#With 80 workstations
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evinebusinessservices · 2 years ago
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#Renting an #office#space is made easy with #Evine#Business#Services. #Suit-size office space for #rent in #Gurgaon#Udyog#Vihar Built-Up Area 8000 sq. ft. With 80 workstations, 12 cabins, 1 conference room, a reception area, a cafeteria, a server room, a lift, and a power backup.
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byruit · 5 months ago
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Apricot XEN (1985) 🍑
Released in October 1985 and developed by Apricot Computers, the XEN series was designed to compete directly with the IBM PC-AT.
The Apricot XEN series included three main versions: XEN FD, XEN HD, XEN WS.
The Apricot XEN was powered by the Intel 80286 processor, depending on the model, the XEN came with either 512 KB or 1 MB of RAM.
The XEN FD model featured two 720 KB floppy disk drives, while the XEN HD included a 20 MB hard disk drive. The XEN WS, a workstation model, did not include disk drives.
It ran Microsoft Windows 1.0, showcasing early graphical user interface capabilities. The XEN was capable of controlling up to 16 stations, making it suitable for business environments.
Despite its innovative design and advanced features, the Apricot XEN faced challenges due to its lack of IBM compatibility.
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legacydevice · 2 years ago
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NeXT NeXTstation N1100
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deus-ex-mona · 1 year ago
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it’s ✨okay✨, right~?
#s o rry rant incoming im just. re a l l y crabby after working for 8.5 consecutive hours with no proper break okie~? </3#ayEEEEEEEEEEEEEE THE ADMINS AT MY WORKPLACE CAN GO K I C K R O C K S#their time management is somehow worse than mine and i suck balls at it?????? SJCFJFFHDHHD I THOUGHT Y’ALL WERE BETTER AT YOUR JOBS MANSSSSS#the!!!!! admins!!!!!! sent in over a hundred samples without any info sheets and stuff so the morning shift literally couldn’t get started!!#doing the morning shift’s part of the job was. annoying. to say the least. especially when said work could’ve actually been done (ʘ‿ʘ)#dammit workplace admins you had one job </3#and n o it’s not to send in the sample info sheet things at the same time as the pm shift’s reporting time </3#and as if that weren’t enough.. the!!!! admin!!!! refused to go home in the evening?????? and sent in like 80 samples at like 8.30pm??????#and that’s not counting the samples that were yeeted in at 5pm </3 truly sadge#and o f c o u r s e we haaaaaaaad to be short-staffed today lmfao. the two workstations life compels me to lay down on the floor and c r y .#but bc i’m just ✨too great✨ at my job you see (lies) i finished my stuff way too early and had to do other extra tests too s o b s#and that included a test that i don’t fully know how to do (sadge)#well. at least that test involved the use of a microscope. thank you past me for attaining magic skills with microscope zooming and stuff#seriously. thank you past me. i can almost forgive you for choosing to enter the f r e a k i n g ✨s c i e n c e✨ industry of all things#but hmmmmmmm im amazed that i actually managed to finish everything across those two stations. am i too good at my job or ✨w h a t✨ (lies)#but man. m a n. none of this even gets into my secret beef with the data entry admin.#she can’t spell for her life. it s e r i o u s l y grinds my gears whenever i see her spell the word ‘content’ as ‘contant’.#but no. her spelling got on a w h o l e new level of questionable when she spelled the word ‘crackle’ as… ‘cracker’. like??? how????????#and she told me to ask the senior analysts if it was possible to retrieve the results for a test that we’d write the results for ✨by hand✨#from some kind of system????? like i was just so!!!!! baffled!!!! that she couldn’t understand that there was no system to check????#though. hm. i guess saying that i have ✨secret✨ beef with that admin would be an understatement. i think none of the others like her either#but! i do have secret beef with the janitor bc he alwayyys magically appears behind me whenever i’m doing something important/holding acids#well! at least we don’t cross paths when i’m working the pm shift. the janitor dude was spared from my presence for the week lmao#hfhfhfhhfhfhfhffffffff well. m. i’m sorry if you read all that. i’ll be more normal tomorrow i swear!!!! (blatant lies)#i feel like tling something ✨t o x i c✨ to match how im feeling thoughhh… hm. maybe the p a r a s ite chapter from the d*27m annequin anth…?#been thinking about that song lately ngl.. hmmmmmmmmmmmmmmm.#oh wellssssss at least i can try to enjoy what’s left of my long weekend lmaooo goodnighttttt#inedible blubbering
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outofofficejoyu · 7 months ago
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creative mode on, please do not disturb!
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dacrystalsim · 5 months ago
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The Sims 3 IKEA Home Stuff
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It's finally done, The Sims 2 IKEA Home Stuff completely converted to The Sims 3!
This pack includes 80 items, 5 wallpapers and a collection file. Everything is CASTable (See pictures below to see the CASTable channels of each item). Download: [SFS] Notice! One of the items (ODDA Wardrobe) requires The Sims 3 Supernatrual, don't install this object in your game if you don't have Supernatrual installed. The download includes 3 files, download only one! The download versions: IKEA Home Stuff-Merged_Supernatrual Merged file that includes the ODDA Wardrobe. IKEA Home Stuff-Merged_BaseGame Merged file that doesn't include the ODDA Wardrobe, making it base game compatible. IKEA Home Stuff-Unmerged Unmereged version, mix and match to your liking ;)
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Polycount: ANES Bedframe H 2820 / M 2016 ANES Single Bedframe H 2292 / M 1722 ANES Chest of 4 Drawers H 977 / M 681
EKTORP 2 Seat Sofa H 1524 / M 1142 EKTORP 3 Seat Sofa H 1964 / M 1374 EKTORP Armchair H 956 / M 716
HEMNES Bedside Table H 432 / M 280 HEMNES Bedside Table #2 H 1524 / M 914 HEMNES Chest of 3 Drawers H 929 / M 666 HEMNES Chest of 6 Drawers H 1364 / M 1002 HEMNES Double Bed Frame H 2164 / M 1486 HEMNES Single Bed Frame H 1556 / M 1122 HEMNES Mirror H 438 / M 362
IKEA PS Cabinet H 760 / M 532 IKEA PS Clock H 370 / M 280 IKEA PS Rug H 72 IKEA PS Tealight Holder H 1328 / M 996
KARLSTAD Armchair H 1024 / M 716 KARLSTAD Sofa H 2192 / M 1752 KARLSTAD Two Seat Sofa H 1680 / M 1175
KLIPPAN Sofa H 2648 / M 1852 KLIPPAN Two Seat Sofa H 1766 / M 1324 KLIPPAN Sofa - No Pillow H 1658 / M 876 KLIPPAN Sofa - V2 Pillow H 2074 / M 1554 KLIPPAN Armchair H 966 / M 724
LACK Side Table H 128 / M 102 LACK Wall Shelf H 1228 / M 858 LACK Wall Shelf (Zigzag) H 302 / M 302 LACK Wall Shelf (Zigzag with Toy) H 849 / M 849 LACK Wall Shelf (Empty) H 48 / M 12 Minnen Groda Frog Prince H 1024 / M 1024 BARNSLIG FLODHAST Toy H 547 / M 547
MALM Chest of 2 Drawers H 286 / M 286 MALM Chest of 3 Drawers H 582 / M 540 MALM Chest of 6 Drawers H 744 / M 703 MALM Double Bed Frame H 1702 / M 1164 MALM Single Bed Frame H 1174 / M 892
BENNO CD Tower H 1502 / M 1126 BILD Doggy Dream H 204 / M 136 BILD Poster Yin and Yang H 204 / M 140 BILLY Bookcase H 1212 / M 1054 BLADET 3 Plant Pots with 1 Tray H 1046 / M 734 EXPEDIT TV Storage Unit H 2046 / M 1974 FAMNIG HJARTA Cushion H 990 / M 692 FREDRIK Workstation H 1504 / M 1054 HATTEN Side Table H 1128 / M 902 HELMER Drawer Unit on Casters H 874 / M 610 IKEA STOCKHOLM Vase H 896 / M 704 IMFORS Coffee Table H 868 / M 650 JULES Visitors Chair H 1030 / M 826 KILA Work Lamp H 734 / M 587 KRABB Mirror Long H 552 / M 404 KRABB Mirror Short H 524 / M 454 LAMPAN Table Lamp H 814 / M 696 LEKSVIK Coffee Table H 864 / M 724 MAREK Lamp H 1108 / M 830 MONGSTAD Mirror H 74 / 36 MYLONIT Table Lamp H 775 / M 573 ODDA Wardrobe H 1700 / M 1344 PJATTERYD Picture H 154 / M 98 PJATTERYD Picture Zebra H 154 / M 98 POANG Armchair H 1600 / M 1280 PREMIAR Picture Flatiron Building NY H 154 / M 98 RAKET Table Easel H 400 / M 240 REGOLIT Pendant Lamp Shade H 1098 / M 846 RIBBA Frame H 408 / M 382 RINGUM Rug H 64 SLATTHULT Decorative Sticker Poppy H 4 STORM Floor Lamp H 1044 / M 729 SVEJE Rug H 2 ULDUM Rug H 2 VANNA Mirror H 736 VASEN Vase H 973 VIKA GREVSTA Table H 740 / M 694 VIKA HYTTAN Table H 928 / M 834
BENNO TV Bench on Castors H 1268 / M 970 MANDAL Chest of 6 Drawers H 748 / M 520 NOMINELL Chair H 1510 / M 1056 SKRUVSTA Armchair H 1520 / M 1064 STRIND Side Table H 1516 / M 1135 Special thanks: @sims3tutorialhub, Mod The Sims forums and the TS3CreatorCave discord <3 @xto3conversionsfinds
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yodaprod · 9 months ago
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Sony News "Network Engineering Workstation" (1987)
News were Unix workstations sold in the late 80s and early 90s. Early PlayStation development kits were based on this hardware.
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britt-kageryuu · 4 months ago
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The stream is welcome to the sight of a large greenhouse/warehouse with multiple raised garden beds, large pots, multiple metal racks, and a large tank of water, all with multiple fruit bearing plants, bushes, shrubs, a variety of flowers and various produce. The pool has visible reeds, and some water vegetation, but it's not clear what else is in it.
Donnie is wandering around checking the plants, his model dressed in dark overalls with knee pads, combat boots, his mask, and a purple flannel under the overalls. His tail swaying contentedly behind him, visibly longer than the last time the audience saw it. He was also carrying a large basket that he was tossing various plants he picked into.
The audience can hear him muttering and talking to his recording device, about the plants conditions, and calculating when some would be ready to harvest. Donnie obviously wasn't paying attention to the stream even though he set up the stream to basically just watch him tend to his greenhouse, while still wearing a mic.
Donnie does pause every now and then when notifications go off, but otherwise hasn't acknowledged the stream, too absorbed in his data collection.
Some of the audience is happy to see both Shelldon and River going around in the garden helping out. River is carrying a watering can and stopping every now and then to pour a bit of water on some plants. Shelldon in floating around the bee boxes that are scattered around, scanning for possible problems.
"Shelldon can you turn on some music? If I remember correctly, some of the plants loved when I left some playing before." Donnie calls out, while looking over a coffee plant.
Shelldon perks up, "You got it Dude! Some mondo awesome music coming right up!" What sounds like an 80s jam starts playing through speakers around the warehouse.
Now while Donnie was walking about his tail is wagging and flicking to the beat of the music. Then slowly Donnie just starts to dance, and groove about, skillfully dodging around the pots and planters, and gently puts down the basket before outright jumping about dancing to the music.
The chat is now spammed with music or dance based emotes and emojis.
Donnie while still grooving, goes over to the water tank, and checks out the conditions of the plants. Then plunges his head under the water... leaving many confused, until he pulls out and starts excitedly talking about some plants in the tank looking close to a good harvest point. Then he shakes off the water before moving to some monitoring devices on the tank.
Then back to dancing about while check more plants, only to pause at a plant just out of veiw, let out a loud gasps before running to grab his collecting basket to start picking what ever plant he was excited about.
"Shelldon, River, we finally have a new ingredient ready to use in our coffee and tea making! Go prepare the equipment, I want to run trials on this ASAP!" They announced loudly while speed walking towards the stream camera. "Sorry viewers, but I need to put you in the basket while I move the set up to the work station. Then you can watch how I make our tea and coffee!"
The next few minutes were a view of the mix of leaves, berries, and flowers in the basket, before being moved to a shelf close to a modified kitchen/science workstation.
The rest of the stream was mainly just watching Donnie go about the process of preparing the ingredients to turn into the tea and coffee blends.
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Masterpost
I honestly didn't know where I was going with this, but the inspiration struck, and I ended up writing this.
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cityof2morrow · 9 months ago
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WIP: Cubic Dynamics Kitbash Series
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Published: 3-4-2024 | Updated: N/A SUMMARY Cubic Dynamics by John B. Cube and Marcel Dusims forged the future with furnishings that were minimalist in design and maximalist in erudite pretension. Generations later, the company continues to produce edge-of-cutting-edge designs. Cubic Dynamics Kitbash (Simmons, 2023-2024) will be a series of 80+ objects for offices, corporate, exhibitions, and business spaces. This collection works as an add-on to the Cubic Dynamics store set (EA/Maxis; archived at Garden of Shadows, 2016; 2015) and comes with multiple color options. This set is designed for kitbashing/modular builds and uses the repository technique (more info/resources HERE) and merged files for your convenience. DETAILS Requires all EPs/SPs. Most of the objects, including all required meshes, are 1-2 tiles and low-poly (less than 1000). There will be 15+ semi-high poly objects included (between 1100-2800 poly) but these won’t be required if you want to discard those from your saves. Offices shouldn’t just be pleasing to look at – there will be functional CC too! PREVIEW SHOTS
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Mix and recolor items to create attractive reception, lobby, and entrance areas. The neon metal detectors are deco lights and the burglar alarm on the ceiling is functional/fully animated.
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Seen above: I combined items to make a gift shop and customer service center.
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Create cubicles, workstations, study rooms, and so much more!
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Set up rooms for team meetings, crafting, hobbies, co-working, and other group activities. As you can see, the overall design is consistent with my taste for retro-futurist looks.
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Why not whip up a few executives offices, corporate suites, conference rooms, and press auditoriums? Let your high-ranking office heads flex a lil' bit. TEST LOT I’m considering putting the test lot up for download. If that happens, you’ll likely need to download the entire series as well as 3-4 other sets on this site. On the other hand, I may strip the lot down to just items from this set and maxis defaults.
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“LIVE” PREVIEW FOOTAGE @chocolatecitysim has been graciously testing the lot/items in her game for several months now, using it for her city’s government business. See live preview footage of this series in her Sims 2 Sunday Streams (via Twitch) HERE. CREDITS Thanks: @chocolatecitysim and @ranabluu for testing items in-game. Sims 2 Shenanigans and SimCrafters geniuses for much help, tutorials, advice, fixes, and resources along the way. Sources: Beyno (Korn via BBFonts), EA/Maxis, Offuturistic Infographic (Freepik).
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brandyllyn · 1 year ago
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Lucky Stars
Ezra x GN!Reader 
Summary: “And are you a good man?” “I like to believe myself a man of good intentions.” Words: 3.3k.
My Masterlist
Rating: Teen. Warnings: None? Canon injuries.
I asked for some inspiration and Jen came through with “A kiss for luck” with Ezra. Also, I’m like 80% sure I stole an Oscar Wilde joke in here somewhere.
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The first time you met Ezra was coincidentally your first time out on the sling. As the drop engineer, your job was to oversee the operations of each drop ship. To ensure ships weren’t dropped into the same flightpath and to time out the release to be sure that all ships could make it safely to their destination at whatever planet was below.
You’d worked a few of the inner rim planets already - mostly dropping pleasure cruisers onto sunny tropical paradises you could never afford to visit. But the money was crap and the competition was almost always the nephew of some contractor who needed a place to stash their busted ass relative.
The long-haul flights paid bank. Mainly because no one wanted to spend spans at a time out on the circuit. The time, however, suited you just fine.
Your work station was central to the shipyards, a view of all forty-eight pods docked for this trip available between sightlines and video feeds. It sat a few feet above where the corridors came together. Visitors weren’t uncommon, a few credits slipped into your hands to get a better place in the drop zone or to get picked up first on the trip back.
You didn’t handle pickups but their chits spent all the same.
All that is to say that when a shaggy mop of brown hair with a blonde tuft popped into view just below your desk you weren’t surprised. The Green was coming up - a mining planet that had been attracting people from across the eight reaches for some time now - and you’d already had three people asking for advice or information on where to land, where lodes might be and whatnot.
“Well I’ll be,” his soft drawl crawled up to you. “You’re a damn sight better looking than Old Rodge was.”
Checking your monitors once more you leaned forward, giving a smile to the man standing on the platform below your workstation. Handsome, recently groomed - probably his last haircut for a while - and wearing a faded set of work overalls.
Definitely not his first sling.
“What can I help you with, sir?”
“No need to stand on formalities, starshine, we’re all friends here.”
Cocking an eyebrow you gave him an appraising look. “Friends huh?”
He nodded solemnly, taking a step up onto a cable buttress and settling his forearms on your desk. He wasn’t quite eye to eye but it allowed you to lean back in your chair a bit. “I think it would be a singular pleasure to be counted as your friend.”
“The first three drops are locked in.”
His eyes narrowed and he cursed. “Do you think my attentions are so mercenary?”
“Oh, were you just saying hi?”
“Hello. Bonjour. Nǐ hǎo.”
“Ezra.”
Both of you looked at the man coming down the corridor, although your companion’s face was far more disgruntled.
“What?”
“Did you get us a new drop slot?”
Your lips twitched and the man who could only be Ezra turned back to you with a sheepish shrug of his shoulders.
“It is possible that I arrived with an ulterior motive, starshine, but it is only secondary to meeting you at this point.”
“Prophet’s nutsack,” his companion grumbled, shoving at Ezra and forcing him to step down from his perch. A hand appeared, dropping a small array of chits in front of you. “What’ll this get us?”
You glanced over the pile quickly. “Fifth.”
“I thought you said the first three spots were spoken for?” Ezra cut in.
“I did.” With a sweep of your hand you palmed the chits, tucking them into your own work overalls. “If you want better than fifth it’ll cost more. I already moved you up a spot for being cute.”
Ezra preened, mouth opening on what you were sure would be a lovely soliloquy about your charms but you cut him off with a quick jerk of your head to his partner - who was paying no attention to you at all.
Giving a mock huff of indignation Ezra bowed, sweeping his arms out and adding a roguish wink.
“Until we meet again, starshine.”
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The second time you met Ezra was another drop-off, four sling rotations later. Yours wasn’t the only sling working the route, each pass taking months to complete.
“Missed you on the pickup, starshine.”
Frowning you pushed your chair back, leaning around the edge of your pod to see who was standing at the step up. When it didn’t spark any recognition for you he pouted.
“Do not tell me you have forgotten me so quickly - such disregard is likely to drive a man to commit acts of singular madness.”
You may not have remembered his face but the voice was impossible to forget. That particular cadence and slow drawl. Giving him a grin you motioned him to step up and he did, finding a place he could perch and nearly look you in the eye.
“An invite into the inner sanctum? I am honored.”
Snorting you flipped a toggle to realign a drop pod. “That is my outer sanctum at best, cowboy.”
He grinned in return. “And yet sacred nevertheless.”
“What can I help you with?”
Another pout. “I seem to remember you doubting my motives on our last meeting as well, starshine. Have I really made such a poor impression on you?”
“Miners only ever want three things. Stone, stim, or-” you cut yourself off, shifting your eyes away and pretending to be busy with a screen he couldn’t see.
“I beg of you to finish that sentence, starshine.” His eyes were glittering with mischief, the corner of his lips twitching up. You shook your head and he laughed. “Well seeing as I am on my way to find stone, and I do not partake of the stim, I suppose all that is left is the…. presence of a lovely companion.”
“I bet you say that to all the crew.”
“A blow!” A hand flew to cover his heart. “You are whatever a moon has always meant - and whatever a sun will always sing is you.” At your confused frown he sighed, “You are not a connoisseur of poetry I suppose?”
“There once was a man from the rim…” you started and he laughed.
“A person of refined taste,” his brown eyes twinkled at you. “A connoisseur of a much maligned art form.”
You couldn’t help your answering smile. “You have any luck?” He raised an eyebrow and you clarified, “On your last run, to the Green. Any luck?”
A heavy sigh. “A few small stones, barely enough to make the run worth it.”
“And yet you’re going back,” you pointed out.
“Ah, but I have a new crew. And a special charm for luck.”
“Oh?” Your eyes caught on an alert and you cleared it absentmindedly. “What kind?”
“Why, an utterly captivating dropship engineer.”
A snort escaped you before you could stop it. “I seem to recall seeing you off to your last drop as well.”
“Ah, but I came to you then with questionable motives.” He spread his hands wide, showing you open palms, “Now I am but a supplicant, worshiping at your altar and hoping for your favor.”
“Do those lines really work on people?”
A casual shrug, “They don’t not work.”
Your console gave a beep and you nodded at it. “Gotta take that.”
He nodded in return. “Until next time, starshine.” He hopped down and started away as you reached for the button and then paused.
“Wait.”
He turned back, a bemused look on his face. “Yes?”
“What was your name again?”
He made a small bow. “You, my dear, may call me whatever you’d like.” You rolled your eyes and he grinned. “Ezra, starshine, my name is Ezra.”
“Ezra,” you tried the name out and his grin deepened. “Interesting name.”
“Well I like to think I’m an interesting man.”
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The third time you met Ezra you could not really be said to be meeting him per se. You recognized him and remembered his name so it was really more of an acquaintanceship renewal than anything.
“Ah for you are yet the symphony of the stars.”
You couldn’t help the smile at the sound of his voice, turning to see him waiting patiently at the edge of your work pod. You motioned him and he bounded up like a man half his age, finding a place to stand where he could perch a hip on the edge of your desk. He looked positively smug and you couldn’t help a laugh.
“Hello Ezra.”
His grin was wide, a new scar cutting across one eye. “starshine you are as captivating as always.”
“I take it you had a good trip?”
The Green was a few spins behind you, the last pickup locked in as the sling made its way to its next destination. You didn’t really need to be at your station, but you liked getting a head start on the landing patterns.
“A fruitful conquest,” Ezra was saying, his fingers tapping on one thigh. “Enough to whet a man’s appetite for more.”
“That good, huh?”
“I could certainly treat you in the style to which you are accustomed.”
You glanced around at the dirty workbench, the ancient equipment, your ragged overalls. “Low bar.”
“And one I am happy to clear.” His cheerfulness was contagious, eyes bright even with the sharp red scar cutting through one. You wondered if he expected you to ask about it.
“You sticking to the Green then?”
He shrugged, picking at one nail. “I have a new crew and some ideas as to a new excavation, although I suppose you’d have more information than me about that.”
Nodding you reset a fuel calculation. “Someone found a motherlode, went back to the Ephrate for supplies last I checked.”
His attention was suddenly fully on you. “Is that so, starshine?”
“Mmhmm,” you pretended to ignore his intense scrutiny.
“And is the location of the lode information you might be willing to share?”
“Well,” you tapped a button and glanced sideways at him from under your eyelashes, “that would depend.”
“A share I take it?”
You snorted. “Like I could ever hold you to it.”
“Ah,” he demurred, “you have not had much experience with good men I take it?”
“Out here,” you gestured at the ship, “I’m lucky to find mediocre ones.”
The tips of his fingers briefly touched the back of your hand before he pulled away. “The good man watches our bogus roses, our rank wreath.”
Another quote from someone you didn’t recognize. “And are you a good man?”
He hummed thoughtfully. “I like to believe myself a man of good intentions.”
“Yet you’d rob some unsuspecting miner?”
“That my dear starshine is just good business.” He looked so affronted you had to laugh. “And a business opportunity for us both.”
“Aurelac.”
He paused, head cocking, considering you. “How much?”
You cupped your hand a little. “Just one, yay big. And I’ll drop you dead center of the guy’s camp.”
“You wouldn’t lie to me would you, starshine?”
You gave him your most innocent expression, fluttering your lashes for good measure. “Who, me?”
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The gem was plopped onto your desk without ceremony, the messy head of distinctive hair soon following.
“I likely would have gifted you this for a chance for your company, starshine.”
It was a little bigger than you’d asked for, the center a beautiful gold that caught even the dim lights of the ship. With barely concealed awe you cupped the aurelac in your palms, feeling the warmth that naturally emanated from it.
“Are you serious?”
He’d stepped up, leaning on your desk. “Were you?”
You pointed at the holo of the planet, “Just north of there, about five clicks. Like I said, I can set you down dead center.”
“And you say there is a bounty of gems there? Just how much is a bounty?”
Carefully wrapping the aurelac into a kerchief you tucked it safely inside your shirt. “The guy was going back for a crew of six, so enough he didn’t mind sharing.”
Ezra nodded thoughtfully. “A worthwhile venture then. And you are sure you do not require a cut?”
“I got mine.” You patted your chest, noticing how his eyes lingered on your chest for a moment - as though imagining what was beneath. “‘Sides, I might never see you again.”
“Surely the universe would not be so cruel.” He clutched a hand over his heart, giving you a pleading look.
“Do you annoy Laquon with your attentions when it’s not me here?” you asked, mentioning the drop engineer working one of the other slings.
“Laquon will not speak to me,” Ezra replied. “Not since the night I took half his wages in a sharps game.”
“Did you cheat?”
“You wound me!”
“That’s not an answer.”
“No, I suppose it wasn’t.”
The console beeped, announcing you were moving into orbit around the Green. “You should go get your crew ready.”
“Ah, a too quick end to our lovely repast.” He leaned towards you, eyes bright. “A kiss for luck, starshine?”
Giving him a nudge with your foot you shooed him away. “You make your own luck Ezra.”
His amused chuckle stuck with you for some time to come.
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It was the last of the day’s pickups at the Green and you were absolutely not supposed to be working. Pickups weren’t your job, drop offs were. You’d already let a dad and his kid down yesterday - two people you were sure you’d never see again - and they were the only people dumb enough or desperate enough to take the trip down to the Green on the last sling.
The last sling ever.
It felt odd, the end of an era. You’d spent the better part of five orbits on this route. The Green, Delphi VI, an asteroid that had a long string of letters and numbers but the miners just called Dave… pit stops and drop ships. The sling’s crew of nine would be dispatched to new routes. You were planning to take some time off - maybe back to one of those paradise planets for a bit.
Yesterday’s drops should have been it. No more work. Just hanging out in your too small bunk while you dreamt of how to spend the credits you’d been saving up.
But that was without the alarm. Or the Captain’s voice on comms.
“Bay 26 has an emergency beacon on.”
Groaning, you punched the intercom. “How is that my problem?”
“Janus is down with whatever flu he caught from the last scrapyard we were at. I need you to check on it.”
With a grumble you knew the mic would pick up you grabbed your pants. “Fine, but I wanna be paid.”
“Yeah yeah,” the intercom cut out and you squeezed out of your bunk to the hallway beyond. Bay 26 wasn’t too far, and there was a shortcut through the anterior cooling room. You moved a little faster than you might have let on to the Captain. It was an emergency beacon, although odds were it’d been hit by accident or was a malfunction.
“Occupants of pod 438-Alpha, are you in distress?”
You waited while the door to the ship sat silent.
“Occupants of pod-”
A face appeared in the window and you yelped. Young, blonde… the kid who’d dropped yesterday. She tried to get the door to open but the safety mechanism held it in place.
“You have to decontaminate,” you told her through the speaker. “Unless it’s a medical emergency you-”
“He’s dying!” she shouted back, hand scrambling at the controls on her side and suddenly her voice boomed through. “He’s sick and I think it’s infected. You’ve got to let me get him to medbay.”
“What kind of infection?” You tried to ignore her frantic movements. The safety of the crew came first. If they had picked up a virus or something you wanted nothing to do with it.
“His arm,” she was making an effort to sound calm. “He got hurt but it’s infected. He needs antibiotics.”
That didn’t sound too bad. Fairly normal - not like some alien chestburster. “Are you sick?”
“No, it’s just his arm.” Her eyes met yours through the tempered transparisteel. “Please, he needs help.”
You weighed your options. The Green was considered a toxic planet, requiring a decom before disembarking. But it was because of something in the air that could stick to clothes. People lived down there with minimal protections. Worst case you’d have to take some antihistamines.
That was assuming this infection was what she said it was.
“Into your suit,” you announced through the door. “And get him into his. Neither of you breathe our air until I can check you’re not contagious. Deal?”
The girl nodded emphatically and disappeared. A few moments later her head popped up again, covered by a helmet. You could see the edge of someone leaning heavily against her.
“Please.”
Regretting it already, you punched the override code for the door. Practicing an abundance of caution you stepped away quickly as they stumbled out. “Follow me to medbay. No sudden movements. Nothing comes off until I give it the all clear. Got it?”
The girl nodded and you led them down the narrow corridor as quick as they were able to pace you. Her dad was in bad shape, head hanging down as he seemed to concentrate on walking. He wasn’t as put together as the last time. Something must have happened to his suit on the Green and he’d scavenged a new one.
“C’mon, just a little further,” you heard the girl encouraging him.
The medbay was empty, no surprise, making it easy for you to find a spot for the girl to set him down. “I have to make sure you haven’t brought anything on board,” you told them, gesturing for her to join him near the scanner.
“I wouldn’t dream of bringing you anything but jewels, starshine.”
Your head jerked around, meeting his slightly hazy gaze. “Ezra?”
“In the flesh,” a sigh and a groan, “such that it is.”
You picked up speed. Not that you’d been dawdling, but your hands began to fly over the controls, waiting until you got the green light before rushing to his side and helping the girl remove his helmet. “What in the seven seals happened to you?”
“A small accident,” he sat up with your help and you pushed his suit down to his waist. A soft curse made you stop and re-evaluate.
“Ezra,” you asked as calmly as you could, “are you missing an arm?”
“A minor inconvenience.”
“Prophets balls,” you muttered, turning away to find the anesthetic. “How long ago?”
“A spin?” He cast a look at the girl and she seemed to be trying her best to not look guilty. “Maybe less.”
“Okay, well, this is going to hurt.” You didn’t wait for his reply, setting the hypospray to his shoulder and injecting it. He hissed through his teeth and then relaxed.
“Much better, I thank you starshine.”
“We’re not out of the asteroid belt yet, hand me the scricorder?” You gestured and the girl handed it to you. It made several alarming noises as you put in a small sample of Ezra’s blood.
“I believe I did warn you of this, starshine.”
Working on autopilot you gave him a quizzical look. “Warn me of what?”
“That something dreadful was going to befall me.”
You rolled your eyes, inputting the medications needed into the replicator so it could spin you up the cocktail you needed. “I seem to recall you being quite cheerful about your prospects last time I saw you, Ez.”
“I believe I did inquire as to some spare luck, however.” The man was an unrepentant scoundrel, twinkling at you even as he fought not to sway from the drugs in his system.
“Are you suggesting that if I’d kissed you you’d still have an arm?”
“I suppose we will never know,” he shrugged. “But I must insist before I go anywhere else that you indulge me in my superstition. Losing one arm can be chalked up to tragedy - two reeks of carelessness.”
A full laugh burst from you as you readied his meds, setting the hypospray to his neck and pulling the trigger. “I’ll tell you what. You come through this all right and we can have a whole conversation about luck. Over drinks. How does that sound?”
“Well that sounds mighty fine, starshine. Mighty fine indeed.”
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For updates on stories please follow and turn on notifications for @brandyllyn-writes
Tagging in Jen specifically though for coming through with the inspo:  @writeforfandoms​
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bosskie · 2 months ago
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Continuing Molluck 3D Model: Retopoly
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Man, been continuing this model for two days working on retopology, because I have had time for it. I'm about 70-80 % done with his head but I already feel like showing this, that yeah, I'm really determined to do this model. Here's another shot:
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This is my first time ever I do retopology... I probably have done and do some mistakes here but I can always try to fix this or redo it, even it takes tons of time... I have done all of this by hand. I know that this ain't like the best possible project for a total beginner but I just want that Molluck model so badly, so gotta get to the business right away!
I must say that doing retopology feels kinda tedious but makes me feel excited after seeing that Molluck is getting born piece by piece. I bet that doing his body is somewhat less tedious... And yeah, I gotta also redo his teeth and tongue, give him gums too. He also needs better eyes... Oh, what fun starts after this model is done...
It was a good deicision to continue this after getting the workstation PC since it's so smooth to work on this, and I even exceeded 16 GB of RAM in usage while just working on this and having a browser with multiple tabs open... Yeah, I'm really glad to my purchase since I'm used to work on lagging computers...
Man, the things I do for Molluck... He is just my precious Gluk! 💖
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byruit · 10 months ago
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During the 80s DEC produced the Rigel chipset to power VAX workstations. The microprocessor code-named Rex had its own logo: a t-rex driving a convertible 🦖
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liyawritesss · 2 years ago
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ʀɪʀɪ ᴡɪʟʟɪᴀᴍꜱ ʜᴇᴀᴅᴄᴀɴᴏɴꜱ
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Character: MCU!Riri Williams
Type: Headcanons
Synopsis: Some general headcanons of mine for MCU’s Riri Williams!
Warnings: Some BLACK PANTHER: WAKANDA FOREVER spoilers if you haven't watched the movie
A/N: This is more MCU! Riri with a hint of comic book Riri, I personally combine them both in my characterization, but others may not and that's okay!!
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Riri may have a tough exterior but she’s literally the biggest softy. Of course, going to a school like MIT and being a black girl, there are people who wanna take her out of the game and she had to develop some thick skin on an elite campus like it. But when you peel back those layers, she’s really just a big goofball full of love and loyalty.
She doesn’t party or go out like that, at least not in Boston. She prefers Chicago nightlife a lot more, in spaces she’s more comfortable with. So when she is back home for breaks or just in general, she’ll be taking a stroll along the Magnificent Mile, the Lakefront, etc, just generally to clear her head
She doesn’t let just anyone into her work spaces. Granted, Shuri and Okoye kind of had to go to her Boston garage, but they’re the only two who’ve been inside it. Similarly, her garage at home (which is quite literally her mom’s garage that she converted to her own workstation) her mother only has access to it.
As an introvert she leans more into being a homebody. She doesn’t have friends to go out with or invite over, so she often spends time with her mom. They have a really good relationship, with her mother Ronnie supporting Riri’s aspirations no matter how far out they may seem
Riri listens to a lot of old school 80’s-90’s rap and R&B, with a sprinkle of current artists as well. Her most notably favorite artists are Tupac, Lauryn Hill, SWV, Queen Latifah, Flo Milli, J.I.D., WizKid, to name a few. (She won’t admit but she does listen to a bit of King Von...it gets her hype lol)
Her room at home has lavender walls and posters everywhere. She’s got a tapestry hanging above her bed and the corners of the ceilings are lined with artificial vines. In one corner there's a pile of metal she keeps telling herself she’s gonna go through and never does, and in the other is a butterfly chair stacked to the brim with stuffies. Everything has a place even if some people say it's messy; so long as she's able to navigate it, that's all that matters.
She uses slang wherever she goes with whoever she’s talking to - she doesn’t care at all. She could be talking to the president and she’ll still throw in a ‘bro’ or a ‘gang’ into the conversation. She gets shit for it from her mom sometimes but she’s learned to live with the fact that some people will just arent willing to understand her, and she shouldn’t have to stress about code switching with people who don’t even respect her
Definitely can walk through every block of Chicago untouched. People in the city know Riri, her name brings inspiration to thousands of kids who find comfort in science and technology. She’s a ray of hope. No one dares to touch her.
If one wants to start a friendship with Riri, they’d have to be taking the lead for a minute before she’s comfortable enough with you. Not to say she won’t put in effort, but she needs to feel you out to make sure you’re worth her energy
Once that stage has passed, though, she is a fiercely loyal person, coming to your aid whenever you need it. She’s very attentive, and shows her appreciation in acts of service and gift giving rather than verbally. Best believe you’ll never know or have another friendship as genuine as hers.
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If you enjoyed, please leave a like, comment, and reblog for others to see! And don’t be shy to send in a request!
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retrocompmx · 2 days ago
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Ordenador Sony NEWS, un poco de historia
Sony NEWS: Una estación de trabajo que marcó una época
La serie Sony NEWS ("Network Engineering Workstation" y más tarde "NetWorkStation") representó una importante innovación tecnológica en la historia de las estaciones de trabajo Unix, en los 80's y 90s.
Aunque nunca logró una posición dominante en occidente, dejó un legado notable en aplicaciones de diseño, desarrollo de videojuegos y entornos de servidores.
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Orígenes e impacto inicial:
La primera estación Sony NEWS, la NWS-800, debutó en Japón en 1987 como una alternativa más económica y eficiente a las minicomputadoras VAX de Digital Equipment Corporation (DEC). Liderado por Toshitada Doi, el proyecto surgió del deseo de los ingenieros de Sony de crear una herramienta Unix más accesible para su trabajo diario. Tras un rápido desarrollo de un año, las NEWS llegaron al mercado con precios competitivos (entre $5,600 y $16,300 USD), superando a muchas de sus rivales en rendimiento.
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Inicialmente diseñadas para reemplazar minicomputadoras, las estaciones NEWS evolucionaron para abarcar aplicaciones en autoedición y CAD/CAM. Su hardware de alta capacidad y precios más bajos las posicionaron como una opción atractiva para empresas y profesionales técnicos.
Avances en los años 90:
En 1991, Sony lanzó la NEWS 3250, una estación de trabajo portátil que, aunque descrita como "laptop", pesaba 8.2kg. Este modelo ofrecía características avanzadas para la época, como:
- CPU MIPS R3000 a 20 MHz.
- Pantalla LCD monocromática de 11 pulgadas con resolución de 1120x780.
- 8 MB de RAM (expandibles a 36 MB).
- Disco duro interno de hasta 406 MB y una unidad de disquete de 3.5".
- Puertos SCSI, Ethernet y entradas/salidas de audio para procesamiento avanzado.
Aunque sus especificaciones eran impresionantes, su alto precio ($9,900 USD en su configuración básica) limitó su adopción masiva.
Las estaciones Sony NEWS también jugaron un papel clave en la industria de los videojuegos: los primeros kits de desarrollo de PlayStation y los entornos de desarrollo inicial de juegos para Super Nintendo se basaron en hardware de Sony NEWS.
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Declive y legado:
A pesar de su innovación, la plataforma Sony NEWS no pudo competir eficazmente fuera de Japón, enfrentando la supremacía de empresas como Sun Microsystems en Estados Unidos y Europa. En 1998, Sony cerró la división NEWS, pero su tecnología continuó siendo utilizada en aplicaciones de video bajo demanda y servidores de Internet.
Hardware y software: Pioneros en su tiempo
Sony NEWS evolucionó desde procesadores Motorola 680x0 hasta la arquitectura MIPS, llegando a utilizar CPUs como la R10000 a 200 MHz. Diseñadas para flexibilidad, las estaciones incluían unidades de disco flexibles, bahías de expansión y conexiones avanzadas para periféricos.
El sistema operativo NEWS-OS se basó inicialmente en BSD Unix debido a su avanzado soporte de redes, incorporando posteriormente elementos de AT&T System V. Las distintas versiones de NEWS-OS ofrecieron entornos robustos para estaciones con arquitecturas tanto CISC como RISC.
Entre los hitos de software destaca que el lenguaje de programación Ruby fue implementado por primera vez en un sistema Sony NEWS por Yukihiro Matsumoto, antes de migrar a SunOS y Linux.
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Reflexión final:
La serie Sony NEWS representa un fascinante capítulo en la historia de la informática, destacándose por su innovación y su papel en áreas como el desarrollo de videojuegos y diseño técnico. Aunque su influencia se apagó hacia finales de los años 90, su legado permanece en el impacto que tuvo en la evolución de estaciones de trabajo Unix y en su contribución a tecnologías modernas. Fotos: kokoboi1 y supremedalek
#retrocomputingmx #Sony #networkstation
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burlveneer-music · 7 months ago
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Rodion & Mammarella - Musica E Computer
'Musica E Computer' is a momentous release from Slow Motion label head Fabrizio Mammarella and Rodion recorded in the legendary Marche Synth Museum (Museo Del Synth Marchigiano). A fully functional recording space that houses a fusion of several private collections of Italian electronic musical instruments gathered over the many years since their creation. The Marche region, being home to some of the most ground-breaking and foundational instruments, has created the likes of Crumar, Farfisa and Elka with innovative use from the likes of Tangerine Dream, Pink Floyd and Vangelis. Equipment used - Synthesizers: CRB Oberon CRB Uranus 2 Crumar DS-2 Davoli Davolisint Elgam Carousel Elgam ES 2000 Elka Synthex Farfisa Bontempi Iris MARS Farfisa Polychrome GRP A4 JEN SX-2000 Logan String Melody 2 Melloncelli Repromatic Milton Gemichord 961 Siel Opera 6 Synthesizer.com Modular System Welson Symphony Welson Syntex - Drum Machines: EKO Ritmo 20 Elgam Match 15 Elka Drumstar 80 Godwin Drummaker 32P Viscount R64 PCM Viscount R64s PCM Welson Supermatic S12 - Fxs: Lombardi 18 Channel Console Montarbo 112 Echo Unit Riccardo Pietroni plays Iris MARS Workstation & Synthesizer.com modular system Agostino Maria Ticino plays Elgam Carousel
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oldguydoesstuff · 2 years ago
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I enjoyed your post about the huge printer and even huger mounds of paper you used at DEC. I was wondering—printers (and scanners) are the devil today…but were they even worse back then? I mean in terms of reliability/maintenance/issues printing from different types of machines. I’m imagining a dedicated person having to manage and service it, but maybe the hardware was more robust then?
Big fan of your blog! Lately I’ve been reading several books on computer history of the ‘70s and ‘80s and it’s been really cool to learn more about DEC.
They were probably just as bad if not worse than today, but from my perspective they were almost never down because we had a huge IT department to maintain them and also field service from the vendor (Last one I remember I think was made by Kodak).
Workstations, windows, WYSIWYG editors were still a few years off, so these machines were mission critical and not allowed to fail.
If you like DEC history, you might enjoy this article from my time in the mainframe engineering teams there. (Part of a now-defunct newsletter I may try to cobble together into a book eventually)
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