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#and i dont know anything about the game
cartoon-goon02 · 8 months
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asterioff
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hoshizoralone · 3 months
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reflection
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kagoutiss · 6 months
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what if there were 2 old fucks… can u imagine
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vivitalks · 5 months
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we don't talk about it enough but duck and billy's relationship in amnesty is truly a tragic one.
imagine: you rescue a mindless drone. you save his life, you give him autonomy, you give him language. you teach him trust. you protect him at your own expense. you name him billy. he knows three words in your language, and one is your name. you promise to keep him safe, and he betrays his programming to help you in return. he defies everything he was designed to do in order to aid you.
you save him from being a drone, but in doing so, you kill him. he was never supposed to be here this long. you gave him freedom at the cost of rapid decay, and now he's dying. and if he could just go back to his home planet, he would live, but he doesn't want to. because you're here. duck newton, his first friend, his savior, his guardian. you showed him that there is a better way to live - with free will, with pizza and playstations.
he's damned if he stays and damned if he goes. but you can't watch him suffer. that's not who you are. you're duck newton, local beefcake, defender of the disadvantaged. so you wait until he's engrossed in his video game - in humanity, in freedom of choice - and you strike him down out of mercy.
billy reverts to his original form: a four-armed being of light, once a drone, now a friend. he's beginning to disintegrate, but he has unfinished business here. he never finished his video game. and you give him one last gift of mercy: you lie to him. don't worry, you tell him - that character you're worried about? she's fine in the end. no, i know it seems bleak now, but she turns out okay.
you can't give him anything else, so you give him hope. it's the same thing he gave to you, all those months ago when you saved him.
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mtsodie · 7 months
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Show me the pathetic wet man (Kallamar), pretty please? 🥺
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the slayer
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someiicecube · 1 month
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ngl... just by looking at how Vere sketches everyone is so telling about how he feels about them, even beyond what the relationship chart tells you. Makes you think...
Kuras, pure rough sketch (no. ??? at this point, cause he can't stop drawing him badly on purpose) and totally was not going to be bothered with the clothes details. A moment of silence for Vere for he had to suffer Kuras' design with us too...
Mhin's is... curious. Why so many sketches, hm? Have them in that pose just festering in your mind, Vere? Clearly a lot of thought went into sketching them. Does he really think about their ██ ███ ██ so much...?
Leander's is a surprisingly neat mess— Vere supposes he must give the man his money's worth. Once he was done he probably shoved it right into his arms and didn't allow Leander a single revision lmao
Oh, if Vere was ever into digital art (or had the means, if we're being realistic), Ais' drawing would have been a fully rendered illustration, you can't tell me otherwise. Drawn with such care and precision, not a line out of place, heck, the shading was done with effort. And he just had that in his sketchbook? I know what you are Vere...
And, looking at the photos side-by-side, why is Ais' drink red?
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annabellebuns · 3 months
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Splicing Alice
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sonknuxadow · 5 months
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hey guys look what i found in my drafts. from a few days ago .
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bortmcjorts · 15 days
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[ID: a drawing of pye from outer wilds, standing with her writing staff. she's wearing an orange nomai space suit without the helmet, and she has a light brown face with curly darker brown fur. end ID]
figuring out how i want to draw the nomai, so here's a pye since i am obsessed with her !!!
#outer wilds#pye#she was one of the easiest to start recognizing across text because she is involved in so many different things#but then i saw the scroll where she was calculating trajectories to the sun station and i Was in love immediately#and i love that the sun station was designed (by the game artists not by pye) to look more weapon-like than anything else the nomai built#as a way to show how it goes against their nature to do something so destructive and high risk#and since pye is the one kind of leading that and being so vocally For it it implies that she is also acting against nomai nature#but i dont think thats necessarily true!! a majority of the nomai agreed or else the idea would have been voted down#(even tho it did spark arguments)#and the oldest nomai recording we have access to is from escall making a split second decision to warp to an unknown place#just to follow a signal the group was curious about and it put them in danger!!! that killed people!!!#like i know its more about the potential damage to the solar system and the life there but#throwing caution to the wind for scientific discovery is very much nomai nature From What I Saw !!!#not that i am saying the game creators are wrong lmao but i mean like. i think it is against their nature AND so very exactly their nature#at the same time and thats why there Was so much debate about it#and i think pye is the embodiment of trying Everything Possible (and impossible) to find answers and learn#AND SHE IS SEXY FOR IT#ANYWAYS. clears throat#blow up that sun girl hashtag women in stem
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sasaranurude · 5 months
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Okay. I've been playing Tokyo Debunker today, since the release happened to catch me on a day when all I'd planned to do was write fanfiction. I just finished reading the game story prologue (it was longer than expected!), so here's a review type post. If you're reading this post not having seen a single thing about this game: it's a story-based joseimuke gacha mobile game that just released globally today. It's about a girl who suddenly finds herself attending a magic school and mingling with elite, superhuman students known as ghouls. If you look in the tumblr tag for the game you'll see what appears to be a completely different game from 2019 or so: they retooled it completely midway through development, changing just about everything about it due to "escalating competition within the gaming industry."
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I'll talk about how this looks like a blatant twst clone at the end.
Starting with the positive: The story is charming. I enjoyed it thoroughly the entire time and am excited to read more. The mix between visual novel segments and motion comics was really nice--it broke things up and added a lot of oomph to the action or atmospheric scenes that visual novels generally lack. I like the art in the comic parts a lot. the live2d in the visual novel parts is... passable. Tone-wise, I think the story was a little bit all over the place and would like to see more of the horror that it opened on, but I didn't mind the comedic direction it went in either. The translation is completely seamless. The characters so far all have unique voices and are just super fun and cute. Of the ones who've had larger roles in the story so far, there's not a single one I dislike. It's all fully voiced in Japanese and the acting is solid. (I don't recognize any voices, and can't seem to find any seiyuu credits, so it seems they're not big names, but they deliver nonetheless.) Kaito in particular I found I was laughing at his lines a ton, both the voicing and the writing.
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He's looking for a girlfriend btw. Spreading the word.
The problem is like. The gameplay is the worst dark-pattern microtransaction-riddled bullshit I've ever seen. Hundred passive timers going at all times. Fifty different item-currencies. Trying to get you to spend absurd amounts of real world money at every turn. There's like five different indicators that take you to various real-money shop items that I don't know how to dismiss the indicator, I guess you just have to spend money, wtaf. Bajillion different interlocking systems mean you have zero sense of relative value of all the different item-currencies. I did over the course of the day get enough diamonds for one ten-pull, which I haven't used yet. Buying enough diamonds for a ten-pull costs a bit under $60 (presumably USD, but there's a chance the interface is automatically making that CAD for me--not gonna spend the money to check lmfao), with an SSR rate of 1%. BULLSHIIIIIT.
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There's like a goddamn thousand-word essay explaining the dozen different types of character upgrades and equippables and equippables for the equippables!! Bad! Bad game design! That's just overcomplicating bullshit to trick people into thinking they're doing something other than clicking button to make number go up! That is not gameplay!
In terms of the actual gameplay, there is none. The battle system is full auto. There might be teambuilding, but from what I've seen so far, most of that consists of hoping you pull good cards from gacha and then clicking button to make number go up. There's occasional rhythm segments but there's no original music, it's just remixes of public domain classical music lmao. I'd describe the rhythm gameplay as "at least more engaging than twisted wonderland's," which is not a high bar
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At least there's a cat in the rhythm bit.
And like, ok, I gotta remark on how derivative it is. Like I mentioned in my post earlier, this game is unabashedly aping twisted wonderland's setting and aesthetic. (That said, most of the stuff it steals from twst is magic school stuff that twst also basically stole from Harry Potter, so...?) However, it isn't exactly like twst: in this one, the characters say fuck a lot and bleed all over the place and do violence. Basically, the tone is a fair bit more adult than twst's kid-friendly vibe. (Not, like, adult adult, and I probably wouldn't even call it dark--it's still rated Teen lol. Just more adult than twst.)
Rather than just being students at magic school, the ghouls also go out into the mundane world to go on missions where they fight and investigate monsters and cryptids. Honestly, the magic school setting feels pretty tacked-on. The things that are enjoyable about this would've been just as enjoyable in about any other setting--you can tell this whole aspect was a late trend-chasing addition, lmao. So, yeah, it's blatantly copying twst to try to steal some players, but... Eh, I found myself not caring that much. Someone more (or less) into twst than me may find it grating.
Character-wise, eh, sure, yeah, they're a bit derivative in that aspect too, but it's a joseimuke game, the characters are always derivative. Thus far the writing & execution has been solid enough that I didn't care if they were tropey. If I were to compare it to something else, I'd say the relationship between the protagonist and the ghouls feels more like that of the sage and wizards in mahoyaku than anything from twst. There's some mystery in exactly what "ghouls" are and their place in this world that has me intrigued and wanting to know more about this setting and how each of the characters feels about it. I have a bad habit of getting my hopes up for stories that put big ideas on the table and then being disappointed when they don't follow through in a way that lives up to my expectations, though.
So, my final verdict: I kind of just hope someone uploads all the story segments right onto youtube so nobody has to deal with the dogshit predatory game to get the genuinely decent story lol. Give it a play just for the story if you have faith in your ability to resist dark patterns. Avoid at all costs if you know you're vulnerable to gacha, microtransactions, or timesinks.
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moeblob · 8 months
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Anyway I'm still happy to have seen Hrid in FEH recently. Thank you for asking.
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ganondoodle · 11 days
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"to even give people the mere chance of starting to understand how you feel about this character and this story you made up around them you have to actually draw that comic, you are at chapter 2, even just the rough draft for it took you a year despite your best efforts on being faster"
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bethrnoora · 3 months
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elden john
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ligbi · 1 year
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I think we should be allowed to burn corporations to the ground
even aside from all the current residuals&streaming availability fuckery, I was looking at  978-0786847655 one of the Disney Fairies books with some lovely illustrations and the artists listed are
The Disney Storybook Artists
That’s nothing. That’s less than nothing. I want names and proper credits. SO many books are published by the mouse with only this catch all name listed for worlds of work. What if I want to track down the artists and support their individual work? Do you keep them in a cave and not let them see the sun? Or do you just not believe in proper crediting.
‘oh but there was probably a contract and they were surely paid’ yeah and ???? paid how much what about residuals are the artists even allowed to put these books on their work history since without their name credited anywhere. The contract or job listing or internship clause or whatever tactic disney uses to get away with this is scummy while sure this type of thing should be low on the list of priorities on how to de-shitify the world, it should be on the list.
yes some of the artists who have worked on the franchise are listed on the artofdisneyfairies tumblr, but that’s a fan account and it’s incomplete. A book should have full proper credits in it
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The corporation may own the art but they didn’t make it and they shouldn’t hide who did the work as neither artists nor ‘consumers’ benefit from that.
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morally-gray101 · 2 months
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something that really bugs me about aftg is when the twinyards switch places. but. they grew up on opposite ends of the country. they have different accents!!! andrew grew up in CALIFORNIA and aaron grew up in SOUTH CAROLINA.
like are they just really good at accents? does andrew put a little southern twang into his voice? does aaron put in hours trying to figure out andrews accent just to indulge andrews whims??? like thats so cute? why did they ever try to convince us they dont care about each other
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spiderdotexe · 1 year
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The kid from the game about dreams i think
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