#The Witch of Hemwick
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earthling-wolf · 2 years ago
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domeniudulce · 4 months ago
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First try not even attempting to do so I beat the Witches of Hemwick. The boss run was harder than the boss.
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ryuuza-art · 3 months ago
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Soulstober Stories Part 2:
Slowly getting used to Bloodborne's gameplay now, as I move onto the Cathedral and beyond.
4. Vicar Amelia
Again, I'd heard of Amelia, but wasn't sure what to expect, so I absolutely loved her transition from human to beast form! She introduced sweeping floor attacks, making staying on top of her tricky, but I learned to keep my distance and look for the right opening to attack.
Dealing with her healing during the second phase was... trying, at first. At least numbing mist helped somewhat during my second playthrough!
5. Witch of Hemwick
I'd forgotten exactly why the Witches gave me so much trouble (aside from there being two), but as I looked up references, I remembered the endlessly spawning Mad Ones & that they could revive each other if you didn't kill them quickly enough. Such relief when it was over! 😭
6. Darkbeast Paarl
The Darkbeast was fun! Challenging, but not frustrating and I love the blue lightning design. Once I applied some bolt resistance, it became more a test of my reflexes, with its quick, cat-like movements. It certainly made up for the shock of being beaten and dragged to the gaol! 😂
(I did *not* enjoy the Loran variant in the Chalice Dungeons. It's a lot more powerful and aggressive and if you try to lock on, the camera can prove more deadly than the boss! That music is permanently etched into my brain. 😭 )
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guiding-moonlight · 9 months ago
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swallowtail-ageha · 1 year ago
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Funniest thing abt micolash is that when you forget his fandom characterization as the teheheeeeh weird quirky guy he's actually pretty terrifying and one of the most morally corrupt people in the lore
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haaaaaaaaaaaave-you-met-ted · 4 months ago
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Witch of Hemwick - A Call Beyond by Domenico Cava
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alberichfanpage · 5 months ago
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Here there be witches.
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A close up <3
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redgryphon · 9 months ago
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val-of-the-north · 1 year ago
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Some random Bloodborne doodles I made
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katyspersonal · 11 months ago
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A frustrating bit about the idea that Yurie is called the last scholar because of her having been one of the OG Byrgenwerth squad is her visible age.. Willem was already a sluggish ancient self even in Laurence's flashback and is still alive, for all we know the time in Byrgenwerth really has stopped as 95% of it is drifting between reality and Nightmare, but.. why at the expense of some wrinkles :pensive:
Would just be pretty great if she looked like a 50+ years old! (around 20 as Byrgenwerth scholar and at least 30 years since then because if Hunter's Dream has about 360 gravestones, it means 360 full moons ie at least 30 years of it existing) But, I guess it IS just a version?
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ohnoitstbskyen · 2 years ago
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The Witch of Hemwick teaches you Insight
Yeah so Bloodborne has a thing about eyes. Eyes are insight, the ability to see is thematically incredibly important to the game - get enough insight points, which are denoted an eye, and you'll start to perceive the world beyond that which is merely mundanely visible.
And so it's appropriate that the Witch - or witches - of Hemwick have a bossfight that revolve around their ability to turn invisible. In fact, if you enter the fight with zero insight it becomes incredibly easy, because you are required to have a certain amount of insight to even perceive and be affected by the monsters they summon to fight you.
It's also noteworthy the scholarly scientists of Byrgenwerth are running around all excited about their discovery of the power of eyes and eyeballs, while out in the Charnel Lane, pretty clearly, there's this coven of old eyeball-covered Witches who figured this stuff out a while ago. One more small knock against the arrogant self-regard of Byrgenwerth's scholars, I suppose, their vain certainty that they could learn to control an irrational universe with science. The Witches, for what it's worth, seem substantially more in control of the otherworldly powers they commune with than the Byrgenwerth alumni.
My full analysis of the Witch of Hemwick
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ichorandpride · 10 months ago
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Witch of Hemwick: F-tier fuckability
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six toes
maybe someone else would want that but... i'm good
(screenshot not mine because i was too busy running around looking for the hag)
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fromsoftbosspoll · 1 year ago
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Favorite Bloodborne Boss Round 1
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katyahina · 2 years ago
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Quick Caryll headcanons update!
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Alright, a few months ago I've made a post where I doodled all Byrgenwerth scholars I could possibly think of, but I've decided to change my ideas a bit in the end! Basically, I turned one character into two! So here is the changed post with the full cast and quick rundown: ( x )
More detail on why the change under cut though!
Long ago, when I just gotten into Bloodborne, my first vision of the character Caryll was of a red haired man who also was an artist. Even in one of those stereotypical berets, all that. Then I learned Caryll was ungendered name, so I opened up to potential of female character instead (really love to have more of those). And it was also around that time when I figured the potential of Caryll as the inspiration for the statue with a stitch on her forehead we see just behind Memory Altar - as well as Witch of Hemwick! We find Runes Workshop tool on a tied up corpse in Hemwick that appears to have bled and surrounded by many paper sheets, that made me think of experimenting on him to find out how many runes can human brain memorize at once before it explodes. Turns out only four, and that's my justification for in lore how everyone knows to not hold more than four in mind at once.
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So for a while she was one of the witches and sole person responcible for runes - both having deciphered language of Great Ones, and then having brain surgery to 'speed up' process of receiving inhuman information! That dramatically shortened her lifespan and thus Old Hunters (and Church's prospectors too) revered her as a great help for their grave robbing- errr, exploration of the Chalice Dungeons! Hence why same statues are in the dungeons too.
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Later though I found out that in Japanese original, character Caryll has legitimately masculine name - Karel, variant of Charles. ( x ) I myself use japanese script a lot but it never occured to me to check kanji of names so that was... a late discovery. Now I check names and titles too and it only was useful (especially with proper name of Kos thing). That didn't sit very well with that super female figure martyr mother teresa something vibe of the statue I copied Caryll from, nor with witch idea... Yet it still made a lot of sense to connect Hemwick stuff to it.
So I was lost on what to do, and then I remembered the very old instant impression of the redhead artist man and... It finally made sense to me! So I guess I just... knew something before I KNEW it?
So yeah, now Runes are joint effort of two people! :) Caryll is an artist from Cainhurst that also drew all those portraits, and had enough archiological education and talent to figure out an alphabet of Great Ones that even others could be taught to envision their own personal runes (ie Ludwig and Adeline). He saw very big potential in it as such language is exempt of the flaws of human languages and errors in verbal communication! People could even communicate their OWN thoughts and feelings to someone else without misunderstandings or language barriers - like how League's rune allows Valtr to let others see HIS understanding of what evil is and who has it. He also was slightly biased because he was hardly eloquent at all, and only felt like he could express himself in visual art. x)
Meanwhile, the witch was more of the "inventor" person that found a way to utilize Runes and created tools and means for exchanging them very effectively between people, without any divine Insight by brain fluid needed! Possibly worked on combining runes with ancient bells to basically create Arcane version of cellphones x) By getting literal eyes in her brain, she was able to receive significant amount of information that Caryll was able to perceive and write down too! Within lore, being close to a person who is seeing a Rune could make you see it too. Since it killed the witch quick, she was honored as martyr in the workshop for her sacrifice for the progress.
I now call her Carolee, but funny enough? Runesmith is mistranslation as well, because in the original it is 'Transcriptor Karel'. So basically Caryll is, indeed, transcriptor, meanwhile Carolee is, indeed, runeSMITH. Because tools and stuff. Had it not been too hard to bounce between general english speaking fandom and people who dwell on Japanese original as much as I do, I'd just call them Caryll and Karel instead! But yeah although similar names situation happens (like Adella and Adeline), that'd just be too confusing, so I gave her just a name that is variant of Caryll (and not variant of Karel!) similar enough, to still have connection to her previous version!
SO yeah, thanks anyone who read this short story! xD It just feels right for me, besides I feel like it'd be just bad to waste that redhead artist who came to me like a muse over a translation mistake... Like, sorry guy, you can't exist because I didn't bother to check the names extra time? It is like he saught me to let him exist, and I want him to have this chance! :) Just personal creator's intuition bias, don't mind me.
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squiiids · 1 year ago
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imagine if you were a witch and you summoned shadow monsters to fight for you, but the guy they're fighting is so stupid that they can't even mentally conceive said shadow monsters, so your summons cant do anything at all to them
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old-hunter-henryk · 1 year ago
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So I know you asked for character prompts but uh, locations? Perchance a Hemwick? Prithee, a Witch's Abode that is clearly a large dilapidated manor house, if ya nasty???
I been having lots of suspicions about Hemwick and the Witch(es) therein lately, lmao. Very interested to hear what other people think.
As is the case of much of the game, the level design of Hemwick Charnel Lane very much (understandably) prioritizes function over from, which does leave places like the Witches of Hemwick's boss arena as a wide open room without much determinate purpose.
"dilapitated manor house" I think is a possible candidate for what the building is meant to be, the manor where whomever was likely in charge of the area lived, before it was left largely abandoned and neglected like much of the rest of Hemwick.
However, with the name of the location, and the graveyard that lines the path, what's more fitting than for the "Charnel" in said name to be referring to a charnel house? Though, there's a lot less bones than one would expect for such a place.
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