#Microsoft Teams Integration
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websyn · 8 days ago
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Streamline Your Workflow with Microsoft 365 Suite Deployment Services in 2025
In today’s fast-paced business environment, achieving efficiency and seamless collaboration is critical to staying ahead. The Microsoft 365 Suite offers a comprehensive range of tools designed to streamline workflows, enhance productivity, and foster better communication. However, to unlock its full potential, businesses need tailored deployment services that align with their specific goals and operational requirements.
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Why Microsoft 365 Suite is Essential in 2025
Unified Communication and Collaboration Microsoft Teams, SharePoint, and Outlook provide integrated platforms that support real-time communication, file sharing, and collaboration across teams—whether they’re in the same office or dispersed globally.
Enhanced Productivity with AI and Automation Tools like Microsoft Viva and Power Automate bring AI-driven insights and automation capabilities, enabling businesses to reduce manual tasks and focus on strategic initiatives.
Scalable and Secure Solutions With advanced security features and compliance tools, Microsoft 365 ensures businesses can scale their operations confidently while safeguarding sensitive data.
Flexibility for Hybrid Work Models The suite’s cloud-based architecture empowers employees to work from anywhere, ensuring a seamless transition between remote and on-site operations.
The Importance of Professional Deployment Services
While Microsoft 365 offers robust features, implementing it effectively can be challenging without expert guidance. Professional deployment services are crucial for:
Customised Solutions: Tailoring the suite’s features to your business’s unique needs ensures maximum ROI.
Efficient Migration: Migrating data from legacy systems with minimal disruption requires technical expertise.
Training and Support: Ensuring your teams are equipped to leverage the suite effectively enhances adoption rates.
Ongoing Optimisation: Regular assessments and updates keep your systems aligned with evolving business objectives.
Addressing Modern Business Challenges
Reducing Silos By integrating tools like Teams, OneDrive, and Planner, organisations can eliminate data silos and promote cross-departmental collaboration.
Improving Decision-Making Power BI within Microsoft 365 provides actionable insights through real-time analytics, enabling leaders to make informed decisions swiftly.
Boosting Employee Engagement Features like Viva Insights prioritise employee well-being and productivity, helping organisations retain top talent.
Key Considerations for Microsoft 365 Deployment
Assess Your Business Needs: Understand your current challenges and how Microsoft 365 can address them.
Plan for Change Management: Foster a culture of adaptability to ensure smooth adoption.
Focus on Security: Leverage tools like Microsoft Defender to mitigate cybersecurity risks.
Partner with Experts: Collaborate with experienced providers to ensure a seamless deployment process.
Conclusion
Microsoft 365 Suite is not just a productivity tool; it’s a strategic asset for driving innovation and efficiency in 2025. By partnering with a trusted deployment service provider, businesses can ensure a smooth transition, empowering their teams to achieve more while staying agile in a competitive landscape.
Ready to revolutionise your workflow? Explore how Microsoft 365 Suite deployment can transform your business today.
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solaranels322 · 2 months ago
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ELEVATE TECHNOLOGY LAUNCHES ‘ELEVATE FOR TEAMS ADVANCED’: A REVOLUTIONARY INTEGRATION WITH MICROSOFT TEAMS
Houston, TX—Elevate Technology, a leading provider of innovative IT solutions, announced the launch of Elevate for Teams Advanced today. This groundbreaking integration merges the robust capabilities of Microsoft Teams with the advanced features of Elevate’s cloud-based phone system. This development represents a significant leap forward in business communication and collaboration, offering a seamless, all-in-one solution to enhance productivity and simplify operations.
Elevate for Teams Advanced is tailored for businesses already utilizing Microsoft Teams in their daily operations. By embedding advanced calling features directly into the Teams app, Elevate Technology enables organizations to manage calls, SMS, and customer interactions within the platform for chat, meetings, and file sharing. This integration eliminates the need to switch between multiple apps and platforms, streamlining workflows and boosting efficiency.
Key Features of Elevate for Teams Advanced:
•Seamless Single-App Experience: Continue using Microsoft Teams for all collaboration needs while managing calls and SMS through the Elevate tab—no MS Teams Phone license or additional middleware required. •Advanced Calling Capabilities: You can access over 100 enterprise-grade calling features, including call queues, monitor, whisper, barge, and advanced hunt groups, directly within Teams. •Enhanced Efficiency: Streamline communications and increase productivity by consolidating tools into one platform. •Two-Way Presence Synchronization: Maintain aligned team statuses across Elevate and Microsoft Teams for uninterrupted communication. •Easy Access: Utilize existing O365 credentials for a simplified sign-in process to Elevate.
This integration supports the existing infrastructure of Microsoft Teams and enhances it with Elevate’s powerful telephony capabilities. It offers unlimited domestic and international calling to 33 countries, comprehensive business SMS, and robust call management tools.
"We are thrilled to offer Elevate for Teams Advanced, a transformative solution that reflects our commitment to delivering state-of-the-art technology to meet the evolving needs of modern businesses," said Donnie Rollins, CEO of Elevate Technology. "By combining the strengths of Microsoft Teams with Elevate’s powerful telephony features, we are setting a new standard for business communications."
For more information about Elevate for Teams Advanced or to schedule a demonstration, please visit https://elevatetechnology.com/voip/elevate-for-teams
About Elevate Technology
Elevate Technology is a premier provider of integrated IT solutions based in Houston, Texas. Specializing in customized technology services—including managed IT services, advanced cloud solutions, and comprehensive cybersecurity measures—Elevate Technology empowers businesses to achieve greater efficiency and growth.
Elevate Technology is a premier provider of integrated IT solutions based in Houston, Texas. Specializing in customized technology services—including managed IT services, business phone systems, advanced cloud solutions, and comprehensive cybersecurity measures—Elevate Technology empowers businesses to achieve greater efficiency and growth.
Contact Information:
Elevate Technology Press Relations Phone: 713-244-7744 Website: www.elevatetechnology.com
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akwyz · 1 year ago
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Siemens and Microsoft partner to drive cross-industry AI adoption
Exciting times ahead as #Siemens and #Microsoft join forces to propel cross-industry #AI adoption! Introducing Siemens Industrial Copilot, your AI-powered assistant for enhanced human-machine collaboration. #SPS2023 #SIEX
Companies introduce Siemens Industrial Copilot, a generative AI-powered assistant, designed to enhance human-machine collaboration and boost productivity. Companies will work together to build additional copilots for manufacturing, infrastructure, transportation, and healthcare industries. Leading automotive supplier, Schaeffler AG, is an early adopter of Siemens Industrial Copilot. In…
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ntaflos · 1 year ago
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Aktualisierung der Microsoft 365 Roadmap: Integration von Stream-Videos in Teams
Der Blogbeitrag behandelt die kürzlich von Microsoft angekündigte Aktualisierung, die die Integration von Stream-Videos in Microsoft Teams ermöglicht. Die neue Funktion wird die Benutzererfahrung verbessern, indem sie die direkte Vorschau und Wiedergabe v
Nachrichtenzusammenfassung vom 7. September 2023 Einführung Microsoft hat eine Aktualisierung für die Microsoft 365 Roadmap veröffentlicht, die sich auf die Integration von Stream-Videos in Microsoft Teams bezieht. Diese Änderung wird die Art und Weise, wie Benutzer mit Videos in Teams interagieren, erheblich verbessern. Zeitplan der Einführung Der Rollout für diese Funktion wird Ende Juli…
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kuromi-hoemie · 2 months ago
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feels so good being the person in charge of deciding whether our organization will use AI or not. I'm going to write an argument so strong... no we will not waste an ounce of our time and energy on what's essentially a bubble the IT industry Really wants to try forcing on people and is betting on/wanting so badly for it to take off. The real gut punch is at some point I'm going to compare it to NFTs lol
#i also know this game very well working 5 years for a corporation that was developing its own various AIs back in 2016#i know what the back end looks like i know what the line of thinking is for people higher up the leadership chain and#i know that essentially ur algorithm is only as good as your data and you will always need more and more data if you want to be the best#and at this stage‚ there is no good effective product/service to offer. you need more people's data to improve your product#and you need other organizations/businesses to lend you their legitimacy for wider adoption.#it's how u get investor-friendly statements by saying X amount of businesses have adopted [thing] while saying#nothing of the quality of [thing]‚ and there's no guarantee that the quality would actually improve if one company came out on#top and dominated the market.. i know a scummy data collection scheme when i see one lmfao. this is the second time#Microsoft went around me/leadership to try getting one of our teams to integrate Copilot AI 😑 so now we're looking at#making official guidelines so if/when it happens again people will have to tell them no#fuck off‚ leave our staff and clients out of it‚ and stop getting their hopes up 🔫 u send in a marketing team to pitch it to non tech savvy#people and don't get too into the details on what data u need to hand over. i just cut through the bullshit and tell them to send us a full#list of all the data they're requesting access to so people on the policy side can say no absolutely not‚ just like the last time y'all#tried sneaking this fuckery into our organization (-:#there's also always the vague possibility of IT infrastructure becoming weaponized if/when the broad legal protections the#industry's always enjoyed get revoked. jail a couple high level executives and the industry will do whatever u want and we don't need#a third party deeply entrenched in our work when/if that happens.. fwiw since we have an actual team of IT people now I'm#more than happy to make some in-house solutions for whatever teams are thinking AI can solve.. it's just a headache on all fronts lol
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filehulk · 2 months ago
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ONLYOFFICE
In today’s fast-paced digital landscape, businesses and individuals need versatile tools to manage documents, collaborate efficiently, and enhance productivity. ONLYOFFICE is a robust office suite that caters to these needs, offering a blend of document management, collaboration, and integration capabilities. This article dives into what ONLYOFFICE is, its key features, benefits, and use…
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ms-teams · 7 months ago
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Contact Microsoft Teams Solutions: Improve Business Communication (celebaltech.com)
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nitor-infotech · 1 year ago
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Understanding the Basics of Team Foundation Server (TFS)
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In software engineering, a streamlined system for project management is vital. Team Foundation Server (TFS) provides a full suite of tools for the entire software development lifecycle. 
TFS is now part of Azure DevOps Services. It is a Microsoft tool supporting the entire software development lifecycle. It centralizes collaboration, version control, build automation, testing, and release management. TFS (Talend Open Studio) is the foundation for efficient teamwork and the delivery of top-notch software.  
Key Components of TFS  
The key components of team foundation server include- 
Azure DevOps Services (formerly TFS): It is the cloud-based version of TFS. It offers a set of integrated tools and services for DevOps practices.  
Version Control: TFS provides version control features for managing source code. It includes centralized version control and distributed version control.  
Work Item Tracking: It allows teams to track and manage tasks, requirements, bugs, and other development-related activities.  
Build Automation: TFS enables the automation of the build process. It allows developers to create and manage build definitions to compile and deploy applications.  
Test Management: TFS includes test management tools for planning, tracking, and managing testing efforts. It supports manual and automated testing processes.  
Release Management: Release Management automates the deployment of applications across various environments. It ensures consistency and reliability in the release process.  
Reporting and Analytics: TFS provides reporting tools that allow teams to analyze their development processes. Custom reports and dashboards can be created to gain insights into project progress.  
Authentication and Authorization: TFS and Azure DevOps manage user access, permissions, and security settings. It helps to protect source code and project data. 
Package Management: Azure DevOps features a package management system for teams to handle and distribute software packages and dependencies. 
Code Search: Azure DevOps provides powerful code search capabilities to help developers find and explore code efficiently. 
Importance of TFS  
Here are some aspects of TFS that highlight its importance-  
Collaboration and Communication: It centralizes collaboration by integrating work items, version control, and building processes for seamless teamwork. 
Data-Driven Decision Making: It provides reporting and analytics tools. It allows teams to generate custom reports and dashboards. These insights empower data-driven decision-making. It helps the team evaluate progress and identify areas for improvement.  
Customization and Extensibility: It allows customization to adapt to specific team workflows. Its rich set of APIs enables integration with third-party tools. It enhances flexibility and extensibility based on team needs.  
Auditing and Compliance: It provides auditing capabilities. It helps organizations track changes and ensure compliance with industry regulations and standards.  
Team Foundation Server plays a pivotal role in modern software development. It provides an integrated and efficient platform for collaboration, automation, and project management.  
Learn more about us at Nitor Infotech. 
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mp3monsterme · 1 year ago
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November 2023 - New Additions
Sorry for the delay this month; things have been more than a little hectic. This month, we have content from the usual suspects, but the Oracle A-Team has also been very busy publishing details on connecting Oracle Fusion Cloud with Microsoft Teams. It may not be as groundbreaking as the recent news about the Oracle database in Azure, but for many, this will make a lot of difference. Article /…
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mostlysignssomeportents · 2 years ago
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The AI hype bubble is the new crypto hype bubble
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Back in 2017 Long Island Ice Tea — known for its undistinguished, barely drinkable sugar-water — changed its name to “Long Blockchain Corp.” Its shares surged to a peak of 400% over their pre-announcement price. The company announced no specific integrations with any kind of blockchain, nor has it made any such integrations since.
If you’d like an essay-formatted version of this post to read or share, here’s a link to it on pluralistic.net, my surveillance-free, ad-free, tracker-free blog:
https://pluralistic.net/2023/03/09/autocomplete-worshippers/#the-real-ai-was-the-corporations-that-we-fought-along-the-way
LBCC was subsequently delisted from NASDAQ after settling with the SEC over fraudulent investor statements. Today, the company trades over the counter and its market cap is $36m, down from $138m.
https://cointelegraph.com/news/textbook-case-of-crypto-hype-how-iced-tea-company-went-blockchain-and-failed-despite-a-289-percent-stock-rise
The most remarkable thing about this incredibly stupid story is that LBCC wasn’t the peak of the blockchain bubble — rather, it was the start of blockchain’s final pump-and-dump. By the standards of 2022’s blockchain grifters, LBCC was small potatoes, a mere $138m sugar-water grift.
They didn’t have any NFTs, no wash trades, no ICO. They didn’t have a Superbowl ad. They didn’t steal billions from mom-and-pop investors while proclaiming themselves to be “Effective Altruists.” They didn’t channel hundreds of millions to election campaigns through straw donations and other forms of campaing finance frauds. They didn’t even open a crypto-themed hamburger restaurant where you couldn’t buy hamburgers with crypto:
https://robbreport.com/food-drink/dining/bored-hungry-restaurant-no-cryptocurrency-1234694556/
They were amateurs. Their attempt to “make fetch happen” only succeeded for a brief instant. By contrast, the superpredators of the crypto bubble were able to make fetch happen over an improbably long timescale, deploying the most powerful reality distortion fields since Pets.com.
Anything that can’t go on forever will eventually stop. We’re told that trillions of dollars’ worth of crypto has been wiped out over the past year, but these losses are nowhere to be seen in the real economy — because the “wealth” that was wiped out by the crypto bubble’s bursting never existed in the first place.
Like any Ponzi scheme, crypto was a way to separate normies from their savings through the pretense that they were “investing” in a vast enterprise — but the only real money (“fiat” in cryptospeak) in the system was the hardscrabble retirement savings of working people, which the bubble’s energetic inflaters swapped for illiquid, worthless shitcoins.
We’ve stopped believing in the illusory billions. Sam Bankman-Fried is under house arrest. But the people who gave him money — and the nimbler Ponzi artists who evaded arrest — are looking for new scams to separate the marks from their money.
Take Morganstanley, who spent 2021 and 2022 hyping cryptocurrency as a massive growth opportunity:
https://cointelegraph.com/news/morgan-stanley-launches-cryptocurrency-research-team
Today, Morganstanley wants you to know that AI is a $6 trillion opportunity.
They’re not alone. The CEOs of Endeavor, Buzzfeed, Microsoft, Spotify, Youtube, Snap, Sports Illustrated, and CAA are all out there, pumping up the AI bubble with every hour that god sends, declaring that the future is AI.
https://www.hollywoodreporter.com/business/business-news/wall-street-ai-stock-price-1235343279/
Google and Bing are locked in an arms-race to see whose search engine can attain the speediest, most profound enshittification via chatbot, replacing links to web-pages with florid paragraphs composed by fully automated, supremely confident liars:
https://pluralistic.net/2023/02/16/tweedledumber/#easily-spooked
Blockchain was a solution in search of a problem. So is AI. Yes, Buzzfeed will be able to reduce its wage-bill by automating its personality quiz vertical, and Spotify’s “AI DJ” will produce slightly less terrible playlists (at least, to the extent that Spotify doesn’t put its thumb on the scales by inserting tracks into the playlists whose only fitness factor is that someone paid to boost them).
But even if you add all of this up, double it, square it, and add a billion dollar confidence interval, it still doesn’t add up to what Bank Of America analysts called “a defining moment — like the internet in the ’90s.” For one thing, the most exciting part of the “internet in the ‘90s” was that it had incredibly low barriers to entry and wasn’t dominated by large companies — indeed, it had them running scared.
The AI bubble, by contrast, is being inflated by massive incumbents, whose excitement boils down to “This will let the biggest companies get much, much bigger and the rest of you can go fuck yourselves.” Some revolution.
AI has all the hallmarks of a classic pump-and-dump, starting with terminology. AI isn’t “artificial” and it’s not “intelligent.” “Machine learning” doesn’t learn. On this week’s Trashfuture podcast, they made an excellent (and profane and hilarious) case that ChatGPT is best understood as a sophisticated form of autocomplete — not our new robot overlord.
https://open.spotify.com/episode/4NHKMZZNKi0w9mOhPYIL4T
We all know that autocomplete is a decidedly mixed blessing. Like all statistical inference tools, autocomplete is profoundly conservative — it wants you to do the same thing tomorrow as you did yesterday (that’s why “sophisticated” ad retargeting ads show you ads for shoes in response to your search for shoes). If the word you type after “hey” is usually “hon” then the next time you type “hey,” autocomplete will be ready to fill in your typical following word — even if this time you want to type “hey stop texting me you freak”:
https://blog.lareviewofbooks.org/provocations/neophobic-conservative-ai-overlords-want-everything-stay/
And when autocomplete encounters a new input — when you try to type something you’ve never typed before — it tries to get you to finish your sentence with the statistically median thing that everyone would type next, on average. Usually that produces something utterly bland, but sometimes the results can be hilarious. Back in 2018, I started to text our babysitter with “hey are you free to sit” only to have Android finish the sentence with “on my face” (not something I’d ever typed!):
https://mashable.com/article/android-predictive-text-sit-on-my-face
Modern autocomplete can produce long passages of text in response to prompts, but it is every bit as unreliable as 2018 Android SMS autocomplete, as Alexander Hanff discovered when ChatGPT informed him that he was dead, even generating a plausible URL for a link to a nonexistent obit in The Guardian:
https://www.theregister.com/2023/03/02/chatgpt_considered_harmful/
Of course, the carnival barkers of the AI pump-and-dump insist that this is all a feature, not a bug. If autocomplete says stupid, wrong things with total confidence, that’s because “AI” is becoming more human, because humans also say stupid, wrong things with total confidence.
Exhibit A is the billionaire AI grifter Sam Altman, CEO if OpenAI — a company whose products are not open, nor are they artificial, nor are they intelligent. Altman celebrated the release of ChatGPT by tweeting “i am a stochastic parrot, and so r u.”
https://twitter.com/sama/status/1599471830255177728
This was a dig at the “stochastic parrots” paper, a comprehensive, measured roundup of criticisms of AI that led Google to fire Timnit Gebru, a respected AI researcher, for having the audacity to point out the Emperor’s New Clothes:
https://www.technologyreview.com/2020/12/04/1013294/google-ai-ethics-research-paper-forced-out-timnit-gebru/
Gebru’s co-author on the Parrots paper was Emily M Bender, a computational linguistics specialist at UW, who is one of the best-informed and most damning critics of AI hype. You can get a good sense of her position from Elizabeth Weil’s New York Magazine profile:
https://nymag.com/intelligencer/article/ai-artificial-intelligence-chatbots-emily-m-bender.html
Bender has made many important scholarly contributions to her field, but she is also famous for her rules of thumb, which caution her fellow scientists not to get high on their own supply:
Please do not conflate word form and meaning
Mind your own credulity
As Bender says, we’ve made “machines that can mindlessly generate text, but we haven’t learned how to stop imagining the mind behind it.” One potential tonic against this fallacy is to follow an Italian MP’s suggestion and replace “AI” with “SALAMI” (“Systematic Approaches to Learning Algorithms and Machine Inferences”). It’s a lot easier to keep a clear head when someone asks you, “Is this SALAMI intelligent? Can this SALAMI write a novel? Does this SALAMI deserve human rights?”
Bender’s most famous contribution is the “stochastic parrot,” a construct that “just probabilistically spits out words.” AI bros like Altman love the stochastic parrot, and are hellbent on reducing human beings to stochastic parrots, which will allow them to declare that their chatbots have feature-parity with human beings.
At the same time, Altman and Co are strangely afraid of their creations. It’s possible that this is just a shuck: “I have made something so powerful that it could destroy humanity! Luckily, I am a wise steward of this thing, so it’s fine. But boy, it sure is powerful!”
They’ve been playing this game for a long time. People like Elon Musk (an investor in OpenAI, who is hoping to convince the EU Commission and FTC that he can fire all of Twitter’s human moderators and replace them with chatbots without violating EU law or the FTC’s consent decree) keep warning us that AI will destroy us unless we tame it.
There’s a lot of credulous repetition of these claims, and not just by AI’s boosters. AI critics are also prone to engaging in what Lee Vinsel calls criti-hype: criticizing something by repeating its boosters’ claims without interrogating them to see if they’re true:
https://sts-news.medium.com/youre-doing-it-wrong-notes-on-criticism-and-technology-hype-18b08b4307e5
There are better ways to respond to Elon Musk warning us that AIs will emulsify the planet and use human beings for food than to shout, “Look at how irresponsible this wizard is being! He made a Frankenstein’s Monster that will kill us all!” Like, we could point out that of all the things Elon Musk is profoundly wrong about, he is most wrong about the philosophical meaning of Wachowksi movies:
https://www.theguardian.com/film/2020/may/18/lilly-wachowski-ivana-trump-elon-musk-twitter-red-pill-the-matrix-tweets
But even if we take the bros at their word when they proclaim themselves to be terrified of “existential risk” from AI, we can find better explanations by seeking out other phenomena that might be triggering their dread. As Charlie Stross points out, corporations are Slow AIs, autonomous artificial lifeforms that consistently do the wrong thing even when the people who nominally run them try to steer them in better directions:
https://media.ccc.de/v/34c3-9270-dude_you_broke_the_future
Imagine the existential horror of a ultra-rich manbaby who nominally leads a company, but can’t get it to follow: “everyone thinks I’m in charge, but I’m actually being driven by the Slow AI, serving as its sock puppet on some days, its golem on others.”
Ted Chiang nailed this back in 2017 (the same year of the Long Island Blockchain Company):
There’s a saying, popularized by Fredric Jameson, that it’s easier to imagine the end of the world than to imagine the end of capitalism. It’s no surprise that Silicon Valley capitalists don’t want to think about capitalism ending. What’s unexpected is that the way they envision the world ending is through a form of unchecked capitalism, disguised as a superintelligent AI. They have unconsciously created a devil in their own image, a boogeyman whose excesses are precisely their own.
https://www.buzzfeednews.com/article/tedchiang/the-real-danger-to-civilization-isnt-ai-its-runaway
Chiang is still writing some of the best critical work on “AI.” His February article in the New Yorker, “ChatGPT Is a Blurry JPEG of the Web,” was an instant classic:
[AI] hallucinations are compression artifacts, but — like the incorrect labels generated by the Xerox photocopier — they are plausible enough that identifying them requires comparing them against the originals, which in this case means either the Web or our own knowledge of the world.
https://www.newyorker.com/tech/annals-of-technology/chatgpt-is-a-blurry-jpeg-of-the-web
“AI” is practically purpose-built for inflating another hype-bubble, excelling as it does at producing party-tricks — plausible essays, weird images, voice impersonations. But as Princeton’s Matthew Salganik writes, there’s a world of difference between “cool” and “tool”:
https://freedom-to-tinker.com/2023/03/08/can-chatgpt-and-its-successors-go-from-cool-to-tool/
Nature can claim “conversational AI is a game-changer for science” but “there is a huge gap between writing funny instructions for removing food from home electronics and doing scientific research.” Salganik tried to get ChatGPT to help him with the most banal of scholarly tasks — aiding him in peer reviewing a colleague’s paper. The result? “ChatGPT didn’t help me do peer review at all; not one little bit.”
The criti-hype isn’t limited to ChatGPT, of course — there’s plenty of (justifiable) concern about image and voice generators and their impact on creative labor markets, but that concern is often expressed in ways that amplify the self-serving claims of the companies hoping to inflate the hype machine.
One of the best critical responses to the question of image- and voice-generators comes from Kirby Ferguson, whose final Everything Is a Remix video is a superb, visually stunning, brilliantly argued critique of these systems:
https://www.youtube.com/watch?v=rswxcDyotXA
One area where Ferguson shines is in thinking through the copyright question — is there any right to decide who can study the art you make? Except in some edge cases, these systems don’t store copies of the images they analyze, nor do they reproduce them:
https://pluralistic.net/2023/02/09/ai-monkeys-paw/#bullied-schoolkids
For creators, the important material question raised by these systems is economic, not creative: will our bosses use them to erode our wages? That is a very important question, and as far as our bosses are concerned, the answer is a resounding yes.
Markets value automation primarily because automation allows capitalists to pay workers less. The textile factory owners who purchased automatic looms weren’t interested in giving their workers raises and shorting working days. ‘ They wanted to fire their skilled workers and replace them with small children kidnapped out of orphanages and indentured for a decade, starved and beaten and forced to work, even after they were mangled by the machines. Fun fact: Oliver Twist was based on the bestselling memoir of Robert Blincoe, a child who survived his decade of forced labor:
https://www.gutenberg.org/files/59127/59127-h/59127-h.htm
Today, voice actors sitting down to record for games companies are forced to begin each session with “My name is ______ and I hereby grant irrevocable permission to train an AI with my voice and use it any way you see fit.”
https://www.vice.com/en/article/5d37za/voice-actors-sign-away-rights-to-artificial-intelligence
Let’s be clear here: there is — at present — no firmly established copyright over voiceprints. The “right” that voice actors are signing away as a non-negotiable condition of doing their jobs for giant, powerful monopolists doesn’t even exist. When a corporation makes a worker surrender this right, they are betting that this right will be created later in the name of “artists’ rights” — and that they will then be able to harvest this right and use it to fire the artists who fought so hard for it.
There are other approaches to this. We could support the US Copyright Office’s position that machine-generated works are not works of human creative authorship and are thus not eligible for copyright — so if corporations wanted to control their products, they’d have to hire humans to make them:
https://www.theverge.com/2022/2/21/22944335/us-copyright-office-reject-ai-generated-art-recent-entrance-to-paradise
Or we could create collective rights that belong to all artists and can’t be signed away to a corporation. That’s how the right to record other musicians’ songs work — and it’s why Taylor Swift was able to re-record the masters that were sold out from under her by evil private-equity bros::
https://doctorow.medium.com/united-we-stand-61e16ec707e2
Whatever we do as creative workers and as humans entitled to a decent life, we can’t afford drink the Blockchain Iced Tea. That means that we have to be technically competent, to understand how the stochastic parrot works, and to make sure our criticism doesn’t just repeat the marketing copy of the latest pump-and-dump.
Today (Mar 9), you can catch me in person in Austin at the UT School of Design and Creative Technologies, and remotely at U Manitoba’s Ethics of Emerging Tech Lecture.
Tomorrow (Mar 10), Rebecca Giblin and I kick off the SXSW reading series.
Image: Cryteria (modified) https://commons.wikimedia.org/wiki/File:HAL9000.svg
CC BY 3.0 https://creativecommons.org/licenses/by/3.0/deed.en
[Image ID: A graph depicting the Gartner hype cycle. A pair of HAL 9000's glowing red eyes are chasing each other down the slope from the Peak of Inflated Expectations to join another one that is at rest in the Trough of Disillusionment. It, in turn, sits atop a vast cairn of HAL 9000 eyes that are piled in a rough pyramid that extends below the graph to a distance of several times its height.]
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websyn · 1 month ago
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Boost Productivity with SharePoint Online Optimisation: A Complete Guide
In today's fast-paced business environment, maximising productivity is essential for staying ahead of the competition. For many organisations, SharePoint Online has become a cornerstone of their digital workplace, offering a comprehensive solution for collaboration, document management, and team communication. However, simply adopting SharePoint Online is not enough—optimising its features is key to unlocking its full potential and ensuring that your team works more efficiently. This guide dives into how to optimise SharePoint Online for maximum productivity and streamlined operations.
1. Customise Your SharePoint Online Environment
A well-organised and user-friendly environment is crucial to enhance productivity. Customising SharePoint’s home pages and dashboards ensures that employees spend less time navigating complex structures. By tailoring the homepage to display key documents, important tasks, and essential team resources, you can simplify access to the most frequently used content.
2. Leverage SharePoint Libraries for Efficient Document Management
SharePoint’s document libraries are central to managing content within an organisation. Properly organising these libraries using metadata and tags ensures that documents are easy to search, retrieve, and collaborate on. Optimising these libraries helps in managing version control and enables seamless document sharing and updates.
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3. Enable Cross-Team Collaboration with Microsoft Teams Integration
SharePoint Online is deeply integrated with Microsoft Teams, which enhances collaboration across departments, teams, and even external stakeholders. By syncing SharePoint document libraries with Teams channels, employees can collaborate in real-time, access relevant documents without switching platforms, and track project progress more efficiently.
4. Streamline Workflows with Power Automate
One of the most powerful features of SharePoint Online is its integration with Microsoft Power Automate. With Power Automate, you can automate repetitive tasks like approval workflows, document routing, and notifications. By reducing the manual intervention in routine processes, organisations can significantly reduce errors and save valuable time.
5. Ensure Data Security and Compliance
In today’s data-driven world, security and compliance are paramount. SharePoint Online offers robust security features, including permission settings, user roles, and audit logs, to help businesses safeguard sensitive data. Optimising SharePoint’s security settings ensures that only the right people have access to specific information.
6. Optimise for Mobile Use
With a growing mobile workforce, SharePoint’s mobile compatibility is a game changer. By ensuring that your SharePoint Online sites are mobile-optimised, employees can access content, collaborate on projects, and share documents from anywhere—helping to boost productivity, especially for remote teams.
7. Utilise SharePoint Search for Enhanced Discoverability
One of the most valuable tools in SharePoint Online is its search functionality. By fine-tuning your SharePoint search settings, you can make it easier for employees to find relevant documents, lists, and resources. An optimised search function ensures that employees spend less time searching and more time on productive tasks.
8. Monitor and Analyse SharePoint Usage
To understand the impact of SharePoint optimisations, it’s important to track how users are interacting with the platform. SharePoint Online provides analytics tools that can help organisations monitor user activity, content usage, and overall engagement. This data is invaluable for identifying areas that need improvement and optimising workflows.
9. Embrace Versioning and Document History
Version control in SharePoint Online allows users to keep track of changes to documents and revert to previous versions when necessary. This feature is particularly useful for teams that collaborate on documents, ensuring that no important information is lost and that everyone is working from the most up-to-date version.
Conclusion
Optimising SharePoint Online is not just about enhancing the platform’s functionality—it’s about creating a seamless, efficient, and secure environment where employees can collaborate, share resources, and manage documents with ease. By customising the interface, integrating with other Microsoft tools, automating workflows, and ensuring strong security practices, businesses can significantly boost productivity and improve overall operational efficiency.
Remember, SharePoint Online’s real power lies in its flexibility and ability to be customised to meet the unique needs of your organisation. Take the time to optimise it for your business, and you’ll unlock its true potential to drive productivity and foster a collaborative workplace.
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lazeecomet · 3 months ago
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The Story of KLogs: What happens when an Mechanical Engineer codes
Since i no longer work at Wearhouse Automation Startup (WAS for short) and havnt for many years i feel as though i should recount the tale of the most bonkers program i ever wrote, but we need to establish some background
WAS has its HQ very far away from the big customer site and i worked as a Field Service Engineer (FSE) on site. so i learned early on that if a problem needed to be solved fast, WE had to do it. we never got many updates on what was coming down the pipeline for us or what issues were being worked on. this made us very independent
As such, we got good at reading the robot logs ourselves. it took too much time to send the logs off to HQ for analysis and get back what the problem was. we can read. now GETTING the logs is another thing.
the early robots we cut our teeth on used 2.4 gHz wifi to communicate with FSE's so dumping the logs was as simple as pushing a button in a little application and it would spit out a txt file
later on our robots were upgraded to use a 2.4 mHz xbee radio to communicate with us. which was FUCKING SLOW. and log dumping became a much more tedious process. you had to connect, go to logging mode, and then the robot would vomit all the logs in the past 2 min OR the entirety of its memory bank (only 2 options) into a terminal window. you would then save the terminal window and open it in a text editor to read them. it could take up to 5 min to dump the entire log file and if you didnt dump fast enough, the ACK messages from the control server would fill up the logs and erase the error as the memory overwrote itself.
this missing logs problem was a Big Deal for software who now weren't getting every log from every error so a NEW method of saving logs was devised: the robot would just vomit the log data in real time over a DIFFERENT radio and we would save it to a KQL server. Thanks Daddy Microsoft.
now whats KQL you may be asking. why, its Microsofts very own SQL clone! its Kusto Query Language. never mind that the system uses a SQL database for daily operations. lets use this proprietary Microsoft thing because they are paying us
so yay, problem solved. we now never miss the logs. so how do we read them if they are split up line by line in a database? why with a query of course!
select * from tbLogs where RobotUID = [64CharLongString] and timestamp > [UnixTimeCode]
if this makes no sense to you, CONGRATULATIONS! you found the problem with this setup. Most FSE's were BAD at SQL which meant they didnt read logs anymore. If you do understand what the query is, CONGRATULATIONS! you see why this is Very Stupid.
You could not search by robot name. each robot had some arbitrarily assigned 64 character long string as an identifier and the timestamps were not set to local time. so you had run a lookup query to find the right name and do some time zone math to figure out what part of the logs to read. oh yeah and you had to download KQL to view them. so now we had both SQL and KQL on our computers
NOBODY in the field like this.
But Daddy Microsoft comes to the rescue
see we didnt JUST get KQL with part of that deal. we got the entire Microsoft cloud suite. and some people (like me) had been automating emails and stuff with Power Automate
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This is Microsoft Power Automate. its Microsoft's version of Scratch but it has hooks into everything Microsoft. SharePoint, Teams, Outlook, Excel, it can integrate with all of it. i had been using it to send an email once a day with a list of all the robots in maintenance.
this gave me an idea
and i checked
and Power Automate had hooks for KQL
KLogs is actually short for Kusto Logs
I did not know how to program in Power Automate but damn it anything is better then writing KQL queries. so i got to work. and about 2 months later i had a BEHEMOTH of a Power Automate program. it lagged the webpage and many times when i tried to edit something my changes wouldn't take and i would have to click in very specific ways to ensure none of my variables were getting nuked. i dont think this was the intended purpose of Power Automate but this is what it did
the KLogger would watch a list of Teams chats and when someone typed "klogs" or pasted a copy of an ERROR mesage, it would spring into action.
it extracted the robot name from the message and timestamp from teams
it would lookup the name in the database to find the 64 long string UID and the location that robot was assigned too
it would reply to the message in teams saying it found a robot name and was getting logs
it would run a KQL query for the database and get the control system logs then export then into a CSV
it would save the CSV with the a .xls extension into a folder in ShairPoint (it would make a new folder for each day and location if it didnt have one already)
it would send ANOTHER message in teams with a LINK to the file in SharePoint
it would then enter a loop and scour the robot logs looking for the keyword ESTOP to find the error. (it did this because Kusto was SLOWER then the xbee radio and had up to a 10 min delay on syncing)
if it found the error, it would adjust its start and end timestamps to capture it and export the robot logs book-ended from the event by ~ 1 min. if it didnt, it would use the timestamp from when it was triggered +/- 5 min
it saved THOSE logs to SharePoint the same way as before
it would send ANOTHER message in teams with a link to the files
it would then check if the error was 1 of 3 very specific type of error with the camera. if it was it extracted the base64 jpg image saved in KQL as a byte array, do the math to convert it, and save that as a jpg in SharePoint (and link it of course)
and then it would terminate. and if it encountered an error anywhere in all of this, i had logic where it would spit back an error message in Teams as plaintext explaining what step failed and the program would close gracefully
I deployed it without asking anyone at one of the sites that was struggling. i just pointed it at their chat and turned it on. it had a bit of a rocky start (spammed chat) but man did the FSE's LOVE IT.
about 6 months later software deployed their answer to reading the logs: a webpage that acted as a nice GUI to the KQL database. much better then an CSV file
it still needed you to scroll though a big drop-down of robot names and enter a timestamp, but i noticed something. all that did was just change part of the URL and refresh the webpage
SO I MADE KLOGS 2 AND HAD IT GENERATE THE URL FOR YOU AND REPLY TO YOUR MESSAGE WITH IT. (it also still did the control server and jpg stuff). Theres a non-zero chance that klogs was still in use long after i left that job
now i dont recommend anyone use power automate like this. its clunky and weird. i had to make a variable called "Carrage Return" which was a blank text box that i pressed enter one time in because it was incapable of understanding /n or generating a new line in any capacity OTHER then this (thanks support forum).
im also sure this probably is giving the actual programmer people anxiety. imagine working at a company and then some rando you've never seen but only heard about as "the FSE whos really good at root causing stuff", in a department that does not do any coding, managed to, in their spare time, build and release and entire workflow piggybacking on your work without any oversight, code review, or permission.....and everyone liked it
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lowpolynpixelated · 29 days ago
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Call of Duty and the beast that must die
Written by: Clair Beckett
Upon booting up Call of Duty: Black Ops 6 for the first time I was assaulted with a modern "Marvel" type banner, proudly declaring the expansive media franchise that is CALL OF DUTY. I was then given three different screens filled with the names of game studios swallowed by the machine in the series' long and crumbling history of game after game after game. Call of Duty claims itself a pillar of the industry. One of the many posts that hold up the very sky of the video game landscape. It stands now before me, million dollar propaganda for the US military starring Spawn and Nicki Minaj for a limited time only, but only if you can pay the price of admission.
The next thing I was told, of course, was to make an Activision account. The game then prompted me to add my phone number and restart the game twice to make sure that all the personal data it wanted from me was set to go. Modern video games have gone so far beyond what they began as and yet they still ride the corpses of the culture the executives strangled to death loudly and proudly. Remember COD4? Remember Modern Warfare 2? Well we do! And we're happy to announce that we've rewritten and re-released them for $70 with extra US warcrimes written to look like the russians did it! Buy now and get a new golden skin for the gun that will only be in the cash shop rotation for the next two weeks!
Loading into the launchers that games like Halo and Call of Duty have become is insulting. But at least Halo has the dignity to somewhat look like a game instead of a collection of repackaged and hastily made content so that you can push its cosmetics exchange and season passes safely underneath some menus so they don't bother while you try to do the thing you paid for without logging in to your Microsoft account first. No, Call of Duty loads you into a fantastic screen filled with games you COULD own and cosmetics it wants you to spend the money on first. But how did this happen? I thought we were going to vote with our wallets? Show those big companies that we're not gonna take it anymore! Well, astute video gameist, we did. Or, folks like you did, and the resounding answer was "more forever so the money we're making off these pre-order bonuses and cosmetic mircotransations." Except it hasn't slowed down? Has it? So called "microtransactions" have ballooned up to upwards of $20 for single weapon skins or character packs, art that is made at the behest of artists who are cycled out of the offices like so many reams of paper wasted on stock reports.
Call of Duty wastes 0 time showing you all the ways you can spend money every way possible. If you select the game you "own" you'll first be prompted to upgrade to the ultimate edition, then when you select multiplayer you'll be prompted to purchase this month's battlepass, when you select what character you want to present as on each team you get bombarded with skins, pricetags displayed proudly larger than the actual name of the skin. Too, damn, far. Is what this nonsense is. Far be it from me to lay down my journalistic integrity for the absolute slog that fucking Call of Duty has become, but is this really what we play now? Is this what the multi-million dollar companies have to offer? Do you think that anyone working on these games had their passion cared for? Their intent respected? The answer, dear reader, is no.
No, no this isn't about video games anymore. But your average "gamer", as it were, hasn't cared about this in about 10 years. The "gamer culture" that has been fostered within the triple A sphere of the landscape is one of complacency and non questioning attitudes of "the next big thing must be the best because it's the next and the biggest!" when in actuality it's just the biggest number of people laid off without notice and the biggest return for five people in thousand dollar suits. Modern Call of Duty props itself up on the idea of legacy. The idea that the name itself is enough to warrant the money you pay for the content it will legally take away from you in a matter of a few short years so they can save on server costs. But what IS the legacy of Call of Duty? The original titles helped shape the first person shooter landscape, and the fourth title revolutionized multiplayer action games alongside the likes of Halo, but what came after? Almost immediately after COD4's smashing success it traded any sort of message and want for things like gameplay innovation or narrative cohesiveness for an iterative cycle at the behest of a publisher in some of the early days of the triple A landscape becoming a barren sprawl of corporate greed. Mind you I said some of the early days, corporate greed has always been intrinsically tied to the video game landscape but I digress. Call of Duty became one of the first annual franchises. Swapping developer each year back and forth to make games that were baseline iterative on the last promising "bigger and better but also the same, we promise" ad nauseam until something had to give. Modern Warfare 2 is heralded as a gold standard for the series, but it mostly has to do with the most memorable levels letting you gun down civilians in an airport. Otherwise it was the same jarheaded OO-RA gun em' down action that the first game had, minus some rather potent anti-war sentiments.
Call of Duty's legacy then is one of "gamer culture", fiercely embroiled in charging the most for the least at the promise of it being the very bleeding edge of what your new several hundred dollar machine can do. The idea of the annual franchise sold more than consoles it sold promises to people, and executives loved that. The culture I speak of you can see everwhere in the mid to late 2000s and early to mid 2010s before the absurdity of it all really started to take root. From Mountain Dew cans boasting cool spec ops dudes in tactical gear and offering double XP should you buy the sugary sludge, to commercials starring then YouTube celebrities famous for blowing things up with military grade firearms on empty land. Gamer culture was and still is top priority in ensuring people don't question the quality or practices of the things they're being sold now. As long as a company can tug on the heartstrings of millions by saying things like "We grew up playing (insert late 90s/early 2000s video game title here) so we get what makes games fun." They have carte blanche to repackage, resell, and further monetize things that should not cost that much if anything at all. The idea that the name "Call of Duty" should stand as the base pricepoint to sell you a launcher to host all the games you could own while barely showing you the ones you do is that corporate greed taken to such a far extreme it's maddening to think about why people aren't more fucking angry about this.
The great Stephanie Sterling has long spoken on points like this about companies like Activision/Blizzard, Nintendo, and EA. Titans of the industry now only famous for how many people they layoff every few months and how much they charge for games that shouldn't cost that much. In a 2019 article on how Apex Legends ended up saving Electronic Arts from major stock crashes, she said the following:
"Last generation saw the rise of the “fee to pay” game. The PlayStation 3 and Xbox 360 made online connectivity obligatory for modern consoles, and it was only a matter of time because videogame publishers smelled an opportunity to make money from constant access to their customers. Full premium expansions for videogames gave way to downloadable content, which in turn gave way to microtransactions appropriated from free-to-play games. Only, they never made the games containing them free.
New “AAA” titles saw their entire in-game economies overhauled for the worse in order to support microtransactions. Dead Space 3, notoriously, had to reduce all its horror elements and become a traditional action game to support a desperate weapon crafting economy. This was excused by pundits and spokespeople as offering players a “choice,” without addressing the fact that psychologically manipulative gameplay elements were not things we could opt out of in the games we were paying sixty dollars for.
Having gotten away with it, however, publishers only grew worse. With traditional DLC, season passes, and multiple special editions, many companies have more than quadrupled down on their monetization, and modern games are slowly - subtly - starting to resemble starter packs more than finished products."
-Stephanie Sterling, "How Apex Legends Saved EA's Ass... In Spite of EA", Feb. 12, 2019
In microcosm I think this perfectly encapsulates what the new legacy of things like Call of Duty is. Full and even fuller priced games being stocked with more and more transactions to pull the most out of the consumer without giving anything meaningful in return. Virtual rewards for real world currency that can be taken away at a moment's notice. Fortnite is most famous for popularizing the "battlepass" style of monetization and rotating cash shop storefronts. By having you purchase funny in-game tokens to buy your skins it hoped to have you forget about the 30$ you just spent on said tokens. Call of Duty and its piers have no such interests. No, cold hard cash is the only way it presents its purchasable garbage and that's what you pay each time you give in to one of it's dozens of FOMO inducing splash screens and reminders. You are taken advantage of for your money. That's not even to touch on the genre destroying concept of "crossover content" which only serves to further drive the idea of sales over substance, with more of your favourite characters and celebrities being added to these games in the form of poorly animated and uncanny models for 20$ a pop.
This new form of selling a legacy can only end in more of the same. More skilled artists, developers, and writers being laid off into an industry that cannot afford to hire them back. Infinite growth has already reached it's glass ceiling and is pretending that it simply cannot see it due to it's see-through nature. These giants of the industry, these beasts, must die to see meaningful creative growth return to such spheres as the triple A landscape. The old must give way to the new, the nostalgia has been wrung out like so many drops from an already dry sponge. Name's are not worth paying for, and neither are concepts. We must think and act critically of these systems if we are to escape them. Voting with your wallet is a false initiative. Participating in the market they have a stranglehold on cannot lead to their downfall. This is all to say the following: Stop buying this nonsense. Look more into the independent scene. Find your new favourite games through channels like itch.io or the "indie" spaces on the other major storefronts. Pay for the games that care about what they are. And for the love of everything stop purchasing US Army propaganda. I'd like to recommend the likes of Stephanie Sterling, as previously mentioned, who's journalistic integrity and strength has persevered through some of the worst of gaming's tumultuous history. Jacob Geller, who's introspective analysis of video games as pieces of living breathing art tell so much about the passion and craft that goes into something as commonplace as "a video game". And finally Noah Caldwell-Gervais, a man who I can only describe as one of the most earnest, honest, and just plain down-to-earth guys to ever grace the gaming landscape. These three along with countless others are avenues into further understanding the type of landscape video games exist in in the modern day. I hope you come away from either this article or their work with something new, be it a game or a thought on all this mess. Thanks for reading.
Sources and links:
"How Apex Legends Saved EA's Ass... In Spite of EA"
Stephanie Sterling's work
Analyzing Every Torture Scene in Call of Duty — All 46 of Them (Jacob Geller)
How Many Clicks Does It Take To Get to the Center of Diablo? [A Franchise Retrospective] (Noah Gervais)
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ntaflos · 1 year ago
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Microsoft Teams jetzt auch unterwegs: Einführung in Android Auto im Februar 2024
Microsoft Teams jetzt auch unterwegs: Einführung in Android Auto im Februar 2024 Microsoft Teams jetzt auch unterwegs: Einführung in Android Auto im Februar 2024 Hallo! Hast du schon die Neuigkeiten gehört? Microsoft bringt Teams auf die Straße! Im Februar 2024 wird Microsoft Teams für Android Auto eingeführt, eine spannende Entwicklung für alle, die auch unterwegs vernetzt und produktiv…
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laika290 · 1 year ago
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ever wonder why spotify/discord/teams desktop apps kind of suck?
i don't do a lot of long form posts but. I realized that so many people aren't aware that a lot of the enshittification of using computers in the past decade or so has a lot to do with embedded webapps becoming so frequently used instead of creating native programs. and boy do i have some thoughts about this.
for those who are not blessed/cursed with computers knowledge Basically most (graphical) programs used to be native programs (ever since we started widely using a graphical interface instead of just a text-based terminal). these are apps that feel like when you open up the settings on your computer, and one of the factors that make windows and mac programs look different (bc they use a different design language!) this was the standard for a long long time - your emails were served to you in a special email application like thunderbird or outlook, your documents were processed in something like microsoft word (again. On your own computer!). same goes for calendars, calculators, spreadsheets, and a whole bunch more - crucially, your computer didn't depend on the internet to do basic things, but being connected to the web was very much an appreciated luxury!
that leads us to the eventual rise of webapps that we are all so painfully familiar with today - gmail dot com/outlook, google docs, google/microsoft calendar, and so on. as html/css/js technology grew beyond just displaying text images and such, it became clear that it could be a lot more convenient to just run programs on some server somewhere, and serve the front end on a web interface for anyone to use. this is really very convenient!!!! it Also means a huge concentration of power (notice how suddenly google is one company providing you the SERVICE) - you're renting instead of owning. which means google is your landlord - the services you use every day are first and foremost means of hitting the year over year profit quota. its a pretty sweet deal to have a free email account in exchange for ads! email accounts used to be paid (simply because the provider had to store your emails somewhere. which takes up storage space which is physical hard drives), but now the standard as of hotmail/yahoo/gmail is to just provide a free service and shove ads in as much as you need to.
webapps can do a lot of things, but they didn't immediately replace software like skype or code editors or music players - software that requires more heavy system interaction or snappy audio/visual responses. in 2013, the electron framework came out - a way of packaging up a bundle of html/css/js into a neat little crossplatform application that could be downloaded and run like any other native application. there were significant upsides to this - web developers could suddenly use their webapp skills to build desktop applications that ran on any computer as long as it could support chrome*! the first applications to be built on electron were the late code editor atom (rest in peace), but soon a whole lot of companies took note! some notable contemporary applications that use electron, or a similar webapp-embedded-in-a-little-chrome as a base are:
microsoft teams
notion
vscode
discord
spotify
anyone! who has paid even a little bit of attention to their computer - especially when using older/budget computers - know just how much having chrome open can slow down your computer (firefox as well to a lesser extent. because its just built better <3)
whenever you have one of these programs open on your computer, it's running in a one-tab chrome browser. there is a whole extra chrome open just to run your discord. if you have discord, spotify, and notion open all at once, along with chrome itself, that's four chromes. needless to say, this uses a LOT of resources to deliver applications that are often much less polished and less integrated with the rest of the operating system. it also means that if you have no internet connection, sometimes the apps straight up do not work, since much of them rely heavily on being connected to their servers, where the heavy lifting is done.
taking this idea to the very furthest is the concept of chromebooks - dinky little laptops that were created to only run a web browser and webapps - simply a vessel to access the google dot com mothership. they have gotten better at running offline android/linux applications, but often the $200 chromebooks that are bought in bulk have almost no processing power of their own - why would you even need it? you have everything you could possibly need in the warm embrace of google!
all in all the average person in the modern age, using computers in the mainstream way, owns very little of their means of computing.
i started this post as a rant about the electron/webapp framework because i think that it sucks and it displaces proper programs. and now ive swiveled into getting pissed off at software services which is in honestly the core issue. and i think things can be better!!!!!!!!!!! but to think about better computing culture one has to imagine living outside of capitalism.
i'm not the one to try to explain permacomputing specifically because there's already wonderful literature ^ but if anything here interested you, read this!!!!!!!!!! there is a beautiful world where computers live for decades and do less but do it well. and you just own it. come frolic with me Okay ? :]
*when i say chrome i technically mean chromium. but functionally it's same thing
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demifiendrsa · 6 months ago
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KRAFTON, the South Korean publisher behind PUBG: Battlegrounds and The Callisto Protocol, has acquired the Japanese development studio Tango Gameworks and the Hi-Fi RUSH intellectual property from Microsoft Gaming. The move marks KRAFTON’s first major investment in the Japanese video game market.
Tango Gameworks was founded in 2010 and became part of Microsoft Gaming when ZeniMax Media was acquired by Microsoft Gaming in 2021. In May, Zenimax Media announced Tango Gameworks’ closure.
As part of this integration, KRAFTON intends to collaborate with Microsoft Gaming to ensure a smooth transition and maintain continuity at Tango Gameworks, allowing the development team to continue developing the Hi-Fi RUSH intellectual property as well as explore future projects. KRAFTON will support the Tango Gameworks team to continue its commitment to innovation and delivering fresh and exciting experiences.
Tango Gameworks’ existing games catalog, including the original Hi-Fi RUSH, The Evil Within, The Evil Within 2, and Ghostwire: Tokyo, will not be impacted and will remain available everywhere they are currently available.
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