#Like we are ALSO in a time loop
Explore tagged Tumblr posts
completeoveranalysis · 1 year ago
Text
Tumblr media
[4]
I just have to say I LOVE the Instant Synchronised Murder Faces that Fai and Kurogane are whipping out any time anything even slightly unusual happens. It’s EXTREMELY warranted for where they are, and also just slightly hilarious whenever it’s like… a door opening. 
BUT INSTANT SYNCHRONISED MURDER FACES I SHALL HAVE!
I suppose you could say the giant doors they had to open in Koryo were the tiniest bit foreshadowing this moment. Oh it’s even the same battle party too! Sakura didn’t come with them that time either, so it was just the four of them storming a giant forbidding castle controlled by an evil wizard who was watching them magically from a distance.
If there is acid anywhere inside the ruinsI’m allowed to start yelling. 
Tumblr media
Oh! Also! In Koryo the inside corridor of the castle had a repeating hallway - kind of like a time loop, but a far simpler one. And when they visited the Memory version of the Clow Ruins in Recourt the hallways also randomly changed in size and shape, as if time and space were unstable - which is far more relevant now than it ever was before.
I can't believe they've done this.
52 notes · View notes
composeregg · 4 months ago
Text
edit (10/23/2024) now that the poll is over: Original version, with 10 questions, from April 2023 here
And, given that the original is from April 2023, that means I can very easily say:
No, this was not an ISAT reference!
Just because I use parentheses and 2nd person pov and love the same concepts of what a time loop can do to a person doesn't mean it's ISAT
(Yes, I like ISAT, the original poll is why I was recommended the game! But if you look at the original, you can see all the origins of the options to choose from, including what spurred me on with the moss option from the replies)
If I were going to make something for ISAT, I would never be so vague, you can simply look at my ao3 for proof of that
2K notes · View notes
lucabyte · 2 months ago
Text
Tumblr media
leering
786 notes · View notes
dreamdripdistance · 1 month ago
Text
Tumblr media
8🗡
1K notes · View notes
sorunort · 3 months ago
Text
Tumblr media
"This one wants and wants but will not speak. They have circled endlessly, chasing what they had, that of which is now lost. They will make for a yearning heart."
so i played slay the princess recently. and might've thought about another monochromatic time loop game......
(psssst please pretend those are the Universe's hands, ok? okay. thank you. enjoy those implications.)
840 notes · View notes
captain-krow-drozdov · 4 months ago
Text
Everyone Except For Siffrin Is Looping Au Except Someone Wishes That Siffrin Knew Everything There Was To Know About The Loops And Subsequently Accidently Replaces Their Non-Looping Siffrin With Post Game Canon Siffrin And They Only Find Out Cause Siffrin Gets The Memory Of Back In The Fucking Building Again.
942 notes · View notes
nidbaesenpai · 5 months ago
Text
Tumblr media
got some loop dialogue that didnt flow well with what we were doing the current loop so i made this to kinda smooth it out
468 notes · View notes
beneathsilverstars · 5 months ago
Text
Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media
here's everyone from Café Chick all together!
siffrin - the newest employee, recruited from the gas station around the corner. still learning how to function in a healthy work environment. loop - an alter in the same system as siffrin. they're better at making it through tense situations than siffrin, but that doesn't mean they handle them well. mirabelle - she's worked there the longest, but turned down the promotion to manager. that's a lot of responsibility and she's still figuring out what she wants to do with her life. isabeau - recently bumped up his hours after burning out of college. he's not great at latte art, but he has fun. odile - took the manager position as a way to escape her stressful corporate office job. it's nice being part of something smaller and more tangible. nille - usually comes in bright and early to bake the pastries. she's started working towards getting her GED, too. bonnie - in their first year of middle school. whenever nille has a shift outside of school hours, they hang out in the shop, doing homework and playing DS games. euphrasie - owns the coffee shop. she puts any extra profit towards the underfunded local house of change, where she's a member of the board.
i'm working on some silly little posts for this au, but feel free to send asks too if there's anything you'd like to hear more about!
EDIT: changed nearly everyone's color schemes bc i found the Q&A where id5 assigned them favorite colors and it was going to bug me forever if i didn't change them to match, lmao
490 notes · View notes
mainyqn · 3 months ago
Text
A Stranger
(Happy Anniversary In Stars and Time!!!)
Tumblr media Tumblr media
*whispers* hey did you know i made this for the really cool and awesome project that just dropped for the hit game In Stars And Times Anniversary that you should download because its free and has alot of awesome people behind it?!!!!!! Go check it out!!!!!!
330 notes · View notes
ruporas · 2 years ago
Photo
Tumblr media Tumblr media Tumblr media
getting the attention of the humanoid typhoon
4K notes · View notes
poorly-drawn-mdzs · 10 months ago
Text
Tumblr media Tumblr media
Siffrin plays Disco Elysium AU: Featuring backseat gamer Loop.
423 notes · View notes
lucabyte · 10 months ago
Text
Tumblr media
Not all who wander are lost. Some who wander, however, are extremely, extremely lost.
2K notes · View notes
meamiki · 5 months ago
Text
Tumblr media Tumblr media
happy siffrin day / loop plush drop day / loop day!!! :D
250 notes · View notes
blueskittlesart · 5 months ago
Note
*sigh* thoughts on Nintendo's botw/totk timeline shenanigans and tomfoolery?
tbh. my maybe-unpopular opinion is that the timeline is only important when a game's place on the timeline seriously informs the way their narrative progresses. the problem is that before botw we almost NEVER got games where it didn't matter. it matters for skyward sword because it's the beginning, and it matters for tp/ww/alttp (and their respective sequels) because the choices the hero of time makes explicitly inform the narrative of those games in one way or another. it matters which timeline we're in for those games because these cycles we're seeing are close enough to oot's cycle that they're still feeling the effects of his choices. botw, however, takes place at minimum 10 thousand years after oot, so its place on the timeline actually functionally means nothing. botw is completely divorced from the hero of time & his story, so what he does is a nonissue in the context of botw link and zelda's story. thus, which timeline botw happens in is a nonissue. honestly I kind of liked the idea that it happened in all of them. i think there's a cool idea of inevitability that can be played with there. but the point is that the timeline exists to enhance and fill in the lore of games that need it, and botw/totk don't really need it because the devs finally realized they could make a game without the hero of time in it.
#i really do have a love-hate relationship with this timeline#because it's FASCINATING lore. genuinely. and i think it carries over the themes of certain games REALLY well#but i also think it's indicative of a trend in loz's writing that has REALLY annoyed me for a long time#which is this intense need to cling to oot#and on a certain level i get it. that was your most successful game probably ever. and it was an AMAZING game.#and i think there's definitely some corporate profit maximization tied up in this too--oot was an insane commercial success therefore you'r#not allowed to make new games we need you to just remake oot forever and ever#and that really annoys me because it makes certain games feel disjointed at best and barely-coherent at worst.#i think the best zelda games on the market are the ones where the devs were allowed to really push what they were working with#oot. majora. botw. hell i'd even put minish cap in there#these are games that don't quite follow what was the standard zelda gameplay at their time of release. they were experimental in some way#whether that be with graphics or puzzle mechanics or open-world or the gameplay premise in its entirety. there's something NEW there#and because the devs of those games were given that level of freedom the gameplay really enforces the narrative. everything feels complete#and designed to work together. as opposed to gameplay that feels disjointed or fights against story beats. you know??#so I think that the willingness to allow botw and totk to exist independently from the timeline is good at the very least from a developmen#standpoint because it implies a willingness to. stop making shitty oot remakes and let developers do something interesting.#and yes i do very much fear that the next 20 years of zelda will be shitty BOTW remakes now#in which botw link appears and undergoes the most insane character assassination youve ever seen in your life#but im trying to be optimistic here. if botw/totk can exist outside the timeline then we may no longer be stuck in the remake death loop#and i'm taking eow as a good sign (so far) that we're out of the death loop!! because that game looks NOTHING like botw or oot.#fingers crossed!!#anyway sorry for the game dev rant but tldr timeline good except when it's bad#asks#zelda analysis
166 notes · View notes
justanotheryellowsoul · 6 months ago
Text
More pages under the cut, it just got a little long!
Tumblr media Tumblr media Tumblr media Tumblr media
So if Mira doesn't have her big talk in the last run and neither does Isa, what if, just hear me out- they talked to each other.
Part 2!
161 notes · View notes
whenthelightisrunninglow · 2 months ago
Text
Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media
spent the last couple nights watching the handplates (<- @zarla-s if you’ve never read it) comic dub with a friend of mine :-]
Tumblr media
gaster ^
140 notes · View notes