#a whole in-game year done!!
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spireclangen · 1 year ago
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Moon 11 - leaf-bare, year 1 ends
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adult sprites as a bonus because i think they're all really pretty
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arthursfuckinghat · 24 days ago
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Whenever Arthur talks badly about himself in the mirror I always think about this one picture
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animalinvestigator · 1 year ago
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happy 8 years
i will transform so i don't die
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theminecraftbee · 9 months ago
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incidentally if you don't see much of me for a bit: side order has reminded me that i do, in fact, DEEPLY enjoy splatoon 3, lol, and i am maybe a touch distracted by that,
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averlym · 4 months ago
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ghost story premiere day! check @melliotwrites for more info
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#*there's less than a day left* me: does this count as a prediction :33 sorry it's vague i just predict Vibes. stream sheep in wolf country#last several hours i can post this before it comes across as a Reading Comprehension Cringefail! due to the new update (premiere)#which is also to say i've rushed it in the last 24h after cc told me ''go for it''. i haven't digitally rendered like this since i was 15#in lieu of character designs falling into my lap from above i give you wolf & sheep & wolf & sheep. also House. also fire and water concept#brought to you by (1) general excitement i've been swept up in // (2) cc; who i messaged yesterday with a sketch on a half-wet receipt#and was an enabler of this nonsense // (3) copious usage of the procreate liquify tool and eyedropping colours from the pinterest boards#(4) '' rotatable 👍 '' from cc which means that the house in water isn't beset by reflections and vague. and this work is rotatable.#bonus points if you treat both sides as a spot the difference game.#tempted to print this out as like a6 merch. lowkey. // (4) me rendering last minute on the last possible day [art proj flashbacks] //#(5) ghost story art draft 1 i did like dec last year involving a shelf; incense sticks; peeling paint; spilled cup; the whole shebang -#if you look at the water house there's incense sticks in the window. yippee! had fun with that... it never made it out of sketch.#and then i lost the paper. alas. sorry i guess that was fated to never be. here's attempt 2.0 with months of hindsight#anyways let's talk really quick about song assocs! water imagery @idk you anymore // sheep in wolf country!! pretty obv. above#there's a house & there isn't a house. much House. idk how else to put it. // also that one timeline (not a song) saying <house burns down>#incense sticks mentioned in i breathe in you breathe out // the lighting for the field of grass comes from there's a house:#'where the grass looks like fire sick with anticipation'. also in the same song: pond mentioned 💥💥 body of water moment //#also also the house in this work is like. if you took the ghost story header & the ghost story programme houses and smushed them tgt#except i was lazy to render wood that clearly. and last note here is that the smoke was kinda insp from how clouds are done in chinese art.#ghost story musical
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thebubblemaster · 6 months ago
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Sometimes I go to reblog a post with a counter opinion but then I realize that it is not worth it and people will continue to interpret media the way they want until the end of time and i should just make my own post.
Anyways I do think it's important to remember that they film these seasons in quick succession. The PCs have not had 5 months to grow attached to the NPCs like the audience has. It's been like 2 weeks for them. Also yall are acting like this was the finale. The season isn't over until it's over, we still don't know what will happen. They could lose for all we know, Brennan has been prepared for that in past seasons.
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skeletalheartattack · 1 month ago
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hi I like gelato a lot
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#ask#anon#hi anon. sorry that i used this opportunity to talk about the sims 2 console port#ive had this template made and didn't use it for much besides a few jokes to send to friends#but i think it's on par for Gelato to be this knowledgeable about one of his favourite games.#but yeah basically i grew up with the xbox version of Sims 2 and since the xbox was my brothers console. i didnt get to play it a whole lot#and years later i bought the sims 2 on PS2 and noticed a lot of slowdown on actions and stuff#and the golden bolt (i think thats their youtube name) did a video about the console ports of sims 1 & 2 games#and i was kinda confused hearing them talk about how the sims 2 only had one save file (on PS2) because the xbox version had like eight#and so that. paired with me looking through the cutting room floor page of the sims 2#i was kinda curious to see if the xbox version really performed as bad as it does on the ps2 version#because the golden bolt was also talking about that in their coverage of the ports#and so like again. there's only two videos on youtube that I could find of the xbox version#and the ones uploaded by IGN run on the ps2 version. because of the fucking button prompts they show on screen#anyway. so like thankfully one of the only other xbox videos showcased making a sim. and it's. so much fucking faster than the ps2 version#like on the ps2 version. you'd select a hairstyle. wait 5-10 seconds. and then the hair changes and you get the ui element to customize it#press cancel and you wait 5-10 seconds to revert back to your previous hairstyle#on the xbox version though? it's so much fucking faster#i haven't checked gameplay of the gamecube version but ik that speedrunners use specifically just that version of the port?#im not sure why only because i havent done the research to check what's better about the gamecube version#granted. i have to get around to getting an original xbox controller at some point to prove it for myself that the xbox port runs the best#i know it probably wont be perfect due to the disk having a few scratches. but its gotta beat my ps2 copy#im also curious to see how many save files i used. because im almost certain i used like 6-7 of them#just because i kept creating new story modes with almost identical alien sims with mohawks#in my last playthrough. i think i broke that tradition and gave my sim a flatter haircut. i also forget if i made him an alien or not.#i havent played it in a year due to getting my computer and it taking up the space i used for my crt setup#anyway. hi anon. sorry about that. im happy you like Gelato :)#i genuinely love him so much ever since Helper sketched him up. like she absolutely nailed it. literally couldn't ask for anything better#and writing up stuff for him has honestly made me love him so much more#thank you for the ask anon!! :)
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patchodraws · 5 months ago
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you guys know life is strange isn’t pricefield, right? 😅
honestly, the decision to not involve chloe in the story in a bae ending (and heck, even max and her aren’t on speaking terms anymore) is super interesting to me and makes me trust deck nine isn’t just making this game with fanservice in mind
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clairenatural · 2 years ago
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"jk rowling is a billionaire she won't notice me buying/not buying her video game" but your trans friends will
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shannonsketches · 3 months ago
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something something foils moving in opposite directions Goku's always happy to seek and fight stronger opponents because he spent most of his life being the strongest guy in the room and Vegeta wants to be the strongest/is always exhausted to find stronger opponents because he spent most of his life having to navigate his survival around the whims of the strongest guy in the universe room and so Goku has a foundation of safety and stability and so spends his time craving challenge and adventure and Vegeta has a foundation of challenge and adventure and spends his time craving safety and stability and the overlaid section of their venn diagram is that the only way they know how acquire and maintain those things is through battle
#thank you this has been the laziest media analysis post of my career#dbtag#media analysis#something something a game to goku is a threat to vegeta etc#there's a pinned thought here about how Vegeta also didn't learn about the dragon balls until he was ?? 30?? and so all loss is permanent#and goku has been familiar since he was ~12 and hasn't faced a permanent consequence since he was 10 years old and even then he got closure#sometimes I think about how Vegeta saw Trunks die and how Krillin was mad at him for reacting since they could fix it with the dragon balls#but Vegeta has very limited experience with the dragon so to him in that moment that was permanent and Trunks was Dead. Forever.#And we talked before in a 2am post about Vegeta having never experienced grief born of love and I stand by it because his feelings then wer#still very new and very odd and not something he'd accepted until that moment so it was raw power but not as powerful as it could've been#all this to say in my heart of hearts I think Vegeta deserves to retire at the end of super (if super continues) -- not as a warrior#but as an infantryman. he's a prince and now he's got his domain and his family and his planet to look after and I think he deserves#to go home and stay home and help piccolo bully gohan into training more often when goku inevitably leaves to hop the multiverse#geets wanted to take a sabbatical when Bulla was born but didn't get the chance because Freeza coming back freaked him out too much#but whether freeza gets a redemption arc or gets defeated -- Granolah's arc seemed to shift his perspective on being the strongest#and I just grips fist I just think it would be a really nice full circle for Vegeta to inherit his throne in a way he never expected and#finally get his kingdom to look after and protect in the way that he was looking forward to being king of his own planet all those years ag#Goku's got Broly and Jiren and Hit and all the others to keep him busy and happy now -- and if Freeza gets a redemption arc he'll probably#continue playing slap-ass with Goku for the rest of his life -- and Vegeta's got Gohan and Piccolo and Goten and Trunks#I just think them getting a nice bittersweet 'This is where we part ways' would be really nice for both of them because !!#They couldn't have done this without each other. They couldn't have known this kind of life was possible without each other.#So they swap lots and live happier than they ever imagined they could be#especially since Vegeta has proved to himself that he can close any gap Goku creates in progress that's not a concern anymore#And obvs the door's always open!! There's no point closing it Vegeta's tried the locks they don't work on Goku#anyway here's me putting the whole essay in the tags again#this isn't an essay as much as it is stream of consciousness tag blogging#anyway i'm too lazy to write fic or draw comics so we get ramblings instead
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icewindandboringhorror · 6 months ago
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finally finished all of one character's entire quests/optional dialogue/questions/etc.... 100,000 words... .... aughhh
#Given some of it IS lines of code and stuff but like.. minus all that it's still probably at least 85 - 95k words hhhhhh#AND I have to do this for another 3 characters. Then a few partial quests for 3 others. THEN the other random misc stuff in the game#(like there are public areas in the city like a park and a forest that you can go and do a few things at. and chat with a few random#townsfolk that aren't actually full characters or anything. And there's a community board where you can#browse some of the random job advertisments or silly things that happen to be posted around#and also pick up a few odd jobs of your own to help earn coin to buy gifts for the npcs. etc. etc.)#Originally I was thinking like 'ah I'll make a short little game just to try it out! :3 It'll take maybe a few months!''#haha........................hee hee........................................hoho#Also evil that it would have been done already if I didn't totally drop itand stop working on it for like 5 years randomly#i could have made 5 years of steady slow progress gradually. instead of like 'one initial idea dump + about a month of art and writing'#...... 5 year break..... 'sudden mad dash to try to get probably 400.000 words written in a year or less' lol#I just really want to be done and have something out there already so it can lead to doing other things in my world..!!!!!! T o T#Like this can be an introduction and then maybe from that I can make other games. or short story anthologies. or other such things#But there needs to be some initially not very complex easy to interact with starting point first I guess... if that makes sense#That's part of why I stopped posting worldbuilding lore dump stuff as often because its' like.. massive walls of novella length#text are much more inacessible to engage with than like.. ooh a game! and there's characters! so its more approachable! and theres#visuals! oo! and the text is broken up in small bits line by line with other things in betwen! oo! etc. etc. lol#Not that THIS is even very accessible. I think dialogue heavy interactive fiction/visual novel type stuff is pretty niche and considered#boring or tedious compared to something with more ''gamplay'' like where you can actually move around in a world#and shoot things or whatever lol. But its an inbetween point. something SLIGHTLY#more accesible for now. Since i just dont have the budget or means or ability to make some skyrim type thing obviously LOL#Though maybe if theres any interest in the visual novel that could lead to making other things too. or at least I hope. I have a VERY cool#idea for a more ''gamey'' type of game that is a super fun concept and etc. but I would need to hire at least 2 people to make it.. ough..#I could do all the writing and probably half of the art. But I think I'd inevitably need a 3d artist and someone who can Code For Real hbjh#the system for ren'py (the thing I'm making a visual novel in) is not that complicated if you stick to just simple dialogue and stuff.#Making a whole moderately sized 3d game with minigames in it and a bunch of quest features and etc. would be out of my simplistic scope#''just learn it yourself!!' ... i barely manage to eat and sleep reliably every day lol... i do not function well enough to spend months#learning that many new skills. I already have a lot of of things I'm good at (not in a braggy way but just factually like.. i already have#a wide variety of different things under my belt).. at some point I have to just be happy with what i CAN already do and focus on that#and admit I need to get outside help sometimes ghjbh... NO more new skills/hobbies!!! ... ANYWAY
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battleaxeproficiency · 4 days ago
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I genuinely. do not understand people speculating that Veilguard could have been written by ai . there are significant flaws in the writing of this game done get me wrong but like . poor pacing and "cringe" dialogue doesn't mean it was written by ai
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flygonscales · 2 months ago
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2 weeks at uni and I’ve already reached peak procrastination. I found masking tape and somehow decided that the best use of my time was to make a tiny Belphemon-sleep.
#I actually can’t wait till student finance have processed my dsa#maybe next year or something I should look for an adhd diagnosis? if I’m having this much trouble focussing and a cup of coffee doesn’t work#anymore as a way for me to focus maybe I should see if meds would help?#(when I got my autism diagnosis i was also told its possible that I have adhd. I’d privately suspected adhd before I considered autism)#like. some days I can focus. it feels like I’m balancing on a knife-edge and it’s very stressful#and I can’t do it on command or anything#but sure#seeing one piece of fanart with Boy from tts#and my whole day goes down the drain because I can’t drag myself away from the series#and listening to video game soundtrack helps but then if I do that too much I start feeling lonely but I can’t listen to a podcast because#then I focus on that above the work I’m meant ti be doing#and even then I might look up other stuff about the video game I’m listening to#and the worst times are when I become self aware and that really breaks my focus but I know I’ve got to keep going#and then at the end of the day I feel awful because I’ve done about 1-2 hours actual work in 6 hours#time I could have spend doing other work or#heaven forbid#enjoying myself#that was more of a rant than I expected#I’m doing ok I think#I hope#i know I’m not meant to compare myself with others#but I’ve done more work than my flatmates#and that at least makes me feel a little better#I’m going to get myself a coffee now#hopefully that’ll help me today#my goal is at least 200 words#then I can stop#actually autistic#autism#personal rant
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goldensunset · 7 months ago
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at this point genuinely i feel like they should include a console or pc version for khml bc they are clearly taking their sweet time to make it good so they might as well make it really broadly available
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You know, I think what really bugs me about the "Dadworth" dynamic applied to Kay and Edgeworth's relationship is that it usually makes Kay out to be this hyperactive, slight problem child (in the 'stealing and pranking' sense rather than the 'moody and abrasive' sense), occasionally with deep-rooted daddy issues like Edgeworth has, when that's... the opposite of her character.
(This post got away from me, so TL;DR: Kay is a quick-witted and independent young woman who has worked very hard to be both emotionally and practically intelligent enough to be seen as a legitimate successor to her father's legacy. Making her out to be the traits mentioned above, so she functions as Edgeworth's daughter rather than his investigative partner and equal, undermines her character and semi-conflates her with Maya [the deep-rooted issues bit]. Also I don't like it wksgskaj)
The thing about Kay is that she's not actually in the series as much as it feels like she is, which makes it easy for her character to be altered to suit the needs of the story (which I think happens in The Forgotten Turnabout, but I won't talk about that here). She turns up in two cases as herself in AAI (as in, teenager Kay whom we're most familiar with) and shares her role with Gumshoe, Ema and Franziska when she does, lessening her appearances even further. Nevertheless, there are still concrete elements to her personality that we're made aware of right from the beginning, and the first major one which I feel gets overlooked in favour of her hyperactive characterisation is this:
Kay is very, very sharp.
In terms of mainline assistants, I'd consider her the sharpest of all (maybe after Trucy? But I don't remember enough of AJ to comment on that). Yes, she's shown to be reckless and impulsive, but, when it comes to actual investigating and reasoning, she is solid. With Nick and Maya, you sometimes get the impression that they're both fumbling along until Phoenix catches on (most of the time with Maya's usually a little accidental help, and he still has to explain things to her near every time [not Maya's fault. Following Phoenix's reasoning is like being on a rollercoaster in a minecart]), but Kay is very rarely like that with Edgeworth. Within minutes of meeting him, she can predict what he's going to say (or 'steal his lines', as the game puts it), and there are several moments after he uses Logic and is about to explain what he's connected where Kay interrupts with the correct conclusion herself:
Edgeworth: A second Blue Badger that shouldn't exist... Clearly, the true identity of the person underneath is...
Kay: Oh, I know! It's one of the kidnappers, right!?
There's even a point where she tells him off for overexplaining things to her:
Kay: Yeesh, I told you I got it! Do you feel the need to explain everything!?
And, near the end of their first case together, he acknowledges that's she's generally quite quick:
Kay: OK, what should I re-create first?
Edgeworth: ...You haven't figured it out yet?
Kay: Heh, maybe I have, and maybe I haven't.
Even if you don't take these points into consideration, the fact that she comes up with a new way to use Little Thief, and knows how to use it at all actually, shows you that she's a really intelligent girl! Continuing on a bit from the point I made earlier about her being brash, Kay may be reckless, but she isn't irresponsible. Whenever she rushes into situations, she doesn't expect other people to come save her; she's quite assured that she can and will get herself out of them on her own, and, if she needs help, she asks for it in advance. She treats Edgeworth less like her guardian and more like her investigative partner:
Kay: I didn't get permission to enter Allebahst... so we're going to go gather whatever info we can over on the Babahlese side, OK!?
Edgeworth: Alright, I'm counting on you two.
Kay: Right, and I'm counting on you and Ms. von Karma to sniff out clues in Allebahst!
...
Edgeworth: A number of pieces connect in a very complicated way in this case... It's almost enough to make one completely mentally exhausted.
Kay: Let's not over-complicate matters, OK, Mr. Edgeworth? We've been so focused, like a laser, on only what seems strange and out of place... it's no wonder nothing's clicked and we haven't unlocked anything yet. But, if we think things through calmly, the answer should come to us!
There's an independence to her proactiveness that kind of forces Edgeworth to meet her on equal grounds, and this too is an element that gets lost when the Dadworth dynamic comes in because it involves making Edgeworth responsible -- or feel responsible -- for her actions and general wellbeing when Kay has never expected nor wanted that. She does things on her own terms, and she walks the path she's chosen by herself:
Edgeworth: Preposterous! On what grounds do you suspect her of such a thing!?
Shih-na: The fact that she calls the Yatagarasu. That in itself is a more elegant proof.
Kay: Ms. Shih-na.
Shih-na: Yes?
Kay: I... have no intention of taking back any of what I've said.
Shih-na: ...?
Kay: I am the Great Thief Yatagarasu. And I refuse to allow some imposter to claim that name as their own! The path of justice that my father pointed me towards... I will walk it the best I can!
Her relationship with Edgeworth works as an inverse to that of Nick and Maya's in the way that, where Nick and Maya have deep respect for one another beneath layers upon layers of playful insults and messing about, Kay outwardly respects Edgeworth first (and expects that respect to be returned) and razes him second -- that, too, never to an extent she wouldn't with anyone else or that crosses a certain boundary. Her messing with Edgeworth is shown to be more an attempt to get him to lighten up or not take himself too seriously than an act of (platonic) intimacy as it is with Nick and Maya (which makes sense because Nick and Maya have spent years together, while she's known Edgeworth for all of two weeks) or genuine obliviousness/silliness (although it definitely sometimes is). This is pretty obvious simply from the fact that she always calls him 'Mr Edgeworth', though she's perfectly comfortable calling Gumshoe and Badd, people whom she is more familiar and comfortable with, 'Gummy' and 'Uncle Badd' respectively. Also Kay, in general, is quite polite? Edgeworth calls something she said rude at one point and she gets insulted, and, when you ask for her opinion, she doesn't go 'What?' or 'What is it?', she specifically says, 'Yes?' (this changes in AAI2, which I promise I'm not discussing here) Upon meeting Oldbag, she has this exchange with her, where Kay chooses a more formal mode of address than what is actually offered:
Oldbag: My name is Wendy Oldbag. But you can call me "Wendy", or "Granny", or whatever suits your fancy.
Kay: Nice to meet you, Ms. Oldbag! I'm Kay Faraday.
She's also had moments where she calls Edgeworth out for being 'tactless', and she's shown to feel very strongly about rudeness throughout the whole game. I'm not saying she isn't mischievous or playful, she very much is, but the point is that she's really quite respectful, and this extends to her relationship with him. Her characterisation in Turnabout Ablaze, where she's considerably more excitable/high-strung than in Kidnapped, seems largely due to them chasing down Calisto Yew. Edgeworth even comments on this:
Edgeworth: Kay, you need to look before you leap. You tend to lose your cool when it comes to anything related to that woman.
Generally, though, you can tell that she was obviously raised with an adherence to certain formalities. She's not looking for another parental figure (because she doesn't need one, which I'll go into after this), but, if she was, she'd make that clear.
Kay's a very straightforward person at heart; she doesn't hide any part of herself, even the part that should be hidden (i.e. the Yatagarasu). There are points where she suggests that Edgeworth reminds her of her father, but, in AAI, she specifically mentions that it's both Edgeworth and Gumshoe who remind her of her father and Detective Badd. It's not about her seeing Edgeworth as a father figure; it's about their and her own dedication to the truth. Even in AAI2, where her comments could be read as leaning more towards the former angle, she doesn't get cut up about him not picking up on that or really paying it much emphasis at all, because it doesn't matter. The fact that he reminds her of Byrne is just that: a fact.
Returning to the point about Kay not needing/wanting another parental figure, I think it's pretty self-explanatory, but to put it succinctly: Kay has the guidance she needs without him.
To put it less succinctly, Edgeworth's possibly the worst candidate to go for for emotional support and guidance in the first place, and by the time she meets him again, she's basically processed her father's passing and has a better handle on herself emotionally than Edgeworth does (not a brag; most characters have higher EQ than Edgeworth); what she wants isn't necessarily closure for Byrne's death in the emotional sense but in the I-want-answers-to-this-mystery-that-will-restore-my-family's-honour sense. You could make the argument that Kay becoming the second Yatagarasu and shaping her entire future around continuing her father's work prove that she isn't over his death, but I don't think that's true and more of a result of conflating her with Maya a bit.
With Maya, becoming the Master isn't something she chooses; it's given to her by Misty and Mia. With Kay, it's the opposite. Kay's decision to become the Yatagarasu and pursue the truth is wholly her own, and her approach to that goal reflects that. While Maya uses her cheery, upbeat attitude to conceal a lot of self-doubt and vulnerability (and Franziska does the same with her hostility), Kay does not. Her cheerfulness is precisely who she is; it's not a mask so much as it is a distraction. It keeps people from looking at her too closely and realising exactly how capable she is, and, while I don't think it's fully intentional (again, she believes in living her life in a straightforward and upfront manner), she does imply that it's sort of her (or the Yatagarasu's) MO:
Kay: Well! By the time everyone notices, it's already gone! That's the Yatagarasu way!
Interestingly enough, this unintentional tactic of using humour and cheeriness as a distraction from her abilities makes her a mirror to Calisto Yew, who also uses her seemingly always light-hearted nature as a disguise for what she's actually capable of (Calisto's joviality is her true self, too, or at least as 'true' as she can get). The difference between them is that Calisto delights in ironically mocking the world around her, whereas Kay finds joy in life itself, and she's stronger for it.
The only part where we see Kay attempt to mask her feelings is when she's a child, and even then she admits that she feels better after crying, which, I believe, led to her becoming more open with her emotions later in life (see how her older self has a teary sprite which makes pretty frequent appearances where her younger self does not). In any case, to me, this shows that she has people in her life already who are helping, and have helped, her confront and process her trauma. She's not looking to Edgeworth to help her make sense of her father's death and she definitely isn't looking for a replacement (again, literally dedicated to continuing her father's [and Badd's] legacy). Whenever Edgeworth even gets close to becoming parental with her, she dismisses it, unless she acknowledges that she is in the wrong:
Edgeworth: ...Kay, it's not good for you to stay up late, you know.
Kay: Yes, gramps!
...
Edgeworth: ...I appreciate your sense of justice, however... I would appreciate it if you wouldn't go running into the heart of any more raging fires.
Kay: Nngh... Yes, Mr. Edgeworth... I'll try...
Despite her buoyancy and bright attitude, Kay is quite firm that she be treated as an adult (she doesn't see her cheeriness as a mark of youth; it's joie de vivre, it's who she is, and that's that), and, throughout the game, she gets annoyed when people don't respect that (her arguments with Lang are largely over how he calls Little Thief a toy and her crow-girl). She holds her own and relies on herself while being unafraid of asking for help.
Anyway, this post has gone on for long enough and I think I've addressed the points I wanted to. I should mention that I realise that a lot of how many people portray/interpret their relationship is validated by AAI2 but that's honestly a discussion for a separate post HAHA I feel like, when it comes to AAI, the father/daughter interpretation can maybe be argued with regards to the way Edgeworth treats her? Honestly, though, I think he'd treat any young lady who suddenly becomes part of his team/responsibility in pretty much the same way. And, like, he drops the ball almost every time he's supposed to give "fatherly" advice because he's just not that great with it/children!! It's actually hilarious HSKSDHSK
Either way, yeah! I just think Kay is actually given a lot less credit than she's due when the Dadworth card gets played and I just! Want better for her!!
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pinacoladamatata · 1 year ago
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One thing I'm actually genuinely excited for is see everyone play BG3 and all of us piecing together what choices trigger certain outcomes and watching how wildly playthroughs can diverge! Because there's no way I'm playing every race/class combo to the end, I'm just so excited to see all the different scenes people might experience and share!
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