#and then of course the quests get really good after that so...
Explore tagged Tumblr posts
ts-janus-rp-blog · 2 days ago
Note
Remus blinked once Emile got up, he opened his mouth to say something but...stopped once Emile started talking.
The younger one peeked out from the older ones chest. He thought he was going to get in trouble for causing a scene, or for going somewhere without his owners permission. But, what he heard made him stop. He... Does he mean it? Is this a joke? He seems serious, but this is a new owner, he may be lying, he can't tell. He dared himself to crawl over to emile, where he grabbed emiles arm and nodded. He looked up to emile with massive puppy eyes. He wanted to stay here. With Emile. The first person in his entire life that treated him with kindness.
The other two, on the other hand, stayed behind. They weren't so eager to stay with someone they just met. It'll take a while for them to warm up to emile...if he wants them to stay too, that is.
"A bodyguard... Huh, I didn't think Remus cared that much about Roman to consider a bodyguard. Hm, I don't blame you, not after what happened earlier... I thought I could trust them and...you saw what happened. Wait..." Logan stopped, "Me? Interested? I mean... I'm...not really the bodyguard type... I'm more suited to being in front of a computer screen than throwing punches... But..." Logan glanced down at the hybrid, "He may be interested." Then he blinked, and smiled softly, "Of course. I am grateful that you trust me that much, Virgil. That warms my heart. Thank you. I know you do. That's another reason why I'm willing to help you on your quest, you're trying so hard to be good but...life wants you to be bad. I want to see you prove life wrong."
Patton knocked desperately at the strangers door, praying someone, anyone was home. His heart beat as fast and loud as the rain thundering against the sidewalk. He was sure he was being followed, they were going to catch him. They were going to drag him back. He wasn't sure if whoever lived here might be worse, but he was willing to risk it at this point. Anything to escape.
{@moralpuppylover2}
Janus didn't know who would be at the door. It was late, but his master won't surely be home at this time. He normally doesn't get home until the sun starts to come up.
So, as the dog hybrid walked up to the door and opened it, he wondered who it could be. And if he should open it at all... Who knows, he may get in trouble with his master for opening the door. But, his curiosity was getting the better of him-
He stopped when he saw the soaking wet cat standing at the doorway. He could tell that this cat needed help almost immediately. Well, if his poor state of clothes were anything to go by. His eyes flickered up and down the sidewalk before he grabbed pattons arm and pulled him inside.
"are you alright?" Janus nervously asked as he grabbed a towel from the mud room. "Well, that's a stupid question, of course you're not alright! Are you...running away from your owners?" As Janus walked, the collar around his neck would jingle loudly. And even though it was cold outside and even in the house, he only had a pair of boxers on. Because of that, Patton would be able to see the numerous large scars that covered his body...and the countless amounts of fresh bruises.
@moralpuppylover2
819 notes · View notes
asterkatt · 2 days ago
Text
MAJOR ISAT ACT 5 SPOILERS
(DO NOT MENTION ANYTHING PAST DORMONT PLEASE!!)
okay so. wowie. just started act 5 of ISAT and my goodness do I have some thoughts. wowie. wowzers. while I was playing I didn't really get the chance to voice my thoughts because if you've played act 5 you know there is no time to do so. you are getting hit with one emotional train after another. no time to think no time to breathe only time to suffer. but the power of doing a let's play gave me time to think while editing so I jotted down some thoughts that you're now getting. you're welcome. (these will not be coherent at all just. as a heads up. sorry in advance) okay so. first friendquest I did was Mira's (which makes sense considering she's the first one that you run into). one of the things that really stuck out to me is that she - not just now, but even pre-game - has only tolerated the teasing from everyone. She has to remind herself that they're not being mean. she has to remind herself that they're not being mean. I just... she shouldn't have to do that. and that's one of the things I love about this game - the characters are so in depth and so well written that yeah, sometimes they unintentionally hurt each other. we see it over and over and over again with Siffrin. their family will tease them, they'll brush it off, but we'll see that he never really lets go of it. I have a feeling it's the same with Mira. she's okay with Siffrin teasing her, because "it's fine, everyone does." then continuing to say that she probably just has the "kind of personality where it's easy to want to tease me"?? MIRA NO- augh. my heart breaks for her. she struggles with her identity and purpose just like. well. just like everyone else in this game actually. that's. okay. (bookmarking that realization for later). something that's really interesting about Mira's friendquest in particular is how much she seems to be projecting onto Siffrin. I feel like out of everyone, she's looking for someone who can validate her struggles the most. It goes further than looking for someone who can relate - she wants someone who can relate and tell her that everything will be okay.
so, when Siffrin says what he does, she lashes out at them. the thing I found most interesting (and heartbreaking) about how she responds is that she isn't just putting Siffrin down - she's putting herself down at the same time. I'd even argue that she's calling herself out with her line of "always talking as if you're better than me! as if you know me!" because I feel like she struggles with not knowing who she is either. after all, who is she if she can't change in the way that her belief as a housemaiden calls her to??
and of course, this is all solidified in what she says next: "you're just as lost and useless as I am!!!"
because yeah. Mirabelle. Mirabelle. feels lost and useless. she doesn't know who she is if she can't follow the change belief in the way that is required of her. she doesn't know why the head housemaiden burdened her blessed her. she doesn't feel like she's capable. she wasn't able to stop the King before, how is she supposed to do it now?? she overthinks and worries about everything and I'm sure that includes all the choices she makes. I'm sure she's had doubts about all of her family members in one way or another - but she's chosen to trust them. to trust them to help her on this impossible, hopeless, last chance quest. and Siffrin just made it clear that she was wrong to do so.
watch me collapse into a inconsolable heap on the floor because of this game
66 notes · View notes
scentedluminarysoul · 22 hours ago
Text
Tumblr media
February 17th, I finished my third book!
This one is a bit of a cheat to be honest, since I don't really remember anything I particularly liked as a kid, so I picked one I read as a teen
Agatha Christie's And Then There Were None
We actually read that in school in (ESL) English class, and it made me fall in love with mystery and detective novels as a whole. I devoured Christie after this
Me being stupid, I didn't remember all that much about this book, which makes re-reading it actually a lot more fun!
It's a fantastic book, maybe even one of her best works. It's extremely clever and intriguing, paced phenomenally well and keeps you guessing until the very end. Literally the epilogue. About 30% through I thought I knew who the culprit was, I was so sure of it! But I was wrong, and I think it was a deliberate red herring (fun fact: this is were I learned what a red herring was)
It was written in 1939 and is absolutely a product of its time, but if you pay attention, you can find that a lot of the casual bigotry is on purpose. None of these people are good people after all, and a lot of the sexism is quickly shown wrong.
It still, of course, holds some bigotries as was common in Britain in 1939, and I think it's actually very good and necessary to still read books like this. You can't just read books with "the perfect language and the perfect morals", that doesn't work and won't teach you anything. You need to be able to take something for what it is and still find joy in it
(It's also really fun to find the original meanings of "gay" "queer" "straight" just strewn about. "He was a queer fellow, he wasn't straight." "I loved my wife, she was so gay." Had me giggling a few times, ngl)
Anyway, this book is still absolutely one of my favorites. It's so good and highly recommended! (Close second is The Murder of Roger Ackroyd, which shocked me to my core. Christie was an extraordinary writer)
I still haven't decided what to read next. I had a whole plan, but just today I picked up a book about conspiracies and the psychology behind them and I'm very tempted to read that
@batmanisagatewaydrug Thank you for getting me to read more again! I've already read more books this year than the last few years combined! (I think a quest is exactly what my ADHD needs)
22 notes · View notes
inverted-dagger · 2 years ago
Text
i said this on twitter but the dark knight quests are not made for ppl who react violently to coercion lol
1 note · View note
the-last-butter · 3 months ago
Text
Tumblr media Tumblr media
HC they first met a year or two after Yelan got her vision; post fighting the in abyss but when Kaeya was still navigating his identity from Kaeya, Brother and Right hand of Diluc Ragnvindr to Kaeya Alberich, Cavalry Captain and Quarter master of the Knights of Favonius.
#We know Kaeya's a bit of a sadist and does leave his men in the dark most of the time#Back when he he'd been newly appointed i feel he'd be quite reckless as to how much 'pushing' his knights could handle on missions#used to working from diluc's shadow rather than being the one to direct commands#And Yelan after her experience in the Abyss chooses to work alone and secrectively so that the lives of her comrades won't be in danger#She sees that Kaeya operates very much like her but he does not have the luxury to work as 'freely' as she does when it comes to official#missions for there are still people working under him#(ofc both of them do whatever they want when it comes to going of abyss side quests)#There's no way she doesn't feel some sort of kinship they're really similar in many aspects#she does not want to see a repeat of her certain mistakes#Yelan is also questioning how the actual fuck do the knights operate because why is a 16yr old beefing with her to get to a mafia boss firs#They come to 'good terms' as time passes where they have mutual respect for each other#both of them try their best to outwit each other form time to time of course#Kaeya being petty(er) and Yelan being 'i need to set this guy straight'#But back then after seeing Kaeya work missions for the first time Yelan's thinking that this kid is too smart for his good#additional hcs for Back In That Day#Yelan: -still hasn't gotten her signature bob. -often uses a crutch because Abyss did a number on her and her pre existing chronic illness#Kaeya- has a fuckass mullet#yeah.. my apolocheese for the ramble#genshin impact#genshin impact fanart#kaeya#kaeya alberich#yelan#yelan genshin impact#kms mention
340 notes · View notes
ellie-shy · 2 months ago
Text
I get it. I understand Lucanis now. I understand him. So. Much.
I just finished his quest Inner Demons and locked into his romance. And I cried. I legit cried while doing his personal quest. Because I felt it. It felt so personal, to Lucanis, and to myself.
I'm gonna pour my heart out under the cut because Lucanis has just ranked up so high into one of my favourite fictional characters ever. And that means a lot to me.
When I played my first playthrough (and of course avoiding spoilers) I saved Minrathous. And I was devasted to see how Treviso looked in the aftermath. Then, Lucanis was hardened. I know that there will be consequences with Luc's arc but I was not sure what it will be. So, after finishing the other companions' personal quest and getting the Hero of Veilguard for everyone... except Lucanis. I really thought after defeating Illario I would get the Hero status with him, but nooooo. Only after finishing the main quest, I got it. But, I felt something was... missing. Something was missing with Luc's arc, but I couldn't put my finger on it. Thus, I finished my first playthrough.
Understandable, I did hardened Lucanis. But it got me so curious... what was it that's missing in Lucanis's personal questline?
Then I made my dear dwarven Grey Warden warrior Rook : Juliet Thorne, to romance him.
Tumblr media
And I finally got to the Inner Demons quest, a quest that I never done before (and also tried so hard to avoid spoilers before doing it 😂).
Hold my hand while I confess this. I cried. I really cried when doing Inner Demons. This is what I was missing in my first playthrough?? Helping Lucanis escaped from his inner prison???
Inner Demons felt so personal. Like deeply personal. My Rook is actively involving herself into Lucanis's deep and personal thoughts. And you know what made me cry even more? This quest felt personal to me too.
I also understand Spite now!!! Why he wants OUT!! He didn't just want to go out in the world through Lucanis, he can't even go out of the Ossuary that Lucanis has made for himself, his own turmoil and guilt 😭😭😭😭😭😭
I get it now 😭 Oh God do I get it now (still crying btw).
Spite wanted to go out and it knows that they aren't in the Ossuary anymore, but why does Spite keep seeing the Ossuary? That is what made Spite so frustrated! Until Spite was desperate enough to ask for Rook's help because Spite knows, Rook "opens doors, never closing them" 😭 Spite knows the only way to get through Lucanis, is through Rook.
Lucanis, has made a giant wall to protect himself from everyone. Including Spite. He self-isolates, to the point of pushing Rook away. But he didn't mean it. Lucanis has a heart of gold. He is kind, he remembers my Rook's chocolate drink, he cooks for everyone, he considers Emmrich's vegetarian preferences, he buys things for the team, he isolates himself in the pantry because he doesn't want to cause trouble to anyone. He is a selfless bastard that's willing to sacrifice his happiness and comfort for everyone around him. Why? Because he thinks he doesn't deserve it. 😭 This mindset has developed after years of trauma. Years of training and torture... so he can be perfect. If he can't be perfect (which is the very high standard and expectation that he has set for himself), then he can never have happiness. At least that's what he thought. And I get it, because I have this trauma too.
This is why he punished himself so much. He was rescued by Rook and lived, but has a demon inside him. His city is saved, but at the cost of Neve's city. He made a god bleed, but didn't kill the god as per the contract. He killed Zara, his abuser, but he was devastated that Illario, his family, was involved. Every single time, everytime Lucanis thought he had a moment of victory/happiness, it will be at the cost of another he cared for. And he punished himself again, and again. Trying so hard to solve his own problems without involving anyone, and never asking for help. And that's why he pushed Rook away, he can't lose another person he cared for. Because he is such a selfless man!
I felt this, his trauma, fear and anxiety, I can relate with Lucanis. This feeling will eat you from the inside. It will make you develop a sense of self-hate, low self-esteem, not being satisfied with everything you have done and etc etc. It will drown you, literally, within your own spiral of self-hate. I cried while playing the Inner Demons quest, because it felt so personal to me too, as if I'm drowning again. But visualizing it with Lucanis this time. And hey, the Ossuary is an underwater prison. Lucanis is drowning.
And it's hard, you know. Because you will feel like no one is gonna help you other than yourself. Yet, you can't even save yourself. Lucanis couldn't save himself.
Until Rook.
The way that Lucanis just kept pushing her away, but my Rook just kept breaking down every single wall he built. Reassuring him, acknowledging him, supporting him, validating him, every step of the way. Rook didn't give up on him. Rook cares for him, so deeply. And nothing can stop her from reaching to Lucanis. Lucanis was so scared to lose Rook, or something would happen -- but Rook knows, it's gonna be okay.
I cried again because... to have someone like Rook, who willingly bring down every wall you make, carefully guiding you out of the place that's drowning you... that's special. That's very special. Rook is so special to Lucanis. Whether he was romanced or not, Rook is special. I was so happy for Lucanis, he has found someone, that will bring down his walls, that rescued him from drowning, that reassures him that he is enough. Because he is enough. And he will be okay.
This quest is so personal to me. Lucanis is a fictional character that resonates with me, so deeply. I understand him better now, because I see myself in Lucanis, and the experience he has been through are so similar with mine irl (minus being possessed ofc haha). It felt so validating, knowing that I am not alone. But don't worry about me, I'm in my own healing journey too <3 The moment I bawled my eyes out was when reading his thoughts fragments. My actual thoughts that time was "why does these thoughts sound so much like mine?".
Tumblr media
Now I finally understand what was missing in my 1st playthrough. Knowing Lucanis, he built a wall to Rook, because he just lost his city. He has to put his guard up to Rook because he knows, no one will save him. Eventhough, in the end, he does trusts Rook, but not enough to bring his walls down. And that's valid, because I would do the same.
This is what makes his romance so meaningful and deep. He is vulnerable to a romanced Rook. He trusts Rook wholeheartedly. Literally, placing his heart on his hands and presenting it to them. Rook freed him from his inner demon (which was actually, himself), and guess what happens next? Lucanis would literally worship the ground Rook walks on. Let me tell you something, to achieve this level of trust in a relationship with someone like Lucanis, is otherworldly. I can't explain how meaningful Rook is to Lucanis. Perhaps even Rook wouldn't know how important they are to Lucanis. Only Lucanis knows how much Rook means to him. And me, the player.
Lucanis is a man that's going to treat you right. He would cook for you, he would take care of you, he would waste his time with you, he would do anything you ask. He would live for you, he would die for you, he would kill any gods you ask to keep you safe. His words and actions carry weight. Lucanis is indeed a passionate man, but his passion is only for the person that deserves it... a romanced Rook.
This is such an emotional post, but I just want to express how this short 'outing' quest means a lot to me. I won't go into detail on how much similarities I have with him. Just let me say this, I see myself in Lucanis Dellamorte, and I'm happy that I'm not alone going through the journey of healing my inner self.
Let me be hopeful, that one day, I will find my own Rook <3
Tumblr media
72 notes · View notes
solelifauna · 4 months ago
Note
So this NOT to imply the writing is bad
But so far the Batfam fic as me genuinely shaking in anger , the fact that dick is convinced that y/n as to prove herself to be "worthy" genuinely got to me to the point I need a pallete cleanser
Could we please get a small drabble of reader growing close with one of the "outside" batfam members?
Like maybe Kate(batwoman) and Luke (batwing) because they are under used
Or hell, maybe to really grind the family gears, reader gets close to azrael
(you know Bruce would've able to do shit if reader got close with Kate, she would fucking eat him alive)
Hey, You're all good bro! I also just want to put out that my fic is based on an au! The portrayals of any characters in my fic are based off of their canon and fanon counterparts, just with my own twist. Since this is a darker universe/au, the Bats along with other heroes are going to be a lot more brutal and jaded.
Also love your idea bro. But, I'll do you one better. Constantine. Bruce absolutely can't stand him and the reader being friends with/getting along with him? Oh, that's bound to grind Bruce's gears. It would also be easier to meet Constantine too.
Let's just say one day the reader gets caught up in some Justice League Dark stuff that Constantine is trying to solve. She gets kidnapped by a cult that wants to use her as a sacrifice. I mean, she is a pretty huge target, being the daughter of a Billionaire after all. Anyways, shes kidnapped, nobody is coming to get her, not from her family at least. Long story short, Constantine arrives too late to stop the ritual, but things don't go according to plan for the cultists anyway. Turns out that the person sacrificed wouldn't be killed, but would instead become a vessel.
Great, now you have some old, eldrich being living rent-free in your mind. The being is old, donning the title "Keeper of Hell", but you'll just call it (they? him? her?), Adam. Yeah, Adam wasn't too happy with the name. When Constantine arrives, however, hes pleasantly surprised to find you alive. When he realizes that you, a 15-year-old, now carry the presence and power of an eldritch being older than Gotham itself, he groans while lighting up a cigarette. Looks like he'd have to deal with you now.
He checks over you making sure you have no internal and external injuries before explaining your situation. He feels a little sorry for you, but he is in no condition to train you. He asks around to other JL dark members, hoping to see if anyone is willing to help you control your new powers. He sighs again when nobody steps up to the plate, too busy with their own sidekicks and quests.
Reluctantly, he tells you he'd help you figure stuff out. And there begins the blossoming of the amazing "Grumpy old man and kid they didn't ask for" troupe. When you tell Constantine your name, he blanks, because of course he gets stuck with one of the bat's kids. However, based on your tone of voice when discussing your family (and the way you begged him not to let Bruce/Batman know of your predicament), he's guessing things aren't all too great between you all. Well, thats not his problem, his only job was to train you and make sure you don't end up accidentally killing someone.
Yeah...like that thought process is going to last. Training sessions start out bleak and professional, he's only doing a job. Then as time continues, he finds himself enjoying your company, your enthusiasm to learn and your rambunctious/sarcastic comebacks always have him fighting off a smile. It's been a while since he's had company like this. Soon, you're both going out on missions, and then ice cream breaks afterward. He lets you fall asleep on his shoulder, drooling all over his trench coat after particularly difficult missions and he can't bring himself to mind.
He's fond of you, although he never admits it out loud. It's okay though, because even though he's never said it out loud, his actions speak louder than words. You could feel his love and pride for you. Although he wasn't exactly your dad per se, he was still something to you, maybe the wine uncle? You don't know, and you don't particularly care to put a label on what Constantine was to you, you're just glad that he's there.
Shit hits the fan, however, when one day you decide to go on a solo mission. It's nothing crazy, just getting rid of some poltergeists and low-level demons and shades. Now, were you given permission to go on this mission alone? No, but in a normal teenage manner, you decide to go anyway. Everything was fine, you got rid of all the poltergeists in the area and even some of the shades too! It's all going well until you realize that the demon mentioned before was not as weak as you were told. You gulped when its blood red eyes turned to you.
"Well shit." Constantine was going to kill you.
It immediately lunges at you, you barely rolling out of its sharp claws. You hit it with a couple of spells, causing the demon to roar out in pain, burn marks now littering its side. Its tail whips at you, colliding with your stomach as you fly into a wall with a loud thud. You groan as you pick yourself up, clutching your ribs, each breath a jagged pain that ripples through your chest. Your arm is slick with blood, the gashes from the demon's claws burning as if its very essence were trying to sear your flesh. You grit your teeth and weave another spell, calling on Adam’s power to knock the demon back. This time, a burst of raw energy slams into it, shattering its leg with a sickening crack.
For a brief moment, you think it's over, ready to strike the final blow. But the demon’s leg snaps back into place, bone and flesh knitting together as if the injury had never happened.
“Of course,” you mutter under your breath. “Why would this be easy?”
The demon lunges again, and you’re just a split second too slow. Burning pain flares through your right arm as its claws tear into you, ripping through your flesh like paper. You scream, the sound involuntary, but you push through the pain, refusing to go down without a fight.
Drawing back, you unleash another spell, a sharp projectile of energy aimed at its neck. The demon flinches, letting out a low growl. That reaction—panic—gives you the first glimmer of hope. Its neck. That's its weak spot.
With renewed determination, you gather every ounce of strength you have left. The cuts across your body throb, and your arm feels like it’s on fire, but you push it all aside. You can do this. You have to do this.
You unleash a volley of cutting spells, each one aimed at the demon’s throat. It fights back viciously, throwing you around the room with a strength that makes your vision blur. Every hit you take feels like your bones are splintering, but you keep going. You keep attacking.
Finally, one of your spells strikes true.
The demon lets out a gurgling screech as your spell cuts deep into its neck. Blood—thick and dark—pours from the wound, and it claws at its own throat, choking. Its body spasms violently, and then, as if collapsing in on itself, it begins to disintegrate. In a few seconds, all that’s left is dust.
You stand there, panting, barely able to process the fact that you did it. You won. A grin spreads across your face, and despite the pain radiating from every part of your body, you let out a weak cheer.
But the celebration is short-lived.
Pain cuts through you like a knife, sharp and sudden, reminding you of just how battered you are. Blood is still oozing from the various gashes across your body, and your arm feels like it’s hanging by a thread. You stumble, nearly falling, but catch yourself at the last second.
“Crap… I’m bleeding out,” you mumble, wincing. “Whoops.”
With what little energy you have left, you remember the spell Constantine taught you, the one that would tether you to him no matter where you were. He warned you not to use it unless it was an emergency—and bleeding out from demon-inflicted wounds definitely qualifies.
You lift your shaking hand and cast the spell, a sluggish flick of your wrist sending out a ripple of energy. A portal forms, shimmering and unstable, but functional enough. Without much grace, you stumble through it, disappearing from the demon’s lair.
What you didn’t know, however, was that Constantine was currently in a Justice League meeting.
The first thing you feel is a sudden drop, like the ground beneath you has vanished. You barely register the sensation of falling before you crash, hard, onto something solid. Groaning, you blink through the haze of pain and find yourself sprawled across a massive table.
You can hear voices—muffled, alarmed—but the world is spinning too much for you to focus. All you know is that you're lying on something cold and hard, and you’re absolutely drenched in blood.
Forcing your eyes open, you see several figures standing around you, staring in shock. Your vision is blurry, but you can make out Superman’s cape and Wonder Woman’s armor. You try to process what's happening, but the pain in your arm and ribs keeps pulling you under.
"Ow, ow, ow, ow. Fuckkkk." You cry out.
Suddenly, the scent of smoke fills the air. You don't even have to look to know who it is. Constantine’s familiar trench coat brushes against your arm as he crouches beside you, cigarette dangling loosely from his lips. His eyes flicker with a dangerous mix of exasperation and barely concealed anger.
“What in the bloody fuck, kid?” he snaps, his tone harsher than usual, but the concern underlies his words.
You wince, the situation hitting you all at once. Crap. Now I've got to deal with this.
You muster a weak, sheepish grin, wincing as you turn your head to face him. “Heyyy Constantine, how are ya?”
His brow furrows deeper, and he’s clearly not amused. “What did you do?”
You swallow hard, trying to think of how to explain yourself without getting ripped to shreds—verbally or otherwise. “I—well, promise you won’t get mad?”
“Too late for that, kid. I’m already halfway there,” he growls, his eyes narrowing as he looks over your wounds. “Now get to it.”
You bite your lip, trying to find the least disastrous way to explain. “So… I sorta… mighta… gone on a solo demon-hunting mission,” you blurt out quickly, hoping he’d just move past it.
The way Constantine’s eyes widen, and the immediate twitch in his jaw tell you that he’s definitely not going to move past it.
“You did what?!” His voice rises as he stands up, rubbing a hand over his face. “Oh bloody— I thought I specifically told you not to go by yourself! And this is what happens!”
“Hey, well, I’m alive, aren’t I?” you say, grinning nervously, trying to play it off.
“That’s besides the point!” He throws his arms up, pacing as he takes a long drag from his cigarette. “Bloody hell, I should’ve known better with you kids. I swear, this is why I never—”
Just then, a dark, grim voice cuts through the chaos, and your heart nearly stops.
“Constantine,” Batman’s tone is low, authoritative. “Why is my daughter bleeding on our table?”
Oh no. No, no, no. Not now.
You freeze, your mind going blank as you feel the weight of Batman’s presence at the end of the table. You slowly, painfully turn your head to see him standing there, cape draped over his shoulders, his gaze icy and locked onto you. His usual stoic expression somehow looks even more intense.
“Ah… shit,” you mutter under your breath, groaning inwardly as you realize you’ve just landed yourself in the absolute worst situation imaginable. “I completely forgot he was still here.” Wait, did you say that out loud?
Constantine gives you a sidelong glance, raising an eyebrow. “Yes, kid, you did. And now we’ve got more than just your wounds to worry about, don’t we?” He sighs deeply, rubbing his temples, already anticipating the fallout.
Batman’s eyes narrow, arms crossed as he takes a step closer to you, his voice low and dangerous. “Care to explain yourself?”
You’re still bleeding, your head is pounding, and you’re pretty sure at least a few bones are broken, but none of that compares to the fear creeping up your spine as you look up at your father. Your mind races for an answer, but every excuse you can think of feels flimsy at best.
Constantine clears his throat, sensing the rising tension in the room. “Right. Let’s get her fixed up before this turns into an interrogation, yeah? Kid’s bleeding all over the place, and she’s already taken a beating. We’ll save the lecture for later.” He waves his hand, muttering something under his breath as he kneels beside you again.
The tension between Constantine and Batman lingers in the air, thick and heavy, but Batman finally relents. His eyes soften—slightly—as he watches Constantine work to stabilize your injuries with magic.
You can feel yourself growing weaker, the adrenaline finally wearing off as the pain becomes unbearable. Constantine mutters a healing spell, one that slows the bleeding and knits some of the less serious cuts together. It's not perfect, but it’s enough for now.
“I think it’s time to get you all fixed up, huh?” Constantine says softly, his earlier anger tempered by concern as he helps you sit up, his hand firm on your back to support you.
You nod weakly, not daring to meet Batman’s eyes again. You’re in deep trouble, but for now, at least, you’re still breathing. As Constantine gets ready to teleport you to a safer place to heal, you hear Batman’s voice, calm but steely.
“We’re not done here.”
And with that ominous promise hanging in the air, Constantine picks you up, and the world around you shifts once again.
Constantine gently carries you through the halls toward the Justice League’s med bay, muttering curses under his breath with every step. You could feel his frustration radiating off him, and now, in the quiet aftermath of the fight, guilt begins to settle in your chest. The adrenaline from the battle has worn off, and now you're left with the consequences of your reckless actions.
“Hey, Constantine… I—I’m sorry for not listening to you. I really am,” you say, your voice soft and heavy with regret.
He sighs, not looking at you, but his tone is stern. “I’m not going to lie and say I’m not mad at you, kid. You didn’t just ignore my warnings—you put yourself in danger. There are rules for a reason. What if you got seriously hurt and couldn’t cast a spell back to me? Even worse, what if you died or got possessed?”
His words hit you hard, and you wither under the weight of them. You know he’s right. All those rules and restrictions aren’t just him being overprotective or controlling, they’re because he cares. He’s seen the kind of darkness that can swallow people whole, and the thought of that happening to you terrifies him, even if he’ll never say it out loud.
By the time you reach the med bay, the guilt feels like it’s pressing down on you as much as the pain in your ribs. Constantine lowers you onto a cot, tucking you in with a gruff gentleness that only he could pull off. He sits down on the side of the bed, pulling out a cigarette and lighting it with a quick flick of his fingers, his eyes never leaving yours.
“What I’m trying to say, kid,” he starts, exhaling a cloud of smoke, “is that I care. I care about you, I care about what happens to you. I don’t want—” He pauses, his voice softening. “I don’t want to ever have to find your body one day. So please, from now on, let me know before you do something stupid like this.”
His words hang in the air, raw and unfiltered. You nod, trying to process it all, and then something clicks in your mind. Wait… did he just say let him know?
“Let you know? Does this mean—” Your eyes widen as realization hits you. “Does this mean I can go on solo missions?”
Constantine lets out a resigned sigh. “Yes, yes, you can start going on solo missions—”
“Hell yeah!” you exclaim, sitting up a little too quickly. Pain shoots through your ribs, but you can’t help the excitement bubbling inside you.
“—but, only the ones I sanction and authorize,” Constantine finishes, cutting through your excitement with a stern look. You deflate a little at his words, but it’s still a victory in your book.
Without thinking, you throw your arms around him, ignoring the sharp pain it causes in your ribs. “Oh, thank you, thank you, thank you! I promise I won’t let you down!”
He chuckles, patting your back awkwardly before pulling away. “Yeah, yeah, I know you won’t. Now, lay back down and get some rest. You still have dark and brooding to deal with.” He gestures toward the direction of the meeting room, clearly dreading the inevitable confrontation with Batman. “And by extension, I do too,” he adds with a heavy sigh.
You groan, sinking back into the cot, the exhaustion finally catching up with you. “I don’t know why he even cares. If he did, he would’ve figured this out ages ago.”
Constantine glances at you, his expression softening for a moment. He takes a long drag of his cigarette before speaking. “He cares, kid. He just… doesn’t always show it the way you want him to. Doesn’t mean he doesn’t feel it.”
You scoff, though part of you knows he’s right. “Yeah, well, doesn’t feel like it.”
Constantine stands, taking one last drag of his cigarette before flicking it into a nearby ashtray. “Doesn’t matter how it feels right now. The Bat’s going to want answers, and if I know him, he’s going to want to have a very long talk with you. You’re not out of the woods yet.”
You wince at the thought of the upcoming conversation, knowing that Batman’s interrogation will be thorough and far less forgiving than Constantine’s.
“Great,” you mutter, closing your eyes and sinking deeper into the cot. “Just what I need.”
Constantine gives you a small, almost affectionate smile before turning to leave. “Get some rest, kid. You’ve earned it. I’ll deal with the big bad Bat for now.”
And with that, he walks out, leaving you alone in the med bay. As much as you’re dreading what’s to come, you can’t help but feel a sense of relief. Despite the pain and the mistakes you made, you know that Constantine’s got your back. And, maybe, just maybe, Batman does too, even if it’s buried under a mountain of brooding and silence.
For now, though, you let the exhaustion pull you under, trusting that everything else can wait until tomorrow.
-
As you rest, your body finally succumbing to the exhaustion, your breathing evens out and your mind drifts into sleep. The med bay is quiet, sterile, but the tension in the air lingers, waiting for the inevitable. Eventually, a dark, caped figure glides into the room silently, his form casting long shadows across the walls.
Batman—no, Bruce—stands over you, his sharp eyes tracing every bruise, every cut that mars your face. His jaw clenches as a million thoughts swirl in his head, none of them offering any comfort.
What the hell happened to you? Why are you and Constantine so close? How did you even know Constantine? How much had he missed—how little attention had he been paying—to not notice any of this?
Bruce sighs, a deep and frustrated sound. He removes his cowl, setting it on the side table with a weary hand. Without it, he seems less intimidating, less imposing. He stares down at you, seeing the cuts and bruises marking your skin, but what hits him harder is the way your face, in sleep, is still so achingly young. You're his daughter, and yet it feels like you're a stranger to him now.
How did you get so far away?
He knows the answer. The fault lies with him, with the choices he made, the excuses he repeated to himself—telling himself he was too busy, telling himself he would check in later. Later never came, though, and the space between you widened, until it wasn't just him you were drifting away from, but your brothers too.
Bruce noticed the way your brothers treated you, the harsh words, the cold shoulders. He saw the distance, but he justified it, telling himself it was sibling rivalry or something that would pass. He didn't step in. And now, as he looks at you lying there, bruised and battered from a fight he wasn’t even aware of, the reality sinks in: he has no excuse.
With a heavy sigh, Bruce reaches out, his rough but careful hand carding gently through your hair. The gesture is tender, hesitant, as if he's not sure whether he has the right to touch you like this anymore. But as his fingers comb through your hair, you stir in your sleep, a quiet murmur escaping your lips as you unconsciously lean into his touch. It's such a sweet, innocent moment, and for a brief second, Bruce allows himself to feel the warmth of it.
But the moment is fleeting.
He feels the presence before he sees it, the unmistakable smell of cigarette smoke filling the room. His jaw tightens as his hand stills. He doesn’t turn right away, but his voice cuts through the silence.
“Constantine,” Bruce says, his tone gruff even without the cowl to disguise it.
Constantine steps into the room more fully, leaning against the wall, a half-smoked cigarette between his lips. He regards Bruce with that same nonchalance he carries everywhere, though there's a flicker of something else in his eyes—something more cautious.
"Thought you’d still be brooding over in the corner," Constantine says, taking a drag of his cigarette. His eyes drift to you, lying peacefully on the cot. “Didn’t expect to see this version of you.”
Bruce doesn’t respond right away. He pulls his hand back from your hair, his gaze hardening. "What happened?" The question is direct, but underneath it, Constantine can hear the concern, the frustration Bruce doesn't voice aloud.
"She went off on her own," Constantine mutters, taking another drag before blowing out a cloud of smoke. "Went after a demon. Got roughed up pretty bad, but she handled it in the end. Strong kid. Stubborn too. Wonder where she gets that from, eh?"
Bruce's eyes narrow. "And you let her?"
"Let her?" Constantine laughs, a short, sharp sound. "Mate, I didn’t let her. She went behind my back, just like she’s gone behind yours for who knows how long. Difference is, I’m the one she actually came back to.”
That lands like a punch to Bruce's gut. He doesn’t react visibly, but Constantine can see the tension in his posture.
"I didn't know she was…" Bruce starts, then stops, shaking his head. The words feel inadequate. "I didn't know she was involved with this stuff, i didn't even know she was a meta. Or that she knew you."
"Yeah, well, she found her way to me," Constantine says with a shrug, stubbing out his cigarette on the wall. “And she's not a meta by the way, she's a vessel for some eldritch being"
A vague expression of surprise appears on Bruce's face.
"I don't blame you, mate. I was surprised to find her alive afterwards. Not just anyone survives that kind of transformation, she's strong.”
Bruce crosses his arms, his gaze flickering between you and Constantine. “I know she’s strong.”
“Do you?” Constantine raises an eyebrow, the challenge clear in his tone. “Because she’s been running herself ragged trying to prove it. To you. To herself. And, hell, maybe to me too, but at least I see it.”
There’s silence for a moment. Bruce clenches his jaw, turning to look at you again, sleeping soundly despite the tension in the room. He knew Constantine was right. You'd been pushing yourself, fighting to show that you didn’t need them—that you were strong enough on your own. And he had let you. He'd let you because he didn't even care to notice.
Constantine sighs, sensing the weight of the silence. “Look, I didn’t come here to throw stones. But you’ve got to get your shit together with her. She’s tough, but she’s still a kid, and she’s your kid. She needs you.”
Bruce doesn’t answer, but his silence speaks volumes. He watches you, the soft rise and fall of your chest, and feels the regret gnawing at him.
“I’ll handle it,” Bruce finally says, though the words feel hollow.
Constantine gives him a long look, then nods. “You better. Because if you don’t, she’ll be right back with me..”
With that, Constantine pushes off the wall, flicking away the last of his cigarette. “I’ll check in on her later. Try not to fuck this up, mate.” And with one last glance at you, Constantine leaves, the tension in the room ebbing with him.
Bruce remains, standing over you, his mind a whirlwind of regret, guilt, and the desire to fix what’s been broken for far too long. He leans down, pressing a gentle kiss to your forehead—something he hasn’t done in what feels like years—before stepping back, pulling the chair beside your bed to sit vigil over you.
He’s still not sure how to bridge the gap, but for now, he stays. It’s a start.
Well, thats all folks! I really enjoyed writing this au, so thanks for the idea! Maybe ill even make a pt. 2 to this? Who knows? Anyways, I hope you enjoyed it.
2K notes · View notes
mossy-rock-in-a-field · 1 year ago
Text
Several weeks ago, my retirement-age mother requested that I play Baldur’s Gate 3 for her because she has trouble with controllers/keyboards and wanted “to see what all the fuss is about with that cute wizard boy.” For context, my mother and I have done this sort of thing in the past with certain RPGs (dragon age, mass effect, etc.), but it’s been a few years since she’s personally requested a game like this. Basically, I control her Tav but let her make all the choices so she can determine how the story plays out without worrying about mechanics. She treats it like a choose-your-own-adventure book.
Anyway, here is a list of some of the things my mother has said and/or chosen to do throughout the course of BG3 in no particular order:
She is (obviously) romancing Gale. She is quite smitten with him and his passion for books and learning; she also thinks he’s polite and qualifies as “relationship material.” She also REALLY likes the things he’s said about his cat so far (my mom is a cat lady), so I know she’s gonna flip shit when we meet Tara in Act III.
She’s playing a normal druid Tav with a generally good alignment. Her favorite spell is Spike Growth because she thinks it’s hilarious whenever enemies walk into the AOE and die. I usually end up having to cast it at least once per battle per her request. Sometimes twice.
Contrary to her alignment, my mother tasks me with robbing every single chest, crate, barrel, and burlap sack we come across; this also includes people and their pockets. The party is always at max carrying capacity. ALWAYS. She doesn’t like selling things because “what if I need them.” The camp stash is in literal shambles. There is no hope of organizing it. She’s got like fifty seven sets of rags and a billion pieces of random silverware.
She MUST talk to every animal and corpse in the game. I think five hours of her total playtime so far (47ish) has been spent speaking to animals as many times as humanly possible. Like, I was thorough in my own playthroughs, but this is on a whole other level.
She did NOT get Volo’s lobotomy, but she did let Auntie Ethel take her eye in hopes of a cure for the tadpole. I did not understand the logic then. I still do not understand it now.
She is far more interested in fashion than equipment stats. Do you have any idea how much gold I’ve had to spend on dyes just to make things match? SO much. Same vibe as that “please someone help me balance my finances my family is starving” tweet but instead of candles it’s thirty thousand fucking bottles of black and furnace red dye.
We broke the prisoners out of Moonrise, but they got on the boat too early and bugged the fight by leaving Astarion and Karlach behind. Wulbren Bongle somehow got stuck in combat mode even after engaging the cutscene on the docks below Last Light; he he kept trying to run ALL THE WAY BACK TO MOONRISE nine fucking meters at a time while I frantically tried to finish the fight with the Warden, otherwise Wulbren would have run straight into the shadow curse. (I would’ve let him go; fuck Wulbren Bongle, all my homies hate Wulbren Bongle. But my mom didn’t know that, and she wanted to keep him safe. So.)
She had me reload a save like eighteen times to save the giant eagles on top of Rosymorn Monastery. Wouldn’t even let me do non-lethal damage just to get past things. I think getting that warhammer for the dawnmaster puzzle took us like an hour and a half alone. (Yes, I know you can use any warhammer, but SHE didn’t.)
She’s started keeping an irl notebook to keep track of her quests between play sessions. She writes down ideas and strategies when she thinks of them during the week, then brings them to her next game session at my house. I think she wrote about three pages on possible approaches to the goblin fortress alone.
She insists that I pet Scratch and the owlbear cub before every single long rest, no exceptions. Sometimes I have to do it multiple times until she is absolutely sure that the animals know exactly how much she loves and cherishes them. She has also commissioned a crocheted owlbear plush from a friend of hers and is very excited.
I’m sure there’s a bunch of stuff I’m forgetting, but those are some fun things I thought of. She’s enjoying the game and is telling all of her retired friends to get it and play it for themselves. She asked me “what is Discord” yesterday and I think my life flashed before my eyes.
anyway shout out to my mom for being neat
Part 2 — Part 3 — Part 4 — Part 5
6K notes · View notes
seat-safety-switch · 3 months ago
Text
Among car enthusiasts of a certain persuasion, there exists a yearning that cannot be satisfied by regular automakers. The hoi polloi are perfectly happy with their normal, pedestrian automobiles. The elites opt for penis-shaped zoom-zooms that cost more than a house. Those of us in the middle, who have an eternal love for going very fast for very little money, are abandoned. And as we all know, being in the self-described middle is the same thing as being morally correct at all times.
Back in the 50s, people really wanted to go fast for no money. It's what started the whole world of hot rodding. And they had lots of good options, thanks to the government suddenly having a ton of warplanes that weren't currently engaged in a war. Cool plane superchargers, engines, belly tanks – anything that weird nerds could get their hands on – got shoved into cars in the quest to go fast. And automakers were run by those weird nerds, back then.
Sure, a lot of them were putatively "run" by big-dollar, humanity-crushing fascists, but the real fun, in the research and development divisions? That was happening with the same hot rodder nutjobs who would go down to the beach after work and do skids in a car mostly made out of a bathtub, until the cops showed up. And in the late 50s, what those very same nutjobs were excited about were turbines.
See, turbine engines were getting exciting then. It was the jet age. Clean, efficient, very loud, screaming jets. Not inefficient, old clangy pistons with their oiled bearings and pitiful triple-digit horsepower. No, it was time to go fast, and so they dutifully started cramming turbines into street cars. Did it make sense? No. Were any of these cars even close to being practical? Absolutely not. Was it completely bad-ass? Yes.
Unfortunately, it was at this time that the nascent development of "management science" began to metastasize in the Western world. A lot of bosses came down and saw a screaming, shrieking demon burning nineteen litres of gasoline per minute, bolted loosely into a Ford Deluxe Coupe, and they asked: how many cupholders this got? Not having a sufficient answer that didn't start with "fuck you," these same bosses then began dismantling the apparatus that held a promise of a glorious, high-pitched-whining future of thirty-thousand-rpm engines.
There is still hope. For instance, things containing turbines get crashed all the time. Once the FAA is done looking at them to figure out what they fucked up (usually: aircraft contacted the earth too soon,) they don't really pay too much attention to what happens to the carcass. If you're quick, you can cut through the fence and get ahold of your very own helicopter turbine with which to start the project. And what do you use to slice through that fence and retrieve your futurist prize? A thirty-thousand-rpm battery-operated cut-off wheel, of course. Thanks, weird nerds.
739 notes · View notes
morganakang444 · 29 days ago
Text
𝑑𝘰𝑛‘𝘵 ℎ𝑎𝘵𝑒 𝘵ℎ𝑒 𝑝𝑙𝑎𝑦𝑒𝑟 || 𝑙𝑒𝑒 ℎ𝑒𝑒𝑠𝑒𝑢𝑛𝑔 (𝑝𝘵 1) ౨ৎ
Tumblr media
꒰ ꒱ྀི lee heeseung x fem!reader
☆゙ ↳ main masterlist
☆゙ ↳ prev | next
☆゙ ↳ synopsis: you don‘t want me? fine. the two of us can play that game.
the heartthrob of the campus had finally set his eyes on y/n. she was going to be his next victim, to fall for him and assume she can fix him moments before she finds herself ghosted. but y/n knew all too well…too bad she only captures heeseung‘s heart after beating him at his own game. that’s when she learns: don’t hate the player. hate the game.
☆゙ ↳ wc: 6741
☆゙ ↳ genre/warnings: a lil bit smutty, kinda fluff (?) cursing, sexual harassment (not from heeseung), heeseung tries to touch up reader, pining, fuckboy heeseung, y/n is a virgin, a few typos…if i missed anything pls lmk!!
Tumblr media
"okay, okay, we‘ve had monica, brittany, and mina this week alone, yeah?" karina snickers, jotting down the names of lee heeseung‘s newest side quests.
the two best friends, karina and y/n, were huddled together in their university classroom (sitting the furthest away from everybody of course), as if they were little high schoolers gossiping about who kissed who.
however, what they were doing wasn’t far from immature, childish gossip. here, they were strategizing who lee heeseung—the school‘s fuckboy—would go for next. it was like a fun little game to the girls, the excitement of seeing how right their guesses could get making them giggle every time.
although it was only the beginning of sophomore year in uni, mr. fboy heeseung had already had his way with nearly half the school, so y/n and karina knew their time would come soon. the only difference between them being karina was open to a night with heeseung. no strings attached, of course. it’s been a month since her messy breakup with her former girlfriend yunjin, and she knew heeseung was the only person who‘d give her a good night with no feelings, guaranteed.
then there was y/n. not to say she’s "not like everyone else," she does find heeseung attractive and well, a little charming—she hates the idea of being with anyone "no strings attached." and heeseung‘s version of adding strings to his puppet was dating them for a week after hooking up before inevitably ghosting them. and unfortunately for y/n, that wasn’t enough.
y/n nods at karina‘s question, holding up three fingers to represent each of heeseung‘s playthings.
"and how about abby? the blonde one with big boobs? classic bimbo," y/n inquiries quietly, "have they gotten together yet?" karina lets out a noise similar to a "pfft" before nodding her head, answering. "a few times, actually. he really likes her.." karina trails off, shaking her head.
"i just…don‘t know who else.." y/n trails off, biting her thumb in thought. "bianca martinez?" karina nods.
"yeji?" karina nods once more.
"damn—minji?" and again, karina nods.
y/n lightly palms her face in disbelief.
"i guess this one will be a surprise, hm?" jokes karina, a playful smile lingering on her lips.
y/n sighs, defeated. "guess so."
ᡣ𐭩 •。ꪆৎ ˚⋅
"remember, guys! tutoring begins 3pm today! if you‘re late then your extra credit points are docked!" spoke mr. glenn as class ended, reminding y/n of her duty she needed to fulfill later on today as a top student. with a groan, she stood up and grabbed her baby pink bag, lightly slinging it over her shoulder.
"oh you‘ll be having fun teaching those dumbasses.." teased karina, tickling y/n‘s side with a grin as the two girls exited class together.
"ugh, i know.." laughed y/n as karina tickled her. "i‘m gonna be stuck here for two whole hours kari.." y/n whined, pouting as she leaned her head on karina‘s shoulder, walking towards their dorm room.
"you‘ll be okay, i‘ll buy you lots of food after, hm?" karina said as she stroked y/n‘s hair, feeling her head nod against her.
a couple hours later, y/n arrived inside mr. glenn‘s dim-lit classroom, ready (but annoyed) to teach a bunch of frat boys and sorority girls who are falling behind.
coming in with a fake smile, y/n shot mr. glenn a small wave as she strutted inside the classroom confidently, sitting down at the table sectioned off to help students with english. pulling out her phone, she laid her head down, scrolling through tiktok to pass time before students came in.
and just as she predicted, a student was already approaching her table for help.
"hey, beautiful.." spoke an almost familiar voice, tone sultry and flirtatious. "wanna help me get this english grade up?"
y/n looked up from her phone to meet eyes with the boy who was seemingly so eager to get his english grade up. but when y/n saw him, her breath slightly hitched and she had to clear her throat to regain her faintly lost composure. because being face to face with lee heeseung was not what she expected.
"um..heeseung.." y/n spoke hesitantly, grabbing her english textbook. swallowing, her elegant hands flipped page through page, trying to find the section they last left on in class.
"do you need help with what we‘ve recently been doing?" y/n asked, trying to ignore that sensual expression heeseung wore on his face.
"sure." heeseung shrugs. "i haven‘t been doing much in class…" he trails off, grabbing the textbook from y/n, his soft, pale hands brushing against hers.
y/n refused to show any reaction to heeseung‘s touch, which he took note of. poor y/n, she has no idea heeseung likes a challenge.
"well i can guide you through the notes we‘ve been taking this week on literary theory and textual interpretation. it sounds pretty difficult but i can guarantee you it’s easy." y/n‘s voice remained fairly monotone and pretty professional, heeseung‘s charm starting to wear off on her. that shyness from a minute ago was no longer present.
y/n grabbed her english notebook from her bag, opening it to a page filled with notes. heeseung scoffs as y/n opens her mouth to speak, interrupting her.
"oh, you‘re cute.." he smirks, laying his hands on her page of notes, tapping up and down with his finger.
"i didn’t want you to actually teach me, my dear." his voice lowers to that of a whisper. "i have a proposal." his lips curl up into a smile in contrast to y/n‘s frown.
"which is..?" y/n questions, her tone a bit irritated. she crossed her arms, leaning back in her chair.
"you do my work…and i‘ll pay you." heeseung speaks confidently.
"how much are we talking?" y/n asks, seemingly annoyed. but that doesn’t break heeseung‘s cocky demeanor.
"oh i‘m not talking about money, love.."
y/n can only roll her eyes at his suggestion, already knowing where this would go.
"i‘ll fuck you for every assignment you do, hm? whatever you want. there‘s nothing i haven‘t done, afterall." he slightly bites his lip, leaning back in his seat, now manspreading.
"and that’s exactly why i won‘t take up that offer…" y/n‘s voice holds a note of offense. "glad to know that’s what you think of me…" y/n rolls her eyes, completely finished putting up with heeseung‘s attitude, starting to pack her stuff up.
"oh, come on, baby. i‘m not saying you‘re a slut—i can tell you‘re a virgin. you‘re so uptight." heeseung gestures his hands towards himself. "i‘m offering you something over half the girls on campus would die for."
"heeseung, you don’t even know my name." y/n retorts, standing up to leave.
"y/n!! leaving so soon?" mr. glenn calls out, noticing y/n ready to leave.
y/n nods, telling mr. glenn she has an emergency at home. but before she walks off, heeseung grabs her wrist gently, but firm enough to turn her around, her eyes locked on his.
with a smirk heeseung says, "now i do, y/n."
ᡣ𐭩 •。ꪆৎ ˚⋅
with a groan, y/n slams shut her dorm room door, back pressed against it as she let out a frustrated sigh.
"damn, they really got you so bad you had to leave early, hm?" karina teases, putting down her phone and sitting up on her purple sheeted bed.
y/n hangs her head down, a vexed smile on her face as she let out a breathy laugh, making a piece of her hair fly slightly forward. she shot karina a knowing look.
"you won‘t fucking believe who the hell i had to tutor for like—five minutes today…"
y/n threw herself down on karina‘s bed, right next to the raven-haired girl.
"who?? oh my god — was it that one guy who practically stalked you last year?" karina lets out an unbelieved laugh.
y/n shakes her head. "no..this guy was somehow almost worse." she scoots ever so slightly closer. "lee fucking heeseung.." y/n snorts as she laughs, covering her giggles with her hands as karina mimics, both of the girls laughing in disbelief.
"no way! i doubt there was much tutoring going on…" karina says behind her hand that slightly muffled her words.
y/n shakes her head. "yeah. for lack of a better word at i least 'tutored' heeseung."
y/n sits up, holding air quotes around the word tutored.
"did he say anything? like…" karina lowers her voice to a whisper as if there were other people around. "does he wanna fuck you?"
y/n‘s eyes widen and she lets out a small gasp, slightly taken aback by the question her brown-eyed best friend asked her. but she quickly fixes herself, answering, "yeah. he offered to dick me down if i did his assignments…" y/n tossed herself back-down on karina‘s soft bed, laying flat as she looked up to the blank, white ceiling, eyeing the spinning fan.
"sooo..? did you take up the offer?" karina asks with the most curious tone, laying down indirectly on top of her best friend in order to pry an answer out.
"nooo.." y/n spoke shyly. "i don’t wanna lose my virginity to an asshole fuckboy." y/n scrunches her nose, disgusted at the idea.
"well if you won’t take him…" karina then slowly pointed to herself, suggesting that she should get a piece of hee.
y/n pushes karina‘s shoulder, causing the pale woman to fall on her back. y/n sits up. "no, karina. you need to get back with yunjin…you guys broke up for a stupid ass reason. she needs to realise you weren‘t flirting with another girl, and move on. with you…"
karina slowly moves her eyes down in the direction of her phone before she picks it up, hand grasping her silver case.
"about that…" karina‘s face shows mischief before showing y/n messages between karina and yunjin.
yunjin: i miss u, rina 🙁🙁 so much.
karina: yunjin, you broke up with me, if you want me back so bad you have me…
yunjin: maybe i do. but what you did wasn’t ok, rina. i hate that stupid bitch heather and you still spoke to her
karina: baby pls…i‘ll do anything to make it up to you, i am so so sorry..
yunjin: then let me come over tonight. then maybe you could show me how sorry you really are.
karina: fine…does around 9 work?
yunjin: yeah. get y/n out of there tho. i wanna be alone.
"oh my god…rina..!" y/n said, a bit shocked. "she misses you! this is good!"
karina curls her lips up a bit. "either that or she wants some pussy tonight."
y/n playfully rolls her eyes. "which you‘ll glady give her, i assume?"
karina hesitantly nods, a smile falling from her lips.
"well, i guess i‘ll be going out tonight.." y/n gets up, going towards her vanity to take her hair out of its pink claw clip, running her cream colour brush through her soft locks.
"maybe you could help out heeseung, hm?" karina goaded y/n.
y/n turned to karina with an unamused look, still brushing her hair. "never. i have better things i could do…" y/n trailed off, her expression softening when she realises that was a total lie. she really put her academics over everything, and outside of karina had a social life of almost zero.
"we both know that’s not true, y/n," spoke karina as if she were reading y/n‘s mind.
karina scoots, now sitting on the edge of her bed. "come on, y/n—you don’t have to fuck him, but you can fuck around with him, right? it‘ll be fun!"
y/n thinks for a moment, considering karina‘s words. "but i‘m not seductive—i wouldn’t know what to do! i can’t flirt.." y/n covers her face slightly, brush still in hand.
karina snickers. "y/n, he‘s already come onto you and gotten a piece of your attitude. if he didn’t want you, would he have approached you? think about it! you don’t have to be some master of seduction to woo heeseung."
y/n removed her hands, knowing deep down karina was right.
"but…i don’t know…how do i do something like that?"
"easy." karina smirks. "remember what i did to that guy dylan?"
y/n nods, intrigued. "lead heeseung on?"
"similar to that. tonight, you head over to his dorm—look cute but not too cute to where he knows you put in that effort for him. tell him that you‘re going to take him up on his offer, come inside and do some work." karina stands up, getting really into describing her plan. "let him tease you; get bold, tease him back…let him touch you, make you feel good, but only! only you get to feel good. as soon as he thinks he‘s getting what he wants…you‘re going to get up and leave, hm? he‘ll be wondering what the hell happened…and he‘ll yearn for you evermore." karina shrugs. "the rest is up to you."
god, y/n wondered why she was suddenly so excited.
ᡣ𐭩 •。ꪆৎ ˚⋅
after contacting a mutual friend she and heeseung shared, karina was able to track down where heeseung‘s dorm was, making y/n realise just how real this happening all is.
and so with a five minute walk, y/n had her hair down and pin straight, wearing a matching baby pink, tightly knit matching set, hugging her body just right, her hips swaying so perfectly as she strutted down heeseung‘s hallway in her little ugg slides. with a tiny knock on his door, y/n took little breaths to calm her nerves. *you‘re not going all the way…* she had to remember.
after a small moment, y/n was greeted with heeseung‘s delicate face, a flirtatious smile forming on his lips as his eyes wandered over her.
"so you did want to see me afterall, y/n.." heeseung gazed at y/n‘s beautiful face, she was so stunning even without makeup…just curled lashes and clear lip gloss was all she needed to sparkle.
heeseung leaned against his doorway, his biceps flexed against the frame as he gestured y/n to come in.
without reacting to any of heeseung‘s words, y/n came into heeseung‘s dorm, surprised he was alone and without his friends or a hookup laying in his bed.
she stood near his desk as heeseung strode over to her, sitting at the chair paired with his desk.
"sorry, love…i have no extra chairs." heeseung sighs in mock apology.
"it‘s okay, i‘ll just stand," y/n politely smiles, placing her off-white shoulder bag on his desk, pulling out homework material.
heeseungs tsks, gently placing his hands on y/n‘s hips, gartering her attention.
"or you could always just sit on my lap.." heeseung toyed with the hem of y/n‘s pants, but she quickly smacked his veiny hand away.
"i‘m good." she gave a smug grin when she saw heeseung‘s slightly taken aback expression. he let out a small sigh, clearly growing frustrated.
"you‘re so uptight, you know that?" heeseung leaned back, his tone not angry but teasing.
y/n turned her body to face herseung. "oh yeah?" she placed a hand on her hip with a raised brow.
"yeah. you should relax. don’t you have a vibrator or something? i heard that can help…" he snickers at her shocked reaction.
"i don’t use those things—you‘re so crude!"
"ah..so your hands aren’t doing the job right?"
y/n feels her face heat up, blush creeping onto her cheeks.
"what i do isn’t your business, heeseung."
y/n‘s voice was firm, arms now crossed.
heeseung held up his hands in a surrendering motion, his legs much more visible to show off his manspread.
"you‘re right, you‘re right. i‘m just trying to offer my word of advice to a woman in need.."
y/n rolls her eyes. "i‘m here to teach you, heeseung! keep this up and you won’t get anything." she bends down so she is eye-level with the black haired boy, her eyes meeting his clearly turned on gaze. her voice was brash, and authoritative, her finger pointing at heeseung, her acrylic fingernail poking his solid chest every few words.
heeseung slightly bit his lip once he caught a glimpse down y/n‘s tight little jacket, her cleavage in perfect view. heeseung could only swallow, trying to not make it super obvious where his eyes were locked.
and lucky for him, y/n didn’t seem to notice as she stood back up, towering over heeseung‘s sitting figure.
"sit on my lap and i‘ll be good, hm? i‘ll leave you alone my dear y/n.." heeseung speaks quietly, gently patting his thigh.
y/n hesitates, thinking about karina‘s words—to just tease…make yourself feel good, then leave when he thinks he‘s getting something…
with those words in mind, y/n slowly lowers her round ass onto heeseung‘s thigh, sitting sideways on his lap. his hands immediately gripped y/n‘s waist, slowly caressing her slim sides up and down, fingertips ever so slightly reaching under her little jacket, gliding over her soft, bear skin. she shivered, the foreign feeling of his hands on her ignited something small within her. but she shakes any thoughts of pleasure out from her head, pulling out homework material from her bag, flipping through annotated packets and mindlessly organising them, just trying to distract herself from heeseung‘s hands trailing further up her torso.
"you almost done..?" heeseung asks quietly, his warm breath against y/n as he moved her hair away from her neck, whispering against the soft skin. y/n quivered, letting go of the packets she held. y/n nodded, clearing her throat as she adjusted herself on heeseung‘s lap. she heard a low groan fall from his lips, and she spun her head around with a small gasp, not believing what her ears just heard.
"did you just…?"
"yeah..sorry.." heeseung faintly whispered, sounding like he was holding something back. "that felt nice.." heeseung squeezed y/n‘s sides placidly, like he was giving her a massage.
y/n blinked in response for a moment before she practically scoffed, her assertive facade coming back to her. "fucking horndog…" she whispers, looking heeseung up and down like he was a vermon.
heeseung‘s grip tightened, groping her sides more aggressively in response, sucking in air through his teeth. "yeahhh…just for you, babe." heeseung chuckled breathily to himself.
y/n rolls her eyes, swatting heeseung‘s arm. "and every other girl you make eye contact with. surprised you don’t have an std by now.."
heeseung faintly flinched at y/n‘s little swat, not used to a woman defying him like this. but he didn’t mind. in fact, heeseung likes a chase sometimes.
"it’s called condoms, dude. i don’t go raw on anyone," he lets out that same chuckle from earlier.
"heeseung, i really don’t care," y/n retors, smacking his head with a packet. "now are you going to let me teach you or are you going to touch me all over this whole time?"
heeseung raises a brow, locking eyes with the girl on his lap. "i thought you were doing my assignments for me, babe. remember our deal?"
y/n shakes her head. "i pride myself in my teaching abilities. and i don’t want to fuck you.."
"oh come on, y/n. you‘re almost twenty and you‘re still a virgin…why not lose it?"
"how do you know i‘m a virgin..?" y/n‘s brows furrow in confusion.
"remember earlier in mr. glenn‘s tutoring session? i can just tell. you‘re so fucking uptight."
y/n makes a face similar to disgust. "being an uptight virgin is better than being a chill fucking whore like you."
heeseung only tittered, not offended by y/n‘s remark. "you don’t wanna loosen up?" he pulled y/n closer towards his body.
"not with you…" her voice grows quiet when she feels heeseung‘s arm wrap around her waist, hand snaking down, closer towards her pussy, his fingers trailing the hem of her tight little knit flare leggings that matched her cropped jacket.
her breath hitches as her back is now pressed up against heeseung‘s firm chest, both her legs straddling his left thigh, her ass cheek pressed against his growing erection.
a soft hum leaves y/n‘s lips when heeseung‘s fingers grow braver and dip into y/n‘s pants, middle finger gently pressing down on y/n‘s clit, applying just enough pressure to form a wet patch in y/n‘s panties which didn’t go unnoticed by heeseung, a smirk forming on his lips.
"you sure you don’t want my help?" heeseung snickers, his finger sliding down to feel the warm wetness in y/n‘s panties.
but y/n knew she couldn’t give in. y/n was smarter than to cave in to heeseung‘s smart talk and skilled hands. so she suppressed her moan and reluctantly grabbed heeseung‘s wrist, pulling his hand away from her pussy. she stood up and calmly grabbed her bag and packets, turning to face heeseung, who was visibly confused.
y/n could only smirk satisfactory with heeseung‘s reaction to rejection.
"clearly we aren’t on the same page, heeseung. i‘m leaving now—if you really want my help, get those hormones in check. maybe fuck a girl on your roster before seeing me." y/n politely smiles in contrast to her passive aggressive tone. and saying no more, y/n leaves heeseung‘s dorm, leaving him sitting there, absolutely dumbfounded a girl has actually rejected his advances. he watched y/n‘s figure stride away and leave before he ran his fingers through his hair, chuckling quietly to himself.
that was the first time heeseung didn’t get any action with a girl in his place, and the first time a girl seemed to hold zero attraction to him; and the very first time a girl challenged him, and made him want her more. y/n was more of a chase then heeseung thought. luckily for him he was determined, and a fast runner.
ᡣ𐭩 •。ꪆৎ ˚⋅
y/n swung open the door to her dormitory, adrenaline rushing through her veins. she looked over at karina‘s bed and spotted the woman laying down with yunjin under the covers, and it was very apparent the two just slept together. she wasn’t taken aback, however. she had already knew the two would be together tonight.
y/n shook karina awake, not caring if she were naked or not. both karina and yunjin awoke, slightly startled at y/n‘s franticness. before either of the lovers could say anything, y/n spoke up.
"i did it! i did it—but there was barely any action, he sat me on his lap and tried touching my pussy but i left before much could happen!" y/n sounded a bit freaked out with a hint of excitement.
"who is she talking about..?" said yunjin groggily, rubbing her wide eyes.
"heeseung.." yawned karina. "y/n, that‘s good! you‘re probably the first girl in a long time to leave him hanging like that. best him at his own game, hm?" karina smiled, leaning up on her elbows.
y/n‘s face scrunches in slight frustration. "i know…but i‘m just..." she throws her bag down on her bed that‘s only a few feet from karina‘s.
"i‘m glad i did it…it was fun…but—i‘m just…" she sits down on her bed, looking at karina and yunjin. "i don’t know what comes next.."
yunjin and karina exchanged glances before karina speaks up. "you know what happens next?" y/n‘s face grows curious. karina continues. "you wait. you wait for him to chase you…and you‘re going to make him fall for you. and once he does…you leave him for good."
yunjin smirks. "damn karina, what‘d he do to you?"
"nothing. we‘re just bored.." karina looks back at yunjin, but there’s a hint of something beyond playfulness in her eyes.
and with that y/n went to sleep that night, unaware of just how much she had lee heeseung wrapped around her finger.
ᡣ𐭩 •。ꪆৎ ˚⋅
one week later — psychology class. the only class y/n shared with lee heeseung.
y/n sat in her usual seat, putting down her bag under her feet after pulling out all her materials. she laid her tired head on her hand, analysing her notes from the last lecture.
and there was heeseung who came in early for once. he was always late (if he even decided to show up, that is), but this time he made sure he was there so he could score a spot next to the beautiful girl who left him so empty that night.
y/n was all that consumed heeseung‘s mind this past week. he didn’t want to be one to admit it, but heeseung hated how she had this effect on him all from not giving him what he wanted. his only goal in mind was to make y/n give in and fall in love with him, then run away just as he did to every other girl…because how dare this little tease leave him empty? nobody defies the lee heeseung like that.
it was only a matter of seconds before heeseung‘s eyes landed on his target. seeing y/n‘s beautiful, long hair flowing over her shoulder and her plump lips pouting in concentration, her slim legs crossed, her grey fold over leggings hugging her body perfectly, the little flare at the end hanging over her cute little winter boots that encased her bouncing feet. her little pink tank top form fitted her torso, causing her chest catch heeseung‘s attention immediately, making him think back to when he got that lovely glimpse down her top that night last week.
and with nothing else on his mind, determination set in and heeseung b-lined it towards the seat empty next to y/n, as more people started to fill the room.
y/n was slightly startled when an obstinate heeseung plopped himself down next to her, his eyes narrowed in on y/n‘s alarmed expression.
"missed me?" heeseung smirks, his voice laced with smugness.
"god you scared me…" y/n placed her hand over her heart. "but no, i didn’t miss you, heeseung."
heeseung leans in a bit closer, his big black jacket scrunching. "call me hee. everyone else does."
y/n shakes her head, her face going back to her notes. "i‘m alright, we‘re not close enough for me to give you a nickname."
heeseung scoffs, changing the subject to the point he originally wanted to talk about.
"why did you leave that night?"
y/n held back a smirk at the hint of desperation in heeseung‘s voice. the question alone enough to make her want to giggle in satisfaction.
"you were being unprofessional, heeseung. i was there to help tutor you, not have sex with you." her tone was pretty deadpan in contrast to the excitement growing inside of her at the thought heeseung was currently chasing after her.
"i could have made you feel good," heeseung says as he leans back in his chair, his hand coming up to play with strands of y/n‘s hair.
y/n ignores him, flipping through pages in her notebook.
"you‘re not any different from these other girls, you know…you‘re not special." his voice grew annoyed.
"what?" y/n turned her head to the side, her irritated expression apparent.
heeseung’s facial expression seemed satisfied at how he was getting under y/n‘s skin. "you‘re not special for not wanting me, y/n…" heeseung leans closer, his hand still on y/n‘s head. faces inches apart, heeseung‘s voice held somewhat of a threatening tone. "…because i‘ll make you want me." an intimidating smile played on heeseung‘s face, his eyes full of malice.
y/n slightly backed up, a small amount of real fear stirring in her chest.
"you‘re crazy…" her voice automatically came out a whisper, her eyes darting all around his face.
he leaned in and quickly pecked y/n‘s cheeks with his lips, his expression now softened, almost affectionate.
"only for you…" and as the psychology teacher mrs. danbury walked in, heeseung settled down along with the rest of the class, acting as if nothing happened.
y/n stayed taken a bit aback, her mind wandering off from the lesson every so often, thinking off heeseung‘s words.
ᡣ𐭩 •。ꪆৎ ˚⋅
as class came to an end, heeseung stood up, standing next to y/n‘s sitting figure, and as she rose to walk out of the classroom, she was abruptly stopped by heeseung‘s tall body standing in front of her.
she didn’t need to speak. her confused face was all heeseung needed to start explaining.
"let me take you out." heeseung‘s voice was smooth.
"um…where?" y/n crossed her arms.
"there’s a little café down the street, hm? wanna go there?"
y/n thought for a moment, realising she could use this as an attempt for heeseung to truly fall for her.
"i mean…i am kinda hungry i guess." y/n shrugs, walking passed heeseung. "let’s go."
heeseung grabs y/n‘s wrist, forcing her to come back. he interlocked his fingers with hers, then continued walking.
"people are going to think we‘re a thing if you’re holding my hand…" y/n‘s eyes darted from their intertwined hands then up to heeseung, who only smirked.
"if we‘re together in general people are going to think we‘re a thing." he smirked down at the girl walking with him.
y/n rolled her eyes, "that’s not exactly what i want…i can‘t be seen as one of your little rotations."
heeseung put on a playfully hurt expression.
"that’s really all you think of me, huh? just some fuckboy?"
y/n nodded. "pretty much!" she shot him a soft smile, feigning affection.
heeseung only snickered in response, but when his own umber eyes looked into y/n‘s he couldn’t help but notice just how pretty she was as the sun beamed down on her skin.
entering the café, y/n took note of the strong smell of sweets and coffee blending together in the air, the other university students sitting inside studying under the dimly lit lights, creating a cozy atmosphere, perfect for a break after a day of long, draining university classes.
"this place is so cute…" y/n looked around at the wood panel walls, the faux candles lit all around and the large bookshelf next to the entryway, adding to the library-esq vibe of the café.
heeseung smiled at y/n‘s reaction, her look of awe causing him to feel a small little butterfly in his stomach, but he quickly swatted it away.
"you‘re paying, you invited me out." y/n points at heeseung as she walked up to the register to order, him trailing not too far behind.
"yes, ma‘am," heeseung teased, pulling out his wallet.
"can i have a caramel frappuccino with tapioca pearls, please?" y/n asked in her sweet voice—sounding just like honey.
"i‘ll just have a taro milk tea." said heeseung as he pulled out his credit card.
the cashier said dryly, "that‘ll be $13.85."
and as heeseung inserted his card, y/n slyly peaked over to get a good look at it, which didn’t go unnoticed by heeseung. he just let out a confused laugh. "what‘re you lookin‘ at?"
"your credit card number," replied y/n truthfully. "you said it was your goal to make me like you, and gift giving is my love language." y/n closed her eyes, placing her hands on her chest as she softly swayed her body side to side.
heeseung gently nudged y/n. "yeah, yeah, don’t get too ahead of yourself."
and as their boba was ready, y/n quickly grabbed her drink, placed the baby blue straw inside and immediately took a sip, reveling in the sweet, caramel flavour going down her throat. with a satisfied mmm sound, she started walking towards the door, leaving heeseung in a state of confusion.
"where are you going?" heeseung questioned, his brow slightly raised.
"i‘m going back to the dorm. you took me out like you wanted." y/n shrugged slightly.
"you know i‘m getting real tired of asking you that." heeseung smirked, sipping his tea.
y/n only smiled facetiously. "then give me a reason to stay." and with nothing else, y/n walked out, leaving heeseung once more dumbfounded.
and heeseung didn’t like this pattern he saw forming.
ᡣ𐭩 •。ꪆৎ ˚⋅
y/n didn’t walk back to her dorm, though. she was going to hang out with karina at the mall. pulling out her baby pink iphone, y/n clicked karina‘s contact to come ask her to pick her up.
"where you at hoe?" joked y/n as soon as karina picked up.
karina laughed. "at yunjin‘s dorm. i‘m leaving now. where are you?" y/n could hear rustling on the other end.
"near that little café by school—i think it’s called makoko." y/n paused to look at the street name. "i‘m working the corner of rochester street. come pick me up when i‘m done with my next client."
karina playfully rolled her eyes at y/n‘s joke, her car‘s startup engine roaring in the background. "i‘ll be there soon. split some of that cash with me, hm?"
"of course. love ya!" y/n blew a kiss to her phone and karina reciprocated.
opening up instagram to kill time, y/n stood, leaning against the wall of a building while she waited for her best friend.
scrolling mindlessly, mind lost in the depths of liking her favourite celebrities‘ posts and judging her mutuals stories, she hardly noticed a tall male figure approach her rather menacingly.
"all alone?" the deep voice startled y/n, his tone callousing and scary. y/n slightly jumped back, her eyes suspiciously scanning the man up and down. but y/n doesn’t play with scary men like this.
"no, i‘m with somebody. your scary ass can leave now." she spoke sternly, taking slow backwards steps away from the dark haired man.
"i don’t see no one," the man smirked his big lips, a look of lust shining through his eyes as he stepped intimidatingly closer to y/n, following her.
"fuck off nasty ass hoe i don’t know who you think you are because i will rock your shit if you try something!" warned y/n with a fist forming, holding it up in the air like she was going to pop him in his face.
but before the creepy man could vocalise his thoughts, another male came up from behind him and punched the side of his head, making him stumble over, a gasp of shock leaving y/n‘s mouth upon seeing not only the violent action—but the person assaulting the creep—who was…heeseung?
"heeseung wh—" y/n was going to ask him why he was here, why he was defending her—but was overpowered by his aggressive shouting at the big, now less taunting man who was harassing her only moments ago.
"who the fuck do you think you are, hm!?" hesseung yells through gritted teeth, blowing punch after punch, blow after blow onto the man who was laying on the ground, his arms over his face in a defensive manner.
"keep your hands off her and your fucking mouth shut!" heeseung was practically seething at this point, his fists nowhere but the man‘s now bloody face.
y/n wasn’t going to tell heeseung to back off the man—if anything the man deserved it. so she watched from the sidelines, patiently observing, waiting for heeseung to finish.
and for a few more moments, after punching and kicking heeseung spat on the man‘s face as if he were a flithy vermon (which in any sane person‘s mind, including heeseung, that’s what he was equivalent to.)
heeseung marched towards y/n, his face still appearing angry. he aggressively gripped
y/n‘s wrist, yanking her, forcing her to follow heeseung from behind as he angrily started walking.
"in broad fucking daylight, is he insane?"
heeseung scoffed, talking mainly to himself, but y/n could hear.
"heeseung where are you taking me?" she slightly winced at the tight grip he held on her wrist.
"back to your dorm. where i thought you were going." heeseung‘s voice was practically a growl.
"heeseung—i have a ride i was waiting for to go to the mall. i can handle myself." y/n says as she tries to yank her wrist away from heeseung, but his grip only grew tighter.
"clearly you can’t. i wonder what would have happened to you if i hadn’t stepped in, hm?"
y/n only rolls her eyes in disbelief at heeseung‘s words.
"now give me your phone." heeseung holds out his hand towards y/n, still not looking at her.
"why?" she questions, visibly hesitant.
"just—just give it to me. or i‘ll take it myself." there was no indication heeseung was kidding in his tone. so y/n handed the boy in the grey hoodie her phone after opening it, and he went straight to her calls. he clicked on someone’s name before speaking,
"karina?" his tone stayed firm. "yeah, it’s heeseung. look, you‘re the one giving y/n a ride, yeah?" he paused, letting karina respond. "‘kay. i‘m taking y/n to that park not too far from campus. the one everyone hangs out at—pick her up there. something happened she can explain to you later." and without another word, heeseung hung up before opening y/n‘s contacts, adding a number. he handed y/n back her phone, open on the page of the brand new contact.
"my number," he spoke, tone softening slightly. "just to call or text me if anything else like this happens.." heeseung‘s voice held a hint of what y/n could be mistaking as affection…but there was a little bit of something other than coldness. almost like his reasoning was some excuse. she only nodded, murmuring a thank you as they arrived at the park everyone usually hangs out, called "the hill."
heeseung sat down on a cold, metal bench, y/n sitting close to him.
he immediately cupped y/n‘s face, tilting her head in every direction possible, eyes narrowing in on her soft features like he was analysing her. before y/n could protest, he asked, "are you okay? if he laid as much as a single finger on you, y/n, i‘m promising you i‘ll go back there and kill him with my bare hands."
y/n shook her head, a bit taken aback by heeseung‘s sudden protectiveness. her dainty hands stayed with a silent grip on heeseung‘s wrists that softly held her face.
"you should have let me take you home—i should have offered…i‘m so sorry, y/n…" heeseung adverted his gaze from the girl, guilt oozing from his voice.
"it’s alright, really," y/n started with a calm voice, her thumbs rubbing soft, soothing circles on the inside of heeseung‘s wrists, "nothing happened to me." she put on a soft, comforting smile, but it quickly faded when heeseung snapped.
"because i stepped in! y/n who knows what that guy was planning!?" he takes a deep breath to calm himself, voice struggling to stay steady. "what if he hurt you, hm? i don’t…i don’t want that to happen to you." his gaze lingered on y/n, his thumbs caressing the sides of y/n��s face he was still holding.
"since when have you…" y/n pauses, trying to find the right words. "since when have you cared like that? about anyone?"
heeseung scoffed, his tone coming out offended. "just because i like to fuck around doesn’t make me a bad person, y/n—i would have stepped in and saved any girl that was happening to." his dark brown eyes lock with y/n‘s as if he was searching for something in the pools of her irises. "but you‘re the first girl i‘d go to this length for. the first one i have gone to this length for…if you were anyone else i would have just walked away as soon as i pulled that guy off you."
"why?" was all the stunned girl could manage to get out, her brows furrowed in more curiosity than confusion.
"there’s something about you, i‘ll admit. like a magnet that pulls me in. partly because you left me hanging last week—but just…" heeseung sighs. "the way you don’t want me—it makes me want you even more."
y/n simply laughs. "is this why you‘re being so nice to me?"
heeseung nodded.
"it’s a nice try, heeseung. but you‘re going to have to try a lot harder than give me some speech you‘ve given all your other flings."
and as if she were saved by the bell, y/n saw karina‘s little white toyota pull up to the car, a small honk coming from the vehicle catching both heeseung‘s and y/n‘s attention. she removed heeseung‘s wrists from her face and stood up.
"where are you going?" heeseung wondered, a hint of what almost seemed like panic laced in his voice.
"that really is all you ask me, huh?" y/n teased before walking off towards karina‘s car.
and with another sigh, heeseung slipped his hands into the pockets of his jeans, and slid down the bench so his neck was resting on the edge as he looked up to the blue sky.
it had only been a week since they met and this damn girl already had him wrapped around her finger.
what‘s wrong with him?
Tumblr media
515 notes · View notes
Text
Ok, I don't really post here, but there's a Merlin AU idea that's been rattling around in my skull like it's a pinball machine and I need to get it out, so here we go:
Imagine an AU where Balinor doesn't die and banishes Kilgarrah before sneaking away so Uther doesn't catch him and can't put his newfound son in danger. Of course, both he and Merlin are heartbroken about having to be separated again after just finding each other, but they work out a way to keep in touch and occasionally meet in secret.
And this is all well and good, and everything in the show just kinda proceeds as normal up until about season 4, where we have the knights of the round table well-established in Camelot.
It'd make sense that after a few years of travelling around with Kilgarrah, Balinor would be pretty well-known and well-feared throughout all the five kingdoms as "that dragonlord who escaped the purge and now travels around on the back of a giant dragon", and people all over Albion are kinda terrified of the guy.
Rumors say that he never smiles, that he can kill a man in a split second without even utterring a spell, and can decimate kingdoms with the dragon under his total command. That makes for a formidable figure!
And then one day, Balinor is trying to sneak into Camelot to visit his son (he heard Merlin got hit by a dorocha and wants to make sure he's ok!), and the knights see him and freak out because holy shit that's one of the deadliest guys in Albion!
They're in a tense standoff, with Balinor threatening to call down the dragon on them if they don't let him through. The knights are all ready to give their lives to at least buy the people in the castle time to evacuate, when suddenly Merlin and Arthur make it to the standoff. Arthur immediately starts strategizing with his knights on how they're going to negociate with the sorcerer in an attempt to make sure that they aren't all slaughtered.
Meanwhile, Merlin just laughs and pushes through the rows of knights blocking Balinor's path to the castle. The knights, being very fond of Merlin and not wanting to see their kind little friend be brutally murdered by one of the most terrifying men in exsistence, are trying to grab Merlin and pull him back to safety or shouting at him to get back, but Merlin manages to avoid them as he walks up to Balinor.
For a horrifying moment, the knights and Arthur think that Merlin is about to sacrifice himself for them, but Merlin breaks into a huge grin, yells "Dad!", and runs right into Balinor's arms.
(Merlin and Balinor reason that now that Arthur's king, they might as well start easing him into some of Merlin's less shocking secrets)
And even more shockingly to the knights, Balinor hugs him back, asking Merlin all about how he's been doing, how are his studies under Gaius, etc etc.
And all of the knights just bluescreen. Because the math isn't mathing on this one. Hunith + Balinor = MERLIN?! Does not compute.
They're all pondering how could someone as joyful, friendly, and kind as Merlin be the spawn of a terrifying man like Balinor?? They just cannot comprehend it. The manservant who they all know and love came from this sorcerer who's name is synonymous with the threat of death and destruction??
They're all jolted back to reality however when Balinor asks Merlin if he wants to come back to Balinor's newly-renovated stronghold in the mountains (that's only accessable by riding a dragon) to learn more about one day becoming a dragonlord. And suddenly, the knight understand why Balinor's here. He wants to kidnap Merlin from them and twist him into a terrifying sorcerer to carry on Balinor's legacy!
It all basically dissolves into a long game of high-stakes tug-of-war between Balinor and the knights + Arthur, and Merlin's just enjoying spending time with his father and his friends.
Balinor will just casually crash one of their quests while riding Kilgarrah and "kidnap" Merlin while the knights fight to keep Merlin with them.
Balinor eventually gives Merlin Aithusa so he can get practice raising dragons, and the knights see it as some evil scheme to make Merlin betray Camelot and attack it from within, but damn it Merlin's already adopted the damn thing so now they're stuck with a baby dragon.
IDK if I'd ever write a fic about it since I'm pretty busy writing another fic rn, but I thought that it was a funny idea to throw out there!
PS: if anyone wants to read my current project, where I'm giving Sir Leon more anxiety with each chapter after a kinda-botched magic reveal on Merlin's part (and Merlin may or may not be an eldritch god), feel free to check it out here: https://archiveofourown.org/works/54027337/chapters/136771564
Thank you all for sticking with my incoherent rambling! :D I hope you have a great day/night!
Also, please let me know if you guys wants to hear more of the ideas that pinball around in my head!
1K notes · View notes
medusaesque · 6 months ago
Text
Kim Kitsuragi and the pale-
Tumblr media
Kim has a unique relationship to the pale, I tried dissecting it and making sense of it. Reposting with more thoughts after some good conversations with @binomech.
Warning- it's insanely long.
1. After life, death
One of the first thing you can learn about Kim is that he would hurl himself in death's way to save you. From the very first moment, Kim is related to sacrifice and death, it follows him wherever he goes-
Tumblr media
The slaughterhouse.
He lost his parents at two years old. He worked a year in Processing (here's good post about that by @renmorris and @spilledkaleidoscope). He lost his partner, Eyes. People have taken a bullet that was meant for his more than once. His survivor's guilt is insane. He's killed six people. He's afraid of killing recklessly, and has a deeply unhealthy relationship with his gun (made another embarrassingly long post about that).
Kim also hears pale 'ghosts' on the police radio all the time, talks about it like it's normal, and says he doesn't believe in ghosts.
If harry is with Noid during the Moralist dream quest (more on it later), Harry can even wonder if Kim himself is a ghost, prompting this beautiful exchange-
Tumblr media
And he's not entirely wrong. When Harry gets shot, after Kim fulfills Espirit's promise and stands in death's way for him, you can ask as you fall into darkness what will happen to you-
Tumblr media
It's the living who are ghosts. You can leave them behind and rest. Go into the wild pale yonder, along with everyone else Kim has ever cared about. Or at least you can try to.
When death is at the door, you have two options-
Tumblr media
2. After death, life again
Tumblr media
Kim might associate himself with death, but Harry associates him with life again and again- Death is darkness, Kim has a light bulb halo. Death is a sunset, Kim is a sunrise. Death is where you are when the game start, it's ready to take you, and then- a clarion call, the sound of a motor carriage, a detective arriving on the scene, and you open your eyes.
Tumblr media Tumblr media
Of course Kim is no actual saint, no guardian angel, but it's really telling that even in harry's deification the symbols of Kim's holiness are worldly, almost mundane, the matters of every day life- a celling's fan lightbulb, the engine of a car..
Or the way @binomech said it when discussing Kim's portrait: this is the only thing keeping you from the full brunt of the world in your mind #but truly you are already in the world #and he is just a man #and that's just a car and that's just a ceiling fan
The game is very clear about Harry being a ceaseless agent of the world, but he's not the only one. Harry stands at death's door twice, and Kim is his way back to the world both times.
3. After the world, the pale
Tumblr media Tumblr media
So what is Kim's relationship with the pale?
As casual as he might try to appear, Kim is clearly uncomfortable with the pale, afraid of it even. When Harry brings up the pale, he intervenes, genuinely worried for the fragile stability of his mind, trying to protect him-
Tumblr media
It's no more terrifying than water or death or that we're stuck behind our eyes for all eternity?? Sounds pretty terrifying Kim...
I think the key is in the moralist vision quest, When Harry attempts to reach the Committee of Responsibility, and he hears the pale crosstalk coming through the radio, when suddenly-
Tumblr media
"Pale is a shroud of memories and it doesn't really distinguish to whom those memories belong to. You could hear anything." You could hear anything, but you hear Kim. Soona even says that the odds of us hearing him, out of all the voices in the pale, are astronomically low.
We know the past has not been harmless to Kim, we know it's full of ghosts and cold winters, but that's not the thing that's eating at him-
Tumblr media
Kim is afraid of forgetting. He's constantly writing, he thinks through his notebook, always recording, so he wouldn't lose anything. That's why the pale is so terrifying to him.
Tumblr media
4. After the pale. the world again
Tumblr media
The world is what it is. God is in his heaven. Everything is normal on Earth.
That leads me to the expeditions through the pale-
Tumblr media Tumblr media
Volta do Mar is a skill unique to Kim, according to the stats of this pilot jackets, and it's a Physique skill.
It's driving me crazy to think how Kim wanted to be revolutionary pilot as a kid, and is walking around dressed like a pilot as an adult, to give himself the ability to navigate the pale. To return from the sea-
Tumblr media Tumblr media
DISTANT ENEMY OF HIMSELF?? kim....
Seeing how Volta do Mar is strengthened by his jackets, and the items' descriptions point out that most of the people who used to wear this jacket are long gone (alongside what they represented) and considering that the only real advance in pale transit is the speed with which an aerostatic craft can pierce it, is seems fitting that returning from the 'sea' requires the kind of armor that ghosts wear- the ghost of who you wanted to be but never could, of a home that was never yours. Glory to them.
@binomech said it best in this conversation we had about Kim's skills: "your traitorous race. your traitorous job. your traitorous parents. your traitorous senses. distant enemy of yourself: seolite, communist, cripple, faggot. and you wear it as armor"
Kim is equipped for Volta do Mar, he armors himself for it every day, for the thing that makes it possible to return sane, and discover a new world-
Tumblr media Tumblr media Tumblr media
This is one of the most touching Kim moments in the game to me- putting his hand in the rain, looking up to the sky, mouth open, welcoming the spring rain, even knowing it'll bring death and destruction with it. He is devoted to this world and the role he has to play in it, or at least the role he thinks he has to play-
Tumblr media
But we know Kim has a bigger role to play, he's trying to do his part right there, getting Harry to stay-
Tumblr media Tumblr media
His connection to Harry can keep him on this world once again- keeping the two of them together. Their real work is down here, him and Harry are Revachol's only hope. If they stick together they might be able to keep her on this earth.
Tumblr media
UNITY AMONG THE RANKS IS PARAMOUNT.
I NEED YOU. YOU CAN KEEP ME ON THIS EARTH. BE VIGILANT.
I LOVE YOU.
910 notes · View notes
felassan · 3 months ago
Text
Dragon Age Day 2024 – Developer Reddit AMA (Q&A session) – compilation post
Introduction: “Happy Dragon Age Day! John Epler and Corinne Busche are here to answer your questions for the next ~2 hours. Looking forward to chatting with everyone. We won't be able to get to all questions, but hoping to get to a good mix!”
I gathered the questions and answers from the AMA together in this post, as the AMA has now concluded. The rest of this post is under a cut due to spoilers and length.
Q: "If you could’ve developed DLC, what — and/or where — would you have wanted to explore? Would it have been a new locale with a complementary, self-contained story or something that adds to the main plot and teases the future?"
Corinne Busche: "On the gameplay side, I had a thought about adding a new class option, which is directly related to the environments and story. I've always wanted to revisit the Bard, and I've long felt in the context of Veilguard the best way to handle player-controlled blood magic would have been to build a unique 'Blood Mage' class for it."
Q: "Can we look forward to more lore-supplementary material, for example World of Thedas vol.3?"
John Epler: "With all of the lore reveals in DATV, another World of Thedas is something we'd absolutely love to do. That said, they're complex beasts and require a lot of work from a lot of people, so I can't really promise anything, but it's something we're interested in, at least."
Q: "1. How exactly did Solas's blood magic manipulation of Rook work? Did he only alter Rook's perception to make them think that Varric was still around, or did the blood magic actively prevent Rook from reacting to Varric in a way that would have given up the ruse to the other characters? 2. What is the state of Southern Thedas after the events of DAV?"
John: "Solas' magic caused Rook to see Varric when he wasn't there. Originally, of course, Solas wanted Varric to keep Rook more off-balance - but the thing about the Fade is that things don't always work the way you expect or want them to. As for the state of Southern Thedas - it's been pretty radically altered. The balance of power has shifted, but even those who rode out the storm of the Gods' blight better than others are still reluctant to start anything as the whole place is in rough shape."
Q: "When looking back on DAV, is there any part you wish that you could have spent more time on?"
John: "For me, it's about the Antaam and their split from the rest of the Qunari. There are elements of that story in both the Crows content and in Taash's personal quest, but in a dream world, having the Ben Hassrath as an additional faction (albeit, one you don't know if you can trust) would've been nice."
Corinne: "And for myself, I certainly share some of the desires the community has. Going deeper on romances, and more choices to import. I love our choices and consequences in the game already and maybe we could've added a few more on the scale of the Minrathous/Treviso choice, that significantly alter the remainder of the game. I think we learned how to make that work within our gameflow and content structure, so I look forward to being able to lean in on these beats more heavily. That said, no artist or creator is ever going to be completely content with their work, and even so when I take a step back and look at the game as a whole, I'm extremely proud of what were able to accomplish."
Q: "Can we get confirmation on what happened to the other Evanuris? Will we get any more lore? Shame we didn't hear a whole lot about them besides essentially being behind the previous Blights."
John: "We haven't been SUPER specific about this, but at best the other Evanuris are a shadow of their former selves, and at worst they're dead. The death of their Archdemons, particularly when they were still trapped in the Fade, caused enough magical feedback that it broke their minds and bodies. A couple may have survived as shells, but they aren't in the same state as Ghilan'nain and Elgar'nan."
Q: "Will we get at least anything post launch that via free updates that further expands some story elements? Will rook continue to be the main protagonist going further??"
Corinne: "We've been continuing to improve upon the game post-launch through various bug fixes, balance updates, and quality-of-life improvements. Notably new character creator options and armors for DA Day and N7 Day, and some cool features like Photo Mode filters. Beyond this focus however, we largely view this story as complete and are not planning for further story content. Whether Rook will return in the future, well it's just too early to say :)"
Q: "The marketing for the game claimed that choices not imported from prior games wouldn't be overridden. However, certain dialogue from characters like Harding seemed to establish certain canon events from previous games that were not locked in. Is the intention that a hard canon is being established from DATV forward?"
John: "Ultimately, there's still no intention for there to be a hard canon going forward. These games have been going on for 15 years, though, and with all of the previous games to remember, as well as developing this one, there are absolutely places where we unintentionally suggested there was a hard canon (the one I've seen specifically is that Isabela is always assumed to have joined Hawke's party). I'd say those are oversights and not part of a deliberate strategy. While there are definitely some smaller decisions we will likely never revisit, I want to keep those other choices alive and relevant in the future, and with the state of Thedas the way it is at the end of DATV, I don't really think there's a way forward that DOESN'T involve bringing some of those bigger choices back to the forefront."
Q: "Was there anything at risk of being cut from the game that you fought tooth and nail to keep in?"
Corinne: "Oh, absolutely. There are always those things in game dev that are at risk due to scope and deadlines. There were 3 big ones that immeadiately come to mind: The Transmog feature, the Lords of Fortune Hall of Valor, and Haunts questline. I'll throw in Photo Mode as well, but that was one that we always knew we'd like to do, and had to dig deep to find the time and resources for it."
Q: "Is it set in stone that we will not be getting DLC?"
Corinne: "Correct, our focus was to tell a complete story with the release of Veilguard. Beyond the quality of life improvements and a couple new armor sets we're doing to support the game, we won't have any new story or gameplay content coming to the game."
Q: "Are there any plans to try and increase character saves on console to more than 3?"
Corinne: "This is something we've investigated, but because this touches our save file architecture there are no plans at this time to increase the limit."
Q: "Are you planning to make another Dragon Age after this one ?"
Corinne: "There are so many more stories yet to be told, and threats to defend against, within Thedas, but that's all we can say for now as we don't have anything new to announce."
Q: "With the polarizing nature of this iteration of Dragon Age, how did the media attention affect the team as a whole and the morale leading into and post launch?"
Corinne: "This is a tough one to answer, because it's so personal and specific to each member of the team. So let me say this, we've seen that with each Dragon Age release there has been a passionate, and sometimes polarized, response. When you consider how invested the players are, the nature of reinvention in the franchise, and the commitment to inclusivity, it makes a lot of sense to see the broad array of reactions. What I can say is that the team is really proud of what they have built, and the positive critical reception it's received. Within the team, we've been sharing all of the wonderful letters, fan art, and anecdotes from the players, and listening closely to the constructive criticism. That's really where we focus our attention."
Q: "Could you comment on current logic of Lucanis romance? Him leaving PC because of a certain choice does not make sense, because right after that he picks up the romance arc with Neve, who did exactly same choice. Was it intentional, or are we dealing with a broken plot flag or oversight?"
Corinne: "Lucanis is a deeply passionate individual, and rightly or wrongly, can't overlook that it was Rook's decision as the leader of the Veilguard to support Minrathous, when so many lives were bound to be lost in Treviso. It hasn't dimmed his passions, which is why he ultimately still pursues Neve, but it does come at the cost of the fledgling romance with Rook. As with all people, Lucanis is complex in the way he internalizes his experiences, and this is one he couldn't look past."
Q: "Are there any comics or books planned that are set after the events of DAV?"
John: "Ancilliary media is always tricky but personally I'd love to do more in that space. I think the ending of DATV leaves the world pretty well open to a number of different stories and exploring how the dynamics of Thedas have changed after the events of DATV is, IMO, a really fun path to go down."
Q: "Can we see Sandal in the future Game/DLC?"
Corinne: "That's an interesting possibility to explore. Especially given what we've learned in Harding's quest line and the awakening of her powers through her connection to the Titans. It's a really fascinating side of lore, but like we've mentioned already we don't have any new story content coming to the game or anything further to announce."
Q: "I want to give a shout out to John, Corinne, and Trick in particular. What a great group of people who clearly love this series! Would love to know about their canon Rooks/romances and their playthroughs" 
Corinne: "At this point I've done so many playthroughs it's difficult to keep them all straight! If there was one that I'd say is my "canon" however, I'd say it would be my Shadow Dragon Qunari Rogue, named 'Rin'. She was a Veil Ranger who was always a bit quick on the draw, chose to save Minrathous, selected Maevaris for Archon, and romanced her one true love: Taash! Ultimately Rin and Taash agreed that Taash should honor their life as a Rivani, before we defeated the gods, redeemed Solas, and sent him off into the fade to be with his own true love: The Inquisitor. <3"
John: "Qunari mage Rook who's romancing Harding. He's the handsomest Qunari in Thedas, and that's a burden he bears every day. I'd also just add that while I appreciate the kind words, a game like this couldn't come together without a tremendous number of people, far more than are active on social media. So shout out to the whole team for the hard work they've done."
Q: "Can we hope to see something related to Awakened Darkspawn in the future that the franchise has? (As in prequels or new instalments.)"
Corinne: "Difficult to say. I've always been a fan of the rare cases of Awakened Darkspawn, but if they were to turn up, it would need to be because they were right for the story."
Q: "My question is - what are your plans for upcoming patches? Do you expect that they'll mainly be bug fixes, or is there a possibility that there could be content patches? And if so, any chance for more interaction between Rook and the companions, since that's top of many of our wishlists for the game right now? (Lucanis in particular for me :) but every one of us has their own favorites!)"
Corinne: "I'm so glad you enjoyed it!! I believe we've responded to another question about the post launch plans, but let me include some of that information here as well. We're currently focused on various bug fixes, balance updates, and quality-of-life improvements. Notably new character creator options and armors for DA Day and N7 Day, and some cool features like Photo Mode filters. Beyond this focus however, we largely view this story as complete and are not planning for further story content."
Q: "Where does Andraste and the Maker fit into the world of Thedas given all that was revealed during Trespasser and Veilguard. We obviously know the whole story about the Evanuris and their role in shaping the world as it is, the Black City, the Blight, etc. Is The Maker just a human mythology that sprang up to explain this? Does The Maker still exist?"
John: "That's a weighty question. I do think there are some questions we should never (and likely will never) answer completely - I think the moment you reveal everything there is to know about a fantasy universe, you start to lose some of the mystery that brought people into it in the first place."
Q: "Are you going to add new armor or skins as you added the Mass Effect one?"
Corinne: "We actually just dropped the new Hawke-inspired armor, face paint, and body paint, as of today in celebration of Dragon Age Day!! Really hope you enjoy! I know for me personally, it's going to be my go-to transmog armor from now on."
Q: "What features/storylines were left on the cutting room floor? Followup if you're feeling generous: How was the development of Veilguard viewed internally, and was the majority of the studio satisfied with the time given to develop the game?"
Corinne: "Tightening up content and making cuts is a tough but typical part of game development. A few of the biggest cuts we had to make were trimming down the Faction story arcs, and letting go of a few explorable spaces. There were also a few areas, like blighted Weisshaupt that we could've returned to and explore. In both cases however, I believe we rightly opted to let go of these quests and areas in favor of increased focus on the quality of the existing Faction quests and exploration areas and shipping a high quality performing experience."
Q: "After reading the Dragon Age: The Veilguard book I noticed the jurassic tortoises didn't make the cut into the game, they were also teased in the initial teaser trailer from a few years ago. Any particular reason they were cut?"
John: "It's less about them getting cut and more that they just never moved far enough ahead to be a part of the game with full animation sets (combat, locomotion, etc)"
Q: "Is there any hope that you'll be announcing official mod tools, or a toolset like Dragon Age: Origins?"
Corinne: "No, we don't have any plans for official mod support."
Q: "My question is >! where does Solas/where do Solas and the Inquisitor go off to at the end if he’s redeemed? Back into the prison he made or just the fade in general?"
John: "We're leaving that ambiguous on purpose, but given that the Fade is shaped by dreams and thoughts, I think it's fair to say that the section of the Fade that Solas and the Inquisitor end up in is a lot nicer than the Fade that Solas gets trapped in with the other two endings."
Q: "How do you think Veilguard sets up the future of the franchise? Where would you like to take it from here?"
Corinne: "I'm sure it won't surprise you when I say we riff on this topic a lot! What really captures my imagination now that we've resolved some of the mysteries pertaining to the blight and the Elven gods, is exploring the aftermath of this crisis in a deeply destabilized Thedas. As you can imagine, given a blight of this magnitude, and the revelations of the Elven gods, it's going to have long lasting geo-political implications, and there will be those eager to take advantage of the situation. Not to mention, there is so much yet to explore in the nature of the the Dwarves and Qunari, and their relationship to the Titans and Dragons respectively."
John: "To riff on what Corinne is saying - I think, for myself, I'd love to look at taking it down from 'end of the world' to 'the world is changing, how do you adapt and react'. The balance of power has changed, and the Sword of Damocles that is the Evanuris and the Blight is no longer hanging over the world. What does that look like? Who's on top now? And with all the revelations brought up in DATV, what does that look like for the Dwarves, or the Qunari?"
Q: "1) I've seen people that they believe Andraste was a vessel for Mythal because of a comment Morrigan makes about a previous vessel falling in love with an Almarri Chieftain. Is this the case or was she talking about Flemeth? 2. About the Executors, is their manipulation more on the level of leaking information to select people to guide events, or is it more along the lines of "Loghain suspects that Cailan wants to ally with Orlais, let's stoke his hatred by having him see/hear events that remind him of what they did." 3. Lastly, are there any plans to let us visit Kal Sharok proper in any future games? It was great getting a small glimpse of the Dwarves from there and see an outpost but would love to see the actual city!"
John: "I think I'm going to have to keep the first question a mystery for everyone. :) For the second, it varies. The Executors are very mysterious and, more importantly, incredibly risk averse. They attempt to manipulate events in the most subtle way they can manage. Sometimes that means leaving a particularly inflammatory document on the right desk. Sometimes it means stoking existing fears and doubts. Not everything they try is successful, in part because of how unwilling they are to put themselves at risk. For Loghain, it would have been incredibly subtle. He's smart, strong willed and, in his own way, loyal to Ferelden to a fault. For others, it would've been different. I'd love to do more with Kal Sharok as there are some interesting stories still to tell that involve them, but we don't have anything to announce as it relates to future games."
Q: "If you could make one of the faction leaders a party member in the next game, who would you choose?"
Corinne: "For me, it would absolutely be Evka and Antoine (you have to bring them as a couple, right???). They've come to have place in my heart, and I would love to know what the future of the Wardens looks like. That said, a couple of runners up: Maevaris Tilani, and a reprised companion role for Isabela, would make me very excited!"
Q: "Did you expect so many players to be so thirsty over Emmrich? He is the best player in the game for me, thank you for his lovely presence."
Corinne: "I mean, we definitely had our suspicions. Within the dev team, we are also fans of the game, and what we found was that some of us were very drawn to, and quite vocal about, our resident necromancer. There's something so endearing about his gentle demeanor and that juxtaposition of necromancy as a force for good and reverence, that makes him really compelling."
Q: "I wanted to start out by saying I love this game, but one of my major questions is: What happened with the Lords of Fortune? They have significantly less content and reactivity than the other factions with Rook not even commenting on things that they would already know like Isabela explaining what "Pulling a Barv" is. Similarly, the Lords don't have a theme for the Lighthouse OR colorways or even a real faction quest line like the others have. Were they intended to be a different faction (a qunari/tal vashoth one maybe) and it got swapped late? Where they just added late when time/budget was already running low? Was it determined that fewer players would pick that faction so less resources were allocated? I feel like there's a reason as to why since the difference between playing as a Lord and playing as any other faction feels really extreme."
Corinne: "We always knew that some of the factions needed to have a larger presence in the overall story than others, so when we approached our content planning, we took that into account. They are inherently assymetrical. That said, I think there is a lot of interesting material to now work with in regards to the Lords of Fortune and the Rivain Coast if that's right for another story."
Q: "What was the motivation behind writing the Inquisitior's missives and the ultimate fate of southern Thedas? Is that an area you are likely to revisit in future games? T his question is the result of a lot of discussion that's been had in the fandom as of late and one to which there's no definite answer, but I'm curious: as developers and writers, what features and qualities do you believe make up Dragon Age's core identity?"
Corinne: "Around the time we approached Alpha, we realized that this blight, and the impact of the gods on all of Thedas was so much bigger than what the player would see in the north. We felt this was a natural opportunity to have the Inquisitor serve as that connection to the events happening in the South, to show that the entirety of Thedas was impacted, and the Inquisitor was not one to stand idly by. Sometimes I daydream about exploring the parallel adventures of the Inquisitor in the south while these events are unfolding in the north. That could be a really fascinating tale and perspective. Regarding Dragon Age's core identity. Well, that's a big question and one that will mean different things to different people. I can tell you that internally we've always stood-by the mantra that 'Dragon Age is an experience about people'. That is to say, the setting serves as an opportunity to really explore the depths and motivations of characters during times of crisis, joy, and companionship. Another that I reflect on frequently is how Dragon Age has become a franchise where each game has been different in its approach, and while it can make these titles challenging to develop, it also creates an opportunity to keep the franchise fresh."
Q: "What was the reasoning behind only making Dock Town an explorable area in Minrathous, rather than a combination of areas of the city, such as where the upper class lives?" [I think this comment was edited at some point after posting hence some of the answer below seeming unrelated]
John: "Given the state of Thedas at the end of DATV, Minrathous has become the diplomatic hub for the entire continent. While we could, to some degree, avoid references to the Divine and Ferelden's leader by virtue of this game taking place in Northern Thedas, I don't think that would be possible (or satisfying) going forward. There will, as always, be some choices that we won't reference, but others are, I think, going to be required to tell a coherent story in the future. Focus, more than anything. We originally had a few areas in Minrathous but rather than spread our resources thinly across multiple areas, we chose to focus on Dock Town and make sure it felt coherent and cohesive, as well as doing our best to stamp out any bugs we found. If we ever revisit Minrathous (which I'd love to do), I think we'd spend more time in the other districts. Both Harding and Davrin have specific, non-quantum reasons for being willing to sacrifice everything to stop the gods. For Davrin, he saw Weisshaupt fall - and he had his own opportunity to heroically sacrifice himself taken away. For Harding, she's been on this quest for nearly a decade, and she saw Varric, her friend and mentor, fall. Neve/Lucanis could have worked in either slot but that multiplies the complexity even further - and Neve already was earmarked for the wards."
Q: "During development, did you plan for a cameo of any companion from previous games that ultimately got scrapped? If so, may I ask who? And on this topic, has an appearance of the Hero of Ferelden on the table at any point? Is there a reason they haven't appeared since Origins?"
Corinne: "Thank you so much for the kind words! Glad you enjoyed! While not a companion, for a long while Charter had a role in the game. Ultimately we felt this wasn't the best fit and decided to move away from her appearance. In some cases, the opposite was true, where we added former Companions. Bringing back Isabela was a relatively late call, but we did feel we had the right role for her to fill within the Lords of Fortune. I often think about the role the Hero of Ferelden might play. It's a challenging one due to the choices the player may have made, not to mention how we handle giving them a voice that matches player expectation given they were a silent protaganist. But I do think there is something there, and I would like to explore it, if we can find the right story to tell."
Q: "If an elf were to, say, exist in the Fade for an extended period of time, would they regain the elven magic (if not already a mage) and immortality? 👀 And if, hypothetically, they one day returned to the physical realm, would those qualities persist? (Tried to be as unspoil-y as possible!)"
John: "I think, at this point, no one really knows what's going to happen to an elf who spends an extended time in the Fade. In part because the Elves of today and the Elves of Solas' past are not really the same at all. But also, the Fade has changed since Solas was a spirit. So while he may have theories, he can't say anything for certain."
Q: "Throughout the game there are many hints at a new storyline involving the past of the Qun, The Devouring Storm, and the involvement of The Executors. In what capacity can we expect this new narrative thread to be explored (novels, comics, next game)?"
John: "I think that if these story elements aren't at the core of any new material, they're at the very least going to exist on the periphery. The story of the Evanuris is done - the gods are dead (or imprisoned) and Thedas is in a state of flux and uncertainty. I imagine that whatever happens next is going to be a surprise to everyone, including the people of Thedas."
Q: "I was wondering what happened to the forgotten one and why was he scared of the eye does that mean something or is it just him say that he is scared of going back into the fade"
John: "When Anaris is defeated, he's sent back to the Void. What's there isn't something anyone really knows, but if you read the other Codex entries scattered around Arlathan, it's clear that Anaris has touched something far darker and more dangerous than he expected, and now it has his scent, so to speak."
Q: "Compared to previous installments, Dragon Age: The Veilguard makes an effort to de-centralize the moral complexities of Thedas (i.e. the softening of the Antivan Crows, the lack of slavery seen in Tevinter, etc), instead focusing on choices based on character arcs instead of politics and/or morals. Is this shift an intentional one? If so, should we expect these kinds of character choices to be the new standard for Dragon Age games?"
John: "What worked for DATV isn't necessarily what's going to work for the future. Particularly with Thedas left in the state it's in - the balance of power has shifted dramatically. The South is suffering and the North isn't doing much better. Even those who may have forgotten past prejudices and put aside their differences in the name of stopping the gods are now being faced with a very different world than when they began this fight."
Q: "What other player choices from Inquisition and/or Origins & DA2 would you have liked to have implemented if you had more time and resources? Also, what characters would you have wanted to bring back?"
John: "Well of Sorrows. I think that's the biggest one - and we had some ideas for what we wanted to do with it. Unfortunately, making games is rarely a straight line endeavour, and some of the challenges we ran into required us to scrap that choice. I'd have liked to do more with the Divine as well, though with how little we touched on Andrasteism in this game I think it would've been a bigger challenge than expected. I think Fenris is the easy answer, but it's also the real one. Given his history, his relationship with Dorian and Mae could've been fun to explore, particularly depending on how you left him in DA2. That said, the challenge always does come down to 'quantum' - if a character could be dead, you can't make them load bearing, so they end up relegated to a cameo."
Q: "Is there a canon reason (maybe in some supplemental stories) that explains what happened to Fen'Harel's agents? Are some of the Dalish clans still working for Solas? What are the Arishok and the rest of the Qunari doing while the Antaam are conquering parts of Thedas? Does their absence in veilguard imply that they secretly approve of their actions or are planning on using them to their benefit? The faction of crows we interact with is very heroic and often puts aside their role as assassins in order to protect Treviso's citizens. Does their altruism create fiction between them and the other factions, who might see them as weaker or idealistic? What are some of the other factions like?"
John: "Solas' experience leading the rebellion against the Evanuris turned him against the idea of being a leader. You see it in the memories - the entire experience of being in charge ate at him and, ultimately, convinced him he needed to do this on his own. And his own motivations were very different from the motivations of those who wanted to follow him - he had no real regard for their lives or their goals. So at some point between Trespasser and DATV, he severed that connection with his 'followers' and went back to being a lone wolf. There are Dalish clans who are sympathetic to his goals, but even there, there's an understanding that he's too dangerous to have a more formal connection with, and that he will, ultimately, sacrifice them to his own ends if necessary. The Antaam no longer recognize the authority of the Arishok. Part of why they've split into warring factions of warlords is that they felt his adherence to the Qun (which he still adheres to, even now) was holding them back, so they organized what I'd describe as less of a coup and more of a 'choosing to ignore his orders' and launched their own attack on the mainland. Absolutely. I don't recall if this exchange made it into the final game, so apologies if not, but it's very clear that the faction of Crows you interact with is the 'idealists' of the bunch. The rest of the Crows, on the other hand, are far more pragmatic and willing to work with whoever emerges on top of the pile. Illario's far more representative of the average Antivan Crow than either Teia or Viago, and it's only Caterina that kept him in check this long."
Q: "What led to the player Quanari appearance compared to the Antaam, who look like Quanari from the previous game. Was it an armor modeling issue or just a design choice?"
Corinne: "To be honest, it's both. First let me say that when you have a character creator with the breadth of sliders and options for both head and body, that does create some constraints that you need to work within. We felt this was ultimately a good trade-off for the player, to ensure they could get the full range of face and body sliders that the other lineages were afforded. Also, we viewed the player-created Qunari as a continuation of the style of player-created Qunari in Dragon Age: Inquisition, which in both games, differ from some of the other forms of Qunari we've seen."
Q: "Having reviewed some of the game files, I'm curious about what the "dreamer" mechanics would've looked like? Would there have been dreamers on every map? Would it have just been a dialogue or would we have been able to see/experience the memories/dreams the dreamers are stuck in?"
Corinne: "We explored the idea of Dreamers at several points in developement. I believe the instance you're referring to was a mechanic in which you could encouter a Dreamer in the world, and then also encounter their corresponding consiousness in the Crossroads. We would have used this as a way to encourage a "back-and-forth" set of optional quests and mysteries to encourage exploration and discovery. Ultimately we abandoned the concept because mechanically the Crossroads Gates and corresponding Champions were providing a similar experience in driving the player from the Crossroads, out into the world, and then back to the Crossroads again."
Q: "The hair physics in the game are incredible. When did the studio commit to improving the hair options/physics, and was there any conversation/debate over that? Bad hair has been a staple of the franchise, so this was a delightful change to see."
Corinne: "Thank you so much! We heard the fans loud and clear, when it comes to character customization, that we needed to step up our hair game. This tech was something our engineers, character artists, and technical animators were all deeply passionate about (as you can tell!). So all of that combined it was a relatively early decision to invest in."
Q: "Some of the companions’ questlines left me craving more lore! For example, how did Valta end up as the Oracle and how does her gift differ from Harding’s? How did Zara manage to get Lucanis possessed as a rogue? Are there any other Forgotten Ones like Anaris actively trying to make their way back to the world? In short, might these questions be answered in the next Dragon Age game or additional media, or are they purposefully left open?"
Corinne: "I'm so glad these stories have their hooks in you! We have to leave some threads to tug on for future stories. ;-)"
Q: "(Spoilery question) Do elves or dwarves exist beyond Thedas?"
John: "That's a great question - and it's actually one that Bellara herself asks. I think 'what lies beyond the sea' is one of the most interesting spaces to explore in Dragon Age and whether the same people exist there is something that... well, I have some ideas, but I don't want to get into spoilers."
Q: "What happened to red lyrium? It feels like it was all but forgotten after DAI, even though it is blighted lyrium, and it felt like it would have made perfect sense to dig into its lore and workings a bit more since Ghilan'nain is the mother of the blight, and now knowing what the ancient elves did to the titans for lyrium.Red lyrium caused a lot of grief over the games that feels is just up in the air now, I'm curious if it was written out for the sake of a different narrative. Sortof connected to my previous question, if red lyrium is now not so significant in the lore/missing from it, why did the two gods need a specifically red lyrium dagger after losing Solas' purified red lyrium idol one? How does one purify something/someone of the blight itself?"
John: "Red lyrium is still present in DATV - it's how Ghilan'nain and Elgar'nan are able to craft their dagger, after all, and it ties directly into Harding's personal quest - but at a certain point it felt like it wasn't serving much of a purpose 'out in the world', so to speak, that the Blight wasn't already serving. It made a lot more sense in DAI, where you had the Red Templars who were directly using it to gain power, but without them in the picture, we chose to lighten the emphasis on it for DATV. Particularly in a game where the connection and threat of the Blight is so much more immediate, with the gods out in the world."
Q: "How did you get the hair physics to do all that?"
John: "A lot of tremendous work from character art, programming, tech art and tech animation. I'm sure I'm missing some groups but, yeah, the hair really is incredible. I've been on DA since DAO and I recall the (fair) critiques we got of our hair post-DAI. It was incredible to see it come together."
Q: "Where does Emmrich sleep? He’s the only one without a bed in his room lol"
John: "He sleeps standing up, like a horse."
Q: "which of the three/four endings do you find the most thematically satisfying? in regard to solas and/or rook (because i’m not sure the answer is the same for both!) & why isn’t rook invited to the book club?? sorry this is my villain origin story, why is my beloved emmrich enabling this social ostracism. does rook canonically hate to read?"
Corinne: "As a Solavellan, I personally love the Redeem ending with the Inquisitor/Solas romance variant. I cried my eyes out at the end of Trespasser, and now that they can finally be together to know the joys of their love makes me so happy."
John: "I'm a big fan of Outsmart, largely because I think there's something deeply satisfying in outsmarting someone who is very confident about their cleverness and spends a lot of the game reminding you of it. That said, I will admit that the Solavellan ending is deeply moving, even for someone who, at one point, wanted to fight Solas like a Yakuza boss. As for why Rook's not invited - it's entirely an attempt to avoid forcing roleplay on a character that may not fit your idea of Rook. Some people's Rooks may not have the connection to the team that would let the book club make complete sense. That said, I totally get why people wish their Rook could be involved."
Q: "TLDR: ll some classes be buffed? Iirc in an interview corinne (i think? I dont remember where or who), said shield toss got nerfed cuz it was waaaay too strong. Having playing the game now with pretty much all classes, will there be some balancing changes? I definetely dont want shield toss to be nerfed again, i love it soooo much, but its definetely waaaaaay above everything else i managed to build so far."
Corinne: "We're definitely monitoring class balance, and have generally taken the stance of "buff not nerf". That said, we're finding pretty good viability for all of the specializations, with the right supporting skills, gear, and companion builds. So in terms of priority that's lead us to largely focus on addressing properties on skills and gear that were not functioning as intended. I don't want to dismiss your feedback here though - I'll take a moment to dig deeper into our Veil Ranger data and see how those builds are comparing specifically. Glad you're enjoying the shield toss builds. That playstyle was definitely one that we were very excited about supporting!"
Q: "Why did Assan have to die with Davrin in the Ghilan'nain choice?"
Corinne: "Turlum is a powerful bond. There was simply no way Assan would have given up on Davrin so easily. Hope is a powerful force when it comes to the people you love, and sometimes we risk everything for it."
Q: "Something that has me confused. When Bellara/Neve are blighted but help use the blight to stop Elgarnan and at the end when all the blight in the area died and they were cured of the blight. How did they get cured? Is the blight itself now curable? Also, how did Solas manage to cure the red lyrium idol of the blight so he could have it back to it being the normal lyroum dagger?"
John: "When Solas bound himself (or, depending on your ending, was forcibly bound) to the Veil, it severed the connection that the Blight had to the waking world. The reality is that the Veil has been leaking ever since the Magisters first entered the Black City, and the dreams of the Titans gave it its terrible and awesome power. Now that the Veil is fully repaired, the Blight lacks that motive force, and being so close to the epicenter of that change has stripped the Blight in Minrathous of its vitality. It's calcified now - dead - and Bellara/Neve no longer suffer its effects. If they'd been anywhere else, further from that epicenter, it would've likely been different and they still would be looking for a cure. But without that power behind it, it's less dangerous and deadly than it's ever been before. So while it isn't generally 'curable', it's less of a short-term death sentence than it has been previously. As for how Solas cleansed the idol - another ritual. This one was much smaller scale, but a lot more dangerous."
Q: "What lead you to the decision to step away from active conversations with the companions as in previous Bioware games, where you can initiate them at any moment and ask exhaustive questions?"
John: "For us, because of tech limitations, it became a choice between exhaustive investigate conversations, or letting the companions move more freely around the Lighthouse. With the kind of experience we were going for, one where seeing the team grow around you is paramount, we felt that seeing them interact in common spaces (and in each other's rooms) made more sense."
Q: "I have just one very important question: what are your thoughts on Solas and Rook as a pairing? Their chemistry and interactions were a highlight in the game for me personally and I need to be able to sass and then kiss that egghead."
Corinne: "Oh gosh, you and me both! I'm not sure any of us could have anticipated how notable that chemistry turned out. And what excites me is how this relationship is something that could be developed even further."
Q: "I was wondering if it would be possible to see Cassandra in Nevarra interacting with Emmerich or Zevran in Antiva interacting with Lucanis? I understand that there a danger of turning any game into a cameo fest that would only appeal to old school fans but I did miss them. Especially as we had Isabella and Dorian in Rivain and Tevinter. To make the question a little more general what are the chances of seeing pre veilguard companions in any future iteration of dragonage?"
John: "I think the joy of the kind of 'fresh start' that the end of The Veilguard gives us is that, if we do make another game, we're no longer spending so much of the early game not only onboarding players into a new story, but also onboarding some of them (namely, those who didn't play DAI or don't remember it) into the story that leads up to this story. And part of what that allows you is more opportunity for returning characters who are meaningful, because their past is less likely to be narratively load bearing to the story. People who recognize them will have a moment of recollection, and people who don't won't be any more confused by the experience."
Q: "How did Jowin achieve the rank of First Warden? Was he ever deserving of the kind of respect Davrin seemed to have for him?"
John: "By the time you meet Jowin in DATV, he's become a political creature more than anything else. Which makes sense - after what happened to the Order in Origins, I think there was an internal realization that they had to spend more time making nice with the leaders of the various countries so no one would ever do to them again what Loghain did back then. But he didn't get that position entirely due to his connections. He was a fearsome warrior and a brave Warden in his own right, saving people and winning against impossible odds time and time again. He's older, though, and is still fighting the last war in his mind. Internally, we always described him as the general who was a brilliant tactician back in his time, but war has changed so dramatically and he refuses to keep up. I think he was deserving of that respect, though - and if you choose to talk him down (which very few of you seem to have done) you'll get a glimpse of the man he used to be."
Q: "If Solas ritual succeeded, what would have happened to the elves? And to the human? The art book make it look like they just drop dead but solas dialogs don't seems to go in that direction"
John: "I think the reality is that even Solas couldn't properly answer that question. In his mind, there would be some pain and suffering, for sure, as everyone adjusted to the raw magic now pouring into the world and the demons everywhere, but eventually everyone would live surrounded by magic and possibility. Immortality would be possible as well, and you can't make a world saving omelette without breaking a few eggs. I also think Solas is a gifted liar to everyone, including himself. Deep down he knew that the ritual was going to result in large scale casualties, but he saw it as an acceptable price to pay to fix what he saw as his mistake."
Q: "Unlike the last game, there were 2 fewer Companions, a rouge, and a warrior less, if it was up to you what sort of characters would fill up those two spots? and also if you could have a character from earlier games temporarily join you for a single quest who would you choose? with the exception of Bioware games which RPG game is your favorite"
Corinne: "Oh gosh, well I'll answer some of questions 1 & 2 together... I would have loved to bring back Fenris, either as a cameo or to fill that Warrior slot. As for the Rogue role, I do think something akin to the Saboteur Specialization would have been an interesting style for a Companion. Favorite RPG outside of BioWare games, well I'll give you three in order: Baldur's Gate 3, then Xenogears, followed by FFXII."
Q: "What happens to the lighthouse and the crossroads after the end of the game? Do the Veiljumpers claim it?"
Corinne: "Good question! I actually daydream about this one a lot! Does Rook, assuming they survived, continue to reside there given what they'd been through with Solas? Is stewardship returned to the Elven people? One thing has always been true for me: The Lighthouse existing as it does is intrinsically linked to the Caretaker, and I doubt we've seen the last of them."
Q: "My questions are mainly centered around the game's lore. Dragon Age Veilguard seems to have established a very elf centric past for the world as well as the races populating the world. Current state of the Titans, the Blight, the Old Gods, and some other things I may be forgetting, they all have links and origins to the Evanuris and the rest of the elves. In future installments, can we hope for other races to get more attention with respect to this? Because right now, it feels that most of the biggest mysteries of the universe as well as circumstances leading to the present state of the world, are a result of the elves... T o me, the magic system in Veilguard felt very different from the other games in the series. When Bellara mentioned stuff like 'recalibrate the matrices', 'readjusting energy flow', etc., it felt more scifi than fantasy. None of the past Dragon Age games had this kind of talk and it felt too big a leap for going from Southern Thedas to the North, especially considering none of the Northern characters in past Dragon Age games spoke like this either. This was one of the few instances in the game that felt immersion breaking to me. Can you guys help reconcile Veilguard's magic system with the magic of the past games?"
John: "I do agree that the elves have had their place in the sun at this point. We're never going to stop telling stories about the elves, but I think there are plenty of interesting stories to tell in Thedas where the Evanuris are tertiary characters at most. I think that's a fair reaction, but I'll answer the question in two parts. First - Bellara assumes she knows everything about magic. She probably knows more about the way ELVEN magic works better than anyone else in the world who isn't an Evanuris - but that doesn't mean she actually knows how magic itself works. The thing about the Evanuris is that, ultimately, they were able to take a very specific type of magic and shape it into doing what they wanted. But even their understanding of magic was only skin deep. Bellara and Emmrich get into this a little bit in their banter, but so much of the rest of the world - the magic of death that the Mourn Watch wield, for example, or the magic of the deep Fade that Bellara feels when she does some of her experiments in the lighthouse - is not the same as Elven magic. Even the magic that Tevinter wields, the magic of the Southern mages, is different from what the Evanuris used. The magic of the Evanuris is powerful but it's sterile, and it's constrained. So while the Evanuris have made magic work in a way that's more predictable and understandable, it's not the only kind of magic out there, and even then, I'd say they understood it at a very surface level. People were confidently describing how the natural world worked back in the 16th century. Very few of them were right."
Q: "I need to know about companion approval! I understand how companion bond rank works as it is well explained and visible in-game, but I cannot seem to find a good explanation for approval. Are the two linked? What effect does approval/disapproval have in the game? Is there something I'm missing in-game where current approval level is visible and I just haven't found it yet? PS: Spellblade Supremacy"
Corinne: "Yes! They are linked! Approval does contribute a small-to-moderate amount of progress towards your Bond. Disapproval is a small negative, but it's important to note that your Bond cannot de-level. Overall however, the surest way to advance your Bond is by helping the Companions with their personal quests. Also, really glad you enjoyed Spellblade as much as we did! The gameplay team really outdid themselves with that Specialization."
Q: "I'm mostly wondering if/how the griffons can be saved as a species since there's only one surviving clutch. It seems like a lack of genetic diversity would doom them to re-extinction, but I'm hoping there's a lore-friendly way to overcome that."
John: "It's funny you say that because I keep thinking the exact same thing. I can't remember exactly how much genetic diversity you need to have to make a species viable but I am sure it's more than just the clutch of eggs you saved from the Gloom Howler. But in a setting with as much magic and mystery as Dragon Age, I think that's probably the least of the problems the Griffons are going to face going forward."
Q: "With the ending showing a cured Neve/Bellara is that implying that the Blight outside of the Fade has been cured? If so, do Wardens no longer hear the calling, and what does that mean for the Kal-Sharok dwarves? Especially curious about this since DA:I implied the HoF was searching for a cure to the calling. In the concept art book it seemed like there were plans to show us more of Minrathous/Tevinter than just Dock Town. Curious to know what changed and if we will ever have an opportunity to return to other areas of the city?"
John: "The Blight is forever changed. It's less perilous and less virulent than it was before, and whatever motive force was coming through the Veil to empower it at the end of the game has been severed. That said, it still exists in some form, and not everyone is going to be cured in the same way. Beyond that - the Wardens no longer hear the whisper of the Calling, but right at the edges of perception, they're hearing something. What is it? Great question. With how long this game's been in development, there are things that have come and gone over time as we shift the project's scope and direction from one type of game to another. Originally we did have more of Minrathous built out for the player, but we chose to focus on making Dock Town feel meaningfully full of content instead of creating more areas just to put nothing in them. I will say that, for me, I want to revisit Minrathous in the future. I don't think we gave it enough time and there are multiple other stories that can be told both in it and with it. Particularly with the way the game ends, its importance in the world has only gone up, as it's become the diplomatic hub of Thedas, and thus a place of even greater importance in the world."
Q: "Maybe someone else can answer this question but why does Mythal’s essence relieve Solas of his guilt in the romanced Inquisitor ending when in his memories, she’s objecting to what he’s doing? Since winged dragons are female, does that mean the Archdemons/Old Gods are female? I noticed they’re labeled as male on the wiki and was unsure if it’s not updated or Old God followers assumed or were told they were male. I understand if this might pose as a logistical nightmare but would the devs consider polyamorous and/or open relationships instead of monogamy if they haven’t already? Given how diverse sexuality is in Thedas, I’m surprised there aren’t more instances of poly/open relationships. I miss going to brothels too"
John: "People grow and change over time. Mythal's essence - and in particular, the fragment of her spirit that Morrigan carries, that she got from Flemeth - is not the same Mythal who he knew millennia ago. Centuries of living in this world and being around the kinds of people Flemeth found herself around - the Hero of Ferelden, Hawke, the Inquisitor - changed her views, and made her realize her own culpability in turning Solas into the kind of person he is now. Correct, all Archdemons are female. Elgar'nan, of course, doesn't really care what reality is, only what HIS reality is, and so he's quite happy to see Lusacan as simply being an extension of himself and, thus, male. Something about Elgar'nan that we only really show in the ending is that he is, in truth, just as scarred and blighted as Ghilan'nain, but he uses a portion of his magic to always look handsome and regal, because his ego really is that big. Polyamory is something we've talked about doing before, and it's something that I know the writing team was into, but rather than simply turning it into a 'you can have multiple romances' toggle we wanted to be sure we did it respectfully and properly."
Q: "Does Solas know about the Executors and will he ever appear again in future games (similar to Morrigan)? Was there ever a point that the Inquisitor was considered as the main or secondary protagonist for this game? It was interesting to have a person with no knowledge about Solas–a cunning, ancient elven god–try to track him down especially when that anonymity did not work in their favor anyway (Solas knew about Rook for a year prior to meeting). Was 'rook' initially an alias for the Inquisitor, which they'd utilize to stay under the radar in the north, away from Solas' agents eyes and able to track him down because they knew him well (ex-companion/friend/lover)? Like was this idea ever discussed at the table or suggested by writers but trunked for xyz reasons? Idon't know if Trick Weekes will see this but I just wanted to tell them thank you for writing Solas-- in a HEA ending, what do you think they're upto in the prison? (besides the obvious)"
John: "Solas knows more about the Executors than he's let on - in fact, he knows more about the Executors than any other living being, including the other Evanuris (though I suppose they're not technically living beings anymore). But even he isn't entirely sure what they're up to or who they actually are. Their paths have crossed before, though - beyond the Tevinter Nights story that they briefly show up in. As to whether he appears again - I think it's fair to say Solas' story is done, at least for now. Even back in early development, the protagonist for this game was always going to be someone other than the Inquisitor. I don't recall if, in those early days, we ever discussed the possibility of bringing them back - the struggle with having the same protagonist game after game is that you really do paint yourself into a corner. Either it becomes prohibitively expensive to account for branching, or you ultimately underserve the very people you're bringing them back for. Rook was always the protagonist, though in very early days Rook had a number of other potential monikers including Shrike and a number of other bird names that I do not remember."
Q: "Why aren’t the Tranquil ever mentioned or depicted in the game? Correct me if I’m wrong but I’m pretty sure the word tranquil isn’t used even once. Have they been retconned? During development was there ever a conversation about potentially including a Solas wins ending? Where he succeeds in tearing down the Veil either because you let him or because you fail to stop him? I know I’d be curious to see what Thedas would look like afterward."
John: "Tranquility still exists. While not unheard of in Tevinter, the reality is that it's a far more common punishment in Southern Thedas than it ever was in Tevinter. In Tevinter, in particular, it's used more of a tool of political vengeance - but generally, only against a mage who is utterly without allies or political power. All the Tevinter mages you encounter in DATV, including Maevaris, still have some clout and subjecting them to the rite would be a huge expenditure of political capital for very little gain. Better to leave them alive and stripped of their formal authority. We had a few conversations about some non-standard game over endings, actually - anywhere from 'player takes too long in the Prologue' to an out-and-out 'yeah you know what I think I'll help Solas' conversation choice early on. What we released in the game I'm happy with though, as there are already multiple different endings you can get depending on your choices in the game."
Q: "Any chance we're going to get any behind-the-scenes content? I CRAVE a high-quality video clip of Zach doing mocap for Assan."
Corinne: "You never know! We do enjoy sharing new content from the game on our social channels so follow along in case something pops up."
Q: "What was your favourite region/area to work on (whether that be writing quests, level design, or any aspect)?"
Corinne: "For me, it was definitely Arlathan Forest. The team had so much fun with the exploration, the environmental storytelling, and the strange magic manifesting in the area. In particular I remember the first time I saw people that had been twisted into trees showing up in the area, I was taken back by the inventiveness of the team in capturing that beauty in horror. I must say, I also found the sightlines in the area absolutely gorgeous. It was really fun to watch it develop."
Q: "What are these called? [link]"
John: "Tadpoles is the name we use internally."
Q: "are telemetry surprising you in any regard?"
Corinne: "The biggest surprise for me in the telemetry is that the Save Minrathous/Treviso choice is basically split 50/50. We were all anticipating that saving Treviso would be the clear winner, but I'm happy to see it's not so cut and dry."
Q: "Did you ever thought that players would be addicted to having Rook barrel through crates and chests? There should be an Achievement for non stop barrel rolls lol."
Corinne: "Oh 100% yes! In fact, originally wide-spread destructibles weren't really planned for as a part of the game. We found with our particular take on combat that it just felt reaaaally good to smash the few destructibles that we did have. I think I spent the better part of a year putting in constant requests to make more and more things smash and break apart - not to mention the ability to roll through them! I'm glad to see I'm not alone in my obsession. Let's go break things!!"
Q: "1) Was there any plan with Radonis during concept period? 2) What more about Neve's family can you share? 3) Is there a parallel in the way Solas sacrificed the world to restore the elven world and Celene burned Halamshiral to save Orlais from a civil war? (Trick Weekes p l e a s e)"
Corinne: "At one point we did toy with having Radonis make an actual appearance in the game. In fact, if Minrathous falls to the Venatori, we had discussed having his execution on display, but we ultimately chose not to pursue this."
John: "For Neve, I'll have to ask Neve's writer, as I don't recall off the top of my head. For the question about Solas - I think it's less a direct parallel and more that Dragon Age is a series where major players sometimes have to make incredibly difficult decisions that may NOT necessarily be the best decision, but it's the best for them at the time - true for both Solas and Celene."
Q: "I just want to know... do the other companions also think Davrin's a hunk? Do you think there are companions who were rooting for a Rook x Companion romance as it was happening?"
John: "I think the different companions have different relationships with Davrin. Bellara, for example, sees him as almost a big brother - someone who she has a unique connection that she doesn't share with the other companions. Neve sees him as a fellow professional, who hunts monsters in much the same way as she does, just that his monsters are a lot more literal. As for who's rooting for a romance - I think Bellara is just excited whenever people get together. She's a huge romantic and a believer in happy ever after, so she's going to fully support whoever of her friends get together."
Q: "Please humor my newfound Nevarran cuisine obsession - it seems, based on the menu at the Lords of Fortune bar, that Nevarra is majority vegetarian ("want it Nevarran-style? Ask to leave off the meat!" or something like that), and we know Emmrich is a vegetarian. But Emmrich also reveals his father was a poor butcher. So, my questions - Who is eating the meat produced by Nevarran butchers if Nevarra is vegetarian enough that other countries equate Nevarran = veggie? Do butchers largely cater to non-Nevarran immigrants or visitors? Are the Mortalitasi/Mourn Watch entirely vegetarian (would make sense, just because of being put off by being around corpses all day, and their reverence for said corpses)"
John: "While Nevarra is a primarily vegetarian country, that doesn't mean everyone who lives there is a vegetarian. Nevarra attracts plenty of students and scholars from around the world, given its unique connection to the Necropolis and the specific magic tutelage that the Mourn Watch offers. With that in mind, its cuisine is going to be pretty broad across a number of different cultures and regions - and for some of those cuisines, meat is absolutely a very big part of it."
Q: "My biggest question is this: if Solas had been released by Mythal before Inquisition started, would he have let go of his plan? Was service to her all that was motivating him? Or would he have decided to continue with his plan until the inquisition showed him that the modern world mattered?"
John: "The latter, I think. It took the confluence of everything that's happened to him in the time since he woke back up to get him to where he needed to be for the Redeem ending. Guilt and regret motivate Solas."
Q: "When I’m writing, I tend to listen to music that goes along with it. Did any of the Devs have songs they listened to that they felt tied into the game or the characters?"
John: "I can't speak to the other writers necessarily, but for Bellara I listened to a LOT of Aphex Twin. There's something about the ambient weirdness that really worked for me as I was writing her character (to the point that one of their songs is my most listened song in 2024)."
Q: "Are rivalry paths abandoned for Bioware games? What made you design approval/bond in a way that only goes up?"
Corinne: "Oh definitely not! Rivalry will continue to have a role when the story calls for it. In the case of Veilguard, we conceived of this threat being so large, that your companions would commit no matter the cost. This afforded us some unique opportunities, like being able to tie the progression of the Companions to your relationship with them."
Q: "What are you as a team most proud of and are there any plans for a NG+ Update ?"
Corinne: "Gosh, there are so many ways I could answer this. And I think the answer would differ depending on who on the team you were to ask. So let me just say this: The creation of any game of this scope, with a team this large, is kind of miraculous when you consider all the knowledge, coordination, discussion, and expertise required. So broadly speaking, what I'm most proud of is the way the team came together to pivot and be true to BioWare's roots of creating great single-player party-based RPGs, and delivered such quality and stablity. I'm also quite proud of how player-first the effort was; Everything from being Steam native, to no Denuvo, to no micro transactions. We mustn't take for granted what monumental task it was to make this happen. There are individual features and experiences that I know we are all proud of as well. The character creator, for example, was a really big one for us. We've long sought to put the control over player-characters in the hands of the fans, and this is the game where the team believes we've best done that. In fact, it was central to one of our creative pillars "Be who you want to be". As for NG+, that's something we discussed, but at this point we don't have any plans to support it."
Q: "Can you go into more detail of Spite’s role in Rook and Lucanis’s romance? Did you expect everyone to want to romance Vorgoth?"
John: "Spite gives Lucanis and Rook privacy whenever they're being intimate. This was, I'm sure you'll be surprised to hear, a consistent topic of discussion as we planned out some of our romance scenes - is Spite watching? But no, he wanders off and reads a book (or whatever demons do for fun). At this point I am not surprised about anyone y'all want to romance. Sentient fog bank? Sure"
Q: "Looking further, what parts of Thedas you personally want to explore more (regardless if that will or will not be implemented in the future games)? Maybe specific time periods?"
John: "I don't think it's any secret that I find the idea of 'what lies across the sea' to be fascinating. It shows up a lot in Bellara's content - what happened in the parts of the world that weren't Thedas? But Kal-Sharok is another place I'd love to spend more time in. It has a very unique relationship to dwarven culture, and particularly in a post-DATV world, it feels like it'd be super interesting to get more time with them."
Q: "What made you decide to remove greatswords as an option? It's one of The fantasy weapons. Why did you choose to have a "convergent" design, gameplay wise, of classes? What i mean is that all classes have a melee option, a "parry" of sorts, amd a ranged option, with warriors throwing a nonexistent shield when 2h. Usually, in an rpg, different classes have different capabilities and limits, to make them feel more diverse. What made you choose otherwise?"
Corinne: "Originally when we concieved the 2-handed weapon stance for Warrior we did want to include Greatswords. We moved away from it largely because the movement set when swinging a large blade diverges quite a bit from what you'd see with an axe or a hammer. Ultimately we felt, given the number of bespoke animations and transitions it would take, that the time is better invested in other areas of the experience. Regarding the classes, we opted for a unified control scheme and baseline set of actions each could take (e.g. every class having a ranged attack for example) for several reasons: 1. In knowing that each class has a similar core set of actions, it allowed to better design the encounters, levels, and missions with a greater level of variety. If Warrior, for example, had no ranged attack, a large number of the missions would have much more egregious constraints on what we expect the player to do. 2. It allowed us significantly more space to play with the types of builds and breath of the skill tree. We're all very proud of how this played out in practice, and in our view created a high degree of divergence. 3. Given the real-time nature of the gameplay, it's a benefit to lean into the muscle memory the players have already established on prior playthroughs"
Q: "Hi I'm non-binary and the ability to be non-binary in this game was really special and made me feel seen in a way no game has before. In addition---TAASH! "NUFF SAID. Love em! My question is: how did you get so much past censors in 2024? How did you deal with localization? Was EA supportive of the push for more representation? Do you think we can see more diverse companions like Taash and our own player character in the future in Bioware games? I am a little worried about the backlash to Taash and the player character, especially right now. It is scary to think about going backwards after you've just achieved this amazing thing for video games. Thank you so much for making me feel so loved playing a video game, this game gives me so much hope and joy for being a trans gamer and nerd and person. I know there's a lot of hate but for me it means the world."
Corinne: "I'm so glad Taash meant so much to you, and so many others! There are two mantras we often refer to within the team: 1. We believe stories are better when they reflect a large variety of relatable experiences. 2. Games can be a reflection of the teams that make them. Taash's journey and support we had in bringing it to life, was something everyone on the team wanted to do and was invested in. It was a story and experience we wanted to tell that made sense in this time and place. I wont lie, it wasn't easy. This is a delicate subject, deserving of respect, that is deeply personal to so many. We didn't want to mess it up, especially for those it would mean the most to. We were fortunate to have a lot of support through internal and external partners to ensure we were handling this story with care, and of course the talented writing and experience of Trick Weekes. It lead to a lot of edits, localization challenges, and some rewrites. But as the old adage goes, nothing worth having comes easy."
Q: "If Solas is bald because the ancient elves just go bald during their immortal lifespans, then why does Elgar’nan have hair?"
John: "I think maybe it's more accurate to say that Solas lost hair because of stress. Elgar'nan, on the other hand, doesn't feel stress - he makes other people feel stress. And, honestly, Elgar'nan is incredibly vain. Something that doesn't show up until the end game is that he's also very vain. The reason he doesn't look blighted and corrupted throughout the game is he uses a portion of his magic to remain looking the way he does."
Q: "In the DAI trespasser DLC elves saw the crossroads different from the other races. Why was that not the case in this game?"
John: "The Caretaker gets into it a little bit, but while the Crossroads in Trespasser were 'peaceful', the Crossroads in DATV are under assault by the gods."
Q: "If you could start DAI or DATV again, what would you change/add/remove? Could you share with us the most emotionally difficult moment to achieve in DATV? And the easiest? Favorite moment?"
Corinne: "One of the most difficult moments to land was actually the prologue. It sets up a lot of context for the player, and evokes a lot of big feelings. We did many revisions on it before we found the right balance of pacing, information, and tension. In my experience, prologues always are among your most reworked content"
John: "Absolutely the Varric twist. There's always a balance of trying to leave hints for the players while not having them guess the ultimate end game of it, and it's INCREDIBLY hard to make that judgment yourself, because you KNOW what's coming, and all you can see is 'how could anyone NOT get that this is coming?' But I'm happy with how it was received and how it landed. The actual conversation with Varric at the end, though - that one was a gut punch."
Q: "So… does Bianca know?"
John: "Yeah. Harding would have gotten word to her."
Q: "I'm curious to know two things, both Solas related: -What happened to his followers? Presumably they weren't /just/ following him and were on board with the revolution that he represented. -What was his plan past making a new prison and transferring the two Evanuris? It sounds like still an eventual tearing down of the Veil but how was he actually mitigating the risks across Thedas? (Presumably with that network of followers)"
John: "Essentially that. Keep the Evanuris imprisoned, tear down the Veil, and then Solas was CERTAIN everything would get better, even if some people had to, tragically, die. One of Solas' defining characteristics, of course, is that he overestimates how successful his plans are going to be (if you listen carefully to the argument between Solas and Varric in the prologue, Varric makes this exact point - everything Solas has tried ended in disaster, so why wouldn't this as well?) As to mitigating the risks - he had a few things going on, but as to how effective they would've been, I think it's safe to say that it wouldn't have worked as well as he'd hoped."
Conclusion: "We've answered everything we can for now, thank you all so much for your questions and the love for Dragon Age!"
[source]
492 notes · View notes
chaussetteblanche · 1 year ago
Note
AHH i lived ur luke one do u think u can do another maybe like an enemies to lovers trope (sorry im a sucker for enemies to lovers)☺️
hi babe !! thanks for requesting ! don't apologise we're all on our knees and begging for enemies to lovers <3
I hate you
Tumblr media
pairing : luke castellan x fem!reader summary : you and luke have been mortal enemies for months, will things change because of a quest? word count: 2.3k warnings : swear words, description of a wound
Luke had hated you since your first day at camp. To this day, you had no idea why. But after months of letting snark comments and aggressive capture the flags slide, you’d decided you had had enough. That had been the moment you'd officially become enemies. 
When he'd jeer at you, you'd bite back with even more venom. If you made him drop his sword at capture the flag, he’d come after you with his bare hands. When one hit, the other hit back harder. It was constant war. 
The rest of camp never understood this hatred you both harboured for one another. Singularly, you were both kind, generous and intelligent people. The kind of people you’d expect to get along fine and even become good friends. But no, it was always one thing after the next. 
So imagine your horror when a relatively new camper was chosen for a quest and found nothing better to do than pick you and your mortal enemy to accompany him. It was your worst nightmare come true. You froze when both your names resounded in the agora. 
You choked, coughed and held back from spluttering, refusing to embarrass yourself. You smoothed down your camp shirt and nodded. You did not look at Luke, even though you could feel his heated glower on your skin. He would probably find a way to blame you for this. Chiron looked between you and Luke with a raised eyebrow and pursed lips. You could almost hear what he was thinking. Nonetheless, he abided. 
Walking back to your cabin to prepare your things, you could hear the word actively spreading behind you.  "Did you hear that-" "Yeah, he’s chosen Luke and-" "They’ll be lucky if they don’t kill each other." Rolling your eyes, you shut yourself in your cabin and leaned back on the closed door. You dug the heels of your hands into your eyes, groaning. This was going to be nightmare.
And it really was. By hour 12 of the quest, you’d managed to get yourself thrown out of a train, fought off two harpies and had lost Luke.  "Where the hell did he go?" you asked loudly as you and Alan, the young camper, walked in direction of your next task. "He couldn’t have just disappeared!" "I don’t know, maybe he’ll join us later on." Alan shrugged. You frowned.  "Do you know anything about this?" You slowly turned to to him and he took a step back, shaking his head. "No, no, I-" "I’d suggest you think twice before lying to me, Alan," you growled. Alan sighed. "Yes, he told me he wanted to see how badly you did on your own so he could report it to camp." "Right." Of course. Of course he would find a way to make the dangerous quest even harder than it needed to be. You inhaled deeply, trying to remind yourself not to take your anger out on this thirteen year-old child. Your blood boiling, you turned back around and continued to walk. If Luke wanted to stay behind, that was fine with you. Better that than have him be in your way. 
"Oi!" Called a voice about an hour later. Ugh, Luke. You ignored him, keeping a steady pace. He called your name again. You didn’t react until his hand came down on your shoulder.  Before he could say another word, you spun around and pushed him up against the nearest tree, your forearm pressing down on the column of his throat. "Who the fuck do you think you are," you snarled, close to his face, "to leave Alan and I alone? The quest comes before everything! It comes before your hatred for me and your stupid pettiness! So pull yourself together and stop fucking around! » You shoved yourself off him, glaring into his eyes. He looked at you darkly before grabbing your wrist and pulling you close to him. "Yell at me again, princess, and I’ll give you a real reason to scream," he warned in a low voice. You scoffed, ripping your wrist out of his grip.  "Shut up and start walking, Castellan."
The quest went smoothly -as smoothly as it could go considering the tension between Luke and you- after that. You found that the three of you made a pretty good team. Everything was going fine and you had been on your way back to camp when you crossed a griffin. You pushed Alan behind you immediately, taking out your sword at the same time Luke did. "Distract him, I'll go around the side!" Luke ordered, running off. Despite not wanting to follow his orders, you set your jaw and instructed Alan to hide. You twisted your ring, a gift from your mother which turned into a shield when twisted the right way, and waited for the shield to form before banging your sword against it.
"Over here, you stinking pile of feathers! Or should I say fur?" You yelled as you ran backwards, away from Alan. You continued banging your sword against your shield and watched as Luke charged forward from the griffin's unguarded side. The beast shrieked as it was struck and batted Luke away with its large wing. Luke flew to the side with an 'oomph' sound. Despite your despise for him, you felt surprisingly concerned.
You darted forward as the griffin raised one of its clawed feet, ready to strike down Luke, who was slowly getting to his feet. The loud clang of claws meeting the metal of your shield made him look up quickly. You were straining underneath the power of the monster, pushing back against your shield with all of your strength. "Fucking. Move." You managed to speak through clenched teeth. Luke finally snapped out of his daze and bolted to the side. You readied yourself before jumping to the side, out of the griffin's reach -or so you thought. He swapped at you with his other clawed foot and despite you trying to run out of the way, managed to cut a gash in your side. You cried out. You heard Luke and Alan scream your name, but they felt far away.
You spun around, livid, and cut off the beast's hand as it came down towards you once more. Luke took his chance and stabbed the monster in the chest. The three of you watched as the creature turned to dust. You fell to your knees. Luke was next to you in a second, breathing heavily. He laid you down in the grass, muttering to himself. "Show me," he ordered, lifting your shirt up to reveal your stomach. You squirmed both from the strange feeling of having his eyes on your revealed body and from the stinging pain of the cut. "Gods- how bad it is?" you asked. The sound of Alan vomiting was indication enough. Luke bit his bottom lip, brows furrowed. "It's fixable. You just need ambrosia and a healer." "Really?" You hated the way your voice sounded so weak. Luke nodded strongly. "Trust me." And for some reason, you found that you did. He stood up and sheathed his sword before gesturing for Alan to take your bag.
"Can you walk?" he asked, though it sounded like more of a formality than a real question. You lifted yourself up on your elbows and groaned in pain. You shook your head, hating the fact that you had to rely on him of all people for help. "Okay, then." Luke bent forward, going to pick you up. "Wait." He stopped immediately. His eyes snapped up to your face, which had gone frighteningly white. You were staring at the gash across your stomach. It went from the top of ribs to the side of your belly button. And it did not look good. The cut was jagged and blood poured out all over your clothes. Luke watched, helpless, as your fingers reached out to touch the cut. You hissed in pain before looking up into his eyes.
"I'm going to die." Your voice shook dangerously. He hated the way your eyes watered and the way you looked so scared. He'd never seen you look that way before and he wanted to wipe the sight from his memory. You did not have a face that was meant to look frightened. You had a face which was meant for pride and victory. "Look at me." He grabbed your chin and kneeled next to you. "You are not going to die." He pulled a spare T-shirt out of his bag, balled it up and pressed down on your wound with it. "I know, it hurts," he cooed as you whimpered with pain. "Hold it here."
Ignoring your groans of pain, he pulled you into his arms and stood up. Your vision was becoming blurry, but you did all you could to keep pressing down on your wound with his T-shirt. You heard him bark out orders to Alan in the distance. "Luke," you spoke softly as black dots danced in your vision. "No, no, no, don't close your eyes, princess. Keep looking at me." "I don't wanna die," you whispered before passing out. Luke clenched his jaw as he sped up the pace, ordering Alan to keep up with him. "Idiot. You're not gonna die. I won't let you."
You awoke to a soft yellow light surrounding you. Slowly opening your eyes, you looked around to find yourself in the camp infirmary. Luke was on a chair beside your bed. He leaned forward, his elbows on his knees. "Hey." "Hi," you croaked, trying to sit up. Wobbly, you managed to sit somewhat straight against the pillows. "How're you feeling?" Luke asked, looking over your face. He was relieved it to find it less white that it had been two days before. "Like shit, really." You let out a hoarse chuckle. He laughed shortly, looking down at his hands. You were surprised to find it was a really nice sound. That had been the first time you'd ever heard him laugh, and it felt really good to be the cause of it. "How long have I been out?" "Two days and a half." You were quiet for a moment as you thought back to the last things you remembered. "I guess I should thank you for saving my life, Castellan."
Luke let out something close to a scoff and leaned back in his chair. "You saved mine first. Thank you." "Well, yeah." You coughed. "I couldn't just let you die like-" "I don't hate you, you know," he interrupted you. You stopped talking. "Not really."
"What do you mean you don't hate me? Of course you do. You can't stand me. You think everything I do is stupid and bound to failure." "No, I- I don't hate you. I'm envious of you. Of what you have." "Of what I have? I have a fucking hole in my stomach right now, Caste-" "Of your mom. Mostly."
Your lips made an 'O' shape as you understood. Suddenly, everything made sense. That was why he'd disliked you from the start. You had the one thing he never would. Your mother was a minor goddess and did not have many children. This permitted her to be frequently in contact with you and therefore play the role of a present mother. Your father always kept in touch with you. You knew that with each of them you would always have someone to turn to. Unlike Luke.
"Mostly?" you asked, tilting your head to the side. "I'm envious of how whenever you walk into a room, it immediately lights up. Of how everyone likes you. Of how you always look good, even if you've just been torn to pieces by a griffin. Of how you always seem to see the good in people, except for me, I guess. Of how you get along with everyone except for me." Luke didn't meet your eye as he spoke. "Maybe if you hadn't been such an ass when we first met, we'd have gotten along fine. And I do see the good in you, I just like to ignore it for my own benefit." Luke's eyes shot up to yours.
"What do you mean 'your own benefit'?" "Well, if I didn't ignore the way you're so kind to the new kids, the way you're so protective of your friends and Annabeth, the way you stand up for what you think is right, the way your eyes look when they catch the light just right and the way your laugh seems to draw everybody in, then maybe... Maybe I wouldn't dislike you at all. Quite the contrary, actually." You could feel your heart hammering inside your chest as you spoke. The way Luke was staring into your soul was not helping either.
"Say something, Luke," you pleaded. His first name felt soft and foreign on your tongue. You had never said it before.
Luke did not answer. Wordlessly, he stood up and was by your side in two steps. He cupped your cheek, leaned down and brushed his lips against yours. Your heart raced and when he pulled away, you found yourself chasing his lips. He looked deeply into your eyes and smiled before kissing you properly. Eruptions exploded in your stomach as you kissed him back. You pulled him closer by the shirt as his warm lips pressed against yours. Finally, you couldn't help but think. All those feelings you'd ignored and pushed to the back of your mind finally broke free and you almost cried from relief.
His free hand found the back of your neck and you shivered as his fingers caressed the skin there. You leaned into his touch and cupped his jaw before slowly sliding a hand into his hair. He let out a soft moan but before you could get too into it, a cough resounded throughout the room.
"I'm glad to see that you and Luke have managed to work through your differences, Y/N." Chiron spoke, amusement dripping from his words, as he trudged into the room. "Now tell me about your quest."
2K notes · View notes
priyajoyyy · 1 year ago
Text
Sleepy
(idk how to name fics that aren’t based off a song)
Tumblr media
Clarisse la rue x Aphrodite!fem!reader
Reader sneaks into clarisses bed after a nightmare, forgetting that she was wearing short shorts and a tiny bra top, but people definitely remember when she walks back to the Aphrodite cabin wearing clarisses large shirt and what looks like nothing underneath…
Warnings:
Established relationship, implied new relationship, implied friendship to lovers, boys (gross ew) sexualising reader a bit, bad writing sorry, half of these are not warnings
lol sorry 😔 , fluff, poor dialogue because I’m still trying to work out how to properly write dialogue lol.
You couldn’t really remember what happened.
One minute you were gasping out in your cabin, hearing one of your sister grumble at you to be quiet, sitting up with wet cheeks and blurry eyes.
And the next minute you had grabbed your teddy bear and started making your way towards the ares cabin.
And of course you didn’t take notice of what you chose to wear to bed that day, you were half asleep and terrified from the nightmare you’d just had, the dark forest surrounding you not helping at all.
“Claire…” you whispered to the girl, shaking her a little, “can I sleep with you”
You knew you hadn’t woken anybody up in the ares cabin, seeing as they would be a lot more verbal about their annoyance being woken up than most of your own siblings would be.
However you also hadn’t been successful in waking your girlfriend up either, shaking her a little more before giving up.
You figured she wouldn’t mind you just getting to bed, you had slept in her cabin a handful of times before, and you knew she had a long day of practice planned for the next day in preparation for an upcoming quest, so she could deal with not being woken.
You had normally snuck out of the ares cabin before anyone could notice you the previous times you had stayed, though you hardly thought it mattered right now, no one would dare snitch on Clarisse so as long as Chiron didn’t see you you would be fine.
You crawled into the bed and snuck under clarisses arm, her grip tightening around you snuggly, and it didn’t take long to fall asleep in that state.
By the time you woke up. You could hear giggling surrounding you.
You didn’t take much notice, your sisters were often scheming in the early hours of the morning and you had always been a light sleeper, so it wasn’t really their fault it woke you.
It wasn’t till you heard a snapping noise and through your eyelids saw the faint light of a flash going off that you became more aware, your brain waking up and remembering what had happened the night before.
Obviously Clarisse hadn’t woken yet. Like it was proven last night, unlike you, she was a very deep sleeper, and you could still feel her arm around you and you begun to slowly get up in confusion.
“Shit, quick” you heard one of the kids stood by the bed infront of you say before taking another picture, the light momentarily blinding you.
The two ran off quickly, hiding the camera somewhere as you became aware that most of clarisses other siblings were watching you both also, laughing or trying not to.
It wasn’t exactly a normal sight to see Clarisse cuddled up in bed, arms wrapped around her girlfriend and teddy bear laying next to them.
Quickly, turning red, you jumped to get up, still not clocking what you were wearing.
Clarisses elder brother, emmet, certainly had however, staring at your boobs as you sat up quickly in bed and laughing along with his brother, and smacking their arm to get him to pay attention.
“Hey y/n, you don’t have to leave just yet” Ben, the other said as you searched around the bed for your phone. (Ik that technically their phones didn’t work in all ways but in my head I imagine them still having them at camp for photos and stuff)
“Yeah, we don’t need Clarisse to have a good time” emmett laughed as they approached you, his eyes resting on your ass as you bent over slightly, searching the bed.
“You could stay around tonight as well if you want…My bunks always free” he said, both of them laughing as though it was the funniest things he’d ever heard.
“Leave her alone” one of the girls said from her bed, adding, “Clarisse will kill you if she finds out anyway”
You turned around to face the two and stumbled back into the bed a little when you noticed them both closer to your body.
“Finds out what?” Clarisse asked in a groggy voice, looking up at her girlfriend’s back from her spot in bed in confusion, not knowing why you were there.
“Nothing clarry it’s fine” you said softly, turning your head round to her and smiling at her nervously, not wanting to cause any issues so early in the morning.
Clarisses younger sister kitty however had no problems causing an argument between the girl and their gross brothers, opting to kill two birds with one stone by telling on them to Clarisse.
“Oh nothing” kitty stated sarcastically, causing Clarisse to turn to her and glare.
“Kitty” she warned, demanding her to explain what’s going on to her in one word.
“They were just being rude to y/n is all” she stated with a smirk, jumping off of her bunk that she had been sat on and walking towards the bathroom as if she didn’t say anything, wanting to tell the girls in there about what was about to happen.
You didn’t know if you were glad she was somewhat standing up for you or annoyed that she was trying to start a fight this early in the morning, something bound to ruin clarisses, and in turn, everyone else’s, mood for the rest of the day.
And as you watched kitty return from the other room with 3 others following her, trying to act inconspicuous, you decided you wanted to kill her. Very
“No it’s fine Clarisse I promise” you attempted to reassure your girlfriend.
“Yeah clarisse, it’s fine” Benjamin added in a mocking voice, sitting on his bed as if he had no cares in the world.
Clarisse started to stand from her bed at that, grabbing your hips from behind, pulling you along with her, “Come here baby”
She guided you across the room, not really giving you a chance to turn until you had both reached your destination.
She bent down to search through the bottom drawer of the cabinet she had lead you to, rummaging through the shirts and tops.
You were weirded out by her sudden dismissal of her brothers, especially given their taunts, but you were glad nonetheless.
You turned back to look at them and caught them both still watching you, Ben still sat on the bed while emmet lent on a cabinet near it, smirking at you.
Eventually Clarisse pulled out an orange camp half blood tshirt, handing it up to you, grabbing your attention again before closing the drawer.
You looked at her in confusion, why was she handing you her, far too big for you, tshirt? Clarisse not yet acknowledging you as she walked back over to the two boys, watching you both from bens bed.
“You two are gonna apologise to my girlfriend right now and the only punishment you’re gonna get is laundry duty for two weeks…” Clarisse told the two in a scarily calm voice, “or, if not, we can go to training and I can beat your asses for thinking it’s ok to disrespect my girlfriend like that”
The two boys looked less amused now, Ben scowling and emmet rolling his eyes like a child about to throw a tantrum.
“And…you can beg 3 weeks of laundry duty” Clarisse added with a smirk, staring them down until they backed down.
“Ok whatever” Ben muttered, giving up first, “sorry y/n”
“I-it’s ok” you replied from the cabinet, clutching onto clarisses shirt.
“No y/n, it’s not ok” Clarisse said sternly, turning to her other half-brother with an expectant look in her eye, “emmet?”
After a slight pause with no response Clarisse stepped forwards raising her eyebrows at her brother, both of you watching his scowl deepen before giving in.
“Sorry” he stated, rolling his eyes.
“Nah that’s not good enough…” Clarisse told him with a grin, “try again”
“Clarisse it’s fine really” you told her, watching her just shake her head in response.
“Fine, I’m sorry y/n…good enough?” He said in annoyance.
“Perfect” Clarisse said stepping back and walking towards you, not turning around to tell them, “might wanna get those clothes to the laundry room…the hampers are looking pretty full”
“You didn’t need to do that” you told her with a pout, still holding onto the shirt she had handed you.
“You ok baby?” She asked.
“Yeah I’m fine, I said that” you reassured, gesturing to her shirt, assuming it was for her to wear, “do you want your shirt back?”
“Baby have you seen what you’re wearing?” Clarisse laughed, “I mean I don’t mind at all but I can’t imagine you’re gonna have fun running back to your cabin in a bra top, tiny shorts and no shoes”
With that she handed you some slippers off of the floor by her bed.
At that you finally realised why she wanted you to wear the top, looking down at your body, as your cheeks began to turn red you shyly looked back up at Clarisse and smiled at her with a giggle.
“Thank you” you told her, throwing the shirt over yourself and slipping the shoes on your feet.
“Now I hate to kick you out baby but I think if you stay any longer Chiron will see you” Clarisse told you, her hands reaching your waist.
“Yeah you’re probably right” you stated, not making any moves to walk away yet.
Clarisse leaned down to kiss you, her grip on your waist tightening slightly as she did.
You both continued to kiss for a moment before you heard laughs behind Clarisse, opening your eyes to see kitty and 3 other girls sat on a bed watching you.
Clarisse glares at the girls and you laugh at her. “Ok I should go then”
“I’ll see you later” Clarisse told you, knowing she’d come find you at lunch if she didn’t see you before then.
“Ok” you replied simply, picking up your teddy from the bed and walking towards the door of the cabin.
You noticed the stares on you as you rushed back to your own cabin, the children already up watching you depart from the Ares cabin wearing barely any clothes holding a teddy bear.
You were as quick as you could be, hoping not to get caught by Chiron and get back before he started making his rounds of the camp.
You heard a whistle from your right, an older boy watching you rush past him, you scowling in reply and raising a middle finger to him and you walked past.
You were just glad Clarisse wasn’t with you to start a fight with him for it.
Haven’t proof read this yet lol 😭
Taglist:
@slaggylemon @yourmom-25s-blog @l0veshellarcelia
2K notes · View notes
nqmonarch · 1 year ago
Text
Self Aware HSR But...
But only the characters you own are self aware AND you're a no wishing account. I tried a no wish account, lasted a week ended up getting two ILs in one ten pull.
Bonus: based on the number of eidolons you have of the character the more aware of you, and more knowledge they have.
Like
E0 Know of your existence, probably would assume you're just some aeon.
E1 Feeling the warm presence always guiding them, they're stronger even when you're not by their side.
E3 Hearing you while playing the game.
E4 Seeing you while playing the game.
E6 Knowing that this is a game.
And then if they're someone more intelligent, like Herta, then maybe they can skip an eidolon and also find little ways to work around them. At E5 she's already found a way to hack into your electronics to observe this absurd being (you) some more. Then at E6 she's already planning on a way to make you come to their world, she has so many questions after all!
Of course there's Trailblazer, the first character you get whose eidolons you get without even spending money, and as their journey continues in Belobog and they find themselves becoming stronger all of a sudden they're aware of this strange Aeon? Except you're helping them. Then they start to hear you, then see you, and then everything becomes clear. And terribly more confusing. ...Nothing was real? The confusing part is the moment they accept the power of the preservation it's all gone. Like it was a hallucination. But they remember everything and it ends up coming back slowly step by step, your voice, the sight of you, that's what they really wanted. None of the knowledge left them, and game or not they want you by their side. And all of the Astral Express is left confused by their strange fanaticism about some being called Y/N.
Then there's Dan Heng and March 7th who you also got for free. Who feel your warm presence and strength whenever they're on your team but the moment you leave it's all gone. Dan Heng is skeptical, it must be an Aeon but why would an Aeon be gazing at them so often? March 7th is excited, for an Aeon to look at them that must mean something, right? Maybe they're heroes on an amazing quest! Or the Aeon is trying to help her get her memories back. They all feel a strange sense of familiarity when after the trip to the Xianzhou the trailblazer tells them about a person called Y/N. But they're left even more speechless when they're told this is all just a game. That can't be true, right?
Herta can also be obtained at E6 for free and with every eidolon unlocked she just gets more curious. She knows this person can control and buff them, so what else can they do? And what exactly are they? Similar to an Aeon in terms of overall power but in individual power clearly weaker but able to actually control the movements of others? Simply fascinating. It's even more interesting that they're doing all of this for the good will of others. Of course, you should come here. Even if you end up being a weak human she's sure there's loads of information in your brain, and you may end up holding the purpose to the universe in it. Not to mention the Aeons, of course, they'd be curious of this unknown creature. She hates to admit, she's grown quite fond of you as well.
The rest of the characters can only be obtained at E0 and are randomly dispersed out.
Natasha jumps to defend herself when she suddenly feels eyes watching her when no one is around. Then occasionally when the eyes gaze upon her she finds herself stronger than before. She knows there's something at work here, helping her out, and she can't help but feel thankful she's just hoping this help doesn't come at a price.
Asta feels as if she must've gazed upon something she shouldn't have when she was looking at the stars through her telescope. That pair of eyes makes her both paranoid and curious. It didn't have the strength or choking feeling that the Aeons would give off with their sheer power. But when you look at her instead she feels empowered, as if she can research faster (because she buffs speed). Her conclusions come to her quicker, and she doesn't feel herself getting stuck on the same things. Now, the eyes fluster her, and she feels the strange need to prove herself. To tell the eyes that it was a good decision to trust and help her. She does find it a bit strange at how Herta is suddenly spending all of this money in technological research but decides not to question it.
Qingque doesn't really notice the eyes on her at first. Just all of a sudden she feels more confident in her game of Celestial Jade and-- HAH! That's some insane luck! Another win for her! Then she ends up finding the phenomena happening again, every once in a while a sudden burst of confidence fills her up and she's able to escape the Master Diviner's watchful eyes more easily and win in her games! Her only possible conclusion is she has a natural luck indicator! But when she overhears three of the members of the Astral Express talk about a possible new Aeon she questions if they've perhaps taken an interest in her as well. Maybe it's an Aeon that loves Celestial Jade!
Yukong is wary of the eyes even though warmth comes with them. She's wary because she knows how much power they hold, how they could lead to her death in a moment. But they don't. Instead they help her strategize, every once in a while a pen, when the eyes are watching her, will fall astray onto her desk-- an event that would never happen normally. She tries to keep it organized and tidy. But it strangely opens up a new position, a new idea, a new way to fight back the mara stricken soldiers. The eyes are weak for now they can't do much. But even if they could Yukong decides she'll trust them.
Serval felt a sudden burst of inspiration, a way to make her new invention more efficient, when she first felt the eyes. For some reason she didn't feel any malice in them instead curiosity, and a strange form of love. She was used to dealing with strange fans so she decided to treat this like another form of that, although she does prefer you to the ones that watch outside her window. Whenever she's in your party she feels more unstoppable as if she could continue inventing no matter what. If you ended up getting her E1 in the Aetherium Wars event then that feeling follows her everywhere, she's a bit sad about since she can no longer tell as easily when you're watching her. But she feels honored that, what seems to be an Aeon, is blessing her.
Lynx felt warmth even as snow surrounded her tent. It didn't make sense why she suddenly felt a pair of eyes looking at her but they weren't looking at her as if she were prey, and she had bigger things to worry about, like finding her way home in the morning it was always more difficult after snowfall. She ended up mentioning the eyes to Serval and the two came to the conclusion together that you must be some kind of Aeon, maybe a weakened one? Lynx dedicated a bit of extra time in her explorations to trying to find some information about it, but even in all the abandoned buildings there wasn't much. At least you were still on her side, helping her move quick and heal up from minor scrapes faster than she normally would. Sometimes she felt a bit lonely when your eyes drifted off her.
Sushang felt honored. She was sure this must be an Aeon's gaze for an Aeon to gaze upon her that must be a sign that she's strong and should go out and fight! Not to mention when the Aeon was looking at her she felt stronger and her strikes were more precise! It's a large confidence boost, and she doesn't think too deeply into it to realize you're not an Aeon. She feels greatly honored by your help, when you have time to spare though :).
Then for the Aetherium Wars Event you could get Serval, Pela, Luka, or Hook so Pela, Luka, and Hook will also each get a section.
Pela felt skeptical. She wasn't used to just accepting that good things happen, not after all the war she's had to toughen herself up for. But it's interesting. Her mind is swifter while you're looking at her and she feels herself able to plan out battles more easily. She ends up confiding in Lynx and is shocked to find not only has Lynx experienced the same feeling, but Serval. An Aeon, their gaze was said to be suffocating. But yours felt the opposite, warm. Pela takes a few extra hours after work each day to do some research and try to figure out who you are but time after time nothing turns up, that is until the Astral Express comes back.
Luka feels his blood roaring in his body when you look at him. He's ready to fight anything and anyone, and in the ring he decimates. He normally destroys whoever he's against but this time he couldn't keep his strength in check and... that's a broken arm on the other guy one punch in. And that wasn't even with his robot arm! Every once in a while he'll feel a gaze sweep over him, filling him with the exhilaration and adrenaline needed for a fight. It's a bit annoying because sometimes he'll be about to go to sleep and it happens. But he understands, you're an Aeon with no concerns for anything like that, instead you're just looking to see a good fight! And apparently have deemed him as a good source for that. He feels honored as well, and a bit flustered. If only you were someone he could meet in person, then you'd be even more impressed when you can see his ring fights up close! He can give you an autograph too, if you really want one.
Of course Pitch Dark Hook the Great caught the attention of an Aeon! For all she boasts she's a little scared, she's heard stories of Aeons of the great feats they accomplish (she'll one day accomplish those feats too she's just biding her time!) and it's a teensy bit intimidating. But you must see great potential in her! After all Pitch Dark Hook the Great will be the greatest of all time! This is just further confirmation of that. Over time she begins to become more comfortable with your presence taking the opportunity to show off and challenge the other members of The Moles to a game of hide and seek when your gaze is on her, proving how she is the greatest of them all!
So for reader's eyes to be on them they have to be in party. And they don't really know when they're in party, they're still doing basic daily stuff rather than fighting as we have them running relic domains. Otherwise they'd probably be like why does this asshole want me to fight an ape 7 times in a row?! (me farming for Lynx and Fu Xuan)
1K notes · View notes