#always open to asks about my worldbuilding and monster designs (please)
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IT'S WORLDBUILDING TIME SUCKERS! MONSTER GEOGRAPHY GO!
Plant Island
Climate:
Plant Island has a generally temperate climate, and is almost entirely covered in thick forests, with many trees reaching heights of Earth’s California Redwoods, or even taller.
Architecture:
The Island’s architecture is built in a way that tries to retain the forest’s natural appearance. There are many walkways and buildings raised a few metres off the ground. Many buildings are integrated with nature, and hollowing out thicker trees to turn into small homes is a common practice.
Food:
A lot of Plant Island’s meals consist of vegetables grown on the nearby Harvheard Titan, or the various kinds of berries that grow in the forest. Meals are often mixed and prepared with unique combinations of food, arranged in artistic ways.
Cold Island
Climate:
It's freezing here, what a shocker. The terrain is rough and mountainous, some areas covered in empty tundras and others in coniferous forests.
Architecture:
Log cabin buildings that tend to be densely packed together, ensuring that you never have to walk too far through the cold. There’s plenty of torches all around the streets, lighting and warming the winter nights.
Food:
Because it's harder to grow crops due to the climate, the average cold island diet will include more meat. Here, it's cold enough to be able to preserve food by freezing it.
This Quora post about real-world cuisines from colder countries, which I found researching, explains my vision quite well:
Air Island
Climate: Air Island is colder than most due to its high altitude, but doesn’t drop into the negatives quite as much as cold island. Its quite dry, and the terrain is quite rough and fragmented, With much of the terrain resembling a cold mesa. There are a lot of smaller floating islands coming off the central main one, but be careful travelling between them, since the weather’s not exactly calm up here.
Architecture: Air Island’s architecture has some steampunk influences. Going on a tangent about technology, they’ve probably got da vinci esque flying contraptions here, because why not
Food: There’s quite a few interesting plants and critters that survive at these dizzying heights. I haven’t thought about the food here as much as others- so think alpine or himalayan cuisine
Water Island
Climate: Water Island is located inside of an air bubble beneath tropical waters, meaning its humid and warm. The integrity of the bubble isn’t perfect, with seawater often leaking in as rain from the top, but more often as floods from the bottom, meaning the ground is nearly always soggy.
Architecture: To resist the constant flooding, houses on Water Island are almost always built on stilts, with tightly packed roofs to make sure the inside stays dry.
Food: Seafood, its all seafood, what else are they getting their hands on?
Earth Island
Climate: The hottest of the Natural Islands, and the driest, with calm weather causing the air to be quite smoky. It's just as mountainous as Cold Island. Probably less magma than in canon (I bet the devs weren’t planning to add fire when they designed this), mostly just dark and gloomy.
Architecture: Earth Island has a bustling mining industry. You’ll find a lot of brick and metal buildings, big and shabby alike, furnaces that only make it even harder to breathe on this island than it already was (hooray for pollution /j) there’s blacksmiths everywhere you go.
Food: Most of the edible things found naturally on Earth Island are either insects or very bland-tasting plants. Spices are imported from other islands to mix with these to make them taste better.
The Continent Fragments Collective
The CFC, or Continent Fragments Collective, is an alliance between the five natural islands. It was formed around 150 years post-Cataclysm, and its creation marks the end of the Great Pause (the era of unrest that came with the Continent’s destruction).
It is organised by a council, with a rule that there must always be an equal number of members from each island, usually 3-5. If a council member steps down or dies, one from each island must temporarily leave until a replacement is found in order to retain balance.
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Just wanted to mention that those architecture moodboards were so hard to find images for because I kept stumbling across stuff that was like… “okay yeah that's it… HOL UP… THAT’S AI!”
#msm#my singing monsters#msm worldbuilding#monstrous lore archive#always open to asks about my worldbuilding and monster designs (please)
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Introduction post (Updated)
Hello, and welcome to my blog!
Open up to read more info about it.
About me
My name is Ram, you can also call me Re, Dram or Rered. I use He\Him pronounce, but don't mind any pronounce at all. I'm pansexual agender and happily taken .3
I'm 22 years old artist, but I also really like voice acting and cooking. My other interests are video games and dragons in any shape and form. I live in Russia, so I can speak on 2 languages.
About my stuff
I draw various stuff, mostly furries, monsters, dragons, and fandom stuff! Currently as this post being created, I dived deep into Rain World fandom, so most of the stuff you'll see here is RW related.
!Content Warning!
I may keep this blog sfw, but I DO draw violent stuff from time to time, such as:
Gore
Violence
Blood
Physical and mental manipulation
Horror stuff
Unnerving images
I usually put respective TWs and CWs before the post, but please, watch those only if you're sure you'll handle such. I don't say that I'm ace in drawing that, but my standarts of if it's traumatizing or not are more hardcore, since I'm more mature and traumatized myself.
Interactions
Gonna point it out so there won't be any questions.
I do allow
✓ Art interactions, such as art trades, art gifts, character interacrions and other fun stuff. I honestly like those, and could overreact if you draw me some sort of gift, bc I'm not used to it. But that's okay!
✓ Text interactions like dms and asks. Gonna clarify 2 things about it:
1. I don't mind speaking with ppl, but I do have anxiety. If you want to chat, please don't just say "hi" and void, state your point and ask away. I don't bite, but I can run away bc of my sociophobia, lol
2. If you're under 18, you're still allowed to dm me, BUT keep it NSFW free, for both yours and my safety, okay? Some of my friends are minors, and I don't mind speaking with such, but again, keeping everything clear.
✓ Collabs. If you suddenly want me for some project, like drawing something or voicing a character, don't be afraid to ask me out for it!
Extra note on my reposts. I rarely do that, since I want this blog focused on my stuff, but if I do repost some stuff, consider yourself lucky. I do it only for 2 reasons:
1. You're my bestie or a good friend and I want to support your creativity <3
2. Your stuff hit me right in the spot and I count it as extremely cool!
I don't allow
✘ NSFW in any other shape that wasn't mentioned before, that includes any kind of sexual content. I want to stay SFW artist as long as I can, I know I can easily draw furry NSFW due having needed skills, being adult and living separate from parents, but I don't want to resort to it.
✘ Ask box spam. Call me cold hearted, but I don't care about your problems. Life sucks for all of us, some more, some less, we all struggling here and I'm not paid for caring about your problems. Adapt and thrive, or die trying. Such messages will be deleted, and sender will be blocked and reported.
✘ Art thieft. I may not put signatures on most of my art because I couldn't care less, but I won't appretiate if you're steal my art and call it yours. If you like my style, or how I draw something, you can always dm me about it, you can copy my drawings for study or use it as reference. If you do so, please don't forget to mention me as inspiration or something like that, I'll greatly appretiate it.
Stuff I'm currently working on
Rain World AUs
The Frostrot - one of my biggest projects so far. I'm a co-owner of the au, original creator is @dvepalki, a good friend of mine. I'm helping him out with storyline, worldbuilding, slugcat(and other animals in general) designs, and some iterators designs! Whole plot revolves around the idea of dystopia and iterators mostly going off-string and creating own countries, with more evolved, aka anthro, scugs and scavs as citizens, after Ancients mysteriously perish. #the frostrot - main tag for this au, all the content for it could be found here Dreamscape - my personal main AU, that's based mostly on my mental shit, like sleeping patterns, traumas and ext. Currently being actively developed. Instead of seeking a way to get out of The Cycle, Ancients wanted to achieve any kind of immortality, and that's how Dreamscape was created, a wast digital mainframe, that could give you digital immortality. Iterators taking care of their creators, divided in local servers of Dreamscape. At some point, from unfortunate event, Sliver of Straw dies, and Nightmares manifests, and from here everything starts to crumble down. #rw dreamscape - main tag for this au, all the content for it could be found here Bug in a Maze - my secondary personal AU, based on concept of fact that war never changes. Currently being semi-actively developed. Ancients abandoned their pursuit for salvation, and war broke between Houses, as they rip eachother's throats for what's left of the resources. #RW Bug in a Maze - main tag for this au, all the content for it could be found here Rotstruck - my tretiary personal AU, based on idea what if iterators were furries, lol. Currently on hold, characters are only used for Discord rps Mammals and Reptilians were on a brick of a war, when global apocalypse struck down, turning almost everyone into rotstruck zombies. Pebbles, the main suspect on that case, escapes his home universe and wander around other universes, trying to find a cure not only for himself, since he's also infected, but for his whole world. #CFP: Rotstruck - main tag for this au, all the content for it could be found here
Rain World Ships
Forbidden Noodles - Cherrybush with a twist, both of scuggos are dead lmao. Basically a ship of HLL and Echo Saint, two fellas couldn't escape their demise, so they just chill and support each other. #rw forbidden noodles - tag for this ship
Side work stuff
@temple-of-srs - my side blog, dedicated to drawing SRS. You can send your prompts for this character over here!
Aaand that's about it! Enjoy your stay here!
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i am very notorious for spam liking & reblogging i am deeply sorry i get excited sometimes
I LOVE MY BEAUTIFUL ❤️❤️WIFE❤️
AWOOOO HELLO THERE! 🫡 i'm serial designation - NEL/MEL ! everybody's favorite dragon ���🔥 toyhou.se twitter dragon's den [moirail's discord server @grubcats 'sup fag!]
i use whatever pronouns align best with the bit but if you're a little unsure, just use mirror pronouns! :)
^u. .u^
I FUCKING LOVE MURDER DRONES. i also love little nightmares, mob psycho 100, monster hunter, dragons/wolves/owls, media analysis & auto mechanics! be careful mentioning these things around me i WILL become unstable
ART REQUESTS ARE ALWAYS OPEN! (keyword: requests. i won't 100% do them, please don't remind me more than once. if you pester me about them privately i will most likely ignore you.)
^u. .u^
PLEASE ONLY MESSAGE ME FOR BUSINESS PURPOSES (eg; commissions, art trades, etc.) you may ask for my discord if we are close. :)
#mel art ; self explanatory, my art! #mel scribblies ; doodles, mostly uncolored things :D tag is unfinished, so some of my uncolored art is still in #mel art.
#mel roars ; my talky tag. i don't shut up #ocposting ; self explanatory, my headworld! lots of ocs and worldbuilding stuff.
#<3 ; when i get mentioned in a post or if i really like something in an interaction with another person. its a good thing dw :)
#pinned#mel art#mel scribblies#mel roars#<3#headworld#fave#save#fav#insp#inspo#ultra fave#my beautiful wife#gourmieboo#ennie#ouze
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Everything You Need to Know about “Shadow and Bone” on Netflix (*UPDATED: POSSIBLE LANGUAGE OF THORNS ADAPTATION INFO)
Since it’s recently been confirmed that we’d be getting S&B content in a few days (finally!), I thought I’d compile and summarize as much info as I could to refresh everyone’s memories! Please spread the word/share this post to those who aren’t up to date! (I’ve seen some people online who are worried about how it’s going to turn out, and I’d like to be able to hopefully reassure those people)
Now, there’s a LOT of stuff, so there’s always the chance I missed/forgot something. This post will be split up into categories based on type of info, so here we go! I went back and listened to/watched both of the big live streams (NYCC and the S&B Charity Competition), went on the Grishaverse Reddit, etc. to find as much (extra/bonus) stuff as I could. (If I missed anything/got something wrong, please feel free to leave a comment!)
Update: A lot of people have been asking where it was confirmed we were getting content soon. I found out from one of the update accounts I follow.
Thanks for reading, everyone!
General/Key Info About the Show
-This first season will be adapting both “Shadow and Bone” and what has been dubbed a “Book 0″ (most likely meaning prequel/backstory/set-up) for “Six of Crows” -In relation to the above point, the timelines are being brought together for the show. (Normally in the books, the two series are set two years apart)(We don’t know how exactly or what this means for the story, but I have a really interesting theory that I thought up in relation to this, message me if you’d like to hear it.) -Leigh acknowledges and understands that some of us have doubts and are worried about the show, but she has publicly assured us (numerous times) of how much she loves the show and cast, how well she thinks the crew/writers did in bringing the Grishaverse to life, etc. See a later point below in the Facts/Tidbits section -The first season will have 8, one-hour long episodes -Alina has been made half Shu (half Asian) for the show! Leigh stated that was decided on after she and Eric had a lengthy discussion on Alina’s character. -The main cast (as in confirmed to be in all episodes) is comprised of Jessie Mei Li (as Alina), Archie Renaux (as Mal), Ben Barnes (as the Darkling), Freddy Carter (as Kaz), Amita Suman (as Inej), and Kit Young (as Jesper) -Wylan and Nikolai are NOT in the first season. (Nikolai didn’t appear until the second book, and Leigh confirmed that at this point in the story, the Crows had not met Wylan yet.) -Other cast members include Danielle Galligan (as Nina), Calahan Skogman (as Matthias), Daisy Head (as Genya), Sujaya Dasgupta (as Zoya), Luke Pasqualino (as David), Julian Kostov (as Fedyor), Simon Sears (as Ivan), Zoe Wanamaker (as Baghra), and more! -The Darkling will also be called “General Kirigan” in the show. From what we know, The Darkling will be the “enemy” to Ravka (so in essence, General Kirigan is his alias/fake persona (what he’ll most likely be referred to for most of the show), and no one knows that he’s actually their enemy. (Meaning it’ll most likely a super big moment when they learn their general was actually the Darkling in disguise)). -The show was shot on location in Budapest, Hungary. (And additional filming took place this past fall in Vancouver) -In order, the 8 episodes are titled the following: “A Searing Burst of Light”, “We’re All Someone’s Monster”, “The Making at the Heart of the World”, “Otkazat’sya”, “Show Me Who You Are”, “The Heart is An Arrow”, “The Unsea”, & “No Mourners”.
Other (Fun) Facts/Tidbits About the Show
-Upon seeing Jessie’s audition, Leigh loved her audition/portrayal of Alina so much that she apparently stated that she wanted her to play Alina or she’d be out of the project. She was sent five auditions to watch, Jessie’s was the third, and she said she didn’t bother watching the rest of them. -Leigh stated that she and Eric Heisserer (the creator of the show) said they were on the same page from the first meeting. All other past meetings with producers and companies about possible adaptations had left her with a bad feeling, but she said they’d had the same ideas about inclusion, story, staff, etc. She said she’s loved the respect he’s shown towards the work (and, in a way, to us the fans) -Netflix apparently also has the rights to adapt “The Language of Thorns” , though we’ve gotten no info on that adaptation yet. (UPDATE: I just watched a Leigh Bardugo event from Feb 2019 (a few weeks after the show was first announced, I think): As of that day, she said that she thought that they were going to use LoT more for "texture” (IMO that might mean worldbuilding?) in the show. And I don’t know if she was talking about LoT specifically because she was very vague, but she said that there were certain things in the show that she thinks readers will be really excited about. Again, this was over a year ago, back when they were still in pre-production and stuff, so don’t take my word for it. Besides this, I couldn’t find anything else relating to a possible LoT adaptation. Maybe they’ll have the stories from LoT appear as actual folk tales told in the show, and that’s the “adaptation”? IDK. (https://www.youtube.com/watch?v=qpHnw8Ygw5c&t=1906s)) -Leigh is an exec. producer on the show! I’m no expert, so I don’t know how much say/power she had in the process, but she definitely had some. -There is a RAVKAN edition of the “Shadow and Bone” book that Leigh says makes a cameo in the show! -Jesper’s guns had custom etchings done on them by a Hungarian antique gunsmith! (And they were so good that Leigh and Eric said that it looked like it belonged in a museum--they were also described to be quite heavy!) -Eric Heisserer is the creator of the show, he is an award-winning writer, well known for “Arrival”, “Bird Box”, and more. (If I remember correctly, Leigh said that he’d reached out to her about making the show!) -A DeKappel painting (maybe the one owned by Van Eck?) was confirmed to be in the pilot episode. -Pekka Rollins and Tante Heleen have been confirmed to be in the first season, but their casting has (up to this point) not yet been revealed. -Bo Yul-Bayur is confirmed to be in the show! (Though Kuwei has not) -Leigh will have a cameo in (I think) Episode 5! She will be wearing a Materialki kefta and will be opening a door, if I remember correctly. -A lot of the crew was also extremely passionate about the project and fans of the books -The “Lives of Saints” book that was published in October is an actual book/prop that is appearing in the show! -I’m personally fine with Mal, but Leigh says that Archie is going to change everyone’s minds with his portrayal! -The costume designer for the show is Wendy Partridge, known for her work on “Thor: The Dark World”, “Pompeii”, and more! -The composer for the show is Joe Trapanese, known for composing for “The Greatest Showman”, “Straight Outta Compton”, “Lady and the Tramp”, and more! At the NYCC Grishaverse panel, they revealed a little bit of the score (”Grisha Theme”): https://www.youtube.com/watch?v=KFxIEbsHKJA
Fun Cast/On Set Stories/Facts
-The cast all loves each other, and are all extremely passionate about this show, which is great! (Leigh said that on her second visit to the set, she heard them singing together) -Leigh says that Ben Barnes once snuck up behind her on her first day on set and scared her by whispering “Fine, make me your villain” -Freddy’s favorite Grishaverse book is “Six of Crows”, but most specifically the first line of chapter 2 (”Kaz Brekker didn’t need a reason.”) -Jessie would apparently come to set on some of her days off to support the cast and crew! -Sujaya has stated that her favorite Grishaverse character is Nikolai! (#Zoyalai) -Freddy has become famous/popular with the fandom, one of the reasons being because he often comments on posts/live streams asking something along the lines of “What was it like working with Freddy Carter? xoxo” -Danielle loves Nina and her journey in “King of Scars” -According to a Tweet, Freddy and Leigh said that there had been a scene with “a very pesky gate”--Freddy said that it “wouldn’t be proper to tweet the expletives [he] used that day” and that he thinks he “scarred” Amita and Eric. -Amita’s favorite thing about Inej is her silence, and her favorite Grishaverse book is “Six of Crows” (as of May, where we learned this during a live-stream, she said she’s read it three times and listened to the audiobook twice.) -There was a waffle truck on set on the last day of shooting! -Calahan says that if he could play any other Grishaverse character, he’d want to play Nikolai! -While she did work with the trainer to get more physically fit, Amita learned most of her knife techniques by herself! -Leigh said she cried a lot while on set! (She said there was one scene they were shooting that she has a very clear, vivid memory of writing many years back--based on the context of which she was talking about it, if I had to guess, I’d guess she’s describing the Winter Fete.) -Leigh also said that on one of her first days on set, it was funny/weird to see all the extras in First Army uniforms chilling on their phones, drinking coffee, etc. -One of Calahan’s favorite character dynamics in the books is the dynamic between Kaz and Matthias -There was a moment where Amita was fully in costume and doing amazing, graceful knife work, only to trip and fall when she’d finished. -Amita and Jessie and Sujaya were best friends on set. -Sujaya loved everything about playing Zoya. (Especially her confidence) -Leigh says one of her favorite props was Kaz’s cane, especially because of what it meant to her and the story. -If he could be any Grisha order, Calahan says he’d want to be a Corporalki -Calahan loves Matthias’s journey/arc. -Kit’s favorite Grishaverse book is “Crooked Kingdom”!
Links
-https://www.youtube.com/watch?v=X65iI1YXrbU (NYCC Grishaverse Panel) -https://www.youtube.com/watch?v=KHou5rVs6o0 (S&B Talent Show Charity Live Stream ft. the S&B Cast!--the IG video got taken down because Archie deleted his IG account and switched to a new one) -https://www.netflix.com/title/80236319 (”Shadow and Bone” on Netflix!) -https://twitter.com/shadowandbone_ (Official “Shadow and Bone” Twitter!) -https://www.instagram.com/shadowandbone/?hl=en (Official “Shadow and Bone” Instagram!) -https://www.youtube.com/watch?v=cRh-Pmbynww (Annoucement made by cast when filming wrapped! (can be found on the social media accounts, but here’s a link to YT)) -https://www.youtube.com/watch?v=1bpY8uLtyB4 (A S&B Cast Crack video by HeartPhantom--it highlights a lot of the inside jokes and memes that we’ve gotten to witness among the cast, and also just generally shows off how hilariously chaotic everyone is (this cast is the definition of chaotic good, lol))
#shadow and bone#six of crows#grishaverse#leigh bardugo#shadow and bone netflix#kaz brekker#inej ghafa#nina zenik#wylan van eck#matthias helvar#jesper fahey#alina starkov#the darkling#nikolai lanstov#mal oretsev#zoya nazyalensky#genya safin#david kostyk#siege and storm#ruin and rising#crooked kingdom#king of scars#grisha trilogy#netflix#s&b#language of thorns
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Please do a small essay for Planescape Torment! Love to read your blog!
A game as transcendentally excellent as Planescape: Torment cannot be satisfied with a small essay. This is heavy spoilers so readers beware, so I’ll write something on the Nameless One and the journey he undertakes.
Planescape: Torment is widely considered one of the best written RPG’s in the history of computer games. At a first glance, it’s hard to get into. The setting is incredibly dense and strange, which can be incredibly discouraging to new players who find it difficult to connect to a game that’s so far removed from a traditional fantasy. Similarly, combat in the game can be frightfully tedious, even a slog at times to get to the next part of the game. You can’t die permanently save in a few specific circumstances which helps remove the threat, but you usually end up either back in the Mortuary or in some tucked away corner of a map, so you have to march your way back, which takes up time just like reloading a saved game would. The mandatory combat exists partially as a limitation of the setting and of the engine, partially of game design because otherwise it would be a long chain of text boxes and exploring down decision trees to get to your objective. But for those who are willing to put up with it, the journey is deep and thoughtful. For all the weirdness that Planescape offers, the adventure that you go through is actually quite familiar. It’s a moody, introspective journey about regret, about the impact you have on others, about belief, about atonement, and about meaning.
The Nameless One waking up on a mortuary slab is an iconic opening, because it changes the blank slate of character creation on its head. Unlike traditional Infinity Engine D&D games, you do not pick a class, race, even a portrait. You’re always some zombie-looking dude with sick dreadlocks and a bunch of tattoos, which end up being a written record of helpful hints. Certainly, this is a bizarre way of delivering exposition and quest direction, but let’s be honest RPG’s often have NPC’s whose job it is to further your game progress and enrich its world. Making them tattoos is unusual but it still performs the same function. Similarly, your first companion is a friendly, floating, wisecracking skull. That seems weird of course, but often the first companion you get in an RPG is a friendly sort to help you get your feet wet during the game, as well as provide exposition. Imoen from Baldur’s Gate was perky and bubbly, but both Morte and Imoen provide comic relief to help keep things light in the initial stages even though you as the character have gone through some rough stuff, and Morte says that he’s a mimir, which is a literal repository of knowledge and thus a natural source for an exposition dump according to the rules of the setting. The first couple of puzzles in this dungeon are mostly finding items, fulfilling requests from NPC’s, and exploring the map, which are standard fare for the Infinity Engine games. The window dressing is strange, but the functions carried out are still familiar, helping to ease the player into the strangeness to come. But even at character creation, there’s hints to come that you aren’t the traditional blank slate character. The Wisdom stat suggests that remembering things will be important, and the tattoos clearly had to come from somewhere before the game starts, so it’s in the back of the mind while the players start to acclimate themselves to the mechanics of the game
As the journey continues though, and the exposition of who you are starts becoming more apparent. A ghost on the first floor of the Mortuary calls you “my love” and you can feel the strength of that, and that what you might say could be very dangerous so you must pick your next words with care, so very soon, the game gives you two critical pieces of information. What your character did before the game is going to be important, and you’re going to need to read and think about what you do in the text boxes just as much as you will in combat. This ghost is one of the most important characters in the game, but here you’re as confused as the Nameless One is, replicating the character’s confusion in the player. There’s a lot of information in Planescape: Torment, and the use of dialogue-heavy boxes encourages taking your time, slowly exploring and discovering things, remembering them, and piecing them together, and presenting them means replicating the Nameless One piecing everything together by forcing the player to do likewise. This was the right decision to make because exposition and discovery are the primary ways that the themes are explored, and so establishing a slow pace is a way for the game to let the player mull the things over in their mind (along with the ubiquitous ‘updated my journal’ line that the Nameless One says to make sure the player reads the darn thing). So, in a rare dramatic move, an amnesia plot is actually given the respect it deserves using the unique advantage of video games by allowing the player to be the one to make the discoveries rather than attempting to carefully script reveals in more passive media that often end up fumbling. Who is the Nameless One, why did he wake up in a Mortuary, and what the heck is going on in this game?
Of course, the answer to the second question is an easy answer but it evokes questions all its own. The Nameless One woke up there because he was dead and that’s where bodies go. This case of death though doesn’t seem to be very fatal. Indeed, when you die you get back up again. In D&D, where death is not as permanent as it is in real life, there are plenty of jokes and memes about the revolving door afterlife, but in Torment, this becomes another great mystery. What the heck is happening here? Clearly, this is powerful magic, but who is casting it, and how are they constantly able to get to you no matter where you seem to be? There’s another goal here, to get the player to think of death in combat not as a means to immediately reload the save game like you would in Baldur’s Gate (even if it’s an NPC that dies instead of the plot-critical main character, it’s usually better just to reload then cart yourself over to the temple than deal with picking up their inventory - at least until higher levels when you have a party member cleric or druid to cast the spell), but rather it’s a nuisance to have to get back to where you were, just as annoying than the cranium rats or other minor monsters you fight, so that you no longer fear it, which is an excellent way to channel players to not worry about it so that the punch can land later. Later, when a Sensate asks to kill you so she can experience the sensation of murdering someone with her bare hands while not actually killing anyone, it’s treating as a bizarre commercial transaction, not the seriousness that such an act would normally be.
Upon leaving the Mortuary, the Nameless One is prodded to find Pharod, but there’s no sense of urgency by placing a time limit on it, leaving you open to explore Sigil and find out about this world. It’s here where the setting can really start to be reinforced by letting the player explore it. Almost every character can provide an interesting piece of setting and worldbuilding that helps immerse players in the experience, and the themes start to get reinforced here. The importance of belief is a central theme in the setting, but the hints of it are seeded when Mourns-For-Trees asks you to believe in them and for you to get your companions to believe in them too, and it pays off when you get enough of your party members to believe in it by dispensing XP as a quest reward. Far before finding out that learning your name is a central part of the game, the Crier of Es-Annon worries about the loss of the name, and the Nameless One can help by getting the name recorded on a tombstone, freeing the Crier to pursue a new life. By being mindful of the central themes, the writers could seed the themes through the game early, to get the player to think about them before revealing how important they were all along.
The factions are one of the best ways that the worldbuilding of the setting reinforces the central aspects of the character and the quest and how that enriches it. The factions are great on their own, because they explicitly deal with the meaning of life and existence which are important philosophical concepts, and are difficult to reach in a setting of infinite possibility like Planescape. One of the central themes in the setting is called the “Center of All.” Since the planes are infinite, nothing can be proven to be the center, so the center is where you are right now. In a game with that as a setting, it’s no wonder that the quest is a deeply moody and introspective one. It would seem counter-intuitive, Planescape is literally infinite which means you can do whatever you want, but that makes the most sense when evaluated under the “Center of All,” the journey of the self is the journey of the planes and vice versa, and the factional understanding of existence is mirrored within as the player and the character have to rationalize existence as best they can. The arc words of “what can change the nature of a man” take on weight when evaluated under the Center of All. Since changing a man’s nature means changing the center of the planes, the question asks what is so powerful that it changes reality, and it’s these beliefs, underlining its importance.
The factions that you can join represents an element of the Nameless One’s past and/or his journey. The Sensates are the clearest example, since The Nameless One has been a Sensate before, and the unique circumstances of him constantly being reborn but forgetting means that he probably has one of the most experiences in the multiverse, combining an immortal lifespan with a mortal’s curiosity and subjective perspective. The Sensates are true empiricists, they believe that once someone experiences everything that they will achieve enlightenment, but despite all that the Nameless One experiences, the amnesia he has on death means he loses them, and so he never reaches it. The Believers of the Source believe that life is a trial and that it must be overcome to ascend, and indeed, the Nameless One is caught in a trial that he must constantly struggle toward completing, in a meta sense that’s the game itself. The Dustmen believe that death is false and purging yourself of passions is necessary to reach a nirvana-like state of True Death, and for the Nameless One death is indeed false and he seeks a way to end that state. The Independent League states that the factions are delusional and need to be overcome, and indeed, to complete the game you need to use at least two factions to get the tools you need to reach the endgoal. The Chaosmen are the hardest one to pin down, because alignment is determined by your actions and you can be lawful instead of chaotic, but the state of the Nameless One is a transgression against the natural laws that the Chaosmen struggle against.
As you adventure though, you start learning about how the Nameless One’s past incarnations effected the world, and often for ill. You learn that your past selves have been some of the worst people that the multiverse had the misfortune of experiencing. The Practical Incarnation is the most infamous of these, and he is a man utterly driven by self-serving utilitarianism. Other people are nothing to the Practical Incarnation except as tools, and he uses and discards them as if they were mere objects without thoughts or feelings, friends and enemies alike. When he found that Dak’kon possessed a zerth blade, he resolved to bring it under his control. The Practical Incarnation found Dak’kon broken and adrift, where a crisis of faith weakened the walls of the githzerai capital and sanctity Shra'kt'lor, as the walls were forged of belief and in Dak’kon moment of doubt the real walls crumbled. The Practical Incarnation took this broken man and devised an elaborate ruse to get Dak’kon to come to the conclusion that he wanted to so that he would be useful. A deeply personal moment of faith was taken and manipulated as if it were nothing more than puzzle pieces that needed to be put together. Another incarnation, the Paranoid Incarnation, awoke confused as angry ghost and shadows leaped out at him, leaving him incapable of trusting anyone. He learned the most obscure language in the world and then murdered its only other practitioner just so he would be the only one to know his thoughts. Another incarnation found a sick enlightenment in torture and suffering and taught a wizard this path to power, torturing him so that he might learn power, and after that incarnation was gone, that wizard became that same conception of power, revisiting the crimes of the Nameless One on other potential seekers of knowledge. In an excellent scene, you can see when you lured Deionarra, the ghost from the Mortuary, to her death, and in a brilliant moment of writing, you experience both sides of it. You experience Deionarra’s love for you, and you feel your hatred of her. Not only do you experience your own act of cruelty but you explicitly feel the pain of what you were betraying. In Planescape under the Center of All, this deeply personal act of betrayal has much meaning because of how much it meant to Deionarra as she is the Center of All. The infinite planes may experience an infinite such betrayals, but this one had meaning to her, and through her experiences, to you.
The symbol of Torment on the Nameless One’s arm acts as a metaphorical beacon for the broken to drift to him, and plenty of the broken are the way they are because the Nameless One broke them. The more crimes you learn, the more the discomfort grows. You did not do those things, the Nameless One awoke as a blank slate and you the player never did them, but they were done in the past and the hurts are still there. Will the player address them in this new incarnation? Will he feel bound by them and try to rectify them? Do you try to rectify them because it’s the right thing to do? Do you give up knowing that the next incarnation might do them again? Or do you take the lesson from them that this is what you have to do to escape, and thus continue betrayal after betrayal? As is common in an RPG, the chioce is yours. Unlike most RPG paths, the evil path is not considered the opposite of a binary choice, and the most evil you do is not stock Evil Overlord type stuff but rather deeply personal betrayals. You can betray Morte and shove in back into the Pillar of Skulls, you can sacrifice Annah and/or Fall-From-Grace to them for knowledge, you can sell your companions into slavery, you can give the Modron Cube to Coaxmetal for a powerful weapon of entropy while letting him roam free to destroy everything, you can lie to Deionarra one more time, leading her love to you along one final time to squeeze out just a little more usefulness out of her.
It’s also reinforced in the mechanics of the game. As mentioned before, the game treats death as an inconvenience, but not something to be undone. The Nameless One simply gets back up again. It’s an easy thing to do, and then you discover later through the game after you’ve already died the true and terrifying cost. Every time you die, someone in a Prime Material plane somewhere dies and you pay for your new life with theirs. The reveal of it hits hard if you’ve gone through the game dying without thinking. That Sensate who didn’t want to murder someone but wanted the experience, so they offered to kill you because they thought there were no consequences. There was for you and her both, she paid you to kill someone and you took those coins without thought, but there were true and dramatic consequences. There always are, just as you learn through the game that your past incarnations’ efforts to learn had consequences from Ignus’s mania to the Practical Incarnation’s betrayals, the player ignoring the deaths mattered, and will continue to matter. You had been killing people, snuffing out lives and leaving heartache for countless souls on the Prime Material. Those who died ended up becoming horrible shadows, condemned to a terrible fate, just so you could have a bit easier of a time at it all. You had infinite time to fix everything, someone else just paid the price.
Much later, you find out that even all of that paled in comparison to what you had done previously. You committed great crimes, and to avoid punishment you sought out Ravel Puzzlewell. Using her powerful magic, she separated you from your mortality, and thus the Nameless One’s First Incarnation was supposed to be freed of the cosmic consequences, but it didn’t turn out that way. Since you forget what you did, the goal of making up for the crimes ended up being impossible since the Nameless One could not even know what it was that he did. His pursuit of freedom left him instead chained, chained to an amnesiac body that slowly becomes more and more scarred as his travels literally turns him into a walking mass of scar tissue. Scars are often used in literature to signify a remnant of a past pain, and that the Nameless One is nothing but scars from head to toe shows that he is inexorably trapped by the past even if he can’t remember it. What he has gone through show him to be not a person so much as a collection of past regrets. This is reinforced through the ending, where the finale takes place in a fortress literally forged by the regrets of your past, and since you have had so many lives and so much regret, they become a literal manifestation of your final journey. The monster at the center is the Transcendent One, the monster of your own mortality attempting to stop you from reaching this place and ending its own existence.
Yet, the Nameless One isn’t doomed. Ravel’s magics are weakening to the point where he doesn’t forget anything, either in the momentary flashes of insight that come up or in that the player remembers everything that happens when the Nameless One dies instead of starting over again. Similarly, the Transcendent One is weakening to the point where he can’t leave the Fortress of Regrets and has been for a while, making the journey possible instead of having him snuff you out like a candle. And during this journey, the Nameless One can make up for the things he did. He can go through the Practical Incarnation’s fake Unbroken Circle of Zerthimon and reveal its deception to Dak’kon, allowing him to come to his own resolution. He can apologize to Deionarra for what he did and allow her grieving father access to her room at the Sensate’s to give him some peace. He can apologize to the linguist that the Paranoid Incarnation murdered and learn the same language, not out of paranoia, but compassion. You can visit that compassion to the Paranoid Incarnation, showing that you are not an enemy, giving empathy to his plight of living in a confusing world where everyone wanted to kill him, and let him absorb into you so he no longer has that terrible burden. And at the very end of the game, you can learn about the First Incarnation, and you can complete yourself by learning your name, an act that gives you a whopping 2 million experience points, far more than anything else in the game, if you kept the Bronze Sphere MacGuffin and allow the memories of it to become with you again.
When that happens, the Nameless One is truly complete and nothing more can stop him. The finale has great ways to resolve itself. The arc words “what can change the nature of a man” can be posed to your lost mortality. A static thing since it was ripped from you, it retorts that nothing can change the nature of a man, but the Nameless One’s journey can already show that such a thing cannot be true, because the planes were shaped by belief, the Center of All shows that the centrality of belief is paramount, and so belief is the thing that changes the nature of a world and of a man, and that both are the same thing. Even stronger, by knowing your own name you show that you are completely dominant over this monster of your own mortality. You can force it to merge with you, force you and it to stop existing, and even its neverending hatred of you cannot stop your will. The Nameless One can end the blight of their existence that continually saps the lives of others, and fix one of the greatest cosmic wrongs to ever stain the multiverse and a man both, the Center of All demonstrates that both are equally as important. And so even an eternal punishment in the Blood War is not as bad as what was, and the Nameless One moves forward, free of what came behind and capable of making his own path.
Why is the game considered one of the best written games of all time? Because I wrote that much about it and barely touched any of it. I didn’t even discuss the companions or the major characters like Ravel or Trias. There’s so much to say about Planescape: Torment because there is so much there.
If anyone is interested in essays on other parts or components of the game, let me know.
Thanks for the question, Messanger.
SomethingLikeALawyer, Hand of the King
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June 1st-June 7th, 2020 CTP Archive
The archive for the Comic Tea Party week long chat that occurred from June 1st, 2020 to June 7th, 2020. The chat focused on Phantomarine by Claire K. Niebergall.
Featured Comment:
Chat:
Comic Tea Party
BOOK CLUB START!
Hello and welcome everyone to Comic Tea Party’s Book Club~! This week we’ll be focusing on Phantomarine by Claire K. Niebergall~! (http://www.phantomarine.com/)
You are free to read and comment about the comic all week at your own pace until June 7th, so stop on by whenever it suits your schedule! Discussions are freeform, but we do offer discussion prompts in the pins for those who’d like to have them. Additionally, remember that while constructive criticism is allowed, our focus is to have fun and appreciate the comic! Whether you finish the comic or can only read a few pages, everyone is welcome to join and chat with us!
DISCUSSION PROMPTS – PART 1
1. What did you like about the beginning of the comic?
2. What has been your favorite moment in the comic (so far)?
3. Who is your favorite character?
4. Which characters do like seeing interact the most?
5. What is something you like about the art? If you have a favorite illustration, please share it!
6. What is a theme you like that the comic explores?
7. What do you like about the comic’s story or overall related content?
8. Overall, what do you think the comic’s strengths are?
Don’t feel inspired by the prompts? Feel free to discuss anything else that interested you!
copperine
Ooh I'll answer a few asap!
Joichi [Hybrid Dolls]
As another creator/reader, I feel Phantomarine has a lot of good parts: 1. So it starts off thrusting us into the middle, which is unique. Even though we are underwater, the creator gives delightful warm palette. You can identify the spooky 'evil spirits' from the protagonist without the page looking cluttered. 2. I quite enjoyed Ch 2 (The Horizon Child) where I'm presented with more world building and how the story ties with the Red Tide King's lore. My favorite part is the Fracture Day Festival, the colors and the clever plot tactics written. 3. As for character(s), I love Phaedra's noble character. She is a future Queen and has a heroic presence. I also like Vanna, seldom I see great parent writing as her. She is both nurturing and an intelligent doctor. I admire how Lady Lazuli ties her job to Paval's condition. I have a soft spot for silly Paval, his character is both silly yet wholesome (he's not bratty <3) 4: So far, I enjoyed Cheth's interaction (in Ch 1) it told alot about his character; his tendency to shapeshift into different forms. I like his unusual character, hitting my nostalgia buttons for a good villain.(edited)
Joichi [Hybrid Dolls]
For themes, it seems to explore family grief and sacrifices within the chapters I read. To have a stable life, one has to endure hardship such as Phaedra taking on the burden of her father's role. I enjoy reading that life philosophy theme not often explored in web comics. Also Vanna and Paval's interaction gives me good family vibes 7-8. I feel Phantomarine storytelling is intricate and expresses the vibe of an experienced creator. Tackling multiple plot points, stringing them into good beats; is tricky but Lady Lazuli pulls it off almost effortlessly. Initially chapter 1 left me with questions and it starts to reveal itself as the story progresses. I came into the story following Phaedra's adventure and will be in for the ride. 5. I have some favorite illustrations: this one http://www.phantomarine.com/comic/the-horizon-child/2-27-the-maritime-fair/ I love the colorful festival. and also the opening page was quite impressive with the crowds of souls, where they become silhouettes, yet convey enough visuals. I LOVE this page in Ch 3 (Fata Morgana), the way the words 'RUN' echos through http://www.phantomarine.com/comic/the-fata-morgana/3-33-the-dark-shoreline/ There's alot of things I like about it: pacing, the plot progression and as I struggle with stringing multiple plot points, I marvel at this skill in the comic.(edited)
Miranda
1. I love that the stakes are high after just a couple pages. There's no dallying and it draws you in so well. Also Cheth is just fantastic and his introduction is so well done! 2. I really loved Pavel eating pancakes and Pavel hiding in his stuffed animal hammock nest to point out a few scenes. It's so hard to choose a favorite moment, but sadly I'd have to say the end of Chapter 3 and just how that all unfolds. 3. GAH! Pavel? Ya...Pavel. Cheth is wonderful, but I feel like Pavel is so young but already has such an interesting personality and I love his spirit. 4. I really enjoyed Pavel and his Mom. But Cheth and Phaedra's interactions were very entertaining. But Pavel and Vanna are just so close and supportive it's just heartwarming sniffle because I know what happens And the warmth and love there stands out a lot against the harshness of the "convent-like" place and Halea's temple, etc. 5. OMG. where to start? I don't even know. I love it. I love the colors. I love the designs. I love the pages with all the tiny little details, they are wonderful. But I think one of my favorites is: http://www.phantomarine.com/comic/the-fata-morgana/3-34-the-prayer/ because I love the contrast between Pavel and Cheth and I think there's just a whole bunch of emotion in this page. 6. This might not be a purposeful theme, but in general I've caught a theme of how danger and bad stuff is handled and I love seeing such strength in all the characters. Phaedra with he just outright defiance, Pavel with his positive outlook and Vanna with love and compassion but also with a analytical mind. They all handle tragedy and loss in their own ways and it's very well done. 7. Everything. This is a very difficult question. 8. Use of color and characters that all stand out from each other.
shadowhood (SunnyxRain)
cracks knuckles Alright, let's GO! 1. I loved how we immediately know the stakes. We see Phaedra's personality in the challenges Cheth offers, and we know that she's well aware of the situation she's in. It gives it a mythological feel, of the hero in the underworld fighting to the surface. Only this time, there's a caveat; she's still technically an underworld denizen, but allowed to roam the land of the living. The colours set the mood very well too; I loved that the Red Tide King's ghosts were all rimmed in red, while the protagonist were either yellow or blue (diametrically opposed to the red.). And of course, Cheth; he's a wonderful villain opposed to the protagonist, and they have great rapport.
2. Oh dear, there are several to choose from. My favourite one so far is when Cheth asks Phaedra how many people were made into orphans after the war. It was that scene that immediately made me hooked onto the story; a story that went there and isn't afraid to go to that deep, dark place will always get me to keep reading. Another more minor moment was when Eddy was revealed to bully Pavel due to not having his family visit him; it's a great way of having an antagonist show that they are not truly all dark; rather, it's a morally grey area that the characters are in. Even an antagonist can have layers and it makes them seem more human. Finally, Vanna's passing into the Fata Morgana. The scene where she said that she was glad to have saved him, and where they said their goodbyes made me cry. As someone who's had to say goodbye to my own mom as she goes abroad....and not knowing when she'll be back, it hits a deep part of me. I really thought Vanna would be one of the main protagonists.....but alas, it was not to be.(edited)
3. CHETH! Hands down, CHETH! Notwithstanding my bias for underworld cthonic deities, I LOVED his personality. The fact that he reminds me of one of those deliciously personable villains from Disney helps a lot. And I loved how he never let's Phaedra forget that he is a threat, a blue/orange morality villain throughout; he uses his collection of souls to yell at her to be quiet, points out that she's a monster like him, and impersonates her dead father. But he also shows signs of not being a completely inhuman god; like when he shows a slight look of pity/sympathy for Phaedra mourning her father, or when Pavel mourned his mom's passing into the otherworld. Also, I don't see a lot of deities who fluidly go between genders like he does. It makes him so much more interesting, that he shifts into different identities that way. One of the best portrayals of a death deity I've ever seen.
4. Cheth and Phaedra. There's an interesting power dynamic going inbetween these two; on one hand Cheth is a literal god, and he holds a lot of power. On the other hand, Phaedra has shown time and time again to outsmart him both mentally (e.g. winning the questions) and physically (e.g. cutting off his hand). And yet Cheth recuperates from those injuries fast enough to go against her again. It's a back and forth game of David and Goliath. Interestingly enough.....Cheth seems to hold some measure of interest with Phaedra, as if she is an entertainment to him. However, there's also his slight contempt with where she came from, and it's as if however entertaining she is....he'll never forget that. Meanwhile, Phaedra outright wants to kill him....which I don't think anyone can blame her for. It would be interesting to see how their relationship evolves throughout the story as foes.
5. THE ART. IS ABSOLUTELY GORGEOUS. The colours balance each other well, the painting style gives it a soft feel, like going into a new world. But I absolutely, absolutely HAVE to give kudos to the details LadyLazuli gives in the backgrounds and the world in general; worldbuilding wise, it shows strong potential for show and don't tell. Several of these pages can be standalone posters themselves!
http://www.phantomarine.com/comic/king-of-the-red-tide/1-1-king-of-the-red-tide/
Several. http://www.phantomarine.com/comic/king-of-the-red-tide/1-31-the-echoing-graveyard/
I mean it http://www.phantomarine.com/comic/schooner-of-the-moon/4-1-schooner-of-the-moon/
6. One theme I'm really interested in and noticed is the idea of paranoia of the vulnerable/sick. Cheth has brought up the idea that a living soul is needed to help Phaedra; however, as she is a seaghost, many people would either be too scared or repulsed by her to aid her. And the seabitten were generally treated as needing to fear or be ashamed of their own "afflictions". Pavel and his mother, however, seem to take exception to that rule and are more interested in helping or accepting these afflictions, trying not to let the fear and paranoia prevent them from being charitable. It would be interesting to see how this theme develops more, as Pavel and Phaedra eventually meet. Would Pavel still keep to these views? Or will society....or....something else, convince him to fear them even more. Or worse, would his mother's death make him more frightened of the seaghosts?. I can see a lot of parallels with this theme to the lepers and other people with diseases; people were scared to even interact with the lepers and they were considered "dirty". It is a common and sadly still very prevalent theme in real life to this day.(edited)
7. I have to say....everything. It just sucks you in very easily.
8. The strength is that it reads like an epic, and not just any epic....a true to life one. The story and dialogue flows amazingly and the colours are vibrant. Overall, it's exactly how I imagine a perfect seafaring mythological story; sometimes I feel like I'm watching a film. I will note that one thing LadyLazuli nailed is pacing. She knows which panels to have dialogue and which ones to not. Sometimes we get dialogue and other times we're just....enjoying the atmosphere and the beautiful backgrounds. Hayao Miyazaki once clapped his hands slowly, making sure to leave a pause inbetween. That was ma, the emptiness, where there is no noise, but just the peace to enjoy and savour. Where there is no action needed. I think Lady Lazuli nailed the concept of ma perfectly. Because she lets the readers enjoy her world.
SkewricArt
5. What is something you like about the art? If you have a favorite illustration, please share it! The backgrounds and color choices are stunning every single time. The page where we first see the fata morgana, with the off whites and ethereal blues looks absolutely haunting to me and it's a favorite (The Archer, 3.26) and the context makes me wanna CRY but that page is so incredible zjsfskf(edited)
LadyLazuli (Phantomarine)
Wow, a mountain of words after the first day And all of them extremely kind. Thank you all so much! This has seriously lifted my spirits today
Joichi [Hybrid Dolls]
You are welcome, Lady Lazuli! I binged in 3 days. oh dear I feel like I was writing a book review more than a Q&A at this point (edited)
LadyLazuli (Phantomarine)
These honestly feel like book reviews! Extremely passionate book reviews It’s a wonderful sight. And it helps me know what people respond to, and how they respond to it. I will be going back and reading these like direction notes, ohoho~
RebelVampire
What I like about the beginning is kind of how much world lore is snuck in. We learn a lot about Cheth, the state of the sea, how death works, get name drops of other people like Cheline. So without having this long narrative about the world, we get to know a lot about it in the conversation without that necessity. For favorite moment, it's probably when Pavel and Vanna met Halea. Cause I've never seen a scene scream danger at the top of its lungs or feel a child was so threatened by anything. My favorite character at the moment is definitely Pavel. Pavel is just a cute boy who wants to heal the ocean even as most of the adult's around him say "Nah bro dat bad." I also just think it's cute how much he takes after his mother in regards to his appreciation of science. I also just in general like his design. I enjoy(ed) seeing Pavel and Vanna interact the most. They had a super cute parent-child relationship. I like how Vanna kind of balances keeping Pavel in line while also acknowledging that he's ultimately kind of the odd man out both in regards to his physical situation and his beliefs that he shares with his mom. Just all around I love the artworks color. There's a lot of great palettes, a lot of atmosphere, a lot of great contrasts, etc. All around it's just beautiful colorwork that really knows how to make the mood of each scene and character work. As for themes the comic explores, definitely for me science and the opposition scientific pursuits science can face. It's easy to say "But science", but when people are afraid of science or just don't like new ways of doing things, it can become hard no matter how much promise your work has. And I think the comic captures this really well, while at the same time combining more fantasy elements that still blend together really well.
What I like about the comic's overall story insofar is, as a personal bias, the high stakes political plot where people are getting assassinated, souls are being bargained, and so forth. I am a sucker for that since even if it's not the main focus, it adds a sense of danger and high stakes that otherwise would not be presence. For overall strengths, I refer back to the art question. It is definitely the entirety of the beautiful artwork.
LadyLazuli (Phantomarine)
Once my work day is done I'm going to comment on some bits of feedback - before other questions come out soon! These observations are tickling my brain. Some are things I haven't even considered before which is extra fun as an author.
snuffysam (Super Galaxy Knights)
Something interesting is that... right now, I'm not entirely sure Cheth is the bad guy? Like, Pavel noted that the red ghosts don't actually attack people. And Halea is definitely all sorts of suspicious, despite being a follower of Cheline. Yet if Cheth isn't a bad guy, he sure didn't make any effort to convince Phaedra of that. So there's a question of who's actually responsible for all the stuff that's going down (all the assassinations, all the attacks, etc).
shadowhood (SunnyxRain)
Good point! Not only that.....but did you notice that the Fata Morgana has feathers? Kind like how the followers of Cheline do...
mariah (rainy day dreams)
I think the page where Pheadra reveals it's the year of the bonefish was the moment where I was like "oh, I don't think Cheth's bad. I think he's a lonely jerk trapped essentially by himself at the bottom of the ocean with a bunch of soulless dead people." Just the look on his face on this page and the second one make me think that it hasn't been his year in a long time. Or maybe ever XD which would probably turn anyone into a jerk. http://www.phantomarine.com/comic/king-of-the-red-tide/1-10-mark-of-the-bonefish/
And it maybe have also been that I had just finished rereading His Dark Materials when I originally read this but I very much hope at the end all of the Seaghosts are released from the ocean and balance is brought back to death. And I'll stand by my original comment at the end of the chapter still. Still team Phaedra as a Persephone figure at the end XD
I'm looking forward to actually meeting Cheline. Currently I'm pretty anti-Cheline (because I'm a Cheth apologist lol) but I imagine she will also be complex and neither 100% good or bad.
shadowhood (SunnyxRain)
@mariah (rainy day dreams) so it was YOU who made that persephone/hades comment!
LadyLazuli (Phantomarine)
And it maybe have also been that I had just finished rereading His Dark Materials when I originally read this
@mariah (rainy day dreams) HDM is one of my favorite series ever so this pleases me MUCHLY. Absolutely a big influence!
shadowhood (SunnyxRain)
It’s an amazing book series. For quite a while I imagined what my daemon would have been when I was younger.
mariah (rainy day dreams)
@mariah (rainy day dreams) so it was YOU who made that persephone/hades comment!
Lol yes, that was me XD
@mariah (rainy day dreams) HDM is one of my favorite series ever so this pleases me MUCHLY. Absolutely a big influence!
@LadyLazuli (Phantomarine) It's so good has definitely left big marks on my own writing and I love seeing it's influences other places :3
LadyLazuli (Phantomarine)
I feel Phantomarine storytelling is intricate and expresses the vibe of an experienced creator. Tackling multiple plot points, stringing them into good beats; is tricky but Lady Lazuli pulls it off almost effortlessly.
@Joichi [Hybrid Dolls] This is very kind! This is my first experience making any sort of long-form story, and my first-ever comic but I think my background in animation has given me a crash course in storytelling - how to convey information as simply/quickly as possible while still being impressive and fun to watch. I watch a lot of storyboards all day, so I'm sure that certainly helps! And I don't have any other stories in my head right now, so I guess I'm throwing everything I have into this one. There are still things I’m discovering as I go along, too. I know all the major destinations, but the paths between them are sometimes still a mystery to me. It's like a puzzle I'm solving slowly
6. This might not be a purposeful theme, but in general I've caught a theme of how danger and bad stuff is handled and I love seeing such strength in all the characters. Phaedra with he just outright defiance, Pavel with his positive outlook and Vanna with love and compassion but also with a analytical mind. They all handle tragedy and loss in their own ways and it's very well done.
@Miranda I like this very much. One of the main themes I wanted to cover in the comic is the idea of brokenness. The circumstances that break people, how they react to it initially, how they react to it as time progresses, and how they try to solve it... if they can, or want to. Being threatened by danger and darkness is absolutely a source of fear, and can lead to a broken feeling, so this lines up!
2. Oh dear, there are several to choose from. My favourite one so far is when Cheth asks Phaedra how many people were made into orphans after the war. It was that scene that immediately made me hooked onto the story; a story that went there and isn't afraid to go to that deep, dark place will always get me to keep reading. Another more minor moment was when Eddy was revealed to bully Pavel due to not having his family visit him;
@shadowhood (SunnyxRain) YES. I'M SO GLAD.
4. Cheth and Phaedra. There's an interesting power dynamic going inbetween these two; on one hand Cheth is a literal god, and he holds a lot of power. On the other hand, Phaedra has shown time and time again to outsmart him... It's a back and forth game of David and Goliath.
@shadowhood (SunnyxRain) I never thought about it like this, but that's absolutely the mood I wanted. A pair of characters in constant conflict, and even though one seems far stronger/scarier, there is more of a balance between them than expected.
6. One theme I'm really interested in and noticed is the idea of paranoia of the vulnerable/sick.
@shadowhood (SunnyxRain) A lot of the big emotional segments of the comic are drawn directly from my experience with an illness I developed in my early 20s. I felt like I had lost not just my strength and health, but everything I had worked so hard for. There was also a risk of being physically marked by the illness, so everyone would be able to tell I was sick, and therefore write me off as unreliable or broken. I never meant to write a whole story about that feeling, but it seemed to happen on its own
I will note that one thing LadyLazuli nailed is pacing.
@shadowhood (SunnyxRain) I think my pacing is incredibly fast in chapters 2 and 3 but it's only because I wanted to get back to the main story SO badly. But maybe the things I had to cut were unnecessary. I do like to keep the plot moving; with how long the pages take, I don't have much time to lose!
Miranda
(I have to second that pacing comment. You do it so well!)
LadyLazuli (Phantomarine)
For favorite moment, it's probably when Pavel and Vanna met Halea. Cause I've never seen a scene scream danger at the top of its lungs or feel a child was so threatened by anything.
@RebelVampire WELL, GOOD By the time this story is over, I wanted people to feel physically ill whenever they revisited that scene, knowing everything that will happen. I hope I eventually succeed... (edited)
As for themes the comic explores, definitely for me science and the opposition scientific pursuits science can face.
@RebelVampire Ooh! This was unintentional from the start, but is absolutely something I'm exploring as I'm planning the rest of the story. I like where it started to go on its own, so I'll be doing more of it for sure
And it maybe have also been that I had just finished rereading His Dark Materials when I originally read this but I very much hope at the end all of the Seaghosts are released from the ocean and balance is brought back to death. And I'll stand by my original comment at the end of the chapter still. Still team Phaedra as a Persephone figure at the end XD
@mariah (rainy day dreams) I actually have a couple different potential endings in mind, depending on how the plot goes and how audiences react, so... nothing is out of the realm of possibility here for better or for worse!
I'm looking forward to actually meeting Cheline. Currently I'm pretty anti-Cheline (because I'm a Cheth apologist lol) but I imagine she will also be complex and neither 100% good or bad.
@mariah (rainy day dreams) Can confirm no one in this story is 100% good or bad. That is all I will say. As I scream internally.
Okay, that was a lot. More than good enough for now
Deo101 [Millennium]
Okay, so I finally managed to get caught up on this one. I've been meaning to for a while! I don't do very well with questions so I'm just gonna kinda ramble on about how much I absolutely love this so far. The worldbuilding is seamless, it never feels like infodumping even though a ton has been revealed to us. I'm also endlessly curious about everything that's been brought up. The kinds of themes being covered; Light and dark, Death, Nothing being quite as it seems (Cheth being sympathetic, and Halea seeming like she has some dark secrets...), The trickery, The need to do what's right, Just all of it! This comic is making me think, and that's really pretty rare! (For something to get me to think about it and theorize, I need to not get caught up on anything else... The pacing, the visuals, the way the dialogue is written and arranged, it's all very clear and easy to follow. I might not remember all the names, but I know who is who and I know who is being referenced) It made me cry, and I am so excited to see where it's going. It's really hitting everything I love about a good story so far. Really this is incredible. I'll be trying to keep up with the discussion this week!
I only read it once and I went through it pretty fast so forgive me if this is a crazy theory but I wonder if Halea died, and won back her soul? Or, if she was seabitten and traded more than just her eyes so she wouldn't die. I notice all of the seabitten people have red eyes, and hers being glass would certainly hide that. She also specified cremating phaedra, rather than burying her, and I don't know if that's customary or just cause it took so long to find her, but I wonder if it's partially to try and make it harder or impossible for phaedra to return... Not sure if that would do anything but hey why not spill all my thoughts while I've got the chance?
(now after having said that it's time for me to backread and see if i've embarassed myself)
LadyLazuli (Phantomarine)
does mental calculations No, no. This checks out with what's been stated so far. Theory is legitimate! And... is focusing on all the right things
Deo101 [Millennium]
phew lol
Eightfish (Puppeteer)
Ayy, you finally read it!
Was it as good as we hyped it up to be :p
Deo101 [Millennium]
yeah, Ive been meaning to read it i didnt need to be so thoroughly peer pressured... ;)
Eightfish (Puppeteer)
Sorry I haven't participated in this book club yet ;; I will before the end of the week, I promise
LadyLazuli (Phantomarine)
Also WOW what incredibly kind words again. Thank you!! And did it really make you cry?? I'm always so confused when people tell me that - I keep thinking there's too little story there yet to cause tears
Deo101 [Millennium]
yeah ;a;
I work with children
Eightfish (Puppeteer)
Maternal love resonates very strongly with me
LadyLazuli (Phantomarine)
Ohhh god. Um... okay... then.... checks notes Have a bucket ready after chapter... six, ish??
Deo101 [Millennium]
so just the line "I didn't know how much it would hurt. How... how did you handle this pain...?" really got to me
(sorry had to go find it so I could get the qote)
Eightfish (Puppeteer)
AHHHH
Yess
LadyLazuli (Phantomarine)
That scene was a slog to get through. Every penstroke hurt.
Deo101 [Millennium]
and yet you say "I'm always so confused when people tell me that"
-_-
Eightfish (Puppeteer)
for me it was these lines
the obvious ones lol
Deo101 [Millennium]
spoiler that
LadyLazuli (Phantomarine)
Maybe I don't think people are getting as hurt as I am
Deo101 [Millennium]
you dingus
Eightfish (Puppeteer)
i did...
Deo101 [Millennium]
oh my god I must have clicked as soon as you sent it
Eightfish (Puppeteer)
you-
Deo101 [Millennium]
sorry I obsessively click while I'm reading things
Eightfish (Puppeteer)
ugh what even is the point of spoiler tags when there are people like you around
Deo101 [Millennium]
people who click every spoiler tag even if they know they dont want whats underneath? or people who click with reckless abandon
Eightfish (Puppeteer)
BOTH
(sorry off topic i will stop now)
Deo101 [Millennium]
Yeah so anyways back to my theories. I need to remember them now, you DISTRACTED ME.
Eightfish (Puppeteer)
your theories were too good, i didn't want to be shown up
Deo101 [Millennium]
ugh. I don't remember but it was something about what must have been used to save pavel. It must have been some kind of a relic like the one phaedra needs (which can complete her and her friends souls, again, This would be assuming that being seabitten involves a part of your soul being taken which I assume to be true), something like phantomarine which repels the seaghosts (This would be assuming that seabiting as a disease is akin to being a zombie, which I am less convinced of because it turns you into a fata morgana- not a seaghost, but there could be some reason for that difference), or something with a sacrifice (goes along with my other theory)
Joichi [Hybrid Dolls]
It's similar with me, I don't often see good parent writing with indie comics. (I'd love to read more on good family writing) So Phantomarine convinced me of Vanna's believable maternal nature. I was counting the pages, and you have a good pacing, it has a good balance of world build with showing in pieces. I'm impressed because I've drawn comics for afew years but it's always a learning process whenever I draw a new series, explore new themes. So I admire your skills(edited)
Deo101 [Millennium]
Also, Cheth suggested that there is not really a way for souls to come from nowhere. They are consumed by the ghosts or him, And in Phaedra's case she had to split her soul among her friends; they couldn't get theirs back, they were gone. I'm at least partially convinced that The relic will be a way to steal someones soul to restore your own, or that there will be some kind of moral dillemma with needing to feed on other's souls to bring yourself back. I don't think it will be a "and then everyone gets out scott free" sort of deal
again I read it once and really fast so I'm assuming a LOT here sorry if im like. way off base
Eightfish (Puppeteer)
WOA
I love that. I felt like there would be something about relic that was too easy
I really like that theory
Deo101 [Millennium]
continuing the last little bit, I think that there is potential, if it was a sacrifice on his mother's part that he is alive now, that pavel is going to start deteriorating and his seabite will begin to spread. I think I could imagine phaedra giving up the part of her soul she has to restore his or something.
okay im getting crazy now sorry GASJDGKLGJSKLGD
depends on what's gonna happen in chapter 6 that rips our hearts out I guess, doesnt it?
Eightfish (Puppeteer)
hm, i'm not sure phaedra would do that. i think she has too much of an obligation to her country to give up her soul to a random kid?
Deo101 [Millennium]
well theres a lot of development that would happen before then :/ Just a thought!
im not saying "yeah this is what its gonna be"
Eightfish (Puppeteer)
i know
Deo101 [Millennium]
but I think phaedra does have a lot of growing she needs to do, in many directions
and. she's also clearly compassionate towards children. who have lost their parents. just. as an addition
LadyLazuli (Phantomarine)
@Joichi [Hybrid Dolls] My brain is a web of red threads connecting random pieces of paper The first chapter took me about 2.5 years to complete (I was slow... and Photoshop is slow... and work was overtime-y... and crowds are a terrible idea, please don't do them) so it gave me lots of time to build up the story beyond it. And I didn't post it publicly as I went along - I went back and changed a lot of things as I came up with new ideas. It's only now that I feel comfortable enough to say the machine is 'rolling' But there were some elements that I only came up with, like, a week before posting a page?? The Fata Morgana didn't exist for the longest time, for example, and now they're crucial to the plot. But you don't see me mention them at all in the first chapter I'd go back and change that if I could.
Deo101 [Millennium]
not a random kid I thought it was p obvious that hes the living person who would be willing to work with a seaghost
and then they'll get to know eachother and phaedra is gonna be changed by his big heart.. obviously...
Eightfish (Puppeteer)
yes of course
wholeheartedly looking forward to them meeting
LadyLazuli (Phantomarine)
wholeheartedly looking forward to them meeting
@Eightfish (Puppeteer) ...THIS SUMMER
Eightfish (Puppeteer)
ayyy
Deo101 [Millennium]
coming soon
LadyLazuli (Phantomarine)
FIVE YEARS IN THE MAKING
literally
Eightfish (Puppeteer)
STARRING!
A bunch of people who all don't know anything!
Join them in not knowing anything!
Deo101 [Millennium]
hey! all the time and effort more than shows
Eightfish (Puppeteer)
it's a reference to all the dang mystery and complexity in this webcomic!
like dang, claire, why you gotta make us think?
was trying to relax, geez(edited)
not even your characters know what's going on
LadyLazuli (Phantomarine)
only one does
...sort of
......ish
Eightfish (Puppeteer)
Cheline?
Deo101 [Millennium]
probably whoevers doin the dang murders(edited)
LadyLazuli (Phantomarine)
...Keep thinking
Deo101 [Millennium]
omg
Eightfish (Puppeteer)
someone we know so far?
LadyLazuli (Phantomarine)
nods
...Claire STOP NODDING
IT'S DANGEROUS
Eightfish (Puppeteer)
second guess would be halea, but i don't think she knows about phaedra or about the specifics of vanna's research. third guess Vanna(edited)
hey
Deo101 [Millennium]
guy who died I forget his name and hes not in the cast list(edited)
Eightfish (Puppeteer)
maybe that's why you got rid of her(edited)
Deo101 [Millennium]
wait he didnt die my b he was silenced(edited)
thats my guess
sssfrs (JOE IS DEAD)
I still need to read the most recent chapter ahh
Deo101 [Millennium]
im so sorry. fish you lulled me into not spoilering. I'll go edit
Eightfish (Puppeteer)
oop
oh claire left
did one of us get it right
Deo101 [Millennium]
probably me
imagine us elbowing eachother trying to get through the same doorway, here(edited)
LadyLazuli (Phantomarine)
Everyone wins. You all get candy.
But no answers
Eightfish (Puppeteer)
cool mail it to me
my address is 2938..
Deo101 [Millennium]
yeah i noticed all my theories didnt get answers either... damn. waiting is hard.
fish you've got my address too can you just pass it along, thaaaaanks
Eightfish (Puppeteer)
it'd be cool to read the book club back in like
a year or two
:0
finally a chance to doxx someone
what i've always wanted
Deo101 [Millennium]
I feel like this is implying i'll forget my theories. I wont. they live in my brain now.
literally forgot them in the middle of this conversation
Eightfish (Puppeteer)
yeah but i might forget your theories
LadyLazuli (Phantomarine)
Go put 'em in the theory channel where I can't see them. Even though I've seen them now OHOHO
I am literally not allowed in my own theory channel
Deo101 [Millennium]
wait WHAT? you made a channel you couldnt see...????
I would die
Eightfish (Puppeteer)
oh what you can't see the theory channel? always just assumed you lurked there
Deo101 [Millennium]
we are polar opposites I will go off about all my plans if someone even hints at me that they want them
maybe i could learn a thing or two from you.
Eightfish (Puppeteer)
i would too but no one ever asks
Deo101 [Millennium]
I wont. but I'm sure I could
LadyLazuli (Phantomarine)
I do not! I don't want anyone thinking I've stolen their idea, and I don't want my original plans to be changed... so... Off-limits
Deo101 [Millennium]
That's fair ^^
Eightfish (Puppeteer)
i thought you had several plans :0
how are you choosing between them?
LadyLazuli (Phantomarine)
I have told the full story to... um... three people so far? And by told, I mean... screamed at them
I have minor changes I can make to the ending, but the pathway to them is pretty much the same!
Eightfish (Puppeteer)
woah, okay!
i don't think anyone would think you stole their idea though
if anything, i think they'd feel smart for getting it right!
Deo101 [Millennium]
yeah I'd just be like yesss I was right
LadyLazuli (Phantomarine)
I think, before the theory channel opened, I saw one theory that was spot-on
And I was like you children are smart
Eightfish (Puppeteer)
time to look through chat logs
LadyLazuli (Phantomarine)
HAHA. Best of luck
Deo101 [Millennium]
but there is a history of some people having literally been sued for ppl stealing their ideas from their fanfics and whatnot
Eightfish (Puppeteer)
i've heard if you send an unsolicited pitch to a big studio they will always return unopened partially for this reason
Deo101 [Millennium]
so its safe for you to not see them.. but I would be sad in your shoes. but I can tell that you're definitely not like me in this aspect. Plus your story is really pretty clearly woven very tightly to be a mystery and I have a feeling you want it to unravel in a specific way, where spoilers would actually change how it's percieved.
vs. yknow. spoilers don't change how ppl read my story. so I get it! I hope to one day write a story i need to keep secret tbh
n youre doing a good job of it, clearly
Eightfish (Puppeteer)
yee. It's "aaaaaa" now, but I can't wait to be "WOAH" when secrets are finally revealed!
Deo101 [Millennium]
and then the re read party
Eightfish (Puppeteer)
THough to be honest, I'm looking forward most to character interactions, not worldbuilding details
Deo101 [Millennium]
I'm not, I want to know the mystery!!!
I mean im looking forward to the character interactions and all that yadda yadda
Eightfish (Puppeteer)
even just like, "pavel and phaedra meet" is enough to keep me engaged :)))
yeah for me, i don't usually care as much about world details
I'm more like
I wanna see what happens to Vanna!
I wanna see Cheth sad
I want to meet Phaedra's friends
And I want to know everyone's backstories
which is probably not possible to piece together from present plot details
Deo101 [Millennium]
Anyways phantomarine kicks ass and I've already sent it to someone asking them to read it.
also full disclosure I thought that phaedra's name was phantomarine for like a long time
LadyLazuli (Phantomarine)
I am absolutely fine with this.
By Twitter naming conventions she will be Phaedra Phantomarine anyway
Deo101 [Millennium]
I was literally just imagining. one sec.
I need to do an edit. one moment please.
Eightfish (Puppeteer)
Zelda is a cute boy\
love playing as him
Deo101 [Millennium]
I was gonna edit her introducing herself as phaedra phantomarine but I'm struggling to find the perfect page for it
LadyLazuli (Phantomarine)
Well I'll just have to draw more of her then
I really haven't drawn her looking happy or confident very much yet
Eightfish (Puppeteer)
She always looks so cheerful and sure of herself in concept art
and then in the comic it's like
">:(" "D:"
Deo101 [Millennium]
the range
LadyLazuli (Phantomarine)
She's just... stressed
A very stressed character
Deo101 [Millennium]
Lord do I feel that
Comic Tea Party
DISCUSSION PROMPTS – PART 2
9. In what way do you think Pavel’s story will with connect with Phaedra’s? How might the two help or hurt one another as they pursue their individual goals?
10. Do you believe that Phaedra will succeed in her quest to restore her and her friends’ life? What challenges do you think she will face along the way? Also, what do you think will happen to her even if she does succeed given the shady origin of her death?
11. Why do you think Pavel and Vanna were attacked? What does this have to do with them being given Phantomarine? Also, what might this all have to do with their chance encounter with Halea and the coincidental Fata Morgana attack?
12. What do you think Cheth’s ultimate goals are besides collecting souls? What do you think caused Cheline and Shoshana to banish Cheth during the Fracture, and what might all this backstory have to do with the seaghosts and potentially fixing everything?
Don’t feel inspired by the prompts? Feel free to discuss anything else that interested you!
Miranda
9. Well I definitely think they will work together to help restore souls...in some way....and I'm thinking Cheth might guide Pavel towards Phaedra, either knowingly or not. Or Phaedra will come to save Pavel. But I think they will work together for the most part and be able to commiserate over their lost parents. Once they get the relic, there might be some tension regarding how it is used. 10. As people mentioned, her soul is split between her friends. I think she'll be able to restore her own soul, but likely at the cost of her friends dying. I agree that the relic Cheth told her about can't be as easy as he made it seem. There has to be some trick to it. I think she's already facing her challenges of trying to help and get help as a partial sea ghost. I think there will be a bigger challenge once she gets the relic for the afore mentioned reasons. I think her coming back will upset certain people significantly. But I don't think know enough about Halea's plan to know just how upset she'll be at that. 11. Possibly, sea ghosts are drawn to Phantomarine, but are unable to get close enough. So they swarm because it's a beacon to them. So while the Phantomarine protected them, it also put them in the line of fire. I'm liking the idea that Halea was seabitten and that ties in to why she has glass eyes, so discovering another seabitten that's survived is going to be very interesting to her. I'm not sure what it had to do with the Fata Morgana attack besides drawing the swarm towards them. From what we've seen, Fata Morgana seem to appear where there are a lot of sea ghosts. But they very well could be Halea's assassins.
12. I think he wants to return/go on land (as he been on land before) and return to his "rightful" place. Maybe they banished him because he was preventing people from passing on properly, so they banished him thinking he would be less able to meddle with the passing on of souls. But obviously that didn't work. I would imagine if Cheth leaves the sea somehow, the souls he's gathered would be able to roam the earth as well, and that could just cause chaos for the living. But maybe it would also require him to leave his souls to pass on finally, leaving the ocean at peace?
Deo101 [Millennium]
I keep thinking about how the sea keeps being referred to as being "broken", and I wonder so much what that means. Could have something to do with the nature of cheth being banished off shore, and perhaps the existence of phantomarine itself? It seems to be linked with the seaghosts and him, and we've already seen prices being paid to gain power, and I assume the price that a god would pay is far steeper than what humans do... And then that leads me to thoughts about why cheth would have been banished. I think he knows something, or his sister wanted more power, or something like that. The people very obviously are dead set against hating cheth and loving everyone else, and I can't help but think how history is written by the Victors..
RebelVampire
My friends, just as a reminder, even if you spoiler tag here (which is fine for the chat), spoilers cannot be hidden in the archives.
Deo101 [Millennium]
Are we not supposed to talk about them? I'm a little confused sorry
RebelVampire
No you can. I'm not gonna stop it. Just saying it as a reminder.
Miranda
I was just spoilering for people that maybe aren't caught up that wanted to read in this channel.
LadyLazuli (Phantomarine)
I guess if people read everything after the fact, spoilers will still show up in the conversation's archived state but hopefully no one reading it will be unfamiliar with the comic. At least I hope so. Dunno why they'd be reading the archive and not the comic
Deo101 [Millennium]
Kinda what I was thinking, I was just worried we were being like, edged into "hey maybe stop doing this thing in particular" but idk what that thing would be
RebelVampire
I have no clue why anybody would be reading an archive before the comic, but sometimes people be crazy? XD But again, just as a reminder in case there's super secret information that reveals all.
Deo101 [Millennium]
My theories are too good apparently
I'm kidding. thanks for the reminder!
LadyLazuli (Phantomarine)
Your theories are indeed very solid. I didn't intend to write a mystery, but here we are
FeatherNotes(Krispy)
Alright! my turn to give this comic more love! 1. The absolute Tension that was created between Cheth and Phaedra, and the fact that we jump right into this conversation involving SO MUCH! It's an incredible way to start off with so much intrigue and suspense as to what happened with Phaedra, her crew, her father, her family- and to have it all tied to a challenge set by Cheth to essentially put all the pieces together- sublime! What a way to kick off! 2. My fave is probably the beginning of chapter 2, with Pavel and his wee adventures and curiosity about the sea. It really gives that light to show just how much potential Pavel has about uncovering those mysteries of the sea he so lovingly interacts with (and on the same hand the one who gave him his pain and purpose). 3. Vanna. Hands Down. She's loving, she's fast acting, and she's someone who holds that ground for characters. I also really love Fata Morgana for her design and her energy. Super chaotic and mysterious hunter of death for the red tide king? sign me up. 4.Lady Halea and Pavel! That was such an interesting moment of her being knowing and foreboding at the same time. I can't wait to see what more of a role she plays in the future! 5.http://www.phantomarine.com/comic/the-horizon-child/2-1-the-horizon-child/ This is my favourite panel, along with the entirety of chapter 3's colour vibe. Claire has an incredible way to create and lead with atmosphere and design- the characters and world feel so well lived in and alive. Each page is given breath and love, it's astounding to see! 6. I love the theme of honour and accountability that Phaedra leads with in the beginning. Her drive to defeat the wrongs done to her by the red tide king, and her perseverance to do more for those also affected. Pavel and his themes of hope, light, and a second chance also really strike such a chord with me. He's a character that has the power to alter the decisions of those around him for sure!
7. Phenomenal and wonderfully put together. You can instantly tell that this story is going to be a classic with the way it's set up, and with the care and thought of each chapter reading like an epic, Phantomarine has a lot to offer! 8. There are so many to point out, but I definitely want to re-iterate the design. It's insanely solid and so recognisable on it's own. I love the lore and the thought that was out into making this world as alive as it is!
FeatherNotes(Krispy)
9. I think Pavel is more or less a 'bringer of light' I think his decisions will cause major rifts in the story, and help Phaedra through looking at her situation with a different perspective. I think he's a really strong character! 10.I do believe that there is going to be loss and love along the way, like any long journey. The amazing thing about this is the possibilites of their actions, and where Phaedra may actually end up in the end. Her firey personality certainly can be her down fall to a degree, but I think that her goal will be reached in the end, though perhaps not in a way she expected ! 11.Vanna certainly knew more than she let the readers know, and Fata Morgana (and cheth) knew of that potential on that island. Im also feeling like Lady Halea, shady as she is, knew about such a possibility of an attack (but that is based on my own personal hunches !) 12. Cheth misbehaves and he's ready to make some waves in the water (literally ) I think he's ready to strike against his imprisonment, and Phaedra and Pavel are his 'potential pawns' along the way. I don't know if he is really behind a larger part of the plot, tbqh, and think that he's more so an opportunist who's ready to get out of time out. Halea and the gang on the other hand strike me somewhat differently
LadyLazuli (Phantomarine)
Krispyyy these are all so lovely AHH
And some your readings are spot-on I’m so glad
LadyLazuli (Phantomarine)
I think peoples’ reaction to Pavel is such a pleasant surprise. I was very unsure of adding him initially, and some people have said that seeing him right after ch 1 made them worried to keep reading... but he’s absolutely the link between the two conflicting sides of the world. I honestly tried to think of kid characters I liked in various forms of media, and ones I DIDN’T like. I considered him a challenge, and I wanted to do right by him. If Phaedra is the brain of the story, and Cheth is... whatever Cheth is... then Pavel is absolutely the story’s heart. He’s so important.
Joichi [Hybrid Dolls]
I did find Pavel as a good refreshing take on the 'energetic boy lead' or deuteragonist in this case. At first I thought he was that usual rascally boy who does what he wants. I think of Hogarth in Iron Giant. But the nice bits of sympathy you put into him, made him a stronger character.(edited)
LadyLazuli (Phantomarine)
Hogarth is pretty much a perfect child character in my mind. Still learning, still reckless, but capable of understanding deeper concepts than most would expect. His naïveté drives the story, but not in a bad way.
Deo101 [Millennium]
I absolutely love Pavel. He rings true to the kinds of children i work with, rather than the endlessly annoying types that are for some reason more typically depicted
Granted some kids are annoying but not usually how they're shown to be
Miranda
Oh Hogarth. I love that movie
But yes. Pavel is such a great character. There's so much to him and he's only a child but it doesn't make him seem less childish...if that makes sense
Joichi [Hybrid Dolls]
Yes or you didn't run into the issue of him making adult choices even though he's a child. He feels like a geninine child character. I second with loving Vanna(edited)
Eightfish (Puppeteer)
I admit at first I thought, oh no, unrealistic child character, but I kept reading to see Phaedra. But then you really proved my first impressions wrong as the chapter went on
Also, Vanna
Vanna's great too
LadyLazuli (Phantomarine)
Pavel has actually skewed a lot more toward Aang from AtlA. He doesn't have this grand destiny on his shoulders, but in terms of his maturity, and trying to see the good in things, that's absolutely him.
And yes, Vanna is absolutely essential to his character. I specifically wanted a scene where she had to turn on the mom face. Pavel's not perfect, even if he's well meaning. He still has to be careful.
Miranda
ya, maybe that's it. He doesn't have the weight of the world on his shoulders like most kids in shows these days. He just has kid problems.
copperine
I love Pavel, he feels very genuine to the world and his life
copperine
He feels very confident and naive at the same time, which is something I relate to (from when I was a child anyway) but I don't see portrayed as well and real-feeling that often
spacerocketbunny
Ok FINALLY JOINING THIS TEA PARTY, here we go: 1. Phantomarine has an incredibly solid start, from foundations to characters to motives, everything is so concrete and CLEAR. We enter in with huge stakes and high tension, it's immediately gripping and very effective! 2. So far is the introduction of the Fata Morgana! The chapter starts pretty tense and it goes from "can we trust Halea?" to "OH NO WE CAN'T AND EVERYTHING JUST GOT 100 TIMES WORSE" Wonderful execution on this scene, it's tragic and all the heavy hitting moments and spot on! Plus I love the FM's design it is just so GOOD 3. My favourite would have to be Halea so far! There's a lot of shifty mystery behind her and I'm super intrigued to see what her business is all about. Also would it be fair to say that the Fata Morgana is an instant favourite at this point? might be soon but have I mentioned that I love that design yet? LOL 4. Cheth and Phaedra I think is just a no-brainer there.The tension, the drama, the high stakes, Phaedra's conviction and Cheth's underhanded tricks, it's all there folks 5. The art is so fluent and feels like a beautiful whimsical puzzle that all fits together so perfectly. The environments are solid and thoughtful, the character's expressions are clear and amusing, it all just goes together wonderfully
spacerocketbunny
There's so MANY strengths for this comic, it's fun, it's beautiful, the pacing is impeccable and the characters are so strong and unique to each other. Everything about it is just so MEMORABLE, there really isn't anything I don't like about this comic. it's the kind of work that you can see getting easily adapted into animation/movies/WHATEVER it just has everything going for it honestly!
I'm not super great with speculating about events and all that but I will stand on top of a mountain to SCREAM MY PRAISE FOR IT
LadyLazuli (Phantomarine)
SPACEEEEEE
Would you actually like to know something fun about the Fata Morgana? TOO LATE I'm gonna tell you anyway
shadowhood (SunnyxRain)
TELL US
copperine
YES
TELL US
LadyLazuli (Phantomarine)
So just before I had finalized the design of the Fata Morgana, @FeatherNotes(Krispy) had sent me this guest art for the hiatus
And I was like........ that's a freaking awesome motif I haven't thought of. Like a cursed halo.
copperine
a cursed halo.
@LadyLazuli (Phantomarine) yes
LadyLazuli (Phantomarine)
So... I had the mummy/bandage motif already set, but I knew it needed more. So I slapped some of those rectangles all over the fata morgana as... like... cursed jewelry that evoked the same mood as those divine bands.
SPOILER
ET VOILA
copperine
Omfg
That's incredible
LadyLazuli (Phantomarine)
I couldn't do a full halo, but I could do lots of smaller ones
I loved that idea so much. Like... black bone jewelry, mourning a dead king
And I was like SOLD
So congratulations. Cartridge directly influenced a major design in Phantomarine
copperine
God, I aspire to that kind of thing
shadowhood (SunnyxRain)
Ditto......damn
and it's one of the best designs too....
okay...gonna try my hand at round 2
spacerocketbunny
YAY OH MY GOSH THAT MAKES ME HAPPY
shadowhood (SunnyxRain)
9. I believe that Pavel will be that living soul that helps Phaedra find the relic. But here's the thing....he just lost his mom to sea ghosts. The question is that while he's usually really helpful....would a part of him be scared of the seaghosts, and in extension, Phaedra? Would Phaedra be positively influenced by Pavel too?
Furthermore, Pavel and Phaedra both lost parents in violent ways; Phaedra lost her father last year, while Pavel just saw his mom seabitten and vanish. I think they can gain solace/a sense of camaraderie from that common factor.
10. Even if she does succeed, she'll always have people try to kill her. I wonder....I really wonder....if she'll consider abolishing the monarchy in place of a democracy for the islands. Phaedra seems to want to save everyone, but like other people have mentioned.... what if she can't? I think she's going to lose someone....and if it's not her, it'll be someone
FeatherNotes(Krispy)
Ohhmyy gaoihhhgs that is so cool Claire!???? Im so happy that that inspired u to make....the Bae even Bae-er
copperine
@FeatherNotes(Krispy) you're famous
shadowhood (SunnyxRain)
11. Halea seriously....she gives me the creeps. And I think the Phantomarine was supposed to protect Pavel and Vanna from being attacked or seabitten. But unfortunately, someone wants to silence them....and Vanna wasn't close enough to the phantomarine to be protected. I think as soon as she saw Pavel was still alive, she didn't like that....that someone who was seabitten hasn't been taken yet.
If she IS in control of the Fata Morgana, or specifically, CHELINE, wouldn't she want more to flow through the ranks. What if they found a treatment, or worse, a CURE for the fata morgana? Doesn't that mean their assassin army could be diminished? What if it meant, I don't know.... less power for Cheline? If there's one thing that the gods in Phantomarine don't seem to like, it's their power being questioned.
12. Deo made some VERY good points. Cheth strikes me as a trickster god....but he's also not stupid. What bothers me is that he's not an omniscient god; he is only tied to whatever the ocean tells him. But like Deo said...what if that's the point, to prevent him from knowing more? Was he banished because he wanted more power? Or was it because he knew too much AND opposed Cheline?
snuffysam (Super Galaxy Knights)
Man... I have a theory for something that might happen later down the line, but it makes me sad
Vanna returns as an assassin
shadowhood (SunnyxRain)
I wonder if Cheth/Cheline have had an arms race and they are trying to outcompete each other....somehow. And thousands of years ago, Cheline won. Because she had a mortal on her side. But this time....maybe Cheth is trying to use Pavel/Phaedra as his mortal champions now, just like how the Greek gods used their champions in the Trojan war. Like someone said....Phaedra and Pavel may just be pawns in Cheth's great scheme of things, and maybe he ultimately wants to be free of his chains.
Also....who said that the relic ONLY brings back seaghosts? What if it can bring back Cheth too? Maybe Cheth is just using Phaedra to bring him the relic so that he can escape the sea. Food for thought.
@snuffysam (Super Galaxy Knights) with how the panels introducing the Fata Morgana seemed to mirror Vanna's face.....I think you might be right. And she'll try to kill Pavel.
It's a lot easier to kill someone if they're frozen in fear.
Tantz Aerine (Without Moonlight)
ok I've only read chapter 1 so far but I'm just bowled over by the sheer beuty of the comic. Going to try for the first round before going on to the next chapters just because I want to gush about it a little.
Deo101 [Millennium]
Snuffy... I had the same thought
Tantz Aerine (Without Moonlight)
1. The opening scene is an instant win. The challenge and how the dialogue naturally reveals the stakes and the strengths and weaknesses of both Phaedra and Cheth make for one of the best openings I've ever seen in a comic, print or web. Just amazing. 2. Favourite moment in Chapter 1 was the turning point- right after Phaedra won her bet, and how she crossed a line that leads to a pretty underhanded emotional attack on the part of Cheth. Master strokes. 3. As a favourite character I have to go with Cheth, though I like Phaedra as well. he's just so deliciously sleek and evil, and his shapeshifting and soul possessing are very entertaining- thanks to the wonderful art that illustrates it. Great work. 4. I haven't seen more characters yet than Cheth and Phaedra but their interaction is superb. I will be surprised if I get to prefer another set and not those two interacting going forward. 5. The art shines the most when Cheth does his thing with the various shapes he takes and souls he wears. Going to hold on answering the other questions until I've read some more.
Tantz Aerine (Without Moonlight)
Finished reading through, but it's 2 am and I won't be coherent answering questions. Gotta wait till tomorrow but I had to say, what a compelling tale. So glad I got to read it. Bookmarked to stay on for the ride. Congrats!
LadyLazuli (Phantomarine)
You're very kind. Thank you
Tantz Aerine (Without Moonlight)
6. I think there's nuance on and about a wide range of issues. From religion and faith to politics and bias, discrimination and the fear of death. Complicated, fascinating stuff. 7. I like how characters feel alive, each with their own agency. I also like how it might come down to a competition on who actually is the villain- don't want to spoil anything. 8. The comic's strengths are many- art, plot and dialogue deliver an engaging story with good suspense. I'm a sucker for suspense, so I'm hooked (edited)
Tantz Aerine (Without Moonlight)
9. It seems Pavel might be the living person Phaedra needs, with enough quid pro quo to keep them on the same team at least for a while. 10. I'm not actually sure. I'm leaning towards 'yes' but the story might surprise me. If she resurfaces alive, she will have to deal with plotters in her court for sure, and perhaps uncover truths about their clergy that will be ...let's say at least uncomfortable. 11. I think the attack has everything to do with their chance encounter with Halea, considering the warnings they were given. I also have this inkling that their connection to the throne might be a bit more complicated that the average islander's there, which is why they were told to run and hide. 12. Cheth reminds me of Loki a lot (including the male/female ghost wearing) so I'm assuming he pulled a prank or attempted something that potentially would break the world, or some such thing, which got him banished. I'd expect his goal is to escape his banishment, which might then make him more likely to be a big and deadly threat. The seaghosts I think are connected to him directly which is why he knows everything in the sea, or some such thing. But I'm still forming my own theory on that so I can't say I feel confident making any kind of guess on that!
Once again, congratulations @LadyLazuli (Phantomarine) I thoroughly enjoyed this.:)
LadyLazuli (Phantomarine)
7. I also like how it might come down to a competition on who actually is the villain
@Tantz Aerine (Without Moonlight) Ooh. Maybe there are still two! And it’s just a question of who is worse
12. Cheth reminds me of Loki a lot (including the male/female ghost wearing) so I'm assuming he pulled a prank or attempted something that potentially would break the world
@Tantz Aerine (Without Moonlight) The Loki/Lady-Loki similarity was something I realized far later than I should have. It’s totally true! Might have been a subconscious influence. I always thought the idea was awesome
And thank you very much again for checking it out!
RebelVampire
Given that Phaedra is basically a ghost and Pavel is basically the only person who likes them, it is destiny he will be the only living person who can help her. However, my impression of Phaedra was that, at first at least, she may be overly concerned with her own goals and kind of forget that Pavel is just an adorable boy who needs help. So I kind of feel why Pavel will help her at first, it won't be a two-way street for a while. I definitely think Phaedra will succeed, but I also definitely think that won't be the end of it. Cause there's clearly a conspiracy to kill her. So sure, she may succeed, but then whoops have to stop corruption and the work is never done. As for challenges along the way, I'm sure there's gonna be some occassional Cheth's appearances of mocking. Mostly, though, I think it's gonna be protecting Pavel from the various dangers of the sea. I'm just gonna go definitive on this one with my theory. Halea is the one who had Phaedra assassinated and Halea somehow controls the Fata Morgana. And when she saw that whoops, maybe no more minions, she had Vanna and Pavel attacked cause they were clear threats of power. Cause Halea's power is entirely derived from the fact the sea is broken. If you unbreak the sea, no more power. So gotta maintain that status quo. As for the Phantomarine, I think it's more that in order to escape the dangers, Vanna and Pavel would probably have to travel far away from the safety of the lighthouses. I think Cheth just wants to be not trapped. I kind of feel like there's some unfairness going on here and that while maybe Cheth wasn't the greatest person, but also probably didn't deserve to be cast into the sea forever. And if I'm honest, I think it probably is what made the world worse than anything else.
LadyLazuli (Phantomarine)
Solid answers, all of them. Sometimes the strongest theories are the simplest ones
boogeymadam
Oh nO these ended up so long asdfg my bad 9. They’ll probably be connected by a shared-quest. They can help by retrieving things for each other they couldn’t otherwise. We know Phaedra’s gonna need someone to go on land for her and retrieve that Sacred Relic capable of reviving the dead, so I’d be curious to see if Pavel would need the opposite for some reason. Whatever the case, my vague theory on how they’ll connect revolves around Katja! Simply because she seems like the perfect friend for him (and tbh, anyone). And because Pavel seems to like quite a few Seaghost animals like Salty Joe..... and because petting and playing with a fluffy sweet dog is exactly what Pavel deserves Hurt?? Is a more difficult question. I would imagine it’s Cheth related. So far Pavel has shown a lot of sympathy for Cheth and could almost be considered a fan of him based on the costume he wore to the maritime fair. Meanwhile Phaedra has very personal reasons for despising him. 10. Hmm.. Maybe… All the twists and turns in the story so far have taken me by surprise so I really don’t have a clue what kind of challenges she’ll encounter next, or whether she’ll end the story alive. LadyLazuli doesn’t seem to be afraid of breaking reader hearts (and i say that with love lmao). Almost certainly Phaedra have more challenges involving her dad. I’m very curious to know more about him and if he’s as honorable as he seems. If she succeeds, assuming she learns about Vanna’s Seabite cure from Pavel, perhaps she’ll make that a more widespread thing so Seabitten children aren’t abandoned at the aquifier. However, seeing as she was assassinated (or at least Halea claimed she was) she’d probably have to unravel the mystery of whoever is out to get her before she can safely return to the living life, or risk ending back where she started.
11. My interpretation of the exciting latter-half of chapter 3 is this: The instant Halea learned that Vanna cracked the code to curing or at least strongly delaying Seabite, she made up her mind to have her and Pavel killed. For some reason she doesn’t want knowledge of the cure to spread. Perhaps so she has more Fata Morganas under her control? So meanwhile, knowing how Halea operates somehow, Garth gave Vanna the Phantomarine a means of protection, one that a Fata Morgana would not be able to destroy with a bone arrow perhaps. His reasonings for summoning Cheth are very mysterious to me, but I think someone Garth once cared for, this “Snowbelle”, may have had a positive-enough interaction with Cheth that Garth thought “yeah okay I’ll trust you to help my friends” :0c 12. I haven’t picked up on a clear indication of Cheth’s goals, so I’m pulling this mostly out of my bum, but I think it has to do with his skull. It’s on an island so he can’t reach it (unless the lighthouses go out apparently, http://www.phantomarine.com/comic/the-horizon-child/2-21-golden-feronia/ ) and Vanna makes it sound like something terrible would happen if he could reach it. His manifesting and wearing all these other souls, but never appearing close to any of the bonefish imagery makes me think he can’t assume that form without his skull being in the water, but maybe that would unlock some other powers too. Maybe that would undo the banishment, and he’d be free to leave the sea. Which is really funny to me that only once he unlocks fishmode, can he go on land lmao. What he’d do once he’s got that freedom tho, who knoooows I kinda think the relic Cheth told Phaedra of could be the skull, but it’s so... huge… Phaedra and her friends would have no means of getting it into the ocean that I can think of. Maybe they don’t need to in order to revive themselves though?
WAIT i sent that and it just clicked for me that seaghosts can go on land but Cheth can't so whether or not the lighthouses go out, that skull's off limits. but still.
Comic Tea Party
DISCUSSION PROMPTS – PART 3
13. What are you most looking forward to seeing in regards to the comic?
14. Any final words of encouragement for the comic?
Don’t feel inspired by the prompts? Feel free to discuss anything else that interested you!
boogeymadam
13. most looking forward to meeting Phaedra's friends and learning more about the world they live in. Every place we see is dripping with character and a unique atmosphere and unexpected purpose, like the aquifier vs. the venue Vanna and Pavel were in at the end of the maritime fair. 14. It's just such an absolute treasure of a comic, one that is immediately so intriguing that I couldn't have stopped after the first page if I wanted to. (And with a premise and style like this, who would want to!) Its tone is whimsical and a wonderful balance of heartwarming and heartbreaking. Makes me feel nostalgic for old animated movies. Also the pacing great! Phantomarine can pour so much progress and into a single bubbly page and then others have thoughtful pauses that allow for plenty of breathing and digesting of that information. Aside from it being just overall enjoyable, it's also great learning material~
Miranda
13. Honestly, right now I’m really excited to see Cheth and Pavel interact. But besides that I’m looking forward to Phaedra and Pavel uniting 14. KEEP IT UP YOU BEAUTIFUL PERSON YOU! WE LOVE YOUR COMIC AND IT BRINGS JOY TO OUR HEARTS. But seriously. It’s a work of art and you are telling an amazing story in a spectacular way.
Ryccomics
I eschewing the prompts I cannot find them anymore. Good: First, love the art, and color scheme. Second, probably the best backgrounds I have seen in a webcomic, they useful for the telling the story. Love the crowd shots, and the people in the crowd being detailed and different. Pavel’s design quite unique. I really adore the self-contained story of chapter 1, it set up main character, their goal very efficiently, and at least temporary villain (we’ll see about that later). Chapter 2 and 3 I was little less keen on, now we are focussing a different set of characters, and I am waiting for the stories to re-converge. Although, the Vanna death(?) scene was very well done. Most of dialogue has this will matter later tone to it. I feel confident the story has a direction, and a route to get there (this very important given the nature of web comics).
Tantz Aerine (Without Moonlight)
13. I'm looking forward to Phaedra and Haldea interact. That should be juicy. 14. Just keep on going. You're doing great!
shadowhood (SunnyxRain)
13. I can't wait to see the lore unfold in Phantomarine. It's a world that I want to keep exploring along with the protagonists. And I do want to see how the crew would react and cope to being seaghosts and what that would mean for their relationship with Phaedra. And of course, Cheth. I want to see more Cheth. 14. Claire, your webcomic is amazing, and just want to say that you're doing a wonderful job with it. Please keep up the good work, and I look forward to reading and drawing shitmemes for it
eliushi [a winged tale]
Everyone has already said so much more eloquently of what I wanted to say! I also love the very creative use of typography and background art as Pavel ran through the house to escape in the last chapter. Excellent suspense and tension! As always, looking forward to more!!
Jiblish
Ahhhh I’m late but 13. I’m really looking forward to seeing all the threads come together and seeing all the tension that has been building up unravel. It’s always cool, in stories with different viewpoints happening simultaneously. to see them all crash into each-other. More specifically with Phantomarine, there’s so much we feel like we know and don’t know so it’ll be exciting to get more pieces to the puzzle about people’s true identities and intentions as time goes on. Oh, also, I hope my man Garth is doing okay haha 14. I’ve said this before, and people have said it here, but you can tell this story was crafted with love and somebody with the intense desire for good storytelling. It’s wonderful. Keep doing what you’re doing! We’ll be excited for whatever you cook up next
RebelVampire
I am looking forward to learning more about Cheth cause I really feel like there's something deep just under the surface that's waiting to burst out and scream surprise. As for final words, this is all around a beautiful comic with some really interesting lore with lots of detail and thought put into it. And I think that along makes it worth a read even if it's not your cup of tea!
FeatherNotes(Krispy)
Im looking forward to seeing how Pavel really develops. I've said in my questions before that I believe he's a character that has the power to alter and change the course of events-! I think he's going to really turn Cheth on his head with these next new pages too. Also, Fata Morgana is DEF a fave, i want to know so much more of her purpose in the cogs and gears that turn the story U-U All in all, i cannot express how much I truly love this comic. I discovered it a while ago and was instantly hooked with the visuals, characters, and power of story. There's definitely a sense that Phantomarine will easily become a classic amongst the webcomic medium, and that it's certainly a work of art to keep tabs on!
eliushi [a winged tale]
I love the comic layout, the colours and the theme of Phantomarine! It really feels like I’m watching a show since it’s so polished with great movement between each panel. I’m super looking forward to all the character developments and unraveling more mysteries
LadyLazuli (Phantomarine)
I wanted to thank everyone for your kind words before this Book Club officially closes up. I've jumped into the webcomic community without much prior experience or exposure, and I've been amazed by the outpouring of kindness and guidance from everyone I've met, including the people here. Thank you for all the encouragement this week - to me, Phantomarine's story is just barely getting started, but to know it's already this well-received is very affirming (and a little overwhelming!). I consider it my duty to deliver a satisfying story from here to the end, and I'll keep aiming for that goal until my job is done. Big hugs from me, and thank you very much for the feature! I'll have a blast looking back on this in the future
Comic Tea Party
BOOK CLUB END!
Thank you everyone so much for reading and chatting about Phantomarine this week! Please also give a special thank you to Claire K. Niebergall for volunteering the comic and creating it! If you liked Phantomarine, make sure to continue to support it via some of the links below!
Read and Comment: http://www.phantomarine.com/
Claire’s Ko-Fi: https://ko-fi.com/phantomarine
Claire’s Twitter: https://twitter.com/Phantomarine_
#ctparchive#comics#webcomics#indie comics#comic chat#comic discussion#book club#bookclub#webcomic book club#webcomic bookclub#comic tea party#ctp#phantomarine#claire k. niebergall
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