.
"but what?" sam mumbled, his fingertips digging against your hips. his erection was pressed dangerously against your thigh. he shifted you until you were pressed against him — he knew what he was doing and the effect it was having on you. you didn't answer and could only grumble a complaint out.
"just needa taste you, honey. we don't have to go all the way if you don't want to." sam's words are a contradiction to how he was staring at you. "although, i have thought about doing more." he hums, and he has a slight shit eating grin on his face. it's sort of surprising that this is your sweet sammy.
you're conflicted— this is wrong. sinful. but there was a bubbling heat in your stomach, and you wanted nothing more than to make sam feel good. maybe a part of being human was indulging in your sins. you pout at him slightly, and sam has to stop himself from moving his hips up against you. he doesn't just want this, he needs this. he needs to corrupt you, to ruin your innocence until all you can think about is him.
"fine. be gentle, though, sam. i mean it." you relent, although you didn't need much convincing. honestly, if he tried to pull off of you, you'd be the one begging him to touch you and not the other way around.
"oh, fuck—" sam groans, and he almost instantly falls to his knees. his hands are tugging off your jeans faster than you can process. "you don't know how long i've wanted this." his tone makes you feel dirty, and you can't help when your brows crumple into a slight glare. you didn't know what he was doing, but you wanted him to hurry it up.
you help him kick your jeans off around your ankles and step out of them. you're left in your cotton panties, and for some reason, it turns sam on more to know you weren't planning for this. honestly, neither was he.
"leave these on." two fingers slip underneath the elastic by your thigh, tugging them and letting them go, the fabric snapping against your skin. the action makes you suck in a breath. sam's lips make their way to your upper thighs, sucking and kissing at the sensitive skin. it's not enough, and he knows that. he's driving you crazy on purpose to see you squirm for him.
"sam—" you chastise, like a scold, your hand running through his hair and tugging on it gently, trying to bring your hips closer to him. sam fucking moans. he moans at getting his hair pulled, and it makes your brows crease in bewilderment. /you would definitely be keeping that in mind./
sam looks up at you with those same puppydog eyes, and you swear you're going to burst into literal flames and have your wings removed instantly. "needa taste my girl's pussy. y'gonna let me?" sam says softly, his voice muffled by your thigh, gently biting on a spot. when you whimper, he pulls back to kiss at the forming bruise, his hands massaging at the fat of your ass.
truth be told, you'd probably let him fold into a pretzel at this point, but you didn't want to stroke his massive ego.
the noise you make is answer enough, and sam deftly pulls your panties to the side. his hand brings yours to hold them. he needs *both* hands for devouring you. sam's two middle fingers move to collect your slick from your folds, and you shiver. his brows raise, and he smiles again. "you're soaked, baby. you really want me that bad?" he asks, and you're nodding quickly.
sam can't hold back when you look this pretty above him. you can feel his breath against you. even just looking at you bare in front of him is enough to make him want to cum in his fucking jeans.
he flattens his tongue against you, and your hips stutter against his mouth. you've never felt anything like this before. you can feel sam's grin against your cunt, his hands cupping into your ass and pulling your hips further into his mouth.
seeing such a large man, especially one like sam, at his knees, lapping at your pussy like a fucking starved man— it makes your head fuzzy.
without warning, his middle finger slips into you. your hands move to his hair to steady yourself, massaging at the brown strands, pushing some from off his sticky forehead. the concentration on his face is almost cute, but it soon becomes too hard to keep your eyes open.
another finger slips past your folds, and you're mouthing his name like a prayer. his fingers are rocking into you at a slow speed, but his mouth— it was fucking dirty, the way he'd suck on your clit, only pulling away to breathe. everytime he pulled away, a string of saliva followed, connected between you two. his chin was slick with your arousal, his chest panting with heavy breaths. and then he was right back to devouring you.
maybe sam winchester was the devil.
your hands tug on his hair slightly, and sam groans against you. the heat in your stomach was building and sam was near drunk on your pussy. when he looked up at you with those hazel eyes, you moaned, your thighs tremoring.
"sam— sam, it feels too good... please—" you breathed out, panting too now, and sam didn't relent, no matter how hard you were tugging at his hair. his hand was holding your hip hard not daring to let you squirm away from him. indents of his fingertips would ruin your pretty skin by the morning. you had to shy away from his intense gaze.
sam pulled away, still fucking his fingers into you. "eyes on me, baby." he mumbled, before sinking flush against your clit again. you listened, although your face was an embarrassing hue of pink. sam was just as loud and needy, if not worse than you. everytime your thighs clenched around him, or you tugged on his hair, profanities and groans slipped from his lips. he needed you.
sam kept his tongue latched onto you, his eyes showing that he was as desperate as you were to make you cum. the noises he was making were filth, soft grunts and groans, all muffled by your puffy pussy. when your eyes flickered down, you noticed that one of his hands were palming himself through his jeans.
with every shake and spasm, it was like sam knew you were close. he was using his hands to rock your hips more onto his tongue, your weight practically suffocating him. sam would gladly die a happy man in between your folds, if it meant getting to look up at your beautiful face contorting in pleasure. his chest swells at the fact that he is the one who gets to touch you like this.
that feeling returned as quickly as it left, and soon you were cumming on his face, your legs shaking as he kept his fingers curled into your folds. that was probably the best thing you'd felt since coming to earth. sam pressed a kiss to your overstimulated clit, before kissing up your stomach, your breasts, collarbone, and finally standing to his full height over you.
"how was that?" sam asks, licking the wetness off his fingers. as much as he wanted to ruin you, he also wanted to make sure you were comfortable.
heavy pants still wracked both of your bodies, your thighs aching and barely able to hold your own weight. he had the audacity to ask that after making you feel things you hadn't felt in your centuries alive? in between deep breaths, you shot him a slight glare.
"what do you think?" you tutted, puffing his lips out in that gorgeous pout that made sam was to kiss you stupid, holding onto his biceps so you didn't lose balance.
sam grins in response, his hands moving to your bare hips, pressing you into him. his cock was fucking painfully hard and he had to refrain from rutting against you. "i need to fuck you, honey." fuck sam and his beautiful eyes, pleading at you. his hand leads your to palm him from over his jeans, and he moans softly, so prettily.
you were conflicted. you knew his cock would feel so much better than his fingers, but this was wrong. "sammy—" you say in the same chastising voice that drives him insane.
"please, let me fuck you. need to feel you around my dick. fuck, doesn't even have to be all the way." sam pleads, and you have a hard time saying no to that. he was practically begging you. you sigh at how weak you were for this man. "please fuck me, sam."
sam eyes widen slightly, and he can't help his grin as he pushes you back against the bed. his eyes stay on you as he pulls his shirt off, discarding it across the motel floor along with all of yours. you can't help but stare at him. all tanned, scarred, and bruised, despite being young. it was so different compared to your imperfect skin, free of any blemishes or let alone scars.
sam's tantalizingly slow as he takes off his belt, followed by his jeans. he's fucking huge. that much you can tell by his bulge alone. your eyes widen slightly when he strips his boxers off.
he wanted to take his time with you, to treat you like the goddamn angel you were, to wrack every noise he can from your lips. but, sam was impatient as hell. and he was really, really hard.
"you're beautiful." sam coos, caging you in between his much larger frame. there is a shine in his gaze, so soft and loving, that it almost makes you feel queasy. he's not doing this because he's bored or because he wants to get off. sam's doing this because you're his world.
"you're alright." you respond, not able to hold back the giggle that escaped your lips afterward, especially when you felt sam's annoyed sigh against the crook of your neck. you can feel his irritated grin. sam fell in love with that devilish laugh of yours, and he found it endearing that even during this, he could make you sound like that.
it was such a sharp contrast from how emotionless and... awkward— you first were when you met the winchester brothers. sam has loved watching you adapt this sassy personality, loved eyeing you while you admire new things, hearing the way your voice heightened whenever you laughed, the way you took over parts of his and dean's own quirks and personalities.
"just alright? you wound me, angel."
this time, you rolled your eyes. you turn your head to the side to press your lips against the mole below his right eye. "you're beautiful too, sammy. you already know that." you huff out, your tone unmistakably soft. sam scoffed, nipping at her neck slightly. it was nice to hear that from you, regardless of what he thought about himself.
unfortunately for you, the compliment rushes to sam's head. he sits up slightly, his cock pressed against your lower stomach, a hand brushing over your cheek, moving your fanned hair out of your face. "are you sure you're okay with this? we can stop— i'll put on a movie, and we can forget—"
you interrupt sam's worries by pressing a kiss to his palm. "yes sam, i'm sure. please." and that small act of intimacy followed by your voice pleading for him was enough reassurance for sam. no need to tell him twice.
sam pumps himself a few times, his eyes not once leaving yours. "scoot your hips up for me, honey." you oblige, and you can feel his cock pressed against your clothed entrance. the sight leaves nothing for the imagination and sam sighs as his fingers pulls your panties down to your ankles.
sam looks like he's in fucking heaven, his lips parted and staring at you bare in front of him. his thumb habitually moves to your clit, rubbing soft circles against it just to watch you squirm under him.
"sam, quit being a damn tease." you frown and wiggle your hips into his more. his gaze is making you shy, something you didn't know was even possible as an angel.
"innocent angel, my ass." sam mumbles under his breath, but he obliges, lining up his cock to you. he collects your slick with his tip, dragging the wetness over your already overstimulated clit. sam rubs it against your folds a few times, before pressing only about halfway in. the moan that leaves your lips is heavenly, so much so that sam's head has to fall to your shoulder and bites it softly so he doesn't cum too fast like a damn high schooler.
"you're so fucking tight, shit—" sam groans and it's so dirty coming from him. he's usually so sweet to you, so hearing this is different. and arousing. but different. you'd expect this talk out of dean, not sam.
sam really wished he would've slept around a little more in college now because it was taking far too much concentration to not finish already.
"need to fuck you, baby. please." sam all but whimpers out. all of your beliefs, your nightly prayers, all of it was gone the second you felt him inside of you. you can only nod in response, your hands tugging at his waist to come closer to you.
sam stills, looking at you for a moment like he can't believe you want this. and slowly, he pushes in all the way, and you both share a pornographic moan.
sam is quiet as he lets you adjust to his size. he wasn't one to toot his own horn, but he was pretty big. and even though your vessel wasn't a virgin, mentally, you still were. sam had a mantra of things going through his head — the main ones being: please don't cum, please don't cum, please don't cum. don't say i love you. don't move too fast yet. let her adjust.
sam leans down to kiss your forehead. "good?" he hums.
you nod again. "hurts a little." and sam is nothing but patient, kissing each of your temples before brushing your hair away.
"i promise you're doing so good. it's gonna hurt for a moment. it'll feel better soon. just relax." sam murmured against your shoulder, his lips sighing down towards your collarbone. "gonna move now, sweet girl." calloused palms are pressing your thighs to your chest. he leans down enough so you can hold on to his shoulders if you need.
with one hand still on the back of your leg, and the other one cupping one of your breasts, he pulls out almost all the way before rocking in slowly. your eyes screwing shut from pleasure is enough to test the waters with a more heavy thrust. "that's it, baby. look at you—" sam groans, his fingertips digging into your skin. his eyes were glued to where his cock was entering you rhythmically, and god, he could get addicted to that sight. sam could fucking see where the tip of his cock was pressing into your belly. his palm moved over it, adding slight pressure to your lower pelvis. the feeling made him groan out your name softly. he was just as loud as you were. "so beautiful."
part of you wanted sam to shut up so you could focus on the feeling of your walls fluttering around his cock, but the other half of you enjoyed the flithy words leaving his flushed lips.
"oh, fuck. sammy, 's too much—" you whimpered out, your hand squeezing his biceps. your legs wrapped around his waist to bring him closer, the balls of your heels digging against his ass. sam think he likes that you're not very vocal. it makes every beg, every moan that much more special to him. he was the only one who got to see his angel falling apart like this.
everything about sam is fucking massive, from his height, to his sheer size difference over you. it shouldn't have been shocking that his dick was huge too, but you felt it now. you felt every single inch, stretching you out, your arousal slipping down his shaft. sam's thrusts grew more feverish, his shaggy brown bangs falling into his face as his head fell forward slightly. "i know you can handle it baby." he grunted in response to your plea, hazel eyes fucked out with lust.
that feeling in your lower belly returned, and now, at least, you know what it meant. it was overwhelming, but not enough for you. your hand reached for sam's hand, guiding it to you clit. sam thought that was the hottest thing he'd ever fucking seen, and shuddered slightly. "you wanna cum around my cock? is that it, sweetheart?" sam asks, a small, contemplating smile on his lips.
you're writhing under his cock, your back arching off the bed, his thumb rubbing soft circles around your nub. you tap his bicep in warning of your approaching orgasm, but he doesn't stop. he doesn't slow down either. in fact, he ruts his hips faster. the feeling of you clenching around his dick is enough to send him over the edge, too. he's biting down hard on his cheek to stop himself from cumming before you. he wants, needs to see you cum first, before he can.
your face contorts into pleasure, and you cum hard, sam still fucking you through your orgasm. he groans and his eyes close when he watches you making a mess all over him. "thaaat's it. that's my girl." he encourages, the feeling of your walls clenching around him tipping him over the edge. "fuck. gonna fill you up." he grunts against your shoulder, his hips stuttering slightly and you moan as you feel his cock twitch inside you, before you feel cum spurt into your cunt.
sam pulls out a moment after, his eyes blown out when he watches his spend leak from your pulsating hole. he uses two fingers to spread it around over your folds. once he's satisfied with his handiwork, he slumps down into the bed next to you.
you're still a panting, sighing mess. you feel your legs twitch occasionally, and you're finally coming to your senses. you were just fucked stupid by your best friend. a human.
"jesus, sam. is this really what humans are doing?" you ask, out of genuine curiosity, and sam pinches your side with a slight laugh. he looks spent, almost as bad as you. his head falls to your shoulder, pressing his lips to the soft skin present.
"the lucky ones, yeah." sam huffs in amusement. "you're okay, right? i didn't hurt you, or pressure you or anything?" his voice is a little persistent, worried, already overthinking like he wasn't just inside of you.
"'course not. that was amazing. i think i'd go to hell if it meant having sex everyday— i see why castiel was encouraging me into trying this." you tilt your head to the side, and sam raises an eyebrow. he didn't even dare ask what odd things castiel told you about. nor did he want to know. he couldn't see castiel doing anyone without scaring them away with his bluntness first.
sam chooses to ignore that, leaning over to pepper kisses onto your cheeks, nose, and forehead. anywhere you'll let him at this point. "you did amazing. absolutely drained me. y'sure you haven't done that before?" he teases, and you roll your eyes at him. your eyes watched him with concern when sam stood.
"alright, crazy girl. let's get you cleaned up."

#sam winchester x reader#sam winchester#supernatural#dean winchester#dean winchester smut#sam winchester smut
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June 14th 2024 Developer Q&A (from the official BioWare Discord) - Complete transcript
Under a cut due to length.
Update: This post has now been updated into a word-for-word transcript.
[Link to video recording of Q&A] | [Link to equivalent post for second Q&A (August 30th)] | [Link to video recording for second Q&A]
Update: This post has now been updated into a word-for-word transcript.
If you would like to listen to the Q&A for yourself in video format, or listen to it again, Ghil Dirthalen recorded it and has now uploaded a video of it here. This blog post is linked in the description under the video. ( ˶´ ᵕ `˶ )
Corinne Busche, John Epler, Matt Rhodes and Community Manager Katey were the devs that were there.
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Katey: Hello!
John: Hello.
Katey: Beautiful, your mic sounds beautiful. How's everybody doing?
John: Excellent. I, just as a headsup, I have some folks doing some service, in the next room so, if I, if you hear background noise, that's what that is.
Katey: No worries at all. Well I hope that everybody who's been waiting in here is really excited, because I'm super excited. I'm Katey. I'm the Community Manager. If you don't already know, you can usually see my name at the top of this Discord server. But I'm joined here with some awesome guests that I'll let introduce themselves. Let's start with Corinne.
Corinne: Can you hear me okay?
John: Yep.
Katey: Yep, we can hear you beautifully.
Corinne: Great, perfect. I'm Corinne Busche, Game Director of Dragon Age: The Veilguard.
John: Awesome. I'm John Epler, Creative Director of Dragon Age: The Veilguard.
Corinne: John!
John: Hello.
Katey: And then we've also got Matt Rhodes, who may be struggling to find the unmute button which is at the bottom left.
Corinne: Our, our resident artist-poet, Matt Rhodes.
Katey: I could unmute him, actually, I don't know if I can unmute him, but if he needs help, he can message me on the side.
John: The joys of being a giant nerd is I spend a lot of time on Discord anyway, so.
Corinne: Well there you go, right?
Katey: Fair enough. Alright, well, we have a ton of questions to answer. We probably won't be able to get to all of them today. You all have sent in so many really really great answers, sorry, questions for us to answer. And if we don't get to them today, we're hoping to be able to do things like this in the future. So without further ado, I'll get started. First question's a bit of a soft ball, I feel. If you could belong to any of the main factions shown in the game, which would you choose?
Corinne: I mean, listen Katey, you say softball, but like, this is hard! I’m gonna cheat, and I’m gonna give you two. So for fashion, the Antivan Crows, all day long. Their threads, you’re gonna love it. For vibes, though, like the ones that capture my vibe, Mourn Watch. Gimme those necromancers.
John: Those are good answers. I have, I have one for fashion, and also for, just general faction I’d like to be a part of. Veil Jumpers. Who doesn’t like a nice walk in the forest, y’know? Even if that forest is filled with horrifying monsters and terrifying anomalies, but yeah.
Katey: I love that. I know that Matt has a few technical issues – oh, he’s unmuted. There we go. Or maybe not. That’s okay, I think we can move on.
John: The Fade has taken Matt.
Corinne: That���s right, that’s right.
Katey: Yes. One quick thing, if you check your settings, the cog-wheel in the bottom left, make sure that your voice, like, your audio is all good. If you’re still hearing the music, feel free to maybe, force-quit Discord and rejoin by just joining the stage directly. And mute the music before you come in. Okay. I can move on to the next question for now. I’ve seen, so this question was from Acra. I’ve seen a lot of talk about only having two companions in your party instead of three for this game. What is the reasoning behind this and will we still get the same companion conversations and banter as seen in the previous Dragon Age games?
Corinne: Ooh, this is such a good question. Thankyou, whoever submitted this one. Yeah, I’ll guess I’ll start and then I’ll turn it over to John Epler. So, first of all, as you saw in the gameplay reveal, this is a much more intimate experience. We’ve pulled the camera in. For those that aren’t aware, the reason why is we want you to feel like you actually are in this world, right? Like, you’re walking these city streets of Minrathous, you’re looking up, seeing the buildings all around you, you’re a part of this place. So it’s much more intimate, and we believe as the narrative unfolds this creates a lot more immersion. Now, how that relates to companions is in doing this, we went back and forth on it a lot, but we actually found, with this perspective, having two companions, really allows them more visibility and presence. We’ve talked about the incredible depth and focus we’ve put on fleshing out these companions, they’re very fully-realized. So here, you really get to see them more clearly, you get to see them shine. When you see Lace Harding jump into the air and unleash a volley of arrows, you can only really get that because of that more intimate view. So I love the spotlight that’s been put on them. But, I think, in addition to the banter, one of the things that people are wondering about is, okay, but what about gameplay? So again, this has come about from our testing, working with the internal team, also our lovely Council of players. We just found that when you’re playing in the combat system, when you’re planning your strategies, two really felt like the right number to manage. So keep in mind, Rook has a lot of different types of actions, Abilities, individual attacks that are more fully fleshed-out than ever before. Timing and positioning matter a lot. So this really felt like the right balance to have. The number of inputs and actions we’re asking you as a player to take, including directing your companions, is higher than ever before. And I will also say, I engage with the companions, like I actively control what they’re doing more than I ever have before in any of the other three games. But John, I’ll toss it over to you for the banter. That’s kind of like the, we got a two-for-one there.
John: Yeah, yeah.
Corinne: I think that’s a, a great question.
John: So - it’s a great question, yeah. I mean honestly, I don’t think you could actually stop the writers from writing banter. I will say for myself, it’s, it’s one of the more light but fun things to do. You get to write little stories, little arcs between different characters. And I mean, The Veilguard is no different. Banter is still absolutely core part of it. You know, we’ve got global banter, you know, the general stuff that you get in all spaces, as well as mission-specific stuff. But, yeah, it’s definitely still a big thing. I think it’s, if anything it’s the most we’ve, we’ve ever done for pairings of companions. Beyond that we’ve also made sure, and I mean I’ve been on Dragon Age for a while, and I know there’s been issues, you know, things like, okay, well I don’t wanna miss this banter. So we’ve even added stuff like some interruptible and resumable banter as well, just to make sure that, because again, it’s a core part of the experience. Everyone loves hearing these companions talk to each other, everyone loves hearing these little stories and relationships develop over the course of the game and, as mentioned before, companions are the heart of this experience and banter is a big part of that, so, you still have it, it’s, if anything, like I said, you could not stop the writers from doing it even if we tried, so.
Corinne: That’s right, that’s right. Well, John, you know, listening to you speak, one thing that comes to mind, maybe people are wondering, with two companions in the field do I get less interaction between, that, like do I get to see my companions interacting in a broader group more often.
John: Oh -
Corinne: And, the way you’ll gather them around the kitchen table, there’s just so many of those moments where they’re all interacting with each other.
John: Well, I think –
Corinne: Those are some of my favorite parts.
John: Yeah, and I think, yeah, and actually that’s a, a good call, because I think the other side of it is, we’re not talking too much about your home or anything, but, we also want to make sure that they feel like they have a relationships and a life outside of just, the times you take a certain pair of companions out on the field. So we made sure that, they have those interactions there as well.
Katey: Love that. Let’s see. Um, Matt, are we, are we all set, are we good? Yes? No? Okay. I can continue and we can come back to some of your questions. Alright. So that, I loved the answers to those. How customizable is the backstory of Rook? Will we get to determine their past in the Character Creator? And that was asked by Briar.
John: Yeah, so. Absolutely. So, one of, each, Rook has six different backgrounds that you can choose from. Each of them is tied to one of the major factions in The Veilguard and each one sets out who Rook was before they recruited, were recruited by Varric, and. Well that sets out the broad events. As you go through the game, as you’re gonna have conversations, either with members of your faction, other characters, you can define, not just what those events were, but what they meant to you, what was your motivation, what was the kind of person you are as you build up Rook, because again, we wanna make sure that roleplaying is at the heart of this experience. And taking Rook, giving them, again, giving them background to ground them in the world but then letting you decide what that means and what that says about you is also a big part of it, so. And again, there are six different factions in this game, two which, anyone who’s played Dragon Age for a while will remember. You’ve got the Grey Wardens. You’ve got the Antivan Crows. We also have, in addition to that, we have four new ones, because we’re in northern Thedas. We have the Veil Jumpers. We have the Mourn Watch. We have the Shadow Dragons, and we have the Lords of Fortune, so. Again, a lot of different options, a lot of different background, and a lot of opportunities to really define what your, who your Rook was, and who they are now, so.
Katey: Amazing. Will crafting return? If yes, has it been improved over the system in Inquisition? Asked by Some Dude.
Matt: Testing.
Katey: Oh hey Matt!
Corinne: “Some Dude”, is that, I’m gonna assume “Some Dude” is a username. Great question.
Katey: Yes.
Corinne: Welcome Matt, the lovely Matt Rhodes.
Matt: Testing, testing.
Corinne: Welcome, welcome, hello. Alright, so, will crafting return? You can absolutely improve and customize your gear, yes, that is a big part of RPG progression, so yes you can improve and customize it. I will say, though, it’s different this time around, and it does get into spoiler territory, so I, I’m gonna be a little bit cagey about it, but there might be a mysterious entity that assists you with that that’ll be an important part of the narrative.
Katey: So mysterious.
Corinne: Oooh!
Katey: Matt, I’m gonna actually go back to our first question so that you can answer, so everyone knows.
Matt: Thank you.
Katey: What faction, what faction you would choose if you could choose one for yourself?
Matt: Absolutely, oh, for me it’s definitely the Lords of Fortune. I’ve had a chance to try out a bunch of them, but I think I’ve finally settled on them. And it’s largely just because pirate-barbarian is just such a great combination of elements, so. Treasure-hunting plus beaches and palm trees and all that stuff, it’s a, it’s a really good mix, so that’s kinda my default.
Katey: I think I’m with you there, for sure. How about this one - this one was definitely asked probably amongst the most in Discord. Axolotl asks, can we kiss or romance Manfred the skeleton?
Matt: Uh, I, I would say, not that skeleton, but we’re not saying no skeletons.
Katey: I love that answer.
Corinne: This is my favorite answer so far.
Katey: Alright, so I’m gonna get back on track here. Alright. What, what were some of the development considerations that you had to take into account to ensure that this new game flows and functions with prior games, and Dragon Age Keep, if Keep is being utilized?
Corinne: Ooh, that’s a good one too. So, first of all, I would, I would point everyone to, we did an interview with IGN that goes into some of the details there, so, like, if you want a deeper dive on it, check out that article. But just to summarize, we have taken a different approach on how you import your decisions this time around. It’s now actually been fully-integrated into the Character Creator, and kinda serves a dual purpose, to be honest. I, I playfully, it’s not called this in-game, but I playfully think of it as ‘Last Time On Dragon Age’.
Katey: I love that.
Corinne: Right? Now, when I talk about its dual purpose, it’s been ten years since the last Dragon Age game released, so it serves as a refresher on critical events as well as allowing you to re-make those decisions that are critical to you. The thing I love about it is, it’s very highly visual, it uses the familiar tarot card aesthetic, so it’s actually really visual and playful experience as you go through it. It is very much important to us that it’s built into the client, though. You can play this game entirely offline. No connection. You don’t have to link to your EA accounts, like that’s been a really big request. So, the refresher plus make those decisions in-client, I think we’re all pretty happy about that. I don’t wanna spoil anything by revealing what decisions you can import, like, look, y’all don’t want the spoilers, but I will say, it’s been a really interesting creative intersection for us, because on the one hand, this is a whole new adventure. You’re in northern Thedas, these locations that you’ve literally never been to before. So that affects some of what will matter and what we’re not using this time around, as far as decisions. But obviously there’s some very, very clear connections to existing characters. It’s no secret that the Inquisitor, our dear Inky, is gonna show up, so, that’s, that’s a factor.
Katey: Peachy asks, will this next game be an open-world game, or is it just contained to Tevinter?
John: Yeah, that’s a great question. So, you are in northern Thedas, but the game only begins in Minrathous, it doesn’t stay there. I’m, I think one of the most exciting things for me, honestly, and again, to Corinne’s earlier point about spoilers, I don’t wanna get into too much spoiler detail, but getting to go to, and work with the art team, work with the narrative, work with the design team to build out these locations that we’ve talked about. Places that characters have referred to as where they’ve come from, places that characters, obviously, in previous games, have hailed from, has been absolutely exciting. So, it’s, you do start in Tevinter, you do start in Minrathous, but again, that’s not the entire game by any stretch. So yeah.
Corinne: Yeah, and the first half of it is, is it an open-world game? We’ve gone back to what we believe delivers the best, most curated –
John: Mhm.
Corinne: - intense narratives. So, this is a hand-crafted experience, it’s mission-based. Now, these locations can open up. You can go back, solve mysteries, do some really great side-content. Not fetch-quests, not grind-quests, some really great side content.
John: Mhm.
Corinne: But, I wanna be clear. It’s, it’s a really curated, hand-crafted experience.
John: And just to, just to bounce off of that very quickly. The most important thing for us, to what Corinne was saying about hand-crafted, obviously we’ve talked about how, you know, narrative, story, characters, are the most, are critical to us, and this has allowed us to build these experiences in a way that emphasize that, extremely long, while still, again, tying into the story threads and the story beats, so.
Katey: Awesome. TastefulToxel wants to know - will the companions have unique specializations like Dragon Age II, or will it be the same ones we will have access to as the player in like DA: Origins, or Inquisition?
Corinne: Oh, cool. Hey TastefulToxel. Yeah, so, cool question. I think the best way for me to describe this is that, yes, our companions will have Abilities that are truly unique to them. But also, the companions do fall into the archetypes of mage, rogue, and warrior. Like, for instance, you might be surprised to hear, because she has a bow, but Bellara is, in fact, a mage, and I, I love that. So, some of the Abilities, the bulk of the Abilities of the companions are based on their own unique personality. Like, Neve is the only mage that is an Ice Mage, so you get distinct Abilities for her. But, because she’s a mage, she does have access to Abilities that all the mages share, like Time Slow. So we really like the balance there. It’s like a good mix of representing their archetype, their class, and also their distinct specialization or personality, whatever you wanna call it.
John: Yeah, actually, I would actually say the word ‘personality’ is a really great one because that’s, again, each of these characters exists, each of these characters have a history, have a story of how they became who they were, and part of that was finding that intersection between narrative and gameplay, and making sure that, again, we, we serve the needs of gameplay but also allow these characters to breathe and exist as their own people, not just in conversation, but out of conversations, as well.
Corinne: I would also say as part of that core mage kit, healing spells are there, so any of your mages, you wanna make ‘em a healer, do that.
Katey: Lunasoul Darkmoon asks, will The Veilguard have tactical combat still?
Corinne: Ooh, such a good one, such a good one. Okay. Yes! Combat gets quite tactical, like, obviously this is an evolution of the combat system, and I talked about immersion, wanting you, to put you in the world, like you’re actually living and existing in it, but it is very tactical. And, I will say, we have a robust difficulty system. The tactics are increasingly important the higher difficulty level you go. So like, look, if you’re showing up for a highly tactical experience, I would crank that difficulty level in particular. But I wanna make clear, I’m, super, I wanna make sure I’m super clear in my answer. You saw the gameplay reveal. Our pause-time tactical mode is not overhead. It stays close to Rook. It does allow you to cycle between targets, both in and out of combat, there’s a reason for that. As the game progresses, and you didn’t see this in that opening hour of the game, but it’ll display strategic information on the enemies, so like, what are their vulnerabilities, what are their elemental weaknesses, their enhancements, what are they resistant to? So your type of Abilities, learning into elemental gameplay, matters a lot. I’d also say, this is a long answer, it’s such a good question – tactical decision-making also takes the form, I would say this is front and center, of coordinating your Ability usage between Rook and your companions to create synergies, or really devastating – we call them – detonation combos. So, let me give you a couple of examples, because it can be a little hard to visualize, so hopefully this helps. So one of the tactics that I personally enjoy in my own builds, I just recently played as a Veil Ranger, I love it, it’s one of my favorites. If I’m fighting Fade-touched enemies in Arlathan, I like to use Bellara’s Galvanized Tear to pull enemies together, it’s like a gravity well. You then Slow Time with Neve and, Slow Time affects the world around you, but it does not affect you, so you clump them up, you Slow Time, and then with Rook, I come in and do, like a devastating AOE or damage over time spell or Ability, and it’s even better if it’s a lightning-based Ability, because the Fade-touched in Arlathan are vulnerable to that. So there’s so many layers of coordination and strategy and tactics. Now we did talk about the devastating, like, detonation combos, honestly, that’s probably one of my favorite features, because that’s when you’re really leaning into explicit teamwork between your companions and Rook, or, the companions together. So when I, when I build out my team and I’m going into a mission, I try to ensure that I have at least a couple of possible synergies, detonation combo synergies within my team. Might be between Harding and Neve, or it might be between Neve and me, or it might be both. So here, I would go into battle, I’d pause time, open the Ability Wheel, get information on the enemy, and the Wheel will actually tell me that there is a synergy combo, you might have seen a screenshot that says “combo available”. It will remind you of those synergies between companions. You can queue both of those Abilities up at the same time, go, close out of the pause-time menu, they’ll both execute, both Abilities will happen, then the detonation AOE happens, applies debuffs to all the enemies in a radius of it, it’s so satisfying, it’s so satisfying, I can’t wait for y’all to see it. But the interesting thing is that too is a tactical choice. I’m choosing to use my companions to do that, and that means, in that moment, I’m not using them to heal me, or to give me that defense bonus, or to knock an enemy off a ledge, so it’s about the opportunity cost. I, I could spend the rest of the session talking about this, I, apologies for being long-winded, but this is just one of my favorite parts of, of the game.
Katey: That was a great answer. Can you choose Rook’s pronouns? If yes, being, is being non-binary an option? And also, how detailed is Character Creation?
Corinne: Hell yeah you can select your pronouns! Absolutely. You can actually select both your pronouns and your gender, because those are related concepts, but they’re not actually the exact same thing, so. It’s really cool. Yeah, you can be non-binary. We have they/them, she/her, he/him. Yes, emphatic yes. How detailed is the Character Creator? Oh my goodness, y’all. Like. Very! I don’t wanna give away too much just yet, but it’s very, very deep. It has been revealed, it’s out there in a couple of articles, about the focus on hair, the focus on skin-tones that are done respectfully, full-body customization, hell yeah, we love to see it. But we’re, we’re gonna, we’re gonna come back, we’re gonna show you a lot more on Character Creator, but we wanna make sure we have the time and space to, to do that.
Katey: Will there be a Photo Mode in-game?
Corinne: So that is something we’re actively looking into. We know there’s a tonne of interest, so stay tuned on that one. But we are very much looking into it.
Matt: I can add to that, is a feature that is, that, we like, we like the idea of, and, and, it’s not just player-facing but internally, it’s a really helpful thing for us as we’re, as we’re building things out to have that so it’s, it’s, we’ll let ya know.
Corinne: Yes, yeah, absolutely. We, we are as geeked on that possibility as you all are.
Katey: A lot of people were asking about Abilities. This one is from Clemmy. Abilities, I don’t think I saw this answered yet, but are we going to be limited in how many Abilities we can pick from the Wheel?
Corinne: Ah! Yes, yes, yes. So, Ability Wheel does have a capacity. You have to choose which three Abilities you wanna bring for Rook, which three for one of your companions, and which three for another companion. And what I, what I like about this is there is, kind of, an emergent gameplay depending on who you and your companions are coming into the mission with. Now the reason for that is, it actually creates really interesting balance of strategizing, having to do that strategy about your kit, your combat kit, before the mission. And then the tactical decisions once you’re in the field in combat, deciding what to do. But, I do wanna clear one thing up, because, while there are three Ability slots for Rook, there’s so much more than that. Other actions that you can perform directly from the Wheel include, you’ll have an Ultimate Ability, associated with your class or your specialization, so there’s variance there. There’s a type of items that you’ll get that function like Abilities, they’re typically like buffs and enhancements in form of Runes. So you’ll control that for Rook and/or the team from the Wheel. You may have also seen that you can direct which targets your companions will focus on, but what you might not know is that a lot of the companion gear really synergizes with that directing your companions. When you issue those commands, that too will proc based on the gear they have equipped. Really interesting and strategic effects. They can be more Ability-like, more, like, procced effects, there’s just so much from the Wheel, that once you get in and see everything working together, becomes more and more apparent.
Katey: We have another question from TastefulToxel which is, will Fireball and Cone of Cold be back as skills, or as spells in Dragon Age: The Veilguard?
Corinne: Ohh, I love, all these combat questions, really good. So Fireball and Cone of Cold aren’t specifically back, however, their successors are. Frost Nova and Meteor. So these serve the exact same combat role and function as those other Abilities. I would also say, it gives ‘em quite the glow-up, so. Meteor in particular, like, so satisfying nuking a group of darkspawn with a well-placed Meteor, it’s really wonderful.
Katey: What accessibility features are available? I would love to know if there’s an arachnophobia mode. Will there be mod support?
Corinne: Oh my goodness, arachnophobia. I am wicked afraid of spiders too, my partner always laughs at me. I’m just terrified of them. That said, that’s one we’re going to save for a little bit closer to launch before we’ll go into full details about accessibility features. But I do wanna assure you, we’ve spent a lot of time thinking about this topic so you can play the game in a way that really works for you. I’m, I’m excited to share that with you when the time is right.
Katey: So this one is from a username named Cookie. How long is the time-skip from Inquisition to The Veilguard? I know we’ll probably get more info on this, but I’m so curious.
John: Yeah, so, anyone who’s paid attention to Dragon Age, and I can say as somebody who’s been on Dragon Age since Origins, timelines are always a little iffy. They change, and they morph over development as we see how long events taking. But, for The Veilguard, we were actually pretty consistent from the start. It’s been about ten years since the events of Trespasser. As you may or may not have noticed, Varric’s become a little bit of a silver fox. I know, I’ve heard, seen, I’ve seen a lot of comments on that on social media, but, yeah, ten years. Solas’ ritual is taken time to set up and you’re kinda coming in at the end of that hunt, so.
Katey: Siddy is asking the hardest-hitting question which is, is Solas still bald?
Matt: Yeah. I mean, if you’ve watched the gameplay thing, we can all confirm, yes, Solas is still bald, Solas is still Solas. We’ve, we’ve, I really, I really like how Solas has turned out this time around. I will say, here’s a comment on this specific question that’s gonna sound like a non-sequitur, but, once you get a chance to play it a little bit more, maybe you’ll see it. In Thedas, ancient elves, they go bald when they’re like millennia old, so. Solas wasn’t always bald. So if you were to end up, end up seeing what Solas looked like in the past, things might be a little different. You’ll have –
John: - Now, now that said, I’m sure some of you are wondering what happened to Solas’ wig from Tevinter Nights. I’m sure he still has it somewhere, so.
Katey: He’s just taking care of it elsewhere.
John: He’s just taking care, it’s, it’s his most important possession.
Corinne: The Pride there, huh?
Katey: I have another one for Matt. This is, will we be able to, will we be able to change companions’ appearances and outfits, or are they fixed, similar to Dragon Age II?
Matt: Yeah we, Dragon Age II was, we loved how the followers turned out in that but it was, it was sad given, given our constraints that we had to keep them with just one, one basic outfit. So we really tried to make some space for them this time around. So they’re, they still have, kind’ve iconic color palettes and things like that, but they do have a wider range of appearances that you can, that you can find for them. Some, some are just cool, but then there are some that are tied directly to their, to their narrative and just kinda what’s happening in their life.
Katey: Another one for ya, which is, will we be seeing or visiting Kal-Sharok? It’s, and, Tyrant says that they’ve been obsessed with it forever.
Matt: Yeah, me too. I, I will say, what’s, what’s been really cool, so in previous games, we’ve kind’ve alluded to this before. It was a lot of fun to hint at the locations that were off the map, the mysterious places that you weren’t gonna go, you weren’t going. And so you could just bring in some props or some characters, a piece of art, things like that, and you know, even Tevinter was only vaguely hinted at and then we would just add drips and bits and pieces, so that stuff was really fun. In The Veilguard, we’re actually getting to visit, most, like a whole lot of those locations that had only been hinted at for real, so you actually do run around Tevinter and a bunch of the other locations that we’ve revealed. But this also means, like, we’re not completely filling out the map, and so that there are actually new things that we can start hinting at, that we can start drip-feeding, and so, it’s, it’s kind’ve fun. I’d say, yeah, for what we can show of Kal-Sharok, and, and other locations, it’s just, there’s, there’s more to do.
Katey: Awesome. MrFightmonster118 asks, will the dialogue wheel slash options be similar to Inquisition and Mass Effect: Andromeda in the sense that it’s more tone-based?
John: Yeah, so, we have a number of different types of wheels in our game. All the dialogue wheels are based off the same principle. Anyone who’s played a Dragon Age game remembers what they look like. In Dragon Age: The Veilguard we have tone wheels which are, you know, again, roleplaying your character, picking consistent tone. We also have emotion wheels where you can pick specific emotional reactions. And choice wheels which are, I don’t have a strong emotional or tone tie here but I do want to make a choice based on what I do. Investigates obviously return as well, but. We do want players to understand as much as possible what it is they’re going to be picking, and understand, and again, choice and consequence is fun, we wanna make sure the choice is clear, even if, again, one of the best parts about consequence is making sure that’s not entirely clear, so.
Katey: How extensive are Rook’s decision trees for dialogue going to be with the companions and also with NPCs throughout the game?
John: Huge. I mean, again, it’s a Dragon Age game, we wanna make sure you have choices, we wanna make sure you can choose both your roleplaying but also choose outcomes of conversations, choose how events unfold, so, I mean, again, it’s a Dragon Age game, we wanna make sure that we also react to decisions you’ve made, so. For example, you may be talking to a follower who is an elf, and if you yourself are an elf, obviously you’re gonna have a different perspective on events than someone who’s not an elf. Sometimes that means different conversation options, sometimes that’s going to mean entirely deep dialogue trees, as well as based off decisions you’ve made throughout the game so, again, making sure that the game feels like it’s noticing what you’re doing is a huge part of how we’ve written out the dialogue wheel, or dialogue trees, in this game.
Corinne: Blueberry has a question for Corinne. It was mentioned that there will be, that we will be able to romance who we like. Does that mean that all companions are romanceable by all player characters regardless of race or gender, as it has been in the past?
Corinne: Yeah, yeah. So, we have talked about this in some of the interviews, I’ve seen a few articles about it, so I’d recommend everyone check out those articles. But let me just give you a quick overview. Each of the seven companions have full romance arcs and they are romanceable by all genders, absolutely. But something that’s really important to, to us on the team, so I wanna make sure that we clarify and just double-down on, that doesn’t mean playersexual. And if anyone’s unaware of what we mean by that, it doesn’t mean that they can form or twist their identities to who you the player are, like they, they won’t suddenly have a preference for men or women based on what you’re playing, right? Instead, they have their own fully fleshed-out identities, they are true and authentic to that. So in this game, they are all pansexual, with their own histories of romance. Sometimes you’ll hear about preferences, or things of that nature. And what I really love is, if you don’t pursue a romance with them, they’ll actually build their own romances with each other. So, in one of the interviews I talked about Lace Harding and Taash getting together. I give that example because honestly, it’s one of my favorites. I’m gonna put a question back to the community, though. I’ve heard we’re going with “Laash” for that ship-name? You tell me, like, what is that ship-name?
Katey: That one just rolls off the tongue, I feel like that works. This next question is from FallenArtesia. What are the markings on the faces of the elven Warden and Veil hopper?
Matt: So there’s a, quite a few, probably, I think, easily more than we’ve done before, tattoos from various, various cultures. We’re bringing the vallaslin back, of course. But there’s, yeah, ton of different options, especially when we’re, again, going into all these new regions. Each, each area has its own kind’ve visual language for that. But yeah, we are bringing the vallaslin back and then a couple of the characters have them, but we’ve kind’ve customized them a little bit, they’re a bit more specific to their personality.
Katey: And this is a question for all of you. What are you, what are you as a developer most proud of about the game, and what are you most excited for players to experience when it’s out?
John: Ooh, that’s a good question.
Corinne: Isn’t it?
John: Corinne, you wanna go first?
Corinne: Yeah, sure. Gosh. So I suspect for most of us, myself included, it is really gonna be the depth and authenticity of the companions, journeying along with them on their arcs, learning about their hardships, what they care about, being by their side, that, that authenticity is just so good. They all feel like my dear friends. But, I have to say, the closest runner-up for me, has to be the Character Creator, has to be. That Character Creator, the makeup options, the range of sliders. I’m a qunari fan, so even just the, the way you customize the horns and combine that with the really great-looking hair. Character Creator has to be my, my, like very close runner up.
Matt: Oh yeah. For me, I would say, as far as, what, what I can say I’m most proud of on this one, the, I can speak for the art team. We worked incredibly hard to make the story more visible than ever. Games are a visual medium, but, you know, it’s, sometimes it’s easier to do things in text format or written in a Codex somewhere or alluded to off-screen. But we really leaned in to trying to make sure that every design, prop, character, environment, the VFX we’re choosing, everything, all, all these choices, were putting the story on-screen so that you can really see it unfold. And I think, having worked on all of the Dragon Age games, I would say Veilguard represents one of the best attempts at that we’ve made yet.
John: I’m gonna cheat, because I’m going last and I get to do that when I go last, and kinda combine both Corinne’s and Matt’s answer. Honestly, the companions are, for me, the absolute highlight of, just, being able to work across all the disciplines, building characters who look and sound and behave in very specific and characterful ways. These are the deepest companion arcs we’ve ever done. Not just on Dragon Age, but at BioWare in general. Each, each companion has their own story arc, you can go through decisions you can make, they really do take center-stage, and I think, as you play through with them you see the care and love that the team has put into each and every one. I mean there’s, there’s moments in each arc that make you cry, make you angry, make you excited and, and the way that they integrate into the story as a whole is just, for me, something that’s been really fun. Finding ways to bring these characters together, finding ways to make this, this narrative, this story of, you know, you need to put together a team and stop the end of the world, it’s just been absolutely exciting and thrilling. And again, you see the team’s love in every single piece of it. As for what I’m most excited? For me, I’ve been, I mean Dragon Age has been part of my career, part of my life for literally the last decade and a half. I’ve worked on it since Origins and there’s something about The Veilguard that feels like a amazing mix of, novelty but also familiarity. It’s like coming home in a way that I think is going to be very exciting for people who are existing Dragon Age players, but there’s also so much here that’s just new and exciting for people, new players and old players alike. And going to parts of the word, seeing things we’ve never seen before, and just getting to take this amazing world, this amazing series and expand on it and build on it in ways that have just been, honestly, an absolute thrill, the best part of my career. And I’ve been in games for seventeen years now, this has been the absolute highlight for me, so. That’s what I’m excited about.
Corinne: John, that was, that was such a good answer, and I just, I just wanna “yes, and -” that. It, I so completely agree with you. There’ve been times in the companion arcs where even, knowing exactly what’s going to happen, we work on the game, with some of these decisions, I, I’ve had to set down the controller, let out a heavy sigh and go “oh my god, what am I gonna do here?” Yeah, the depth of them is wonderful. And, I do wanna say, I, I’d be, I wanna put this out there, when we talked about as a developer, what are we most proud of, can we just give a big shout-out to the dev team? I am so proud of them. This team has poured their heart and soul into this.
John: Absolutely.
Corinne: Anyone from BioWare who’s listening in, thank you so much, y’all are just the best.
John: Hear, hear.
Katey: I absolutely love that. I knew that question was going to have some of my best, some of my favorite answers, and it delivered, so thank you three. This one’s a fun one. Why does Varric have dark hair now? I feel like John mentioned this a little bit earlier, but.
John: Just for [inaudible].
Matt: He’s been, he’s been adventuring for a while now. His hair is, is more gray, but he’s been in very dark scenes so far, so. We’ll see him in some more contexts.
Katey: In this question, we actually took from Tumblr, because there were a few really good ones in our ask box. Will the Inquisitor be appearing in the flesh, or are we just choosing their major Dragon Age: Inquisition decisions?
Corinne: Alright! Yeah, yes! They will. The Inky does appear. We know how attached y’all are to the Inquisitor, I’ve seen the love for your OC. Yes, the Inquisitor shows up. Now, we, we’d already confirmed that in a few places, so, let me just say, you can also customize them, includes some of our new customization options, yeah, they’re gonna show up and they’re gonna be your Inquisitor.
John: And I think, I think beyond that, I mean, the story of Solas and the story of the Inquisitor, obviously are tied, they’re tied together as much as any story, so. It would have been strange for us not to bring them in for this one. They have, they’re gonna be a part of the story, so.
Katey: Will there be any planned DLC? Just curious, as I always love the DLCs. Oh, and transmog armor. This one came from Lavell.
Corinne: Oh, heck yeah, good question. So, right now, our focus is entirely on the quality of the game. Like, it’s so important at this stage for us to be all-in, all attention on, just, finishing this game and delivering on the quality, the promise of it. So honestly, like, that’s all I can really say about it. We’re 100% focused on this being the most complete game we can make it. I will say, kind’ve related to that though, and I just wanna underscore this, I wanna emphasize it. There’s not gonna be any microtransactions, there’s not gonna be any battle passes, you don’t have to connect online, our focus is making this the most complete singleplayer game we possibly can. Now, this was kind’ve a two-for question, I love when we do that. Will there be transmog? Hell yeah. I’m the kind’ve player that, that believes fashion is the real end-game. Yeah, there’s a transmog system, absolutely, it’s sick.
Katey: And then this next question is from Scott. I was asking if any of the characters will be explicitly asexual, or on the ace spectrum?
Corinne: So good. Such a good question. So, look, I’m just, I’m gonna be really forthcoming with y’all and a little bit vulnerable here. I’m ace, I’m a gray-ace, I don’t mind sharing that, I’m kind’ve public with it. I will say though, that none of our companions this time around are explicitly ace. When we look at the characters, their motivations, who they are, we always assess, like is, is this the right time? This time it wasn’t. But what I will say for everyone on the ace spectrum out there, I would love to represent an ace relationship sometime in the future when it feels like the most authentic fit for a companion, when we can do it best. Oh, and I do see some questions, you know, some questions, what do we mean by ace? Asexuality. We often refer to it as the ace spectrum.
Katey: Can mage Rook do blood magic? Will blood magic be a skill tree separate from regular magic?
Corinne: Okay. Um, this gets a little spoilery, so let me just say, Rook has some pretty good reasons to avoid blood magic. Rook is not gonna want to be interested in that. But I will say, the mage skill tree is packed with all kinds of spells, traits and perks to give you a ton of flexibility in your magic. Gonna go off-script just a little bit, because –
John: Oh no.
Corinne: I’ve seen, like, can you tell us about the specializations for mage? I’m not gonna tell you the deets, but there is a necromancer one, there is an elemental one, and there is one that’s actually more of like a combat mage, it’s my favorite.
Katey: Can we name the griffon? We also have a griffon emoji now in this Discord server.
John: Excellent. So, someone on your, in your party, again, spoilers, may have already named the griffon, but, don’t worry, Assan is a very good boy, so.
Corinne: All these griffon emojis are, y’all are killing me.
Katey: Yeah, I love that, griffons in the chat. Let's see. Will we have a camp/home/headquarters that we’ll be able to customize?
Matt: Well this time around, in Inquisition you had Skyhold. In this case you have a headquarters called the Lighthouse. More to be seen on that. But, it’s, it, narratively it, it serves kind’ve a different purpose but also the same purpose. As far as customization goes, there are elements of it that change over time, and some things that you can adjust. I, I don’t know how much we’re really going into that at the moment.
Katey: This one is –
Matt: But yeah, I would say, it’s like, there’s some, it, one thing I like about it is it definitely does start to feel very much like a home over time.
Katey: Sorry for almost cutting you off there Matt. We have another very hard-hitting question, if I'm, if I do say so myself.
John: I love this one.
Katey: We need to - Same. We need to know, does pasta and noodles exist in Thedas? Thank you.
Matt: Well, and I’ll take it as a chance just to geek out about worldbuilding, because, again, we’re, The Veilguard for us is a really kinda dream opportunity to go to places that we’ve only ever heard reference to, or we’ve seen hints at. And so, in going through the worldbuilding process and trying to, trying to build these places out, not just as neat things from the IP but also as, you know, if you’ve, if you've read about this stuff, if you’ve been following along, you’ve got your own version of it in your head. You’ve imagined what it might be like, you’re, and probably hoping for something spectacular. And our brains are always far better at creating this stuff than any game developer, any artist, or anyone can really do justice to, so you really have to swing for the fences to make something very satisfying and exciting. You know, is, that can be everything as big as architecture and landscape and biomes and ecosystems, but it does get into things like art and culture, costume design, and also food, and this time around we did, you know, that was one of the many things that we, that we did, looking to, just to try to catch the character and the feel of a place to make it feel believable and lived in, so. That’s my really long answer for, yeah, I’m sure, I've, at least one place does have pasta.
Katey: I loved that. This next question is from Spectre Karro. Are we getting a mabari?
John: Ooh, that’s a good question. I will say, you’re spending most of the game in the north of Thedas. Mabari are not nearly as big of a thing up there, so. In this particular instance, no, you will not get a mabari, sadly.
Katey: Honestly, I should’ve pulled this one up to where we answered the first question about the griffon, but, can we pet the griffon?
Matt: You, I’m really sorry to have to be the one to tell you – nah, I’m kidding, yes you can. But it’s not even just petting the griffon. I’ve, this isn’t a spoiler, I think you can actually, I’ve actually hugged the griffon, so, that feels like, even there, a step up. Yeah.
John: There’s lots of opportunities to interact with the griffon.
Corinne: Can we see, can we see Assan in chat if we wanna see him in the Lighthouse hanging out?
Katey: Assan in chat everybody.
Corinne: Assan in chat, alright!
Katey: I love it.
Corinne: Okay, y’all this was so important to the team too. Like, this is the team’s like, just such huge support for this feature, so props to them.
Katey: This one is from Coriander. Will we get to see any of the Character Creator before the game releases?
Corinne: Yes, yes you will. We’ve got a, you’ve probably seen, we’re laying out a roadmap for, you know, what we’re gonna show and when we’re gonna talk about, so, yes you will see it as we get a little bit closer to launch.
Katey: And then we’ve got this question which is, will we be able to play as a qunari, dwarf, elf, or human?
Corinne: Hell yeah, hell yeah you will. All four, and all four have that full-body customization. I already talked a little bit about, I mean listen, I’ve always loved the qunari. I will say in Dragon Age: Inquisition it was hard to get a good-looking qunari hairstyle, so yes you can play as them, you can customize them, the horn options are rad, the hair options are rad. And also, I guess related to this, your lineage gives you a lot of really unique dialogue options, so that’s a really lovely aspect of choosing your lineage as well.
John: Yeah, I would, so to actually just to bounce off that, to an earlier question about backgrounds, each lineage, there, depending on the lineage you choose and the background you choose there are some specifics call-outs to, for example, if it’s the Mourn Watch, the Mourn Watch being a faction from Nevarra of mages, you play as a dwarf, obviously your experience in that faction is going to be different than, say, a human or an elf, so. There are also specific call-outs tailored to those combinations and, with again, giving, the intention of giving each lineage their own little flavor as to how they're, they fit into that faction as a whole.
Katey: Okay, John, I’ve got a question from someone named Joe for you. Where is Barkspawn and is he okay?
John: That’s a Great question. Barkspawn is safely gnawing on a bone next to a fireplace somewhere in Ferelden, don’t worry, he’s fine. You may question, ask yourself, but John, it’s been so long, in which I say, mabari live exactly as long as they need to.
Corinne: Getting into the deep-cut questions now.
John: Deep-cut questions, yeah.
Katey: Yeah. We are really speedin’ through these. Let’s see. Will Rook have a set of default name?
John: Yeah so, Rook’s last name is defined based on their faction, again, we wanted to tie that into your backstory, but also, there’s a, that’s a name generator that can give you a selection of first names. Obviously if you want to make your own first name, that’s definitely something we support as well. If you’re somebody who maybe has a little bit more difficulty coming up with a name, so for example you name every single character “Bob” because that’s the only name you can think of, we also give that opportunity for that generation, so.
Katey: I definitely always have trouble coming up with what I wanna name my characters, so that’s great. This next question is, when will the voice acting cast be announced?
John: So, we worked with a lot of very talented actors on this one. I am super excited to talk about the voice acting cast. We’ll be talking a bit more over the summer, we’re not quite ready to announce names yet.
Katey: And I think we have a similar answer to this next question, which was, will there be a Collector’s Edition? When can I pre-order?
John: Yeah, same answer, we have, we’ll talk more about the different editions of the game soon.
Katey: Are there any special musical guests writing the sound-track? Will tavern songs return.
Corinne: Oh my goodness, yeah. There are tavern songs. And huge credit to the audio team and performance teams because they’re pretty great. There’s one in a little tavern in Minrathous called The Swan, and the song you hear there might just, it might be, it’s up there, it might just be my favorite of the tavern songs.
Katey: Let’s see, are there any – ope, I have just asked that one. What are the required PC specs?
John: Much like the other two, we will have more information on required PC specs soon.
Katey: Saph from the Discord server noticed that two, Dragon Age II’s main theme from the soundtrack brought back much of the iconic thematic material of Origins’ main theme, but I heard less of it in Inquisition’s. Can we expect The Veilguard’s main theme to recall more or less of that original thematic material than Inquisition?
John: So we’re not, we’re not quite ready to talk about music yet in specifics, but in broad strokes I can say the process for us is always the same. Working with the composer, working, figuring out themes, figuring out what kinds of elements we want to keep, tying specific elements to, maybe specific characters. It’s a really in-depth process and a really collaborative process. We have some fantastic audio people on our team that have done an amazing work, amazing job, working with composers, and, with the team as a whole to make sure that, again, we said earlier about cohesiveness. Making sure that the music feels like a cohesive part of the experience.
Katey: And this one, I see is also for John, but I think anyone can answer this. When writing the overall story of this game, what themes did you want to have as the prominent focus?
John: I mean again, it’s interesting, so it’s interesting, because when we were writing these games, and this has been true on every Dragon Age I’ve been part of, what you start with and where you end up aren’t always necessarily the same. Sometimes you start writing out a theme, you realize actually it’s more interesting if we attack from this angle, or maybe if we twist it a little bit. I will say for Dragon Age: The Veilguard, from the beginning one of the biggest themes has been regret. How regret’s shaped peoples’ lives, how people deal with their regrets, how people maybe move past their regrets and, each of the characters, you know, the stories as a whole, have elements of this tied throughout. We really wanted to have that thematic, that cohesiveness to the game’s story and the game’s writing so.
Katey: And I know that, you know, we’ve, we've kind’ve already answered this a few times, but can we play as dwarves and does the world react to your race and backstory? Probably be good to just directly answer that one.
John: Yes you can play as a dwarf. Yes the world does react to your race and backstory. And, again, you’ll have unique dialogues or unique conversation options based on that, on that backstory and as well as that race.
Corinne: I’ll give you a little nugget here, because I saw it scrolling through real quickly. Do you have beards, like. So when I think about can I play as dwarves I think about, do we have glorious fantastic beards? Hell yeah, we do.
John: Yeah, I can say, as somebody who plays a lot of games with character creator, the beards on, I don’t know what magic the character art team did for the beards, but they feel like a beard should feel like, it’s great. They look awesome.
Corinne: Just saw somebody say “it’s beard time”, I love it. It’s beard time!
Katey: Will our heroes and companions leave us if we go against their wishes?
Corinne: Oh my good – do y’all just love pain? Do you want us to make you cry? If you go against their wishes, if you make decisions they don’t like, I will tell you, you can piss them off, you can, they might not agree with you and they, they will take some time away. That said, this is the biggest threat to Thedas we’ve ever seen, so they’re, they are always gonna be willing to show up to defend Thedas but, yeah, you can piss them off and they’ll leave for a minute. As it relates to them showing up to defend Thedas, well yeah, they will, unless…
John: No spoilers Corinne!
Corinne: Aughhh, I’ll leave it there, I’ll leave it there.
John: No spoilers.
Corinne: Okay, alright, alright. But they want it!
John: Yep.
Matt: Don’t try to stop me, Smee!
Katey: This one’s a fun one about some inspirations for the game. Dracanmo would like to know if any songs, books, movies or anything have had inspired any of the writing for the characters?
John: I mean, honestly, the thing about art is, art is always a synthesis of your own experiences both in the real world but also the art you consume, the art you pay attention to. I don’t think that any characters have what I would describe as, this character was a direct reference or direct inspiration but, I mean, yeah, they’re all inspired by the things that we do, the things, both, again, in the real world, and also in the media we consume. And you’re gonna see elements of characters that, yeah, the things that we’ve enjoyed, the things that’ve shaped us, show up in these characters. I think, for me, it’s, it comes down to, and I, I, writing is a deeply, can be a deeply personal experience, so even if you don’t intend for it to be the case, things, parts of you are going to show up in your character, I think that’s true for all the characters in The Veilguard. And, you know, sometimes it’s, exploring, exploring the, y’know, things that, about yourself that you may like or may not like, and it’s also about exploring things about characters that you like or don’t like, so. That’s kinda my long-winded way of saying yes, it’s impossible to not have that happen when you’re creating art. But I wouldn’t say that there’s one where you can say, oh this is this character, this is this character.
Katey: What was the thinking process behind making Harding a companion this time around? Was she always going to be one or did it evolve into one because she was such a lovable character?
John: Ohh, yeah. So Harding, I mean. When we released Inquisition, it was impossible not to see the love that people had for our murderous girl next door dwarf. She’s always been a fan favorite obviously, but I think beyond that, it’s something that there, that Harding’s writer wanted to explore. There was more of a story to tell there, more perspective, and beyond that, Harding obviously has a strong connection to Solas, and to the, to Varric, and to the events of the past ten years, so. I wouldn’t say it’s always been, but I’d say Harding’s probably one of the first ones we settled on as like, yes, this is a character we want and the writer had a story that they wanted to tell with her, so, it just made sense.
Matt: You know, I think actually, to piggyback on that, that’s something I hadn’t really even thought about that much, but, and it’s not a huge part of her character, but, she tends to be one of the people that have the most insight into he was.
John: Yeah, that’s exactly it, that’s exactly, and yeah, that’s a great way of looking at it too. It also provides you with a little bit of that, that perspective. For players who’ve been around, you know, who played with previous Dragon Age games, but also for new ones, who was Solas? What kind of character was, was he?
Matt: Yeah.
John: Yeah, it’s a great, it’s a great, using characters to provide windows onto the world is honestly one of my favorite things.
Matt: And, and when I say was, I just mean, in Inquisition.
John: Yes, that’s, that’s exactly it, yes. Thank you for correcting that.
Matt: Yeah.
Katey: And what approach are you taking to quest and world design in The Veilguard?
John: I think for us it just comes down to relevance and narrative heft. We want to make sure that each quest provides either a perspective on the world or perspective on the characters, or feels immediately and obviously relevant to what you’re, what you’re doing here. You’re here to save the world and, again, at the end of the day, one of the things that we heard, we heard loud and clear, was some feedback about how relevant, or in this, in our case, not relevant, previous quests have felt, so for Veilguard, we really wanted to make sure that these quests felt like something that you, somebody faced with the end of the world would believe was necessary and important. So, again, there’s quests of all sorts and sizes, but all of them share that same feeling of, this is the kind of thing that The Veilguard would do. This is the kind’ve thing that my hero would do, especially faced with the end of the world.
Corinne: Yeah, that’s, that’s really good John. That’s so right. I would just, again, double-down on how hand-crafted all the quests are, and whether, whether you’re doing, like, the main story, or you’re journeying with your companions, or you’re out exploring and you encounter a mystery. Everything’s handcrafted, intentional. We spent a lot of time listening to what y’all said, and of course everyone has slightly different tastes, but, you know, you’re not gonna be gathering shards in the Hinterlands. Everything is built with intention, and, you know, a dev there lovingly handcrafting the experience.
Katey: Are there any locations in the game that can only be accessed by making specific story choices?
John: So I don’t wanna get too much into spoilers here because this does start getting into spoiler detail, but I will say that locations can fundamentally change based on decisions you make. Some of the parts of the world that you go to, you can have, the decision, the choices you make have an impact on how these spaces exist and develop, so, yeah, and again, don’t wanna too many into, into story spoilers, but, your decisions do impact how the world shows up.
Katey: And will we be able to control our companions in combat through tactical mode, or if the PC, or player character, gets KO’d, like in previous games?
Corinne: Right, so. If Rook gets KO’d, your player character gets knocked out, this time around it is time to re-load your save, or better yet, the companions have really interesting progression, you can spec them out to be able to revive you, but that’s, that’s if you’ve invested in their own progression and what they can do. And that said, I, I mentioned this earlier but I, I personally spend more time in the nature of this combat system when everything comes together, interacting and directing the companions than I have in any of the other games, so, like, like that, that interactivity between them, once you play it you’ll see how, just engaged the team is.
Katey: A user named It’s Sarah said, my real most important Dragon Age question is, will Solas still occasionally or dramatically speak in iambic pentameter?
John: You know, I was, I actually spent a little bit of time trying to figure out if I wanted to answer this question in iambic pentameter and then I very quickly gave up. Massive kudos to Patrick who, who always writes Solas so well. Again, Solas is a returning character, it’s the same Solas you know and love, or hate, depending on who you are. Same writer, so, I think, this has been, the answer is, well of, yeah, it’s Solas.
Katey: Will our decision of who in particular was left behind in the Fade be important?
John: So, while that decision does not show up, that – sorry, let me, restart. Not for The Veilguard. That decision doesn’t show up here. Now, that said, that doesn’t mean that’s that’s not a decision that will ever be important in the future, so. Again, not for this one, though.
Matt: I’m glad to hear you say that, John, because one of my favorite stories was Bob getting stuck in the web in reboot and it just feels like -
John: That’s a, that’s a deep cut!
Corinne: Very, that’s a deep cut.
John: Holy smokes.
Corinne: My goodness.
John: The sound of my childhood.
Katey: Will we have mounts again? If so, any hints to what types we’ll have?
Matt: So no, no, mounts, excuse me. Mounts were, they were, they addressed a need in Inquisition that we don’t have in Veilguard, and you’ll see why, when you get to play.
Katey: LightningStar asks, how is the side quest design? Will they be mostly story-based, or will there be a lot of radiant quests or resources or Power, like in Inquisition?
John: We talked about it a little bit earlier, but, no, they are all hand-crafted and story-focused. Again, narrative, the companions, not just the companions but the characters in the world as a whole are so much at the core of The Veilguard that, anything other than hand-crafted quests just felt like it would be a disservice to the game we were building.
Corinne: Yeah. And maybe, we can clarify as well, because, like Power was such a divisive mechanic in Inquisition. There’s no mechanic like that that blocks your progression until you fill a bar, right, like that’s just not a thing in this. You have the autonomy to engage in these, these quests as you like. There’s no, like, y'know, grind-out gates before you can progress.
John: That’s right, yeah. Again, we wanna make sure that, again, that doing this content feels as natural and part of the logical flow of the story as possible.
Katey: So, it looks like we only have time for three more questions, so I’m going to get through those. With this next one, is from someone named Jason. Will there be a similar system to the War Table missions?
Corinne: Ooh, interesting. So, we haven’t talked much about the player’s base, the Lighthouse. And we’re gonna save that for a beat, but what I will say is that the Lighthouse, your headquarters so to speak, it has its own unique purposes and functions this time. So that’s an area that we’ll, we’ll leave for you when we talk more about the Lighthouse, and then when you have a chance to hop in, you’ll be able to see what those unique purposes and functions are.
Katey: If there is dual-wield for warriors, will it rely on dexterity or strength?
Corinne: Ah, okay, yeah, yeah. So we did wanna bring dual-wielding back. It is part of the rogue kit this time. So warriors are really focused on mighty two-handed weapons, can’t wait til you see, when you swing and connect with those weapons, there’s, there’s a real heft to it. And then of course sword and shield, so. We’re leaving the dual-wielding to the rogues, but you, you can see just, the amount of hits you can get in in rapid succession dual-wielding as a rogue is really satisfying.
Katey: And the last question that we’re able to get to today, is, what have been some of the challenges and advantages of working on a single, on a single game for so many years? How did you sustain the work in yourselves and the process?
John: That is a fantastic question. I will say for myself, I’ve often joked, and I don’t know how much of a joke it actually is, that when this game is out and I suddenly don’t have to keep all these pieces of game and lore and story and everything straight in my head, I’m suddenly gonna be able to speak Latin or something because there’s gonna be a ton of brainpower freed up. But for me it’s just, you know, it's, the thing that keeps me sustained is just knowing the game that we’re building is the right one. Knowing that the beats are coming together, and knowing just how much people care about this franchise, care about these games, and how excited people are going to be when they get to see the fantastic work that the team has, has been doing. And that really is, I can say, I’ve been on this project since the start, and even today, I see things on a daily basis, I’m like holy – smokes, sorry, I almost swore, I can’t believe what the team is doing, I can’t believe the, how good this looks, I can’t believe. Because it’s a huge game. There’s pieces that I, I don’t see every piece of the game every day so, I get pleasantly surprised on a daily basis and that, I will say, you know, confession, sometimes if I’m having a particularly long day, I’ll spend about an hour late at night just watching cutscenes coming in, watching the work coming together and just, sitting back and being like, holy smokes, I cannot wait for someone who hasn’t seen this every day for so long as I have to experience this and just be blown away by the work, so.
Corinne: It's, it’s been very real, hasn’t it? And, and I will just say, speaking on behalf of the dev team, everyone’s working so hard, they’re putting so much passion, so much of themselves into it. Like this is a franchise they truly love, and seeing your support, cheering us on, it’s just meant a lot to them, so, let me just say thank you to all of you.
Katey: And I wanna say thank you to you three for taking the time to do this. I know that it matters a lot to the community to be able to, you know, get some time with you guys and, you know, make sure that some of their dying questions are, are answered, so thank you so much for taking the time out of your day to do this. For anyone who’s still listening I promise that I’m that I’m working on a way for these questions to be immortalized somewhere. Stay tuned for that so that you don’t have to worry about this, just, you know, disappearing into the ether. So, stay tuned, thank you all for your time. Anything else we wanna say before we jump off?
Matt: Thanks everyone.
John: Thank you. Yeah, I’m super excited to show more of this and, yeah, this is gonna be, hopefully this is the first of many of these opportunities to talk to you all directly. Again, it’s been a while, and getting to talk about this game has been absolutely exciting. I know for myself, as well for the rest of the team, so thank you all.
Corinne: Just thank you, it’s, the Dragon Age community, how much it means to you, how much it means to us, it’s just wonderful to see you all so invested and excited to come here and talk to us. Thank you again, truly.
Katey: We'll hopefully do something like this again soon. Okay, cool, have a great day everybody! Talk soon!
John: Bye y’all!
Matt: Bye.
[source: The dev BioWare Discord Q&A on June 14th]
Update: If you would like to listen to the Q&A for yourself in video format, or listen to it again, Ghil Dirthalen recorded it and has now uploaded a video of it here.
#dragon age: the veilguard#dragon age: dreadwolf#dragon age 4#the dread wolf rises#da4#dragon age#bioware#video games#long post#longpost#solas#feels#lgbtq#1k+
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If an author writes a book not knowing the genre, will the book fit into a genre when it’s finished—or is it possible for a book to be completely genre-less?
I'm about to GO OFF, so if you just want the short answer:
I presume that if an author is writing a novel and they don't have a specific genre in mind when they are doing it, they are just writing fiction. You can get more specific after you finish the book and figure out where it belongs in the bookstore and how to describe it.
It's not really possible for a book to be "completely genre-less" because that implies that it CAN'T be categorized in a bookstore -- I bet your book can be. (I should hope so, anyway, otherwise how will it sell???) -- but also, uh -- it doesn't really matter? Everyone gets really hung up on these hyper-specific genre labels, but you don't really need to get THAT specific. If your book is just "general interest fiction" that's OK -- so call it a novel and describe what the tone is. (Funny? Realistic? Literary? Fast paced? Tearjerking? There has to be some way to describe it, no? )
Even if your book is just weird as hell rambling about things I would never read about in a hundred years -- guess what, that's a genre, Experimental Fiction. ;-)
--
Long Answer: Fun fact about the word "genre" -- it comes from the same root as genus, like what you probably heard back in school when learning about the taxonomy of animals and whatnot.
Because I am extra, I decided to do a little taxonomy of books. It's still a work in progress, I might decide to change it a bit, but this is the basic chart.
I'll assume that pretty much any book we're talking about here has the same domain, kingdom, phylum and class, and PROBABLY the same order, too, since most of you are likely writing Fiction.
Within the order FICTION, there are "families", which I here call Categories -- novels, graphic novels, plays, essay collections, short story anthologies, young adult novels, young adult anthologies, middle grade novels, middle grade graphic novels, chapter books, picture books, ETC. Categories in the order NONFICTION include Biography/Memoir, Cookbook, Reference, Religion, History, Science, etc.
Within each Category, there are different Genres -- that is, the type of [novel, or whatever] it is. Genres of novel include mystery, science fiction, horror, realistic, historical, romance, western, etc.
And within each Genre, you can get even more specific with species, which I am calling subgenre/tone. That's the type of the type, in other words. There are well-established subgenres (like Horror could be slasher, or gothic, or psychological. Romance could be historical, or realistic/contemporary, or whatever) -- but it's also acceptable to get more specific with tone or style -- "Comedic", "literary", "commercial" "upmarket" etc. (You can also have books that have both subgenre AND tone -- that's like species and sub-species)
Examples:
DRACULA: ORDER: Fiction > CATEGORY: Classic Novel > GENRE: Horror > SUBGENRE/TONE: Gothic
DON'T LET THE PIGEON DRIVE THE BUS: ORDER: Fiction > CATEGORY: Picture Book > GENRE: Meta-fiction > SUBGENRE/TONE: Comedic
LINCOLN IN THE BARDO: ORDER: Fiction > CATEGORY: Novel > GENRE: Magical Realism > SUBGENRE: Experimental > TONE: Literary
JAMES: ORDER: Fiction > CATEGORY: Novel > GENRE: Historical Fiction > SUBGRENRE: Retelling > TONE: Literary
You get it?
OK SO, in the bookstore, the books are first divided by CATEGORY. All the Cookbooks are together, because that's the Category, but if there are a lot of them, they will be broken up into categories-within-the-category ("genre" if you will). Perhaps they would be grouped by region or style (Mexican cuisine, Middle Eastern cuisine, European cuisine; Health Food; Baking; etc). Mastering the Art of French Cooking would be in Cookbooks, of course -- but in a larger bookstore with many cookbooks, it would likely be found in its region, either French or European Cuisine -- and in a store with a HUGE French cooking section, those books might even be further divided into "French > classic techniques" "French > desserts" "French > postmodern cuisine", etc. So:
MASTERING THE ART OF FRENCH COOKING: Order: Nonfiction > Category: Cookbook > Genre: French > Subgenre: Classic Technique
And so it goes with Fiction as well; the sections are divided by Category. So all the Middle Grade Novels are probably together. All the Picture Books are probably together. Etc. But for very large categories (like Fiction > Novel), there are enough books that it becomes easier to browse if they give the biggest genres their own shelving. Hence there are probably sections for Mystery, Science Fiction/Fantasy, Romance, etc.
MIND YOU: There are PLENTY of books that fall under "Fiction" and DON'T get separated out into one of those other genres. They are just categorized as fiction. The fiction section is probably the largest section in most bookstores -- it's not weird to write a book that gets filed in the "fiction" section! Those books still have a genre. That genre just might be "realistic" or "historical" or "western" or magical realism" or "postmodern/experimental" or something that doesn't neatly fall into the Mystery or Science Fiction (or whatever) genre categories.
For example: At my bookstore, we ONLY separate out Mystery, Science Fiction/Fantasy/Horror, Romance, Classics. So within the regular Fiction section you'll find a huge variety of books -- they all DO have a "genre" -- it just isn't one of those genres that gets shelved separately!
So, no, I don't believe there are books that just *don't have* a category or genre. ALL books have them. We might disagree a little about what they should be -- we might use slightly different words -- new species might pop up here and there -- we might be able to categorize some of them into even more minute niches -- but all books CAN be categorized in some fashion.
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Who Said Money Can't Buy You Happiness?
Yan! Batfam x Princess!Reader
Special
"Mother said be good, father said be nice. That was always their advice. So be nice, [name], good, [name]. Nice, good, good nice (tighter!). What's the good of being good if everyone is blind. Always leaving you behind." Prologue: Into the Woods.
(I needed the full thing in it)
Divider Creds: @selysie and @anitalenia
This plot was inspired by @niwaart, @mimiiiiiiiiisstuff, and esp @coldilikeit
Life is not fair, and while the rich eat like pigs the poor people eat scraps and still are charged no matter if they can afford it or not.
As a princess, I understood that.
I am labeled as the defective princess, the Imperial Princess of Gotham, [name] Wayne.
While all my siblings were intelligent and had strength, talent, and power that upstaged most people, I had none of that, I wasn't smart, actually, I was a complete dunce. I had no strength to my name and was disgracefully unable to use my magic, but I knew I had some...
I had to. Right?
My talent, probably being an embarrassment to my family name.
My mother, she also glanced at me with disgust, she made sure if I wasn't able to do anything useful I'll at least have etiquette while being useless.
I admired my mother, she was beautiful, graceful, sharp, and always upheld her image.
She sneers at me when I mess up, which is all the time, but we don't talk about that.
Oh gosh, and my siblings they were all so amazing.
Barbara held the same personality as our mother, she rose the social class fast. Too bad she doesn't talk to me, I think she would be a great person to take an example from!
Stephanie and Cassandra tagged behind Barbara. They were like those cool trios in the books.
Yes, I read books, but they don't count since they are all novels.
Damian berates me on the fact that I'm nothing like them, but it just shows he cares, doesn't it?
Dick will he coaches Damian he's the #1 Knight of our kingdom and woman all over swoon over him, he talks to me... sometimes.
Duke, well he's a gentleman we don't talk but he's nice enough to greet me.
Jason, well like those novels he'd be titled the 'bad boy' and it does in fact charm lots and lots of ladies.
Tim, it impresses me every time at how smart he is. Maybe that's why we don't have many conversations because I'm not on his level.
And my father, well, it's okay. He's the emperor of course he's busy, I can't ask for attention that would be so childish!
It's of course upsetting when they all hang out without me, but they're just letting me have more time to myself to read! If you think about it they just care about me.
I remember we went to an event, and I was alone and no one talked to me, but it's fine, that's when I met the love of my life, he was like a prince charming, I bumped into him and he caught me before I hit the floor, I swear I fell right then.
Connor Kent.
Then I found out he was in fact a prince! And I got lucky and arranged a marriage with him, he didn't seem as static, but it's okay, arranged marriages usually don't last anyway...
I don't know what took over me, but when they found this orphaned girl one day, out of nowhere, they adopted her, and that's when my life changed.
Serena.
It wasn't fair how she was the apple of everyone's eyes.
She was also clumsy and dumb, she didn't know how to use magic, just like me, but there was a fine line between us. For one I know etiquette and for two, I'm of royal blood.
But instead of also disliking her they doted on her. I let it go until Connor also started being attracted to her. I was enraged.
But kept to myself. I started writing things I felt like doing those things to her. Then slowly I started doing said things. But they were harmless! Mostly...
I always ended up getting caught every single time though.
I still did them though, I don't know I just felt like it, and then I started having dreams of this weird world, about a girl.
Her name, was just like mine, [name] [last name], and she's so cool!
It started off showing what kind of woman she was, a CEO, doctor, lawyer, but mainly an entrepreneur, I didn't know a woman could be in those fields. Also, what are some of those things?
Then those dreams.
"What a bast-, I can't with this main character! Oh and don't even get me started on the family, who wrote this?! And a poly relationship for what? Just for her to focus on one guy? That's it I'm balding. The only character I like is [name] but sometimes I wish she would just stand up for herself!"
Yes, for I found out she was just like me she also liked reading novels.
Her reactions to them were also quite funny, then one day I don't know why but I prayed to the Gods that I wanted to be just like her.
"Go hang yourself! Shitty ahh characters. Go suck a titty."
Okay, not exactly like her.
Then it was the next morning and the maids took a while to finally get me ready, I couldn't stand their murmuring about how terrible I was compared to Serena.
I wanted to rip my hair out when I heard her name.
Then I made an idiotic choice again, I shoved her while on the staircase.
Then my world went black before I woke up startled with NEW MEMORIES.
I had become [name] [last name].
But for some reason, I was smart, I knew how to manage her jobs…
5 years later
It's been, what, 5 years?
[name] was right to be cocky she had every right to be, I feel bad now that I stole her life.
[name] wherever you are I wish you the best.
I wanted to write this to show that both girls will get happy endings, and I rushed this because idk.
Anyway, thanks cuties for the interaction with my last post!
And again with the last post please give me constructive criticism!
Taglist -
@kittzu @charlenexoxo1 @bat1212 @silverklaus @sillysealsies
#platonic batfam#platonic yandere batfam#yandere batfamily#yandere batfam#yandere batfam x reader#yandere batfamily x reader#batfam x neglected reader
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