#Tactical skills
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defensenow · 2 months ago
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jaradraws · 3 months ago
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posts for exactly three ppl in the world: two high status failgirls playing sycophantic second fiddle to ungrateful space war criminals become besties
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ominouspuff · 11 months ago
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Kote’s House
Kote’s first house is a pathetic thing, and he is incurably proud of it. The twi’lek he purchased it from very evidently could not make up his mind what to do with a man that grinned while he haggled, but it was the first time Kote had haggled over a purchase of his very own. He had thoroughly enjoyed it.
The house is built for one being, and a compact being at that, but Kote doesn’t have much. Moving in is quick, and most of his efforts during the next few days after go into attempting ambitious repairs for things he doesn’t know the first thing about. 
His plumbing is an issue, he knows. Something is getting blocked up. Somehow while trying to fix the kitchen tumbler, his fresher spout explodes.
He hadn’t kept his new house a secret from anyone by any means, but it is still surprising when Fox barges in through his jamming front door. He finds Kote on the floor in his cramped kitchen while the fresher rains water in the adjacent room, laughing so hard and so crippled with delight that he can’t get up.
He tries to explain how wonderful it is —
“I-I have to fix my plumbing on my own, vod—”
—but judging by Fox’s single raised eyebrow he knows it doesn’t translate.
Fox, it turns out, is moving into the neighborhood. Kote doesn’t ask about the house Fox already has — the house he has visited, which is very nice and fancy — or point out that Fox’s contract there cannot possibly be up, which begs the question of why he’s here in Kote’s neighborhood — except that Kote already knows the answer to that question. So he doesn’t ask.
Fox doesn’t show him any grace or forbearance, though.
“Don’t even know how to fix a damn pipe, front lining show-off—” His brother snarls, but it is muffled; his top half had to go down beneath the floor they’d pried up to get at the plumbing issue.
“So that’s what they had you doing all these years.” Kote says, because he really is in a criminally good mood. He barely ducks the foot-long pipe Fox throws at his head, feeling giddy.
He makes dinner that night in thanks. Fox stays, ostensibly because now that he’s fixed the fresher he intends to use it, because his new house isn’t hooked up properly yet to all the supply lines and power grids. 
They choke on homemade tiingilar (vode-style; Kote can’t pretend at the real thing yet) so heavily spiced it’s got grit to it that sticks between the teeth. It’s disgusting, but Cody had bought fifteen different spices and while usually he likes to keep his approach to the unknown more cautious, more methodical, he couldn’t think of anything he wanted to do more than use them all at once for the first time. 
Wolffe joins them not long after; brings a few others along by recommending the apartment he picks out, so that soon most of the complex is taken up by vode, Kote hears, but he doesn’t visit yet. Everyone’s too busy coming over to his house, it seems; filling up his kitchen and asking why he hasn’t fixed the trash disposal yet, why he doesn’t have a couch, doesn’t he know they’re all the rage among civilized folk?
Kote fixes the trash disposal with Rex, who is better at it than he is but says it’s only due to Skywalker’s influence on managing all things mechanical. 
“How is Skywalker?” Kote asks, and gets more than he bargained for over the next hour. At first he’s a bit off-put, because he’s trying to get dinner sorted again and he’s not been very fond of Skywalker at the best of times, but Rex is snorting out a story and laughing and it’s contagious, so Kote just resigns himself and settles in to enjoy.
Skywalker has little ones, now. Obi-Wan is the only one that can get them to sleep. Ahsoka is distressed; she knows better, but every instinct in her is apparently in agony over the little ones’ inability to eat meat yet. She obsesses over nutrients in their diet — which, given what tiny natborn humans primarily ingest in the early stages, makes for some slightly awkward conversations.
Rex helps with dinner afterward, and they take turns being incredulous over natborn baby facts, shoving around one another in the tiny, uncomfortable kitchen.
“What’s your next project?” Rex asks at one point, glancing sidelong with a cheeky look, and Kote levels his vegetable knife at him (he’s got a vegetable knife. Specifically for vegetables. It’s a very new concept). 
“I make everyone’s dinner on Tuangsdays.” He says. “I’m productive.”
Rex’s sharp-toothed grin turns thoughtful. “Yeah” He says. “Everyone loves coming here, you know. You could be the new 79’s.”
Kote knows. He plans and plots, and puts more work into researching recipes than he’s put into any research whatsoever in months. It feels a bit like coming out of a shore leave; his thoughts quicken and his excitement grows. He hunts down a market. He brings a bag. He shops, bargains, and returns victorious.
He sends out a few comms., and can’t help but shake his head and grin at how different the responses are. 
What a marvelous idea, Cody. His general — ex-general — says.
Yus pls, Ahsoka sends back, with some sort of strange tooka vidclip that dances with wiggly gyrations Kote can only assume indicate excitement.
Where is your house, Anakin says, blunt and to the point, and Kote can appreciate that. 
He sends the address. He cooks all day. The sun sets, and Fox and Wolffe arrive, already bickering, Rex trailing behind with a long-suffering look sent to Kote, begging commiseration.
“Ugh, don’t you ever stop smiling, now?” He gripes when Kote just grins at him. 
“Nope,” Kote says, unrepentantly.
He leaves the soup on the stove, simmering, and takes his cup of caf to the window. He leans on it, breathing in cool air, and just listens — listens to the squabbling as Wolffe gets on Fox’s case for not washing Kote’s dishes correctly the last time they visited. Hears the soft thumps of Rex sneaking into the cramped room Kote has set aside for plants and the sole pet he has; a pastel goullian, fins swaying ever so gently, permanent scowl in place. Thinks he catches, distantly, the sound of his remaining three guests (Padme couldn’t attend, and had made him feel very awkward by how thoughtfully she apologized for it) plodding up the hill. 
“Cody!” Ahsoka cries, coming into view and waving. 
Kote’s cheeks have stopped aching from all the smiling he’s gotten used to, so it’s easy to let another through.
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fatedroses · 3 months ago
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Two former military elites taking merc jobs perform absolutely hellish battle tactics together.
#ffxiv#digital art#zenos yae galvus#estinien wyrmblood#adventurer zenos#I will always adore this duo conceptually#because like- socially theyre that aragorn-geralt brooding in a corner of a tavern meme#but in combat they are absolutely terrifying#the azure dragoon and the super soldier legatus are here to fuck up a poachers day#aka zenos is about to crossmap someone's airship cause he knows estinien cant make himself jump that far#why have him try to jump when he can just Olympic-level javelin toss this man#also guys#my dudes#all this time I've been working on adven!zenos being a tank#I... have realized I just write him like a warrior who isnt carrying a weapon- sturdy unkillableness and countering and all#I am only a little bit of a dumbass but orogeny just seems to live in my head rent free#it also gave me the terrifying concept of- after spending time with the scions and after the ultimatum-#of him trying to learn more about dynamis- and zenos being zenos starts learning eventually how to harness it#local calm apathetic man can berserk on command because he's a lot angrier/more expressive inwardly than most people expect#depending on how I look into it- it might be how he fuels most of his shinryu transformations but I'll have to work on it more#but ANYWAYS#I love the thought of these two hunting and working together#and estinien being tossed being turned into a tactic#especially with proper form#this is something ive wanted to draw for a very long time and im very happy I actually have the skill to do so now
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turtleblogatlast · 10 months ago
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Leo being put into a situation where there is absolutely no fighting, just verbal manipulation and perception games, would be amazing to witness. We see a lot in the series how good he is at subterfuge and how he uses his perception to manipulate to great effect, so it’d be so cool to really see it put to the test even more.
Manipulation is one of the most effective tactical strategies of all time, so just imagine Leo putting this skillset of his to the full test. Imagine the boys slowly get up to busting bigger and more powerful criminals, including those with networks of crime under their belt, and a simple fight isn’t enough to take them down. For criminals like this, Leo’s skills in subterfuge would be deadly.
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courtesanofdeath · 7 months ago
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You ever heard the name Baragaki? It's for nasty kids that prick you if you get too close. That's what we called the bad boys where I'm from. Including him. Baragaki no Toshi.
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aroaceleovaldez · 1 year ago
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we're all in agreement Jason just totally bit Krios, right? "unarmed, 1v1 combat" Jason bit that guy. chomp chomp.
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bumblingbabooshka · 10 days ago
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While everyone else thinks Workforce's wasted potential is that Chakotay and Janeway didn't have a brainwashed what-could-have-been-romance *I* know that Workforce's wasted potential is that Tuvok wasn't there as a much more vocal irritant/unintentional cockblock to Jaffen. Who hates him the whole time but is trying to act like he doesn't because Janeway REALLY likes him.
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sanguineterrain · 8 months ago
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save me jason todd competency kink. jason todd competency kink save me. save me ja-
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ragsy · 1 month ago
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Approaching my terrified, cornered oc with a maniacal glint in my eye, hauling a suspiciously dripping bucket labeled "backstory details" in one hand and a bricklayer's trowel in the other
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defensenow · 8 months ago
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inquisitor-julia · 1 month ago
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Me playing DA:V as a mage: oooh dragon fights are so fun! :)
Me playing DA:V as a warrior and fighting a dragon: *high pitched fearful screaming*
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nothorses · 8 months ago
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Hi! Since you have a Discord server, could you share some tips for both moderating and keeping the space active and free of toxicity? I am thinking of creating my own for a micro-comunnity, but I have no idea where to start (especially what basic action protocols to follow of someone breaks a rule or is reported as abusive in DMs and there isn't much concrete proof).
Thanks in advance. ;-)
Ooh, yes, this shit is my bread & butter! Here's the advice I'd give someone creating a new community Discord space:
Start with a very clear idea of what the space is for.
This is your reasoning for every single expectation you set & rule you enforce. If you cannot explain to someone why a rule exists, you shouldn't have that rule- and you probably won't have an easy time enforcing it anyway.
Ask yourself some questions upfront: is this a space for bonding over a shared interest? Is this a space for building community around a marginalized identity or experience? Why? Who does it benefit, and how does it benefit those people?
The transmasc discord server I run started as a space to build community for transmascs who could not talk about transmasc issues elsewhere, and is therefore a space for discussion of these issues first, a space to build community for a group that faces a lot of isolation second, and everything else third.
Ask yourself: what is this space not for?
Now that you know what your goal is, it should be easier to determine what is in conflict with your goal. If you're a fandom space, you should be asking things like: do you need a vent channel? Why? What level of venting is okay? How will you tell someone in crisis that this is not an appropriate place to seek help? (Or applied to other situations: do you need this? Does it serve your goal? How? Is there a line or a nuance you should clarify? How practical is it to enforce this line?)
Think about your role as server owner
Server owners have a lot of de-facto power, because that's how Discord is set up, like, functionally. Think about the worst server owners you have ever encountered, and ask: what could have prevented those servers from disaster? People make bad decisions without realizing how bad they are, and it sucks. And, frankly, communities shouldn't necessarily belong to just one person.
What is your responsibility to your community? How can you share your power with them? What can you commit to in order to mitigate that power imbalance?
I have some commitments in place within my server along the lines of like... we make decisions on the basis of consensus (if someone really disagrees, we talk about it and, if needed, figure out a different solution; we don't go with "majority rules", and I don't veto or whatever). If there's consensus among the rest of the server staff that I should step down, I will step down. Stuff like that. My staff know these things, which keeps me (and them!) accountable.
You should think about the role of staff in a similar way; they have power over users. How can you mitigate that power? How can you share it with users? What happens if a staff member abuses their power?
Start small.
Unless you have a massive following ready to join your new server right away, you're gonna be pretty small for a long time. Embrace it! Small servers have the benefit of tight-knit communities and a lot of flexibility; you can make changes super easily, and you can be really responsive to your community. Let them tell you what they want and need, and invite them into the process of shaping the space together.
I really recommend that you start with the bare minimum, and add new rules, channels, staff, etc. as the need comes up organically. This gives you lots of room to think and discuss, and it means everything you add is tailored to the actual people that make up your community.
To use my own server as an example again: we had like five channels when we started, and adding each new channel has been a conversation about why we're adding it, whether we can fit that topic into a different channel or if it's getting overcrowded, how it impacts the server atmosphere (heavy/negative channels really add up!), etc. Which means they're generally, like, not completely unnecessary and unused.
Think about scaling
As you gain more members, you'll need more staff (and more staff time), more infrastructure, and more consistency. There's no one perfect way to do this, but I want to name it because I think it's good to keep in mind; I've seen big servers who try to act like small servers and end up chaotic and under-moderated, and small servers who try to act like big servers and end up drowning in their own (completely unnecessary!) red tape.
Rule enforcement
I recommend having a blanket policy of "we reserve the right to kick you out if it's obvious that you're not here with good or honest intentions". Don't try to litigate every little thing with every single person; if they're not there because they wanna be a part of the community you've made, there's absolutely no obligation to entertain their bullshit. Being upfront about this cuts out a lot of "but I didn't technically break a rule!", and "explain to me exactly why you're doing this so I can argue it to death!" nonsense from bad actors.
I also recommend a blanket policy of "infinite honest mistake forgiveness". People forget, slip up, whatever; don't stress about it. Give them a reminder or a heads up and move on.
For the stuff in the middle, you'll figure out what systems work for you. I prefer DMing people about things; being specific, transparent, and offering support does wonders for most issues. Name some clear expectations if you're noticing patterns, and ask what you can do to help them meet those expectations. Assume they didn't mean to do any harm, and that they want to get better. Even if that's not the case, most people will rise to that assumption if given the opportunity (and if they don't, you can kick 'em then).
Encourage a self-regulating community
Do not get involved in petty bullshit!! If someone has an issue with someone else, your first step is always to ask yourself: is this something staff need to take care of, or could this be resolved with a conversation between these two people?
Oftentimes, even a broken rule is something people can sort out themselves. If someone forgot a rule or made an honest mistake, there is literally no reason that it needs to be you or other server staff telling them so. Encourage people to talk to each other! You will save yourself so much grief (and petty drama, and serious conflict) in the long-run if your community can talk to each other like humans.
Encourage people to set their own personal boundaries, too! If they have a unique trigger or a particular need, encourage them to communicate that need to other people. This also allows people to negotiate their own solutions to conflicting access needs, and prevents staff from "taking sides".
As a bonus, this will also make it super clear when someone is just an asshole.
Maintain the vibe!
Don't try to duke problems out in the middle of the server! It sucks, everyone hates it, and the people that don't hate it love it for all the wrong reasons. Drama breeds more drama, and toxicity breeds more toxicity.
I recommend telling people exactly where to take their disagreements, discontent, and emotional outbursts. My personal policy is: if you can't have a productive conversation or offer everyone else basic respect, you need to step back and cool off until you can. if you have personal beef with someone else, you can either talk it out in DMs, let it go, or block them and move on. If you disagree with a rule or how a rule is being enforced, you still need to listen to staff, but you can (and should!) bring that up in the appropriate channels to discuss for the next time it comes up.
We have the "ticket tool" bot- which is great for when one person wants to argue about stuff like that- and an "office" channel for all kinds of administrative-y suggestions, questions, discussions, etc. which is great for respectful disagreements/discussions. I recommend using Discord's "Time Out" feature to mute people if they won't respect a staff request to pause or step back, and even removing everyone's ability to post in a channel if it's getting rancid & you need to buy some time to figure out exactly what's happening and how to handle it. (Let people know what's going on when you do this, though!)
This is maybe the biggest thing for keeping a server active and not toxic, tbh. People do not want to spend time in a space that sucks! And while it's vital to make space for conflict to happen, that space doesn't need to be the same one that everyone else is trying to share art of their blorbos in. And that conflict should never be abusive.
(Note: not all disagreements are conflicts, and not all conflicts necessarily need to be stopped or moved! This is generalized advice; there's a lot of gray area, and you'll get a feel for it over time if you don't already have a clear idea.)
TL;DR:
Be thoughtful and intentional about exactly what you're trying to do and why. Be responsive and responsible to your community. Have as much patience & forgiveness for earnest people as you refuse to have for ill-intentioned people. Don't be afraid to draw hard lines in order to protect the space for everyone when you need to, and encourage people to talk to each other, enforce their own boundaries, and help keep each other accountable in kind and compassionate ways.
I think this sounds very big and grand because I have run a lot of servers and I am also drawing on some educational philosophy background, but like, all you really need to do is start with a clear purpose and go from there. You can be flexible and make changes as stuff comes up, and focus on having fun with the process and the community you're creating!
Good luck!!
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seriouslyseravellan · 6 months ago
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it's so fuckin funny to me that one of the devs was like "oh the combat in veilguard will be ACTUALLY FUN" like... bitch i LIKED the combat in origins and 2! it was actually fun for me! the issue was that you fucking CHANGED it for inquisition, and now you're changing it again! it doesn't even feel like dragon age combat anymore! what is wrong with you
#origins was my favorite but da2 combat was still like... tolerable at least#and i still managed to enjoy it y'know#but inquisition completely dumbed down tactics to a point where i couldn't actually effectively strategise#and i fucking hate how they handled the mage skill trees#ik archery was better in 2 and inquisition than it was in origins but like#they could definitely have improved archery without taking away from the mage abilities!#“oh yeah let's completely remove the entropy/spirit/healing trees and expect everyone to be fine with it” please just go die in a hole rn#origins skill trees were my fucking favorite they were so versatile while still being well-organised and the mage abilities were the GOAT#ik some people didn't like origins combat but i think for veilguard bioware could've made like#a standard mode and an advanced mode for tactics and by default it would be set to standard but for those of us who like tactics#we could like go in and toggle the advanced mode and it would be completely separate from the difficulty settings so that if we just want t#have more control over the tactics we totally could. y'know. instead of bioware comepletely overcomplicating the combat#but then only giving us THREE (3) FUCKING SKILLS TO HAVE EQUIPPED AT ANY GIVEN TIME LIKE THE FUCKING DUMBASSES THEY ARE.#LIKE THE WHOLE CONCEPT OF VEILGUARD COMBAT HAS STRAYED SO FAR FROM DRAGON AGE COMBAT IN THE FIRST PLACE. UGH.#oh yeah that's right i got carried away but i do still need to tag this as dragon age lol#dragon age#dragon age veilguard#dragon age the veilguard#datv
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danwhobrowses · 10 months ago
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So Callowmoores am I alone in thinking it was cute that Fearne helped carry Ashton to the city? Like there's the parallel also with Ashton carrying her into the Bloody Bridge as well
#might just be that the callowmoore tag isn't showing everything it's just I didn't see it get brought up by anyone#Ashley/Fearne was well into Ash's Titan stuff too#2 points of exhaustion though is indeed rough can see why Fearne didn't wanna test everything at Mori's#Ash probably overdid it because they've been charmed/lured twice now and want to contribute positively#plus they couldn't tell Imogen to push themselves if they don't do the same#they're trying just like they promised and it needs to be shown encouragement and appreciation for it#Grog on the moon theory is at a crossroads next ep#still candela next so I gotta ration these crumbs; ironically this parallel will also carry me to the next episode#though I'd always be open to a big ol' slice of the shippy cake when time appropriate#Fearne could test her new rogue skills to mage hand pickpocket Ashton maybe? or just anything sweet and tender between them#or more sticking up for one another and endorsing each other's chaos I just need to be fed#also the New Mutants character Tal is thinking of is called Warlock btw - looks like FCG if he wore The Mask#Ashley hinted at possible 'talking and then bed' not to (totally to) insinuate#Dire Wolves also have high perception and adv on attack rolls if an ally is 5m from a creature so Fearne was thinking tactically too#maybe I talk too much on tags...#callowmoore#tag reader bonus: Fearne loves it when Ashton kisses the back of her neck - she got a tattoo of their name there to surprise them#fearne calloway#ashton greymoore#fearne x ashton#ashton x fearne#critical role#cr3#cr3e86#cr spoilers#critical role spoilers#rockwild#bells hells
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childrenofthesun77 · 10 months ago
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I know mahiru is often seen as not smart (his official stats from the guidebook give him a 2 out of 10 for tactics and I think the mental stat is more about mental stability?) and sure he's not a tactical genius like mikuni or touma (both have 10/10 in tactics) but mahiru is extremely socially/emotionally intelligent, which is an intelligence often overlooked in favour of "classic" intelligence (like being good at math or things like chess).
But unlike other characters mahiru knows when to stand his ground and when to lay low and change a person's view slowly over time.
Misono wasn't on his side in the beginning, even saying mahiru could be his servant when mahiru agreed to work with him, but mahiru quickly picked up on the fact that misono was lonely and offered to be his friend. Now misono trusts him completely and recognizes that mahiru's strength lies in gaining allies.
Shuhei openly hated vampires and treated them as things and mahiru responded by humanizing them, listing examples of vampires acting just like normal people, laying the first stone for shuhei to stop wanting to kill all vampires.
He was the one who proposed the idea that tsubaki would come to rescue lilac because tsubaki sees his subclass as family and he was right.
Neither lawless nor licht were overly impressed by him when they first met him, but by the time he asks them to rescue tsurugi especially lawless is one of his biggest supporters.
In C3 he understood that he wasn't going to be able to move if he opposed them and joined them instead, allowing him and the other eves to meet. He also correctly concluded that getting tsurugi on their side was key because he was central to C3's/touma's plans and in the end it saved his life and allowed him to stop touma.
Mahiru consistently trying to protect tsubaki's subclass might also come in handy soon. They might not like C3, but both lilac and sakuya can vouch for mahiru as a person they can trust not to kill them and to aid them in stopping tsubaki from destroying himself.
And stopping tsubaki by convincing him to stop is perfectly logical. A servamp can't be killed as far as we know. Combat only gets you so far. If C3 want to create a lasting co-existence between vampires and humans getting both sides to stop killing each other and to learn to forgive is the only way.
Trying to solve this conflict through conversation and not violence is neither shortsighted nor childish, it's the only reasonable solution.
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