#Orok
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I've been trying to find Elon Musk's new AI app and have been using this poster to look for it, but nothing comes up for Orok.

#thealexperspective#fuck maga#trump#maga morons#elon musk#maga cult morons#fuck elon#maga#Orok#AI#grok#grok3
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NÀlkÀn Klavigar 128x128 Minecraft Skin designs (Bedrock Edition). Much of the design is inspired by Niram's art (https://scp-wiki.wikidot.com/niram-art) and the other artists! No, unfortunately I cannot share the skin files as these are for personal use only :)
#scp#scp foundation#klavigar lovataar#klavigar orok#klavigar nadox#klavigar saarn#nÀlkÀ#sarkicism#sarkic cults
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Redesigned all of the NĂ€lkĂ€n I have ïżŒ
Only five but the designs were so old I didnât really have a base. To start with, took a few hours
Tw: cartoon body horror (in case anyone needs the tw)
(Sorry about the crappy quality they had to be transferred from my iPad to phone)
Lovataar:
Old:

New:

Saarn:
Old:

New:

Nadox:
Old:

New:

Orok:
Old:
New:
Ion:
Old:

New:

By far changed Orok and Ion the most. Ion more so, because his design is the first I made and did kinda in a rush bc I didnât understand him.
#scp#scp fandom#Gacha#gacha life 2#sarkicism#Klavigar Lovataar#klavigar saarn#klavigar nadox#klavigar orok#grand karcist ion#nÀlkÀ
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" Szeretet nincs szerelem nĂ©lkĂŒl.
Ăs erotika nĂ©lkĂŒl nincsen szerelem. MĂ©g akkor sem, ha a szerelmesek megöregszenek, a nĆ mĂĄr nem kĂvĂĄnja, Ă©s a fĂ©rfi impotens.
Az erotika nem mĂșlik el, amĂg az ember Ă©l, legfeljebb lelki Ă©rzĂ©ssĂ© szelĂdĂŒl.
Amikor a virĂĄgzĂĄs elmĂșlik, termĂ©szetesen a vĂĄgy minĆsĂ©ge is megvĂĄltozik.
Az öregkor erotikåjåról keveset beszélnek, pedig van.
Ăl mint gyengĂ©dsĂ©g, mint melegsĂ©g, mint "mĂĄr vĂ©nĂŒlĆ kezemmel fogom meg a kezedet".
HozzĂĄĂ©rni a kedvesĂŒnk ismerĆs, fehĂ©r hĂĄtĂĄhoz, rĂĄtenni kezemet a kezĂ©re mĂĄs, mint az ölelĂ©s. Nemesebb, finomabb.
" Betakarlak, hogy ne fĂĄzz! Ăs: " Köszönöm, hogy betakartĂĄl."
Ez a " JĂł melletted lenni!" -sĆt, a Csakis melletted jĂł lenni! semmihez sem hasonlĂthatĂł boldogsĂĄga.
Ăs a " Ki tudja, meddig lehetek mĂ©g melletted" szomorĂșsĂĄga.
A fiatal talĂĄlkozĂĄs erotikĂĄja heves Ă©s forrĂł.
A bĂșcsĂșzĂĄsĂ© fĂĄjdalmasan boldog.
Az elsĆ lĂĄtĂĄsra szĂŒletett szerelem Ă©ppolyan csodĂĄlatos lehet, mint az utoljĂĄra lĂĄtĂĄs megrendĂtĆ szĂ©psĂ©ge.
Az elsĆben ott van a sĂłvĂĄrgĂł vĂĄrakozĂĄs.
A måsodikban az elengedés."
đ MĂLLER PĂTER

#magyar tumblisok#magyar#magyar tumblr#magyar lany#magyar gondolat#erzesek#magyar idezet#szeretet#szerelem#orok szerelem#orokke#idoskor#igaz szerelem
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A mural of some kind
tip jar
#scp#sarkicism#grand karcist ion#solius art#klavigar orok#klavigar saarn#klavigar nadox#klavigar lovataar
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I <3 scp dreams : sarkicism edition
(TW: MENTIONS OF ANIMAL DEATH AND SOME GRAPHICNESS/BL00D IN LAST SECTION)
every once in a while brain will rot so bad that I will have dream feat. favs (in this instance, the 4 klavigar - ion is mentioned by wife but isn't actually theređ)
Setting: Giant venue with tall ceilings, beams, and massive windows. It's almost like a smaller cathedral, now that I'm thinking about it. The hall has more structure to the right, moving into a large medeival dining area aswell as a western clothing store for some reason? With a large loft above the transition area. Birds are nesting there, just a pair of Canadian geese - but likely some smaller ones like sparrows or pigeons. If you have ever gone to cathedrals or just big old buildings in Spain, you know what I'm talking abt. There Is always some sort of birds in there.
Background infos/jolic try not to yap and actually get to the interesting part hard edition: So this was back in time where for some reason, the klavigar were hiding out in this venue far back in like medeival or sumn times idfk there wasn't any signs showing what era.
Lovataar and Orok:
Imagine, walking into said venue from the store side like "omg so wow" then you glance over to the main hall and theres a GIANT, ELABORATE SWISS ROLL. Like those cake rolls but with shitton icing and golden details , chocolate cake with berry filling Idk what the berries was. To the untrained eye, this is just a 3.5 story high 50 meter long Swiss roll. WRONG.
ITS FUCKING LOVATAAR. LOVATAAR IS A SWISS ROLL.
She dosent have a mouth or face or anything but she can talk, and she's talking to a much smaller Orok next to her. Instead of questioning why she is infact, a giant dessert, she is asking:
"Do we know where Ion is?" DUDE WHAT. I MEAN A FAIR QUESTION TO ASK BUT ID BE MORE CONCERNED ABT THE STATE OF YOURSELF.
She never changes back actually. She's a Swiss roll for the rest of the dream untill she just up and dissappears.
Nadox:
Nadox is only there for a snippet unfortunately, I wish he was there more being my fav klavigar and shit but all we see of him is just him napping in a very big, dead, leafless tree. It's inside somehow, and he's just curled up in the branches absolutely SLEEPING IT UP (snoring ofc) like.
Yass sir get that beauty sleep u deserve ong.
I think later on he was talking to Saarn but honestly I can't remember so much shit was going on this entire dream - the klavigars were just a little part of it.
Saarn:
If u know me well u are aware I don't really fw Saarn that much đ but omg this part of the dream changed my whole perspective on them like why she kinda awesome sauce now.
You may recall geese being mentioned at some point. This is important, as I was going to check on them at night in the dream. I'm walking up to the loft, hand on the ladder other hand holding a flashlight I'm about to hold in my teeth when.
To my left
Drip.
A tiny bit of blood falls from far above me and splatters on the wood floor.
A bit nervous - obviously who wouldn't be - I shine my light up towards the rafters when two silver eyes reflect back at me.
Its Saarn. Perched up on the ceiling beams, tail swishing below her(important to note, she is her animal/anthro design of mine in this dream) clutching a goose in her teeth. It looked like a very clean kill, no shed feathers or anything just hanging from her fangs.
Dude I was so scared I just stared at her for a hot minute expecting her to come for me next and just rocket down straight for my neck GOOD LORD SAARN WHY ARE YOU BEING SPOOKY.
I think the dream cut to another section at that point, but I continued seeing her out of the corner of my eye for the remainder of the dream. Just there. Stalking.
She kinda badass to me now tho like wowww I see u girlie.
Anyways, not much happened after that. Pretty cool tho, I really enjoyed seeing my hyperfixations in dreams. Thanks for reading!!<3
Psst. Fun fact. I'm gonna do a really in depth drawing of that saarn in the rafters desc. Stick around for that :3 (if I get the motivation to actually finish it ofc)
#scp#scp foundation#sarkicism#klavigar nadox#dream#scp fanart#klavigar lovataar#klavigar saarn#klavigar orok#dream art#artwork#nÀlkÀ
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Sakhalin, Uilta - Pouch, 19th. Century. Fish skin (Sturgeon) .
Sakhalin Uilta / Figurine, 19th. century. Wood and cotton. .
Sakhalin Uilta / Figurine, 19th. century. Wood. .
Becoming Japanese: The Story of the Indigenous Uilta of Sakhalin
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Most of the klavigar!! (I didn't finish nadox yet im still getting used to drawing my gfs design of him) but Saarn, Lovataar, and Orok r here!! This is all of them without (most) their mutations! I'll clothe them later i promise but for now they are all nude lol.
#scp#sarkicism#sarkic cults#klavigar lovataar#klavigar saarn#klavigar orok#scp fanart#artistic nudity
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This blog has been Path of Exile-themed since I made it two years ago and yet I think Iâve only posted two or three PoE things in that whole time. Lemme rectify that.
I like the gameplay of Path of Exile 2. You annihilate the ever-loving fuck out of endless droves of monsters. It sounds good. It looks good. It gambles good, without doing a thing to your wallet.
Path of Exile 2's story, on the other hand, is kind of nothing.
Iâll sing what praises I can first. To the lay gamer, it's more accessible and parse-able than PoE 1âs story â PoE 2 has some short cinematics, it forces you to spend time actually doing some story-relevant stuff to impart weight to certain plot developments, and the player exile talks a lot more than they do in the first game. It's immediately way more focused on a clear goal that drives the entire plot, with few diversions from momentum towards that goal. It retains the first gameâs unwavering commitment to dark, gory spectacle, to the eldritch, and to a general dearth of unambiguous heroism.
âŠYeah, thatâs about all I can say thatâs good. Iâm having three distinct issues with the story:
The racisms. Iâm not talking about whatever small racisms might be found in the depictions of the Karui, Maraketh, or Vaal (which are MÄori-inspired, Amazons using a vague mĂ©lange of Middle/Far East aesthetics, and a mass-human-sacrifice-powered Mayincatec civilization, respectively), as these cultures are depicted as being just as complex, storied, and worthy of dignity as the white civilizations shown in the game (e.g. Ezomytes or the heavily Norse-themed Kalguurans). I specifically am talking about the Orok and the Azak, two scantily-clad, fetich-wielding, pre-Stone Age, bone jewelry-wearing, cannibalistic mutant black jungle tribes; the Azak look like this, for reference, and yet the Orok are supposed to be the ones that have âcanine mutationsâ. Iâm reading some 60s-era Marvel comics right now, and I gotta tell you, the Azak and Orok have an uncanny similarity to those comicsâ depictions of African and South American âjungle tribesâ. Itâs not that I have a specific issue with any one part of this depiction of black people â as you can take any one of the descriptors I used for the Azak/Orok and apply it to another group in PoE which I have no problem with â but rather that, in the totality of their presentation, the Azak and the Orok are quintessential Black Savages of Africa stereotypes. Worse, they are, with the exception of two characters*, the only black people in the entire setting.
The lack of themes (this is the big one). PoE 1âs story is rife with themes; Iâm not telling you itâs on the level of a good book or show or movie or any work of art whose primary draw is its narrative, but it clearly does want to say something. PoE 1âs story is about justice systems, meritocracy, class warfare, etc., as Iâve written about in more detail elsewhere and years in the past. Not included in that excerpt is that itâs also about religion, principally framed through the Templar faith, a Roman Catholic allegory; itâs about religious hypocrisy, brutality, and prejudice, and how faith can be used to insincerely excuse or genuinely motivate heinous acts. Even after bona fide gods had been introduced into the story in 2017, it retained this message, just made slightly more allegorical by the gods themselves wreaking divine devastation; in fact, it further deepened the message by driving home that the original intentions of a faithâs founders and even the words of its gods mean nothing â only the actions of the faithful do. And all this is without getting into the smaller stories w/ their own messages e.g. Oshabiâs backstory or the Conquerors of the Atlas. On the other hand, what are the themes of PoE 2? Yaoi hand demons? Fleshy hentai demons? There are two wolves inside Count Geonor, and they both fuse into a bigger two-mouthed wolf? PoE 2 hasnât fucking got any themes. Itâs focused on creating a rollicking action-adventure through gorgeous and varied vistas, and on expanding the world set forth by the first game, not on being anything more than that. Itâs disappointing.
Last and least: Jamanra, the second actâs villain, is lackluster. Count Geonor, villain of Act I, is introduced in the character select screen by ordering your execution, the very first hub zone you enter is a soggy logging camp converted into a refuge for those fleeing his increasingly unhinged wrath, and by the time you get close to him you can see his madness made manifest as the town around his manor burns. You can feel Geonor of Ogham. He drives the entire plot. Act III doesnât have a villain, per se â it starts as a treasure hunter adventure, transitions to you going back in time to find experts on Corruption, and ends with you beating up Ancient Aztec Iron Man until he can be talked into helping you â but it works just as well as Act I. You get to see the ruined grandeur of the Vaal Empire first, desecrated but often beautiful, and then you get to see it at its glorious height, which provides great context for what will happen if you fail in your quest while also driving home how grand and terrible the Vaal were. Its final boss, Doryani, stands in contrast both to the prior bosses and to you; he shares the other bossesâ unbreakable patriotic resolve, and he seeks to stop the Beast just like you, but unlike anyone else heâs completely free of any morals bar the desire to see his people prosper, and that gets exhibited bombastically in his crazy technology and the literal lakes of blood that fuel it. Itâs no wonder that Geonor and Doryani are used in the promotional trailers for Early Access; they have rizz and menace aplenty. Jamanra does not have what they have. His growly angry shouty lines are generic, you barely interact with him or his schemes, his Corruption-fueled madness feels derivative of Geonor but there is nothing to tell or show you what he was like before its onset, and the whole Faridun-Maraketh feud is too vaguely alluded to for the player to muster much understanding or care at all (not helped by literally the only Maraketh who seems to actually be prejudiced against the Faridun being the player Sorceress, so 5 out of 6 character choices do not expose you to the hateful feelings that supposedly drive this conflict!). Since the entirety of Act 2 is structured around chasing Jamanra as he seeks to empower the Beast and cultivates a progressively longer zombie skirt, his weakness makes the entire story of the Act brittle.
I dunno. The gameâs still in Early Access and probably will be for most of 2025. The gameplay will undoubtedly see tons of tweaks and updates, but it would be silly to expect the story to change for the better. I feel like Iâm the only one narked about 1), and I really donât think itâs going to change even if more people are audibly upset about it, âcause changing it would involve changing three zones, most of an NPCâs dialogue, a boss, two quasi-boss encounters, and at least 15 monster types. Iâm more optimistic about 2), since PoE 1âs updates have incrementally enriched the storyâs themes, and I remember how lackluster the aforementioned introducing-the-gods expansion was before all the updates that really cooked with its premise⊠but some of PoE 1âs themes were ALREADY core to the narrative before later expansions and leagues built upon them. 3) would require monumental effort to fix, since Jamanra is load-bearing for his Act.
Tl;dr PoE 2 story sucks, unlike with the first game Iâm actually begging you to ignore the story on this one
*Servi and Apus. The two of them hail from a tribe contemporary to the Azak and the Orok, but itâs so unimportant we donât even know its name; Apus has no lines and is so unimportant that many players just miss him outright, and even lorehead KittenCatNoodle did not realize he was actually in the game.
#path of exile#the âany one part of the depictionâ disclaimer re Azak/Orok is to preempt anyone who points out the cannibal tribes in PoE 1->#->they don't fucking look like they were drawn by white guys who regularly pop the n-word. The Azak/Orok do
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More SCP drawings: the klavigars of the NÀlkÀ (also known as the sarkic cults).
From left to right: Nadox, Lovataar, Orok and Saarn.
#scp#scp foundation#sarkicism#nalka#klavigar saarn#klavigar lovataar#klavigar orok#klavigar nadox#also known as grand karcist Ion's polycule#groups of interest#scp lore#grand karcist ion
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youtube
OMG! This cover version of Under the Influence by Shayne Orok is an orgasm to the ears.
Officials: YouTube -- Instagram -- TikTok -- Twitter -- Spotify
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reread and relistened to SCP-2408. Am having even more thoughts about Orok again. How he'd react, should he wake up from what is basically a coma and learn about just what exactly he'd been sleeping through for all this time. I don't think he'd be happy about it.
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Poor Saarn Some readings to understand the meme: - SCP-2191: https://scp-wiki.wikidot.com/scp-2191 - SCP-2408: https://scp-wiki.wikidot.com/scp-2408 - SCP-7115: https://scp-wiki.wikidot.com/scp-7115 - SCP-5480: https://scp-wiki.wikidot.com/scp-5480
#scp#scp foundation#sarkicism#klavigar lovataar#klavigar saarn#klavigar orok#klavigar nadox#NÀlkÀ#sarkic cults
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crushcrushcrush would make an EPIC anime opening in Japanese, just sayinâ
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the gangâ€ïžâ€ïžâ€ïž
#scp#sarkicism#solius art#klavigar lovataar#klavigar orok#klavigar nadox#klavigar saarn#anyway it's nice to line them up with all their most recent designs together
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Orok and the Orchard
Brand new Vanguard tale, starring Clef and Varis with guests Orok and Lucretia Popescu (from my resurrection series)... this has been a very satisfying series to redefine the nature of Sarkicism in the modern day in light of SCP-6500 and the dissolution of the Foundation
Time to tackle what the heck that Bone Orchard (SCP-3989) has to do with Orok:
#scp#scp community#scp foundation#scp wiki#scp writing#fiction#scp fandom#sarkic#sarkicism#sarkic cults#creative writing#klavigar orok
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