Cold Hands, Warm Heart
Chapter 16 - Stage Two.
Summary: The storm breaks and it all comes crashing down...
Warnings: Angst, whump, hurt/comfort, blood, red mist of rage, graphic violence, explicit language
---
The resounding thumps of Karn's boots pulse rhythmically through your chest as you charge after him across the bridge, each step drumming along to the beat of your heart until you can hardly tell whether it's the organ that thunders in your ears, or the youngling's footsteps.
Even the heavens themselves seem to be urging you along. A snarl from the storm-laden clouds chases you towards Tri Stone with icy pellets of rain nipping at your heels. Every breath leaves you harshly and raggedly, and were it not for the steady presence of Death at your back, you might be tempted to slow down and surrender to your burning lungs.
To say that you're afraid would be the biggest understatement this side of a century. With every boom and crash you hear from the village, the pit opening up in your stomach grows wider and wider until it feels as though your heart has plummeted straight down inside it, lost amongst your roiling guts.
Teeth grit, you push yourself to run on, clumsily leaping over cracks and fissures that now litter the weathered stone underfoot. It would seem that hardly an inch of the bridge has been left intact after bearing the full weight of a rampaging guardian.
Large segments of the structure break off and your ears pick up the telltale rush of air as they whoosh down into the endless chasm far below you. It'll be a miracle if you all manage to make it to the other side before the whole thing collapses out from under your feet, but the bridge's stability, though certainly a worry, is hardly at the forefront of your priorities right now.
'The makers have to be okay,' you tell yourself, feeling not even the slightest bit reassured by your own thoughts, 'They have to be.'
They're good people.
They're your friends.
Christ, when you really think about it, they're probably the closest thing you've got to -
- A sudden bolt of lightening streaks across the sky like a whip-crack and illuminates Tri Stone's outer wall, and the thought that had lingered just beyond the reaches of your mind is flung haphazardly out of the proverbial window when you spot the mountainous figure looming at the far end of the bridge.
“Warden!” you cry out, swiping rainwater from your eyes.
The mighty construct gives no indication that he's heard you, nor does he look your way even when you all stampede onto the grassy plateau. He's collapsed onto one knee before the Makers' Forge, his blue gaze fixed upon the door as he clutches at an arm that looks as though it's just lost a fight with a wrecking ball. More disturbingly, his gargantuan slab of a shoulder is almost entirely gone – smashed into oblivion, leaving chunks of stone scattered about in the grass all around him.
Karn is the first to reach him, and you can tell that he's just as perturbed by the old construct's condition as you are.
Ears pinned back against his head, the youngling staggers to a halt and gapes in abject horror at the fragments of dust and stones that cascade down from the Warden's jaw when he opens it to speak.
“I could not stop him,” he rumbles dazedly, more to himself than to any of you, “I could not even slow him...”
Sliding up beside the maker, you absently cover your mouth with a hand and take stock of the construct's injuries.
“Oh... Warden..” you breathe and blindly stretch your arm out sideways until your fingers find the strap of Karn's boot and wrap around it, keeping you upright even when your legs threaten to buckle out from underneath you.
The construct's heart stone sits dimly inside his chest, its once dazzling, blue light now barely visible through the rain.
If Death hadn't heard him speaking aloud, he would have marked the giant as... inactive.
At your side, Karn stares up at the Warden for another few seconds before he lowers his eyes and glares hard at the ground, his hands curling into tight fists. “I...This is... is...” he tries, but falls silent, unable to think of anything more substantial to say. Instead, he swallows thickly and shakes his head. Then, without another word, the youngling whirls around, and the motion pulls his boot from your grasp as he kicks up his heels and stomps hurriedly towards the Forge, taking the steps three at a time until he reaches the doors and throws them open, thundering inside.
Wringing your hands over one another, you tear your eyes off Karn and return your focus to the Warden, taking a slow step towards the colossal figure. However, before you can take another, you find yourself tugged to a stop by cold fingers that suddenly fall upon your shoulder, startling your focus to the Horseman who appears next to you, silent as a ghost. “Come,” he utters, nudging you away with no real force, “There's nothing we can do for him now.”
“But, Death, he's hurt,” you argue, gesturing up at the Warden and pulling out of the cold grip.
The Nephilim's scowl darkens behind the sockets of his mask and he aims to say something reassuring, but misses by a mile. “He's a construct. It'll take a lot more damage than this to put him down.”
Well... He certainly doesn't miss the disapproving frown that turns your expression sour like curdled milk.
You manage to swallow down any retort you might have summoned and shake your head at him as you start picking your way around the remnants of the construct's shoulder until you reach his shin.
Without really thinking, you rap your knuckles against the stone to get his attention, only to immediately regret your hasty action when bone strikes the hard surface and a jolt of pain goes lancing up through your hand. “Ah! Shit,” you curse, flapping your wrist about to lessen the ache. Undeterred for long, however, you use your other hand to place a firm pat against his leg instead, raising your voice and calling out, “Hey! Hey, Warden! Down here!”
You can't begin to imagine whether or not he'd even felt your touch, yet the construct surprises you by finally dragging his azure gaze off Tri Stone's walls and turning his head down towards you, his eyes flickering several times until they at last turn strong and solid, brightening with recognition as he's pulled from whatever state of shock he'd been ensnared in.
“Little ones?” he rumbles, his voice beset with a breathlessness that stone shouldn't possess, “You are alive?”
“Despite best efforts,” you chuckle without a trace of humour, your expression wan, “Are you okay?”
In response, the construct groans and raises an arm to his face to inspect the missing chunk as pieces of detritus fall from the limb and into the grass around you.
“I will.. recover... But, the makers...” Trailing off, he lowers his arm and twists his head towards the Forge, silent.
He doesn't have to say anything further to make it clear that he's worried. You can already imagine how helpless he must have felt to see the Guardian tear through Tri Stone and know that there was nothing he could do to stop it.
It wasn't so long ago that you'd watched a colossal, bat-like demon smash through the roof of Father's Michael's church to get at your fellow humans sheltering inside whilst you watched from the Horseman's shoulder, helpless to help.
Lips pressing into a thin line, you raise a hand once again and pat the Warden's shin, far more gently this time, for your own sake, if not his. You hope the gesture of comfort translates across the mile-wide species gap - and it must, because he soon gazes down at you, his jaw somehow raising into the stiff rendition of a smile.
“You just... sit tight, okay, big guy? We'll go and make sure they're all right,” you tell him softly.
Behind you, Death silently observes the interlude with his head tilted and his eyes transfixed on the hand that you've rested against the Warden's stone, as though you really believe your fingers might hold just the right sort of power to stick his broken pieces back together.
However, his skepticism is quashed when he lifts his gaze up to the construct's pulsing heart stone and finds it shining clear and bright through the gloomy rain.
Hadn't it... been much duller only moments ago?
He's pulled from his ruminations when a sudden weight lands on his shoulder and something dark and feathered squawks miserably next to his ear. Turning his head, Death casts an eye lazily over the sopping-wet crow, who's beak is pointed very deliberately towards the forge doors and the promise of dry warmth beyond them. The Horseman grunts and faces you again, belatedly realising that you too, are utterly soaked to the skin. So, with a soft huff, he strides up behind you again and this time, his hand is firmer as it lands upon your shoulder, more insistent.
Once your eyes find his, he jerks his head towards the forge and vehemently resists the niggling tickle of relief when you nod at him, giving the Warden a final, parting wave and then allowing yourself to be pushed across the plateau, up the slippery steps and through the wide, stone doors.
It would've probably perturbed Death if he ever realised that it hadn't once occurred to him to simply leave you out in the rain.
------
As soon as you set foot inside the makers' forge, your skin is hit by a wave of comforting warmth that emanates from the nearby fireplace and chases away your goosebumps, returning some feeling to your tingling fingertips.
Grateful for the brief respite from nature's wrath, you gather up a section of your top and wring it out, following Death towards the raised dais where you can hear a familiar maker complaining. Loudly.
“Ach! Away with you both! It's not as bad as it looks.”
Alya...
Although she sounds far from happy, you can't bring yourself to care, not when her complaints indicate that she's alive.
Relief seems to plough right into the backs of your knees, causing you to stagger forwards, earning a swift and searching glance from Death.
“M'fine,” you mumble, straightening up again and forging ahead.
Dust flaps off the Horseman's shoulder as you brush past him on the steps up to the dais, just in time to see Alya shoving herself out from underneath her brother's steadying hand.
Karn is already there with them too, but he, perhaps wisely, is keeping his distance, eyeing Alya's wrist.
All three makers are standing around the anvil. Valus is wringing his hands and uttering soft, indecipherable sounds from under his visor, earning a glare from his sister, who's arm, you note with no small degree of alarm, is clutched protectively to her chest.
“Alya!” you call out, breathless, “Valus! Are you two okay?!”
As one, the makers' heads snap down to face you.
“There you are!” the forge sister exclaims, her taught expression collapsing under the weight of relief, “We've been worried sick! When we heard the Guardian wake up, we feared the worst!”
You open your mouth to ask about her wrist, but you never get the chance. Valus is upon you in seconds and you let out an embarrassing squeak of alarm as you're promptly swept up off the ground by one of his gigantic, soot-stained hands.
“Oh put 'er down, you big baby,” Alya scolds him, “You can see she's fine.”
Evidently, Valus disagrees.
He ignores his sister's words and instead lifts you up to his visor, beneath which you spot the flash of a soft, green eye as he begins to inspect you for injuries, turning you this way and that, deaf to your squawks of protest and Karn whinging for him to be careful with you.
Rolling his eyes, Death turns away from the fussing maker and gestures to Alya's arm. “What happened?”
She scowls down at the offending wrist, giving it an experimental roll. “Piece o' the ceiling broke loose when the Guardian passed over. Damn boulder struck my arm as it fell. S'just a bruise but-” She pauses to huff, jerking her chin at Valus. “-You try tellin' him that... He's been on edge all day since you three left for the Foundry.”
Her brother snorts indignantly at the accusing tone but he does relent in subjecting you to his scrutiny and places you gingerly back on the ground once he deems you unharmed, but not before giving the top of your head the gentlest of pats, his armoured shoulders clanking as he slumps forwards, relieved.
Frazzled, you readjust your skirt and offer him an exasperated smile. “Yeah. Good to see you in one piece too, Valus.”
“Where are the others?” Death presses.
Lowering her eyes back down to him, Alya drops her scowl and replies, “Muria and Thane are still out in the village. Everythin' happened so fast – I... I don't know even know if they're okay yet!”
“Meet me outside! I'll go and see to the Shaman,” Karn announces suddenly, turning on his heel to march for the village-facing entrance. Alya and Valus are, for the most part, unharmed, and with everyone in the forge accounted for, he's anxious to determine the fates of the others for himself.
“...And Eideard?” you ask, dragging your gaze from Karn's retreating backpack and returning it to the forge sister, compelled by a knot of concern that winds tighter and tighter in your belly and only grows worse when she glances down at you and pulls her lips into a thin, troubled line.
“Don't know. He's not in here, and if he's not outside... then, m'afraid he may have gone after the Guardian by himself.”
A rush of air is sucked out of you and you sway slightly on your feet, having to widen your stance to prevent an unnecessary fall. “But if he does that, then he...” Hesitating, you reach up and card your nails roughly through your hair. “- Oh god, he's gonna get himself killed!”
Unbeknownst to you, the Horseman's eyes are glued to your overwrought expression, his own, as always, unreadable beneath his mask. You look as though you're teetering right on the verge of tears.
Death isn't quite sure why, but no matter how badly he wants to hold onto the comforting familiarity of apathy, he strangely finds that he just... can't.
Inwardly, he recoils and growls a swift warning to himself.
'Not. One. Step. Deeper.'
He's just... frustrated that he'd been wrong about the corrupted heart stones. That's where the disquiet in his chest is stemming from. The fact that he just so happened to feel disquieted as soon as he spotted the glossy sheen over your eyes is sheer coincidence.
Nothing more. Nothing less.
Without a word, the Horseman turns on his heel and stalks between the makers, heading down the steps in a bee line for the entrance.
Alya doesn't bother to stop him, but the very second you try to follow, you suddenly find a large, brown boot slammed down in your path, causing you to jerk backwards with a gasp. “Wha-! Alya!?”
“You're not goin' after him!” Alya barks, backed up by Valus, who shakes his head in aggressive concurrence, “It was bad enough Eideard let you go to the Foundry. Now with the Guardian's runnin' wild, it's not safe outside the village!”
“Not like it's really safe inside the village either,” you retort, flicking your gaze pointedly to her arm.
The maker's jaw snaps shut and she narrows her eyes at you, whilst her brother emits another, unhappy hum from underneath his visor.
“Look. I only want to check on Muria and Thane,” you urge, clasping your palms together, “I promise, I won't leave Tri Stone.”
The makers don't look convinced. They share a knowing glance, Alya's eyebrow raised in question, and although you can't see Valus's expression, you can only imagine that it mirrors his sister's perfectly.
Finally, Alya heaves a sigh and turns her head to scrutinise you, one eye squinted shut. “You swear it?” she demands.
You open your mouth and hesitate for a second before you manage to say, “O-of course, I swear.”
To you, the falter is glaringly obvious, but Alya and her brother don't seem to notice.
The next solemn look that passes between her amber gaze and Valus's invisible stare is brief, but after a minute or two, they both break eye contact again and Alya reluctantly lifts her boot from your path and steps back, still clutching her wrist. “All right. Go on with you now, we'll stay here a bit. Holler if you need us, aye? We have to start reinforcin' this forge in case the Guardian decides to come back and.... and finish the job.”
Hearing it said like that, your stomach clenches with the need to purge. Swallowing hard, you send the twins a quick smile of thanks, then shoot off after the Horseman, barely slipping through the door as it swings shut behind him.
------
Another booming growl of thunder greets you when you burst out into Tri Stone and come to an abrupt stop, very nearly swallowing your own tongue at the sight that you find yourself so cruelly faced with.
Though the rain obscures a little of your vision, it does nothing to hide a scene that's so, entirely familiar that it thrusts you violently back in time to the home you'd left behind, and there isn't so much as a second to prepare yourself for the onslaught of images that flash through your mind's eye like an awful, traumatic slideshow.
Buildings crushed and left as smoking ruins, the pavement underfoot torn up by an impactful force that it was never meant to withstand, the stench of blood in your nostrils, an inescapable fog of dust that you're certain will choke you with its density, and the... the screaming -
You can barely even hear the monotonous drone of your parents' answering machine above the people howling like animals as they're torn apart just metres away from the alley you've ducked into.
'We're sorry we aren't here to take your call right now. Please leave a-'
Click! You try again....
'We're sorry we aren't here to take your call right now-'
Click! Again...
'We're sorry-'
“Y/N!”
Fingers of ice suddenly latch onto your shoulder and jolt you back to the present.
“Stay here!” a voice barks into your ear and you flinch, whipping your head sideways to see Death's bone-white mask mere inches from your face.
“W..wha...?” How did he know that your mind had wandered elsewhere?
“Keep your promise to the makers,” he says gruffly, “Stay here, in the village!”
There's an unspoken 'or else,' tacked on to the end of his command as the fingers on your shoulder clamp down even harder, their pressure increasing the the point where you almost wince, but not quite. You recognise the gesture for what it is – a warning, the promise of consequence simmering in his hostile glare.
He waits for your shaky nod, and after a further sliver of a second passes, his grip at last disappears, leaving pinpricks of cold in the wake of his fingernails where they'd dug lightly into your skin.
“But, where are you going?” you blurt out.
The Horseman's reply is to turn his head towards the end of the village, past the destroyed walls and over the cliffs where a flash of lightening illuminates the distant silhouette of the towering Guardian as it moves away from Tri Stone.
He glances back at you, his eyes cold as steel despite how they burn with the colour of smouldering embers.
His intent immediately becomes clear.
He's going after it.
Squinting up at him through the pouring rain, you shake your head, incredulous. “Okay, Death! I know you've pulled off some pretty insane stunts so far,” you protest, stepping after him as he pulls away and begins to stalk across the lower courtyard, “But this is – It's just - Death!”
The Nephilim doesn't stop.
“Wait a second! Will you listen to me!”
He ignores you outright, at least until you jog up next to him and slide your hand around his elbow, trying to tug him to a halt. But Death doesn't allow you to hold onto him for long.
Giving his arm a jerk, he rips himself out of your grasp so viciously, you stumble forwards and barely manage to find your footing again before you hit the ground.
Meanwhile, his step never once falters. “Stay with the makers,” he growls out dangerously through clenched teeth.
The sound of your footsteps splashing after him slow, then die, and once he reaches Thane's arena, the compulsion to glance back grows overpowering and although he soon wishes he hadn't, he twists his head around to catch a glimpse of you over his shoulder.
Death has seen many a sad sight in his long un-life. He's seen demons blubber and beg for mercy on the tip of his scythe. He's seen angels cry out for a Creator who will never save them.
But nothing has ever gnawed at the old bones in his chest like the sight of you staring after him in the midst of a torrential downpour.
Straggles of hair lay plastered to your face, your flimsy clothes are already soaked through with rain and there's a slight tremble that begins in your arms and ends in your legs, no doubt from the cold, stinging water that beats mercilessly down on top of you. He makes his second mistake then, of looking you in the eye, and he lets a redundant breath slip from beneath his mask at what he finds.
The old Horseman wracks his brain, trying to remember when, if ever, he's been looked at like that before – like he's unfathomably important, like whatever happens to him matters to you greatly. He hopes you'll never look at him like that again, even if the softest whisper at the back of his mind insists that it isn't as bad as he'd like to think it is.
With a rapid shake of his head, Death tears his eyes off the soggy human behind him and breaks into a run, making for the boundary of the village.
Yet again, you watch the Horseman leave, frustrated and anxious that this routine of being left behind is starting to become more and more repetitive, of late. As he dashes up the steps to Tri Stone's entrance and out of sight, your heart – which has already sunk as low as your shoes – falls right out the soles of your feet and into the ground below, disappearing so rudely as to leave you feeling empty and hollow, but most of all afraid.
All of a sudden, a mass of ebony feathers fills your peripheral and the sharp bark of a crow rings in your ear.
Startled, you twist to the side just as Dust lands heavily on your shoulder.
“O-oh... Hey,” you sniff, reaching up to run a knuckle down the front of his breastbone. You keep still whilst he settles, fluffing himself up and regarding you carefully with one, beady eye. Sniffling again, you blink back at him, casting your gaze over his glistening, black feathers and the water droplets that drip from the tip of his beak. His throat trembles as he emits a low, gentle warble.
Then, without warning, the bird promptly presses the side of his sooty head against your cheek, rubbing against it a few times before he swiftly launches himself into the dismal sky once more, offering you a final, parting squawk.
Bewildered, you silently watch him disappear after the Horseman.
Although you're still weighed down by the unshakeable heaviness of dread, the crow's gesture of affection is appreciated, and you allow yourself a long, slow inhale, holding the breath within your lungs until they start to burn.
It feels good when you exhale, like you're trying to parody the sensation of relief.
“Okay.” Your jaw sets and you begin to cast your gaze around the village, forcing your eyes see it as Tri Stone and not... not home. Turning to the right, you take in the vast gazebo that had served so faithfully as Valus and Alya's forge has been knocked down by some, mighty force and half of its domed roof has collapsed inwards and filled the space with rubble and dust.
A glance up the stairs to Muria's garden shows you that Karn has already made it to the Shaman, and he's leading her by the arm down the steps, her trusty staff seeming to be nowhere in sight. Seconds later and your heart squeezes sympathetically when you notice that the youngling is carrying what remains of it, splintered into pieces so small and numerous, it looks like it could only be used for kindling.
Still, you're glad to see that the Shaman is alive.
Trailing your gaze past them, you could weep anew as you take in the ruins of her gazebo, now utterly destroyed beyond recognition, her garden and plants and herbs lost somewhere beneath rubble and immense piles of stone.
Feeling nauseous, you tear your eyes away and face north.
Half-dazed by the destruction around you, you find that your feet have begun to carry you forwards of their own accord down the length of the village towards Thane's arena whilst you continue to sweep your eyes across the path ahead, anxious to catch sight of Eideard.
You can only pray that Alya had been wrong and he hasn't gone after the Guardian alone.
It isn't just Death whose safety you're concerned about, after all.
“Fleshling?”
You almost trip over your own feet at the sound of your name being called by a familiar, gravelly voice.
Squinting against the rain, it takes you a moment to find the source, and once you do, you wonder how far out of your own head you must have been to miss the figure melting from the long, dark shadows of the arena walls.
“B-Blackroot?” you sputter, letting your jaw hang shamelessly to the ground.
Against all odds, the old, moss-coated construct is indeed here, in Tri-Stone, stumbling towards you on stumpy and unsteady legs that still don't seem used to the motions being asked of them.
Giving him a quick once over, you soon determine that whilst he certainly looks startled, he's otherwise unscathed.
You just can't stop yourself.
With staggering urgency, you lurch into a run and close the distance between yourself and Blackroot in a matter of seconds, clinging to the modicum of good news like a mollusc clings to oceanic rocks.
The construct suddenly freezes as he's struck in the torso by a human-shaped bullet. His luminous eyes flicker and he drops his chin to peer down at the top of your head, surprised to find that soft, fleshy arms have been thrown as far as they can reach around the lumpy boulder that serves as his waist. You hardly even seem to care about the rainwater cascading down the crevasses in his rocky body and pouring onto your head.
There is, however, something strikingly familiar about having the warmth of another body pressed against him, something so achingly known and yet, when he tries to grasp the memory, it slips away from him like smoke through his blocky fingers.
A curious part of him wonders what might happen if he reciprocates, if he returns your gesture, and then he wonders whether he's even supposed to. Ultimately though, his hesitancy costs him that answer, because moments after his hands begin inching towards your back, your grip on his waist goes slack as you withdraw your arms and step away to peer up at him, squinting heavily through the falling rain.
“You're here!” you blurt out, perhaps a touch needlessly given that he's standing right in front of you, “How – I... How?”
The construct's lower jaw lifts into what you recognise is a smile and he wordlessly curls his hand around an object dangling from his belt and lifts it loose, holding it out to you in an upturned palm.
Two familiar, button eyes peer back at you.
“Eideard,” you chuckle wetly, reaching up to brush your fingers down the patch of white felt that has been stitched into a beard for the doll.
“My master,” Blackroot nods, “He was sad that he had not returned for me sooner. He thought I was lost to Corruption but I was just happy to see him again. He found me. He said you told him where I was, and he found me.” Stopping to peer at you thoughtfully for a moment, the construct's jaw lifts even further and he abruptly declares, “You are very kind.”
Flustered, you wave his compliment aside and reply, “Oh, well I don't know about that. I'm not the one who got you out of that fjord, Eideard is.”
“But he would never have found me, were it not for you, fleshling.”
Somehow, despite his eyes being little more than a pair of glow-stones set inside his skull, Blackroot manages to look utterly start-struck.
“Well, I, Um...” More than a little bashful, you clear your throat and step back, throwing your hands out towards his feet in the hopes that a distraction will stop him from staring at you like you're some kind of hero. “Hey! You're walking! Your roots - They're gone!”
The yellow lights of his eyes blink once and he shifts forwards to look down at himself, the tree on his back creaking ominously as he does. “Ah! Yes. The magic my master used to free me was very old and powerful. It did not even hurt when he severed my roots and sealed the cuts so my life force would not leak out.”
“Well, whatever he did and... however he did it. I'm just glad you're here now. And that the Guardian didn't... well. You know.”
The construct fiddles with his belt for a while before he manages to fasten the Eideard doll back to it. When he returns his gaze to you, it's filled with gratitude. “I am glad as well.”
You return his clumsy smile, until your eyes start to wander and you find yourself glancing anxiously around the arena behind him. “So, uh, have you like, seen Eideard? A-Around here, maybe?”
Slowly, the construct's rocky brows scrape together and a soft gust of air shoots out from the gap in his jaw.
His answer, when it comes, is the one you'd been dreading. “He has gone. He left to follow that monster out into the valley.”
Your stomach begins to tie itself into knots all over again and what little elation you'd regained from seeing Blackroot swiftly evaporates. Licking your lips, you try to keep the shaking from your voice and ask, “What... what about Thane? Have you seen Thane?”
As though summoned by the mere mention of his name, a rough voice calls out, “Over here, Lass.”
Under your feet, the ground shudders with the familiar and unmistakable footfalls of an approaching maker. Craning your head around Blackroot's side, you cast your gaze towards the back of the arena, only to blanch and slap a hand over your mouth at the sight that emerges from the shadows.
The old warrior hobbles eagerly towards you, dragging one leg behind him as though it's nothing but a hunk of useless, dead flesh sitting inside his boot. Belatedly, he hopes you'll assume that the water trickling down his face is merely from the incessant rainfall and not from his eyes watering thanks to the sodding, great bruise that's already sprouted across the bridge of his nose. Yet, in spite of the blurry vision and the aggravated pain in his fractured shinbone, Thane's relief at just knowing you're alive temporarily overrides the agony from his injuries...
...Injuries he forgets to hide until he sees your hand fly up to your mouth.
Wincing at the frozen, wide-eyed stare you’ve locked him in, Thane lets out a strained grunt and forces himself to walk a little straighter, placing the weight back onto his wounded leg and plastering on a smile that hardly makes the rivers of blood that pour down his face any less noticeable.
Blackroot moves further aside to make room for the warrior, who at last staggers to a halt and collapses heavily onto his good knee in front of you, his sturdy chest heaving.
“You're alive,” he sighs wearily, more for his own reassurance than yours, “You're alive... The others... are they...?”
Trembling, you lower your hands from your mouth, determined not to make him wait for the answer. “E-everyone's alive, Thane,” you tell him with your eyes glued to the bruise blossoming over his nose, “A little beaten up, but... they'll be fine.”
Bowing his head, the maker lets out the enormous breath he'd been holding onto. “Thank the Stone... When the Guardian ploughed through the village, I.... I thought, you might've been...” Trailing off, he averts his gaze to emit a low grumble from the back of his throat before he looks at you again, causing you to gulp when something fearsome and chilling sparks to life in his stormy eyes. “That stone bastard didn't hurt you, did 'e?” the warrior growls.
Lightening flashes above you and you stare up at his glowering face in a daze, the world around you cold and quiet whilst crimson rivulets trickle steadily and relentlessly out of a gash in his temple, pushed by every pulse of his immense heart.
Not even the rain can wash the blood away fast enough.
You have to squeeze your eyes shut after a few seconds, fighting to regain your composure when the coppery stench permeates your nostrils and conjures up memories of crimson streets utterly saturated with life's most precious liquid.
Thane notices that you've begun to sway on your feet and, without thinking too hard about it, he reaches out a hand, curling his fingertips around your torso and effectively propping you upright. His heart-rate spikes in the meantime, now more concerned than ever that you've suffered in some, unseen way. Before he can bare his tusks and promise to tear the Guardian limb from limb however, your eyes flicker open again and you swallow thickly, glad that the rain is disguising your tears.
“No, no,” you sniff, wiping at your eyes to banish the terrible memories vying for your attention, “The Guardian... he didn't hurt me.”
The hand that isn’t holding you upright moves to his chest and he splays his fingers out over it, mumbling, “Stone be praised...”
“But – shit, Thane – Look what he did to you!” you continue, pressing your hands earnestly to his glove.
“What, this?” The warrior glances down at himself and gives you a tusky smirk. “Ach, nothin' wrong with a few more battle scars. Ain't like they'll make this mug any uglier, eh?”
He allows a glimmer of satisfaction to ignite in his chest when the attempt at humour is rewarded by your weak, wet bark of laughter, although the humour fades almost as swiftly as it had come and you suck down a hitching breath, turning away from him and looking towards the intact staircase.
“Eideard and Death...” you begin hesitantly, “They'll need help.”
Following your gaze, Thane's face drops and he shifts uneasily.
Though it's a loathsome thing for the proud warrior to admit out loud, he grits his teeth and gruffly says, “I'm in no fit state to assist. Reckon I'd only get in the way n' give the old man somethin' else to worry about.”
Your only response is to let out an evasive hum whilst you continue staring at the path ahead.
You never said that it needed be Thane who went to help.
Gradually, your brows knit together until they form a hard, determined line.
The old warrior casts glances between you and the direction your eyes are pointed, his expression becoming more and more incredulous with every turn of his head. He doesn't like stormy cloud that's growing on your face. It's similar to the look Karn gets whenever the youngling is about to make a stupid decision.
“Lass,” Thane growls warningly, “Whatever’s goin’ through that head of yours, knock it off. You’ve done enough...”
Have you?
If it weren’t for you and Death, the Guardian wouldn’t have even woken up to wreak this havoc on Tri Stone and the makers. If you’d have just stood your ground and stopped the Horseman from putting that damn corrupted heart stone into the construct, nobody would be in this mess. You could have found another way...
Huh... Is this your fault?
‘Well,’ you say to yourself, eyeing the blood oozing from Thane’s nostrils, ‘I’ve certainly done enough to make things go wrong... Maybe it’s time I helped do something right.’
You take a breath and begin sidestepping around him, shaking your head apologetically. “I'm sorry, please don't be mad. But I – I have to go!”
At once, the maker’s face grows several shades paler. He’d been so sure that you had the sense to avoid the Guardian now that you’ve seen the damage it can do to a village full of adult makers.
Evidently, he's overestimated the intelligence of humans.
“You don't have to do a bloody thing!” he barks, swiping a hand out after you and growling when you deftly slip around his reaching fingers, “Damn it, girl! Get back here! Don't you dare leave this village! You hear me!?”
He's too late in shoving himself up off the ground and hobbling after you. On any other day, he'd manage to catch you in just a few, short strides, but with the injury to his leg, he doesn't have a chance of keeping up. The first step he takes is too sudden, too vicious on his battered limb and he stumbles immediately, throwing a hand out to catch himself on the training dummy nearby. He raises his head and his expression contorts, eyes growing wide when he sees that you're almost at the top of the steps.
Huffing like a frantic bull and woefully out of options, he tries for rage instead, hoping that he could frighten you into returning.
So, sucking down a lungful of air, he roars, “HUMAN!” and uses the dummy to desperately drag himself upright. However, when you still don't turn around, and instead hop over the lip of the staircase, he peels his lips back, bares his teeth and all but howls, “Y/N!”
......
Sadly, his efforts prove to be in vain.
You don't return to the steps, you don't even turn around, you simply break into a jog and vanish inside the waiting tunnel, followed by a foreboding snarl of thunder.
---------
Frigid winds hit the bare skin on your arms and face as soon as you burst out into the Stonefather's vale like a bullet shot from a gun. Your lungs are on fire, burning up every ounce of oxygen that you manage to suck down a swiftly-closing throat.
You've pushed yourself – are still pushing yourself – to your limit, and the wear and tear is beginning to show in the way you trip over your feet every few steps, the bruise from your run-in with Karkinos throbbing to a loathsome beat that threatens to bully you into giving up and turning back to Tri Stone.
But your threshold for pain, whilst certainly nothing to brag about, is at least high enough to keep your feet pointed defiantly on the path ahead, despite your brain screeching in protest.
The soles of your boots hit the sodden grass underfoot and you raise a hand to shield your eyes against the pouring rain, focused entirely on the figure standing in your path up ahead.
Death's pale back is to you, but his awareness of your presence is more than obvious, given that his head twitches in your direction and his hands snap into vice-like fists when you slow to a stop several metres behind him. He’d had an inkling - given your track-record - that you would find a way to return to his side eventually, despite his best efforts in trying to keep you at arm's length.
“Oh, well isn't this a surprise!” he scoffs, “And there was me hoping you'd have learned your lesson by now.”
You wonder how much more upset he'd be if he realises you haven't even paid attention to a word he'd just said.
As it is, you manage to remain relatively undaunted by the Horseman's animosity, namely due to being faced with something far, far more terrifying than his ire.
Further down the valley, towering like a living monolith into the storm-blackened sky, is the Guardian, its heart stones aglow with that same, putrid, yellow light shared by the gigantic eyeball swivelling manically behind it.
Just then, a flash of lightening brightens the dark valley and your eyes drop to the ground next to the Guardian's cylindrical feet.
Of its own accord, a strangled gasp leaps out of your throat. “NO!”
Eideard stands close – much, much too close – to the behemoth, with his arm raised high above his head and a blue brilliance radiating from the tip of the staff he has clutched in his powerful grip.
Even after all you've seen, the visible presence of magic still sends a rush of goosebumps along your arms. There's no time to marvel over magic's existence though, because all of a sudden, the Guardian shifts, drawing your gaze up to it once more, and in an instant, your heart takes a flying leap into your mouth.
“EIDEARD!” you scream, darting forwards, though for what reason, you couldn't really say. The old maker is halfway across the valley, and the impossibly immense pommel of the construct's hammer is hurtling down on top of him with enough force to split the earth in two.
Even Death takes an involuntary step towards the old maker, stretching out his hand and shouting, “NO!” over a particularly vicious thunder clap.
But it's too late.
You can already tell that it's far too late.
Nothing that you or the Horseman do could ever stop the fall of that terrible hammer.
The blunt end of the weapon's handle comes down on top of Eideard just as you collapse to your knees and unleash a shrill scream that cuts clear across the valley, hair gripped tightly between your clenched fists.
This can't be happening.
This cannot be happening!
You know without a shadow of a doubt that you won't be able to keep going if you lose Eideard. Not on top of every other loss you've already suffered.
Not him.
“Please,” you hear yourself gasp, “Please, god, don't. He's not – He can't be...!”
You really don't want to look, too afraid to lay eyes upon his mangled corpse laying there in the dirt, but you can't tear your eyes off the spot he'd disappeared behind a plume of debris and dust kicked up by the hammer's impact. It feels as though fingers have closed around your throat and cut off the air supply to your lungs. All you can do is let your mouth flop open around a silent, horrified scream.
Unstirred by your anguish, the Guardian grips its hammer in one, colossal fist and gives it a vicious twist.
You're waiting for it to hit you, for your mind to catch up with the world around it and send you spiralling down into a bottomless pit. In fact, you're certain you can already feel it happening. Grief rushes towards you, a tidal wave that crests high above your head, but just as it threatens to come crashing down and drown you under its overwhelming pressure, the Guardian lifts its hammer.
Through a steady mixture of rain and tears that blur your vision, you manage to catch sight of a real impossibility.
Somehow, through force of will or magic or just plain old luck, Eideard is standing upright in the spot where the Guardian's hammer had slammed down on top of him, and curved above his head like a transparent shield is a dome of shimmering, blue light.
The air that rams back into you tastes like mana from heaven.
“He's alive!?” you croak.
The Guardian seems far less pleased by Eideard's survival.
Its stone jaw drops open and although entirely solid, the construct manages to pull its rocky features to form a deep scowl as it roars indignantly, rearing back and this time swinging its hammer up over a shoulder, egged on by the murderous corruption guiding its hand. It brings the weapon's head down on Eideard again.
And again, the magic shield flares angrily in response to its vicious assault, but although you almost swallow your tongue when the hammer crashes to the earth a second time, you soon feel the ember of hope rekindling to see Eideard's forcefield still in place once the gigantic hammer is removed and its wielder steps back, evidently perplexed by its small, yet mighty opponent.
Wincing, Eideard shakes his head, flicking away the droplets of blood that have begun to trickle from his nose and mouth. Magic, for all its uses, can often be just as much of a hinderance as it can be a help. Using too much isn't unlike overexercising a muscle. Continuous strain can eventually lead to injury – predominantly of the mind, and many a delver into the mystical arts has fallen victim to exertion by trying to accomplish feats of magic that are far more powerful than their bodies can withstand. Feats such as blocking two, devastating blows from a four-hundred foot construct, for example.
“Maker's bones...” the Old One pants, staggering backwards on unsteady legs, “...that hurt.”
Frustration crawls up his spine at the prospect of having to back down from this fight. He has a home to protect, after all, and a family. It goes against every fibre of his being to stand aside. However... he wouldn't have survived to be so old if he hadn't learned how and when to pick his fights.
If his magic alone is not enough to subdue the Guardian, then perhaps the raw, unbridled power of a Nephilim will have to suffice. The old maker had heard Death's shout, had wondered what in the world he'd done to earn the Horseman's concern, and then, he'd heard a smaller and shriller voice, one that subsequently sent his heart into a dizzying frenzy, wailing out like some wild, distressed animal.
What in Stone's name do you think you're doing here!?
Exhausted, yet determined, Eideard raises his staff and focuses his mind, drawing on the subtle magics that are woven into the very air around him, feeling the atoms in his body resonate and tremble in kind. Comforting, blue light seeps from the end of his staff, swelling and growing in size and intensity until the old one's eyes snap wide open and then, with just a single thought, an explosion of energy erupts from the staff and ripples outwards through the vale, an after-effect of the sudden displacement of an entire maker. One moment, Eideard is standing directly in the path of the rampaging Guardian, then next, he's disappearing into thin air, earning a bewildered hum from the construct, who lowers the hammer it had drawn back in preparation for a third strike.
Meanwhile, you're nearly hysterical as you whip your head around in search of the old maker, dropping your mouth open to blurt out, “Wh-where did he-!?”
All of a sudden, you're interrupted by a blinding flash of light.
Before the spots have even faded from your vision, you find yourself wrapped in a firm but gentle grip and you let out an embarrassing yelp as you're lifted off the ground.
Startled, you even call out for Death, though after another few moments pass, you start to recognise the fur trim of a sleeve and the angular, protruding knuckles that belong to the hand clasping you against a heaving chest.
“Eideard!” you gasp, wriggling yourself around in his grip and getting nothing but a face full of white beard for the trouble.
When the maker speaks, his voice booms all around you. “He's beyond my help, Horseman!” he calls, keeping his gaze trained on the Guardian as he retreats backwards towards the tunnel's entrance, “Do your worst...”
It shouldn't have surprised you to hear Eideard's voice lined with bitter regret. You'd almost forgotten that the Guardian isn't just another naturally occurring phenomenon in this mystical, ever-changing realm. For all intents and purposes, the beast is man-made. Well, maker-made. And one of those makers is currently having to witness his creation destroying the very home it was built to protect.
Bracing your hands against his thumb, you lean back to peer up at the old one, perturbed by the way his head drops in defeat. Another blink, and suddenly, you let a horrified cry pierce the air.
His face... It's a mess.
Worse than even Thane's had been.
Blood – a lot of the stuff – streams from the maker's nostrils and dribbles onto his lips, staining the ivory beard around his mouth red. His eyes too, are blood-shot and sunken, older, wearier than you've ever seen them before, like all the life has been sucked out of them and left deep, dark shadows underneath.
All it takes is one glimpse at the old one's stricken face, and you find yourself wishing your shoulders were even half as wide as his so that you could take the weight of at least some of his grief.
You're pulled from your thoughts as the rain stops falling on you, and suddenly, a chilling realisation occurs as you're carried backwards into the tunnel; Eideard is leaving Death to fight this battle alone.
You find yourself torn between relief that that the old maker isn't putting himself in harm's way anymore, and distress that Death is facing down a construct the size of Big Ben. Grunting with the effort of twisting about in such a protective grip, you strain your neck to see over Eideard's fingers, your focus zeroing in on the billowing, green mist that heralds Despair's arrival.
At least the Horseman won't be tackling the Guardian on foot.
Though that's of little comfort, from where you're standing.
Helplessness once again rears its head and sinks its teeth into your stomach.
“Eideard!” you wriggle impatiently in his grasp, “You have to put me down! Death needs help!”
The maker's immediate silence unnerves you, but you're pleasantly surprised when he lowers himself onto a knee and places you carefully back on your feet, his once patient gaze now frantic with worry as he inspects you for injuries, his fingertips lingering bare inches from your shoulders.
“Are you hurt?” he exclaims, taking one of your arms between his massive fingers and lifting it from your side, regarding your face for any sign that the motion causes you discomfort. You, on the other hand, are far too preoccupied with his own, very visible injuries. With the maker looming so close, you can see the blood welling up inside his mouth as it begins to ooze out from between his tusks and teeth, spilling down into the dip of his chin.
“Eideard...” Hesitant, you reach a hand up and touch your fingers gingerly against his cheeks.
Shaking his head, the maker wheezes, “Are you hurt?” The insistent desperation in his tone catches you off guard and you find yourself shakily replying, “Uh I – I'm okay! I'm okay, Eideard!”
Your confirmation seems to knock all the air out of him at once and he sags forwards, releasing your arm with a sigh. “And... Karn?” he asks after another moment.
“Karn's okay, too. He's taking care of Muria and the others,” you assure him.
He nods slowly, taking in a lungful of air as your words finally start to sink in. You're okay. His makers are okay. Things could have easily turned out so much worse... So much worse. Shakily, he pushes himself back onto his feet and sways a little before he manages to plant his staff on the ground, clinging to it with a white-knuckled grip as he frowns down at you and prepares to give you a stern lecture for frightening the life out of him. “You should not be here,” he starts, drawing himself up to his full height, “I am glad to see you unharmed, but I must insist that you return to Tri Stone at once.”
“But - The Guardian!” you protest, “There has to be something I can do to help!”
“You can help me by returning to the village and staying there.”
Picking anxiously at a fingernail, you avert your gaze from Eideard and peer out across the valley, your eyes landing on the Horseman, just a speck of grey facing off against a mountain of stone and rage. “But... What about Death?”
“Y/n, please...” The maker pauses to expel a hot breath, his frown softening before he continues, “The Horseman has faced great odds before. It's my makers who need you now. Karn will be beside himself once he realises you are gone, and I'm not sure how much more stress Valus can take, the poor lad.”
You don't... not want to return to the village. There are so many ways you think you can help the other makers, and your heart gives a guilty twist for breaking your promise to Alya and Valus.
And yet...
You can't bring yourself to tear yourself away from the valley.
-----
Despair rears back onto his hind legs and Death swings himself gracefully into the saddle with the practiced ease that only a millennia will teach, unwittingly baring his teeth at the roaring Guardian and noting that its attention has shifted down and landed upon him now that he's the only idiot still foolish enough to be in the vale.
Sharp talons squeeze into his shoulder and Dust aims a particularly jarring squawk right in Death's ear.
“Thank you for that,” he drawls, giving the crow a filthy look, “You know, I was so hoping to go into this battle deaf, as well as out-sized.”
The ground trembles when the Guardian takes a very deliberate step across the valley and heaves its weapon into both hands, causing Dust to flap madly back into the sky with a caw that could have meant 'it's been nice knowing you,' or, 'good luck!'
Just this once, Death decides not to call the bird out on his cowardice.
At least Despair has managed to retain the proper amount of dignity.
The Horseman's fingers lower to brush against the snorting animal's muscular neck. “Easy, old friend,” he murmurs, scanning the Guardian's bulk.
There has to be something that will play to his advantage, though admittedly, his odds are underwhelming.
But then... when has that ever stopped him before?
A bitter smirk tugs at the Horseman's lips and in response to some, unspoken command that's felt rather than heard, Despair rears back onto his powerful hind legs before surging forwards into a headlong gallop, ears pricked forwards in anticipation of the upcoming battle.
Obviously, size and strength are not going to be tools in Death's arsenal, so they'll have to rely on the horse's speed to keep the distance between themselves and the Guardian whilst he searches for an opening.
Gritting his teeth, he twitches the reins and Despair reacts less than half a second later, turning his nose to the left and letting his body follow suit, galloping in a wide arc around the construct. Death almost breathes a sigh. In spite of the astronomically impossible odds, there's little to no denying that he's always felt better going into a fight astride his trusted companion. Despair's powerful hoofbeats pound with a sure and solid rhythm against the ground, an adequate stand-in for the beat of a heart, and it's in moments such as these that Death feels at his most 'alive.'
The Guardian's challenging roar is quick to bring his mind back to the coming battle.
With slow, unhurried movements, it swings itself about to keep the comparatively tiny creatures in its line of sight.
Death's teeth grind together as he pushes the horse into a wider arc that takes them both further down the valley's Eastern side, drawing the enormous construct from Tri Stone and allowing for a larger window of time to think of a battle plan.
The goal itself is clear: Sever corruption from its host by removing the heart stones. That should cause enough damage to put the Guardian out of commission, even if only for a little while.
The execution of such a plan, however, will not be as easy in practice as it is in theory.
Death exhales, and through an understanding built on a sturdy foundation of trust, Despair responds without missing a stride.
Skidding to a stop in the slick mud, he rears up and twists himself about all in the same move before bombing forwards into a break-neck gallop, heading straight for the Guardian.
Emitting a thundering growl, the construct raises its hammer high into the air, so high that the head nearly disappears into some of the lower-hanging rainclouds. Seconds later, the weapon abruptly begins to fall.
Despair suddenly lurches to the right mere moments before the pommel comes crashing down into the mud.
Even from halfway up the valley, you can feel the ground shudder violently from the impact.
When the horse stumbles trying to gallop over the shockwaves, your heart leaps up into your throat and almost falls out of your mouth as Death stands up in the saddle right as his steed dashes between the Guardian's legs.
“What the Hell is he doing!?” you blurt out.
Seconds later, you get your answer.
Just as the duo pass directly beneath the construct, Death springs from Despair's saddle and throws himself at one of the towering pillars of stone, latching onto it determinedly.
Despair – now riderless – bursts out on the other side of the construct and gallops around and away from it in a wide arc, leaving a trail of green wisps in his wake.
Unfortunately, though you assumed that the Guardian's attention would remain on the horse, you soon realise that the corruption driving it must have some semblance of a brain after all, because it abruptly tips its head down and the searing, yellow gaze flashes dangerously when it peers past the hefty bulk of its torso and catches sight of the Horseman clinging to its ankle.
Palpable indignation explodes from the construct in a terrible roar and it wastes no time in raising its leg and stomping it hard on the ground in an attempt to jar the Nephilim loose.
But the Guardian's efforts fail to dislodge its unwarranted passenger, and Death starts to climb, and climb, and climb, hauling himself up the mountain of stone, inch by nail-biting inch.
“He's climbing it!?” you blurt out suddenly, gripping your hair when the Horseman narrowly avoids getting crushed by a gargantuan swipe of the construct's hand, “Has he got an effing screw loose!?”
At your side, Eideard's brows are so furrowed, they nearly form a neat, fluffy line across his forehead. “He has to reach the stones,” he calls over another earth-shattering bellow, “Unless he can remove them from their casings, Corruption will never relinquish its hold of the Guardian!”
As he speaks, Death's ascent takes him up to the construct's hip, where he disappears from view for a moment behind the stone thigh guard.
Your stomach sinks as you fully comprehend how much of a climb ahead he has ahead of him.
Outraged, the construct tries to twist its immense body around and as it does, it bends one of its arms backwards to try and swat the Horseman off.
It's only by doing so that you happen to chance upon a blessedly familiar sight.
Corruption has stretched like a dark blanket all along the underside of its host's arm, oily tendrils holding the limb fast to an immense shoulder socket like a terrible, oozing spiderweb.
But spread about inside the writhing blackness, hidden deep between the strands of corruption, are faint, golden flecks of light, each glowing just enough that you can spot them through the gloom and rain.
“Shadow bombs,” you breathe.
Whatever hand is guiding your fate has apparently got a thing for explosions...
----
Death is fairly confident that he'll have no fingernails after this.
Flattening himself against the rock, he barely avoids the Guardian's wall of a hand as it passes by him, close enough that even the ensuing rush of air buffeting him is enough to have him jamming his fingers and the toes of his boots into the slippery, wet stone.
Scaling a rampaging Guardian is difficult enough. Frankly, he could do without the rain adding to his troubles.
Casting a heated glance up at the sky, Death braces his feet and prepares to launch himself another few metres up the torso.
Another bolt of lightening takes a stab at the valley, the Horseman kicks off, swinging an arm overhead to grab a segment of rock above him and the Guardian's colossal fist rushes towards him once more...
He could have sworn he'd had the timing spot on...
Death is hit from the side by a force so great, his vision goes white upon impact and his world turns upside down as he's knocked out of the sky by the construct's blow, thousands of receptors screaming in pain even though he bites down hard on his tongue and refuses to utter a sound.
Well... at least the fall is short...
Far sooner than he expects to, the Horseman collides with the soggy ground hard enough to knock the wind out of him and he rolls over and over through the mud until eventually coming to a halt on his back about a hundred yards away from the Guardian's feet. Stunned and staring stiffly up at the cloudy sky overhead, he blinks against the raindrops that manage to pelt his eyelids through the sockets of his mask.
Somewhere far away from his ringing ears, he picks up the trace of a scream, dimly registering how familiar the sound is.
“Death! Please, get up!”
Yes, he will. Of course he will. He doesn't need a distant voice to tell him that laying motionless in the mud is a terrible idea.
Curling his fingers until they're squeezed into tight fists, the Horseman pushes himself into a sitting position and gives his head a shake, his senses returning to him all at once.
That had been your voice. For an unsettling second, he pictures you doing something stupid – like running out into the valley towards him.
“Human!?” he rasps, throwing his gaze about wildly until he at last spies you still standing in the entrance to Tri Stone’s tunnel.
He only refrains from heaving a sigh of relief through sheer willpower alone.
Moving his head to the right, he catches sight of Despair galloping madly in his direction, hoofbeats swallowed up by the thunderous, booming footsteps of the Guardian as it approaches Death's flank.
The Horseman is on his feet in a flash and takes several, loping strides towards his steed, who doesn't slow for a single beat, not even as he tears past Death's side, confident that his rider will be safely back in his saddle with hardly a crumb of effort.
And of course, a pale hand shoots out as the horse passes, snagging the saddle horn and Death hauls himself up and onto Despair's back as though they'd practiced it a thousand times.
Which, upon the insistence of a figure from their past, they have.
“Now then,” the Horseman grumbles, snatching up the reins and turning his steed in another wide arc, intent on coming at the Guardian from another angle, “Let's try that again, shall we?”
------
“He's not seriously gonna try that again, is he?” Watching the spectral duo thunder towards a now increasingly belligerent construct, you clap a hand to your forehead, staring out from underneath it with your mouth agape. “Oh my god, he is.”
“Tenacity is sometimes one of the only tactics that will work,” Eideard puts sagely.
Letting out an incredulous scoff, you squint an eye shut and gape sideways at the Old one. “Tenacity? What the Hell does he think will happen if he -!....Wait a minute....” Suddenly, you cut yourself off, frowning hard at the grass by your feet. “...Tactics...”
The gears in your head grind faster and faster as you try to recall a far-off memory, holding up your hand to hush the maker when he draws a breath to speak. “Wait, wait, wait. What about... Yeah, what about uh, if we use the Hammer and Anvil?” Snapping your fingers together, you raise your head again and shoot Eideard an eager look.
He, on the other hand, appears entirely lost, turning to peer over his shoulder in the direction of the village for a moment before he returns his gaze to you, one eyebrow raised. “A hammer and anvil? What use would those be in this fight?”
“No, no, it's the, um... the name of a military tactic!” you explain, chewing your lip anxiously, “So, I took History for GCSE, and I think, I think, I remember learning about it there. So, one group, or I guess, one person, is the anvil, right? They pin down an enemy, and then somebody else – the hammer - moves around to the flank and -” You firmly thump your fist into the palm of your opposite hand for emphasis.
In spite of himself, Eideard's eyes gleam with barely-concealed pride at your insight. He hadn't realised you'd once been a Historian. Seconds later, he gives his head a firm shake to dispel the fog of intrigue.
“I remember it because it sounded cool,” you say wistfully, “And I was going through my phase of wanting to be a blacksmith to make swords and stuff at the time...”
The Old one raises his eyebrows in surprise and you chuckle wanly, adding, “Yeah, I know. Don't tell Thane. Think it might break his heart.”
Eideard is inclined to agree. It would certainly pain the warrior to know that he might potentially 'lose' you to Alya, who has a very likely chance of combusting on the spot if she learns about your interest in her profession.
Blinking, the maker looks down at you and realises that you're still peering back at him expectantly, and it takes him a further moment to work out that you're actually waiting for him to offer approval for your plan. “Well... Whilst it may certainly be a useful strategy, in theory,” he enunciates, subjecting you to a pointed stare, “have you taken into consideration the size of the enemy in this fight? How could a construct so large ever be pinned down long enough for the Horseman to reach the heart stones?”
You fall silent beside him, and at first, Eideard assumes that you don't have an answer for him, when in truth, your focus has simply returned to the underside of the Guardian's dominant arm.
You know precisely how you can pin the construct down.
All it will take is a well-placed shot... and every last ounce of courage you have left in reserve.
Heaving out a shaky sigh, you tug the little handgun from your waistband and thumb the cylinder's release latch, swinging it open and peering down at the chambers.
Three cartridges left.
Three empty chambers... One for the demon general you'd slain to save Death.
One for the demon in the graveyard...
...And one for the gun's original owner.
A shudder prickles up your spine at the memory of the dead man staring at you with wide, terrified, but unseeing eyes as you pried his means of salvation right out of his hands.
Then, the moment passes and you shove his expression to the back of your mind, flicking the cylinder into place with a purposeful snap.
You have to do this. The Guardian has to be destroyed, even if it means you've come all this way for nothing, and the Corruption blocking your path to the Tree of Life will remain where it is.
You'll just... have to find another way through.
There's always another way.
When you look up towards Death, you see that he's circled Despair away from the Guardian again and they're skirting dangerously close to the swollen, yellow eyeball that tracks their journey across the valley.
“I'll be the anvil...” You take a step forwards, your voice soft, though not soft enough that it goes unnoticed by Eideard.
The old maker tears his gaze from the construct currently hammering holes into his valley and fixes you with a suspicious glare. There are certain instincts that elders tend to accumulate after a near-eternity spent just being alive, none of which are more potent than the instinct to simply know when a youngling is busy concocting some terrible, ill-judged and outright dangerous scheme in their heads.
Striking before the seed can take true root, Eideard lifts his staff and plants its narrow end on the ground right in front of you, a less-than-subtle barrier that both breaks you from your thoughts and stops you from making further advancement towards the tunnel opening.
Understandably, you're startled by the sudden shaft of solid metal appearing in your path and you whip your head up to shoot a glare at the old giant, only to find that he's giving you his own, similarly stern look.
Holding your gaze for a few moments, he eventually expels a sigh and lets his expression ease into a more solemn frown. “Not this time, little one,” he utters.
“Not this time?” Your hands ball slowly into fists. “What do you mean 'not this time?'”
He opens his mouth to tell you, to explain every, complex thought that's been on his mind since you followed Death into the Foundry. He wants to tell you exactly why he can't bear to watch you run into danger again – that his old heart aches to see Muria wring her hands so much more often these days, or Valus pacing anxiously back and forth across the forge while his sister tries to coax him into crafting something that might take his mind off you. It had even hurt more than he'd care to admit to hear Thane explode at him after the warrior learned that you'd gone inside the Foundry.
Likewise, Eideard had hardly been able to think straight for worrying whether you'd come back out again...
His soul, of late, seems as though it's pulling itself in two, very different directions. One half of him knows that you're your own person - an adult, so far as humans are concerned – who is more than capable of making decisions without needing the input of an interfering old maker. But then, there's the other half of him - the half that has spent eons being a teacher, a leader and a protector.
That half wants nothing more than to keep you safe and nurtured, to see what you could become as a human among makers.
How can he possibly make you understand that watching you run out into the valley would be the final nail in his coffin?
However, he doesn't get the chance to even try and explain as you misinterpret his pensive silence for surrender and you press, “It could work! You know it could! I could be the anvil, if I can just... get close enough to-”
“-Absolutely not,” he interrupts, his eyebrows pinched with concern, “It's far too dangerous.”
You aren't entirely sure where your sudden spark of irritation comes from, but it's there before you can think to extinguish it. “What, so this is too dangerous, but you let me go into the Foundry?”
“Against my better judgement, yes, I did,” he retorts, “And the Drench Fort, and the Cauldron. Time and again, I have stood by and allowed you to follow the Horseman into danger-”
“You've allowed me?” you scoff, recoiling.
“-But I'm afraid that this is where my leniency ends,” he continues as his voice steadily grows louder with every passing moment, “This is where I have to draw the line, if not for your sake, then for the sake of the others. They've suffered enough loss to last them a lifetime, and I will not allow them to lose another friend!” Breathing hard, he swallows down a painful cough and rasps, “I will not lose another friend!”
If only you were ten feet taller, you'd grab him by the shoulders and shake some sense into the sentimental old giant.
“If Death doesn't manage to beat that thing, you're gonna lose a whole hell of a lot more than just a friend!” you argue, hardly noticing that the maker's knuckles have turned bone-white around the handle of his staff, “Eideard, I am trying to help Death save this place! You can't stop me from helping!”
The soft-eyed maker's gaze narrows to something uncharacteristically sharp and he replies, “I can. For your own good!”
You wrinkle your nose as indignation rises through your chest like smoke from the fire in your belly, swelling into a ball of heat and anger. “My own g-!? You're not my dad, Eideard-!”
“- I AM TRYING TO BE!”
The force of Eideard's shout punches through your chest like a gunshot and you stagger back a few steps, your eyes growing wide with alarm. You aren't sure what's more disconcerting, what he'd shouted, or the fact that he'd shouted at all. It's the first time you've ever heard him raise his voice at you...
Staring up at the old maker, you slowly draw your hands close to your chest, clasping them together and pulling in a hitched breath.“...What?” you utter, voice small and uncertain.
Just like that, the giant blinks and his eyebrows twitch out of their frown as the realisation of what he'd just admitted aloud catches up with him. A pit in his stomach opens up and everything above it drops.
He stares back at you in muted horror that he tries desperately to disguise as stern sincerity.
Stone's breath... He swore he'd never... You've only just lost your family, and now here he is behaving as though he intends to replace one of the most critical figures in your life. He has no right. No right at all...
Even beneath the ivory beard, you can see his jaw clench after he snaps his mouth shut.
Not even the rain that cascades from overhead is loud enough to drown out the rigorous pounding of your heart.
"Little one,” Eideard croaks, fumbling over his words for the first time in centuries, “I-”
Suddenly, from across the valley, the Guardian unleashes a triumphant bellow and your eyes rip away from the maker for all of a second, just long enough to see Death take a hit.
Just like that, the whole world grinds to a screeching halt.
---------
Despair is in the middle of a charge, heading straight for the Guardian's legs, no doubt intending to bring his rider in close so that he can make another attempt at climbing his way up to the infected heart stones.
The construct, however, doesn't move to meet them as they expect it to. Instead, the colossal beast takes a few, booming steps backwards, seeming as if it’s on the retreat to the valley's eastern cliffs.
Seconds later, Death realises its intent.
The mile-high hammer that it grips in its fist has a reach that practically extends halfway across the valley, and only by putting some significant distance between itself and a target does the Guardian stand any chance of landing a devastating blow.
And Death has just galloped directly into the firing line.
As the hammer begins its downward swing, Despair lets out a whinny that's carried off on the wind until it reaches your ears, filling them with the sound of shrill, animalistic fear and you turn your body around to stare out at the valley just in time to see the Horseman fling his steed's head to the side with a brutal tug on the reins. Obediently, Despair follows his lead, hoping to escape underneath the side of the rapidly-descending hammer.
You know in your heart of hearts they'll never make it.
You can hardly bear to watch.
Then, at the very last second, right when the hammer's shadow utterly engulfs both horse and rider, you notice that Death's hand lifts from the reins and he does a wild gesture and before you can make sense of what it means, without warning, Despair's solid outline seems to collapse in on itself and the horse erupts into a cloud of sickly, green mist.
Bellowing out a final, lingering scream of righteous indignation that's soon lost to the wind, he disappears completely and his rider falls to the ground, tucking himself forwards into a haphazard roll.
Not half a second later, the monolithic face of the hammer connects with the dirt just inches behind him.
Another flash of lightening coincides poetically with the impact, burning an image into your mind's eye – of mud and rocks exploding outwards in every direction, a seismic shockwave that flings Death away from the epicentre. He lands hard in the wet earth and tumbles for several metres before he finally comes to a stop, face down against the grass, unmoving.
You barely even register that you've ducked beneath the maker's staff and hurled yourself into a clumsy sprint until you emerge from the tunnel and your face is suddenly struck by ice-cold rain. At your back, Eideard shouts something frenzied, crossing the line into panic, but his words are drowned out by another clap of thunder. You don't see the desperate horror sweep across the old maker's face. You don't see his eyes illuminate with the ensuing lightening strike. You don't see the Guardian peeling its hammer from the earth and slowly turning towards you.
All you can see, all you care about right now, is the Horseman in front of you.
Shaking off his daze, Death pushes himself onto his hands and knees and immediately becomes irked by the rainwater dripping in through the sockets of his mask again. He gives a few, hard blinks and twists his gaze to one side, trailing it all the way up the Guardian's legs columns.
The great beast flares the plates around its neck and a low, rumbling growl trickles from its throat and travels all the way down into the ground, causing Death's teeth to rattle in his head.
Dimly, his eyes rove up to the hammer, now raised once more into the sky high above the construct's head.
“Damn you,” he hisses at it through a clenched jaw.
If he hadn't banished Despair when he had, the horse may well have had its hind legs crushed. He'd felt his steed's rage once it realised what he planned to do, but frankly, he'd rather deal with an angry Despair than see the stubborn beast get hurt.
He's in the midst of heaving himself up onto one knee when all of a sudden, from across the valley, there comes a familiar cry that would have turned his blood to ice, should his veins carry any.
“Death!”
The Horseman jerks his head over one shoulder, eyes widening when he sees you haring across the valley towards him. “No,” he growls, voice rising into a ragged shout, “NO! Stay back, you fool!”
However, rather than heed his warning, you very nearly end up crashing into him as you hit the brakes and skid to a halt in the sodden grass just in time to avoid a collision.
Somewhere unbeknownst to the Horseman, a wild and familiar presence rears its sleepy head.
Meanwhile, with all the grace of a bungling drunk, you wrestle your pistol from your skirt's hem and aim it at the clustered web of corruption that stretches across the construct's raised forearm.
The Guardian is so vast, each movement carries with it the illusion that time has slowed right down to a crawl.
Gripping the handle of your gun between two, quivering hands, you don't even spare a second to think or to worry about what'll happen if you don't make this shot.
You only have this chance. There will not be another.
There's a storm raging around you, a giant hammer rising above you, Death's incoherent bellow rings in your head and Eideard's distressed calls tug at your heartstrings.
You've never been more terrified in all your life.
But you still take aim.
And with blood and wind howling in your ears, you draw in one, deep breath...
… and pull the trigger.
It's strange, you realise with a blink, that until now, you've never really put much thought into whether the dice of life rolls in your favour. You wouldn't say that you're especially lucky, nor would you claim to be naturally unlucky either.
At this moment however, when the tiny bullet from your pistol sails straight and true towards its target, you finally begin to consider the scope of your luck. Then, the bullet hits its mark and you feel like the heavens have just aligned in your favour.
The shadow bomb explodes, setting off a chain reaction among the other bombs embedded in the webbing. Each of them erupts in rapid succession of the one before it, and the Guardian is instantly thrown off balance by the ricochets, roaring in pain and staggering back a step as its entire arm is quite suddenly blown sideways and asunder.
Whatever elation you might have garnered from the success is short-lived though, because Death is abruptly towering over you and snatching you up by the arms, holding you so that your feet dangle several inches from the ground.
“HAVE YOU LOST YOUR MIND!?” he bellows, shaking you for good measure.
You open your mouth to reply, but just then, a dark shadow falls across Death's mask, prompting you both to whip your heads back and look to the sky.
It appears that while the explosion has blown the Guardian's arm to smithereens, some of those 'smithereens' are still absolutely enormous and haven't been blasted quite far enough to render you safe should they come crashing down to the ground.
Which is, of course, precisely what they do.
The familiar presence that had awoken deep inside the Horseman's psyche suddenly starts to go bezerk.
Barrelling down towards you at a rate of knots is a stone slab the size of a bus.
Instinctively, you fling your arms over your head and slam your eyes tight shut, hardly caring when Death drops you onto your backside and you topple over, your skull cushioned by the wet earth.
Pressed your spine into the grass, you brace yourself for impact and spare the last second of existence cursing at how bitterly unfair it is that you can do something right and still have everything go so wrong.
The slab falls, the air grows cold and still. And then...
WHAM!
The sound is loud enough to blow out your eardrums and smack your heart up against your sternum. It's deafening, it's terrifying... But it isn't painful.
'Why isn't it painful?.... Am I dead?' The rain seems to have stopped falling on you, at least.
Bewildered, you peel open an eye and tentatively lower your arms a little to peer up at a dark, shadowy mass looming over you.
Two, empty eye sockets stare right back at you, pinpricks of light sitting at the centre of each as a rattling breath as cold as winter washes over your face.
“Death?” you utter in a tremulous whisper.
The monstrous form of the Reaper towers above you, its exposed ribcage heaving up and down in the face of its agitation. Long, skeletal arms are raised above its head and when you roll your eyes past the indigo hood, you let out a gasp to find that the creature is holding the gigantic, stone slab aloft, keeping it from crushing you flat.
How a beast with no visible muscle can be so strong is utterly beyond you.
The Reaper stares down at you for a moment longer with an unreadable expression before its arms suddenly flex and it lets out a soft wheeze as it hurls the enormous slab sideways and out of the way.
The stone hasn't even rolled to a stop before the gigantic skull is lowering down towards you.
Sprawled out on your rear and immensely mindful of the beast's fangs, you lift your arms up and hold them out in front of its approaching face.
“Woah – wait a second! I – I know you're mad, but I just!-”
You're interrupted when the Reaper's nose bumps into your palm and continues to advance, despite the meagre resistance you try to put up. For one, horrible second, you grow sick at the thought that the beast's teeth are so close to your vulnerable hands.
But then, with a gentleness that contradicts its size, the skeleton forces its skull through your raised arms and, to your astonishment, pushes its nasal bone firmly into your chest and stomach – as though it isn't supposed to be a monstrous reflection of the fabled Grim Reaper, as though there isn't a stone giant gathering its wits behind it.
Too startled to react, you close your eyes and raise your chin away from the beast, unable to swallow a whimper as it nuzzles gently into your torso with a warbling croon.
'It's only Death,' you have to remind yourself, 'Death won't hurt me.'
Your fingers twitch and you gulp, hesitating for another second before you finally gather the nerve to press your palms flat against the skull's cheekbones, earning a gush of frigid air against your belly in response. Cracking an eye open, you find yourself blinking straight into one of the Reaper's softly glowing pupils. It surprises you with a sudden, insistent nudge to the stomach, like it's trying to push a sound out of you. Hardly daring to disappoint, you swallow around your dry tongue and breathlessly stammer out, “Hah, yeah, I'm... I'm all right.”
The vertebrae on the beast's neck clack together when a croak rattles up from somewhere deep inside its chest.
It almost sounds relieved.
A little more boldly, you sweep your trembling fingers underneath the curve of its cheekbones and try not to ponder on how utterly absurd it is that you're talking to a creature that wasn't even supposed to exist this time last week. Regardless, it's a hard truth to deny when said creature currently has its skull pressed up against you.
After another moment, it gives you a second bunt to the stomach, this one short and sharp and accompanied by a whuff of air through its nasal cavity as the malleable bone above its eye sockets draw together to resemble something vaguely displeased. You're beginning to recognise more and more of Death in its expressions.
The Horseman is still in there somewhere, and it takes you a moment to register that your plan, as foolish and risky as it was, had actually worked. You don't even care that an angry monstrosity's fangs are sitting flushed to your abdomen.
“Hey. I'm glad you're okay too,” you mutter weakly, trailing your fingers down a sturdy mandible.
It's ensuing rumble of contentment is interrupted by a sudden, booming roar that rips the sky apart and you jump, feeling the Reaper's teeth scrape against your belly as it lets out a furious growl and draws back at the sound.
Using one hand to shield your eyes from the rain, you squint up at the Guardian.
It would appear the the colossal juggernaut has already mourned the loss of its arm and is now raring for vengeance.
It tears its gaze off the rubble scattered around its feet and aims a furious growl down at you and the Reaper, the promise of retribution evident in the corrupted tendrils flaring from its shoulders and neck, whilst its heart stones shine through the gloom like terrible beacons of fetid yellow.
“Wait.. .The heart stones!” you realise aloud.
Skeletal fingers suddenly cut you off as they snatch you up by the collar and hoist you onto your feet, and then you're rudely shoved in the direction of Tri Stone by a snarling Reaper.
Stumbling backwards, you stare after it as it whips around and puts its back to you, flapping its bony wings menacingly up at the Guardian - as if anything it does could deter a construct that size.
The corrupted behemoth takes a threatening step forwards, bringing it far too close for comfort. In response, the Reaper's wings flare even wider across its back and it issues another hiss.
“Death! The Heart Stones!” you cry out again, “We have to destroy them now!”
Your gaze travels to what's left of its shattered arm that lays in the grass like the ruins of an ancient building. There, sitting unassumingly amongst the debris, is a familiar, pulsing glow.
Your hand curls around the grip of your sword.
Without wasting another second, you burst into a break-neck sprint and hurtle towards the first heart stone, immediately hearing the alarmed hiss of the Reaper behind you. Throwing your head over one shoulder, you point frantically at the Guardian's head and shout, “I'll try and deal with the one on the ground! You have to deal with the other two!”
The Reaper's half-buried instinct to snatch you up out of danger and bundle you away somewhere quiet and safe is almost overpowering, but there's just enough of Death lingering below the wild and primal nature of the beast that it recognises the sense in your words.
Eliminate the heart stones, eliminate the Guardian, eliminate the threat.
...Threat.
The Reaper snarls, its spinal column quivering as it finally cuts through the haze of protective anger and focuses on the solution.
Eliminate the Guardian, and you'll be safe.
The goal is clear.
Teeth snap together in a warning and the Reaper gives its wings a tremendous beat, soaring into the storm-choked sky and making a bee line for the Guardian's left shoulder where the second heart stone lays in wait.
Responding instantly, the construct roars its defiance with the force and volume of a thunderclap as it raises its remaining arm, aiming to swat the Reaper out of the air like a bothersome gnat.
But whilst the Guardian's size might have leant to its advantage on the ground, it proves a hinderance to a creature as adept at flying as Death's spectral counterpart.
Swift and nebulous like a shadow, the Reaper flits higher and higher, skirting close to the construct's arm and either diving or spinning easily out of the way if it swings too close for comfort. By the time it reaches the heart stone, you've slid to a halt beside the one on the ground.
Whipping your sword from its scabbard, you barely hesitate to catch your breath before ramming the tip of the blade underneath the stone's edge.
“Oh, I hope this sword is stronger than I am!” you worry aloud, taking a firm hold of the weapon's grip and heaving backwards with all your might, your feet slipping in the mud underneath you. Something gives and the blade sinks a little deeper, and you're struck by a renewed burst of desperate urgency. “Come on!” you gasp, shaking rainwater from your eyes and readjusting your grip before throwing yourself backwards again, and again, and again, each time levering the sword a little further underneath the stone.
You're only lucky that the heart stone had fallen at the angle it had: tipped forwards towards the ground. There's no chance you'd be able to dislodge a stone so large without a lot of help from gravity.
The relentless downpour causes your feet to nearly slide out from under you, but step by agonising step, you manage to haul yourself backwards, never once giving back an inch of what you take in the way of progress.
Overhead, the Reaper hovers just above the second heart stone.
A flash of lightening illuminates the sky behind it so that for just a second, a gigantic shadow is projected onto the Guardian's body, ominous and foreboding, a billowing cloak and skeletal wings contrasted in black against the pale, sandy stone.
Then, the spectre draws its scythe.
The curved blade gleams as it's raised over the Reaper's shoulder, and with a startling ferocity, it brings the weapon down hard, driving the pointed end deep into the stone like a knife through butter before heaving its scythe back again, wrenching the stone from its place in the Guardian's shoulder and allowing it to fall into the mud far below with a wet, unpleasant 'thwump!'
You miss it hitting the ground, because right as it does, you throw yourself at your sword's hilt with everything you've got, one, final time. There's a moment of resistance, and then suddenly, you're toppling face-first into the mud as well when the heart stone finally comes loose and thumps down just inches away from where you’d been standing.
There's no time to celebrate though.
Scrabbling up onto your feet again, you immediately have to clap both hands over your ears when the construct throws its head back and howls, the terrible cacophony of noise mingling with Corruption's wretched screeching.
The inky substance, separated from its source of power, withdraws like an octopus whose tentacles have been burned by fire. The tendrils tear themselves away from the construct’s stone body and in doing so, they leave every slab without an adhesive to keep it all together.
The resulting carnage isn't unlike witnessing a building being demolished.
First, the hammer is dropped to the ground as its fingers fall apart one after the other, followed swiftly by its entire hand and before long, both of the Guardian's arms are laying strewn about in pieces on the ground, the heavier pieces sinking into slick mud.
All that remains now, is the third and final heart stone.
High over your head, the Reaper rolls its shoulders in satisfaction and turns in the air, scanning the ground below for any sign of the human. It finds you soon enough, a speck of colour almost hidden amongst the rubble, waving your arms madly at something behind it. Cocking its head to one side, the Reaper spins about again and looks up, its eye sockets growing wide.
With two heart stones down, the Corruption's hold over its colossal host has weakened significantly. One leg tries to take a step forwards, but with nothing to keep its stones adhered to one another, the entire construct begins to collapse underneath its own weight, its legs buckling and breaking and its enormous torso teetering forwards...
… It's only once the sky above you is blocked out by falling debris that the Reaper realises why the construct's collapse is not necessarily a good thing.
You're standing directly underneath it.
It seems to register your predicament at the same time as you do, and the valley is suddenly ringing with the sound of its feral shriek.
Angling itself straight down in your direction, the Reaper raises its wings and is just about to break the sound barrier with a single flap, when all of a sudden, a dome of familiar, azure light arches over you like a cresting wave.
In the throes of alarm, it had clean forgotten that there is another in the valley who's protective instincts are just as strong as its own.
You yelp, not even noticing that there's a shimmering barrier that has appeared over your head.
Throwing yourself forwards into the mud again, you curl into a ball and shake as the Guardian's detritus slams down all around you. The din is ear-splitting, drowning out your screams.
Hours seem to pass before the noise finally dies down.
It takes you longer than you'd care to admit to realise you haven't become a stain on the valley floor.
It feels as though you need a crowbar to pry your arms from their position over your head, yet somehow, you manage without and push yourself up onto your rear, mouth dropping open once you spot the destruction all around you. Small stones and dust skitter down the side of an invisible force arching over your head, washed away by the pouring rain as you twist yourself about in a daze.
Suddenly, your eyes land on a familiar figure standing just beyond the Guardian's remains.
“E-Eideard?” you cough.
Blood trickles in a steady stream from the maker's nose and his mighty chest rises and falls with every, spasmodic breath he takes. Rolling your eyes up, you notice the crackling staff that's pointed in your direction and then the hazy wall of shimmering, blue light that stands between you and him, and at last, the pieces click together in your brain.
The old maker had just saved your life.
Only when he sees you moving does he exhale the rigidity from his spine and lower his staff, effectively dispelling the magical barrier from over your head. Deep in his chest, the maker's heart finally stops thrashing like a wild beast.
You're still alive.
He meant what he'd said in the tunnels. He won't lose you, not so long as there's still life in his old bones.
But what relief Eideard feels is abruptly superseded by dread when the rubble before him starts to shudder.
His gaze snaps up, travelling past you and zeroing in on the Guardian's head that has landed in the grass just metres away from you, and he blanches when swirling, yellow light bursts to life in its eye sockets.
A gust of rancid air nearly bowls you over and invades your nostrils, threatening to drown you under the stench of sulphur and decaying flesh.
Whirling your head around, you let out a cry and try to slide backwards through the mud when, from the Guardian's mouth, a writhing, squealing mass of tentacles spews forth, each one as black as night and all flailing wildly for just a moment before they whip out in every direction and begin to snatch up the fallen pieces of their host's body.
Every tendril, that is, except for one.
A single appendage remains poised above your head whilst you stare up at it, incapable of tearing your eyes away as it sways hypnotically from side to side, like a snake waiting to strike.
Behind you, Eideard hurries to raise his staff again.
But it's too late.
The Corrupted tendril snaps forwards, lightening flashes in the sky and renders you momentarily blind, there's a loud, metalling 'shing!'...
… And suddenly, the Reaper is just... there, hovering between you and the Guardian like a protective wall of enraged bones and prickling wings. Peering around its cloak, you can make out a severed portion of the tentacle flopping around uselessly in the grass.
For a brief instant, everything is silent.
Then, all hell breaks loose.
The Guardian's disembodied jaw splits open wide and Corruption screams its outrage for all the realm to hear.
Around you, all of the stones that had once made up the construct's body start to roll across the valley towards its head, drawn by whatever hateful power still exists within the last heart stone.
“It's trying to repair itself!” you cry, feeling your chest hitch when fear cups your heart in its icy fist.
At the sound of your voice, the Reaper snaps its skull to one side, focusing a soft, white pupil on your form, huddled on the ground, shivering, afraid.
Its enormous fingers tighten around Harvester until its grip is crushing.
Eliminate the threat. Keep you safe.
The mantra surges to the forefront of its mind and it squares its shoulders, returning its attention to the Guardian's head. The air is alive with dark, oppressive magic that spills from the heart stone like a physical current, and as if by invisible strings, the head is pulled up into the air like a marionette, its neck plates slotting back into place underneath its jaw.
All too soon, it's staring hatefully down at both you and your skeletal guard and emitting a low growl as it waits for the rest of its body to arrive.
With all the viciousness it can muster, the Reaper hurtles towards the heart stone and draws its weapon back, gliding effortlessly to a halt just before the construct's skull, scythe drawn high over its shoulders where, using the momentum of its flight, it hurls the blade forwards, and rams the tip straight into the centre of the stone.
Corruption's screeches turn to wails of terror.
It's a satisfying sound to the Reaper's nonexistent ears.
With a grip like iron on its weapon, the beast braces itself and lurches away, pulling the third and final stone from its casing.
The result is instantaneous.
A howl explodes from the Guardian's gaping maw, loud enough to rival the tempest raging all around you and causing the whole valley to shudder with the force of it.
Letting out a scream, you slap your hands over your ears and grit your teeth so they stop rattling inside your skull.
After several, long, deafening moments, the lights in the construct's eyes begin to flicker weakly until finally, they're extinguished altogether, and its parted jaw thuds shut, no longer pried open by corruption. Without a source through which to power their host, the flailing tendrils slip uselessly down through the construct's mouth until they fall to the grass below and start to sink, still squirming about in the slick mud like fat, overgrown worms.
Your eyes land on one that doesn't seem to be dissolving quite as rapidly as its brethren, and with a sudden rush of horror, you realise that it's wriggling its way towards you, as if it had a sinister goal in mind, as if it had a mind at all.
You try to scrabble backwards on your rear, kicking out, but find no traction in the mud, and instead, you're helpless except to look on in horror as the vile tentacle closes the distance in seconds, until there are only a few, pitiful metres between you and it. Trembling arms wrench the sword from your side and swing it up to point at your adversary.
You almost needn't have bothered. You should have known that with the Reaper nearby, Corruption would have a hard time getting at you.
The colossal spectre drops from the sky out of nowhere and hits the ground in front of you, wings hoisted high over its skull and its scythe gripped between two, bandage-wrapped hands.
At once, the tendril draws back and gives a violent shudder. Without a host, it is dying, fast, and the monster hovering over it menacingly is far from a suitable replacement. Too dead. Too cold. It longs for the tiny speck of warmth the lays sprawled out on the grass just a few, tantalising feet away. Perhaps, if it had been faster...
A low hiss crawls out of the Reaper's hood and it raises its weapon, braced to slice the last tangle of corruption asunder. But, if there ever was a master puppeteer driving the putrid tendril towards you, they must have decided to cut the strings, so to speak, as one might sever an infected limb. The tendril stiffens and goes utterly still, poised like a cobra on the verge of striking.
Cautious, the Reaper narrows it eye sockets at the tendril. Waiting...
Then, slowly, almost anticlimactically, it starts to... melt. Thick, oozing globules fall from its body, splattering to the ground and dissolving into nothing more than dark stains on the grass, and those too, are soon washed clean by the torrential downpour.
Only once every trace of the corruption is gone and all that remains are the pieces of construct that lay scattered about the valley, does the Reaper lower its scythe.
Resonant footsteps pound through the earth below the spot where you sit, and for a gut-wrenching moment, you're certain that the Guardian has once again started to pull itself together.
A hasty glance over your shoulder soon puts that fear to rest.
Emerging from the haze of mist and rain, steps a vast figure, neither his stilted gait nor his age detracting from the staggering power with which he lumbers towards you, pale eyes wide and swirling with agitation.
You can't tell which expression suits him worse – his current one, or the look of hurt he'd worn in the tunnel.
Worry or pain... Somehow, you'd managed to put both of them on his face.
You don't think you deserve his concern.
Twisting yourself about to face the maker properly, you begin pushing yourself up onto your feet.
But just when you get your trembling legs in order, a shadow falls over you and you're suddenly bowled onto your hands and knees again, splashing mud up into your face and cutting off a panicked bleat that makes its way up your throat.
Like a hulking, hissing shield, the Reaper all but throws itself on top of you and smashes its bony fists into the ground between you and Eideard, warding the maker off, its jaw dropped open in the most vicious snarl that such a rigid skull could possibly achieve.
Some, faded voice deep inside its head tells it that the maker is familiar. But in the wake of the Guardian's threat, there's a red mist that has descended over the Reaper's eyes, clouding its ability to reason and blinding it to everything except the little human nestled underneath its ribcage.
The Old one promptly stops in his tracks.
Peeling yourself up out of the sticky mud, you try to stand again, but the spectre is bent so low to the dirt, your head bumps into its sternum before you can even get onto your knees.
Its pupils are just a millimetre away from being nonexistent as it snaps at the maker and curls its phalanges loosely around you.
Horrified, you barely even register that you've reached up and grabbed a fistful of the billowing, indigo cloak, yanking on it sharply and crying out, “Death! Stop! It's Eideard!”
The Reaper's hood buffets against you, thrown by the thunderstorm that still howls through the valley.
Slowly, the maker ahead of you raises one hand into the air, fingers splayed, whilst the other remains wrapped around his staff to maintain his balance. “Easy, Horseman,” he wheezes gently, blood trickling down into his mouth and staining his tusks red, “You've done well. The Guardian is destroyed. The girl is safe.”
As though it had just blinked, the colossal spectre's pupils flicker, softly blooming to larger pinpoints of light, though a low, continuous growl still rattles the bones above you.
Eideard doesn't miss the change, and he slowly bows his head to the Reaper, reassuring, deferring. “She is safe,” he repeats.
Gradually, a low hiss slips out of the phantom's hood and you can feel its pressure lift from your back, the suffocating aura receding until you're able to sit up properly without bashing into a heaving ribcage. As soon as it retreats, you whirl yourself over onto your backside and lock eyes with the beast, your heart pumping a mile a minute.
It's only once you're facing it that the Reaper takes in the state of you.
Muddy. Shaking.
Frightened?
It roves its gaze down to the deep furrows that it had clawed into the grass just metres in front of you. Had it... done that?
Its pupils dilate, and just like that, the rest mist lifts and it can suddenly think beyond its basest instincts.
Hesitant, it backs away a little further and feels it’s control of the ghastly form slipping as its Nephilim counterpart begins to press forward with an insistence that borders on desperate.
Then, right before your eyes, the Reaper's corporeal forms starts to collapse in on itself, indigo mist spilling from its eye-sockets, nasal cavity and parted jaw, a billowing smokescreen that swiftly conceals the enormous skeleton's bulk. In no time at all, you're staring up at the familiar, bone-white mask of Death.
With that amber gaze trained on you, his shoulders quiver once before he straightens up, his eyes trailing from your head all the way down to your toes and back up again.
It occurs to you that he's checking for injuries.
He must have found nothing too untoward however, for he soon averts his gaze and glares off at a piece of the construct's shoulder. “Are you... still in one piece?” he pants gruffly.
Uttering a scoff of disbelief, you reply, “I'm fine. It's Eideard you should be checking on.” You fling one hand up and out of the mud, gesturing wildly in the maker's direction. “I mean, look at him, Death! Christ, I thought you were gonna kill him!”
To the maker's credit, he doesn't take offence to your vague comment on his condition. You are correct, after all. He probably looks about as terrible as he currently feels. But neither you nor Death need to know that...
He catches the Nephilim's gaze and holds it, patient and calm. There isn't an ounce of blame in the old maker's face.
He knows not to expect an apology, which suits Death just fine.
The Horseman doesn't plan to offer one.
Grounding out a rough sigh, Eideard closes the distance to you and stops, taking a brief moment to watch with a mixture of fondness and exasperation as you attempt to pick yourself up off the ground once more, only to slip and collapse back into the mud with a 'splat,' utterly spent.
All too readily, the maker's exasperation draws back a little and he reaches down, circling your waist with his thumb and forefinger and lifting you back onto your feet.
“You, my young friend,” he begins with a huff, gently dusting you off with the pads of his fingers, “are getting far too bold for my heart to withstand. Reckless, I might even venture to say.” His piercing glare seems to bore straight through you like a diamond drill. “Of all things, a human running towards the Guardian at full-tilt, armed with nothing but a sword and a pistol! Why, that has to be one of the most harebrained things I think I've ever witnessed.”
Your throat bobs at his scolding and you drop your eyes to the ground, shame-faced.
All of a sudden though, you find yourself flinching when the rough pad of Eideard's forefinger slips beneath your chin and tilts your head back up, coaxing you to look at him again.
Startled, you blink into the maker's gentle face, noticing that his glare has softened to something far less disdainful and there's even a smile that pushes at the wrinkled corners around his eyes. “..And I could not be more proud of you if I tried.”
The valley, the remnants of the Guardian, even Death all fall away for the briefest few seconds as the weight of Eideard's words slugs you right in the chest.
He's proud of you?...
For what?!
For shouting at him? Disobeying him? For scaring him?
He should be angry, frustrated, annoyed. He should be outraged at worst and disappointed at best. He should be anything! But not proud!
Shamefully inelegant, you sputter, “Huh!? But.. but I-”
“-You were willing to face down the Guardian to protect your friend and save my home, and you’re both still alive,” he interrupts, smiling down at you with a tender gaze, “How could I be anything but proud?”
Baffled, you find it harder and harder to meet the sincerity radiating from his face, so you cast your eyes about instead like a coward, taking in the rubble surrounding you. “I.. I'm sorry -”
'Say it.'
“-a-about the Guardian,” you utter hastily, giving yourself a vicious, mental kick as punishment. There are so many things you want to say, but you don't quite know how to yet with Death lingering behind you watchfully. And you are sorry about the Guardian. In spite of the destruction it had wreaked across Tri Stone, it was undeniably a magnificent beast. But there are certain apologies that are meant for the maker's ears alone. You want to ask him about what he'd said in the tunnel, but more than that, you want to say you're sorry for what you'd done to provoke his admission in the first place, and then...
God, you just don't know. How could you possibly begin to tell the giant that his words had inadvertently wrapped your heart up in warmth and safety and made you feel wanted again, even after you'd been so cantankerous with him?
Right then and there, standing in the rain before the remnants of his greatest creation, you make a silent promise to the maker that you will tell him, just as soon as this whole ordeal is over and you're all safely back in Tri Stone.
Forcing yourself to meet Eideard's gaze, you stiffen your upper lip and try your best to convey the intent of that promise in just a look, hoping that he'll glean an understanding from two, simple words uttered by a sheepish human. “I'm sorry,” you whisper again.
Perhaps it's only your imagination, but you almost think you see Eideard's gentle smile widen as he offers you an understanding nod. “You have nothing to be sorry for.” Somehow, he gives you the impression that he's referring to more than just the Guardian.
Awkwardly, you start to fidget with your hands and twist yourself about to look back at the skull of the construct behind you. “So... what happens now?” The whole point of awakening the Guardian had been to let it destroy the Corrupted mass that guards the path to the Tree of Life. “Without the Guardian, how will Death get to that tree?”
Eideard is silent for several seconds, but his expression could not be broadcasting his intentions any louder. His pale eyes meet the Horseman's fiery gaze and he sighs tiredly, a sad smile forming underneath his moustache.
In your peripheral vision, you see Death stiffen.
“What?” you ask, turning your head between them, unable to catch either of their attention, “What is it?”
Wordlessly, the maker steps past you, moving closer to the Guardian's head where he stops just in front of it and raises a withered hand, placing his palm fondly against the construct's intact jaw. Then, turning slightly to peer at you over one shoulder, he answers, and his words send a jolt of panic up through your spine.
“I have no choice but to bring him back...”
A beat passes in silence.
Then, the soundlessness is broken as you blurt out, “What!?” whilst at the same time, Death scoffs, “How many times would you have me kill him?”
“Corruption fled from the heart stones,” the old one explains, peering down at his wrinkled hand and closing it into a fist, “But the makers' souls within should still be intact... I can put them back.”
“I-I don't understand, the Guardian's destroyed,” you pipe up as your hands knead firmly into the hem of your shirt, “How can you put them back if there's nowhere for them to... go...?”
Eideard turns a little to face you and tries to give you his most reassuring smile, one that doesn't quite touch his eyes.
You can see right through it.
It looks...
..sad.
At your side, Death's brows knit together beneath his mask and he scowls accusingly up at the maker. “You intend to rebuild it yourself.”
Silent, the Old one turns away, prompting the Horseman to growl, “You understand that's suicide, don't you?”
Deep in your stomach, a pit of dread opens up into a chasm and you feel your heart plummet straight down inside it. “What!?” you cry again.
“The restoration of a beast that size will consume more magic than he has,” Death explains, never once shifting his glare off the Old one, “Maker magic is inextricably bound to their hearts. The amount of power required will quite literally burn straight through his.”
Thinking hard, you clench your hands into such tight fists, the nails pierce the skin of your palms. “Well then. He... He just won't do it. Will you, Eideard?”
The maker still maintains his lonely silence, whilst overhead, the sky rumbles ominously.
“No.” You shake your head defiantly from side to side. “No! I mean, there's another way, right? We could... we could go and get the other makers? They can help-”
“-When we built the Guardian,” Eideard interrupts, “construction was slow. Even with all our efforts, the process took nearly a year until it reached completion.”
“So we wait a year!” you blurt out. The idea sits wrongly in your gut, yet if it means Eideard doesn't have to do anything rash, you can be patient. Rationality has long since departed from your head.
Sighing, the maker heaves himself around to face you and Death. “We do not have the luxury of time, little one,” he rumbles with a patience that serves to infuriate rather than reassure you, “Every day, we lose more of our home to Corruption. I will not wait for it to claim another of my people. I-” He stops to take a shuddering breath and his knees begin to buckle, yet his grip on the staff remains strong, keeping him standing upright in spite of his old bones. When he looks to you again, his face is set but calm. Accepting.
It's that acceptance that frightens you the most.
“I cannot,” he utters softly.
Then, to your horror, he turns back to the Guardian's head and raises his voice to be heard over the storm. “Both of you, stay back!” To himself, he adds, “This will require more than a small effort.”
“Eideard!” you cry out, starting forwards.
Inevitably though, Death's long fingers curl into the back of your shirt and he roughly spins you away from the maker and into his torso, grasping one of your forearms with his free hand. Blunted fingernails dig into your skin as you try to wrench yourself unsuccessfully from his grip.
“Let. Me. Go!” Desperate, you beat your fists against his pale, broad chest and strain with all your might to reach Eideard, but you may as well be trying to shift an osmium statue. Not even redoubling your efforts causes Death to sway. Like a boulder in the wind, he remains utterly still and steadfast, looking over your head at the old maker.
Eideard's staff is raised high into the air and held between both hands, striking the very posture that bears an eerie resemblance to a headsman, poised to bring his axe down on the neck of his latest victim.
What cruel irony, the Horseman thinks with a bitter sneer to the Universe, that the victim is to be his own executioner.
With a strength that contradicts his gentler nature, Eideard hammers the pommel of his staff down on the ground, producing a tremor that must have rivalled even the Guardian's earth-shattering footsteps. From the point of contact, old magics explode outwards in a whirlwind of blinding, blue light that forces you to slam your eyes firmly shut, your retinas stinging against the onslaught. The air whips up all around the valley and crashes into you with enough force to send you staggering backwards until your skull connects with Death's broad chest. Wincing behind gritted teeth, you pry your eyes open, your free arm thrown up as a shield to help dull the brilliant intensity of Eideard's power and through squinted eyelids, you see the maker hold unsteady ground against his own magics as they erupt relentlessly from the ground to form a perfect circle of roaring, azure flames all around him.
You're suddenly alerted by movement to your right and you throw your head sideways, struggling to see through the coagulation of icy rain and biting wind that endeavour to force your eyes shut again. You probably shouldn't have worried about trying to see– there's no way in Hell you could missed the house-sized boulder that rolls past just metres from where you stand, making a clumsy bee-line for the Guardian's skull.
The grip on your shoulders suddenly tightens when an immense shadow cloaks both you and Death in an eerie darkness. Craning your neck back tentatively, you can't help but duck further underneath the shelter of Death's chest as the Guardian's detached hand sails over your head, raining dust and slops of mud down on top of you and the Horseman. Mouth agape, you watch on in awed horror as the gargantuan piece continues its journey through the air until it joins several other clusters of stone anatomy, all twisting about and slamming together like pieces of the realm's largest and most terrifying jigsaw puzzle.
And below it all, his head bowed against the storm, tusks bared and legs seconds away from giving out, stands Eideard.
With every part of the Guardian that fits back into place, his hands slip further down the staff, his shoulders drop another inch and every ounce of the powerful maker seems to disappear, replaced with someone desperately fighting to keep himself upright.
“Death! Help him!”you cry, whipping around to face the Horseman and meeting his glare at the same moment as a lightening bolt stabs a line across his blazing retinas,“You have to do something! Please!”
He glances down, peering at the tears that mingle perfectly with the rain streaming down your face.
You look downright terrified.
Ignoring the thunderous growl overhead, Death's brows start to draw together, his gaze staying firmly anchored to yours until he pauses, and then lowers his eyes to the ground at your feet.
It's a silent, solemn and damning admission.
There's nothing he can do.
Death's quiet confession hits you harder than a slap to the face. In fact, you almost wish he'd done the latter, it might have stung less.
“No...” You shake your head in disbelief. If not even Death can do anything, then...
With one wrist still clenched in the Horseman's hand, you can do little more than give it a sharp tug and hurl yourself away from him, stretching out your free arm towards the maker and pulling against Death's hold with all your might. “Eideard, NO!”
You don't expect him to react to you, weak as he is, blood clinging to his eyelashes and staining his teeth crimson. But he does. Somehow, he manages to turn his head over a shoulder to look you right in the eye, the corners of his own crinkling around their edges, and it takes you a moment to realise that he's smiling at you.
It's that gentle smile of his that shows more through the eyes than the mouth, reassuring and comforting - the kind of smile that tries to convey without words that everything will be okay.
That you'll be okay.
But the old maker is wrong.
“STOP!” you beg through sobs, growing only more desperate when his eyes slip shut and he turns away, “NO-NO-NO! DON'T LEAVE ME!”
Still fiercely contesting his fate, you yell his name over the deafening collisions of stone limbs and ligaments fitting together, but your scream is stolen from you, cut short by a large, bandaged hand that suddenly appears in front of you and slides around the top of your face, so large that it covers both your eyes and nose. Startled, you shout in protest and try to push at the Horseman's wrist, only to find yourself spun about and yanked painfully into him, locked against his chest by two, sinewy arms.
The split halves of the last heart stone reach the apex of their height, hovering before their original home in the Guardian's skull. Eideard's pinched eyes burst open wide, wisps of blue magic swirling out of them like dancing smoke and he draws in a breath, focusing every last inch of willpower into the heart stone floating high above him.
The pieces shimmer with that familiar blue light, standing stark against the blackened sky.
With not a second to spare, Death curls himself over you and ducks his mask into your hair, his eyes squeezed tightly shut.
The valley around you goes eerily quiet for little more than a beat of your clamouring heart.
Then, all of a sudden...
'W H U M PH!'
Even from behind Death's hand, the light that explodes from Eideard's staff is damn near blinding, searing across the vale as if the suns had just tumbled out of the sky. You feel the Horseman brace himself just milliseconds before a wall of air slams into you hard enough to knock the breath from your lungs and sends both of you sliding several steps backwards through the mud. Were it not for Death's preternatural weight, you fear you might actually get blown right off your feet.
Then, as promptly as the squall had arrived, it just...
...stops.
The wind suddenly dies down to a far less suffocating strength and the rain no longer stings when it hits your skin.
Cautiously, Death cracks his eyes open and raises his head to look around, letting the hand around your face fall to his side once more. As soon as the Horseman's formidable presence no longer boxes you in, you fling your eyes open and this time, he allows you to pull yourself free from his grasp and turn towards Eideard.
Your searching gaze immediately lands upon the maker and your heart stills as though it were just a rock in your chest.
The colossal, old giant has collapsed onto his back, his chest heaving up and down like a vast ship bobbing lazily on a choppy sea.
“Eideard!” you gasp, wading over churned-up ground towards him.
It doesn't even occur to you to notice that the rain has let up somewhat as the storm that carried it here begins moving north.
Sticky mud clings to your boots and weighs you down, making each step feel as though it might be the one that saps the last of your strength and brings you to your knees, yet you keep going at an awkward and clumsy run, followed closely by Death, who seems to glide effortlessly over the destroyed terrain.
You all but collide with the maker's head when your foot slips out from underneath you and you're forced to catch yourself on his shoulder, all the while uttering, “No, no, please! No – fuck!”
Your rain-slicked hands hover over his face and you try to take in the extent of the damage, your eyes darting between the blood gushing from his nose and the milky white gaze that rolls towards you. Standing so close, you can make out the even paler pupils as they attempt to focus, eventually landing on you and dilating with recognition.
“Y/n...” Your name topples off his lips in a breathless whisper and if you weren't right beside him, you doubt you'd have even heard it.
“I'm here!” you tell him urgently, placing one hand on his cheek and sliding the other frantically underneath his heavy beard to the flesh of his neck in search of a pulse. You suddenly wish you'd asked Karn a bit about maker biology, because you have no idea whether you'll even find a pulse. You know they have hearts – you've heard those beat close enough to your head to be sure – so it stands to reason that the giants should have pulses.
….There!
It turns out to be rather difficult to miss. As you probe around underneath his jawline, your fingertips and rocked by a fluttering beat and you feel your own heart jump in response.
It's definitely a pulse, but oh so terrifyingly weak. Not at all one that should belong to a giant.
He's fading.
Fast.
The knowledge settles like a weight in your chest, as though someone has tied a cement block around your heart and it's dragging you down, threatening to pull you onto your knees unless you keep them locked tight.
“No!” you whisper. Then, clenching your jaw, you firmly repeat, “No.”
Eideard's misty eyes follow you as you pull away from his face and turn towards his shoulder instead, wasting no time in throwing your hands over the lip of the leather pauldron and hauling yourself up onto his shoulder.
Amidst the chaos, none of you notice that high overhead, the newly-rebuilt Guardian's eyes slowly flicker to life.
Behind you, Death gives a start and calls your name, but you ignore him, crawling onto Eideard's vast chest and bloodying his beard with your hands as you lean forwards over his face, your right knee resting directly above a fluttering heart.
Raindrops fall from the ends of your hair and splatter onto his lip, and every breath he exhales washes over you and warms the chill in your bones.
“You-you're gonna be okay!” you reaffirm, shuffling back and placing one hand on top of the other, linking your fingers together to press the heel of your palm over the giant's sternum. You've never performed CPR in your life, at least, not on anything that wasn't a crash-test dummy, and you know beyond a shadow of a doubt that the method is never going to work on someone as large as a maker.
Death knows it too.
He knows that one human simply isn't strong enough to keep the blood flowing around Eideard's body, you'll never be able to do it fast enough or for long enough to get blood to his brain and keep it there....
But Creator, you plan on trying, don't you? Because in your addled state, you can't help but to fall back on what you know, even though you also know that this can't possibly work.
It's an awful contradiction, another facet of humanity, to try and change the unchangeable, to challenge an immutable fact. 'What's the point?' he wonders, 'of prolonging a lie, just because you're afraid to accept the truth?'
Eideard will die. No amount of human persistence will change that.
The old Reaper watches in silence, a mellow resignation haunting his gaze. Several raindrops gather at the bottom of his masks's eye socket before they eventually spill over the edge and trickle down his bone-white mask.
If you'd have chosen that moment to look at him, you might have done a double-take, thinking perhaps that it wasn't rain falling down the Horseman's mask at all.
But you don't look at him.
Your eyes are instead fixated on your own hands as they shove uselessly at Eideard's chest. “One! Two! Three!” Numbers fall from your lips in rhythmic succession. “One! Two! Thr-!”
But movement suddenly cuts you off as Eideard's enormous hand slides weakly up his side until his fingertips press into your ribcage ever-so gently.
Blinded by tears, your gaze snaps to the hand, then to the maker's face and you squeeze your eyes open and shut several times, determined to see him clearly.
“It's all right,” he whispers in a gentle breath, as though it's taking everything in him just to summon his voice.
Gritting your teeth, you untangle your fingers from one another and slip them tightly around handfuls of the maker's robes, croaking, “No! No, it's not all right! You're-! You can't just-!”
You freeze when Eideard's arm shifts again and he raises his thumb towards your blotchy cheek.
There, with the utmost tenderness, he sweeps the digit beneath your streaming eye, a fruitless endeavour to brush away the tears rolling down your face. Blurting out a wet sob, you suddenly reach up with both arms and grab the maker's thumb, holding it against you even as the rest of his hand falls heavily against your back.
Makers, as a species, are seldom known to shed a tear, and those that do are careful to conceal it from their fellows, if only to avoid the inevitable gossip that would follow. If a maker is known to have cried, the general understanding would be that something utterly and immeasurably cataclysmic must have happened to them, and that's if their tears are ever witnessed.
Now, here you are, not only crying, but doing so openly, in front of an audience.
“You're crying...?” he breathes, awed. It breaks his ancient heart to realise that he's your cataclysmic event. Yet there's also something so, incredibly moving about it, that he means enough to you that you're willing to bare your heart so readily in front of both he and a Horseman.
Amidst frigid pellets of rain, he can still pick out the warmth of your tears against his clavicle.
He wonders if this is how humans let each other know that they're loved.
You cling to his thumb even harder, as if letting it go will be what kills him. “Of course I'm crying,” you choke, “look at you. Why did you do that! You're dying!”
But Eideard can't look at himself. And even if he could, he wouldn't, because you're here, so why in the world would he want to look anywhere else?
A blissful smile blooms across the maker's lips and he exhales, emptying his lungs of air even as his heart swells with affection and pride for the little human on his chest. From the edges of his vision, the valley around him begins to fade into brilliant, golden light, but he still gazes at you while it does, and in a single breath, he manages to utter, “A small price to pay... to protect my... family.”
For you, the valley remains dark and dour, a perfect reflection for the state of your sorry soul.
Something brushes past you... No... through you... something that you mistake for another of Eideard's warm and steady breaths.
Using the back of your arm, you make a vain attempt to scrub the frustrated tears out of your eyes. How can he even think that he's worth sacrificing? A very raw sort of ache claws at your throat and it only hurts more when you try to swallow past it. Sniffing hard, you shake your head, hands curling until your fingernails bite into the skin of your palms.
“Your life is not a small price to pay! You think the other makers would want this!? You can't just – just do something like this, Eideard! You sure as shit can't do this to them!” you plead with him, hitting a fist repeatedly against his chest, as if for a second you truly believe that such an ineffective force could somehow bully his stuttering heartbeat back to its former strength, “They're your family! You don't leave your family, Eideard! You don't offer them a home an-and then just.. just leave!”
The maker doesn't respond, and the rain on your eyelashes makes it hard to see his face as the thumb you're still clinging to begins falling from your grasp with the rest of his hand, sliding off your back and trying to fall to his side once more.
Realising that holding on will only drag you down with it, you reluctantly let it go and the appendage lands on the ground again with a dull, wet squelch.
He must be weaker than you realised.
“Everything will be fine, okay? You saved my life, now I'm gonna save yours! They need you, they need you.” Babbling deliriously to the maker, you're completely unaware of the Horseman calling out your name behind you.
Slowly, as though he's trying not to spook a wild animal, Death approaches Eideard, stopping next to the Old one's neck and reaching up towards you. “Come now, you're soaked through,” he murmurs, gentler than the usual gruff and surly timbre, “Let's -”
“Get away!” you bellow, reeling your arm back and whipping about to face him with a sudden ferocity that raises the Horseman's eyebrows, “He's just gonna leave them! It's not fair, Death! It's not fair, he can't leave me, not like everyone else has! He can't!”
“He already has.”
Death's detached reply cuts cold and swift as a blade across your chest.
“Wh..? No, he hasn't.” You shake your head, your voice so, unjustly small, barely audible.
The Horseman falls silent.
He doesn't need to say anything further. He can see the realisation sweeping across your face, wiping away any semblance of a human expression and replacing it with a blank-faced stare, as expressionless as his own mask. He knows that look all too well. You're trying to go numb. Perhaps in preparation for what you'll see as you slowly twist your neck back towards the old maker's face.
Eideard's gentle, white eyes peer straight through you, unblinking even though the wind tugs at his wispy eyelashes. His lips are parted and tilted at their corners ever so slightly, just enough that he could be smiling at you, and yet, though you wait in utter silence and stillness, not a trace of warmth slips between his tusks to chase away the cold on your skin.
Wordlessly, Death watches you inhale and let the breath out again slowly, never once looking away from Eideard's face.
Only when the silence grows heavier than stone, you utter, “Oh,” nodding once, pretending to acknowledge what you can't bring yourself to believe, “Oh, I... I didn't realise -”
From the ground, Death has a perfect view of your face when your jaw sets..
And then, sooner than he expects, he sees it utterly and completely crumble.
Your lips and brows twist up and you suck down a shaky breath that only catches in your throat.
“I think I forgot to say goodbye...,” you bleat, lifting your arms in a useless shrug before you look over at the Horseman and offer him a tragically delirious little laugh. Stoic, he watches you in silence as your hand flies up to clamp over your mouth, muffling the rattled sob that works its way up your throat.
Behind trembling fingers, you wheeze, “Oh my god.. I didn't – I didn't even say.. I didn't say goodbye, Death! I didn't even say goodbye!”
… Just like you hadn't said goodbye to your mum and dad, or the rest of your family, nor to your friends.
You've never really thought about how important that one, simple word could be, as less of a statement, and more of a means to gain closure.
Looking back... had you even bade farewell to Father Michael?
It's happening all over again, but what's worse now is that you'd actually had the time and a chance to say goodbye to Eideard, but you just... hadn't. And now, some of the last words you said to him had been impatient and unkind, a fact which you know in your heart of hearts will haunt you for the rest of your sorry life.
Sitting back onto your haunches, you fight to keep your face neutral, but the seconds that tick by are interspersed with moments where you allow ugly, angry sounds to burst between your gritted teeth. Not quite sobs, not quite screams.
You're unaware that you've dropped your hands into your lap, fingers tightening around fistfuls of skirt as you're promptly struck by an urge to squeeze something so tightly that your arms begin to shake with the effort.
It feels...
...relieving, actually, to expend some of the pressure building behind your eyes and in your chest.
High overhead, through the clouds, a ray of sunlight bursts through and makes the valley glow marginally brighter. Somehow, that one ray of light feels so much like a betrayal. 'Where has the storm gone?' you wonder bleakly, 'It should still be raging? Eideard is dead! Why the fuck is the rain moving on!? The sky should be mourning!'
What you really want is for it all to stop, for the world and everything in it to just pause for a while, long enough for you to get yourself together and come to terms with grief until you're eventually ready to move forwards once more.
But sadly, the world is rarely so generous.
On the ground beside Eideard, Death kneels and leans over his head. Something comes over him, pushing him to lift his hand towards the maker's eyelids in the same way that he's seen humans do to one another in the past, on battlefields and in the wilderness when their clothes were crafted predominantly from the pelts of animals. He always thought it a strange thing to do, but now, he finds something inherently unsettling about seeing Eideard with his eyes open, staring up into nothingness. In a rare moment of indulgence, Death takes the time to pass his palm over each of the maker's eyes, sliding them shut before pulling away once more and heaving a sigh.
'You're getting soft,' someone tells him, perhaps the voice of one of his siblings, perhaps his own subconscious. But whether it's his or not, he's swift to vehemently tell it that it's wrong.
All of a sudden, a deafening cacophony of stone grinding against stone ruptures the air and Death is on his feet again in seconds, instinctively drawing his scythes and whipping about to face the gargantuan construct with a low growl.
He'll never admit to losing focus, not for all the riches in Heaven, but he can certainly reprimand himself with an internal barrage of curses that would make a demon blush. Amidst the shock of losing Eideard and witnessing the distress of his human charge, Death had entirely forgotten that the Guardian was even there.
Hidden beneath his mask, he peels his lips back and his hackles shoot up when it turns its baby-blue gaze onto you.
'Wait...' Pausing, he blinks and looks again. 'Blue!'
It's eye-sockets are indeed filled with a blessedly familiar, cerulean blue light, just like the light shining out of the three heart stones embedded within its shoulders and head. There's not a trace of yellow to be seen.
It's bending down slowly and – to Death's surprise – hesitantly, a far cry from how it was conducting itself only minutes ago. Tilting its head like a curious child, the beast continues to lower itself until one of its colossal knees hits the ground and sends a quake rumbling across the valley.
“Y/n,” he hisses at you through his teeth, flaring his scythes like terrible wings to his left and right. He isn't taking any chances. “Come down and get behind me. Now.”
You barely even raise your head to acknowledge his command.
The valley around you falls silent, and it's peaceful, in a way. Now that the storm has moved on, there's no sound save for the Guardian's stone joints that creak and groan as it bends its torso a little nearer to you and lets out a rumble that sends even more shockwaves out across the vale, felt more than heard. For a beast so vast, it exhibits a surprising degree of hesitancy as it shifts its arm and reaches out for you and Eideard, causing Death to plant one boot firmly in the mud, braced to launch himself towards you at a moment's notice.
He's not about to leave the makers with two corpses to mourn.
On some, unbidden instinct, the muscles across his back and shoulders tense and bulge before he registers with a jolt how absurd it is to try and appear larger to this particular threat, especially given that, as of right now, it hardly seems to pose much of a threat at all.
As the Guardian's hand draws closer and its shadow passes over Eideard's face, you finally lift your heavy head and roll your neck back to watch the gigantic appendage descend, not unlike witnessing a meteorite come barreling down on top of you.
And yet, for a reason that you're sure Eideard would gently admonish you for, you don't flinch, you don't even move. Wholly unafraid of whatever fate might befall you, you just sit there on the maker's chest, waiting until the appendage slows down and comes to rest just beside you and your old friend.
Even if you live to be a hundred, you don't think you'll ever be able to explain where your terror of the beast had fled to, especially when it had been so prevalent before. Its hand, longer than a boxcar, hovers so close. A few hours ago, you'd probably have fainted on the spot. Now, you almost want to peer curiously inside your own soul to see if you can discover the whereabouts of any trepidation.
Using the very tip of one, enormous finger, the construct nudges the maker's shoulder, jostling you both slightly before it pulls its hand back and waits, staring down at its unresponsive creator with bright, expectant eyes.
You register a tug at your heart strings to see those eyes dim as the seconds tick by without a response.
There's a sound that could have been a whine, or perhaps the simple passing of air through the gaps in its gargantuan jaw, and though its head doesn't move, you can feel the moment when its eyes rove from the elder to you, no doubt seeking some kind of explanation.
“I'm sorry,” you choke, throat too tight to produce a more substantial sound, “He's... He didn't make it.”
There's no doubt that it must understand you, because the slabs that make up its eyebrows shift and slide towards the centre of its forehead and it glances at the hammer clenched in its grasp. An agitated groan rolls across the valley and suddenly, the construct's gaze darts to you once more, its features squeezed together somehow, so much so that it looks to be in pain. Something about the expression drags a tiny flicker of compassion out of your obtunding heart and you feebly reach your hand out in a mollifying gesture. When the behemoth looks from you to its hammer again, then to Eideard and back only to repeat the strange cycle, you start to realise that it's trying to convey an urgent and desperate question.
“It's... okay...” you say slowly, watching the construct grow very still and focus its attention on you, “You didn't do this...”
It would be so easy to lay the blame of Eideard's death at the Guardian's feet.
Easy, yes. But you're still somehow lucid enough to know that it would also be wrong and unfair.
The poor beast never asked to be corrupted, just like you'd never asked to be here.
“It wasn't your fault,” you tell the Guardian as it slowly rocks back onto its stone struts, allowing you to catch a glimpse of the writhing, black hillock behind it. At the sight, one of your eyelids gives a brief and imperceptible twitch. “It wasn't your fault...”
Death, playing his part as the silent observer, stands astounded by one of the most unusual exchanges he's ever witnessed.
Angelic scholars would forever attest that humans are, and always have been, ruled by one, core instinct - that being fear.
Death would have been labelled an outlier had he ever bothered to say that he disagreed.
He would have attested that there are two.
Fear, most definitely, is the first. It's a strong instinct, one that has kept your ancestors alive and safe from danger for billions of years. The other, in his opinion, is compassion.
Fear might do well to keep an individual human alive, but it was compassion for their fellow man that ensured the continued survival of communities.
However, even if, several days ago, someone had asked the Horseman which of the two he believed would always, always trounce the other in a life or death situation, he'd have bet his scythes that it would be fear.
So it's tremendously baffling, if not a little refreshing, for Death to discover that fear can be quite easily overridden by something so unorthodox as concern for another.
To think that you, a little human, are offering genuine reassurance to a Guardian who could crush you flat with the tip of its finger, Death can't help but feel begrudgingly impressed. Even in spite of all you've faced these past few days, the beast should have been the ultimate symbol for everything that scares and horrifies you. Your fear of the monstrosity should have absolutely crippled you. It posed, by far, the largest threat.
That you're instead communing with the very construct that had been trying to kill both you and the Horseman only minutes ago is... frankly, nothing short of astounding.
In spite of himself, Death lets his expression turn a little less sharp underneath his mask.
He wonders whether humanity would be proud to have someone like you representing them as a whole. Were he a human, shuddersome as the thought may be, he thinks... he would be proud.
Which makes it all the more jarring when, seconds later, you remind the Horseman that for all the soft-heartedness you've demonstrated, you're still descended from the same species who used to tear one another to pieces for sport, for fun, for a concept or a king.
Your gaze slides around the Guardian's bulk and your eyes lock with a sudden fierce and startling intensity onto the corrupted mound behind it. Death had forgotten, after several days spent watching you stitch your heart firmly to your sleeve, why other species are so quick to label humans 'savage.'
As you stare up at the corruption, the Nephilim looks hard into your eyes and sees all the rage and hatred and depravity of your ancestors boiling like a supernova inside them, as though each eye is a star on the very brink of exploding and casting all that dark matter out into the world around you, wiping out everything in its path.
Thousands of years and billions of souls' worth of wrath packed into one, single look.
What choice does Death have but to balk?
Distantly, he hears himself muse, 'By The Creator... War and Fury are going to love this human.'
Drawing in a shuddering breath, you peel yourself away from Eideard's chest and push yourself off him, dropping to the ground noiselessly and taking a step towards the corruption with the most hateful sneer you can muster. “It's that fucking stuff's fault!” you hiss, pointing a shaky finger at the eyeball glaring back down at you. Raising your voice to be heard, you squint up towards the Guardian's head and shout, “You hear me!? That's what killed Eideard! That! The corruption! Right there!”
You feel as if you're egging on a dog, trying to get it to attack, to bite.
The Guardian half turns to look behind itself before swivelling back to you once more, something low and sonorous rolling up from its chest and falling out of its parted maw.
There's a searing heat in your belly that hurts like you've swallowed burning coals, compelling you to turn your murderous glare back onto the eyeball. You meet that terrible gaze and find yourself unafraid for the first time, because how could there be any room for fear when absolutely every single last inch of you is consumed by an unquenchable thirst for revenge?
You don't care that the Grim Reaper is watching, you don't care that the construct's swirling, blue gaze is fixed upon you either. There is nothing consolable about you now. All you are - all you know – is frustration and pain and rage. Rage that you wield like a sword, pointed out towards the world around you, but most specifically, at the writhing mass of corruption that still blocks your path to the Tree.
You hardly recognise your own voice as you drop open your jaw and unleash a shout so loud and haunting, even Death is caught off guard by the force.
“KILL IT!”
At once, the Guardian throws its arms back, raises its chin to the heavens and, just as you had, bellows out a gut-churning, earth-trembling roar that shakes the very mountains around you, only this time, you don't feel as though you're going to tumble off your feet. In fact, you've never felt steadier.
“KILL THAT THING! FUCK IT UP!” you holler, spittle flying from your lips. Although your voice breaks and hurts to scream so loudly, you hurl your fist out at the corruption like you're throwing a punch, “FUCK YOU! FUCK! YOU!”
Fuelled by anguish that's barely its own, the Guardian slams its hammer into its free hand and hauls itself around to face the mass behind it. Your furious screams might as well be a powerful set of bellows that feed all that hatred and fury into the Guardian's soul, turning the fire there into a raging inferno, swelling and surging through its body like lava trying to burst from a volcano.
There's the immeasurable power of three, ancient makers' souls thrumming through the air, accompanied by the raw, physical strength of the Guardian, and Death is almost certain that he sees the swollen, yellow eyeball grow wide, its pupil shrinking with alarm.
How satisfying.
The Guardian reels its arm back and you feel your heart give an approving jolt when the enormous beast suddenly launches its hammer forward and down, driving it straight into the eye's squelching centre and pulling forth the most blood-curdling shriek you've ever heard. It's near enough deafening, but you don't cover your ears this time, instead letting the sound fill you up and thrum through the blood in your veins.
You're glad the corruption is screaming. You've never wanted something to suffer so much in your life.
The Guardian draws its hammer back again and reveals the eyeball, now resembling little more than a concave pustule on the inky wall of undulating, oozing filth.
Blackened spatters of ooze spurt from the wound like a disgusting rain and shower the grass around the cliffs, and a closer look reveals the tendrils that had made up the eyelids have been decimated and lay still and unresponsive, unlike the rest of the mass, sadly.
When the Guardian tries to bring its hammer down for another blow, several, gigantic tentacles suddenly shoot out and adhere themselves firmly around its arms whilst a fatter, larger one collides with the construct's chest, blasting out a large segment of stone as its smaller counterparts shove their slimy, wriggling tips as deep underneath the armoured plating as they can go.
Incensed, the construct tries to reel back, tugging uselessly on the insidious vines and belting out a roar of outrage that drowns out your own.
Blinded by hot tears and inconsolable with rage, you start forwards until Death has the presence of mind to march after you and pull you to a stop, his fingernails biting into the bare skin on your arm as you viciously snatch it back. However, you still reluctantly draw to a halt, never once taking your eyes off the battle ahead.
Beneath your feet, another quake rolls across the earth as the Guardian is brought crashing to its knees. Corruption, like the parasite it is, has its slimy grasp wholly and unshakeably fastened to the construct, stabbing its knife-like tentacles into the vulnerable heart stones and pouring its wicked intent into each of them.
For a gut-wrenching instance, something inside Death sinks at the sight of a sickly, yellow glow encompassing the stones, chasing away the soft blue light they'd once emitted.
Corruption is attempting to take control again.
But the Guardian, still hanging onto the final, lingering threads that tie it to sanity, will not go down without a fight.
Summoning the last of its vehemence and contempt for the force that destroyed its home and its creator, the construct braces its neck and pulls back as far as the tendrils will allow it to before they go taut and keep it from retreating further. Amidst the chaos of Corruption's thrashing appendages, the Guardian unexpectedly goes very still and there's an awful second where horror stabs through the red mist in front of your eyes.
No.. No, it can't be corrupted again, surely! That isn't fair! Eideard can't have died in vain! He can't have!
Just like that, your hatred returns in full and with a heaving chest, you scrunch up your face and open your jaw wide.
But just before you can unleash whatever terrible scream is working its way up your throat, the Guardian abruptly raises its head.
From your angle, all you and Death can see is a brilliant, blue light blossoming into existence from the construct's central heart stone, causing your own heart to roar triumphantly at the sight of it. It's magic. But more than that, it's that wonderful, familiar magic that you'll forever associate with Eideard.
The fact may well be that all makers' magic is the same shade, but you don't care.
He'd rebuilt the Guardian with his very essence, literally pouring his own life-force into purifying those heart stones.
There isn't a doubt in your mind.
That's Eideard up there.
Like a flower unfurling its petals, the light swells into a halo of magic that surrounds the Guardian's head and although its hands are still restrained by Corruption, the beast is far from unarmed.
In one, last show of might, it reels back, the plates around its neck shivering and flaring as it glares down at what remains of the corrupted eyeball. Then suddenly, like a colossal, living siege engine, it throws its head forwards into a death-dealing headbutt, smashing its heart stone into the corruption's shrieking core.
Within less than a second, the squirming mass begins to sizzle and hiss like skin under sulfuric acid as the magic encompasses it. The Guardian howls, and you realise that the corrupted tendrils are still tearing it to pieces, even as they dissolve right in front of your eyes until entire waves of it are cascading down to the valley floor alongside great swathes of the construct's stone. The cliffs to the North begin crumbling as well, losing structure as the webs of corruption woven deep inside their foundations melt and die.
The explosion of magic grows bright enough to encompass the entire valley and though the intensity stings your eyes, it doesn't otherwise hurt you. Instead, it lifts the tiny hairs all over your body, dancing and popping across your skin. And it's so warm.
Warm like Eideard...
As the last remaining strands of Corruption bleed away, you let that tight coil in your belly unwind, collapsing onto your knees as if it had been anger alone that had kept you standing all this time.
In the same moment, the Guardian too falls apart for the last time. Like its creator before it, it had used up all the magic residing in its heart stones, pouring everything it had into one, last spell to save its home.
The magic spend, its body collapses in on itself and implodes like a star, leaving its scattered remains in front of the entrance to a once-obstructed canyon pass. Through the settling dust, you can make out a passage devoid of lushness or frondescence. Only flimsy wisps of grass grow further back, away from the acres of ground that corruption had poisoned.
Your gaze drops to the grass soaking your knees, catching a glimpse of red where your fingers rest against the material of your skirt and you let out a quiet hiss of breath, deflating into something small and tired and very fragile.
“Human?” Death's voice is uncharacteristically gentle, like he's afraid you'll shatter if he speaks too loudly.
Funny. He might be onto something.
You don't answer, not until his shadow falls over you and he tries your name instead. “Y/n?”
This time, you offer up a grunt in response, hardly more than a huff, really. You're spent.
You're done.
For the living embodiment of death, the Horseman behind you isn't sure how best to get you up onto your feet again. He knows grief well, encounters it in almost every aspect of his journeys. It's more of a companion to him than he ever wanted it to be. But for all his experience with grief and the grieving, he still doesn't know how to ease it with words.
'I'm sorry,' he could say. You seem to say it all the time, how difficult can it be?
Apparently very difficult, he finds upon opening his mouth, only to let it click shut again moments later. But then, why should he be sorry? He's not the one who killed Eideard. The old maker made that decision for himself. Death has nothing to be sorry for, so why say it?
He can practically hear your disapproving reply. 'That's not the point.'
Despite usually being such a fan of silence, for Death, every second that ticks by without a word from you feels empty and wrong, somehow. He chooses not to dwell on how quickly he's becoming used to the sound of your voice. Redirecting his thoughts away from that treacherous area, he stubbornly ponders over how much he despises not knowing what to say. Words, as well as weapons, have pride of place in his arsenal.
So he takes a step back, refocuses on what's ahead. And ahead, he knows, is the Tree of Life, and his brother.
Forwards then, to what he knows.
Looking down at you once more, the Horseman clears his throat. Maybe he can't offer you words of comfort, but he can offer you a distraction. “The way is clear,” he promptly observes, tipping his chin towards the canyon but keeping an eye trained on you, watching for a reaction. After a few seconds, he finally gets one.
“Is that all you have to say?” you wheeze through half-gritted teeth, “The way is clear? What about Eideard?”
Raising a brow, Death twists around to look back at the deceased old one and lets out a sigh. It is always a shame to lose the ancients. All that knowledge and experience lost. “What about him? He's dead.” He hadn't meant it callously, merely as a sad reminder of events. There's nothing either of you need to do. The makers will deal with Eideard's body once they find it.
When you suddenly lurch up onto your feet and round on Death, spitting like a cat, he realises he may have interpreted your question a little differently.
“I know he's dead!” you seethe, swiping away the snot that has gathered above your upper lip, “You're happy to just leave him there? Alone? Dead in the dirt?”`
Death pauses, then cocks his head to the side. “Is that not what one usually does with a corpse?”
His brother, Strife, had once informed him that he had a poor sense of timing.
For a long while, you just stare back at him, a faraway and incredulous look adorning your features. Eventually though, you lick your lips and give a small, dry laugh .”Huh.”
He can't help but ask, “What?”
“I've been hearing you say it all this time,” you admit, shaking your head from side to side, “All this 'I have no heart! I have no soul!'... I never used to agree with you.” Your shoulders droop and you fix the Horseman with a defeated glare that lacks any real bite. “Now, I think I finally see it. Anyone with a heart wouldn't just... leave a friend in the muck for his family to find. A person with a heart wouldn't do that. They'd never do that...”
Perhaps he had been too uncouth, but the Nephilim still bridles at your tone. “I told you,” he mutters darkly, “I don't have a -”
“-Yeah, save it,” you snap at him, cold as ice, turning your back and taking a step towards Tri Stone, “I'm going to tell the others what happened. Why don't you do us a favour and just... just go.”
He almost calls out to you. This parting feels... unresolved.
A flicker of anticipation ignites in his chest when you abruptly stop and twist your head around lightly, peering back at him from the corner of your eye.
“You know something?” you ask softly, “I think, if you'd've listened to me in the first place and didn't put that corrupted stone in the Guardian, then Eideard would be alive right now.”
And without another word, you force your trembling legs to carry you on the long trek back into town, leaving Death to stare after you in the silence he wishes he'd never broken.
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