#Plug and play retro gaming system
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Retro Game Console, Retro Stick with Built-in 18 Emulators, 20,000+ Games
Retro Game Console, Retro Stick with Built-in 18 Emulators, 20,000+ Games, Plug and Play Video Game Console 4K High Definition HDMI Output for TV with Dual Controllers
#Retro game console with built-in games#Plug and play retro gaming system#4K HDMI retro game stick#Dual controller retro console#18 emulators retro gaming setup
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A Game For Bros
Nate and I had always been the same: two nerds, caught up in our own world of video games, D&D, and sci-fi movies. He’d been my best friend since high school, a skinny guy with messy brown hair, always wearing some oversized t-shirt of a superhero. Me? I wasn’t much different. Shorter, stockier, and always in retro game tees. We never got into sports—couldn’t care less, really. But that Saturday, when Nate invited me over to check out a new game, we did something a bit out of our comfort zone.
“I don’t usually go for sports games,” I said as I plopped onto his worn-out couch. The game case for The Golden Army: Rise of Champions sat on the coffee table, glowing in a strange golden light. “What made you pick this one?”
Nate shrugged as he plugged in the system. “The reviews were insane, man. People say it’s super immersive, like you actually feel the game.”
“Sounds cool enough,” I muttered, grabbing a soda. “Let’s see what it’s about.”
Nate’s apartment looked the same as always—cluttered with comic books, action figures, and old consoles. The screen flashed on, bathing the room in golden light as the title appeared: The Golden Army: Rise of Champions. The graphics were sharp, but what immediately caught my attention was how detailed the avatar customization was. We both laughed as we started making characters that were basically us but... stronger, taller, more athletic.
“Man, I wish I was this ripped in real life,” I said, chuckling as I bulked up my avatar.
Nate nodded, not looking up from his controller. “Same here, dude. If only, right?”
Once the game started, though, things got weird fast. It wasn’t like any sports game I’d ever played. It was too smooth, too real. Every movement of my character felt like it was coming from me, like my body was somehow connected to the screen. Nate was feeling it too; I could tell by how focused he’d gotten.
“This feels insane,” I muttered, my fingers flying over the controller as my avatar sprinted down the field. My skin tingled, and for a second, I thought it was just adrenaline from getting into the game.
“Yeah, it’s like... I can *feel* it,” Nate said, his voice lower, more serious than usual.
What I didn’t realize was that I really *was* feeling it. I was changing. My arms, once stocky but kind of soft, were slowly growing harder, leaner, and stronger. My biceps pushed against the fabric of my t-shirt, but I didn’t notice at first. I was too absorbed in the game. Nate wasn’t paying attention either, but he was changing too. His scrawny arms were swelling, his chest growing more defined, the lines of muscle slowly becoming visible under his shirt.
My legs were thickening, my calves bulging as they hardened. Nate’s shoulders broadened as his posture straightened, more relaxed, confident. His shaggy hair started to shift, styling itself into something neater and more athletic. It suited him.
Our avatar dominated the field. Every pass, every kick felt like it was coming straight from us. By the time the match ended, I noticed my t-shirt was stretched tight against my chest, clinging to muscles I didn’t remember having. But it felt normal. Like I’d always been this way. Nate was the same. His shirt had morphed into something sleeker, a fitted gold soccer jersey. I looked down, realizing mine had changed too. I wasn’t in my retro game tee anymore—I was in a gold jersey too, my name stitched across the back.
But we didn’t freak out. We didn’t question it. Why would we? We’d always been jocks, right? That’s how we met in the first place.
“Yo, that was sick, bro!” I grinned at Nate, flexing my now-defined arms. “We totally crushed that game.”
Nate smirked, his voice deeper now, his body lean and athletic. “Hell yeah, man. No one can take us down.”
The room around us had changed too, though we didn’t notice with how invested in the game we were. Gone were the stacks of comics and games. Instead, soccer trophies lined the shelves, photos of us in our golden jerseys, posing as champions of The Golden Army. It was as if our old lives had been erased, replaced entirely by something new.
As we kept playing, our minds continued to shift. I didn’t care about D&D or sci-fi movies anymore. All I could think about was training, getting stronger, being the best. Nate, once shy and quiet, was now exuding confidence. We were athletes, teammates, brothers on and off the field.
Our bodies had finished transforming. I looked over at Nate, admiring how ripped he was now. His short hair was clean, his jawline sharp. He looked... good. Really good. The thought lingered longer than it should have, but I didn’t push it away. Why would I? We’d always been close, but now there was something else there, something that had shifted between us.
I felt my heart race as I caught him looking at me the same way, his eyes lingering on my chest, my arms. The air between us felt electric, like something was pulling us together.
“Yo, Nate,” I started, feeling my pulse quicken. “You ever feel like... there’s more between us than just the game?”
Nate turned to me, his eyes locked on mine, and for a moment, the room was silent. Then he smirked, but there was something softer in his gaze. “Yeah, bro. I’ve been feeling that too.”
It happened without thinking. I reached out, grabbing his hand, and suddenly, I was pulling him closer. Our eyes met, and before I could stop myself, I kissed him. His lips were warm, firm, and everything clicked into place. It was like this was always meant to happen. Like this was who we were supposed to be.
When we finally pulled away, both of us were breathing hard. Nate looked at me, his grin returning. “Damn, bro. That was... intense.”
“Yeah,” I replied, still catching my breath. “But I think we’ve always had this, right? Just took us a while to figure it out.”
Nate nodded, his hand still on my chest, his thumb brushing against the fabric of my jersey. “Always. And now? We’ve got everything we need.”
We leaned in again, and this time, it felt even more right. We were no longer the nerdy duo, lost in games and fantasy worlds. We were champions—alpha jocks, leaders of The Golden Army—and we had found each other. As I held Nate close, our golden jerseys shining in the light, I knew that everything was just how it should be.
“Now how about round 2, bro?”
“Oh, you’re so on bro!”
#golden army#thegoldenteam#soccer tf#male transformation#jockification#golden team#gold#male tf#jock tf#gay
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Something is going on with Retro NSO
I figured this stuff should be part of a post because I think it's an interesting thing to talk about.
As of the last few updates, I started to notice some changes to the NES and SNES emulators specifically, particularly related to emulation of accessories.
NES Four Score
If you don't know what the NES Four Score is, it's an accessory that allows you to play the NES up to 4 players.
I had actually never really datamined the NES emulator that much but at one point I randomly decided to give it a real shot for the July 2024 update (version 6.9.0).
Then I got actually surprised to notice code for playing using the Four Score, so I eventually went versions back, and found out it was a recent addition of 6.6.0, back in September 2023.
However, it is a little weird, it doesn't seem to be really accurate (to be more exact it only implements one ID for the second controller port, if you know, you know), but it seems functional. In fact in the 6.5.0 update (June 2023), it seemed to have been actually forced on all games, for some reason.
I couldn't notice any code regarding the NES Zapper or any other accessories however, but something that kind of gets me is that I don't notice any code for the Hori 4 Players Adaptor, which is like the Four Score but for the japanese Famicom, and it has some differences on a technical level.
My suspicion is that this was worked on when they were looking into Rare Studio titles, and R.C. Pro Am 2 is definitely a game that uses it. That said, there is one game on NES NSO already that supports the Four Score, but you cannot use it: It's Downtown Nekketsu March Super-Awesome Field Day!, which is kind of a sports games with various sports. (For some reason Nintendo is not using the newly localized ROM and that's a shame.)
SNES Super MultiTap
This is not new, this was part of the SNES emulator's code the entire time since launch, but considering we just talked about the Four Score for NES, I figured it it would also be a good time to talk a little bit about it, and bring you up to speed.
On SNES, there is the Super MultiTap that can let you play up to 5 players on the same system (it plugs into the second controller port, where you can plug 4 controllers on that, plus the first controller on the first controller port on the system).
There are actually 6 games that can use the Super MultiTap on SNES NSO as of right now, but you cannot play more than 2 players currently, BUT I confirm that it actually does emulate the accessory regardless, just that the application does not let you go past 2 players, but the games do recognize that the device is plugged.
Those games are Super Puyo Puyo 2 (actually available since SNES NSO launch!), Natsume Championship Wrestling, Amazing Hebereke, Kunio-kun no Dodgeball da yo Zen'in Shūgō!, Smash Tennis, and The Peace Keepers.
I figured it would be worth mentioning, because I don't think the addition of Four Score to the NES emulator is just an experiment, it might be possible that SNES NSO might get a major update too regarding the ability to play up to 4 or 5 players for a limited amount of games in the future... especially because of...
SNES Mouse
Like the Super Multitap, the SNES NSO emulator actually contained code to emulate the SNES Mouse the entire time since launch. However, there has been a new development as of today.
I already talked about this in one of my posts, but I'll just do a roundup of what we datamined in the past: Initially, the SNES emulator checked for specific game identification to enable the SNES Mouse emulation, and looked for 3 specific games.
We don't know what those games are, but considering the limited amount of games, I believe it is reasonable to assume they were limited to games on SNES that only worked with the SNES Mouse and nothing else, in which case, we can assume the following games:
Mario Paint
Mario & Wario
The problem however... those are the only SNES games that released that requires the SNES Mouse to play. You'd wonder what could be the 3rd game that could be best played with a Mouse, but I have a list of what could be it:
Mario Paint (PAL version)
Sound Fantasy
For a few reasons however, I don't believe the PAL version of Mario Paint would be likely, and it leaves the unreleased Nintendo game Sound Fantasy as the other option, we know it was actually completed, and it required the SNES Mouse to play. I won't delve too much on that game, but think of it as a mix of Mario Paint and Electroplankton on DS together, but back in 1994.
In later updates, they removed code that refers to the game identification and relied on game metadata instead. That was done fairly quickly in its life even.
That would have been the end of it if it wasn't for today's SNES NSO update (3.10.0), where a major rework of SNES Mouse emulation was done:
They added the ability to emulate the SNES Mouse on both controller ports, it used to be only on the first controller port.
Internally they can now do input replays of SNES Mouse devices.
There's code for configuring the behavior of the SNES Mouse between either Original, or something else.
This is actually rather interesting, this was added in the emulator between February and August 2024, so this is a legit recent development.
The mention of the SNES Mouse behavior configuration is also interesting, because it means they're looking into ways to support the SNES Mouse in different, possibly more accessible ways than using a USB Mouse.
The fact that they can also emulate the SNES Mouse on both controller ports is also potential evidence that they're looking further into other games than just SNES Mouse only titles, as some games did use the mouse on the second port instead, while leaving the first SNES controller plugged.
To this day, I haven't seen any code for the Super Scope just yet, or the Satellaview for that matter, unfortunately.
Conclusion
Just as a bit of a tl;dr for people who don't like reading:
They secretly added support last year for the NES Four Score to allow 4 player multiplayer, but isn't used yet.
They secretly had SNES Super Multitap support since day one to allow 5 player multiplayer, but isn't used yet.
They secretly had SNES Mouse support since day one, but today (18 September 2024) they released an update that reworked it significantly.
The developers seems to be busy adding or reworking accessories as of the last year. I gotta be honest, I find this a little suspect. We might be going onto something major soon that reworks the NES and SNES applications for multiplayer and more.
I hope so much that would be sooner rather than later.
...also, please, add localized ROMs to NES and SNES NSO. There's no reason not to have them.
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I'm a TTRPG designer, and also a big fan of the video game Terraria. I'm stuck on fun ways to handle material gathering and crafting. Send me some inspiration! Thanks!
THEME: Gathering and Crafting
Hello friend! Putting this one together was very fun. I hope you enjoy it!
Stoneburner, by Fari RPGs.
Stoneburner is a sci-fantasy solo-friendly demon-hunting community-building tabletop role-playing game.Inspired by the new school revolution movement, players take on the role of a group of dwarves who must assume control of a demon haunted mine, along with its accompanying settlement, which they inherited after the death of their distant relative.The game focuses on the dwarves' journey as they navigate the challenges of their new responsibilities, rebuild a new thriving community, and clear the mine of its fire spitting monsters.
A techno-fantasy game of exploration and survival. You’ll be delving into a mine to extract resources and attempting to maintain and protect your community not just from magical beasts, but also greedy and plotting rivals. The system is built on Breathless, which is pretty rules-lite on the face but has a lot of possibility to expand, borrowing quite a bit from the NSR but giving the GM specific cues where they have a license to complicate the story. You’ll find a lot of familiar pieces here, with character classes, special abilities, and loot tables. Stoneburner isn’t fully ready to be published quite yet, but in the meantime you can check out the free preview!
Hostile (Rules and Setting), by Zozer Games.
Welcome to the gritty, retro-future universe of HOSTILE. Based on the Cepheus Engine, these rules add in realistic combat rules as well as setting-specific rules from some of the eighteen HOSTILE supplements. When combined with its companion book, the HOSTILE Setting, you will have a complete, stand-alone, retro-future sci-fi game. HOSTILE is a gritty, near future roleplaying setting that is inspired by movies like Outland, Bladerunner and Alien. It is a universe of mining installations, harsh moons, industrial facilities, hostile planets and brutal, utilitarian spacecraft.
When I looked up info about this game, HOSTILE was described as not an ALIEN RPG, but rather an RPG that you could plug Alien into. It’s a space horror setting, but what kind of space horror is up to you. The Rulebook has rules on trade, salvaging, and other pieces of resource management, while the setting book contains construction rules for your own mega-ton spaceship. There’s also plenty of colonies, survival rules, campaign advice and encounter tables. If this is interesting to you, I’d recommend checking out the Double Shift Bundle, which offers both the Rulebook and the Setting Book for 20% off.
Forbidden Lands, by Free League Publishing.
Forbidden Lands is a new take on classic fantasy roleplaying. In this open-world survival roleplaying game, you’re not heroes sent on missions dictated by others - instead, you are raiders and rogues bent on making your own mark on a cursed world. You will discover lost tombs, fight terrible monsters, wander the wild lands and, if you live long enough, build your own stronghold to defend.
As raiders and rogues, in Forbidden Lands you will need to scavenge to survive. Built on Free League’s Year Zero Engine, this game uses an abstract resource called consumables which your characters will have to find regularly, because food goes bad and you can only carry so many things. The game focuses on the dangers of the road, although not all dangers are terrifying - you’re not fighting orcs all the time - sometimes you’re just battling mosquitoes and cold weather. There’s also rules about building, maintaining, and defending a stronghold, which sounds kind of similar to building and defending your house in Terraria. There’s a lot to keep track of in Forbidden Lands, and as long as you don’t mind playing characters with a somewhat loose moral compass, this game might be for you!
A Fistful of Darkness, by monkeyEcho.
A Fistful of Darkness is a Weird West Fantasy hack of Blades in the Dark with heavy emphasis on the fantasy part. It’s not intended to be an accurate history lesson or a simulation of past times. It is designed to be a cinematic game which lets you play all those Weird West tropes towards the end of the world.
Imagine a world with the magic and mystery of the frontier: wide open plains of the Old Wild West in all its beauty and madness, where violence and sacrifice dominate every single day. Now add the Hellstone rush, underground mayhem in mines and brand new sciences & machines. Don’t forget immigration, injustice, vigilante justice, outlaws, gunslingers, slick talkers and setting suns. This all in the face of an impending doom: Demons and the four riders bringing the end of the world as you know it. How do you make it to the top of this powder keg, which side will you take in the impending war and how much will your soul suffer? Let’s play to find out!
Forged in the Dark games abstract your resources a bit, but the Hellstone of A Fistful of Darkness is so important to the setting that you’ll find yourselves doing whatever you can to get your hands on it. It’s a crafting material, it’s currency, and it’s the bringer of mutations and curses, what with it being a demonic material and all. Because you’ll be running a group playbook alongside your own characters, you’ll be working together to improve your tools, allies, abilities and home base, especially if you choose the Scavengers Posse. If you like action and suspense as much as you like inventory and communal goals, then this game is for you.
LOOT, by Gila RPGs.
Do you love loot? Then you're in the right place.
Go on quests, find loot, do it all over again. Your character is entirely defined by the loot they wear and carry. Loot is generated and passed out at the end of each quest with a dynamic loot pool system.
This is an application of the LUMEN system that eschews dice. Players have a number of uses for each of their approaches, which can be spent to overcome obstacles. Complications arise when you have to cobble together a solution using a different approach, or when you avoid marking an approach at all. This is a game still in a free playtest, so the designer is happy to hear feedback if you decide to give it a whirl!
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Was meant to post this yesterday but forgot, so here’s more of the Caring Corporate AU (don’t know if Ima keep the name or not)
A bit more background information: FazBear is essentially the Disney of this world. Henry and William are both the founders of FazBear Entertainment but William is given more credit due to being more vocal and extroverted than Henry. Fredbear’s Family Diner was the first location and is considered the “golden era” or “humble beginnings” of FazBear. Then the location of Fnaf 2 and Fnaf 1 are the “renaissance” of the company. FazBear Frights isn’t connected to the company but after a lawsuit, then belongs to the company. FazBear tried pop-up pizzerias to gain money which is where Pizzeria Sim falls, then Security Breach and the pizzaplex are considered the “resurgence” of FazBear’s. The company started off as a family and friends establishment but with William going insane and becoming a murder it hurt the reputation. Then CEOs after only used FazBear as a way to get rich, making the company into a cash cow. After the events of Security Breach, FazBear goes through multiple temporary CEOs before landing on Henry, who then stays as the CEO bring FazBear back to its roots as a family and friends based company.
Info on DJ, Puppet, and Baby along with separated designs under cut.
DJ Music Man: Mostly referred to as DJ or the DJ. DJ is the tallest animatronic standing either 10’3 or 7’1. DJ had gotten an update after the event of Security Breach. Speaking of, due to how large DJ was, the virus could only latch onto one of his protocols it being the Bouncer Mode DJ had. Whatever was in his “territory” would trigger Bouncer Mode and therefore the virus would take hold for a bit. With the upgrades the other animatronics were getting, the staff thought that DJ should also get some upgrades.
While his regular body hasn’t changed much aside from a new paint job, DJ was given a smaller body that he could freely walk around in. The manager thought it unfair that Sun was able to walk around the pizzaplex before sometimes but the DJ wasn’t. His smaller body mirrors his more spider like one, with some changes. Around his waist, DJ has two more sets of arms that are interchangeable in size to help his Bouncer Mode. DJ has “dreadlocks” which are just cables that he can plug into any sound system and project music from it or his body or be used as a charging cable. DJ’s eyes are shaped like sunglasses and kinda work like Fresh Sans’ glasses if you’ve seen how that works. DJ mostly stays in the West Arcade where he is in a bit of a rivalry with Glamrock Puppet. He is closest with Moon, Monty, Puppet, and Ballora, though DJ is friends with everyone.
Glamrock Baby: Otherwise known as GB, Glam Baby, or just Baby. Baby stands around 6’5 and is one of the more middle sized animatronics. GB had been around from the start like Ballora, Puppet, and Foxy but due to budget restraints before the events of Security Breach, was shelved away for a later use. GB doesn’t know much about the virus or what happened after she was put on standby other than what staff and the other animatronics told her. While Baby doesn’t fit the “glam rock era”, her design is more based off of retro diners and 1950s diner fashion. She’s given roller skates in her feet to help her move around quicker in her area, though the wheels can be stored away similarly to heelys.
GB’s area is a food establishment within the plex called the GlamRock Diner. While the diner is her biggest attraction, Baby has a Cooking Mama-like attraction near China’s Bakery. In which Baby will allow children to try and make a recipe similar to how the Cooking Mama games play out. She also hosts an event similar to Master Chef in which she’ll allow the adults to make whatever they want under a time limit. GB is the closest with Chica, Sun, and Ballora.
Glamrock Puppet: Otherwise known as Puppet. Puppet is the third tallest animatronic standing at 6’8. Like GB, Puppet has been around since the start of the pizzaplex but due to budget restrictions had to be shelved some months before the events of Security Breach. Puppet doesn’t really know much about the virus, only knowing what staff told them. They don’t want to ask the other animatronics due to it being a sore topic and wanting bygones to be bygones. Puppet was the hardest to design but inspiration arose from the fanon Glamrock Puppet design along with some things from Glamrock Chica.
Puppet works in the East Arcade, mostly because if DJ’s area is referred to as the West Arcade,there had to be an East one. They have a friendly rivalry with DJ about whose arcade is better. Puppet tends to stay in the Prize Corner section of their arcade. Puppet’s main gimmick within their arcade is one similar to gambling or taking bets. Essentially, someone in the arcade goes to battle against Puppet in a game of the audience’s choosing. Whomever wins gets a prize out of Puppet’s Box, which has gain a reputation of having the best rewards. If the West Arcade is similar to a club/nightclub, then the East Arcade is similar to a casino/bar. Puppet is closest to DJ and Foxy.
#digitalart#artists on tumblr#procreate#characterillustration#art#myartstyle#fnaf sb#fnaf security breach#fnaf sb fanart#fnaf au#fnaf#fnaf fanart#fnaf fandom#dj music man#djmm#fnaf djmm#djmm security breach#dj music man fnaf#glamrock baby#glamrock animatronics#glamrock puppet#glamrock fnaf#circus baby#circus baby fnaf#circus baby fanart#fnaf puppet#puppet fnaf#puppet fanart#too many tags#why do i procrastinate so much
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Autobot Junior Rescue Divers Kicker and Sari
by UltimateOptimus
Recording: József Fénye (AKA ChromaRed), Hungarian/Autobot Junior Scuba Diver Location: Autobot/Hungary/Earth Federation/Sumdac Systems Junior Scuba/Rescue Diver Training Diving Pool (At Budapest, in Ocean City, at Robot City Detroit… take your pick) Date: June 201X (Think Dreamwave Transformers Energon comics) Friends: Chad "Kicker" Jones, Earth Federation/Autobot Junior Rescue Diver Sari Sumdac, Sumdac Systems/Autobot Junior Rescue Diver Entry: Junior Rescue Diver Training, Y2Ks Retro Style
József Fénye: Hello there, Personal Log: József Fénye recording another log entry!
Autobot Junior Divers Chad "Kicker" Jones of the Earth Federation, Sari Sumdac of Sumdac Systems and I, József Fénye of Hungary decided to go Y2Ks Retro Scuba Style with a TransformerTech twist - 2004 to 2008 - in today's wave-crashingly successful Junior Rescue Diver Training and Junior Rescue Diver Gear Testing at the Autobot Junior Scuba/Rescue Diver Training Diving Pool here in good ol' Budapest, Hungary!
I took The Perfect Shot of the Heroic Junior Scuballute Rescue Diver Boy's Underwater ParaRescue Ascent with Rescue SCUBAllute and Rescue SCUBACapsule fully inflated with breathable air, Daring Game style between 20.24 feet, 20.04 feet and 19.84 feet (the last of which is above 19.91 feet) in the training diving pool via Dive Digicam - all in high speed yet safe and controlled ascension to illustrate the Y2Ks scuba style twist on a fairy tale story theme of our Junior Rescue Diver Training and Gear Test in which our brave little team of Junior Scuba Divers played the roles of and suited and geared up in the following:
József F. (Callsign: Storyteller): Me, Myself and I, the Hungarian High School Scuba Boy calling the shots decked out in my classic All-Patriotic Red-White-and-Green Hungarian themed ensemble of my Boys' One-Piece Beachbody Racing Swimsuit, Silicone Swim Cap and Nabaiji X-Base Swim Goggles, Seiko Dive Watch, Tribord Mantiroa Mask, SNK 500 Snorkel and R'Gomoove Fins ABC Kit, Scubapro Finseal Buoyancy Compensator Dive Jacket with Air2 Inflator/Octopus, Replica Retro Watergill AT-PAC Hardshell Double Air Tanks with brand new TransformerTech Hardshell Aquajetpack Module built in for maximum Underwater Rocketman action and to catch up with the fast-paced aquadynamic aquabatics without getting bent too badly and "Soda Pop Can" Viking-Style Aqualung Mistral Double Hose Regulator with Buddy Tube Octopus and minimalist Air Gauge, for this JRD training dive swapped out with Replica Retro Watergill Failsafe TransformerTech Snorkelator combined with my SNK 500 snorkel I can switch between Regulator Mode and Snorkel Mode manually or automatically with and Replica Retro Watergill Failsafe TransformerTech Octopus Regulator.
Chad J. (Callsign: Knight-In-Shining-Armor): The Earth Federation's Masked Diver and Our Junior Rescue SCUBAllute Scubaboy Hero who dives to his Scubagirl in Simulated Out Of Air Peril's rescue at 60 feet, popping his regulator out of his mouth, connecting his lips with Sari's in True Love's Scuba Kiss (D'awww…) and plugging his reg into Sari's mouth to buddy breathe just in time like a true Space Age Prince before pulling the ripcords back to Home Sweet Home Base surface suited and geared up in his personalized red-white-and-blue TransformerTech integrated Kicker Kustom version of Earth Federation Scuba Gear: his Kicker Kustom Boys' Racing School Boxer Swimshorts and Silicone Swim Cap, Kicker Kustom Earth Federation Dive Mask, Snorkel and Dive Fins ABC Kit, Kicker Kustom Earth Federation Scubapro Style Stabilizer Jacket Buoyancy Compensator with Air2 Inflator/Octopus, air tank and brand new Earth Federation/Sumdac Systems Junior Rescue SCUBAllute Pack (shown with the inflator ripcord pulled and SCUBAllute ring fully deployed and inflated with breathable air like a real Underwater Junior ParaSCUBATrooper that doubles as a inner tube) and Kicker Kustom Earth Federation Mouthpiece Regulator and Compact Air Gauge scuba rig.
Sari S. (Callsign: Princess): The Sumdac Systems Cyber-Scubagirl and the Scubagirl in Simulated Out Of Air Peril who chose to dive to the bottom of the Junior Scuba/Rescue Diver Training Diving Pool at 60 feet (The max depth for Junior Scuba Divers), twist her scuba rig's air tank closed to simulate the feeling of running out of air during a SCUBA dive as real as it gets - but not TOO real - and play the panicked scubagirl who run out of air with all the regulator mouthpiece panting and puffed up cheeks and swimsuit chest and mouthpiece muffled grunting and underwater struggling (Give Sari Sumdac a Trophy for Best Junior Scuba Diver Actress for her realistic out-of-air simulation!) for Kicker to come diving to her rescue, Junior Rescue Diver buddy breathing and Underwater ParaSCUBA style all suited and geared up in her colorful yellow-gold-black-and-Energon-Cyan personalized TransformerTech upgraded Sari Special version of Sumdac Systems Scuba Gear: her Sari Special Girls' Turtleneck Japanese-Style School Swimsuit and Silicone Swim Cap, Sari Special Sumdac Systems Dive Mask, Snorkel and Dive Fins ABC Kit, Sari Special Sumdac Systems Scubapro Venus Style Girls' Backwing Jacket Buoyancy Compensator with Air2 Inflator/Octopus, air tank and Sari Special Sumdac Systems R190 Style Mouthpiece Regulator and Compact Air Gauge scuba rig and brand new Earth Federation/Sumdac Systems Rescue Inflatable SCUBACapsule (shown with the whole SCUBACapsule fully deployed and inflated with breathable air after pulling the inflator ripcord and wrapping Sari up like a scuba cocoon snug as a scuba bug in an inflatable tug).
Quoth Kicker through his reg in his mouth before he and Sari let rip the cords: "Knight-In-Shining-Armor to Storyteller: Princess is safe and sound and we're going back to Home Sweet Home. Over."
József Fénye over and out for this log entry!
#transformers#transformers energon#transformers animated#2004#2007#scuba#junior diver#regulator#dive mask#air tank#dive fins#scuba rig#junior scuba diver#scubaboy#scubagirl#chad “kicker” jones#kicker#sari sumdac#sari#autobot junior diver#powerlinx scuba rig#xevoz#evolutionary accelerator#ev-ac#scuba backpack#all-in-one scuba backpack#energon grindor#mini-con#transformertech scuba gear#transformertech scuba rig
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Do you know what old pc I should get for retro gaming?
Thanks for the question! Keep in mind that this is written from the assumption that you have no/very basic knowledge of older computers, so I apologize if this comes off a bit patronizing! Even if you know quite a bit, other people reading may not and I want to make sure people are knowledgeable before making a purchase!
If you dont care about hardware, and your current pc can handle it, I'd recommend setting up a VM with the operating system of your choice (windows xp would probably have the most flexibility). Look up a tutorial on how to set up a VM with VirtualBox, and you can easily find .iso files of your operating system of choice online. (Obviously be careful of what you download). This is also convenient because if you dont own physical copies of your games it's pretty easy to get the files from the internet archive and transfer them to the VM! If you need any more help with this, feel free to send me an ask and I can help you out!
If you're a hardware lover like me though, I definitely understand wanting to have the experience of the real thing! Please keep in mind im not totally educated about specs and technical stuff, so take my opinion with a grain of salt and look for others input as well (followers please add on / correct me)!
A lot of it depends on the kind of games you want to run, if you're fine with only 2d games you should be fine with most computers that have an appropriate cpu/ram for the year it was made! However, running 3d games will definitely need a good gpu. There are plenty of people on ebay who sell custom built computers geared towards retro gaming, I'd recommend looking into listings of those even if you do not want to buy on eBay just to get an idea of what you would like!
I personally use Facebook marketplace to look for old computers that I want to buy. A lot of times you can get pretty good deals on there! While not a gaming oriented computer, I got my micron millennia, including the crt monitor, keyboard, mouse, and speakers all for $80! It also runs pretty much any games I want to play on there, but I haven't tried any beefier 3d games yet so I'm not sure how it will do with those. You can also check local thrift stores around you as well, I've been able to find a Dell optiplex for $40 once before. I would recommend local shops rather than goodwills since most goodwills usually sell their good stuff online for auction, but it doesn't hurt to check if you're feeling lucky!
Keep in mind that buying locally very much depends on if you can drive/have access to a car, so I totally understand if this isn't an option for you. I also have only ever lived in the US so your buying options will probably be different if you are in another country. If you know of any local retro tech enthusiast groups, they could probably help you out specific to your location! Again, Facebook is a good resource to find local groups.
The other option is buying from eBay. It will be more expensive because of shipping but you can at least get something more geared to your specifics and it's more convenient if you do not have access to transportation. Searching up something like "custom retro gaming pc" or "vintage gaming pc" should help you out!
Also, if this is your first time buying an old computer, or you do not have any experience with technology repair, you may want to buy from someone who has that experience and has already refurbished the computer for you. Blown capacitors and shitty power supplies are no joke, they can be very dangerous! If you absolutely need a computer that is advertised as not working/not tested, take it to someone who knows what they're doing before plugging it in. Again, I apologize if this comes off as patronizing but I want to make sure everyone is safe and no one has any bad experiences that may turn away people from this hobby!
Another recommendation I'd give is to get something you like! I know this might be a bit obvious, but I really like windows 98 because of nostalgia reasons, and my roommate would often ask me why I didn't get a pc with windows XP. Personally all the games I want to play run fine on 98, and i'm willing to use a VM for games that need XP. Get something that makes you happy if it is within your budget and convenient for you!
I apologize if this is a bit rambly! I'm waiting for an oil change and im bored lol. Other people feel free to add on and im willing to answer more questions if needed :)
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So I just replayed the Spider-Man ps4 and ps5 games and had an idea for a fic. Could you do one where the reader is from a universe where Spider-Man doesn’t exist but they read the comics and they get transported to the insomniac Spider-Man universe?And they meet Spider-Man and peter and stuff. If that makes sense. Thank you!!!
I hope I met your request and did this prompt justice :)
warnings: none - some explicit language
rating: T
🕷 "A glitch in the matrix" 📺
~~~~~~~
“This place is like totally retro,” your friend said as she pushed the door inward and a little bell jingled above. The tiny shop was stacked with radios, and large, clunky televisions, and remotes and dangling video game controllers. “I can’t believe my brother wants a PlayStation One for his birthday,” she continued while perusing the shelves of electronics. “Other kids want the newest console, but he’s really into the older stuff.”
“Right,” you replied noncommittally with a small smile. The store was retro. It prided itself on having older games, systems, and analog radios. But, they also had refurbished technology behind the counter, so it wasn’t all retro.
“He’s like you with your comic books,” she teased, “everyone else reads comics on their phones.”
You laughed. “Define ‘everyone else’.”
You trailed down a cramped aisle where several televisions were plugged in, playing either VHS or DVDs with the sound muted, and half-listened to your friend talking to the person behind the counter. One of the old television’s screens with the VHS built into the front flickered. The video scrambled into static in a flash of red and blue.
Out of instinct, and fear that the television might catch fire in the cluttered store, you reached out and pressed the small circular ‘OFF’ button. The static jumped from the television screen with a low, vibrating hum and wrapped around your wrist. Your scream caught inside your throat.
You slowly opened your clenched eyes to find yourself standing in a bodega. Your hand was still extended toward the refrigerator filled with bottled sodas and water. Okay, what the hell just happened, you thought with varying degrees of alarm and concern. Did you black out? Was this a dream? Were you electrocuted and now in a coma? You grabbed a bottle of water from the fridge and shuffled toward the checkout.
The man behind the counter barely looked up from his newspaper as you dropped your water bottle onto the counter and slid two crumpled dollar bills toward him. He snapped his newspaper and the front page caught your eye.
It read: ‘SPIDER-MAN SAVES THE DAY?’ A picture of Spider-Man was on the cover.
“Is that some sort of joke newspaper?” You asked, squeezing the cold water bottle between your hands and hoping the damp condensation on the plastic might ground you.
“Hah!” He stroked his dark goatee. “Don’t say that too loud.” His dark gaze returned to the paper and someone coughed behind you.
You walked out of the bodega as if in a dream. But, the further you went, the more real everything became. You heard the horns of taxis and cars as they clustered through the streets and smelled the fumes of the subway through the grates in the sidewalk. You passed a man selling sliced fruit on the sidewalk, and a small group selling watches and counterfeit designer purses, and you ignored their calls of ‘come and see!’ and ‘you need a new purse!?’. You sent a slightly frantic, confused text to your friend that read ‘where are you?!’. Did she get transported to Midtown as well?
A police siren screamed down the street. Not an uncommon sound for New York and normally you wouldn’t bother to look up from your phone, but something compelled you, and your heart plummeted into your shoes.
“No fucking way,” you breathed as Spider-Man swung past the speeding cop cars and toward 7th Ave. No way. That wasn’t possible. That had to be a really, really good costume. Or maybe they were shooting a movie? But, movies filmed in New York usually came with signs and blocked off streets, and you’d know if a new Spider-Man film was in the works. You blinked. And another Spider-Man, wearing a suit of black and red, swung past as the citizens of New York barely glanced up.
Okay, I’m either dead, or in a coma or something, because this is too real to be a dream, you thought while trying to keep your breathing steady. Your feet acted on their own accord as you sped-walk to 7th.
***
Maybe chasing after police was a bad idea. Maybe. But, hindsight worked best in past-tense and it was too late to turn back. Especially considering a Symbiote had pounced on top of you and flattened you into the sidewalk. You released the scream that had been building in your throat since you touched that static television.
The Symbiote was knocked off of your body as Spider-Man kicked it with both feet and then rolled, agile as ever, before shooting the creature with his webbing and immobilizing it.
Spider-Man asked, “Are you okay?” He offered his hand to help you get up.
“I don’t know,” you replied numbly as you were pulled to your feet, “I’m not from here.” How were you possibly going to explain this without sounding like a crazy person?
“Welcome to New York,” Spider-Man said, “I swear we have less goop monsters running around during this time of year.”
Your jaw dropped. You were talking to Spider-Man. “This can’t be real.” You covered your face with your hands, trembling, and your phone vibrated in your pocket. “This literally cannot be real.”
“Maybe you should wait for the EMTs…”
You dropped your hands. “Spider-Man isn’t real!”
“Hey.” His lenses widened. “I’m standing right here.”
“No, no, you don’t get it.” Your voice kicked up an octave as panic rushed through your veins. “In my world, where I’m from, like you don’t exist. You’re a comic book character. Technically, you’re a part of an entire universe of comic book characters.”
Spider-Man stared at you. “Yeah, you should definitely get checked by the EMTs.”
You threw your hands up in frustration and huffed as you yanked your backpack from your shoulder and forcefully unzipped it. “See for yourself!” You dumped the contents your backpack onto the sidewalk and the vibrant comic books split open as if wounded. Spider-Man didn’t say anything, but he did crouch down and tilt his head.
“These are pretty good,” he said, “did you make them?”
“No.” You crouched alongside him. “Look.” You pointed to the page where it listed the writers, artists, and publishers of the comic book issue. You waited in silence amidst police and ambulance sirens as Spider-Man scanned the page.
“Your name is Peter Parker,” you whispered. He sharply lifted his head up.
“You’re going to need to start at the beginning…” he said.
***
“So, you’re not from this world?” Miles stood with his hands clasped behind his head. “How does that even work?”
“I don’t know.”
“How do you get back?”
“I don’t know.”
“Wait, did you do this on purpose?”
“Obviously not!”
You smacked your hand against your forehead. Your friend had replied to your text, saying she was at home, and no, nothing weird happened to her today. However, the retro-store that existed in your universe didn’t exist in this world. You’d need to find another exit if you wanted to leave. Although, as you sat in Peter’s garage, you couldn’t really see a reason as to why you’d leave. From what you could tell – this world was identical to your own with the bonus of Spider-Man being real. You were talking to your lifelong heroes like it was an ordinary, everyday occurrence!
“Do you know everything about us?” Miles asked, then said, “wait, never mind, don’t answer that. I don’t want to know.”
“The more important question is how we get you back home,” Peter said while holding up your comic books.
You frowned. “What if I don’t want to go back?”
Miles and Peter shared a look.
“It feels like we’re messing with some kind of space-time continuum if you stay,” said Peter, “but I won’t force you to go.”
Your anxious mood brightened. “This won’t be so bad...living in a world where superheros exist,” you said.
“And supervillains,” Miles said, “don’t forget about the supervillains.”
“However, one condition...” Peter held up one finger. “From this day forward, if we start to notice that we’re stuck in a time-loop, or people start forgetting my name, or objects start falling through physical matter, or any other impossible break in physics, then we have to send you back home.”
You bit your lip and stopped your initial reaction to say ‘no.’
“Okay.”
Peter smiled. “Great, now I do have a question about this issue…” He held up an open page. “Why am I a T-Rex?”
#i hope this fic makes sense#my fics#spider-man fanfiction#request#insomniac spider man 2#peter parker fanfiction#miles morales fanfiction
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My retro setup
If you're a retro person younger than me, you probably emulate old games on your laptop, or even your phone. But I'm a freak, so I set up space in my room to play old games on original-ish hardware. This is by no means the easiest method or even that much more authentic than just emulating, but the vibes are nice. Lemme give you a tour.
The first thing you may notice is I don't use a CRT. I do have a Sony Trinitron, and I even tried to get it set up, but I'm in a basement and getting it down here requires renting an industrial dolly designed for stairs. So I compromised and snatched a 2006 Olevia flatscreen from my dad. Flatscreens are honestly more nostalgic to me than CRTs anyway, and they're much more practical to use. They're lighter, more compact, and they have an ungodly number of inputs. The speakers aren't great though, so I also put in a soundbar.
I really wanted to use the Sharp Aquos you see cropped out on the right, but it sadly won't turn on. I plug it in occasionally in the hopes that it someday just starts working again, but alas. I really like that TV too.
The consoles! These are all plugged into an S-video adapter unless stated otherwise. From top-left to bottom-right.
I'm honestly not sure why I hooked up the Sega Dreamcast. Probably because I had space for it. I could hard-mod it, which is surprisingly easy to do, but most everything worth playing on the system has a better version on another platform. So it's there as a filler. If I ever get a Sega Saturn I'll probably replace it with that.
I was gonna put in a Sega Genesis, but the Olevia weirdly doesn't have the channels required to read any coaxial systems. So I went even more compact and bought a Retron 3. I had a Retron 2 HD that could play NES/SNES games, but the composite would only output in black & white. So I just bought a new one with no HD compatibility that also supported Genesis carts. All three slots utilize flashcarts to maintain the health of both the console and my individual games. This is the only console plugged in through composite.
The GameCube was the first console I modded when I got the idea for this setup. I do unfortunately have to use my copy of Twilight Princess to run the mod, but that may change as m.2 loaders for the system get developed. I also have a GBA flashcart I could plug into the Game Boy Player beneath it, but that's currently in my actual GBA.
The Xbox is an eldritch nightmare and I highly advise against any form of modding. I bricked it on accident trying to help a streamer unlock the region on his, and the process of unbricking it was such a goddamn nightmare that I refuse to do any further mod fuckery. Anyone who said this is the best modded console ever is a liar. Most games worth playing on this system are backwards compatible on Xbox One/Series X, so it's mainly here for insurance whenever Microsoft decides to shut those consoles down.
The N64 doesn't have much special going on. It's got a flashcart and I have some Hyperkin controllers for four-player shenanigans, though last time I used the system it would reset on its own. I think one of the controllers has a reset button in its stick or something, which is a really irresponsible place to put a reset button. Ah well.
Hey why do you have a PS3 plugged in? That's hardly retro.
Well technically the PS3 fits the vibe in a 2000s-era retro space, and I'm sure some of you can feel your skin wrinkle as I say that. But the real reason it's there is to play PS1 games. Theoretically a PS3 can be softmodded to play PS1 ROMs off a USB drive, but I could never get that to work. Lemme know if you got it working and how. In the meantime I can at least play PS1 discs. This is the only console plugged in through HDMI.
It can't play PS2 games though, which is why I have a PS2 set up as well. This is my preferred console for most retro games, on account of being the only one with a drive bay. Its one annoyance is third-party network adapters (required to plug in the drive) don't actually have network ports, and I can't load ROMs through USB or similar. So if I want to add new games, I gotta remove the drive manually and plug it into my desktop. It also can't play PS1 games, since the console is hard-coded to shut out both USB and the drive bay when loading its PS1 emulation. But it works great for PS2 games, and that's all it needs to do.
I should reiterate again that you don't need to do this to have a true authentic experience playing retro games. As time goes on, emulation & 4K OLED TVs will be more accessible means of achieving authenticity. I'm just a madman who had the space & resources to do it.
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Country house
I want to write a little about country house. Country house. Some place. After soviet age. It is a good place to have a weekend. I can say I spent all my life there. Well, I am talking about, a summer time period and holidays. And I visit country house since a schoolboy. And later in my life. And it is sweet to remember some village moments. But, first of all, it is fresh air. Forest, grass, sun, summer weather. It is hot.
Summer and country house. How much is in this little sentence. Flowers are growing. I remember how grandmother growing flowers. She has lots of them. And they were very different. All this place was very beautiful. It was full off different flowers. They were and red, and blue, and orange, and yellow. White. Lots of green. It was very big range of colors. Lots of grass. It was a place for potato and strawberry. Onion. Also, it was a place for a sunchokes. And, at those days, I was very surprised, that you can eat it. It was amazing discovery. Also, it was a place for apples and apple tree.
Later, I d like to bring with myself console PlayStation 2 with Chinese small tv with size of half console. Id like to play in Final Fantasy 10. It was a game about also a fairy place. But, it was more tropical place. But, also, a summer. I like to play Vice City – it was 80s and summer city with music of 80s. Also, a cool place. So, as it comes the time, it was a country house with a videogames. And I was playing also in Nes. In game like Robocop 2, I remember I played. I had about 10-15 cartridges. And every evening id like to watch some movie. Action, mystics, sci fi. Everything that was on tv. In eight, nine, or ten o clock in the evening.
And I like to ride with a bicycle. And I ride everyplace. But, this is a thing, not about a country house place. So, it is not about that place. It was a lots of summer days.
I remember how it was a days with rains. So, it was like autumn in summer. But most, of time, it was hot and sunny. Almost, like Vice City place.
And, today, there are no flowers, mainly. It is little of mint and some simple grass. It is like a field. But it is cool to walk here and there. And just simple breath air. To look at the field and green grass.
It is good at the village place. Nature. Forest is everywhere. Silence. Birds are flying and insects in a hot part of the day are in the grass. Frogs are hiding from hot weather in a grass. In a shade of grass. So, it is green paradise.
Today, I take with myself my old notebook at the village place. Asus F3S. Model with Windows Xp level of system. It is easy to launch some Quake 2 game. There are Usb ports. And it can be plug in a gamepad like first psx. Interesting system.
It is good in the village. This place is full of green. So, it is everywhere green. Lots of grass. And sun. And several times, I was under the rain. And, mainly, it is hot and good. Good weekend.
Dima Link is making retro videogames, apps, a little of music, write stories, and some retro more.
WEBSITE: http://www.dimalink.tv-games.ru/home_eng.html ITCHIO: https://dimalink.itch.io/ GAMEJOLT: https://gamejolt.com/@DimaLink/games
#country house#village#summer#good time#grass#sun#videogames#memories#green#house#weekend#retro#trees#flowers
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Special Interest Timeline: Retro Games
I'm on a retro games special interest kick, and in my previous post on said things, I talked about how - in the mid-aughts - I really got into games made in the 1970s and 1980s... In the early 2000s.
And I got my history a little messed up when writing about it, so I shall do... a timeline!
Mostly for my sake!
I'm one of those autistics who tries to keep a whole-ass timeline about my special interests... When I got into it, what got me into it, how long it took me to take the next step and discover more things about it, etc....
My love of retro games stemmed from a childhood of playing simplistic MS-DOS shareware games in the late '90s. Games off of floppy disks, like HUGO'S HOUSE OF HORRORS, COMMANDER KEEN 2, CRYSTAL CAVES, WORD RESCUE, CD-MAN (a PAC-MAN clone), SKI FREE, and more... I also forgot to mention that I had a hand-me-down NES in the '90s as well...
Again, going off of my previous post, I mentioned that it kinda starts in the early 2000s. I want to say approximately 2002/2003?
Christmas 2002: I get a GameBoy Advance and SUPER MARIO ADVANCE 2. SMA2 contains a really good port of SUPER MARIO WORLD, originally released in 1990, and an updated version of the 1983 arcade title MARIO BROS. I don't know if this necessarily kicks off the special interest, but it definitely plays a big part in it.
Late 2002/Early 2003: This is approximate. A guess. Around this time, I went to my local swimming pool every mid-week, or something like that, with my father. Afterwards, we'd stop for a bite at a nearby diner. They have a MS. PAC-MAN machine in the vestibule. One day, I watched someone doing really really good at the game. I'm reminded of the old DOS games I loved so much. Around this time, I was obsessed with what year a piece of media came out, so upon seeing the "copyright 1980, 1981" on the attract mode of the game, I had learned something new: Arcade games like that dated back to the 1980s.
Throughout 2003: Going to arcades wherever I went (i.e. bowling alleys, restaurants, etc.) and seeing at least one retro arcade game there. A lot of the time, it was one of those MS. PAC-MAN/GALAGA "Class of 1981" cabinets that were pretty new at the time.
Christmas 2003: I'm given two plug-n-play retro games collections... This is where it all *really* takes off...
The one on the left is the Jakks Pacific Namco set, which contains PAC-MAN, BOSCONIAN, RALLY-X, DIG DUG, and GALAXIAN. Pretty solid ports, all things considered. This I got on Christmas Eve, and I remember that night trying out all the games... And I played the living daylights out of this thing after that...
The one on the right was a bootleg, a Frankenstein's monster-like controller system concoction that were sold in malls and on QVC and the like. My grandmother got that one for me, and it contained a cartridge containing 84 various Famicom and NES games. These "Famiclones" were common back then and it was a side-market that only mutated over time. Luckily, this was one of the less egregious ones, and it had an assortment of NES games I couldn't get elsewhere. The hand-me-down NES we had no longer worked, so this was a worth substitute... Take out the cartridge, there's 10 built-in games that are basically Famiclones. Weird thrown-together 8-bit games of origin I'm unaware of at the moment.
Early 2004: Near my dad's place is a warehouse selling arcade machines and cocktail tables. While they didn't allow customers to play the games, they did - somehow - make an exception for me. I visited a few times and loved it, it was like paradise to my 11-year-old self. I'm sure the guy running the place wanted us OUT, haha.
Next... This is going to sound super-nerdy, but upon doing very well in a spelling bee around February/March and winning... A $200 gift card to... Circuit City! Yes, upon a winning that gift card, what do I buy? Retro game collections!
I believe I got NAMCO MUSEUM and MIDWAY ARCADE TREASURES on one of the shopping trips, in addition to the GameBoy version of NAMCO MUSEUM, PAC-MAN COLLECTION, and KONAMI COLLECTOR'S SERIES: ARCADE ADVANCE.
I visit the website System 16 and KLOV (Killer List Of Video Games) quite frequently, too.
Also around this time, I get my hands on an Atari collection for the PC called ATARI ANNIVERSARY EDITION. I also receive a book called THE ULTIMATE HISTORY OF VIDEO GAMES by Steven L. Kent.
SUPER MARIO ADVANCE 2 is in regular rotation around this time.
Fall-Christmas 2004: For my birthday and Christmas, I get...
ATARI ANTHOLOGY for the XBOX, and another Jakks Pacific Namco collection, this time including MS. PAC-MAN, MAPPY, GALAGA, XEVIOUS, and POLE POSITION. I also get this fantastic coffee table book by Rusel DeMaria and Johnny L. Wilson:
I'll cap it off here, but this is where it peaks, and I'm all about these kinds of things from here on out.
#retro games#retro video games#light nostalgia#reminiscing#autistic#special interest#autism#neurodivergent#making my special interest INTO a special interest
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Retro Game Console, Retro Stick with Built-in 18 Emulators, 20,000+ Games
20000+ Retro Gaming Experience: This TV game console built in 20000+ rich games, is pre-install 18 emulators, and pack with 64GB TF card. No need to download and install by yourself, no internet required, you can play 20000+ classic games just by connecting to the TV. Let you play games without repetition every day and bring back your memory to the fun of childhood,enjoy family entertainment time
get it now from here
#Retro game console#Plug-and-play retro gaming system#4K HDMI retro console#Built-in emulator console#Retro stick with games
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not vintage but vintage-adjacent: a knockoff Gameboy (FC Retro 800-in-1)
Other day at the thrift a 500-in-1 game unit that looked vaguely like a Nintendo Gameboy showed up. Not sure if anyone bought it because once it came out of the case ($15 originally, $5 a week later) it was missing its battery, battery cover, and second controller (which is actually still on the shelf nearly a month later for $5). Curious, I went online to Amazon and bought myself a brand new one, this one with 800 games. And Imma tell you about it. [give a rat’s ass? click. do not? scroll.]
The listings were clear that there would be duplicate games, but that’s not unusual.
So a week later this arrived. Amused by the PlayStation button symbols and the Chinglish. For the record, the description under my pinky (��With powerful rechargeable battery pack, includes an AC adapter and a lithium-ion rechargeable battery, 6 hours of continues game play”) is inaccurate; the battery life is closer to 2, as many reviewers online pointed out.
I was amused how the online listings for these devices would change the names of the games to evade Nintendo’s sniffers, but then they put Mario in the advertising and Super Mario Brothers as the start screen.
Indeed there are 800 games listed, NES titles rather than Gameboy, and in playing a few I found duplicates, such as “Deflower” is Lode Runner with edited graphics and “Button Mushroom” is Super Mario Brothers unadulterated. There’s a controller which plugs into the top of the handheld and looks a lot like a NES D-pad, but it is only useable as Player 2... and with a cord of about two feet, you aren’t going to be maintaining a Covid-safe distance.
And the A/V cable that comes with it so you can play it on a television instead of its 3″ screen is about a foot long, and the RCA jacks on my TV are in the back, therefore I had to resort to plugging it into the VCR’s frontside jacks... as you do.
As a demonstration for y’all, let’s pop over to game 091: Arkanoid, my favorite take on Breakout. (And no, this does not contain Arkanoid II: Revenge of Doh.) Pretty good rendition. Playable with the arrow pad, sure, but definitely not as steerable as with the arcade’s spinner or even home systems’ joysticks.
For the record, Super Mario Bros is kind of unplayable despite the hype, because it runs at about 1.50x - 1.75x normal speed and jumping high enough to hit blocks seems to be a trick rather than a given. Anyhow, I am happy with my $15 purchase, since now I can play a lot of NES games -- if I can find them on the menu, it’s mostly but not entirely alphabetic -- wherever, whenever.
And for some reason, Pac-Man is the Russian-language release.
With that number of games (and copyrights be damnèd!) you’d expect to find more original titles you might be looking for and fewer duplicates with evasive names, but it’s still a pretty good showing, and despite this seeming a bit flimsy the game unit is actually pretty solid. Now if only the battery inside lasted longer than it takes to charge, that’d be cool... but recognising that it’s a standard size, a BL-5C such as found in Nokia phones, you could conceivably replace the 1020mAh battery inside with a 1200mAh to 2450mAh battery from eBay.
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Price: [price_with_discount] (as of [price_update_date] - Details) [ad_1] Experience the thrill of retro gaming with the JANVI TRADER TV Gaming System! This wireless console brings the nostalgia of classic video games to your living room with 4K Ultra HD resolution. Plug & Play functionality and a 2.4G wireless game stick make setup a breeze. Immerse yourself in a vast library of over 20,000 games across 10 emulators, allowing you to relive your favourite retro titles. The dual-player setup ensures endless hours of multiplayer fun. With its compact design and wireless connectivity, this gaming system seamlessly integrates into your entertainment setup. Dive into a world of retro gaming bliss with the JANVI TRADER TV Gaming System. Product Dimensions : 5 x 5 x 5 cm; 200 g ASIN : B0DQDNVJ4F Item part number : JT_004 Country of Origin : India Manufacturer : Janvi Trader Packer : JANVI TRADERS Item Weight : 200 g Item Dimensions LxWxH : 50 x 50 x 50 Millimeters Included Components : Wireless Game Stick, Dual Controllers, Gaming Console Generic Name : Gaming Console Retro Gaming Nostalgia: Relive your childhood memories with this wireless TV gaming console featuring 20,000+ classic games and 10 emulators. Plug & Play Convenience: Simply connect the console to your TV via HDMI and start playing instantly without any complicated setup. Dual-Player Mode: Enjoy multiplayer gaming sessions with the dual-player setup, allowing you to challenge your friends or family members. Wireless Connectivity: The 2.4G wireless game stick ensures a seamless and hassle-free gaming experience without tangled cables. 4K Ultra HD Graphics: Immerse yourself in stunning 4K Ultra HD visuals, bringing your favourite retro games to life with exceptional clarity and detail. [ad_2]
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complaining about modern tvs and nostalgia posting~~
buys new tv cause old one was blasting volume to very loud randomly for no reason whatsoever~~
hindsight biting me in the butt cause now I want to play SA and SA2 on the dreamcast to try to get better at the controls, and to check out more of the graphical differences and differences in the chao system~~
it was mainly to see the differences in graphics and the chao system, cause I love the little guys so bad~~~
now I can't even play it to try to get better at the controls cause the new tv doesn't have RCA connections to hook the dreamcast up... or any retro console for that matter.
I need to get an HDMI to RCA cable splitter or something to connect them to the tv now.....
I have to buy yet another thing~~~
every tv should still have legacy connectors I swear......
and the ports should be easily accessible too....
I'm assuming its a struggle for anyone who has their tv in a corner to plug things into the back of it..... even moreso for me cause I'm legally blind......
do I regret buying the new tv? no not really but also yes cause I didn't take the "not having legacy ports anymore" into account cause I wasn't thinkng about it at the time of purchase... and I was looking for the best "cheap" one I could find cause idk why.....
and iirc the "grades" that are on the chao stats were a non dreamcast thing? so I think if I did ever get to the chao garden in those games and start raising chao there, I'd need to cross check numbers of stats upon level up to tell what "grade" the stat has....
man I want the "new" gamecube chao breeding system as well as the older chao garden layouts and the dreamcast graphics. I hope getting used to the dreamcast system isn't too much of a pain if and when I get around to it again~~~
and I wonder if they display correctly in the dreamcast~~ cause there were a number of chao I bred as a teenager while playing the gamecube version that were invisible.... wonder what colours they actually were~~ I'd assume they were supposed to be coloured transparent chao but just ended up being invisible...
I miss messing around in the chao gardens in sadx and sa2b~~~
that comparison video I found and shared sparked all of the nostalgia and I can't act on it to play any games I'm nostalgic for T_T;;
#personal#thoughts#thinking#tv#tvs#modern tv#modern tvs#rca cable connections#rca cables#hdmi#hdmi cables#hdmi ports#modern tvs should have legacy connections#and they should be easier to get to#now I got to find a converter or something to use legacy devices that still use that connection#hindsight#I should've waited and bought a tv with rca connections by default#nostalgia#nostalgic#sonic adventure#sonic adventure 2#sonic adventure dx#sonic adventure 2 battle#chao#chao garden#chao raising systems#dreamcast#gamecube#wonder just how different the dc and gc chao raising systems actually are#will forever love those little guys~~~
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Ultimate Retro Gaming Setup: Wireless Console, Game Storage Tower, Classic Mini System
Are you a retro gaming enthusiast looking to level up your gaming setup? Look no further! In this blog post, we’ll explore the ultimate retro gaming setup featuring the Wireless Retro Game Console, the Skywin Game Storage Tower for Nintendo Switch, and the Cailrr Retro Game Console. Get ready to plug in, play, and relive the classic gaming experience like never before! Let’s dive in and discover…
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