#SLAY I SAY!!!!
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Just dragon girl things <3
#dungeon meshi#dungeon meshi SPOILERS#chimera falin#thistle dungeon meshi#delicious in dungeon#falin touden#arts#animations#animated gif#its pretty sketchy but I'm kinda proud of this...I think I slayed the boob/feather animation if I do say so myself...#i like to think she has higher pain tolerance in this form and thats how she can be bouncing those thangs around braless like that
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okay i wanna play. what's the first song on your wrapped that has a color in the title?
#mine is orange juice by noah kahan:)#spotify wrapped#i love how many people are saying pink pony club and red wine supernova. slay
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She asks that I tell you to remember her. You won't.
#slay the princess#stp#the long quiet#the thorn#my art#every time shifting mound says that line I always get KO#i didnt expect the vulnerability in thorn route like#UWHUAAAGAHGHH#if this redraw has been done before... dont come for me#cw blood
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twisted wonderland × kimetsu no yaiba (au!)
based on this post here.
I this this on a a japanese song only playlist and a wave of hiperfixation. So heres the context: Yuno (Yuu) and Leona were newly married and lived on his family’s land. On the night after the Town Below festival, Yuno returned home to find not only her husband’s family dead but also her younger brother, Grimm. Leona was the only one still alive, but as she tried to lead him down the mountain, she discovered that he was no longer human.
Silver, a demon slayer, confronted Leona. However, after witnessing him protect Yuno, he chose to spare the newly turned demon’s life, and send the couple to his master, Lilia.
Vil and Rook are the Tamayo and Yuuchiro of this universe. Vil lived more than 300 years only on serving face and hate, nonetheless showed kindness by helping Yuno and Leona after their encounter with the Demon King.
Ace and deuce are both slayers, one ranking above yuu. The three met during a mission, and the two decided to stick by her side from that point on.
#I WILL ELABORATE ONCE MY PEANUT BRAIN RECOVER#IF ANYONE WANTS DO SOMETHING USING THIS PLEASE SHOW ME IM BEGGING YOU#HUGE LILIA DEPRESSION VIBES HERE#but ace and deuce nearly kill eachother all the time#I HAVE NOTHING TO SAY ABOUT VIL EXCEPT SLAY#i have to re-read chap one to write riddle and cater#“why yuu and leona are married?” i need my angst enemies/strangers to lovers or i may just die#neither friends or in love but a secret third thing#twisted wonderland#twst#twst fanart#disney twisted wonderland#leona x yuu#leona kingscholar#twisted wonderland yuu#yuno yamine#silver twisted wonderland#lilia vanrouge#silver vanrouge#vil schoenheit#rook hunt#cater diamond#riddle rosehearts#ace trappola#deuce spade#reinbouxsart#disney twst#demon slayer!au
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So that FNAF 2 movie teaser huh,,
#myart#chloesimagination#comic#fnaf#five nights at freddy's#fnaf movie#fnaf 2#fnaf 2 movie#fnaf vanessa#vanessa shelly#abby schmidt#mike schmidt#toy freddy#toy bonnie#toy chica#when I say I’m losing my mind#that’s such an understatement#THIS IS A VERY SMALL SNEAK PEAK BUT it’s got my full attention#TOY FREDDY looks perfect#I love how shiney and glossy he is#I always assumed the toys were super clean and plasticy#I CANT believe we gotta wait a full year to see THIS MOVIEEE#so to celebrate I had to draw something IMMEDIATELY#Mike is gonna be so flabbergasted how slay serve thr toys are#he’s not ready for these divas
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also been thinking abt pooki with his cunty scarf💅
if my next drawing post isnt the comic update take me out back and shoot me like a sick dog
#ghost#this was a wip too and its mainly to keep that damn twitter algorithm from throwing me into the abyss if im not on every fukkin day#i got sonethin imma post on patreon bc christ sake ppl are paying me but otherwise no more fukkin around#my first time seeing him wit the scarf a 'slay queen' slipped out despite me never really fukkin saying shit like that AHA#ghost with the crustiest bloodshot eyes from getting 3 hrs of sleep bawling his eyes out in the shower and smoking 5 blunts#bc girl thats how it is#my art#fanart#ghost call of duty#simon ghost riley#simon riley#ghost mw2#ghost cod#mw3#call of duty#call of duty modern warfare#call of duty modern warfare 2#call of duty modern warfare 3#put em all in there fuggit
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My brain as soon as I saw the Ithaca saga on Spotify…. Finally…
#I say as someone who’s been a fan for all of 3 days…#I’m very late I know I’m sorry#I only just got herr at the very end#very in character for me#this one’s for all the fans who’ve been here for years#slay#epic the musical#epic the vengeance saga#epic the wisdom saga#epic the thunder saga#epic the circe saga#epic the troy saga#epic the underworld saga#epic the ocean saga#epic the ithaca saga#epic the cyclops saga
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I'm really enjoying Slay The Princess
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faaallen aaangels and faaatal attraaactioooon ... the end of an aaage and the end of affeectioooon
#frogart#stp#the beast#the den#not r;ly. sure which one it is i looked at some old beast art idk if i ever posted and drew what i wanted. sorry :x#the long quiet#slay the princess#WHICH IS NOT TO SAY THE DESIGN IS BAD. I adore both of them i just like kitty
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I have a LOTT of sketches I could post rn but these 2 are recent and I'm fond of them <3 Steph costume ideas and Tim/Damian cringe bickering inspired by Batman: Brave and the Bold #18!
#dc comics#dc#damian wayne#stephanie brown#tim drake#been drawing more self indulgent doodles lately which is nice#these r sort of a part of that lol#i drew the tim and damian one back when that stort actually came out it's. definitely interesting#if only for portraying Tim and Damian as equally flawed individuals (contrasted to the zdarsky batman for example)#AND unintentionally highlighted how low-key embarrassing it is that Tim is still robin. it's got a part two coming out sometime this month#and the Steph doodle was inspired by me rereading her batgirl run since the trade came out! and remembering how hard Lee Garbetts art slayed#but yeah while i figure out what to post and how- have this#the tim and damian one got like 3 likes on the bird app meanwhile the Steph one is at 1.3k w 93 bookmarks#say what you will about the bird app but when you get the right ppls attention that place does NOT have to be batboy centric#(or soley batboy centric. i like them a lot (damian mainly) but the variety is nice compared to here)
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Narinder’s April Fools prank on the bishops
Im slightly iffy on my design for Nari when he’s a god. I might tweak it so there can be a tiny bit more gold included.
Versions without text and blur!
#how many times do you think he wishes he punted lamb while he used to be a god?#id say that it is a reoccuring thought with everytime the lamb does something dumb#and yes i gave him fancy ass red eyeliner#cuz yes he slays like that#literally and figuratively after fighting the bishops lmaooo#tgdart#art#digital art#cotl#cult of the lamb#cotl fanart#cotl narinder#cotl narilamb#drawing
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#slay the princess#I know this is out of nowhere but-#Sorry someone just sent me a crazy take and this is the only way to cope.#Reminder! The devs themselves said that they see all endings as canon!#Do not send authors messages if their fic/interpretation/posts did not align with your canon!#Fun fact! I only became interested in this game *because* the devs said that#So people saying that that interpretation is wrong… kind of rub me the wring way.#So just to confirm:#Saying you interpreted the game's relationship as romantic and healthy: Cool#Saying anyone who interprets the game any other way is wrong: Not Cool#meme
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It's so fun how the Princess and the Dragon acknowledges and plays with game mechanics that are assumed to be non-diegetic, and uses them to add insight to the story/characters.
The title card is a really obvious example, being something that TLQ actually sees and can comment on, and something that the Princess hadn't ever seen. What most would assume is just a framing device for the player is a real element of the world/construct.
I think it emphasizes how the story that the Narrator constructed is only "meant" to be told to TLQ. After all, The Narrator only appears in TLQ's mind, providing elaborate descriptions and attempting to contextualize the events of the game as a heroic task to save the world. Meanwhile the Princess is all alone, with no title cards or exposition, no context for why any of this is happening to her. The story revolves around her, but it doesn't care about her beyond her designated role, as something to be slain and hated. Her perspective is irrelevant to the Narrator's plan, so she doesn't get the fancy presentation or necessary context: she doesn't deserve it.
There's also those long stretches of dialogue where the voices talk to each other in TLQ's mind without progressing the story. They're occasionally acknowledged by the Princess elsewhere (Prisoner, Nightmare) but P&tD makes it very explicit and confirms that time is actively passing during these conversations, with TLQ staring in silence for who knows how long.
(Personally I don't think all of the voice dialogue is necessarily in real time, if only because some Princesses wouldn't have had the patience for it. Like if you had really stood still for that long, the Beast would've definitely eaten you... she's not waiting for you to finish thinking lol)
This one I think is more for humour, but it also draws attention to how much of the inner conversation the Princess is missing in normal chapters, when the voices aren't actively speaking to her through TLQ's body. Where we're having vibrant debates or key information revealed by the Narrator, she just sees a silent, staring figure. Speaking of the Narrator, He's completely absent from the Princess' POV, either because He doesn't want to speak to her or is somehow unable to (He does say in Tower that she's not supposed to be able to interact with Him...) Again, the story was not made to be told to her, so she isn't given His context, and because the player is usually so immersed in TLQ's perspective, they probably wouldn't realize just how much she's missing until they see things from her perspective.
One other example: if you choose to [Say nothing] immediately after you excise yourself, the Princess reacts to it:
I just find this so hilarious tbh, and the fact that she repeats back those exact words implies that she literally senses the text written in brackets. If you do it once you're back in the basement, she says this:
I wonder if it's the same for the Narrator/voices... do they also “feel” your actions while you’re choosing them? Do they hear you say (Lie) before you lie? When Skeptic said "Wink" out loud did he actually choose a dialogue option with [Wink] in brackets?? Ok that last one's a joke but there's lots of potential here
I just think it's cool because the average player wouldn't think twice about any of these things, because they seem like simple stylistic/game design choices. In a game where all player input is through dialogue options, the square brackets are an immediately understandable way to convey action, as opposed to plain text. In a game structured around repeating loops, it makes sense to make those loops distinguishable for players by separating each loop with a title card, and the chapter naming convention works as a nod to the fairytale storybook aesthetics the game draws from.
But by placing you into the Princess's head and acknowledging those design choices as diegetic elements that change depending on your perspective, it forces you to reevaluate your experiences: the things you didn't think were really "part of the game" and the experiences you didn't realize weren't universal. It exposes your hidden privileges, the luxuries and structural supports you have compared to the Princess that you don't even notice because you've never experienced the alternative.
It might make you realize how the way you perceive and conceptualize the world might be very different from how others conceptualize it (Tony's recent ask about the multicoloured glass in HEA could also play into this in a fascinating way, with the mismatch in perception between TLQ and the Narrator's script). It's all just very cool for a game that's based on perception.
It also makes me wonder... what other elements of this game are diegetic that we just haven't paid attention to?
Well, I think that the captions are probably also diegetic. TLQ occasionally refers to the voices by their complete titles despite them not ever referring to each other by those titles, instead opting for descriptors like "jumpy one" or "the worst one" or "rage boy" or "chilly little freak" lol. For a direct comparison, Paranoid exclusively calls Smitten "the lovesick one" or some variant in HEA, but TLQ refers to him by his full name using quotation marks, as if he's quoting something he's read:
The voices don't seem aware that these titles exist, while TLQ does, despite them sharing a mind. Also, when the Princess shares a body/mind with you, she never uses their titles either. In the Spectre/Princess and the Dragon, she calls Hero "the nice one", Cold "the quiet one" or "cold little freak", and the Narrator "the bossy one" or "that murder-happy know-it-all". Spectre describes the voices as shards of broken glass on the floor, so she likely perceives them completely differently to how we/TLQ see them.
Even The Narrator isn't aware of His title. If you call Him that in the mirror conversation, He says "'The Narrator'. I suppose that's my job, isn't it?", reacting to the title as if it's His first time hearing about it. There's also this question from the fourth Shifty encounter:
It seems like the titles are presented specifically for The Long Quiet/decider, and that they somehow reflect how TLQ perceives the voices/Narrator, since TLQ takes credit for "calling him" that. If the captions were specifically shown to TLQ in the same way that the title cards are, it'd explain how he has this information without it ever being verbally told to him, and why the Princess doesn't know their titles even when she's sharing your body.
But besides the captions, I think it could be fun to interpret the game as if most, if not all of its game mechanics exist in-universe. The choice menu, the music, the cursors, the save/load icons, saving/loading in general, the title screen, the Clown Princess living in the walls (game files), you name it. Let’s peel away these game mechanics cell by cell! Let's see what meaning we can find together, let's see what we're made of!
#og post#analysis#stp#tpc#slay the princess#the pristine cut#the princess and the dragon#stp princess and the dragon#stp p&d#stp p&td#stp analysis#this post originally was an excuse to talk about the [say nothing] interaction bc i discovered it recently and it's hilarious#but my brain is chronically filled with slay the princess thoughts and so the post just kept getting longer lol#hopefully it's comprehensible#also this post is making me want to compile a list of voice nicknames bc they're very silly
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Echo with a laser canon arm capable of causing mass destruction??? Don’t mind if I do… (I rewatched young justice a while ago and mercy’s arm really inspired me lmao)
#my art#mercy’s arm in yj really slays what can I say#echo deserves one of his own :))#star wars#star wars the clone wars#the clone wars#star wars art#star wars tcw#tbb echo#arc trooper echo#star wars au#the bad batch echo#bad batch echo#echo tbb#clone trooper echo#the bad batch wrecker#the bad batch tech#the bad batch fanart#the bad batch au#the bad batch art#the bad batch#star wars fanart#star wars the bad batch#tbb#tbb fanart#tbb wrecker#tbb tech#star wars tbb#sw tbb#young justice
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It's so interesting to me that Slay the Princess is the kind of art that leaves little room for structured interpretation of the text because it's so good at exploring what is it about (almost everything you want to say about it is already in the text! just go play it again), while easily supporting a lot of derivative reimaginings, remixes and fanworks.
#eng#fandomposting#slay the princess#i haven't checked out ao3 but it's just so natural to build on preexisting routes and branchings to create adjacent stories#& yet so hard to talk about it without simply repeating what the game more or less explicitly says#or maybe i just need to let it stew for longer. who knows
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The Narrator's perspective only gets more horrifying the longer you think about it. Like, imagine being an Echo of yourself—one of many, all made to serve a very particular purpose and knowingly living on borrowed time, if 'living' is even the right word for your current state of pseudo-existence.
You've inherited the mission of a dead man—it's literally the only thing left that you can do before fading, so you sure as hell better believe in it; the alternative would be unbearable. Only you keep failing. With every loop that you don't remember, your lack of agency in this situation becomes starker—you can influence small things, sure, but it becomes increasingly clear that you have no real power, no matter how personally invested you are in the events unfolding in front of you. You are, after all, only an Echo. You've forfeited the right to meaningfully engage with the world.
Worse—every loop you're made aware of is another time you've failed, with unimaginable consequences, though you had no control over these previous iterations of yourself and can't even learn from their mistakes. Everyone around you is operating on a shared perception of reality that you are not part of, will never be part of. After a few repetitions, you are, ironically, the least informed person in the room. All you have left to go on is an evidently outdated script. At the same time, everyone else is experiencing a contiguous version of you, comprised of parts that are, in some sense, also you, while at the same time existing at a complete remove from your current perception of self. Whatever you don't know you did—that's you now. You are, after all, only an Echo. You've forfeited the right to define your own identity, never mind know what it is.
Even worse—this has trapped you within a stagnant hell of your own creation. Nothing you say or do really matters in terms of your own self (the rest of the world is a separate issue entirely). Anything you've come to believe—say, for totally hypothetical example, that you were wrong actually and your envisioned paradise is really a hell beyond any you had the capacity to envision—has about as much permanence as a drawing in the sand. 'You' will continue, exactly as you were, no matter how much you might like to change your behavior. Every possible future has already been set in stone. You are, after all, only an Echo. You've forfeited the right to say anything you haven't already said.
For some reason, no part of any of this has made you feel more comfortable and at peace with the general concept of finality.
The really, truly absolute worst part, though?
There is no one for you to blame but yourself. And that's exactly what turns your story into such a tragedy.
#slay the princess#meta#my meta#slay the princess narrator#stp narrator#stp echo#for the love of god WHAT is his character tag this is a travesty#narrator sweep#natterings#stp posting#this was written as part of another much longer piece of enthusiastic narrator meta#like with screenshots and everything#but this was too good and self-contained NOT to post#in case of the very likely event where i dont finish the full thing#because unlike him i do recognize when im flirting with my own hubris#not that it ever stops me#anyway ask me about the narrator and why hes the most interesting character in stp#who is UNDERAPPRECIATED-- i mean uh#surprisingly overlooked#please there is so much that i could say
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