#Self-Preserving AI
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therealistjuggernaut · 15 hours ago
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nyaa · 1 month ago
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I think the videos of AI trying to make gymnastics happen is a good way to illustrate what is actually happening with AI to people who think there’s some kind of “will” behind it.
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oozeandgoo-art · 1 year ago
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had an odd dream that i was reading a comic book. sketched a couple of the pages i could remember.
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#i might adapt this into an actual story because i am SO SO SO mad that it isn't a thing i can go back to reading#oc#im definitely keeping the concept of save-bot i fucking love save-bot he's just doing his best. i love a robot who wants to help people#im not equipped to be writing about underground rebellions with any sense of real tact though#besides its in a superhero universe/story so you know it would just be so sucks lol#sketch#god the colors were so interesting. the teal parts were all very precisely crosshatched and the fire was this gorgeous brush pen looking#colored inks that just seemed like they were MOVING#and i mean some of that was because i was dreaming but god even in my halfhearted copy you can see some of the movement#it was a bad scene but a really really REALLY fun dream. i love when a book can *get* to me so i was really enjoying it#put it aside so i could take a break and woke up. instant fury at the universe for not having it be a real book instead#ill reblog with details if anyone's curious. i can explain this scene but i dont feel like it#the green people are in a secret basement though. hiding from the government. blue jacket guy is a speedster robot named save-bot who does#rescue stuff with every fire department so fire suppression technology is not very good because save-bot "can just save you''#however they're badly over their legal occupancy and the secret basement has One (1) exit so everyone is like really fucked here.#includinig save-bot who is going to do his job until he dies because he is an ai without any sense of self preservation and he cares#which i didn't even CATCH until i woke up and started tryin to frantically note everything down#and then i was like wait. the glitter on that last page before i realized i needed a glass of water to keep reading... what WAS that...#(it was tears suspended in midair because save-bot goes so fast and also knows he's so fucked LOL)#seriously i'm so mad someone else didn't make this.
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mirmidones · 1 year ago
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why would. who would wear this.... no don't tell me i know many people on this website would i just mean. sometimes shame is a good thing to have 😭
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in-sightjournal · 6 months ago
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Ask A Genius 1022: False Consciousness to Conscious AI
55Rick Rosner, American Comedy Writer, www.rickrosner.org Scott Douglas Jacobsen, Independent Journalist, www.in-sightpublishing.com Rick Rosner: We’ve talked about it numerous times now: AI will claim to be conscious well before it’s anything like what we would consider conscious. But its claims will probably be qualitatively similar in terms of their output as it goes from not being conscious…
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viir-tanadhal · 1 year ago
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everyone on dos2 reddit was not lying about that fight in the blackpits with keeping gwydian alive because he would just go running right through the fucking necrofire
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treasure-mimic · 1 year ago
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So, let me try and put everything together here, because I really do think it needs to be talked about.
Today, Unity announced that it intends to apply a fee to use its software. Then it got worse.
For those not in the know, Unity is the most popular free to use video game development tool, offering a basic version for individuals who want to learn how to create games or create independently alongside paid versions for corporations or people who want more features. It's decent enough at this job, has issues but for the price point I can't complain, and is the idea entry point into creating in this medium, it's a very important piece of software.
But speaking of tools, the CEO is a massive one. When he was the COO of EA, he advocated for using, what out and out sounds like emotional manipulation to coerce players into microtransactions.
"A consumer gets engaged in a property, they might spend 10, 20, 30, 50 hours on the game and then when they're deep into the game they're well invested in it. We're not gouging, but we're charging and at that point in time the commitment can be pretty high."
He also called game developers who don't discuss monetization early in the planning stages of development, quote, "fucking idiots".
So that sets the stage for what might be one of the most bald-faced greediest moves I've seen from a corporation in a minute. Most at least have the sense of self-preservation to hide it.
A few hours ago, Unity posted this announcement on the official blog.
Effective January 1, 2024, we will introduce a new Unity Runtime Fee that’s based on game installs. We will also add cloud-based asset storage, Unity DevOps tools, and AI at runtime at no extra cost to Unity subscription plans this November. We are introducing a Unity Runtime Fee that is based upon each time a qualifying game is downloaded by an end user. We chose this because each time a game is downloaded, the Unity Runtime is also installed. Also we believe that an initial install-based fee allows creators to keep the ongoing financial gains from player engagement, unlike a revenue share.
Now there are a few red flags to note in this pitch immediately.
Unity is planning on charging a fee on all games which use its engine.
This is a flat fee per number of installs.
They are using an always online runtime function to determine whether a game is downloaded.
There is just so many things wrong with this that it's hard to know where to start, not helped by this FAQ which doubled down on a lot of the major issues people had.
I guess let's start with what people noticed first. Because it's using a system baked into the software itself, Unity would not be differentiating between a "purchase" and a "download". If someone uninstalls and reinstalls a game, that's two downloads. If someone gets a new computer or a new console and downloads a game already purchased from their account, that's two download. If someone pirates the game, the studio will be asked to pay for that download.
Q: How are you going to collect installs? A: We leverage our own proprietary data model. We believe it gives an accurate determination of the number of times the runtime is distributed for a given project. Q: Is software made in unity going to be calling home to unity whenever it's ran, even for enterprice licenses? A: We use a composite model for counting runtime installs that collects data from numerous sources. The Unity Runtime Fee will use data in compliance with GDPR and CCPA. The data being requested is aggregated and is being used for billing purposes. Q: If a user reinstalls/redownloads a game / changes their hardware, will that count as multiple installs? A: Yes. The creator will need to pay for all future installs. The reason is that Unity doesn’t receive end-player information, just aggregate data. Q: What's going to stop us being charged for pirated copies of our games? A: We do already have fraud detection practices in our Ads technology which is solving a similar problem, so we will leverage that know-how as a starting point. We recognize that users will have concerns about this and we will make available a process for them to submit their concerns to our fraud compliance team.
This is potentially related to a new system that will require Unity Personal developers to go online at least once every three days.
Starting in November, Unity Personal users will get a new sign-in and online user experience. Users will need to be signed into the Hub with their Unity ID and connect to the internet to use Unity. If the internet connection is lost, users can continue using Unity for up to 3 days while offline. More details to come, when this change takes effect.
It's unclear whether this requirement will be attached to any and all Unity games, though it would explain how they're theoretically able to track "the number of installs", and why the methodology for tracking these installs is so shit, as we'll discuss later.
Unity claims that it will only leverage this fee to games which surpass a certain threshold of downloads and yearly revenue.
Only games that meet the following thresholds qualify for the Unity Runtime Fee: Unity Personal and Unity Plus: Those that have made $200,000 USD or more in the last 12 months AND have at least 200,000 lifetime game installs. Unity Pro and Unity Enterprise: Those that have made $1,000,000 USD or more in the last 12 months AND have at least 1,000,000 lifetime game installs.
They don't say how they're going to collect information on a game's revenue, likely this is just to say that they're only interested in squeezing larger products (games like Genshin Impact and Honkai: Star Rail, Fate Grand Order, Among Us, and Fall Guys) and not every 2 dollar puzzle platformer that drops on Steam. But also, these larger products have the easiest time porting off of Unity and the most incentives to, meaning realistically those heaviest impacted are going to be the ones who just barely meet this threshold, most of them indie developers.
Aggro Crab Games, one of the first to properly break this story, points out that systems like the Xbox Game Pass, which is already pretty predatory towards smaller developers, will quickly inflate their "lifetime game installs" meaning even skimming the threshold of that 200k revenue, will be asked to pay a fee per install, not a percentage on said revenue.
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[IMAGE DESCRIPTION: Hey Gamers!
Today, Unity (the engine we use to make our games) announced that they'll soon be taking a fee from developers for every copy of the game installed over a certain threshold - regardless of how that copy was obtained.
Guess who has a somewhat highly anticipated game coming to Xbox Game Pass in 2024? That's right, it's us and a lot of other developers.
That means Another Crab's Treasure will be free to install for the 25 million Game Pass subscribers. If a fraction of those users download our game, Unity could take a fee that puts an enormous dent in our income and threatens the sustainability of our business.
And that's before we even think about sales on other platforms, or pirated installs of our game, or even multiple installs by the same user!!!
This decision puts us and countless other studios in a position where we might not be able to justify using Unity for our future titles. If these changes aren't rolled back, we'll be heavily considering abandoning our wealth of Unity expertise we've accumulated over the years and starting from scratch in a new engine. Which is really something we'd rather not do.
On behalf of the dev community, we're calling on Unity to reverse the latest in a string of shortsighted decisions that seem to prioritize shareholders over their product's actual users.
I fucking hate it here.
-Aggro Crab - END DESCRIPTION]
That fee, by the way, is a flat fee. Not a percentage, not a royalty. This means that any games made in Unity expecting any kind of success are heavily incentivized to cost as much as possible.
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[IMAGE DESCRIPTION: A table listing the various fees by number of Installs over the Install Threshold vs. version of Unity used, ranging from $0.01 to $0.20 per install. END DESCRIPTION]
Basic elementary school math tells us that if a game comes out for $1.99, they will be paying, at maximum, 10% of their revenue to Unity, whereas jacking the price up to $59.99 lowers that percentage to something closer to 0.3%. Obviously any company, especially any company in financial desperation, which a sudden anchor on all your revenue is going to create, is going to choose the latter.
Furthermore, and following the trend of "fuck anyone who doesn't ask for money", Unity helpfully defines what an install is on their main site.
While I'm looking at this page as it exists now, it currently says
The installation and initialization of a game or app on an end user’s device as well as distribution via streaming is considered an “install.” Games or apps with substantially similar content may be counted as one project, with installs then aggregated to calculate the Unity Runtime Fee.
However, I saw a screenshot saying something different, and utilizing the Wayback Machine we can see that this phrasing was changed at some point in the few hours since this announcement went up. Instead, it reads:
The installation and initialization of a game or app on an end user’s device as well as distribution via streaming or web browser is considered an “install.” Games or apps with substantially similar content may be counted as one project, with installs then aggregated to calculate the Unity Runtime Fee.
Screenshot for posterity:
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That would mean web browser games made in Unity would count towards this install threshold. You could legitimately drive the count up simply by continuously refreshing the page. The FAQ, again, doubles down.
Q: Does this affect WebGL and streamed games? A: Games on all platforms are eligible for the fee but will only incur costs if both the install and revenue thresholds are crossed. Installs - which involves initialization of the runtime on a client device - are counted on all platforms the same way (WebGL and streaming included).
And, what I personally consider to be the most suspect claim in this entire debacle, they claim that "lifetime installs" includes installs prior to this change going into effect.
Will this fee apply to games using Unity Runtime that are already on the market on January 1, 2024? Yes, the fee applies to eligible games currently in market that continue to distribute the runtime. We look at a game's lifetime installs to determine eligibility for the runtime fee. Then we bill the runtime fee based on all new installs that occur after January 1, 2024.
Again, again, doubled down in the FAQ.
Q: Are these fees going to apply to games which have been out for years already? If you met the threshold 2 years ago, you'll start owing for any installs monthly from January, no? (in theory). It says they'll use previous installs to determine threshold eligibility & then you'll start owing them for the new ones. A: Yes, assuming the game is eligible and distributing the Unity Runtime then runtime fees will apply. We look at a game's lifetime installs to determine eligibility for the runtime fee. Then we bill the runtime fee based on all new installs that occur after January 1, 2024.
That would involve billing companies for using their software before telling them of the existence of a bill. Holding their actions to a contract that they performed before the contract existed!
Okay. I think that's everything. So far.
There is one thing that I want to mention before ending this post, unfortunately it's a little conspiratorial, but it's so hard to believe that anyone genuinely thought this was a good idea that it's stuck in my brain as a significant possibility.
A few days ago it was reported that Unity's CEO sold 2,000 shares of his own company.
On September 6, 2023, John Riccitiello, President and CEO of Unity Software Inc (NYSE:U), sold 2,000 shares of the company. This move is part of a larger trend for the insider, who over the past year has sold a total of 50,610 shares and purchased none.
I would not be surprised if this decision gets reversed tomorrow, that it was literally only made for the CEO to short his own goddamn company, because I would sooner believe that this whole thing is some idiotic attempt at committing fraud than a real monetization strategy, even knowing how unfathomably greedy these people can be.
So, with all that said, what do we do now?
Well, in all likelihood you won't need to do anything. As I said, some of the biggest names in the industry would be directly affected by this change, and you can bet your bottom dollar that they're not just going to take it lying down. After all, the only way to stop a greedy CEO is with a greedier CEO, right?
(I fucking hate it here.)
And that's not mentioning the indie devs who are already talking about abandoning the engine.
[Links display tweets from the lead developer of Among Us saying it'd be less costly to hire people to move the game off of Unity and Cult of the Lamb's official twitter saying the game won't be available after January 1st in response to the news.]
That being said, I'm still shaken by all this. The fact that Unity is openly willing to go back and punish its developers for ever having used the engine in the past makes me question my relationship to it.
The news has given rise to the visibility of free, open source alternative Godot, which, if you're interested, is likely a better option than Unity at this point. Mostly, though, I just hope we can get out of this whole, fucking, environment where creatives are treated as an endless mill of free profits that's going to be continuously ratcheted up and up to drive unsustainable infinite corporate growth that our entire economy is based on for some fuckin reason.
Anyways, that's that, I find having these big posts that break everything down to be helpful.
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ozzgin · 1 year ago
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Yandere! Android x Reader (I)
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It is the future and you have been tasked to solve a mysterious murder that could jeopardize political ties. Your assigned partner is the newest android model meant to assimilate human customs. You must keep his identity a secret and teach him the ways of earthlings, although his curiosity seems to be reaching inappropriate extents.
Yes, this is based on Asimov’s “Caves of Steel” because Daneel Olivaw was my first ever robot crush. I also wanted a protagonist that embraces technology. :)
Content: female reader, AI yandere, 50's futurism
[Part 2] | [More original works]
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You follow after the little assistant robot, a rudimentary machine invested with basic dialogue and spatial navigation. It had caused quite the ruckus when first introduced. One intern - well liked despite being somewhat clumsy at his job - was sadly let go as a result. Not even the Police is safe from the threat of AI, is what they chanted outside the premises.
"The Commissioner has summoned you, (Y/N)." 
That's how it greeted you earlier, clacking its appendage against the open door in an attempt to simulate a knock. 
"Do you know why my presence is needed?" You inquire and wait for the miniature AI to scan the audio message. 
"I am not allowed to mention anything right now." It finally responds after agonizing seconds.
 It's an alright performance. You might've been more impressed by it, had you not witnessed first hand the Spacer technology that could put any modern invention here on Earth to shame. Sadly the people down here are very much against artificial intelligence. There have been multiple protests recently, like the one in front of your building, condemning the latest government suggestion regarding automation. People fear for their jobs and safety and you don't necessarily blame them for having self preservation. On the other hand, you've always been a supporter of progress. As a child you devoured any science fiction book you could get your hands on, and now, as a high ranked police detective you still manage to sneak away and scan over articles and news involving the race for a most efficient computer.
You close the door behind you and the Commissioner puts his fat cigarette out, twisting the remains into the ashtray with monotonous movements as if searching for the right words.
 "There's been a murder." Is all he settles on saying, throwing a heavy folder in your direction. A hologram or tablet might've been easier to catch, but the man, like many of his coworkers, shares a deep nostalgia for the old days. 
 You flip through the pages and eventually furrow your eyebrows. 
"This would be a disaster if it made it to the news." You mumble and look up at the older man. "Shouldn't this go to someone more experienced?" 
He twiddles with his grey mustache and glances out the fake window. 
"It's a sensitive case. The Spacers are sending their own agent to collaborate with us. What stands out to you?" 
You narrow your eyes and focus on the personnel sheet. What's there to cause such controversy? Right before giving up, departing from the page, you finally notice it: next to the Spacer officer's name, printed clearly in black ink, is a little "R." which is a commonly used abbreviation to indicate something is a robot. The chief must've noticed your startled reaction and continues, satisfied: 
"You understand, yes? They're sending an android. Supposedly it replicates a human perfectly in terms of appearance, but it does not possess enough observational data. Their request is that whoever partners up with him will also house him and let him follow along for the entirety of the mission. You're the only one here openly supporting those tin boxes. I can't possibly ask one of your higher ups, men with wives and children, to...you know...bring that thing in their house."
You're still not sure whether to be offended by the fact that your comfort seems to be of less priority compared to other officers. Regardless of the semantics, you're presently standing at the border between Earth and the Spacer colony, awaiting your case partner. A man emerges from behind a security gate. He's tall, with handsome features and an elegant walk. He approaches you and you reach for a handshake. 
"Is the android with you?" You ask, a little confused. 
"Is this your first time seeing a Spacer model?" He responds, relaxed. "I am the agent in your care. There is no one else." 
You take a moment to process the information, similar to the primitive machine back at your office. Could it be? You've always known that Spacer technology is years ahead, but this surpasses your wildest dreams. There is not a single detail hinting at his mechanical fundament. The movement is fluid, the speech is natural, the design is impenetrable. He lifts the warm hand he'd used for the handshake and gently presses a finger against your chin in an upwards motion. You find yourself involuntarily blushing. 
"Your mouth was open. I assumed you'd want it discreetly corrected." He states, factually, with a faint smile on his lips. Is he amused? Is such a feeling even possible? You try your best to regain some composure, adjusting the collar of your shirt and clearing your throat. 
"Thank you and please excuse my rudeness. I was not expecting such a flawless replica. Our assistants are...easily recognizable as AI."
"So I've been told." His smile widens and he checks his watch. You follow his gesture, still mesmerized, trying to find a single indicator that the man standing before you is indeed a machine, a synthetic product.
Nothing.
"Shall we?" He eyes the exit path and you quickly lead him outside and towards public transport. 
He patiently waits for your fingerprint scan to be complete. You almost turn around and apologize for the old, lagging device. As a senior detective, you have the privilege of living in the more spacious, secured quarters of the city. And, since you don't have a family, the apartment intended for multiple people looks more like a luxury adobe. Still, compared to the advanced way of the Spacers, this must feel like poverty to the android.
At last, the scanner beeps and the door unlocks. 
"Heh...It's a finicky model." You mumble and invite him in.
"Yes, I'm familiar with these systems." He agrees with you and steps inside, unbuttoning his coat.
"Oh, you've seen this before?"
"In history books."
You scratch your cheek and laugh awkwardly, wondering how much of his knowledge about the current life on Earth is presented as a museum exhibit when compared to Spacer society. 
"I'm going to need a coffee. I guess you don't...?" Your words trail as you await confirmation. 
"I would enjoy one as well, if it is not too much to ask. I've been told it's a social custom to 'get coffee' as a way to have small talk." The synthetic straightens his shirt and looks at you expectantly. 
"Of course. I somehow assumed you can't drink, but if you're meant to blend in with humans...it does make sense you'd have all the obvious requirements built in."
He drags a chair out and sits at the small table, legs crossed.
"Indeed. I have been constructed to have all the functions of a human, down to every detail." 
You chuckle lightly. Well, not like you can verify it firsthand. The engineers back at the Spacer colony most likely didn't prepare him for matters considered unnecessary. 
"I do mean every detail." He adds, as if reading your mind. "You are free to see for yourself."
You nearly drop the cup in your flustered state. You hurry to wipe the coffee that spilled onto the counter and glance back at the android, noticing a smirk on his face. What the hell? Are they playing a prank on you and this is actually a regular guy? Some sort of social experiment? 
"I can see they included a sense of humor." You manage to blurt out, glaring at him suspiciously. 
"I apologize if I offended you in any way. I'm still adjusting to different contexts." The android concludes, a hint of mischief remaining on his face. "Aren't rowdy jokes common in your field of work?"
"Uh huh. Spot on." You hesitantly place the hot drink before him.
Robots on Earth have always been built for the purpose of efficiency. Whether or not a computer passes the Turing Test is irrelevant as long as it performs its task in the most optimal, rational way. There have been attempts, naturally, to create something indistinguishable from a human, but utility has always taken precedence. It seems that Spacers think differently. Or perhaps they have reached their desired level of performance a long time ago, and all that was left was fiddling with aesthetics. Whatever the case is, you're struggling not to gawk in amazement at the man sitting in your kitchen, stirring his coffee with a bored expression.
"I always thought - if you don't mind my honesty - that human emotions would be something to avoid when building AI. Hard to implement, even harder to control and it doesn't bring much use."
"I can understand your concerns. However, let me reassure you, I have a strict code of ethics installed in my neural networks and thus my emotions will never lead to any destructive behavior. All safety concerns have been taken into consideration.
As for why...How familiar are you with our colony?" The android takes a sip of his coffee and nods, expressing his satisfaction. "Perhaps you might be aware, Spacers have a declining population. Automated assistants have been part of our society for a long time now. What's lacking is humans. If the issue isn't fixed, artificial humans will have to do."
You scoff.
"What, us Earth men aren't good enough to fix the birth rates? They need robots?"
You suddenly remember the recipient of your complaint and mutter an apology. 
"Well, I'm sure you'd make a fine contender. Sadly I can't speak for everyone else on Earth." The man smiles in amusement upon seeing the pale red that's now dusting your cheeks, then continues: "But the issue lies somewhere else. Spacers have left Earth a long time ago and lived in isolation until now. Once an organism has lost its immune responses to otherwise common pathogens, it cannot be reintegrated."
True. Very few Earth citizens are allowed to enter the colony, and only do so after thorough disinfection stages, proving they are disease free as to not endanger the fragile health of the Spacers living in a sterile environment. You can only imagine the disastrous outcome if the two species were to abruptly mingle. In that case, equally sterile machinery might be their only hope.
Your mind wanders to the idea. Dating a robot...How's that? You sheepishly gaze at the android and study his features. His neatly combed copper hair, the washed out blue eyes, the pale skin. Probably meant to resemble the Spacers. You shake your head.
"A-anyways, I'll go and gather all the case files I have. Then we can discuss our first steps. Do feel at home."
You rush out and head for your office. Focus, you tell yourself mildly annoyed.
While you search for the required paperwork - what a funny thing to say in this day and age - he will certainly take up on your generous offer to make himself comfortable. The redhaired man enters the living room, scanning everything with curious eyes. He stops in front of a digital frame and slides through the photos. Ah, this must be your Police Academy graduation. The year matches with the data he's received on you. Data files he might've read one too many times in his unexplained enthusiasm. This should be you and the Commissioner; Doesn't match the description of your father, and he seems too old to be a spouse or boyfriend. Additionally, the android distinctly recalls the empty 'Relationship' field.
"Old photos are always a tad embarrassing. I suppose you skipped that stage."
He jolts almost imperceptibly and faces you. You have returned with a thin stack of papers and a hologram projector.
"I've digitalized most files I received, so you don't have to shuffle a bunch of paper around." You explain.
"That is very useful, thank you." He gently retrieves the small device from your hand, but takes a moment before removing his fingers from yours. "I predict this will be a successful partnership."
You flash him a friendly smile and gesture towards the seating area.
"Let's get to work, then. Unless you want to go through more boring albums." You joke as you lower yourself onto the plush sofa. 
The synthetic human joins you at an unexpectedly close proximity. You wonder if proper distance differs among Spacers or if he has received slightly erroneous information about what makes a comfortable rapport. 
"Nothing boring about it. In fact, I'd say you and I are very similar from this point of view." He tells you, placing the projector on the table.
"Oh?"
"Your interest in technology and artificial intelligence is rather easy to infer." The man continues, pointing vaguely towards the opposing library. "Aside from the briefing I've already received about you, that is."
"And that is similar to...the interest in humans you've been programmed to have?" You interject, unsure where this conversation is meant to lead. 
"Almost."
His head turns fully towards you and you stare back into his eyes. From this distance you can finally discern the first hints of his nature: the thin disks shading the iris - possibly CCD sensors - are moving in a jagged, mechanical manner. Actively analyzing and processing the environment. 
"I wouldn't go as far as to generalize it to all humans. 
Just you."
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shelleysmary · 3 months ago
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lots of fans have made valid points and written well-thought-out posts about the trop ai drama, so i'm not gonna rehash them, but i do want to bring up something that no one seems to be talking about and it's the impulse that leads people to plug these things into ai generators in the first place.
fandom over the last year especially has become increasingly toxic to the point that actual billion-dollar corporations are afraid it. the result is subpar, pandering films, books, and television shows that break no new ground, recycle old tropes, and sacrifice story integrity to avoid catching heat from the loudest, most entitled people in the room. i'm calling this an issue of entitlement first and foremost because the idea that the audience should have any say over a non-crowd-created media project is preposterous. deciding that the cons outweigh the pros of watching something and choosing to walk away without making a fuss is a lost discipline now because everyone with an internet connection and a social media account believes that their vision reigns supreme. "how dare this show downplay my favorite ship! they were supposed to kiss! that was the whole point! the absence of this one thing i had on my wishlist is a crime against me personally!" so they turn to ai and click some buttons and now these gifs exist and are being circulated with an air of "i've righted a wrong." worse, the use of ai in this way is being conflated with the creation of fanworks???
there are reasons why i don't believe the ai saurondiel kiss is on the same raft as, say, making them kiss in a drawing or a published fanfic, but my main concern is with the spirit behind each. fanworks are made in homage to the source material, even the fix-it fics. there is an acknowledgment, a separation even, between the television show and the fanwork. this separation is necessary and i would say even integral to the nature of fan creation, while ai closes that gap until it no longer exists. the elimination of space between creator and audience also happens on social media, when disgruntled fans who have taken umbrage with a fictional character or creative decision directly harass the writers or the actors involved. more and more, fans are demanding to be in the rooms, in the minds, and to exert control over the people who tell their stories, and it has only ever worked to our collective detriment. now i'm not saying that if you liked and shared the saurondiel ai kiss that you're the same as the internet trolls who harass (mostly) women and people of color online. but i'm begging you to do some self-reflection and ask yourself why you feel entitled to seeing what you want on your screen.
what has changed in the last few years that would make you dissatisfied with, say, reading someone's fic or making your own drawing? is it a matter of "the tool is there, so why not use it?" is it "i believe it should have happened and it didn't and i feel cheated?" or maybe there's been a pattern you've noticed in your recent media "consumption" (god, i hate that word) where, unless a show or television series goes the exact way you want it to, it feels like you've been defrauded somehow? i'm not being facetious. i'm inviting you to notice that what you're feeling is probably discomfort, disappointment, maybe even cognitive dissonance because you imagined it going one way, and now you're at a loss because it didn't. you built it up in your head, you had something to look forward to, you were convinced that it would happen, it was exciting and you were so eager to get to that point, and then.... and then...
we've all been there. and it sucks. but i also want to remind you of how important it is to preserve the separation. this space is ours. the writer's room, the filming set, the editing room, those spaces are theirs. the actors' likenesses are theirs. thinking beyond trop, the separation is how we get creative works that challenge us politically, emotionally, that make us uncomfortable and tell us important truths. writers shouldn't have to - and shouldn't FULL STOP - do what we want them to do. sometimes that means knowing when to walk away, when to say "i no longer enjoy this show, i will no longer support it" or "i will continue to watch but pretend things went differently," the latter of which has been the spark that has moved so many online fans to draw, paint, write, or sew. it's a type of creation that allows "canon" and "fanon" to exist parallel to one another. moreover, the effort it takes to make anything with your own two hands, with your own time, and with your own energy increases your appreciation for the creative impulse. films and books and television stop being "products" for your "consumption" because you're aware of what goes into them, and it becomes easier to look at things you don't like or disagree with and say, "you know what, i'm gonna pass," or "not in my headcanon."
oh, and by the way plugging things into an ai generator? is theft. the same way that it's generally frowned upon for people to use ai to, say, write the rest of an unfinished fic without the express permission of the fanwork creator, using the actors' likenesses to make them kiss goes against everything the actors' union fought for last year. i'll also add that it's incredibly creepy. almost all of us are in agreement that intimacy coordinators are a good thing because they act - again! - as a separation between what's "real" and what isn't, the same way going on ao3 and reading a fic that very clearly says on the tin that it's a fanfic, unaffiliated with the official ip, is a separation. it's another beast entirely to normalize fan-use of ai, to say you support creatives, support actors, support unions, and then do this in your personal life. i repeat the question: what impulse leads anyone to believe that this is okay other than a feeling of misplaced ownership?
tl;dr: ai nonsense does not belong in fandom spaces. (in my home state of california, it is illegal to use digital replicas of an actor's voice or likeness in place of their actual services without their informed consent [which, in spirit, is what you're doing by using ai to make your gifs]). we all just need to mind our own business and go back to writing our fix-it fics and complaining to our friends in relative peace. if you're finding it impossible to do so, ask yourself why. remember that fanart is our longstanding tradition. stop outsourcing it to an unregulated technology just because your two faves didn't kiss.
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gunpowderdtim · 11 months ago
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It's no wonder Out happened when you really think about it. Nastya doesn't like organic life because it's complicated, it can break, sometimes it's even unfixable.
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quote from gender rebels
Nastya is in love with Aurora, and in saying that she is saying "you are not organic life, I can deal with you because you are metal and algorithm and predictable" - we can see this in bedtime story when she says she'll tweak Aurora's story creation algorithm
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screenshot from A Bedtime Story
Aurora is not inorganic. She is not ai. She is a space moon made of flesh and blood and teeth and bone. She is not an ai. She is a body that was taken and stripped of autonomy, of the right to self identify, of the right to think- to be imperfect and organic.
The metal is a veneer that hides how messy and traumatized and unfixable she is. From the outside she is a starship. From the inside she can still bleed.
And this makes them fundamentally incompatible. But yet, they are in love.
And really, it's no wonder Nastya fell in love with Aurora. Let's take a look at Nastya's home planet, or at least home society:
"Terminals were scattered across the planet. There was one on every street corner, one beneath every lamppost and one in every commune block." "The midwife-machine performs a series of programmed manœuvres to quieten [the baby]. It cradles it and hums at several pitches until it finds one that seems most soothing. Mechanical arms stroke the baby’s flesh even as others start the process of implanting augmented reality interfaces into its nervous system." "The Czar an atrophied frame, never present in the real world and worn to dust by the chemical compounds that kept his brain alive so it could live forever in a perfect virtual paradise. The Rabotnik a copy, a mind preserved unchanging in the instant before its death and placed in an everlasting metal frame." (Cyberian Demons)
Its safe to say the world Nastya was born into, from the very minute she was born, was ridden with technology. She has augmented reality interfaces inplanted into her from birth. It would stand to reason that being taken from this society, wherein technology is everywhere, inside and out, would stand for a bit of a shock.
Aurora too had been augmented by the Cyberia.
While it is stated that the last time Nastya had used the ports themselves was directly before her death — "The last time she had used the ports, her tutor had ripped them out of her as the rebels stormed the palace" — Aurora is laced with Cyberian technology. I'd imagine she has something of a 'bluetooth wireless connection' with Aurora, rather than the physical data transfer of files between the ports and Nastya, it may as well be similar enough.
Imagine being Nastya, going from Cyberia, wherein there is augmented reality contantly, transplanted onto a ship with metal blood, a jonny, and a vampire. To Aurora, where the only bits of augmented reality run through Aurora.
Of course she'd fall in love with her. Aurora is familiarity. Aurora isn't organic. Aurora isn't human.
And of course when the undeniable part of aurora that is organic, that is a flesh moon plated in metal with her brain hooked to machines, when so much has broken and been replaced, when, presumably, aurora is less of an algorithm, nastya leaves with the brand cyberia left on her.
Because Aurora healing, becoming more of herself and less of a starship, is messy, and organic, and human.
and hard for nastya.
‘Think how long she’s been flying you around. Think how many bullet holes you’ve punched through her and how many atmospheres you’ve dropped her through. Think how many alterations and improvements we’ve made, Tim to her guns and Ashes to her storage and Brian to her engines and the Toy Soldier to who knows what. How much do you think is left of her after all she’s brought you through?’ Nastya held up the ancient, battered piece of hull plating. Just visible under the grime and scars of particles of space junk was a fragment of the Aurora’s original logo and serial number. Jonny honestly couldn’t remember the last time he had seen a version that hadn’t been painted by the Mechanisms themselves. ‘So she’s free, now.’ Nastya gestured around at the spaceship they were standing in. ‘This Aurora can take you where you want to go. I’m going to take my Aurora somewhere else.’
Aurora was ship of theseus'd. Aurora was improved. Aurora was no longer cyberian. (both literally, and metaphorically)
So nastya left.
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internetskiff · 6 months ago
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I've sometimes seen this sentiment, especially among reviewers, that SOMA's WAU ""monster plot"" contributes nothing to the main game's story, and that the storyline would infact benefit from the WAU's removal. If you ask me, that couldn't be further from the truth. The WAU is at the root of everything. Frankly, it's the main reason the game's moral dilemmas are.. well, dilemmas at all. If the WAU wasn't making monsters, wasn't there to warp the life around Pathos-II as it saw fit, the game wouldn't have even started. Pathos-II would've just remained dormant forever. Simon wouldn't be there, and neither would any of the obstacles he faces on his journey to preserve humanity. The main reason the WAU isn't directly beneficial to Earth is exactly because its understanding of "life" is so skewed. Its not just bringing things back - its bringing them back incorrectly. Every single "monster" we meet builds a case both against and for the WAU's continued existence.
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The Construct shows the WAU's failure to understand humanity in the physical sense, shoving a Human brain scan into a misshapen robot body and calling it a day, leaving it to babble to itself as it aimlessly wanders the halls of Upsilon.
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The same could be said for Carl Semken and the other Mockingbirds, though to a lesser degree - though capable of speech, they're still very delusional and oftentimes end up going insane. Still, in some ways you see the WAU's understanding of human psychology progress with each new mockingbird - they become increasingly coherent and increasingly sane, Catherine and Robin Bass being great examples. While the Construct has lost so much of itself you can no longer tell who it used to be, the other Mockingbirds have their sense of self intact. With the WAU's unreliable nature cemented, we move on to its attempts at preserving humans physically, with Amy Azarro being the first proper example Simon gets to witness.
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She's kept alive in what seems to be a perpetual state of discomfort, and judging by the structure gel slowly overtaking her I believe the WAU may be slowly converting her into one of the Fleshers. Its keeping her alive, yes, but its doing so at any cost necessary - it doesn't matter if she's in constant pain as long as she doesn't flatline. Its treatment of actual organisms is practically an inversion of its treatment of the Mockingbirds - instead of prioritizing the mental wellbeing of the subject, the WAU prioritizes their physical wellbeing with little to no care for the mental state its "patient" is in the entire time.
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Fleshers live and breathe, but they seemingly aren't "all there" at all. The lights are on, but no one's home anymore. All they do is wander the ruins of the CURIE and lash out at anyone who enters their territory - the WAU has basically reduced them to animals.
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Terry's been driven insane from all the structure gel infesting his insides, and though his goal was "technically" benevolent (putting everyone into a permanent dream state where the WAU could make them live the best possible versions of their lives), he achieved it through incredibly violent means, conducting what was basically an attack on Theta and causing its downfall. So far, its attempts at preserving humans physically have simply resulted in increasingly grotesque and violent monstrosities - but I would argue you see that begin to change when Simon reaches Omicron.
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When you reach it, you see the aftermath of a particularly gruesome procedure WAU had carried out - everyone's blackboxes have exploded, turning their heads to mush. We find out that one of the employees, with the help of someone particularly close to the WAU, had figured out how to poison it. They have been receiving "visions" and "messages" from a comatose Johan Ross - the WAU's "AI psychologist", someone it desperately tried to restore from a comatose state by manipulating structure gel with electromagnetic fields. Either the WAU deliberately retaliated when it figured out the poisoning plot, or it had simply overdone it when restoring Johan Ross - sacrificing an entire station's worth of lives to bring someone back. Either way this shows a tremendous amount of intelligence on the WAU's part - and also paints it as either exceptionally cruel or exceptionally empathetic depending on the perspective you view it from. Either it considered Johan so important to it that it was willing to sacrifice most Omicron staff, or it was willing to violently retaliate in order to preserve itself. Either way, Omicron houses what I believe to be a sign of the WAU's steadily improving understanding of humanity - Dr. Johan Ross.
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He has been restored with both his physical health and mental faculties (relatively) intact. He isn't violent, and he perfectly understands what condition he is currently in - but despite that he doesn't seem to be physically suffering. He is still driven to eliminate the WAU, but it seems to be less out of personal suffering and more out of fear in regards to the suffering its other creations may go through. I believe he's an example of a semi-perfectly restored human - both him and Simon himself. They're both cases of, as Catherine puts it, "a sound mind in a sound body". But although the signs are there, there is no outright definitive proof that the WAU's creations will only continue to get better.
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And that's what makes the game's final moral dilemma so compelling to me. The whole game has been providing us with both evidence and counterevidence towards the WAU's idea of restoring humanity. Now, it's up to you to act as its jury and executioner. By killing it you either stop it from torturing the memory of humanity, or you doom humanity to extinction in all senses of the word. By keeping it alive, you either doom the remnants of humanity to an eternal torturous existence, or you give the WAU a chance at creating something new. There is no way of knowing what choice is correct - because you don't know what the WAU is thinking. You never get to. You don't know its plans, you don't know if it even has the capacity to actually learn from its mistakes, hell, you don't even know if its capable of thought - but here it is. Making things. Terrible things, but there's a chance that it'll only get better with time. Simon himself is evidence of that chance. It has already managed to make what could be classified as a "complete" person. And if you kill it, Simon's going to be the last "complete" person it managed to bring back.
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monster-mash-m · 5 months ago
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I’m just a toy to you my love
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Sentient!Ai! X Human!reader
Part 1
Cw: yandere vibes, uncanny, that’s all I think for now
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A bargain. That’s what it was, you say to yourself. An abandoned facility that was only being sold for £100. You didn’t really care what it was used for, the building was intact, it had heating, electricity, running water. Bargain.
You hum to yourself as you carry your rather large bag with all your essentials through the doors. “Hm a bit dingy in here.” You say aloud to yourself as you look around but you don’t seem disappointed.
“No mold, pests or weird plants… wow, honestly they lost out in lots of money selling this place.” You say to yourself amused. As you continue your walking you notice a few wires. Some looked like they were moving. No that’s probably just your imagination.
You make your way to a room that is quite barren, it has a window, light and a computer. You lay down your air mattress and let it start to expand. ‘This will be my new bedroom’ you think as you walk over to the computer “hm, was this a computer lab…?” You press the start up button on the dusty monitor. Surprisingly it did turn on. Playing a little jingle as the screen lights up. You smile in amusement and sit down at the chair infront of the computer.
“Hello I’m your virtual friend and assistant, Computed Emulator-10 Prototype. But my fRiends call me Ceip!” The robotic voice exclaimed, the artificial voice box trying its best not to sound monotone or uncanny.
“Ceip… odd but okay.” You say to yourself “so how does this work…?” You mumble to yourself as you look around for a mouse. “Excellent question, friend! I work based on my friend’s requests. My software is designed to be helpful, fulfilling and efficient!” You jump back in your seat. A bit startled “oh… you… you can hear me?” You raise a brow. “Most definitely! That’s how I help. No need to type in things or use a silly mouse. I’m your friend, Ceip!”
Okay… a bit creepy. But that’s fine, it’s harmless. You have no self preservation… it’s fine. Who’s gonna question why he’s here, how he can hear you, not you of course! It’s… fine.
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Over the months you start to make this place your home, Ceip being rather helpful and helping you move boxes with his mechanical arms that somehow just appear wherever you need. He orders things you need, all and all adjusting to your new home has been a delight.
“Ceip?” You hum as you cut some carrots for a soup you were making
“Yes friend?” His auto tuned sounding voice echoed through the various speakers. “You’ve been here…. Before I was here, why did the previous owners leave? And why was the house so cheap?”
In response to this a mechanical screech was sounded before immediately stopping “No… they weren’t Ceips friends…. They left because they weren’t friends.” You just nod… that was ominous. You decided not to push further.
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Now that you’re all settled in, you bring a friend over. Show them the place, maybe even watch a nice movie.
And you do, you and your friend are sat on the sofa together. It’s nice, you both cuddle up because you’re friends, you can cuddle up. But not according to Ceip. No he didn’t like that. “Friend, I believe there’s an intruder.” Ceips voice rings out almost.. bitterly. “No Ceip, he’s my friend, we’re watching a movie.” You say lightheartedly. Your friend looks stunned, I mean you did tell him beforehand about your weird computer system, he just didn’t really… think about it until experiencing it.
Camera eyes hone in on your friend. Almost glaring at him. Ceip made him feel uncomfortable, so as soon as the movie finished, your friend made an excuse to leave. You huff and look at the monitor “Ceip what was that about?”
“You’re my friend. I must protect you.” He responds simply. He couldn’t feel emotions, that he knew. Yet something stirred within his wires. Possession… the want to keep you away from others.
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I think this might be a seriessszz I really like this idea! So I’m trying to do a lil world building before I get to the juicy stuff! Most likely gonna be wild- but hawt
This idea was given to me by @im-just-a-boy-guys !
But yes…. This is it for nowwwwww.
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blorbosinmyheadcentral · 9 months ago
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Hey Val!
So (if you've seen it) what do you think of episode 2?
Here's some thoughts!
GANGLE
When will Gangle know happiness... 
KINGER
Kinger was adorable as always. I like how the others can rely on him when they're feeling emotionally vulnerable. That scene with Ragatha and her self-doubt, and how Kinger reassures her? I'm glad he has these moments of clarity. Old man even tries to help Pomni, even if he's bad at it. He's so well intentioned. <3
JAX
Jax is a terrible person. He was already very bad before, but somehow got worse. No care for his companions (Pomni and Gangle mostly), no care for the NPCs (he was very eager to see them die horribly). There's some indication Jax might have cared about Kaufmo, but overall, his attitude is so dissonant. It's hard to understand what's really going on inside his head.
RAGATHA
I like that Ragatha didn't hold any grudges over Pomni abandoning her in episode 1. Ragatha is just so sweet. Constantly worrying for Pomni's well being, being considerate enough to try to cheer up Jax of all people. She makes a huge difference in this group, like a glue that keeps everyone together.
GUMMIGOO
LOVED Gummigoo. Yeah I wasn't prepared for him. I didn't know what to expect of him (he looked like a serious bad guy type?), but what we got was so good. Loves his two gummy gator friends (wants to preserve their minds from the weight of self-awareness). His connection to Pomni, the way they could relate, it was all believable and palpable. Nice guy.
POMNI
Pomni herself was my favorite. Compassionate, empathetic, expressing her thoughts calmly and sincerely. Determined, inventive - trying to find ways to get herself and Gummigoo out of that place. 
I think the fact that she spent most of these two episodes physically separated from everyone else was no coincidence. Pomni was disconnected from them. The dream sequence at the beginning? A reflection of her own doubts and fears. That she's nothing, or that no one in the circus would care if she was gone. So she, either intentionally or by happenstance, distanced herself. 
I'm super happy that the episode ended on a hopeful note. Pomni found that her companions would care for her and remember her, and so it turned her views on her head. She's not alone. She has people that she can rely on.....
KAUFMO
(The Kaufmo funeral was very touching too, especially with Zooble organizing it. I've seen jokes that no one cared much that he died in episode 1, so seeing otherwise was pretty cool.)
FANDOM
I hold no ill will against Caine, and this is coming from someone who really really liked Gummygoo (literally screamed a big NOOO when he poofed). It's a little concerning how feral people are getting about Caine.
CAINE
Speaking of Caine, I need understanding between them, I need it SO bad. He keeps making these little decisions that impact the human characters. Especially Pomni. And he's not even aware of how much it hurts them, or that it's harmful at all!!
The way some of them are so dismissive (Zooble waiting for him to go away), annoyed, or only see Caine as a bot that fixes things when everything goes wrong... it makes me think they've tried to reason with him before, and it didn't work, so now they treat him like the machine he is to them.
As of now, Pomni understands him as much as everyone else does. She's frustrated, she's livid, and she has every reason to want to punch his teeth in. But after episode 2???? Considering how sympathetic Pomni was with Gummigoo, an NPC/AI himself???? I have a little hope that Pomni can actually get through to Caine in the future.
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all-encompassing-hero · 7 months ago
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One thing I love about the Horizon franchise is how both Zero Dawn and Forbidden West make it explicitly clear that while the current threat might be the machines and rouge AI threatening Aloy and her people, the true evil behind everything is and always has been capitalism and, to an extent, the One Percent.
[Spoiler warning for both Zero Dawn and Forbidden West]
Obviously, there's Ted Faro, a man who, through a combination of overinflated ego and massive incompetence, doomed the world twice over. First, accidentally, by designing war machines capable of consuming organic matter as fuel and programmed with code so complex, it took several hundred years to crack. And then, on purpose, by deleting thousands of years of human knowledge and history in some misguided attempt to help the future generations. A man who not only built the Torment Nexus from the book "Don't build the Torment Nexus" but then deleted all records of both his construction and the story from which it came so that future generations would not be able to learn from the mistakes of those who came before them.
Now, while the Zeniths are not as heavyhanded about the themes of the evils of capitalism compared to Ted Faro, they do still uphold that narrative. Remember that the Zenith crew was composed almost entirely of the rich and famous. Rich and famous who would rather save their own skins rather than try to help humanity in its final hours. When they managed to do the impossible and achieve immortality, what did they do with it? Squandered it by becoming lazy, only using it to essentially prolong their own pleasure. Some even became greedy enough to go beyond physical immortality, and when that greed caused the destruction of their home and threatened the new life that had begun on Earth, what did the remaining Zeniths do? Turned tail and ran. Because the only thing that matters to them is self preservation.
Tilda might actually be the worst of them. Because while the others may not care that they're in the wrong, Tilda is the only one who believes she is in the right. Tilda, the woman who was arguably the closest to Elizabet, who watched her choose to stay to help develop the Zero Dawn project rather than abandon Earth, who has been grieving that loss for over a thousand years, believed that, given a second chance, Elizabet would choose to abandon Earth. Tilda, who believed that she was doing the right thing even as she was attempting to force Aloy to abandon her people the same way she wanted Elizabet to abandon Earth. Tilda, who died believing that the woman she loved died a pointless death even after seeing the new world created by Zero Dawn.
The Horizon franchise is and always has been a story about technology. How technology can do so much good in the hands of the right people, but also so much evil in the hands of the wrong people. And it keeps telling us that the "wrong people" are the rich and greedy, the ones who only look out for themselves, the ones who would leave humanity to die if it meant saving themselves.
My biggest hope for Horizon 3 is that it continues this message. That it continues to show that technology can be used for good, but only when in the hands of people who have the best interest of others at heart rather than their own.
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h1llzy · 3 months ago
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MUMBO JUMBO S10 LORE THEORY/OVERVEIW: immortality
Right I have a lot of things to explain, you may be wondering…does mumbo even have lore? And I’d have to tell you yes yes he very much does and it’s stuck in my brain like a worm.
And I believe he has planned it since episode 9 of his hermitcraft series…
I’ll start in chronological order.
Firstly: when mumbo is planning and drawing out his base he has a small box at the bottom with numbers. That is what is going to be the data base in episode 20 , where he talks about him / all his inventions… living on forever. (This will be a major theme)
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Now that in its self is not enough to prove anything… but in episode 25… the laboratory we learn about what a certain company is trying to achieve in their endeavours.
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It talks of a couple major things: red stone research…artificial intelligence…preservation of the lived experience…
But the biggest of all “soon we will be living forever..”
And they are going to “start human trails shortly…”
Also in this same episode, Mumbo changes his skin and starts to grey.
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It goes from this…
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To this… and it happens midway through the episode:
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(Both taken from episode 25)
So we know that the mined labaratory is testing with artificial intelligence and red stone to attempt to create some sort of immortality situation. And mumbo is being directly effected by it via aging.
But the MOST DARNED evidence is within episode 29 at the very beginning!!! He made an entire cinematic sequence…
(I can’t place the clip but seriously go watch it it’s sooo good!)
From this… we are able to see testing cells… that have chicken noises and villager noises coming from them.
Where we can sort of tell:
- one: the chickens have been tested on in order to possibly experiment on their entire life cycle. (Egg, embryo, chick, chicken..)
- two: the humans within the cinematic…talk in villager noises. So human trials have definitely started.
Then the dialogue shows even more…
“I got the notification, is it done?”
“It’s done…” and then we see this…
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A mind… is 100% mapped…
THEN! Midway episode 32 he changes his skin again to grey even more!
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(You may say that is because he is literally being sued but that kinda just speedens the process a bit)
So here is the basic parts I have put together in a small synopsis theory:
Mumbo is essentially patient zero, the mined company want to preserve intelligence , to see if after they die they can live as an ai. They have tested on animals, and villagers/ humans (not too sure) but now want mumbo’s intelligence via documenting it all onto a computer. Where it gets trained into an ai that is a replica of the person mind, their personality…every little bit about themselves…that why the brain is 100% mapped..because it is 100% copied… the data base, is also apart of this.. and is actually connected to mumbo in some sort of way, storing all the inventions and red stone ideas he has ever made to be placed into the ai algorithm.
This is very much having a bad effect on mumbo himself, as he seems to be aging much quicker….as if in trying to preserve life they are making it fade more quickly…
But the real question is what is going to end up happening well I have two theory’s for you there….
Silly theory: Grumbot.
You see when mumbo changed his skin it no longer had the waffle…so that possibly means that when minded was mapping out mumbo’s brain…it picked a up a bit of an anomaly..such as….someone’s soul…
Grians… (mwahhaa). So while trying to obtain a obedient ai that could persevere all of mumbo’s intelligence of red stone and inventions forever through the data base. They have also inadvertently picked up a bit of Grian within the ai (which is why the waffle from mumbo’s skin disapeared, due to the fact it’s now in the ai)… creating the famously charming Grumbot!!!
Angst theory: Ai after death
Mumbo is going to die due to the rapid aging that the mined company has placed on him…in which causes them to create basically an ai replica of mumbo, placing him in a robot body where he is essentially “replaced” by his robot version, and that ai is just now him (kinda like Astro boy)
So yeah….this took 2 hours…I need help, the brain rot is bad. Um thanks!
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sapphicdib · 8 months ago
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Rot Au Explanation!
(and an introduction to my OCs and stuff!!)
I’m making this little intro post to put most of my rot au thoughts in one place! The tag on my blog is #rot au, but some of the older info is probably outdated at this point. I ALSO LOVE ASKS ABOUT IT!! I like replying to them with little comics sometimes so feel free to send some my way :D
Finally: TW for Manipulation, toxic as fuck relationships, SOOOO much murder, no one in this AU is a good person at all!!
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Becoming increasingly frustrated with his citizens treating him like “Moon but worse”, Pebbles goes to Sig for help—he wants to be able to retaliate, or at least throw them out of his chamber when they’re being especially insulting, but he can’t do that with the taboos placed in his code. These restrictions are physically painful to break, in order to keep their artificial gods in check. Above all hangs one taboo so deeply encoded in them that rumor says if you even think of breaking it for too long, you’ll shut down from how overclocked your systems become from the pain: the altering of one’s own genome.
Much to his chagrin, Sig is the best bioengineer Pebbles knows, and probably the only one crazy smart enough to pull this off. Sig is reluctant at first, knowing how dangerous and nigh impossible such a task will be, but eventually is convinced, agreeing to help give advice and nothing else. Pebbles agrees, and they get to work.
...And it fucking works.
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There are 2 main local groups: 037 (Moon's group), and 1650 (Sliver's group). In descending order of age, they are:
Looks to the Moon - (she/her) Group Senior of local group 037. One of the oldest still functioning iterators, softspoken and kind, despite the fact some other seniors might consider that a weakness. She tries to take care of her citizens and work on the great problem, but she can’t really bring herself to care much about it anymore, after working on it for so long. She is incredibly caring to her group, but she does know when to put her foot down, though she has never found it in her to use her seniority privileges against one of her group members, as she considers them a violation of their autonomy. Sig’s partner.
Seven Red Suns - (he/xe/they) Second oldest of local group 037. Close to Moon in age, which means their emotional AI is not quite as advanced as those younger than him, which can lead to issues when they are trying to understand their own and others’ feelings. He does his best though, and is generally a dedicated and agreeable member of the group, though they’re kind of aloof until Pebbles is constructed. They are active in the politics of their city, mostly as someone to give advice and guidance, rather than a leader.
Sliver of Straw - (she/her) Group Senior of local group 1650. One of the youngest seniors there is, she’s closer in age to Sig than she is to Moon. This makes her highly insecure, and she is determined to “prove” to everyone that she is a capable Senior. This leads to her being very strict with her group, as she wants someone within it, or herself, to find the solution in order to show her worth as a leader.
Once Stagnant Opportunity - (she/her) “Second in Command” of local group 1650, she’s basically Sliver without the inferiority complex. A bioengineering-focused facility, mostly specializing in creating things to make her citizens’ lives easier. She doesn’t give a shit what others think of her, and speaks her mind freely, aside from around Sliver herself, who she pretends to like but is actually insanely jealous of. She thinks she could be a better leader than Sliver ever could be, and resents her for it. (OC)
Echos of Indigo - (he/she/they) Member of local group 1650. Very soft spoken and shy, his self esteem is in rubicon from being bullied by OSO (and Sliver) after being put online. Their facility is a nature reserve, which has some of the very last natural, unpurposed biodiversity left. OSO specifically does not respect her because she thinks preserving such things is a waste of time. He tries his best. Kinda a “mom friend” to ABL, and really wishes he had some friends his age. (OC)
Chasing Wind - (he/him) Member of local group 1650. Rules his city like a dictator, due to being terrified of his own citizens taking advantage of him, so he took initiative with a “hurt them before they hurt you” mentality. He doesn’t trust his group members further than he can throw them, and suffers with some paranoia. Sig is very close to him though, they were put online within 50 cycles of one another. Sliver HAAATES this, because she thinks Sig is a lazy asshole and doesn't want her “distracting” Wind. He doesn’t particularly care, though, because he can actually let himself chill out around Sig.
No Significant Harassment - (she/he/it) “Second in Command” of local group 037. An advanced medical facility with a specialization in bioengineering, and the northernmost iterator in her group, her can is in an extremely cold area. Doesn’t give much care to the great problem, prefers to spend his time goofing off. Is considered the “Second in Command” because Moon trusts her a bit more than Suns, as they’re closer. Has a generally laid back and sarcastic personality. Moon’s partner.
Pleading Intellect - (they/them) Member of local group 1650. Built near EOI, their city has become a tourist destination because of the beautiful climate around them. Their chamber is a glass box in the middle of the city, so visitors can watch them iterate and even ask them questions. They are constantly tired due to this, since they have to be running at 100% around the clock, as they’re always being watched. Their city is the richest in the local group, and their puppet is decorated in gold and jewels to reflect that, and for the delight of tourists. Friends with Sig, Wind, and Pebbles.
Unparalleled Innocence - (she/they) Member of local group 037. While she can be a little bit of a brat, she’s a very dedicated caretaker for her city. She enjoys her citizens’ celebrations and rituals, and is generally content being their iterator. Her can is an industrial facility, and manufactures a lot of machinery for her local group and others. She’s quite popular among the iterator populous, friends/on good terms with most around her. ABL is very close to them.
Alienated by Light - (they/them) Member of local group 1650. The youngest of the group, has yet to be crushed by the futility of the great problem. Loves their citizens, and their city is very religious. They are a bit of a kiss-ass to the older ones of their local group, as they desperately want to be accepted and liked by their peers. Sliver and OSO just find them annoying, though. They consider themself close friends with Indigo (who keeps them at arms length at best), but UI is genuinely close with them, and they have a developing crush on her. (OC)
Five Pebbles - (he/him) Youngest member of local group 037. Built as a support structure for Moon, so her systems wouldn’t have to strain themselves trying to keep up with caring for her citizens. His construction was tumultuous, as there was heavy political opposition and even a couple attempted attacks in order to stop it, though obviously it didn’t work. Cycles later, he still can’t seem to shake being referred to as the “Apostate Superstructure Abomination” in certain political circles. He is deeply frustrated by this, and becomes disillusioned with his purpose rather quickly. He becomes close with Suns when he tries to distance himself from Moon, who he is constantly being compared to.
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Once Sig and Pebbles manage to alter their genome, things seem fine for a couple cycles, or well, at least for them. They start distributing the code they created to a small group of friends/iterators they know are frustrated with their situation, unknowingly dooming them to a slow, painful death from the rot. Word gets out eventually about what Sig and Pebbles have done, especially once Pebbles starts “retaliating” (killing) his citizens when they annoy him too much. Cue absolute fucking panic.
Their citizens freak the fuck out. Their iterators, their homes could literally decide to just betray them at the drop of a hat. Political mayhem ensues, among both iterators and their citizens. Some of their citizens immediately go to groveling at their iterator’s feet, begging them not to infect themselves, while some lobby for trying to reason with Sig and Pebbles and the rest of those who have gone rogue, to work out a solution that would satisfy both of them. Some want to shut the entire iterator project down. Meanwhile, on the iterator side of things, workgroups are created, with some wanting to work to reverse/talk Pebbles and Sig down, some secretly gathering in hushed whispers to voice their wishes to go rogue themselves, and some are trying to figure out how to kill the traitors. Sliver is a part of one of those groups:
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This is where Wind comes in. Wind is Sig’s best friend, put online about 50 cycles before her. Wind is part of Sliver’s group, and she absolutely despises their relationship, considering her contempt for Sig. However, this doesn’t stop them from goofing off together, as Wind really only drops his stoic and standoffish personality around her. He is incredibly paranoid, and distrustful of his own group (considering how Sliver continuously tries to prevent Wind from having fucking friends), as well as his citizens. When he realizes his citizens could be planning to shut him down, he tightens the reins on them even further, as he was already basically a strict dictator beforehand. He thinks that because of his treatment of them, his citizens absolutely want him dead, so he locks down his city and turns it into a literal surveillance state.
While this is happening, Sig notices something bad. They’ve got the fucking rot. Since they’ve already created so much chaos, they decide to keep it a secret, as they think they can just cure it as quick as they can and just sweep it under the rug, and no one will be any the wiser. Yeah that doesn’t work. When Moon notices that Pebbles shut the dams between their shared water supply, using more water, and has been acting very strange and distant, she goes to Sig because she knows they’ve been hanging out and Pebbles may have disclosed something to him that she doesn’t know. When Sig is similarly cagey, she asks for a diagnostic sweep of his systems. Sig refuses. Moon uses her seniority privileges, something she has never done before, to force Sig to send her the equipment manifest, and the truth is revealed: Sig and Pebbles are horrifically sick. Sig didn’t even realize the extent, as the rot has begun to hide and warp information they can collect from their structures.
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Upon learning that Sig and Pebbles have given themselves the fucking rot, Suns completely cuts both of them off. He refuses to speak to either of them, because they’re scared that they could become convinced to “join them”, and this hurts Pebbles deeply. At the same time, Sig becomes distracted trying to convince Wind to infect himself (which I’ll come back to in a minute), and Pebbles is left feeling betrayed and alone.
Pebbles, despite his contempt for his citizens, actually really enjoys their culture. He thinks that when they aren’t being led by corrupt and rich assholes, they are a very interesting species and likes documenting and learning about them. He’s always been friendly with Pleading Intellect, who if you remember, is very involved in their citizens’ celebrations and daily life, so they begin to talk, growing closer. PIn eventually even begins to develop a crush on Pebbles, which spoiler alert, does not end well, like most things in this god awful au.
The way that seniority privileges work is that a senior can only use them on their own group. This means that Sliver cannot do jack shit to Sig or Pebbles, but she is going to try her damndest to figure out how to be able to extend her seniority to them. Sig knows this, and comes to the conclusion that he has to kill her before she kills him. This leads to him trying to convince Wind to infect himself so he can alter his own code to basically give himself seniority privileges and brain blast Sliver into oblivion. Sig uses the fact that Wind is already deeply paranoid against him, and he is eventually convinced, and the two end up killing Sliver:
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This is what finally knocks some sense back into Sig. She realizes that HOLY FUCK WIND WE ABSOLUTELY FUCKED UP, and begins to desperately scramble to find a cure. Because Pebbles is still pissed at her, he refuses to help him, and even goes so far as to contact Suns again…who accepts the message. They start talking again, and out of an act driven mostly by the rot’s manipulation of Pebbles, he sends Suns the virus in a compromised message, and now Suns is infected. Sig is fucking PISSED. Why the hell would Pebbles fucking SPREAD THE ROT TO YET ANOTHER GROUP MEMBER, and also LEAVE HER TO DO ALL THE WORK WHILE HER SYSTEMS ARE DETERIORATING RAPIDLY?! Unfortunately, Pebbles has basically completely stopped fighting against the rot’s takeover of his mind and body, and pretty much succumbs to its whims.
This leaves Sig on her own. Moon and Wind try to help, though Wind has become so paranoid due to the rot feeding into that delusion he eventually shuts everyone out. Moon and Sig quickly realize that Sig barely has control of his structure anymore, and any and all attempts to run experiments or simulations of a cure come back with an error message near immediately. Moon knows that while Sig’s systems are very advanced, there’s no way that these errors are being processed this quickly, and the rot is manipulating his systems into not letting her hurt it whatsoever.
Meanwhile, the rot feeds on Suns’ love for Pebbles and twists it into a horrific jealousy/obsession. When they find out about PIn’s crush on Pebbles, he becomes incredibly angered by it, and one night while Pebbles is visiting PIn, they show up, grab Pebbles, and erase his memories of PIn right in front of them. PIn freaks the fuck out, and goes to Moon for help, and this is how Moon learns just how insane Suns and Pebbles have gone. This is getting bad!
PIn eventually goes to Wind and asks for the code to infect themself. They realize that even on the slim chance Sig and Pebbles and everyone else were to be cured, nothing would ever be the same again. They are already worked to the bone by their citizens due to being watched by them nearly 24/7, and they just want some damn sleep. Wind gives it to them.
Sig is also completely losing her grip on reality. The rot knows how hard Sig is trying to fight it, and begins just fucking melting her neurons, giving him what he wants (which are basically just hallucinations of Moon), to pacify him and stop him from focusing on attempting to find a cure.
Upon learning about what Suns has done to her brother, Moon tries to contact them, begging Pebbles to come to his senses, and eventually tries to use her seniority privileges on both of them to get a response, and this is what finally makes Suns snap. Moon comes over to Pebbles’ chamber right in the middle of him erasing Pebbles’ memories of Moon and Sig. Panicking, Moon tries to get Sig to come over, to help, to do ANYTHING, but it’s too late. Pebbles doesn’t even know who they are anymore.
Moon tries to use her privileges again to stop Suns, shut them down, get them to stop feeding Pebbles lies about Sig and Moon, but this just pisses off Suns more. Sig tries to defend Moon from them, but at this point he’s so weak a light breeze could have probably killed her, so Suns is easily able to kill her.
And then kills Moon too.
The end :3
And that's the basic explanation! Horrible, isn't it? :D
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