#The Nomad Clan Symbol
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A beautiful mountain clan Na’vi inspired by the nomadic Tibetan tribe I was reading about the other day. I felt very inspired and here’s a little bit about them
“The nomadic herding tribes that live here are known for the unique traditional style of 108 Braids, a reference to the 108 holy volumes of Tibetan Buddhism.
Once used as a form of communication—to share one’s relationship status or religious affiliation—108 Braids is now also a tribute to the region’s heritage. Once braided, hair is adorned with all manner of earthy ornaments, like pine cones, coral, and turquoise, each woven into the braids to denote a milestone in life.” Vogue
Photographed by Kin Chan Coedel








https://www.vogue.com/article/global-women-tibetan-braids
#mine#avatar edits#avatar explore page#avatar for you#new avatar blog#avatar the way of water#avatar 2009#new avatar writer#new writer#new blog#avatar art#my art#fan clan#avatar na’vi#na’vi art#oc art#oc na’vi#art#art of tumblr#avatar community#avatar fyp#avatar world building#tibetan buddhism#nomadic tribe#I love seeing how sacred hair is in other cultures#it connects us to our crowns#to our literal roots#it’s so symbolic in many ways#which I love about our avatar world too#everything is all connected it’s so beautiful and poetic James really cooked on that one lol
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#I like to implement themes and imagery a lot in my work and this is me putting the back wheels before the cart before the horse#But in those tag games I do sometimes I've always compared Riley to a coyote-- which I think fits#Coyotes are pack animals living in the desert w/ their social systems-- similar to nomad clans living in the desert w/ their social systems#And a coyote's perceived aggressiveness translates well to symbolize a character like my V who has a reputation for being aggressive#The idea of a pack animal separated from it's pack is what I was gunning for#But I never noticed that the dichotomy of coyotes and their stereotypical prey-- jackrabbits-- translates REALLY well to Johnny and V#Especially considering Johnny as a jackrabbit rather than a coyote (backwards I know but work with me for a sec)#Jackrabbits being a solitary animal that CAN live in a group but usually chooses not to#The idea of a hare looking similar to a rabbit but still being prey all the same#(idk why but my brain sticks with idea of Johnny standing out from the NC Vox Poppili but he's still just that at the end of the day-- prey#And running. Running at danger running for safety. The thought of Johnny always always always running#A jackrabbit can't move slowly they're often symbols of moving fast-- Johnny never slows down; he's always on the run from something#With the Coyote chasing after it for survival#In Dine mythology the coyote and the jackrabbit are both trickster figures and idk that sticks in my mind#Coyote wants to smoke Rabbit out of it's hole but when it lights the fires Rabbit kicks the embers back into his face#Cunning beaten with cunning in a sense like two sides of the same coin. Idk it just tickles me#The idea of two people both being so opposed but still having that emotional connection between them#Anyway thought blurb over#Honestly I'd've made this into an actual post but my thoughts aren't necessarily in the best order for it
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aYY finally, here's a cookiesona I made a bit ago! I'd like to use them a little more for content. They've got some lore regarding their Satyr title and I used them to swoon one of my friends' cookies as a shitpost
(below is text info)
Charcoal Satyr Cookie is part of the satyr cookie race, who were once believed to only have males, breeding with different races to produce more of their kind (though this is misinformation, as satyrs are known in folk tales for their.. inappropriate appetites.)
In reality, both female and male satyrs have the same body form/type, and females are actually bigger than males at a majority! Intersex individuals come around very often.
They only develop breasts/start lactating when they get pregnant! They disappear after a little while afterwards,
"In the far past, Satyrs (in cookie history) scavenged and raided kingdoms, and were the symbols of mischief and crime- associated with the devil. After the Dark Flour War, they disappeared without a trace. Centuries later, they re-awoke again, as if risen from the dark flour itself. Burnt, cracked, molded."
Satyrs, in true history, were a nomadic race who traded labor for resources, and often found themselves tricked/manipulated into unsustainable work. In revolting for better rights, they were driven underground, and continued to be used for unpaid labor when they were ever found outside- except now with the mask that they were a feral race. They stayed dormant after Dark Flour War, until the decline of cookies brought them back up to the surface, where they built permanent clans and villages and developed civilizations wherever there were satyrs left- though their population was greatly affected by their history.
With cookies returning, original relations returned with a couple of changes. With the establishment of peace, Satyrs once again used their strength and efficiency for labor. In the little time Cookies came back, they developed great things, and have supported the satyrs with their own developments.
Satyrs hold great value to contracts and deals, and their culture is all about "Pay your dues, Return what you take. Profit is priority."
They are often decorated with all sorts of metal accessories- differing with clan and their origins. The more decorated a satyr is, the more powerful and credible they are! To be profitable enough with your deals to look like that.. you must be trustworthy.
The yellow symbol on Charcoal's outfit is an insignia of their clan, which wear golden accessories!
With modern ages, "labor" is viewed differently now in Satyr culture- and not all are physical workers, regardless, power and prestige are valued greatly in their culture!
#charcoal satyr cookie#satyr cookies#species concept#cookie run#cookie run kingdom#crk#cookie run oc#crk oc#cookie run fanart#my art#crk fanart#cookiesona#persona
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Azrael

I've had this bio in my drafts for a long time since September 26th 2024. But I'm posting it in a new post. This character I had developed for a story that hasn't really started (The new version that is I think) or finished yet. He was made for an AVP story where...I'd highly recommend reading his bio, so I don't spoil anything. Because this bio even includes a timeline and other things.
With the teaser of Predator Badlands being released today. And it strongly or well, confirming it takes place in the Alien universe as well and planting the seeds for a potential AVP. Or well, it seems like the perfect time to share Azrael to the Predator/Yautja fandom. If someone is bothered about this, please let me know. And I will gladly (And want to talk about some more stuff) reveal more information concerning that AVP story if anyone's interested after they read the bio.
For thousands of years, Kaail more commonly known as "The First Hunter" or, "The Alpha Predator" had left a mark in his species' history. He left an example of what his species could become. Even though after his brutal yet heroic rebellion against his people's slavers. Even though he was the one who wrote down the "Honor code". But as the years have gone by. That code seemed meaningless.
For a race of hunters that hunted other species for sport and supposedly "Honor". Most of the species became akin to the likes of General Zaroff from "The Most Dangerous Game". The honor code to the species was more so something to keep them in check. More so because break one of these rules, they would be killed. Yet the hunters would usually find a loophole for their amusement. Despite their origin, the Yautja would develop xenophobia against many other species. Looking down upon them as nothing more than game.
Particularly the human race. A species that the Yautja seem to respect. More so, seeing them as "Big Game" due to their unpredictable nature and violent history. And sadly, most of the species is like this. But even then, there are only a few who seem to look at everything...differently. While still having to obey the law of the hunt or prove they are worthy.
One of those was a young hunter who named himself Azrael. A Yautja seemingly taken in by the "Lost Tribe" led by Greyback at a young age. The name was given to him by his birth mother as he claims.
Azrael. The canonical name of Death of Islam. The only brave angel brave enough to go to Earth to face the hordes. The angel of death. Some of his brothers in the Lost Tribe simply laughed at his choosing of the name. It almost sounded like the young hunter wanted to sound serious. But what was interesting about him wasn't just his name...it was his bloodline. Something Greyback had kept hidden from others.
And when Greyback found Azrael. The young Yautja had a bio mask with him that had this mark on it. The warpaint symbolizing a skull. It had been Azreal's ever since.
Kaail had very few Descendents left. And they mostly kept to themselves. Not wanting to interact with their nomadic race, seeing how their species become quite different and selfish. Even with their species idolizing their long dead alpha. More so Kaail's violence and his actions. But Azrael was considered the youngest of the bloodline, the recent. Essentially making him a "Prince".
Wanting to prove himself to the most well-known of clans among his people. And having been taught by Greyback for the past few years. He was put in a rite of passage where if he were to survive, he would become Blooded. The Unblooded Youngblood was put into an arena with a beast unlike anything he's faced. All while Elders of the many clans watched him in safety.
*The best way to describe this is imagine the fight between Tarzan and Sabor. But replace Tarzan with the Predator and Sabor with a Thanator like creature from Avatar*
Armed with only wrist blades and a Combistick. Despite the creature almost taking his life. Azreal proved victorious by killing the creature and taking it as his first trophy. He had officially become blooded and considered a warrior among his people despite their doubts. The "Prince" wasn't a pushover.
Now taken seriously by the clans and viewed as an equal to them all. Azrael became more than what people expected him of be. A hunter and warrior unlike any other. Even for his young age. Considering he is 25 during his time of the incidents concerning Nirvana. He was 18 during the time of his first trophy. And under Greyback's watchful eye, he was given the title of "Elite".
But after all that. What was interesting about Azrael and his...hunting tours. Considering his status and being an Elite. He can go on hunts his own until Greyback demanded otherwise.
During all of his hunts and all of his prey. There was a pattern or...something the Elder had noticed. While some hunters would go for any conflict in the hottest seasons. Some love going to an even more intense conflict for more challenge and trophies. But Azrael's hunting tours seemed a little different. On Earth, he mostly went into areas where they were swarmed with what seemed to be death squads, the IDF, or even mafia's, particularly leaders. While most hunters would go for anyone that was considered fair game. It seemed like Azrael seemed to choose the "Worst" in humanity. And even not targeting armed prey who weren't hurting the innocent.
Greyback secretly watched his student as made trophies of men and women that he thought deserved it. And often times some of the kills didn't seem fair or Azrael would go in headfirst to reveal himself. Likely to terrify his enemies before killing them in a ruthless manner that seemed uncalled for. Such as one incident where Azrael was met face to face with a child predator and beating them to death with his own hands. Leaving only behind a destroyed head, and Azrael with the monster's blood on him. As if the monster wasn't deemed worthy to be a trophy. Not even the spine.
Greyback never questioned Azrael's reasoning or his trophies. In a way, he never broke any of the "Rules" per say. But Greyback saw something, and he didn't need an answer. Considering the Yautja's lack for care for human beings. They were game, there was no need to care about their feelings. These days, the Yautja was essentially greedy and arrogant, but not stupid. While some were considered equal to humanity, but that was rare. Such as Naru, Alan "Dutch" Schafer, Mike Harrigan and whoever else. All names within the list of worthy prey that gained the respect of the species. But alias, humanity means nothing to them.
There were also moments Greyback had seen his student look at what was the skull of a slain "StarBeast" a variant of the creature for many minutes. Azrael would simply stare at it for a long time. There is one piece of information that many seem to forget or are aware of. Even though it should be universal. But because of what happened during the final hours of Hadley's Hope.
On the moon of LV-426, rumors spread that the StarBeast returned. A hunting party led by a female clan member and her eldest daughter were in charge of the hunt. To prepare to hunt and kill all of the StarBeast there. They had read the stories of this creature, this...parasite and why they must be destroyed. Despite their efforts, they were shocked of how intelligent and strong the StarBeast was. There was so many of them. One by one, the clan was killed with the clan leader being killed trying to protect her eldest daughter.
But there was one more member in the clan. A young male who wasn't even trained yet and only ten years old. Making him born in 2169. But he knew how to operate some technology. He mostly lived on their ship. That ship was essentially his home for most of his life. That ship was overrun by the StarBeast.
The eldest sister of the family, known as Kaya, was the last survivor of her clan and protecting her youngest brother. To ensure her brother's safety and that their bloodline. Kaya gave her bio mask to him and had him run away as she was swarmed by the StarBeast. Only to be critically injured and brutally killed by one, with the young brother seeing the murder of his sister.
All of this at the time Ripley and the Marines were getting swarmed. The time Ripley was rescuing Newt from the hive, killing the StarBeast, angering what might've been the first queen of the species. The young Yautja had made it onto the dropship quickly after Ripley had left. That same one would witness Ripley take on the queen and win. And after the humans had gone into cyrosleep, the young creature had sent out a distress signal to any nearby ship of his species. But he had time to look at the human woman that defeated the queen.
That young Yautja was Azrael. The one who was found by the Lost Tribe and secretly took him away from the Sulaco while they didn't know. Who had lost everything that day and witnessed Ripley's actions. The story of Kaail wasn't the only thing that inspired Azrael. But it was also Ripley.
Azrael's tribe, the descendants of Kaail who are hunters. But not like the usual ones. Taking the tale of Kaail seriously to its core. While most of their species would hunt others in the name of sport or glory, being game game hunters. Their hunting tours would mostly revolve around hunting the ones they considered "Unworthy". Prey to them that deserved to be killed. Such as murderers, rapists, oppressors, and others like them. The ones that were deemed monsters as they studied humans carefully. The clan's symbol was recognized by what was a skull. In a way, they were essentially "Grim Reapers" or likely "Angels of death". And Azrael was the recent member of the clan. But their history, and nearly all of them were gone when the explosion on LV-426 happened. All that remained was Azrael and Kaya's bio mask.
Keeping his all-female family's early empathetic teachings with him and learning the harsher ways of hunting by an all-male pack of hunters with Greyback. Azreal had become a combination of ruthlessness Greyback had not seen with any of the hunters he had taught over the years. But something was inside that young prince that essentially said "Fuck you" to the cold and unflinchingly harshness of the cosmos. A spirit that seemed to rival the likes of Kaail during his legacy.
Compared to the likes of "Feral" in 1719, "El Diablo" in 1987, or "Ghost" in 1997. Who were considered game hunters who didn't care for humanity. Azrael is essentially an angel of death in a selfish society that doesn't seem to care about the lives of other creatures. Where idolization of violence is an answer even where females are considered equals. Azrael is among the few that tries to tie his ancestor's legacy and morals into the hunt. And being motivated by the thing that made him truly understand it even more. The loss of what was considered most important to him. To become a true hunter.
In a way, Azreal is essentially if Newt somehow escaped and maybe didn't meet Ripley or if she somehow lost her along the way. And Newt would grow up angry, using that anger to kill the ones she deemed "Unworthy". Or if you wanna make it more fucked up, if Hazel and Hilda survived but their parents and guardians didn't. But the Newt comparison is better. Or maybe if Ripley didn't have someone to help her through her trauma. And all Azrael had anger to help him along the way. Because he was raised by men who likely didn't consider the emotions of a traumatized child.
Because the day Ripley gained a new family. On that same day, Azreal lost everything.
So, when the time came when Nirvana had reports of the StarBeast returning. And that the "StarBeast Killer" Ellen Ripley was there. Azrael and another Elite, a heavyweight known as Abbam. A warrior who highly respected Azrael's skills but was the opposite of him, morally wise. They were put in charge of a pack of young males who were eager to makes trophies of the creature. But to Azrael, this wasn't just a hunt for ultimate game...but to him, revenge.
This StarBeast wasn't a stupid term that some humans would consider a "Bug" an "Ant". Or the scientific term they call "Xenomorph XX121". To him this, "Ultimate Prey" this creature that his species and the vast universe dubbed "The StarBeast" was a cancer that should be killed. Not to be idolized, not to be controlled, but to be fully exterminated.
But also, he would want to meet that human woman. The stories of her that were shared on Earth, her history and the recorded battle from his bio mask those 15 years ago on the Sulaco. His species dubbed her "The StarBeast Killer".
Yet to Azrael, he saw someone that reminded him of his eldest sister Kaya.
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Ghost Can – and Will Dance at Weddings
A sequel to: “Ghosts Can’t Dance at Weddings”
Part of a collaboration with @flawlessstriker
Here it is!
@hashimada-week
It was a beautiful spring day in The Uchiha village. The warm golden midday sun dappled through the rows of cherry blossom trees, yuinou wedding gifts, and outdoor speakers that framed a massive promenade. There was a gentle breeze that rustled the pink petals and carried their lightly sweet scent over the hundreds of guests gathered before a brazier that was situated beneath an ornately crafted torii gate.
Even with all the beauty and the pleasantness of the season, Hashirama had never felt so tense. He was standing just behind his younger brother, Tobirama. His wife, Mito, his parents, and his three children were situated behind him, but his attention was centered dead ahead where he sensed a growing bitter iciness. Izuna Uchiha would be coming from there, but instinct told him that it wasn’t Izuna he was sensing.
The gruff voice of Fugaku Uchiha, one of the longest standing members of the Uchiha Clan, announced the start of the procession over the speakers, shocking Hashirama to attention, “Welcome, honored guests, to this momentous occasion! We are gathered here today to celebrate the union of Izuna Uchiha and Tobirama Senju. Let us revel in the joy and love that fills the air!”
Ahead of his section, Hashirama sensed the chill growing closer. Izuna was approaching with a lit torch held close to his chest. He was positively radiant in its amber glow and Tobirama, who looked more exhausted than usual, even managed to perk up upon seeing him in his matching wedding kimono. Normally, seeing his brother light up this way would spark joy in Hashirama’s heart, but as the procession moved forward, Izuna and Tobirama turned to approach the torii gate together. Then, Hashirama saw him– Madara Uchiha.
The squealing flutes and staccato drum beat of live gagaku music accompanied the procession. Hashirama was late to his queue- too busy staring at the undead man whose sharingan red eyes looked right through him, leaving him feeling frozen to his spot. Before he knew it, he was over a meter behind and his wife, who was equally surprised by the appearance of the ghost, had to nudge her husband to get him moving. By then, he had to jog past the ghost’s mother to catch up and walk alongside him.
To the left of the procession, past Madara, were the many eyes of the Uchiha village; their wonderfully crafted gifts of tapestries and iron works were scattered all around them. To the right, although Hashirama certainly wasn’t paying much attention there, were the guests from The Leaf. They brought gifts of trees symbolizing growth and stability in a relationship as well as fruitful love lives. They brought sake barrels full of both sake and mochi to break open. Many of The Leaf’s denizens also brought gifts of honey wine: a delicacy the Senju had come across in their time as nomadic forest dwellers. It was said that after some heavy rain, water laden bee hives were harvested and that was the start of a Senju tradition. A gift of honey wine was a gift of hope for the couple to go on to live their lives in sweetness though some had snakes in the bottles. This imparted a different meaning. Many believed that the snakes would bestow their strength, stamina, and most importantly virility to their drinkers.
When the procession reached its destination past all the standing guests and the generous gifts, Hashirama looked to Madara again. He wanted to say something, but whenever he thought about speaking to him, his chest ached, and his words were trapped in his throat. There was a quiet murmur from the crowd– especially on the Uchiha side, but no one dared to interrupt the ceremonies. Hashirama and his family sat to the right of the brazier. Izuna’s family, Obito, and Fugaku’s family sat to the left. Tobirama and Izuna stood on their respective families’ sides of the brazier.
Another staccato drumbeat silenced the music and signaled the end of the procession. Fugaku approached from behind the couple, gesturing openly toward Hashirama as he began an important address, “Before we commence this sacred ceremony, it is essential to express our deepest gratitude and acknowledge the unwavering support of a beloved brother, Hashirama Senju. As Tobirama's elder brother, Hashirama has not only played an integral role in his life, helping Tobirama thrive even amidst challenging times, but has also made a generous goshugi contribution, making this wedding possible.”
Hashirama bowed awkwardly at the acknowledgement. While it was true that he had provided the funding for most of the ceremonies and that he loved his younger brother dearly, given the Madara shaped elephant in the room, he was rightly uncomfortable with receiving such high praise. He couldn’t help but look in Madara’s direction to see how he was taking it all. To his surprise, Madara seemed to care very little about him. The dark suited man was simply looking forward with a pleasant smile on his face.
Another drumbeat brought Hashirama to attention once more. Fugaku had his head bowed in reverence. Tobirama and Izuna followed suit. Then, the crowd did the same. “During this momentous occasion, we also take a moment to honor the memory of a cherished father, Tajima Uchiha. As Izuna's father and a former leader of our clan, Tajima's spirit lives on in all of our hearts. We know he would be immensely proud of the remarkable example Izuna has set for the Uchiha clan. Though he may not physically be with us today, his presence is felt, reminding us of the significance of family and the enduring bonds that transcend time,” Fugaku said with a serious and prideful tone.
Though his head was bowed, Hashirama’s eyes kept wandering to his left. Madara was playing along and miraculously, no one was questioning his attendance despite his life being lost over a year ago. He couldn’t fathom how his younger brother had pulled it off.
He remembered warning Tobirama time and time again that the dead were not to be trifled with. He had scolded him endlessly for having a god complex. He’d told him that a jutsu to bring back the dead would never work, and that people would start asking questions. He was wrong.
Everyone raised their heads and Fugaku’s voice took on a slightly more uplifting tone; this was difficult for him since he was usually a very serious man, but he did his best, “Today, Izuna and Tobirama stand before us ready to embark on a journey of love, commitment, and shared dreams. For the Uchiha, fire is a powerful force that can cause great destruction, but it can also warm us, bring us together, and shelter us.”
Hashirama’s dark eyes widened at the mention of fire and guilt rose up within him, making him suddenly nauseous. “To share your Flame with another– it is to wholeheartedly accept them for all their flaws and to cast aside all judgements. It is to love them unconditionally with every fiber of your being. Furthermore, it is a promise to forever learn and improve together,” said Fugaku; Hashirama swallowed– hard.
“As The Flame is passed from Uchiha to Senju, let us join together to celebrate their union and offer them our blessings, support, and well-wishes. May their love grow stronger with each passing day. May they find happiness, success, and fulfillment in one another. With joy and anticipation, let us commence this blessed wedding ceremony!”
Izuna was smiling when he passed the torch to Tobirama. Tobirama took his duty very seriously. As the flutes rang out again, he took the torch that was marked with a white and red tipped uchiwa fan, the crest of the Uchiha. With the utmost of care, he then held it over the brazier between them and it burst alight.
There was a musical flare before some silence. Then, Fugaku led the applause and said, “so, The Flame is passed from Uchiha to Senju! With this Flame, we recognize Tobirama as Uchiha. May this blazing brazier serve as a symbol of his acceptance into our clan!”
From there, the ceremony moved on. Hashirama was left feeling shell shocked. He clapped for a little too long and his wife needed to correct him again. Feeling her small hand rest on his thick forearm he looked down at it; understanding her concern, he apologized profusely and quietly.
Next, the couple of the hour began the ritual of San San Kudo. As a koto player from the Uchiha began plucking some strings, Fugaku moved to be seated and his wife, Mikoto, took his place, quietly filling the first of three sakazuki cups with three splashes of sake. Izuna graciously accepted the cup with a bow, raising and lowering it twice before drinking. He then returned it to Mikoto respectfully. She filled it in the same way once more and then passed it to Tobirama, who mirrored Izuna’s movements perfectly. During this first drink, the couple thought of their parents and the bonds that were made leading up to their union. During the second cup, they thought of their human flaws of hatred, passion and ignorance. For hatred, funnily enough, they thought of each other and their troubled pasts. For passion, Izuna thought of his brother, Madara; his passion had proven fatal after all. Tobirama however, was still thinking of Izuna and feeling only a little guilty about it. For ignorance they both thought of Hashirama and with the third cup they were released from these flaws.
If only Hashirama could have been so lucky. Instead, he had to endure what was admittedly a beautifully crafted sado tea ceremony hosted by Mikoto with all of the important seated guests; this included Madara who was sat directly across from him and maintained the same stoic aloofness that he had throughout the other ceremonies. After that, came the hiroen reception party, where those seated maintained their positions and partook of a meal consisting of some of the wedding couple’s favorite foods.
There was a bountiful spread of river fish, prawns, pickled vegetables, white rice, miso soup, sekihan– red bean rice (for good luck), inarizushi, more tea, honey wine, and of course sake. It was a filling and delicious meal. Still, Hashirama couldn’t help but feel like he was the only one uncomfortable around an eating, drinking, and talking corpse.
He typically loved these sorts of events, but at this one he found himself drinking in excess to cope with his discomfort. He was also uncharacteristically quiet which garnered the attention of his younger brother. Naturally, Tobirama was quite busy making sure Izuna was happy so addressing his elder brother’s discomfort would have to wait, but this didn’t stop him from noticing the glazed over look in Hashirama’s eyes even when the cake cutting was announced.
There was music playing again. It was louder, more jovial, and less traditional. The formalities were finally coming to an end.
Hashirama was fixated on Madara– his right leg bouncing with anxiety. To him the reception party felt as if it were underwater. He watched as Madara was served a slice, bowed courteously, and began to eat– all with a smile. At some point he too was served a slice, but when he didn’t touch it, he felt a hand on his shoulder.
“Elder brother?”
The room suddenly got louder. Hashirama’s empty eyes turned to meet Tobirama’s compassionate red gaze. “Huh?”
“You haven’t touched the cake. Are you feeling well?” Asked Tobirama’s deeper voice quietly.
“Ah, I’m sorry. I must have just been lost in the moment.”
Tobirama rubbed at Hashirama’s larger shoulder and sighed, “I see. Care to join me for a walk then? I’d like the company and could use some freshening up. I’d hate to bother Izuna with such trifles when he’s having such a good time.”
Hashirama looked over at Izuna who was happily chatting with his mother and his revenant brother. He was beginning to feel sick again, so he opted to join Tobirama, “sounds good.”
The two walked some distance away from the reception party to a private spot amongst the cherry blossom trees before Tobirama stopped abruptly. “I know this is hard for you,” he began strictly, “but can you at least Try to consider how your behavior is being perceived?”
Hashirama was used to Tobirama getting frustrated with him, but after holding his tongue for so long he could no longer. “Tobirama,” he said in the tone he used when chastising him. “What did I say would come from this- this affront against nature? It’s no good. Can’t you see?”
“This “affront against nature” has made Izuna very happy. On this day he should have nothing but happiness! I see nothing wrong with that!”
“He’s a dead man Tobirama!”
Tobirama rubbed at the bridge of his nose and groaned, making quick rigid motions with his arms as he spoke, “I am very aware of that. I am aware that you were the one to make that happen. I am aware of his crimes against The Leaf, but right now none of that matters! Obito is here as well and so long as he disappears after the festivities are over, I have promised not to pursue him either! Both he and Madara share one thing in common: Izuna sees them as brothers. In the same way that Izuna has turned his eyes away from your transgressions, elder brother, so too must we!”
Hashirama went moon-eyed in surprise. He hadn’t realized that he himself had imposed so much discomfort on Izuna. In one way or another, Izuna must have been harboring the same feelings toward him as he had toward Madara.
Settling into the thought, he bowed apologetically. “I understand,” he said. “Please forgive me for being so selfish.”
Tobirama placed his hand on his brother’s shoulder again and looked him deep in the eyes. “It’s just one day,” he reassured him.
The consolation was enough for Hashirama to return to the reception party and eat his cake as it was wrapping up. Fugaku announced over the speakers that there would be an after-party with drinks and music. The guests who stood watching over the ceremonies were invited and their cheers could be heard far and wide.
The music began to play loudly over the speakers and the important seated guests began to trickle their way into the crowd. Seeking comfort in familiarity, Hashirama stood and followed the newlyweds down the promenade. When he was offered some sake, he even began to relax a little. Mingling with the crowd, he’d all but forgotten about-
Madara was approaching him and with some strong intent. The jaunty music shifted. The koto players began a slow and pining waltz in minor key. Hashirama met Madara’s confident sharingan for the first time all day and he was captivated.
“Shall we dance?” Asked the voice of a dead man.
Before he could register what he was agreeing to, Hashirama nodded and was swept away from his family by a firm cold hand that felt dry like handmade washi paper. Then, hand in hand, he could only follow Madara’s lead. The sharingan could not only read movements but could cause them in the right circumstances. In that moment, Hashirama was grateful for that fact. They moved as one, pushing away and coming together three slow and agonizing times. When they were close, Hashirama felt safe and supported in Madara’s strong arms. When they pushed apart, he longed for Madara’s embrace.
Then, Hashirama found himself spinning– one two three times. The dizzying maneuver only made his light inebriation and confusion more evident. Still, he noticed a pattern– movements of three. It was the Uchiha battle tradition. His heart began to race. His hands met Madara’s again only to be rolled outward and get caught at the end of Madara’s reach. He made an involuntary open gesture to match his dance partner and from there he could feel the judgmental gazes of the people in the crowd around him. Madara was making an example of him.
It felt like an eternity before he was rolled back into Madara’s arms. He wanted to just hide there– away from all the guilt and pain, but Madara sent him away again. There, everyone could see the man in the brown patchwork suit for the foolish, self-indulgent, shameful, liar of a man he was. The heat in his already alcohol flushed face increased. The following embrace felt so short in comparison and when he was sent away again, he could hardly stand it. His eyes stung as he tried to fight the rush of his emotions, but then, he was rolled in for the third time; Madara allowed Hashirama's momentum to continue, but he released him from his control. Because of this, Hashirama lost his balance. He reflexively gasped as his center of gravity rapidly approached the ground, but he was promptly snatched by the waist into a deep awkward dip. Briefly, time froze, and he took in all that was that moment with Madara Uchiha. His skin was dull and dry. It cracked on his face and hands. His mane was still impressive and lustrous however– a stark contrast to Hashirama’s tired looking faded brown locks. In his dark suit, crimson colored vest, tie, and with the cherry blossoms falling around them, Hashirama dared to think he was beautiful.
Then he remembered the crowd– his wife, his children. Madara leaned over and pulled him close. “I still have one more move, Hashirama,” he said.
Hashirama felt his heart rate pick up even more. The dip, the lean, and then what? What was Madara intending to do in front of so many people? Would he really go so far as to make that kind of example of him? Was it wrong that he wanted him to?
Madara whispered five words to him. Then, his heart sank. He helped him stand and walked away, leaving him stunned in front of everyone.
What do you think he told him?
@anannua Still kickin'! ~
#hashimadaweek2024#day 1#reincarnation#hot and cold#dystopian#dystopia#naruto shippuden#naruto#madara uchiha#uchiha madara#madara#hashirama senju#senju hashirama#madahashi#hashimada#mito uzumaki#uzumaki mito#hashimito#uchiha izuna#izuna#tobirama senju#senju tobirama#tobirama#tobirama x izuna#tobiizu#fugaku uchiha#naruto founders#uchiha fugaku#mikoto uchiha#uchiha mikoto
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How about some domestic fae and y/n fluff as kids?🥺🥺
Wifey says ya'll are spoiled~ X3 ( @calamaroo )
[ DO NOT REPOST, ALL ART & CONCEPTS WERE MADE BY ME ]


Trouble Trio Shenanigans
(Oh you didn't know?~ These three all knew each other as kids~💕)
1. Not sure what the joke was, but clearly it didn’t land. (Pfft—Lookit her toe beansssss!!!! XD)
2. Nan is a snow mermaid~ ❄🧜🏻♀️


Itty Bitty Fae
3. Poor Patches gon be nommed (And an attempt at making Fae look like a roasted bean)
4. Knife Baby (aka Rage Bean) 🔪

5. Mourning . . . 🥺💔
(Lore?~)


6. Nap Time 😴
(Fae makes nests out of blankets and pillows as a comfort mechanism. She also likes to give Y/N her blankies whenever they sleep because she knows they have lots of nightmares. She still does it to this day, I think Y.N. is finally starting to catch on~)
7. Berry Thieves — aka "The Berry Incident" 🍓
(They're black berries yummy~ — These two as little ones were the type to do something wrong/unhelpful usually by accident. They were too innocent to realize it was wrong unless someone told them directly. Don't worry everyone laughs about it now because it was actually really cute.)

Livestock Headcanon:
The Palace Clan (where Fae & Y.N. grew up) had a sort of symbiosis with several species of "livestock" (aka "wilds"). Those being, Reindeer/Goats/Sheep/Cows/Chickens/Horses (may add others lol).
Not all of these creatures traveled with them constantly but there were certain herds that had a sort of "alliance/friendship" with them, even some that weren't really considered "livestock". The nomads would protect these herds/groups and they would receive resources/aide/friendship in return.
(Fun Fact: Around the time that Y.N. joined the clan, the government of Scotland gifted them rights to their own land, allowing them to travel wherever they needed in order to thrive. Since then the clan has become a huge part of the community and even received their own crest as a symbol of appreciation for their services.)
[ Wilds - Creatures who are “less evolved” than the modern image, or have chosen to live outside of the bounds of modern societies. ]
I'm sure I've mentioned before but I used to work as a historical reenactor as well as a stable hand at a Livery. (Best years of my life really)
I worked with all kinds of animals: Ponies/Goats/Sheep/Rabbits/Chickens, a Donkey (we love Heber omg, #mrgrumpypants), and two cows (Jasmine and her son Charming)
So I think I'm allowed to say that I love the concept of their clan working with, protecting, and caring for livestock, even going so far as to treat them like family. Which was very fitting seeing as their clan was interracial, with several different cultures/species hodge-podged into one group.
Thank you for the ask Anon! 💖
[ This is a Octonauts AU, in no way is this canon to the OG storyline. ]
#octonauts#octonauts fanart#octonauts story#octonauts above and beyond#octonauts the asa#octonauts oc's#octonauts y/n#octonauts oc#octonauts headcanons#octonauts palace clan#anon ask#anon art#thanks anon!#anons welcome#anonymous#answered asks
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SKYWING KINGDOM HEADCANNONS.
THIS IS A HUGE YAP SESSION, MAINLY FOR MY WIP RP SERVER. READ THRU ALL OF IT YOU WANNA!!! PLS FEEL FREE TO SHARE OPINIONS ON IT CLICK "KEEP READING" TO VIEW IT ALL.
THE SKYWING EMPIRE | 🪙
A kingdom ruled by power, wealth, and violence. They are tyrannical, ruling over nearly half of Pyrrhia and multiple tribes that they have outclassed in both numbers, and brute strength.
Societal Hierarchy | 🪙
Noble Houses: The Skywing society is organized into noble houses, each led by a powerful dragon family. The houses are fiercely competitive, vying for favor with the ruler and seeking to expand their influence.
Common Skywings: The majority of the population consists of common Skywings, who have limited rights and are subject to the whims of the nobility. Their loyalty is often coerced.
Outcasts: Those who defy the ruler’s rule or are seen as weak may become outcasts, living in the fringes of society or even as nomads.
Rituals and Traditions | 🪙
The Arena of Ascendancy: Arena battles are held regularly and are a central feature of the Skywing’s cultural identity, combining entertainment, political power plays, and a brutal exhibition of skill.
Rites of Passage: Young Skywings undergo rigorous training and tests to prove themselves. Successful individuals gain recognition as "Skyfighters" and may be rewarded with a place within noble ranks.
The Skywind Offering: A ritual held during the spring solstice to ensure a bountiful season ahead. Skywings offer sacrifices to the sky serpents, aiming to invoke their favor for favorable breezes and clear skies.
Art and Expression | 🪙
Symbolic Tattoos: Many Skywings adorn their bodies with intricate tattoos that symbolize their achievements, clan lineage, or allegiance to the king. These tattoos are a mark of status and pride.
Clothing: The clothing the Skywing Empire is as rich and layered as their culture, with unique styles in clothing, jewelry, and body paint that reflect their identity as superior dragon race.
Murals and Sculptures: Common spaces, such as the Arena of Ascendancy, feature murals both inside and outside designed to narrate the empire’s history, depict significant battles, and celebrate legendary heroes of the Skywings.
Sculptural Craft | Notable sculptures carved from gold or cloudstone serve as monuments to fallen warriors or as representations of divine sky serpents, often placed in sacred locations for worship.
Language and Communication | 🪙
Skywing Tongue: The Skywings have a complex language that incorporates sounds, gestures, and postures, particularly in the context of flight. The subtleties of their communication play a critical role in their society.
Storytelling: Oral traditions are vital for passing down histories of heroic deeds and the empire’s founding. Elder dragons often recount tales that reinforce the ruler’s greatness and the Skywing's superiority.
Beliefs and Values | 🪙
Strength and Power: A core belief in their society is that strength is the highest virtue. Young Skywings are taught to value power and intimidation, and those who display weakness are marginalized.
Divine Sky Serpents: Many Skywings believe in ancient deities represented as mighty sky serpents that control the weather. Rituals center around appeasing these beings to ensure favorable conditions for the empire.
Education and Training | 🪙
Warrior Academy: Young Skywings are expected to undergo training in combat, aerial maneuvering, and tactical strategies, often at a young age. Skills learned here are crucial for social mobility and gaining respect.
Knowledge of History: All Skywings are taught the history that glorifies the ruling class and instills a sense of loyalty to the ruler, but dissenting perspectives are often suppressed.
THE EMPIRE'S LAWS | 🪙
The laws of the Skywing Empire serve as a reflection of its tyrannical rule, emphasizing loyalty to the ruler and the social structure that keeps the noble houses in power.
Core Laws of the Skywing Empire | 🪙
Loyalty and Fealty Laws:
Mandate of Loyalty | All Skywings are required to pledge fealty to the Ruler, and failure to do so can result in severe penalties, such as exile or worse. The ruler’s authority is considered absolute, and dissent is met with harsh punishment.
Public Fealty Ceremonies | Regular ceremonies are held where Skywings reaffirm their loyalty. Those who openly refuse to participate are viewed with suspicion and can be punished accordingly.
Treason and Punishments:
Definition of Treason | Acts of betrayal against the Ruler or the state (including planning a rebellion, spreading dissent, or failing to report dissenters) are considered treasonous.
Punishments | Punishable by death or severe imprisonment, often carried out in public to serve as a warning to others. The method of execution is often dramatic, such as public decapitation or the blood eagle.
Rights of Nobility and Authority
Noble Jurisdiction | Nobles may impose their own laws within their households, with the ruler’s permission, but they must align with the overarching laws of the empire. This leads to discrepancies in how justice is meted out depending on one’s social class.
Appeals to the Council | Common Skywings may appeal certain decisions to the ruler’s council, but chances for successful appeals are low, as the council is often swayed by the interests of the ruling houses.
Law of Honor:
Expectation of Honor | A complex set of unwritten laws dictates how Skywings are expected to behave in matters of personal honor, duels, and disputes. Violating these codes could lead to loss of reputation and familial honor, even if no formal punishment is issued.
Restoration of Honor | Challenges to settle disputes—called Honor Duels— are encouraged as a way to restore one's reputation after perceived slights. These duels must be sanctioned by higher nobility and conducted in public.
Combat and Arena Laws:
Right of Combat | Skywings who wish to challenge existing power structures or defend their honor may invoke the Right of Combat, but they must do so within the arena. Battles fought outside the arena are deemed illegal and can lead to execution.
Blood Oath Requirement | Participants in arena battles must swear a blood oath. Breaking this oath not only leads to punishment for the individual but can also affect their clan’s standing and reputation.
Judicial Practices | 🪙
The Ruler’s Justice:
Royal Decree | The ruler has ultimate power over law enforcement. their word is law, and they can create new laws or revoke existing ones at will. All decisions can be retroactively enforced.
Judgment by Combat | In matters of high treason or serious disputes, the ruler may call for a judgment by combat, allowing the parties involved to resolve their issues through combat rather than traditional legal means.
Council Hearings:
Advisory Role | The ruler’s Council serves as advisors in interpreting laws but their influence fluctuates based on the ruler's mood. Decisions are rarely made without the ruler’s final approval.
Conflicts of Interest | Council members often prioritize the interests of their noble houses, therefore influencing the outcome of legal decisions in favor of their kin.
Surveillance and Spying:
Watchers of the Sky | The ruler employs spies and informants (known as the Watchers) to monitor the population for signs of dissent. These spies can be from any class, creating a culture of mistrust even among families.
Mandatory Reporting | Skywings are legally obliged to report any suspicious activity or acts of rebellion. Failure to do so is deemed complicity in treason.
Public Sentiment and Reactions:
Fear and Compliance | The legal system relies heavily on fear and intimidation, effectively curbing open rebellion. However, resentment and dissent simmer beneath the surface, especially among common Skywings.
Underground Movements | As oppression rises, some Skywings form secret organizations to resist the tyrannical rule, leading to covert activities aimed at undermining the king and evading law enforcement.
THE ARENA OF ASCENDANCY | 🪙
The Arena of Ascendancy is a grand structure located at the heart of the Skywing capital, designed for spectacular, bloody combat and displays of dominance.
Purpose | 🪙
Political Control: The king uses the arena as a tool to instill fear and assert his authority. The outcome of the battles favor those loyal to him and serve as a grim reminder to the disobedient.
Rituals of Honor: Warriors compete not only for glory but also for the king’s favor and the chance to elevate their status within society. Winning an arena battle marks a warrior as a champion and a force to be reckoned with.
Structure of the Battles | 🪙
Participants: battles feature various types of combatants, including noble warriors and common fighters who seek fame or rank. Additionally, challenges may involve prisoners competing against each other to win their freedom.
Categories of Combat:
One-on-One Duels | A traditional format where warriors battle to the death or until submission. Often, the duel is surrounded by a narrative of betrayal or rivalry.
Team Battles | Clans come together, creating teams that showcase their unity and tactical abilities. These battles are often more chaotic and entertaining for the spectators.
Special Events | Occasionally, the king arranges a "Royal Challenge," where elite fighters from different noble houses face off against each other in a series of matches.
Cultural Significance | 🪙
A Test of Worthiness: Fighters view participation as a way to prove their strength and loyalty to the king. Every battle is an opportunity to ascend through social ranks and elevate one's house.
Entertainment for the Masses: Spectators from all classes gather to watch battles, fostering a sense of community while also reinforcing the king's power.
Rituals Involved | 🪙
Opening Ceremony: Each battle begins with an elaborate ritual involving the blessing of the arena by high-ranking clerics of the divine sky serpents. They invoke the spirits to grant strength and honor to the participants.
Blood Oath: Before each battle, warriors swear a blood oath before the audience, pledging to fight honorably and die valiantly if necessary. Broken oaths lead to severe repercussions for the house.
Victory Rites: After a victory, the champion performs a victory flight, soaring above the arena, allowing spectators to witness their triumph. Gifts and honors, such as ornate weaponry or talismanic tattoos, are bestowed upon the victor.
SKYWING HIERARCHY | 🪙
Within the Skywing Empire, the societal structure is hierarchical, with clear distinctions between roles across different classes.
High-Class Roles | 🪙
The Ruler: The supreme ruler of the Skywing Empire, responsible for law-making, governance, and maintaining order. The Ruler’s word is considered law.
Responsibilities | Oversees the affairs of the state, leads ceremonies, and commands the army. The Ruler also decides on matters of war and peace, often based on the counsel of their advisors.
Council Members: Nobles appointed to the Ruler’s council, advising them on matters of governance, military strategy, and treaties.
Responsibilities | Each council member may represent a specific aspect of the empire (military, economy, diplomacy) and exercise considerable power in shaping laws and policies.
Noble House Leaders: Heads of prominent Skywing families, these individuals have substantial influence and wealth.
Responsibilities | Fight for the interests of their house while participating in the council and court politics. Their decisions can impact regional governance and common citizens
Royal Guards: Elite fighters tasked with protecting the Ruler, council members, and noble houses. They are among the highest-trained combatants in the empire.
Responsibilities | Serve as bodyguards and take part in ceremonial duties. They also engage in battles to demonstrate loyalty.
Specialized Roles | 🪙
Clerics: Spiritual leaders who serve the worship of the divine sky serpents and perform religious rituals.
Responsibilities | Lead ceremonies, bless warriors before battles, and maintain sacred sites.
Watchers: Individuals serving the ruler as informants, tasked with monitoring the populace for any signs of dissent.
Responsibilities | They gather information on perceived threats and report them back to the ruler or council members, operating covertly within Skywing society.
Mid-Class Roles | 🪙
Warriors and Skyfighters: Trained combatants who participate in arena battles and serve in the ruler’s army. They are vital to both defense and offense during conflicts.
Responsibilities | Engage in combat, maintain discipline within ranks, and undergo constant training to hone their skills.
Artisans and Crafters: Skilled individuals specializing in creating clothing, jewelry, weapons, and artwork.
Responsibilities | Produce high-quality goods for nobles and craftsmen to sell. They may also create functional items, like flight gear, that align with a warrior's needs.
Traders and Merchants: Individuals engaged in trade, selling goods both domestically and with other races. They are often the economic backbone of the empire.
Responsibilities | Manage trade routes, negotiate deals, and maintain relationships with other tribes and empires, often seeking to maximize profit.
Educators and Scholars: Those who impart knowledge to young Skywings, particularly in noble families, and serve as advisors to council members.
Responsibilities | Teach history, combat strategies, and sky wisdom. Scholars may also study the natural world, including the weather and other creatures.
Lower-Class Roles | 🪙
Laborers and Farmers: Responsible for everyday tasks that support the infrastructure of the empire through agriculture, construction, and general labor.
Responsibilities | Grow crops, maintain supplies, and build structures. Their work ensures that the higher classes receive their needs but often goes unnoticed and underappreciated.
Servants and Housekeepers: Individuals serving the noble families, taking care of daily chores, cooking, and maintaining their living spaces.
Responsibilities | Duties range from kitchen work to cleaning and serving during events. They often come from lower classes and may have limited upward mobility.
Outcasts and Exiles: Those who have violated laws or norms, resulting in banishment or becoming societal pariahs.
Responsibilities | Often live on the fringes of society, resorting to theft or rebellion to survive. Some may form underground groups to challenge the king’s authority.
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Introduction to the Paysähena Clan
The Paysähena, or Water Vessel clan are a group of Tsongä Na'vi that live in the "Tsongìl Wan Payit" region, which borders the Hallelujah Mountains. They are named for their interpretation of the world as being made of two elements, water and earth, which represent the soul and body respectively. As such, ceramic vessels containing water are a symbol associated with this clan.
They are highly nomadic, traveling every few months to follow the flow of water through the canyonland, as all rivers in the region originate from the ever-shifting floating mountains. During wetter seasons they live in cliff dwellings in the upper canyonland, and during drier seasons, they reside in the plains below. They cultivate the land as they travel, helping to maintain the ecosystem during its seasonal changes. They are especially beneficial to the environment of the region as they make use of the nikrewll or hair plant, which would overwhelm the plains if left unchecked. The nikrewll is very important to the Paysähena; it is their main source of fiber and a staple food item.
They make friends of the käprryom and rongpop, who may reside in or near their settlement. Pa'li are their favored mount, but many fly ikran as well, as each have a favored terrain. They are led by an Olo'eyktan and Tsahìk who may be of either gender and may be a mated pair. When making major decisions, they seek the input of the entire clan.
As with other clans, 'emyu or cooks are highly respected for their skill. They utilize many methods of food preservation, including drying, candying, and fermentation, using ceramic pots to process and store their food and water. The craftspeople of the clan specialize in ceramics and fabric arts, and are known for their intricate beadwork. Due to scarcity of wood, bone is a common material utilized for tool handles, spear or arrow tips, and decorative or ceremonial purposes.
(click the image for higher quality) (Na'vi bases by YokaMycelium on DeviantArt, edited by me.)
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Relic: Hotted Symbol Print
A sheet of heat resistant material with painted-on Hotted symbols.
1 SMC old as of the time of writing. The sheet itself is composed of mixed metals and biological materials from Firim organisms. The lighter pigment is created by scraping the top layer of dead skin from a Hotted, then crushing it with certain Hotted minerals. The darker pigment is entirely crushed Hotted minerals.
Both symbols were painted by applying pigment to a Hotted front foot, and pressing it into the sheet at different angles.
The top symbol is the “Sun Symbol”. The sun of Hotted is extremely important in nearly all native religions. Less common, but still very present is the idea of Hotteds having descended from the sun, or sky. The particular sect that the painter belongs to believes that Hotteds were cast down from the heavens to live on Hotted as punishment for grave sin.
The bottom symbol represents a Hotted, and typically has much less religious significance.
Hotteds frequently use pigment to paint images on the rocks of Hotted. Their lack of digits and grasping abilities limit them to visually simpler art, but Hotted paintings often have deep emotional or spiritual meaning to them. Actual written language is practically absent, likely due to three factors: the Hotteds’ poor manipulation, the extreme complexity of Hotted spoken language, and the little need for written language in the highly nomadic native lifestyles of Hotteds. Nevertheless, paintings can serve as communication between herds/clans, through intentional visual messaging, or by simply showing that "We were here".
Procured by Team Firim Sunset, headed by Captian Fiezu. Painted by Matriarch EhzR’ ahiR’| Demonstomper of the Sunfoot Herd.
#hotted#pyros#meteos#one of a few “relics” i have stored#where i have a little image and then some lore writings related to it#which is hopefully better than plain lore dumps or trying to convey it primarily through art/imagery#anyways enjoy#id in alt text#p.s. SMC stands for “standard macro-cycles” which is supposed to be a year equivalent#but i forgot the exact duration of it in human terms so. um.
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My predictions for Avatar 3
So I hav some plot ideas in my head for what’s gonna happen in avatar 3 based on theories and sneak peaks we got.
So we all know that Quaritch and the RDA are gonna team up with the Ash Clan so things are gonna go down.
And we know that Spider is gonna have a very important role, definitely after the whole bonding with Quaritch then leaving him and is definitely now living with the Sully’s, he’s gonna be caught in some conflict, as in found family conflict.
Like Quaritch would want to have his father and son like relationship with Spider again, and Jake is probably gonna treat Spider like an equal but Spider might not be accepting of that since, well, he was neglected by him, did not really give a fuck about him, like when he got captured he didn’t worry about him, he only worried if he was gonna spill any information (which he would never do), and in the comics he upright told him to turn himself over to the RDA cause he couldn’t keep up while they were being shot at, he didn’t think about whether he was gonna live or not by turning himself in, and before that when Spider was gonna leave his “foster family” when the RDA returned Jake let his family take him when he didn’t want to and when Kiri wanted Spider stay with him. So Spider ain’t gonna see Jake as a possible father figure no more.
Anyway, also from a spoilers image it seems he’ll go threw some body horror kind of thing with the help of Kiri, cause we see him having a kuru, so maybe he might not get an avatar, but maybe he’ll be some hybrid na’vi kind of thing probably towards the end of the movie.
Now for theories on the Ash Clan, we know fire is gonna symbolic for them, and they are not gonna be nice, and we already know there leader Varang, we don’t know Nah other Ash Clan na’vi characters, but I’m thinking there are gonna be some na’vi who will be by Varang’s side. I’m also thinking that maybe, just maybe, cause it’s a bit of a clique, that at least one Ash Clan na’vi will not like what is happening or realize what there doing is wrong so they’ll switch sides and help out the good guys. I’m thinking this na’vi might be around the same age as the kids or an adult who might be a warrior or smt.
And we’re also gonna be introduced to new biomes and na’vi who have adapted to those biomes, not just the Ash na’vi but also desert na’vi who are known as the “wind traders” who will most likely be a nomadic kind of clan that go around and trade. We have already seen a nomadic clans in the avatar franchise, such as the Sarentu and Zeswa in Frontiers of Pandora.
So I’m thinking the desert na’vi will have a darker skin tone, like dark blue/purple, and will have strips that will resemble big cats that live out in a desert, and this will be a uncommon idea but I’m thinking they’ll have eyelashes similar to a camel, so just listen, camels have long eyelashes to protect them from sand, so the desert na’vi might have adapted to have that same ability.
I also like to think they’ll have this clothing were they cover there heads to also protect from sand (since maybe the eyelashes might not be so long and aren’t as resilient in a sand storm) and have lose clothes to be able to move fast and stay cool in the hot environment. The clothes might be beige with an away of color patterns.
And for getting around I’m thinking they have these windsurfing boards/boats since they are called the windtraders they might use wind and possibly sandstorms to there advantage, so they might be like the Sandbenders from Atla and the Fremen from Dune. And like the Zeswa I’m thinking they’ll have this bind with a giant creature that helps carry there stuff as they travel, like something of a Bantha form Star Wars but even bigger, and maybe some predator that lives in the sand (like a sad worm) and the desert na’vi use some tool to attract it (like from Dune).
And we’re getting introduced to a new Na’vi character, Peylak, we have no idea what his roles gonna be but from the only image we have it seems he’s a good guy, and I’m thinking he’ll be a desert na’vi or maybe Ash clan, or Metkayina, we’ll have to wait and see.
And another new biome we’ll be introduced to is Pandoras arctic biome, ice na’vi will come into the picture. We don’t know when they’ll be seen but I hope it’s soon.
My theory for what they’ll look like it is some pale skin maybe, not white like those AI images, but more like a pale like blue, or I’ve seen some art with them with purple skin that is cool and they might have that, or a combination of the both. And they’ll wear more covered clothing to protect them from the cold, but they might not wear much because they might of adapted to resist the cold. The clothes will most definitely be similar to Artic Indigenous people clothing, or be like people from the ice age maybe.
The animals that might appear I igumane would be these woolly mammoth type creatures they’ll use to get around and penguin like creatures that have two sets of flippers.
Lo’ak has been confirmed to be the next narrator at the beginning of the movie and the movie might focus on him, so we get to see him how he is now after Neteyam’s death, and will see his relationship with Tsireya play out more. He might get some kind of character growth of some kind.
Now for the movies plot, I’m thinking it will be like this:
Lo’ak narrates what has happened after the events of The Way of Water, we see scenes of moments that play through of what happened, like maybe the Metkayina joining Jakes resistance, Ao’nung’s tattoo ceremony, Ronal’s baby birth/first breath, Spider adapting to the Metkayina tribe.
Then maybe it will skip to Quaritch and Lyle back at Bridehead or some part of Pandora, if at Bridgehead they might one in some real trouble with Ardmor after not only getting Jake, but also loosing a Seadragon and their whole recom team. If it’s some part of Pandora, it’s probably cause they have no idea what to do and this might be the moment they might discovered the Ash Clan.
Then cut back to the Sully’s maybe there planning on what might happen and how to defend the oceans now.
Then some other stuff happens, and maybe some scene with Spider and Kiri, then some Metkayina from another clan rush to tell Jake that some new threat is here which would be the Ash na’vi and he decides to investigate, Lo’ak and Spider maybe come along and possibly Kiri and Tuk just tags along.
Then the investigation leads to the Ash na’vi taking Kiri, Lo’ak and Tuk maybe as hostages, and Jake and Spider find Quaritch and Lyle and they might have some awkward child custody moment with Spider then they decided a short truce just to get Jake’s kids back.
Then it results in them getting capture then Quaritch and Lyle joining the Ash Clan and Lo’ak gets rescued by Jake and Spider, but Kiri and Tuk are still held as hostages then the movie escalated with a big battle or smt at the end.
Idk, but maybe Jake finding Quaritch in the woods might not happen, instead he might have already joined the Ash Clan.
Anyway that’s all I got for this, this entirely small essay, yea 😅
#avatar#avatar the way of water#avatar 2009#Avatar 3#Avatar Theory#Theory#Theories#ash na’vi#Desert na#Arctic na’vi#Predictions#Avatar Essay
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🌍 The Enriching Journey of the Maasai Tribe
The Maasai tribe is a significant community with a unique history. They originated from South Sudan, belonging to the Nilotic ethnic group. Due to unfavorable conditions for livestock farming, they were compelled to migrate in search of grazing land and water for their animals. On their journey, they passed through various regions, including the Ethiopian Highlands and the Great Rift Valley, eventually settling in the fertile lands of the Serengeti and Maasai Mara. Along the way, they encountered various indigenous communities, such as the Samburu, Kikuyu, and Luo, which contributed to the distinctiveness of the Maasai culture.
Today, the Maasai primarily live in Kenya and Tanzania, with an estimated population of around 1 million. They are divided into approximately 16 clans, with the Purko and Loita clans in Kenya and the Parakuyo clan in Tanzania being the most influential in terms of historical impact and size. Despite their geographical separation, the Maasai maintain a shared culture that binds them together.
In Kenya, the Maasai lead a semi-nomadic lifestyle, which contrasts with the more settled Maasai in Tanzania, who now engage in both farming and livestock herding. Their unique identity is immediately visible through their attire. In Kenya, they wear red shukas (blankets) adorned with intricate beadwork, while in Tanzania, the Maasai often wear blue and purple shukas. These variations in attire symbolize their unity in diversity.
Visiting the Maasai offers a unique learning experience. You can participate in their traditional dances, such as the adumu or jumping dance, and listen to elders recount stories of their origins. You will also have the chance to taste their traditional foods, like ugali (maize porridge), traditional drink (known as amarula –a mixture of fresh cow’s milk and cow blood), meat, and milk. Importantly, you will learn about their traditional herbal medicine practices, known as mitishamba. Examples include esititi, used for dental care, various herbs for treating malaria, and other plants for digestive health and body detoxification.
The Maasai tribe offers invaluable lessons in resilience, sustainability, and the importance of cultural heritage. This brief glimpse into their rich history and vibrant culture is just a taste of what this remarkable community has to offer.
✨ Resilience, Unity, and Cultural Heritage -The Maasai Way ✨
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today seems to be chat day for me, so while i'm at it already...
what's up with the hatake and the whole wolf contact, nomadic, wild clan? i don't wanna say a hc is wrong bc it's a hc.... but this is possibly the wrongest hc i've ever seen
everything abt hatake we know is hinted toward farming. kakashi = scarecrow, sakumo = crops, hatake = field, and their clan symbol resembles a rice field. what about that screams nomads??? wolves???
i assume it must be bc sakumo is known as the white fang, but otherwise... that's it. like, sorry but it just doesn't fit
first of all, the inuzuka clan already exists, and it's kind of cheap to make the hatake clan a copy paste version of them, but bigger and more feral bc "wolves are cooler than dogs"
it's perfectly fine to think that the inuzuka are not feral enough, i actually agree; they could be wilder imo. but the foundations are already there - fandom could simply expand on them. tsume's dog is practically a mean wolfdog already, you could just take what's already there and mold it to your tastes
secondly, this whole "pack" hc in which the hatake see family above all elese and form their own packs could not fit kakashi less if you tried. the man lost his team and shrugged it off. when they came back, he had no issues adding sai or giving them over to tenzou. he loves his team, but he is not possessive over them and has never been. that's not expansion of what could've been anymore, that's outright out of character
thirdly, kishi didn't leave us with absolutely nothing abt the hatake. their names are already hints. it's hinting at agriculture. you could come up with so much worldbuilding with this, how the hatake mostly only used ninjutsu for farming, how sakumo and kakashi broke those traditions and became both top shinobi konoha's of their time. not to mention who kakashi's mother might've been...
i'm obviously not saying ppl shouldn't enjoy their hcs, i am only saying that it's crazy the most popular fanon abt the hatake became the one that directly opposes the only bit we were given canonically
fanon somehow jumped from farmer to nomads and wolves of all things, all the while the inuzuka already exists, and most ppl don't even seem to realize it...
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Clan Tal Headcanons
I played a bit of star wars hunters, and after seeing Aran Tal I began drumming up headcanons, so here they are
Clan Tals symbol is an orange dragon (you can find it on Aran Tal’s armor)
Members of Clan Tal were known to be pyromaniacs who love incendiary weapons
Clan Tal remained faithful during and after the great clan wars, they were one of the first clans to adopt the Supercommando Codex
Clan Tal prized honor and justice above all else, Aran Tal is a perfect example of this
Clan Tal were sworn to Clan Ordo, and were one of Clan Ordo’s most loyal allies
Clan Tals ancestral home was located in what was once a mountainous region, however after the great clan wars they were kicked off their land by the New Mandalorians and briefly moved to concordia, but they didn't stay due to the increasing presence Deathwatch fanatics and New Mandalorian settlers, after this Clan Tal would become nomadic
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NOMAD HAS A NEW LOOK!!!
Huge shout out to @black-suns-rim for this awesome post card looking art and how it almost looks like the style of the “Bad Blood” or “Concrete Jungle” Dark Horse Comics! Not only does Nomad (my Yautja OC) have a new look, but also a updated Clan Symbol. Below are arts of his old look:
Art on the left was made by a TikToker by the name of yasna1388, picture on the right us custimization from Predator Hunting Grounds. Bottom symbol was originally made by black-suns-rim as well.


@a-z-u-l-g @araghorn07 @burninggladiatorprincess @bunnyraptor69 @captainraye @captainrayessketches @chillxxdash @daswhox @exileraptorda-goat1906437 @gracecelestial @ghostwraith7 @himbo-in-limbo @heleboro @kazumiabi @loser-brain @leechandoki @lunaerebus @predatorsmp @queenlybeastly @skadi-gemini @vinylghast
#yautja#predator#the nomad clan#oc#the_nomad_clanyt#predator oc#yautja oc#digital art#the nomad predator#fanart#update#updated design#design#new design
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Realms Beyond Boiling Isles (Pt.1)
Seorheim, Realm of Runes
Demons and Witches of Seorheim adapted the art of Titans’ Glyphs into a set of symbols to direct magic in the long term. However, the true masters of runes are the Dwarves, or Duarwads, in their tongue. The Dwarves are the ruling classes of Seorheim, ruled by a council of six hold-clans(The Clans ruling each of six major holds), with witches and demons serving them as ‘surface laborers’, scouts, and work those more ‘temporal’. Some of the talented witches married Duarwads of lesser noble clans, whose offsprings are called ‘Halflings’, for their magic prowess is halved to the witch’s power and strength halved to the dwarven side. Halflings became mercenaries, expendable vanguards, or underground workers and aided rebellions sometimes.
Kiquilon, Realm of Alchemists
The majority is populated by a variant of lizard people. ‘Lhongai’, Basilisks, and a variant of Witches. It’s ruled by two important figures who are both greatest allies and competitors; Emperor and Shogun/Warlord. The Lizard People’s way of life is with the concept of seven elements (Earth, Water, Air, Fire, Wood, Metal, and Aether), inkling their ways of magic. Their mastery depends on harmony between all the elements and physical-spiritual bonds inside individuals and to nature. Those who mastered all the seven-element controls became a neigh-immortal lifeform; Ryuteng. The witches learned to transfer their magic through their bile sack across the body, creating a blend of martial arts and unarmed magic. This mastery is called “Qi Magic” or “Kimyojin”, and those who control the magic in the body to balance and peak performance are called “Dha-Ong”, as they may age slower and heal themselves quickly, but still mortals. They are also known to create a substance called ‘icepowder’, which reaching enough coldness and moisture will cause an explosion, as well as a magic force-based compass.
Auwsemun, Realm of the Passed, and Umdei, Realm of Necromancy
Once a home of the earliest Witch-dominated civilizations, where its kings worshipped Titans walked among the mortals. However, after the Titans’ fallen one of the archivists promised a crown prince of that time; Neferatum, an immortality rulership after his father’s demise. However, it came with the price of eradicating all the Titan cults and replacing them with a single temple for themselves. His adopted younger brother, Auwaseme, was adopted from a nomadic tribe rumored slain by Neferatum’s grandfather, who believed the Archivists would destroy the realm and corrupt Neferatum into their pawn.
Auwaseme fled away with seven other tribes related to his kins, along with loyalists of the old kingdoms to the deserted side across the river. A few years later, Neferatum ran out of patience, poisoning his father with the Archivist’s dark magic that made him rotten alive in a minute.
As Auwaseme built his new realm around the scattered oasis, he had a vision of the dying Titan and his ancestors in a dream. The Titan figure called herself ‘Mama Titans’, as she warned that Neferatum had captured people of the Titans’ faiths as a sacrifice for his cursed immortality, and if he succeeded, he would become Archivist in mortal flesh.
Auwaseme, gathered the warriors of six other tribes and Medjais who were loyal to the Titans and marched to the capital where he faced Neferatum, embalming himself in a pool of blood, ground bones, and Titan’s blood. The armies of Umdei, the new nation that emerged over the old realm, are smaller in number but grow stronger with each kill and consumption of dead.
Auwanseme broke the hoard of reanimated dead through his brother, prepared to kill him with the sword of his blood uncle, and revealed its place by the vision a week before. The fight ended up with both severely injured, as Auwaseme later passed away from blood loss. He wished to be buried in a Pyramid in the town he built. Neferatum, meanwhile, could not truly go to the afterlife, but not fully godly, and turned into the savage, blood-thirsting alpha of his new breed; Nosferatu. Disfigured and unable to speak, but retain their wisdom, memory, and cunning nature, dwelling in their abandoned cities, or ruling over the vampires that survived the crusade.
Monarchs of Auwsemun after Auwanseme are buried in the same pyramid along with the first king himself. Inside the pyramid are allowed only three groups of people who may enter and leave as mortals; the high priests, the monarch in time of need, or the herald of Titans. The Pyramid holds all the wisdom of all the kings, even reaching ancestors of Auwsemun or some of the Titans. To ask for their wisdom must either be in dire need or have a worthy tribute offered.
Atlantis, the Grand Port City-State.
A circular artificial ‘island’ and its branches reaching out of the original stone construct emerged out of the water, bringing exotic beasts like elephants, zebras, horses, chickens, and doves and ‘round-eared people’ who ruled the city-state. The first lady of Atlantis recorded in Demon World history was Althemise “the feeding mother”, who claimed a throne after her father’s decease from ‘sudden sinking’ from the Mediterranean to the new realm. Althemise claimed she descended from Poseidon, a deity of the ocean that was not boiling, yet contained life. Althemise married a pirate from pre-unification Boiling Isles, giving birth to a half-witch son named Deusnos “the golden hand”.
With her unique products from Earth; grains, livestock, fish, peacock feathers, olive, and a sample of spices from India, her city-state attracted merchants, but also pirates. Her husband, Ivoryeon, trained the locals to fight like war-hardy pirates, while Althemise’s younger brother taught them the tactics and arms of Athenians. The new navy had introduced and defended Atlantis since then.
Poseidon, part of the Olympians, became a patron god of Atlantis and was reimagined as an Ichthyocentaur with a trident-like staff and ears of horse. After a few reigns passed, the merchants took over the dynasty and dissolved it, assigning themselves to a council of guilds. One main reason Atlantis remained a loose single city while the navy turned mercenaries, the council had no firm leaders, and crimes were common because the guilds are afraid to show their disharmony and risk being attacked by outsiders.
Woodhenges’ Teat, Domain of Druidry
Being home to the witches’ variant known as Drayidans, or simply, the Woodhengers, is not only home to these tribal apex hunter-gatherers and treasure of their sole goddess; Gayaan, but also her temple and her body. Some scholars believed she was a Titan who passed away and thick woods grew on her dead. However, the tribes claim Gayaan is alive, but sacrifice herself not moving to let them reap her life and return it to her when it’s their time. They claimed in the depth of ‘heart mountain’, going deep enough can make them hear her heartbeats.
The Drayidans also forge racial alliances/oaths with the Trees-those-walk, or Entrii, in their tongue. The Entrii lived before the Drayidans, which made them servants to Entrii, in a trade of their fruits to be eaten, their wisdom to learn, and their dead bodies for woods. Meanwhile, the deceased Drayidans must given their bodies to feed the Entrii.
Drayidans rejected to form permanent settlements or let anyone do it on their domains. Their strongest material is a mixture of sap and obsidian shards burnt in the firepit, called woodsteel. They rarely trade or negotiate with outsiders, seeing themselves as children to Gayaan and her guardians from outside taints. They don’t consider themselves the same kin as witches, especially after Belos attempts to conquer their land for Titan’s blood. The war was called by them as Goldantler’s Damnation, slaying several Entrii and Drayidans, ending in stalemate or phyricc victory.
#the owl house#toh worldbuilding#boiling isles#demon world toh#toh au#toh headcanon#toh lore expansion#headcanon worldbuilding
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The Airbenders Reborn (Part One)
@avatar-the-dead-moon
The events of the Great Flood caused great disruption in the spirit world. This turbulence lead to something unexpected: the revival of the Airbenders.
Many were killed by fire nation zealots, desperately clinging to the remnants of the old order, where the Avatar was the greatest threat to their conquest, and all Airbenders were suspect. This ended relatively quickly, as wiser minds redirected focus to more pressing concerns of survival, or the fanatics overextended themselves and were destroyed.
The new Airbenders came from the other three nations, nations that had known nothing but war for over a century. The pacifist ways were discarded and forgotten, and countless new cultures rose to take its place. They lacked the skill and knowledge of the old Airbenders, and the inherent risks of flight made many reconsider how to apply their gifts. Without the guidance of more experienced Airbenders, they were free to experiment with new and unusual uses for their abilities.
A hundred years after the Ocean's Wrath, there are numerous clans of Airbenders in the new world. Four of them took up residence in the Air Nomad temples, but many chose to remain in the lands of their birth, and still others chose to fully embraced the nomadic namesake of their predecessors, never settling in a single place. One particularly interesting example of the latter are the Air Nomads who created the Air Sage Temple.
Constructed of balsa wood and silk, the Air Sage Temple is a testament to the spiritual wisdom of the Sages who constructed it. While no bigger than a small town, it is unique in that it is capable of flight. Indeed, since in construction nearly fifty years ago, the number of times it has touched the ground could be counted on one hand.
It is kept aloft by more than a dozen Air Sages, who spend the majority of their time in deep meditation, their unconscious minds creating an endless updraft to keep the fragile temple aloft. Their current leader, known as Zaheer, has not moved, eaten, or slept in three years, so deep is his focus. Some of the attendants say he hasn't breathed in over a year, his mastery over the element of Air strong enough that he can renew his breath through will alone. His former apprentice, Kai, acts as his voice. Though he lacks the spiritual mastery and detachment of Zaheer, Kai focuses on the day-to-day concerns of the temple, learning to appreciate the small, almost insignificant details that allow the Temple to exist, and provide subtle lessons to the students who liver there.
The temple is often over water, but is capable of landing nearly anywhere safely, should the Sages choose to refocus their attention, or become incapacitated. All of the other airbenders who make this their home have been trained to respond to any cataclysmic failure, using their airbending to slow any unexpected fall. It's mobility,
This temple has become a beacon of Air Nomad Spirituality, and the ways of the old Airbenders, symbolizing detachment from worldly concerns. The temple is underpopulated compared to other temples, as few of the new Air Nomads are willing to embrace such detachment from the world. But there no shortage of people who seek answers to the chaos in the world, and the temple will always welcome those who need guidance.
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