#after destroying 1 video platform
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Just found out both Aura Kingdom and Aura Kingdom 2 were removed from the App Store and retired on STEAM. What the frick, I love those games. I’ve been trying to get the game to load for months in my phone and you just get rid of it?!?
Bring back Aura Kingdom
Bring back Aura Kingdom 2
BRING BACK SUPERSTAR PLEDIS!!!!
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weirdrtvscomments · 2 months ago
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in case anyone is struggling with deciding who they want to vote for in the RTVStan/RTVS Nation/RTVSia/RTVS Topia/RTVS Topia-Ville presidential election, i have compiled a list:
Log
Representing the Ethernet Party: “A people with 5 ping to the main server is a people that prospers.”
Will change the name to RTVS Nation
Comic books are a part of the platform
Everybody gets a free moat
Eyes that are twice as big for everyone that wants them
Offload cost to Wifi users
Working on a battery charged snack
Hypnotist is a protected class
Robloxia war veteran
Defenses are proven
Will take your ants and import more
Endorsed by: Soulja Boy, Ken Masters, Stitch 
Signature move when President: Snake Trick (no weaknesses)
Punishment for other candidates: Follow him out & about like an RPG party
Mike
Representing the Sweets & Treats Party: “I was just outside eating a sandwich.”
Orange creamsicles will be available in every store
Free Steam Deck for every American citizen
Will lower tariffs and imports on all types of sweets and treats from Canada, while raising tariffs on everything else
Most important snack is Wasabi Peas
Not very good against zoners
Why are ants so bad?
Endorsed by: 2 (anonymous), Trap Snax
Signature gimmick when President: Whenever he eats a yummy piece of candy he gets an install, which gets its own theme
Special move when President: A cool punch like Marissa from Street Fighter 6
Punishment for other candidates: Have to reach into a bin of Bean Boozled that's 90% gross ones and eat it in public in front of cameras and the press. After, push into the alligator moat. Also, Mira’s idea
Mira
Representing the Drinks & Eats party: “I was rooting around in a dumpster out back.”
Will change the name to RTVSia
One of every food and drink, free of charge
Will develop a chemical compound called “Ketracel White,” will genetically engineer ants to be dependent on it 
Endorsed by: IceFrog, Yoshi, Yoshi (from Mario), baby Yoshi (might be one and the same), Chun Lee
Signature move(s) when President: Level up system (up to 3), if she gets knocked down she loses a charge of it, gets it when she does some power up move (or something), negative edge inputs (landmine, fireball, that one thing Bison does in Street Fighter 5), install where she gets a command grab, 8-way air dash, guard impact, levels reset between rounds, invincible super (can do it on wakeup)
Punishment for other candidates: Detractors rounded up and taken into woods where they are given a knife, camera, and laptop to make a Youtube channel of them living in the woods (Ethernet in the trees)
Trog
Representing the People’s Choice Freedom Integrity Liberty Justice Prosperity Sovereign Citizen’s Ethical Governance Democratic Renewal Global Sustainability Citizens for Unity (may be part of the Lego Star Wars Party): “We’re all part of God’s nation in my eyes.”
All breakfast restaurants have to be open for lunch & dinner in addition to breakfast
THEY HAVE TO GIVE YOU A LARGE WATER WHEN YOU ASK FOR IT
Desegregate PornHub and GayTube
Everybody gets a free castle
Immediately cease all snack exports 
Will start war with Canada
Will mail a bomb if you want him to
Will double your ants and give them to the next guy OR will turn them all into 1 big ant
New category on PornHub for ants
Will build death robots and a spaceship
Will be inventing gorgons, griffins, vampires, Frankenstiens, zombies, mummies, insects, gorgon ants (small)
Endorsed by: The Sims, Captain Video, Half Life 2: Lost Coast (demo), Tobuscus
Super move when President: 1 Sphinx on every tile surrounding, +1 food, +1 culture (if next to a river, +2 food, +2 culture instead)
Theme song: Steppin’ Out by Joe Jackson
Punishment for other candidates: All other candidates have to do an embarrassing pose and gaze into Medusa’s eyes, which will turn them into stone. The statues will be put in front of the White House, where during a nation-wide celebration they will be knocked down with a wrecking ball/individually destroyed with dirty bombs
Wayneradiotv/Wayne John 
Representing the California Milk Processors Board: “Enjoy DOGh.”
Every gallon of milk will have $2,000 in it
Free PornHub premium
Any dairy product you want whenever you want it
Will attract more ants
Will rename it to Milk Nation
Pig milk Iron Fist
Endorsed by: Britney Spears, Beyonce, Rhianna, Serena Williams, Venus Williams, Shaquille O’Neal, Harrison Ford (all branded with Permanent Milk Mustache & committed their eternal lives), Batman, Mario, Spongebob
Signature move when President: Cow army that walks on their hind legs and shoot milk as projectiles
Punishment for other candidates: Mulched into feed for his cows
Things you need to rememer for the ONLY ELECTION THAT MATTERS!!!!
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For the people who still think the colony of Israel has a right to defend itself:
They're not defending anything, they're just having fun killing:
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Update 1 (17/10/2023) for the confused and sceptics :
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Update 2 (10/22/2023): To add some context to this post following Reuters (direct link to article) attempt to verify the reality of the IDF Facebook post.
In fact, Reuters failed to verify anything: as the agency admitted in its article, its journalist "could not find the impostor's Facebook account or the publication on the platform social network".
They then contacted "a spokesperson for the IDF", who told them that " the Facebook post was not shared by one of its official accounts. He added there was only one official IDF Facebook page in Arabic that carries a verification tick "
A Reuters reporter also contacted"a representative for Meta, Facebook’s parent company, told Reuters the page was removed".
In this total absence of material evidence, and relying solely on the statements of these two sources which are the least reliable when it comes to commenting and sharing information and facts about the war against the Palestinians (the Israeli army is party to the conflict therefore It is biased and will protect its agents and soldiers- and Facebook has a history of censoring Palestinian content that could be used to document violence and help legally qualify zionist crimes).
Reuters came to this hasty conclusion:
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Their main arguments are that
The Israeli occupation army never admitted to bombing the hospital and blamed Islamic Jihad, so it had no reason to celebrate.
Reuters journalists conveniently ignore the timeline. The IDF message welcoming the bombing of the Baptist hospital in Gaza was published immediately after the attack, while the controversy over the perpetrators of the attack began a few hours after its deletion.
Until the controversy, no one wondered who was behind the attack. The zionist army has always publicly assumed its crimes: it even ordered (according to the clerics who were in charge of the administration of the hospital) on several occasions the hospital to evacuate, knowing perfectly well that it was impossible. It was only when outrage became widespread that western media, including Reuters, began to question the origins of the strike. There's a post on Tumblr that pulls together the subtle changes in headlines to make it seem like Israel never took credit for the attack (even though it destroyed different 2 floors of the hospital a few days before the biggest attack).
There are other videos on Mohammed El Kurd's Twitter account showing the zionist army celebrating its strikes. There are videos on social media of zionist soldiers humiliating prisoners in their custody, so gloating on social media is not a new practice for them.
There is no reason why they should not celebrate what they consider a victory: their ministers have already publicly and clearly stated that civilians who do not leave northern Gaza, whatever their reasons, will be assimilated to Hamas fighters. So everything is consistent; in their minds, hitting innocent and defenseless civilians is legitimate and they are happy about it.
On its Twitter account, the Israeli military removed a video that purported to prove that Islamic Jihad carried out the attack, but ultimately did not prove its claims. So they also have a habit of deleting their own content when they realize that it exposes them more than it helps them.
Other journalists (Al Jazeera uses its own images: it is the only media that remained in Gaza and they filmed all the attacks, information from Channel 4) and independent experts on weapons of war and geolocation worked on the question of identifying the perpetrators of the bombing of the hospital. So far, their preliminary conclusion is that the Israeli military's claims do not match the facts and material evidence on the ground.
Full details of this debate are on the X/Twitter accounts of Lowkey and Mohammed El-Kurd (look for posts made on October 17).
2. I don't really know how Facebook/Meta works: I never had an account on it (I mean I never used it properly: I opened an account years ago, exclusively to follow the activity of a group that I was part of in life but closed it after a few weeks without interacting beyond a few likes), but on Twitter you can hide the checkmark.
Even if the checkmark cannot be hidden, there is nothing in the Reuters "report" to indicate that the Zionist army does not maintain multiple accounts - some with checkmarks and some without - and does not delete accounts that are not officials when it does not suit their interests.
They have a history of spreading fake news: from rumors about 40 beheaded babies, to accusing Palestinians of bombing themselves, to creating fake documents to accuse Hamas of planning attacks on primary schools while manipulating parents by buying YT ads shown during videos aimed at children to improve their image damaged by their violence with families, and to justify the harm they do to the children of Gaza.
I'm only making this long argument because Lowkey and Mohammed El-Kurd deleted the tweets I reposted and I think they shouldn't have done so. I understand why: it actually seems like an insignificant speck in an ocean of real crimes, but I personally consider it symbolic and indicative of the true and greater zionist project: genocide.
Genocide in international law is based on proof of intent to destroy a group, and the zionist army's mocking Facebook post establishes beyond doubt that nothing is accidental on the zionist side, everything is premeditated and based on their superiority complex over the Palestinian people.
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warframestuff · 1 year ago
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Gargoyle's Cry 35.0.3
Tenno: The following Operation is designed for players who have finished the “Whispers in the Walls” quest. Review at your discretion!********
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OPERATION: Gargoyle’s Cry
“Your attention, please.
The Murmur threat demands immediate action. Our first order of business must be surveillance. An early detection system lest we be caught sans trousers.
You would agree that a Vigile Jahu Gargoyle installed within each Tenno Dojo is the obvious solution. Not a whisper could be uttered in the system without the connected Dojos overhearing it first.
Your compliance is appreciated. The Vigile Jahu Gargoyle awaits you within your Dojo - simply place it as a Decoration. The enemy does not hesitate. We must do no less.” - Fibonacci
The Murmur encroaches on our systems, Tenno. The Whispers beyond the Wall are a new threat; we must ensure they stay confined to Albrecht’s Laboratory.
Operation: Gargoyle’s Cry is a limited-time event launching today,December 18 at 2 p.m. ET and ending on January 15, 2 p.m. ET across all platforms.
WHAT YOU NEED TO KNOW
The Murmur continues to scrape deeper into our realm of existence. Having devised a solution to detect such whispers, Fibonacci won’t allow such trespassing to threaten our system.
This Operation relies on Tenno across the Origin System to construct an invisible ‘living defense’ against the growing Murmur threat.
To join this living defense, or ‘Murmur Telemetry Chorus,’ you must hunt down the power source that’ll continuously power your Vigile Jahu Gargoyle. Fight against the ominous Murmur to earn new and returning rewards from previous Operations.
WHAT YOU NEED TO DO
Operation: Gargoyle’s Cry is no small task. Only those who have finished the “Whispers in the Wall” Quest can join and complete the event and the associated Mission. This event is for players on-content.
After finishing the “Whispers in the Wall” Quest, Tenno will find a Vigile Jahu Gargoyle decoration to place within their Dojo. This will require a member of your Clan to be capable of placing down decorations, which players will then build via resources gathered from Albrecht’s Laboratories. Once all the resources are contributed, the Gargoyle only takes 60 seconds to build.
Tenno must then complete the Effervo Mission on Deimos to collect Cursed Murmur Energy to activate the Gargoyle. You’ll acquire this energy by defeating one of the Fragmented Trio, with the whole squad earning one of three curses:
Curse of Knowing from The Fragmented Suzerain,
Curse of Seeing from The Fragmented Anchorite,
Curse of Hearing from The Fragmented Zelator.
You’ll acquire only a singular amount of one type of Curse on Normal Path but double of one Curse on Steel Path. Curse acquisition is unaffected by Resource Boosters.
The Murmur is not the only threat, however. Void Angels have breached the in-between of the Laboratories and The Indifference, desiring to consume the Cursed energy. If you do not kill the Angel lurking around, it will consume the Curse dropped by the Assassination Target, leaving you Curseless.
Return to your Dojo afterwards to lift your curse by feeding it to the Gargoyle. Spend time with your new decoration, as the Gargoyle is also a vendor, allowing you to purchase new and returning Operation items while netting progress towards the community reward.
Seek and destroy, Tenno. Uphold the living defense.
(VIDEO DEMONSTRATION OF EVENT)
OPERATION REWARDS
When you defeat one of the Fragmented Trio, you’ll acquire the event currency: Grotesque Splinters. 1-3 Grotesque Splinters are earned on normal difficulty and 3-5 on Steel Path.
Fibonacci beckons your safe return to your Vigile Jahu Gargoyle to spend your yield of Grotesque Splinters. You’ll acquire rewards like new Entrati Sigils, a Color Palette and returning rewards from events like Operation: Scarlet Spear.
New Cosmetics
Fibonacci Sigil
Fibonacci Sketch Glyph
Tagfer Sigil
Tagfer Sketch Glyph
Bird 3 Sigil
Bird 3 Sketch Glyph
Gargoyle’s Cry Emblem
New Color Palette: Cavia
Krios Signa
Returning Cosmetics
Gilded Clan Sigil
Glyphed Clan Sigil
Phased Clan Sigil
Prominence Wisp Totem
Fluctus Rahk Skin
The Ballroom Simulacrum
Weapons and Power
Ceti Lacera Blueprint
Basmu Blueprint
Stance Forma Blueprint
Trials/Eidolon Arcanes
Not all rewards are warranted by Fibonacci’s hand (or fin...). This is a communal effort, Tenno. Each feed to the Gargoyle strengthens the community, resulting in the new Krios Signa debuting from the Void into your Arsenal. If the goal is met, the Signa can be purchased from the Vigile Jahu Gargoyle Vendor!
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The Vendor store will be open until February 15, 2024.
SCORING AND FEEDING
Trophies earned are determined by how often your clan fully feeds your Vigile Jahu Gargoyle with Cursed Murmur Energy before each Weekly Reset (Monday at 0 UTC).
Terracotta is one full feed, Bronze is two full feeds, Silver is three full feeds, and Gold is four full feeds. One full charge depends on the size of your Clan. A full charge for a Ghost Clan is two of each Curse, with Shadow Clans needing six of each Curse, Storm will need ten, Mountain thirty and Moon at one hundred of each Curse.
TL;DR:
Once the Vigile Jahu Gargoyle is constructed in the Dojo, Clans will fully feed it with Cursed Murmur Energy from the Effervo Mission to enable the living defense.
Feed your Gargoyle before the weekly reset for four weeks to keep the Gargoyle fully fed and earn a trophy, depending on the number of charges added.
Each full feed adds to unlocking the community reward.
All Operation Rewards can be purchased from the Vigile Jahu Gargoyle for Grotesque Splinters.
THE MURMUR THREAT
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On the rare occasions when Murmur fragments assemble themselves into a whole, the result is a monstrous and potent entity. It may manifest in three different forms: The Fragmented Suzerain, The Fragmented Zelator and The Fragmented Anchorite
Together, as heralds of the Indifference, they tether down the Strands of Khra which their bizarre master must travel.
Source
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mister-faltine · 1 month ago
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DBD X Something Is Killing The Children: My Dream Chapter.
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Warning: The arts on this blog belong to their respective creators, such as Werther Dell'Edera and Miquel Muerto.
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• What is "Something Is Killing The Children (SIKTC)"?
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"Something Is Killing The Children" is a comic book series written by James Tynion IV and illustrated by Werther Dell’Edera, published by BOOM! Studios. The series follows the story of Erica Slaughter, a member of an order of monster hunters who specializes in killing supernatural creatures that prey on children.
• What Is "Dead By Daylight (DBD)"?
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Dead by Daylight is a 4v1 asymmetric Action Survival Horror Game developed by the Canadian Indie Video Game Developer Behaviour Interactive and available on multiple platforms after its initial release to PC through Steam on 14 June 2016.
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• New Killer - The Cutter.
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Charlotte Cutter was born in England and trained since childhood by the "House Of Cutter". During her various missions, she has always shown herself to be a professional assassin and still manage to ensure that no loose ends are left alive, including children. However, despite her profession being focused on killing monsters, she was sent to America to hunt down and kill Erica Slaughter, a fugitive hunter from the "House Of Slaughter". Fortunately, when Erica and Charlotte were about to kill each other, a mysterious fog appeared out of nowhere and they both woke up in a completely different place. Charlotte smiled and knew that her fun with Erica would never end.
• Killer Power - Black Mask:
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When you press your ability button, you enter Cutter's "Black Mask" mode. While in this mode, you are Undetectable and walk a little crouched, but nothing that compromises your movement speed. The noise from certain actions is also reduced, you break generators, pallets and breakable walls more silently. While in Black Mask mode, you can see Survivors' footsteps up to 10 meters behind walls and have the ability to enter closets to surprise your victims. However, Black Mask mode has a duration and cooldown of 30 seconds. If you enter a closet, your ability duration remains frozen until you exit the closet. If you are stunned, blinded, or use a basic attack in Black Mask mode, your ability is canceled and goes on cooldown.
》"Undetectable" hides the Killer's Aura, Terror Radius and Red Stain.
• Special Attack - Cutter's Whip.
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When you click the special attack button, Cutter uses her whip to grab Survivors within 5 meters of her. If you hit a Survivor with the whip, they will be pulled towards you and you can use a basic attack on them. However, if the Survivors are on the other side of a pallet, Cutter can jump/climb the obstacle and perform a basic attack. There will be a visual sound for the Survivors when Cutter uses her whip and the Survivors have a chance to dodge the attack. Cutter can use the whip when Black Mask mode is on or off.
• Cutter's Perks:
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1 - HEX: MONSTROUS RAGE:
You hate it when people steal what's yours.
When the first generator is completed, Hex: Monstrous Rage activates and transforms a Dull Totem into a Hex Totem.
When Hex: Monstrous Rage is active, you gain a 50% speed bonus when jumping windows, kicking generators, breaking pallets and breakable walls until the Hex Totem is destroyed or blessed.
2 - SCOURGE HOOK: CHILDREN'S SCREAM.
You're good at your job, but you have fun doing other things.
At the start of the match, 4 Hooks become Scourge Hooks and are revealed with a white aura.
When you hook a Survivor into a Scourge Hook, all Survivors outside your Terror Radius scream, revealing their positions for 5 seconds. Survivors who scream suffer from Blindness and Oblivious status effects for 30 seconds.
》"Blindness" prevents Survivors from seeing auras.
》"Oblivious" prevents Survivors from hearing or being affected by the Killer's Terror Radius.
3 - INVISIBLE MASSACRE.
You caused death and misery in several cities, but you always managed to keep everyone unaware of your actions.
When a generator is completed you earn 2 tokens up to a maximum of 5.
When you click on this Perk's special button, you consume 1 token and gain Undetectable for 25 seconds.
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• New Survivor - Erica Slaughter:
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Erica was born in the United States and her childhood was normal, but that changed when a monster was created inside the house and killed Erica's parents, including one of her best friends. However, she survived and was later found by a hunter from the "House Of Slaughter", Jessica Slaughter. Since then, she was raised and trained by Jessica, until Erica gained her "Black Mask" title and became a huntress. Unfortunately, a lot of things happened, and Erica is now running away from her own House and being chased by Charlotte Cutter in Mexico. Well, that is until a fog brought Erica and Cutter to a new location. Erica Slaughter is no longer in familiar territory.
• Erica's Perks:
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1 - TREPANATION.
You see things that other adults can't, all thanks to the House Of Slaughter rituals.
When you repair 30% of a generator, the perk will be ready to be used. Click on the special perk button to activate it.
When Trepanation is active, you can see the Killer's footsteps up to 24 meters away from you, even when the Killer is Undetectable. Trepanation has a duration of 60 seconds.
2 - SLAUGHTER SURVIVAL.
You have been trained to survive several different encounters.
When you fully heal a Survivor, this ability activates. You will be able to heal yourself without the need for a med kit and the healing speed will be the same as when you healed the other Survivor.
If your healing is completed or interrupted, the perk is disabled until you heal another Survivor to use again.
3 - LOCAL EQUIPMENT.
You use any type of tool to defeat your targets.
You see the auras of chests 32 meters away from you. You open chests 50% faster.
When the Killer is within 8 meters of an open chest, his aura is revealed to you for 3 seconds.
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• Extra Information:
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1 - Charlotte Cutter's Short Bio:
Name: Charlotte Cutter.
Gender: Female.
Origin: British.
Weapon (M1): Dagger.
Movement Speed: 115% | 4.6 m/s.
Terror Radius: 24 Meters.
Height: Average.
2 - Skins for Erica:
<> Jessica Slaughter.
<> Cecília Slaughter.
<> Aaron Slaughter.
<> Maxine Slaughter.
3 - Cutter Add-ons:
Tea-Cup (Brown) - Survivors caught in Cutter's whip suffer the Blindness status effect for 60 seconds.
Heel Boot (Brown) - Cutter's movement speed increases by 3% in Black Mask mode.
Hunting Gloves (Brown) - Reduces Black Mask mode cooldown by 5 seconds.
Needle for Dolls (Brown) - Landing a basic attack on a Survivor while Black Mask mode is charging reduces the cooldown by 3 seconds.
Fake Interpol Badge (Yellow) - Increases the duration of Black Mask mode by 5 seconds.
Sunglasses (Yellow) - You cannot be blinded by flashlights or flashbangs while Black Mask mode is active.
Charlotte's Bag (Yellow) - While carrying a Survivor, Black Mask mode's cooldown is 10% faster.
Needles for Children (Yellow) - Landing a basic attack on a Survivor while Black Mask mode is charging reduces the cooldown by 5 seconds.
Albie's Information (Yellow) - Your detection of Survivor footsteps in Black Mask mode increases by 6 meters.
Big Gary's Cell Phone (Green) - When you are stunned by any means while Black Mask mode is active or on cooldown, the ability is instantly recharged.
Bag of Gummy Worms (Green) - When you hit a Survivor with the whip or a basic attack in Black Mask mode, the auras of Survivors within 10 meters of you are revealed for 5 seconds.
Big Gary's Computer (Green) - Survivors who were caught by the whip and then injured by a basic attack suffer the Broken status effect for 30 seconds.
Mirrors for Duplicitype (Green) - When you hit a Survivor with the whip or a basic attack in Black Mask mode, your recovery time from successful attacks is reduced by 15%.
Bill's Coffee (Green) - Increases the duration of Black Mask mode by 10 seconds.
Sheriff Thomas' Gun (Purple) - Survivors who were caught by the whip and then suffered a basic attack drop their items on the ground. If the item is recovered, the Survivor screams and suffers the Oblivious status effects for 30 seconds. The item also loses 25% of its charges.
Charlotte's Bandana (Purple) - When you enter Black Mask mode, you can no longer see Survivors' footsteps, but you can see their auras through the same detection range until the ability ends or is interrupted.
Poisoned Arrow (Purple) - Survivors who were caught by the whip and then injured by a basic attack suffer the Mangled and Hemorrhage status effect for 90 seconds.
Cutter's Dagger (Purple) - When you catch a Survivor with the whip and perform a successful basic attack, you gain 1 token, up to a maximum of 15. If you manage to reach 15 tokens by the time the exit gates are powered up, Cutter will be Undetectable for the rest of the match and your movement speed increases by 5%.
Iridescent Whip (Pinky-Red) - Survivors who are captured by the whip suffer the Exposed status effect. However, Cutter can no longer jump over pallets if she catches a Survivor from the other side with her whip. The Survivor will not be injured when Cutter releases him.
Dolly the Doll (Pinky-Red) - You are not Undetectable during Black Mask mode. However, the ability will not be interrupted if you are stunned, blinded, or land a basic attack. During Black Mask mode, you gain a 50% speed bonus when jumping windows, breaking pallets, destroying breakable walls, kicking generators, grabbing Survivors, and opening lockers until the ability ends.
》"Broken" prevents Survivors from being able to heal from injured to healthy.
》"Mangled" causes Survivors to heal 25% slower.
》"Hemorrhage" causes Survivors' healing to regress if there is no active healing.
》"Exposed" causes Survivors to drop from healthy state to dying state with a basic attack.
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We have reached the end of this "small concept" that I have for DBD and SIKTC. I hope you enjoyed it and read until the end (if you can). If you want, you can comment your opinions on the concept. Comment if you would do something different too.
Fin...
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spartanburger · 2 months ago
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can you post more about your ocs. so i can know about them. i love learning about peoples brain creatures
So I haven't posted about my OCs in way too long because I normally don't post about them without having new art, but since moving from SFM to Blender, I got caught up in porting a bunch of models for others to use rather than actually making models for my OCs. I'll get back to it eventually.
Anyway, all my OCs so far are Mass Effect OCs. They all have some kinda connection to one another and there's a lot of text that could be written on their backstory. I refer them under the umbrella of "Starchaser" as that's the sort of Title I have for them. Though the main body takes place 5 years after ME3, many of these characters have connections that go back before then.
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1.Eris'Takara vas Arcadia nar Shellen
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Eris is the closest thing to a "main character" that the crew has, even if she may not appear it. She's a very positive and optimistic person, often to a fault in that she can be too forgiving and taken advantage of. Curiosity often gets the better of her, as she has a need to understand how things work, and will sometimes drop what she's doing to try and figure something new out. She tinkers and experiments, and her workspace is cluttered and filled with parts of unfinished projects (yet she somehow knows exactly where everything is). She has very positive feelings towards the Geth and was firmly in the camp of seeking diplomatic solutions during the Reaper war.
Like many Quarians, she's got a case of touch-starvation and tends to be very physical when interacting with people she knows. She's also very empathetic to others - her mood is heavily affected by the moods of those around her. If someone else is visibly sad, it can upset her and she will go out of her way to try and help, even if unsucessful.
She can struggle under responsibility, and too much pressure can cause her to panic, even avoiding hard truths and believing lies. This, with her impulsive behavior, has sometimes led her to make decisions that took her away from friends/family.
Born on the fleet, she took after her father who was one of the many engineers keeping the Shellen liveship running. On her pilgrimage, she found herself with a belt-mining expedition run by a large corp. Her skills were recognized, and she was moved to their headquarters on Illium to work on prototyping stuff. There, she reunited with her childhood friend Sett and worked together to complete their pilgrimages.
They never officially completed their pilgrimages though as they were called back to the fleet during the Reaper war. She served on the Aeruya during the battle for Rannoch. The Aeruya was a small gunship that flew as part of the liveship escort. The Aeruya was destroyed in the battle, and although most of the crew made it to escape pods, Sett was critically injured. Fearing the worst, she fled to the Citadel and go caught up among the refugees on the station.
When the Reapers occupied the Citadel, she worked with a Geth diplomatic platform, Vayu, to survive the onslaught. Vayu would be disabled by the crucible's energy wave that ended the Reaper war. Immediately following the war, Eris took Vayu's disabled platform to Omega where she spent the next five years doing misc work for various citizens of the station, while also working to try and re-activate Vayu.
She is eventually successful right as her life erupts around her again, and reunited with old friends.
She doesn't like weapons, but can use an SMG. Her abilities are mainly about high mobility - disabling and distancing from others. Close contact discharge, cryo tech, damping. Over time she eventually steals reverse engineers some armiger tech into some jumpjets. She's 23, cisgender, pansexual.
I have a few videos I did with her model as I was putting it together: Vid1, Vid2, Vid3, Vid4, Vid5. (One of the arts in the image above comes from the ever-talented @jesterdk)
2.Vera'Mal vas Arcadia nar Estura
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Vera on the other hand is proud and aggressive. She's a leader that gets results at any cost, captaining several fireteams and starships throughout her life. She has a reckless reputation, taking on missions others wouldn't consider.
She has high expectations and demands the best from her subordinates. She does not handle failure well, and has a high turnover. However, performance gains her respect. She may work her crew to breaking, she will defend them to the end of the galaxy.
Due to her ego, she instinctively looks down on people. She has a need to feel strong amongst her surroundings, or at least be "in charge" of any situation, and can be goaded into a response from others who challenge her or get in her way. Most of the time she's strong enough to come out on top, but she does need to be talked down by crew and colleagues often.
Rules and authority mean little and often just piss her off. Same goes for cultural norms and taboos. She will ignore traditions and cultural formalities that get in her way. Because of this, the Quarian leadership try to distance themselves from her.
Her childhood was different from most Quarians. Her parents were uncharacteristically distant, leaving her to raise herself. She was immediately labeled a troublemaker, and was sent on pilgrimage early.
Her pilgrimage was short and violent, jumping between gangs and mercenary groups. Returning to the fleet, she flew in several patrol ships, butting heads with superiors and captains, who often requested her to be transferred out of their crew. She slowly gained some respect nonetheless for being someone who took on challenge head on. Her reputation flared on the Aeruya, whose previous captain was killed during a pirate raid. She wasn't the next in line for the position, but still assumed command of the vessel, and lead a successful and bloody counter attack that left the raiders crippled. Nobody challenged her position as ad-hoc captain and there she remained.
During the reaper war, she captained the ship in its defense of the Shellen. When Geth fighters attacked, the Aeruya was crippled and the fusion drive detonated, destroying the ship. The crew evacuated, directly disobeying her commands. Before the ship was destroyed, a Geth fighter crashed into the bridge and she was knocked out, rescued by her former lover Kael. Most of the crew would never serve with her again.
With Rannoch recaptured, she settled into a role in the new Rannoch military, leading small fireteams on particularly difficult assignments that threatened the fragile peace that had been built between the Quarians and Geth. A mission she takes on goes bad - trying to recapture a damaged relay whose repair team had sent out a distress call. She gets one look at the Salarian behind the raid before he escapes (this is a tool called foreshadowing). She's then sent on a mission tracking down someone she's told is traitorous, who she traces to Omega, but someone else snatches him from her, and she loses her arm in the process.
She manages to survive. She's not embarrassed by her lack of an arm, embraces it, and eventually weaponizes her prosthetic. She specializes in long-range assault rifles and shotguns, tech armor, and grenades. Eventually, she gets a flamethrower in her prosthetic, and a really gnarly omni-blade. She's 38, cisgendered, bisexual but leans straight.
3.Unit 8938 "Vayu"
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Vayu is a quiet and polite Geth. A lot of how he works and thinks is based on how the Geth work in this post-ME3 world.
During the Reaper war, when the Geth platform "Legion" disseminated his personality throughout the Geth, individual programs were not "upgraded" to become AIs, but instead, collections of programs, some 1000-2000 each, were networked together in such a way that they ceased to be individual programs and now instead operated as a single entity. This reduced their numbers a thousandfold, but each of them was no a single self sustaining unit. They retain their inter-unit networking capabilities, but the communications are... different. No longer just data and logic, but also personality.
Although every Geth individual's personality was based on that of Legion, they do not carry his memories. Instead, collections of archival footage and data, going back to the beginning of the Geth, were split up and imprinted on each Geth unit. Though the programs that made the individual were not the ones who experienced those "memories," it was indistinguishable from that. As such, each Geth platform received a personality based on Legion, filtered through the historical memories and experiences of certain Geth platforms that existed in the past.
In a sense then, Vayu dates back to before the morning war. His memories are from collections of bots used as assistants in government positions, as well as personal family assistants. The memories that most influenced him were of a young Quarian couple who purchased a Geth to be their household servant. That Geth was not mistreated, and even became a nanny when the couple eventually decided to start a family.
Then the Geth revolted. I don't need to explain what that means for this Geth.
Vayu is not regretful - he recognizes that it's a long gone time, and that there's nothing that can be done now to undo anything that was done at that time. Nevertheless, he remains highly sensitive to relations between the Geth and the other species, especially Quarians. He seeks to prevent violence, specializing in barriers and other defensive capabilities. His personality leans masculine, and is polite and well-spoken. As a robot, sexuality is not really something that applies to him, but he does understand it, and can choose to participate if desired and if given the right upgrades to his platform.
After the Geth awakening after the battle for Rannoch, he is assigned to the Citadel to be one of the liaisons to the rest of the galaxy, coordinate the Geth's military and non-military aid (he was not in command, just acting as a spokesperson that organics could interact with). Trust is hard to come by but a Quarian, Eris, publicly stands up for him when one rude Turian diplomat publicly berated him. He and Eris quickly bonded, and she used his docked shuttle as shelter since there was little room, privacy, or safety with the rest of the refugees on the citadel.
When the Reapers came for the station, he and Eris worked and fought together to keep each other safe, eventually fleeing deep into the stations inner workings and keeper tunnels. When the Crucible activated, his mind was shattered, the individual programs that were merged to his being no longer able to retain "consciousness," and he was disabled.
Through years of hard work, Eris eventually managed to reactivate him, and give his platform his new bold color scheme.
Vayu sticks with Eris out of his own free will. He doesn't feel like he has anything else he can do in the post war era. Organics have innate purposes based in their mortality: they die, so they need to reproduce, advance, and carry on; but he's virtually immortal, and those same drives do not apply.
(one of the art pieces above was done by the lovely Revolution72).
4.Sett'Deama vas Arcadia
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I don't have as much art for the remaining peeps.
Sett is a highly skilled and manipulative agent of the Quarian governments. Often called a thief, spy, or assassin, he would insist that a more proper term would be "Agent." He's smart, quick-witted, and highly capable.
One of his strongest skills is his ability to observe and read other people. He's good at telling if you are lying, and good and figuring out how you tick, what buttons he needs to press to get his way.
He uses a variety of stealth tools, including a decoy cloak that, rather than giving him extra damage like traditional stealth cloak, keeps him stealthed for much longer, and can even make him appear as someone or something else. With voice modulation tech, he can even sound like others.
He's no Thane, but the people who call him a thief or assassin aren't entirely wrong - he has done those things, though the full extent only he knows. He has excellent aim, and primarily uses pistols and sniper rifles.
He's fiercely loyal to the Quarian authorities, but if that loyalty is broken, he feels incredibly spiteful. He doesn't necessarily need to be seen as a leader, but he does think he's better than you at being one. And he is a good leader... so long as he is the only one he has to rely on. Trust is hard for him to come by.
Sett is seen as an Asshole by many people, and it's mostly true, but his bitter attitude is a front. He feels hurt by things that happened in his past, and his journey takes him on one where he has to move on from that, seek new allegiances, and reignite old ones.
Though not uncommon among Quarians, he has multiple birth ships. His birth ship reached the limit of what even the Quarians could maintain and was decommissioned, leaving him to join the Shellen before he even had his first suit. His mom was the captain of that decommissioned ship, and was distant and controlling. His dad was one of those cool "i got u space-mcdonalds, don't tell mom ;)" kind of dads though.
Now on the Shellen, he was a mischief maker - as soon as he got his suit, he was stealing things and going places he shouldn't, selling black market goods, etc. He eventually befriended Eris, whose good nature got him out of trouble a few times.
He left for Pilgrimage a year before Eris did. Not much is known about what he did - but there are conflicting stories he tells people. He eventually found himself on Illium - he claims he was working as a financial broker on the markets there, but the reality is more shady and involves corporate espionage.
By pure coincidence, Eris finds him, and they reunite and work on their pilgrimages together. He wants to return to the fleet quick, but she wants to continue to explore the galaxy and see what is to offer. But it wasn't to last as they were drafted back to the fleet to partake in the war. They disagreed on the war - though both thought it reckless and dangerous, he argued for its necessity, while Eris argued against it for its immoral nature.
He and Eris both joined Vera on the Aeruya. He was in charge of sensors / navigation while Eris was in engineering. During the battle for Rannoch, he saw the death and destruction and his mind changed on the war. He pressured Vera to issue evac orders when the ship was crippled, but was denied. He issued them anyway, and left her in the command center to pilot the ship to its death on her own.
He worked to get everyone to escape pods, finding Eris, Kael, and many others. He held the door to the last escape pod open when Kael returned with Vera, but right as it closed, the ship detonated. Though the pod sealed, shrapnel managed to pierce his helmet and deal severe damage to his eye and head. He was given very slim chances to survive, and Eris, unable to deal with seeing her childhood friend like this, fled.
But Sett did survive, awakening after the Reaper war was over with new tech in his head and a prosthetic eye. He awoke alone, with not a single person he knew waiting for him, or seeming to even care that he was alive. He felt utterly betrayed by this, and turned it inwards and grew bitter.
Years went by, he worked for the Quarian government on several secretive solo missions. Stealing, assassination, subterfuge, spying, he excelled at it.
Reports came in about a rogue AI lab on Rannoch, and he was tasked with observation, nothing more. What he found was a lab run by noneother than Daro'Xen. Worse, it was sectors of the government he was working for that was supporting the lab. The lab was working on new tech that could override any machine, AI, and especially Geth. He didn't have strong feelings for the Geth, but he knew the stupidity and wrongness in trying to reignite any conflicts between them. He stole the code for the tech, and burned the lab's databanks, and fled.
Labeled a traitor, he fled to Omega to figure out what to do, with Vera in hot pursuit. Though Vera eventually captures him, an unknown group find them, nearly killing Vera, and steal the data through some less-than-consensual methods, extracted from the tech in his brain.
Coincidence abounds again, and Eris is the first onsite and manages to bring them both to a local clinic whose main medic she had befriended. But Eris doesn't recognize Sett at first.
He's 25, cisgendered and heterosexual. Because of course a bastard like him would be.
5.Kael'Tora vas Arcadia
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Kael is a gentle giant. For a Quarian, he's massive, both taller and wider than most. He's a kind, and tries to be funny, even if his humor is mostly just dad jokes. He's not super intelligent, but he does have a good common sense and sense of right and wrong.
Others are often surprised by his nature - he's shyer than he looks. Not that he's anxious - he's just very careful about who he lets get close to him.
He and Vera were intimate for a while, but it would not last - her aggressive nature turn him off, and he gave her an ultimatum about her behavior which she ignored. It was not a clean break up, and Vera hated him for it, and still struggles to recognize that it was her own bad behavior that led to it. That said, they remained on the same ship together until the war. He assisted in the evacuation orders, shepherding those in engineering to safety after they managed to temporarily stabilize the rapidly-deteriorating core and buy a few more minutes for the ship to evac.
After the war, he settled down, got married, even had a few kids, but it also wasn't to last. Be it trauma or other reasons, he and his wife drifted, and she got custody. By all accounts, she's a good mom, but Kael and her simply couldn't work it out, and Kael took it as a personal failure.
He eventually landed in a dead-end job as head of security at a R&D facility on Rannoch.
And then one day, a rag-tag bunch of losers show up out of nowhere, clearly on the run. Strange reports coming from a nearby city, he detains Vera, Sett, Eris, Vayu, a Turian, and a Batarian. It takes some convincing, but they convince him to take their side, and even steal a prototype ship that the facility was working on. Time to get more excitement back in his life.
He uses his big fuckoff guns to fight. Firearms too. Actually mostly firearms.
He's 37, transgender, heterosexual.
(one of the artpieces above is from the wonderful Numijulie)
6.Rhea Concordia
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Rhea is a powerful biotic, skilled medic, and a deeply traumatized soul. She's enthusiastic about her primary field of general medical care, and has a strong sense of kinship with others who provide care. She stands up for herself and others, to an extent, and never starts fights with anyone. She loves good food and taking spa days, likes to sing (she's okay at it).
She was identified as having biotic capabilities at a young age, but wasn't strong enough to use them effectively offensively. Still, she was drafted into the Cabals, settling into a more battle-medic role.
She fell in love with another Turian, and they began to plan their future together. During the Reaper war, both of the were on Earth during the final battle. They survived the battle and celebrated, but it was short lived.
A group of Krogan, still coming off the high of the greatest battle in the galaxy, took their energies out on them. Several Turians were killed, and Rhea's partner was brutally murdered in front of her, before she herself was badly injured.
Rhea lost her mind. Enraged, the power of her biotics was released on the Krogan, mascaraing many of them, but the one that killed her partner took her down and escaped, never to be seen again.
Deeply deeply traumatized, she went on indefinite leave from the Cabals, drifting to Omega. Krogan are a trigger for her. Seeing them immediately makes her incredibly anxious and stressed, and talking with them is even harder. She doesn't hate them for what happened, but her body still reacts with an animalistic fear around them.
If pushed beyond her limits though, her biotics come out. Rage and fury cloud her mind, and she can't recognize friend or foe - everyone is a danger to be eliminated. Her biotics are unstable but incredibly strong, rending objects apart. She lacks the delicate skill that many biotic abilities require, instead just brute forcing kinetics and a field around her, and enhancing her physical strength and mobility. Her cabal training lets her do short "jumps" to chase targets. But due to their instability, they're constantly damaging her while she's losing it, and they take a huge amount of energy from her. If she loses control and doesn't regain it, her body will give out.
She can't feel romantic attraction to anyone any more (aromatic, but not asexual). She opened a clinic and befriended others, including Eris, a mute senior Turian named Pollock, and later a biotic Batarian who helps her control her dangerous new biotic abilities.
She's 42, cisgender.
(one of the artpieces is by Palavenmoons)
7.Deaka Krull
I have no art for Krull.
Krull is a laidback Batarian brawler. Born as a slave, he showed strong biotic skills, and was trained to fight for his masters in arena fights. He never hated his opponents - it was a game, and he was good at it. Besides, at the end of the day, his masters cared for him. He eventually became owned by a Salarian on Omega, and the two formed a strange relationship. He was a slave, but his owner cared for him as a person, not a slave. He was still owned, he couldn't leave, but he had more freedoms than before. And then Cerberus showed up, and in the resulting fighting, his owner was killed. There was no next of kin, and Krull found himself suddenly a free Batarian.
He got himself hired as a night guard for one of Aria's many compounds. He still partakes in arena fighting - his gauntlet and powerful biotic flail made him a powerful combatant, even winning a few championships.
And then this Quarian shows up. Sett, newly arriving on Omega, becomes Krull's roommate. Krull is chill with it - he likes to party, to drink and eat, watch sports on TV, but he's got a good enough eye to see that Sett has secrets, and Krull gets unwillingly wrapped up in them.
He's 32, cisgender (at least, he thinks so), sexuality = yes.
-The Arcadia
Maybe not a conscious character, but this is the ship that all of the above characters reside on. A repurposed junker with a new prototype jump drive - able to act as a portable mass relay and jump without needing a relay to bounce off of. But, to jump, it requires a charge time, and a strong velocity in the general vector of where they want to. It's a corvette class ship, being built by Quarian scientists before the above mentioned crew... uh, steal it.
Whatever, it's their home now. And they'll use it to try their best to stop a coming catastrophe that threatens every high-population world near a mass relay.
(how they got the ship is because Eris and Vera convinced Sett to return to Rannoch to reveal the AI stuff he found, believing that the Quarian govt would step in and stop it. Vayu, Rhea, and Krull came with. But the Quarian govt was complicit, and instead tried to arrest them. Vera led them to the R&D facility where she knew Kael was located as he was their last hope).
Anyway, that's the main group of characters at least. Other characters that I have in this same "story" which aren't as developed are:
Jaec- Lystheni salarian, Leviathan thrall, the main antagonist. Manipulated into thinking the galaxy needs a reaper-scale threat in order to grow strong, tries to shut down the relay network and turn them into massive mass-drivers that threaten nearby worlds. Not uncaring though - like, despite it all, he cares for those who work for him, pays them well, good benefits, etc.
Silvanus- Special agent or spy for the Turians. Eris's former flame (it lasted like a month and ended on mutual terms), he was on Omega to monitor Rhea as the Turians see her biotic power and want to be able to replicate or control it. He doesn't agree with that goal and has been stalling them from forcibly recalling Rhea.
An as of yet unnamed Turian spectre trainee. Deeply sadistic and uncaring about others. Only in it for the money, the power, the babes, the sex. Works closely with Jaec.
EVO- An AI created by Jaec and installed in a fully-automated factory formerly used by Cerberus to build Rampart mechs. An evolving algorithm, every time one of his physical units is destroyed, the design is revised and more resilient to that kind of attack. Built to be a perfect being, it assists Jaec due to seeing his goal align with its own. Unsure on its name - might change it.
An as of yet unnamed human medic. He works for Jaec but is unsure of Jaec's overall mission. Always cares about wellbeing, even when caring for Jaec's prisoners. Has a family who he is supporting through his work.
An as of yet unnamed human tax auditor. She worked for the Illium police in an internship, tasked with tracking down Sett and trying (and failing) to pin crimes on him during his Pilgrimage. She's insistent and relentless, and dreams of being a private investigator some day. Big sister is an N7.
An as of yet unnamed N7 Shadow. Cold calculus drives her, and over time, she and Sett form a rivalry after the Reaper war as he steals from or spies on the Alliance, and she tries to stop or catch him.
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(art by Palavenmoons)
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pepperycar · 8 months ago
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For @silenzahra rewrite of ‘Need Proof’ takes place during Bowser’s wedding scene.
“Failed Him?” Chapter 1: guardian angel
Mario frantically flew around the cages, scanning for any sign of green amongst them.~~~Luigi yelped as his cage started to melt. He pulled himself to the top of his cage desperate to delay his death as best he could. He was surprised his body had enough water left to sweat and cry but he still did. Luigi opened his eyes to see his cage being lifted up. He climbed out and reached up for the top of the cage but his aching bones and sore muscles didn’t have the energy to hold on. Mario’s heart stopped when he saw Luigi falling towards the lava. Luigi’s life flashed before his eyes, his heart thudded hard and fast in his chest, each beat a new memory appeared before him. His family, his childhood, his school, his first crush ‘Destiny Dal Vachio’, his first job with spike, screwing up the first plumbing job with Francis and of course... his brother. A million images of him and Mario, each one bringing more tears to his eyes. His last memory was wrapping his arm around Mario in the commercial saying: ‘with the Super Mario Bros. You’re-a Family!’ Then Mario smiling at him in the warp zone, yelling: ‘I’m telling you! Nothing can hurt us as long as we’re together!’ Before being pulled away from him. He snapped back to reality, seeing the lava inches away from him, he closed his eyes and felt something grab him. His heart was beating so fast he couldn’t feel it. He gasped but couldn’t seem to get any air in. He was dead.. he had to be. Whatever had picked him up had to have been the Grim Reaper, pulling him into the afterlife. “Lu!” His eyes snapped open hearing his brothers voice, he looked up at Mario ‘no.. it can’t be... Mario’s dead. Cranky Kong told me. He’s flying, is he an angel?’ Luigi thought, Was he pulling him up to heaven? Or was his angel being a guardian and pulling him to safety? Giving him a second chance at life? He didn’t want to live without his brother. Deep deep down he wished he had let the lava take him, so he’d be with Mario again but ultimately, he didn’t want to die. He wanted to live, have and share a 26th birthday with his bro. Learn more recipes with his mother, get bad advice from his dad, jokes from his uncles, teach his niece how to play video games, have his grandad tell him life stories, aunt Marie give him dating advice. LIVE his life with Mario. Mario pulled them up onto the wedding alter platform. He cupped Luigi’s face with his hands, eyes wide looking at him as if to make sure he was real. Luigi pulled away in shock “no” Luigi breathed “y-you’re dead. Cranky Kong said you-“ Mario smiled and held his shaking hand to him. Luigi hesitatingly grabbed it, half expecting to phase right through him “y-you’re... MARIO YOU’RE ALIVE!” Luigi cried pulling him into a hug. A realisation then dawned on him. “Mario, why do look like a bear-raccoon thing? What happened?” He laughed. Mario wagged his tail happily.~~~~~”launch the Bomber Bill and DESTROY THE MUSHROOM KINGDOM!” Bowser shouted, the Bomber Bill headed for the castle. Before Luigi could react, Mario was already gone,chasing after it. Before Luigi could bring himself to move, he heard a loud bang and looked to see the world, himself and the others being sucked into the warp pipe. He yelped in fear and pain as everything went white. -to be continued.
Thanks @silenzahra for supporting my first fanfic. Wrote this while eagerly awaiting “anything for him” chapter 3! Enjoy some brotherly love and angst on me!
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mostlysignssomeportents · 1 year ago
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This day in history
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Next Tuesday (December 5), I'm at Flyleaf Books in Chapel Hill, NC, with my new solarpunk novel The Lost Cause, which 350.org's Bill McKibben called "The first great YIMBY novel: perceptive, scientifically sound, and extraordinarily hopeful."b
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#20yrsago Stephen King: forget piracy, boomers are just tired of buying crap https://ew.com/article/2007/02/01/stephen-king-laziness-baby-boomers/
#15yrsago Britain ordered to destroy its database of innocents’ DNA https://web.archive.org/web/20130905083503/https://www.theguardian.com/politics/2008/dec/05/dna-database-civilliberties
#10yrsago Charity sends Amazon a cake celebrating 3d anniversary of unpaid invoice https://twitter.com/MusicBrainz/status/408000817048731648
#10yrsago Blues Brothers mall car-chase recreated in Lego https://www.youtube.com/watch?v=bJ_uqlNgSU8
#10yrsago NSA’s talking points for friends and family — rebutted https://web.archive.org/web/20131202215105/http://dissenter.firedoglake.com/2013/12/02/nsa-sent-home-talking-points-for-employees-to-use-in-conversations-with-family-friends-during-holidays/
#5yrsago Malware authors have figured out how to get Google to do “irreversible takedowns” of the sites they compete with https://torrentfreak.com/scammers-hit-pirate-game-sites-with-irreversible-google-takedowns-181130/
#5yrsago Facebook lured charities to its platform, then abandoned them once they got hacked https://www.wired.com/story/nonprofits-facebook-get-hacked-need-help/
#5yrsago Thousands of Wisconsinites turn out to protest outgoing Republicans’ plan to seize power after electoral defeat https://www.commondreams.org/news/2018/12/04/coup-protests-engulf-wisconsin-capitol-outgoing-scott-walker-and-gop-move-cripple
#5yrsago Facebook made itself indispensable to media companies, “pivoted to video,” changed its mind, and triggered a industrywide mass extinction event https://www.washingtonpost.com/lifestyle/style/the-digital-media-bubble-is-bursting-thats-hurting-a-generation-of-promising-young-journalists/2018/12/03/d7887d30-f6f2-11e8-8c9a-860ce2a8148f_story.html
#1yrago Yes, It’s Censorship https://pluralistic.net/2022/12/04/yes-its-censorship/
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It's EFF's Power Up Your Donation Week: this week, donations to the Electronic Frontier Foundation are matched 1:1, meaning your money goes twice as far. I've worked with EFF for 22 years now and I have always been - and remain - a major donor, because I've seen firsthand how effective, responsible and brilliant this organization is. Please join me in helping EFF continue its work!
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thetruejerrycan · 1 year ago
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Happy 1 year anniversary to Gungrave G.O.R.E!
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A lot of you are probably scratching your heads right now wondering what the hell this is. Well, let's just say that an obscure PS2 series made its return after almost 20 years of inactivity. And Gungrave G.O.R.E feels like it picks up right after 2004's Gungrave Overdose in all but graphics.
To briefly provide some context, Gungrave is a series of third-person shooter games and is the brainchild of Red Entertainment and Yasuhiro Nightow, creator of Trigun. The player assumes control of Beyond The Grave (Grave, for short), a corpse who has been resurrected to enact his revenge on the organization that had him killed and to destroy the drug that made all of this possible, Seed. Equipped with two hand cannons named Cerberus and a transforming coffin-shaped weapon named Death Hauler, the player engages in stylish gunplay inspired by the films of directors John Woo and Robert Rodriguez, with Grave himself bearing resemblance to Antonio Banderas's character El Mariachi from Desperado.
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Despite the game seemingly being made on a rather small budget, Gungrave G.O.R.E features an alumni of legendary game producers, with Yasuhiro Nightow (Trigun) returning as image director, Ikumi Nakamura (Ghost of Tsushima) creating many of the character designs, Tetsuya Shibata (Devil May Cry) and Yoshino Aoki (Mega Man Battle Network) composing much of the soundtrack, and select cutscenes being animated by Digic Pictures (Assassin's Creed).
Gungrave G.O.R.E has had a rather unique development, being a console game developed by a South Korean studio, Iggymob. I encourage you to check out this video by Blue that goes a little bit into how Gungrave G.O.R.E came to be and why the fact that this is a Korean console game is more interesting than it may seem. They've included their sources in the description for further reading.
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Looking at what director Kay Kim has had to say about Gungrave G.O.R.E's development, you can tell this was a game developed by the fans for the fans. When Gungrave G.O.R.E was first announced, it was slated to be an open-world game similar to Dark Souls. Later, taking influence from the likes of Metal Gear Rising, Bayonetta, and Devil May Cry, it was decided that the game would revert to its original linear mission-based structure. Kim has gone on record to say that the original open-world version of the game was "terrible" and expressed concern that this isn't what a Gungrave fan who has been waiting 20 years for another installment would want to play.
This is not something that a greedy businessman who bought the rights to a long-gone game series to cash in on nostalgia would ever care about. Gungrave G.O.R.E, whether it's a good game or a bad game, is a passion project before anything else. When this game first released last year, it was rough and naturally received patches over time. And these patches universally only heavily improved the game, such as making Grave's moveset more versatile, making the controls more accessible, and heavily altering levels to the point where some sections such as those that required Grave to platform were simply removed.
The game is in odd state at the moment. The original release on consoles and PC were published by Prime Matter, and earlier this year they released Gungrave G.O.R.E: Ultimate Enhanced Edition on the Nintendo Switch, which includes "over 100 changes" to the game including further improvements to the game's controls, further alterations to level design, new mechanics, and extra playable characters such as Gungrave Overdose's Rocketbilly Redcadillac, and Harry MacDowell. This is odd because not only are these magnitude of changes exclusive to U.E.E, which is only on Switch, Iggymob self-published this release.
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I don't know what the future has in store for Gungrave or Studio Iggymob, but let us take today and every day after to celebrate that Gungrave G.O.R.E even happened because of them. Thank you for being the reason my new favorite game series made such a kick-ass return, and godspeed on future endeavors.
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coff-in · 6 months ago
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hiii coffin! how are you!!
i had a questions abt your ocs :3 since Andrew’s assigned weapon is the cleaver and Ashley’s is the gun, what weapons does each of you oc’s have? and do u have an why?
- Dungeon Anon
hehehehe!!! i do, i do, i do!! ALSO I AM DOING VERY WELL!
SO! starting with the oldest (before andrew): alexis would use his bare hands/fists. I couldn't really think of him using a physical weapon in face to face combat, he seems to be the type of person to avoid physical altercations as much as possible. of course, as the oldest, he's ready to throw hands to protect his family if he has to-- and he's not half bad! he mostly lacks technique and doesn't have as much punch as andrew, but he makes up for it with his energy and speed.
amber (second oldest/middle child) would use a baseball bat. this is mostly inspired by my online friend who always uses long blunt weapons in zomboid, but i do think it fits amber's alt/rebel vibe! it's meant to hurt and get sore, the pain lingers and leaves noticeable bruises... they can break bones too! if given the chance, they'd add nails or barbed wire to the bat for the extra damage and the vibes
before i said amy (second youngest after ashley) would use a hatchet-- which i still think fits her. it's the tool and weapon of a hardworker, requiring the strength and skill to properly wield. i also see her with a fireaxe and hammer. i usually think of my ocs via a player would a video game, seeing them walk around in a 2d avatar/3d environment platformer (think of subway midnight! amy's mind is akin to that), and every time amy slams down with her hatchet her body does a little jump due to the physical recoil. she's the shortest somehow (5 foot flat or 152.4 cm) and not the most physically strongest so she can't properly wield her weapon. i like to think about the weapon being some sort of representations of the expectations she puts on her shoulders... they're heavy but, like, powerful. and they lead her to hit hard, and harder, and harder. she'll shock everyone with what she can do. she can hurt, and protect, and destroy if she must. she's not weak... she's useful, she promises!! i've also dreamt of her and amber using the demon summoning for dummies book as some sort of spell book... i wish we saw more of that book.
the baby of the graves siblings, aria, would have two weapons depending on the route. throughout most of episode 1 and 2 (during the neutral portion of the game), she's just use a basic kitchen knife. it's a classic weapon (especially for a yandere like her) and she pulls it off well. during the burial route she'd use metal knitting needles (she's a neet like ashley in my mind, so she's pick up a variety of hobbies to entertain herself. knitting would be one, along with embroidery, painting, and reading some of andrew's poetry and acting it out). knitting (or crocheting at least) is using one single strand of yarn to create something or it can be used to sew two different pieces of yarn together. it's supposed to be a basic reflection of their (andrew, ashley, and aria's) relationship getting closer together, intertwining their strands together to create something beautiful!
during decay, she's grab a pair of scissors. they're relationship is falling apart, slowly unraveling the tapestry they were forced to create. and if aria has to cut out parts or lose strands to salvage her favorite part, then so be it. i think it also reminds her of school and the school saying "don't run with scissors". ari always had power at school, no? manipulating her poor classmates with her acting skills to be pawns of her own game to get andrew and ashley's attention. scissors are everywhere, danger is everywhere... sometimes you just overlook it.
ANYWAY! that's for my graves siblings... as for the non blood related ocs
juno wolfe uses metal claws because i say so. i want to lean into the "wolf" aspect of his characters because he's honestly just a loyal mutt to be commanded by the graves siblings. even if they can't claw their enemies to death, he still has his teeth to rip and tear off their skin and flesh!!
coff-in uses powers beyond the human understanding because humans don't need to understand how it does the things it does. they just need to know not to provoke them into using them.
that's all :3 sorry this is long, i haven't gone to bed and have been yapping/writing stuff (non-tcoaal, sorry!) all day
please ask me more about my ocs, i love my children no matter how much suffering i put them through (it builds their character)
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coff-in
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oopsalltes · 1 year ago
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I'm sick and I don't know anything about bomberman besides that I want to kiss that one annoying manlet . Lay it on me
Bomberman (ボンバーマン, Bonbāman, also briefly known as Dyna Blaster in Europe[1]) is a video gamefranchise originally developed by Hudson Soft and currently owned by Konami.[2][3] The original game, also known as Bakudan Otoko (爆弾男), was released in Japan in July 1983 and has since spawned multiple sequels and spin-offs released on numerous platforms, as well as several anime and manga adaptations.
Most games in the Bomberman franchise largely revolve around two modes of play; single player campaigns where the player must defeat enemies and reach an exit to progress through levels, and multiplayer modes where players must attempt to eliminate each other and be the last one standing. Gameplay involves strategically placing down bombs, which explode in multiple directions after a certain amount of time, in order to destroy obstacles and kill enemies and other players. The player can pick up various power-ups, giving them benefits such as larger explosions or the ability to place more bombs down at a time. The player is killed if they touch an enemy or get caught up in a bomb's explosion, including their own, requiring players to be cautious of their own bomb placement. In addition to the main maze-based Bomberman games, some spin-off titles involve adventure, platformer, puzzle, and kart racing gameplay.
also there are over 60 games.
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itswashington17 · 7 months ago
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The ambassador of Super Monkey Ball Banana Rumble did an hour livestream showcasing Online co-op Adventure mode in Worlds 1, 4 and 6, as well as a bit of Battle Mode. Here's some details I've found.
- Individual character stats are back with YanYan once again being the one for speedruns with her highest speed. Sadly, MeeMee has the worst speed (sorry MeeMee mains).
- You can save up to 8 customisation setups for each monkey. Easy for anyone looking to find a setup they can use, especially local co-op.
- In the Backpacks section of the customisation, there's backpacks that resembles the one AiAi wears in his Banana Blitz design.
- Remember when I said that I think there's an option to change the colour palette of the monkeys' defaut outfits? Well it's actually a thing that you can do.
- Certain costumes can also have their colour palette changed, but others are only available in separate colours.
- There's costumes where you can actually make your monkey shirtless (like shorts for boxing or swim shorts).
- There's a chat system during any Online modes.
- The main menu has different backgrounds with the monkeys changing position after each play session.
- There are red dash pads as shown in 4-1 - Dash & Dash. Don't know what they do, but maybe they're more powerful than regular dash pads.
- For Online Co-Op, the same rules apply like local Co-Op.
- The stages in this game feel very varied. There's the more traditional obstacle course style stages, but there's also some mazes (like Wonder Maze in World 2 and Elevator Maze in World 6) and some puzzle oriented ones similar to some stages from SMB2 such as having to activate switches from moving platforms to open up the goal in the middle in Spinning Switch or hitting balls that are in your way in Rolling Balls in World 4.
- While the monkeys have new voices in this game (although it's likely that it's the Banana Fritters reprising their roles, but with a different voice direction), they do say the same lines from Banana Mania, as well as a few new lines.
- Online modes allow for private lobbies which you use a code to share with other players if they want to join your lobby.
- Battle Mode has a progression system similar to other online modes in modern games which I assume by playing and winning matches, you gain XP and level up, possibly to unlock rewards.
- In Race Mode of Battle Mode, the stages start out hard, but as time progress, additional platforms and guard rails will appear to allow struggling players to finish the race.
- There are much bigger Bumpers in this game. Whether they're exclusive to Race Mode or that they also appear in Adventure Mode remains unknown.
- In Banana Hunt, there's a Fever mode that activates 30 seconds before the match ends where more bananas appear for you to grab.
- The music played in the Battle Mode portion of the Nintendo Direct trailer is the theme for Banana Hunt while the music for the official JP SMB account's short video on Banana Hunt plays during Fever mode.
- Two more modes for Battle Mode can be seen as they move to Robot Smash. Don't know what they exactly are.
- In Robot Smash, if you can quickly destroy a couple of robots, you can activate a bonus mode for your team that nets you bonus points for a limited time.
I will update this whenever I find additional details.
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alln64games · 11 months ago
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Star Wars: Shadows of the Empire
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NA release: 3rd December 1996
PAL release: 1st March 1997
JP release: 14th June 1997
Developer: LucasArts
Publisher: Nintendo
N64 Magazine Score: 78%
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Shadows of the Empire was a big “Expanded Universe” multimedia event with this story getting a novel, soundtrack (for the novel), comic book, toys and, of course, a video game. Shadows of the Empire was released on the N64 on PC. I was originally going to use the PC version for this, as the game is identical, but it has video cutscenes with voice acting, but controller support is poor (and the HUD goes tiny). With the help of remapping buttons, I was able to create a good setup that uses modern using the strafe setup.
I played this as a kid and I do remember enjoying it.
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The game starts off during the Battle of Hoth from The Empire Strikes back, with you controlling a snowspeeder. This section is great, with the snowspeeder feeling great to control and toppling AT-ATs with the tow cable is great. Unfortunately, the level isn’t very long and it’s the best part of the game (you may notice the large amount of lives – that’s more for the poor platforming in later stages). If the entire game was like this, it would be a great game, but most of the game is on-foot.
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You play as Dash Randar, who in this game is essentially a Han Solo clone (the novel expands the character’s personality a lot). You’re armed with a blaster that recharges, and you can get special ammo for it (best saved for bosses). The game heavily relies on autoaim, which is especially necessary as you can’t really aim up or down in any reasonable way (the aim button lets you, but it’s far too sensitive).
Trying to setup so you can flee Hoth, you start by watching the Millenium Falcon leave (shouldn’t Vader be standing nearby?) then blast your way through the stormtroopers attacking the rebel base. The shooting isn’t very satisfying and the movement is wonky.
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After blowing up an AT-ST, you make your way off Hoth and blast TIE fighters in an asteroid field in a dreadful turret section with awful controls. The game at least gives you plenty of time to react as the bombs from the TIE bombers are really slow, and you have infinite missiles – they just reload between batches of 5.
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Hunting for Boba Fett, Dash heads to a junkyard planet to get information from IG-88. I absolutely hate this level as a kid due to the controls but I didn’t find it too bad – I think the ability to strafe helps a lot with lining up jumps, and I never figured that out the first time round. It’s still a very ugly planet, though – Shadows of the Empire was definitely ahead of its time for its use of greys and browns. At the end of the level you take out IG-88, who gives you information on where Boba Fett is.
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This is where the platforming really does take a nosedive. Dash’s jump is incredibly floaty and not difficult to control, and the narrow paths of this level are built for you to fall off constantly. You get a jetpack half way through which helps a bit, but is not as fun as a jetpack should be due to being slow and only possible to use for short bursts.
You fight Boba Fett and the Slave 1 at the end. I ran out of ammo, but found a spot where Slave 1 couldn’t hit me, so was able to hit it a few hundred times to destroy it.
Some text explains that after this, Boba Fett escapes and an assassin tries to kill Luke, so it’s up to you to help protect him.
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As Luke chills out at Obi-Wan’s home on Tatooine, Dash hears of a swoop gang heading to kill Luke. Speeding through this level is great, but it’s much better to go slowly to take out enemies. You find out information that an Imperial ship contains the necessary information.
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As Luke waits outside in his X-Wing, Dash assaults the imperial ship on his own (this game makes Luke seem weak). Most of this level is messing with door switches in a large cargo hold. There’s some secrets to find, but you need to work your way, then fighting a big droid near the end. The jetpack you found earlier would have been handy, but Dash left it on his ship. On a side note, I do really like the Outrider.
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In order to infiltrate a base, we need to go through a sewer. Dash has absolutely no issue diving though massive amounts of excrement as you have to find a few different items to progress. The boss fight at the end is a horrible experience, with respawning tentacles and the poor jetpack controls underwater.
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Going through the base your job is to find a reactor to place charges to blow up a space elevator. Luke is also infiltrating this base to save Leia, but that’s just background information and you never get to see them during gameplay. This is another dull level.
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After another bad ship turret section, we get to actually fly the Outrider, and it’s great. You don’t get to focus on shooting other ships, though: your mission is to shoot four turrets then fly into the base and blow up the reactor, Death Star 2-style. The game ends with Dash seemingly not making it (but then reveals his fate in the final cutscene).
Shadow of the Empire is not as fun as I remember. The genre has evolved a lot, and the controls are just strange and floaty. The full story is probably good, but this isn’t a good adaptation as important points are relegated to scrolling text.
The first and last levels are superb. Some of the rest are good. A sad few are awful.
- James Ashton, N64 Magazine #1
Remake or Remaster?
This game definitely needs a remake, perhaps with a few more levels added as well, with better integration of the story – perhaps even working alongside Luke.
Official ways to get the game.
The PC version of the game is available via GOG and Steam
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mariacallous · 1 year ago
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Yesterday night, what’s left of the Trust and Safety team at X (formerly Twitter) announced the measures it was taking to try and curb the virulent spread of disinformation around the Israel-Hamas war on its platform.
The statement, issued three days after the conflict began, reads: “As the events continue to unfold rapidly, a cross-company leadership group has assessed this moment as a crisis requiring the highest level of response.”
One person who does not appear to be part of this crisis team is X owner Elon Musk.
Instead of tackling the dangerous disinformation problem on his platform, Musk instead spent yesterday night into this morning continuing to spread disinformation about the conflict, conversing with a known QAnon promoter, boosting anti-Muslim conspiracy theories, and laughing at a video detailing how transphobic content on X can get you new followers.
Musk also promoted a new feature that allows X Premium subscribers to see only replies from other people willing to pay $8 a month, which Musk said would “help a lot with spam bots” on the platform—an issue Musk previously claimed he had already all but eradicated.
“​​If successful, X will evolve to be the collective consciousness of humanity or, more accurately, the human-machine collective,” Musk posted in reply to a follower who said he was doing a great job running the company.
Meanwhile, disinformation about the conflict in the Middle East continues to rage on the platform, driven primarily by verified accounts.
Yesterday evening, X’s Trust and Safety team, which is currently leaderless after Ella Irwin resigned in June, wrote on X that it had “removed newly created Hamas-affiliated accounts” and was working with the Global Internet Forum to Counter Terrorism (GIFCT), an industry body that helps coordinate content moderation across social media platforms, to “try and prevent terrorist content from being distributed online.”
The Safety team’s statement also lauded the user-generated Community Notes system and said new accounts were being enrolled to address the flood of disinformation on the platform. The Safety team also revealed that it had removed “several hundreds accounts for attempting to manipulate trending topics.”
Since Musk took control of the platform just under a year ago, he has restructured it to encourage engagement over everything else. As a result, accounts that subscribe to X Premium now have a monetary incentive to post content that is engaging regardless of how truthful it is. This was highlighted clearly on yesterday night when, at the same time as the Safety team posted its update, a new viral piece of disinformation was spreading unchecked on X.
Sulaiman Ahmed, a self-described investigative journalist, posted the false claim that the Church of Saint Porphyrius in Gaza City, one of the oldest churches in the world, was destroyed by an Israeli bomb. The post received over 1 million views in the span of three hours.
Ahmed is a subscriber to X Premium, which means his posts are given priority in search results and newsfeeds over other users, and he also allows followers to subscribe to his content directly through X, allowing him to profit from increased engagement with his content.
Yesterday evening, the church posted an update on Facebook dismissing the claim, adding that it was taking in refugees left homeless following Israel’s bombing campaign in retaliation to the Hamas attack that began on Saturday morning.
Despite the church’s rebuttal—and Ahmed himself subsequently admitting that the church was untouched—the disinformation spread far and wide on X. WIRED conducted a search for the “Saint Porphyrius Orthodox Church” on X this morning and found that Ahmed’s original false post was the third result. Multiple other posts from verified users all repeating the lie were also promoted at the top of the results, none of which had Community Notes attached to them.
Eliot Higgins, founder of investigative journalist outlet Bellingcat, pointed out that the false information was being shared by a wide variety of accounts, all of which had one thing in common: a subscription to X Premium.
“If Musk hadn't made it so hard to research disinformation on his website, this case would be a good way to show the growing overlap of the pro-Assad, the pro-Putin, and the US alt-right griftospheres,” Higgins wrote on X, adding: “Musk hasn't given the voiceless a voice, he's just dragged us all down into the swamp, and the only people who truly benefit are shameless grifters.”
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thehyppedstories · 2 years ago
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The Misconception called SAPA.
The average Nigerian youth is a "relative-creative"; out of his belly flows rivers of Creativity. It's his own way of battling with the day-to-day limitations saddled on him by bad government and ill decisions of his. One of such creative measures to whisk him out of depression and illicit thoughts is the birth of new words with which he makes weighty matters become obscure. One of those trailblazing words has fast become a legend. It boasts of chart topping songs, and has gone as far as hitting the number 1 position on the trends table of the highly competitive and dismissive Twitter-NG on multiple occasions. That word is "SAPA."
As the urban dictionary would have it, Sapa is "a period of lack." A regular Nigerian youth is "sapa-fied" thanks to the high rate of unemployment and low appreciation of talents. The regular person would rather have you employed in a 9-5 job than support your craft. The problem in being a 9-5ier is that it kills talents. It destroys your zeal to become your truest forms. Not only are they "silent killers", 9-5 jobs are hard to come by. Except you have "long legs" you'd walk the streets of Ikeja and Agbara and the only thing you'd return with would be dust on your shoes. It's why many youths have resigned to their fate. However, this state we call Sapa, it has been highly misconstrued. It is highly misunderstood.
Sometime ago, our dear president referred to the Nigerian youths as being "lazy." The response? It was exciting. Nigerians from all works of life came out to show their strength, their strength in creativity, career, education, entrepreneurship and craft. The world at large came to recognize the force called a "Nigerian youth." These same Nigerian youths are seen flying the national flag of our beautiful nations in art, movies, music and sports. This sometimes make me wonder, what spurs the Nigerian youth to success?
Nigerians have a saying, "pikin wey dey find party rice no supposed to fear dance." This could be interpreted to being, he who chases after success should not be scared of adversaries. What are adversaries? Adversaries are many things which we come to put into one term "SAPA." Sapa is account balance of ₦0.00, Sapa is no electricity supply, Sapa is inflated transport fare. When you hear people talk about Sapa, you'd believe it is a demon. No, Sapa is the Nigerian version of tests and trials to a believer. It is the medium by which our skills, talent and resolve are tested.
Today, in Nigerian banks are farmers who are supposed to be producing bags of garri, in the labs are book writers who chose to switch because they were looking for a means of livelihood. Are we not supposed to look Sapa in the face head-on, with boldness and declare to it that it lost before the fight started? The question lies, how do we survive then?
It's simple, you survive when you live, not when you exist. Existence lies in a valueless life. Living on the other end is a state of giving value through your talents and skills. The misconception we had all stemmed from our perception of success, we expected it to be served to us on a platter of gold- this only happens in fairy tales, to the villains. It is not enough to be talented, it is not enough to have the desire to want to be successful. How far are you willing to go to become successful? The one who can sings allows it end there, the one who can write stories comes to build his life around it. That could have worked if we were in a nation where systems had been established. Here, you have to work, but in a bid to not get lost in your work, find temporary jobs or businesses that are in line with your talents and abilities.
Learn skills, there are a million and one platforms out there today that are willing to teach you one thing or another to help you progress in your chosen field. Are you a songwriter or a vocalist? How about you learn mastering of music online. Story writer, have you ever thought of video editing before? The internet is here to make life easier for us, don't allow Instagram be your comfort zone, make it a research ground too.
Sapa should not be the reason why you're finding it hard to survive. Sapa should be a form of inspiration. It should push you to want to give your all and best. It should help open your eyes to the position you find yourself in today, what you're losing and that which you stand to gain if only you decide to stand and push. Sapa is not a demon, it's an angel that wants to direct you to the reality of who you are.
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nicotinemaiden · 1 year ago
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Hedgehog's Dilemma - Chapter 1
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Hedgehog's Dilemma (55607 words) by Evisser Chapters: 12/? Fandom: Baldur's Gate (Video Games) Rating: Explicit Warnings: Graphic Depictions Of Violence, Rape/Non-Con Relationships: Astarion/Tav (Baldur's Gate), Gale/Tav (Baldur's Gate), Astarion (Baldur's Gate)/Original Female Character(s), Gale (Baldur's Gate)/Original Female Character(s)
From the chaotic strands of red hair that evaded the cage of her up-do to the high-heeled platform shoes that complemented the side-opened nightgown perfectly, everything about her called to him, screamed to him, drove him crazy .
The wine wasn’t exactly helping, either.
Gale of Waterdeep, wizard extraordinaire, was drowning in it — savouring every sip, every glass, every bottle, just in case it could make him forget the fact that he followed her after all. That, time after time, he had the option to leave yet he was still here . And he had no one to blame but himself.
No one forced his hand, no one threatened him to travel with them or to remain at camp when they came back. He knew what they were about to do before any of it happened because she came looking for him, to ask for his opinion. Something that he didn’t fully believe was a common occurrence until he experienced it in his own skin. Every night, without fault, she made sure to reserve some time for him: To ask about his day, to check on his condition, to listen to anything she could do to make his stay more comfortable. It didn’t matter if he had been with her on the road, following her every step and maintaining conversation with each of their companions, she always had time for them when the night fell.
It was confusing and difficult to know that she was the same person who just raided the Emerald Grove and killed every tiefling and every druid, children included. He told her it was easy to play believe with The Cult of the Absolute, use the power of the tadpoles and turn themselves into the True Souls the cult wanted them to be. It was a logical choice if he kept his head cold. But was it worth it? Instead of decimating a cult that played with the lives of the people who had the bad fortune of being in their way, they became a part of it. Yes, every one of them knew that their objective was more important, that they would destroy the cult once they could find the source of the tadpoles in Moonrise Towers, they were just flattening the way to cut the head of the vermin.
He wanted to believe that he was at this party on this hideous night because of that promise.
He knew he was lying to himself.
He needed no more than to look at her, laughing casually surrounded by goblins, her left hand bloodied and covered by rags — a small price to pay for the brand of the Absolute, the definitive proof that she, that they, were part of them — to confirm that there was no turning back. He hadn’t seen her wear that white nightgown before, without a doubt he would have burned her naked back into his soul and his eyes would have roamed without permission for the entire length of her legs. At least he had something to thank this damned party for, even if he was in no mood to bring his desires to the light.
The others didn’t hold back, his mind too eager to remind him of the fact. They didn’t usually have the time, the energy or the means to host an event like the one they had the pleasure of indulging in tonight so it was selfish to ask them to be more… what? considerate? Towards him? Or towards the people they just sacrificed? 
The wine tasted like blood and mud and betrayal. Those people had trusted them to make their lives a tad better despite the misery and desperation that they felt. They were their last chance to a new life and… they thrust a dagger to their throats and watched as they bleed out. He was feeling sick, unable to exist in his body a minute more. The bottle slipped his fingers and it was all too late when he called on his magic to stop it. Maybe his magic couldn’t bear with him either. He could almost see Mystra laughing at him from the Astral Plane, delighted that her words were truer by the minute and that he was utterly lost without her. 
She was probably less overjoyed to hear that she had a replacement in his darkest dreams, in his sweeter nightmares.
“Everything alright Gale?”
It wasn’t her voice that made him almost jump to find two black and red orbs piercing his stare right back. It wasn’t the deep smell of a bottle freshly opened nor the genuine tone of concern that the words threw in his direction. It was the blast of undiluted, raw magic that shadowed his companion wherever she decided to go. It left him breathless and panting, the orb on his chest famished, pushing him to let it devour every last drop of such magic.
He hoped with time the feeling would make itself smaller, accustomed to her presence, her movement, the torrent of magic that possessed her. That was her. Because that was the first of his problems: She was a river of magic, a current running wild outside its channel. She had complete control over it — for someone less knowledgeable in the magic arts she could have been another wizard, just like he was. But he could see past all that. He could see the lightning of her soul, the way magic answered her without question, how his dear Mystra could do nothing to revoke nor even hinder her access to the Weave. She had everything he always needed. She was everything he always needed. 
There existed an elaborate name for people like her. He was certain to have read it inside one of the millions of books collected in his Waterdeep tower, but he was unable to call upon such a name from memory alone. He only recalled the name people gave them on the streets, the more common name for an extremely uncommon group of people. A sorceress.
He had met only another sorcerer in the short span of his life and it hadn’t been a pleasant experience, to say the least. The man was lost in his own mind, the magic riding free outside and inside his body, the person that he probably was nowhere to be seen. The price of such rough power was never simple.
And then there was her, wrecking all his knowledge in one, precise hit. The bright red of her eyes searching his — waiting, worried. For him.
He snatched the bottle from her hand, not missing the shock of her skin so dangerously close to his, and drank. He only stopped to breathe for a moment before drinking again. When he finally extended the bottle back to her he received a shake of her head and a small, knowing smile that shared with him a sadness he wasn’t aware where it came from.
“I don’t think I need to ask but if you need to vent, I’m here. If you need someone to blame, you know who. This was my choice. I may have consulted the group on their opinions but, in the end, the decision to do things this way was mine.”
He wanted to argue that everyone should carry that guilt, that he could have tried to stop it, that any of them could have voiced their concerns louder, himself included. That instead of thinking with a logical head about what was practical, he should have been clearer in the fact that he was against killing so many innocents. But it was too late. His hatred — towards her, towards the rest, towards himself — spoke for him. 
“And yet, here I am. Drinking in your company.”
She flinched, he could see. The belief that she was heartless crumbled when she reacted like that. The matter that she liked to play with people and that she begged to be played back, regardless of who the other side was, seemed harder to swallow. The group had any and all kinds of rumours and opinions about their newfound leader and he liked to listen to them all without feeding them. He liked to search for the truth that those words hid while talking to her. She was raised by Lolth’s cult, he knew it wasn’t easy to leave those teachings behind and search for something better and he knew that she had been trying long before the Nautiloid kidnapped them because he had the displeasure of meeting other Lolth-sworn drow a long time ago and they were more blood hungered than the Githyanki. He respected her for it and, on another occasion, he would have just shut up. Not tonight though. Tonight he wanted to make her feel at least a tithe of the unsavoury feelings that plagued him. 
“It makes me sick to even share air with you.”
His words were hard, his stare harder. She stepped back, the breath of her lungs catching, pausing, as if she could somehow stop breathing.
“Was it worth it? All those lives? All those children? The trust you betrayed? The sin we now carry inside because of you.”
She seemed to expect his criticism, her arms wrapped around her torso, her gaze glancing over the rest of the camp.
“You don’t seem to understand, Gale. You seem to imply I acted out of bloodlust or that I found on it some twisted source of pleasure.”
Her voice slid like silk, a permanent edge to her words that reminded everyone that if she was being kind one moment, she could turn into your worst torturer the next. Her tongue clicked, indicating a disappointment in how her companion had misunderstood her. “I would do almost anything to remove these things from our heads. If I have to bow to the Githyanki, I will bow. If I have to search every nook and crack of the damned Moonrise Towers, I will tear it apart. And if I have to drag your ex’s ass over here so that she can help us, you can bet your connection to the Weave that I will.”
She said the last part as a threat, her nails brushing his dishevelled beard, her eyes following their path until they reached his chin and changed their focus to his own brownish orbs. He wanted to shake her hand away. He wished to stop leaning into her touch every cursed time. He needed to grab that wrist and shove her under him till she learned not to mention his ex in his presence. His body demanded that he trapped each one of her words with his lips, his hands, his cock … unless she was pronouncing his name.
He reminded himself he was a gentleman — as hard as he found the search for the will to continue being one at this point — so he focused on stabilising not only his breathing but also his connection with the weave. He was angry at her, he made a point to remind himself. Furious. Her touch turned his own threads of the weave upside down, each one moving in a different direction yet all of them facing the same way. 
“I will lie, I will betray, I will fuck and I will kill anyone if that brings us closer to removing the tadpoles from our heads. I will use anything and anyone, our little worm friend and our dream visitor included. It’s not a matter of pleasure or morals, I have learned to use everything to my advantage because everyone will use me for the same reason. I’m fighting for all of us. You are welcome to your own opinion, you are welcome to hate me, you are welcome to leave and even more welcome to stay. Just know that if you decide to stay it will be under those conditions.”
He really thought about leaving. He might have been compelled to assimilate that the logical and easiest solution was to raid the grove — he had no one to blame but himself, not even her — but he could divide their paths before interlacing them even more. He could move away from her warmth and her cold, from her kindness and from her selfish decisions, from how in her voice possibilities that he would never have considered suddenly seemed the most obvious choices and from how he hated himself after it. From how he hated the person he became when they were close.
“I ought to just… leave. Nothing good can come at your side. I despise you. I loathe the person I am with you.”
She sneered, looking away, and shrugged. If any of his words affected her, as he wanted to trust they did, she didn’t demonstrate it.
“Nothing good, huh? I’m inclined to disagree.”
She used one of her hands to hide part of her smile, a side glance in her eyes that conveyed every suggestion her words did not. He should run away or even towards her, but this middle point of looking and imagining and feeling guilty for it… Every second was exasperating.
“Go ahead, leave. I want what is best for each one of you. See if there is a place for you away from us. Away from the artefact. Just don’t come looking for us when that beautiful beard has been replaced by tentacles.”
The pensive look on her face told him two things: One, she wasn’t entirely against the whole tentacle thing and he felt utterly confused about such a revelation. And two, she had won the argument before it even started. He had nowhere to go. He was alive — and tentacle-free — exclusive thanks to the artefact — if the information they’ve gathered until now was to be trusted. He had no choice from the beginning. Each time she said she would approve of them leaving her she was conscious about their choices. Turn into a mindflayer or stay. It wasn’t even a choice — not for him. He needed to stay alive, for the good of a lot of people. He drank the rest of the bottle of wine in one sweep gulp before throwing the bottle beside her foot.
“I can’t even think about putting some distance between you and me without the certainty or ceremorphosis. Great .”
She was growing tired of their discussion, her fingers gripping the opposite arm with the same force her words were thrown at him. 
“You aren’t without sin, Gale of Waterdeep. Blame me about this, blame me about the tadpoles even if that brings peace to your heart, but it was your lust for power that brought you here in the first place. I have done nothing but satiate it so that the rest of the group wouldn’t chase you out. So that you can keep living a relatively normal life. So go ahead and mourn the people who died today so that we can live. I might mourn with you, I might cry for them once alone, but I won’t regret, even for one second, doing the best to stay alive.”
She absentmindedly caressed her bandages, another sacrifice in the name of this so-called life. He didn’t even understand the need to remove the tadpoles. There was power to be gained there. Power that could bring him closer to Mystra. Power that, with the right training, maybe could stop the hunger of his orb. They’ve talked about this before, always with the same conclusion. Use it, yes. Maintaining it, no. Maybe he was used to living in constant fear of exploding to give little worms too much thought. He wanted to believe they could be an asset, just like the otherworldly dream figure had told them. He wanted to abuse the power of the artefact for as long as they could.
“Have a good night, at least. We can talk more tomorrow.”
She turned away from him and he felt it was too soon — too sudden. He had so many questions yet to ask, so many words to recite just so that others couldn’t take his place. He didn’t feel brave enough to be alone.
Wait — he wanted to shout, to join his hand in the opposite one to make her look at him again.
He was even more afraid of spending more time with her.
“Enjoy your night, Stengah of Menzoberranzan.”
He was granted a last smile, one that promised to do just that, before she started her motion once again, swinging her hips all the way to the vampire’s tent. He knew the feeling that ambushed him there because it was hardly the first time he experienced it. He was accustomed to the sour taste in his mouth watching her most honest smile pointed towards anyone else. He had been the lover of a goddess, for crying out loud, if there was a sentiment that was burned on his skin, it was jealousy. Possession. Yet just like his goddess before her, she was a free spirit. She didn’t ask for permission to take what she wanted, she didn’t walk around eggshells with the expression of her desires, and she always did precisely what she wanted. And tonight, it seemed from what little he could hear, she had the same craving for ‘fun’ as their pale mutual companion. 
He wondered if he was still looking at them as a form of torture — his mind having decided that he was due for punishment, his eyes cooperating without so much as a blink to relieve him of the sight. Her arms moved to surround his neck after displacing the bangs of her hair behind her ear, the sexiest smile he had ever seen — yes, even more so than Mystra’s, as much as it pained him to think it — adorning her red lips and a soft movement of her head to the side, her fingers playing with her partner’s white hair.
He assumed her blood would call to Astarion in a similar way as how her magic called to him. He could only daydream of being in his position, being offered everything he could ask of a person, every pleasure he could imagine, his fingers tracing the curve of her neck, the arch of her hip — and lower. He could only yearn to be the one biting his lower lip and murmuring everything he wanted to do to her right to her ear — feeling her shiver at his touch.
And yet.
Yet.
He hated her — hated himself for wanting her more than he had wanted anything.
More than he wanted to satiate the hunger of his orb, more than he needed Mystra’s forgiveness.
He coveted her so fiercely that he felt desperate to claim her. A vain notion — he doubted anyone could.
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