#Perpetual Umbra
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dvepalki · 1 day ago
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⨂Together we're forged by one chain⨂
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THE CHARACTERS AND THEIR OWNERS ARE AS FOLLOWS: Dystopian Arbitrary Endless Possibilities - @hdra77
Sleep Schedule Ruined - @kadalcoffee12
Glimmer le Dale - @moodymuu
Plume of Embers - @ideavian
Last String of Life - @dustyfandomtrashbin
Dark Tides - @voldkat
Leaves across a Tree - me:3
Bright Scale Among the Feathers - @reredram
Perpetual Umbra - @mewguca
12 Solemn Guards - @paradoxbeta
Monolith of the Hateful - @darkopsiian
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mewguca · 1 month ago
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doodle dump of various things from recent times
first image is just doodles for fun
in the second image, SLS is wearing the formal outfit seen in NMMST's ref yay
and third is uhhhhhhhhh proof-of-concept
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heck yea, first ask!!
so, a for all, what do you think of the slugcats?
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theresattrpgforthat · 5 months ago
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Almighty TATTRPGFT, I ask you what is a good fantasy ttrpg thats like a smidgen simpler than/tighter than dnd thats flexible and has individual character progression thats cool? (I am so damn tired of dnd and after I finish my lancer campaign I'm gonna try to run a fantasy thing thats about world hopping since my brain cant stick with just one world... I wanted to run OSR stuff but most of my players want to keep their characters longer than a couple sessions)
THEME: World-hopping Fantasy Games
Hello there, so I’ve got some world-hopping games for you that I consider all much simpler than D&D, although the way they cater to your players’ wants may vary. Now I’m personally biased towards Forged-in-the-Dark games if your characters want to hold onto their characters and explore all of their mechanical and narrative details, but I’m also hoping that folks will see this ask and suggest more fantasy games that give you cool character abilities - maybe you can even mesh some regular fantasy games with something else on this list!
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Portal Rats, by Tore Nielsen.
Portal Rats is a stand-alone fantasy tabletop rpg, based on the Black Hack rules. 
There is an unlimited wealth of worlds out there. Some are embodiments of ideals, some the product of a god's fevered will, and some who seem to have congealed from pure potential. In Portal Rats you can visit all of them. 
The core mechanic of Portal Rats is a roll-below test, using a d20 against an attribute on your character sheet. You have six attributes that should remind your players of D&D, although the backgrounds of your characters are less about your race and more about what you did in the past. The rules of the game look to be pretty concise, with much of the 58-page book being different character options and character classes. You level up when you finish a mission or quest, which results in more hit points, and higher attributes.
This game is probably close to what you as a GM are looking for: it’s an OSR mindset, with very little that allows the players to hold onto their characters if a roll goes badly. That being said, if your players are attached to their characters, they might be able to bring out emotional and narrative elements regardless of the system. Therefore, even if you pick up something that is more similar to OSR, they’ll find ways to role-play.
Vergence, by Small Cool Games.
Within the multiverse are a few places of great power called Vergences. They are ruled by families bred for the ability to open portals between worlds.
You play a member of one of these empowered bloodlines. Your birthright gives you the capacity to travel across infinite dimensions and manipulate reality.
But you’ll need to deal with conflicts involving your own powerful and manipulative family, secret conspiracies, mystical enemies, moldering gods, terrifying monsters, ancient artifacts, and existential threats with the potential to affect all the worlds of the Umbra. And possibly your annoying little sister…
Vergence is a Forged-in-the-Dark game that really amps up your character’s powers and broadens the stakes to a cosmic scale. Vergence is a much looser interpretation of Blades, taking away much of the bookkeeping found in the vice and heat mechanics that punish typical Blades’ characters. You also level up as a group, rather than individually, which I understand might not be what your playgroup is looking for, but your characters are still uniquely powered individuals with special abilities.
1400 Planes, by Unknown Dungeon.
1400 Planes is lo-fi hi-fantasy. 
The multiverse roils with boundless existence. For many, the infinite planes of creation drift past at an immeasurable distance, their alien secrets perpetually out of reach. However those who break their mortal shackles and cross that liminal space, wander such exotic spheres on an eternal pilgrimage.
1400 Planes is a stand-alone table-top RPG. The rules are short and easy to learn and the whole game can fit on a single sheet of paper.  It can be played using just the rules provided, or combined with other entries in the 1400 series to expand the world and provide more character and game options.
24XX games feel very slim and small, but I think they can provide the base for something bigger that caters to your group. They can also be combined with other games that use the same rule-set very easily, which you could use to provide interesting level-ups for characters. 24XX games are also usually pretty cheap, so you’re not going to break the bank picking up a few to play around with.
Planedawn Orphans, by Sharkbomb Studios.
Set in the Planar City, a strange melting pot that connects the vast diversity of the multiverse. You all play Planar Orphans stranded in this city, your original home worlds destroyed, corrupted or lost. 
A mysterious Patron has brought you together, provided you with a base of operations and tasked you to complete a Planar Key. This key will let you create a new plane for you and your fellow refugees. Your quest will bring you to exotic places filled with strange creatures and bizarre phenomena.
This isn’t a game in itself - it’s a campaign framework - but it gives you the opportunity to cobble together a bunch of different games while still giving your players a structure upon which they can scaffold their character’s growth and personalities. I’m currently running this across a huge number of different games with a co-GM and my home group: so far we’ve played Household, The Wildsea, Sundered Isles, and The Great Soul Train Robbery!
Sig, City of Blades, by Genesis of Legend Publishing.
Sig is the nexus of the multiverse, where eternal planes and infinite primes meet. It’s a rough home for cutters and bashers, hungry for coin and glory. It’s a city of gods, demons, and stranger things which lurk. It’s a place where opposites meet, trading knives and kisses in equal measure.
The Silent Regent once ruled over the city with a bladed fist. Now her throne sits empty and the criminal factions battle for control. They dispatch crews of Freebooters, clever and bold, to further their schemes. This is where you come in.
In Sig: City of Blades, you will play the Freebooters in service to once of the mighty city factions. Your faction depends on you to perform vital missions to seize territory and coin from their rivals. This is a game about clever spies, renegade sorcerers and reckless smugglers. You are the best of the best and the worst of the worst.
If you are familiar with Planescape, I’ve heard that Sig: City of Blades gives off the same vibes, at least when it comes to setting. Rules-wise, it’s Forged in the Dark. It looks like in this game, the multiverse comes to you; as scoundrels in a city at the centre of these dimensions, there are plenty of ways for you to get rich in some kind of way that counts. If your group is up to play scoundrels and thieves, you might be interested in Sig: City of Blades.
Tiny Dungeon: Second Edition, by Gallant Knight Games.
Tiny Dungeon: Second Edition is powered by the TinyD6 engine, with streamlined mechanics that utilize only one to three single six-sided dice on every action, characters that can be written on a 3x5 notecard, and easy to understand and teach rules, Tiny Dungeon 2e is great for all groups, ages, and experience levels!
Tiny Dungeon feels like a very boiled-down version of a classic fantasy game; heritages that give you starting abilities, traits that are reminiscent of character classes, and a turn economy that structures combat to make sure everyone gets the same amount of time to do things. You use d6’s to roll, with 1d6 being the worst pool (rolling with a disadvantage) and 3d6 being the best (rolling with an ability or advantage). The game is meant to be mod-able, with optional rules and various micro-settings meant to get your inspiration flowing. The best part about so many different micro-settings that all use the same rules is that you can absolutely jump from one setting to another!
Fantasy Recommendations from The Past
Fantasy, With Tools
Echoes of D&D
Non-Western Fantasy
Non-Gritty Low Fantasy
Fuck Wizards of the Coast
I���d also ask myself if Slugblaster could be hacked to be about fantasy adventurers jumping into various dimensions, rather than teenagers hoverboarding across space and time. It certainly has plenty of pieces that allow your characters to dig into personal issues - the Trouble mechanic really lets you digest the kinds of things your character might have to neglect in order to go adventuring! You can read more about it in my Dimensional Travel recommendation post.
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nixalegos · 2 months ago
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FFAF: He puts on a very confident face. When was a time he did not feel confident and how did he handle it?
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It was amid the depths of beyond. The one place a soul was never meant to see. Hearing the repeating song. Proof; tangible, physical proof of a grand and unifying design. He stared at the shifting complex array that was the sky to the capstone foundry of all afterlives. All the purpose of souls for what felt like hours. Mortis. Ordus. Lumen. Vitae. Tumult. Umbra. Names cracked by piercing cyphers and mysteries, wrenching enigmas into shapes his mind could bear to hold without hemorrhaging on itself and out his nose. He was right. Their whole existence, every iota of magic, every hope, every nightmare, every conflict, every loss and success and shift along the cosmic battlegrounds, a crucible to rend the primordial forces into new, more impossible powerful gestalts. To become something more than the mere sum of its parts. It wouldn't be enough. Not against the true nothingness. Real oblivion that was beyond concepts like time and darkness. Eternity? Actual genuine Eternity? The deathless and the immortal andthe unliving could not even conceive the length eternity actually was the way he knew it. He felt his stomach rise into his throat and he tried, in vain to swallow down the bile and keep himself from shuddering. It was never going to be enough. The truth, that he'd perceived actual unending oblivion all those years ago. Not some trick of the void. Not the consumption of fel. The seventh force. It was as real as the complex array above him. Had to be. It was the point of existence to be defined against. Crushing, soul crushing despair that all the horror he'd endured, every vile act he'd perpetuated in the name of avarice and heroism. The helplessness of realization, that nothing actually, truly, ever mattered for anything washed over him like a death shroud. And then the little broken selfish part of his soul ground against that shroud like a jagged prison shank on silk. So what. He rolled his neck. Swallowed down the sensation of weakness that had nearly escaped his throat. So what if nothingness itself was coming for it all. It. Changes. NOTHING. He would stand an inch away from the event horizon. As he had all those years ago. When doom comes for him as predator, it would not find him prey. Never again. Thanks @kharrisdawndancer!
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oliolioxenfreewrites · 5 months ago
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Writing Share Tag
Thank you, @inseasofgreen, for the tag! I wanna tell you guys a story of three stars born during a celestial event that will later define their destiny and put their potent cosmic powers to the test! This is:
Prophecy of the Triad: A Tenebraethian Tale of the Night of the Three Stars
The perpetual twilight of Tenebraethia deepened as Dr. Lysandra Vex-Noxthorne clutched her swollen belly, her breath catching in her throat. The aurora veils beyond her window pulsed with an intensity she had never seen before, casting eerie, shifting shadows across the birthing chamber of the Noxthorne estate.
"Caelum," she whispered, reaching for her husband's hand. Professor Caelum Noxthorne, his blue and green eyes wide with a mixture of anticipation and fear, grasped her fingers tightly.
"I'm here, my love," he murmured, his voice trembling slightly. "The midwives are on their way, and—"
His words were cut short by a sudden, blinding flash from the sky. The couple turned to the window, their personal moment eclipsed by a cosmic spectacle. A comet, its tail a cascade of impossible colors, streaked across Tenebraethia's star-strewn canvas.
Lysandra gasped, not from pain but from the sudden influx of quantum data flooding her mind.
"Caelum, the readings... it's unlike anything we've ever seen. The energy signatures, the temporal fluctuations—"
Caelum squeezed her hand, his own empathic abilities overwhelmed by a wave of emotions not his own—loneliness, purpose, and a depth of knowledge that made his head spin.
"I feel it too, Lysandra. It's as if the comet itself is alive, sentient..."
Their scientific observations were interrupted by Lysandra's cry as another contraction seized her. The midwives burst into the room, their faces a mix of professional calm and awe at the celestial display outside.
As the comet began to break apart in the upper atmosphere, scattering shimmering fragments across Tenebraethia, Lysandra began to push. The air in the birthing chamber grew thick with mist, pulsing with energy that seemed to synchronize with her efforts.
Caelum watched in amazement as the mist coalesced into three distinct swirling patterns around Lysandra's bed.
"Three," he whispered, the revelation hitting him hard.
"Lysandra, we're having triplets!"
The first child slipped into the world as a fragment of the comet struck the crystal forests in the distance, sending a shockwave of light and energy rippling across the landscape. The baby girl's cries harmonized with the resonating crystals, and for a moment, every dreamer on Tenebraethia shared a vision of swirling nebulae and distant stars.
"Eirlys," Lysandra breathed, cradling the newborn.
"Her name is Eirlys."
The second child arrived as another comet fragment pierced the eternal shadows of Voidheart in the Umbra Archipelago. When the baby's eyes opened, they seemed to contain the depth of ages, reflecting the newly illuminated ancient ruins. They named her Erinia, the keeper of memories yet to be made.
As Lysandra prepared to deliver the third child, the largest fragment of the comet—its core—plummeted towards the Whispering Isles. The impact sent a pulse of chrono-energy surging across Tenebraethia. In that moment, the final triplet entered the world, her first breath drawing in the altered mists now infused with alien essence.
"Evyr," Caelum said softly, taking the third child in his arms. As he held her, he felt a sudden, overwhelming connection to every living thing on Tenebraethia, sensing the subtle changes wrought by the comet's passage.
The three newborns, placed side by side, seemed to glow with an inner light that mirrored the cosmic display outside. The midwives stepped back, their expressions a mixture of joy and trepidation. They had assisted in many births, but never one so intertwined with world-shaking events.
As the cosmic storm subsided, leaving a changed Tenebraethia in its wake, Lysandra and Caelum shared a look of understanding. Their daughters, born on this impossible night, were destined for something extraordinary.
In the distance, at the impact site of the comet's core, a figure emerged from a crater of crystallized time. Moiranon, the cosmic exile, took their first steps onto Tenebraethian soil. As if sensing the arrival, the triplets stirred in unison, their tiny hands reaching out to each other.
The Night of Three Stars, as it would come to be known, marked the beginning of a new era for Tenebraethia. In the years to come, as the triplets grew and Moiranon's influence spread, the events of that night would be remembered as both a miracle and a harbinger—the night when the fate of not just a world but perhaps the entire cosmos began to shift.
Tell me what you think of the introduction to my new world! I'm still working on my world of sound magic, but I'd like to know if I should put these two worlds within the same galaxy. Build my own planetary system? Idk honestly, I'm just brainstorming that idea; if anyone has any feedback, don't hesitate to reply or ask! :)
I am tagging in: @the-golden-comet, @illarian-rambling, @slenders1ckn3ss, @queerfox-tales, @dyrewrites, and @oc-atelier! And anyone who wants to share their writing 🥰
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the-lusombra-archives · 1 year ago
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Welcome to The Lusombra Archives, your one stop shop for all things related to @crescent-cubed's Lusombra setting and OC's!
Lusombra, derived from lux (light) and umbra (dark), is a fantasy world in a perpetual state of balanced chaos, alternating between unrest and peace as dictated by the gods in order to maintain universal stability.
The continent of Lusombra itself is home to a myriad of beings from all walks of life, where good and evil both intermingle with the forces of light and dark, causing heroes and villains alike to arise from unlikely places.
Individual characters will have their own tags, but will also be given either "#main cast" or "#supporting cast" depending on their relevance!
Worldbuilding will be under its own tag, and blog management will under another!
I hope you enjoy my ramblings and characters as much as I do!
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ngeruma · 1 year ago
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"Umbra" | Perpetual Testing | Portal 2 Community Maps & Mods
By Ferni
Who gave the ominous red glow an upgrade!?
youtube
Full Video
More Test Chambers
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madcatdaderpydrawer-blog · 1 year ago
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His death caused umbra to basically completely shatter from stress. He felt so stupid for letting his guard down, not being more paranoid, not being careful enough, just absolutely devastated that even after he left them to their own devices they still wouldn’t let him just be happy. He basically devolved from being sweet and bubbly to perpetually depressed and scared. He acts like a frightened animal whenever he interacts with others, and likely went nonverbal several years into being in the forest.
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kid-of-chaos · 18 days ago
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Chaosverse Sky Lore
Part 3 - Dwellers of the Dark
Prev / AU Masterpost / Next
Survivors from the Two Disasters, both Luxi and Noxi, worked together in the past to preserve, recover and pass down their knowledge of both nations, as well as their own biology. By using the processes of Rebirth and Revival, they managed to barely survive extinction all the way to the modern era. But while the Ancestors became the sky kids we know as Torians, the Predecessors underwent an adaptive evolution that resulted in..
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(Aka the Chaosverse’s Krill/Dark Kids!)
The term “Braken” comes from the Latin word “Umbra” meaning darkness and a misspelling of the word “Kin”, which results in the term roughly translating from “Siblings of the Dark”. They can live just about anywhere, and there’s even different types of Braki based on the creatures in the Kingdom of Light AND the reptilian creatures in the Empire of Dusk.!
Unlike Torians, who could fall from the Sky, Braki could emerge from the water, or rather, the void. Upon birth, they automatically learn how to swim and the first one that emerges from the water is established as the Kemodi (Eldest) and helps the other young Braki get to land. They will also adopt any young they deem too fragile to be on their own (yes, the young will adopt the younger). Newborn Braki are nicknamed Geckos, while Older ones are Tuataras.
Behavior
Braki are more nonverbal than Torians, opting for speaking with actions and motions than words. Despite this, they are very social, often communicating in purrs, growls and gestures in contrast to Torians musical communication. In contrast to Synchrony, which is the art of moving to the same beat of life, they created Unity, which is more self-focused.
Key Facts
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Due to sharing some dna with Krill, they not only have excellent night vision, but can also enter a Primal State in enraged enough. In this form, their physical abilities are enhanced greatly, but they will be in a blind rage if not properly trained to control it.
They can’t dash, but they can siphon light of other beings and get a burst of power from it. If they don’t consume some light, they run the risk of dying from instability (Like Torians taking in too much light). They don’t have to deeply bite, or bite at all, to do this. Light can easily get them addicted, especially for halflings.
Speaking of, yes, Torian-Braken Hybrids exist! They’re created either naturally or from the Blood/Blue Moon. Moon-created Halflings are more unstable and feral. Moon created Braki are spared from this, fortunately.
Their scales need to be brushed and sanded to prevent irritation and damage. This is a very satisfying process for them since they can feel from their scales. (You know, like how we can from our fingernails and teeth?) Polishing isn’t really required, but offers protection against the elements.
Braki are Omnivorous beings, but most prefer Savory or Sweet foods.
Skin tones are often muted colors with a grey tint to it.
Eyes are rounded rectangles.
Footwear for Braki have support rings to support their ankles (since they’re perpetually on theirs “paws”.) It can even be in different colors and designs to signify their job or reputation.
Speaking of which, they can feel the flow of light with them, but that’s more of a Void ability. Heck, even “Paddle” can do it… for some reason.
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Told you guys y’all would get your creature! By the way, I you read this far, you don’t have to but..
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I’m hoping to get this before the season ends. If you don’t mind doing the whole gift process, I could draw a pfp of your skykid (if it’s not complex) or make a oneshot with them! (Provided I get a theme and at least some screenshots about said theme).
I mean, if you want something, of course.
I just don’t want to leech off anyone.
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mewguca · 4 months ago
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I love drawing them in different outfits wooooooooo
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ask-mobile-iterator-project · 9 months ago
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Asking all what are your opinions on the Ancients?
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firstly: thank you @cloverlady and @charlottenanachi for helping me with coloring!! and @fauxbia for helping with the writing :D
This is ask #30, wowie!! I've made a couple (3) Activation Logs I'll be posting in the next few days!! There was a comic I was working on, too, but idk when that'll be done, sorry...
I don't have Activation logs for all of them on the Askblog because I feel the first three explore what I want to share right now well enough. Hopefully you guys like LOF, PU, and SLS
In the meantime, I've also updated ToyHouse bios slightly, mostly surrounding relationships.
Also, I plan to open a Discord Server focused on my OC AU very soon!! It'll be 16+, though, due to subject matter. That being said, here is another reminder to check the content warnings!! The more lorestuff I post, the more I'll be getting into sensitive and upsetting subject matter...
and once again, "architect" is just the in-universe term for "ancient."
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templesofdelight · 1 month ago
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Cutting out the humanity
Within its breast
Called by nature to
Tear down everyone in front of you
Afterglow
Washing off the sins
That will never fade in the eyes
Of the people whose lives
You ruined
Burning everything
Obtuse specimens
Morbose flares
Within perpetuity
So many years since it broke
Its muzzle and crate
Never crying for the ones you shattered
No tears for their visceral
Outstretched deconstruction
I cry only for the world
As she kills me
Wrenching out
Cleaning the wounds
Puckered with strange acids
Seeping out of the pile of corpses
That you drag behind
In your umbra
Every day
your body
corrigible
but I won't try to remake
any piece of you
as you're each
wash'd away
Cutting out its humanity
Corruptable
Dissension
As each finger
Becomes a blade
Flashing black in
The velveteen night
Circumscribing the edges of your soul
An incision to remove the bits
Left that cling on
To the myth of 'you'
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domina-noctisim-archive2 · 2 years ago
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━━━━━━━✾✾✾    She    cruises    with    sophistication    and    grace,    her    appeal    as    captivating    as    it’s    treacherous.    However,    a    benevolent    aura    comprises    her.    Ai    aspires    to    coexist    with    humanity,    shield    and    serve    as    a    guardian    against    the    true    calamities    lurking    in    the    night.    She    carries    a    rare    empathy,    benevolence    that    sets    her    apart    from    her    more    primal    brethren.    An    abnormality    camouflaged    as    a    belle    porcelain    doll,    a    maiden    espoused    by    the    umbrae    and    by    her    willpower    to    preserve    the    mortal    sphere.    A    world    that    her    deceased    mother    knew    well    before    being    converted    by    Kaname.    Ai    wants    to    preserve    humans’    ardency    and    radiance,    even    if    it    means    sacrificing    her    imperium.
Smile    shatters,    as    if    it    was    a    crystal,    giving    place    to    a    forlorn    expression.    “Why    did    you    forfeit    your    most    beloved    treasure?    You    should    have    preserved    your    human    heart.”    The    burden    of    her    immortality    only    amplifies    her    sense    of    solitude.    Her    life    expands    perpetually,    inhumane    and    obstinate,    while    those    she    holds    dear    vanish.    “I    do    agree    that    mortals    can    be    barbarous,    but    they    are    born    to    live.    But    we,    we    were    created    to    liquidate    them    and    become    almighty.    We    are    born    to    make    them    fall    profoundly    in    love    with    us    for    later    use    them    as    a    blood    supply.”    Fortunately,    she    and    her    coven    aren’t    like    that,    but    many    others    are.    Numerous    elders    crave    the    total    preeminence    of    vampires    over    humans.    Ai    feeds    on    animal    blood    and    hemoglobin-coated    tablets.    The    princess    will    never    bite    without    permission.    “Do    you    want    to    be    tormented?    Eaten    alive?    Not    to    mention    they’re    going    to    interrogate    me.    Demo,    you    seem    like    a    valiant    man,    so    let’s    take    our    chances.”    A    chuckle    as    one    of    her    ashen    palms    rests    upon    his    shoulder.    “Protect    your    neck    and    disregard    any    comments.    Shall    we    go?“
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When she echoed his name, he gave a soft smile. Ever the courteous being, she was. And certainly a far cry from a few stories on vampires that he’d heard over his travels that painted them as vile, unruly creatures. She had a way of holding herself pridefully despite the burden that she was tasked with.
Then a faint smirk would grace his lips, turning away from her briefly so that he could gaze out towards the lake, the long and somewhat unruly auburn locks following his motion. “I was human, once.” Those days seemed long gone now. Yes, once he had been human, albeit experimented on by cruel hands, discarded as a failure, employed by the very company that had branded him such until he found out that horrific truth. A truth that had caused him naught but pain, the loss of those he once held dear and the burden of causing more grief for untold others. And yet, within that madness that had held him in thrall as his body and mind degraded, his determination had paid dividends once he found the gift of the Goddess that he now served. Even now, many years later, his reverie would be bittersweet, a sigh falling past pale lips. “But humans are just as capable of cruelty as anyone. I of all people know that far too well.” It was all he would say on the matter, at least until he felt that he could trust her more. “Still… what happened in the past was what led me to this moment right now.”
Turning back to her, brilliant mako blue eyes focused back on her once more. “Hmm. Why would your home not be a good place to resume this discussion? If you’re concerned about untidiness, don’t worry about that.” A light, melodic laugh. “I assure you, despite my divine connections, how one governs their own living space is no concern of mine.”
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raayllum · 2 years ago
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Thinking about Claudia going up the mountain and dragging her dad along. 
On the one hand, 4x09 reveals why she thought she could take the Spire itself, confident in her “umbra chora” sleep spell and that it would work as a back up; she would have the element of surprise. The only reason she didn’t wheel it out was because she probably thought no one was left behind at the Spire, period, and no one was besides Ibis. Whether her sleep spell works on Sky dragons remains to be seen (given that Zym was seemingly impervious to it in 4x09) but I can see her reasoning / plan in action. Additionally, maybe waited to have her dad back because she thought Viren may be useful as a mage.
The fact she sees the dragons leaving as a Sign though shows something much more worrisome, so more on that later.
Then you have the fact to contend with that climbing the Spire undoubtedly took more time because Viren was slow and understandably deeply traumatized by his experience. However, Claudia not clocking and/or thinking about the emotional ramifications of what he’s been through is precisely on brand for her, because it’s exactly what she does with Soren in S2-S3 and with Callum in S2.
Claudia is solution oriented, just like her father. While she loves magic, she’s not pulled by the same curiosity as he is, and focuses more on preparedness and perfectionism than being motivated by importance or downright obsession. She thinks if she can fix the problem, physically, with dark magic, it’s fixed. Soren doesn’t need to process anything their dad did, ultimately, because she cured his paralysis. Viren doesn’t need to have hangups over his death, because she brought him back, didn’t she? And then she’s blind sided and dismissive when they show that no, these things did emotionally stick with them, and are changing them, while she buries all her own feelings about each of these events deep into a hole and pretends like they aren’t there for her, too
And all this compounds itself into the idea that Claudia cannot consider, let alone process the fact, that she might be wrong
She doesn’t understand Harrow’s reservations about the switching spell (in spite of how horrific the reality of it working successfully would be in so many ways); she overrules the boys’ mission in spite of it “being the most important thing they’ll ever do” and something Callum commits to even once he knows the truth about Harrow; she approaches him in happiness and relief in 2x07, not realizing he’s going to still be furious with her for her past and ongoing actions; when she arrives back in Katolis, she believes that she and Soren “didn’t do anything wrong!” Even most plainly in her conversation with Soren in S4, which is why her turning back to give the coins is such a big deal for her character in a Lot of ways
But also like - if Claudia is always right, if keeping her family together is always right, if her and Aaravos’ goals ‘align’ and he’s the great being who gave humans magic and saw them as more than worthless, with her perpetual belief that the plan will work out in the face of Viren’s pessimism and then passivity, it’s like - then the universe wills it so. Things going her way isn’t just a coincidence; it’s a cosmic Sign that she’s on the right path
Because, according to her, what else could she possibly be on?
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the-erins-forgot · 3 years ago
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Foggynose
Tom - 27 moons - Shadowclan Young Medic
Umbra: Ray of Illness - Foggynose is able to take the diseases from other cats and form them into a dark mist, which when inhaled causes the same disease. Conversely, Foggynose can direct the mist away from other cats and let it disperse in the air, effectively removing it completely from the target. The more severe the disease taken, the longer it takes to fully disperse. This ability doesn’t work on non-contagious diseases.
Son of Lizardstripe and Mudpad
Brother of Deerfoot and Tangleburr
Foster brother of Yewstar
Foggynose is an anxious and perpetually tired cat who has had to deal with a cold-like illness for most of his life. Unable to properly rest and at times take any care of himself, he’s grown to see himself as a weak individual without much hope for his future. Heavily self-conscious and often oblivious to his own strengths, he spends much of his time trying to avoid other cats as long as he can. He’s curt and distant with most his clanmates, actively trying to push them away as he doesn’t see himself as worth wasting anyone’s time. Even the very few he trusts have trouble connecting to him, however he’s endlessly supportive and loyal to them, though he doesn’t express those sentiments much.
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