#Roguelike deck builders
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Top PC Games: A Must-Play Guide for Gamers
As 2024 comes to a close, the world of PC gaming has given us some unforgettable experiences. From stunning visuals to gripping storylines and innovative mechanics, this year’s lineup of games raises the bar. Let’s take a closer look at this year’s highlights and must-dos.
Balatro
Balatro redefines the deck-building genre by combining poker hand rules with roguelike mechanics. Every run will feel fresh as players strategize, unlock unique cards, and build synergies with an ever-evolving deck. While its simple visuals may not be eye-catching, the addictive gameplay ensures you'll keep coming back.
Key Features
Dynamic deck building with unlimited replayability.
Challenging roguelike progression.
Great for strategy and card game lovers.
Silent Hill 2 Remake
Fans were skeptical when Bloober Team announced a remake of the horror classic, but Silent Hill 2 exceeded expectations. With stunning visuals, overhauled combat, and a new third-person perspective, the remake feels modern while retaining the creepy atmosphere of the original.
Key Features
Enhanced puzzle and combat mechanics.
Multiple endings and new game plus modes.
Unforgettable atmosphere, perfect for horror fans.
Black Myth: Wukong
Powered by Unreal Engine 5, Black Myth: Wukong is a visual masterpiece. Inspired by Journey to the West, this action RPG combines mythological storytelling with Souls-like combat. Players will take on powerful bosses and seamlessly switch between magic, melee, and transformative abilities.
Key Features
Stunning graphics and imaginative design.
Strategic combat with unique twists.
A new interpretation of Chinese mythology.
Elden Ring: Shadow of the Erdtree
The second expansion pack for From Software's Elden Ring adds a new dimension to the award-winning role-playing game. Shadow of the Erdtree introduces stunning scenery, challenging bosses, and fresh combat mechanics, making it a must-play for Soulslike fans.
Key Features
New weapons, spells and abilities.
Enhanced exploration in an environment filled with secrets.
The difficulty curve is steep for experienced players.
Tactical Breach Wizards
Who needs a traditional SWAT team when you can have wizards? Tactical Breach Wizards combines turn-based strategy with spellcasting in a modern environment. Use environmental interactions and strategic spell placement to control your enemies.
Key Features
Unique wizard classes with different abilities.
Replayable missions with creative solutions.
Hilarious dialogue and engaging tactical gameplay.
Final Thoughts
Whether you like action-packed adventure, strategic card battles, or atmospheric horror, 2024 has a PC game for you. These games showcase the Best of gaming, pushing the boundaries of graphics, gameplay, and storytelling.
Ready to explore these games? Check out the full guide at Top PC Games: Features, Highlights, and Must-Plays.
#Top PC Games 2024#Best PC games to play#PC gaming highlights 2024#Silent Hill 2 remake review#Balatro deck-building game#Black Myth: Wukong gameplay#Elden Ring Shadow of the Erdtree#Tactical Breach Wizards review#Soulslike PC games 2024#PC gaming must-plays#Best strategy games 2024#PC horror games 2024#Upcoming PC games 2025#Roguelike deck builders#Action RPGs for PC
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#meme#memes#shitpost#shitposting#humor#funny#lol#satire#funny memes#funny humor#funny meme#4chan#4chan greentext#video games#indie games#roguelike#deck builder#irony#joke#parody
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Critical PSA to Balatro or Mahjong or general Roguelike Deckbuilder Lovers for the amazing looking upcoming game ULTIMAHJONG!
ULTIMAHJONG is in the exact spirit of the likes of Balatro, Bingle Bingle & other casino/gambling-based roguelikes/deckbuilders that have been inundating the indie gaming scene recently and which I’ve personally been happily drowning in! In this case the base game is Mahjong & it’s straight up Riichi Mahjong based thankfully rather than the deluge of puzzle solitaire tile matching games that overwhelm Steam
Currently has playable demo on top of being Wishlistable. The dev predicts a release this year & I’m absolutely purchasing it on day one if for nothing else than to reward a halfway legitimate Mahjong game!
Speaking of the dev, they themselves ran through a few rounds of the early game to show it off:
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Don’t know how many this post will reach but I’m happy to do my part to raise the population of Mahjong Enthusiasts out here on top of supporting innovative indie devs & their projects!
EDIT:
My luck finding out about these types of personally niche games seems to remain at an all time high because I’m obliged to update this post with a 2nd Roguelike Mahjong Deckbuilder on the horizon: AOTENJO
Similar to ULTIMAHJONG in intent but with its own distinct style & also has a free demo on Steam to try out.
One of AOTENJO’s major features is the inclusion of multiple regional mahjong variants to enrich the variety of the play experience!
Unlike in the case of ULTIMAHJONG, AOTENJO’s developer XO Cat’s YT channel (under the moniker NonToxicEel), lacks a similar in-depth breakdown of the game’s demo but does have a few videos attempting speedruns of the demo and are still a recommended watch to get the game flow & feel they’re aiming for:
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Once again, I happily embrace the Mahjong renaissance we seem to be getting in our post-Mahjong Soul & Balatro indie gaming landscape!
AND UPDATE EDIT!!
Genuinely never expected this post to do so many numbers here on Tumblr but I’m truly glad to see it. Especially since AOTENJO has launched into Early Access as AOTENJO: Infinite Hands!
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It’s got a 12% discount from its $9.99 price for these first 2 weeks of its Early Access launch on Steam! Already bought it myself in a hurry & have money set aside for when ULTIMAHJONG decides to finally join us.
#ultimahjong#Aotenjo#Aotenjo Infinite Hands#Balatro#mahjong soul#dungeons & degenerate gamblers#Bingle Bingle#mahjong#video games#riichi mahjong#doman mahjong#mahjong games#mahjong variants#steam games#steam deck#Steam#indie games#indie dev#roguelike#roguelike deckbuilder#roguelikes#deckbuilding#deck builder#Akagi#casino games#card games#pixel art#jongblr#steam demos#godot engine
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#Dicey Dungeons#video games#gaming#video game polls#polls#tumblr polls#indie#indie game dev#indie games#roguelike#deck builder
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I cooked so fucking hard in this Slay the Spire run.
I decided that I wanted to try and do a status card build as the Ironclad so I was taking all the reckless charge's and power through's I could find and then on the first shop I found medkit for sale. It was like the stars aligned for me in this very moment and everything fell into place like clockwork. I got an apotheosis in the next shop and was able to get a bottled lightning to guarantee it on first turn. Then I got a dark embrace so I was able to basically turn the power through's into cheap block cards that also let me draw 2. After that I was able to find a bunch of bloodletting's and offering's and I got 2 ruptures at the very end before the heart fight. On turn 4 of the heart I was basically able to drain all my health till I got 999 block and 200 strength so I folded the damn heart into pieces.
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This run felt so fucking good, I don't think I'll ever be able to cook to this extent again.
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tried something new today! recorded a video instead of streaming! i played and tried the demo of Card Draw!
it's a deckbuilder where you try getting the highest number with drawing cards with math, number manipulation and randomness. it gets really confusing really fast :3
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#grem rambles#the gremlin#gremlin video#vtuber uprising#envtuber#vtuber#card draw#deck builder#indie games#roguelike#Youtube
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The Hungry Horrors demo is really starting to come together, and we’re excited to share a first look at the tutorial! 🎮
In this sneak peek, the princess begins her journey into a world of folklore and feasting, guided through her first encounter with the fearsome Redcap. 🍽️ This battle sets the stage for the roguelite deckbuilding adventure ahead—every dish you serve (or fail to serve) could be the difference between survival and a very hungry monster.
Want to know when the free demo will be live on Steam? Be sure to wishlist Hungry Horrors now and get notified the moment it’s ready! 🧅👑
#indie games#pixel art#indiedev#steam games#pixel graphics#tutorial#deck builder#roguelite#roguelike#game dev update#pc games
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Griftlands: Three For All - Announcement
Over the past few months, maybe even the past year, I've occasionally mentioned an idea for a second big Griftlands mod, one last hurrah to cap off my time with the game after Arint's Last Day and Grift the Spire. But I haven't gone into great detail about what this mod idea actually is, have I? I've been doing so much pre-production planning that I haven't really had the time to go into the basics. Let's fix that!
The Grifters Join Forces!
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Anyone remember the cinematic early access trailer for Griftlands? How it greatly implies there's a story where the three grifters are brought together by chance and team up? And that didn't really end up anywhere in the game because it was just to show off how the main characters operate?
Let's make this tantalizing concept a reality!
The story of Three For All picks up where the trailer leaves off. All three grifters - Sal, Rook, and Smith, some time after the events of their main stories - are in Pearl-on-the-Foam, figuring out what these strange devices they've all collected are and why every faction in Havaria seems to be after them. In order to survive, collect the rest of the devices, and get paid, they'll have to team up, utilize their connections and skills, and watch each other's backs. If they can trust each other.
Choose Your Character and Party Up!
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Three For All is a story about all three grifters working together. But, you get to decide who's taking the lead. You can start the campaign as any of the three grifters and the other two will be your NPC party members. Instead of being three separate campaigns, it's one campaign that can handle multiple playable characters, plus different routes when the grifters must sometimes split up, and even altered dialogue in many conversations!
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This extends to battle and negotiation as well! You can play through many of the same conflicts as any of the grifters and the other two will back you up! You're a proper party now!
Of course, this means that battles and negotiations will be a bit harder on balance. Many factions are after the same things you are!
("But what if the other two grifters die in battle?" You might ask. You're right, that would get very complicated very fast, and be anxiety-inducing to manage. So instead, they are what certain games would call "Essential" - they won't die, but reducing them to 1 HP will make them Panic indefinitely until healed. So if you want to make the most of their help, keep them defended and alive! But if they get knocked down, it won't be the end of the world.)
While not much has been implemented or locked down yet, there will most likely be special cards or mechanics for controlling your fellow grifters in battle and receiving help from them in negotiation!
As a bonus, there will also be a special "All For One" solo route with its own dialogue that any modded character can add to their list of campaigns! (Or you could even use the Cross Character Campaign mod to replace one of the grifters in the trio routes, who knows?)
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What's Done and The Road Ahead
The reason I'm making this big announcement post now is that a lot of the quest planning work is finally done. The structure of the main quest is locked in, and I've got enough concepts for new side quests and random events to justify making a campaign where you're expected to play through it a minimum of three times, once for each character, while maintaining a high level of variety.
(That means something like 25 side quests so far, 20 opportunity events, and 50 random travel events! I've been trying to frontload as much brainstorming as I can, and I'm still not done!)
Now I can really start getting into code and scripts and start making the content that goes into the mod.
The plan is to create a Day One Demo, with all the content that could appear on the first day of the five-day campaign, and push that onto the Steam Workshop for testing and tantalization. Then it'll be on to finalizing the rest of the days and their special quests and routes.
Oh, did I mention that this mod will be adding 10 new bosses to the game? Yep. And the Day One Demo will also include a special Brawl mode for previewing and testing all of those bosses!
That's a Whole Lotta Content!
Welp, my big mouth has written a whole lotta checks that I'm gonna have to start cashing. But Griftlands is a very special and important game to me. Working on Arint's Last Day, my first mod ever, really kind of saved me and restored a lot of my working confidence, and I want to give back to the game with one last hurrah, one last injection of raw content.
The goal is to make this an intricate, extremely replayable campaign where there's always something new you haven't seen, while enjoying the indulgence of the gimmicks of partying up and swappable main characters.
I roughly expect the Day One Demo to drop sometime in 2025, and the full mod will come later, either very late 2025 or more likely sometime in 2026. I may also run a private playtest group as the mod approaches completion, no solid plans there yet.
If this sounds great and you want to support my work - none of which will be paywalled in any way - consider donating to my Patreon. It keeps me alive, and you get access to my quiet little Discord server, which is probably the best way to find out what I'm working on day-to-day. Otherwise, follow me here or on Mastodon and I'll post infrequently about my progress, though most days it'll probably just be "yep, wrote a lot until my brain fried today."
So that's Three For All, an ambitious plan to create what's essentially another free DLC pack for Griftlands and write some gloriously indulgent fanfic at the same time. Wish me luck!
#griftlands#modding#gamedev#announcement#three for all#deck builder#roguelike#visual novel#rpg#Youtube
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The best game of 2024 just dropped!! 🤡
Balatro is a game so weird to explain and yet SO satisfying you have to see it to believe it. Buddy, you're about to get so much free dopamine, you don't even know
GET IN 🔴 youtube.com/mistrekirin
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i finally beat a slay the spire run and it only took me 10+ hours of gameplay
#i love roguelike deck builders unfortunately#i can’t play balatro on vacation but i have slay the spire on my phone :3#ever.txt
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I made a game!
It's all about gambling (Without real money). It's a deck-building roguelike inspired by the dice game 'Pig'! I made it for a game jam in 2 weeks and I'm pretty happy with it. Not sure how interested anyone else will be, but I figured I'd share nonetheless. It's pretty heavily inspired by Balatro as well.
I've found that I love deckbuilders, specifically making them. There's something so satisfying about creating a core gameplay loop, and then tearing that core gameplay loop apart to figure out everything you can jam into it as upgrades. I sadly didn't get all the upgrades in that I wanted for this, time constraints of a game jam and all, but I was able to get ~40 unique upgrades to be purchased and I'm pretty happy with them! I want to make more stuff in this genre, though preferably one that's a little bit less RNG-Focused (The theme was 'Roll The Dice' though so I mean...)
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pssst I’m the visdev for this ⬆️⬆️
#indie games#independent games#visual development#game development#roguelite#roguelike#deck building#deck builder#wizard#which fish studios#Youtube
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Experience the Excitement of Pip My Dice: Linux Demo Now Available
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Pip My Dice roguelike deck builder game now has a Demo for both Linux and Windows PC. All thanks to the creative genius of FokazLabs. Which you can play now on Steam. Alright, dice-rollers, it’s time to throw down! Pip My Dice is back with a brand-new Linux demo, packed with fresh content, smoother animations, and some slick quality-of-life upgrades. If you played the Next Fest Demo, forget what you knew—this version is a whole new ball game. And guess what? The leaderboards have been reset, so it’s your chance to prove you’ve got the best rolls. How high can you climb?
What is Pip My Dice?
Think Yahtzee meets roguelike madness — but a deck builder cranked up to 11. Your goal? Score big, survive the rounds, and keep upgrading your dice to pull off unreal combos. The better you roll, the deeper you go. So collect money, buy better dice, stack up relics, and tweak your setup to create unstoppable chains of destruction. Every run is different, so with the right strategy, you’ll feel like a dice-slinging mastermind in no time.
What’s New in the Demo?
This isn’t just a simple update—this is a major glow-up. Here’s what’s waiting for you:
More content, more chaos – New mechanics, fresh relics, and updated animations to keep things slick.
Improved gameplay flow – Smoother runs, tighter mechanics, and quality-of-life fixes that make every roll more satisfying.
Leaderboards reset – The Pip My Dice playing field is wide open! Start fresh and prove you’re the king (or queen) of the dice.
More ways to strategize – New dice customizers, relics, and consumables to stack up next-level combos and break the game in the best way possible.
Pip My Dice - Official Trailer
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Demo Features
The demo packs a ton of content, so there’s no excuse not to dive in:
Compete in seeded or random runs – Go for a high score against the world or challenge your friends.
Pick your difficulty – Whether you want a casual roll or a brutal challenge, there’s a Pip My Dice mode for you.
5 unique starting dice cups – Choose your opening setup and build your way to victory.
25+ dice modifiers – Each one changes how your dice roll, due to lead to endless possibilities.
50+ relics – Mix, match, and experiment to craft game-breaking builds.
8 powerful bosses – Tough fights that will test your luck and strategy.
10 consumables – When the dice don’t roll in your favor, these can save your run.
Ready to Roll?
The new Pip My Dice demo is out now on Steam for Linux and Windows PC. So it’s your chance to test your skills, try new builds, and see if you’ve got what it takes to dominate the leaderboards. If you like strategy, roguelike deck builder challenges, and also the thrill of a perfect roll, this one’s for you. So, what’s your best score? Get rolling and find out!
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#Cobalt Core#video games#gaming#video game polls#polls#tumblr polls#indie#indie game dev#indie games#roguelike#deck builder
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i have a new theory shitpost idea
Strong men (Slay the Spire) create good times (game of the decade contender)
Good times create weak men (endless ocean of imitators)
Weak men create hard times (audiences fatigued of roguelike deckbuilders)
Hard times create strong men (Slay the Spire 2)
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