#also playing oot is great
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he is freezing cold sopping wet shivering do u let him in (i started playing ALttP)
#a link to the past#alttp#agahnim#i couldnt decide on his sprite colors or his official art colors so i did both#you should all. play ALttP. i am Making you all play ALttP#im trying to actually play all the old games now instead of just reading about them and yeah#do you want a Fucked Up Alternate Ocarina of Time Sequel. thats ALttP OoT was literally its prequel#and if you’re not into continuity it’s also just a very good game. and it looks great and it’s funny#it has good music#it has Dark Wizard Agahnim who is attacking my mind like a bacterium#puts ALttP in a bowl and pushes it toward you
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I deserve an award for how many times I've hard locked this game.
Close ups under the cut
#I don't have an N64 so I play on a RetroPie#The first time I got stuck in the Great Deku Tree b/c the controller made it impossible to use the sling shot ToT#And the second time was when Impa teaches you zelda's lullaby#legend of zelda#loz#ocarina of time#oot#tloz#fanart#Also I just realised I made the ocarina blue#pretend you didn't see that#Loz fanart#Loz fandom#Chanterelle art
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realizing I'm very sensitive to pacing, actually
#thoughts#I think it's why I love OoT to that degree the pacing is just wildly on point you're never really dragging your feet#and also why I loved ALBW --pacing is great the game takes the perfect amount of time#wind waker starts STRONG pacing-wise it just jumps at you with everything it has to offer at its best...#...and then kind of loses that steam a little bit imo#tp is kind of the opposite to me the beginning is... sure a beginning!!#I don't mind slow burns but a good quarter of it if not a third should have been cut or condensed I think#but then I think things pick up quite a lot after the first dungeons and settle in a nice rythm#skyward sword has a weird pacing. haven't finished it yet and it's partially because the game loops stales itself a lot imo#majora's rythm is really interesting --but not always perfect I think especially in the first days#alttp's pace is pretty good too honestly! so is link's awakening same style for unexplainable reasons#can't remember enough about oracles and seasons to assess#zelda 1 is zelda 1#zelda 2 I haven't played#phantom hourglass does drag but it's not too bad in some areas#spirit tracks I haven't played#minish cap's pacing is also pretty good#botw has amazing initial pacing that loses steam but understand its own rythm so it's fine#and totk has a great immediate game loop rythm and imo horrendous pacing otherwise that doesn't value its tension#anyway!! sorry you got a tag-post about my thoughts on zelda games and pacing!!!
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Temple of time still has to be one of my favorite tp dungeons
#The introduction of the darknuts and going back in time plus that classic oot music#I don't love the dominion rod but I do find the boss fun too and just a great dungeon#I'm about to go through it and I'm excited to play it!#It's also super linear but not in a way that's annoying to me#Loz tp
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Ghost: *hands Johnny a tea* Here, this’ll sort ya out. Soap: I swear you fuckin’ Brits think tea’ll fix anything. Rudy: *confused* You’re both British, no? Alejandro: *kicks Rudy under the table* *Whispers* Now you’ve done it… Soap: *sipping tea* I identify as Scottish. Ghost: You can identify as a fuckin’ tree, mate. But it don’t change nothin’ Scotland’s part of Britain…you’re British. Soap: Geographically, aye. But that’s no’ the point! Ghost: You know, none of the Welsh or Irish boys make as much noise about it as you… Soap: This doesny concern them! Rudy: *to Gaz* Are they going to fight… Did I miss something? Gaz: *who’s been sitting quiet* Nah mate, this is foreplay for them…I’m just glad my room’s not next to theirs…
Some Soap Headcanons/Thoughts from a Scottish person? 👇🏼
“Fuckin’ Brits!”
I’ve seen a lot of folks mention how odd it was, and that the writers have somehow forgotten about Scotland being a part of Britain.
Some folks have suggested that maybe this was just an attempt of them writing Soap as a Nationalist only to be countered with comments that he would have said “Fuckin’ English.” Because Scotland is still a part of Great Britain.
Keep in mind that “British” is often used as a generalisation by many for those living in the UK, so anyone who is strongly against the Union may refuse to associate themselves with it and strongly emphasise by affirming their “I’m Scottish.”
Whatever Soap’s political views on the treaty of Union, signed all the way back on the 1st May 1707, matter not, because it’s purely banter. The Scots and English have history, and they’re playing with it (Especially when you consider Ghost's whole “Speak English.” stuff.)
As a Scottish person, who’s man was also born here, but his family are English, I often take the piss about his heritage…some of us are just like that, okay? 🤣
Soap’s accent.
I’ve seen it come up again and again in comments that Soap’s accent changes, and sometimes his Scottish accent seems forced…that his VA is clearly not a native, unlike Captain MacTavish’s…
Besides the fact that his VA is actually Scottish, Soap travels the world, he works closely with folks from all over, so it is no surprise to me that his accent is going to dip and change from time to time.
And the times where he’s “forcing it'' in"Alone ","Awa and Bile yer heid!” “It’s pishin’ it doon oot here.” c’mon now, he’s purposely trying to goad Ghost! 🤣
I worked in tourism, my colleagues came from all over. I’ve grown up with American TV shows and video games. And you bet I hear an accent and have to mimic it! When folk ask me where I’m from, it’s like a default to emphasise my accent as much as possible… oh and angry and drunk… tends to rev up the accent a little more too 👀
Basically, the accent is Scottish… with extra seasoning 🤣
#john soap mactavish#ghostsoap#ghost mw2#modern warfare#cod ghost#call of duty mwii#kyle gaz garrick#ghost riley#cod modern warfare#mw2#mw2 alejandro#mw2 rudy
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I said a while ago that for totk’s one anniversary I would write a weird little review of the game in which I throw roses at it while simultaneously slandering it. So I made an attempt which is very abbreviated
Disclaimer: I’m not telling u how u should feel about totk or what’s the right way to feel about it, I’m just trying to make sense of why the game frustrates me and putting it into words. It’s completely fine if u disagree with me, I’m not pitching an argument but just putting words on paper
Totk is one of the best games I’ve ever had the opportunity to play. The mechanics, the music, the designs, the revised world of hyrule, makes me want to curl up on the floor and cry. It is stunning and done with so much love. Where botw had lacked, totk has improved and gone above and beyond. It had frustrated me that botw only allowed us to explore the ground surface, but botw was an exploration into open world games which allowed for totk to happen. The caves, the boats, the islands, and the depths add so much to already such a vast world. I only wish there was also diving but beggars can’t be choosers beh
Although it still doesn’t make too much sense to me why all weapons are suddenly corrupted, I do love the new weapons system. I love how it gives more variety to explore. Materials which previously sat unused in the inventory are now key and nothing feels like a waste to collect. Even rupees have found another use. I’m not the biggest fan of the zonai devices but the addition feels like a love letter to the creativity of the fan base and it feels at place. They help to traverse an otherwise huge and intimidating world. But at times I feel like they give too much leverage and break down too many boundaries and leave little to solve and explore. What im basically saying is fuck the rockets.
I feel that totk doesn’t have enough progress boundaries that make u pause and explore what u have at hand. I found myself just pushing and pushing, forgetting and leaving behind areas I barely touched. It felt too easy getting into the sky and returning to the islands and they lost some of their mystery to me. I think this would have been a great opportunity to reintroduce the loftwings from skyward sword. I’ve talked before about how much this would make sense for totk. The loftwings could be a means to cross boundaries and explore new territories, but it takes time to catch and tame one as a companion. But like horses they should have their limits, presenting new boundaries u need to overcome again
Where the totk’s hyrule begins to confuse and disappoint me goes hand in hand with my main issue (confusion?) with the game. Although botw felt incomplete (the world was a little sparse and one dimensional), the story was comprehensive and clear. Meanwhile, totk has a complete and lively world but it doesn’t have a story to carry
Totk’s story doesn’t have an identity I can grasp and understand. It’s like it doesn’t know what it wants to tell the player, what story it wants to direct them to. On one hand, it seems to want us to know about the origins of hyrule and the mysterious landmarks and characters that are permanent fixtures in this world (castle, ruins, dragons) but at the same time it suddenly wants to do a retelling of OoT and about the sages and these secret stones. But the game never completes any of these stories. Maybe it wants to tell us these stories through the environment, but there is just not enough embedded into the world to grasp and tie together into a narrative. Which is ironic considering how big the world is
We begin to be told the story of the dragons, we suddenly understand how they came to be (the secret stones). But we are never told about the events of their creation (an act of desperation, like Zelda’s) and we are never close to understanding them. Then we are told about the sages, but meeting them tells us nothing new. No new cutscenes, no new items or lore directly related to them. The new sages are found, but didn’t we just discover the divine beasts with them? Suddenly another layer of importance is added to them which makes the ties between legacy and the current sages muddier. I wish there had been focus on them creating their own legacy instead
I think totk could’ve had a very interesting story to tell if it chose what it wants to focus on. Maybe the secret stones were introduced just as a way for Zelda to become a dragon? I dunno
There are so many new places that feel like fantastic opportunities for moments of pause and to uncover lore, unearth memories. But instead they’re brisk puzzles or empty sites. Like the graveyard underneath the desert, the forge islands, the factories, and the fucking poe statues. Tell me as much as u want that I can’t read environmental story telling, but I’ll just keep saying there’s nothing to read into cuz the game doesn’t know what it wants to say. There’s no thread to follow in the way there was with, for example, the graveyard at the spirit temple in OoT. We could’ve been just left with a strange well and a graveyard and told to figure it out, but a thread is laid down that these are the skeletons in the royal family’s closet.
Totk does have amazing moments, like Zelda meeting her ancestors and giving up her identity to become a living legend to revive the master sword, the discovery of the ancient temples, the story of the zonai and their origins. But these are just pieces with many loose ends around them that go nowhere. Even Ganon is left as a loose end where there was so much opportunity to say something worth saying. He seems comically evil with bogstandard bah I want to rule the world lines. If u want to make a case for evil for the sake of evil, u can at least show me a character repeatedly making horrible choices which lead them to the current predicament. Just like totk’s hyrule, he is lovingly designed but he tells absolutely no story
If the reason behind the lack of story is that the devs/writers wanted us to make our own story out of this, then I think this is a case where it was a poor choice. The fans can make theories, hcs, pick up pieces and make AUs, but we also love the stories told by the games and it’s what inspires us to uncover more stories (hey wanna talk about tp and why we hear Malon’s song at night, or what’s up with the empty desert)
I’d love to see totk from the perspective of someone who had never played or known botw. Did it really help to remove any traces of sheikah tech besides the labs and the guardian limbs in the towers. Although the zonai devices and the sheikah tech are from different time periods, totk was a perfect opportunity to marry the two elements together. The shrines and the divine beasts could’ve collapsed into the depths, but instead they have just vanished like erased history
Totk’s story doesn’t have an identity in the same way botw’s does. Even though botw’s hyrule was much smaller and emptier, we found stories there cuz we knew what that game was trying to tell us. If totk is about making sacrifices, then this message feels obsolete by the end. U should make sacrifices, but u will only be happy again if it all goes back to exactly how it was before
As happy and sweet the ending is, it made all the worry and sadness I felt seem pointless cuz of course everything would reset back to the norm cuz how else would this game have a happy ending. What was there to worry about. Yeah so what that Zelda became a dragon losing herself, she was just asleep the entire time and effortlessly she becomes her normal self. So what that link lost his sword arm, of course he would miraculously get it back even though it took him 100 years to recover from a mortal wound. No trace of the things they withstood and lost, no mark, nothing.
I loved the final battle and spectacle of the dragons struggling against each other in the sky. The battle went from the deepest depths to the highest reaches of the sky and I thought it was perfect. But once again how the story concluded and the logic behind it me made me feel like I was chewing on sand and the idyllic ending just made me look about in confusion
TLDR; totk is an amazing game with a stunning world that lacks a comprehensive story to tell
I hoped that I would get a better understanding why I’m so frustrated by totk, but instead I just feel even more confused by it and I think that’s just how I’ll have to leave it
#I disabled rebolgs so this doesn’t leave the target audience#I became progressively drunk as I wrote this
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i can’t actually remember if all of the bow and arrow based minigames in oot and mm were all this difficult or if the fact that the joystick on this modern recreation n64 controller is like, ill suited for that. even the smallest stick movements feel like they translate to a huge first person movement. I’m not certain exactly how the control stick works in this modern one, but i assume its all potentiometers like most controllers are. Interestingly enough, it almost looks like it has a similar kind of mechanism to how the 3DS joystick looks, where its kind of on a linear slide.
Anyway, the old original N64 controllers used two encoder wheels and a laser (or probably just a small light) and a light sensing diode which would be intermittently shrouded by little interruptions on the decoder wheel which would give varying levels of current and a bunch of calculations happen which tell the controller where the joystick is, which is actually kinda great when compared to the current controller standard of graphite pads which are the typical point of failure and cause of stick drift, either from wear or dust (and dust from wear) causing the contacts to shit out.
At the bottom of the assembly there you can see the decoder wheels controlling the X and Y inputs, attached to a cradle assembly that the joystick is pushed through and locked into. Most everything that isn't contained in that bowl that the joystick sits in is shrouded, so there's not really a chance to even get small particulates into the decoder wheel. In fact the only reason n64 joysticks tend to fail is from them getting super loose around the little ball around the bottom
This part makes action with two little plastic nubs with the gate that also acts as the shroud which assists with centering the joystick and returning it to a neutral position with assistance from a spring assembly underneath the shroud.
The problem I had with my old controller is that it had been used so much that the little slits in the ball had all ballooned out from the use and friction over the years which meant it wasn't a tight fit anymore and made it so the stick would just kinda flop around instead of returning to neutral. The other problem they had (which mine also did) was that the bowl that was at the very bottom of the assembly was not lubricated, or at the very least, wasn't lubricated enough and evaporated over the years, leading to the bottom part of the joystick to scrape the bottom of the bowl and essentially sand it down.
This is almost all plastic from the inside of the bowl being scraped by the joystick (tho im sure its a little skin and whatever else too) and this would also cause a lot of problems, like the joystick sitting lower in the bowl than it was supposed to. That in combination with the centering pegs(?) not making tight action with the stick makes it wiggle around and essentially useless.
Aside from how like, stupid the solid plastic joystick was (my thumb has been getting sore after like a single solid hour or two of play), and the wear points being super obvious, i think the decoder wheel assembly is pretty cool and reminds me of how now we're getting people making control sticks with hall effect sensors which do not have a point of contact to measure input (as opposed to the gearing on the decoder wheels and joystick assembly themself, which theoretically is a wear point but is very uncommon)
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Guys
I was thinking up some dark world forms for the lu cast and came up with some good ones plus backstory and reasons supporting my choices
I wanted to keep them all as mammals for the continuity (legends bunny and twi's wolf are both mammals) and its just easier to create limitations for myself to be more creative!
((and i tried to pick animals that existed in their original games,
But some games ( zelda I & II, I'm looking at you ) didn't really have any passive animals to choose from, so i'm following this rule only for some/most of them))
here are the results: ( warning: very long)
Twilight:
Wolf
(kinda obvious, no explanation needed)
Legend:
Pink rabbit/hare (he seems more rabbit/hare then bunny in my mind?) but i thought, what if i had to choose a realistic animal?
I think he would still be a rabbit, but an albino rabbit, his eyes red and with white fur, at least thin enough that you can notice a little pink from his skin to have a slightly visible pink-ish hue.
Time:
(ghost?) Wolf; i think being a ghost wolf after death, he probably still have the same form when he was alive too?
he never uses it in any game he's in (like Oot or Mm) other then Twilight Princess (taking place after he died)
I couldn't find any better leads or clues suggesting any other form, so I'll stick with this, maybe for a realistic animal he would be some kind of like timber wolf ( just a big kind of wolf) that is a golden/ light brown colour with white underbelly.
Hyrule:
(the idea that created this list in the first place...)
Sheep!; the sheep would have brown wool like Rulies hair, (my hc is his hair is curly, or at least wavy, like a sheep, but anyway) he's innocent and quiet like a sheep, and the main selling point: the blood of a lamb. Lambs blood was often used in (very) olden times, on an altor as offerings to God.
(also link in these games was originally religious ( specifically Christian), and the lamb is a religious symbol( Christian at least))
Hyrules blood is sought after by Ganons underlings as a way to resurrect Ganon, using hyrules blood as an offering / way to resurrect ganon, the reincarnation of a god, in a ceremony on an altor.
Wind:
Winds animal was a harder one to choose because there arent much mammals in his games, other than the ones you dont see but are mentioned or hinted at existing still even after the great flood.
Cats, think about it, he makes those cat meowing noises when hes stalking that girl at night in Wind Waker., so they must exist for him to know what meowing is ( there might actually already be a cat in one of his games but i never played phantom hourglass (😭) and haven't seen any in my playthroughs of Wind Waker)
Supporting facts to back up my reasoning: He was taking a nap during the day, even if it was his birthday. Big black eyes that are vaguely cat-like, and just the generally goofy feeling i get from him in-game and especially LU. ( HES SO SILLY AND CUTE AND AAA-)
Wild:
Highland Fox; sometimes people chose a deer for his dark world animal form, while i think it fits, i wanted his form to have more resemblance to Wolfie (who is in Botw, as a companion) sort of a cool representation of his mentor/guide?
Foxes and distinct enough but also close enough to fit the bill of 'close enough' (and foxes are more on the dog/wolf side than cat side, apparently)
Also, highland foxes exist in Botw + Totk, and the bright orange of their fur is similar to Wilds blonde hair, in its bright, almost unnatural boldness, opposite the lush green of the landscape.
Warriors:
Lion; fights in groups, lion mane is like his blue scarf, golden fur is like his hair, you know that like personified stereotype that lions are egotistical and self centeredness? reminded me of him.
sorry for the short answer, i don't know much about Wars, never played *any* of his games (😭😭😭) so I'm just going of LU, and the majority of what people portray him as in the fandom ( I DON'T OWN ANY OF HIS GAMES NOOO-)
Sky:
Remlet; Sky seems to like them, their native to his home, Skyloft, and they nap all day. They are cute and cheerful, and when their angry, they can be vicious and frightening, like Sky.
Realistic animal: Siamese, they share lots of similarities with remlets, their light brown and dark chocolate fur match and the bright round eyes are identical to a remlets.
Four:
i would've chosen Picori, but thats not really an animal, thats a whole race of small centient beings! so I'll have to go with a chipmunk.
Small, lives in forestry, multiple different colours, has a tail like minish, dexterous small hands good for holding things, smart, agile, and similar in shape to Minish.
woah. just let my acoustic ahh ramble for a second there.
#legend of zelda#link#loz#linked universe#the legend of zelda#lu legend#legend lu#four lu#lu chain#lu four#lu hyrule#lu sky#lu time#lu twilight#lu wars#lu warriors#lu wild#lu wind#lu wolfie#linked universe wolfie#legend linked universe#linked universe hyrule#linked universe legend#linked universe four#linked universe time#linked universe twilight#linkeduniverse#twilight linked universe#warriors linked universe#dark world
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Poolverse!Protagonists: Sunflare, Poolmask, and Ryeseed!
For those who haven't been following me since I (tried) to get this kicking, Poolverse (formerly known as a new generation/actual name pending) is a nextgen AU revolving around an alternate AVOS cast. It's set in the aftermath of a very different OotS where the Clans decide to abolish the borders and attempt to live peacefully...to mixed results. This is a soft reboot of it!
(major changes + character bios under the cut)
Major Changes
Obviously, aforementioned abolishing of the borders, but also getting rid of certain parts of the code. Cross-clan relationships are now allowed as well as medic relations, though they still face stigma from other cats.
OotS is very different, with the Dark Forest successfully capturing ThunderClan and WindClan territory. The remaining Clan members banded together in ShadowClan and RiverClan territory and fought back, succeeding in defeating the Dark Forest but losing many lives in the process.
Brambleclaw fled the Clans after the battle, opting to live as a housecat instead. Squirrelflight left shortly after, having bonded with a familiar loner and opting to live outside the borders with him. She occasionally visits ThunderClan and meets with Leafpool often.
Hollyleaf, surviving her wounds, takes the mantle of leadership at Brambleclaw's request- much to some of the members of ThunderClan's dismay. Brightheart acts as her deputy but intends to retire once ThunderClan is more stable.
A new rank has been added: courier! These cats are responsible for delivering messages that need to be sent before the next gathering. Thought of by Heathertail when WindClan cats were ordered to deliver messages between bases during the Great Battle. The role has persisted on afterwards.
Sunflare (She/Her)
Clan: ThunderClan Rank: Warrior Brief Description: The product of a brief and tumultuous affair between Heathertail and Lionblaze during the Great Battle, Sunflare is a cool, calm and collected Warrior...for the most part. Sunflare takes quiet pride in her lineage, having been nursed with stories of prophecies and grand battles, she's well aware of her father's past reputation as an unstoppable Warrior who could take on countless warriors...and secretly wonders how she can get that power for herself.
Poolmask (He/They)
Clan: ThunderClan Rank: Medic-in-Training Brief Description: A serious no-nonsense Tom who often prefers to keep silent than speak. Poolmask has a strong sense of routine and order, liking things to be just as he would leave them. While formally admiring and respecting his mothers, he finds himself grappling with a strained relationship as he grows older and begins to learn that Hollystar has been hiding secrets from him.
Ryeseed (She/He/They)
Clan: ThunderClan Rank: Courier Brief Description: A playful, mischievous, and occasionally destructive cat. Ryeseed takes her father's dry humor and her mother's boisterous spirit in stride and can often be found playing pranks on other ThunderClan cats. One of the first of a new rank, courier, Ryeseed can often be seen bounding across the lake territories, and it is how she stumbles across a sign from StarClan warning her of what's to come.
#warrior cats#poolverse#hypokits#wc nextgen#warriors original character#wc ocs#warriors ocs#deer scribbles#using the poolverse title to begin moving away from the hypokits link#just so the old versions dont get mixed up!#we will see if i stick with it. i am admittedly stealing from yuridovewing with the placeholder name#i'll keep the old stuff tagged with the og tag#but if i keep these up. i'll be using the new tag
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I'd absolutely love to hear what you have to say about Time 🙃 /gen
And, I hope you are feeling well. I think you said you were dizzy? I hope that gets better 🫶
I’m feeling much better, thank you!! I hope you’re going good as well :)
Sorry this took me a whole day to type out, but I finished!! I got it!!
I have a lot more thoughts, I had to cut a lot for the sake of making it readable and not obnoxiously long so I really hope I still get my points across well 😭 , but here we go:
An Abridged Version of My Thoughts on Time (I’m Insane I’m Sorry):
Okay so I’m starting off this whole thing by saying that 100% of this is my opinion and the research I did was done specifically to back my stance (which does not make it canonical fact. You can do research to back any point. You can do research to argue against my point, even). This doesn’t make my perspective or interpretation of a character the correct one by any means, and this definitely leans towards how I personally characterize and view him and is biased in that way because I’m the one who wrote it. All of you are entitled to your own opinions, you don’t have to agree with or listen to a single thing I say. In fact if you do disagree I encourage you to reblog and share your OWN thoughts so I can read YOUR perspective! I like seeing opinions people have and I love to see how differently all of us can view the same character /gen. I just that ask if you do do this, that you be kind and respectful to myself and others :)
This entire yap, analysis, whatever you wanna call it, is my perspective on Time and my thoughts behind why I believe he acts the way he does. At some point in all this I’m specifically going to focus on how he’s acting at the end of the Dawn arc and in the more recent updates. However in order to talk about that I wanna go to the beginning and talk about his past, the environment he grew up in, his relationships with others, and how I believe that has shaped the way he functions as an adult. My apologies now for being insane, unfortunately I have no life and also a lot of thoughts, and full access to a college library full of case studies- My professors would be so proud… Hope y’all enjoy lmao
Loneliness and Isolation:
One of the first things I noticed when I started playing OOT was this divide between Link and the Kokiri. Despite the fact that none of them know he’s actually a hylian, the bullying and teasing and the way they treat him for not having a fairy feels as though they’re making him to be different from them. Even Saria and the Great Deku Tree speak to/about him in ways that make it seem that, even though they care about him, they do see him as different from the others. (Granted, Saria’s treatment of Link is likely fully an unintentional thing. She doesn’t mean to be cruel when she makes her comment about how after Link got his fairy he could be a real Kokiri because she is a child and probably didn’t think about how that would come off to a kid who’s been arguably treated as less than for not having a fairy this entire time. She’s probably aware of how upset he’s been, but they’re children and I doubt she realized her attempt at comfort potentially made Time feel worse. The Great Deku Tree, on the other hand, referring to him as ‘the boy without a fairy’ immediately makes it clear to us as the player that Link is different from the Kokiri. He knows Link is hylian, which is something the player, Link, and the Kokiri do not know at this point)
Not having a fairy like the others certainly separates Time from the Kokiri because having a fairy companion appears to be a huge deal, something everyone has in common except for him. While it isn’t really on the same scale, I imagine this feeling of not having something your friends do could be, to an extent, comparable to how it would feel if all your peers had cell phones or social media access and you did not. (BAD EXAMPLE I KNOW BUT HEAR ME OUT.) The ability to consume media at such a fast pace and share jokes and trends with peers has become something to bond over, and being outside of that ‘world’ would leave someone to feel like they’re missing out on something they couldn’t possibly understand unless they get it for themselves. When your friends all have phones and you don’t, you have to sit there awkwardly when they all pull them out to text people or look things up, even if you’re doing something that doesn’t even require being on your phone, like going to the mall or hanging out. Sure they might show you a meme or two, but you can’t show them your memes, or share things and exist in the online world the way they do. Time could see and interact with the others’ fairies but he didn’t have that for himself, and I imagine it was probably hard for him to bond with the Kokiri because of it. Even if they were just playing a game or messing around and he wasn’t even being teased for not having a fairy of his own, those other fairies were right there as a constant reminder that Time didn’t have his own companion because he was, for a reason he couldn’t understand, different
Having played Skyward Sword and the beginning of Twilight Princess and seeing how both of those Links are treated by the people around them in comparison to how the Kokiri interact with Time, it feels safe to say there’s a good possibility he felt out of place and a little isolated by his own community. The way he was seemingly blamed for the death of the Great Deku Tree after finding out the life altering information that he is different probably did nothing but cause further divide between himself and the Kokiri in his mind, if not completely sever the connection he had between himself and that community
Do I think the Kokiri completely excluded him and intentionally tried to isolate him? No, I do not. However it’s clear that Saria was his best friend and the others weren’t always the nicest to him. It’s not too far a stretch to say he probably felt very lonely at times in his childhood, more so than the average kid
The theme of isolation and loneliness continues when the timeline shenanigans happen at the end of OOT and Time is now the only one who knows what happened to him. He has absolutely nothing to show for what he physically just went through and he can tell people about it all he wants but they’ll never understand because for them it simply never happened. Once again Time is isolated from this community he finds himself a part of because he’s different from them in a way they cannot relate to, driving a wedge between him and the rest of society. And Malon and Zelda are not people who would intentionally drive him further from feeling like he can belong, but they will forever be different from him in a way none of them now have the power to control. He formed relationships with them and with other people that were then erased. He knows a version of them that doesn’t exist anymore (in the timeline he continued to live in), and he’s alone in that. There IS no fix to that problem
Attachment Styles and Development
Relationships are crucial to child development and the connections formed when we’re young impact the way we create and view our relationships in adulthood. Peer relationships are just as important as parental ones because they play a different role. While your friends are the ones who have more of an impact on things like your music tastes, interests, and sense of identity/role within your group of peers, it’s your parents/caregivers who teach you right from wrong (often religion plays a part in that as well though not always), are responsible for feeding you and helping you learn new skills as a young child. Having a secure attachment and good relationship to caregivers when you’re young really impacts how you seek comfort as an adult and how you form relationships with others. Children whose parents or caregivers responded to their distress in unpredictable ways (by offering comfort sometimes and being unable to other at times, for an example) are less likely to seek out those figures for comfort or be soothed by them when the comfort is offered. I have no idea exactly how old Time was when he was placed with the Kokiri or what his mother was like, but I feel it’s fair to say the Great Deku Tree was probably the closest thing to a parental figure/caregiver (while he was living with the Kokiri) that he has any memory of. And I also feel it’s fair to say that as the stationary tree guardian of a bunch of immortal children, it was pretty impossible for him to support all of those kids’ emotional needs
Making this assumption based solely on Navi’s role in the story and what she does for us as players of the game: I feel like the fairy companions might almost be more of a parental/caregiver like figure to the Kokiri children than the Great Deku Tree is, simply because they’re able to be around them more. Navi helps Time (and the player) find things, gives clues, and helps the player with the game controls, so inside the actual game I think it’d be fair to say she (and other fairies) have more of a hands on role in guiding these children than the Great Deku Tree. And again, Time didn’t have that, not until his adventure started. He didn’t have a fairy companion while his friends and peers did, he was on his own. He wasn’t getting that potential comfort from a reliable caregiver the others were, which I believe can be partly responsible for how determined he is to solve his own issues. (Of course personality also has a play in things like this, and as we all know the hero’s spirit is incredibly fucking stubborn.) He was taught through the failures of the ‘adult’ figures in his life that the only one who’d be there to really comfort him was him
Identity and Relationships
Apart from feeling alone and not having the same types of companionship his peers did, I firmly believe Time seriously struggled with identity issues as well. Being told he wasn’t enough for the Master Sword yet, just to then be suddenly physically several years older and expected to operate as an adult despite having less than a decade of life experience, back to being shoved into the body of a child after living through horrors and accumulating scars that are now just gone doesn’t real make for the most confident, mentally stable of people. The message he most likely took from that was “You’re not enough as you are.”
He was a hero who saved a kingdom, then forgotten when everything was set back, and then abandoned by the one person (fairy) who went through it all with him after it was all done. If he’d felt alone or isolated in his youth before all that happened, I can’t imagine how overwhelming all those emotions were after all that. He needed Navi because she’s the only one who can really validate what he went through, she was the only one who could have understood him. She was a guardian and a friend and he couldn’t figure out why she left him, which must’ve just been absolutely devastating.
He was still just a kid, with no one to talk to about these issues. (Though he sort of works through some of them on his own through helping others in Majora’s Mask. Granted that left him with new issues even if it may have helped him work through a few old ones. I think there are quite a lot of similarities between Link and Skull Kid, but that’s a yap for another day.) I can imagine that both his identity and what he was supposed to do with himself were things he questioned constantly, and building relationships with people was probably very difficult for him when he hadn’t fully worked out himself. And he didn’t really have someone to comfort him or help him figure all that out
At a certain point, I think the feeling of being alone became almost a comfort to him. It was the most reliable thing he had, he could handle things on his own and that was something he knew for fact. He learned how to deal with his emotions and issues (maybe not in the healthiest of ways in his youth), and instead of being so suffocating, the isolation became something he could CONTROL. With all the instability throughout his childhood, the fact that he could reliably be on his own without dealing with the unpredictability of others was probably a relief. He didn’t have to worry about people leaving or getting hurt because he couldn’t protect them, but that didn’t really replace the feeling of loneliness so much as sloppily cover it up
Malon and the ranch are things that have been able to give him something he hadn’t had in years, which was stability and companionship. He’s been alone and isolated or dealing with loss his entire life, but she’s able to provide him with something steady, something safe to come back to. That’s been absolutely huge for him in regards to the healing process, because not only is it said in LU that she believes him completely, she’s literally his biggest supporter. And having a sturdy location and person to come back to at the end of whatever little trips he probably continued to go off to gave him comfort while still allowing him to keep that feeling of control over himself and his life. Sure not everything is perfect all the time and relationships are things that you have to put time, effort, and patience into, but he’s allowed to have his support and his much needed feeling of control over his life at the same time while living in that scenario. She loves him, she loves him very much and I have no doubt they worked together to get him to the place of comfort he’s at now. The panels from any of the ‘Malon’ posts are really the most relaxed we’ve seen Time for long stretches of time, it’s clear he’s been able to make a safe space for himself there
And now here’s the part where I actually talk about the recent comic update(s)!!!!!!!! (Yippee!!!)
Time is a very quiet, stoic character in LU especially when compared to the others, which are qualities that pull a lot from the hero’s shade. He’s the unofficial official leader, and he’s at a point in his life where he’s been able to work on himself and form healthy relationships (not perfect ones, but healthy ones built on communication which is clearly a struggle for him still but I cannot afford to get into that this post because that’s way too much. If y’all want a yap about that, ask me later). He puts a lot of stress and pressure onto himself, because he feels as though he’s responsible for these younger heroes, even though some of them have far more experience than he does
But in addition to this, he’s absolutely terrified of caring about people, and he’s not used to working with other people in this area of his life. Because no one sticks around, and if they do, what’s stopping the timeline from resetting somehow and taking their memory of him away? He no longer has the stability and comfort that comes with being alone because he’s forced to work with other people, other heroes who are equal to him in that regard, and people are unpredictable. And with unpredictability comes loss of control
Anger is an easier emotion for a child to process, and express themself through. This is why depression in children often manifests itself as anger. Children dealing with depression have a harder time managing and controlling their anger and can come off as snappier, inattentive, and reckless (obviously this is not the same case for every single child). While he certainly isn’t a child anymore in LU, I think Time is still someone who when overwhelmed is quick to anger, but this does not mean that he’s not kind. He’s incredibly kind and caring, and you can tell he loves everyone around him so deeply even though he’s probably a bit angry at himself for letting them all worm their way into his heart because he’s going to have to let them go some day. But still, some of that snappiness comes through even in his adult years and he’s a lot harsher with the others than I believe he intends to be. He’s not genuinely angry at them, he’s mad at the situation they’re in right now because he’s no longer responsible for just himself. He doesn’t have control anymore, and he’s probably back to feeling like a scared child who might be about to lose everyone again and he hates that
Twilight got hurt and he blames himself for it. He’s in an unfamiliar situation with people he cares a lot about who are all just as reckless and determined as he is, and he has absolutely no idea what to do with himself because in his mind if he lets something happen to one of these boys, that’s on him and he should’ve done better
Ough (A Continuation of ‘Isolation’)
In a way Time exists on a different level of the timeline. He retained memories of things that no longer exist, and he’s witnessed the rewritting of time over and over again. The timeline he was born in may no longer be the one he exists in, though it certainly branched from that original one. He has knowledge and memories of relationships that are real to only him in the timeline where he lives, and I would argue that because of this, he lives outside of society
Now this genuinely has nothing to do with anything I just wanna yap about something because The Voices, and it’s gonna be a fucking reach but if you’ve stayed this long you must find something appealing about my incoherent rambling so allow me to draw a genuinely insane comparison between Time and his existence in society and ‘The Lady of Shallot’, written in 1832 by a poet by the name of Alfred Tennyson. If you have no idea what this is, it’s incredibly short and easy to find with a quick google search, and I encourage you to read it. But for those of you who didn’t sign up for a poetry assignment today I’ll summarize
The Lady of Shallot is cursed to stay in a tower away from the rest of society and she’s unable to look upon Camelot with her own eyes, because something bad will happen if she does though she has no idea what. Day after day she creates these tapestries of what she sees of the society behind her through a mirror. She’s unable to look at it with her own eyes so what she creates is unable to perfectly reflect what it is the world has to offer. And she’s absolutely sick of it, she sees happy people wandering down below, knights riding through, she sees through her mirror what life is like for those within society and she wants to join them. She sees a beautiful man one day (Lancelot) and decides the curse is worth it, just for a chance to leave her tower, so she turns around and sees Camelot with her own eyes. She leaves her tower and goes to join society but by the time she gets there she’s dead
Now one of the meanings hidden within this is how artists are almost outside of society and that is how they are able to so accurately depict it, and that joining society and being ‘normal’ would make them unable to keep their unique perspective that isolation provides. But I’m going to be crazy here and draw parallels to a video game character because I CAN
Time exists outside of society and is isolated from every community he tries to be a part of because the differences between him and the Kokiri/normal hylian are so significant he feels like he doesn’t belong there. Despite having built his sense of identity back up, he still, to an extent, feels like an outsider. The things he’s been through separate him from being able to just be a normal guy, and he craves so badly to be part of a community he’s almost convinced himself he CANNOT join. The chain (and Malon, but mainly the other heroes) help him have something to connect to, because while they may not have the exact same experience they understand him more than anyone else ever could. He then tries to join society, something happens, and he dies a warrior full of regrets
Is it a reach? Yeah. But I like the poem and I can’t stop thinking about the parallels (that I’ve probably completely fucking made up at this point) every time I think too long about Time and it makes me claw at the dry wall and scream. I’m so normal…
Anyways, *weak cough* thanks for reading, if you did. It means a lot that you’ve supported my insanity. I hope this is coherent-
Thanks Emmie for reading through this for me 😭, and special shoutout to every single one of you who sent me asks yesterday to remind me to write this I love you all sm actually:
@trash-aged-like-fine-wine @rebornofstars @blueskybehindtheclouds @captainn-hook @ghosttoasts
#jes talks#jes ask#linked universe#linkeduniverse#lu time#linked universe time#lu analysis#lu character analysis#this is kinda just pure insanity im so sorry#jes rambles#jes headcanons#jes analysis
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-wildly fishing around in a hat for lore topics- hmmm any thoughts on what exactly fairies are? Cus the games are just like.
They're bugs that heal you. Nevermind, they're tiny people. Actually no, bugs again, but now they can talk and boy do they like to talk. They can no longer talk. There's great fairies and they have massive badonkers. Patch update! Badonkers removed. They have a queen. The queen is now a ghostly looking child with a doll. The queen can be split into two zora?? Most people might not even know fairies exist. The great fairies are now out on the side of the road but people mostly just stop by to ask for blessings or to play music. Also they have badonkers again and interesting voice lines. The world is falling apart and every fairy simultaneously goes "wow. not my problem" and either skedaddles or goes into the equivalent of a nuclear bunker. There's goddesses but apparently these beings are not one of them
my catchall explanation for weird differences in races between games is evolutionary change--since there's no real reference point for how much time passes between games, i think major design changes can generally be chalked up to natural change overtime. but with the fairies it's a little more difficult because like you mentioned, it's not just major aesthetic change but also major change in like. intelligence and consciousness and visibility and a whole host of other shit. so my working theory irt the fairies is that the catchall term "fairy" in hylian language actually refers to several different species of creature, and those creatures phase in and out of visibility and public consciousness over the probably millions of years that the zelda timeline encompasses. So like, the little buglike fairies that the kokiri have in oot and the fairies you can catch around fairy fountains in botw are the same species of creature, which are different from the um. well-endowed great fairies of oot (who i think are probably the same species as the botw great fairies,) and the sort of childlike wind waker fairies are a different species entirely that just happened to be given the same name because of their functional similarities to the other species. this is the only explanation i can think of that makes any sort of logical sense
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It's so irritating when people say OOT Zelda dragged Link into the situation and ruined his life.
As if Link didn't already go through the first dungeon and have the kokiri emerald before he ever stepped foot outside of the forest.
I mean no one ever blames the great deku tree for telling Link evil is upon Hyrule and starting Link off on his path or Kaepora Gaebora for sending Link directly to the castle. 🙄
It's literally not Zelda's fault. They 're both children. The FIRST scene is Link having a prophetic dream. It's LITERALLY ✨DESTINY✨
The whole blame Zelda thing just reads as "I need to justify my hate for this character" or "I didn't play the game/i played so young i didn't actually comprehend stuff"
People also blame Hylia. As if we dont see Demise curse Link and Zelda and caused the entire reincarnation loop.
Also, he cursed the SPIRIT of the hero, and the BLOOD of the godess people conveniently forget that when they are trying to justify their bs.
________
Great deku tree quote
> Thou must never allow the desert man in black armor to lay his hands on the sacred Triforce... Thou must never suffer that man, with his evil heart, to enter the Sacred Realm of legend...
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I think ganondorf would be so confused by homophobia. like yeah obviously hes attracted to men. he took a course on wooing them. obviously hes attracted to women, why wouldnt he be women are great
The gerudo would not give less of a fuck about sexuality i think. i think the majority of them would be married to women and only seek out men to have children with
Oh yeah such a thing would definitely be nonsense to him, I think. Petty garbage for spoiled weaklings to fuss over. "Who cares if someone's attracted to the same sex? Every day my people struggle in the desert etc. etc. Hand Over The Triforce." sentiments.
Most of my headcanons about Gdorf and the gerudo only selectively factor in BotW/TotK-timeline things such as the dating classes, in preference for OoT-and-its divergents-inspired stuff and also "things my roommate says". I must confess I prefer them a bit more on the chauvinistic side... consistent, feisty, and proud... i.e. "everybody keep out" > "men keep out, women/agenders are fine". Why make exceptions for some hylians but not others?? Girl, the imperialists...!
I definitely agree they don't really "give a fuck" about sexuality. Maybe only a sliver depending on context. It's not really relevant to most of them unless they wanna start a family or fall in love. Being a 100% straight gerudo must kinda suck though since your only options are either hitting up Ganondorf (if there's even a gerudo king at home at the moment) or learning how to woo some outsider voe... or transmasc gerudo, if you think they'd have enough of those in the open. I like the idea of there being a lot of lesbian and bi gerudo... I want to see a gay gerudo wedding... they're socially monogender except for the times they have a king, so social sexuality really isn't something I think they'd really think seriously about except for the aforementioned reasons. Just more garbage that the peoples they steal from waste time on! Lame. Even the "vai" others have are so socially different despite physical similarities that they just don't vibe the same as other gerudo.
As for Ganondorf and his own Gay Thoughts... man, where to even start with what I have in mind for that guy. Besides the fact that he can't be normal about anything ever.
If vai take lessons on how to romance and woo voe, Ganondorf I think would at least know how that works. He has to know how the things his subjects consider important work-- how else are they going to respect him?! To hylians, I think, getting to know him long enough he'd start to come off as a guy with an unusually deep knowledge of what most might call "women's business". Up to and including him knowing how to go about getting a boyfriend if he really wanted to. But back to GAYNESS... I think it'd be complicated for him. Because Ganondorf is a very superior man who thinks little of everyone else, especially if they're not gerudo. So if one approached the topic of his orientation-- assuming his response wasn't just "who cares? not me"-- he might not be able to give you a straight (lol) answer on the sole basis that there aren't any other males of his own kind to measure his reactions with, and that he looks down too much on other peoples for him to think they truly count.
But on the FLIP side of that!! Other men could be, for lack of a better word, a "safe space" to play with his own sexuality, since them being of so little matter makes them more approachable in that sense. Goodness knows he's up to his eyeballs in women at home, but men? They're novel, they're disgusting but mandatory to his people (though they insist he's the one good one! they swear!!), and like it or not, the common voe outside Gerudo Valley are lumped into the same category that he is by most. They're so like him, but so not. They don't have the same expectations he has on his shoulders. Perhaps a part of him might envy their freedom and camaraderie... and enjoy intimidating them as a result, and thinking something like "Wow, you're nearly the kind of gender I am... heheh..." while watching them squirm in his presence. What passes for a man in Hyrule is different from what he's been raised to be...
So yeah in my opinion he's DEFINITELY got some gay potential boiling under the lid. He's not gonna think about it or act on it in a sane or healthy way though.
#how is it people once said it... ''THE RITUALS ARE INTRICATE''#I have many many thoughts on gender and the gerudo. Ganondorf's mere existence really throws a pipe wrench into it (whee!)#if you asked me to make a gender/sexuality chart of the main trio I'd put TRAUMATIZED in messy red and black letters under Ganondorf's#gerudo#vai and voe#ganondorf#my contacts with tumblr entities
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Comic Retrospective: How They Met
What is it about?
"How They Met" is the 16 page comic of how Link and Navi met -- right after Link's uncle was killed.
It begins with Navi being convicted for theft by the Fairy Queen herself. Her punishment? She must go on a quest to help the current hero (aka Link) defeat the Sorceress. Basically as community service.
Ganondorf doesn't appear, so Navi is basically taking his place. All three of those goals discussed in earlier posts in this series are being met:
Exploring an aspect of their personalities
Looking at something new about them
Playing with their weird dynamic
A recipe for success... mostly.
Where did the idea come from?
These two have such a weird relationship, and I knew that they met each other under really insane circumstances. So, this comic has always been an idea in the back of my mind.
Navi is severely under-prepared for her role as guide and mentor -- however, even though Link is going through a lot, he's pretty easy to please. She just has to be sufficiently nice, give some direction, and appear confident.
In contrast, she had rather high expectations for him:
^ This dream was very short lived.
Favorite things about it?
First, the unusual color palette. It was based off of the different colors that fairies came in OoT and MM, as well as the Great Fairies and Fairy Queen in WW.
Also... Fairy Court.
The fact that it exists, the fact that it is called Fairy Court, which is probably the silliest name it could have... It vibes with me.
Would I make it again?
Yes, though I think I'd revisit a few of the jokes. Most of them are fine, but I was doing this very soon after Ghost Stories and the Christmas special in 2021. That was a lot! I needed to take a bit of a break in order to give the script a little more time.
But is this story canon?
Yes, and not only that, but there are a couple important details in the comic that will be in the final story arc of the main comic. If you can read or re-read this comic as the final storyline approaches, it'll pay off!
As a final note... while this comic had its up and downs, I am glad that the final panels are also some of my favorites:
#bonus comic series#legend of zelda#link#zelda comic#navi#writing#comics#comic#comic writing#on writing#on art#talking about writing#talking about art
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having finally beaten ToTK awhile ago, I feel I can give some thoughts, I have many, but I'll focus on the story right now
my main feeling towards the game is frustration
this game had some of the best scenes in any Zelda game, full stop
Ganondorf's unsealing, fucking banger
the dragon scene? fucking AMAZING
drawing the master sword high up above the clouds? Beautiful
"Remember this name" as the main theme plays in the background, FUCK man
and that was possibly the coolest final boss of any video game I've ever played
but everything else is just... meh
and it's really frustrating, I feel like if given more time to cook, they could've made something really fucking cool
the story was really disorganized, and frankly, I got tired hearing the same thing 4 times, not skipping any of the sage cutscenes in hopes something, ANYTHING, would be different, but they weren't, I was fed the same thing four times!
and ultimately... I wasn't that invested in the story
some say that Zelda has always had bad stories, and this is just false
Zelda has always had relatively simple stories
but I was invested in stopping Ganon in OoT, I saw his impact on the world, and I saw how it impacted characters I'd grown to love!
I was really invested in the story of Link's Awakening, I didn't want the island to disappear, but it had to as sad it was
I think I cried the first time I beat LA as a child
but... here? Meh, I didn't feel the stakes, they were certainly there, but I mean, when it came to viewing the past, I cared about Zelda I guess, I like her, and I mean, the really fucking good scenes in the past are centered around her
I somewhat cared about Rauru and Sonia, but I mean, that was several millennia ago, I don't mourn dead people from the 2nd century much, of course they're dead, it was long ago, perhaps their death was tragic in some way, but, I don't feel that upset at it
and for the ancient sages... not even the writers cared about them! They don't even have names! WE DON'T EVEN SEE THEIR FACES!
and in the end, the most powerful part of the story, a beautiful scene of sacrifice... was just undone
and I'm not saying that Zelda shouldn't have been saved
BUT
let there be consequences
say that perhaps, she is very negatively impacted by her experience, it may take years for her to get over what has transpired. Which isn't impossible, and is still a hopeful note... but there were consequences, ones that will be overcome with great effort, and community, and support
but instead we are left with Zelda as she was... prior to her sacrifice, she doesn't remember it
I'm not saying happy endings are bad, but, a happy ending out of nowhere with no consequences? I don't like that
I grew up playing Zelda, and often these games had a sense of melancholy to them
Link saved the wind fish... and in the process lost that entire island of people, and Marin in particular
Link sealed away Ganondorf, and went back in time to warn the kingdom, and live out his childhood that was stolen to him... but he knows he's not a Kokiri, his identity was false, and he fundamentally, as Saria said, is of a different world from her, there is an innate barrier that will only grow between him and his former home, and in the end he will eventually become the Hero's Shade
Breath of the Wild did this well, it is a game about the aftermath of your failure, Zelda and Link have both lost their past, they can't return to it, they've failed, and time only moves forward, and they do
in all of these cases, it's not entirely negative, there is hope, there is a future
but there's also melancholy, there is loss, and I think that's something that ToTK just couldn't do
#Zelda#analysis#The Legend of Zelda#tears of the kingdom#Zelda: Tears of the Kingdom#TLOZ#ToTK#Loz#LoZ ToTK#TLoZ ToTK#Breath of the wild#ocarina of time#Link's awakening#critique
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If I've never played Zelda before, do you think it's OK to start with one of the current games?
Yeah, absolutely! If we're going for an ideal first game, I'd be looking for three things: 1) it's not heavily dependent on having already played or knowing a great deal about another game, 2) it's still got a consequential amount of story and a familiar structure to introduce you to the rest of the greater history of Hyrule (assuming you want to get into the series and not a single game), and 3) it doesn't have a completely different playstyle (like Echoes of Wisdom's Echo-based gameplay, or Majora's Mask's time mechanics).
With those in mind, Breath of the Wild is an ideal first game to play, because it doesn't have any firm connection with other games in the timeline, but instead stands entirely on its own. It has enough Zelda traditions to lead you into the other games, and it's just huge and gorgeous and expansive. Skyward Sword would also be great, it's the earliest in the timeline, fits a lot of the established Zelda structure, and the remastered version avoids a lot of the issues the original had with motion controls. Both have beautiful stories, incredibly engaging characters, and are 'complete packages', story-wise.
For the most recent release, I wouldn't start with Echoes of Wisdom, because it's extremely different, gameplay-wise, to any other Zelda game and is much less expansive. Tears of the Kingdom is a direct sequel to Breath of the Wild (...sort of) and so is also best left to afterwards, too. Ocarina of Time would be a solid option for a first game; I'd probably leave Wind Waker and Twilight Princess until after playing Ocarina.
So, for a first game and introduction to the series, I'd recommend:
Ideal as first game: Breath of the Wild (huge, expansive, breathtakingly gorgeous game, suitable setting to introduce you to the series), Skyward Sword (another beautiful game, first game chronologically so not dependent on others, remaster fixes a lot of control issues)
Good as first game: Ocarina of Time (nods to earlier lore but not heavily dependent, introduces a lot of series tropes, but not quite as huge and expansive as BotW; this was my first game!), Link to the Past (dated, but the first heavily lore-based game, also introduces a lot of series tropes)
Has issues as first game: Wind Waker and Twilight Princess (better to play after Ocarina of Time but certainly doable), The Legend of Zelda (first-released game, but very dated), Link's Awakening (direct sequel, but still independent enough to possible to play as first), Oracle of Ages and Seasons, Minish Cap (lighter stories, but less suitable as an introduction to the series)
Avoid as first game: Adventure of Link (direct sequel to The Legend of Zelda, mechanically very different, dated), Majora's Mask (direct sequel to OoT, mechanically different), Four Swords / Four Swords Adventures (light on story), Phantom Hourglass (direct sequel to WW, Temple of the Ocean King would probably turn you off the series entirely), Spirit Tracks (sequel to WW/PH), A Link Between Worlds (sequel to LttP), Tears of the Kingdom (direct sequel - sort of - to BotW), Tri Force Heroes and Echoes of Wisdom (mechanically extremely different, gives a different impression of the series)
tl;dr the best games to start with are Breath of the Wild and Skyward Sword (specifically, the remastered version). Of the two, I'd recommend Breath of the Wild. Ocarina of Time and Link to the Past also are solid options. Avoid the direct sequels and the games with very different mechanics, and a lot of the smaller games don't give a good impression of the series overall.
That said, this is solely based on my opinion! I know people who started with games like Majora's Mask or Link Between Worlds and had an absolute blast, I just personally feel I got more out of those games due to knowing the earlier games.
Happy playing!
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