#Spectre the Icewing
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final-kin · 1 year ago
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Darkstalker NPTs with no specification
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Names: Nyx , Noir , Styx , Pluto , Vulcan , Agate , Spectre , Celest , Frost , Hypnos
Pronouns: Dea/Death , Stalk/Stalks , Scale/Scales , Ice/Wing , Night/Wing , Dark/Darks , Noi/Noir
Titles: The Restless Inventor , The broken mama's [term], [prn] of hybrid origins , The one who was once trapped (beneath a mountain) , The one of slow and purposeful movements , [prn] who despises sleep
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Requested By @nightwing-icewing
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fortheloveoflizards · 5 years ago
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Headcanons
Wings of Fire Dragon Culture - Myths and Legends
Darkstalker – Darkstalker has obviously become one of the most infamous legends in Pyrrhia, thanks to his actions both in the past and present. Being an Icewing/Nightwing hybrid gifted with prophecy, mind-reading and animus powers made him formidable and terrifying even to this day. So much so, in fact, that his story is still used as a cautionary tale for young Nightwings. The story goes that Darkstalker’s parents, Foeslayer of the Nightwings and Prince Arctic of the Icewings, fell in love and eloped, though for many years it was believed that the prince had been kidnapped as part of a Nightwing scheme. The most famous part of his story is when he used his magical artefact to force his father to kill himself in a way so gruesome that almost the entirety of the Nightwing tribe fled to a faraway, volcanic island. His downfall came about when his then girlfriend, Clearsight of the Nightwings, worked in secret with his mentor, Fathom of the Seawings, to trap Darkstalker under a mountain forever. Forever, of course, only lasting about 2000 years. The rest of the story is, I assume, pretty well known by the majority of the Wings of Fire fan-base, so details are unnecessary.
Spectre – Not much is known nowadays about the old Icewing legend of a ghostly dragon prowling the Frozen Coast, with piercing white eyes, accompanied by a single scavenger. The basic story tells of an Icewing dragonet disappearing during a particularly dark winter. The dragonet had hatched sickly and weak, and no one had been expecting it to survive. Nor had they been expecting for said dragonet to disappear mysteriously without a trace. It was quickly concluded that the dragonet had been killed, presumably by it’s mother. As the murder of any dragonet, even weak ones, is strictly taboo unless it’s the result of a challenge, the mother of the missing dragonet was promptly persecuted by the rest of the tribe, stripped of her rank in all but official terms, and eventually disappeared, herself. Things died down for an indeterminate amount of time, until rumours among the border guards began to spread inland of a strange, moon pale, translucent dragon appearing and disappearing out of the fog, sometimes even luring guards out to sea. For the most part, the tribe brushed off the stories as outlandish gossip amongst the low ranked in order to amuse themselves. It was only when, on a dark night, during the largest blizzard the tribe had ever seen, an entire platoon of guards went missing, without so much as a talon print or scale left in the snow the next morning. Many Icewings claimed it was a hoax, but enough believed that it was a spirit, come to reap justice upon those that it felt had offended it, for the story to rapidly gain infamy in the tribe. As for whether the spirit was of the missing dragonet, the mother, or something else entirely, well, that changes depending on who’s telling the story. The only things that remain constant throughout all versions, are the pale white eyes and scavenger bodyguard. Although uncommon, it is said that one could tell if Spectre was about to appear upon spotting it’s scavenger; often it would be standing stock still on an iceberg, or half submerged in the surf, but sightings were rarely reported without it’s inclusion.
Hydra – This is a myth that can be found consistently throughout the history and culture of almost every Pyrrhian tribe, as the Hydra was thought to be the creature from which every tribe originated. This belief was only very recently countered, as it was found that many of the tribes did not share common ancestors. Regardless, the story of the Hydra is a beloved one among scholars and students alike. The basic premise was a large dragon with seven head – one for each tribe – who constantly fought for control of the body. The story typically concludes with each of the heads being separated from the body in some way, with a single head being left to control the body. Which head is left, metaphorically, standing changes from tribe to tribe; as does the order in which the other heads were separated. The Hydra is a common sight during festivals of all kinds, and is still viewed mostly as proof that the tribes can’t coexist in peace. Although, since the founding of the Jade Mountain Academy, it’s use as an example of the similarities between the tribes has increased.
Amphithere – As Peril explained in her book, Skywings believe in a form of reincarnation. Through the act of leaving the body of the deceased in a chamber open to the sky, the belief is that the soul of the dragon will then be able to come back as a Skywing rather than any other dragon. The task of ferrying souls to their new life is that of Amphitheres. These are often portrayed as invisible dragon-like creatures lacking legs that are rumoured to guard the wind currents in and around the Sky Kingdom, using their massive wings to stir up gales and tornadoes. Amphitheres are another prominent character in Pyrrhian mythology, although their significance is pretty much completely lost on most other tribes.
Wail/Whalewings – These colossal Seawing monsters are believed to roam the deepest parts of the ocean, luring prey (including dragons) down to their doom by making distressed whale noises. Their description (and the spelling of the word, itself) varies from story to story. The most common draws from angler-fish and other deep sea creatures; translucent glowing white, with the undigested remains of previous meals still visible in it’s gut. The myth presumably originated as a way for Seawing parents to deter dragonets from venturing too deep without their protection. Of course, there is still much of the ocean that remains unexplored, so there’s a possibility of creatures larger than dragons existing. Wailwings aren’t as heavily featured in art as other creatures, as Seawings prefer to keep things bright and happy rather than mysterious. Dark water places scary.
Aura – Icewings don’t seem to have much imagination for the benevolent side of mythology, and tend to be pretty suspicious of just about everything. There are, however, a few exceptions. One such example being Aura; spirits of the Aurora Borealis that appear to worthy dragons in times of darkness to provide guidance and bestow gifts/knowledge. The tribe remains adamant that Aura bear no correlation with the Nightwing myth, Moon Sprites. Icewings will often leave tributes for Aura during coronation and wedding ceremonies. These consist of prey, animal skins, treasure and a special type of candle made from blubber. These candles are used exclusively for Aura tributes, and being found burning one outside of the ceremonies is punishable by exile and even death.
Moon Sprites – As with the Icewings, Nightwings insist that Moon Sprites are nothing like Aura, despite the similar mythology. Nightwings believe Moon Sprites are messengers sent by the moons to grant wishes and deliver prophecies, and supposedly gave Nightwings their powers. Similar tributes are left for Moon Sprites, typically just before times of harvest or the changing from autumn to winter. Nightwings believe that the moons themselves are cognisant, and have long worshipped them as what you might call Gods. As such, it would be fair to liken Moon Sprites to angels.
Dragonflies – Most tribes believe a dragon is either turned into a dragonfly or, in the case of the Skywings, reincarnated as one, as punishment for a varying list of crimes for each tribe (E.g Rainwings believe they are tasked to assist the changing of the seasons and once a certain number of springs has passed their debt is considered repaid, while Mudwings believe they are given a number of “deaths” as a dragonfly, meaning they must die as a dragonfly for that number of times before returning as a dragon, and Sandwings believe they mark when an oasis contains hidden treasure). Despite this mythology, dragonflies are often depicted as symbols of rebirth, justice and second chances.
SeaDragonets(Seahorses) – Seawings believe these creatures embody the spirits of dragonets taken by the sea. Many Seawings believe they watch over dragonets to protect them from meeting the same fate, as SeaDragonets are drawn to the warm water of Seawing hatcheries. Hatchery guards are also in charge of tending to the SeaDragonets, as they give a reliable warning regarding sharks and intruders – swimming around in flurries, causing mini bubble whirlpools. There are two common varieties of SeaDragonets in the ocean surrounding Pyrrhia; the most common, smaller species, which can also be referred to as “Seahorses”, which come in a range of browns, creams and generally more “bland” colours, and the rarer Reef Dwelling SeaDragonets, which are larger and typically white, pink or blue. These Reef Dwelling SeaDragonets are revered among aristocratic Seawings, and kept mostly in the palace gardens and Royal Hatchery.
WyndWyrms – Sandwings and Skywings believe these serpent-like creatures push the sun across the sky, anchored to it by great chains of stars, while Seawing myths say they control the tides. WyndWyrms heavily feature in Sandwing tapestries and Seawing murals. Skywings have a lot of songs about them, and they typically work in tandem with Amphitheres. While not inherently dragon-like, WyndWyrms are usually described as having dragon faces and snake bodies, sometimes even with fur, like legless otters.
The Grand Nightwing – The legend of a massive Nightwing that holds the sky within her wings has long since been written out of almost every history scroll, as it was found to be a story spread by the Nightwings themselves in order to appear more powerful. She was said to have three eyes (the moons) in order to watch over all of dragon-kind. Thunderstorms were her announcement that crimes had been committed, with lightning being her fire, aimed at the offender. Murals of her still endure, mostly on the walls of the old Night Kingdom, though some murals have been uncovered in the desert. While a widely disapproved of story, Nightwings and Sandwings still share the myth with their dragonets.
Pre-Scorching Stories – These are mostly about the foundations of modern dragon society and the early wars that determined the longstanding tribe borders, however there are more than a few stories heavily featuring scavengers. These cast a rather grim light on the many strange metal things found on the ocean floor, in the rainforest and in the desert, covered in strange markings and numbers. Most of these artefacts are all twisted and warped by time and fire, but scholars believe they hint to the existence of advanced scavenger societies, all but exterminated by the Scorching.
Honeysuckle – A Rainwing animus from before the Scorching who supposedly gave the Rainwings their venom. Paintings of her can be found in the old rainforest caves that appear to have been used as shelter. Her most commonly depicted appearance is lavender purple with gold and lime green accents. It is believed that her descendants survive to this day within the tribe.
Cliffhanger – A legendary Skywing warrior said to have successfully fought off 30 enemy squadrons by himself while simultaneously protecting his Queen and wounded comrades. He features heavily in Skywing art, and occasionally in Sandwing tapestries as well (presumably the battle that made him famous was between Sandwings and Skywings), with large, dark red wings and long black horns. The spear that he supposedly stopped from killing the Queen with his own body is kept in the Skywing treasury.
Bullroarer – During the infamous battle between the Mudwings and Seawings over control of Crescent Bay*, the Seawings planned a surprise attack by infiltrating the Mud Kingdom border under cover of darkness. This plan would have worked had it not been for the lowly border guard, Bullroarer, who’s dying roar alerted the entire Mud Kingdom in time for the army to organise. While Bullroarer did perish, his sibs were lorded and moved to the rich inner Kingdom to be part of the Queen’s official guard.
*The bay between the Mud Kingdom and the Kingdom of the Sea on the map of Pyrrhia
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