#YIIK I.V
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Iāve lost sight of the whole plotā I can barely remember why Iām doing this.
Happy 4/04 to those who celebrate!
#yiik#yiik: a postmodern rpg#michael yiik#micheal x allison#michael kuckinski#my art#tripposting#emo made me post this#this is the guy who killed sex pest Michael#yiik I.v#yiik iv drip#yiik iv#nameless psychosis
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JRPG surrealist YIIK I. V recebe versĆ£o definitiva em 2 de dezembro
YIIK I.V, a versĆ£o definitiva da aventura alucinante YIIK, um RPG pĆ³s-moderno da Ysbryd Games e da Ackk Studios, se aprofunda em dimensƵes devastadoras no Nintendo Switch, PlayStation 4|5 e Windows PC via Steam e GOG como uma atualizaĆ§Ć£o gratuita na segunda-feira, 2 de dezembro de 2024. Data de LanƧamento de YIIK I. V O que deveria ter sido uma feliz volta ao lar se torna um colapso daā¦
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holy shit yiik i.v gonna come out the day after my birthday, thanks for this awesome birthday gift ackkstudios!
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top 10 most anticipated indie games!
in no particular order, not affiliated with any of em, etc etc
of the Devil
so, funny story. i had some fanart of this game set as my phone background when i went to get a new phone. check it out here! anyway, the cleric who only really plays ff14 looked at it and went "woah, what's that? it looks like danganronpa." and i was like. yeah buddy! sure does! then, of course, i began proselytizing, about how the game's demo did an amazing job at establishing not only the game's wonderfully directed art style, with the ui and the music and everything else working together to make a perfectly opressive cyberpunk atmosphere, but how the writing of the mystery and morgans character is so intriguing and compelling and auuuugh i wanna play this fucking game dude. i love morgans smile i hope she makes me eat a bomb
2. UNBEATABLE
so imagine muse dash, but instead of high-contrast anime girls and dubious dlc practices, it's just punk as fuck. theres nothing i can say about the game other than linking the side-story/demo and telling you to just go with the flow and dig the vibes. the soundtrack rocks hard, and the visuals are so well done. everything looks like a poster collage for a garage band youve never heard of. also the trailer for the full game showed off a graffiti mechanic and thats all i need
3. Demonschool
i talked about demonschool a lot back in my nextfest post, and my thoughts havent changed at all. im a slut for strategy rpgs, and a big reason for that is i like planning my moves in advance and seeing what the best use of all my ally's abilities are. so the game's mechanic of the shared ability meter that you use for multiple moves over one turn, plus the ability to rewind moves before committing to them, AND the high level of combo potential in everything's interactivity? pumped as hell. there was recently a dev update about how you can light yourself on fire and spread that damage to the environment with every attack if that helps sell you
4. Roman Sands RE:Build
i dont need to say shit. just look at it. LOOK at it. this is so ridiculously catered to my tastes on presentation alone that i cant even come up with a hyperbolic simile. its y2k dreamcast beach artstyle, its time loop with routing optimization, its arbitrary celestial puzzle with unexplained mechanics, its stupid gomotion noodle people, its abstract nonsense that is actively and literally hostile towards the player for trying to understand it. im gonna CUM dude
5. Sorry We're Closed
how often do you see a fixed-camera shooter about a woman with three eyes? the fucking atmosphere, man. even from the demo i can tell that a la mode knows what theyre doing. i love how there isnt like, a limit or meter on your third eye, thats something i can easily see another game doing. but the downsides of only being able to hurt enemies in range AND having to aim at their weak spots is already a good balance to encourage you to switch it up. its so deliciously frictional that you have to go in first person to attack anything, and theres a delay when you do it so youve gotta be really cautious and defensive. and oh man, the cleaver enemy! that was so tense, and so much of that was from the expert audio design that made it so unclear how close he is or where exactly he is, just that hes getting closer. im gonna lose my shit about this game when the full thing drops. fun fact: this releases tomorrow, so this is literally the last day that i can post this. oops!
6. .45 PARABELLUM BLOODHOUND
how often do you see a fixed-camera shooter about a woman with three eyes? ive never played parasite eve, which this is purported to be a spiritual successor to, but the action seems really interesting. sukeban's website explains it like this: "you move and dodge in real time while you wait for an Action bar to fill at a speed determined by character and weapon stats. Once thatās done you can then stop time and plan your offensive". that sounds stupidly fun. judging by the trailers and shit, theres gonna be a big focus on combo chains and your character having multiple attacks she can switch between, but theres not much i can really say about that until theres a demo or something.
7. YIIK: A Postmodern RPG (Update I.V)
i know an update is cheating a bit, but ackk studios considers it to be a thorough enough reimagining that it almost constitutes a sequel. if you havent played the demo then you should give it a shot. my only experience with yiik before it was secondary, through discussions and lets play compilations, and i was totally blown away. the combat was totally reworked, so instead of those repetitive and drawn-out minigames its a way more engaging system where you can use "karta" as defensive shields with passive buffs or sacrifice them for spells. its one of those things that sounds weird and complicated when you explain it, but in gameplay it just kinda clicks. it also seemed to double down on he surrealism and abstract psychological themes, which is my fucking jam. i think missed potential is the worst flaw something can have, so hearing that yiik is growing into its most flawless form is exciting as hell
8. FreeJack Online
unfortunately, i found out about this game about a month after its last online playtest. the dev's discord says they wont reopen unless they find a publisher, and theyre not sure if thats gonna happen reasonably soon. but secondhand, this game looks like a killer time. you guys know im super into this hip hop skatepunk urban style, so even if the gameplay is total shit ill still be all over the ost and character design. but this gameplay doesnt look like shit! you build up trick combos and that contributes to your speed as you parkour around and try to win races. its been a while since ive sunk myself in a competitive online game and i think thisll be what gets me back into it, someday
9. Hyper Light Breaker
yknow im kinda surprised this list hasnt been more roguelikes considering how much i play em. hlb looks like its aiming for an interesting combo of roguelike and open-world, and im really interested in how that shakes out. the combat looks like a really good transition of the speedy high-stakes fighting from hld into 3d. im really hopeful for this game, especially everything heart machine is going through with gearbox and the fanbase backlash for the delays.
10. The Hundred Line -Last Defense Academy-
im saying this counts as indie because im in denial. so, i mentioned how the phone clerk guy was a danganronpa fan, right? he played all the mainline games, and even got into zero escape looking for more (he played VLR before 999? lmao) but he had no idea what too kyo games was. never heard of Death Come True, or Akudama Drive, or World's End Club, or Rain Code, or Tribe Nine. really goes to show how much publicity matters, huh? anyway, in case you couldnt tell, i am a 'fan' of danganronpa. theres a lot you could say about it, like how the writing is juvenile and contrarian and how it consistently struggles to write unpredictable mysteries despite this and also how kodaka just fundamentally fails at writing minorities and the pacing issues and flat characters and... you get it. but its never boring. and considering they officially hired the guy who wrote the spin-off novel where kirigiri gets cloned into a houseplant, i feel like its just gonna get less boring from here
look at this shit. im along for the ride at this point
#of the devil#unbeatable#demonschool#roman sands rebuild#roman sands re:build#sorry we're closed#45 parabellum bloodhound#yiik a postmodern rpg#yiik i.v#freejack online#hyper light breaker#the hundred line last defense academy#lemme know if you wanna hear me shill more stuff on my wishlist!
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Itās come to my attention that someone else has taken credit for my work.
APPARENTLY, someone known as Bubbie995 or āLittle Guyā has taken credit for MY Work writing the yiik cafe au!!! WTF!!! Well, Iāve finally stepped up to take my credit and made a blog to defend myself and my creative interitdy.
I, scrumbly, am the lone writer of the yiik cafe au. Little guy is a Little FRAUDE.
#yiik#yiik: a post modern rpg#yiik: a postmodern rpg#yiik: a post-modern rpg#Yiik I.v#yiik 1.5#Rory mancer#Rory yiik#Michael k#Michael yiik
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introducing my new AU, YIIK!rune !! Excpect more soon.
#guys pls tell me theres sum yiik heads in the audience...#rory and kris are truly the same if u think abt it#we all love rory right#god im yiiking out so bad lately...#I.V on the way tho O_O#deltarune#utdr#kris deltarune#berdly#yiik#YIIK!rune#EpicMonkey'sArt
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ill be honest i forgot how to draw people
#last one is based off a twitter thing . Rory is not reacting well to the flag town air#im in hyperfixation slumber right now things have been too hectic lately I need rest#ill prob be fully back once i.v is out which is Apparently soon (acting like i didnt betatest) so Be on the lookout...#yiik#rory mancer#vella wilde#vellory#my art
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I'LL SOON FORGET YOUR FACES
(art for the YIIK art contest going on on Twitter rn. Sorry. Bg below cut)
#YIIK#The Essentia 2000#Essentia 2000#YIIK I.V.#sorry for yiikposting#please dont unfollow#Vella Wilde#Semi Pak#yiik: a postmodern rpg
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Little Rory!!! (And the funny Rory cat creachure the community made up)
#yiik#yiik agere#age regression#sfw agere#agere art#rory#i watched a playthrough of yiik#and now all i think about is little rory#im also genuinely excited for I.V#in the sketch of this he was gonna be crying#but i decided to make him less sad#ageredips
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dimension hopper, vella wilde
#made a promise my first post of the year would be yiik#threat or promise? idk you decide#honestly so hyped for I.V#hoping its good#yiik#yiik: a postmodern rpg#vella wilde#fanart#artly
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This should help with that Nameless Psychosis, right?
#yiik#yiik: a postmodern rpg#yiik iv drip#yiik i.v#allison yiik#nameless child#Carrie mancer#William yiik#maybe Wilfred and or proto Alex. idk the weird guy with dark hair who doesnāt wash himself#lobotomy#tw eye horror#tw eye trauma#i guess
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So I felt like making fanart for THE CAMERA from YIIK I.V cuz why not.
I dunno I just really liked their design. Love me humanoid object head characters. ^^
#sgigart#fanart#yiik: a postmodern rpg#YIIK I.V fanart#but really tho. i genuinely am pretty hype for this update to YIIK.#I've had this game on my mind for a bit and was excited initially. but given how the game was reviewed it was a little disappointing.#but to think this game is getting a revamp is amazing! especially with the amount of criticism and unnecessary hate that it got.#sinply put. I might play the game when the update releases as it looks pretty good from what's been shown so far!^^
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Ladies and gentlemen. YIIK I.V, an update that practically remakes an entire 40 hour indie RPG with new plot, revamped cutscenes, new voice work, adds eight hours of content, new battle system and reworked Mind Dungeon has come out before Silksong. And it was worked on by like two dudes.
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The Game Developer Andrew Allanson made a shocking announcment on yiikcord regarding the yiik i.v announcment stream!
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