#TWC-Dimension
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coghive · 2 years ago
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[Download] Most High God – Edoama Ikotidem
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Gospel music minister, Edoama Ikotidem is finally out with her official debut single titled, MOST HIGH GOD. According to the singer, the song “MOST HIGH GOD” talks about the unlimited power of God that supersedes every other power in all dimensions. Edoama is a Nigerian Gospel Artist who hails from Akwa Ibom State. She began her journey into music at a tender age. She has served for more than two decades in the choir/music department. The song, “MOST HIGH GOD” was recorded at TWC Studios, Uyo by young and fast-rising music producer, LishbeaTZ. Most High God – Edoama Ikotidem https://www.youtube.com/watch?v=wzEXR8ntk5Y Read the full article
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naijagospel · 2 years ago
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[AUDIO] "Most High God" - Edoama Ikotidem
[AUDIO] “Most High God” – Edoama Ikotidem
Edoama Ikotidem is finally out with her official debut single titled “Most High God”; which talks about the unlimited power of God that supersedes every other power in all dimensions. Edoama hails from Akwa Ibom State and she began her journey into music at a tender age. She has served for more than two decades in the choir/music department. The song “Most High God” was recorded at TWC Studios,…
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jotaeme7 · 7 years ago
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willothewispaudio · 4 years ago
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For the outfit prompt 👀: (you don’t have to draw all of these - just whatever you vibe with🤲❤️)
Maggie B5?
Mica C7 or B4?
Mason C4?
😳👉👈 sorry for all the M names 😂
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Okay, there are so many things to say for this set...
Firstly, MASON, HOW DARE YOU. This picture made me feel things and it is just not okay. Gnome, thank you so much for the request because the world really was missing Mason in this outfit.
Mica is just rocking the track suit—if it was in a different green, Mica would totally wear it everyday of her life because it is 1. Comfortable and 2. It shows her abs.
Maggie is just so cute. I just can’t handle her sometimes. I love my werewolf baby. This outfit is now 100% canon, as well. I can totally see Ed making her wear it in the name of helping him sell clothes in his hustles.
I have a bunch more requests in my inbox, but feel free to continue sending them!
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ejunkiet · 4 years ago
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ejunkiet’s tumblr masterlist
a few excellent fic masterlists have been posted this week, and as my blog is a hot mess of fic, art and tags, I’m taking a leaf out of their books (thank you <3)
quick links: writing tag ; twc fics ; olivia ; emma ; elizabeth.
art by sermna from the Mason & Olivia series
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soft, unspoken sounds (Nate & Emma)
Discussions (and more) on music, 17th century Italian opera, and the nature of love. Nate Sewell and Detective Emma Kingston.
Soft moments shared between Agent Nathaniel Sewell and the people he cares for.
ao3 series link; art for this series: x,x
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(and you with your) tender offerings - After nearly three centuries, Nate considers the nature of his own immortality.
(and you and your) sweetest song - Discussions (and more) on music, 17th century Italian opera, and the nature of love.
death with dignity (18+) - In the wake of unexpected news, Nate offers comfort. follow up: sexy green pajamas, the origin of the pajama set, burn after reading.
starlight and entropy (art) - The scientist vs. the romantic.
OC questions: most treasured possession; research interests.
detective emma kingston asks, art & other snippets - tumblr tag
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scattered reflections (Falk & Emma)
The leader of the maa-alused has made a habit of appearing in her bedroom uninvited. Falk and Detective Emma Kingston.
Intimate moments shared with the man in the mirror.
ao3 series link; art for this series: x,x
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devil like me (18+) - The leader of the maa-alused has made a habit of appearing in her bedroom uninvited.
mirrors and dreams (follows on directly from ‘devil like me’, a steamy interlude - 18+) - After their first night together, she dreams of him.
mirror image (prequel) - Emma has been thinking a lot about Falk recently.
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please don’t bite - (Mason & Olivia)
There are many types of kisses, Olivia learns, during the first few months she spends with Mason. Mason and Detective Olivia Greene.
A series that maps the progression of the relationship between Detective Olivia Greene and Specialist Agent Mason.
ao3 series link  - full series timeline & masterlist 
art for this series: x,x,x,x,x,x,x,x,x,x
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in chronological order (tumblr links): a kiss on the throat - (not a) booty call - (really not a) booty call (18+) - (just a) movie night  - “are you drunk?” - in the aftermath
soaked series (ao3, 18+): part one, part two, part three, part four, about olivia (fin). sequel (wip w/ art).
ns*w ficlets (18+): something about mason, texts (½), texts (2/2)
book 3 demo spoilers: i know the end ; kiss on the (middle) finger ; kiss on the hip (18+), kiss on the mouth (finale, 18+).
a question of trust (18+) (& sequel, finale) - Silk blindfolds and other ties. He’d asked that she trust him, and the fact of the matter was that she did.
things you didn’t say / things you said in writing - There are things they don’t talk about. This is one of them. (AKA the story behind how Mason and Olivia became exclusive while not dating)
save a horse, ride a cowboy (18+) - Olivia asks Mason for a favour. A very self-indulgent, very smutty romp that bridges the gap between arcs two and three.
fire and the flood (18+) - Intimacy, in its many forms. Olivia and Mason get sidetracked at an Agency retreat. aka the shower sex fic.
mini-fics: nightmares: [1,2,3]; seven minutes in heaven
OC Qs: illusion, on turning, necessities, travel, (un)skilled
detective olivia greene asks, art & other snippets - tumblr tag
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ménage à trois - (Morgan & Pearl & Mason)
Mason stumbles through a mirror into the bedroom of a detective who is in a relationship with his female counterpart. Morgan, Mason and Detective Pearl White. (Pearl belongs to the lovely @obsessivedino​)
M-related shenanigans (pun intended). pwp.
ao3 series link; art for this series: x,x
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make me an offer I cannot refuse - Mason stumbles through a mirror into the bedroom of a detective who is in a relationship with his female counterpart. (M-related shenanigans ensue - nearly shameless pwp, 18+)
epilogue part one: apologies - Mason still has the shirt. It’s a little worse for wear, considering its mileage.
epilogue part two: through a glass, darkly - Mason returns from his trip through the mirror. Nate has questions.
show me yours (and I'll show you mine) 18+ - smutty sequel. Morgan has been gone for two months. (F!Detective/Morgan)
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the maelstrom - Ava & Elizabeth
Ava du Mortain is madly, repressively in love with the detective. Ava du Mortain and Detective Elizabeth Quail.
ao3 link; art for this series: x,x
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this chaos, that feeling - Elizabeth Quail invites Unit Bravo to join her in celebrating her 29th birthday.
wild winters, warm coffee - Ava invites the detective on a breakfast date.
OC questions: what drew you to Ava?; when did you first realise?
detective elizabeth quail asks, art & other snippets - tumblr tag
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through the centuries (Ava & Nate, 1800s)
Nathaniel Sewell writes letters and falls in love.
A series that explores the relationship between Ava du Mortain and Nathaniel Sewell through the centuries.
ao3 series link; art for this series: x,x
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and you (or your memory) - Nathaniel Sewell writes letters and falls in love. Ava and Nate in a shared apartment in Paris, mid-to-late 1800s.
Side stories: Ink formulations ; Montemartre ; waking (Nate’s POV)
Frost Fairs: [art & snippet]. Ava and Nate in bankside, 1814.
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Misc. wayhaven (gifts & side stories)
quiet, endless (aftermath) - Nate makes a choice. It's quiet, in the aftermath. Part of lay me down to rest with evilbunnyking​​.
jasmine and juniper (18+) - For all their skills as a linguist, Eve has yet to master the language of flowers. (Nate/f!detective)
Roberta Marks Can F**k Herself - Detective Gwyneth Davies meets her ex-girlfriend while on duty at a benefit. It goes about as well as can be expected. (Morgan/f!detective)
pillow talk - Helena and Mason, deeper romance. Mason stays over. feat. mismatched socks and conversations about ghosts. (gift fic for evilbunnyking​ with her greek (!!) detective, Helena Papas)
and I know it well - Mason and the detective on their 20th anniversary. “It’s not too late, you know. To change your mind.” (Mason/f!detective)
(not in the blood) - Natalie Sewell walks in on Specialist Agent Mason in an intimate moment. ao3 link (with additional short stories)
Check out my twc writing tag for snippets and WIPs.
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timetravelerpyrite · 1 year ago
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Iron Guards are steel/ghost, so fire attacks would be best, they're very resistant to physical moves as well so I would avoid those.
So would I send the dimension coord to TWC or you?
sorry again about the phone by the way. i don't exactly use the skill crack system much, was hoping to power surge it so it'd shut down and kick /her/ out but not be completely irrecoverable after
for a new one, if you wanna go look at them yourself just ask simon or someone to go with you and make recommendations? or just find one online and we'll see - don't worry about price or anything, it falls under 'swipe money that capitalist heckers won't even notice is gone' insurance :V
I-... hm.
...
How would one of you feel going to a future dimension like mine for a bit for some parts? Or a whole new phone?
The one I had was kinda on the old end, it was starting to show some 'cracks' in function, honestly I think that's how she got in, I wasn't on your guy's network plus my normal defenses for keeping her out were weak.
But back to the dimension thing, I like cracking the 'new' models of phones that are put out in dimensions like mine, and if any of ya need help getting there I could help.
Either that, or just go to a future scrap yard, I can build my own phone.
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mycinematheque · 2 years ago
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elvenwhovian · 3 years ago
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The Wayfarer Chronicles (Vessel of Fire sequel) Update
I'm happy to announce that The Wayfarer Chronicles is finally complete :D This story is so long that I had to divide it into 4 parts which I will post to fanfiction.net weekly (life permitting) beginning next Sunday. Here is the posting schedule:
Part One - 10/3/21 Part Two - 10/10/21 Part Three - 10/17/21 Part Four - 10/24/21
I'm sorry I haven't posted more art from TWC but everything I think of to draw feels spoilery :P I will be doing chapter art eventually (my life has recently gotten extra crazy so I can't promise exactly when tbh), but I have made posters for each part which I will post on publishing days as well as some character profiles and schematics related to the story.
For now here is the synopsis of the story for those interested:
The Wayfarer Chronicles by Elvenwhovian A crossover fan fiction based on C. S. Lewis' Space Trilogy and a sequel to Vessel of Fire (by Elvenwhovian)
Synopsis: Like most people in the year 2020, Anna Locke's life could not become more disrupted than it already was. At least that's what she thought until she stumbled through a portal to another world.
Cut off from her world and unable to return by conventional means, she is taken in by a group of "Realm Jumpers" who invite her to join them on a quest across the dimensions. A quest that may offer her a path home and a quest to solve a mystery that will decide the fate of all the realms across reality.
Along the way they will face many adventures fraught with paradoxes, wizards, space battles, dragons, robots, pirates, faeries, demons, angels, and the unknown depths of time and space. Yet greater still will be the battle in Anna's own soul. For the perils of space and time cannot compare to the weight she carries in her heart. A weight that will not only influence Anna's future, but the future of her world as well.
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thewakingcloak · 4 years ago
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Z-Height: how it’s done
I've been asked a few times now how the new height system in ProtoDungeon/The Waking Cloak works, and I think it's a good time now to write it out!
This system was something I'd been tossing around for a while, but I wanted the boots (the jump item) to be able to go up and down cliffs properly. Alundra (a great Zeldalike PS1 game with lots of jumping around) inspired me and convinced me that it could be done.
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If you're familiar with the x and y axis in 2D games, you may also know about the z axis for 3D games. Since PD/TWC are 2D games, we will have to fake the z axis...
So first, this system is based off a method by a GameMaker developer who goes by Matharoo on YouTube. Matharoo does a lot of great tutorials and example projects, so go check him out. The z-axis tutorial in question is here. I fully recommend watching this and playing with the provided example project before attempting any of this, since my system uses it as a foundation.
Laying the “ground”work (ah ah ah)
In GameMaker, you can set up parent-child inheritance. I already had a generic obj_parent that every object in the game inherits from. I gave that a "z" variable and "height" variable, meaning every object now has these variables. Since my base objects are 16x16 pixels, I decided the default height would also be 16 pixels.
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Drawing
The next part is how to draw objects. Since we're working in fake 3D (we still actually only have x and y, axes... remember z is kind of a faux axis). Generally speaking, you want jumping to look like the player is moving up, falling would look like moving down. This means the y axis will have to do double duty, handling both y and z. This sounds complicated, but it's not! Basically you want all your objects to draw their sprites at (x, y - z) instead of (x, y). In GameMaker, you can do this with draw_sprite(sprite_index, image_index, x, y - z); in your parent object’s draw event.
The Ground
It took me a long time to get to this conclusion, but we really don't want to deal with negative z (it changes the calculations for depth and so on, all around way more complicated). This is consistent with how GameMaker handles x and y. The top left corner of each room is (0, 0), where x increases as you move to the right, and y increases as you move down (a bit weird coming from most graph layouts, but you get used it it). You can't go below 0 for either x or y, so I went the same way for z. This means that if we want to actually go "down" on the z axis from sea level, the default ground/sea level has to be higher than 0. I set up a macro for the ground to be at 96, then I use this in the ground calculation script as well as the z-height objects. Alright, so z-height objects. You'll want something that can be walked on but also may serve as a "wall" (cliff, etc.). My base object is called obj_z and has variables that can be overridden by child objects. For all of these, z is 0 (though if you want floating platforms, this can be changed). For the base object, the height is GROUND, i.e. sea level macro. obj_z__8 has a height of GROUND - 8, obj_z_16 has a height of GROUND + 16 and so on. I created objects and sprites for each increment of 8.
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Now for one of the most complicated parts here: generating the z-height colliders. On creation, the z-height objects generate a sprite based on the tiles below it (I don't really want to go into this, it doesn't work perfectly) and then creates a bounding box. It’s a little hard to describe how/why this is placed the way it is, but I���ll draw it for you. Note that these bboxes are represented here up by -96 pixels (my GROUND constant) so that they can be seen. In reality, all these bboxes are 96 pixels down from where you can see them now due to the y - z drawing. Remember, the y-axis is handling both y and z.
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Here’s a link to sprite_create_from_tiles() which creates this sprite and bounding box. I run this once for each z-height object.
From there, detecting the ground isn't complicated in theory, though mine has a lot of funky edge cases. I won't go through all that. In short, I created a script called ground_z_get() that checks for collision with z objects. If it finds a collision with one, that's the ground. If not, the ground is set to the default ground macro.
Gravity
This is a pretty simple matter. We need to apply gravity. You can do this a lot of ways, but since I already have xSpeed and ySpeed variables, I added a zSpeed variable. Most of the time this is 0 unless you're jumping. var _groundZ = ground_z_get(); if (z > _groundZ)     zSpeed -= gravitySpeed; if (z + zSpeed <= _groundZ) {     zSpeed = 0;     z = _groundZ; } z += zSpeed;
Jumping
Jumping is actually pretty easy with this system, assuming you include 3D collision, which we'll talk about later. Jump simply modifies the object’s zSpeed (there are actually a handful of ways to do this; I personally am controlling the exact z with an easing function vs modifying zSpeed).
Depth sorting
I still don't have this quite working yet. Cliff objects set depth to  -bbox_top every frame, actor objects set depth to -bbox_bottom every frame. Directly modifying depth this way is no longer ideal in GMS2, but I haven't invested any energy yet into better performing depth sorting methods.
Collision
I created a group of scripts that should be called for all objects that need to collide in 3D. I'm just calling the standard collision scripts but adding an extra check to see if the  z + height of the object is within the z + height of the collider. However! There is a pretty big wrench in here. The 2D collision scripts that come with GameMaker mostly only check against the first object they find. That means if there are multiple stacked objects (say, a z height object and an NPC on top of that), the collision script could pick either the z height object or the NPC. If it picks the z height object, the 3D check would return false, and it wouldn't check collision against the NPC. That's bad. Instead, all these scripts need to use the list collision scripts that are built in and check 3D against all of them. To prevent the overhead of creating and destroying a ton of data structure lists every frame, I create these lists on obj_parent during create and destroy them in the cleanup event. 
With all that in mind, here’s the 3D collision scripts.
If you want to use standard 2D collisions without the third dimension, you will need to check the collision at (x, y - z) instead of (x, y).
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That’s that! Let me know if you have any further questions. This is a pretty complicated system, and I’m still ironing out a few wrinkles.
Peace.
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agentnatesewell · 4 years ago
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The sun was behind him, framing his dark eyes and messy hair in a portrait of his smile. "Good morning, love."
Sunday Morning
The Wayhaven Chronicles
F! Detective/Nate
Words: 761
Rating: G for "Gods, Nate is so soft"
Fluff
The summer sun was shining brightly through the partially open curtains, and its warmth was enough to wake Agatha up slowly. Still, she didn't want to open her eyes yet. Laying on her stomach, she hid her face in her arms and groaned, trying to ignore the lazy Sunday morning and go back to sleep, but a soft caress along her naked back caught her attention.
"Good morning," whispered a gentle voice by her side. She knew Nate was smiling at her while brushing away her long hair off her skin, placing it carefully on the pillow beside her.
Agatha groaned again, stubborn, but couldn't hold back a smile. Nate's knuckles ran down her spine and his fingertips traced the way back to her neck, taking his time to connect her freckles as if forming constellations. He did it every morning that they woke up together, and every time he told her about his new discoveries on her starry body. He searched for her face behind the black locks of hair, tickling her arms to convince her to turn around. "It's time to wake up, dear."
She chuckled, defeated, "It's not, that's why Sundays exist," still, she shifted her position to meet his eyes and rest on her back. He was laying on his side, resting his elbow on the pillow to hold his head up on his hand. The sun was behind him, framing his dark eyes and messy hair in a portrait of his smile. "Good morning, love."
"Did you sleep well?" his hand moved up to her face, once again brushing her hair away and caressing her cheek. His thumb stroked her lips and went down to her chin. Nate couldn't stop touching Agatha, and she loved it.
"Yes," she replied simply, leaning against his touch and kissing his palm while closing her eyes again. His hands were large, much larger than her own, but still his touch was soft and tender. His fingers felt like silk against her skin, sending chills all over her body despite its warmth. He moved his digits across her neck to caress a sensitive spot behind her ear, and she purred, "But I'm gonna fall asleep again if you keep doing that."
Nate laughed softly, and leaned down to kiss her lips, but didn't stop fondling her hair, "What if I keep kissing you instead?" he whispered, barely moving away.
She hummed, palming his bare chest before pulling him closer by his neck to kiss him again. "Then I would never leave this bed," she giggled.
"Sleepyhead," his smile did not falter while he gazed at her emerald green eyes, enchanted by the depth of them. His long fingers ran idly down her shoulders and breasts, contouring her curves as if he was painting her. Nate held her waist, pressing it ever so slightly, and couldn't resist to spread his palm over her hips, but his eyes were still fixed on hers.
When his hand moved up again, his fingers danced on her ribs the same way they did on his piano.
"What is it?" Agatha asked, hypnotised by his attention on her.
"Romance in F Minor," his tone was not so different, being completely lost in her. The warmth radiating from her body was cozier than the sun on his back and her heartbeat was more melodic than any song the birds could sing from the trees outside. Even her breathing was setting the pace for his own, and both of them were wrapped around each other's presence.
"I like it," she closed her eyes again, smiling tenderly. She had danced to Tchaikovsky's music with him countless times, trying to teach him ballet, and that one was her favourite. It was slow, intimate and safe, just like he was to her. Dancing with Nate was like floating around the clouds, even if he was not much of a dancer himself, solely by the way he held her in his arms. He worshipped her every movement, just like she worshipped his hands all over her.
"I love you," the words leaked from his lips before he could hold it, but he meant every single one of them. Nate yearned for a long time to tell her that, afraid of how she would react, but when Agatha repeated it to him, those became his favourite words. He could never get tired of watching her face light up whenever he told her that or by the way he chanted her name.
Fortunately, the feeling was no less than mutual.
"I love you too, Nate."
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utterlyinevitable · 4 years ago
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182 Days of Prompts: 27. hide
FATL  |  What If  |  OH Fic  |  Flatmate  |  Fairytale  |  DWHAF  |  Tragically Twenty  |  Handful of Lovers  |  Stories for Songs  |  TWC Fic
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I.
She wanted to hide when he first moved in. She wasn’t bothered by having a roommate - a little annoyed, sure - but she’d deal. It’s who that forced roommate is that’s the problem. You can’t just wipe away history like that. 
She met him at the stoop. Helped carrying his things up the stairs to their walkup. Showed him around the property and how the temperamental washer responds to small threats. Then... she wanted to retreat, hideout at the bar on the corner. But she stayed. Because he was asking questions and making pleasant conversation, and she wanted to be useful. So she stayed and helped him unpack. 
It’s been years but still... something’s there. Like they’re hormonal teenagers all over again. And she never wanted to hide more. 
II.
Months later she wanted to hide. Crawl into her bedroom and burrow under the convers and into another dimension. After all the “could be”s they finally did. 
And now shit was gonna get awkward.
III. 
And when her universe was collapsing, he hid far far away.
____________________
days of prompts:  @mercury84choices  @withbeautyandrage  @forallthatitsworth  
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movedyoakkemae · 3 years ago
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tsubasa & timeline talks.
tsubasa’s personal timeline has been messed up in several different ways -- rewinding his time from fourteen (?) to seven to live from seven to fourteen again, travelling through worlds that are on a different timeline from his original worlds. the last part in particular is something notable.
in xxxHOLIC volume 18, we have this really beautiful chapter where tsubasa and the gang visit kimihiro and the shop. we get this conversation between kurogane and fai: 
kurogane: how long has it been? since we came to this shop in these very clothes from the kingdom of clow.  fai: five hundred and twenty days... by our personal timeline. but... it looks like it was much longer for him [kimihiro].
kurogane’s words suggest that they visited the shop after the final battle (more than likely immediately, considering that kurogane does say “clothes from the kingdom of clow”, but we don’t know the exact timeline, thank you, clamp). fai says it’s been a year and a half on their personal timeline since they last visited the shop, which means that it could be anywhere from a year and a half since they left clow. 
the problem is that tsubasa is from kimihiro’s personal timeline (well, technically an au version of his personal timeline), and is almost DEFINITELY ageing out of sync from kimihiro. one thing that i’m very proud of for figuring out is that sakura’s death in nihon happened on their collective birthday in kimihiro’s timeline, and therefore that had indicated to me that syaoran, sakura, “sakura”, and tsubasa all turn fifteen during that arc, but with the hint that kimihiro’s timeline runs faster than tsubasa’s own personal timeline travelling across dimensions -- well, that may no longer be the case. 
and, honestly, the timeline for tsubasa, syaoran, “sakura”, and sakura’s ages are a little bit wonky anyway. it’s heavily suggested that tsubasa escapes from FWR when he was the same age that his time was rewound, but “sakura” had just been about her coming-of-age ceremony to become an adult (and we have no idea what age that is in clow, btw), which means that it was their birthday, but tsubasa doesn’t seem to escape on his birthday? which, tbf, could mean that he escaped at the approximate same age, not on exactly the same date. like, how old are they REALLY by the time they hit acid tōkyō. i may actually have to go through the manga and track any mentions of dates/times they lived in, despite the fact that WE KNOW that they travelled through more worlds than what we see because we only saw the plot/character-driven relevant ones... 
another thing is, what does tsubasa base his age off of? his physical age? his chronological age? does he age up due to his own personal timeline rather than his homeworld’s personal timeline? and, as such, does that mean his tracking the dates by his homeworld’s personal timeline is wrong? i’m guessing he ages up by his own personal timeline, but does that mean that dimensional travellers are just cut off from their homeworld’s timeline when they travel across dimensions? what indicates the speed in which they grow, anyway? could someone have travelled only thirty physical days around, but because their homeworld’s speed is faster, they age up a year? 
also, we do know that tsubasa’s homeworld and clow run on similar speeds (since both tsubasa and “sakura” are the same age when they meet), so doesn’t that also mean that “sakura” is ageing faster than tsubasa in the same way that kimihiro is? even though in TWC, we do see that “sakura” and tsubasa seem to be the same age, but also everyone seems fucking ageless, so, really, WHAT DO WE KNOW... 
personally speaking, my tsubasa bases his current age off his chronological one (because even though he’s physically eighteen, he’s lived twenty-five years, and he feels the weight of that constantly). he’s sometimes unconsciously basing time based off of his own timeline, but consciously choosing to follow their own personal timeline more than anything when it comes to how long he’s lived. 
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TWC 33: Fan Studies Methodologies
Transformative Works and Cultures, No. 33, Fan Studies Methodologies, edited by Julia E. Largent, Milena Popova, and Elise Vist (June 15, 2020)
Editorial
Julia E. Largent, Milena Popova, and Elise Vist, Toward some fanons of fan studies
Theory
Briony Hannell, Fan studies and/as feminist methodology
Sophie Hansal & Marianne Gunderson, Toward a fannish methodology: Affect as an asset
Milena Popova, Follow the trope: A digital (auto)ethnography for fan studies
Dennis Jansen, Thoughts on an ethical approach to archives in fan studies
Brianna Dym & Casey Fiesler, Ethical and privacy considerations for research using online fandom data
Naomi Jacobs, Interdisciplinary methodologies for the fan studies bricoleur
Christopher Luke Moore, An approach to online fan persona
Suzanne R. Black, Adding a digital dimension to fan studies methodologies
Rukmini Pande, Critique of methodological practices in fan studies
Praxis
Adrienne E. Raw, Rhetorical moves in disclosing fan identity in fandom scholarship
Abby Waysdorf, Placing fandom, studying fans: Modified acafandom in practice
Daisy Pignetti, "She's a fan, but this was supposed to be scientific": Fan misunderstandings and acafan mistakes
CarrieLynn D. Reinhard, Applying Brenda Dervin's sensemaking methodology to fan studies
Ruth Flaherty, Benefits of quantitative and doctrinal methodological approaches to fan studies research
Lies Lanckman, Fans, community, and conflict in the pages of "Picture Play," 1920–38
Erika Ningxin Wang, Brittany Kelley, Ludi Price, & Kristen Schuster, Beyond the multidisciplinary in fan studies: Learning how to talk among disciplines
Symposium
Mandy Rhae Olejnik & Danielle Hart, Exploring a threshold concept framework to fan studies research methodology
Sarah Elizabeth Ader, Negotiating acafandom as a first-time researcher
Maria Alberto, Fan users and platform studies
Shayla Olsen, Methodological model for fictocritical fan fiction as research
Martine Mussies, Autiethnography
Dawn Walls-Thumma, Diving into the lacuna: Fan studies, methodologies, and mending the gaps
Regina Yung Lee, The affective labor of fan studies: A pedagogical problem in two parts
Milena Popova, Fan studies, citation practices, and fannish knowledge production
Interview
Julia E. Largent, Milena Popova, Elise Vist, Interview with Louisa Ellen Stein: Whole self and felt scholarship in fan studies
Review
Lesley Autumn Willard, "Fans and fan cultures: Tourism, consumerism, and social media," by Henrik Linden and Sara Linden
Balaka Basu, "Fanfiction and the author: How fanfic changes popular cultural texts," by Judith Fathallah  
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gloynporslen · 4 years ago
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Thank you for tagging me dear @smalltowndetective I love getting tagged in things 💕💕💕
Rules: answer 30 questions and tag 20 blogs you are contractually obligated to know better
Tagging: I'm pretty sure I'm the end of the line here as those I tend to tag have already been tagged to the best of my knowledge haha - if you haven't though please feel free to use me as your tag 🥰
name/nickname: I have many, call me whichever you'd like~ Katie Marie is my name, and my main nickname is Angel 💕
gender: Non-Binary (I think I might be genderfluid/flux? I'm still exploring)
star sign: Virgo  ♍
height: 5′2″ or ~157cm
time: GMT ✌🏻
birthday: September 2nd
favorite bands: (I'll choose 3) Gfriend, Set It Off, Halestorm
favorite solo artists: (3 again haha) SUNMI, Reba McEntire, Ava Max
song stuck in my head: at the moment - Holding Out For A Hero, the Jennifer Saunders (best) version
last movie: The last movie I watched was Professor Layton and the Eternal Diva I believe? Don't quote me on that 🤣
last show: Prodigal Son (my mum was watching it downstairs haha)
when did you create this blog: ... Is this something I'm supposed to know??? How do I even find that out???
what do I post: Mostly Wayhaven, and some musings I suppose. Reblogs are a different story haha.
last thing googled: Junkrat tyre damage (... me and my duo were salty curious)
do I get asks: Sometimes, yeah! And I always adore when I do! Thank you dears so much, it truly makes me happy to get messages of any kind, and the writing prompts are so super helpful to keep me writing! I always welcome anyone to my inbox as long as you're nice and not mean. 💕
why I chose my url: It's a way of saying porcelain butterfly in Welsh... and I chose it because porcelain butterfly was taken haha. I have considered changing it to pilipalaporslen but that would mess up so many links I'm not sure if I should take the plunge 😭
following: 355 (A lot of these are old follows, a lot even inactive nowadays tbh...)
followers: 237 somehow?! (I'm not sure how many of you are still around, active, or even not bots but hi!! 💕)
average hours of sleep: It varies wildly, so on average maybe the recommended 8 haha who knows?
lucky number: 19
instruments: I play the violin, but I also remember vaguely how to play the viola, the piano, the tenorhorn, the harmonica and the recorder. Oh and I know a whole 1 chord on the guitar 😊
what am I wearing: My usual sleepwear~
dream job: I gave up on my dream job long ago. After that heartbreak I don't really want to think of another I'm afraid sorry😅
dream trip: The dream trip has always been Japan, but I'd love to travel the world. It's not feasible at all, but it's a longing I can't get rid of.
last book I read: The Fowl Twins Book 2 😊
favorite food: Potatoes. Mash especially. I just think they're neat.
nationality: Welsh
favorite song: This changes very often, and is why I limited myself to 3 artists... at the moment I guess I'd say Me Gustas Tu by Gfriend but that's subject to change hourly, never mind daily.
 top three fictional universes: TWC (an alternate our universe I suppose), The Persona Universe (whatever that may be, another alternate our universe I guess), and maybe Kingdom Hearts? (I mean dimension hopping disney worlds and key swords? seems cool)
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jotaeme7 · 7 years ago
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tigerhart · 4 years ago
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my interests right now are pokepark wii, twc, dimension 20, merlin, watership down. like if u suddenly lack a person in ur life and REALLY need to distract urself from it add come thru 😔👊
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