[image id: a four-page comic. it is titled "immortality” after the poem by clare harner (more popularly known as “do not stand at my grave and weep”). the first page shows paleontologists digging up fossils at a dig. it reads, “do not stand at my grave and weep. i am not there. i do not sleep.” page two features several prehistoric creatures living in the wild. not featured but notable, each have modern descendants: horses, cetaceans, horsetail plants, and crocodilians. it reads, “i am a thousand winds that blow. i am the diamond glints on snow. i am the sunlight on ripened grain. i am the gentle autumn rain.” the third page shows archaeopteryx in the treetops and the skies, then a modern museum-goer reading the placard on a fossil display. it reads, “when you awaken in the morning’s hush, i am the swift uplifting rush, of quiet birds in circled flight. i am the soft stars that shine at night. do not stand at my grave and cry.” the fourth page shows a chicken in a field. it reads, “i am not there. i did not die” / end id]
a comic i made in about 15 hours for my school’s comic anthology. the theme was “evolution”
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(click for higher quality!) draconified link concept ive been chipping away at this past week ..... here's my funny little compendium concept for him:
"A heroic spirit has taken the form of this bestial dragon. Unlike it's kin, this creature exhibits an extremely aggressive disposition. It appears highly territorial, and will relentlessly chase down those who disturb its skywide patrols - of which it seems to be endlessly searching for either a long-time vassal or foe. Unfortunately, it seems the spirit within has long since forgotten exactly who it was looking for…"
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one of my favorite things about zedaph is that on a server full of people that find strange and oft-overlooked minecraft mechanics or rare events and then see just how far they can push them in the name of spectacle or efficiency or world-breaking, zed is over here finding these mechanics in order to do the weirdest things he can think of in as entertaining a manner as possible
like i 100% have faith in zedaph's theoretical ability to be just as efficient or spectacular or world-breaking. if he wanted to do that stuff, i trust that he absolutely could. but thats so far from being his priority. instead, hes going to spend around a week of irl time focused entirely on eventually having the good luck to spawn in something insanely rare so that he can convert it into something even rarer, the result of which being something that 99% of the server reacts with complete and utter shock that it even exists in the first place, just because its zany and funny and he wanted to. and i love that
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I was going to say we need to be weirder about Maglor but then I remembered crablor. That’s on me. We need to also be DIFFERENT weird about Maglor.
Maglor who walks along the coast for thousands of years and does not stop singing. Maglor who after ages of the world have passed, has a voice that is made only for music. When he speaks, there is something too lyrical to the tone. He sighs and the world accompanies him. His raised voice sets the ground shaking, his laments call water like tears from the sky. He has to be careful when he speaks to people, however rare that is, because of it. He weeps and those who can hear him cannot help but weep as well. Maglor with a voice so powerful that he can no longer use it the way he could when the world was young. One more thing lost to the Oath.
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I know everyone wants stories with happy endings, and they all hate when the main characters die, and insist well what's the point of the story then, it didn't matter at all! they died!
but.
I don't know. do the stories of those who die at the end not matter at all?
because if that's the case, I have news about the stories told by everyone who has ever lived in this world.
we all die at the end. we are all doomed by the narrative.
but our stories still matter.
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