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#Independent Music Promotion Services
blacboxmedia · 1 year
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mookymilksims · 5 months
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ULTIMATE Realistic Family Gameplay Guide
youtube
Hello, everyone. I ran a poll on my channel for you all to decide on which realism guide you'd like to see next and Family Gameplay won. While I'm aware there are hundreds of family gameplay guides out there, and you'll probably have most of these mods already installed, what I think I can offer different are fixes to the EA code, and expansions on gameplay mechanics already included in the game, as well as a masterlist that has been extensively playtested for the last 6-7 years (still testing the newer mods though!). These mods have been run through Delphy's Dashboard, and have even caught conflicts and corrected that Delphy's couldn't catch.
We will break this guide down in simpler sections.
Children can series.
XML's, Tweaks, Tunings (Non-scripts). Special section for fixes.
Scripts and scripted objects.
This guide is also aimed at overall family play. I do not just think of new interactions for babies, toddlers, children, and teens. I also consider the parents. I've included mods for parents in different roleplay scenarios, as well as, single adults looking to create a family, so we will focus on some mods that can promote the family before the family is made.
I will also included a personal recommended list of lots you'd want to include in any world you play in for an ultimate family play experience.
Now that that's out of the way:
This can be followed alongside the youtube guide, we've got a lot of mods to get through so let's jump straight into it.
Children Can Series:
We will start with the most intricate install process. There are many children can mods. And many mods that conflict with each other. I caught all of them through Delphy's Dashboard, so you will only install the mods highlighted in this guide for the most optimal and conflict free experience. These mods are self explanatory but I'm going to explain why you want them at the end of this section.
CamKitty - Children can werewolf hunt.
kls77 - children can repair, tinker, and upgrade.
kls77 - children can time travel.
Bluegentsu - Children can use fortune cookie maker
Jonha - Children can use urinals.
Kap Children can series:
ONLY DOWNLOAD THESE MODS FOR COMPATIBILITY
can call services can check skills can cut and trans gems and ingots can do laundry can get mail can make nectar can read skillbook music can use sketchbook
OEM Children can series:
ONLY DOWNLOAD THESE MODS FOR COMPATIBILITY
can air guitar can chess can conjure apple no auto can feed cowplant (only if you have store cow plant) can hack can magic mirror can mermaid eat can microwave can neat trait clean house can photos-phonesmart can post forum can practice speech mirror can practice speech vanity dresser can solve hard problems
All of these mods enable features already in the game that children were unable to do. Each of these small mods brings back playability with children in very big ways. This also makes children much more independent so you won't always need an adult or teen around to take care of them. For example, children can now order pizza on the phone, or microwave food, instead of needing adults to always cook for them. You can roleplay more chores with children by allowing them to do laundry, this can also be roleplayed in a scenario where a parent isn't very consistent and the child has to be. This could create amazing stories for your gameplay. Without these mods, playing with children feels so much more restrictive. They feel like cute dolls you just send to school and forget about for a couple of hours. Allowing them more agency and free will for my gameplay allowed me to immerse myself more in their child years.
We are now going to focus on XML's, tweaks, and Tunings. These are all non scripts. This is also where I will include fixes. These are very lightweight mods that change what is already in the game and do not create gameplay lag.
Adoption Costs 5 k - I made adoption more expansive because I wanted to be able to feel this decision in game. Adoption isn't neccassarily free in real life. Between the paperwork, meetings, travel, and transitioning the children into your life this can obviously be very expensive. So this mod helps me roleplay this aspect of real life.
Arcade claw machine tweaks - Family fun center version. Arcades are extremely important for my family playthrough's, as it's one of the lots where I can put plenty of interactive objects for all ages. Including a little playpen for toddlers, that won't be out of place. This can also double as a traditional birthday party lot, with closed off rooms. From time to time I like to bring my families to these lots when I want them all to get out of the house together. So with this mod, it tweaks the prizes you can win from the claw machines, increasing your chances of winning a ton more stuff.
BlueGentsu
5% chance of teen mood swings - Makes the mood swings feel a lot more impactful when they happen instead of every other day. This is especially helpful for those who play on longer lifespans.
Skates - all enabled for pregnancy - does just as it says, pregnant sims should be allowed to have a little more fun.
No blowhorns noisemakers at Age ups - It's just annoying and buggy, so removing it altogether optimizes age transitions. This also makes the event seem a bit more realistic, while everyone just cheers and laughs instead.
Toddler's can turn off stereo - Combined with my NRAAS GoHere settings, which allows for inactive daycares to be possible, sometimes when a daycare staff puts your sims down to sleep, they won't turn off the stereo so you as the toddler will have to autonomously do it so they can peacefully take their nap.
Boarding school is expensive - Again, this is so the decision feels a lot more impactful in game. This can also be roleplayed as sending your child to private school when in a wealthy family, so the prices also make more sense for this.
Maid Costs 200 - As the title says maids will be slightly more expensive, this adds up everyday, and is for the purpose of this decision feeling more impactful. It didn't make sense for my poorer families to be able to afford a maid so this is a mod catered more towards upper middle class to wealthy families. I also combine maids with a butler as well, to give a more regal feel to the wealth your sims have obtained.
No Graduation - This is optional, if you use UC mod. This eliminates the graduation ceremony altogether, for those like myself who like to roleplay this event in game instead. By simply throwing a party on a fancy lot with formal attire.
Not just teens can prank call - Just made more sense to have this option available for everyone.
Student Services Booth mod unlocked - This can be used on High school lots as well. Especially when you turn on Summer Vacations, and send kids back to school the first day of Fall. Also, for roleplay Uni scouting events, so sim families can have a more immersive experience of browsing possible universities sims can be sent to.
More Festival Ticket Rewards - BG, SN, UNI version. Just like the claw machine this adds more rewards to win on festival lots. Makes working for the tickets more impactful.
No Auto tell ghost stories - This interaction has always annoyed me as it happens anywhere at any time. I like to plan activities almost like an itinerary when sending my sims to do longer events like vacations or simple camping trips in their homeworld. So specifically for camping, telling a ghost story with the family is a very fun activity to do at night before everyone goes to sleep around a campfire. It is where this interaction makes the most sense for me to use and leaves me excited to actually use it.
Studying is easier - I always thought the study rates of performance were super unbalanced. As I don't have sims study often when in Unni unless it makes sense for their character. And so this leaves an incentive to actually study during their free time outside of class as it brings more of a reward when it is done. However, the default rates of studying was too slow and easily took up all of my sims days. So I wanted to be able to study and be rewarded for that, while also having more time in my sims days to do things. So now I can study less often, throughout the week without the stress. I am including this in the family gameplay guide because your teens can actually study together in your homeworld which doesn't do anything for their school performance but does a lot of roleplaying study groups, since I have a homework mod that only takes 15 minutes to complete.
TwoFT Mama -
Auto Potty Training - does just as it says, this mostly helps townies, but for active households to do this on their own leaves you as the player feeling more immersed.
Better grades - Lowers the grade requirements making school a little easier. This is so while playing with UC it leaves teens and children more time to interact with each other outside of working on interactive objects.
Faster homework minutes - Reduces homework times to 15 minutes, saves up much more time in my child and teen sims days.
Fixes:
This is a smaller section for the non scripts, where I consider these mods to be complete fixes to existing EA gameplay that all the patch updates missed.
Auto Romance YA-Elder Propose going steady - This is a lightweight alternative to the NPC Romance script mod by YolkSims. While the mod was completely rebuilt from the ground up to be much more optimized, I went on a journey to find replacements to my current scripts folder that delivered what I was looking for. I found this mod. While this can go all the way up into Getting divorced. I stopped at going steady because with the Supreme AI mod sims can autonomously break up if they aren't on the best terms. This may also include divorcing, but so far it hasn't been too intrusive. Combined with the simler90 mod which includes attraction fixes, this makes romance a lot more fluid, performance friendly, autonomous, chaotic, but also predictable, aids in roleplaying, and is overall a great fix for townies and creating families with active households.
Read to sleep fix - A patch broke this interaction, so Danjaley fixes it. Without realizing it, you have another immersive gameplay mechanic for toddlers in the game. This interaction is very cute and I wouldn't believe it wasn't a mod, so I'm very happy this interaction was fixed.
Midlife Crisis Always - Adult life stages can be quite boring and monotonous. I play lifespans so long that when this event happens it's like a milestone for me. I think of it as a mini game, and try to fix everything that happens afterwards once my sim comes to their senses.
MissPat Better Playdates - Just as you may have saw in my Supreme AI playtest video, Townies will autonomously call and ask for playdates if both families have children and younger in their household. This was an EA feature, but it also got broken. This makes interacting with other families more immersive, and making children and toddlers friends much more realistic and natural in the game. For those who like to roleplay life long best friends in the game, especially.
TwoFtMama
Birthday Cakes don't catch fire - These fires are annoying and I use other mods that can cause chaotic fires randomly but REASONABLY in game.
No Curfew period - This is the only curfew remover mod that doesn't break changing clothes and dresser interactions in my game. I always thought the curfew mechanic in the game was a bit too much. Police officers wouldn't know where every single child or teen was at in the world. And sometimes, I like to take my teen and child sims out late for family events, teens on late dates, etc. With curfews enabled, police would still arrest them and bring them home, even though the parents were with them, then would have to wait for the parent to get all the way back home just to yell at them for being out late. This obviously made no sense. Combined with a punishment scripts mod, I can user direct punishments for things like this instead for a much more roleplaying and immersive experience.
Teens can take unpaid days off - This mod also made more sense and should've been included in EA features. Teens call off from work, and quite often might I add. So it helps me roleplay a more realistic teen lifestyle in game.
Now for the Final section we are going to focus on Scripts. Scripts typically do not conflict with each other but for this list some of them did. The compatibility patches and versions have been included so you don't have to worry. This is where most of you will probably already have these mods, but hopefully I introduce you to some bangers you never heard of before.
We are going to go by creator and then from A-Z for the misc scripts.
Arsil
Do Homework With - Adds the ability to do your homework with other sims the same age as your children and teens. This can make study groups more immersive, as getting homework done together will actually improve school performance the next day, but can be doubled with the UNI study together interaction the roleplay a longer study session period. These can be done in the home or the Library, which allows me to get more usage out of my Library lots and make a Kid/Teen section which is always fun.
Toddler Extra Activities - Adds a bunch of cute new interactions that toddlers can do like playing in puddles, mud, sand, eating snow, dancing, and even drawing on the walls if they have crayons in their inventory.
Arsil Futons - This is for more eastern themed family plays, but you can alternatively use these if you have a poor sim in the big city who can't even afford a bed. I typically transmogrify deco beds on the floor into this script object in game, you get a lot of creative and really fun gameplay out of this. But I wanted to toss this in here for my eastern simmers, if you don't already know about this, or you'd like to play an Asian household and make your gameplay a little more realistic. I'm definitely excited to rebuild my Korean themed Uni world I had before with these beds!
Arsil Napping Mats - These work exactly like the futons except for toddlers. It's honestly so cute. Outside of the crib and Olomaya's toddler beds, this is just another super cute way for Toddler's to fall asleep. The crib always seemed way too overbearing, and for those who roleplay toddlers aging but not yet into children, these other various options would serve you a lot better. Now for these mats specifically, I typically like using them in my inactive Daycare lots, but from time to time I'll use them in my active household's living rooms or play room, just in case I don't always feel like bringing the Toddler to another floor to fall asleep.
Arsil Low Dinner Table - Another really awesome mod for those who want to be able to roleplay better with eastern households. I always have so much fun with these tables and chairs, I've even converted some myself. One of my favorite general things to do is set the chair up in front of a TV and direct my sims to play video games. So they will be sitting on the floor and playing video games and it always looks super cute, so much nostalgia!
Arsil Limbo Mod - For the same reason I removed the autonomous ghost telling interaction, is why I use this limbo mod. Another activity for sims to do at various different parties. It's one of my favorite little events to host during a birthday party. It's seriously so cute!
FloTheory
Pay For This - Adds a mechanic where every time you change your baby and toddler diapers and give them a bottle of milk you will be charged 5 simoleons. It's such an awesome addition because when you think about it, diapers and milk should add up in real life. However, combined with the other mods in this guide, if you change their diapers and give them a bath using the store object, or give them a bath using The Sweet Simmer's mod, you won't pay for anything then. Which makes sense, sometimes you can roleplay already having diapers in supply. As well as Olomaya's toddler snacks and meals, you would shop for groceries and make the toddler whatever you have available in your fridge, but actually feeding the child those meals won't cost 5 simoleans because you already paid for the ingredients. So this interaction fixes the lack of realism with EA's diaper and bottle interaction. I find myself using all 3 mods at random, and it's always so fun.
Wedding Inactives - Adds the ability to have two sims in a relationship that your sims are friends with, to get engaged, and you can set their wedding party as well. This can give romantic stories with townies more user control. Since we are using tuning mods to make romance more autonomous, and stopped at going steady, eventually SP will push those sims to get married, but you can not only speed things up whenever you'd like, but you can also attend their wedding in the same way they attended yours! This gives the user another way to experience going to a party instead of hosting one like LN introduced. Idk about you guys but I love also feeling like a townie/NPC sometimes, it immerses me much further into my gameplay!
Weight Gain - Adds a random percentage of weight gain for pregnant sims during and after they give birth. Women's bodies are absolutley beautiful especially after giving birth, I always hear about those mommy curves that finally come in for so many women, while you can choose to go to the gym and work this mommy weight off, I imagine myself keeping it probably for most of my playthrough's. It's just always made sense that this should happen, our bodies can change forever after giving birth and so I'd like to roleplay that kind of wholesome realism in game, too.
GameFreak
Advice interaction - Adds a new social interaction with custom moodlets when you can ask for and give advice. There are several different kinds of advice you can give, with many random prompts, and a reasonably timed moodlet that you'll get after the interaction. While this can be applied to general gameplay mods, I'm including this in the family gameplay because there are just way too many roleplay oppurtunities you can have with this one. Siblings or parents giving romantic, career, etc advice. Friends, lovers, maybe a lover asking for romantic advice on how to sweep your sim off their feet? It adds a lot more roleplaying elements that can really help you the player put a story together. I've always had a gameplay style where I generally know what I'd like to happen but I go with the gameplay and can change the plot at will, so the gameplay has to reflect many more possibilities.
Smartphone Dating - Is a smaller mod that just adds the dating app from the computer onto your phone. I personally love to roleplay like this is Tinder for my sims. I always felt the dating app should also be available on sims phones like in real life, and it gives us some things to do when out and about or bored at home!
JunJay
Everyone Clip coupons - This, again, should've been available in the game already, it can be quite fun to shop smarter, even if you aren't poor per say but money is getting kind of tight. I know large families that do pretty well still love using coupons so I've included this mod.
Online Center - Adds a brand new scripting interaction to the PC which makes so much more sense. You can shop online for groceries, books, pets, relics, bots, consignment, potions, etc. You can check weekly events, which means you can disable the newspaper and still get those benefits. Read E-sim news. And probably my favorite, there is a new Simbook (Facebook) feature! Your sim will basically scan their timeline and comment on other townies simbook's, and you'll actually get slight relationship increases with random sims you already know, and you can even meet sims you haven't met already through this feature as well.
Study Skills Online - Adds another interaction to the online center where you can study any and all skills. Instead of having to go out and buy the things you can study them for free right from your pc at home. I typically use this interaction for my teen sims to improve their basic school skills as an extra layer of work for them to do for school. Outside of studying, creating books titled their class projects and etc.
Lizcandor
Potty Training - Adds a new interaction for toddlers to play in the toilet and use it instead of always using their potty training potty.
Independence GoHere Compatible - Adds the ability for toddler's to use stairs! Always exciting! But you'll have to keep an eye on those little rascals a bit more, which is always more realistic!
Mintbeehry
Mint Makeup - Adds a new interaction for children and toddler's to play with makeup. And some very silly makeup masks that will go over the kid's face when done. I used to play with my mom's makeup all the time so it brings back memories for me, I think it's a super cute interaction for you to experience with your sims families!
Fidget Spinner - Adds an interactive fidget spinner object that can go into your sims inventory and taken out and be played with for a couple seconds. I think these are super cute for kids to win at festivals and arcade lots so I included it as it can be combined with savvier seller mod to actually shop for it on these lots.
MonocoDoll
Remove Shoes - Another really great eastern culture gameplay mechanic or just for your more cleanly families with a mud room. Either way, you'll have plenty of fun with this mod installed for realism.
Government assistance - Adds just what it states for your sims. EBT, health insurance, Child support. It's super realistic and adds so much more depth and mechanic to your gameplay. You'll actually be able to roleplay your poor families without having to get creative. Make a side chick a baby mama to a wealthy sim who cheated on his wife, etc. Tell some crazy stories, this mod will certainly help you with all of those scenarios.
Olomaya
Hang out, Children and teens - Adds an interaction where children and teens sims will sit down on the ground and talk, laugh, etc. It increases their relationships, and can be quite a large group. I used to have the all ages version, but I think seeing teens and kids sit on the floor faired out much better in my gameplay than seeing adults. Pick which ever version you'd like, though.
Toddler Bed - Adds a functional single bed for toddlers to the game! I've planned to convert many sims 4 toddlers beds using this scripted object so we have some more variety, but for now the options available for it are so adorable. It's got one bug, where you can only enter the bed from the left side I believe, but other than that it's a much needed mod for more realism, especially for those toddlers that just turn 3 and 4 in your game.
Activity Table - Adds a crafting option, and serve snack option to the activity table. The crafting increases the painting skills but uses glitter as a prop instead. For toddler's and children, so they can both play and eat snacks at the table!
Coloring Book - Adds functional coloring books that are portable!
Smoking - Fixes Cmoney's smoking mod, optimizes the scripts, fixes the animations, adds a sitting animation, moodlets work much better, adds new custom moodlets. Also adds a vape. But most excited, this adds the ability for teens to buy fake ID's for tobacco products. I also use the fake ID's to roleplay my teen sims getting into bars and clubs. As they can actually order from the bar, I like to imagine they were able to slip passed security.
Student council - Adds a really fun almost mini-game interaction to a new student council option for teens in high school. And a new interactive board. It may not be everyone's flavor but it makes highschools a little more interactive outside of UC. See also PheobeJay's cheerleading mod for another interactive mechanic for teens and YA in UNI!
The Sweet Simmer
This is where most of you probably have these mods, so let's just do a basic checklist of all the mods you do or don't have.
Animation World
Children Can care for their little siblings
Family Kiss
Biggest Little Mod for Toddlers
Children and Toddlers can follow
Toys Are More Fun
Peek-A-Boo and Hug Toddlers
Toddlers can ride rocking rider
Replaced child hug
Toddlers can pick up easter eggs
Toddlers can sit on couches and chairs
Toddler can ask for things
Toddlers can catch butterflies and pick flowers
Outdoor activities for Toddlers
Toddlers can sit on sims laps
Toddlers can learn to walk alone
More Baby Interactions
More Toddler Interactions
Functional Baby Carrier
Pick Up Toddler Fixes
More Pregnancy Interactions
So obviously all of these mods MASSIVELY Overhaul family gameplay with babies, toddlers, and children in the game. Not only does it fix EA mechanics, but it also compliments and expands existing mechanics, and then adds even more. You'll probably never go back to regular family gameplay again after these mods. You might only have a couple so consider getting all of these mods listed above!
Twinsimming
Acne Mod - Adds acne to the game, and can randomly have break outs. This suits this theme mods list as puberty can be quite strange. This also effects adults though, and adults still get acne. I mean not me really but y'all be easy.
Dirty Laundry - Again, I think cleaning and have a family just goes hand in hand. This mod adds more custom moodlets the longer you go without washing your clothes. It's how it should've been in the game, to really incentivize you to get that laundry done.
Growing Pains - Is a great addition to family play. Whenever anything significant sad or angry happens to children and teens they will go through a time in their life that will deeply affect them (almost traumatize them in a way). Divorce and breakups, etc. It makes what story you tell with those sims more impactful on their lives.
New Scholarships - Adds new scholarships to the game, I also consider UNI to be an integrated part of Family life in the Sims 3. I love going off to Uni with my sims I watched grow up since birth. This mod just adds more ways they could get in to those Universities.
Tooth Fairy - Is a cute little mod that adds a tooth losing mechanic, it feels like it always should've been there. With custom moodlets that will make you know your kid sim is growing up.
Now we are going to move onto misc Family gameplay mods, these are from various creators where I don't have more than one of their mods installed!
All Adults carry - This is a mod that allows all adults to carry children. It was originally a feature in the sims 3 with the firefighter career, but Puddingface made it possible for all adults to pick up and carry kids. This adds another roleplay element, as sometimes I like to direct my parents to carry their rowdy kids to bed if they aren't listening and staying asleep.
Clean House for Everyone - This mod just makes the ability to clean the house for everyone. Originally this mechanic was only avilable for neat sims, but I find I have neat sims without the trait, and slobby sims who eventually wake up and want to get their house together. So it's a pretty convenient mod. The sims will autonomously be directed to every dirty object in the lot and clean it all up. This is pretty useful for those larger family homes who can't afford a maid or a butler or can, and you don't want to sacrifice a trait slot just to be able to clean your house.
Cherry Toddler interactions - This is another script mod that adds some pretty fun interactions into the game that combined with all the other scripted toddler interactions makes the game an abundance of choices you can do more with toddlers. Things like talking with another toddler, exploring around, having a bottle to themselves, and even eating pet food from their bowl.
Ferris Wheel - This adds a new scripted object ferris wheel, you can actually ride it. Combined with all the other store content geared towards festival lots (roller coaster, carousel) this is another really fun object for your family's to go crazy on in game. It adds a custom moodlet once you've finished and it's super cute.
Icarus Scolding - This adds a new scripted mechanic where you can user direct punishments to your child and teen sims now. This is what I meant earlier with the removal of the curfew mod. If you still want to catch your teens sneaking out it can actually make more sense. Now you can do all sorts of things for your stories and gameplay. Kid didn't clean up their room like you asked? Send them to the wall. Not doing their homework? Ground them from all electronics. You get it.
Lyralei Journal - Not quite like the other journal mod, your sims won't actually write anything to publish like with buzz's notebook mod. But they will get custom moodlets after writing a passage. I like to roleplay this as a diary for my sims and also sometimes extra homework for other classes they take. You'll get random whimsical prompts after they finish writing and you can only imagine what triggered that response from your sims (it's random so get creative). You can also hide the journal, and a new interaction where a sim can ask what you wrote. It's very cute and certainly worth the install.
Fairy Tale Books - adds more fairytale books to the game. Classic ones from real life. They are classified as children's books so you can read them to your kids at night. Makes a more relatable childhood experience for us simmers out there!
Mingos Option b - This adds basically an abortion pill to the game. You take it after suspecting your sim of being pregnant. While you can get an abortion for the enhanced hospitals mod this mod adds a CVS like experience where you can buy the pills from the grocery stores yourself or pretending you got a prescription to terminate a pregnancy. So it makes 2 ways you can get an abortion in game. I'm aware that some more mods that will eventually do this are currently being developed for the game, so this one might not stay in my mods folder after extensively reading through those future mods if or when it includes them. But for now, I think it's a great realistic addition for your gameplay.
Nona Breastfeed Baby - Adds the ability to breastfeed the baby. That's all. It's really cute and realistic, it's an older mod so you might not have heard of it.
I know I've already included a Lyralei mod but the Randomizer mod is a big game changer that shouldn't be ignored. It adds way too much random EA prompt mechanics that actually impact your gameplay and story. I've got all the modules. Things like combatting rumors. Giving Advice. Getting Sick. Power and water outages. Work and School related triggers and many many more.
Zoeoe Buzzler Scribbling Pad Fixed - This is an essential fix and script optimization to this older and most adored scribbling pad mod. This works like typing/writing on the pc except you'll write in the journal and it's portable so you can do it from anywhere. I love having my working and school sims get the most use out of this. You can also use this to replace the writing pc interaction if you're playing in an older time period that didn't have computers.
Ok! Awesome! So we got through all the family gameplay mods! Now when you stick around to the end of the video I can showcase to you what all of these mods combined are going to look like in your game! We won't get through everything because there are simply WAY too many scenarios to show and we would be here all day. So I'm just going to show you how a general gameplay session would go instead!
And just as promised I'm going to recommend you a list of lots you're going to want to have in any world to get the most out of your family gameplay!
The EP's we can combine in this Theme are Seasons, UNI (although this will be in another world entirely so don't worry about this one too much), Generations, Pets, Island Paradise, and Late Night. This is the ultimate pack arsenal combined that gives you so many more features and interaction for your Family gameplay. You do not have to disable all of the other packs, you're simply going to focus on the content and lots given by these EP's in the world you chose to play your family in. Also consider adding all of the premium store content you don't need the full sets, just the functional objects.
Arcade lot - For family events and date nights. Friends meetups.
1 Dive bar - for singles to meet and date nights. Friends meetups.
1 Sports bar - for guys nights or date nights. Bachelor parties. Friends meetups.
1 Dance club - for singles and date nights and girls nights. Bachelorette parties. Friends meetups.
1 Gym - Consider adding a playpen to a toddler/child care section for those busy parents. Friends meetups.
1 Library - Consider adding a toddler playpen section, a child and teen section for homework, and a computer lab. Friends meetups.
1 church - This can double as your opened Masoleum RH, and a pretty place to get married. Friends meetups.
1 functional Movie Theater - Does not need the Theater RH rug. Use the premium store content. For family events and date nights. Friends meetups.
1 Consignment store - With savvier seller objects to buy cc deco and furniture. I use this to roleplay changing around my bedrooms for when my sims age up. I don't put everything I have in the store obviously, but I do buy some things to include in the build.
1 Bistro - Open up the RH and use Ani's Business as Unusual set. For singles, family events, and date nights. Friends meetups.
1 Diner - Same as above, more afforable and relaxed eaterie. You don't have to open up every RH, but you should focus on the ones your active family will be working in and going to school. So for schools, that would be 1 elementary and 1 high school.
1 outdoor picnic/camping lot - For in home vacations, family events, and date nights. Friends meetups.
1-4 festival lot - Could be broken up into several throughout your town, one for each season. This makes these lots more optimized and you can decorate more cc into these seasonal themed lots without worrying about overloading the lot and crashing during season transitions. For family events, singles, date nights. Friends meetups.
1 Pool lot - For everyone, and parties.
1 Fancy banquet lot - Can double as an exclusive lounge, for wealthy family events and fancy parties, can also add casino objects.
1 big park - with a playground.
1 small park - with another playground and cat and dog park.
1 pet store - using store content.
1 pet clinic - Using ATS3 pet clinic set, Pet Vet career, and a second hospital RH combined with Pet diseases mod to make the lot functional, and also adding UC.
1 art gallery - consider adding an easel room for art class, a mini winery (for paint and sip date nights), and a savvier seller gift shop, to gift to your date or friends or for yourself.
1 Fishing spot, with rentable IP boats - For those fishing trips you'll take with your kids and make memories. You can also add this lot to your vacation worlds instead.
1 CoffeeHouse or Java Hut - For singles, Friends, dates during the day. Teens and parents.
1 Laundromat - For families without the laundry objects in their home.
1 Opened up Spa - With store and script objects combined for a more luxorious experience and extra custom moodlets.
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justforbooks · 28 days
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Mike Lynch
British tech entrepreneur who sold his Autonomy software group to Hewlett-Packard and was later cleared after a long-running US fraud case
Mike Lynch, who has died aged 59 in the wreck of his yacht, was sometimes described as “Britain’s Bill Gates”. It was a huge exaggeration, but Lynch could claim two parallels with Gates: he developed world-leading technology (in his case in machine learning or AI) and, unlike so many UK scientists, he learned how to turn it into commercial success.
Such was this success that his company, Autonomy, was valued at $11bn when he sold it to Hewlett-Packard in 2011, but the fall-out from the sale would come to overshadow his technological achievements, and lead to a national debate about the circumstances in which UK citizens may be extradited to the US.
Lynch founded Autonomy with two partners in 1996. Its software enabled a computer to search huge quantities of diverse information, including phone calls, emails and videos, and recognise words. He told the Independent in 1999: “The way our technology works is to look at words and understand the relationships because it has seen a lot of content before. When it sees the word ‘star’ in the context of film, it knows it has nothing to do with the word moon. Because it works from text, it can deal with slang and with different languages.”
Autonomy became a leading company in Cambridge’s Silicon Fen cluster and established a base in San Francisco. “We knew we had to be successful in America. It was a question of ‘Go West young man, go to San Francisco and be ignored.’ They found it hard to believe that anyone from England could have anything powerful.” Lynch found what he called the “cold-hearted schmooze” to secure funding tough.
But Autonomy’s software, enabling computers to identify and match themes and ideas, and sort mammoth amounts of data, was licensed to more than 500 customers, including the US State Department and the BBC. It was listed on Nasdaq in 1998 and on the FTSE 100 in November 2000, although its value of £5.1bn would be halved within a few months in the collapse of the technology boom and accusations of over-promotion. In 2005 it bought a major US rival, Verity, for $500m.
Lynch’s profile rose with it. In 2006 he was appointed OBE for services to enterprise and the following year joined the board of the BBC. In 2011 he became a member of the government’s Council for Science and Technology, and was named the most influential person in UK IT by Computer Weekly. In 2014 he was elected a fellow of the Royal Society.
Though quietly spoken, he had a reputation for toughness, coloured by a liking for James Bond, which led to Autonomy conference rooms being named after Bond villains, and a tank of piranha fish in reception. (Lynch claimed it belonged to one of his business partners.) Challenged about a company culture where people were “a little fanatical”, he replied: “This is not the place for you if you want to work 9 to 5 and don’t love your work.”
Born in Ilford, east London, to Michael, a firefighter, and Dolores, a nurse, and brought up in Chelmsford, Lynch won a scholarship to the independent Bancroft’s school in Woodford Green, before taking a natural sciences degree at Cambridge, where his PhD in artificial neural networks, a form of machine learning, has been widely studied since.
A saxophone player and jazz lover, he set up his first business, Lynett Systems, while still a student, to produce electronic equipment for the music industry. Later he would attribute some loss of hearing to adjusting synthesisers for bands. He quoted his own experience to highlight the difficulties of finding funding for startup businesses in Britain. He finally negotiated a £2,000 loan from one of the managers of Genesis in a Soho bar.
Lynch’s next venture came out of his research. In 1991 he founded Cambridge Neurodynamics, specialising in computer-based fingerprint recognition. Then he established Autonomy.
The pinnacle of his success appeared to come in October 2011 when Autonomy was purchased by Hewlett-Packard for $11bn and Lynch made an estimated $800m. Shortly afterwards he established a new company, Invoke Capital, for investment in tech companies, and he and his wife, Angela Bacares, whom he had married in 2001, invested about £200m in Darktrace, a cybersecurity company.
But just 13 months after the Autonomy sale, HP announced an $8.8bn writedown of the assets “due to serious accounting improprieties, disclosure failures and outright misrepresentations” which it claimed had artificially inflated the company’s value. The authorities investigated, and while the UK Serious Fraud Office found insufficient evidence, in 2018 the US authorities indicted Lynch for fraud. Soon after, Autonomy’s chief financial officer, Sushovan Hussain, was found guilty of fraud and sentenced to five years in prison.
In March 2019 HP followed up with a civil action for fraud in London. Lynch spent days in the witness box as the civil action stretched over nine months. It ended in January 2022 with the judge ruling that HP had substantially succeeded, but that damages would be much less than the $5bn they had claimed.
Meanwhile the US authorities sought Lynch’s extradition on criminal charges of conspiracy and fraud. In spite of representations by senior politicians and accusations that the US authorities were attempting to exercise “extraterritorial jurisdiction”, a district judge ruled in favour of extradition.
An application for judicial review and a further appeal failed, and in May 2023 Lynch was flown to the US to be held under house arrest in San Francisco, with the prospect of a 25-year sentence.
Charged with wire fraud, securities fraud and conspiracy, on 18 March this year Lynch pleaded not guilty, alongside his former vice-president of finance, Stephen Chamberlain. On 6 June, they were found not guilty of all charges. Chamberlain died after being hit by a car on 17 August.
Lynch declared that he wanted to get back to what he loved doing – innovating. But he had little opportunity to do so. He soon embarked on a voyage to celebrate his acquittal, with family, colleagues and business associates. It ended with the sinking of his yacht, Bayesian – named after the 18th-century mathematician, Thomas Bayes, whose work on probability had informed much of his thinking – in a violent storm off the coast of Sicily.
Lynch is survived by his wife and elder daughter, Esme. Their other daughter, Hannah, was also on board the Bayesian.
🔔 Michael Richard Lynch, technology entrepreneur, born 16 June 1965; died 19 August 2024
Daily inspiration. Discover more photos at Just for Books…?
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oops! got too invested in chiss world buildling and some women got invented
Top left -> Ufsa’brae’lyn (Sabrael), a famous opera singer and recent merit adoptive of the Ufsa family
Top right -> Irizi’lys’aradan (Zilysara), former skywalker, famous socialite and blood member of the Irizi family
More info below the cut bc i got carried away
Ufsa’brae’lyn (Core name: Sabrael, often called Brae) was born an orphan, as far as she knows. She spent much of her time on the streets of Pomprey on Ool, struggling for survival with a band of other various street urchins. One day, while begging on a common street corner, she began to sing in the hopes of increasing her earnings. This caught the attention of a passing member of a minor Chiss household. She was adopted into said family and trained to improve her voice. Throughout her youth she changed families several times, often without her consent, while she attended school, as both her talent and tragic backstory proved useful bargaining chips for families trying desperately to improve their status. During her teenage years, Brae, who was still in connection with many of the children she had grown up with, would often work with them to commit petty crimes, acting as a distraction, while the others would rob various middle to upper-class people. Eventually, the small gang was caught and all but Brae were imprisoned. Brae was sent to an extremely strict, but prestigious university on Csilla which specialized in opera. During this period, she formed new underground connections and continued to commit petty crime, in an attempt to gain financial independence.
After completing her education at the age of 23, Brae began her musical career as an understudy for the lead in a new performance of the ‘Divine Lady of the Bridge’, a popular, ancient tale of doomed lovers in which the titular maiden freezes to death while singing at the moon, awaiting a lover who has tragically been killed in a convoluted case of mistaken identity. Following excellent reviews of her performance and several popular bootleg clips, she became one of the most in demand singers on Csilla. At the age of 26, after a series of sold out performances where Brae stared as the Warrior-Patriarch Stybal’ryi’ara in ‘The Battle of the 42nd Paralax’, am opera covering the tragic end of a recently rediscovered ancient battle, she was adopted into the Ufsa family as a merit adoptive.
Despite her new status as a member of one of the Nine Great Houses, Sabrael’s status is currently contingent on maintaining her status as one of the preeminent singers of her day. No longer engaging in the same sorts of petty crime she performed in her youth, Sabreal feels the instability of her position keenly. After long days of practicing for a new opera, and performing at various society parties, Sabreal works to expand her network of friends and associates as well as diversifiy her sources of income. She resents the social systems that keep her ‘singing for her supper’ and longs for permanent stability and an escape from the politics of the various great families.
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Irizi’lys’aradan (core name: Zilysara, as a skywalker: Lysa) was born into the Iziri family as a Ranking Distant. She was incorporated into the skywalker program at the age of 3 when the third sight began to manifest. She was active in the CEDF aboard the heavy cruiser Paramount from the age of 8 until nearly 16, when her powers abruptly faded during a month long shore leave, without her knowledge. Upon attempting to leave the Naporar system, she failed to correctly calculate the jump coordinates, resulting in an accient that nearly cost the crew their lives. Following this she was immediately removed from active duty.
Lysa was re-adopted into the Iziri family and renamed Zyilsara and was promoted to blood member, due to her service as a Skywalker. After spending 6 months with a private tutor, she was sent to an elite boarding school until she came of age. Zilysarra was debuted into high society immediately at the age of 18 and was married at 19 to Mid Captain Irizi’lan’dasam (Zilandas). His family line had produced a skywalker in the previous generation, and there were hopes that the two would produce additional children with the third sight. Zilysarra complied with the marriage and goal of the family, feeling it was her duty to the family that had adopted her. By the age of 25, Zilysarra was known as a perfect member of the Aristocra high society, where she played the role of socialite and hostess, while producing 5 children with her husband. One of her children was known to have the third sight as well.
Despite her status in Chiss society and her reputation as a witty and subtle conversation partner and her particularly good poetry, Zilysara harbours deep trauma from her time in the skywalker program and her abrupt exit from said program. Following her reintegration into the civilian world, she failed to find a skill or occupation with which she felt she could continue to contribute. As such, her gratitude to the Iziri family for adopting her, and placing her at such a high status, led her to accept whatever the Patriarch laid out as a plan for her future (Since she remains unaware of her previous parentage). Her days are largely spent attending and organizing events while maintaining a politically advantageous affair with a member of the Syndicure, Ufsa’meri’esso (Samerin). At night, she dreams of the stars and wakes up with tears on her cheeks.
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stubborn-society · 11 days
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Welcome to Stubborn Society
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Nona and I post-show last winter
Short and sweet.
I intend to use this blog to give new artists exposure. I'm going to keep interviewing the folks I want to interview, people you probably haven't heard of yet. I'm going to keep talking about music, community and industry news in a way I think is actually relevant.
The world is changing, there's no point in fighting it. What we need from our art is changing. We're figuring it out together.
I've been working in independent music for nearly two decades - as a touring musician, show promoter, and now, as a manager. I've seen how things work (and what doesn't work) on every level of the ecosystem. It's not easy to work in the music industry right now as an independent entity...that's actually an understatement. I've considered jumping ship several times; I struggle just as much if not more than most people. But I know staying active in the music world is important. I guarantee at the rate things are going, that if the people who supposedly care aren't willing to endure some hardship, whoever takes our place will only make things worse. I have an amazing community that inspires me and keeps me from running away.
I had a website for my mgmt business, but it's an expense I don't need, never needed. I wrote some good pieces and did some good interviews. I'm archiving those here and dumping it.
I now do artist development as a community service and accept extremely sliding scale donations. More on that another time, perhaps.
I hope you want to contribute, participate, and support the project. Yes, this could've been a substack, also no it couldn't have been.
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floaroma-sanctuary · 1 year
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Adoption Spotlight!
Monday starting fresh during the World’s Fair in Kalos! Let’s go around the world this week for diverse Pokémon! Starting with Kanto, it’s Lyra the Jigglypuff!
Lyra is a service Pokémon that is trained to help people with narcolepsy. Sadly, she was not a good match for the person who had bought her due to previously unknown allergies, and she was brought to us to find her a new home with an owner that would really benefit from her.
Lyra, as a narcolepsy service ‘mon, is trained to alert when a narcoleptic episode is imminent, fetch help in case of injury, retrieve any medicine or items needed, protect her partner from physical harm, and waking her partner in the event of an episode. She is very well-trained in these tasks and will not be adopted to anyone that does not present need for her. The point of a service Pokémon is to promote and foster independence and provide much needed medical assistance, not to be a cute pet.
Lyra, when she’s not working, is a typical Jigglypuff. She’s musically inclined and very sweet! While she can have a bit of a temper, it usually only happens if her work is being impeded. She loves a good cuddle and gets along great with everyone!
If Lyra sounds like the perfect match for your care, contact Floaroma Sanctuary at this blog or stop in anytime Monday-Friday, 8 am to 7 pm, or Saturday, noon to 5 pm.
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alas9 · 1 month
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✨ 📖 ✏️ studyblr masterpost jam ✏️ 📖 ✨ Day #1 as an independent game designer maybe?
how would you describe this topic to someone who has never heard of it?
Games are instances or controlled practice spaces where the consequences do not impact real life. Babies and not-so-babies of various animal species play to prepare for adult life, or for new circumstances of which they have no experience. In short, playing is practicing.
A game designer is a person who prepares the practice space through rules and objectives they create. Designs the player experience so that the practice instance occurs.
This is going to be long, tehe.
what careers are available?
To participate in the process of designing a game, it is not necessary to create the rules themselves, since the process touches on several aspects, that can both artistic and technical. As games are not a one-dimensional experience, nor are all games the same, the creation process can be quite varied, and does not necessarily respect a market logic. A game can be created by a single person, by children in a schoolyard, by one or several programmers, or by a toy designer. But in the case of video games, others may be in charge of the music, the UI UX, the graphic design, the coding, or it can all be done by one person. It really has no restrictions. Bigger studios have more specialized people. That doesn't mean it is mandatory.
What I consider beautiful about making games is staying in touch with something as natural as designing interactions between people or mental exercises for oneself, and at the same time, developing a career from it. To me, its a form of art.
what professional organizations/conferences are big?
Since I don't know many, neither follow many tbh, this is what I've found on the internet.
Professional Organizations
International Game Developers Association (IGDA):
The IGDA is one of the largest organizations for game developers worldwide. It offers resources, networking opportunities, and advocacy for game developers. The IGDA also has local chapters and special interest groups (SIGs) that focus on specific areas of game development, such as game design, narrative, or diversity in gaming.
Academy of Interactive Arts & Sciences (AIAS):
AIAS is a non-profit organization dedicated to the advancement and recognition of the interactive arts. It is known for hosting the annual D.I.C.E. Awards, which honor outstanding achievements in the video game industry.
Entertainment Software Association (ESA):
ESA is a trade association that represents the video game industry in the United States. It advocates for the industry and hosts the annual Electronic Entertainment Expo (E3), one of the biggest gaming events in the world.
Game Developers Conference (GDC):
GDC is both a conference and a community, offering year-round content and networking opportunities. GDC is the largest and most prominent event for professionals in the game industry, featuring talks, workshops, and expos.
Women in Games (WIGJ):
WIGJ is a non-profit organization dedicated to supporting and promoting the role of women in the video game industry. They offer networking opportunities, resources, and mentorship programs.
Conferences and Events
Game Developers Conference (GDC):
Location: San Francisco, USA
GDC is the largest and most influential event for game developers, featuring a week of lectures, panels, and roundtable discussions by industry experts. It also includes the GDC Expo, showcasing the latest tools and services for game development.
Electronic Entertainment Expo (E3):
Location: Los Angeles, USA
E3 is one of the most anticipated events in the gaming industry, where major publishers and developers unveil new games, consoles, and technology. It’s a key event for networking and understanding industry trends.
PAX (Penny Arcade Expo):
Locations: Various (PAX West, PAX East, PAX South, PAX Australia)
PAX is a series of gaming festivals that include panels, game demos, and tournaments. It’s a great place for indie developers to showcase their games and for networking with other industry professionals.
D.I.C.E. Summit:
Location: Las Vegas, USA
Hosted by the AIAS, the D.I.C.E. Summit is a prestigious event focused on the business and creative aspects of the game industry. It includes talks by industry leaders and the D.I.C.E. Awards.
IndieCade:
Locations: Various (primarily USA)
IndieCade is an international festival of independent games, featuring game showcases, talks, and networking opportunities. It’s a key event for indie developers and those interested in innovative and experimental games.
Tokyo Game Show (TGS):
Location: Tokyo, Japan
TGS is one of the biggest gaming events in Asia, featuring major announcements and showcases from Japanese and international developers. It’s an important event for those interested in the Asian gaming market.
Gamescom:
Location: Cologne, Germany
Gamescom is the largest gaming event in Europe, attracting hundreds of thousands of visitors. It includes game exhibitions, panels, and networking events, and is a major hub for the European gaming industry.
SXSW Gaming:
Location: Austin, USA
Part of the larger South by Southwest (SXSW) festival, SXSW Gaming covers all aspects of video games, from development to culture. It features panels, showcases, and networking opportunities.
Devcom:
Location: Cologne, Germany
Devcom is a game developers conference that runs alongside Gamescom. It offers a more industry-focused experience with talks, workshops, and networking events tailored to game developers.
what journals do academics publish in?
Another question I don't think really fits in what I do, because alot of people in the indie side of the industry don't really look after this, maybe big corporations or studios do. But here is an IA generated answer.
Top Academic Journals in Game Design and Related Fields
Journal of Game Design and Development Education (JGDDE)
Focuses on educational aspects of game design and development, including curriculum development, teaching methods, and academic research on game design education.
Game Studies
One of the leading journals dedicated to the academic study of games. It covers a wide range of topics, including game design, game culture, and the impact of games on society.
Journal of Gaming & Virtual Worlds
Explores the cultural, social, and technological aspects of gaming and virtual environments. It often includes research on game design, user experience, and the impact of gaming on users.
International Journal of Human-Computer Interaction (IJHCI)
Covers research on the interaction between humans and computers, including topics like user interface design, usability, and game design. It's relevant for those interested in the UX aspects of game design.
Computers in Entertainment (CiE)
Published by the Association for Computing Machinery (ACM), this journal focuses on entertainment computing, including video games, interactive media, and digital art. It covers both technical and creative aspects of game design.
Journal of Virtual Worlds Research (JVWR)
Focuses on the study of virtual worlds, including their design, use, and social impact. This journal often features research related to game design within virtual environments.
Games and Culture
This journal explores the cultural aspects of games, including their design, development, and impact on society. It includes research on game mechanics, storytelling, and the cultural significance of games.
Entertainment Computing
Published by Elsevier, this journal focuses on all aspects of digital entertainment, including game design, virtual reality, augmented reality, and interactive storytelling.
Simulation & Gaming
Covers research on simulation and gaming as tools for education, training, and entertainment. It includes studies on game design, game-based learning, and the use of simulations in various fields.
Journal of the Society for the Study of Video Games (SSVG)
This journal focuses on the academic study of video games, including their design, development, and impact on players. It covers a wide range of topics relevant to game designers.
International Journal of Game-Based Learning (IJGBL)
Focuses on the use of games for learning and education. It includes research on game design, game-based learning environments, and the effectiveness of educational games.
IEEE Transactions on Games
Published by the Institute of Electrical and Electronics Engineers (IEEE), this journal covers the technical aspects of game design, including algorithms, AI, and computational methods used in games.
New Media & Society
While not exclusively focused on games, this journal explores the broader impact of new media, including video games, on society and culture. It often includes research on game design and digital culture.
Digital Creativity
This journal covers creative processes and digital technologies, including game design, interactive art, and digital media. It is relevant for those interested in the intersection of art, design, and technology in games.
Conference Proceedings
In addition to journals, academics in game design often publish their research in the proceedings of major conferences, such as:
Game Developers Conference (GDC)
ACM SIGGRAPH
ACM CHI Conference on Human Factors in Computing Systems
DiGRA (Digital Games Research Association) Conference
International Conference on Entertainment Computing (ICEC)
what are the big questions, goals, or challenges?
What is next for technology regarding gaming experience.
what are the sub-fields/sub-topics/areas of specialization?
This question is alot like the second one. The bigger the studio is, the deeper are the specializations. But indie studios kinda do all at once with a much smaller crew.
You can specialize in gameplay design, narritve design, system design, UXUI design, audio design, art and animation, technical design, game analysis, game production, game testing, virtual reallity, or like me, be an independent game designer.
what are some resources for learning about the field itself?
You can go to a college that have a degree in videogames, but at least in my country, those are mostly to network in the industry. To learn, you can learn from everything. If you can think about any new game or way to tell a story, you can make a game using online resources like courses in Udemy or Youtube.
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mysterymanjoseph · 1 month
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Opening Night: mysterymanjoseph and for-yun
Concerts were just not a thing for Joseph, but, this pop group was a huge thing in Asia, and the promotional company that his family's corporation owns a bit of stock in decided to bring the group to the states. He was invited to the VIP lounge to watch the show, and his executive assistant at corporate h.q., Janet, insisted he go, rather than spend another few days alone at the empty country estate. So, he went to the West coast, his special Grand Cherokee taking a trip on one of the cargo planes the corporation owns as well. Once settled into the hotel, he waits for the night of the concert, and when the show starts has to admit, even if the genre of music is not to his taste, the huge crowd is eating up the performance. As the encore is going on, he thinks, "Well, seems like the person who came up with this U.S. tour idea earned a big bonus." With that, his cell vibrates, and pulling it out, reads a disturbing message from Janet, marked 'UGENT'. It seems the cyber guys at corporate, who always have feelers out for what is going on internet wise, have been getting terrifying reports from sources in East Asia. It seems there is a cyber attack going on, but, the strange twist is, those nations that were feared would be the ones to launch one, seem to have suffered the first stages of it, and the attack is spreading, not fast, but constant. This was the sort of thing that Joseph's grandfather feared would eventually happen. Back in the 90's, at the birth of the internet and start of the development of 'high tech', the old man commissioned a think tank on the vulnerabilities society might have in the future. After the study was completed, the corporation, and the family and staff, were getting ready well before anyone heard the term Y2K. That particular event did not happen, but, every few years, the study was updated, and the conclusions got far, far worse. So, the preparations continued, alternate back up systems, without micro chips, and refuges for the family to stay and 'ride things out', were built across the nation, in case something happened while traveling. Joseph learned all of this after returning from his service in the Marines, being given a sealed letter from his grandfather after the reading of his grandparents will. He was shocked, but, the old man made too much sense to just ignore. Now, it was happening. Sending a reply to Janet, he ordered that the Level One Protocols be initiated, the corporation, all branches and assets, would unplug from the net, go independent, everyone goes home, with pay, and the buildings will be locked down until things stabilize. That done, he messages Janet to go home, and take care of herself and family. Putting his phone away, he thinks, "Well, might be some time before things go sideways here, running off in a panic will do not good." "Can wait, let the parking lot clear, then leave, just stay calm." The encore is over, and he thinks, "The calm before the storm though."
@for-yun
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9800sblog · 1 year
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ATEEZ tarot reading - 2026 contractual renovation plans
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-> Korean talent agencies can only legally sign their artists for 7 years straight, then they must come into consensus again about the contracts. ATEEZ started promoting as a musical group in 2018, hitting their 7 years mark in 2025, 2 years from now (30/05/2023 GMT-3). I am curious what do the members and their company have in plans for them, so I asked tarot and this is what the cards showed me and how I interpreted it.
-> reminder that these are my choice of words for the messages they gave me through energy reading, all these answers can change at any minute and/or be completely wrong + I am exclusively talking about the year of 2026 in this reading.
-> "do I have the collective agreement to do this reading and post it online?" I got the 6 of pentacles for that question and I asked for each member too.
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-> KQ Ent. (their agency)
they're definitely planning on keeping the contracts, they might reveal many things like the storyline, things like that. no matter if ateez stays or goes, they wanna keep a relationship with those men, be it the people still interacting and keeping their bonds or the company keeping the group somewhat alive even if it ends or reshapes in 2026. it doesn't matter what, they're not gonna keep doing the same things as before, it will be a new beginning, i don't think they're gonna squeeze that group/concept til it's last drop. they might keep like the heart of the group alive, but I got the opposite of peter pan so they're definitely killing the pirate concept no matter what. I think the plan is for KQ to kind of give up creative control in 2026, like ateez has proved themselves, they worked hard for the careers they'll have in that time and it's now time to just let them be, I think the artists themselves would be more involved in the shaping of their own careers and if they wanna continue as a group it would be more about the music they wanna make with the concept they want. it's like they plan on admiring the gems they created >U< yeah I think the plan is to end the storyline in 2025 and then support the members as much as they need and want.
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-> Park Seonghwa
there is again that thing about revealing, he wants to hide nothing, he seems really excited about it. I don't think he wants to stay in KQ after 2025 and it seems that his plans for 2026 is military service, I think he sees it as like vacation or something, but he is NOT into the bald look, he is dreading that part. he thinks that he will be free after ATEEZ expires, because he is no longer the little boy he was when he started this journey, he is a very grown and experienced adult and he really looks forward to having the ability to be independent. he doesn't wanna keep doing the same things he does in the group, he plans on challenging himself and just being himself from that point moving forward. it seems he is afraid of the future because he has never not been dependant of this company and these same people, he is afraid of flying solo but he doesn't wanna stay in KQ, i think he wants to take the time in military service to explore or expand his options and that's why he sees it as vacation, not because he thinks there's nothing to do there, but he thinks it will be a time of refreshment away from fame.
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-> Kim Hongjoong
hongjoong is also very excited about this new journey, he is also excited to be independent, I think he is looking forward to moving out and having his own place to live. his plan is to spend a lot of time with his favorite people, i think he wants to go to his parents' house and spend quality time with family and maybe childhood friends. he doesn't wanna do much, he doesn't wanna be the boss of nobody, he wants nobody to be his boss, he wants to feel on the same level as all people around him. I think he wants to mourn for a while, the end of such important project and people in his life, it's difficult for him to imagine a life without these, but it won't be a dramatic ending for him, he is preparing and he's not gonna let anyone speak for him, he will create his own destiny. hongjoong plans on staying in the company; if the group rebrands, he wants to stay; if the group ends, he wants to stay in the company as a guide, producer and/or solo artist. he is a little unsure about the ATEEZ part because it depends so much on so many other people, not just himself, but he would love to keep these good vibes going.
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-> Jeong Yunho
yunho did not fit well in KQ and doesn't wanna stay any longer than necessary, I see him taking his friends with him for life but leaving the ATEEZ project behind. I can see him going back to another company he trained at when he was a kid, music will definitely continue to have a huge impact on him, I think mostly through dancing tho. he thinks that after ATEEZ ends he will have some type of revenge by being independent from the company, he plans on doing some soul searching traveling, he wants to connect with himself and enjoy the fruits of his labor. there is really a lot about personal power here, he plans on letting nobody tell him what to do, he is the owner of his own life. it seems he wants to enjoy time in nature, he might go away for a bit where there are no cameras, like a countryside or a beach, I think he wants to tan his skin after that, he thinks he will literally come out of the dead after the contract expires which reminds me a lot of tanning too, because his skin is unnaturally pale now, like a ghost.
when you least expect it this man is gonna show up in your dreams
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-> Kang Yeosang
you know what message I got, intuitively? the 2017 movie Get Out but it's Yeosang and xikers (don't take this too seriously, it's an easy anology that my brain made because i fucking love that movie and i am a huge fucking fan of Jordan Peele).
I also got this message:
so far, yeosang has gotten the craziest messages, I think he wants to live the exact opposite of what we see in ATEEZ - he's a pretty uptight, quiet and serious guy in front of cameras. anyone that has seen yeosang's pre debut pictures thinks he is far from being socially conventional tho. and don't forget he's a fucking gemini! I'm swearing a lot more than I usually do in tarot readings and I think that's an important message too. basically, yeosang wants to go absolute batshit crazy, ok? long story short, he does not wanna stay in ATEEZ, he does not wanna stay in KQ, it's like being himself brings him trouble in this environment and he's waiting to not have the legal obligation of depending on people that don't care about him, he's like a teenager waiting to become a legal adult. looks like he wants to party a lot, go to clubs and listen to those human thoughts he doesn't have space to listen right now, like he wants to fucking cuss without having to worry about someone hearing and drink until he can't stand anymore, that's what I'm seeing, he wants to make a big mess, throw everything in the air, he wants to feel like a regular person that can make mistakes and look ugly and not be seen as a role model. he has a special person in mind who has a more female energy (yin/moon), this person looks very fondly at him, like he's a little kid and he feels safe and nurtured with them; he plans on being with them in that year, spending lots of time together, and I think this is talking about his mom, he really misses this person a lot, they are his strength.
just to be clear, I wouldn't say yeosang thinks the members of ateez or the workers of kq hate him, but he think his work and legal obligations to it are oppressive to him. unfortunately, that's the experience of majority of people that work a job.
I also got this song as a message and so many other club songs, I really thinks he wants to party a lot!
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-> Choi San
san almost refused to add anything to the post, he wants to feel respected and in power of his narrative.
I don't think he plans to continue ATEEZ after it's due date, but he would definitely stay in KQ, as long as they work well in collaboration with him, I think he would be a solo artist, there is a lot about someone shining with the help of others in the background; I see him doing more soul or r&b inspired songs. I think he likes the opportunities that the company provides and he thinks they have made him so much stronger than he was when he came in, he is really thankful. his plan is to renew the contract but make it a different journey. I see he doesn't want to start a new project straight away, he wants to take a break, work on his relationships, spend time away with those he holds the closest to his heart, he also might go back to his hometown, like the house his grandparents' used to live, I see a lot of family in here, very clearly: father, mother, sister and san. that's it! he seems really private :)
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-> Song Mingi
mingi looks forward to explore other options, he doesn't wanna keep the contract, but he loves his people so much, he wants to keep the group alive in each other's lives. everyone! staff, members, everyone! they have built this from nothing, so there is a lot of emotional attachments on his side. he doesn't feel empowered in ATEEZ tho, his obligations may keep him from doing many things, so he wants to know what else he can do as a career move and also socially, he wants there to not be hierarchies and competitions between him and his friends. he wants to have full control of himself, his passions, hobbies and his words. I feel like when 2026 hits, mingi will disappear from KQ, like they will never hear from him again. apparently the plan is: spend some time with his family and friends, then go do the military service asap. he doesn't wanna do much, he wants to ground himself, take care of his spirit, nurture himself and his body, maybe sleep a lot, I see him spending a lot of time at home, living his life to his own rules for a while, laying in bed thinking "what to do now?", then going for government service. he plans on spending a lot of time in his head, just daydreaming, imagining all the outcomes, in order to make a good decision; listening to chill music, watching TV, doing his nice little hobbies, letting his hair grow, creating art without any pressure - that's exactly what he plans, letting all the pressure of years go away. he wants to get closer to his faith too (mingi is a Buddhist). I really think mingi wants to get away from the public for a while, there is something about running away from fanatic behaviors, he wants to be out of that environment, he does not wanna be celebrated for superficial things, does not wanna hear screams, it seems he really feels overwhelmed with fame and he can't wait to escape it, he does have a lot of love for his job and his people, but he is living in a way that is unnatural to him because of cameras and demands. he wants to feel real emotions and connections, not being contractually obligated to be fake, but he can't yet (his message, my choice of words). there is also a message of mingi planning on maintaining the door open for a relationship; it doesn't look like he has that special person yet, but he is very hopeful of fated romance, so he tries to plan in a flexible way, he doesn't want to accidentally close himself for important changes in his life. so his plan is literally to just chill alone, but still have a social life (not casual sex, literally a social life), he seems like a very balanced person.
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-> Jung Wooyoung
I got the 8 of swords card and the song message "I always feel like somebody is watching me and I have no privacy" I will not do this reading!
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-> Choi Jongho
he wants to go solo the second ATEEZ expires, he would love to be remembered as Jongho from ATEEZ/from KQ, especially because he already has solo songs released in KQ, but I don't see an emotional attachment to the company, he really wants to continue the friend group of 8, keep the group chat alive forever, but doesnt want to expand his business with KQ any further than they need to.
jongho wants to dance more, continue singing, of course, but he wants to be able to focus more on moving his body than he is able to on ATEEZ; he carries like 50% of the vocals and high notes in ATEEZ so he needs to save his energy and breath, however, he is an outstanding dancer and he enjoys dancing a lot. I'm seeing mostly old school kpop (1st gen) and dance pop from him - Bruno Mars' 24K Magic album, H.O.T.'s Wolf and Sheep album.
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7 FROM THE WOMEN WITH KRISTEN RAE BOWDEN
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Kristen Rae Bowden is a singer-songwriter whose music captures the raw emotions of love, freedom, and personal growth.
Growing up in a musical family in North Carolina, Kristen’s journey from a self-taught pianist to a recognized music artist in the Americana and indie scenes is inspirational.
In this exclusive interview, Kristen discusses her latest single, "Skateboard," a song that vividly recalls the thrill of young love and the sense of independence she felt during her college years.
She also opens up about her creative process, sharing how her sound has been influenced by artists like Joni Mitchell and Imogen Heap. Collaborating with her partner, guitarist Joe Lawlor, has been a significant part of her recent work.
What have you been working to promote lately?
I am happy to be here promoting my latest single "Skateboard," my exploration of what it felt like to be young and in love and newly on my own.
I wanted to capture a time early in my college days when I had a skateboarding, long-distance boyfriend. We would visit each other at our respective schools, and after I’d had just enough to drink and smoke I’d get brave enough to try and ride a skateboard myself a little bit. Both the skateboarding, and the time in my life, were pure exhilaration… the wind in my hair, being free of a curfew, falling in love… life felt new and full of potential. That’s the feeling we wanted to capture in this song: the uplifting freedom of hot summer nights through the lavender haze of young love.
I co-wrote this song with my musical and romantic partner, guitarist Joe Lawlor (DMB). I heard him playing the opening guitar pattern one night and immediately wanted to sing over it… “Keep doing that!” I yelled from the next room, and the first line just came out of my mouth: “Feeling so high / when you’re driving all night / to my front door”. When I first sang the line, I thought we were writing a pop country song - it’s that type of soaring vocal. Ultimately it turned into an indie-pop tune with folk and alt country elements. We were so lucky to have our friend Dane Alderson (Yellowjackets) play bass on the track, with mixing by John Alagia (Dave Matthews) and Pedro Laet (Mt. Joy), and mastering by Whynot Jansveld (The Wallflowers).
Have a listen!
Please tell us about your favorite song written, recorded or produced by another woman and why it’s meaningful to you.
My favorites change with my moods, but "Canvas" by Imogen Heap is what just came to mind.
This song truly is like a sonic painting, and when I listen to it I feel immersed in another world. The lyrics are pretty abstract, so what I hear in them changes based on what is meaningful to me at the time. There is both peacefulness and a desperation in the words and the soundscape, and this combination resonates with me. It’s ethereal and haunting, like a soundbath. It always takes me out of where I am and puts me on a different plane with a different outlook. I’ve read that Imogen does a lot of her own engineering and production in addition to writing, singing, and playing: that’s inspiring to me. The production here is stunning. This is a song I come back to again and again.
What does it mean to you to be a woman making music/in the music business today and do you feel a responsibility to other women to create messages and themes in your music?
It’s important for women to have the space, time, and support to express themselves with art. With everything that’s happening in our country and our world, we need that outlet. I’m ridiculously lucky to have the resources and freedom to write and create music. As a woman I feel even luckier in this way because I think women carry so many burdens in their daily lives that having a quiet spare moment alone is a rarity for many.
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And no, I don’t feel a responsibility to anyone to put certain messages or themes in my music. It’s hard not to look at what you’re creating through the lens of what other people are going to think and say about it, especially in this age of social media. I think it’s important to create what you want and do your best to forget about all that. I hope the themes in my music lift women up, and that that happens organically. That’s how I feel in my heart, so I hope it spills out when I’m writing. 
Who is your favorite female icon (dead or alive) and why?
The Mexican painter Frida Kahlo is a female icon I’ve delighted in learning more about in recent years. I’d previously admired her beautiful, raw, symbolic paintings, but two years ago I decided to read her biography after seeing an X-Ray of my own crooked spine. After I cried about it for a minute I thought, I bet reading Frida’s biography would change my perspective and stop me feeling sorry for myself. She had polio as a child, and then as a young woman she suffered a broken back and many other terrible injuries in a bus/trolley crash, leaving her in horrible pain for the rest of her life. She took up painting while bedridden after her accident, and channeled the pain into her art.
Reading her biography I learned about the origins of her instantly recognizable personal style: she used fashion and her outward appearance to express her Indigenous Mexican heritage, essentially becoming a work of art herself. She challenged traditional norms of gender and sexuality, defying conventional expectations of femininity.
Her paintings address deeply personal women’s issues and pain, such as her sexuality and her inability to carry a pregnancy to term, with shocking openness at a time when nobody was doing that. They also address her political stances and cultural heritage. The way she lived her life and created art is incredibly touching and inspiring to me.
A couple of years ago I had the opportunity to visit her house in Coyoacan, Mexico City, which is now the Frida Kahlo museum. Seeing her paintings up close, along with her her belongings (her wheelchair, her easel, her back braces and incredible folk style clothing), and walking through the rooms where she lived, gave me goosebumps. If you have the chance to go, I highly recommend it.
Who was the first female artist that made you want to create music / be in the business?
I ran cross country in high school. When I was 15, before I could drive, one of my older teammates would drive a couple of us younger girls to practice after school. She played Joni Mitchell’s ‘Blue’ album in her car all the time. I’d never heard it before, and at first, for some reason, I didn’t like it. I kind of hated it. Something about the timbre of her voice was off putting to me. But after a couple weeks of listening to it, I became obsessed. I started listening to it at home on my own time, and really digging into the lyrics and melodies. To this day, that album gives me flashes of memory from that first summer that I heard it, and all that it has meant to me since then. Joni made me want to write my own songs and put my poems to music.
Do you consider yourself a feminist? If so, why or why not?
Hell yes. No one is free without bodily autonomy. Women all over the world are enduring unspeakable horrors simply because they are women. We need feminist belief and activism as much now as ever. 
What do you hope to share with other women in the industry with your music?
Catharsis, solidarity, empathy, and empowerment.
Finally, where can we find you online?
Connect with me all over the web here:
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blacboxmedia · 1 year
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Best music promotion services
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Introducing Black Box Media, the leading best music distribution for independent artists service and Best music promotion services. Our platform offers comprehensive music promotion services in the USA, connecting emerging artists with global audiences through our extensive network of digital partners. With our state-of-the-art technology and expert team, we ensure that your music and videos reach the right audience at the right time.
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kiranapassionategamer · 2 months
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Top Work-from-Home Jobs for Housewives in 2024
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Remote work has become more common because people understand that working from home using the Internet may be convenient. This change offers housewives a range of possibilities for organizing home chores and, at the same time, earning money. 
Here is a list of the best home-based activities housewives can do in 2024.
Best Jobs for Housewives 2024
Some women feel dependent if she not earning even she’s a housewives. However, the Ludo real cash game that offers an opportunity to win Rs10 lakh by playing games, these women feel mentally independent and stress-free. So, apart from paying games, here’s a list of some of the best jobs for housewives in 2024.
1. Freelance Writing
Freelance writing is flexible because one can write in any area of interest or specialization. Whether content writing, blogging, copywriting or technical writing, there is always a great demand for well-written content.
Types of Writing Jobs:
Content Writing: Writing web content such as articles, blog posts, and other types of text on the websites.
Blogging: Specialized in blogging about similar topics and making money through ads and affiliate marketing.
Copywriting: Developing copy for brochures and other forms of promotion.
Technical Writing: Writing manuals, guides and other technical writing work.
Tips for Getting Started:
Building a Portfolio: Gather notes and past works to prove your ability and advertise yourself to the clients.
Joining Freelancing Platforms: Freelance marketplace sites such as Upwork, Fiverr, and Freelancer avail clients to writers seeking to offer a plethora of writing services.
2. Virtual Assistance
Virtual assistants provide administrative support to businesses and entrepreneurs remotely. Their tasks can vary widely depending on the client's needs. 
Common Tasks and Responsibilities:
Email management entails replying to and organizing emails.
Organizing calendars and making appointments is called scheduling.
Taking care of questions and problems from customers is known as customer support.
How to Find Virtual Assistant Jobs:
Job boards: Virtual assistant jobs are listed on websites such as Indeed, FlexJobs, and Remote.co.
VA Agencies: These companies are experts at matching clients with virtual assistants.
Networking: Creating a network on social media and in business associations can help you get employment.
Necessary Skills and Tools Required:
Tech-savvyness, communication, and organizational abilities.
Working knowledge of Google Workspace, Microsoft Office, and project management apps like Asana or Trello.
3. Online Tutoring and Teaching
With the increasing popularity of online learning, the demand for online tutors and teachers has surged. 
Subjects and Skills in High Demand:
Academic Subjects: Math, science, and languages.
Language Teaching: Teaching English or other languages to non-native speakers.
Music Lessons: Offering lessons in instruments or vocal training.
Platforms to Get Started:
VIPKid: Teaching English to students in China.
Chegg Tutors: Offering tutoring in various academic subjects.
Coursera: Teaching specialized courses to a global audience.
4. Social Media Management
Social media managers create and manage content for businesses and influencers on platforms like Facebook, Instagram, and Twitter. 
Managing Social Media Accounts for Businesses and Influencers:
Content Creation: Developing posts, stories, and videos.
Analytics: Tracking engagement and performance metrics.
Engagement Strategies: Interacting with followers and responding to comments.
Essential Skills:
Content Creation: Writing, graphic design, and video editing.
Analytics: Understanding social media metrics.
Engagement Strategies: Knowing how to build and maintain a community.
Steps to Becoming a Social Media Manager:
Courses: Taking courses in social media marketing.
Certifications: Earning certifications from platforms like HubSpot or Hootsuite.
Networking: Joining social media groups and forums.
5. E-commerce and Online Selling
Online selling is one of the best work from home jobs for housewives that make them financially independent. Housewives can start their own online store or sell products on platforms like Etsy, Amazon, and eBay.
Popular Products to Sell:
Handmade Crafts: Jewelry, home decor, and personalized gifts.
Vintage Items: Clothing, accessories, and collectibles.
Digital Products: Printables, e-books, and courses.
Basics of Setting Up an Online Store:
Inventory Management: Keeping track of stock and supplies.
Marketing: Promoting products through social media and other channels.
Customer Service: Providing excellent service to retain customers.
6. Graphic Design
Graphic designers create visual content for businesses, including logos, websites, and marketing materials. 
Tools and Software Needed:
Adobe Creative Suite: Photoshop, Illustrator, and InDesign.
Canva: A user-friendly design tool.
Tips for Building a Portfolio and Finding Clients:
Portfolio: Showcase your best work on a personal website or portfolio site.
Finding Clients: Use freelancing platforms and networks within the design community.
7. Data Entry and Transcription Jobs
Data entry involves inputting data into systems, while transcription entails converting audio recordings into text. 
Necessary Skills:
Attention to Detail: Ensuring accuracy in data and transcripts.
Typing Speed: Fast and accurate typing.
Platforms to Find Work:
Upwork: A freelancing platform with data entry and transcription jobs.
Rev: Specializes in transcription services.
TranscribeMe: Offers transcription opportunities for beginners.
8. Online Surveys and Market Research
Participating in online surveys and market research studies can be an easy way to earn extra income.
Reputable Survey Sites and Research Panels:
Swagbucks: Offers surveys and other ways to earn points redeemable for gift cards.
Survey Junkie: Provides paid survey opportunities.
Vindale Research: Pays for participating in surveys and studies.
Tips for Maximizing Earnings and Avoiding Scams:
Maximizing Earnings: Sign up for multiple survey sites.
Avoiding Scams: Stick to reputable sites and never pay to join a survey site.
9. Affiliate Marketing
Affiliate marketing involves promoting products or services and earning a commission on sales made through your referral link.
Choosing a Niche and Promoting Products/Services:
Niche: Select a specific area of interest to focus on.
Promotion: Use a blog, social media, or a YouTube channel to promote products.
Creating a Blog or Website for Affiliate Marketing:
Blog: Write content related to your niche and include affiliate links.
Website: Build a dedicated site to promote affiliate products.
10. Customer Service Representative
Customer service representatives handle inquiries and issues from customers via phone, email, or chat.
Common Industries Hiring for Remote Customer Service:
Retail: Handling orders and returns.
Tech Support: Assisting with technical issues.
Finance: Managing account-related inquiries.
Required Skills and Qualifications:
Communication: Clear and effective communication skills.
Problem-Solving: Ability to resolve customer issues efficiently.
Platforms to Find Customer Service Jobs:
Indeed: Lists various remote customer service positions.
Remote.co: Specializes in remote job listings.
FlexJobs: Offers a wide range of remote job opportunities.
Conclusion
Working from home offers housewives the flexibility to balance their personal and professional lives while earning an income. Whether through freelancing, virtual assistance, online tutoring, or any of the other opportunities listed, there are numerous ways to embark on a rewarding work-from-home career. With dedication and the right skills, housewives can find fulfilling jobs that fit seamlessly into their daily routines.
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diamondcrownacademy · 11 months
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DCA Info Part 19: Coquille Dorm 🐠🐚🌊
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Coquille (コキール寮, Kokīru Ryō) was founded on the Adventurous Spirit (冒険好きなの精神) of the Secretive Mermaid Princess and is inspired by the world of The Little Mermaid. Students of this dorm excel in Archaeology and Music.
Dorm Founder: Ariel
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Known in-universe as the Secretive Mermaid Princess (秘密の人魚姫) or the Mermaid Princess (人魚姫).
Dorm Crest
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The dorm crest features an emblem with a purple outline and light blue interior. The interior's background features bubbles and a silhouette of Ariel, with her pose being based on a pose she does in a promotional poster for the original 1989 film. The middle of the interior features the dorm's name and the bottom of the interior features a purple shell. On both sides of the exterior emblem, there is peach colored coral and green kelp grass.
Dorm Leader: Cerule Oceana
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Coquille's current dorm leader is Cerule Oceana, the princess of the Serpent Royal Family who's a lover of shiny things and desires independence.
Dorm Fairy: Marina
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Marina (マリーナ, Marīna) is Coquille's dorm fairy and vice dorm leader. She is described as being a good singer. She enjoys singing based on her current mood. She is often seen with a lilac shell that swims away so quickly leaving bubble trails. The shell is actually slippery and is difficult to grab onto. Marina gets easily distracted and a bit naïve but that's her charming point. Her singing always puts people in a pleasant mood.
Her current appearance is reminiscent of Cerule's desire to see the world but due to her being sheltered by her overprotective father, there wasn't much to do. She always dreamed of wanting to wander off to unknown places to seek thrills and see beautiful things.
Dorm Living Quarters
• The Coquille dorm living quarters is submerged underwater like the Octavinelle dorm of Night Raven College. The exterior is built on a formation of cliffs with an endless kelp forest below. At night, it is lit by large pearls placed in giant clams, jellyfish and glowing sea slugs. There are coral beds everywhere and along with it an abundance of sea life. There have even been dolphins and seals who stay for a bit and interact with the students. The bedrooms have shell beds, the bottom half is fixed with a soft sponge while the top is held up by sticky kelp and some barnacles. The building has spires with cone shells serving as the roof of the towers. There are giant clams attached to the towers that act as balconies and extra rooms. No one knows how those clams got to such impossible size but it provides a good design to the building. The hallways are very wide and the rooms have an opening for fish and other mermaids to swim through if they don't bother to use the entrance.
• Connecting to the building there is a walkway that leads to a dome in the shape of a massive hollow clam. This is the underwater building called, The Pearl Dome (パール・ドーム). This is where students sing and even hold parties. There is a large crystal cone on the roof that acts as a chandelier.
• Nearby the main building there is a large tower with a shell as the entrance, this is the Pearl Salon (パール・サロン). This is where the students go to have their hair done and be decorated in beautiful shells, gems and pearls. They allow students to try styling hair as long as they have proper basics learned, and post it on the cork board so that other students might like the style others have created. The staff there are a species of sea fairies, each one resembles a sea creature, they're like the dorm fairies in a way. They love to chat with students and they work in a smooth pace with not one mistake in the years of service. The sea fairies are ruled over by a queen, the queen resembles a seahorse but she's much larger and has a crown made of spiral shells. She keeps an eye on her sea fairies while also running the salon. Students don't know her real name but they call her, Madame Trixie (マダム・トリクシー). She is such a diva and loves a good gossip, she often likes to chat about boys with the girls.
Etymology
The dorm's name derives from the word "coquille", which means "shell" in French.
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wintertidewater · 2 years
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“Supporting female separatism is supporting female independence, community, ideas, and dreams. You can start at any time” but how? I’d like practical examples please
"Vote with your dollar". Buy from female authors, makers, and shops. Hire female service workers. I personally only tip women.
Put more energy into your relationships with women. Many of us (women in general) have poured plenty of emotional labor and time into men and it is rarely reciprocated. I've seen most every woman I know broken down over an apathetic or cruel male romantic partner. Stop throwing that energy and love away into men. Make that heartfelt gift for a female friend instead. Encourage your mom to follow a dream and give that emotional labor to her. Don't reserve honesty or relaxation for a male partner.
Listen to and watch media by women. This counts as voting with your dollar as well, even if it is "free" like Spotify. Algorithms learn from us. Artists make money and are promoted based on us. Purge your music library so it is only women.
Follow a female sports team and watch their games. Your view counts.
Go to female only festivals. A lot of woman-ran events are grassroots and rely on individual interest and funds. Your presence strengthens that.
You occupy a defined space regardless of whether you use it consciously. So do what you normally do except shift it to be female centered. This can be applied in friend groups, careers, consumption, and everything else from only having daughters to only going to a female tattoo artist.
I love to use this site to make sure I don't watch media with sexual assault (for my own sake and to make sure I don't financially support it):
Female social media:
Ovarit
https://ovarit.com
[A feed based social media website organized by channels. Content focuses on women’s rights. Public]
Spinster
https://spinster.xyz
[A community and feed based social media website. Content ranges. Private]
Feminist podcasts:
NOW We're Talking. "Lost Goddesses of Greece." September 2, 1979
https://mps.lib.harvard.edu/sds/audio/451265988
NOW We're Talking. "Women and Rape." July 26, 1976
https://mps.lib.harvard.edu/sds/audio/451265940 
NOW We're Talking. "Women and Therapy." July 25, 1976.
https://mps.lib.harvard.edu/sds/audio/451265985 
NOW We're Talking. "A History of Witches." Undated.
https://mps.lib.harvard.edu/sds/audio/451266191 
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fredseibertdotcom · 8 months
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This 1994 article in Broadcasting+Cable, a trade magazine, is the only one I can think of that covers the entire sweep of my media career. That is, up through the first phase of producing cartoons. But, the writer (unidentified, sorry) touches on my independent record production era, the promotion and branding work at MTV, the branding company Alan Goodman and I started to work with  Nickelodeon and MTV, and then, Hanna-Barbera Cartoons. It’s before the internet age, of course, so no MTV Networks Online, Next New Networks or Frederator Networks.
Thanks go to Hanna-Barbera’s head of public relations, Richard Lewis, who thought Fifth Estate could be suckered into profiling a polymath.
Broadcasting + Cable Magazine June 27, 1994
Fifth Estater: Fred Seibert
Fred Seibert's rise from cutting jazz albums on the cheap to the presidency of children's television powerhouse Hanna-Barbera Inc. is evi­dence that guts and a willingness to challenge assumptions can pay off. 
But Seibert faces a challenge large enough for even his high standards: returning once-dominant cartoon fac­tory Hanna-Barbera to its former glory under new owner Turner Broadcasting Systems. 
A musical background (piano, flute and accordion) and the lure of free records led Seibert, a student at Columbia University to join the campus radio station, WKCR-FM, in 1969. Seibert spent the next four years as disk jockey, writer, producer and work­ing "nearly every other job" at the sta­tion. Then Seibert set up his own jazz and blues label, Oblivion Records, out of the station's back office. 
Finding the label more interesting than his history and chemistry studies, he left Columbia before graduating and devoted his energies to producing records. 
However, Seibert acts such as Mis­sissippi Fred McDowell, Cecil Taylor and Hank Jones (who was nominated for a Grammy for one Seibert-pro­duced album) never hit a chord with the masses. Seibert served as a tour and sound manager with a jazz orchestra to support himself. 
Fortunately for an impoverished Seibert, a guardian angel intervened. Dale Pon, vice president of creative services, Storer Radio group, was pleased with Seibert's work as a free­lance radio engineer and persuaded him to join the company in 1978 as a promotion assistant, first in Los Ange­les and then back in New York. 
Two years later, in 1980, Pon recom­mended Seibert for the position of pro­motion manager with the nascent Movie Channel premium cable service, then owned by American Express and Warner Communications.
A year later, when The Movie Chan­nel launched a novel music cable chan­nel called MTV, Seibert found himself in the catbird seat as the only Movie Channel executive with a music back­ground. 
Once appointed to head MTV's on-­air promotion effort, Seibert quickly realized the revolutionary potential of the channel and led a group that rewrote the rules of television promotion. Rather than promoting individual shows, Seibert and his team worked to establish the identity of the channel with such devices as the no-famous rotating “M” logo.
"Fred had taste,'' says his former boss, Bob Pittman, who was vice president of programming at The Movie Channel and now chairman of Time Warner’s Six Flags Magic Mountain theme park division. “He was on the cut-ting edge of where things were before we got there. He went against conventional wisdom… That was important because we had no money: originality was all we had.” 
President, Hanna-Barbera, Inc., Los Angeles; born September 15, 1951, New York; attended Columbia University, New York; producer/disc jockey/writer, WKCR-FM, New York 1969-73; self-employed record producer and tour manager, 1973-78; advertising and promotion assistant, later manager, Storer Radio, Los Angeles, New York, 1978-80; promotion manager, The Movie Channel, New York, 1980; vice president, promotion and production, Movie Channel and MTV, 1981-83; co-owner, Fred/Alan, Inc., New York, 1983-92; current position since February 1992. 
Then, in 1983, as vice president of creative services for Warner-Amex, now MTV Networks– Seibert abruptly quit after finding his job increasingly support oriented and less entrepreneurial. He also was disappointed that he had not been rewarded for his role in launching the rapidly expanding music channel.
Seibert and MTV creative director Alan Goodman –now Seibert’s brother-in-law– formed Fred/Alan, a programming and marketing consulting firm for radio, television and cable.
After MTV's wrath at the pair's departure subsided, Seibert and Good­man designed a promotional campaign that helped fledgling children's net­work Nickelodeon, owned by MTV, move from dead last among cable net­works to first place in six months, again by stressing network identity over individual programs. The pair also helped create and promote the Nick at Nite sitcom block.
Finding that the success of the agency was forcing them into more mundane activities, the partners decid­ed to dissolve the business in February 1992. A day after leaving, Turner Entertainment President Scott Sassa called and offered Seibert the presidency of Turner's recently acquired Hanna-Barbera studio.
Now, Seibert is stoking the creative engines at the company. The studio is implementing a six-year plan to promote a different group of its classic characters each year, beginning with The Flintstones this year.
Next year it will be '60s series The Adventures of Jonny Quest. Efforts include producing a live-action feature film based on the series, a two-hour animated movie for Turner Network Television and a new animated Jonny Quest show for syndication in fall 1996. The division also will begin regular production of animated feature films. 
The company also has stepped up production of syndicated projects by launching weekly this season, 2 Stupid Dogs and SWAT Kats, both distributed by Turner Program Services.
The company in October began producing 48 shorts for Turner's Cartoon Network, designed to entice top cartoon producers to experiment with radical new cartoon concepts in flexible seven-minute segments. "If you attract the top talent, you will get the hits and the money will follow," Seibert says. -DT
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norahmusic · 5 months
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Music and Social Life
Restaurants and Lounge Bars are social places, what we expect when we visit them is to have an unwind moment where we can relax and feel comfortable. We may be in a hotel lounge closing a deal while listening to nice music or just enjoying a drink. Whatever your purpose, music will make it easy always. A music enhanced ambience makes dinner or drink experience best as we feel happier and free during that moment of relaxation. Music can helps us to eat less if under soft lightning and music relax our system, since it regulates our organism and makes it function in a more relaxed way (1).
Ambient and live music in restaurants have social benefits for consumers and revenues for restaurants. Music is why consumers turn to loyal customers in restaurant or lounge bar (2). The reason for that is, that have a drink or a meal with background music creates a more gratifying experience and we tend to extend our evening event consuming more because we feel comfortable. When customers have the best possible experience your bar or restaurant will still be busy in the mid and long term ahead. Either if you like ambient, live music or live of DJ sessions, the fabulous experience will leave you the sensation of coming back again and bring some other friends along to show them.
In order to match your restaurant dining experience with your plates and the ambience of your brand you need to study closely your customer tastes. Choosing the best background music comprises sending the right message to customers through music at different moments in the day so they match the appropriate energy level with the right moment of the day. Breakfast and lunch may need more active music than for dinner and drink services and definitely more relaxed and engaging (3). Music with lyrics is not recommended during brunch or lunch time. The type of background music enhances the quality of food. Rhythm is vital on ambience music, the fastest, the more rotation on tables and bar, the slowest, will provide us the possibility of increasing customer engagement and higher dinner bills as well. Loudness is not recommended in lounge bars and restaurants, as it inhibits a relaxed conversation. Noise level under 70 decibels is quiet adequate (5). Restaurant theme, dishes served and music should be aligned in order to make customers repeat and stay. A satisfied customer will bring more stable customers that share same interests and tastes in the future. Hence, if promoting or improving loyalty and making new customers on a similar segment is among your business goals, aligning dishes, colour-decoration and music playlist or live performances on at your restaurant turn to be essential to raise your sales.
But what type of music makes the difference between a good and an extraordinary dining experience?  Cocktail bars can be classic or modern. A more classic cocktail bar music playlist or live music should match softy lighting and classic bartenders and at the same time create a distended atmosphere. So, playlists that would fit better in these places are warm jazz and soul music styles (9). Later on, and to get more upbeat, we can shift into electronic music (9). A modern cocktail bar music playlist will bring fresher and contemporary music highlights, according to ambiance decoration creating a more stylish background for drinks (10). Rooftop Bars’ most successful playlists trend into cinematic and emotive tunes that go along a nice sunset watching or a relaxed conversation (11). Pubs, taprooms and brewerieshave impulse craft beers as many independent breweries choose them to promote their brands. Music playlists for these places need to avoid anything too commercial. Instead, more classic soul or pops will do it to all age customers (12). Most successful playlists for Pool Bars and Beach Bars tend to be not too loud, subtle, making people feel breezy and casual (13).
Another categorization of background music can be made according to restaurant formats (5). Music background for a café, is full of lounge, bossa nova and nu bass among others. Fine Dine needs more instrumental melodies to encourage the diners order more for instance. Fast Casual Dining aims for fast-paced background music as this boosts table turnovers (tropical latin, pop hits, R&B, progressive house). For Casual Dine smooth jazz, country blues or soft instrumental playlists may be the best option. Playlists made of indie-pop, electronic music (acid jazz, french house, downtempo) or R&B tracks will make coffee and delicacies much better on a Coffee Shop. For Pubs and Bars a more loud and vocal music (pop, rock, techno or jazz) may increase excitement on customers adding energy to the atmosphere. Luxury restaurants playlists usually are around elegant and classical music and jazz that mates customers sophistication while vegan restaurants playlists are more bound to creating a positive atmosphere enhancing the healthy nature of their cuisine (5). Themed restaurants and lounge bars always will match directly service and the music played, so there is no surprise on these (Mexicans, Indians, Japanese, Portuguese, and Irish …).
Some tips to elaborate a nice playlist that matches your brand are, to update and renew playlist frequently, variety and dynamism within the same music style will trap your customer ears. Set different levels of energy to create different playlists for each moment of the day: more calmed for breakfast, live and bright music during happy hour, a mix of the previous two for dinner and more upbeat for late night moments. Breaks between two playlists or transitions are recommended between music styles. Volume and music tempo can be slowed down to make customers linger a bit more or speed up to dispatch them or increase the tables turn over. Search for advice service on music platforms and experts, there you´ll surely find a music service that fulfils your expectations, music platforms have massive data to extract accurate segmentation and statistics on customers, restaurants, and many other establishments that use their services and playlists already. Music equipment is crucial, quality of sound and acoustics may be seriously affected if sound locations, loudspeakers or acoustic panels are not well placed. Either if you get advice from a music solutions service (4) as a PRO subscriber or you prefer to use only a music platform and make your own playlists (14), it is good to have in mind your customer`s market segment and align that with your business goals, brand and organizational culture to avoid future mistakes that may end up on an income loss.
To spot your market segmentation in order to know the musical taste of your potential and actual customers it is vital to surround via online SEO and Social Media study, Strategic Marketing reports and Social Media Analytics to determine demographics, psychographics, economic and educational bandwidth and behavioural tendencies of your customers (15) as well as taking care of your online reputation. Once we have this data analysis we will be able to use it to cross this information with music platforms surveys results and reports about these segments we want to find out if our business is already running, or keep working on targeting and positioning if this is your business stage. Since we are not all the same, we do not have the same age, profession or musical taste, customer segmentation is extremely important before any other decision is performed around your business. Targeting and positioning cannot be advantageous if you don´t know to whom are you preparing your dishes or decorating your establishment, not even guess correctly your customer´s musical taste in the middle and long term, and, your sales increase may not happen. Successful menus, ambience establishments and revenues come after a good designed market segmentation to create target customer groups always.
A good skilled and customer oriented staff is the other key to customer excellence. Menu options, ambiance and music fulfil the rest of factors a customer perceives when dining at your restaurant. Loyal regulars and mouth-to-mouth marketing is the result of combining those factors into your service (6). Customer engagement necessarily goes through a good analysis of data collected via online customer satisfaction survey relating to quality service, food quality, ambiance, staff service and empathy among others (7).
A well designed customer satisfaction survey, a constant SEO and social media analytics feedback and an everyday skilling on service staff are the best resources to match every aspect of your brand and establishment alignment so that choosing the correct music does not turn into a mistaken decision. Information retrieved from these tools is valuable if it gives us a hint of trends on any product, music or ambiance decoration go or what we may improve in our lounge bar or music restaurant in order to improve customers’ loyalty and get to see them again at your facilities. Reservation platforms are of a high importance since they give an automated control of guests flow and provide quick satisfaction survey more than useful to have a good basis on service feedback and a good path to build up a good loyalty program (8).
Sometimes we come back to places to repeat a nice experience from the past, others because we have felt a bit like at home and sometimes we just need to escape from our routines for a while and hang out with friends. Music helps to have a better experience. The right piece of music at the right moment makes us come back home with a reconnected soul, a happier state of mind and healthier relationships. When tone, ambiance and human touch have a good combination for our souls we tend to be loyal and come back.
Thanks for smiling. Enjoy and Dream!
References
(1)      https://liveforlivemusic.com/features/10-positive-benefits-of-listening-to-music-according-to-science/ | https://soundsuit.fm/music-for-bars-soundsuits-guide-to-the-perfect-bar-playlist/ | https://medium.com/@maryboroughrsl/the-benefits-of-live-music-in-bars-and-restaurants-9e07f588fa38
(2)      https://www.barandrestaurant.com/operations/new-study-confirms-music-matters-bars-restaurants
(3)      https://openearmusic.com/blog/2023/02/01/the-ultimate-guide-to-music-for-restaurants/ |  https://www.academia.edu/65102331/The_Effects_of_Music_as_an_Atmospheric_Variable_on_Consumer_Behaviour_in_the_Context_of_Retailing_and_Service_Environments
(4) https://www.webstaurantstore.com/article/14/restaurant-music-playlists.html | https://www.finedininglovers.com/article/best-restaurant-playlists-spotify
(5) https:/6 /beambox.com/townsquare/how-to-guide-customer-segmentation-for-restaurants | https://www.restaurantseatingblog.com/commercial-seating/restaurant-background-music-guide/ | https://www.posist.com/restaurant-times/restro-gyaan/how-to-choose-the-right-background-music.html | https://zerotodrum.com/music-for-restaurants/ | https://joinposter.com/en/post/how-to-choose-the-right-background-music-for-restaurants | https://www.startlemusic.com/blog/the-best-background-music-for-restaurants
(6) https://lesroches.edu/blog/customer-service-restaurant/
(7) https://forms.app/en/blog/restaurant-survey-questions | https://www.touchbistro.com/blog/restaurant-survey-questions/
(8)  https://www.touchbistro.com/blog/restaurant-survey-questions/
(9) Classic Cocktail Playlists, Jazz and Soul https://open.spotify.com/intl-es/track/6yrnPCDXguFp5eZTGmZawc?go=1&sp_cid=02cc96f73c63ea6baa24c69174c6da63&utm_source=embed_player_p&utm_medium=desktop&nd=1&dlsi=977015e63cc343c7 | https://open.spotify.com/intl-es/track/3uwjxxGgmVoGyAm4EIKt19?go=1&sp_cid=0b82315bea940b5ddc4056667814f774&utm_source=embed_player_p&utm_medium=desktop&nd=1&dlsi=094c172554544315 Electronic: https://open.spotify.com/intl-es/track/06URTR3ZGKjB9MKpV9JxSQ?go=1&sp_cid=864e639fbf7de892df9a495f23567ba4&utm_source=embed_player_p&utm_medium=desktop&nd=1&dlsi=38f08b11e8664378
(10) Modern Cocktail Playlists https://open.spotify.com/intl-es/track/7xkRfnn9VM74l98qoF44OJ?go=1&sp_cid=4687a9b29526efabfc4b5e7294abd956&utm_source=embed_player_p&utm_medium=desktop&nd=1&dlsi=649295cd9037443d | https://open.spotify.com/intl-es/track/3sJCADvtbzgKPzEBHhHSLY?go=1&sp_cid=288bebdc00dd96ed9cadd75104bbf8bd&utm_source=embed_player_p&utm_medium=desktop&nd=1&dlsi=e4e438c5c2fc407d
(11) Rooftop Bar Playlists https://www.therooftopguide.com/ | https://open.spotify.com/intl-es/track/5BxHfyGk49gqbg5BdW6FO4?go=1&sp_cid=61e1e35f326c8f4c72da8660d0786ce9&utm_source=embed_player_p&utm_medium=desktop&nd=1&dlsi=a81b10878408404e
(12) Pubs, Taprooms and Breweries https://open.spotify.com/intl-es/track/5lmGgOaixbwKHtpTzjJoqx?go=1&sp_cid=2fbac1f6b01faeb87fc4212780c22a48&utm_source=embed_player_p&utm_medium=desktop&nd=1&dlsi=e067025c7e354429 | https://open.spotify.com/intl-es/track/3NfxSdJnVdon1axzloJgba?go=1&sp_cid=7845ddad676dbd3ca7699ac3a156e8fd&utm_source=embed_player_p&utm_medium=desktop&nd=1&dlsi=e5f0871f415b47d7 | https://open.spotify.com/intl-es/track/3C542UknrX76XSRXTyQ1Qg?go=1&sp_cid=52945450793d32bd05842e6140028a53&utm_source=embed_player_p&utm_medium=desktop&nd=1&dlsi=e7056c6778dc4bd1 |  https://open.spotify.com/intl-es/track/1YAPymH9iJsrybzxvNhBdg?go=1&sp_cid=23888fa282ca920d923efe64a0427641&utm_source=embed_player_p&utm_medium=desktop&nd=1&dlsi=b3eb832803b04af1
(13) Pool and Beach Bars https://open.spotify.com/intl-es/track/0AYl5nMugFsfR26LpRN791?go=1&sp_cid=3ec14e222e0215c02c29bd5a73f03f2b&utm_source=embed_player_p&utm_medium=desktop&nd=1&dlsi=ba24c85e51644e0e | https://open.spotify.com/intl-es/track/5wL7QN2f19UEC6gx2tzGr4?go=1&sp_cid=93c94ac8133c2f2306e2f3cc7a6e403a&utm_source=embed_player_p&utm_medium=desktop&nd=1&dlsi=9f50204ce49a4834 | https://open.spotify.com/intl-es/track/3C542UknrX76XSRXTyQ1Qg?go=1&sp_cid=52945450793d32bd05842e6140028a53&utm_source=embed_player_p&utm_medium=desktop&nd=1&dlsi=e7056c6778dc4bd1 |
(14) Music Lists App for Businesses https://play.google.com/store/apps/details?id=fm.soundsuit.app&pli=1
(15) Spotify Target Market Segmentation: https://www.start.io/blog/spotify-target-market-segmentation-user-demographics-audience-targeting-strategy/ | https://research.atspotify.com/2020/12/just-the-way-you-are-music-listening-and-personality/
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