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just some random task force 141 headcanons
tw: drugs, dead baby jokes?
gaz
- has been approached by model scouts on nights out with the 141 and is so gassed by it but pretends not to be
- got holding onto his tactical vest straps from price because he thought it looked cool
- popular as fuck in school
- side eye king (canon)
- used to do ket when he was younger and is now paranoid price will find out somehow and be disappointed in him
- highlights during briefings and soap calls him a neek
- deleted tiktok because he got addicted to those ingrown hair removal videos
- borderline illegible handwriting
- type to laugh when hes really mad (its lowkey scary)
- has once described himself as a “thought daughter”
- paces when hes stressed
- terrys chocolate orange enjoyer
- tried to grow out a beard but it was weird and kind of patchy
soap
- will be looking at a nice view and will always say how a huge explosion would make it look so much cooler
- does that thing where he tells you to straighten your legs and then kicks the back of your knee
- cannot stay still in his sleep and has once woken up with half is body off the bed horizontally
- has a comic book collection and if you touch it he will kick you out
- goes to life drawing classes sometimes in his free time
- all of his exam papers had doodles on them
- the type of guy to draw a penis in ur notebook
- all of his socks have holes in them but refuses to buy new ones, some are literally the concept of a sock at this point
- smells his armpits unabashedly to see if he smells or not
- will ask to tell you a secret and burp in your ear
- when someone drops like a plate or a cup is the type to scream “wheey!!” and clap and he did that at a pub once and got them kicked out
- will make a fart noise and loudly blame it on you (especially in packed elevators)
-booger flicker
ghost
- makes zero noise when sneezing but still acts it out and he looks like hes bugging
- nose bridge pincher
- doesn’t clip off his fingernails he literally just bites them off and spits it into the bin
- type to say “well done.” sarcastically
- casual dead baby joke enjoyer
“how many babies does it take to paint a wall?”
“depends on how hard you throw them.”
(silence)
- really enjoys solitaire mobile is on level 177
- he once made a recruit run laps for microwaving tea
- off duty he has terrible posture
- chapped lips 24/7
- favourite takeout is chinese food and always get the vegetable spring rolls - he will buy takeout in bulk and then live off of leftovers instead of actually buying groceries
- has 3 forks one knife and one spoon
- has literally no sense of rhythm what so ever , cannot dance to save his life
- loves making social situations awkward in purpose but would never admit that so he just comes off as slightly off putting a lot of the time
price
- sneezes and coughs ridiculously loudly
- weirdly territorial about his hat (i find it so funny he has a waterproof version of it)
- has a weird mole on his back he refuses to get checked out - his reasoning is if he dies via mole it was natural selection
- has extensive knowledge on art history and hates conceptual art (has a tate membership card)
- licks his finger before turning a page
- casual moomin enjoyer
- cuts his cuticles - likes his maintenance has a beard grooming kit
- says he doesnt watch tiktoks but he watches tiktok dog video complications in youtube and they have the most npc ass audios
- is on the “cigar society” on facebook and gives reviews for them
- does the head tilt of disappointment (if its thrown at gaz he literally will not get over it for days)
- slaps his knee when laughing really hard
- also nose bridge pincher
- is the type of make those hiking comments to people who walk by
- really enjoyed the lego batman movie
- unabashedly itches himself
- takes fish oil supplements
- always puts his hand up to say thank you when cars stop for him
- flirts with baristas
- had a brief midlife crisis where he wanted to become a mystery novelist (still has the drafts hidden somewhere but you couldn’t waterboard that information out of him)
thank you
#call of duty#cod#call of duty modern warfare#simon ghost riley#kyle gaz garrick#john soap mactavish#john price#task force 141#cod headcanons#headcanon
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That Is The Question

Yandere!Justice League & Yandere!Young Justice w/ Huntress!Darling & Sidekick!Darling

Part One, The Huntress -> Next Part

This part is told from the perspective of Huntress!Darling

(A/N- This is a mini project I am working on while taking a small break from my Burn It All Down series while I work on plot planning for it.)



The Watchtower
May 3, 2008, 10:00 EST
“Recognized. Huntress 1-7.” You heard the computer system speak as you stepped out of the zeta tube into the Justice League’s real headquarters, The Watchtower. You were not dressed in your suit or gear, just dressed in civilian clothing, a pair of denim shorts, black tank top, black hoodie, and an old beat up pair of high tops, after all you did not really fear like getting all suited up to just deliver the rest of the Justice League bad news. No one was waiting for you at the entryway, you could even hear the sounds of conversation from the conference room, and you gritted your teeth when you realized they did not even wait for you. You groaned, shaking your head as you walked over to the conference room, pressing the button by the door and letting it slide open, and the room fell silent as you stepped inside, all heads turning to look at you.
“Ah, Huntress, sorry for starting without you, but-“
“Save it, Boy Scout.” You cut off Superman as he smiled at you as he started to stand up to greet you, but at your harsh words, he just stopped in his tracks. You walked over to the conference room table, not even bothering to sit down, just slamming down your membership card to the Justice League on the table. “I quit… just thought I would come in person at least to say it since it’s polite or whatever…”
“Huntress, please think about this.”
“I have already thought about it, Arrow.” You quickly snap back a reply to the archer, slapping away his hand when he tried to reach for your arm when you attempted to walk away. “I can’t be a part of the Justice League anymore… I just can’t… not after everything that has happened.”
“Beautiful, just-“
“What the fuck did you just call me, Lantern?!” You slowly turn your glare to the brunette Green Lantern sitting across the table from where you stand, your very being filled with rage at the words he just said. “The only man I have ever truly loved and trusted completely just died and you have flirted with me on multiple occasions since then- for fuck’s sake, he was a member of the Justice League to and it’s like he never even existed to you all! But when I quit, it's like your whole world is coming to an end! What the actual fuck is wrong with you all?!”
“(Name), just listen to reason, please.”
“I’m done listening, Dinah.” You snap at Black Canary, who was just attempting to calm you down after your outburst. You then snap your head at Batman, who is just silently staring you down with a cold as ice glare. “Don’t even try finding me in Gotham, Batsy. I’m moving out of that fucking hellhole… There is nothing left for me there anymore.” You turn on your heel, beginning to walk right out the door you came in from. “Hope you all have nice lives, see you never.”
Peach Springs, Arizona
May 7th, 2010, 12:00 MST
That was all two years ago…
It has been two years since you resigned from the Justice League, to put it in polite terms. That same night you quit, you packed up everything that mattered to you in your car and just started driving, not even bothering to say goodbye, after all, you really did not have that many people to say goodbye to anymore. You drove until your car broke down near a small town in the middle of nowhere, Arizona, and you were taken in and patched up. You settled down there, well settled as much as you could though you never really left that hero life behind, after all it was how you could look after the people who took you in and there were grateful for that, you were the town’s guardian angel and their best kept secret, everyone who lived there knew that you were the Huntress but it was an unspoken rule not to tell a soul for how much you have been through already and what you’ve done for them, and thank goodness for that since you would not want your life up turned now of all times, when you have found yourself a reason to live again which took the form of your young adoptive protégé, a teenage girl you managed to rescue from an organ trafficking ring. She wanted you to train her, so you did, especially given that the poor girl had nowhere else to go but besides stay with you…
What an interesting mother-daughter duo you two were together.
“Hey sugar, how was school today?” You asked your adoptive daughter as you heard the back door open, and you were sitting down on one of the barstools at the kitchen island. You glanced over to the clock on the oven, it was only noon. You turned back to your daughter as she set her backpack down on the floor by the back door as she took off her shoes, and you noticed there was a slight shake in her form. “Hun, why are you home early? Did something happen?”
“Well-“
“Why don’t you go to another room, kid?” Your stomach twisted in knots as you heard another voice come from the doorway that was far too familiar for comfort. You slowly looked up and groaned as you saw the familiar red and yellow suit that belonged to the far too familiar speedster. Barry had his cowl pulled back to reveal his blonde hair and blue eyes. “Sorry for dropping in, it’s been a while-“
“What are you doing here, Allen?”
“Mom, wait, you know the-“
“Go to your room, we’ll talk about this later, Sugar.” You could practically hear your daughter roll her eyes as you watched her pick up her backpack up again and walk off to her room, or well you knew she was lurking in the hallway just past your sight, eavesdropping on your conversation, but you really didn’t care, it was just to get Barry off your back. “Why are you here, Barry?”
“Well it’s a bit of a story, I found your kid in full gear about an hour from here, there was a smuggling ring base in a warehouse being run by the Intergang that the League has been watching for a while and I was sent to intercept a shipment there only to find her there.”
“Jesus Christ, what did she do?”
“Knocked three of their guys out before she got hit pretty hard herself.” Your anxiety swelled as you glanced back over to see if your daughter was hiding behind a wall, and you guessed that Barry caught on to your stress. “Hey, hey, hey, don’t worry, I got her patched up.”
“Oh, thank god- wait, how did you know where I lived?”
“Don’t be mad-“
“Is the League fucking stalking me??”
“It’s not like that!”
“Then what is it, Barry?!”
“We just want to make sure you’re okay, alright? You haven’t been right since you left the Justice League.” He sighed, reaching out and placing a hand on your shoulder. You would have lashed out two years ago, but you stayed completely calm these days, even with your bad reputation in the hero scene. “You’ll always have a seat saved for you at the table when you’re ready to come back.”
“I have a question for you, is it possible to bring the dead back to life?” You asked the blonde speedster, gently pushing his hand off your shoulder, already knowing the answer to your question. “I haven’t been alright since he died, alright, when he died and you all acted like nothing was wrong, just another case, not like a member of the Justice League died, someone I cared about very much.”
“Look, we’re all sorry about what happened-“
“I remember that night, I sent a message out on the comm line and I know for a fact that you heard me and had the ability to get there in time to save him, but you didn’t, why?” You scowled, keeping yourself from lashing out at Barry, keeping yourself calm since you have made too much progress now to go back. “You or Superman, you both would have been fast enough, but you didn’t come and I was the one who was holding him when he died, Vic is gone and he is not coming back, and whose fault is that?”
“There was nothing we could do-“
“That’s bullshit and we both know that.” You sighed, walking over to your kitchen cabinet and pulling out a wine glass from a higher shelf along with a bottle of red wine. “Thank you for bringing my girl back home, but I’m not joining the Justice League again. You can see yourself out.”
“Alright, but if you need me, you know where to call.”
“Goodbye, Barry.” You sighed a sigh of relief as a gust of wind blew past you, and he disappeared in a blur, closing the back door behind him. You popped the cork of the bottle of red wine and began pouring it into your glass. You were already going to have a drink today, but you needed it now more than ever. You brought it to your lips, taking a long sip as you began to think, why did they care so much about you, but not care enough about Vic to save him, after all, that was the question. “Hey, Sugar?”
“Ya?”
“You’re grounded for ditching school, no missions with me for a month.”
“Damn it.”
Washington, D.C.
July 4, 13:55 EDT
You knew you should not, but you had loose ends to tie up, or rather loose ends of your old partner. You were not about to leave your daughter thousands of miles away, home alone, so you brought her along for the ride. Though there was one massive problem with your plan, when you left the Justice League you did not clear out your partner’s things from the Hall of Justice or the Watchtower, so that meant you had to put on the costume again to go inside and since your young protégé is tagging along, she comes along with you, full suit and all.
Huntress and her little Nightingale.
There was just another problem with your plan, as you stalked outside the Hall of Justice, just hidden in the tree line of the park that surrounded the building, sure you expected a few tourists because there was a museum display in the front of the building, but there were camera crews and everything.
“So we’re not going through the main door?”
“We never were, Babydoll.” You gave your little girl a wink as you reached out a gloved hand and pinched her cheek. “This just complicated things a tad… You remember that training game we used to do where you would try to grab something without me spotting you?”
“Ya?”
“Think of this like that, just don’t let any civilians spot you-“ You cut yourself off as you felt a pressing sensation in the back of your mind like someone was asking permission to come inside, and there was only one person you knew who had that sort of power. You scanned the massive front entrance of the Hall of Justice, seeing if you could spot any familiar faces, and a familiar sight you did see, Martian Manhunter looking right at you.
“You know, you may come in through the front entrance, you are always welcome back into the Justice League.” The voice of J’onn rang through your mind as he stared at you, which made you roll your eyes. “Your new partner would be welcome as well to visit the Hall of Justice.”
“Not really in the rejoining the League mood, J’onn. I’m just here to grab the Question’s old things… he left some stuff here before he died.” Your own mind was even slow to say that, as if part of you did not want to admit that Vic was dead. “And when have sidekicks been welcomed into the League’s headquarters, even the secured places of the Hall of Justice? Last time I was in the League, Batman was pretty struck by that sort of thing.”
“I suppose this would be a special day then.” You raised your eyes at that comment, but it still intrigued you to say the least. “But if it is your intention not to create a scene, then perhaps it would be best for you not to sneak in the Hall of Justice through the back windows of the library; there are new alarms in there that were just installed last month.”
“…fuck it, fine.” You groaned as you leaped forward from the branch you were camped out on, grabbing onto another one like uneven bars in gymnastics and flipping onto the pavement and landing on your feet. You could hear the crowd’s shocked gasps and applause as your little girl followed, landing on her feet as you began your walk through the crowd, growing more uncomfortable in the spotlight that you put yourself in once again.
“It’s the Huntress!”
“Didn’t she leave the Justice League two years ago?”
“Who is that girl with her?”
“You don’t know? That’s Nightingale, her sidekick.”
“Like Robin to Batman?!”
“Oh my god, I’m like your biggest fan, Huntress!”
“Lots of people here today, J’onn.” You chime up as you walk past the security gates set up, walking up the stairs of the Hall of Justice to where Martian Manhunter stands near the doors. “May I ask what the occasion is? Let me guess, given that Nightingale is welcome, something like a tour for the kids.”
“I am not a kid!”
“Yet you’ll always be my little girl.” You smirk at your partner’s response to your comment, which earned a small smile from J’onn as well. “To put introductions aside, this is my sidekick, Nightingale. Nightingale, this is Martian Manhunter, a former colleague of mine when I was in the Justice League.”
“It’s nice to meet you, sir.” Nightingale gave a small smile and wave to the Martian, handshakes for her were off the table, the only person she allowed to touch her was you. You knew J’onn would not mind since you knew during your days in the Justice League, he worked with all sorts of victims and their trauma.
“The pleasure is all mine, Miss Nightingale.” You watched as J’onn gestured with an arm to lead you both inside the building. “Please come inside, we will be able to talk inside. Batman, Green Arrow, the Flash, and Aquaman will all be here shortly, as well as Red Tornado, who is already inside the library. I am sure they would wish to speak to you as well.”
“Thank you, but I don’t think we have the time today.” You walked forward, the glass doors sliding open as Nightingale followed after you. “I’m just here to grab a few things from storage, and then we’ll be on our way.”
“If that is what you wish.” You walked inside and could hear behind you when J’onn turned his head to speak to Nightingale. “You may tour the Hall of Justice if you would like, or you may wait in the library inside if you so wish.”
“Um… Huntress?”
“You can do what you want, Babydoll.” You replied to her, glancing over your shoulder at her unsure gaze. “I won’t be long.”
You promised her you would not be long, but it was so hard when looking over everything was so emotional for you. You stood in the basement archives of the Hall of Justice, looking through the cardboard box labeled with your partner’s old alias. It was full of messy notes and journals; he was never the most organized type, even if he was one of the best detectives in the world; he was also a conspiracy theorist after all.
The Girl Scouts are behind the crop circle phenomenon.
Pop Songs Contain Hidden Government Updates.
Shakespeare stole all of his plays, and they were actually written by other playwrights.
So much of it just made you laugh as you sifted through the box, a bittersweet chuckle that made your gut hurt. You were taking all of this with you, but you were specifically after his case binder. He kept one with potential leads for the Justice League to follow on certain cases, including his last case, which irritated him for weeks before his death, and you were finally going to solve it for him.
You finally found the binder at the bottom of the box, and you sighed a sigh of relief as you picked it up, and goodness, it was heavy. You managed to balance it on one arm as you flipped it open, pushing past all the old case files in folders until you finally reached the last one he was working on, you pulled it out before setting the case book back in the box, you would come back for it later after you got a start on this case. You flipped the file open, reading it as you began walking back upstairs, hopefully to find that sidekick of yours.
[FILE: Q-47-CADMUS – RECORDED 3:47AM // UNKNOWN SAFEHOUSE // VIC SAGE]
SUBJECT: CADMUS. Cadmus Labs. Project Cadmus.
Location: Washington, D.C., of course it is. The city where truth gets bought, sedated, or buried under a monument.
OBSERVATION:
“Genetics research lab” is the public-facing phrase. They call it that, like it's a flu vaccine factory.
But Cadmus doesn't research genes.
It rewrites them.
It rehearses them.
It resurrects them.
THEORY 1: THE LABYRINTH HAS NO EXIT
Cadmus, named after the myth. He sowed dragon’s teeth and raised soldiers. Not metaphors. History. Warning labels.
What if Cadmus isn’t just a lab, but a ritual?
A living spell disguised as science.
Gene-editing as invocation.
DNA = Divine Numerological Algorithm.
But who’s cloning who?
THEORY 2: DNA DOESN’T MEAN WHAT WE THINK
Double helix = locked door.
What if DNA doesn’t describe life, it summons it?
Every gene strand is a syllable in the universe’s true name.
Cadmus is trying to speak to God.
Or worse, reply to something already spoken.
UNANSWERED QUESTIONS:
Why do none of the Cadmus employees have baby pictures? (Scanned their records. Birth certificates are postdated by three years. Clones? Time-jumps? Manufactured memories?)
Why do I keep dreaming in binary?
CONCLUSION: TRUTH DENIED. FACTS MALFORMED.
Cadmus isn't the monster.
It's the nest.
The egg.
Something's waiting to hatch.
And we’ve already named it with our blood.
I’ll keep digging. But every answer tastes like ash.
Either I’m onto something...
Or they’ve already rewritten me, too.
– Q
You groaned as the doors to the library slid open, as you closed the file that gave you more questions than answers, but Vic’s writing on cases always did that to you. You tucked the file under your arm as you looked around the library, your gaze falling at the end of the room, the far end with the sliding doors that led into the access room which held the zeta tube which led to the Justice League’s real headquarters, The Watchtower, that floated above the planet in orbit. You spotted a few figures at the end of the room as well, and your heart immediately sank.
You already did not like the side of your former colleagues, the Flash, Green Arrow, Batman, Aquaman, Martian Manhunter, and Red Tornado, but it sent shivers down your spine to see your little girl tensely sitting beside other teenagers around her age on the library’s furniture. You recognized the children; after all, you kept up with the news. There were Robin, Kid Flash, Aqualad, and Speedy all sitting beside her.
As you stepped forward, all of the heads of the Justice League members turned to look at you. Still, your focus was fixated on the red face of your daughter, clearly uncomfortable with the attention she was receiving, so you forced a smile, the tense kind of smile that hinted at the rage you were hiding inside you. You placed a hand on the Kid Flash’s shoulder, who was standing in front of your daughter, clearly trying to chat her up; you knew the type. Perhaps your grip was a little too tight, but you did not care, as you saw you got your point across when you saw that look of fear in his eyes as he saw you.
“I don’t think we’ve met, I’m the Huntress.” You forced the words out just as you forced a smile on your face. “Now I know all my little girl’s friends, and since you are not one of her friends, let’s back up and give a girl her personal space, yes?”
“Yes, Ma’am.”
“Good boy.”
Taglist: @seleneprince
#yandere dc#yandere dc x reader#platonic yandere dc#yandere dc headcanon#yandere justice league x reader#yandere justice league#yandere young justice#yandere young justice x reader#yandere superman#yandere green lantern#yandere wonder woman#yandere flash#yandere zatara#yandere doctor fate#yandere aquaman#yandere batman#yandere batfam#yandere batfamily#yandere dick grayson#yandere wally west#yandere roy harper#yandere conner kent#yandere kaldur’ahm#yandere miss martian#yandere zatanna#yandere artemis
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It's been a bit since the last No Homes update... so what's going on with her?
You may be wondering if she's managed to become a PoSI? Unfortunately, the answer is no. As of yet there isn't a way I've found to progress to PoSI without first obtaining Lodgings, and the Rat Market still hasn't opened (though admittedly, that hope was always a pipe dream). But other progress has been made!
Current Inventory
Since she has Waswood access, there's
Hats
Sinning Jenny's Forsaken Wimple [Watchful +1, Persuasive +2]
Anonymous White Mask, Zee-Stained and Mildewy [Shadowy +6, Dreaded +2]
Adornments
Viscount's Bejeweled Collar [Persuasive +3, Mithridacy +1]
Viscountess' Bejeweled Collar [Dangerous +3, Glasswork +1]
Gloves
Coilbreaker's Prints [Shadowy +6, Glasswork +1, Insubstantial +1]
Weapons
Polythreme Drinking Vessel [Persuasive +8, Bizzare +1]
Sturdy Pick [Shadowy +4, Dangerous +7, Respectable -1, Dreaded +1]
M. D_____' A_____ for _______: F____ Edition [Watchful +4, Zeefaring +1]
Boots
Wax-Hardened Boots [Watchful +5, Respectable +1]
Affiliations
Strange Aeronaut [Persuasive +5, Reduces Nightmares]
Memory of a Miniature Museum [Dangerous +3, Respectable +1]
Honorary Membership in the London Horticultural Society [Respectable +2, Dreaded -2, Bizarre +2]
A Hard-Earned Knack for Repair [Watchful +5, Respectable +2, Reduces Scandal]
In Mr Huffam's Good Graces [Respectable +1, Dreaded +1, Inerrant +1, Reduces Scandal]
Home Comforts
A Fierce and Terrible Warmth [Watchful +5, Dreaded +2]
There are still some items from the Waswood that haven't been obtained, though! Here's why:
A Pre-Lapsarian Speaking Tube, A Poisoned Pen: These just require doing Grand Clearing-Out multiple times.
A Reverie of Heroism, Singed and Stained Work Gloves: Requires saccing a t8. I can grab one since I completed the Nadir, but I want to save that choice in case I need it later. So, I'm going to have to probably either upconvert wines into a Vial of Master's Blood, or do Nadir enough to get a Fluke-Core.
The Rank of Flight-Captain, Your Name in F. F. Gebrandt's Address Book: Requires Oneiric Pearls, might be able to obtain these during FotZ in september.
An Initiate into the Perfumer's Arts: Sadly the only way I can obtain Emetic Revelations at this point is by rolling luck checks in the Grand Clearing-Out event. I was banking on KT Squirrel + Arbor, but sadly the card sending you to Arbor requires Lodgings :///
The Distinction of the Waking Fire: Doesn't seem possible, Parabolan Parables afaik can only be obtained after unlocking Parawar, which in turn requires items only available through the bazaar, which in turn requires lodgings.
As you may have noticed, No Homes also obtained Whitsun creatures! That was a pleasant surprise, the vast majority of the festival is accessible to those without lodgings. In other news, there is one and exactly one Gains storyline you can persue without PoSI: Shadowy
212 is the max, unfortunately. A full 230 would require parawar access, which isn't doable for reasons mentioned above.
Advanced stats are maxxed out too, at least as far as they can go for now
Kataleptic Toxicology can be trained via whitsun squirrel while scouting in parabola, or by eating parabolan orange-apples. Unfortunately increasing the cap requires a Lab.
Monstrous Anatomy can be trained by hunting creatures in Parabola, but it's cap increase requires a Lab.
A Player of Chess can be trained and its capped increased all through the Chessboard!
Glasswork can be trained by scouting and hunting in Parabola, and its cap increased in the Dome of Scales.
Shapeling Arts requires either Lab access, Helicon House access (which requires building a station which requires Railway Steel which requires Lab), or Flute Street access (if I had 10 fate I could just use 5 of it to become a PoSI)
Artisan of the Red Science requires starting Railway, which in turn requires PoSI2
Mithridacy can be trained in the Waswood, but its cap requires a Railway station.
🍲🛡️🪩💃 requires Railway progress.
Zeefaring requires a Ship.
Chthonosophy requires Firmament.
So what's next? Well, I can increase Hell and Rubbery Man renown, so I'll probably do that and get some renown items. I can retrieve Hell's R10 (already have, in fact!) and R25, and Rubbery Men's R10 and R25. There's also work to be done with getting a Diary of the Dead (multiple if I want to pursue a Fluke-Core for the KT gloves), likely from Urchin Favour-sourced Certifiable Scraps. A Diary of the Dead would unlock Tomb Colonist renown, granting access to the Tomb Colonists' R10, R25, and R40 items. Other than that, No Homes try to obtain the title of Courier's Footprint (SotC lvl 21). It'd be a long grind, but probably doable so long as she becomes a Correspondent? Or at least, a good portion of the work could be done. There's also the yearly Estival, perhaps that'll have something available to someone without lodgings?
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I'm cooler than u I got the beanie babies club member card



well i had to redact half the information on here but i have the boy scouts of america membership card so i’m. well i’m lamer than you probably. check out my wallet tho.
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Hey, I want to read The Last Girl Scout and wanted to ask what the "X number means" when you mentioned "message me your email address and X number"
Your X number is the ID number on your IWW membership card. Just asking is a good way to verify membership b/c nobody who isn't a wobbly knows what an X number is or what it's supposed to look like.
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Arcana Twilight and Obey Me (OG) Comparison
Background: Obey Me (OG) was officially released on December 11, 2019, while Arcana Twilight was released on August 25, 2022 for worldwide audience. People have said that Arcana Twilight have similar mechanics with Obey Me (OG), but to what extent? I've played both games, so I'll write this comparison.
Disclaimer: The things I would write here would be based on my observation of the game mechanics and features present in both games. I did this post to list down the similarities and difference between both games, and not to cause dissonance between two fandoms.
Similarities
I'll list down the similarities in this format:
[Arcana Twilight feature = Obey Me (OG) feature]
MP = AP
Gold = Grimm
Crystals = Devil Points (DP)
Magic Tickets = Demon Vouchers (DV)
Visit = :D Jobs
Milky Way = Devil's Tree
Sorcerer Cards = Demon Cards
Wish Cards = Memory Cards
Scout = Nightmare
Constellation Room = Chapter A
Wish Room = Chapter M
Possession Room = Chapter G
Dressroom = Majolish
Chat = Chat
Calls = Phone
Diary = Devilgram
Mission = To Do
Shop = Akuzon
Magic Academy = Contacts
Stage = Your Tasks
Arcana Club Membership = Akuzon VIP Membership
Amplifier Stone = Glow Stick
Summon of Sorcerer = Surprise Guest
Unicorn = Raven
Differences
a. Amount of ads
The very first thing that will greet you when you open the Arcana Twilight is an ad. Both games have ads to support their game mechanics, but the amount of ads you could find in Arcana Twilight is more than those in Obey Me.
The Obey Me ads are mostly there to help the players gain more chances to battle the stages - thru gaining more AP or gaining more battle chances in hard stages or event stages.
The Arcana Twilight ads, however, are mostly found everywhere, since the ads can be used to double the resources drops/gold and to obtain materials and gold if you don't have MP to farm battle stages. You could even use the ads to reduce the time for Visits, which then you don't have to wait long to get gold to upgrade your cards. The ads in this game is like a massive cheat to progress faster thru the game. All you have to do is watch ads and you'll have your resources as reward.
However, there are times wherein forced ads would sometimes pop out after you complete a battle stage in main story or when you'd open the app. If the player wants to opt out of the ads, unfortunately, they can't do so. I'm not sure if the Arcana Club membership implements a "No-Ads" perk though.
As for why are there so many ads in the game? There's a speculation that the reason might be because of this. The link discussed about the reason for why it looks like they are in need of money. Since ads is an option to gain money in a game, they utilized it in order to make money because they are constantly on red. This is actually a good way for free-to-play (F2Ps) players to support the developers if they can't shell out money or buy the Arcana Club membership in the game.
b. Crystal Rewards in Main Story Stages and Daily Missions
One thing you'd notice right away is that in Arcana Twilight, each battle stage rewards 50 crystals for first-time 3-star clear. Then, after you clear out the whole chapter, you'll receive another crystal reward for 3-starring all stages in the chapter. The daily missions give out 50 crystals each day, so it pays the effort to open the game daily and clear out the dailies.
It is completely different from Obey Me (OG), wherein completing each stage in the main story, you'll only receive devil's tree items in the missions and occasionally, you'll get DP for the boss stage you've cleared for the chapter. The daily missions only give out a total of 18 devil points.
c. Events
Obey Me constantly push events every time in the game. There are times when there would be downtime, but it is pretty minimal. The events have story stages and reward ladders that players could opt to grind if they want the UR cards in the event. There are also event cards that is only available in time-limited event banners, which can boost the points for the reward ladder grind.
However, the Pop Quiz or Celestial Blessing events are mostly for spending players and not for F2Ps because of how much resources you need to put into the event just to get the desired rewards from the ladder. F2Ps could join the Birthday event grind but with proper preparation first. But the good news is that the past Pop Quiz and Celestial Blessing events do come back in Lonely Devil and you could rerun the event for a limited time to grind for the rewards as F2P.
Arcana Twilight, on the other hand, has event cards but there is no event story stages nor reward ladders to grind for. The event story is locked behind the event cards from the limited-time banners.
When it comes to limited-time event banners, Obey Me only have demon cards in the banners, whereas in Arcana Twilight, the event banners include both sorcerer card and wish card in the roster. The Obey Me event memory cards are only available in the event reward ladders.
Both games have event banner reruns and Obey Me rerun banners also retain the pity/total summons done from before, so that players could continue their pulls the next time the banner reruns. As for Arcana Twilight, I have no idea if the rerun banners also retain the pity/total summons from previous banner run.
d. Main Story Chapter Updates
There's this joke in the fandom that while Obey Me updates their main story chapter every week, Arcana Twilight gets update every year. It sounds like a joke, but it's not really far-fetch from what happened.
To start off, I'm not a day 1 player. I only started recently so the things I'm writing here are from what I understood in my research. I snooped around the archives of the official Tumblr account of Arcana Twilight and sub-Reddit and found their posts about the chapter additions in the game and noted their timestamps.
Their very first chapter addition is Floor 10, which means that on its initial release, the game has until Floor 9 only. Floor 10 was announced to be added on September 2022, Floor 11 on April 2023, Floor 12 on late October 2023, and recently released, Floor 13 was added on December 2023.
I still haven't reached Floor 13 yet. I stopped at Floor 8 at the time of this writing, because of the requirement needing me to be at least level 30 to proceed to next floor, which I'm currently low-leveled yet for that, so I could only bid my time and make my team stronger for the next floors.
But from what I could tell, the players feel as if they were left with a cliffhanger with the recent addition, with many of them thinking that a lot of questions were left unanswered. They could see the potential of the story in the game but, a lot of lore details weren't really touched on in the story.
I'm not really sure what happened in Floor 13 since I tried to avoid the story spoiler, but this image below is what I saw mostly talked about.
People are either thinking that this ending credit means that the main story of the game is completely finished or that this credit is saying that this floor is the end of Season 1 of main story.
In my opinion, I'm not really sure how to react to this kind of news. I just recently started the game and wrote the newbie guide and card mechanic guide posts just a few days after playing the game, only to find out that the game is probably on it last leg. I'm not really sure what would happen next for this game and I could only wait it out.
e. Inventory
Obey Me (OG) doesn't have an inventory, while Arcana Twilight has one.
f. Friend list
Obey Me (OG) has friend list where you could gain 50 AP by exchanging with friends daily, while Arcana Twilight doesn't have one.
Sources
Reason for the lack of new content by u/No_Economist_7447
10th Floor: New Additional Stage Notice
11th Floor: New Additional Stage Notice
12th Floor: New Additional Stage Notice
13th Floor: New Additional Stage Notice
➥ Back to my otome game masterlist.
Update Log
12/17/2023 - Uploaded the post.
12/17/2023 - Added additional info about ads, events banner, inventory and friend list in Differences
01/29/2024 - Added the reminder line at the top
#arcana twilight#guides#tips#otome game#arcana twilight guide#arcana twilight newbie guides#아르카나트와일라잇#arcana twilight tips#아르트와#artw#obey me shall we date#omswd#obey me (og)#obey me
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Motojirou Kajii card - Port Mafia
Leader skill - The academic+ Reduces enemy dmg 10% Active skill - Mad bomber+ Get (M) marble blast for 1 turn Sub-skill - Just a little science experiment+ Activates when 10+ Light orbs are cleared in 1 turn (7+ at lv.5) Increases atk by 50 for 1 turn (75 at lv.5) Memo Member of the Port Mafia. An infamous bomber, headhunted for membership after his attack on the Maruzen Building. Considers himself a researcher in the "greatest scientific field - Death." Quotes "Two, maybe three people were goners after that." "The drop of pulse rates! The asphyxiation of nerve cells! The beauty of lactic acidosis!" Affiliation: Port Mafia Light affinity Atk: 1142 (Max) | 139 (Base) Hp: 3853 (Max) | 608 (Base) Offensive type
He's available from pretty much every scout (EN & JP)
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Three hundred years since they first appeared, the capital's traditional members-only gentlemen's clubs – still frequented by royalty and power brokers – have endured and evolved. As controversy continues around The Garrick permitting women members, a new book explores this peculiarly British phenomenon.For more than three centuries, London has been the global centre of private members' clubs. In no other place have so many of these secretive sanctuaries come and gone, and today, with a total of 133 operating, the British capital still outstrips its closest rival, New York City, which hosts a mere 53 clubs. Members-only clubs have been a part of London life for the past three centuries (Credit: Alamy)Many of the historic men-only London clubs have moved with the times, and now allow female members. And arguably the most famous in traditional clubland, the Garrick Club, founded in 1831, made the news last year when it finally decided to drop its men-only rule. Since then, however, only a handful of women has been elected as members there, and, last month, broadcast journalist Julie Etchingham withdrew her candidacy. Reportedly, some prospective female candidates are uncomfortable with the protracted vetting process and seeming hostility of numerous members to women joining. The Savile Club, meanwhile, voted earlier this year to keep women out. Hidebound attitudes remain, it seems.Now a new book, London Clubland: A Companion for the Curious, by Dr Seth Alexander Thévoz, provides a club-by-club overview, along with a deep dive into their particularities – customs, rules, traditions and even a few recipes. Clubs have often needed to evolve in order to survive, Thévoz reveals, and those that endure tend to serve a distinct membership.The author believes that while clubs speak to something deeply-rooted in human character the world over, in the UK they have special resonance. He tells the BBC: "The British have always liked the certainty of club membership, and have been hugely into associational culture, from young people joining the Scouts and Girl Guides, to older people volunteering for an amateur dramatics society."How it began It all started with coffee. In the second half of the 17th Century, when coffee drinking was first introduced to England, coffee houses were a welcome alternative to taverns and became associated with good conversation. Samuel Pepys wrote in December 1660 of his evening at the "Coffee-house" in Cornhill: "I find much pleasure in it through the diversity of company – and discourse." The Reform club is depicted in Jules Verne's 1872 novel Around the World in Eighty Days, adapted for film in 1956 (Credit: Getty Images)In 1693, an Italian migrant to London, Francesco Bianco (who anglicised his name to Francis White), opened an establishment that served both coffee and hot chocolate; he called it Mrs White's Chocolate House. Patrons flocked to St James's Street, not only for the hot beverages, but for the gambling room – the site of illegal, high-stakes card games – tucked away at the back of the premises. White's is still operating, and is London's oldest club. Only men are allowed to join. (King Charles counts among its 1500 members; he held his stag night at White's before his 1981 wedding to Princess Diana.)Numerous other clubs opened in this manner throughout the Georgian era, Thévoz notes, because gambling dens labelled "private members' clubs" were more difficult for the authorities to raid. As the aristocratic membership increasingly demanded food and entertainment along with their gaming, hospitality professionals took over the management. Brooks's (founded 1764) is another Georgian club that has survived to this day, along with Boodle's (1762), originally called Almack's. Boodle's "is probably the best-preserved 18th-Century clubhouse", Thévoz tells the BBC – passers-by can recognise it by its iconic front-facing bow window.A new book, London Clubland, explores the history of members' clubs in the English capital (Credit:
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You and Captain Britain. Discuss.
Oh, Captain Britain? Well, which one are we talking about -- the multiversal boy scout or the one who tried to gatekeep Excalibur from me like it was his gym membership card?
Look. I respect what Brian used to represent. Strength, legacy, a very shiny jawline. But symbols change, and I’m not here to play knight-in-misogynist-shining-armour. I’m here because the sword chose me. Not him. Not his approval.
That said… we’ve fought side by side before. We’ve disagreed. We’ve bled in the same mud. It’s complicated, but at the end of the day? I’m not asking for his permission to exist.
#ic .#threads of fate#a healer's hand#letters to lady excalibur#anons with swords#marvel rp#rp blog#ask blog
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Girl Scouts was founded in Savannah, GA in 1912, but it wasn’t until 1941 that Savannah’s first African American Girl Scout troop came along. Barbara Wilbourne was invited to become a member of this historic troop and eventually became a Girl Scout leader. Her original pin and membership card are on display at the Girl Scouts birthplace and first headquarters in Savannah, a national landmark site.
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Unlocking Travel Opportunities: Finding Cheap Business Class Flights
Traveling in luxury while saving your hard-earned money might seem like an elusive dream. However, the world of affordable business class flights is not merely a fantasy. Savvy travelers have learned the art of finding cost-effective yet luxurious air travel options. Unraveling the secrets to securing cheap business class flights involves a blend of strategies and a keen eye for the best deals available in the market.
Understanding the Dynamics
Business class flights promise enhanced comfort, superior service, and various amenities. The cost, however, often presents a significant barrier. But here’s the catch: with a bit of exploration and knowledge, affordable business class flights are within reach.
Timing is Key
One of the key factors influencing the price of business class flights is timing. Booking in advance or capitalizing on last-minute deals can make a substantial difference. Often, purchasing tickets several months in advance or taking advantage of sudden sales or promotions can significantly reduce the fare. Flexibility in travel dates can open doors to unanticipated discounts, allowing you to snag that coveted business class seat at an unexpectedly low price.
Leveraging Rewards and Loyalty Programs
Frequent flyer programs, credit card rewards, and loyalty memberships are powerful tools in the quest for economical business class travel. Accumulating miles or points through credit card purchases, airline partnerships, or dedicated loyalty programs can grant access to reduced fares or even the chance to upgrade to business class without exorbitant expenses.
Comparing Multiple Platforms
Exploring various travel platforms, including online travel agencies, airline websites, and specialized fare comparison tools, is vital. The same flight might have different prices on different platforms. Investing time to compare options across multiple websites can lead to substantial savings. Some platforms might offer exclusive deals or discounts, making it imperative to scout through different channels.
Remaining Alert to Special Offers
Subscribing to newsletters and alerts from airlines or travel agencies can be a game-changer. Often, flash sales, limited-time offers, or exclusive deals are communicated through these channels. Setting up price alerts for specific routes or destinations can be advantageous, as it allows you to be notified when the fare drops, enabling you to seize the opportunity immediately.
Consider Alternative Routes and Airlines
Flexibility in the choice of airlines or routes can significantly impact the cost of business class flights. Sometimes, opting for a slightly longer route or being open to flying with different airlines might lead to substantial savings.
Final Thoughts
In the pursuit of affordable luxury travel, finding cheap business class flights demands a combination of timing, exploration, and flexibility. The exact match keyword "cheap business class flights" is not just a phrase; it embodies a possibility waiting to be explored. With the right strategy and a bit of patience, securing cost-effective business class flights is a tangible reality for the discerning traveler.
In conclusion, the quest for cheap business class flights is an art that requires diligence, research, and a dash of flexibility. It's not solely about saving money; it's about unlocking a realm of luxurious travel that's more accessible than commonly perceived. The right approach can transform the once-unattainable dream of affordable business class travel into a delightful reality.
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Unleashing Excellence: Introducing the REEBOK Floatride Energy 5 Women's Running Shoes
Hey there, fellow fitness enthusiasts and fashion-forward individuals! Buckle up because we're about to dive headfirst into the coolest innovation in the world of running shoes: the REEBOK Floatride Energy 5 Women's Running Shoes. It's like science fiction met style and decided to take your running game to a whole new universe. So, let's lace up and explore what makes these shoes so darn special, and of course, I'll also let you in on a little secret about snagging these babies at a price that won't make your wallet shed a tear.
Stepping into the Future: The All-New REEBOK Floatride Energy 5 Women's Running Shoes
Hold up, folks! REEBOK is a name that rings bells louder than a cheer squad at a championship game. They've been trailblazing the athletic footwear scene, and their latest star player, the Floatride Energy 5 Women's Running Shoes, is here to prove why they're a household name for a reason. So, saddle up as we unpack all the nifty features that make these kicks stand out from the crowd and then spill the beans on how to make them yours without maxing out your credit card.
The Marvels of Floatride Energy 5 Women's Running Shoes
Revolutionary Cushioning: Imagine stepping on clouds that give you an extra bounce in your step. That's what the Floatride Energy Foam technology in these shoes is all about. It's like they combined marshmallows with rocket fuel to give you a run that's not only comfortable but also full of zing.
Precision Fit: Ladies, these shoes are made with you in mind. They snugly embrace the unique shape of your foot, hugging it just right for that stability you need. Say goodbye to annoying slips and wobbles during your runs.
Breathable Mesh Upper: No more sweaty feet ruining your stylish running moments. The Floatride Energy 5 shoes come with a mesh upper that's all about keeping your feet chill even when you're breaking a sweat. It's like having a built-in air conditioner for your feet!
Durable Traction: Whether you're taking on the urban jungle or venturing into the wild, these shoes have got your back... or rather, your soles. The rubber outsole is built to handle all sorts of surfaces, so you can conquer any path you choose.
Snagging a Discount on Floatride Energy 5 Women's Running Shoes
Alright, so you're probably wondering, "How can I score these awesome shoes without burning a hole in my pocket?" Well, grab your favorite snack because I'm about to lay down some savvy shopping strategies that even your wallet will high-five you for.
Newsletter Subscriptions: Listen up, bargain hunters! Subscribing to REEBOK's newsletter isn't just about inbox clutter. It's your golden ticket to exclusive updates and promotions that could save you some serious dough on those Floatride Energy 5 shoes.
Seasonal Sales: Picture this: You, cruising through a virtual shopping spree during Black Friday or Cyber Monday, snagging these shoes at a fraction of their original price. Sound like a plan? Keep an eye out for those irresistible seasonal sales.
Online Coupons and Promo Codes: It's like a treasure hunt, but for discounts. Before you hit that "Buy Now" button, scout around for online coupons and promo codes. Websites like Brand Coupon Mall are like your secret agents for uncovering hidden savings.
Student Discounts: Hey, students, you're in for a treat! Verify your student status through platforms like UNiDAYS and let those exclusive student discounts work their magic. It's like getting rewarded for hitting the books and the track.
Social Media Promotions: Grab your phone and hit that "Follow" button on REEBOK's social media accounts. Brands often drop sneaky promotions and contests that could lead you to some major discounts. It's time to befriend those hashtags!
Membership Programs: Membership does have its perks. Check if REEBOK has any loyalty programs up their sleeve. You might just find yourself enjoying sweet pricing and early access to the coolest deals.
Outlet Stores and Clearance Sections: Last but not least, the treasure trove of deals awaits at REEBOK's outlet stores and online clearance sections. It's like a sale within a sale, and you might just score a hidden gem from the previous season.
Conclusion
Alright, my fellow adventurers, we've covered all the bases. The REEBOK Floatride Energy 5 Women's Running Shoes are ready to rock your world, from the science-infused technology to the style that's ready to strut its stuff. With these tips in your back pocket, you're all set to nab these game-changers without sacrificing your hard-earned cash. So, get ready to run, jump, and conquer with REEBOK's Floatride Energy 5 Women's Running Shoes – the ultimate fusion of performance and panache. It's time to make those strides in style!
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Boy Scouts of America In the 1930s
I have had the idea of looking into the costs and popularity of the Boy Scouts during Steve and Bucky’s childhood, so when I found this very neat membership certificates, I finally had the push!
Brief Overview of the Boy Scouts in the 1930s
After a decade of growth in the 1920s, following the end of WWI and a related wave of patriotism, the Boy Scouts of America were a well established organization in American culture. While the Great Depression did slow growth, it still reached 1-million members by 1935. For the most part, Scouts was attended by middle-class boys, and was a “virtual rite of passage” in the eyes of many. The 1930s saw a number of large-scape events and activities, including food and clothing drives for the needy initiated by President FDR, the Scout-O-Rama held in Madison Square Garden, NY, and the first National Jamboree in Washington, DC. They also played a large assisting role in the 1939 New York World’s fair, at Flushing Meadows. At the Fair, nearly 4,000 scouts acted as ushers, guides, and honor guards; and participants were issues special participation patches for the occasion.
Could Steve or Bucky have been Scouts?
So this is the real questions. What I think it comes down to is a question of money. There is a reason most scouts came from middle-class families, and that is because there was a significant cost that came with membership. Between uniforms and equipment, not to mention time, the cost would easily be too great for some families. Below is a list of costs collected from the 1911 edition of the ‘Boy Scout Handbook’ by the Boy Scouts of America (and some newspaper ads):
Uniform
Hats
Boy Scout Hat — $1.15 - $2.00
Boy Scout Summer Hat — 50c
Shirt
Boy Scout Shirt — $1.00
Summer Shirt — 75c
Knickerbockers — 75c
Breeches — $1.00 - $1.25
Shorts — 50c
Trousers — $2.00
Belt — 40c
Sweater — $1.30
Coat w/ Boy Scout Emblem — $1.35 - $1.60
Lanyard — Handmade
Leggings — 55c
Stockings — 30c (cotton) $1.25 (wool)
Ponchos — $2.50
Shoes — $2.50
Troop Colors — $1.00
Equipment
Axe — 35c
Axe Scabbard or Shield — 25c
Camp Knife, Fork and Spoon — 8c per doz.
Mess Kits — 50c - 75c
Canteen — $1.79
Compass — 30c
Folding Drinking Cup — 10c
First Aid Kit — 25c
Haversack — 60c
Pocket Knives — 50c - $1.00
Patrol Flag — Handmade
Whistle — 10c
Additional Optional Items
Bugle — $3.75
Hospital Corps Medical Pouch — $1.00
Telegraph Instruments — $1.30
Toilet Kit — 98c
Flashlight — $1.34
Duffle Bag — $1.24
Hunting Knife — $1.98
Fishing Kit — $3.49
Handbook — 50c
Conservatively, to be a scout, the up-front cost would be around $15.90 for the uniform (only one of each item) and around $3.00 for the basic equipment. For reference, after inflation, it comes to around $300 and $50 today. This doesn’t account for multiples of uniform items, materials for handmade items like tents and flags, future costs, travel costs for events, and time spent not working. Beyond the items listed in the official manual, a local Brooklyn ad (and more) printed in the Brooklyn Daily Eagle suggested even more outdoors items. It was not an activity for families without disposable income, and as an ex-boy scout there is a certain want to have all the items to take part in activities.
In Steve’s case, it would be easy to see how these costs could make being a Boy Scout out of his reach, with a single mother. Depending on how you view Bucky’s family life, it may or may not be an option for him — I’d be interested to see scout Bucky with non-scout Steve.
Hope this was interesting to you as it was to me!
If you want more in the topic, my full research notes on all topics are available for all $3+ Patreon patrons!
This post comes to you thanks to Patreon supporters at the ‘Ephemera Club’ level. Those subscribed in October 2020 received EITHER A) ONE Boy Scouts of America Membership Certificate, OR B) ONE Type-C (1932-1941) Embroidered Merit Badge; along with ONE postcard featuring a Brooklyn location! If you would also like to receive neat, period-appropriate items in the mail each month, you can join the ‘Ephemera Club’ for just $15!
If you join before the end of October 2020, you too will receive these items!
[ Support SRNY through Patreon and Ko-Fi ] And join us on Discord for fun conversation! I also have an Etsy with up-cycled nerdy crafts
#Steve Rogers#Scouts#Boy Scouts of America#1930s#1930s Scouts#Scout Membership Card#Scout badges#Brooklyn#New York#Vintage Scouts#Ephemera#Middle-class#1930s life#1939 worlds fair#NY worlds fair#historically accurate#bucky#Bucky Barnes#james bucky barnes#captain america#Captain America: The First Avenger#captain america tfa#Captain America: TFA#CAPTAIN AMERICA REFERENCE#fanfiction#fanfic#Fanfic references#fanfic writing#fanfic research#writing
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Dungeon Travelers 2 and Dungeon Travelers 2-2 for PC launch June 9 worldwide
Gematsu Source
Dungeon RPGs Dungeon Travelers 2: The Royal Library & the Monster Seal and Dungeon Travelers 2-2: The Fallen Maiden & the Book of Beginnings will launch for PC via Johren (Dungeon Travelers 2, Dungeon Travelers 2-2) in English and Chinese on June 9, publisher Shiravune announced.
All of each game’s original downloadable content will also be available, including collaboration dungeons with other Aquaplus titles such as the Utawarerumono and White Album series. The full list of downloadable content is as follows:
Dungeon Travelers 2-2: The Fallen Maiden & the Book of Beginnings Downloadable Content
-“Dungeon: Hojo Prep feat. White Album 2“ – Adds a dungeon themed around White Album 2 to Dungeon Travelers 2-2: The Fallen Maiden & the Book of Beginnings. Featured characters include Setsuna and Kazusa.
-“Dungeon: Imperial Capital feat. Utawarerumono“ – Adds a dungeon themed around Utawarerumono: Mask of Truth to Dungeon Travelers 2-2: The Fallen Maiden & the Book of Beginnings. Featured characters include Nekone and Anju.
-“Dungeon: Fortress City of Tartessos feat. Tears to Tiara 2“ – Adds a dungeon themed around Tears to Tiara 2 to Dungeon Travelers 2-2: The Fallen Maiden & the Book of Beginnings. Featured characters include Kleito and Tarte.
-“Dungeon: Tsurugiya feat. Kizuato“ – Adds a dungeon themed around Kizuato to Dungeon Travelers 2-2: The Fallen Maiden & the Book of Beginnings. Featured characters include Hatsune and Chizuru.
-“Costumes: Swimsuit Set + Bonus Double EXP Membership Card” – Adds new costumes for all characters to the Clothes Shop in Dungeon Travelers 2-2: The Fallen Maiden & the Book of Beginnings. These costumes consist of swimsuits and beachwear.
Bonus Item: “Double EXP Membership Card Platinum” – Membership card which grants double experience points.
-“Costumes: Alt Class Set + Bonus Great Luck Fortune” – Adds new costumes for all characters to the Clothes Shop in Dungeon Travelers 2-2: The Fallen Maiden & the Book of Beginnings. These costumes include an alternate class outfit for everyone. What if Irena were a fighter instead of a magic user?
Bonus Item: “Great Luck Fortune” – Fortune that says you’ll be more likely to collect equipment.
-“Costumes: Fallen Set + Bonus Double EXP VIP Card” – Adds new costumes for all characters to the Clothes Shop in Dungeon Travelers 2-2: The Fallen Maiden & the Book of Beginnings. These costumes are based on the “dark” version of each character.
Bonus Item: “Double EXP VIP Card” – Even more exclusive experience-doubling membership card.
Dungeon Travelers 2: The Royal Library & the Monster Seal Downloadable Content
-“To Heart 2 Character Pack” – This bundle set contains the following items for Dungeon Travelers 2: The Royal Library & the Monster Seal:
“To Heart 2 Character: Fighter Tamaki”
“To Heart 2 Character: Fighter Sasara”
“To Heart 2 Character: Maid Haruka”
“To Heart 2 Character: Magic User Nanako”
“To Heart 2 Character: Maid Ma-ryan”
“To Heart 2 Character: Magic User Konomi”
“To Heart 2 Character: Fighter Yocchi”
“To Heart 2 Character: Scout Ikuno”
“To Heart 2 Character: Magic User Charu”
“To Heart 2 Character: Magic User Manaka”
“To Heart 2 Character: Scout Yuma”
“To Heart 2 Character: Maid Yuki”
“To Heart 2 Character: Spieler Mio”
“To Heart 2 Character: Magic User Lu”
“To Heart 2 Character: Magic User Sango”
“To Heart 2 Character: Magic User Ruri”
“To Heart 2 Character: Scout Karin”
“To Heart 2 Character: Scout Ilfa”
“To Heart 2 Character: Maid Silfa”
“To Heart 2 Character: Fighter Harumi”
*Items in this set are also available separately.
Shiravune also published a new interview with Tsutomu Washimi, who leads development at Aquaplus’ Tokyo studio. He has been involved in many of the company’s releases, starting with Comic Party and including To Heart 2, Utawarerumono, and Aquapazza. He currently serves as the director of the Dungeon Travelers series.
Here is the full interview:
Interview With Dungeon Travelers Series Director Tsutomu Washimi
■ A Bold, Challenging Dungeon Crawler to Grab Fans Old and New
Please tell us about the development history of the Dungeon Travelers series.
Washimi: “Dungeon Travelers originated from one of the games included in Manaka de Ikuno!!, a spinoff title to To Heart 2. It was a dungeon crawler where the cast from To Heart 2 were trapped inside the world of a video game. Encouraged by the positive reception that this got, we decided to work on another dungeon crawler concept that would become Dungeon Travelers: To Heart 2 in Another World, released on PlayStation Portable in Japan in 2011.”
Why did you go with a dungeon crawler?
Washimi: “I had always played a lot of dungeon crawlers, and many members of the development team were big fans of the genre, too. We also thought fans would like to see the cast of To Heart 2 wearing fantasy costumes in an isekai setting.
“There was actually some opposition to the idea at first, because designing all the monsters and the different costumes for each character class was going to be a big undertaking, but once we got started on development, everybody got invested in the challenge of tackling a new gameplay genre and setting, and we ended up completing development much faster than I’d expected—and with a better game.”
What was the reception to the game like from fans at the time?
Washimi: “It was the biggest spinoff project we’d done for the series, so it garnered a lot of attention prior to release. To our surprise, not only did To Heart 2 fans enjoy it even more than we’d hoped, but dungeon crawler fans did, too. Players praised how underneath its cute, light-hearted aesthetic, the game itself was actually tough, and had all the appeal of a hardcore dungeon crawler.
“I like to think that since we had fans of the genre working on the game, we were able to cut to the core of what makes dungeon crawlers so much fun. The whole team was very honored by the high praise for the game.”
What aspects of the game systems did you focus on the most?
Washimi: “There was a lot of trial and error involved in balancing the game and adjusting the difficulty to keep that core dungeon crawler fun alive. For example, there’s the tension of delving deeper into a dungeon, maintaining your party’s HP and MP, managing items and so on. You can’t make it too easy or too difficult. The true essence of a dungeon crawler lives in that moment when you think, “this is getting dicey, but I can go just a little deeper,” so we were fine-tuning the game balance right until the very end.
“By the way, every game in the series includes extra dungeons after you beat the game. Not only are they tough, but they’re packed with our most brutal tricks, so players who relish a challenge should find plenty of ways to extend their enjoyment.”
The sequel, Dungeon Travelers 2: The Royal Library & the Monster Seal, was released for the PSP in 2013, but unlike the previous game, this one wasn’t another spinoff to To Heart 2, but a completely original standalone title.
Washimi: “That’s right. As the first game was well received by players beyond the To Heart 2 fandom, we began planning for a sequel that would appeal even more to fans of dungeon crawlers. To do so, we decided that the sequel would focus on an all-new cast of characters.
“Although this was now a new IP, we still founded it on Aquaplus’ strengths—attractive character designs, stories and world-building—and built on them with even more refined dungeon crawling gameplay mechanics. As with the previous title, the sequel was a huge hit with the fans.”
■ The Shocking Inception and Loving Creation of Dungeon Travelers 2-2
In 2017, you released a sequel to Dungeon Travelers 2 for the PlayStation Vita in Japan, Dungeon Travelers 2-2: The Fallen Maidens & the Book of Beginnings. It starts with a surprising twist, where the cast from Dungeon Travelers 2 are defeated by the Demon God and fall to the darkness.
Washimi: “From the beginning of development, we decided to start the story of Dungeon Travelers 2-2 with Fried (the main character) and co. falling to the darkness. By the time you reach the final boss of Dungeon Travelers 2, naturally, your characters are high-level and powerful. But in order to start a sequel from that position, we needed a premise where the characters would have to start over from zero, for gameplay’s sake.
“That’s why we came up with the idea of the cast being defeated and falling to the darkness. That way, it made sense for the characters to need to level up all over again, and justified Fried needing to rescue each of the heroines again one by one.”
The drastic shift from the previous game was fresh and surprising.
Washimi: “One interesting thing is that, with this premise, we were able to adjust the order in which the characters join your party. When we looked into which characters players tend to use in their parties in Dungeon Travelers 2, we noticed that most people stick to the initial characters that join your team at the beginning of the game—the main reason being that those are the characters they’ve leveled up the longest, have grown fond of and find easy to use. Then, an additional gulf develops in levels between them and the characters who join later on, and most players end up sticking with their party from the first half forever.
“That’s why, for Dungeon Travelers 2-2, we jumbled up the order in which you encounter characters. We thought it would give players of Dungeon Travelers 2 a chance to try out some party members they might never have used much, and also help to make the story feel fresh.
“The development team has a fondness for the game’s whole cast. Not only are the character designs great, but all the heroines have unique costumes for each and every class, so we really hope that players will check out all the various illustrations. We also hope that Dungeon Travelers 2-2 will encourage players to discover each character’s distinct appeal, and form all kinds of different party combinations.”
It seems like Dungeon Travelers 2-2 was born out of the dev team’s love for all the characters.
Washimi: “That’s right. As Dungeon Travelers 2 featured an all-new cast of characters, we weren’t sure how players would respond to them, but once we unveiled them, they became extremely popular. Our team also wanted to make another game with these characters, so instead of titling it Dungeon Travelers 3, we felt Dungeon Travelers 2-2 was more appropriate.”
The PC release of Dungeon Travelers 2-2 will be the first time this game is released overseas.
Washimi: “Yes, this PC release will be the first time that international players get their hands on Dungeon Travelers 2-2. I hope the story will surprise you, and that you’ll find new charms in characters that you may have overlooked before through the gameplay. As I mentioned before, the different order in which the party comes together could even lead to some unexpected characters becoming new fan favorites.”
■ The Artistic Freedom Behind the Series’ Character Designs
Could you tell us how you went about producing the character art?
Washimi: “The illustrations for the first Dungeon Travelers game were handled, not only by our main internal artists at Aquaplus, but with a full staff effort. For Dungeon Travelers 2, we wanted to step things up even further, so we had many external artists helping out on the project, too. I don’t know exactly how many illustrations we ended up with off the top of my head, but if we include all the color variations, we must have over a thousand different pieces of art in the series.”
What kind of details or specifications did you give to the internal and external illustrators when you requested their help on the game?
Washimi: “I didn’t actually give any special orders. All the artists were very comfortable with the genre, so when it came to the character designs, they fully understood our intentions, and work went really smoothly. With the monsters, all I’d say is ‘this general vibe, with these kinds of attributes,’ and gave them the freedom to interpret that how they wanted in their design.”
So you didn’t say, ‘You can’t do this or that’?
Washimi: “No, not really. It wouldn’t be any fun if we laid out all these restrictions and all we got back were cliche designs. We trusted in the illustrators’ creativity, which is how we ended up with such richly varied visuals. Though we did have to draw the line occasionally with illustrations that came out a little too risque. (Laughs.)”
Are there any characters or monsters that are particular favorites of the development team?
Washimi: “The series has a whole lot of lovable characters, but the Therian characters are particularly popular, especially the comedy duo of Peggy (a penguin) and Beard (a bear), who are favorites among the dev team and fans alike. They pop up as you explore the series’ many dungeons and give gameplay hints via their conversations, so first-time players should keep their ears open.”
■ Venturing into High-Def on PC: Glorious Fan Service in Intricate Detail
Now Dungeon Travelers 2 and Dungeon Travelers 2-2 will be coming to PC in June 2023. In Japan, they will be releasing on the DMM GAMES storefront, but could you tell us about the process of porting the games to PC?
Washimi: “We have had a long relationship with DMM GAMES, and have released numerous Aquaplus titles (as well as Leaf titles) on their platform.
“Development on these PC versions began with the person in charge on the DMM GAMES side, who was a really big fan of Utawarerumono. We released three titles in the series (Prelude to the Fallen, Mask of Deception, and Mask of Truth), and when we were considering where to go from there, we proposed porting the Dungeon Travelers series.”
Have there been any changes made for the PC version?
Washimi: “We haven’t made any significant changes, so you’ll still be able to enjoy the games the same way you did back when they first released. Because Dungeon Travelers 2 and Dungeon Travelers 2-2 originally came out on PSP and Vita respectively, those versions did run at a lower resolution. However, the assets were all drawn in a much higher resolution to begin with, so in porting the games to PC, we haven’t needed to upscale the art—just present it in its original glory. We hope you’ll enjoy seeing all the intricacies of the illustrations (fan service included) in high definition.”
You can see a lot more detail in the art than before. I’m sure people who played the original releases will be delighted to hear that too.
Washimi: “Yes. Apart from a few things like store-exclusive promos, please rest assured that everything else, including the downloadable content, has been preserved.”
What sort of player would you recommend Dungeon Travelers to?
Washimi: “Aquaplus fans will enjoy these games, of course, but dungeon crawler fans are going to have a great time too. We’ve crafted some pretty challenging dungeons that might even test dungeon-crawling veterans, especially if they want to 100 percent everything, so by all means, please come put your skills to the test.
“I should also mention that the first Dungeon Travelers has no connection story-wise to Dungeon Travelers 2, so you won’t be lost if you haven’t played the first game. Feel free to jump into the series with Dungeon Travelers 2 on PC. As for Dungeon Travelers 2-2, it opens with a synopsis of the events of Dungeon Travelers 2, so if you want to start from Dungeon Travelers 2-2, you’ll still be able to follow along. But if you want to enjoy the story and events to the fullest extent, then I recommend you play Dungeon Travelers 2 beforehand.”
I wonder where the Dungeon Travelers series is headed.
Washimi: “First, we hope players will enjoy the new PC versions of Dungeon Travelers 2 and Dungeon Travelers 2-2. In order for us to make Dungeon Travelers 3 a reality, please support the Dungeon Travelers series.”
Read more about each game here.
#Dungeon Travelers 2#Dungeon Travelers 2-2#Dungeon Travelers#Aquaplus#Shiravune#DRPG#Johren#Gematsu#If only it wasn't stuck on Johren. Steam bonked them though.
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Three hundred years since they first appeared, the capital's traditional members-only gentlemen's clubs – still frequented by royalty and power brokers – have endured and evolved. As controversy continues around The Garrick permitting women members, a new book explores this peculiarly British phenomenon.For more than three centuries, London has been the global centre of private members' clubs. In no other place have so many of these secretive sanctuaries come and gone, and today, with a total of 133 operating, the British capital still outstrips its closest rival, New York City, which hosts a mere 53 clubs. Members-only clubs have been a part of London life for the past three centuries (Credit: Alamy)Many of the historic men-only London clubs have moved with the times, and now allow female members. And arguably the most famous in traditional clubland, The Garrick Club, founded in 1831, made the news last year when it finally decided to drop its men-only rule. Since then, however, only a handful of women has been elected as members there, and, last month, broadcast journalist Julie Etchingham withdrew her candidacy. Reportedly, some prospective female candidates are uncomfortable with the protracted vetting process and seeming hostility of numerous members to women joining. The Savile Club voted earlier this year to keep women out. Hidebound attitudes remain, it seems.Now a new book, London Clubland: A Companion for the Curious, by Dr Seth Alexander Thévoz, provides a club-by-club overview, along with a deep dive into their particularities – customs, rules, traditions and even a few recipes. Clubs have often needed to evolve in order to survive, Thévoz reveals, and those that endure tend to serve a distinct membership.The author believes that while clubs speak to something deeply-rooted in human character the world over, in the UK they have special resonance. He tells the BBC: "The British have always liked the certainty of club membership, and have been hugely into associational culture, from young people joining the Scouts and Girl Guides, to older people volunteering for an amateur dramatics society."How it began It all started with coffee. In the second half of the 17th Century, when coffee drinking was first introduced to England, coffee houses were a welcome alternative to taverns and became associated with good conversation. Samuel Pepys wrote in December 1660 of his evening at the "Coffee-house" in Cornhill: "I find much pleasure in it through the diversity of company – and discourse." The Reform club is depicted in Jules Verne's 1872 novel Around the World in Eighty Days, adapted for film in 1956 (Credit: Getty Images)In 1693, an Italian migrant to London, Francesco Bianco (who anglicised his name to Francis White), opened an establishment that served both coffee and hot chocolate; he called it Mrs White's Chocolate House. Patrons flocked to St James's Street, not only for the hot beverages, but for the gambling room – the site of illegal, high-stakes card games – tucked away at the back of the premises. White's is still operating, and is London's oldest club. Only men are allowed to join. (King Charles counts among its 1500 members; he held his stag night at White's before his 1981 wedding to Princess Diana.)Numerous other clubs opened in this manner throughout the Georgian era, Thévoz notes, because gambling dens labelled "private members' clubs" were more difficult for the authorities to raid. As the aristocratic membership increasingly demanded food and entertainment along with their gaming, hospitality professionals took over the management. Brooks's (founded 1764) is another Georgian club that has survived to this day, along with Boodle's (1762), originally called Almack's. Boodle's "is probably the best-preserved 18th-Century clubhouse", Thévoz tells the BBC – passers-by can recognise it by its iconic front-facing bow window.A new book, London Clubland, explores the history of members' clubs in the English capital (Credit: Little Brown
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