#Mechanical Engineering Jobs in Baddi
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hookaljob · 1 year ago
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https://hookaljob.com/search/keywords/mechanical_engineering-jobs-in-baddi
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sunsuns-babie · 9 months ago
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If I Get My Way {K.SUNOO x F!READER}
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LONER BOYS CLUB (ft. 2 Baddies)
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Kim Seonwoo: Sophomore @/Decelis Uni, Music Education Major (Studying so he can be composer), Delulu, Kind of feral when it comes to his crush Y/n, Did I mention he has a crush on Y/n Marsh, Talks big game in his private account but is a shy boy in love, Naive when it comes to love, Currently doesn’t have a job but his parents send him allowance
Nishimura Riki: Freshman @/Decelis Uni, Dance Major (Studying so he can 1 teach others to dance & two create his own studio after getting his Business degree), The youngest in the group, Lives close to Wonyoung, #1 Detective, Likes bullying his friends and teasing them, Lives with his mom because it’s free and he’s broke
Yang Jungwon: Sophomore @/Decelis Uni, Early Childhood Education Major (cinnamon roll personified), Sunoo’s best friend since childhood, Pretty chill but takes on an authoritative role in the group, A problem solver, Extremely smart, Cutie Pie, Works at the same cat cafe Yeji does
Jang Wonyoung: Sophomore @/Decelis Uni, Fashion Design Major (Style Icon), Competitive Figure Skater, Social Butterfly, Has fanboys and fangirls alike, A sweetheart, The prettiest girl with the prettiest soul
Lee Heeseung: Junior @/Decelis Uni, Mechanical Engineering Major (Only studying it because he didn’t know what he wanted to do so he closed his eyes and picked one), “Allegedly” has a girlfriend, Defensive about his “girlfriend” but gives 0 information about her, Constantly out with his “girlfriend”, Kind of sells weed and edibles to people from HYBE Uni
Shin Ryujin: Junior @/Decelis Uni, Sport Management Major (Studying it because she likes sports and wants to be a coach someday), Very much in love with Hwang Yeji since high school, Thinks men are gross but surrounds herself with them, Pretty laid back and chill, Friends with Y/n’s group of friends because of her girlfriend, Smokes weed with Keeho & Yeonjun on the dl
Jay Park: Junior @/Decelis Uni, Fashion Design Major (Studying because he wants to launch his own fashion house), Rich Rich like stupid Rich, Despite being rich he’s surprisingly humble compared to his friends who (jokingly I think) try to mooch off him, Acts like it’s a burden to buy or pay for things concerning his friends but doesn’t care and wants to spend his money since he knows his friends are college students trying to make it by
Jake Sim: Junior @/Decelis Uni, Computer System Analysis Major (Why? Not even he knows but he’s smart as hell so why not), Transferred from an Australian Uni this year, Roommates with Jay, Hides himself in private accounts, Mysterious, Works at a restaurant nearby
Park Sunghoon: Junior @/Decelis Uni, Dance Major (Only really studying it because of his career), Competitive Figure Skater, Socially Awkward, Has fangirls galore, Doesn’t talk about his feelings, Scared of the female gender unless it’s Wony or Ryujin the lesbian
profiles (1) | masterlist | next
IN WHICH: Kim Seonwoo aka Sunoo is a Sophomore at Decelis University and has a crush on the pretty Music Education Major Y/n Marsh. Seems like a match made in heaven since he’s also a Music Education Major and has had a crush on her since Freshman year when he met her at orientation… well sort of. He’s a little delusional about her but that’s okay, right? When finally given the opportunity to get to know her and potentially date her some weird things start happening that Sunoo doesn’t quite understand… which leads to the postponement of his grand plan to confess his feelings for Y/n. At the end of the day does he get the girl or does he miss out and think of what could’ve been?
ALSO IN WHICH: Sunoo and Y/n’s friends also have their own storylines and side quest relationships happening simultaneously with theirs.
A/N: There’s probably spelling errors somewhere in this post but I tried to catch & fix most of them.
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theredmark-dev · 4 months ago
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Survivesmith: A Roguelite, Bullet-Heaven game with crafting mechanics
The Lore
Survivesmith is a 2D, vampire-survivors-like game with some new mechanics. You, the player, are on a quest to collect a rare resource. This resource is lost in time and the main protagonist is a skilled engineer/scientist who travels back in time to collect an endangered resource. Having barely escaped from an oppressive government, the survivor has to collect different resources in order to craft better gear, find enough of the rare resource, and travel back to his timeline.
The Gameplay
You are playing as the lone survivor whose sole mission is to gather a rare resource. In this top-down 2D shooter, you are constantly getting raided by robot hunters sent by an evil government in the future, from your original timeline. These hunters are stuck in a time loop, making them spawn infinitely after you.
To fight these baddies, you are provided with a primary and a secondary weapon. But that is not all! With your expertise in engineering and scientific study, you are able to craft futuristic weaponry with the bare minimum resources found in the early ages where humans didn't even exist.
Collect resources, travel to different biomes, and survive your way through infinite hordes of robots (and other enemies) while making sure you get enough of the rare resource you came after, before making your way back to the future!
The Background
"Survivesmith" was initially developed with the intention of further improving my skills as a game developer and showcasing them to the public as a means of landing a permanent game development job. The game wasn't supposed to take too long to make but the plans have changed, and I'm hoping to make a living out of making games on my own (with the help of my girlfriend).
Because of the change of scope, this game is now aimed to be released on Steam and will have a longer gameplay time, more polished graphics, animations, sounds, etc. than previously intended. This is unexplored territory for me, and I will need all the help I can get to succeed.
Alpha Release
The game will be released on itch.io by the 15th of June, 2024 as an alpha release and I hope to get all the feedback possible from you to make a better and more enjoyable game.
Cheers! MaRK
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zachsgamejournal · 1 year ago
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PLAYING: Quake 2
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I've been weaning myself off of violent video games (thank you indie games) but admittedly there is something stupidly fun about Quake 2's murder simulation. 
STORY TIME? -- Yes.
After my mother stole my penny collection to pay for gas. She overcompensated with an apology by letting buy a game. I chose Quake 2. Not sure why, but I did. But this was the PS1 version. So however graphically challenged the PC version might have been, the PS1 version was worse. And while I never beat it, nor did I find it playable after switching to Medal of Honor (PS1), I still enjoyed the time I had with it. The aesthetic and atmosphere in particular stuck with me. And that's really making this experience enjoyable now.
PRESENT DAY
After Hades pissed me off for being itself, I needed a cleanse. Something less punishing, less strategic, something that I could pick up and drop without much consideration. Right on cue, Quake 2 Remaster appears in Game Pass. Having found memories of the aesthetic I decide to give it a try. To my surprise I found myself moving pretty quickly through levels. So when I first thought this should just be a cleanse, I've now decided to commit to beating it.
While I grew up a huge fan of Mortal Kombat and any game with blood, guts, and gore--I don't like it anymore. To much time and energy is focused on how to kill people. On the one hand it's disturbing, and on the other is boring. Grand Theft Auto was great because it went beyond the murder simulation (though there was a lot of murder). You could be a taxi cab driver, put out fires, look for stunts--and the games expanded to the point now you can do yoga. Don't know why you would want to, but you can. Point is, I don't think players just wanted to kill things. That was just easy gameplay and easy satisfaction. By the early 2000s, games were starting to expand beyond their core mechanics. 
Consider Final Fantasy 7, it was filled with mini games like snow boarding, Chocobo Breeding and Racing, a Submarine combat adventure, and other things. It was as much fun to live in Final Fantasy as it was to battle large bosses. Actually, I preferred the living to battling. And as we saw more open world games appear on the market, we started to see gameplay that existed outside of just shooting. And games like Morrowind and Metal Gear Solid often offered non-violent alternatives to mission completion. For me in particular, games that limited your choices and abilities to violence were ages behind the curve, singular, and boring. 
So why is Quake 2 so much fun in 2023? Firstly, it comes from an age where game companies struggled to get basic gameplay elements working to satisfaction. Not that they sucked at their jobs, but 3D games were new and computers were weak. Today you can copy-paste FPS blue prints to Unreal Engine and you're 90% of the way there. It took a lot of work to get games to run well, look decent, and be fun. Because Q2 is so focused on the base shoot'em up gameplay, it's not overly concerned with stepping outside its wheelhouse. You run around pushing buttons until the exit opens and shoot any baddies that get in the way: simple, sweet, and fun.
Comparatively, today's shooters have to tell a story. Good, I like story, but usually their storytelling isn't competent because they're just checking a gamer expectation box, or their storytelling isn't congruent with the story. Kind of like Black and Battlefield 3. You have levels of action intercut with scenes that take place in an interrogation. there's no meaningful attempt to marry the two. Most games can be this way, but these were obvious cheats. Q2 says fuck that, there's a war and you're fighting in it. 
And because the story is light, you get two unintentional advantages that many games suffer from today: the gameplay isn't constantly interrupted to "tell story" or explain mechanics, and there's no unnecessary filler: "Oh, I guess we owe them a cut-scene here..." Explaining mechanics is important. Late 90s and early 00s it seemed every game contained a tutorial level. Usually some sort of training camp before sending you out there. Fine.  But it prevents you from playing the game, especially when mandated. Later, games included the tutorials in early levels, so while there was usually story and plot infused into the game--you were still being trained. It was clear that you were not to be unleashed until much later. It's not a bad idea, but when you're replaying the game or playing sequels and you have to be "retaught" it can be boring.
Mario Bros. for NES taught the player as they played. Through trial and error you learn what's bad and what's good. You learn the layout and rhythm of the levels. And since the game is bombarding you with cut scenes, you can immediately restart the level and get caught up. Having recently played NES's Zelda, I was overwhelmed by the difficulty but impressed with how the game allowed you to explore it and figure it out at your own pace. The harder dungeons are blocked by necessary items and since you get to keep items and money upon death, you're never truly starting over. That's how Quake 2 works. Figuring the game out is the game. Games trying to be cinematic and overly story driven are so dedicated to guiding you down the "right path" you feel out of control. I don't think this was a sincere design choice, it's just how games were made at this time. And it's fun.
So...to further explain: this game is really about exploration. The levels are interestingly designed with branching paths and secrets. You're also able to move forward and back through levels--sometimes having to perform a few objectives in one map then the other. I love exploration games and Q2 doesn't disappoint. Checking every hall, jumping on top of every box, shooting barrels and finding secrets constantly reward you with more ammo or health. And you need those to survive. The shooting, on the other hand, isn't really what the game is about. It just makes exploring the levels more interesting.
I also appreciate how simple the controls are. You move, aim, jump, and shoot. Need to open a door, walk up to it. Need to push a button, walk into. Need to activate an elevator, stand on it. It makes action buttons in more modern shooters seem superfluous. I appreciate this. It makes me think of how Sea of Thieves works so well because your player controls are simple and everything is based on context. Unlike Assassin's Creed 4, you don't need to remember a million button combinations to work the ship. Need to raise/lower the sales, walk over to the rope that controls it. I could go on, but the point is that game keeps it simple which keeps it fun and intuitive.
Also, shooting things is fun. I hate myself a little for it, but as Portal and Metroid Prime get--shooting anything for any purpose is fun, you don't have to kill stuff. In truth, shooting is fun because you get to see an immediate result: I pull a trigger, something gets hit. The feedback is immediate and rewarding. Since I was a kid, I've shot tons of windows, walls, and water--especially water. It's always fun to see how the environment responds to bullets, grenades, lasers, and whatever. It's just fun to shoot things.
I'm very much against killing.
But what's really keeping me here is the aesthetic, and a little the music. I was just getting into metal when I first started playing Quake 2. Sadly, I also got sick and was suffering from a headache. I was in denial that the guitar riffing soundtrack was at fault. Since I've routinely listened to the sound track while doing chores and suffered zero headaches, I know it's not the OST's fault. But the design is peak 90's industrial. Lots of browns and greys. It's so dreary and oppressive, but also interesting. It almost feels lived in. Anyway, I'm moving along and having fun. I even faced my first boss. We'll see if I can keep up the pace.
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supergoindiajob · 2 years ago
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Before I explain the choices that were made here, let’s go over a few definitions:
Big: Either physically huge or has an undeniably large aura.
Dumb: Does not seek nor need intellect or perspective. Their main motto is, “F*ck around and find out.”
Sad: Has a backstory the creators don’t want you to know about. They are just too broken looking to not have at least one dead parent.
Dick: A masculine presence that is like broth - it’s the basic ingredient to a bro, but what kind of bro depends on what you put into it.
Bitch: Has a blade in their bootstrap and is constantly hungry for either the flesh of their enemies or a decent filet mignon.
Hoe: Has all the ingredients of a bitch, with the added bonus of not giving a shit. Can and will wear the same clothes for several days, if not weeks.
Okay, now that we are all caught up, here is my analysis process.
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Merc Energy Alignments
Engineer (Big Dick Energy): He is the boss. The father figure. The paternal form. If his energy used that broth metaphor, he would be a stew of epic proportions and flavor. He wears a lot of hats…or in this case, a lot of dicks.
Heavy (Big Bitch Energy): Hear me out. I know that Medic is a baddie. That’s just a known fact, like gravity. But! Heavy has more restraint, especially off the field. He has perfected the stone-cold stare. He could pull off a ball gown better than most of his teammates. His stature demands respect. He is the bitch.
Medic (Big Hoe Energy): Feral. Was and still is the kid that hisses at people they don’t like. Their main goal is to blow up, act like they don’t know nobody, and then erase everyone’s mind to finish the job. They are here to party and then make sure there are no witnesses. Monogamy is a construct. Gender is a construct. Romance is a construct. Everything is a construct.
Scout (Dumb Dick Energy): Ignorance could not be any blisser than this, buddy. He would rather kiss one of Soldier’s raccoons than gain a single brain cell. Leave all the curing cancer and making the world a better place to the smart guys, we’ve got some screwing around to do. This banister isn’t gonna grease and slide down itself!
Pyro (Dumb Bitch Energy): The baddie you never knew you needed. Sure, off the field, there’s no thought behind those glass eyes. But the moment they touch dirt and see a few merc babies in need of some “entertaining,” all you’ll see is a flash of flame and an ashy blood stain. How could someone whose curves amount to a plastic ruler light such a fire in all of us?
Soldier (Dumb Hoe Energy): This guy has smeared himself in honey on multiple romantic and casual occasions, has several raccoon pets, and still manages to have a healthier relationship than most actual heterosexual couples. We stan a queen. Also looks good in any outfit, especially including none at all.
Sniper (Sad Dick Energy): Parents that don’t accept him? Check. Cynical outlook on life? Check. Looks as if he hasn’t showered in a week? Double check. He looks like a lean, scratched up stray dog that you just want to take in and teach how to trust. This grown man would bawl his eyes out if anyone paid him a genuine compliment. How could any judge ever arrest him with those big, brown sad eyes? I don’t care how many people he’s murdered, he’s depressed!
Spy (Sad Bitch Energy): Of course you want to help him, but there’s no way he’d even let down one iota of his walls to make himself even a tiny bit vulnerable. He has the distinct aura of a heart-of-stone vampire that could kill you in an instant but won’t because, in his words, you aren’t worth the effort. Please…sir…drink some water. Take a break. You do not need to look flawless all the time. I want to see you with bed head. On the edge of a mental breakdown. Sick with the flu. Your need to be perfect almost takes away from your sexiness. Almost.
Demo (Sad Hoe Energy): Is so self-destructive that it’s often confused with a dumb hoe. But he is not dumb - but oh boy does he want to be. He’ll do anything and everything to forget, to numb the pain, to hide his sadness. At this point, it’s too late for any healthy coping mechanisms. The crutch is so far embedded that it’s more like a fifth limb. Definitely cries in the shower every morning with a pirate-themed rubber ducky they won at a carnival staring them in the eyes. Will add alcohol to absolutely anything.
Disclaimer: I finished this at 10:47 p.m., and most of this took place late at night. Please forgive me.
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best-gta-5-car-mod-gz · 2 years ago
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25 Best GTA 5 Mods You Must Try In [Ultimate List]
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💾 ►►► DOWNLOAD FILE 🔥🔥🔥 In fact, there are so many mods with more constantly being added that this is our fifth sixth seventh run at expanding our already extensive list. We're always updating, it so please check back later for more. A warning before we start. With that in mind, don't ever use mods in GTA Online. Download here opens in new tab. Complex Control adds unique character skins, 55 unique and balanced abilities, roguelite, permadeath and battle royale mechanics, and is the work of over 1, hours of solo development. With procedural gameplay and permanent progression, it really is in a league of its own. A massive influx of new features in January added 20 new abilities, new weapons, and an enemy alert system. Marvel at its trailer above. This mod underscores the entertainment value in throwing caution to the wind and tearing Los Santos to shreds. Updated in , this more recent version of the mod includes new features like the ability to climb walls. Also check out this Avengers Hulk model to make your Hulk look better than ever. Download here. It has a superb flight model, bespoke melee attacks, laser vision, tornado throw and freeze wind. It even lets you do the iconic crouch-leap to get into the air, and smash into the ground when you land. Superhot is the effortlessly stylish FPS where time only moves when you do. Superhot Mod is a modification that applies this uber-cool mechanic to GTA 5. Lucas Vinicius' Gang and Turf mod has been around for a while, but is still being grown and supported today. Paying close deference to its source material, Gang and Turf charges players with heading up their own murder squads—within which members are registered, crew colours are sworn by, and patches are defended. Team vehicles are assigned for squad-based transportation, and backup can be patched in by land or parachute when things get heavy. The results are suitably chaotic, particularly when multiple companies rough it out for the same stretches of land—or when another gang relocates their spawn point on the fly. Good luck when that happens! GTA 6 opens in new tab : All the rumours in one place. Zanzou's GTA 5 Warfare mod adds 20v20 military-themed showdowns that must be seen to be believed. Skirmishes can incorporate tanks, choppers and other vehicles for maximum chaos—while battlegrounds can range from yachts to full Los Santos districts. There's also a survival mode, which pits you against an infinitely spawning number of baddies. Come ahead. Until weakened your captives are likely to escape, thus roughing them up a little is required. In past GTA games, achieving the highest wanted level resulted in the army being unleashed to hunt you down. This mod lets the army join the chase again, coincidentally giving the player a better chance to hijack military vehicles. Trains are the unstoppable juggernauts of the GTA 5 universe, but now you can put on an engineer's cap and drive e'm, crash 'em, and even derail 'em finally! All aboard for some major destruction. Works with commuter trams as well as the freight trains. Ever stealthily whack someone with a silenced pistol, in the absence of witnesses, and somehow the police still know? This mod makes some changes in your favor. More crimes require a living witness to phone the cops, and the mod also slows down increases to your wanted level. Want a legit way to make a living? The Trucking Missions script gives you six different big-rig driving jobs to complete. Some are time-based, others focus on delivering cargo with as little damage as possible. You even have your own trucking office. Want to dine at Burgershot or Up-N-Atom? The Working Restaurants script adds the ability to snarf a quick, health-restoring meal at nine different restaurants. Navigate to the new icons on your map, stand under the yellow arrow by the front door, and chow down. Dining only costs a couple bucks, fills your health, and advances the clock by a half-hour. You won't look like Superman—not yet anyway—but you can fly like him. The Nice Fly script lets you sail through the air��in directions other than down—without having to steal a jet first. The mod requires you to be wearing a parachute, ironically, though you won't need to pull the cord. Because you can fly. Here's a video. You've punished random pedestrians in all sorts of horrible, often lethal ways, but sometimes it's fun to just freak 'em out by flopping all over them with the Simple Ragdoll [. NET] mod. This mod lets you turn your limbs to jelly whenever you want even in cutscenes. It's a good way to amuse yourself, too, especially during lengthy exposition scenes. GTA games always have great radio stations, but it's sort of disappointing that you can only listen to them while in a vehicle or one of your houses. The Mobile Radio script lets you listen to your favorite tunes on foot as well. Just imagine your phone came with earbuds. Pop the hood and trunk, signal turns, turn on the hazard lights and even the interior light. I know most of this sounds cosmetic, but there are some real in-game perks, such as the ability to leave the engine running and the driver's side door open, useful for quick getaways. You can also toggle cruse control so you don't have to lean on the gas pedal constantly during long drives. There are lots and lots and lots of car mods for GTA 5 which, yeah, is not surprising. There are a good handful of motorbikes, helicopters, and airplanes too but really there are just reams of cars. We've picked out some of the humorous and silly options here just for fun. Rest assured though, if there's a true-to-life car you're dying to drive in-game, chances are someone's uploaded it in the vehicles section of 5mods opens in new tab. These and more await those who enjoy the journey more than the destination. VanillaWorks extended pack adds a massive number of extra vehicles to the base game. Bikes, sports cars, Formula 1 cars, Humvees, trucks, rally cars, classic cars, even yellow school buses. There are countless excellent vehicle mods in GTA V, all trying to recreate every car imaginative with as realistic a model as possible. But if I could recommend you download only one, it would be this excellent recreation of the iconic James Bond car. Comes complete with a realistic thruster-glow and a fully rendered cockpit view. Fans of the show Knight Rider will fondly remember the talking, self-driving, indestructible Pontiac Firebird. Summon KITT, perform turbo boosts, drive on two wheels, and listen to him talk. Here's a closer look. At one stage in this list's lifespan, this entry linked to a 'fire breather' mod which is no longer supported. Now, while it's always a shame when neat mods fall by the wayside, the process makes room for arguably even cooler ones. JulioNIB's Ghost Rider mod fits this purview nicely, allowing players to fill the flame-fired boots of the Marvel superhero or Nicholas Cage movie protagonist, if you prefer. As with vehicles, there are oodles and oodles of weapon mods for GTA 5. Just like above, we've picked some fun and silly weapon options for our list here but there are more realistic options in the weapons category on 5mods opens in new tab. Equip the stun gun, aim it at something, and hold the E key, and you'll be able to lift and hurl your target really, really, really far. Works on cars, hapless NPCs, and other objects. You can watch it in action here. You've shot cars in GTA 5, but have you ever shot cars? Like, out of your gun? The Car Cannon script replaces your bullets with automobiles, letting you fire a stream of cars and trucks of all kinds, because why the hell not? It's Los Santos. Place is wild. Combined, the Silkteam Lighstaber Pack and Script not only add a bunch of cool lightsaber models into the game, they also add effective lightsaber combat. This includes the ability to throw your lightsaber, along with a handful of force powers like Force Jump and Force Kick, although no Force Lightning, sadly. It not only improves the sound of individual weapons when fired, but also things like sound echo, impact noise, and even the sound of NPC ragdolls hitting the ground. This mod adds an array of… eclectic melee weapons to the base game. These range from some nasty-looking medieval implements like axes and longsword, to more makeshift weapons like road signs and saxophones. Added a bunch of fast cars to GTA V and want somewhere to try them out? This location mod includes both the smaller Grand Prix track and the much larger Nordschleife circuit, giving you plenty of room to flex your driving skills. Walking into buildings may not sound like a huge add but this mod adds functional doors and interiors to just about every building on the map. Apparently it includes some cut content that was originally planned for the GTA5 as well. There are over 50 new interiors for you to get into which as modder NewTheft points out are a great resource for making videos or staging shootouts. Once installed, players can select the decor and DJ within their clubs in real-time by activating a menu at reception, but cannot promote their venues in the same way the multiplayer campaign allows. Which is almost certainly a good thing. Morevoer, After Hours SP lets you upload and play custom music for your dedicated revellers. At present, it boasts a functioning space shuttle, 11 planets, three moons and scant alien life. It's modest—but should it realise its potential, this work-in-progress open-source project could become the fully-customisable space sandbox we've always wanted, as it blends real life research with science fiction to great effect. The Raven Rock mod plops an entirely new island on your map. Don't plan your vacation yet, though, because it's already been occupied by the military. There's a runway for jets, two helipads, a submarine bay, and lots and lots of soldiers. Franklin's pad is nice, but you should really crank your lifestyle up to eleven with the Marlow Valley enhanced luxury safehouse. Featuring enough parking for 30 of your cars and bikes, several helipads, a sprawling mansion, and armed guards, this safehouse will make you feel like a true kingpin. It even includes paparazzi. GTA 5 begins in the frigid climes of North Yankton, after which you're whisked to Los Santos for most of the rest of the game. If you'd like to revisit it on your own schedule, this North Yankton Loader is a modified version of the Native Trainer that comes with a submenu to let you race around the snowy streets whenever you like. Lively World expands the dynamism of Los Santos. It adds new events and scenarios to make peds interact with each other and the world more. A few examples include vehicle overtaking, working taxis, carjackers and gang-drivebys. It makes Los Santos feel even more alive than it already does, which is no mean feat. Do you want to tear through the streets of Los Santos as legendary guns man John Wick? Of course you do. He's breathtaking. Really there's no better match for the cars and guns game than the cars and guns man. It would probably pair pretty well with the SuperHot mod on our list too for the almost supernatural aim of Mr. Of course you'll need the proper player models to use with those lightsabers in our weapon mods section. If you're not the dark side type you can also find Luke Skywalker opens in new tab , Yoda opens in new tab , or Han Solo opens in new tab. Good news, everyone! Now you can make like a cyclops and fly the Planet Express Ship from the oft-cancelled cartoon Futurama. It comes complete with a working gun turret and doesn't even require Nibbler's poop to power the engines. And while we're desecrating the memory of popular cartoons, why not throw The Lion King's Timon and Pumba into the mix? Simba's in there too—in both adult and junior form. Chris started playing PC games in the s, started writing about them in the early s, and finally started getting paid to write about them in the late s. Following a few years as a regular freelancer, PC Gamer hired him in , probably so he'd stop emailing them asking for more work. Chris has a love-hate relationship with survival games and an unhealthy fascination with the inner lives of NPCs. He's also a fan of offbeat simulation games, mods, and ignoring storylines in RPGs so he can make up his own. Christopher Livingston opens in new tab. See comments.
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ritjobvacancy · 3 years ago
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Procter & Gamble 2022 Hiring Freshers as Product Supply Manager at Pan India
Procter & Gamble 2022 Hiring Freshers as Product Supply Manager at Pan India | Job Title: Product Supply Manager | Pass-out Year: 2020, 2021, 2022 Degree needed: MBA,  Mechanical engineering, Electrical engineering, Industrial engineering, Mechatronics engineering | Location: Bhopal, Andhra Pradesh, Baddi, Bhiwadi, Goa, Mumbai, Sanand | Experience: 0 - 2 Years
Procter & Gamble Recruitment Drive for 2022 Fresher Procter & Gamble 2022 Hiring Freshers as Product Supply Manager at Pan India About the Company: Procter & Gamble is one of the largest FMCG (Fast Moving Consumer Goods) company in the world with strong brands like Pampers, Ariel, Always, Gillette and Oral B just to name a few. For more information about P&G the company and our brands please…
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blindlygifted-blog · 7 years ago
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OPINIONS NEEDED
So I've been dreaming up another Marvel OC. Tell me what y'all think!
Adriana Fuentes is a first generation Mexican-American. Shortly after becoming an adult, she enlisted in the United States Marine Corps. Her passion had always been machinery; it was her calling. She excelled at it. Adri had been BORN to fix things. So, after extensive training, she became her unit’s go-to mechanic.
As one would imagine, good soldiers were needed during times of war. Adri was a fine mechanic; she could fix anything, build engines and guns from scratch. It was like magic flowed through her nimble fingers. Naturally she would be wanted in the shadows of the front lines. So that is where they sent her. The young woman was responsible for fixing humvees, tanks, and other important machinery. A hard job, but one Adriana was proud to do. 
However, as Adri and her unit were returning to base one night, they struck a serious of mines. Their humvee was blown to bits, all members seriously injured or even killed. Adriana survived, but not without sacrificing a few limbs.
Upon waking after a week long coma, the woman was confused. Scared. And, as she looked down at her body, completely devastated. Adriana was missing her right arm and leg. The entire incident had been life-altering. She had watched her comrades die. And now she had awoken to the realization that she would be honorably discharged. Her life as a Marine was over...
Fast forward a couple of years after returning home, Adri is a mechanic in Santa Fe, New Mexico. The accident had not diminished her passion. This wasn’t the life she after waking from her coma. But, here she was, living her dream. How was that possible when she was missing two of her limbs? Well, the latina had two metal prosthesis. After years of experimentation, Adriana designed two usable limbs. She could move her arm and leg as if they were real! 
Instead of a uniform, Adri’s rich, sun-kissed skin is covered in tattoos, tight jeans, and off the shoulder tops. She is not shy about her metal limbs and displays them with pride. All of her customers refer to as the Miracle Mechanic.
What’s her secret? How she is she so skilled at what she does without a degree? Well, Adriana is a technopath, she can control, build, and destroy machinery. 
Since Adri is a former Marine, she has all the complimentary training: weapons, combat, etc. And she uses those skills to look out for the less fortunate. Taking on baddies is not problem for her.
Important facts:
Suffers from PTSD
Almost complete loss of hearing in right ear
Knows English, Spanish, and ASL
Technopath
Covered in tattoos
Chaotic Good
Personality: strong, confident, reliable, intelligent, clever, stubborn, sarcastic, passionate, aggressive DOB: October 14, 1988 (Age = 28) Hair: Long, straight, dark brown/black Eyes: Chocolate Physique: Curvy, built, muscular  Sexuality: Pansexual Face Claim: Kat Von D??
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mcvfd · 6 years ago
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S05E02: Don’t Drink the Water in Baldur’s Gate
Nissa gets drunk. Carlos drinks his own pee. Kanye sees a puppy. Um wonders if asking the gang for help was a mistake.
TL;DR: The gang’s first assignment is to investigate a disease outbreak that the Queen thinks is caused by a deliberate contamination. Um, having already investigated this, quickly helps the gang find evidence that the outbreak is being caused by Taldic Lowery of Fresenius Restoration, who has been stockpiling medicine to cure the disease.
Background:
Long story short, we're no longer wanted criminals! We got pardoned, had a party in the castle, Queen flirted with half of everyone and invites everyone to her room at night
Okay Queen isn't actually flirting with us, she's actually a dragon and has had her eye on us since Master P, had very mom things to say.
She's secretly running things as an effectively immortal being, "steering the ship" for humanity's own good. We've now joined a secret group of problem solvers, not quite special ops. It comes with perks!
We haven't been told who the baddies are exactly - there's an implication that there are other immortal beings who don't like order as much - but the queen's plans are so long term they won't have any impact on our lives anyways
We have some special equipment and a job ready for this session
Bracers/magical items:
Nissa got a sweet ass belt buckle in the shape of a dragon
Carlos got a lighter on a Beastie Boys style chain
Um got a ring
Averlyth got a dangling ear cuff
Kanye got horn-rimmed unassuming hipster eyeglasses
Our first assignment:
The dragon queen suspects that the recent outbreak of eyerot along the Crimmor river is caused by deliberate contamination. Your assignment is to investigate the epidemic, resolve as per code of ethics.
Um remembers relevant info from when he had gone home for therapy after we brutally murdered Burnie Cinders:
Um had discovered there were lots of blind people around, infected by this disease caused eyerot
He had discovered a company, Fresenius Restoration, had started up pop up clinics that only had cures that worked for a couple days
And then later he found the owner - Taldic Lawrey, broke into his house, found records of various properties they owned (including a house not in a major city)
And then he went there and found a bunch of eyebright - either a plant or the name of the potion you make from the plant - and essentially this company is hoarding it
So Um went back with some and distributed it to Baldur's Gate and then got frustrated and then teleported into the future
Jarrod: "I'd like to make a suit of armor that looks like a suit and tie
Scott: "There it is. Good to have you back, Jarrod"
We can use our teleporters to fast-travel to the Baldur's Gate field office whenever we'd like (DM’s note: This is not accurate. You can teleport once to get to your assignment, and once more to get back home when it’s over)
They have resources available for us, e.g. they can figure out a distribution method for the cure, they can hire lawyers
[The group is informed that the intent of the magical item is fast travel and not to game with the possibilities of teleportation]
Jarrod: You know, we could just sell the real cure
Scott: That's right, we think Fresenius is on the right track
Mart: This is what happens when a character misses out on the entire morality arc
Brainstorming
We could profit from selling the real cure
We could take over a pop up clinic and sell the real cure
We still don't know where eyerot is actually coming
The group fast travels first, works with the field office
Nissa asks for records of the infection
They don't have computers but they can send magic crows and gather the info in a few hour
Carlos proposes having Averlyth check out the water until the water isn't that fucked up
Averlyth proposes infiltrating the pop up clinics and replacing the temporary cures with the permanent one
Um regretfully informs Averlyth that the temporary cure is actually just healing from clerics, not a medicine
Carlos proposes having a concert to dose everyone with the permanent cure, with the Cure playing
Kanye immediately proposes breaking the game mechanic of teleportation to have Averlyth doing both healing and the searching
The group decides to head down to the river.
Averlyth uses some kind of detect magic to look at the contamination - there's all sorts of gross things in there, but there's something that's definitely poison, although very faint
We wander up river for a couple of hours, leaving the bounds of the city hiking through the field. The traces of contamination don't seem to be changing in intensity, pointing to a possible source much further up river. Seems to confirm that it's not natural.
A magical raven shows up that can talk, but chooses not to (Kanye: The raven peers at you in disdain). Nissa takes the scroll and thanks the bird, he sorta rolls his eye and leaves
The scroll tells us that the initial research is that the outbreak has been happening up and down the river and that the outbreak was stronger but less numerous upstream.
They were able to discover there were no outbreaks above the city of Elturel.
Nissa verifies with the DM that we can't just teleport to any field office that we want to
Kanye verifies with the DM that we didn't all just get free far-speech from the magical bracer
DM: I'm going to write a book called don't play D&D with engineers
Carlos verifies with the DM that a permanent cure does not make you immune to further infections
DM: I mean, if you get penicillin after the clap, you can still get the clap, right?
Steve: ....why are you asking me?
Um reads off a possibly stolen scroll, reciting the background of eyerot and eyebright for the group in a dry doctor's voice
Averlyth: So from now on, for the couple days trip, no one drink anything until I purify it
Nissa: What if we bring a keg?
Averlyth: I'm just offering my purification services, you don't have to take them
Carlos: Got it, I'll just drink my own pee
The group has learned that Kanye might have PTSD from Gorevan reanimating fish on the boat during the original trip away from Mulmaster
Nissa questions how the group is supposed to expense the wagon
Kanye questions the per diem
DM clarifies there is no per diem or reimbursement, we're paid via access to stuff and loot
Averlyth: Do they have a limo-sized wagon?
DM: They do now. There's a dude out back frantically nailing together three wagons
Um: And three horses
The group acquires a stretched horse cart and several kegs of the finest quality ale and no fish
The group decides to stop by the warehouse, Fort Morninglord, (couple days trip) before heading up river to the city that may be the source of the poison. The plan is for Um to steal some of the cure (again) overnight before we make our way up towards dangerous waters.
Nothing has changed since Um's last visit. He waits until there's a gap in the patrol, then makes his way in. He sees a large stockpile of what must be thousands of doses of cure, a whole assembly line for making potions and drying racks of the herb.
He loads up his bag of 30 doses (10 full cures) and gets out without being noticed in like 15 minutes, group has barely sat down.
The group continues to the village of Elturel. There's couple of taverns, some inns, a church - it's more like a stop on the road rather than a trading hub.
Averlyth goes to the river bank to detect the magic again - the poison is diluted still, but definitely stronger here. It stops just up river of the village.
Kanye: All right! Let's kill the mayor
Kanye thinks he's drunk holy water and there's a very strong placebo effect
Nissa pores over the research, noting that there was a spike in the infections every few days for a couple of months now, and the last one was under a week ago
It doesn't seem like there are any obvious tracks around the river
The group splits up in the village!
Carlos goes to the LO-LYF Pub
Carlos pretends to represent a chemical company trying to figure out how to dump shit
Everyone knows he's bullshitting, but it's just how these people talk, they get how it works. Doug the Thug (tattooed on his knuckles) with a weird ear and a scar over his eye talks to Carlos. Doug P Thug. Douglas Penelope Thug. Of the New Hampshire thugs.
Carlos is able to find out that a bunch of local guys have been taking work at a dilapidated fort a couple days down the road, mostly ferrying chemical and drugs of some sort (no body really knows what) to and from various cities
Carlos questions how the jobs are happening, Doug says it's mostly a word of mouth kind of thing. One of the guys was working for a buddy of his, just keeps going on and on.
Carlos offers a pomegranate pipe for more info on how to get this job
Doug reveals there's a crew of guys heading out in the morning for the fort, and that if you meet them on the road at sun-up, you could probably just tag along with them.
Carlos pays the dude's tab.
Doug: "Take her sleazy"
Nissa goes to the High-life wine & dispensary (across the street)
The people have no idea what's going on
The weed is very good
Nissa gets extra weed for Carlos
Averlyth goes to the church (not a church of Bane) and unceremoniously performs some blood sacrifice and possibly graffiti
Averlyth gets kicked out, but she didn't try to talk to anyone anyways so whatever
Averlyth looks around for a pop-up clinic to see if she can help and possibly get info
There are no pop-up clinics in town since it's too small, but the doctor lets her know that he's been referring people to the next town over
Um lurks quietly at the Lo-Lyf
Saw Carlos working the room
Continues lurking and listening
Kanye is posted at the river
Kanye keeps a very active eye on people coming and going
Kanye doesn't seem any nefarious types carrying a biohazard oil can or any trench coats (although it is 2 in the afternoon)
Kanye: Maybe they're just trying to figure out the permanent cure and they need help, they've been using the warehouse to try and figure it out
Averlyth: They're also just poisoning people
Kanye: You're right we should just kill them all
Carlos and Kanye decide to go for the job
the others will go on the party wagon and try to stealthily trail behind them by half a day or so
We may not actually be that stealthy, there's sorta glass rolling around on the floors and things
Carlos spots the guy nominally in charge of these dudes, there's like 4 or 5 of them. He gives them a super complicated handshake. Guy goes "who's your friend?"
Kanye keeps trying to raise his shield of pedigree and Carlos keeps pushing it back down
Carlos's rental horse is Hyundae Alantra
Kanye has a rental miniature giant horse (it's just a pony but it's fucking ripped)
We're not sure if there's a real horse or if it's just a cardboard box cutout of a horse
Woodhouse is making clopping noises with coconuts
Carlos and Kanye ride up to the front gate of the fort in the morning. They're welcomed in, recognized as friends of Doug the Thug.
Nissa, Averlyth and Um are aways down the road. Um knows of a clearing up on a bluff with a view down on the fort, so we park the wagon and sober up.
"Professor" Proctor comes out of the fort. There's a squad of maybe 12 guys (the group that came in is like 5 or 6 dudes, plus some dudes that were already in the fort or came up this morning). It becomes clear that they have these freelance jobs on a regular basis - some of these guys look like they've been here bunch of times.
Proctor rattles off some instructions, for shipments, notes that there's a secret mission. Carlos volunteers for it, Doug the Thug says Carlos is a cool dude, Proctor says both Carlos and Kanye go with him, everyone else goes out and makes their delivers to Fresnius.
Not Fresno, a neighborhood in Neverwinter
Nissa has sobered up and was watching the guard rotation and stuff; she's guessing there's maybe about 15 guards in the place, not counting the thugs that just rolled in for assignments. A guard in the tower, guards patrolling the perimeter, etc, guards likely sleeping in the barracks.
Carlos and Kanye are led into Warehouse #1 - on one side of the warehouse is an enormous stack of padded crates containing cures (some of the guys are taking them and loading them onto horse carts). Near the middle of the warehouse there's sort of an assembly line production going on where dudes who are obviously junior alchemists are processing the herb and bottling it up, etc. There are drying racks, etc. Everything Um told us already
The alchemist takes the two of them to the far side where there is a smaller lab, which seems to contain about a gallon of a sickly green fluid in a receptacle hooked up to an apparatus. He takes it off, stoppers it and hands the two of them a letter and the gallon of sickly green fluid. The letter has a set of instructions telling them to bring the gallon all the way back to Elturel and depositing it at a very specific time for maximum potency.
On the way out of the fort, Carlos is looking around for any opportunities to place traps or leave backdoors open. Before he knows what's going on, Kanye has shoved the jug of poison into Carlos's arms and made a running start for Warehouse #2.
He makes it to the doors and slams straight into the sliding barn doors
The three start heading down the hill as soon as they see a large figure barreling towards the warehouse
Carlos pretends he doesn't know him and keeps walking
Kanye doesn't knock himself out but he is knocked flat on his ass for a second
Carlos (yelling to the closest guard): "It's okay, he thought he saw a puppy"
The guards don't know what to make of it because 1) It doesn't look like an attack, and 2) He hurt himself in the process
Kanye starts yelling about puppies
Carlos asks if there are puppies in the warehouses
The guard says he should leave
Carlos and Kanye communicate through fartie talkies that they're okay - Averlyth, Nissa and Um head back up to the wagon, and then the group reconvenes.
Averlyth is able to confirm that the poison is the concentrated shit that was seen in the river.
Significant group brainstorming
Plans to contact the authorities to arrest Taldic Lawrey
Carlos and Kanye will go confront TL
Nissa, Averlyth and Um will stand by at the fort
If he confesses to the poisoning plan, let the drake guard take it from there. Then, Nissa, Averlyth and Um can attack the fort, going for the cures and the alchemists at the same time (no chance for them to escape)
If he doesn't confess, then follow him to the house
If it turns out he's not the big bad........... will figure out then
Carlos: Yeah, and then we'll just call off the sting by farting into the fartie talkies
Averlyth: You realize that the fartie talkie does the farting, not us?
Carlos: Ohhhh I've been using it wrong this whole time
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fxgacious-blog · 8 years ago
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really  LONG  CHARACTER  SURVEY.   RULES.  repost ,   don’t  reblog  !    tag  10  ! good  luck  !   TAGGED.  @vrepit-sa   TAGGING. @viridisleonis, @techspecialistofvoltron, @lothcir (won’t let me tag you but whatever, idgaf), and anyone else who wants to
BASICS.
FULL  NAME :   tixxis zharor NICKNAME :   tix AGE :  two hundred and sixty three BIRTHDAY :   never celebrated it and does not remember, was never raised to consider birthdays significant ETHNIC  GROUP :  kariian (go look at @vrepit-sa‘s kariio posts, they’re rad af and the source of this headcanon) NATIONALITY :   empire-galran, subrace-kariian LANGUAGE / S : primarily central galran & kariian, but has a familiar and more than working knowledge of many alien languages on a first-hand basis (without need for a translator and does not have one) for the sake of more accurate cryptography and encryption SEXUAL  ORIENTATION :  pansexual ROMANTIC  ORIENTATION :  grey aromantic RELATIONSHIP  STATUS :   single and wholly uninterested HOME  TOWN / AREA :  – CURRENT  HOME :   qewreka high-security apartments, aoria t-42 PROFESSION :  arms dealer
PHYSICAL.
FUR: varying between violet and lavender, kit markings still noticeably prevalent (varied in color; mauve, plum, lilac, byzantium) EYES :   canary yellow FACE :  high cheekbones, facial symmetry, generally narrow, strong jaw LIPS :   full, cracked, and scarred in two places from being deeply split COMPLEXION :  heavily freckled under fur BLEMISHES :  n/a SCARS :  extensive scarring on right cheek in the form of claw marks, earned from continuous insubordination; deep and uneven keloid scarring along her throat, inflicted by another fighter in the arena as a result of lack of focus; many scars from various lacerations earned in the arena, training, and missions; several small facial scars as well as a crooked nose as a result of a break that did not heal properly TATTOOS :  n/a. HEIGHT :   6′0″ WEIGHT :   142lbs (has considerable muscle for her size, but is technically underweight and relatively small) BUILD :   athletic, lithe, lean FEATURES :   noticeably smaller than average, large ears ALLERGIES :   n/a. USUAL  HAIR  STYLE :  just a mess of poorly managed mane hair, kept relatively short as a result of scarring on left side preventing proper hair/fur growth USUAL  FACE  LOOK :   pissed keeps fur around face properly trimmed for the sake of personal comfort – letting it grow without care generally leaves it long enough to get in her way and make her uncomfortable USUAL  CLOTHING :   when out of her normal attire (pre-aoria, armor – aoria verse, bodysuit and eighty layers of jackets), 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11 are examples
PSYCHOLOGY.
FEARS :   being touched, small spaces, insignificance, irrelevance, being forgotten ASPIRATIONS :   to give herself a purpose, to be remembered (whether it be fondly or with anger), to better herself, to earn her own pride POSITIVE  TRAITS :   ambitious, innovative, confident, adaptable, methodical, analytical, cerebral, intelligent, imaginative, self-assured, exploratory, thorough, resilient, adventurous, athletic, brave, careful, charming, determined NEGATIVE  TRAITS :   aggressive, bossy, cynical, envious, greedy, impatient, manipulative, cruel, impulsive, insecure, possessive, sarcastic, selfish, unstable, lustful, vengeful, deceitful, suspicious, vindictive, callous, obstinate, fickle, hateful, egotistical, corrupt MBTI :   istj -- the examiner ZODIAC :   unknown TEMPERAMENT :   choleric SOUL  TYPES :    warrior, strategist, engineer ANIMALS :   snake VICE  HABITS :    drinking, lip biting, growling, foot tapping, cracking knuckles, jaw clenching, eye-rolling, head tilting, humming, promiscuity FAITH :  n/a GHOSTS ? :   n/a AFTERLIFE ? :   n/a REINCARNATION ? :   n/a ALIENS ? :   definitely not POLITICAL  ALIGNMENT :  aligns with jack shit, does not care EDUCATION  LEVEL :    extensive
FAMILY.
FATHER :    kolir zharor (deceased) MOTHER :    aravra zharor (unknown) SIBLINGS :   n/a EXTENDED  FAMILY :   n/a NAME  MEANING / S :    n/a HISTORICAL  CONNECTION ? :   n/a
FAVORITES.
BOOK :  tixxis has read every book she has ever found, no exaggeration. as such, it’s hard to narrow down favorites; they generally include topics like psychology, sociology, tactical analysis, engineering, mathematics, history (mostly military), cryptography studies, criminal case studies (preferably unsolved), foreign languages, and technical/mechanical diagrams. while it’s seemingly unlike her, however, she also has a fondness for poetry -- especially in foreign languages, as she finds the cultural differences interesting. MOVIE :   n/a 5  SONGS :  n/a DEITY :   n/a HOLIDAY :   isn’t particularly interested in galra holidays, but likes researching the significance of foreign holidays MONTH :   n/a SEASON :   n/a PLACE :    her drawer-bed and ‘balcony’ (if you could call it that) on aoria t-42 WEATHER :    cold, not humid, still, quiet, calm SOUND :   welding torches, footsteps in snow, liquor poured over ice, clatter of coins and jewelry, beeping (in the ‘nothing is wrong and this is the noise my tech is supposed to make’ way, not the ‘help me everything is going wrong and these are your last warnings’ way) SCENTS :    hard liquor, blood TASTES :    see above FEELINGS :   silk, smooth metal, precious stones ANIMALS :    tixxis pretty much enjoys any animal, generally from a scientific and analytical perspective, but likes fish both for taste and hunting and appreciates the challenge of hunting larger prey (and the company of animals with similar temperaments to her own) NUMBER :  n/a. COLORS :   purple, black, red, navy blue, gold, silver
EXTRA.
TALENTS :  mechanics, engineering, cryptography, programming, scientific research and development, invention, long-range combat/sniping, infiltration, manipulation, tactical analysis, martial arts BAD  AT :  close combat, subordination/accepting authority, physically overpowering another with strength alone, handling anger TURN  ONS :   domination, submission (occ.) begging, biting, bloodplay, electrostim, humiliation, exhibitionism, choking, dirty talk, gagging, forced nudity, hair pulling, iceplay, bondage, titles (master, sir, etc.), knifeplay, marking, praise (receiving), scratching, spanking, teasing, stripping/putting on a show, whipping, blindfolds, collars, degradation, rape play, slapping, servitude, leather, lingerie, lace, orders, orgasm/pleasure control, punishment/reward, competition, fireplay, beating, objectification, someone stop her TURN  OFFS :   weakness, inexperience (although taking innocence is fun for her -- she just gets bored of it quickly), lack of confidence HOBBIES :    sparring, programming, engineering, crpytography and creating her own codes, learning languages, binge drinking, weapons development, sex, target practice, hunting TROPES :   arms dealer (former reds with rockets for sale/gangland gun runner), bad samaritan, the baroness, beta test baddie, black cloak, the chessmaster, chronic backstabbing disorder, combat sadomasochist, complete monster, the corrupter, even evil has standards, the gadfly, asshole victim, hope crusher, magnificent bastard, manipulative bastard, smug snake, you have outlived your usefulness QUOTES :     “ you know how wives, no matter how cleverly their unfaithful husbands lie, almost always see through them? why do you think that is? it’s because they make excuses, that’s why. humans are creatures that are extremely sensitive to artificiality. so if a husband who never talks about work suddenly starts complaining about staying late... that unnatural-ness makes the wife think there’s something more to it, and so on. it’s the out of place words uttered to hide the truth that actually expose the lies even more. so do you know how one can make someone think the truth is a lie? by boldly, unreservedly offering up the truth.  ” ---  “ sometimes, if he possessed the right information, he neither had to do the job himself nor pay to have it done. a lot of people lived with secrets that could destroy them, and if you knew their secrets, you could manipulate them to do things for you that reduced them to the condition of puppets. ” ---  “ please, don’t torture me with cliches. if you’re going to try to intimidate me, have the courtesy to go away for a while, acquire a better education, improve your vocabulary, and come back with some fresh metaphors. ” ---  “ most people tend to think the best of those who are blessed with beauty; we have difficulty imagining that physical perfection can conceal twisted emotions or a damaged mind. ” --  “ stop what? cheering you up? or is life supposed to stop because you did something horrible? i’ll tell you the real, horrible truth. no matter what you do or how bad you feel about it, life just goes on. life doesn’t give a fuck that you’re sorry or upset or deranged or tormented. life just goes on, and you gotta go with it, or sit in the middle of the road and feel sorry for yourself -- and i don’t see you doing that. ” --  “ when it comes down to it, i let them think what they want. if they care enough to bother with what i do, then i’m already better than them. ” ---  “ if loving someone is putting them in a strait jacket and kicking them down a flight of stairs, then yes, i have loved a few people. ” ---  “ if you have nothing, then you have everything, because you have the freedom to do anything without the fear of losing something. ”
MUN QUESTIONS.
Q1 :   if  you  could  write  your  character  your  way  in  their  own  movie,   what  would  it  be  called,  what  style  would  it  be  filmed  in,  and  what  would  it  be  about ?           A1 :   it would be space alien catch me if you can.  Q2 :   what  would  their  soundtrack / score  sound  like ?           A2 :   anger and unrepressed sexual tension. Q3 :   why  did  you  start  writing  this  character ?           A3 :   because i can’t watch something with aliens without making an alien.   Q4 :   what  first  attracted  you  to  this  character ?           A4 :   alien, asshole alien, pretty and strong asshole alien. nah, but developing her with the freedom to use the vastness of the vld universe was pretty much what attracted me the most.  Q5 :   describe  the  biggest  thing  you  dislike  about  your  muse.           A5 :   i would fucking hate tixxis in person. Q6 :   what  do  you  have  in  common  with  your  muse ?           A6 :   lack of morals, sarcasm, we’re both fucking tired Q7 :   how  does  your  muse  feel  about  you ?           A7 :    she’d probably both relate to me and want to kick my nose into my skull Q8 :   what  characters  does  your  muse  have  interesting  interactions  with ?         A8 :    sendak and pidge are my faves so far. Q9 :   what  gives  you  inspiration  to  write  your  muse ?         A9 :    music, quotes (as you can see from the eighty seen above), my own emotions, (re) watching vld, etc. Q10 :   how  long  did  this  take  you  to  complete ?           A10 :    toof cuking long
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hookaljob · 1 year ago
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majornelson · 5 years ago
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Coming Soon To Xbox Game Pass For Console: Halo: Reach, The Division, And Many More
More games coming to Xbox Game Pass in December. See the list of titles and the dates they’ll be added below and check out our Xbox Game Pass Instagram and Twitter accounts. Also, be sure to check out our Xbox Game Pass mobile app so you can discover and download new games immediately when they become available.
December 5
My Friend Pedro (ID@Xbox) A violent ballet about friendship, imagination, and one man’s struggle to obliterate anyone in his path at the command of a conscious banana. The strategic use of split aiming, slow motion, and the stylish window breach create one sensational action sequence after another in an explosive battle through the criminal underworld.
Naruto to Boruto: Shinobi Striker
The Naruto franchise is back with a brand-new experience in Naruto to Boruto: Shiobi Striker! This new game lets gamers battle as a team of four to compete against other teams online! Shinobi Striker is built from the ground up in a completely new graphic style. Lead your team and fight online to see who the best ninjas are!
December 6
Demon’s Tilt (ID@Xbox Day One Launch)
A tribute to ‘90s video pinball games, featuring modern effects and mechanics—including bosses, secrets, and unprecedented depth to please video gamers and hardcore pinball enthusiasts alike. Now with bigger sprites, more baddies, more secrets, and more bullets! Demon’s Tilt pushes the limits of the video pinball genre with Shmup & Hack N’ Slash elements.
Wandersong (ID@Xbox Day One Launch)
A musical platforming adventure with an emotional story. Play as a silly bard and use music to interact with everything on a journey around the world. Along the way you’ll explore, solve puzzles, and meet a huge cast of characters.
December 12
eFootball PES 2020
Experience the most realistic and authentic soccer game with eFootball PES 2020! Play with the biggest teams in world soccer, featuring Spanish champions FC Barcelona, global giants Manchester United, German champions FC Bayern München, and Italian champions Juventus — featured exclusively in PES!
Overcooked! 2 (ID@Xbox)
Overcooked returns with a brand-new helping of chaotic cooking action! Journey back to the Onion Kingdom and assemble your team of chefs in classic couch co-op or online play for up to four players. Hold onto your aprons … it’s time to save the world (again!)
Pathologic 2 (ID@Xbox Day One Launch)
A narrative-driven dramatic thriller about fighting a deadly outbreak in a secluded rural town. Face the realities of a collapsing society as you make difficult choices in seemingly lose-lose situations in this groundbreaking open-world horror RPG.
Tom Clancy’s The Division A revolutionary next-gen experience that brings the RPG into a modern military setting for the first time. In the wake of a devastating pandemic that sweeps through New York City, basic services fail one by one, and without access to food or water the city descends into chaos. As an agent of The Division, you’ll specialize, modify, and level up your gear, weapons, and skills to take back New York.
In Case You Missed It: Even More Games Coming as a complete shock to no one, we added more games earlier this month too! You might have missed it between the absolute monster bucket of games we announced at X019, and now. Here’s our latest drop:
November 19
Munchkin: Quacked Quest (ID@Xbox Day One Launch)
A dungeon crawler with all the humor, puns, and ducks from the hit card game Munchkin by Steve Jackson. Take down your enemies and your “allies” while gathering gold and get to the top by sacrificing foes (and friends) in pits. Grab your Rat-on-a-Stick or a Flare Gun and prepare for the rampaging hordes of monsters and friends you may have just thrown into a sacrifice pit.
November 26
The Escapists 2 (ID@Xbox)
Craft, steal, brawl, and escape! It’s time to bust out of the toughest prisons in the world as you return to the life of an inmate in The Escapists 2. Explore the biggest prisons yet with multiple floors, roofs, vents, and underground tunnels. Live by the prison rules, attending roll call, doing prison jobs and following strict routines, all the while secretly engineering your bid for freedom!
December 3
Halo: Reach (Console and PC)
Halo: Reach for Halo: The Master Chief Collection comes to the Xbox One and for the first time ever: Windows 10 PC. Looking better than ever Halo: Reach includes up to 4K UHD resolution and HDR on Xbox One X consoles. Experience the tragic and heroic story of Noble Team, who through great sacrifice and courage saved countless lives in the face of impossible odds. Enjoy iconic Halo multiplayer experiences with generation-defining player customization, unforgettable maps and classic game modes.
Member Benefits & Game Updates:
EA Access, Discord Nitro, and Spotify Premium Codes available for new and eligible current members that sign up for just $1 for the first 3 months. Terms and conditions apply.  
Sea of Thieves: Seabound Soul This free update features new lore-based tales with Captain Pendragon, the Ashen Dragon, and firebombs! Who doesn’t like putting fiery panic in the hearts of your opposing crews in Adventure and in the Arena?
Dead by Daylight: Cursed Legacy update released on December 3, including free map and more.
Gears 5 eSports supporter pack is available for purchase now and is eligible for the exclusive Xbox Game Pass discount. Get ready for the next eSports event on December 6.
Xbox Game Pass Quests:  
You were going to play the games anyways, time to get some extra points for it. You can open the Microsoft Rewards app and you’ll see a green checkmark with any Quest you’ve completed. Here’s what is on deck for your next quests:
Elf Quest This isn’t an RPG escort mission with an elf, I promise. Complete any Game Pass Quest between December 2 and 15 and get a rental of Elf on us!
Game Pass Quests from December 2 through January 6 include:
Biggest Games of 2019  
Earn any achievement from our Biggest Games of the Year collection and get 100 points. See eligible games here.
RAGE 2  
Complete 2 achievements in RAGE 2 to earn 200 points.
Subnautica  
Complete 2 achievements in Subnautica to earn 200 points.
ID@Xbox  
Earn 3 achievements in any ID@Xbox game and get 300 points. See eligible games here.
Play Something New  
Earn 1 achievement in any of these new games released and get 100 points. See eligible games here.
Leaving Soon:
It’s sad to see games go as we bring in new ones, we know. If you love these games and aren’t ready to say goodbye, you can buy any game that’s leaving soon before they leave on December 13 at up to 20% off.
Ashen
Life is Strange: Before the Storm
Life is Strange Season 1
Pro Evolution Soccer 2019
If you’re not a member yet, but want to check out the these great games, try your first three months of Xbox Game Pass Ultimate for just $1. Good luck getting through all these games!
Related: This Week’s Deals With Gold And Spotlight Sale Plus Publisher And Holiday Party Time Sale Xbox Live Games With Gold For December 2019 This Week’s Deals With Gold And Spotlight Sale Plus Black Friday Deals
via Xbox Live's Major Nelson https://ift.tt/2Yqir4Z
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reddyash · 5 years ago
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Maintenance, Production Engineering Job Openings In Baddi > Kwalitynutri
Maintenance, Production Engineering Job Openings In Baddi > Kwalitynutri
Job Description: Company name:- Hindustan Univer
Dear Candidate,
We are hiring for Production Engineering/Quality ENGINEER/ ALL JOBS
Job Description:
Candidate will be responsible for fitting and manufacturing related work Responsible for Production functioning Candidate will be responsible for mechanical activities in the manufacturing unit.
Proven work experience in software quality assurance Str…
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supergoindiajob · 4 years ago
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supertheoristking · 6 years ago
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COLGATE REQUIREMENT OF MECHANICAL ENGINEER, ALL INDIA, ITI
COLGATE REQUIREMENT OF MECHANICAL ENGINEER, ALL INDIA, ITI
[ad_1] Gob title: COLGATE REQUIREMENT OF MECHANICAL ENGINEER, ALL INDIA, ITI Company: Gob description: ROOM+FOOD Location:- All india Job Description: Candidate will be responsible for fitting and manufacturing related… Expected salary: Location: Baddi, Himachal Pradesh Job date: Thu, 02 May 2019 22:35:06 GMT Apply for the job now!
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