#Video games developed in Japan
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Yokai Parade
#creature design#pixel art#pixel animation#pixelart#animation#animated gif#japan#video games#gaming#game development
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The White House Wants You to Believe Those UFOs Werenāt Aliens
Unfortunately for the dedicated alien conspiracy theorists among us, the time is apparently not yet nigh to don your tinfoil hats. The Biden Administration has declared that the recent instances of unidentified aerial objects being shot down over U.S. and Canadian territory are not related to extra-terrestrial life. āI know thereāve been questions and concerns about this, but there is noāagainā¦
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#Balloon#Biden#Gizmodo#Jean-Pierre#Joe Biden#John Kirby#Karine Jean-Pierre#Kirby#Manufactured goods#Side-scrolling video games#Toy balloon#UFO conspiracy theory#Unidentified flying object#Video game characters#Video games developed in Japan#Video gaming#Xi Jinping
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Resident Evil 4 Remake's Raingate Explained
This is the rain in question. What do you think?gif: Game Informer / Capcom / Kotaku First there was Spidermanās infamous Puddlegate. Then there were the not-so-watery streets of Cyberpunk 2077. Now, it seems that the next watery controversy ahead of the release from video game fans involves the heavy rain seen in some early gameplay of the Resident Evil 4 make new. Some say it looks just as badā¦
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#Capcom#creative works#DEVELOPER#horror video games#kotaku#leon#Rain#resident Evil#Resident Evil 4#Single Player Video Games#Spiderman#Twitter#Video game characters#video games#Video games developed in Japan#Windows games
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Mario Kart 7 Gets Patched 10 Years After Last Update
Mario Kart 7 Gets Patched 10 Years After LastĀ Update
Image: Nintendo Mario Kart 7 may be only one numerical entry behind the most recent game in the series, but that doesnāt mean it isnāt old as shit. In fact, it was first released on the Nintendo 3DS eleven years ago, in December 2011. With both the game and the system it was made for dead in the water for most people, itās a surprise weāre talking about it at all outside the confines of someā¦
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#Kotaku#Maka Wuhu#Mario#Mario Kart#Mario Kart 8#Nintendo#SpeedRunners#Video games#Video games developed in Japan
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Little Astro Bot looked a whole lot different in the beginning!
I just added more early Astro concept art to my website https://darrendouglasart.com/
#playstation#video games#game developers#astro bot#astros playroom#astrobot#game art#psvr#psvr2#concept art#character design#game development#game dev stuff#game dev blog#platformer#gamedev#game design#firesprite#japan studio#ps fans#darren douglas#ps5
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Super Mario World (1991) developed by Nintendo
#Super Mario World#Super Mario World: Super Mario Bros. 4#video game developed by Nintendo#Super Mario World (1991)#Super Nintendo Entertainment System (SNES)#Super Nintendo Entertainment System#SNES#Japan#North America#90's#90s#1991#1990#my gif#gifs#my edit#gif
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āØ TEA CEREMONY šµāØ
āØ Links:Ā Erien Strf
ā¤ Follow my work: InstagramĀ Ā·Ā TwitterĀ Ā·Ā ArtstationĀ Ā·Ā TikTok
š Supporting me:Ā RedbubbleĀ Ā Ā·Ā Ā Ko-Fi
šøAsk me aboutĀ commissions
#pixel art#illustration#pixel artist#pixel#pixelart#landscape#digital art#art#digital illustration#chaos#cloud art#pixel aesthetic#pixel landscape#ććć#erienstrf#pixel animation#game art#video game development#game development#game design#game dev stuff#japan#japan art#tea#tea ceremony#matcha tea
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Sims Unleashed Object Story My Corgi's Distant Cousin Hachiko's Statue
From video description:
As part of my Art direction, and Design Duties for the First of the Sim's cat and dog and pet expansion packs, I incorporated the statue of the Loyal Dog Hachiko from the Park above Shibuya Station in Tokyo Japan. Here is my story of what inspired me and my relationship with the dog type related to that famous dog.
youtube
#sims#the sims#unleashed#the sims unleashed#hachiko#hachiko statue#japan#Youtube#Eric Hedman#game dev#game development#game developers#video#statue
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Most QR codes we got are from the anime or twitter, thereās a few QR codes that are actually good and not just basic coins. Plus the fact the QR codes are the same as the ones from Japan so most people probably use those as well.
Also apparently, thereās a way to make fake QR codes, which is why thereās so many special coin QR codes out there, ykw3 has an update that only makes real QR codes work.
okay but didn't anime episodes only have basic crank-a-kai coin qr codes??? idk as a kid i always watched them on netflix and the piracy site i watch it on now doesn't even have recap time so klsdfjfljsdsfkjkjfllfkdsj-
#puppy answers#yo-kai watch#anon#also is fake qr codes not working why the starry spangle qr codes don't work#i'm not surprised that's an update they pushed out given how video game developers are but also that's stupid lksdfjklfdjsfdkjfdkjs-#anyways i was just curious where most of them came from but them being the same in japan definitely explains it at least somewhat#there's probably more promotional stuff there after all-
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Even people who have never played Dragon Quest before are still easily moved when this masterpiece plays!š¶šµš¶
āļøš²š”
#history#dragon quest#music#the overture#japanese history#koichi sugiyama#video games#historical figures#japanese culture#video game development#main theme#gaming history#japan#square enix#super smash bros#playstation#nintendo#smash bros ultimate#video game#music history#masterpiece#gamer girl#modern japanese music#nickys facts
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I really, really love your tags, Soy, I hope its okay I reblog with them:
really not a fan of entire (mostly black) music genres being compressed and confined to being seen as "video game" music to be totally honest
#all of thisā¦honestly#like this music had an existence and history before it was recognized by the west#like yeahā¦it became known and popular in the west because of japanese-developed game#but you know why they used that music?#because its a full-on popular genre in japan!#AND its really really good too! lol thatās just my two-cents tho#anyway! its important to recognize that this music is truly an art that runs deeper than it solely being in a video game#it has a life and soulā¦music makes me so sappyā¦#it IS a flattening of asian art because it puts these beautiful genres in a one dimensional box#waitā¦thatās an oxymoronā¦
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šøāØ Ready to explore the depths of Rise of the Ronin? Our new blog post dives into the mission A Tempest Calmed where Sana Chiba transforms her pain into purpose by teaching self-defense. Join her journey of empowerment and discover why mastering self-defense is crucial! šŖšÆ
#Self Defense#Rise Of The Ronin#A Tempest Calmed#Sana Chiba#Edo Japan#Video Game Guide#Action Adventure#Character Development#Empowerment#Women In Gaming#Historical Gaming#Fighting Game#Gaming Community#Anime Inspiration#Game Narrative#Combat Skills#Gaming Tips#Video Game Characters#Story Driven Games#Japan In 1868#Sparring Match#Game Rewards#Player Choices#Emotional Journey#Inner Strength#Intense Fights#Gaming Experience#Empower Women#Game Analysis#Adventure Gaming
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Disney Pixel RPG Is An 8-Bit Adventure Starring Mickey Mouse Coming To Mobile
New Post has been published on https://thedigitalinsider.com/disney-pixel-rpg-is-an-8-bit-adventure-starring-mickey-mouse-coming-to-mobile/
Disney Pixel RPG Is An 8-Bit Adventure Starring Mickey Mouse Coming To Mobile
Developer-publisher GungHo Online Entertainment has revealed Disney Pixel RPG, an upcoming 8-bit adventure starring Mickey Mouse, Winnie the Pooh, Genie fromĀ Aladdin, Baymax fromĀ Big Hero 6, and many more beloved characters. It launches in Japan on iOS and Android devices this September, and is expected to be released in other regions of the world at a later date.Ā
According to the gameās website, Disney Pixel RPG will feature a story about merging worlds, fast-paced strategic battles (with simple controls for mobile and even an auto-play function), customization for your own avatar character, and expeditions that allow you to send pixelated Disney characters out on missions to gather materials and more. Players in Japan can pre-register for Disney Pixel RPG right now ahead of the gameās September 9 launch ā thereās no word on if other regions will be able to pre-register anytime soon, however.Ā
āThe game world that these Disney characters call home have suddenly been invaded by strange programs, and are starting to break down,ā the story description reads on the gameās website. āThese previously isolated game worlds have merged, throwing all the characters into confusion. Take on the role of a player of these games and join Disney characters as you embark on an epic quest across multiple game worlds to restore order.āĀ
The gameās listing on Appleās App Store notes it will be free-to-play but will feature microtransactions.Ā
Hereās a look at the gameās combat:Ā
And hereās a look at the gameās avatar customization:Ā
Disney Pixel RPG launches in Japan on iOS and Android on September 9, 2024. Thereās no word on when to expect it in other regions of the world.Ā
For more Disney, read about how Disney Epic Mickey: Rebrushed launches this September as well. After that, check outĀ Game InformerāsĀ list of upcoming video game remakes.Ā
Are you excited about Disney Pixel RPG? Let us know in the comments below!
#2024#android#app#app store#apple#avatar#Developer#devices#entertainment#epic#game#games#genie#how#iOS#it#Japan#list#materials#Mobile#notes#online entertainment#Other#pixel#Play#Read#store#Video#word
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SHIN MEGAMI TENSEI IV
Shin Megami Tensei IV is a role-playing video game developed and published by Atlus for the Nintendo 3DS. It is part of the Shin Megami Tensei series, the central series of the Megami Tensei franchise, though no direct story connection exists to previous entries. It was released in May and July 2013 for Japan and North America respectively. It was released digitally in PAL territories (via Sega Europe) on October 2014. The gameplay is reminiscent of previous Shin Megami Tensei games, carrying over the turn-based Press Turn battle system, where players and enemies fight and exploit weaknesses, allowing either side to gain additional turns or lose them.
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In the splatoon fanbase, there are many misconceptions surrounding the relationship between inklings and water. without fail whenever I mention something related to the topic I'll get replies of "actually the canon is [some popular but incorrect theory]" "no they can do this and this canonically [it's actually a headcanon]" "no its really [something NOA made up]"
so to briefly go over The Facts:
Inklings canonically die when submerged in water. And yes, getting "splatted" is them dying for real, respawning is also an in-universe thing that has existed for at least 2000 years and not just a game mechanic. While the dying in water thing originally came from a game mechanic, it has been repeatedly stated that they incorporated this into the inkling's biology. The water weakness is not because of the water itself being toxic. The reason is based in osmosis. in the process of their evolution, Inklings (and octolings) changed a lot, and one of these changes was the ability to transform between a humanoid and swim form. Doing this transformation requires skin that is a thin, semi permeable membrane [this kind of skin is a trait found in real life molluscs]. The evolutionary trade off is that, because of how semi permeable their skin is, the ink inside of their bodies will bleed out when in contact with another liquid. This is the answer given directly by the series' creator. And here it is confirmed that while the water weakness originated from game mechanics, it is very much became a part of an inkling's in-universe biology. Kind of like how a slug will die if you sprinkle salt on it (for a reason that's almost the same as the inklings), but ultimately needs salt in its diet through the food it eats to live, inklings do drink water and other liquids. Its also not like they touch water and immediately explode, it seems they can wash their hands in it and dip their feet in it and be fine.
Some people think the water weakness is stupid, personally i think its reasonable because Inkling biology is already weird as hell and of how ridiculously advantageous it is to be an ink-based cephalopod. the ink gives them the ability to jump absurdly long distances and cheat death to an extent. they're not losing much by not being able to dunk themselves in water. Anyway point is it sucks that all the relevant canon information on this is one of those japan only things/exclusive to developer interviews and pretty much every time it's brought up in English the localizers make shit up. I plan to make a video about this one of these days, but with how 'controversial' the topic is, and how many little details and connected concepts there are, I've been holding it off because I want to do it right. there's also some specific details that are unclear that I've been hoping would be clarified in the artbook or a dev interview but haven't, I might just have to go for it at this point. for the time being, i hope this post helps clear up a few things!
#splatoon lore#splatoon biology#splatoon#inkling biology#long post#actually surprised i hadnt made a post about this yet#anyway god i do need to make that video to get in depth on every mention of water is like. essay length#not to mention the repeated mentions of osmosis in relation to inkling biology that doesnt make it outside of jp#inklings#biology
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