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#Point-and-Click
lookinghalfacorpse · 1 year
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pandora's vault as a point-and-click horror game.
the objective is always at the top of your screen: "get the revival book." you can access a map that will take you to a few different places on the server, but once you click on the prison, the map icon only appears when you're near the entrance. when you get further in, you're trapped.
you can go to the arctic. philza is there, always peaceful and always sewing, sitting on a nice rocking chair. you can present items to him and he'll give you some clues about how to use it. you have a hunger bar, and if you're low, you can get food from him. technoblade is in the background, cooking. you can't interact with him.
you can stop by some other places too, like mcpuffys, and get a burger if you gather enough gold to buy it.
wandering the prison is confusing. it's a maze, and the more you click, the more the prison shifts. interact with too many items that make a lot of noise and you'll upset sam, and he'll kill you quickly. the warden walks in a pre-determined circle around the prison, and you can't interrupt him unless you have an item that interests him. following him is your best bet to navigate the prison, but he's hard to track. you have to learn his pattern.
take too long, and the prison shifts faster. doors close on their own.
you can summon technoblade once to save you from sam. he'll buy you time and de-aggro sam, but then he disappears, and you'll see him in the background with philza again when you tp there.
make too many mistakes, and you'll be transported to the main cell.
dream is there, starved and thin. he's curled into himself. hover your cursor over him and he'll kill you-- he doesn't want to be seen.
you have to be patient. keep your cursor on the wall. wait. eventually, dream says "...what do you want?" and a dialogue options shows up. he'll chat, but he won't give up the revival book. you click everywhere. you find no way out. new objective: "get out alive."
there are different items you can collect on your way to the cell that will affect your chances. you can gather food from chests you find, but you should preserve them and give some to dream to get on his good side. if you present shears, he'll kill you, no matter how good you're doing with him. you can collect status effects, and if you get "sir," he'll obey faster. but he's never particularly helpful.
the screen flashes into images of blood and gore across the cell.
try to kill dream, and sam stops you. you hear dream sigh.
really, the key is endurance. you have to make sure you have enough resources when you enter the cell to stay on dream's good side and survive until sam decides to let you out. a bit of experimentation.
or, if you make it to the main cell without sam putting you there, you can get out at will. but that's very difficult, and you won't achieve that your first run, but the status effects help. you'll gather more of those as you play. with "sir," sam gets less agitated with you.
get dream's favor, and you get a new objective: "get both of us out alive"
there's an item called "hope"-- a stuffed cat. if you present it to philza, he'll say "…someone else could use this more, mate. you shouldn't leave it here with me."
get back to the main cell.
What do you want to do with "Hope"?
>>Give to Dream Destroy Nothing
if you give it to him, big tears will roll down his face-- an animation you've never seen before. he'll give you a piece of his bloody shirt in exchange.
take the bloody shirt to philza, and technoblade will move from the background. there's an animation where he rushes out the door, and philza follows him. that's the good end. objective complete.
you can also keep with the first objective, if you want. you can go in every day, if you want. you can gather weapons and shears and experiment with how dream responds, if you want. perhaps, somewhere in the code, there's a way for you to get that book. maybe THAT'S your good end.
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alexhillmystery · 7 months
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Channel your inner detective in Alex Hill: Whispers at White Oak Inn! This game is inspired by Nancy Drew and classic point-and-click adventures. Can you solve the mystery of accidents and hauntings at the inn?
Check out the demo!
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fogaminghub · 19 days
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https://www.fogaminghub.com/post/discover-new-gameplay-features-in-the-amerzone-remake
🚀🎮 Get ready for the Amerzone Remake! This classic game is being revived with exciting new features that modernize the experience while keeping the soul of the original intact. Imagine dynamic puzzles, immersive object interactions, and an engaging diary system that enriches the narrative! Whether you're revisiting Benoît Sokal’s masterpiece or diving in for the first time, you won’t want to miss this. 🎉  
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purpledragongaming · 2 years
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Graveyard Landscape Scenes ~ Kathy Rain © 2018; developed by Clifftop Games; published by Raw Fury Games Caps made by purpledragongaming​.  Please do not delete credits.  
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Top 47K - Beneath a Steel Sky
Join the HG101 gang as they discuss and rank a mid-90s adventure game collaboration that’s better than it has any right to be.
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gamemories · 9 months
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kikuchiyoclan · 1 year
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gamingreviews · 1 year
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colorbomb · 2 years
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TRACE - Point-and-Click room escape game!
Developed by Colorbomb
Hey, that’s me! :)
Play it here: https://colorbomb.itch.io/trace
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assiraphales · 10 months
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I don’t think we’re rick rolling each other enough anymore. 1. it CANNOT die out 2. this under saturated market is perfect for unsuspecting victims who’ve been lulled into a false sense of security. be the person you hate. bring back the dastardly link
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theindieinformer · 2 months
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The Star Named EOS Review: Brilliant Falling Star
The Star Named EOS' beauty never dims, and its puzzles prompt deep satisfaction. Though the path isn't always illuminated, it's hard to dismiss its dazzle.
Developer Silver Lining Studio • Publisher PLAYISM • Release July 22 • Reviewed On PC The first half of The Star Named EOS is a gleaming puzzle mystery to rival this year’s best, and reaches out to brush the heights of games like Lorelei and the Laser Eyes. Its brilliance as the game travels on, though, begins to twinkle — sometimes shining with artful challenges and at other times becoming…
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Future Wars - DOS game, 1989
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beepccore · 4 months
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there’s lots of fake ass duality. there’s tons of old swinging pendulums.
you were tailor made for this era!
tick. tock. tick. tock.
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cloudabserk · 3 months
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evil boyfriend minecraft playdate
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sonsofks · 1 year
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Sumérgete en Children of Silentown: La aventura oscura que rinde homenaje a 'Coraline' de Tim Burton, ahora a mitad de precio en Steam
¡Prepárate para sumergirte en la maravillosa y oscura experiencia de Children of Silentown! Esta aclamada aventura, inspirada en el estilo único de Tim Burton y su obra ‘Coraline’, está disponible con un emocionante descuento del 50% en la Oferta Diaria de Steam, ¡solo por hoy! Children of Silentown te invita a desentrañar los secretos inquietantes que rodean al tranquilo pueblo de Silentown. En…
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View On WordPress
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nickolashx · 3 months
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Eastern Mind: The Lost Souls of Tong Nou (1994)
Eastern Mind: The Lost Souls of Tong Nou is an unnerving 1994 point-and-click adventure game by Japanese artist Osamu Sato.
Rin wakes up to find that his soul has been stolen by a living island known as Tong-Nou. In his quest to restore his soul, he reincarnates as several different creatures, fulfilling their respective lives.
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