#Time Aspect
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brightgoat · 8 days ago
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time and time and time again
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creativedemolisher · 3 months ago
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Made a couple wallpapers based on the beta kids aspects
(heavily inspired by this post)
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alicesoinions · 1 year ago
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Aspects
My views on Homestuck's Aspects. Part of this analysis is the idea that Aspects have relationships to each other, each bringing the other about.
I will use my own custom Aspect symbols throughout, but the analysis itself is based on canon.
Space
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Space is the Aspect of beginnings, of new things. Space experiments and improvises. Space cares about what is possible now, and cares more about the discoveries made in a journey than about a specific endpoint. Space is infinite discovery and potential.
Space is represented by art, fashion, atoms, and frogs.
Space is the color of the night sky, empty beyond human perception, endless and unfathomable but not featureless. Inky darkness, dotted by stars. Space has no color at all, which sometimes results in it using Sburb’s default texture.
Space is opposed to the Aspect of Time.
Space is the fundamental force of creation that gives rise to the duality of Life and Doom well as the unknown mysteries of Void.
Void
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Void is the Aspect of the unknown. Of hidden, ill-defined things impossible for us to know or give names to. Void is the Aspect of true reality, of things on a spectrum, of quantum and biology.
Void is represented by water, darkness, and pumpkins.
Void is the color of deep waters, hiding what lies within; its color somewhere on a gradient, but impossible for humans to pinpoint or define no matter how long they stare; Void is the shifting hues of the color of the sky.
Void is opposed to the Aspect of Light.
The unexplored unknowns of the Void hide the untapped potential that is Space, leading to new creation.
Life
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Life is the Aspect of agency and self-direction. Life is self-directed and idealistic; Life concerns itself primarily with what Life wants to do, not caring for obstacles or drawbacks. Life sees an infinitude of options, and picks the one it desires.
Life is represented by plants, food, coins, and wealth.
Life is opposed to the Aspect of Doom.
The ultimate freedom to do whatever one wants eventually leads to the ennui of Breath. The interplay of Life and Doom leads to defining one's self in Heart or hiding in Mind.
Doom
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Doom is the Aspect of fate and constraint. Doom has burdens and limitations; Doom concerns itself with practical issues instead of lofty ideals. Doom sees no escape or negotiation, going with what others demand of you.
Doom is represented by skulls, death, and fire.
Doom is opposed to the Aspect of Life.
The practical matters and the knowledge of our limits leads to the endless toil of Blood. The interplay of Life and Doom leads defining one's self in Heart or hiding in Mind.
Breath
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Breath is the Aspect of detachment. Breath goes with the flow, not caring about anything or anyone in particular; Breath does whatever feels right in the moment, not worrying about much.
Breath is represented by wind, leaves, and rivers.
Breath is opposed to the Aspect of Blood.
The freedom of exploration of and detachment of goals leads to the compromise and negotiation of Hope and to exploration of the self in Heart.
Blood
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Blood is the Aspect of effort. Blood has lofty expectations, from both itself and others, and runs itself ragged to accomplish all of them. Blood cares intensely about what it does, without rest or thought.
Blood is represented by blood, sweat, stone, and iron.
Blood is opposed to the Aspect of Breath.
The exertion and toil of Blood eventually lead either to hiding in Mind or to the revolution of Rage.
Heart
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Heart is the Aspect of self and emotion. Heart is a person's identity and definition, their emotions and their friendships and their biases. Heart goes with its gut. Heart cares about what its heart directs it to.
Heart is represented by music, hats, and horses.
Heart is opposed to the Aspect of Mind.
Heart’s loyalty and instinct lead to the upheaval of Rage and Heart’s caring nature leads to Blood.
Mind
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Mind is the Aspect of thought and masking. Mind coldly adapts itself to circumstance, hiding the true self in order to blend in with what's acceptable. Mind is impartial. Mind weighs all the options, and picks the one most suited to the situation.
Mind is represented by masks, blindfolds, and scales.
Mind is opposed to the Aspect of Heart.
Mind’s bottling of emotions leads to the real detachment of Breath; and Mind’s adaptive nature leads to Hope.
Rage
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Rage is the Aspect of rebellion. Rage is skeptical of what society presents as true, and fights tooth and nail for what it stands for. Rage riots and fights back; Rage would sooner bring revenge than healing. Rage fights for sudden change.
Rage is represented by fangs, beasts, and waves.
Rage is opposed to the Aspect of Hope.
In fighting against their shackles, one gains the newfound options of Life. Rage’s sudden changes forms half of the past events of Time.
Hope
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Hope is the Aspect of diplomacy. Hope believes everyone is good at heart, and that everything could be solved if only everyone talked things out. Hope has blind faith and will sooner comfort a friend than hurt an enemy. Hope solves things slowly and steadily.
Hope is represented by religion, ribbons, and blankets.
Hope is opposed to the Aspect of Rage.
Hope’s compromises and negotiations lead to new shackles in the form of Doom. Hope’s slow changes form half the past events of Time.
Time
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Time is the Aspect of the past. Time is concerned with traditions, patterns, and the inevitability of what came before. Time brings the authority of established rules and governance. Time looks to what was to decide what will come about.
Time is associated with gears, crowns, sand, and clocks.
Time is the color of a gear turning to rust, of blood leaving a vein, of a game timer running out. Time powers shine in all colors at once before they settle on one.
Time is opposed to the Aspect of Space.
The knowledge of the established patterns of Time leads to the knowledge and definition of Light.
Light
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Light is the Aspect of definition. Light has clear rules, clear definitions, and clear answers. Light creates frameworks of understanding and puts things in black and white, right and wrong, relevant and irrelevant, which can sometimes lead to ignoring the gray areas between. Light is the Aspect of human knowledge of the world, our ideas, stories, and sciences.
Light is represented by the sun, fire, and compasses.
Light is the blazing color of the sun, impossible to look at for long, but shining its light everywhere, a white light that returns as a myriad of colors.
Light is opposed to the Aspect of Void.
The sharp delineations of Light ignore the gray areas outside definition, creating Void.
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starkeaton · 2 months ago
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I think a lot of people dont understand the Space and Time aspects from Homestuck. It's ok, I also used to not get it. But what is it that confuses people about these aspects? Certain things are agreed on about them:
Space is creation and Time is destruction.
Space is beginnings and Time is endings.
Space is setting and Time is plot.
Space is visual art and Time is music.
Space is breadth and Time is fate.
But WHY are these things true? What is the throughline? What is the core of these aspects that makes them all of these things?
Space = Existence justifies existence
Time = Action justifies existence
Space is all about existence. It offers infinitely expansive choice, with no endgoal. The only goal of Space is to have fun and see what ideas you can create. It is existing just to exist, enjoying that for what it is.
Time is all about action. It's all the end-goals and accomplishments of life, and the limitation of choice into one specific outcome- fate. It is existing to get things done, to accomplish something meaningful.
You let Space rule your life, and you'll never get anything done, you won't make any progress. You let Time rule your life, and you'll never enjoy the smaller moments of peace.
(This also means that Time is Meat and Space is Candy, by the way.)
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itsmuffiiee · 7 months ago
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If Sun was a space player, would Moon be time?
Are you asking me about my theories? I’ve waited years for someone to ask me about my theories! Hold on-
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So! I’m assuming your coming from my gift art to the growing sun? In which case hii! welcome!! Thank you for stopping by! Please excuse the mess I’m currently renovating the place ::P
I think personally their specific version of sun is a space player! While I can definitely see OG sun as a space player as well, linafoxofficial sun is someone def burdened by their aspect. I would say maybe leaning towards a active class? truth be told I’m actually very bad at classpecting! However Suns manipulation of physical space and their love for crafting def leans into the aspect :) maybe a knight of space as even though knights are known as the more active class seem to work well for others
!! I think moon could make a great time player! ::) mostly the fact- moon quit literally stops you from time traveling in game! Bro is working hard to keep that time line correct! If sun and moon had a two player session it would also mean they would have a chance at success! And I would like to imagine they could pull off creating a new universe haha
!! As for other possible aspects for OG DCA: I can see them as Doom, Hope, Rage, Life, Space- LIGHT? VOID? BLEH!! So many possibilities. Suns need for attention and general theater kid personality I think leans well to the light aspect. I also think this is the most boring a literal aspect you can give sun.
If sun and moon had to share a classpect being in the same body I would say a prince of light or a bard of rage ^^ based on their role in the narrative. They give off destruction class vibes!
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3proutboy · 1 year ago
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Homestuck aspects but objects concepts!!
I’ll need to add some adjustments for time n heart (need to add a musical aspect to time and a hat for heart)
More concepts here BD
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Prob goin to make void into the canvas, and doing hope’s concept next!
Also im a total newbie at homestuck so its not a surprise if im goofing up bro- o(-(
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brospit · 10 months ago
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Homestuck Aspect Favicon
BS: Here's some Favicons! Mostly images I just shrinked, haven't posted anything like this on here before, so here.
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dimensionnotfound · 11 months ago
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tumut
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starlit1daydream · 18 days ago
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Introduction to my Classpecting Ideas
This felt like a good idea for something to put out before I put my Knight & Page analysis out there, since I plan on making this a 6 part series. (Potentially 7 if demand for a Lord/Muse addendum is high enough).
So, I'll be laying out my most important philosophies on the subject here for future reference.
Classpecting is...
Point A. Classpecting is malleable.
There is not one rigid, set definition for any Class pair, or any Aspect pairing. The freedom of the author is that they may assign any symbolism to a concept that they may like.
What I mean by this is that people often seem to think that manifestations of an Aspect within Homestuck's narrative paint that object or idea as a concept inherently tied to that Aspect.
Example: Pumpkins & Void. You would not believe the amount of people in the early fandom who swore by the idea that pumpkins were inherently just Void constructs because of their role in Homestuck's narrative.
No? Pumpkins symbolise Void in Homestuck itself and Homestuck itself only only due to a running gag inherent to Homestuck itself.
Anything, with enough narrative basis and existing thematic ties, can serve to symbolise an Aspect. Furthermore, two different authors may have different ideas of what Aspect something represents.
Some authors may see alcohol, for example, as a Void-bound concept owing to its obfuscation of fair judgement. Some may see it as a Light-bound concept owing to the idea of 'in vino veritas' and the tendency of drunkenness to induce truthful confessions. Some may see it as a Life-bound concept owing to its associations with hedonism and impulsive behaviour.
With enough narrative consistence, anything is possible. Homestuck's narrative is not as rigid of a point of reference as some people would swear by it being. This is deeply important.
Point B. Classpecting is not the whole of a character.
I can't exactly phrase this in a satisfactory manner, but... a Classpect is not a personality type in of itself. An individual being a Prince of Heart does not instantly make them Dirk Strider. It merely means that their core value is identity & selfhood, and they interact with it by destroying it. It is that simple!
I see, time and time again, Classpecting blogs acting as if a Classpect is indicative of a character's whole personality and giving guides as to the exact behaviours & quirks a character with that Classpect should have.
I am imploring you to explore wider possibilities when it comes to this. Even if it means sharing a title with a canon character! It doesn't mean you have to just rewrite that canon character because that's not how Classpecting works.
I've seen fanventure characters share titles with canon characters. (Sovereignstuck's Annomi Errata & Dynama Zarrow sharing titles with Dirk & Porrim respectively, and Porrim herself is also a player in that narrative, mind you!)
I've seen fanventure characters share titles with eachother. (Vast Error's Dismas Mersiv is a Rogue of Mind. One of my fantrolls is also a Rogue of Mind!)
In every instance, they are fundamentally different people. I cannot put it any simpler than this.
Point C. Classpecting is always applicable.
That is the perfection of the Classpecting system. You can give a title to any character, from anything ever made. It's not even that difficult if you're half-decent at media analysis!
Quite literally all you need to do is ask yourself two questions.
"What's this character's core value?" and "How do they interact with that?" Do that, and you've got yourself a Classpect.
That's the beauty of it! It's obviously not going to be as airtight as a story that has the Classpecting system baked directly into the narrative, but it's still going to work out!
Hell, do it to yourself! Do it to your friends! The world's your oyster. You can do anything you want, forever, for the rest of time. I'm a Seer of Life! My best friend is a Page of Blood! My mother is a Witch of Hope! Go wild.
Post formatting
For my Classpecting posts, I'll aim to give two related definitions for every Class.
Definition A is the narrative function, what the Class says about the person and how they interact with their Aspect as an abstract concept.
Definition B is the practical function, what the Class says about their role in the session and how they interact with their Aspect as a SBURB construct.
Therefore, we get an idea of both the abstract, personal definition of a Classpect, and the functional, game application of a Classpect.
I'll also aim to give about two or three examples for each individual title about how you could write a character with them, since there are always going to be multiple directions you can take with a Classpect.
Conclusion
tl;dr - what I'm trying to say is this. Classpecting is malleable, easily applicable & capable of saying any number of things, and my posts will aim to give two concise definitions of both narrative and practical function for every title.
I'll get the Knight:Page analysis done either today or tomorrow, and the rest of the Class posts will be staggered releases in order of poll results. Thus, the order is going to be:
Knights & Pages, Deficiency and Exploitation.
Mages & Seers, Experience and Comprehension.
Witches & Heirs, Adherence and Manipulation.
Princes & Bards, Instability and Destruction.
Thieves & Rogues, Inundation and Redistribution.
Maids & Sylphs, Maintenance and Generation.
And, potentially...
7. Lords & Muses, Absolution and Dominion.
And then, subsequently, the order for the Aspect posts, which I've decided based on relevance to the canon, roughly speaking anyways...
Space & Time, Genesis and Terminus.
Breath & Blood, Fluidity and Stability.
Light & Void, Potential and Simplicity.
Heart & Mind, Instinct and Dialectics.
Life & Doom, Progress and Stagnation.
Hope & Rage, Conviction and Iconoclasm.
I look forward to the next post. Until then, take care.
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oh-valentine · 4 months ago
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Just the kins!!!
Dave level one: the type of high you get when you still got shit to do later but it just makes it easier to calm down the nerves and listen to some music
Aradia level two: yapper high, girl has the giggles and her volume control is nonexistent, she is the current life of the party and she will nap so good later
Caliborn level three: man has the munchies, bro is not keeping it together he’s not masking he’s semi verbal at best, he is experiencing ego death
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seldomdrawncherubs · 22 days ago
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= Hello! Is there any possibility one of you could tell me what a prince of time could do?? == Preferably some of the more physical things they can do and not just the metaphorical stuff == my hatchmate is having some issues regarding her classpect and I want to cheer her up!! ==
uu: WHY DO YOu CARE. ABOuT YOuR HATCHMATE. YOu. SHOuLD SEIZE YOuR ADVANCED. AND TAKE THE CHANCE TO PREDOMINATE.
uu: ESPECIALLY BECAuSE IF THEY ARE A PRINCE. ONE OF THE BEST CLASSES. OF TIME. THE BEST ASPECT. YOu WOuLD NEVER WIN OTHERWISE.
uu: THE PRINCE. DESTROYS THEIR ASPECT FOR THEMSELVES. OR THEY DESTROY WITH IT. THAT MEANS. YOuR HATCHMATE. COuLD DOOM YOuR TIMELINE. ON A FuCKING WHIM.
uu: OR DESTROY YOuR TIME.
uu: EARLY ON. THIS MEANS DESTROYING YOuR OWN TIME. BuT WASTING TIME. IS SuBJECTIVE. DID YOu KNOW. THAT PEOPLE SAY DRAWING THE YAOI IS A WASTE OF TIME? THEY SAY YOu SHOuLD BE PAYING ATTENTION IN HuMAN SCHOOL OR STuDYING BuSINESS INSTEAD.
uu: THIS IS A BETA MINDSET.
uu: ATTENTION ALL TIME PLAYERS. TIME IS MINE. BuT AFTER THAT IT IS YOuRS.
uu: uSE YOuR POWERS. HOW YOu SEE FIT. AGE THINGS TO DESTRuCTION ON THE SPOT.
uu: YOuR HATCHMATE---PROVIDED THEY ARE NO TRAITOR---IS AN IDEAL LIEuTENANT. IN MY ARMY. TELL THEM THAT.
***
UU: princes destroy their aspect within themselves, destroy themselves with their aspect, and destroy with their aspect for their own goals.
UU: this makes becoming self serving qUite easy, bUt it seems that is rare for princes.
UU: dirk does what he does for the sake of others qUite often. it is often his own idea of what is good, and jane and roxy often think he is wrong.
UU: not to mention, kUrloz...in a few timelines, he did what my brother probably wants yoU to. he was an ideal lieUtenant to the one he aligned with, a destroyer with rage on another's behalf with the control of his own power.
UU: destroying time is not an easy task. time is qUite a bUrden as aspects go. while some people adore the relevance and glory of it, it also is deeply destrUctive.
UU: bUt that does not mean it mUst be directed inwards!
UU: to destroy time coUld mean a skip forward! it coUld speed Up a heal!
UU: it coUld gloss over Unpleasance. it can bring yoU closer to goals.
UU: and yes, it can help yoU defeat enemies. a god tier dirk was capable of incredible power when my brother became too threatening.
UU: yoU do not need to join an army of evil. yoUr power does jUst as well for good.
UU: jUst be sUre not to face things alone. princes' isolation often leads to destroying themselves with their aspect, and doing that with time coUld be very painfUl.
UU: i hope yoU have good friends and maybe a moirail.
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chronolatry-art · 7 months ago
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updated my trollsona <3
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publiusscipiospqr · 7 months ago
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Old randomly generated Classpects
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Prince of Time + Mage of Blood
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Maid of Rage + Sylph of Breath
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Rogue of Light + Knight of Doom
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Thief of Void + Seer of Hope
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Page of Heart + Bard of Life
If you have any idea on how this session would go, please let me know!
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alicesoinions · 1 year ago
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The Color of Space (and of Time)
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Space is black-and-white and Time is red. Right?
[Some flashing colors under the cut]
The Space Aspect isn't black.
The Space Aspect is the color you see when you look up at the night sky — not the color of something that's black, but the color of endless nothing, punctuated by stars and nebulae. Not the black of absence, but the black of the infinite vastness of space.
This is the color of Space:
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Space is, of course, also Green. Jade, Kanaya, Calliope; all green. Just like the empty black of space, this is the empty green of Sburb. The green that Sburb uses in the absence of texture.
And Time, of course, is Red. Just like Dave, Aradia, or Caliborn.
The red of an iron gear rusting away with time. The red of blood leaving a vein as someone's pulse dims. The red the little timer turns in Mario when you're taking too long on a stage.
That is the color of time.
But it's not the only one; Time has all of the colors.
Before a single result — a single timeline — is decided on, Time is every color at once, seemingly shifting before our eyes. Multiple colors, multiple options, converging into one.
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Time is Red, but also every color at once.
Space is Green, but also black and white.
Do you like the color of the sky?
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heirofnepeta · 2 years ago
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time aspect person who uses fistkind because it lets them *clock* their opponents. is this anything
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creativeinfinite13 · 2 months ago
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Why Chara Undertale is a Muse of Time
From the dawn of 2009, it has been the Homestuck's duty to assign characters from different media a title from their RPG-inspired typology system. Although it is full of holes, has little cannon info, and can be interpreted in so many ways it is honestly pointless to argue about which character is which Classpect, it is my duty as not only a Homestuck, but as a Tumblr blogger to assert that my interpretation is right and that everyone else is wrong.
So here is why Chara is so obviously a Muse of Time, it is actually atextual to suggest any other classpect.
First of all, Toby Fox is a Homestuck fan. He read the comic, he wrote a comic, and he made music for the comic. Therefore, it is not unthinkable that we can look to Chara's design, and dialogue, for clues for their classpect.
Chara was inspired by the Cherubs. The red cheeks, their Al-like speech patterns, their green shirt, their focus on absolutes, the way they were briefly a part of an entity that fought with itself, they have a sibling relationship with someone who is very much their opposite (at least at the time,) it is all very much Cherub inspired. This will be important later.
Secondly, let's look at their ideology. Aspect is the themes that follow you, which informs how you see the world. Chara is very much focused on power. They want all of it they can have. They define themselves by it, and the chase for it. They are noted to be very efficient and particular in how they pour their water, and it is not a stretch to say they keep these traits are probably a key part of their personality. Additionally, they are surrounded by death. They die, cause the death of another, and are only encountered in the route where you kill everyone. You only see them in sepia-toned flashbacks of the past otherwise, or if you believe in the NarraChara theory, narrating the present, using their words to define how we experience Undertale in the moment. Yeah, this is a Time-bound character no doubt.
Thirdly, let's talk about their role in the story. This is what defines their class, and is the tricker part of classpecting. Chara is defined by absence. The fact that their name is actually their name, not Frisk's, is the twist at one of the ends of the game. They are only vaguely alluded to by those that know them, and they don't have a voice bite. We only encounter them in a route where they are pushed so far we don't know if their personality is what we see, and it's at the end of the hardest route too. It would be easier to say Chara is a complete non-character, except...they are the reason the game happens. Their choices indirectly lead to Asgore causing the war, which directly impacts every character in the game. They impact Asriel so much that he is only saved when reminded of them. In fact, much of Asriels/Flowey's actions are defined by Chara's impact on them, and Undertale as a story would have to be completely rewritten without them. Hell, if you believe in NarraChara, they are the narrator. Imagine playing Undertale without the iconic narration! This is all a dead ringer for the Muse class. They are the indirect, most passive, almost absent character that ends up impacting absolutely everything.
Chara is a Muse of Time, baby.
(Oh, and about that cherub stuff? The only two Classpects of the Cherubs we know are the Lord of Time and the Muse of Space. The Lord has iconic red cheeks, and the Muse becomes the Narrator in half of the epilogues. Checkmate, atheists!)
If you read all of this, I just want to thank you for your time. I love this place, and I am glad to finally be here and maybe make some friends on this cursed webbed site. Just remember: I am always right, even in subjective matters. Bye!!!!!!!! <3
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