#Mod ryoma
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crackanronpa · 1 year ago
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silicon-tmblr · 9 months ago
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Resolute Rebellion - a rewrite mod for Danganronpa V3
Prologue now available for download!
It's finally here! Resolute Rebellion, the mod that...
swaps all Ultimate talents
makes Maki the protagonist
kills the Monokubs harder
has original writing and CGs
was a huge pain to wrangle assets for (do you know how many Shuichi sprites I had to turn into Maki. you don't)
will murder different beloved characters (in future updates)
will allow Rantaro to not die in Chapter 1 (again, in future updates)
...can now be on your very own computer at no cost (except the cost of V3 the game. you need to own V3 first)!
Oh yeah, hi by the way. I've been gone for a while. Maybe I'll share what I've been up to later
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love-me-purple · 2 years ago
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movie night with the v3 boys
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cw: slight nsfw and cursing in a few of em. spoilers of ET in kaito’s
a/n: might make a 1 and 2 vers. !! naur I did a few light puns in a few of them if you spot them tell me. under the cut cause it’s kinda long
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Shuichi
➼ he’s so sweet
➼ he prioritizes you fully! he gives you the blankets, the snacks, he lets you choose the movie; he does everything.
➼ even if he sits on the sofa cold, hungry, and terribly quiet.
➼ he doesn’t complain a bit.
➼ you notice him shivering slightly a couple minutes into the movie, and even after he protested against getting a half in your luxury, you snuggled against him and buried him under the warm covers.
➼ once you did, he whimpered slightly against you. it just felt so nice. not the fluffy sheets, not the delectable food, and even though the movie was pretty great, you next to him really made the experience better.
➼ he moved closer next to you, kissing you on the cheek. you made him kiss you on the lips after.
➼ the movie run ends with cuddling and tangled arms and legs, overall super fluffy.
Kokichi
➼ large pillow forts with lots of soft pillows and thick blankets. he turns the ac and all the coolers on just so it’ll turn super cold in the house, leading you to bury yourself under the blankets and cuddle closer to him.
➼ he sometimes teases you by stealing the snacks and blankets, making you pissed off and subconsciously pinning him to the carpet floor.
➼ he tries turning the simple, pure movie night into a netflix and chill i SWEAR
➼ he flips the tables and climbs on top of you - kissing you lightly on the lips with a smug look. ➼ and then he gets up and goes back to watching the movie like nothing happened
➼ he’S GETTING HIS ASS beat TONIGHT
➼ interpret that any way you want
➼ anyways, if he’s not in that mood, he’s very chatty during movies. ➼ he’ll comment nonstop and predict the future with pretty accurate predictions.
➼ his habit of doing that will, if you don’t already, bring you to do the same.
Rantaro
➼ this guy is so romantic
➼ kisses, smooth; non - pushover pick - up lines, basically everything you’d expect from a good gushy mushy date.
➼ he likes playing with your hair. tangles, small braids, etc. if you don’t have hair, then / another option for him is he runs his hands down your arms and hands.
➼ he draws small patterns on your skin with his fingers while kissing you on the head.
➼ he loves it when you do it to him as well, so by all means, go ahead !!
➼ nooo but the chips with dip are absolute perfection adding to the mix. if you don’t like that kind of thing, he’ll get, like, anything you’d like to eat during the movie -
➼ the prices don’t mean aNYthing to him, he’s happy to spend money for you no matter what it is <3
➼ perfect night for netflix and chill
K1 - B0
➼ he’s a robot. he can’t be cold, he can’t eat, and so all he has to do is sit back and watch.
➼ people (miu) helped him with what to do and how to act during the movie -
➼ he’s so awkward, in a cute way. he’ll get closer to you as the movie progresses, trying to be discreet but pretty much failing.
➼ you pretend you don’t notice though, for his sake.
➼ he’s tense during the movie. but with a few calming, reassuring words - he calms down a bit and attempts to kiss you as a sign of thanks.
➼ oh he also looks up on his mental search engine how to act normal and such and comes across the term of ‘activities’ during watching movies / shows
➼ and then he overheats for a bit (thankfully while you were in the bathroom -)
➼ guess he didn’t have safe search on
Korekiyo
➼ horror / documentaries. if you don’t like those things, then …
➼ he likes it when you braid his hair. with any other person he’d kinda just be like ehhh, but when it’s you …
➼ he’s such a simp.
➼ he’s pretty chill, doesn’t really talk except for the parts when either you’re talking, something’s factually wrong, or when something especially pisses him off (usually when the characters are especially dumb).
➼ he likes having his hands free, so, of course, you have the blanket and snacks.
➼ he nuzzles his head into your neck and hair during sweet and overall ushy gushy moments.
➼ yeah
➼ he’s only human after all
Gonta
➼ like shuichi; he gives the blanket, the snacks, and is awfully quiet.
➼ there’s a sort of worried look on his face, like you won’t like doing this and it’ll never happen again.
➼ he asks you like every couple minutes if you’re okay - nonstop until you reassure him.
➼ because of his overall bulky, tall structure - you’re gonna need a few more blankets to cover him.
➼ and a lotta snacks if he’s especially hungry
➼ he’s the type of guy to watch smth like a bug’s life or the bee movie. and you’ll agree because he’ll be self - conscious of himself if you don’t.
➼ it’s either that or bug documentaries. he hates horror films, especially if it has bugs in it that are thoroughly portrayed incorrectly.
➼ he gets so angry it’s almost funny
➼ until you don’t calm him down and he goes to storm the director’s / producer’s place then uh good luck
Kaito
➼ tries to be romantic and kinda fails.
➼ the whole mood is sorta goofy. comedy / horror / sci - fi def. if it’s horror though, expect him to scream loudly and cling to you. and then for him to make up an excuse like, “i wasn’t scared! i was just … amazed by the stars in the sky in the film! so … spread out!”
➼ if it’s sci - fi, it’s definitely ET
➼ he cries softly when ET dies. and then he says, “I JUST GOT SOMETHING IN MY EYE WAHHH”
➼ comedy’s chaotic, but pretty fun with him. he tries so hard not to laugh, but when he does, his LaUgh
➼ it depends. it either sounds like a hyena crossed with a donkey or just a hysterical, soft sound.
➼ either way, movie nights with him are always a blast.
Ryoma
➼ he’s smooth. and he predicts the movie in his head, and shows barely emotion during sad, emotional, funny, or romantic moments. like none at all.
➼ but once he gets used to being with you during movies and finding out what exactly you like, he starts showing bits of emotion here and there.
➼ like outward pity. and sadness. and laughter.
➼ sharing is caring when it comes to blankets and snacks. sometimes when both of you reach into the bag / bowl / plate / etc. at the same time, and y’know your hands touch? he’ll squeeze your hand and bring it up to kiss it.
➼ SOME CHEEZY THING LIKE THAT
➼ and then he’ll just smile slightly at you. no matter what reaction you have.
➼ yeah other than that it’s pretty normal! still a hit tho
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real-fire-emblem-takes · 1 year ago
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What I think would fix the Fates royals
Sakura - Stim toy collection (love love LOVES squishy toys)
Takumi - Xanax prescription (or Vraylar...love my BPD princess 💕)
Hinoka - Blue raspberry Svedka vodka (strikes me as a STRICTLY clear liquor type of girl)
Ryoma - Gas station poppers (would make him worse probably)
Elise - Roblox dress up games (w/ Xander buying her all the Robux she wants)
Leo - Those crazy gas station edibles (he's becomes the most normal person ever or will become irreparably worse)
Camilla - Vapes with flavors of the most odd and eclectic variety (everyone has to waits for her until she finds her cotton candy vape)
Xander - Horse tranquilizer (the ONLY thing that could calm this bitch down) Corrin - 12 uninterrupted hours of dancing fruits sensory videos (Smooth brain moment)
Azura doesn't need fixing because terrorising her siblings is funny to her and fills her with joy. and also watching the light leave her enemies' eyes as they die thats very satisfying for her
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vividblaze · 3 months ago
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Character creation codes don't work between PS5/PC (I have fallen to my knees) but the Bakumatsu brainrot festers stronger than ever.
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feifheadcanons · 1 month ago
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Rinkah strikes me as oddly good at woodcarving.
It's one of the few and rare times Rinkah is careful, especially with her tendency to ignite things in anger. The axe is not known for precision, nor is fire, but Ryoma thought it would be a good exercise in patience. Not that she really cares what he thinks. But it's fun. And she's DEFINITELY not learning any lessons from it, just to spite Ryoma.
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danganronpasurvivoraskblog · 8 months ago
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Dangancember 2024 - Danganronpa Top 24 Class Trials - Number 13: Danganronpa V3 Case 2
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//V3-2 is, personally speaking, the absolute centerpoint of this ranking.
//If, instead of a tier list or a ranking, we were to put these trials in an alignment list, this one would be True Neutral, all the way. I have about as many pros as I do cons.
//But overall, the reason it's here is because as far as not just DR cases, but mystery cases in general go, this is overall extremely solid.
//It's a simple crime with basic science and pacing behind it, while also successfully applying itself to the absurdity and leaps in logic that this franchise is known for.
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//First and foremost, Chapter 2 of Danganronpa V3 is important, because it's the first full chapter we get where we play as Shuichi.
//Which suffice to say, compared to Kaede, is the definition of a different, fresher perspective. For me, it's highly important that this chapter, and the chapters going forward, really showcase Shuichi's potential for development, and the greats of his character, because at first, there doesn't seem to be much setting him apart from Hajime and Makoto.
//But right from the start, you can see how the events of Chapter 1, and especially Kaede’s heartbreaking exit, are already sparking a transformation in him. Shuichi goes from a quiet wallflower with a fancy hat to someone starting to find his voice and purpose, which is no small feat given the trauma he’s carrying.
//While I adore Kaede with every fiber of my being, the writing behind the protagonist switch; how Chapter 1’s gut-punch of an ending flows seamlessly into Chapter 2’s cautious optimism and simmering tension; is nothing short of genius. Love it or hate it, V3 deserves credit for its masterful approach to character development and dynamics. Shuichi’s growth alone rivals that of Fuyuhiko, and that’s saying something, considering Fuyuhiko's arc is practically the gold standard for glow-ups in the series.
//And let’s not forget, this chapter marks the rise of Kaito Momota, Luminary of the Stars and, let’s be real, one of the series’ most loveable dorks. Kaito doesn’t just barge into Shuichi’s life; he rocket-launches himself into the central spotlight. It’s the beginning of a bromance for the ages and the start of a journey that cements Kaito as one of my all-time favorite characters.
//The events of Chapter 2 may not be as high-stakes as some later chapters, but they hit differently. There’s this somber yet determined vibe as the group struggles to adjust to life without Kaede, their beacon of hope and perseverance.
//Shuichi, however, takes it upon himself to pick up her torch, vowing to carry her dreams forward. Of course, just as everyone starts to find their footing, someone decides to kick the bucket.
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//Monokuma's motive of this case is very similar to the first motive in the series; the videos that show the most important people
//At first, this sounds like a rehash, but...it's not. Because what's actually DONE with that motive is clever and EXTREMELY different in terms of the stakes.
//For one thing, the motive videos were distributed out to the students, but due to Monotaro's mishap, almost everybody got motive videos that belonged to another person. For example, Shuichi got Kaito's motive video that showed Kaito's supposed grandparents, and never actually sees his own.
//But despite this being revealed to be a product of Monotaro's sheer incompetance, it still ultimately leads to a murder. In a way that's as indirect as it is creative.
//The investigation in this chapter is a standout, especially because it highlights a significant shift in how investigations are handled now that Shuichi is leading the charge.
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//With Shuichi in control, the investigations in Danganronpa V3 feel noticeably different, and dare I say, a touch more sophisticated, than those in the previous two games. It’s not just about finding clues anymore; it’s about seeing the layers of deduction and theorizing unfold in real-time.
//Now, don’t get me wrong, Makoto and Hajime are both observant and intelligent in their own right (All of you give Hajime way too much smack for the Octagon thing). They’re both clever in their own ways, and their underdog energy is part of what makes them so endearing.
//That said, they do suffer from a shared drawback that despite their knack for solving mysteries, they’re pretty average kids with no real experience in investigative work. Their process tends to involve gathering evidence during the investigation phase and then saving the big ideas for the class trial, where everyone can hash it out together.
//And let’s face it, when the going gets tough, Makoto and Hajime have a habit of leaning heavily on their more experienced companions. Particularly their deutragonists, and even their antagonists.
//Think about it. Whenever Makoto is stuck, Kyoko swoops in with her icy logic to steer him back on track. Hajime, on the other hand, has both Chiaki's sweet but razor-sharp guidance and Nagito's…uh…chaotic brilliance to fill in the blanks. They’re like the tag team of backup brains, always there to nudge the protagonist toward the right answer when things get a little too complicated.
//But Shuichi is different. For the most part, he doesn’t rely on others to carry him through the investigation or trial phases. His detective instincts and sharp observation skills give him an edge that Makoto and Hajime didn’t have.
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//Sure, Shuichi isn’t entirely self-sufficient. He gets occasional encouragement (or sometimes a much-needed push) from Kaito, Maki, or even Kaede in the first case. However, when Shuichi picks up on a clue, he doesn’t just file it away for later debate. He actively thinks through multiple possibilities for how it might fit into the bigger picture.
//This isn’t just a random quirk of his character; it’s a deliberate design choice by the developers, and it’s subtly brilliant. Shuichi’s talent as a detective means he doesn’t just find clues; he uses them, often in ways that make you, the player, stop and think. His thought process unfolds with a complexity that feels fresh and engaging compared to the more straightforward methods of his predecessors.
//You might not immediately figure out where a clue is leading, but that’s part of the fun. It’s detective work with a little extra oomph, and this carries on over into the trial.
//What makes Case 2 in Danganronpa V3 such a standout is that it’s a challenging yet totally fair puzzle.
//It’s the kind of case that makes you scratch your head in frustration, but in the best possible way. The type where you almost feel like you have it all figured out, but then you’re thrown a curveball that forces you to backtrack and reevaluate everything.
//Classic Danganronpa shenanigans that...aren't so classic because a lot of the cases don't do it as well as this.
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//At the start, you’re practically led by the hand to focus on Himiko, who seems like the obvious suspect. She’s connected to the magic trick, her answers are super dodgy, and she’s acting way too evasive for comfort. It’s a pretty classic setup, where the real culprit, Kirumi in this case, is hiding in plain sight, all calm and composed, being the ever-dutiful and supportive character.
//She’s like the perfect little undercover villain, making it a lot harder to guess who the murderer is without giving you a nice, satisfying moment when the truth finally comes to light.
//And then there are the red herrings. SO many red herrings!
//The whole situation with the piranha tank reveal, for example, keeps you on your toes and second-guessing everything. Just when you think you’ve got it all figured out, you’re slapped with another plot twist that throws you for a loop.
//V3 really has a knack for making you feel like you’re solving the mystery, only to realize you’re solving a puzzle that’s been hidden inside another puzzle inside yet another puzzle. It’s like the mystery equivalent of a Russian nesting doll. You think you’re done, but nope, there’s more.
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//The use of the setting is also top-notch. Case 2 pulls from multiple locations; the pool, gym, dorms, etc. and it’s not just for variety’s sake. It’s actually pretty complex how all these places tie together, especially when you factor in the ropeway system with the inner tube and Ryoma’s hidden body.
//The whole thing forces you to think critically about the relationships between these locations, which is a welcome change from the usual "everything-happens-in-one-room" setups.
//The fact that the body ends up in a piranha-filled tank during a magic show adds a level of theatricality that makes this case feel especially Danganronpa: Dark, twisted, and just a little bit fabulous.
//While the setup clearly tries to make Himiko look guilty, the clever dual-purpose stage setup, designed for both her magic act and the killer’s plot, shows just how intricately the crime was planned.
//But despite the very apparent complexity, for the more attentive players, the evidence is all there to piece together without being too obvious a la 1-3.
//The pool rules banning swimming at nighttime aren’t just there to annoy you, they’re actually a subtle hint about how the crime was staged. And those floating items in the pool are subtle enough clues pointing you in the right direction without spelling everything out.
//It’s clever, really, and makes for a satisfying moment when you start connecting the dots. Sure, some people (NicoB and Game Grumps) figured it out almost immediately, but for most of us, it’s a slow burn. The way the piranha tank was rigged to reveal the body at just the right moment is the kind of detail that makes you feel like a genius when you finally figure it out.
//And then there’s the whole time-of-death drama. Narrowing that down, then narrowing down the suspects and discovering who has an alibi, is a real rollercoaster.
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//Just when you think you’re getting somewhere, there’s a twist: Maki met up with the victim after the time of death, throwing everything we’ve been discussing into chaos. Suddenly, everything we just learned seems irrelevant, and it’s back to square one.
//But that’s what makes it so satisfying, and actually, not as much of a drag as you think. The crime feels complicated, well-thought-out, and rewarding to untangle, which is the hallmark of a great mystery case. It never feels like it drags because the evidence and situation is slowly but surely walked through.
//Oh, and let’s not forget the body discovery scene, which, in my opinion, is the most disturbing in the entire Danganronpa series. Yes, even more disturbing than Nagito’s in my opinion.
//It’s not just shocking; it’s uncomfortable, the kind of moment that makes you freeze in place because of how sudden it is. That level of unease is what makes this case stick with you long after the trial is over.
//In the grand scheme of things, Case 2 is pretty solid. Some might think I’m spending too much time talking about a topic that seems relatively minor, but to me, this trial actually features one of the more realistic conversations in the series.
//Just because the characters were wrong about their theories doesn’t ruin the immersion. If anything, it makes it better because it’s such a rare occurrence for everyone to be so off the mark. It’s a refreshing change from the usual trials where the pieces just seem to fit together too neatly. When everyone’s thrown off like this, it just feels more real, and that’s why I like it so much.
//Why then, does it not make the top 10?
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//First of all, Case 2 is great as a standalone case, but in the grand scheme of the story, it's kind of there just to self-assure Shuichi more of his mission post Kaede's death. Beyond that, it doesn't really carry much weight in the overall story.
//The only significant revelation that contributes to the story at large is POST-trial, when Kokichi reveals that Maki's motive video proved that she was hiding her identity, and is the Ultimate Assassin, not the Ultimate Child Caregiver.
//V3-2 is like the middle child of the game’s trials. Solid, important in its own right, but not exactly stealing the spotlight.
//In most Danganronpa cases, the murder, the twist, and the trial’s outcome feel like they’re shaking up the whole story, leaving lasting ripples that affect the development of the characters and the trajectory of the plot. But in Case 2, while the death of Ryoma and the shocking reveal of Kirumi’s true nature are significant moments, they don’t exactly send shockwaves through the game. It’s more of a “here’s a murder, let’s solve it, okay now let’s move on” kind of deal.
//In case I haven't made it clear yet, it is still a well-crafted mystery with plenty of twists and turns, but it doesn’t come with the same weight as some of the other cases in the series.
//Even Case 3 of this game still gave the arc of Angie's student council that highlighted the desperation of the students, and the character arc of Himiko once it was over. It takes huge risks that completely alter the dynamics of the story and characters, and while they don't pay off in any meaningful way, it still leaves us with consequences that echo throughout the rest of the game.
//In contrast, Case 2 feels a little more like a necessary filler, checking all the boxes for a Danganronpa trial without feeling like it dramatically shifts the overall plot, or more importantly, without really going the extra mile.
//It deserves credit for being an early case that is already about as complex as the later cases of Danganronpa 2, but that generally sets the bar too high, and comes with more consequences than benefits.
//It’s the kind of case where you solve the murder, learn a few secrets, and then move on. Sure, Kirumi’s true nature is revealed, which adds depth to her character, but it doesn’t exactly shake the foundation of the game like some of the later cases do. It’s almost as if Case 2 is setting the stage for bigger events to come, but it doesn’t fully step into the spotlight.
//So, while it’s a satisfying mystery in its own right, it doesn’t carry the same level of intrigue about its broader effects on the narrative.
//The bigger issue, however, and I know that this is a hot take, is this:
//Ryoma and Kirumi are the LEAST INTERESTING victim and killer in the ENTIRE SERIES.
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//Yes. I went there. Now let me explain myself.
//When I first played Danganronpa V3, Ryoma’s death genuinely caught me off guard, but, in hindsight, it made sense. At that point in the game, Ryoma was going through a very small, underdeveloped arc where he’d basically resigned himself to not caring about his life anymore. He even joked that he wouldn't mind if someone killed him, just so they could escape the killing game.
//And, as the game tends to do, that’s exactly what happened. Ryoma got his wish. But in one of those rare moments of self-awareness, he confides in Shuichi earlier that maybe, just maybe, he might take those words back.
//It was a small, almost fleeting glimpse into his character’s potential for growth, which made me think, "Hey, maybe Ryoma would find a reason to keep going after all." But no. He was killed off way too early.
//I loved Ryoma, so it was still sad to see him go, but I can’t fault the game too much for his death. It was actually the most logical thing to happen given his character arc up to that point.
//But then I started reading fanfics, like Three-Point Shot and I’ll Trade My Life For Yours, and that’s when it hit me that...man, the writers REALLY dropped the ball with this character.
//Ryoma's death came too soon, and in hindsight, it feels like it robbed him of a chance to properly develop. His internal struggle, his motivations (or lack thereof), and his personal arc were left unresolved by the end of Chapter 2.
//And to make matters worse, as I already said, Case 2 barely has any effect on the overall narrative, and as such, Ryoma’s death hardly even affected the rest of the characters.
//In previous Danganronpa games, Chapter 2 always seemed to be a turning point for at least one of the remaining students.
//In Trigger Happy Havoc, Taka fell into Despair after Mondo's death.
//In Goodbye Despair, Fuyuhiko’s character was completely revamped following Peko’s death.
//But in Killing Harmony? Ryoma dies, and then…crickets.
//The cast barely even acknowledges his passing, and it feels like the emotional weight of his death was completely ignored. It annoys me way more than it probably should.
//It especially bothers me because of the way it portrays Ryoma struggling with deep depression and suicidal thoughts after his arrest and the loss of everything that mattered to him. He frequently talked about wanting to die because he saw no point in living. I thought (naively, apparently) that after Kaede’s execution in Chapter 1, Ryoma would have a change of heart. I thought he might finally realize that he couldn’t just give up and that he would start fighting to escape with the others. Maybe he would’ve even grown into a character we could root for.
//But instead of that, he gets offed by Kirumi, who’s really just here to serve the murder plot. It’s like the game didn’t even give him a chance to become someone we could care about.
//And then I thought if instead of Ryoma, we killed off someone who didn't have a solid character arc to begin with? Take Himiko or Angie, for example. Both were already set up as characters who were primarily interested in escaping, but they didn’t really have the kind of deep personal struggle that could’ve been explored in later chapters.
//Again, I must emphasize that I loved Himiko's character arc, but if it's a choice between the character arc that Himiko got versus the character arc Ryoma COULD have had, I'd have to pick the latter.
//It would have made way more sense to kill one of them off. At least then there wouldn’t have been the feeling that we lost a character who was right on the verge of becoming something more.
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//And then...there's Kirumi...Who in my opinion is the absolute worst part of this entire affair.
//I know some people like her, and she’s got some decent qualities here and there. And I'd be lying if I said my opinion of of Kirumi hadn't DRASTICALLY improved over the years. By the time Summer Camp came out, I'd stopped being such a hater and seen her for her good points.
//But honestly, for the most part, she’s pretty boring and one-dimensional, even today. As a killer? Meh. She’s not exactly the most thrilling or inventive, and her motive…oh boy, her motive...
//It’s like the writers decided to throw a dart at a board of random ideas and landed on "let’s make her do this ridiculous thing."
//To this day, people try to explain her reasoning to me, and I’m just here NOT GETTING IT. I mean, sure, it's better than the motive that follows it, but that’s not saying much. This motive just doesn’t hit emotionally the way a second case in a Danganronpa game should.
//Just as a reminder for those who might have forgotten, the motive of this chapter is the videos that show the most precious people to that character, but due to Monotaro's mixup, most of the cast go without seeing their own motive videos.
//Kirumi just so happened to be one of the sole exceptions where she actually got her own video. And do you know who Kirumi's most important person in the world is?
//It's...LITERALLY EVERYBODY IN JAPAN.
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//Watching her motive video, Kirumi was reminded of the responsibility the Prime Minister of Japan had entrusted to her. Tasking her with the care of every single citizen in the country and giving her full legal authority to achieve this.
//Effectively meaning that Kirumi herself, this teenage "perfect" maid, is the Prime Minister of the goddamn country.
//This realization hit her hard, and she became determined to escape the school at any cost, even if it meant betraying everyone around her.
//In her mind, Ryoma became the perfect target. She viewed him as the weakest person in the school, believing that since he had no will to live, he posed no threat. With this in mind, she began plotting his murder in the days that followed.
//*siiiiiiiiiiiiiiiigh...*
//Okay, so where do I start on how hopelessly STUPID this is?
//Now, what really frustrated me; and I'm talking SEETHING levels of frustration here; was Kirumi’s attempt to play the "sad, misunderstood" character, with her crocodile tears. If you’ve ever seen someone fake emotional distress so badly that even a rock would be able to tell, that’s what Kirumi was doing.
//Kokichi, of all people, is the one who immediately sees through her act. She comes out with this tear-filled tale of self-sacrifice, begging everyone to understand her motive, and it’s all just a manipulative ploy to try to get one of them to take the fall for her.
//For me, it just felt like way too much of a personality switch that turned Kirumi into someone gentle and unreliable into someone irredeemably scummy. One minute she’s the helpful, hardworking Kirumi, and the next, she’s full-on villain mode. Out of nowhere!
//It's like she swapped her "mama bear" persona for the "I’ll sacrifice you to save my own skin" one in an instant, and honestly? That was just so irritating.
//And before anyone makes any attempt to defend Kirumi’s actions, let me just say that I am fully aware that Kirumi is not this manipulative or conniving, and the only reason she acted this way is because she was trying literally every trick in the book to ensure her survival, and it’s interesting how she’s the only killer who genuinely does everything she can to defy her fate to no avail.
//I do understand that Kirumi did genuinely care about the other students, but ultimately weighed the costs of a handful of people that she’d only known for a few days, against the entire country full of innocent people that she had promised to protect, and decided the latter was more important. And she’s not exactly wrong in this decision.
//So I don’t think Kirumi is a bad person for this. It’s entirely reasonable, and I do get the whole point of her actions was to show her desperation, as all the tact she was established to have gets abandoned in a fit of desperation and desire. It’s an incredibly well-handled character moment, and I appreciate the game for that, especially since we don’t tend to see this with other culprits.
//But I still have my problems, because it doesn’t make me care about Kirumi any more than I should. I didn’t feel bad when she went down like I did with Mondo and Peko. They had depth, emotional weight.
//I didn’t get any of that from Kirumi.
//In fact, let's go through the motives of the Case 2 killers in this series just very quickly, and see how they stack up.
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//Mondo killed Chihiro due to a trauma attack that Chihiro unknowingly induced upon him. Chihiro himself could not have known about Mondo's trauma, and even after the case is resolved, Mondo's actions show that he meant Chihiro no harm, and genuinely wished that he could take his actions back. Mondo's death afterwards also traumatized Taka, and completely reduced him to a husk of his former self.
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//Peko killed Mahiru out of a desire to protect Fuyuhiko, and her final moments are a debate of whether or not she was a tool to Fuyuhiko, or someone with her own agency. When she dies, and is nearly permanently split from Fuyuhiko, her tears are enough to reinforce that she's very much a human, although one who's lived most of her life groomed as a weapon for him to wield, even though that wasn't the case. It's what makes her final moments more heartbreaking when Fuyuhiko finally gets his true feelings through to her.
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//Ayame killed Kizuna because she understood the stakes at hand, and that Akane would turn out to be the Blackened if Kizuna died. So she makes a self-sacrifice and takes the fall for her.
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//And Emma, while yes, she's a member of VOID that was told to kill the other characters anyway, the only reason why she buckled down and killed Kokoro is because Kokoro unknowingly awakened some past trauma that really pushed Emma over the edge before she could stop herself. Had Kokoro not done that, Emma might have had some second thoughts.
//As you can see, the basic pattern of the Case 2 culprits is that all of them are among the more sympathetic killers in the series; even Emma. Their motives are either one of two things:
They break in response to a deep-rooted trauma that they lack control over.
They sacrifice themselves for the sake of another person.
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//Kirumi also fits into this trend, since she falls into the latter, making sacrifices and bending over backwards for the sake of her country.
//However, they key difference between her and the other C2 killers is her motive is significantly more...unrealistic.
//We've all been in situations where we've had to face things we've said or done in the past, and sometimes we don't know how to handle it.
//We've all been in situations where we've made some degree of sacrifice for our friends, family, or the people we care about, regardless of how major or minor.
//Only a select few people have had to care about the responsibility of carrying an ENTIRE COUNTRY on their shoulders, and I GUARANTEE you that the one's that do haven't played Danganronpa.
//It's not that it makes Kirumi an irredeemable character, or a person that you can't feel sorry for. It just makes it very hard to sympathize with her, because...you couldn't understand how that responsibility feels if you tried.
//The sheer scale of consequences here compared to every other motive in the series makes it so hard to take seriously. It's one of the few times where a motive goes way TOO far. Especially since V3 Monokuma hasn't displayed that he's incapable of taking out an entire country of people at this point. He got killed by his OWN ROBOT ACCIDENTALLY in Chapter 1!
//And ultimately, it just alienates her from you instead of making you understand her plight.
//When Kirumi is revealed as Ryoma’s killer, my opinion of this trial started to plummet. The whole situation just left a sour taste in my mouth, especially her weak attempt at an emotional outburst and the whole manipulation angle.
//However, there are some things worth noting that make it a bit more interesting.
//While the second cases of the previous two Danganronpa games had these super heavy, gut-wrenching conclusions, this one didn’t really hit me that way. I mean, yeah, Kirumi’s motive was weak, but what really struck me was Ryoma’s motive video.
//Ryoma got his video from Maki, and it's revealed that he had literally no one left to fight for, because everybody close to him was already dead and gone.
//It was like his entire life had lost all meaning, and he was ready to give up, and that’s where things took a real dive into the depressing zone for me, as well as where the parallels to him and Kirumi started to make the most sense.
//Kirumi was fighting for the sake of EVERYONE.
//Ryoma had NO ONE.
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//Ryoma had given up on everything, and in a way, it felt like he was just offering up his life for Kirumi, hoping she would escape. You can’t help but feel for him at that point, especially when you realize that Kirumi, with all her power and responsibility as pseudo-president of a country. was trying to escape to save her nation, while Ryoma had no one left to save. not even himself. It’s a pretty tragic setup when you look at it from that perspective.
//Now, Kirumi’s desperation was kind of compelling. She’s literally running from her execution, like literally trying to escape in the most dramatic, desperate way possible.
//Which, honestly, was kind of hilarious when you think about it. You’re caught red-handed, the jig is up, and now you’re sprinting like it’s an Olympic event.
//Side note: this is another moment for me where the English Dub of the game hits like a fucking truck. Kira Buckland sounds like she broke her lungs with Kirumi's desperation.
//And yeah, if you've played any game or watched any show that she's in, you know that Buckland is one of the absolute best VA's in the market. Her most famous role is Yorha 2B from Nier:Automata, and it's not hard to see why. She also voiced Hiyoko in the previous game, and the parallel between them is like night and day.
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//Speaking of which, while I know I said that I wouldn't normally talk about them as part of my opinion of the trial unless it was important to the narrative, we need to talk about Kirumi's execution.
//Strand of Agony, stands out as one of the most impactful executions in the entire Danganronpa franchise, showcasing a blend of symbolism, brutality, and psychological tension. It's a masterfully crafted sequence that rivals the visceral intensity of Leon's and Peko's executions, with just as much emotional weight as the latter.
//The scene begins with Kirumi being relentlessly pursued through a hallway by protesters holding "Notice to Quit" signs in multiple languages, reflecting her role as an Ultimate Maid who is no longer wanted. Cornered and desperate, she spots a thorn-covered vine dropping from the ceiling, and with no other option, she grabs the vine, enduring the pain as the sharp thorns pierce her hands, and begins to climb, her determination to escape driving her forward despite the agony.
//As she ascends, she encounters a new obstacle; circular saws embedded in the walls, spinning to block her path. Despite her hesitation, Kirumi's resolve doesn't waver. She continues to climb, suffering deep cuts and lacerations as she forces her way past the blades.
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//Her screams of pain and her increasingly ragged appearance underline her sheer will to survive. When she finally emerges from the saws, bloodied and exhausted, she looks up to see what appears to be salvation: sunlight streaming through a gap in the ceiling, promising freedom.
//However, her relief is short-lived. As she reaches for the light, her hand touches not the open sky but a painted illusion. A childlike drawing of the sun and sky meant to mock her desperation. The cruel twist is a poignant moment, driving home the futility of her struggle, and it's made worse when in her state of despair, the thorned vine snaps, and Kirumi plummets to the ground, meeting a grisly end as she crashes to the floor.
//The execution's thematic resonance is chilling. It dehumanizes Kirumi, treating her as a spider trapped in a web of her own making, climbing a dead-end path only to fall to her doom. The gruesome imagery and tragic irony make it one of the franchise's most memorable scenes.
//And...that's really all I have to say on this one. Again, overall, my opinion of it is that it's really solid, and that's about it.
//We can only go up from here.
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ohmyronpa-imagines · 1 year ago
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Can I request Ryoma reacting to finding the reader’s dead body?
In case you couldn't tell, I love writing angst! And wow, lots of Ryoma asks! I'm glad he's getting some love! Thanks for the requests, Anon! -Mod Hajime
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Ryoma Discovers Your Dead Body
What?
What was he… looking at?
That couldn’t be you. That didn’t look like you.
Because you were always so lively. Even if you weren’t always smiling, you were always shining brighter than anyone in the room. At least to him.
So what the hell was he looking at?
There you were. Just… laying on the ground. Lifeless.
He could see the blood on your skull, some dried, and some still sticky.
It was horrible. He couldn’t stand to see you like this.
But maybe this was better. You didn’t deserve to suffer, and it looked like you’d died immediately. So at least you… didn’t feel the pain of death.
This was a punishment for what he’d done. A sick slap in the face from the gods. Why couldn’t it have been him?
Before he knew it, warm tears were falling down his face. Why you? Why did it have to be you?
Ryoma reached out and held you in his arms. He was crying, but no noise was leaving him.
He didn’t even notice when Shuichi and Miu walked in. The Body Discovery Announcement faded into the background. Nothing else mattered.
He stayed by your body the whole time. He guarded it, and he stared at Shuichi the entire time he investigated the body. Ryoma wasn’t going to let anybody violate you in death. You deserved to rest.
The class trial? He hardly remembered. Everyone was arguing, he’d been accused more than once, but Shuichi quickly disproved it.
All he felt was guilt. He should’ve protected you. He would have killed to keep you safe.
And if Kaito hadn’t held him back, he would’ve killed the monster who took your life.
Watching the execution, he still felt nothing. He knew you wouldn’t have wanted him to celebrate someone’s death, so he didn’t.
But as the days passed, he just felt colder and colder. The ice was creeping through his veins and freezing his heart. The tears had stopped.
He missed you. Oh, he missed you more than anything. Why was he cursed to outlive everyone who loved him?
Ryoma didn’t deserve to still be alive.
He truly had nothing to live for now. Now he was just wandering the world, truly just a shell of himself. Time no longer had meaning. Nothing had meaning.
So as he stared at the sky, he let the person behind him end his life. It was what he deserved.
And maybe he’d get to see you again, if Heaven hadn’t locked the gates yet.
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no1ryomafan · 3 months ago
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i do not know if I said here how interested I am in iron saga vs esp cause I finally figured out a controller to my computer and been playing on it more just money been the main issue even if I should try out the demo but I do gotta say one thing even though I know why they did it while getter rep is PERFECT, like even putting aside its arma getter as a fighter is exactly what I wanted out of a fighting game so idgaf what series it is as the rep the only MINOR complaint I have that literally does not change anything is I’m not- use to ryomas new voice 💀 (and yes it’s just him, hayato sounds like they kept Naoya but idk for sure, Benkei I know isn’t in the game yet iirc but his va pass so no duh and musashi va I forget the status of but he sounds what you’d expect)
I understand why they did this, Hideo has said before doing Ryomas voice hurts to the point the first time he did it his throat BLEED and you can tell by 30 or noir clips he was pushing it, it’s amazing in arc he sounded good but its hard specifically looking at arma ryoma and not hearing Hideo. I specify this cause I’ve been through new in the dub countless times simply cause the sub is hard to fine and I express how much I love Lex as new ryomas dub voice but that is only for new, imagining him on arma feels weird even if I did make some edits and it’s funny, and I don’t hate Douglas (the actual dub arma va) but due to some of his inconsistencies I’ll never like his performance as much as Hideos.
Genuinely Hideo to me is glued to specifically Arma Ryoma with how many times he’s gone back to voice him compared to other Ryomas, even if I get why he can’t do it anymore, it just sucks how the newer Ryoma voice isn’t doing it for me even if he does become say the mainstay replacement I’m sure he’ll get better overtime. Maybe when I play it’ll be better but man playing as Getter 1 just gonna be weird for that.
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danggirlronpa · 2 years ago
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WHILE WE'RE STILL ON TRANS HEADCANONS transfem shuichi will always be real to me and ryoma hoshi is literally a butch lesbian on t.
ABSOLUTELY CORRECT. I generally consider Kaede as Bisexual Heavily Leans Towards Girls because i think she's very obviously attracted to every girl in V3, And Then Also Shuichi. But there's something INSANELY funny about Kaede meeting Shuichi and going ??? do I like bi?? and Shuichi later coming out as transfem and Kaede going PHEW still lesbian just with a great trans radar
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crackanronpa · 1 year ago
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silicon-tmblr · 1 year ago
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Guess who got custom debate paths working?
Featuring gaslight gatekeep girlboss Maki Harukawa (mostly gaslight)
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bigtoplife · 2 years ago
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Ryoma asked me to tell you this: Listen, sweetheart, if you've got something to tell me, just tell me.
H-Huh…? Wh-What’s he talkin’ bout? I ain’t got’ anythin’ to say!
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musical-sonata · 2 years ago
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You know Orfeo?
A small smile appeared on the "journalist's" face, and a small giggle emerged from her lips.
"Of course! Mister Orfeo is a very nice and kind person! He's a little sad, but... we're working on it! I met him and this girl named... I believe her name was Lily? In a match! I rescued both of them from that... rocket chair? And we've been friends ever since!"
Shifting on her feet, clasping her hands together, she continued on.
"He is a little shy, and sometimes, he reminds me of Shuichi and Ryoma. They're all very kind and warm, but sometimes I worry for them... Mister Orfeo always seems a little sad, and sometimes I catch him comparing me to someone named 'Eurydice'."
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unofficialgayfatesaddon · 6 months ago
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UGF Version 2.3.0 is live!
Following last update's mass eviction, we are happy to announce the first installation of the Reina Romance Restoration, with brand-new Reina supports for Camilla, Azura, Silas, Ryoma, Subaki, Kaze, and Shura.
In addition, thanks to Tru, Gunter is now included in the Corrinsexual Rebalance optional files, making him a much more eligible bachelor. Thanks, Tru!
As always, you can download the update on our Gamebanana page: https://gamebanana.com/mods/51420#FileInfo_1377981
The supports added this update are:
ROMANTIC:
Kaze x Leo, Rinkah x Felica, Rinkah x Beruka, Rinkah x Effie, Hinoka x Effie, Hinoka x Mozu, Hinoka x Hana, Charlotte x Takumi, Charlotte x Setsuna, Charlotte x Ryoma, Reina x Azura, Reina x Camilla, Reina x Kaze, Reina x Ryoma, Reina x Shura, Reina x Silas, Reina x Subaki, Shiro x Ignatius, Percy x Kiragi, Arthur x Hana, Arthur x Izana, Arthur x Kaden, Jakob x Laslow, Selena x Saizo, Ryoma x Niles, Anna x Odin, Izana x Setsuna, Izana x Kagero, Izana x Benny, Ophelia x Sophie, Ophelia x Selkie, Yukimura x Setsuna, Velouria x Caeldori, Siegbert x Shigure, Silas x Subaki, Azura x Hana, Gunter x Kaze, Laslow x Setsuna, Kagero x Nyx, Kagero x Scarlet, Xander x Orochi
PLATONIC:
Izana/Mozu and Sakura/Nyx
PARENT/CHILD:
Caeldori/Peri PC, Caeldori/Reina PC, Caeldori/Saizo PC, Forrest/Kaze PC, Ignatius/Izana PC, Kana(M)/Effie PC, Kana(M)/Reina PC, Midori/Hinata PC, Midori/Leo PC, Midori/Reina PC, Midori/Gunter PC, Mitama/Ryoma PC, Ophelia/Anna PC, Ophelia/Keaton PC, Shigure/Hana PC, Shigure/Nyx PC, Shigure/Reina PC, Shiro/Kaze PC, Siegbert/Odin PC, Soleil/Setsuna PC, Sophie/Reina PC, Velouria/Odin PC
SIBLING:
Forrest/Kana(F) SIB, Forrest/Midori SIB, Forrest/Rhajat SIB, Hisame/Midori SIB, Nina/Midori SIB (replacing the old one, which created timeline confusion), Soleil/Dwyer SIB, Velouria/Ophelia SIB
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feifheadcanons · 1 month ago
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Hinoka 🎤 and/or 👌 (if that's ok 👉👈🥺)
👌: An ideal day for Hinoka is one where she can just relax. And by relax, she means train, that IS relaxing. She can train in peace, OR with Saizo or Ryoma or something. Her retainers are lovely, but they're not exactly the training type.
🎤: She will not sing at karaoke unless she's very drunk, and she won't DRINK at karaoke unless under very specific circumstances, so it's rare to hear her, but she does some really good Miley Cyrus, especially The Climb.
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