#also i will acknowledge that the base game is free nowadays
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i will die on the hill that is sims 3
#sims 4? atrocious#the fact the base game is 60 fucking dollars#and it’s such an empty game at that price is fucking travesty#if you want to add any sort of life to it have to shell out a 100 dollars for packs#it’s such a fucking joke of a game#i have no opinion on the other sims games simply because i never played the#them*#also i will acknowledge that the base game is free nowadays#but i bought it back when it wasn’t#and it was 60 without a discount#but sims 3 is a delight to play AND you don’t have to take out a second mortage to play it#on some sites you can get like 5 packs for 10 dollars#it’s great! and it’s open world!#it feels way more lively than the sorry excuse of a game that sims 4 is#anyway EA has ran the sims franchise into the ground and sims 5 will never happen#and if it does i would honestly shocked if base game didn’t cost like $80
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no idea if you're yaking asks atm but what do you mean by the boomerang flower being man made??
(also I humbly request to use these hcs in the next time I write a mario related fic)
Hi! So about the Boomerang Flower.
Out of all the Flowers in the Mario Games we have seen so far the Boomerang Flower sticks out from the rest. Instead of a magical power/ability it instead gives you a physical weapon (as well as the shell and helmet that of a Boomerang Bro).
It's something that provides its user with things that wouldn't exist naturally in the environment (like fire or ice, clouds/bubbles relate back to water+air and the wonder flower exists because of stardust). Because of this I classified it as man-made in my take of the Super Mario lore.
Just like how we bred lemons (not naturally occurring fruit) from citrons and oranges, or how we made carrots orange, the Boomerang Flower was made by breeding the plants with desirable traits to reach a goal set by people. In this world we also have magic though.
The way I see it is that at some point in the past the inhabitants/creatures of the Super Mario world have acknowledged that The Original Flower has great potential for evolving (based on all the other Power-Ups it turned into under different environments). They decided to use that to their advantage and give it a new purpose. Since not everyone was able to use (nor at that point master) the magic from the Power Flowers to defend themselves, they instead made it turn into a tool. The easiest weapon to replicate was a boomerang, in which they eventually succeeded.
The Boomerang Flower we know today works like this: normally it behaves like a normal flower however when picked from the stem its petals harden and it becomes a solid shape, aka the boomerang to use. The only indication it used to be a plant is a small crack on the side that looks like this.
However it's insignificant enough that it doesn't hinder the boomerangs trajectory. As for the Koopa armour, I couldn't come up with a reasonable explanation so I might just call it magic...
Nowadays Boomerang Flowers are planted/spread around by chosen workers/adventurers in more dangerous and stranded places where it's hard to get help, so you can have an easier to use weapon/way of protection just in case you do run into trouble.
In the end thank you for the question and for reading, if any of my lore headcanons fit your imagination feel free to use em!
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Sometimes I just have to laugh at how a lot of people nowadays just don't really get (or don't seem to even stop to consider) the scale of certain things, even when they really, really should look into them because they're relevant for their points. There was this person doing this Threads post on Stardew Valley for not having pronoun options in the game and how he didn't answer or acknowledge this change.org petition asking for those pronoun options. And I do agree that pronoun options would be nice and I do hope that they are included in the base game across the many platforms. But the change.org petition got 2.3k signatures in the first 10 days and now (3 months later) is sitting at around 6.3k signatures. There are extremely good odds that he's just not aware of the petition at all. Like, those are good numbers for spreading something across a university or your bubble on Tumblr but like, that's nowhere near viral enough for "This guy has to know about it and just chose not to acknowledge it" And then there's the reality that Stardew is localized in 12 languages, 6 of which have grammatical gender, so adding pronouns isn't actually just adding pronouns, it's also hiring native speaker consultants and translators and figuring out a way to reword some of your adjectives or to insert neogenders and communicating those options to the user, etc. That's a non-trivial amount of work, far more than the "Just add a pronoun box and replace the he/hims and she/hers" approach that could have worked in English. And parallel to all he announced that a major free update with new content to the 7 year old game is under development a few days before the petition, and he's working on a new project as well. I do think the author of the post meant well, and didn't want to cancel ConcernedApe or something, but like, the situation isn't as simple as it might seem either. i18n is just hard in general even when there are clear guidelines to follow, when you're dealing with stuff that there isn't even a clear consensus in the community (like neogenders in languages like French or Portuguese)?
--
Oh? There's going to be new Stardew content? Or was this Ginger Island?
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It's honestly sad that a story can't be told without having to literally spell everything out for the audience nowadays. People are either unable to or refuse to see any subtle messages. We've regressed to a child's reading level.
Capcom removed Leon holding Ashley's hand because they didn't want people to interpret their relationship as romantic. People still ship it. Luis was part of the team that created Nemesis (you know, that thing that almost killed Jill Valentine!? but that's okay we forgive him because he tried to make up for it and is hot) and people ship that because Leon held his hand while HE WAS DYING so obviously Capcom must ship them because if they didn't, they would've removed that too! There could be no other explanation for holding a dying person's hand. Like ship what you want, so long as you're not shoving down others' throats or proclaiming it to be canon when its not.
I think I get it now when you said that the fandom ruined Claire for you. Because now the fandom has ruined Luis for me. No one wants to acknowledge the bad things he did or how he's an interesting combination of contradictions that define him as a grey character. No one wants to question if he actually did enough to redeem himself or not, he's just instantly forgiven. Sorry to rant, I'm just finally fed up with (the majority of) this fandom.
yeaaah...
let me be PAINFULLY CLEAR with what i'm gonna say
I DON'T GIVE A SHIT WHO YOU SHIP WITH WHO
i have my own opinions and facts that are based on the CANON of the games/movies (not the anderson ones, those are a separate entity) and those FACTS have lead me to the storyline/outcome that capcom has been working on for +25 years. YOU are free to ship whoever you want, and I am allowed to dislike them/and think whatever i want about them. [read here for my in-depth analysis]
People are either unable to or refuse to see any subtle messages. We've regressed to a child's reading level.
I think that we've really dumbed down stories. Particularly with how a lot of East Asian (Japanese, anime, manga, games) have been specifically dumbing them down for "american audiences." (I'm not american so I don't fall under that category hehe) even things from back in the 90s with games, they made games EVEN dumber because they thought american audiences could not understand J RPGs.
A lot of media that is made for (and also american audiences) will say clearly what and HOW they (THE CREATORS) want their story to be interpreted and understood. It's one thing to leave things up for interpretation; especially for things that do not matter in the grand scheme of things.
but when capcom is CLEAR about their intentions, and you BLATANTLY IGNORE THEM, that's just being ignorant and misread. If you take in media and actively choose to go against what is intended and misconstrue it to fit with your narrative; you fundamentally do not understand storytelling or have some sort of comprehension problem.
Like ship what you want, so long as you're not shoving down others' throats or proclaiming it to be canon when its not.
I've seen so many people on twitter/tiktok etc with just the WORST takes. The the hand holding removal for Ashley, and then the subsequent "hand holding" for Luis was meant for it to be interpreted as romantic. Now half the time, I wonder if people are just trolling. There's no way in hell that Leon "holding" Luis' hand while he was DYING is meant to be interpreted as romantic. furthermore, it was also "debunked" that Leon only held his hand to wrap the lighter around his (Luis) fingers as more symbolic of letting Luis have his choices. Leon telling him earlier, "you know those things will kill ya," was not only code for Luis to figure out if Leon was helping him or not, it was also Leon being genuine that he didn't condone his smoking.
Leon taking the lighter and lighting Luis' cigarette for him and holding the lighter in his hand is giving back his choice. Letting Luis die with dignity and with how Luis would've wanted to die.
Sometimes, when the writer says the curtains are blue. THAT'S IT. They're just blue. Leon was just helping Luis with his final moments. THAT'S IT. It was never romantic, and it was never supposed to be interpreted as romantic.
I think I get it now when you said that the fandom ruined Claire for you. Because now the fandom has ruined Luis for me. No one wants to acknowledge the bad things he did or how he's an interesting combination of contradictions that define him as a grey character. No one wants to question if he actually did enough to redeem himself or not, he's just instantly forgiven. Sorry to rant, I'm just finally fed up with (the majority of) this fandom.
now you are FREE to interpret whatever headcanons you have!!
i think they're FINE AND FUN. i also love to write headcanons. but when you take canon and interpret it in a completely wrong way, and try to use that as evidence, you just seem foolish. especially when you double down on that. will chreon ever happen? NO PROBABLY NOT. I don't care! have fun with it! Serrenndy? Well I mean he's dead so whatever. Cleon? Nope, they already killed that and yall should even be mad at the VA for Claire for even bothering to tease that considering the "Fall scene" was never planned and she specifically put that in as "fan service" for the cleon fans because she knew the ship was dead. You really want someone who teases you like that? I dunno, what's the word you all like to use so often.. toxic?
i don't care about the other ships! i think everyone is free to enjoy whatever! except for you leon x sherry fans. yall need jail. people are who into lashley and also in their +30s also you need to be on some sort of list.
i've never hated these ships. UNTIL THE FANS TOOK OVER. they are aggressive, they frankly will use every single racist, misogynistic thing they can think of to hate Ada. They will victim blame, and prop Leon up to this perfect man who can't do anything wrong, and had been SO WRONGED by Ada. They want to baby him and "never let anything bad" happen to him ever again.
i have RARELY seen a take about serrenndy, lashley, cleon, etc. that hasn't spent a LARGE MAJORITY OF THEIR TIME HATING ADA.
Chreon, metaltango and a few other of the Leon x Male C ones I've seen either also enjoy Ada or just don't talk about her in general.
tl;dr i don't care what you ship, but the shippers have fundamentally misunderstood the games and use "canon" as their backing for their own fanon ships and generally tend to be the aggressors online to the point where aeon places are no longer safe.
Shippers have RUINED their own ships and characters for me to the point where I do not enjoy them anymore.
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This is a wonderful discussion and I think hits the nail on the head regarding the seemingly polar views of the community at large! I have a lot of fun playing in the sandbox, but it can be very frustrating at times listening to the other kids complain about there being sand in the sandbox. There are definitely gripes to be had about Destiny and I think you nailed a goodly portion of them. It is really cool to see this from a newly returned player (welcome back)! There is something I want to comment on re: DLCs/expansions and vaulting, not as a critique to you but as something I almost never see people mention when it comes to paying for new content. Specifically: Bungie has devs - real people and employees who make the game - that need to get paid. I also wanna talk on a pipe dream I have re: losing seasonal and vaulted content, just because I think it's a neat idea that I would love for Bungie to some day hear if more people voice it.
As much as it can suck constantly paying for new DLC and expansions... yeah, this is a live game and you (general you, not you specifically, op) have to accept that means paying for new content, but ALSO it means you have to acknowledge that you are getting these things because a group of people in real life worked on those things and have to get paid for them. We are paying for these things because base Destiny is free to play (F2P), and as with all F2P games, they rely on people loving the game enough to buy extra content. We are getting this extra content because someone out there - a lot of someones out there, even - is very hard at work to create extra content. It isn't just "this is the way of gaming nowadays," it is "we are constantly being given new content that somebody made and somebody has to get paid to make a living." It is equivalent exchange. We pay $12 (formerly $10) a season for hours and hours of new content in the forms of new storylines, new dialogue, new maps, new mechanics, new weapons. And for each and every one of those - and many more that I didn't list, like QA/QC bug-wrangling - someone worked very hard to give it to us. This isn't Jax & Daxter or Uncharted or Celeste or Professor Layton or any other one-time linear storyline game where the product is shipped with the story complete and ready to be played start to finish. This is a constantly evolving story! And to get more evolutions of this story, we have to pay the devs. Otherwise, there will never be ANY new content. This is an equivalent exchange: just the same as you have to pay once for a one-time linear story game, you have to pay multiple small increments to get new, ever-evolving stories from live service games.
Now, don't get me wrong, it sucks major booty that we lose seasonal and vaulted content once it's done. We lose what we paid for and it SUCKS. I am very, very, VERY much a proponent of "if I pay for something to own, I should own it forever" (which is why I am a disc >>> digital player forever) and something that genuinely bothers me a LOT re: Bungie's current strategies. I wish so badly I could replay the Red War and Forsaken and some of those early missions. Unfortunately, there are really only a limited number of solutions to this: increase game data bulk (which gamers, as you the op described, are already upset about), increase irl server banks so our consoles don't have to directly store the content and instead stream it from these servers (which means Bungie has to buy the server space irl which means we have to pay Bungie more so they can buy and maintain those servers - this is the case with FFXIV and just look at their subscription rates), or... we ask Bungie to add a rotating vault playlist, which is something I have mentioned to my clan a few times.
My idea is that this playlist allows players old and new to play previous seasonal and vaulted content by rotating it through once a month (or thereabouts - idk what good timing would actually be so for now I am just saying one month). Once a month, this playlist will contain 2 activities: one expansion that has been discontinued and one seasonal storyline. Every month, it rotates to a new expansion and storyline, allowing players new and old to experience or re-experience previous storylines. If you think about it, this is very similar to the legacy raids! It would reduce FOMO which currently ostracizes new and returning players, allows veteran players to return to and access content they once paid for, and keeps game data bulk/server storage at (I think) only slightly higher than current standards. This could also help them achieve the 'we are no longer vaulting/sunsetting content' without driving up data bulk.
This kinda got away from me but I hope this all makes sense. Again, not a criticism for you at all, op, just an observation and a suggestion for Bungie that I hope the community at large picks up one day.
The difference between "fanatics and gamers"
So basically I'm just gonna word vomit about this topic in regards to destiny because it's been on my mind a lot recently since I've came back to destiny and I've been watching a few vids on the whole discourse surrounding destiny and it's state as a game and feel like I've kinda come to a resolution in my mind about why a lot of this is happening and why some people feel differently about the game. PSA this post isn't supposed to be some big angry discussion trying to say people's concerns about the game is wrong or invalid I kinda jus wanna spew my thoughts out there but do feel free to comment your thoughts about it if you wanna discuss it!
So I start by differentiating between "fanatics" and "gamers" which probably seems like a cringey way to put it but it's the only kind of physical representation of both sides that I could think of. So fanatics are people I'd describe as being absorbed in every aspect of the game, lore, art comics, gameplay, characters etc the type of people who are out here writing fanfics and creating ocs where as gamers are people that are here solely for the game itself. They are playing a game for its mechanics and enjoyment and their involvement in the greater community doesn't span much further than that. They might be interested in the lore (obviously you'd have to enjoy the story to play the game in the first place) but they're not out here making their own content in regards to the game i.e reading/creating fanfics and ocs etc. Now after establishing what each side means from what I can tell the people most upset by the state of the game are the gamers while the ones defending the Devs and just having a good time within the game and it's universe are the fanatics.
So why are people mad?
Well both sides seem mad in the current situation of destiny. The gamers are upset that the contents running dry and the fanatics are getting upset about the gamers constant anger and bashing directed towards the game and the Devs. Like don't get me wrong I understand where people come from when they're annoyed about bugs, it makes the game harder to play and then there's the issue of content running dry and then the vaulting of older content (something that I find extremely upsetting). But I think the constant negative approach towards these issues isn't always healthy to the game, play wise and the actual players mental health wise. I recently watched Mr Fruits video on this talking about the video Datto made and I think the main message there is something that so many gamers need to keep in mind and it's that if your not having fun playing a game and you can't find anymore satisfaction from it play something else. If your playing a game for the content it's Devs are providing you and that content isn't as fulfilling and entertaining for you anymore then just play something else for a while. I think a lot of people have these really unrealistic expectations as to what the Devs can produce within the game and I think if you believe the Devs are seeing the discourse going on in the community and people voicing their issues with the game and are just deciding to sit back idly and do nothing about it then you're a fukin idiot. The people at Bungie are just that, people. People with limitations. There's probably an infinite amount of reasons as to why the issues that're there are there and these things will take a long ass time to fix. If they were easy to fix everyone and their nan would be making bestselling games. In terms of content running dry for people of course this is gonna happen. There's a limit on people's creativity and the amount of content a single group of people are able to produce. And with the amount of content already in the game it's gonna be extremely hard to make new content that's cohesive and makes sense in the greater universe of the game. So yeah it might've only taken you a couple tens of hours to complete the campaign content with your clan full of experienced players but that's not what it's there for in my opinion. The game isn't there to just be played it's there to be enjoyed fully and completely. This is content that the creators have poured months of their lives into thinking up and designing. If destiny was pumping out content at the rate some people seem to think it should come out the game would be a shit show. It would be riddled with plot holes, stuff that just doesn't make sense and would eventually fuck up the game even more gameplay wise. I'm sorry but I don't want this game to turn into some sci-fi Fortnite. I want the Devs to take their time making compelling content that's actually engaging.
Superiority of the fanatics
Please hear the sarcasm in that subtitle but the point of what I'm saying is the fanatics are the ones winning here and I think this is the fangroup that the games actually directed towards. Destiny is a storytellers game, that much is obvious from the games expansive lore and world building. Your given a platform to create your own character and create their story following the campaigns that the company themselves are providing which is something very reminiscent of ttrpgs like dnd or lancer. Obviously it's not got the same customisation as those games but the idea is there. The reason why a lot of fanatics aren't getting super upset about the "lack of content" in the game and it's bugs is because they understand that the content is fucking there but sometimes you gotta warp the content yourself a little to keep up that sense of enjoyment. People do this by writing fanfics, creating art, creating ocs etc. When Bungie aren't directly giving us content to play we are making our own content and sharing it with others because this is what destiny is for us it's not just a game it's a world we're experiencing and being a part of. And that's my point, destiny isn't a game for gameplay mechanics sake and if your playing it for that reason and getting upset then it should be obvious your playing the wrong game and maybe it's time to take a break and try something new. If your wanting a game that spoon feeds you content to keep you hooked then I don't think Destiny is the game for you it's never been that sort of game in my opinion. When I came back to destiny I was hyped to dive head first into lore books, video essays, blogs because I knew I had a lot to learn and create myself and that's what I expect from destiny and tbh it's what I'd think any newcomer to the game should expect. And in terms of bugs in the game obviously they're annoying but I feel like from having a greater respect for the Devs and the content they're making your in a mindset that makes it easier to digest that these things take time. For a company to be making all this content, world building, server mechanics, game mechanics and so much more it's gonna be rough to get to every single bug in the game. And tbh I've been playing the game again for almost a month now and I haven't actually experienced that many bugs in the game, no more than what I've seen in other games I've been playing but I want everyone to take that with a heavy pinch of salt because obviously everyone's experience within the game is different.
The issues of paywalls and vaulting content.
Now this. THIIIISS. I get it, I really do having to pay for seasonal content and constant dlcs is probably the most frustrating thing about modern gaming. But that's the thing it's not just a destiny issue this is a modern gaming worldwide issue. Fucking hell even Pokémon is drifting into the dlc hell hole and paywalls with many of their services. Like it's just apart of gaming now and it can be frustrating but it's something you kinda gotta accept and it's not something you're gonna really be able to avoid no matter what game you play that isn't an indie game. As for the vaulting of older content and the removal of game aspects as seasons progress this is probably the single most frustrating thing about the game right now for me especially as a returning player but I also see why destiny is doing it. The game is reaching a size which is becoming unmanageable and the removal of some content is a necessary evil to keep the game going in my opinion. And to Bungies credit they have announced they will be no longer vaulting dlc content going forwards since last year I believe. And look yeah you can't play the content anymore but it's still out there to enjoy in the form of lore and video essays and play through videos. It's not the same but it's something and I've been enjoying sifting through the content available to me. Again I feel this is where the difference in destiny fan comes in. Gamers aren't satisfied with just consuming content about the game which is a totally fair stance to have on the game but there's also a number of games out there that aren't doing this sort of stuff cus they dont have to and maybe those are the type of games that you should play.
The state of the game for new and returning players.
Now this is probably my biggest fukin gripe with the gamers side of the community because in my opinion the biggest thing that's damaging the experience for new and returning players isn't the games bugs, it isn't the games slow approach to releasing new content or the vaulting of content, it's the constant negativity being emitted by that side of the community in regards to the game and the Devs as well as their attitude towards people wanting to learn more about the game. When I decided I wanted to make a return to destiny I did what I'd say a lot of other people have done and taken to sites like Reddit to ask questions about the game so I'd have some idea of what to expect coming back in and the responses of got of people who are meant the be "fans" of the game were sickening. Id have to sift through maybe 15 responses telling me to delete the game, I'm an idiot for wanting to play it, the games at its worst state than ever, there's no point even trying, before I found even one post actually giving me the information I was asking for and giving me tips on how to get back into the game. The only thing that actually made me contemplate not getting back into destiny was the constant negativity being emitted by that side of the community during that time. Not the negative aspects of the game that're definitely there, it was just the sheer miserable energy I was receiving from these people. And that's the thing while yes the game really isn't at its best state for new or returning players there are still ways to make it work and I found those ways buried underneath all the bullshit negativity the others were spouting. This is what's hurting the games ratings in my opinion. The games not at its worst state it's ever been for new and returning players entirely because of what the Devs are doing, a huge chunk of that issue is the negativity coming from this side of the player base.
In conclusion.
If your not enjoying destiny at this moment in time then stop playing for a bit. Maybe consider that this game isn't for you. Voice your opinions and concerns in a respectful manner. And for new people wanting to get into destiny jump right in! If you wanna get the most out of the game then it's gonna take some effort ima he honest. It's gonna take more than just hopping on the game and playing. And if that's not your vibe then that's totally fair not every game is gonna be for every player. And take my advice if you do wanna learn more about the game and how to get into it please stay away from Reddit. Stick to Tumblr people are actually nice here and wanna educate you in a positive and reaffirming way that is healthy for the state of the game and it's community. Thanks for coming to my Ted Talk.
#video games#destiny#destiny meta#ANYWAY. welcome back to Destiny!!! hope you're mostly enjoying it#if you (any of you reading this!) ever need a buddy to help show you around/do dungeons or raids I would happily help you out <3#I loooove dungeons and raids; helping others do those for the first time is one of my FAVE Destiny activities!!!
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HS^2 bloggin’ mainline 2020-08-23
More homestuuuuuck
I’m a little tired today so I don’t expect much intelligent analysis out of myself, but if anything classpecty happens I doubt I’ll be able to help myself regardless.
oh, always
(EDITS: added note on horn colors, link to ask on potential Blood powers reference)
> CHAPTER 12. Really Convoluted Metaphorical Horseshit
cuuute
In the bowels of a different ship, at a moment in time that is not pinpointable in either direction from the previous interaction, another Dave raps quietly to himself.
another dave raps quietly to himself. i am glad that phrase exists it brings me joy
(LATER EDIT: A friend on Discord pointed out that throughout this entire update, Karkat's horns are #FF0000 red. They were normal candy-corn colors in previous glimpses at the ship crew, though they used a dark single-color shortcut typical of old Homestuck at one point... but THIS time it stays STARK red even when we zoom in close later. Is this just artistic liberty? Did Karkat color his horns for fashion? Does this happen to red-bloods like the Sufferer after a certain age? Just how much time has actually passed, here? We might have to wait for the commentary for this one.)
KARKAT: I WAS SAYING I THOUGHT WE MIGHT GO, I DUNNO, ANYWHERE ELSE ON THE ENTIRE SHIP WHILE THE CLOTHES WERE WASHING. KARKAT: SEEING AS THIS DECREPIT MACHINE WE WERE SO BLESSEDLY PROVIDED WITH MAKES A WHIRRING SOUND SO PANCHAFINGLY ARHYTHMIC THAT IT THREATENS TO ERADICATE THE ENTIRE CONCEPT OF TEMPO FROM THE UNIVERSE.
Karkat really has chilled out hasnt he? like this is surprisingly level for him, and that fact is hilarious.
KARKAT: AND YET SOMEHOW BASICALLY ALL THAT HAS HAPPENED SINCE WE STARTED THE LOAD IS THAT YOU’VE BEEN USING IT AS A FUCKED UP BEAT TO WHISPER TO YOURSELF ABOUT FLOWERS TO.
oh gosh that’s why he’s rapping
> ==>
DAVE: kanaya was telling me this kids story the other day about this dude who didnt cherish a flower enough until it peaced out to do flower stuff idk its not pertinent to the story DAVE: except the flower was a person DAVE: because it was a metaphor
Oh right, coming back to the Little Prince stuff I was too lazy to metaphor-deep-dive into, and literally asking the same questions we were asking about who the Little Prince’s story applies to mapped here if anyone at all, like Dirk and such, or what biases were in the retelling of it and the way Kanaya phrased it. So now we’re practically mocking it by deep diving it here, hence the last page’s “DAVE: i was just thinking through some really convoluted metaphorical horseshit”, which means we’re both about to further explore AND shit all over the existence of this story metaphor until it doesn’t mean anything and most of the meaning we drew from it earlier is made a joke~
well, not “we”, cause I was too lazy, so... y’all
DAVE: anyway what goes down in the story is that once the flower lady is out of the picture DAVE: the main character goes around making all these connections between her and everything else in the universe until every damn thing feels like a symbol for how much he fucked up and how much he will never see her again KARKAT: THIS SEEMS PRETTY FUCKING INTENSE FOR A KID'S STORY DAVE: yea thats pretty much what i said
Oh holy shit. That’s yet another way to put it. Are we doing a whole moral takedown of the Light aspect today? cause it sounds like we’re taking a dump on the Light aspect and RoboRose getting too obsessed and immersed in it, which would be excellent
DAVE: but i guess its not so much what the story was technically textually about but more like the version of it kanaya internalized and then told me when we were talkin about how she misses rose
exactly
DAVE: so like now im taking the story she told me she was projecting her feelings onto and projecting my feelings on top of that
yes absolutely, you just rephrased it a different way with that exact same bias
DAVE: this is just one big game of emotional projection telephone so feel free to go paraphrase it to roxy later and make it about whatever fuckin thing youre currently missing
perfect. i need an emoji for that Italian thing for when you pinch your thumb and forefinger together and kiss it
ah this’ll do:
its like the expression “choice” but in nonverbal form
[...] whatever fuckin thing youre currently missing KARKAT: YOUR ABILITY TO GET TO THE POINT DAVE: gotem DAVE: anyway you’re not gonna have to miss that skill of mine for long DAVE: get ready for this shit because i am about to slap you with the point so hard youll fall ass first into the washer DAVE: just scrambling around in there getting all sudsy DAVE: but your brain is gonna be so blasted from the mindfreak of a point im about to make that there wont be anything left to clean
Anytime dave is told to get to the point he is contractually obligated to spend at least 20 seconds talking about how he’ll get to the point in a way that is not getting to the point
DAVE: so its genuinely cool that kanaya can go around creating meaning that may or may not be actually present in every little thing DAVE: connecting every feeling she has to the idea of her wife existing out there DAVE: so i told her she should keep that shit up DAVE: but im having the opposite issue where im struggling to find anything to be that kind of tether because every single thing i could possibly consider about what it is were doing just reminds me of yet another thing to be afraid about
Great examples of Light being good and bad! Attaching strands of connective meaning to everything. --though, in Dave’s case AND Kanaya’s case you could argue it’s both bad in terms of effects. That it’s great for Kanaya to care, but that she should be able to divest herself and live on her own terms without idealizing Rose literally everywhere she looks, personal growth which would be useful in helping bring Rose back to her in the first place. The struggle they’re looking forward to is largely philosophical, not just physical, and until Rosebot acknowledges that she was wrong it’s not over.
DAVE: everything fuckin sucks huge cosmic donkey sack and im terrified KARKAT: OK, SO I FEEL LIKE YOU SKIPPED A COUPLE NECESSARY STEPS IN YOUR POINT CLARIFICATION PROCESS.
Pretty sure Dave was on the same page as most Epilogue and start-of-HS2 readers. This situation is pretty bleak to dump our heroes into, no matter how much we believe will be resolved in the long run.
DAVE: ok but were you going with sweet or savory please give me that much at least KARKAT: YEAH IT WAS GOING TO BE SUNDAE-BASED. DAVE: nice KARKAT: YEAH. KARKAT: DO YOU WANNA WATCH MORE GBBO AFTER THIS? DAVE: absolutely
--ah, Great British Bake-Off, can’t say I’ve indulged
do they still have that?? did they save it from old Earth? or did they go where unflooded Britain used to be and say hey, new show reboot
KARKAT: GREAT. ANYWAY, LIKE I WAS SAYING, FOR THE LOVE OF SWEET HUMAN CHRIST, PLEASE BACK UP TO WHATEVER THE FUCK YOU’RE ACTUALLY SCARED OF. KARKAT: ALSO COME HERE, IDIOT.
That last line is like, exactly as fucking sweet and awesome as we imagined their relationship to be. :)
> ==>
OH MY GOD THAT’S ADORABLE
DAVE: ok yeah this is a better position to unleash all my inner fears n anxieties from
indisputably.
DAVE: those times its like my mouth was saying words about the situation wherein our friends are AWOL and maybe dead but my brain wasnt fully letting me experience the emotion that goes along with them DAVE: man its like i cant even start genuinely thinking about how afraid i actually am for rose and john without my brain flippin its wad and whiting out DAVE: like haha fuck i hope theyre ok DAVE: now i better make a fuckin joke before i succumb to the gaping mouth of despair waiting for me to fall in it as soon as i look down and acknowledge that its there ogling how juicy my ass looks as it trembles with terror
I really hope that the writers of HS2 know full well that this feeling? the one Dave is describing here? is what many of us who got way overinvested in the well-being of Homestuck’s surviving characters felt reading the Epilogues and Homestuck^2. So I really hope they’re working through it in a way that will result in a preponderance of GOOD THINGS happening and hope-filled situations. Cause that “can’t even think about X” feeling is too familiar, and if they understand it as well as it LOOKS like they’re getting to, I’d really like them to give us a helping hand healing.
I think that’s what they’re going for? Seems hopeful for me to think so, but they HAVE been doing better as HS2 has been going forward, from an emotional standpoint anyway; definitely better than the Epilogues. And I’ve worked through some of that stuff with the help of that, because it’s MUCH easier nowadays to think about Homestuck without my gut clenching.
DAVE: i guess im just fucked up about how to worry about dirk and be angry at him at the same time DAVE: because if i get as unholy pissed at him as i sometimes wanna be i also gotta admit to myself that maybe i coulda done something different there
Mhmm, Karkat’s potentially a pretty good person to speak with here since he’s done so much work trying not to feel responsible for everything that’s ever gone wrong.
DAVE: also like DAVE: and this by the way adds a whole other layer of guilt on there that i dont really know how to fuckin reckon with but DAVE: even with all the shit hes pulled and the fact that we are more or less heading toward having to take him down DAVE: whatever that is gonna mean and whether or not he planned it like that DAVE: i just DAVE: me and him had come so far with each other and it was really cool for a while to have him and i DAVE: ugh DAVE: i dont WANT to hate him
Yeah, Dirk and Jane’s heel-turns were really shitty for anyone who was a fan of them in the fanbase, as well.
KARKAT: WELL THEN QUIT FUCKING PICKING AT THE SEAM ON MY SHORTS AND SPIT IT OUT. THEY'RE BARELY HANGING ON TO THE DEFINITION OF "SHORTS" AS IT IS.
That is an adorably real boyfriend-laying-in-boyfriend’s-lap thing to do
DAVE: the part i mentioned before about how we really have no goddamn clue how long this trip is even gonna take DAVE: i cant help but feel like its barely getting revved up DAVE: and for me and roxy and jade and callie and kan thats normal shit at best and boring at worst but we all have our immortality to thank for that DAVE: we can just dick around in space for near-eternity waiting to catch up to our friends who may or may not be our enemies now and itll be fine DAVE: i mean no itll be categorically miserable DAVE: but well survive it KARKAT: HOLD THE FUCK ON. DAVE: but you KARKAT: DAVE. DAVE: no lemme say this
Oh god damnit. Karkat’s limited lifespan. As if we hadn’t ALREADY covered a nauseatingly extensive gamut of disheartening topics of conversation. We really have to confront every shred of misery in their past, present and future one after the other after the other in the Epilogues and HS2, don’t we? >:(
I guess it had to be discussed, though.
DAVE: we dont talk about it much and i got shit to say about it DAVE: its not like i never thought about how youre mortal before but i just thought wed be able to figure it out before it mattered DAVE: come up with some kind of plan DAVE: i was just distracted being happy with you i fucking guess and so i didnt think up a way to fix it DAVE: and now thanks to dirk we have to work it out right the fuck now DAVE: because i cant spend this trip just sitting around watching you get old and die
Jesus. I mean, WE know(?) that it’s not gonna be THAT many years, but THEY don’t know that.
Unless it really IS going to be that many years and HS2 is going to shamelessly take a fucking sledgehammer to our feelings for no goddamn good reason. Which it won’t! Right??? >:T
> ==>
Dishwasher ding
> Dave: Grapple with the clean, soggy consequences of the passage of time.
Hey, don’t make it a metaphor here. --though, fuck. I suppose we are dealing with everyones dirty laundry. God damnit. SURE, deal with it all story but then GET IT OUT OF THE WAY AND PUT SOME SERIOUS FUN AND LAUGHS IN HERE so we don’t feel like we’re wading through an entire garbage dump!!! *click*
Karkat’s eyebrows-only mouthless frown is really cute.
> ==>
okay Karkat explain the nope you’re lodging
> ==>
*put*
> ==>
*foot*
> ==>
DAVE: ok go on
I mean I at least appreciate the time investment in adorable boyfriends. That’s definitely something of SOME good value they’re giving us in exchange for this misery
> ==>
That Karkat image makes me wanna do that red-shaky-gif-thing with it
KARKAT: IT'S NOT LIKE I'M NEW TO THE PARTICULAR MOOBEAST WRANGLING EVENT OF SOMEONE I PREVIOUSLY LOVED BRUTALLY TURNING ON ME AND LEAVING ME TO TRY AND CRAM MY FEELINGS ABOUT THE SITUATION BACK TOGETHER ALL ON MY OWN.
True
KARKAT: HE DID THAT ON HIS OWN. AND WE MADE THE CHOICE TO GO AFTER HIM ON OUR OWN.
Yes, and you’ll possibly convince him more of that over time, though not in this short conversation
KARKAT: I WAS FOLLOWING YOUR LITTLE TRAIL OF COOKIE CRUMB FEARS UNTIL IT LEAD TO THE BIG SNACK FINALE OF WORRY ABOUT MY FRAGILE MORTAL MEATSACK. KARKAT: IF I HAVE SOMEHOW NOT BEEN CLEAR ABOUT THIS WITH YOU YET, LET ME GO AHEAD AND RECTIFY THE SITUATION RIGHT THE FUCK NOW. KARKAT: HANGING OUT WITH YOU ON THIS LONG TRIP TO WHO THE SHITTING FUCK KNOWS WHERE IS QUITE LITERALLY THE HAPPIEST I HAVE EVER BEEN IN MY ENTIRE MEAGER EXISTENCE. KARKAT: I'M SO ABSOLUTELY BLISSED THE FUCK OUT OF MY MIND TO BE ABLE TO LOOK AT YOUR STUPID IMMORTALLY SMOOTH HUMAN FACE SKIN EVERY DAY AND NOT HAVE A COMPLEX ABOUT IT.
D’AWWW
And with that darkly angry expression too, that’s PERFECT
I mean it’s true. What exactly would they be doing DIFFERENTLY on Earth C other than enjoying each other like this? It’s pretty fucking great.
...hm. Isn’t this journey-not-the-destination stuff pretty Breathy? Karkat’s proving more balanced by the moment.
KARKAT: AND I'LL BE STRAIGHT WITH YOU. IT'S NOT LIKE I HAVEN'T BEEN EXPERIENCING SOME COMPLICATED GUILT, MYSELF. KARKAT: THE FACT THAT I'M HAVING THE TIME OF MY LIFE JUST FUCKING CHILLAXING AND BEING IN LOVE IN SPACE IS A CLEARLY INCONGRUOUS WITH THE REASON I'M ACTUALLY HERE CHILLAXING TO BEGIN WITH, AND I'M NOT LETTING MYSELF FORGET THAT, EITHER.
Pff. He feels guilty for ENJOYING IT so much. <3
KARKAT: BUT I RESENT THE IMPLICATION THAT MY HAPPINESS IS REGISTERING FOR YOU AS YOU HAVING TO JUST "SIT AROUND AND WATCH ME GET OLD," BECAUSE I KNOW YOU KNOW IT'S MORE THAN THAT.
I’m glad Karkat knows that DAVE knows somewhere in him that it’s more than that, because yeah, if Karkat thought he DIDN’T know that at some level that’d be a reason to take MUCH MORE SERIOUS offense.
KARKAT: LIKE, JESUS, DAVE. YOU KNOW I'M AFRAID FOR YOU, TOO, RIGHT? KARKAT: OR DID YOU FORGET THE WHOLE HEROIC DEATH THING? KARKAT: I WORRY ABOUT LOSING YOU FAIRLY FUCKING REGULARLY.
Hah!!! Point taken. Karkat must view Dave as practically more fragile than HIM.
KARKAT: ONE: WE'VE BEEN THROUGH SO MUCH HELLACIOUS PANWARPING TRAUMA THAT I REFUSE TO NOT ENJOY THIS SHIT WHEN I FINALLY FUCKING GET IT, NO MATTER HOW LONG IT MAY OR MAY NOT LAST. KARKAT: TWO: IT'S NOT LIKE WE'RE DOING NOTHING. WE’RE MOVING. WE’RE WORKING. WE’RE HEADED SPECIFICALLY TO A PLACE WHERE WE WILL UNDOUBTLEDLY ENDURE YET MORE FUCKING HELLACIOUS PANWARPING TRAUMA. KARKAT: AND THREE: WE'RE DOING THAT BECAUSE WE HAVE FRIENDS WHO WE CARE ABOUT THAT NEED US. THAT IS OUR FOCUS, HERE. NOT OUR FEAR. IT'S ABOUT THE PEOPLE WE HAVE TO SAVE. KARKAT: SO DON'T FUCKING WORRY ABOUT ME, DAVE. I'M FINE.
Okay, this is great and wholesome. I am now retroactively GLAD that this topic got brought up. :)
> ==>
Dave is still afraid. There is a part of him that will always be, he thinks. He has accepted this about himself. There is another feeling coursing through him too, though. It’s something he's felt before, though never quite so intensely. He looks up at Karkat and understands, viscerally, the simple power his words have. They pump through Dave’s own body, alive and warm and true.
He wonders if Karkat realizes it, or if he’s just, as always, saying what he feels as he feels it. Dave doesn’t attempt to dissect it further. There will be time for that later.
Every really loving moment like this is sort of undercut by the fact that it’s also, in some senses, part of alt!Calliope’s narration and, by extension, her fanfiction.
EDIT 2: There's also either a hint to potential Blood powers or even an explicit Blood power use here that I didn't recognize. I'm leaning towards it's-laying-the-groundwork-for-future-use-of-Blood-powers-but-isnt-magical-in-this-case.
> ==>
Smooooch!
That was nice. Still gonna wait on doing any commentary til next time or a Bonus update or two, cause I’m beat. See y’all next time!
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Your library info is incredibly cool and helpful but I have a bit of a specific question. I kinda did badly in college and continue to do badly (less than 3.0 gpa) and have been completing it very slowly. I failed a few classes due to not doing the work while unmedicated. But archival work is one of the few things I can see myself loving to do. Do I have a chance for grad school, or even getting into it?
I’m sorry you’ve had that experience! That really stinks, and I’m impressed that you’re still working so hard to get past that with everything you’ve gone through. It says a lot about your character and work ethic (which can work to your advantage; see #1 below).
I have to admit, I’m not positive how helpful I can be; I’m very bad at most things, but my one talent seems to be getting good grades, so I don’t have personal experience with maneuvering academic struggles. I’m also not an admissions rep, though I do work in a (community) college so maybe I’m a little more familiar than the average joe? And I did work for our grad school’s library/archives department, though I wasn’t exactly privy to their acceptance decisions because I was a glorified secretary, but . . . well, who knows? Take all of this with a grain of salt, because I’m a big dum-dum, but maybe something here will be helpful.
Or maybe someone super smart will rb this with a ton of useful info. That’s the dream!
Also, a lot of this is coming from a Princeton Review article about literally this topic, if you want a less personal and meandering version of the below tips.
TL;DR Forest’s Non-Expert Recommendations for Grad School Without the Best GPA:
Acknowledge it in your communications with the school, and maybe even your application. They’re going to see those grades anyway, so it’s not like more context is a bad thing.
Take more classes, especially ones related to archives and records administration, and nail those.
Kick the GRE’s ass and give a really good application overall.
Experience! Related experience!!!
Get to know the school you’re interested in -- and make sure they know you.
1. I’ll admit, based on a quick glance through some of the archival programs in the U.S., it does look like a 3.0 GPA is just about the baseline for admittance, which isn’t the best news. (Unless you manage to get a 3.0 by the time you graduate, in which case you’re pretty much good for most schools.) My suggestion there would be, whether or not you can bump your grades up with current and future classes, sharing some info -- to your level of comfort -- about your situation in your cover letter/application: acknowledge the grades issue, explain the reason, and illustrate how you’ve improved since then. Even if your final GPA isn’t all that high, it’ll prime the admissions folks to look at it with the understanding that you had a handicap. Your grades are a story over time, and I imagine if you can show improvement and draw their attention to that via a cover/recommendation letter(s), that could be really useful.
2. Obviously, the easiest answer -- to say, not to do! -- is just “get your grades up.” Which is . . . not terribly helpful. The good news there is that the more classes you ace the better your average will be, so if you can afford (literally, in time, money, or spoons) to take some extra courses, you can drag that score up. Especially if you focus on courses related to archives -- English, History, Political Science, Public Administration, Computer Science, Data Analysis, etc. -- and blast those to smithereens, it looks like it won’t necessarily matter as much if you didn’t nail, say, calculus or physics.
3. That above linked post is . . . well, yes, it’s from Reddit, but it does seem pretty good overall. Another recommendation it mentions is to do really well on the GRE; I talked a little bit about the GRE in my last post, and you can get tons of practice tests and other study material on their site; when I took the test back in 2015, you got the study material for free when you signed up to take the exam, but I’m not sure what the situation is there nowadays. That test is a big bucket of not-fun, but I can almost guarantee any program you look at will want it. In addition to being required in most programs, a really impressive score can encourage admissions folks to overlook your grades. (Note: this is basically true for any part of your application. If your resume, cover letter, recommendations, test scores, etc. are particularly banging, it can overcome deficiencies in other areas.)
4. Girl (or boy, or both, or none of the above), if you can volunteer, intern, or work somewhere relevant, not only do have an awesome potential reference in your supervisor/coworkers, but it looks REALLY GOOD on an application. Obviously now’s not a great time for this, considering the whole pandemic thing, but as stuff starts to open take a look at museums, historical societies, and libraries in your area. See if anyone needs help. The more experience you have, the more you’ll have to talk about in your cover letter, the more you’ll have to make your resume stand out, and the more you’ll be prepared for the actual program and life beyond. I cannot recommend getting some volunteer experience (or paid work, if you can swing it) highly enough.
5. Like most of what’s available, this is a bit dependent on your spoons, time, and maybe even money, but the sooner you can develop a relationship with the folks in the archives school/department you’re interested in, the better. Email them with literally this question; they’ll have a much more informed and specific-to-their-program answer for you, and might have some good advice. Schedule a tour (again, prioritizing your safety and those around you). Ask for an interview with the department head or a faculty member. Call with your questions. Ask about classes you might be able to take outside of the actual program to improve your chances of acceptance. We had students in our program who took a certain number of credits as a non-degree student, and then transferred into the program on the strength of those earlier classes; they were usually people whose grades or test scores weren’t up to snuff, so they could get a start while preparing to apply to the degree program. And in general, if the people deciding whether or not you get to go to school there know your name, your face, and your story, your application is going to get a lot more -- and more generous -- consideration than if they don’t know you from a hole in the ground. If nothing else, you’ll get a lot more useable information than I can possibly give you, and you’ll learn more about the program and the field to better make a game plan for your future.
I hope some of this is helpful! I wish I could say you don’t have a bit of an uphill battle because a pretty significant weight is put on GPA. It’s understandable to an extent -- they want to make sure you’ll be able to handle the courseload before you start -- but it poses an extra challenge for people who are already in difficult circumstances. Definitely make sure you talk to your advisor and the academic folks at your current school as well; there’s a chance that they’ll have some advice or even access to some resources you weren’t aware of that’ll make your current grade situation improve.
Good luck! It sounds like this could be a great path for you, and even if you have to take a bit of a roundabout way to get there, that additional experience and time will help you be more prepared for just about anything ANY grad school program or job could throw at you. I believe in you, and I’m here if you need to ask, chat, or vent.
#ask forest#archives#archival studies#i wish i was an admissions person so i could give a more useful answer#but all i have is my personal experience and the ability to google#and that's what we're going with here#changelingirl
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EoA ships fluff headcanons part 5
Childhood activity they show the other?Eleteo: Elena introduces fencing to her man. All the fencing, she tried to train him through a less rigorous and much more flirty version of Gabe’s fencing training but Mateo fencing is like Mateo with the rope. All thumbs and falling. Not that either of them minds. Mateo tries to coach Elena through potion making. That’s right. Though Rafa did not overtly teach him, as he self studied he realized that the cooking information and herbal medicine recipes she taught him were just a precursor. What they didn’t expect that, surprisingly, similarly to Olivia, when Elena decided to get into her head to see what would happen if she combined the purple concoction with the fizzy olive one...well ba bam! Since then they stuck to magical battles. Gababel: As we know Gabe does NOT have any fond childhood memories whereas olaball was involved so that was out. On the other hand, Gabe does love baking, especially baking cookies. So that is the nice lazy weekend activity he and Isabel do together and although he does tease Isabel for her scientific calculations, there is always flying cookie dough and giggles when they’re in the kitchen. Isabel knows Gabe doesn’t always follow her scientific treatises and conversations, so she showed him a more palatable one. Stargazing. She and King Raul used to do it all the time and it is one her favorite memories of her father. So on clear nights they spread a picnic blanket in the royal garden and Isabel points out all the constellations and tells the old stories as her father did for her.
Estenaomi: This should be obvious from the get go. Sailing is Naomi’s thing and always will be. She has more sea legs than land legs when she was 4 years old and so she makes it her mission to teach Esteban everything she knows. Although at the beginning it was less fun and more like when this https://m.youtube.com/watch?v=Aby_UgFLxfQ She lets up because she doesn’t want Esteban to hate it. Not that he does, he understands why she loves the thrill of the salt air on her face and is kinda a waveaholic, it’s like a rollarcoaster ride. Esteban’s favorite thing was dancing because it reminded him of when he used to see his parents date nights in their ballroom (yes exactly like this https://m.youtube.com/watch?v=lcmwgPw76Mc) And so Esteban teaches Naomi all the waltzes and ballroom dances he knows. She is pretty quick study and picks them up in a flash so they move on to salsa and merengue and soon they are hitting the clubs as the hottest couple on the dance floor, but they always return back to the ballroom for their own private dance too. Estoma: Not only is dancing Esteban’s thing but olaball and goal! Esteban is such a bonafide fan of olaball, there is even a baby picture of him in a olaball Jersey and so of course, he takes Doña to one where it is Avalor vs Paraíso. Honestly, Doña didn’t really watch the game she was too busy watching the hilarity that was Esteban next to her yelling and fist pumping like a maniac.Doña didn’t do all those childhood things he did like going to the circus or making ice cream sundays (and did not appreciate Esteban looking at her as if her childhood was devoid of happiness) and didn’t really feel like taking the trip down memory lane but she eventually relented at the thought of horse riding again. So they did just that and though Doña rode circles around him and laughed at Esteban’s saddle sore butt, he secretly thought it was worth it to see her looking so free and unguarded.
Birthdays?
Eleteo: (I agreed a lot with @pizza-n-sunshine’s zodiac post so some of these dates are based on astrology since the timeline isn’t really specified in EoA) Elena is totally a fiery Aries and I imagine her bday to be right in the beginning of Aries season, March 19. It’s perfect because it is also springtime which Elena loves because of the idea of new beginnings and fresh flowers and just being outside. Mateo usually treats Elena to a nice picnic for her birthday beside the Avaloran waterfalls where they can swim and frolic and have magical Scepter vs Tamborita contests. Mateo is a Virgo, his birthday being September 11, right in the middle symbolizing his moderate personality (that is when he is not in search for the Scepter of night). Mateo is such a modest guy that he doesn’t really want much for his birthday but Elena insists on giving him a sweet soirée anyway. Specifically bringing in all the citizens that Mateo has helped over the years, reminding him that his work is known and is appreciated and he is just a wonderful guy.😊 Gababel: While I see Isabel as being an Aquarius, I feel like she was born in autumn. Around Oct 5 right when the leaves turn crisp and school is getting into full swing. Sometimes, Isabel gets so into the latest project she is doing for school that she actually forgets her birthday is coming up so it’s always easy to have a surprise party for her. The party is a practical, but fun affair with lots of scientifically developed special effects with fireworks and illusions and all her close friends as they play party games. Gabe does seem to be a totally Capricorn and I see his birthday on January 5. Yes, same number day as Isabel, only 4 months later. He is similar to her that he is so dedicated to his work that he forgets it’s coming up. But more likely than not he remembers because he knows it will be a lovely day of celebration and a break from work which Isabel makes sure that it is. In the form of taking him to their favorite getaway. Opidian Island. Sometimes Gabe acts like a little kid, pretending to be a great adventurer like Agama and Isabel is all the happy to help him trying to figure out that temple maze again.
Estenaomi: This was easier since we sorta know when they’re birthdays are. Or at least the season. Esteban seems to have been born near the end of the summer so I say his birthday is August 6. Which is apparently a regal number indicated duke. Esteban’s birthday is all about seizing the moment in the summer and usually also at the waterfalls where he spends his time swinging on vines and jumping from the top of the cliffs like a maniac. Naomi also organizes a treasure hunt to further the fun. Naomi’s birthday seems to be in the spring, I say April 25 because April is the month of showers and showers are a great challenge for sailing which is exactly what she does for her birthday. It’s a party on the marinara where she and Esteban get into boat races, swimming and all sorts of adventures in the water and occasionally, meet up with Captain Chiloya again. And a lovely, romantic dance on the docks with the moon shining above them. Estoma: Esteban’s BDay is obviously still Aug 6 but it is more subdued since he has more refined taste. Admittedly he didn’t see much celebration in it for 41 years because of, as you guessed it, Shuriki. He almost didn’t celebrate any holiday or birthday because the guilt was too overpowering and again, Shuriki would have put a stop to it. Even so, Doña would sometimes leave him a small trinket on his desk. There was no words or acknowledgement about it but it was there. Nowadays, with his family around him, he gets a real party with his close family and friends catching up on those feelings he missed for so long. Doña’s birthday is the day after Navidad (I thought it would be a fun bit of irony😜) . That took almost forever for Esteban to find out since Doña doesn’t make much of a big deal of it as he thought she would. She just doesn’t want to do anything but relax after the mad rush that is Navidad selling season. Well, Esteban being someone who still takes great stock in celebrating birthdays actually surprises her by bringing breakfast in bed among other treats.
Meeting the parents? Eleteo: Mateo is a nervous wreck meeting Elena’s parents. I mean he is geeked out that he’ll be able to see ghosts (and the fact that his future wife sees ghosts because of her time in the amulet fascinated him to no end) but also it’s still meeting her parents and he hopes that they’ll accept him and be worthy enough for her. He needn’t to have worried so much though because since they have seen him with their daughter from the beginning they know that they would make a good couple and they admire that he loves and respects her so much. Rafa has no complaints against Elena at all. In fact she isn’t surprised the crowned princess is in love with her boy, who wouldn’t? But seriously, she treats Elena like the daughter she never had and tries not to go too overboard with giving advice and suggestions for dealing with Mateo. Gababel: As with Mateo, Gabe was super nervous meeting Isabel’s parents. Albeit he was very skeptical at first when Elena told him about her power but he had to accept it so when the time came to meet them, he was really unsure what to do. What exactly do you say to dead ghost parents? Does shaking their hands still apply? But like before, King Raul and Queen Lucia are very gracious to the boy who has made their youngest so happy and for all that he has done for the family and Avalor in general. Though Raul couldn’t resist doing the “If you hurt my girl...” talk (he did the same with Mateo and the poor kid was convinced for a full five minutes that Raul hated him). Blanca loves Isabel, she sees her as a calming grounded influence on Gabe and treats her like a daughter. At first Roberto couldn’t even believe that Gabe managed to snag the princess and scientist of Avalor but when it comes down to it, he’s glad that his son is happy. Estenaomi: Naomi can’t technically meet Esteban’s parents but she gets the closest by being “interrogated” by Luisa and praised by Francisco. They’re glad that Naomi can banter with Esteban and is able to handle his adventurous spirit with love and sass. It kinda reminded Luisa of herself and Francisco. The Turners were initially cool to Esteban which was simply part of their plan to make sure he had a proper amount of respect for Naomi and for them and completely surprise him later with hugs and congratulations when they announce their official together. Estoma: Well they can’t meet the parents. It’s more like a bittersweet game where they talk about “If my parents had met you..” It’s sweet that it segueways into compliments like “they would love you for how happy you make me feel” and “They would think you have great taste in men and fashion” etc.
Taking care of the other when sick?
Eleteo: Mateo has his hands full when Elena is sick because she refuses to admit it and wants to continue work or doing whatever she usually does. But Rafa taught him a perfect sleepytime soup recipe that usually gets Elena asleep and relaxed. Then when she sorta kinda admits defeat she lets him sing to her. Mateo is also a handful in that he doesn’t think he needs anyone to take care of him and that he doesn’t want to get sick but Elena isn’t having any of that. They are a couple, she is taking care of him, she doesn’t care about the germs. And Mateo would be lying that he doesn’t enjoy the extra attention Elena feasts upon him. Gababel: Gabe is an absolute sweetheart when Isabel is sick with making specially prepared soups, dropping by from work every time he has a free and even writing down some of the scientific treatise that Isabel attempts to dictate through a stuffy nose. Isabel is similar to Mateo that she has to hold Gabe down from insisting that he is fine and that he can work. Usually her puppy dog eyes work the charm and Gabe stays in bed so he can be sung to and read stories. Estenaomi: Esteban is such whiny child when he is sick. And cranky too about taking the medicine, and though Naomi rolls her eyes, she kinda indulges his antics because she finds them funny and though he doesn’t admit it, he appreciates how patient she is. As for Naomi, Esteban treats her like a fragile flower near death more than a common cold which annoys her to no end. But she does get massages and being fed grapes out of it which she admits it’s very fun too. Estoma: They generally avoid each other when they’re sick. Doña doesn’t have much patience for his complaining about sick and bored he is and Esteban doesn’t have much patience when she tells him that he is nursing her all wrong. The only time they can stand each other is when they’re peacefully asleep which is promptly ruined when they wake up with “Whad are you looking ad?”
Who wakes the other up?
Eleteo: Mateo obviously since Elena is so not a morning person. If anything she wishes she could sleep all day sometimes. Luckily, Mateo knows the perfect way to wake her up with lots of kisses. Gababel: Gabe is the early riser thanks to guard duty, and because of that he usually isn’t there when Isabel wakes up during weekdays but he does leave coffee and sometimes a note. During the weekends, it’s the opposite. Neither of them want to wake up so they laze around, nuzzling up against each other. Estenaomi: Naomi wakes up first, and let’s face it all the Flores family are so not morning people. Her way of waking Esteban is a good old fashion pillow fight. Well it’s a more one sided pillow fight since Esteban is trying to stubbornly stay in bed but she gets him out eventually. Estoma: Once again, Esteban is not a morning person. Doña usually wakes him up by blowing coffee steam in his face or just clap loudly, yelling that it is time to rise.
Who curses when they argue?
Eleteo: Neither. They very much prefer actually talking out their problems than yelling and screaming in anger at each other sinc that is counterproductive. Also I can't see Mateo having a cursing bone in his body and Elena wouldn't use that kind of harsh language to someone she loves. Estenaomi: Naomi. Blame the sailor's tongue but she can start cursing up a storm. And though Esteban tries not to do it in a girl's presence (yes, Luisa drilled it in) he would start too. Gababel: Again neither. For the same reasons as Eleteo. Estoma: Again like Estenaomi, Doña is more likely to curse before Esteban but he would snap back too. Who wears the other clothes sometimes? Eleteo: Elena sometimes wears Mateo's oversized shirts on a lazy Sunday morning without shame and sometime teasing that she should just wear it to her meetings. She also puts on wizards robes. It's just so comfy and warm and smells just like him. Gababel: They don't really do that since the size difference makes it ridiculous. Although Isabel has nabbed Gabe's guard jacket once or twice on a cold winter night. As well as shirt:) She says he has to practice his ability to withstand cold temperatures but Gabe thinks it more has to do with his gazing at his pecs. Estenaomi: A few times, Esteban has tried Naomi's clothes on account of her dares much to Naomi's personal amusement. Naomi does the same and dresses in Esteban’s fancy suits and shirts. Usually for fun. Estoma: Very rarely, though once Esteban went out in Doña's robe which he staunchly insists was a traditional Satu kimono. AU stories Gababel: Isabel works in a science lab for the boss from hell aka Shuriki and her smarmy second in command/her personal advisor, Javier. What’s a single graduate girl in the city to do but keep on trying day after day while working on her thesis. Luckily, she has her roomie, Tomiko to lean on. And unexpectedly, the cute security guard at her lab, Gabe Nuñez. Soon, life gets a whole lot more complicated when love hits this young scientist over the head, a fun complicated. But will this burgenoning relationship be able to last once she starts her real job after grad school? And more distressingly, Javier’s attempts at sabotage and plagiarism. Estoma: Working in the same publishing house, Esteban is a publisher for the nonfiction imprint, while Doña is an editor for the romance novel section. They rarely associate except at one work dinner where they are forced to seat next to each other and learn of their disdainful views of the others genre. He thinks her clients write superficial, copy-and-paste trash and she thinks his are pretentious, Pulitzer-wannabe rejects. They strike a challenge to read a list of the “best” of the other’s genres. Soon their meetings change from literary criticism to what outsiders call as dates, but that’s impossible. No way life is like a book. But soon the lines between fact and fiction begin to blur with meddling relatives, a murder mystery dinner, a regency style ball and way too many fairytale moments, leave them with one question, what exact genre are they in? And whether their story has a happy ending? Estenaomi: It’s a boringly ordinary day at Naomi’s part time job at her father’s antique nautical shop when her friend’s cousin, Esteban comes in, searching for a map. A map that leads to a Flores family mystery and chance for adventure that Naomi cannot resist following. Especially since that adventure is on the tail of the arrogant college boy with searing brown eyes and no impulse control. Of course, when that mystery leads them directly to the hideout of the notorious yet secretive mob family, The Delgados down in Cuba, it’s clear they’re in over the heads. And more dangerous still, their hearts are on the line as their feelings begin to grow with each adrenaline racing escape. Eleteo: Street performer and illusionist, Mateo comes under the wing of Elena Flores’ bohemian musical troupe when he moves to Avalor City. Soon the two form a special connection, marred by Elena’s family who is desperately searching for the eldest child to take over Raul’s company which Elena had forsaken in the midst of the traumatic death. Mateo is tempted between helping Elena gain her rightful place at head of the company with the possibility of never seeing her again or running away to Paris as she suggests.
Sweetest gift they got from each other? Eleteo: I feel like Mateo would give her the gift of a day without work or worry about the kingdom. One day out of the blue, Elena wakes up to find most of her appointments cancelled or being taken care of by the Grand Council for the day. Mateo first comes in with a bowl of cherries, and a kiss. Then they go out for a nice leisurely Jaquin ride. Then they just hang out with their friends at the beach or something. For the afternoon, they go dancing and for dinner that he had planned down in his workshop with lights and everything. So there it is. A nice day where she could spend time with her friends, family and her favorite wizard king. For Mateo: So Mateo is pretty good being by himself and just enjoy reading and practicing his magic. So Elena's gift to him would be a bit similar. A day free of appointments just so he could concentrate how to improve his mastery. But the plus would be she would be him the whole day. Helping, asking questions and being able to spend time and see do what he loves so much. Estenaomi: This was easier at least. For Naomi, I think the favorite gift Esteban gave her wasa ship. It wasn't big because they all knew she was going to inherit the Wayfarer but a houseboat. She was very surprised to see that he got her a full captain outfit with a hat and everything waiting for her in the closet. Esteban, she got him a brand new compass with an ancient map she got from some sale. So they could go on a whole new adventure together. Estoma: For Esteban: A enchanted music box from Satu. It was a combo of two things. His admiration and memories of staying in Satu, and enchanted so only the one holding the music box could hear the music. So he could safely listen to it even close to Shuriki’s quarters.
Gababel: Isabel gave him a brand new saddle for Fuego and a sword that even though he learned his lesson from El Guapo, he still couldn’t help but stand up straighter and prouder with his new golden engraved sword. And Isabel, even though she is slightly embarrassed by such a nerdy gift but melted because Gabe knew her so well to buy her a stack of new edition science encyclopedias.
Jealous? Eleteo: Elena won’t admit she’s jealous. She thinks she incapable of it which is so not true. So whenever some girl seems to be sniffing out Mateo, she rationalizes that she is just being protective making sure it’s not another Rita. See here https://m.youtube.com/watch?v=uYka1DZNjU0 Mateo on the other hand isn’t proactive. He is still an insecure wizard king and would believe that as long as Elena likes the guy he won’t bother, I mean why would she ever go for him? So he becomes a little more distant, trying to pull himself together and not let his jealousy show. Gababel: Isabel would be like Mateo, drawing herself in and becoming more distant, a bit more sullen. Usually her jealousy would come out in muttered asides under her breath and sometimes even pointing out the others mistakes in grammar or whatnot. Gabe is more obvious, pointing out his own attributes and visibly rolling his eyes whenever he thinks what the other man is saying to be stupid. Estenaomi: Naomi is sorta a combo between Elena above and how she reacted in Spy in the Palace. Sure that every dig is against her, irrational as it seems. Also just general annoyance with the other girl and how she can be the exact same thing. Esteban gets all pouty too and goes into overtime doing ridiculous “impressive” stunts to show off his manliness and hotness and greater skills etc etc. Estoma: Neither would admit they like one another much less jealous. So it’s just more insults as usual. But these insults target the SO and them like “You’re dating her/him? I guess there’s no accounting for taste.“ “I just can’t believe you’re dating an idiot. But then again you do get uncomfortable with people who are intellectually superior than you so I suppose it makes sense.” “I thought you had high standards? Or did those high standards not like you?”
Who takes the covers?
Eleteo: Covers? What covers? They go on body warmth alone. Lol. I don't think either would since it's more of a cocoon they wrapped themselves in but I'm going to go with Mateo. I feel like Elenais just more of a body person while Mateo can sleep with tons and tons of soft blankets and it reminds him of his wizard robes so it is extra comfy. Estoma: Doña, she gets easily cold at night and likes to bundle herself up with all the covers. Esteban tries to shrug off, that he is too macho to get cold but sometimes he tries to tearing them away from her iron grip when she's sleeping and that almost made her fall off. Estenaomi: Esteban!! The guy is a duke, he is used to being a hundred percent comfortable. Forbid that he gets cold at night, it is the one thing he won't relent. He takes the covers he wants. Naomi usually wrangles it away but then she has to endure his complaints of how cold he is and equals it by lots of kisses. Gababel: Isabel take the covers. Moreover Gabe would gladly give it to her she use gets grabby when she's asleep so it doesn't matter if he gives it beforehand, she gets more and they end up hugging a lot.
Sexy outfit? Eleteo: Any outfit of Elena’s looks sexy to Mateo but if he had to choose, it might be the mermaid look for her. Her hair flowing around her like a halo, the seashell bra, standing under a waterfall, just wow. Elena surprised to find herself very into when Mateo wears his royal consort outfit with the empuletts. He really rocks the empulets. He looks just so noble and kingly. Gababel: Gabe likes it when Isabel wears reading glasses. A bit of the sexy nerd trope though when Isabel first put them on she had been nervous he wouldn’t like it but she really had nothing to fear. Isabel likes Gabe in his guard uniform so it is a good thing he wears it everyday but she also likes it when he’s in an apron. It reminds her of all the possibilities of baking and food and heating up the kitchen 😉 Estenaomi: Esteban has a preference for corsets though he would never admit it. But is always a slight thrill when she indulges him because usually she wears such comfortable, loose clothing and the corset is a different thing entirely. Naomi enjoys it when Esteban wears leather pants. It leaves nothing to the imagination and shows off all his leg muscles and importantly his butt. Estoma: Hmm I think Esteban would still enjoy corsets. Nothing is more tantalizing than the glimpse of it underneath a low cut gown. Doña likes Esteban in a hot cowboy outfit. You know, jeans and cowhide vest and nothing else. Esteban liked to tease her a lot about her lower class standards until she showed up with her female version.
Who sings in the shower?
Eleteo: Elena undoubtedly, but Mateo does also. Usually humming because singing was banned during Shuriki but Elena has been encouraging to sing out and to sing proud. Gababel: Gabe does surprisingly. Not often though but when he does he really belts it out. Isabel thinks it’s adorable. Estenaomi: Both But Esteban does more often. Though Naomi usually sings sea shanties to get in the mood and those get stuck in Esteban’s head the whole day. Estoma: Esteban, especially to the shower head. He might have practiced that booby trap dance once or twice. Who plays with the other's hair/toes in the morning? Eleteo: Both do. Mateo likes to stroke Elena's long, soft hair and smell the scent of it like flowers and sunshine. And Elena enjoys playing with his cute curls. When they wake up in the morning, if either of them curls up close enough, the other will play with their toes. I was thinking of your story, that they would want to wake up to smiles and laughter. Plus it's special for Elena since she hadn't had that kind of morning since Shuriki as you put in your fic. Estebaomi: Naomi plays with Esteban’s floppy Bieber hair. Since he takes so long to wake up, Naomi does small braids in his hair in the meanwhile. I imagine Esteban to be a very touchy feely bf and would play with Naomi's toes, scraping any polish and peppering her with kisses. Naomi kinda eats it up. Gababel: Gabe does. He likes feeling her wavy curls and spooning her. He plays with her toes on a lazy morning, when they don't feel like getting out of bed. It's almost like he's examining how they small they are in his large hands. And if they don't have to go to work, follow it up with a nice foot massage. Estoma: Esteban does. He likes to bury his nose in it and play with it before she puts it up in her usual bun. If he is feeling bored, he'll play with her toes.
#estenaomi#estoma#eleteo#gababel#elena of avalor#my headcanons#my hcs#headcanons#elena castillo flores#isabel castillo flores#esteban flores#gabe nuñez#naomi turner#doña paloma#mateo de alva
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Rayban Provides data about day by day wellbeing, Fitnes Guidline, way of life, Exercise Tips and diets plans
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This was bound to happen : I’m talking about immigration law
@ghostplantss i don't know v much about french immigration law would you tell me about it? i'm v curious?
Oh wow. First tea, and now this ? Either you are my secret Santa, or my enabler.
So let me tell you about the passion of my life, Immigration and refugee law, and the fuckery this country has made of it.
The way a city, community, country treats the “other” is one of the oldest legal questions in the History of Humanity. From Antique Greek cities to the Jus Gentium of the Roman Empire, laws concerning foreigners might be the first form of international law known to man. In many ways, it’s by acknowledging the existence of “others”, by giving and restricting their rights, that a social group both truly asserts itself as a “political community”, yet acknowledges the transcending quality of “humanity” of the outsider.
Nowadays, this question is as politically charged as ever : the way a country regards foreigners, welcomes them, rejects them, is one of the most interesting ways you can define the country, one of the ways the country sees itself. By the way we treat the one who is not “us”, we highlight which rights we consider to be inherent to humanity in and of itself, as well as which ones we consider intrinsically rooted in our identity as “citizen”.
And all this proud History, all this contemporary tension, makes Immigration law fascinating to FUCKING NO ONE.
Look, one thing you have to know about lawyers is how much they love intellectual wankery. A nicer way to put it would be to say lawyers love systems. And theory. And generalisation. And categorizing. They like to look at a set of rules and see a pattern, a logic, a paradigm. They like to be able to neatly present it in two titles, each divided in two subtitles, each divided in two sections, and repeat that until they run out of microsoft font points.
And Immigration law... It’s not that. It’s not that at all. It’s the opposite of that. It’s a law that’s almost entirely dictated by conjoncture, by what a government needs it to say, by whichever concept they’re going to twist then to suit their needs. Whatever few theoritical concepts Immigration law might have been based on have been destroyed by years of either haphazardous or plainly malignant reforms, often both.
And not only does that mean that this at this point is an intensely, punitively complex law, it has also become - if it hasn’t always been - illogical and incoherent. The only “logic” behind it anymore is how much it can be weaponized against its subjects - foreigners. Because that’s the only thing that politicians care about, and because lawyers and especially academics have pretty much given up on it, leaving the terrain free for the former. You have to realize, in terms of pure numbers, Immigration law is the most practiced law in the country. It represents almost a third of all disputes. Yet it is taught in NO university in France. Not a single one. There are no courses, no grad school, no thesis program about immigration law in all of France. There is no money in Immigration law : almost all involved subjects are destitute. There is no intellectual curiosity, because the discipline, from a theoretical point of view, is pretty uninteresting. There isn’t even public interest, because deceptively, the general public hears so much about immigration from either ignorant or ill-intentioned people, that getting through the complexity of the topic is immensely complicated and unrewarding.
Lawyers, for the most part, have deserted the topic for selfish reasons, despite the fact that this is perhaps where they were most needed to make sure fundamental rules were enforced, that politics didn’t come in the way of good justice. They abandoned the most vulnerable subjects of law to the whims of lawmakers and political interests. That’s unforgiveable.
So as a result, Immigration law today mostly resembles a cat-and-mouse game where the law sets up as many traps as possible for the immigrant to fall into, with dozens of obstacles to navigate to finally, finally be able to legally settle in a country you might be have been living in for several decades. There are specific stay rules for retirees. That’s a thing. Every rule is meant to exclude as many people as possible. As a result, immigrants must get increasingly creative or even downright shifty in order to qualify for a stay. And in turn, public opinion will yell and say they are manipulating the system - well, duh. We’ve made a system in which it’s impossible to win fair and square and then we criticize immigrants for trying to game it.
Let’s have just one example : demands of admission because of sickness. French law categorizes different reasons for an immigrant to be admitted to live on french soil for a little while : study, work, family matters, and health. France has a very good health system compared to the worldwide standard, so many people come here to receive treatment they might not be able to benefit from in their country of origin for various reasons. Some people already don’t think that’s a reason for welcoming them, but fuck those people. Anyway, there are many, many people who will ask for permission to stay on the grounds of an “invisible” illness : depression, PTSD, personality disorder... all of which are very difficult to prove. Before 2017, the prefect had to decide based on the opinion of a doctor from the regional authority after they’d met with the author of the request. But the administration quickly realized that doctors tend to have that pesky thing called deontology or even - perish the thought ! - empathy. So there was a reform, and now the way it works is the ill immigrant goes to a doctor who writes a report, then mails it to the person’s lawyer, who then mails it to a doctor that will do a second report based on that report, and will send that second report to a group of 3 doctors who, on the sole basis of that document, will advise the prefect on whether or not the person is ill, and whether or not they could have access to treatment in their country. And when I say advise, I mean they mail a form with boxes checked. That’s it. No text. So we have a prefect, who’s not a doctor, making a decision about the health situation of a person based on a box-based form filled by doctors who have never met the person, who themselves are judging based on the report of another doctor who has no met the person either, this last doctor writing based on the report of another doctor who might have met the person once. And all of this can take up to a year. That’s time during which the immigrant cannot work, or receive benefits. And then, if the prefect decides against letting the immigrant stay, then they have only 2 months to challenge that decision, otherwise after those 2 months have passed, they can be arrested, incarcerated and deported at any time.
So given all that, is it any wonder that immigrants tend to “discover” illness after illness and constantly ask for stays based on that ? This system is so random and unfair, that all you can really do is try and try again hoping something will eventually stick. So now you have people complaining that immigrants are faking mental illness in mass, causing prejudice to the “real” mentally ill immigrants. And yes, that’s the effect. But make no mistake : the cause is how difficult it is for an immigrant to have their illness acknowledged when it’s not something “extreme” enough to have you cross the border on a gurney. Because it’s not enough to google “availability of x medication in x country” to make sure the person can actually access treatment in their country of origin.
So that’s the hypocrisy infusing (haha, tea joke) the whole system. And on top of that, the procedure is getting more complicated with every reform : miss one deadline, fill out one form wrong, and you’re out. And please remember we’re dealing with people who for the vast majority do not speak french (the ONLY language allowed in administrative matters according to the Constitution) and know nothing of our administrative system. It’s up to the person’s lawyer to basically map out the life of each of their client. And because there is no money in immigration law - you only get paid in judicial aid from the state - there aren’t many immigration lawyers. You have to do this out of conviction, cuz you’re certainly not doing it for the money or career opportunities. In the practice I interned at last year, each lawyer would at all times manage on average 50 to 80 active cases. And let’s be clear, a lot of them are assholes, because lawyers in general tend to be assholes. But the work they do in downright heroic.
So that’s where I come in to fix it all, right ? Yeah, no. This entire system is fucked, and given what the world looks like right now, it might be for a while. I’m under no delusion that I can do anything to change that. My goal is to help the way I can : I want to become an administrative judge, the ones who are in charge of examining administrative decisions regarding immigrants. This type of challenge represents roughly 50% of the activity of any administrative tribunal : every chamber, no matter their specialty, has to do a little of it, otherwise the system is so backed up it would collapse. Some of those judges do amazing work, and are some of the most compassionate people I’ve ever met. Some of them are not. Most of them are plain bored by this type of claim, because they’re repetitive, not really technical from a legal standpoint and always depressing. And a handful of them have ties to the far-right and are there just to expel as many immigrants as possible. So yeah, if all goes well I’ll be a judge in a few years, and I’ll be one of the only ones who came to the job because of immigration law, not in spite of it. It’s not bragging on my part, it’s just a sad fact. Judges at the tribunal where I’ve worked had a schedule for who was supposed to be in charge of new immigration claims arriving, and some judges would hide from court reporters in order not to get attributed cases that arrived right before their shift was over. So yeah, if I can be a small drop in the bucket and be someone who actually looks at these cases with the explicit intent of finding a reason to approve the claim, that’ll be good enough for me. Because Immigration law, or at least what we’ve made of it, might not be “interesting” but it’s goddamn important, and people should pay attention to it.
#law stuff#immigration law#well this got personal#I don't know if any of that was what you were looking for but#yeah#i just love this topic so much#there is so much good to do#and so few people care#it's a national shame
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The Big Fucking D&D 4E Rant
Or, ‘That Time Wizards of the Coast Fucked Up D&D’s Lore’
At the risk of raising the spectre of edition war again, I feel like it’s worth going back and exploring that time that Wizards of the Coast fucked over basically all of their lore to chase a trend that wasn’t there. Admittedly this comes with the (begrudged) acknowledgement that quite a bit of of this is likely to be out of date now that fifth edition has been out for a good several years now, but that edition has its own problems and while I’m not really going to touch upon it now, my problems with it are many and numerous.
It should be noted from the outset that this is going to talk about fourth edition in a negative and critical context, but I’m not going to be talking about the rules of the actual game as a game. This is entirely centred on story, worldbuilding and lore, and how those were handled in fourth edition as compared to what came before. That being said, if you like fourth edition, and especially if you like its lore, I would not suggest reading further.
I’m going to go far beyond being critical in this; I’m going to get outright mean.
A shout out must go to Susanna McKenzie (@cydonian-mystery) for input and feedback on this.
I suppose the most important place to start is, in many ways, the beginning, by which I mean my own introduction to Dungeons & Dragons. Mostly because it’s directly linked to the main reasons why I consider the lore to have been ruined, but before I even start off with that, I’m going to have to tell you where the lore was before I can really adequately explain its downfall.
In Realms Forgotten...
Like many people of my generation, I got into Dungeons & Dragons first through the computer based role-playing games. Specifically I started off with various titles by Black Isle and BioWare in the late-90s and early-00s, with stand-outs including Baldur’s Gate, Icewind Dale, Neverwinter Nights, and their sequels. What all of these had in common beyond being Dungeons & Dragons adaptations is the fact that they took place in the Forgotten Realms, one of the more famous settings thereof, and the lore of that world intrigued me far more than the rules alone.
This might not sound like much, of course, to a newer fan for whom the Forgotten Realms, and its central setting of Faerûn, likely feels just like that generic world that D&D just happens to take place in nowadays. But back in the day, it was far more than that.
At the time I was getting into it, local libraries and bookstores carried bestselling novels set in the worlds in question, so I could pick up a novel based around various characters who appeared in the games, like the drow ranger Drizzt Do’Urden or the powerful wizard Elminster. There was also this huge encyclopedic book of geography and deities and the history of the world, with a big fold-out map which is still stuck up on my bedroom wall even after moving house three times. It was perfect fodder for my young nerdy fangirl self to develop full-on special interests in this stuff.
And the level of detail and lore and nuance in the world and its peoples was immense, with even the tiny and obscure bits of the setting earning massive amounts of unique lore. The result was a world that felt like it was alive, vibrant, and lived-in. Like real people could live there, with colourful heroes and villains to encounter.
This, I think, was the unwitting downfall of the Forgotten Realms, but I’m getting ahead of myself because this is really only step one, and Realms are really only one part of it. There are in total three of them, and I’ll be going through the baselines of each of them before we move on.
Out to Planescape
If you’ve read through the core books for fifth edition, there’s a chance you already have some degree of knowledge of Planescape and what it is. Or more precisely you know about the core structure of the Dungeons & Dragons multiverse; the Great Wheel. A series of elemental inner planes and transitive planes, with a ring of sixteen aligned outer planes representing various combinations derived from the axes of law versus chaos, and good versus evil, centred around a neutrally-aligned central plane.
At the centre of this central plane is an infinitely tall spire, atop which lies the famous torus-shaped city of Sigil, the city at the centre of the multiverse. There are a few more bits to it than that, and there are actually differences between how it once was and how it now is. For instance back in the day, there was no such thing as the Feywild or Shadowfell, and neither one was present in the original structure as laid out in 1987’s Manual of the Planes for AD&D.
Once again, to say that this is barely scratching the surface of the planar cosmology and its general meaning to Dungeons & Dragons lore would be a gross understatement. It wasn’t long after the publication of the above book that there was a new campaign setting created called Planescape, which would centre entirely upon this cosmology and build it into the lore. This is where the city of Sigil was introduced, a place of weird concordance where demons, angels, and creatures far, far stranger than either rubbed shoulders in the street, and only the watchful eye of the mysterious and powerful Lady of Pain kept things from erupting into all-out war.
It was a world of disputes, where a myriad of factions representing various philosophical concepts went toe-to-toe with one another. All wrapped up in a tone not unlike a strange mix of China Miéville and Charles Dickens, with the local dialect and thieves cant giving a unique flavour that no major campaign world outside of Planescape can really manage.
Perhaps the most famous and lasting contribution that this setting has was the tieflings, aasimar, and genasi, referred to collectively as the planetouched. These were born from a mix of planar interaction with human bloodlines, in particular through the very old fashioned way that any hybrid is created, which is perhaps why tieflings were the more common. They carried the blood of fiends, and most commonly demons by way of ancestors who reproduced with succubi and incubi, though no two tieflings looked especially alike, with variable and strange features.
I’ll be getting back to these later, but suffice it to say that Planescape was an interesting outlier setting, far stranger and more creative than almost anything else in anyone’s catalogue. And it forms the second part of our list of ruined lore.
And back down to Greyhawk
There’s a very good chance that your knowledge of Greyhawk is pretty limited, because while one could make good arguments for the above only just being ruined when fourth edition came around, there’s a lot to be said about how Greyhawk’s been the forgotten cousin for a while now, though to the credit of the current staff at Wizards of the Coast, they did just release a full-on Greyhawk adventure with Ghosts of Saltmarsh.
Introduced in the late seventies and early eighties, the World of Greyhawk, taking place on the fictional planet of Oerth and in particular on the subcontinent of the Flanaess, was the personally created campaign setting of Gary Gygax himself. While not as detailed as the Forgotten Realms, nor as interestingly out-there as Planescape, it is nonetheless a pretty cool world overall with a fun pulpy atmosphere that gives it its own sense of weight and nuance.
However, after Gary Gygax left TSR back in the 1980s, some later creators took it upon themselves to more or less mock his legacy overall. Nonetheless it remains a popular location for fans and creators, and towards the late third edition there was a lot of good work done in reviving it, such as with a series of adventure paths published in Dungeon Magazine in the form of Shackled City, Age of Worms, and Savage Tide, and following that a big adventure module in the form of Expedition to the Ruins of Greyhawk.
Since it’s the most basic element, let’s start with how they treated Greyhawk...
Strip-Mining the Free City
To say that Wizards of the Coast ruined Greyhawk would actually be inaccurate because, to a degree, they didn’t actually use Greyhawk. At least, not fully.
What they did instead was create a ‘new’ campaign setting, sometimes called the Nentir Vale, that used a few scavenged and cherry-picked Greyhawk deities and also a whole selection of adventures and locations previously specific to Greyhawk. Notable examples of such on the larger worldmap seen in the boardgame Conquest of Nerath included the Tomb of Horrors, the Vault of the Drow, and the Temple of Elemental Evil.
The resulting setting wasn’t Greyhawk, but had enough pieces that it felt like an insult to it. Often having those elements be modified in such a way that they felt like mockeries rather than the original concepts. A big part of why that felt like mockery is of course that Nentir Vale, or the Points of Light setting as it was sometimes referred to as, didn’t really exist as its own fully-fledged world. There wasn’t really a campaign setting book, or much detail on anything outside of a few small locations.
This is a relatively small part of what Dungeons & Dragons 4th edition did wrong, but it’s a small taste of what’s to come. However as seen with the Greyhawk conversion guidelines for many adventures, and even the release of the recent Ghosts of Saltmarsh, Greyhawk itself seems to have survived while the Nentir Vale remains almost entirely forgotten except for mentions of the Dawn War pantheon on one page of the Dungeon Master’s Guide.
It seems like Wizards of the Coast realised it was a bad idea.
‘The Great Wheel is Dead!’
As we go back out to Planescape, we notice that — much like Greyhawk — it also isn’t there, as the entire cosmology and its thematic importance has been replaced with something so radically different that it’s practically a complete replacement. Just about the only part of Planescape that was kept was Sigil itself, but as shown repeatedly in the fourth edition version of Manual of the Planes, they obviously didn’t understand either Sigil or the Great Wheel in any real way.
I’m not going to talk about the World Axis much in direct terms, but instead more the mindset that was taken with regards to Planescape’s Great Wheel. Now this requires something of a diversion into an old pre-fourth edition preview document, and how it handled the Great Wheel and old materials.
The Great Wheel is dead.
One of my mantras throughout the design of 4th Edition has been, “Down with needless symmetry!” The cosmology that has defined the planes of the D&D multiverse for thirty years is a good example of symmetry that ultimately creates more problems than it solves. Not only is there a plane for every alignment, there’s a plane between each alignment — seventeen Outer Planes that are supposed to reflect the characteristics of fine shades of alignment. There’s not only a plane for each of the four classic elements, there’s a Positive Energy Plane, a Negative Energy Plane, and a plane where each other plane meets — an unfortunate circumstance that has resulted in creatures such as ooze mephits.
The planes were there, so we had to invent creatures to fill them. Worse than the needless symmetry of it all, though, is the fact that many of those planes are virtually impossible to adventure in. Traversing a plane that’s supposed to be an infinite three-dimensional space completely filled with elemental fire takes a lot of magical protection and fundamentally just doesn’t sound fun. How do you reconcile that with the idea of the City of Brass, legendary home of the efreet? Why is there air in that city?
So our goals in defining a new cosmology were pretty straightforward.
• Don’t bow to needless symmetry!
• Make the planes fun for adventure!
The ‘impossible to adventure in’ mindset towards the Great Wheel is entirely bullshit, which I think is best highlighted in the passage on the City of Brass. How can a plane of pure unchanging fire without variation also have a city-state? Maybe, just maybe, it wasn’t without variation and they’re making shit up to justify their own nonsense.
The arrogance here is nothing short of infuriating. It typifies everything about the approach that Wizards of the Coast was taking towards Dungeons & Dragons at the time, and can only really be described as destructive.
There was nothing but an arrogance and often gleeful disdain for previous editions. Along with declarations of how it was so much better now, with the old version being bad for some reason despite that version having generated a huge fanbase, and a critically beloved computer role-playing game in the form of Planescape: Torment. And as with Greyhawk, they’ve done what they can to reverse that. The only elements of the new cosmology that remain are the Elemental Chaos as an in-between for the Elemental Planes, the Feywild, and the Shadowfell.
Wizards of the Coast once again seemed to realise where they were going wrong, and this is basically a recurring element of fifth edition.
Unfortunately, the World Axis and Nentir Vale aren’t really where the majority of my frustrations lie.
The Shattered Realms
To summarise the degree to which they basically destroyed the Forgotten Realms is going to take a while, simply because they were thorough. And it’s this that ultimately puts me into a position where I’m always going to be negatively predisposed towards Wizards of the Coast and their handling of Dungeons & Dragons.
As a bitof a preamble, fourth edition brought with it several substantial changes to the way a lot of the ruleset worked. And not just on a mechanical level, but on a lore level as it related to certain in-universe elements.. Basic concepts about magic and how it worked were altered at the baseline level, and in order to explain these differences it was decided by the higher-ups at Wizards of the Coast to implement a big huge event to explain the edition differences. This was something they called the Spellplague.
This is not the first time they’ve done that; they previously had the Time of Troubles, which worked to explain the relatively minor differences in magic between the first and second edition versions of Advanced Dungeons & Dragons, killed off or replaced a few gods, and ultimately shook things up a little bit. This was not really met with widespread acclaim at the time, and many complained about it but ultimately it’s a series of events which were later picked up by BioWare for Baldur’s Gate so it’s hard to really complain too harshly.
And indeed, they did it again with the change-over from fourth edition to fifth edition, with the Second Sundering bringing radical changes that all coincidentally left things looking like the pre-fourth edition version of the Forgotten Realms. Like with Planescape and Greyhawk, Wizards of the Coast knew they’d fucked up. But unlike with those, there were more than a few scars that haven’t really been all that fixable.
And to show you what I mean, I suppose we can start with the map, as that’s one of the clearest indications, when put in comparison, as to just how much was changed.
If you scroll back up and compare with the original map, you can kind of see just how much they absolutely fucked the Forgotten Realms.
The basic idea behind the Spellplague was that the goddess Mystra was murdered, and in her death throes the entirety of magic went haywire. Blue fire erupted across the world, and left entire nations and segments of the landscape scarred and destroyed. Often, conveniently, hitting worst those places that would traditionally, in-setting, be inhabited for the most part by various peoples of colour. Going into exhaustive detail would be extremely difficult, but keep in mind that the most heavily-devastated looking locations tend to be those that are inhabited by non-white people.
At least one of the nations destroyed, Halruaa, was actually the homeland of a long-running half-elf wizard character of mine at the time.
Most major magic-user characters suffered extreme maladies to their spellcasting, either killing them off or rendering them powerless.
In a series of unrelated but contemporary events, the entire elven and dwarven pantheons were radically altered. Most elven deities who weren’t Corellon Larethian were revealed to be aspects of non-elven deities, and around half of the elves themselves wound up being renamed to ‘eladrin’ to match the bullshit new elf subrace from the fourth edition books.
The drow pantheon was similarly culled until only Lolth remained, and as part of that they slew the goddess of good drow, Eilistraee. What happened to her followers is probably a good example of how there was a good deal of racism involved. Basically, the drow who followed her were ‘cleansed of the taint’ that had turned them into drow to begin with.
Including lightening their skin.
This is an event that Wizards of the Coast hasn’t really broadcast much after their reintroduction of Eilistraee, and it’s really not hard to see why they’ve minimised it.
The human gods didn’t fare much better. The entire Mulhorandi Pantheon was removed, because apparently having real-world Egyptian mythological gods around was a little too much for them. They also did the same with Tyr, who was originally from Norse mythology, though left Silvanus, Oghma, and Mielikki. Possibly because barely anyone pays attention to Celtic pantheon deities, and the latter Finnish deity was the patron goddess of a specifically popular character from the novels.
And between destroying half of the map, eliminating half of the pantheon full of various fan favourite gods, and killing off a lot of major magic-user characters, you’d think that would be considered a bad enough result.
But then there’s the timeskip.
Wizards of the Coast advanced the timeline by approximately one hundred and five years, therefore killing off literally every major human character who didn’t have some kind of magical way of extending their lifespan. And in addition to the effects of the Spellplague, brought in a variety of huge geopolitical changes that replaced major governments and kingdoms with new and nearly-unrecognisable versions that might have shared a name.
I’m not going to go into much more detail on various other changes, but keep in mind that this is only barely scratching the surface. There wasn’t a single region of the Forgotten Realms left unaltered or unmarred by this event, and it ultimately can’t be seen as anything other than an act of vandalism. It’s not even getting into the fact that, for instance, entire sections of the landscape of Toril were replaced by segments of another world entirely so they could justify the introduction of dragonborn as a core race.
Which is incidentally why I dislike the dragonborn.
The events of the fifth edition changeover worked to mitigate a lot of this, but the sheer extent of damage done is so much that the modern Forgotten Realms is still only a pale echo of its former self. All because they wanted to chase the audience of fucking World of Warcraft of all things.
Seriously, fuck Wizards of the Coast.
#4e negative#D&D 4e#the spellplague#we all get drafted into the edition war#wizards of the coast critical#wotc critical#forgotten realms#an old rant that's been a long time in the making
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Anonymous asked: I really enjoy your intelligent and thoughtful posts about the experience of being in the military from the true meaning of courage to mental health and drink issues. You do it with the customary British wit and humor and pathos. It’s refreshing from the usual brainless posts about guns n’ big tits found on some ex-vet blogs. As a former officer in the British army who is now a civilian what’s the most valuable skill you’ve taken into your civilian life?
Thank you for your kind words and as always I have to acknowledge that I feel such praise is misplaced as it should be given to those I quote or whose example I highlight because they fight the good fight every day since leaving the military. By comparison my life is a privileged one that as a consequence I don’t take for granted, instead I count my blessings.
I would also say don’t judge those blogs that post as you put it ‘guns n’ big tits’. It may not be to your aesthetic taste or even offend you on some moral level. But I feel they can post whatever they wish. It’s a free society and more than anyone else here they have literally served and fought for that freedom of expression that you enjoy. I don’t share that taste but I get why some of them post these things. Trust me when I say tumblr posts are tame compared to what you might find on a soldier’s laptop or phone. Live and let live.
As for your question it’s an interesting one you pose but quite hard to answer.
I think anyone passing out of Sandhurst to become an army officer will have more than average leadership skills. And these leadership skills are amplified depending on which regiment or corps you join.
Obviously if you end up in any of the Foot Guards or the Parachute regiment then these elite regiments demand a special kind of man management leadership skills to lead men into battle - and the same goes for the other fine regiments with a proud history. If you end up in technical based corps like The Royal Engineers, Royal Signals, or Intelligence Corps etc then those leadership skills become manifest more in terms of power of persuasion that goes along with the good command of technical skill.
Irrespective of how you serve, basic leadership skills will always be invaluable in civilian life. How does manifest itself in civilian work? I think it could be in terms of: a disciplined mind to working a problem towards a clinical solution; taking responsibility and therefore standing out where the herd might retreat for fear of failure; inspiring confidence to those around you and lifting them up into a collective; taking initiative where the comfort of the status quo might make others risk averse; and perhaps an empathic understanding of human nature under duress and getting the best out of others when they are stressed and over-worked.
Leadership is a soft skill of course. So it will vary according to each person.
What about hardcore skills?
I think what hardcore skills you learn in the army will always find a use in civilian life in one way or another. So skills learned in the Royal Signals or the Royal Engineers will never go to waste and always make you an attractive proposition in civilian life.
Obviously those who have been in front line operations fighting then a proficiency with guns and weaponry and training others is all you know. Nowadays some choose to join the private security industry which has mushroomed to disturbing levels since the War on Terror began. They don’t make as much as one might think and their lifespan is not long. I’ve known my fair share of people who have gone down this road. It’s not a sustainable one - unless you own the firm itself then you’re fine running it as a business.
For me personally I would say the best skill I took into civilian life was how to iron.
I’m not joking. It’s true.
Your ironing board was your most prized possession at Sandhurst as an officer cadet.
I cannot tell you the grief and tears shed by every last man and woman officer cadet when they got bollocked for an unmade bed or wearing imperfectly ironed clothes on daily inspection. All of us at one time or another stayed up until dawn making sure everything was crisply ironed, even the bed sheets.
We had the fear of God put into us by our training sergeants. It wasn’t just to avoid a bollocking it was also the shame of not letting your fellow officer cadets down. You are only as strong as the weakest link. Nobody wanted to be the weakest link. You kicked yourself up the arse and made yourself better.
It wasn’t a sadistic punishment to iron. It was a simple philosophy that was behind the discipline of ironing. There is wisdom behind the simple act.
If you can’t do the little things in life correctly then how can you do the big things? If you miss the value of doing the simple tasks with pride then how will you motivate yourself for the real big dirty tasks in life? Do the simple act perfectly and you already start your day with an accomplishment that no one can take away from you, even if you fail or had a bad day.
The British army didn’t teach me how to shoot because I was already shooting grouse and game as a small girl when they taught me to be proficient in weapons and arms. The British army didn’t teach me to be super fit mentally and physically because I was already doing pentathlons, triathlons and biathlons as well as parachuting, riding fast motor bikes, and mountaineering when they taught me survival skills and how to lead under dire conditions. The British army didn’t teach me how to fly because I already had my pilot’s license at 17 when they trained me as a combat pilot supported by a tight knit dedicated ground crew.
The British army taught me how to iron when I was a privileged brat going through elite boarding schools and later Oxford and Cambridge with no clear meaningful purpose in life....and that has made all the difference.
You want to make a difference in the world? Start by learning how to iron.
ἀεὶ γὰρ ἥβη τοῖς γέρουσιν εὐμαθεῖν.**
- Aeschylus
Thanks for your question
**Learning is ever in the freshness of its youth, even for the old.
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Why We Need Gaming News
Evidently not a day goes by with out studying of the grotesque horrors related to modern day life. As with films and TV in days passed by it will seem the standard Video Game has emerged as the nice terror influencing the youth of right this moment's fashionable British society.
20 years ago in the event you were to say the words online game to anyone it could conjure up pictures of fats moustache sporting Italian named plumbers making their way by means of a two-tone facet scrolling magical land to an infuriatingly repetitive 8-bit noticias gamessoundtrack. However if you utter the identical two phrases in 2009 you might be likely to be greeted with a gasps and sighs of disgust as the image of a hooded teen in a darkened room with a yr's supply of vitality drinks and crisps piled up beside them.
It appears very a lot that Video Games have change into the enemy of the 21st Century however given the contradictory nature of online game critics it is difficult to take this view severely, however that has not stopped passionate advocates of contemporary day video games doing their upmost in protest of this Our Blog new medium of violence. None maybe have finished extra for the trigger than Florida based mostly attorney Jack Thompson. Thompson has made it his mission over the past decade to rid the world of violent video video games and guarantee those who do slip by way of the new don't fall in to the palms of minors.
Mr. Thompson has a specific bee in his bonnet regarding one Edinburgh based mostly publisher Rockstar Games. Since the launch of Grand Theft Auto and the Creation of Rockstar video games in 1997 the world of video game critics rejoiced at this new 'scapegoat', the mix of on display violence and hands on recreation play led to issues that video video games could be conditioning youngsters in relation to extreme violence. The video games questionable graphics and soundtrack result in many claims being dismissed, because it was not believed a title with such graphics may have a serious influence on a minors mind.
This changed with the release of the PlayStation 2 in 2000 and Grand Theft Auto three the next yr, this for the primary time bought truly 3D gaming to users. It was with the release of GTA 3 that Jack Thompson's ears pricked up with nice consideration Married Games and it wasn't long earlier than he was at it again. In 2003 Dustin Lynch made an madness plea after being accused of homicide claiming he was 'obsessed' with the sport and been influenced by the sport's depiction of graphic violence.
The plea was retracted and his mother acknowledged that it had nothing to do with Video Games. As video video games have improved each graphically and by way of recreation play they have taken https://marriedgames.com.br/ on new roles in society and in recent times have seen a return to the family orientated leisure hub of yesteryear however can online game developers really declare complete innocence?
The Call of Responsibility sequence is without doubt one of the hottest and successful franchises in video game historical past and has even been adopted by the US army as a manner of coaching the US armies troopers in strategic fight so does this not implement the argument that video video games can indeed 'prepare' gamers Wikipedia Here in violent conditions? Well not precisely sure the advancements made in video games has made the level of realism unquestionably detailed however can it actually be argued that at the moment's youth are uneducated enough to battle to distinguish between actual life and quite a few coloured pixels on a tv display screen?
The contradictory nature I referred to earlier performs into this subject. Weight problems in recent times has change into a real hot subject within the USA and certainly Britain and what was being blamed? Sure, that is proper the time being spent in front of the small screen playing video games, so personally I discover it very troublesome to imagine these overweight avid gamers who apparently spend nothing wanting 'all' their time in front of the tv inflicting mayhem and dysfunction on the streets of this nation.
The online game ranking system ensures titles intended for adults usually are not offered to minors nevertheless it does not make sure that they will not be performed by such minors in some unspecified time in the future. An analogous ranking system is in place in the USA nonetheless it is not nearly as tight as that within the UK and mature titles have been bought to underage US kids.
Grand Theft Auto although a favourite for the prosecution just isn't the only franchise to be blamed, the Virginia Tech bloodbath in 2007 which saw the worst shootings of its form in fashionable history, Jack Thompson was fast to put the blame firmly at Social Profile the door of this exciting entertainment type after he acknowledged, killer Seung-Hui Cho was a fan of first person shooter counterstrike nevertheless it was later revealed by Cho's roommates that they had never even seen him taking part in the sport.
By no means the less the declare had great resonance here within the UK resulting in many retailers refusing to stock sure titles one in all which is another of Rockstar's titles 'Canis Canem Edit' originally generally known as bully which underwent a name change for the UK market due to strain on the publisher, despite the sport utterly advocating bullying. The bloodbath also contributed to the banning of the sequal to controversial Manhunt in the UK market.
As with mobile phones and their apparent hyperlinks to cancer much analysis has been executed in to the link between violence and video games, and it is not just violence that has been researched, oh no, it's also video video games obvious glamorization of intercourse, medicine and maybe even rock and roll'. And what is the conclusion? Nicely unsurprisingly research confirmed no significant hyperlink between video games and violent crimes, sexual assault or drug consumption. Nevertheless alcohol however might be immediately linked with the above however has this led to a world damning of alcohol? No. So what of our buddy Mr.
Thompson? What did he make of this analysis? Effectively, not much because it occurs nonetheless in a sign that video games are 'preventing again' in a very non violent approach after all he has since been barred by the state of Florida from filing any new circumstances as a result of improper conduct and abusing the system.
So nice news video games are off the hook, nicely if only it had been that straightforward. Critics will proceed to search for a simple excuse in justifying a teen's behaviour and when the white coat clad forensics transfer in they may nicely proceed to march previous the sawed off shot gun and the newest edition of shooting for beginners and march straight for the games room and the latest online game with an 18 certificates. However I ask these critics to contemplate this, the gangs or the games which got here first? In the meantime we await the most recent medium that may warp and destroy the minds of the children of the world abandoning logic, cause in favour of blaming the glamorous and evolving world of contemporary leisure.
Free online video games have got to be some of the extensive and helpful forms of leisure available on the Web. Web sites all around the world are providing free video games online with a whole bunch of mystery games on easy to use and family friendly web sites. Most web sites nowadays that offer some kind of entertainment or free online games will offer you a publication and give you a approach to keep updated on the most recent news, games, and leisure they've to supply to you.
Some video games will embrace the most well-liked characters that can continually preserve youngsters coming back for more. Mystery games with characters they love will keep them addicted to their free online video games. Some online gaming web sites will offer different types to ladies which are focused only for them in which they are going to enjoy essentially the most. There might be an in depth checklist of video games designed just for them.
Many games are contain using your expertise and require academic studying. Thriller games during which will educate you and make your gaming experience not only fun, however useful. A big free online gaming web site will offer an enormous number of free games for toddlers, kids, teens, and even adults. One of the vital common, best, and most up to date gaming web sites will offer you the power to enroll and can allow you to be interactive with all the things. Many web sites provide this neat means. If you end up provided the possibility to sign up, achieve this. It is possible for you to to touch upon games, write evaluations, message other members, and produce alongside your family and friends.
In the event you consistently end up searching for free online video games and might by no means find that one web site that provides you every part you want and need, search now more. Lately everybody has access to the Internet. Web sites are constantly being created, designed, and maintained. Remember there needs to be somebody to do that, however nonetheless there are hundreds of thousands of individuals on the earth and plenty of them enjoy being on-line.
The leisure by no means stops in the case of the online world. If you're tired of searching for the unique and weird sport, just cease. You're positive to seek out it when all you need to do is go online to your favorite search engine and easily sort in exactly what you need. There are such a lot of games as we speak that it would be inconceivable to not discover the mystery video games that you want to play essentially the most.
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“10 Movies to Describe Me” tag
Hey, as I ever said, I LOVE cinema and going to the movies, watching documentaries, enjoying life by studying every nuance present on the 7th art.
Along life we have contact with a bunch of movies and references that affect our personalities, view of world, and even how we act towards some situations. Cinema is a powerful way of art, possibly influencing.
Everyone has a list of movies which influenced our personal growth. This list is all about it: 10 Movies you can use to describe me.
1 - Spirited Away
Well, I think Spirited Away was my first contact with cinematography eastern culture and made me go further in searching for more. I was 5 or 6 when I watched and fell in love with it.
Nowadays I know how to respect different cultures, have a deep interest in stories and mythologies from other countries. Thank you Studios Ghibli!
Influenced personality: Love for mythology and cultures.
2 - The Adventures of Priscilla, Queen of the Desert
I LOVE drag queens and everything related to that subculture. I remember watching that movie as a kid, after midnight and hiding from my parents, which advised me to sleep because I had school the next morning.
Everything seemed so colourful and amazing, almost magical. A explosion of music and dresses, high heels, makeup, big wigs and dancing.
While growing up it influenced my choices on sports, acceptance, music, and love for drag culture.
RuPaul's Drag Race is part of my love for drag queens, but it wasn't the first reference. Btw, support your local queens and art.
Influenced personality: Dancing skills, LGBT acceptance (when it comes to myself, I have nothing to do with someone else's sexuality), love for drag culture and pop music.
3 - Blackfish
Oh ma'am, now we got to a very rough part of my personality: my HATE and INDIGNATION over zoos and aquariums.
I don't like zoos, not at all. Watching animals caged in small spaces and sad, oh boy, it makes me want to invade the whole place with a hammer and set them free.
Before watching Blackfish I didn't quite realize how bad everything was for fishes in Aquariums as well. Now, I want to start petitions against Sea World and Aquário de São Paulo.
I love animals, WAY MORE than I enjoy being around humans, so knowing how suffering is their life inside small places makes me want to cage humans and let them walk freely.
Influenced personality: Love for sea animals and thirsty for their justice.
4 - Inglorious Basterds
(This scene is one of my favourites lol)
#ILOVEHISTORYANDTARANTINO
Well, Inglorious Basterds is a very historically inaccurate movie, but I love it with all my stone cold heart. There are so many catchphrases and iconic moments.
I just love that movie. Nothing really special or meaningful.
Influenced personality: The need for kill Nazis lol
5 - The Perks of Being a Wallflower
I was a very angst teenage and depressed as well, not counting anxiety on the mix. When I was 13 The Perks of Being a Wallflower aired on cinemas, and suddenly all my concerns about acting weird and not normal, compared to other girls around and whose studied with me, kind of seemed so pointless, mainly because Patrick, Charlie and Sam seemed to have so much fun, even acting quirckly and being classified as misfits.
My story has nothing to do with neither of characters, but I related a lot to them. So I think a big part of me came and flourished after watching The Perks of Being a Wallflower.
Also, it taught me the importance of speaking how you feel, therapy and trusting people enough to tell them when something wrong is going on.
The book is also one of my favourites, so I’m not impartial when it comes to The Perks of Being a Wallflower
Influenced personality: Not afraid of being myself, fight for human basic right of having mental health treatment guaranted and embracing my quirk personality.
6 - Erin Brockovich
Everyone who knows me well enough, is VERY aware of how independent and self-suficient I am. I hate depending on people for completing tasks or doing stuff, so most of the time I try to learn do things all by myself. It’s something natural inside of me, partly because I don’t get lonely, so the idea of depending on someone to anything makes me cringy.
Erin Brockovich is a movie I watched when I was 12 and the way Erin acted towards everyone, giving priority to her life and kids, not caring about everyone else’s opinion, it made me root to be independent like her (except for the kids and struggle to find a job). Erin exhales big dick energy, also the ending made me aplaud the movie (even tho I was alone at home watching it).
Influenced personality: I learnt how to classify my priorities, also improved my confidence on how I act, since Erin isn’t afraid of achieving things and proving her point, even if everyone else is against and won’t believe her.
7 - Lilo & Stitch
I think every single living human alive had at least one movie, you know this one movie, which you obsessed during your childhood. It doesn’t matter the genre, you watched it nonstop and pissed off your whole house with how repetitive movie marathons seemed to get with you, since everytime you picked whatever you were about to watch, your choice was quite predictable.
The movie I obsessed during my childhood was Lilo & Stitch (also Scooby Doo, where do you think I learned how to copy someone’s fingerprint by using pore cleanser and powder?).
As I mentioned a few items ago, I was a misfit and it played a big part on my life, being excluded from parties, playdates and games during P.E was common. It bothered me, but everything changed when we adopted my first dog, a dachshund called Xuxinha. We were Lilo & Stitch, whenever people treated me badly at school, I knew that she would be waiting for me at home.
Xuxinha passed away in 16th February 2017, and I still miss her.
Influenced personality: It helped understand that people are douchebags, but as long as I have my dog/sister at home to hold and distract me, then nothing else matters. I learned the importance of surounding yourself with people who cares about your well-being, not caring specie, ethnicity, etc.
8 - Wonder
I don’t think this item requires a lot of text to describe why I felt influenced by it. Watch the movie and let’s sob together.
Influenced personality: Learned why appearance means nothing, and everyone goes through some struggle, so always be there for people who cares about you as much as you do about them. Also, always stand up against bullying, it may look like a joke now, but it can be the trigger for fatalities.
9 - Spotlight
I study Social Communication: Journalism, that’s what I’ve been wishing to do and want to be in the future. Even tho I decided what I wanted as my career YEARS before the release of Spotlight, it helped me define which kind of journalism I wanted to follow: Investigative.
It feels like I just made 4 out of 2+2, considering the fact that I love detective stories and would love to be a detective myself, but watching and acknowledging that all the investigation and accusations were based on real facts, oh Ma’am, I can’t even describe the thrill consuming my mind only by imagining what it feels like to be involved journalistically in an investigation.
Influenced personality: My PASSION for investigative journalism.
10 - The Imitation Game
Last but not least: The Imitation Game.
Well, I constantly get annoyed on how biased our society is, for real, and whenever it happens I write poems and texts and protest, and piss off a bunch of people by only talking about a situation of inequality. When I first watched The Imitation Game the whole Alan Turing being castrated and killing himself because of homophobia and a VERY, I repeat, VERY narrow-minded society, it PISSED OFF THE HELL OUT OF ME, and I used this rage during a full semester of college paper works.
I named a group after Alan Turing and our semester project was basically about people being biased and killing genius because they cannot look further from their own bellybottoms. I won a “Oscar de Jornalismo”, which is the award that happens every six month in my college, prizing the best works from the semester.
It still makes me so angry to imagine what Alan Turing could had done if he lived for at least 20 more years.
Influenced personality: Well, it made me channel my rage about a situation and helped me to understand why we should discuss homophobia, racism, wars, etc, even harder now. Watching the world following the path for making the same mistakes all over again is frightening, and only history can help us.
- x-
It has potential to be a tag, so I’ll tag some people I want to know what movies inspired them. You don’t have to make a whole long ass text about your choices, just sharing is enough :)
@ohmydearmoonchild @okayycalum @emerson-moonchild @btsqualityy @theburntwaffle
#movies#cinema#hashtag#influences#personality#art#we're what we absorb#we are art#the imitation game#alan turing#spotlight#wonder#lilo & stitch#erin brockovich#the perks of being a wallflower#inglorious basterds#blackfish#the adventures of priscilla queen of the desert#spirited away
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How you can Compare Moving Services and the Quotes
Nowadays there are quite a few types of transferring firms and moving companies accessible to the public throughout America to get local and long distance moves. Umzugshilfe Berlin of us wants to help create a new good and even well-informed judgement when it comes to spending all of that money for moving. Every one of us has our unique particular needs. A good university student entering into or out and about of their dormitory rooms certainly has various needs that a good senior shifting to an assisted care center! Of course, there are a spending budget problems and schedules that need to be found as well as distinct transferring services that most of us will want to take into account for our moves. Whenever we gather information with regards to different moving corporations and even moving services we live abruptly flooded with names in addition to information. It's so easy to acquire lost when anyone are on info overburden. Most important of all is deciphering all involving that information together with placing everything into useful phrases that you can know. The critical first step to moving is always enhanced planning. Make a collection or inventory regarding ALL of the things in your possession. On this particular stage of often the game, is actually worth record it all and after that eliminating items along the means. Move room simply by area list each item in addition to if you would like make a good "guesstimate" of how several boxes you will need to have for each place. (Don't worry about being actual with this, since this point of computer is to give you a standard concept. ) I usually recommend repeating this in a good notebook in addition to pencil, therefore that it will possible for you to make changes along the route and keep trail of it all. ) Once you have developed an inventory using the general box count number, a person will need to sit down in addition to take a good look at it. This will be the" big picture" on your move and help you see the smaller parts of the puzzle! With this particular list you will be in a position to get the plan of how labor intense your move will get and help you to come to a decision what kind of relocating companies would be associated with interest you! There are quite the few around! In this case is a list together with a general description associated with the most popular going services available for transferring in america: Full Program Deluxe Transferring Companies-These happen to be the large together with effectively known moving companies. They offer full service moving plans. This means that many people do all of the labour for you as well as packing plus unpacking most of your boxes. Their prices will already incorporate all packing materials. Regular Moving Companies-These are firms that might not turn out to be as well acknowledged. Many people offer many different options for relocating depending upon what moving expert services an individual are looking for as well as may possibly need. These companies can offer large discounts based on your stock and exactly how labor and stuff intense your move can be. They may as well supply packing supplies for a good additional charge. U Load up We Drive Shifting Companies-Here you are in charge with regard to everything: packing boxes, organizing your furniture, loading often the truck and unloading the particular truck. The only issue you won't need to do is definitely drive the pickup truck! You are responsible for almost all loading materials at your own expense. Truck Rentals Companies- An individual rent often the truck plus equipment an individual need, do all of the supplying, driving, loading together with unloading. You will be having to pay for anything, like this gas. Understand that all going companies have to be licensed, bonded and insured, meeting all of federal and state needs for functioning as transferring companies in addition to moving providers. It's also important to observe that all moving businesses may base their price ranges for the space needed (in cu feet) for your own personal belongings, body weight of the shipment, additional providers demanded and the distance of the move. (For a nearby shift this will turn out to be based on an usual rate. ) One famous addition for U Load We Drive and Pick up truck Rental moves is transferring labor. There are firms that will supply moving labour to help you out with your taking and undoing or even filling and unloading needs. This kind of will of course become at an extra bill above the cost of typically the moving companies fees. Right now that we know what the several moving services are, it can time to be able to think about what anyone need, what you look for, what an individual can afford and which in turn moving services you wish to check out? Do anyone want to be able in order to the different transferring services to each some other? Do you want in order to compare the prices of typically the different movers plus transferring services to each different? Which of them do you need to compare? The simplest way to analyze any area of interest is online. It can save lots of time and the expense of producing lots of messages or calls. An individual can research each going service on quite a few internet websites. The internet is furthermore the best way for you to get free moving quotes regarding all of the distinct moving services. Let the movers run after you! Let them show you just what they have to provide and send you free shifting quotes for your email. At this time there are also moving businesses and moving services that provide "in house" moving quotes and moving estimates. You will need to remember that these rates are usually estimates. If on your going day at this time there will be additional companies required of you include more belongings that can be shown on the inventory, the idea will cost you maneuver. If you have a U Group move and use more space, you will be charged more. Presently that you have just about all of these transferring rates, you want to become able to assess them all and make a good decision for you proceed. You will need to compare each involving the moving services in order to each other. See exactly what every moving company together with moving program is offering you. Which program is definitely offering you what an individual want as well as can find the money for? I actually always highly recommend stamping all of the no cost quotes. It will make your life much simpler if you can sit decrease and really appear with them and not on the pc screen. Separate the quotes according to the distinct moving program they are usually for. This way you can effortlessly compare the quotations from each of the particular moving companies. Remember, LOOK OVER THE FINE PRINT! The imprecise quote of virtually any kind should be considered shady. If you are assured a little something by a moving company or moving service, create sure it is prepared on the quote. In the event it basically on this quote, it will be as though the idea doesn't are present. A good quote with tons of fine print is definitely going to be more effective to anything obscure. Anyone can always ask the movers any questions with regards to that and it's really always more effective to having an undesirable wonder later on your transferring day. One various other product that will help anyone decipher a free shifting quote is a transferring dictionary or glossary connected with moving terms. As throughout any kind of industry, it's very important to know the dimensions of the language to fully grasp actually reading and what you are usually actually being offered. Right now there are many websites that have good glossaries for transferring. Now you are set to make a good choice about your move. You may have all the information required to make a good and educated decision.
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Super Smash Bros. Ultimate DLC Speculation
With Super Smash Bros. Ultimate right around the corner, it’s natural to look towards the future, rather than just be satisfied with what we already have. With that in mind, since I already completely botched ALL of my choices for potential newcomers in the base game, so let’s try it again with the DLC characters we’ll be getting! Surely I’ll get at least ONE right!
So, to preface this, I do have to acknowledge a bit of a wrench in the works when it comes to speculation: the Piranha Plant. A part of me feels like making a Piranha Plant playable is a message to us: nothing is off the table. That we should expect the unexpected. That Sakurai is a beast that cannot be tamed and does whatever he wants! However…it’s also possible this is just a flex of Sakurai’s creative muscle, and just something he wanted to do. With the news that Nintendo chose the DLC characters for Ultimate, I’m assuming this was Sakurai’s one chance to rock the boat and we’ll likely get some more “safe” or “expected” choices for DLC. That said, with SO many potential characters apparently off the table as either Assist Trophies or Spirits, there is this general question of “Just WHO could they possibly add now?” Well, I have some ideas…
Smash Bros. and Fire Emblem have a strange relationship, and we’ve had characters added to the former to promote the latter before, so for me one of the few no-brainer picks is a character from Fire Emblem: Three Houses, slated for 2019. As of now, we really don’t know all that much about the game, and while there seem to be three main protagonists, I think it’d be a toss-up as to which one we’d get. But with Fire Emblem being treated as a major franchise for Nintendo now, it just makes sense. Fans might get upset, but maybe if we’re lucky they won’t use a sword!
I think in general most choices are going to be geared towards promoting UPCOMING games, but at the same time, the Xenoblade Chronicles series might see another rep. Why? Well, because Sakurai clearly likes the games, Xenoblade Chronicles 2 sold well and he’s already placed a TON of Spirits and Mii Costumes from that game in Ultimate already. Now sure, Rex getting a costume seems like it’s a nail in the coffin, but I look at it more as Sakurai whetting fan’s appetites for the eventual DLC addition. Now, if it’d be Pyra instead, or having Rex and Pyra as a weird duo character, I’m not sure, but I’d honestly be kinda surprised if they don’t get in as DLC. The Torna: The Golden Country DLC campaign is also fresh in people’s minds, so I’d still say there’s a good chance. That said…
I’m still holding onto some hope that Elma could make it in as a rep for Xenoblade Chronicles X as a bit of a curve-ball. There are rumors that X could see a port to Switch and putting Elma into Smash is totally possible as a way to give that port some good press. Now, Monolith Soft itself hasn’t exactly spoken like a port is a sure-thing, and really it’s probably better to go with the more relevant reps with Rex and Pyra, but I can dream!
As far as promotional characters go, I feel that Nintendo might be looking to pimp their mobile games, and we just got Dragalia Lost not too long ago. The first original IP on mobile (albeit in conjunction with CyGames), it seems like a real missed opportunity to not use Ultimate to promote the game. Granted, there COULD be Spirits or something instead, but a playable character isn’t off the table at all. I also hear rumors that a Granblue Fantasy character might be in the cards, which is also done by CyGames, but rather than go with a franchise that…well…isn’t well known outside of Japan and lacks ties to Nintendo, why not go with their new mobile IP? A mobile IP that’s been making more than either Super Mario Run or Animal Crossing: Pocket Camp. Just something to think about.
So that’s three spots, roughly, all from Nintendo. But I think it’s fair to expect at least one more third party rep. I wouldn’t expect more than two honestly, and that’s even pushing it I think. But with third party, the sky is the limit with possible inclusions. Pick a company, any company and there’s totally at least one possible choice from each; Square Enix, Bethesda, Ubisoft, even Microsoft! So who can we expect? Doom Slayer? Banjo and Kazooie? A Slime from Dragon Quest? Honestly, the more I think of it…I’m not really sure who I could trim it down to.
You could argue that Doom Slayer being put in would be a great way to promote Doom Eternal I guess, and I guess Bethesda has been in talks with Nintendo regarding Smash…but would that really fit? Would that be something Nintendo would have chosen? Hard to say. The same goes for characters from the Fallout or Elder Scrolls series; they don’t strike me as franchises Nintendo feels all that bothered to help promote. We’ve seen that Square Enix is pretty hard to work with; such as limiting Cloud’s Midgar stage to two songs and rumors that he was the hardest character to get back. I kinda feel like Nintendo wouldn’t want to keep playing with them. They have tons of possible choices to go with if Nintendo IS willing to play ball with them, but I’m not super confident in any one choice. Dragon Quest is arguably their biggest franchise, so that would make total sense to put in someone from those games…but there’s always a possibility they’d go with something else. Maybe Geno fans would get thrown a bone…but I’m not holding my breath. Regarding Ubisoft, I wouldn’t say that Rayman is out of the question, really, and he seems like the most likely pick. Maybe that random trophy he got in Smash 4 can be topped with a playable appearance. But then there’s the curious case of Banjo and Kazooie. While once Nintendo characters and allegedly considered for inclusion in at least one of the games, they’re owned by Microsoft now, and it’s pretty unlikely that a direct competitor with Nintendo would be willing to lend a character out. Microsoft is on better terms with Nintendo than one would expect, nowadays though. With Minecraft on Nintendo platforms (with Super Mario skins, on top of Banjo skins), Microsoft’s Phil Spenser stating multiple times that he’d love to see the pair in Smash and the fact that he’s likely a pretty big fan request…it IS possible. But we come back again to the question of if this is on Nintendo’s radar. While there are plenty of thirty-somethings that would love Banjo and Kazooie to make it in, I’d argue someone like Steve from Minecraft is a far more logical choice, even if he isn’t my ideal pick.
Honestly, I think one of the more likely candidates is Tekken’s Heihachi. Arguably the face of the fighting games series, he had a Mii costume in Smash 4 and despite Namco co-developing this game, so far only Pac-Man is repping from them, so why not add another? Seems odd that Capcom, Sega and Konami get two reps (or more with echoes) while Namco still has one. So really, if I have to pick two that seem most likely…I’d go with Rayman and Heihachi. Not my ideal picks if I’m being honest, but they make the most sense.
Overall, I think that’s it. I’m prepared to be mostly wrong here, but it sure is fun to speculate! It’d be actually kind of cool to be completely wrong here and get five total surprises. Regardless of who we get, we already have SO much and I’m sure to love anyone they add anyway. I have faith in Sakurai and his team, and with just about a week to go until Ultimate launches, we’ll have plenty to occupy our free time before any of these characters get confirmed anyway I’m sure.
Until next time,
-B
#xb-squaredx#blog#smashbros#smashultimate#dlc#tekken#banjo and kazooie#rayman#minecraft#fire emblem#fire emblem three houses#dragalia lost#fighting game
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