#Olorime
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fortunatto · 11 months ago
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"Siroria said that if she had to stay another minute in bed, she'd set it on fire. I take that as a good sign." (I really love the cloudrest trial but i wish there were quest and explorable city instead ;-;)
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caliblorn · 1 year ago
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✨TEFFEST23✨ - August 10th - IN BLOOM/ blood
Extremely late, but it's done. A Welkynar apprentice and her gryphon blossoming into their respective roles.
ID in ALT text
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album-aurum · 2 years ago
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- Will it blow up?
- Nope???
;)
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daggerfall · 4 years ago
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Pointless bits of Cloudrest trivia that I inflict on my guildmates and friends whenever we run:
The mechanics each of the Welkynar are known for are actually their gryphons attacks. Roaring flare, hoarfrost, and voltaic overload are all from their gryphons, which is why the mechanic continues even if the shade goes down, but stops during the mini fights if you kill the gryphon first
Relequen is their leader, with a title called Wing Captain though he is referred to as Sir Relequen. He also wrote the style book for the Welkynar motif. Each of the Welkynar's proper title who is not Relequen is just Welkynar (name).
There's four members of the order at a time, representing the four cardinal directions.
None of them are wearing the armor type and weapon for their respective set. Relequen is a stam dps set, but he wears light armor and uses a staff. Siroria is a mag dps set but she wears medium armor and uses a sword and shield. Galenwe is a tank set and he does wear heavy armor with one exception, but uses a greatsword. Olorime is the worst though: healing set, wears heavy armor and uses a shield and mace, and uses templar jabs alongside the players in execute
The one exception for Galenwe is that he wears medium armor shoes in the same color as Siroria. However, his shade wears heavy armor shoes. I have no clue what this is about.
While Belanaril and Silaeda (Relequen and Siroria's gryphons) dont have translated meanings to their names, Falarielle and Darremalatu (Galenwe and Olorime's) do. "Cold Beauty" and "Mercy Truth". UESP also has she/her pronouns for all of the gryphons except Darre, who Olorime uses he/him for. I'm not sure how reliable this is though, as I cannot think of any sources on this.
Relequen makes a dad joke during the Z'Maja fight. "I think you'll find my gryphon quite shocking!"
Galenwe tried to stop the others from bringing Z'Maja into the city and appears the most academic of the four.
Welkynar share a magical bond with their gryphons, with the bird becoming an extension of their very selves. Thoughts, feelings, needs, everything is connected. During the mini fights, it's likely - based on the dialogue the shadow Welkynar have - that they can in fact feel the pain you're inflicting on their shadow gryphon. Even with Z'Maja's shadow magic mind controlling them, that bond still comes through above that.
If even one Welkynar doesn't survive, each of the surviving ones has their power drained from them to the point where they do not believe they can continue on as a Gryphon Knight. They accept an early retirement and mentoring new Welkynar. Only doing a +3 allows the order to continue on.
If it wasn't obvious, Nocturnal or one of her daedra/cultists gifted Z'Maja with her magical amulet that gives her her power. See the heavy attack being called Nocturnal's Favor, and her magic being shadow magic.
They're sexy
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seimone-schell · 4 years ago
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I finally saved all the Welkynars.
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balcaps · 6 years ago
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I was surprised to find Olorime in Shimmerene. I haven’t noticed the devs putting any sort of indicator outside of the trials themselves that a trial has been completed, and seeing the completion of a trial affecting the world (or at least seeing evidence of the events of said trial having happened outside of the instance) is refreshing.
Also, the thought of Olorime spooking some sense into some stubborn nobles with her gigantic fucking gryphon is hilarious. Zos pls. We need this. I’d like to attend that meeting.
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eyevea · 3 years ago
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some eso characters who are lesbians because i'm a lesbian and i say so:
- quen
- veya releth
- queen ayrenn
- adusa-daro
- varuni arvel
- silurie
- siroria
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harrycollins · 4 years ago
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Feeling cute today, might try to convince my friends about doing vet DoM.
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nixiegenesis · 5 years ago
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Last night during cloudrest I noticed I was turning invisible when I switched to my bow bar. Lol. The game, the internet, or maybe just my computer, was on the drugs. @alackofghosts I feel your pain 😂
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giglioscarlatto-blog · 6 years ago
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“La poesia olorima è costituita da versi interamente omofoni, nei quali la rima è costituita dalla totalità del verso.”
“Poesie olorime”, di Ciro Maiello, sulla rivista “Alibi - altrove letterario”, Anno I, n.0 (Gennaio/Marzo 2013)
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yffresbeard · 3 years ago
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Got a second outfit slot for my Welkynar initiate for her actual Welkynar armor. After Cloudrest, Relequen resigns and Valanye takes his place as the Southern Wind while Olorime becomes Wing Captain.
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fortunatto · 4 years ago
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From Alinor to Shimmerene and every point between, The Welkynar ride the winds and defend our gleaming isle
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coyote-ralyn · 3 years ago
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Tesinktober2021 or Testober! Day 6. Creature . Welkynar Olorime and gryphon Darremalatu 🦅
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album-aurum · 4 years ago
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face sketching
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daggerfall · 3 years ago
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Some in depth cloudrest headcanons and rewrites stemming from an hours long conversation about trials in eso and the stories involved:
Cloudrest is the only trial where player death and revival is not actually death, but merely disabling. When a player dies, zmaja makes a shadow clone of them. Only when the shade is dead (and merged PROPERLY with the host), can the player come back. This reminds me a lot of Clockwork City, where one important aspect of shades is that you cant just kill them or else the owner will be permanently weakened, as shades are an important part of the person. Separating and killing the shade has consequences. Which is why I imagine that Olorime is frantically casting the spells to merge peoples shades with their bodies throughout the fight.
Which also ties into my theory on why the Welkynar become permanently weakened if you fail to save all 3 of them. There's a cutscene that should have happened (I vaguely remember hearing that it was in the game and was either removed or just doesnt work anymore) where after the fight ends, Olorime quickly merges the shades with the Welkynar before they fade away with the death of zmaja. Only if you do the good ending does Olorime have enough focus to do this ritual correctly and fast enough. If even one of her friends is dead, and she's been helping you with the mini fights before the main, then shes tired and upset enough to miss that window of opportunity and the shades escape. Condemning her friends to never regain their full strength
Zmaja's plan before the Undaunted show up to defeat her is not something something use the amulet to channel power and eventually escape (saint olms). She is not guarding something or blocking the way for another boss (first two bosses sunspire and kynes aegis), not just in her home and You broke in (assembly general), and not doing some grand task that cant be interrupted (bahsei, nahviintas, falgravn). Based on her wipe and death dialogue, shes very eager to gain new additions to her shadow army. My theory is that shes baiting Olorime and anyone else who wants to free the welkynar into coming directly into her trap to be killed and shadow cloned. Her goal is to keep tricking adventurers into coming to slay the big scary sload and free the heroes of the Isle, only to realize just how in over their heads they are and die. I find it really interesting that her motivations as a boss are actually just To Kill, rather than that she will just Fight Back if attacked.
The Aerie where the fight happens, and the rest of cloudrest in all honesty, should have looked more lived in. Like a city. Its bigger than Alinor ffs if you look over the bridge into the fog. The aerie is very weirdly shaped for a training area for the welkynar, and it seems more likely it would have been an amphitheater, or a marketplace. But it shouldnt have been completely barren like in game.
Similarly there should be way more dead bodies. You know you're failing to write the devastating impact of an attack on a city well enough when the impact of death in Halls of Fabrication feels stronger than Cloudrest. Bodies line the walkways of one Telvanni tower's basement, people are crying over them, wondering how they will go on. Meanwhile cloudrest, which is an entire city, is filled with a moderate number of survivors in a small area and should have had at least some dead.
Rather than have Olorime simply react to her fellow Welkynars deaths with just "curse you zmaja" and continuing to allow the player to kill them (especially after you kill the first mini boss and realize it kills the real welkynar too), she should show more reaction. She originally states that only a great warrior could defeat zmaja with all 3 shadow warriors at her side, and that we should divide and conquer. But should you do that, she realizes "shit I just killed one of my friends. What do I do," she wonders. Because to order that they fight another shade means losing her friend, but promising a more safe final fight with zmaja. Ordering them to fight zmaja now risks losing all of them (undaunted, welkynar, herself) in an impossible fight. Does she have an obligation to protect civilians over her fellow welkynar? Do they deserve to die for letting zmaja into the city in the first place? I think itd be a much more emotional story if Olorime was allowed to speak more and have conflicted thoughts on what it is "better" to do as an action plan.
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elderscrollscryptids · 3 years ago
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Player name: Olorime’s hoe cousin Beth
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