#I'm talking; of course; about the player character
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felassan · 3 days ago
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Some more DA:TV and related snippets from Sylvia Feketekuty, Part 3. rest of post under a cut due to length and spoilers. [Post One, Post Two]
Ran out of characters or something in post 2. :)
User: "I LOVE the line "a raw, strangling fear, struck somewhere deep past the heart". It's beautiful and it resonates with me since I myself struggle with anxiety. Now for the questions! 1) Can you talk more about the banter between Emmrich and Harding after we start romancing him? What is her motivation behind it? Is she critical of their relationship or is she worried about Emmrich? 2) I love the argument Rook and Emmrich have before Tearstone Island, it gives nice depth to their relationship. But what did Emmrich think he would accomplish with that conversation? Did he want to break up with Rook because he thought it would be easier for him if something happened to Rook? 3) Not a question but I love Hezenkoss. Such a dedicated hater lol. -- Sylvia Feketekuty: "That was one of the first lines where I started to feel I had a handle on his voice in the first draft, so that means a lot to hear. (And thank you for noting the team effort, I got a lot of great feeback from the other writers and the editors on Emmrich. He wouldn't be as good without them.) On to questions: 1) My personal take: I think Harding is worried because she's very perceptively noticed how hard Emmrich's fallen for Rook, and that he's a man of large emotions. (And because they become pretty good friends over the course of the game.) 2) I think Emmrich let his anxieties run away with him, afraid that this romance wasn't, couldn't possibly be the One True Love he so wanted, and that's how his fear expressed itself. (Did he WANT to break up? No, but he was bracing himself in case Rook did think it was only a fling and so on and so forth, they should get it out in the open, and so on.) 3) Thank you! I loved writing her. She will always be a hater until her (un)dying day."" [source, two, three, four, five, six] -- John Epler: "someday we'll get the Hezenkoss/Anaris reluctant team-up the world deserves" [source] -- Sylvia: "Somehow, in the realm of pure imagination, they're already trying to strangle each other." [source] -- User: "Very important question- would Anaris finger gun? (Finger crossbow?)" -- John: "as a man defined primarily by his tremendous insecurities Anaris also takes himself incredibly seriously and unconsciously mirrors Elgar'nan, an elf he both loathes and desperately wishes he were so the real question is, would Elgar'nan finger gun?" [source]
User: "On my 1st run I thought some choices felt like the 'bad' ones and avoided them - Lich Emmerich, Harding's Anger, Qunari Taash etc. But on my 2nd run I was so pleasantly surprised to see that it wasn't the case! None of the companion choices feel right or wrong, just different, and that's fantastic." / Sylvia: "Thanks! We tried to make either choice compelling, to have something for different players either way. So I'm so glad to hear that." [source]
User, on Manfred winning a character award: "Congrats Manfred we knew you had it in you!" / Sylvia: "He did it! My little skeleton pal did it! (Especial thanks to the animators and voice actor, Matt Mercer, because like 90% of his personality lives in those gangly limbs and his hissing)" [source]
User: "I just wanted to say that Emmerich and Josephine are so interesting and well-written" / Sylvia: "I feel very lucky I got to bring them into DA, with teams that went for them 100%." [source]
User: "I enjoyed Emmrich's addendum to the codex about Templars in Nevarra: are they primarily there as backup if something goes profoundly wrong? Would they ever get someone who just wants to help down in the Necropolis, pretty please? (also <3 Vorgoth, they're great)" / Sylvia: ""are they primarily there as backup if something goes profoundly wrong?" That was my own take. You don't NOT want Templars, in case some ritual gets disrupted in an utterly disastrous fashion. But other times...the Mortalitasi flex their clout. "Would they ever get someone who just wants to help down in the Necropolis, pretty please?" Some Watchers might not be immune to flattery. I think a few templars could be all right under some circumstances, but that they'd be assigned a mage. (A bit of a reverse of the southern mage-templar pairs.) "(also <3 Vorgoth, they're great)" Thank you! I was so pumped when I saw the final art for them, everything I'd dreamed. (And their voice actor, Brent Mukai, was amazing.)" [source, two, three]
User: "I wanted to ask you what you think nevarran wedding attire might look like? or if you’ve considered it? asking for science." / Sylvia: "Geeze, that's a good question. I imagine the couple would exchange some custom-made grave gold pieces to mark the occasion, given how important it is in Nevarra. But other than that, you should let your imagination run wild." [source]
User: "Is seeing Josephine as Asexual or part of the Ace Spectrum a valid interpretation of her character?" / Sylvia: "Totally, if that's how you want to see the character and relationship. (My policy is generally that if it's not directly contradicted in the game, you can take that kind of thing as a valid read of the character.)" [source]
Sylvia: "I'll say this (spoiler free): there's a scene in "Walking the Graves" where I felt Emmrich's voice finally click for me on the first draft, so that one's special to me." [source]
User: "I remembered some questions I had about Emmrich.. Can he play any instruments? I always invision him playing a pipe organ or maybe violin! If not, are there any he would like to learn? 😊 Also, I was curious, can he ice skate? out on that frozen Nevarran lake in winter" / Sylvia: "Those are interesting questions. Because they're something I never considered or wrote, there's no real canon there yet. I see Emmrich as more an appreciator of music than a musician, but can't rule it out. As for ice-skating, I'm not even sure we've shown that in Thedas. I think Emmrich would enjoy it though. UPDATE: a friend reminded me about this tidbit from World of Thedas 2: "Ice skating – during the winter in Nevarra, people often skate on the frozen over Minanter river." So it's canon now. Emmrich ice-skates. He instantly manifests a scarf when doing so. (I fall on my sword for forgetting this.)" [source, two, three]
User: "about Josephine: what would her ideal/dream wedding be? I was tickled when I read about that in her letter to her Inquisitor I just have to know" / Sylvia: "what a delightful question in turn! I think she'd want a big, flower-filled, no-holds barred wedding at her family's estate. All her relatives, friends she made in the Inquisition, the Inquisitor's relatives (if they have any/keep in touch.) She'd begin planning 16 months in advance." [source]
Sylvia: "Aw thank you! (On behalf of me, and the rest of the team, so many people worked so hard on our eccentric necromancer man.)" [source]
Sylvia: "The Mourn Watch and Emmrich are a bit eccentric, but I really wanted their reverence for the dead (and the living) to feel genuine." [source]
User: "As someone who himself gets awful pangs about the thought of death and nothingness, it was really refreshing to see a character have those same thoughts as me, especially as he also happens to be a Necromancer who is around death daily." / Sylvia: "You're welcome, and thanks for the kind words. It's a familiar thing for me too, so I really wanted to talk about it. I suspect it's far more common than we might think." [source]
User: "My HOF was a spirit healer, very kind & very curious, & for years I've considered how that special connection to spirits might lend itself to an interest in Thedan necromancy & puzzling out where spirits & souls begin & end. Emmrich, Manfred/Curiosity and the wisps gave me so much to think about!" / Sylvia: "Thank you so much! And that's interesting about your HOF. They may've found some kindred spirits if they ever ventured further north." [source]
User: "No questions other than thank you and the team for Emmrich and Nevarra / The Mourn Watch. Seeing death treated with such kindness, empathy and as beautiful renewal rather than grim end is so refreshing and personal to me, it was a great experience to have!" / Sylvia: "That's one of the things I really wanted to express in Emmrich's arc, so I'm so glad you felt that way." [source]
User: "I feel that my Rook would want to learn more about the Mourn Watch after saving the world." / Sylvia: "Emmrich and the Watchers would love that. Emmrich probably has like, five lectures he could rattle off without preparation for your Rook already, haha." [source]
User: "do you have any favorite tidbits about Audric or Myrna that you can share?" / Sylvia: "As for tidbits, hrm. I did post something on what Audric's up to these days. Nothing surprising, but he's doing well! And I never wrote it in-game, so it lives in the hazy world of "only canon in my head": while Emmrich doesn't come from nobility, Myrna does-the Van Markham branch. She had the finest education, even before the Watchers. She doesn't play it up much, though. Her real passion's her work. And the theater. (I did a small bit about her love of theater here [link or see Post Two]. I think she's a regular attendee.)" [source, two, three]
Sylvia: "I also really wanted to explore more of the Necropolis ever since I first read about it. I'm very lucky the team and I finally got to show everyone the crypts..." [source]
User: "he stories, the worldbuilding, the characters, the locations, I loved it all so much I played my MW Rook twice" / Sylvia: "Nice. The Mourn Watch appreciates your studious interest in the hallowed art of necromancy." [source]
Sylvia: "thank you on behalf of the whole team, as you've surmised there were a lot of people bringing him to life. (Especial props to Nick Borraine, his VA, who's wonderful in the role.)" [source]
Sylvia: "It always makes me happy when people mention the short stories, and glad you enjoyed meeting (and perhaps romancing...) Emmrich." [source]
Sylvia, on Vorgoth: "I'm afraid I deliberately left our cloak-shrouded Watcher a mystery. But I'll say this: I'm sure they'd show your Rook in that picture their art collection, an honor Vorgoth bestows only on those they like or trust." [source]
User: "does the watch have any rules in regards to courtship/marriage between fellow watchers? An does Emmrich lecture at the Necropolis or at the College of Magi in Cumberland?" / Sylvia: "1) I actually got into that a little here [link or see Post Two]. Short story, it's not forbidden for mages within Circles to court or marry, so no particular rules there I think. 2) That is a very good question. Full disclosure, I am answering on the fly with what I think makes most sense. I can see Emmrich doing a bit of both in his younger days. But as he grew older, more specialized in his field, and had more MW responsibilities, he probably worked more out of the Necropolis. (And prefers it anyhow.) By the time DAV starts, it's probably been years since he was in Cumberland." [source, two, three]
User: "Thank you for your moving portrayal of thanatophobia. While most people have some fear of death, it was amazing to see the thanatophobic panic attacks etc portrayed so accurately." / Sylvia: "Thanks - they're not an unfamiliar phenomenon to me, I wanted Emmrich to try to get across that helplessness and wretched terror. (I suspect more people are affected by them than we commonly talk about.)" [source]
User: "whoever decided “DA liches are immortal protectors and not always evil?” Chef’s kiss. It’s all I’ve ever wanted!" / Sylvia: "Thanks again! It was in Emmrich's first draft. The other writers and editors gave me good feeback on lichdom and the philosophy behind it especially" [source]
User: "I wonder, did you prefer writing for either lich Emmrich or mortal? I would imagine it's a bit different." / Sylvia: "I wouldn't say I had a favorite, but it was fun to try to figure out what approach to take in scenes that had split lich/mortal lines. I didn't want Emmrich to be unrecognizable as a lich, but I did want him to occasionally be a little different, slowly absorbing what he'd become. We see him at the start of this new stage of his existence, so I think even by the end of Veilguard he's still just at the very start of adjusting to, and exploring, what he is now. I liked giving him that wonder!" [source, two]
Sylvia: "The Memorial Gardens were the heart of the Necropolis to me, the level artists and level designer and our audio team worked so much magic there. (And the lighting team! First time I saw it properly lit I think I clapped.)" [source]
User: "Also wanted to know if you wrote Josephine’s letter to Inquisitor if romanced?" / Sylvia: "I did write that letter, thanks! It was a joy to return to Josephine, even in a codex sent to her dearest Inquisitor." [source]
Sylvia on where Emmrich sleeps: "As to his sleeping arrangements, I gave a tantalizing (non) answer here [[link] or see [Post Two]]. (Though I think he'd prefer a proper bed, whatever form it takes. Emmrich's too old to be sleeping on cots like a student anymore.)" [source]
Sylvia: "So glad the team and I got to crack open the ancient doors of the Grand Necopolis, I've been curious about it too ever since reading about it eons ago. (And very glad you're liking MW Rook, I really wanted things to feel different when chatting with Emmrich as a Watcher yourself!)" [source]
User: "I enjoyed Johanna IMMENSELY and she is most definitely my favourite villain of all time now, so thank you for her as well!" / Sylvia: "She was a treat to write. (And Hezenkoss would 100% applaud you on your fine judgement and obvious taste.)" [source]
Sylvia on Emmrich's fear: "I'm not unfamiliar with that fear either, and it means a great deal to hear getting to know Emmrich helped you out even a little. (And happy to hear you dug Manfred!)" [source]
Sylvia: "I'm especially glad you liked the battle theme. Our music director instantly got the tone of Emmrich's arc, he and the audio team spun off so many great tracks from that core theme." [source]
User on Emmrich: "He's a brilliant character and everyone involved in his creation should be very proud!" / Sylvia: "There were a lot of people working on him, I was lucky so many people got onboard right away with our professor of necromancy. And I loved writing him chatting with Bellara, the mentor/student relationship was fun to hash out with her writer." [source]
User: "(1/2) Hello Sylvia! Like everyone else, I love Emmrich, but I also wanted to say thank you for your work in DAI. Josie was my first romance in DA and I love her a lot. My question had to do with her codex entry in Veilguard for a romanced Inquisitor: (2/2) Her letter in Veilguard implies she hasn't married yet, 10 years later. Josie is so image-conscious in how she conducts herself, so I was surprised she would put off marriage for that long as the first born noble of her house. Curious what the idea behind it was if you can share." / Sylvia: "Thank you! I'm honored to hear Josepine was your first DA romance. Re: marriage, you're right, that is a big time gap. I basically didn't want to surprise returning players with a marriage that had already happened to their Inquisitor offscreen. I'm sure Josephine has kept busy with world affairs, and so has the Inquisitor, which isn't a bad reason it's taken so long. But I thought it'd be more engaging for players to imagine the proposal, how they'd react, what the wedding would be like, as something good happening to them in the future." [source, two]
User: "I wanted to ask about banter I saw online; why does Taash say Emmrich smells like potash? Isn't that a bad smell, like rotten eggs? He doesn't strike me as a smelly person outside of being around the dead. Maybe Trick would know too" / Trick Weekes: "IIRC, I based it on residual scents that would come from chemicals -- can't remember whether it was what you'd get from working with embalming liquids or something used to style hair. That said, Taash comments on scents non-adaari can't detect, so it's not like he smells bad to normal people." [source] / Sylvia: "Chiming in late, but what Trick said. Taash has an incredible sense of smell, but they're detecting the tiny residuals. (Which is why poor Taash can smell that burial Emmrich helped with, even though he scrubbed down thoroughly afterwards. Gotta keep hygienic!)" [source]
User: "I wish more games had Romances like this, he was just simply perfect. [Emmrich] believably cares for Rook." / Sylvia: "I'm glad that part felt heartfelt, it was one of the cores of his romance for me." [source]
User: "What inspired you to want to go into writing for games? Or just writing in general?" / Sylvia: "I've played games since I was about 5 years old and that's what really did it. I fell in love at once with these cool, weird little worlds you could visit as someone else. As for writing in general, it feels goofy (or ominous) to call it a Calling, but it's just something I've always enjoyed doing. It's also probably what I'm best at, which means I'm unfathomably lucky I ended up at BioWare. I don't think I would've been happy until I was doing game writing somewhere, somehow!" [source, two]
User: "I have two questions about his and Johanna's childhood. 1. How and when did he and her(johanna) meet? 2. What was the story between him and her back then? Sorry if it's too long a question. Thank you! Oh I'm so sorry, how could I forget another important question😭😓 3. How tall do you think he is👀 He's almost as tall as Taash!" / Sylvia: "I have not forgotten the other two questions, I'll get to them later (it's just getting late here) but this one's a little easier. I THINK he's about 6 foot 2 inches without his boots, so about 6 foot 3 with them on. (A character artist would have to confirm or deny if I'm remembering right.)" [source]
Sylvia on her time at BioWare: "So I gt a 5 year award statue that looked like a glass disc, and then we swapped over the to the BioWare Character award statues so I got Wrex as my 10th one. (I think I remember people who'd been around earlier than me with those clocks on their desks!)" [source]
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ashtonisvibing · 6 months ago
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who would've thought, while watching mark's final video of slay the princess, that the phrase "shifting mound mark" would have invoked such a deep autistic reaction in me
and anyways if you give me some time and a white board i could connect each of mark's characters with a princess
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blujayonthewing · 2 months ago
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life hack: make 'gets frequently misunderstood' a part of your OC's core concept on purpose so that when your fellow players immediately misunderstand him you can go 'ahaha yes, just according to keikaku' instead of feeling physically ill with stress and dismay
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vv-ispy · 1 month ago
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ya know "Sayaka and Alyx are similar in some ways" is not a thought I expected to get out of tonight. and yet. they're both very human in their similarities
so of course. my natural questions are, 19 year old Alyx was willing to (unknowingly) give up herself to save her dad. 24 year old emotional and grieving Alyx was willing to shoot Mossman as a consequence. But would 19 year old Alyx have been willing to give up Gordon? What about 24 year old Alyx if she never met Gordon?
Those two are both such comforting and sweet characters to the main character, and yet when pushed they're both capable of rash ruthlessness, and as kind and good as they are, neither are pure all the way through
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jinwoosbabyboo · 1 month ago
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Self-Aware!Sylus x Down-bad!Player
Sylus becoming aware he is a character in a game and now he’s aware of you as well. A modern day Romeo & Juliet story here …. A tragic love story pt. 2 here A/N: Don’t fight me [Requested by: Anon]
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Self-Aware!Sylus who realizes he’s in a game when he can sense your energy on the other side of a phantom wall. He can hear you squealing when he calls you honey and you're radiating happiness when you send him random emojis.
Self-Aware!Sylus who finally sees you when he happens to be looking around during a photoshoot and sees your shocked face when he makes eye contact. He smirks and turns back to the in-game version of you. “Why are you out there?” You dropped your phone and stared at it in shock. Did Sylus just ….. talk to you? You muttered a low ‘Hello?’ but got no response. You brushed it off as you just being tired and on the game too long.
Self-Aware!Sylus who manages to create a keyboard in your chat so he can actually text you. You were so confused when you opened it and it allowed you to type without just pressing a prompt. You gave it a spin with a quick ‘Hey Sylus’ something simple. Of course the message was read immediately and he replied with a ‘Hello [your name]’ you stared at the screen in shock not knowing if this was a new update or if you were just going crazy.
Self-Aware!Sylus who chuckles when he sees you pouting because you didn’t get his card so when you close the app and lay down he gifts you the card himself. You opened the app and the first thing Sylus says to you is “I don’t like seeing you sad, check your memories I left a gift for you”. When you open your memories you see that you not only got his most recent card but all of his five star memories. “What's happening here?” “You’re smile is so captivating I just had to see it again”
Self-Aware!Sylus who opens the app randomly throughout the day so he can see you “I haven’t seen you all day what are you doing?” causing you to snatch your phone off the table because he always seems to catch you when you’re at work or around a group of people. “Sylus I'm at work I'll call you when I get off” he crosses his arms and seems to be pouting? “I don’t like how much you have to work I don’t see you as often” “Well not all of us are billionaires some of us work for said billionaires to make a living” “I wish I could take care of you….” “You and me both”
Self-Aware!Sylus who teases you when he wins a game of kitty cards or who uses his evol to get every stuffed animal for you when you get frustrated. “You sure do wear your heart on your sleeves sweetie”
Self-Aware!Sylus who stares directly at you when you’re doing a photoshoot with your in-game MC “Sylus focus on her so I can get the picture” “I want to focus on you though” “She is me” “…..she’s not”
Self-Aware!Sylus who tells you not to fall in love because he’s not real, but he falls head over heels in love with you anyway. From the late night conversations of you explaining your world to him and just talking about everything and nothing at the same time. He can’t help it one night when you’re up late on the phone as always he just has to ask “Do you love me?” you’re shocked by his question, but swiftly answer with a shy “Yea I do”
Sylus: I thought we agreed not to fall in love Y/N: I was already in love you just noticed late Sylus: I believe I fell harder You giggled as something somber settled in your chest. Y/N: We’ll never truly be together you know? Sylus: I know and yet I continue to long for you …. I wish I could kiss you Y/N: I wish you could too…..
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Self-Aware!Zayne
Self-Aware!Xavier
Self-Aware!Rafayel
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pomefioredove · 8 months ago
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only one bed room
summary: it's the sdc and everyone's staying over at ramshackle but, oh no! you're one room and one bed short. being the generous (or gullible) soul that you are, you agree to share characters: all sdc competitors, separate additional info: fair warning I have no replayed book 5 in a while, reader is yuu, reader is gender neutral, rook is rook, most scenarios end in cuddles. can be interpreted as romantic or platonic (nix vil and rook's part)
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Deuce Spade
"I don't mind sleeping on the floor!"
it's a big fat no from Vil. waking up sore and tired is unacceptable, and will affect his performance during practice. he will use the bed, end of story.
you offer to take the floor or one of the many stiff and uncomfortable couches in Ramshackle, but he refuses
what kind of aspiring honor student would he be if he kicked you out of your own room?
so, yes, you end up sharing the bed
he's a perfect gentleman about it
he insists on sleeping on the complete opposite end of the bed
to give you your space, of course
not because he's nervous
obviously it doesn't pan out- he's kind of a messy sleeper, and on the first night you wake up with him sprawled on top of you
you decide not to wake him up
you'd been thinking about saving for a weighted blanket, anyway
Ace Trappola
"you better not hog the blankets,"
takes it like a champ, though he might be screaming internally
he already sleeps in a dorm with three other guys- this can't be any different, right?
it totally is
sharing a bed with someone? someone he likes, who he isn't just forced to live with for convenience?
he's not sure how to tease you about this one without coming off as nervous himself
so he just shuts his trap about it (for once) and accepts his fate
in the end, it's no big deal for a player like him
he ends up hogging the blankets, though. hypocrite.
Kalim al-Asim
"YAYYY SLEEPOVER!"
he means exactly what he says
not a care in the world
all he's thinking about is how fun this is going to be! just him and his favorite Ramshackle prefect (Grim heard the news and will be staying in deuce's room to avoid any cracker mishaps)
Kalim, admittedly, is not a creature of great thought. he tends to be dictated by his feelings, and he can be a little selfish sometimes
so when Jamil pulled him aside and asked him to just buy another bed for ramshackle, he ignored him entirely
why would he do that? the situation is resolved, and everyone's happy!
well... not everyone, but Kalim's happy!
he stocks up on Vil-approved snacks, insists you two braid each other's hair and stay up late into the night talking with no one to remind you to go to sleep
(he tried to invite Jamil and got the door slammed in his face)
this arrangement lasts approximately one night
when Vil sees the dark circles under your eyes, it's over
you are confined to the couch, and Kalim is forced to sleep alone
Jamil Viper
"okay,"
really. he's totally fine with it.
besides the fact that he doesn't want to cause any more trouble, he's shared beds with his siblings before. no big deal
he just wasn't expecting to wake up with you snuggled against him
but this is fine
totally fine
he's barely conscious and it's early morning, still dark, the time he's used to getting up at
Vil has things covered, right? he can stay here for a little while longer. it would be awkward trying to get up without waking you
it feels nice having something all to himself for once
he smirks, imagining how jealous everyone else would be:
the beautiful, kind, intelligent ramshackle prefect in his arms? oh, the looks on their faces would almost make this whole thing worth it!
but in the end, he decides to say nothing
he wants to keep you all to himself, after all
for just a little while longer
Epel Felmier
"ain't no way I'm sharing!"
that's what he says in his head, anyway. but it's late and he's worn out from practice (and being shouted at) so he just sighs and accepts his fate
of course Vil would make him do it. it's probably because he's the smallest, isn't it?
you can tell he's unhappy with the arrangement (not that he's making much of a secret of it- he's grumbling under his breath all evening)
he starts coming around to the idea when he wakes up holding something warm
his heart jumpstarts and he nearly panics before remembering where he is
and then he realizes the thing he's holding is... you. somehow the two of you had ended up spooning during the night
but, more importantly... he's the big spoon!
he's almost tempted to wake you to announce that he, in all his manly glory, had naturally assumed the most masculine cuddling position!
(yes he sounds ridiculous. just let him have this one)
he lets you sleep, though. just a little more won't hurt anyone, right?
he's okay with the arrangement after that
Rook Hunt
"I will do it!"
Vil isn't even able to finish his sentence before the vice housewarden is practically jumping up and down
pretty much everyone breathes a collective sigh of relief; a volunteer! thank the sevens. otherwise, this could get awkward...
of course, he quite intentionally ends up with you in his arms
but not for any nefarious purpose, he insists!
he's a light sleeper, and can be stirred by any sudden noise or movement
you appeared to be having some kind of nightmare
it reminds him of a small animal caught in a trap, struggling for its life. he can't bear to see it- it's cruel to let a poor creature go on suffering before you can make the kill
of course, instead of killing you (thank the sevens), he decides to comfort you
he presses your head against his chest so you can hear his heartbeat, and he runs his fingers through your hair until you calm down.
then he keeps you there, just to be sure you don't have another bad dream
if you gave him permission, he would gladly be all over you in seconds. kissing up and down your shoulders, caressing every perfect inch of your body, whispering words of admiration
but he's perfectly content just cradling you for now
hopefully, you will continue to have these nightmares and give him excuses to do this again
Vil Schoenheit
"don't argue with me,"
initially, you just gave him the bed
maybe you were afraid of him; maybe you like him; maybe you just wanted to avoid a conflict altogether
either way, you spent the first night on the terribly uncomfortable floor, and trudged through Ramshackle like a zombie the next morning
Vil was feeling guilty watching you
what? he's not a monster
and he's a leader, which means he has a responsibility. and you had so graciously invited them all into your home...
fine! he'll share. he insists, even
when you try to argue, he shuts you down, repeating all that stuff about responsibility and hospitality, blah blah
and he doesn't want the team manager dead on their feet
arguing with him is pointless, so you just agree
he wakes up with you against him, sleeping peacefully
now, if it were you clinging to him- he might have had a good chuckle. can't keep your hands to yourself, prefect? I'm just that irresistible?
but the way he's holding you, the way his arms are so tightly wrapped around your waist, the way he's so clearly pressing you against him...
he hates to admit it, but you're an elegant sleeper. it's almost cute
the tension is relieved from your face, your breathing graceful and steady, and your perfect lips open just a sliver...
he is a perfect gentleman, and would never dream of doing anything without your explicit permission, but for one shameful second he thinks about how easy it would be to kiss you
... and then he quickly puts those thoughts aside and tries to get back to sleep
he doesn't want any dark circles, after all
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bokutosbabe · 1 month ago
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It Always Leads To You
( bllk boys as situationships )
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a/n — girl whose never had a situationship writing about them? what could go wrong? (they progressively get longer lol)
content — some nsfw but not explicit, pining, GN! reader, some characters repeated, all characters are 18 or 18+
synopsis — what kind of situationship the bllk boys would be
⋆.˚✮🎧✮˚.⋆ ' and the heart i'm breaking is my own ' ⋆.˚✮🎧✮˚.⋆
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✩₊˚.⋆☾⋆⁺₊✧ the... ' but you're best friends! '
you'd rather spend money on a hotel than stay at home 24/7 for the next week. how could you walk into your house when you knew he'd be there, chatting with you family as if nothing had changed?
maybe you should've pretended you had to work.
that would have saved you the grief of having to see, who was supposed to be, your best friend. how could you face him when the last thing you two talked about was being a couple and that...not going as planned.
well, maybe that wasn't the last thing you two talked about with each other. however, does defiling your families bathroom really count as 'talking'? ( most awkward easter ever afterwards ) you didn't really think so.
whatever, he was a pro-soccer player now, he may not even be at home this christmas. you'd just have to put up with his family, who you'd always loved, and then you could go home and avoid the situation until the next big holiday.
but of course, when you stepped into your childhood home you realized that you'd never get that lucky. there he was, just as handsome as ever, sitting on your families couch.
in your eyes, he looked like he belonged with your family more than you, but you supposed he earned that. he came home every holiday, unlike you who continuously came up with different reasons to stay as far away as possible.
if you left now, maybe no one would know you'd even shown up-
" woah, y/n! it's you! " or...maybe not. " i haven't seen you in forever, what have you been up to? " the voice that plagued your every waking thought crashed its way into your ears.
your best friend ( could you even call him that anymore? were you still his best friend? ) got up from his spot on the couch to come wrap his arms around you in a hug that felt more like home than home did.
" i've missed you, ya know? " he whispered in your ear, hands caressing your back in what felt like much more than what a 'friends' hug would be.
just a week. you could survive and coexist with him for a week. your resolve to never sleep with him set in stone now.
you just wished your resolve wouldn't have crumbled only two days later while your family was downstairs watching christmas movies.
✩₊˚.⋆☾⋆⁺₊✧ REO MIKAGE, isagi yoichi, AIKU OLIVER, rensuke kunigami, TOBITO KARASU
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✩₊˚.⋆☾⋆⁺₊✧ the ' you cannot date them '
you’re a good person... or at least, you want to believe that. But how can you when your best friend sits in front of you now, talking about their ex?
she’s raving about how much she misses him, how everything fell apart at the worst time, how she’s still holding onto the hope that maybe they can fix things.
you try to smile and nod, pretending that you’re not dying inside. how can you even look her in the eye when he’s blowing up your phone right now? when you know exactly how he feels about you?
“it’s just so messed up, right?” she laughs nervously, like this is all just a bad breakup, nothing that can’t be smoothed over. “i’m not even sure what I’m supposed to do anymore.”
she doesn’t know that you already did something. You already did the one thing that could ruin everything. the one thing that she told you you could never do.
your phone continuously buzzing while she's talking, hoping she wouldn't notice you reach for it to silence it while she takes a sip of her drink.
your phone vibrates again, and you try not to look at it. you’re not sure if you’re worried that she’ll see, or that you’ll see what he’s saying. you’re scared of both.
him <3 ; are we still on for tonight? can’t wait to see you.
that familiar ache forms in your chest, and you can feel the betrayal to your friend, the confusion about your own feelings, but worse—there’s nothing you can do about it. you keep smiling, even though it feels like your heart’s sinking with every word your friend says.
" god, if you don't want to listen to me, just say so. " your friend says coldly. " i would have turned off my phone if it was you crying right now. "
" sorry, it's just my mom...talking about some new present she wants to get my brother. " you apologized. "oh, okay. is your brother a cutie?" you didn't even have a brother, showed how much she knew about you.
“whatever, what should i do?" your friend asks, her eyes bright with hope (or maybe delusion). "do you think I should text him? do you think we could still fix things?”
you want so badly to tell her the truth.
you want to be honest, to say what she needs to hear so that she doesn’t get her hopes up.
you want to tell her that he is already texting you, that maybe you are the reason he won’t talk to her.
but instead, you bite your lip and offer a shrug. "i don't know, honestly. maybe he needs time to figure out what he wants too."
"he doesn't need time. he needs me." she mused, staring at you like your answer was just the stupidest thing she'd heard all day. "no wonder you've never dated anyone, who'd like a ditz like you?"
The whole time, your phone is buzzing, buzzing, buzzing, like a constant reminder of your lie.
you; see you tonight :)
✩₊˚.⋆☾⋆⁺₊✧ OTOYA EITA, ikki niko, RANZE KURONA, reo mikage, RYUSEI SHIDO
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✩₊˚.⋆☾⋆⁺₊✧the... ' you'll never be first '
he's leaving soon, and you feel like you're dying.
you’d known for a long time that ‘casually’ seeing a pro soccer player would only lead to being left alone, especially someone like him—someone whose work always came first, and whose heart was as unreachable as the trophies he collected.
he’d said it more times than you could count: “love doesn’t come before soccer. It never will.” and you’d laughed, maybe even agreed at some point, understanding it was just the way things were.
so why does it feel like you’re drowning now, with him leaving just around the corner.
it doesn’t make sense. you’d known the deal from the start.
still, here you are—sitting in his bed, in the quiet of his room, the familiar hum of the city outside reminding you of how little time you really have left with him.
his suitcase is by the door, already half-packed, his jersey draped over the chair where he’d left it, as if he couldn't get out of here fast enough.
you’re almost sick to your stomach at the thought of him walking out that door in just a few days, never looking back.
you’ve spent enough time with him to know that when he leaves, he doesn’t look back. he doesn't look back at stadiums once he walks out, and he wouldn't look back at you either.
"it’s only a few months," he’d said, trying to make you feel better when the topic of him leaving first got brought up. “i’ll be back before you know it.”
but that’s not the point.
it’s never been the point.
you know he’ll be busy with games, traveling, sponsors,...women, all the things that make him too far to reach.
and yet, here you are, sitting in his bed, heart pounding, overwhelmed with the thought of it all ending. you thought you could handle this.
you thought you could be just another notch in his belt. but the truth is, you’ve been fooling yourself. you care too much. you’ve fallen for him, hard, and the worst part is—he doesn’t even realize it.
or maybe he does. maybe he’s known all along, and you were too scared to admit it.
the sound of his voice pulls you from your thoughts.
"hey, you okay?"
you glance over at him, watching him fiddle with his phone, one hand propped up on the headboard. his eyes meet yours, something in them that almost makes you believe he could stay. maybe, you're enough of a reason for him to stay where he is now.
but he won’t. you know that. his life is bigger than you. bigger than this city, this bed, and every memory you’ve shared together.
you nod, forcing a smile, trying to keep the strange bitterness from slipping into your voice.
"yeah, just thinking."
"don’t think too much." his lips curl up into that calming grin that’s made you feel better on several occasions. how could something that used to calm you make you feel like your heart was in your throat? “you’ll drive yourself crazy.”
it’s easy for him to say that. he’s used to moving on. he’s used to leaving. you? you're used to him being here.
his fingers tap absently against the screen of his phone. you can see the notifications lighting up—his agent, a few teammates, probably his parents, all reminding you of the inevitable: he’s leaving soon.
you want to scream. you want to ask him why he doesn’t care. why it’s so easy for him to slip away from everyone who loves him.
but instead, you pull your knees to your chest and keep your eyes fixed on him, as if the longer you look, you could magically gain telepathy to make him want to stay with you.
"how’s your flight looking?" you ask, hoping his answer would be that he cancelled it.
"all set."
and you can't breathe.
the casualness in his voice is what stings the most. the way he talks about leaving as if it’s just another day at the office, another game to be played.
he doesn’t get how you feel. maybe he can’t. maybe he’s just too busy not feeling anything.
The silence is deafening.
"do you... do you ever wish you could just stay?"
It’s a question you didn’t mean to ask, but it escapes before you can stop it.
You wish you could take it back the second it leaves your lips.
he looks up at you, and for the briefest moment, his eyes soften. for one second, he looks like he is completely and utterly yours.
he sets his phone down, sliding it onto the bedside table, then turns his full attention to you.
"i told you, didn’t i? love doesn’t come before soccer."
The words hit you like a train, but it’s not the truth that hurts—it’s the way he says it, like it’s not up for debate. as if it’s always been this way, and it always will be.
why can't he just try? just try to come home every so often...to you.
you feel like a fool. as if you've put your heart on display for him just to not even glance your way.
you know where you stand, even if it’s tearing you apart.
he doesn’t lie to you, doesn’t promise you things he can’t give, and maybe that's why you fell for him in the first place—he was the first person who didn’t play games with you.
"i’m gonna miss you," you say quietly, knowing that admitting it aloud makes it even worse.
his eyes flicker with something, but it’s gone as quickly as it came. he shifts, pulling his knees up to match yours, as if to say he’s close, but still so far. he rests his head back against the headboard.
and for a moment, you almost forget he’s leaving. you forget about the suitcase by the door. you forget about the plane ticket he has. you forget that in just a few days he wont be yours anymore.
"i’ll miss you too," he says softly.
but that’s it. that’s all he says. it’s not a promise, not a declaration. just another passing remark to fill the silence.
he doesn't mean it. it's more of a kindness thing for him to say it back.
you can feel the weight of everything unsaid.
you realize—he doesn’t know how much you care. He can’t understand you.
he’s never been asked to stay.
you’re not even sure you’d want him to. you can’t ask him to change his life for you. and you couldn't keep up with the lifestyle he lives.
the idea of him walking away—of losing him to something bigger, to something you’ll never be able to keep—feels like it will break you.
so you just lie down on his bed, for the last time, you tell yourself.
'after tonight, he'll be free of me'
after tonight, you'd walk out that door and not look back.
✩₊˚.⋆☾⋆⁺₊✧ ITOSHI RIN, nagi seishiro, SAE ITOSHI, isagi yoichi, RENSUKE KUNIGAMI
⋆.˚✮🎧✮˚.⋆ ' to leave the warmest bed i've ever known ' ⋆.˚✮🎧✮˚.⋆
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[ + your faves ! ]
again, i've never experienced this, so i hope the research i've done (looking up different types of situationships) has done it justice!
likes, comments, and reblogs appreciated!
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butchvamp · 1 month ago
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okay i've played a bit more and i have a lot of thoughts about Taash and the way gender is being handled overall in this game...
first i will say the positives which is that i do really appreciate the attempt at incorporating trans characters both in the world as companions and allowing us to make those options in the cc. and as someone who also writes dark fantasy stories with trans characters i do understand how difficult it can be to incorporate these identities into a world that doesn't necessarily have the same language as we do; but overall the way they've approached this feels very... i've seen some people call it unpolished but i actually feel the opposite. it's almost clinical (therapy-speak in general has been a main criticism of this game) and it's way too polished, in my opinion, which is what makes it so jarring to see.
there has been a trans character established in game previously, there is already a precedent for these identities to exist in this world, and they have never used this language before. the way Iron Bull talked about Krem felt far more realistic and integrated into the world of Thedas comparatively. was it perfect? no, of course not, but i chafe at the idea that it needs to be perfect, anyways. this is another problem the game has; past characters have had their flaws completely ironed out (Isabela is now a paragon of friendship and returns cultural artifacts instead of looting them, Dorian has multiple codex entries wallowing about how he used to defend slavery, the Crows have suddenly become a big found family-- on and on and on) and while i have my criticisms of some of these flaws (Dorian's pro-slavery rant in inqusition still makes my eyes roll) i dislike the way they're handling these changes and just expecting us to ignore all of the lore and worldbuilding from previous games. and all of this "political correctness" only for the game to still be so racist.
which brings me back to Taash.... Taash is very strange character, lacking agency around both their gender and their culture. they are simply a mouthpiece for the writer. while yes, it should always be made undeniable that your character is trans or gay or xyz, Taash really does only exist to be nonbinary. and to be clear, a nonbinary character like them could be very interesting, if their writing wasnt so... white. we know that the Qun has different ideas about gender than Rivain (and elsewhere) and this could have been a very interesting exploration of that; however, it is obvious that the Qun (and Taash's mother) are meant to be depicted negatively, and ultimately it ends with the player (not Taash) choosing between their two cultures. their gender is clearly far more important to the writer and the only facet of their identity they seemed willing to explore, which makes me question why even make this character qunari to begin with...
Neve and Rook are also the two that spur Taash into exploring their gender. this, on the surface, is not a problem for me. i'm playing as a trans Rook and while the dialogue was again very overpolished and clunky i found it kind of endearing. but the way Neve is used as this "foil" for Taash really rubbed me the wrong way. this assumption that Neve has no complicated feelings about her gender or being a woman (which i highly doubt considering the world she lives in & how misogynistic it is) and the implication from Taash that she only dresses the way she does for her mother/other people (which Neve doesn't even get to challenge) is extremely narrow-minded. Taash is the Only character that acknowledges gender; so far, even when flirting with other characters, it's only been Taash that i've been allowed to specify with that my rook is trans, despite Taash already knowing that from our previous conversation (i hope that this changes once i lock in with a specific character so feel free to correct me if it does).
but no one else really seems to have an opinion except that Neve drags Taash around to meet Maevaris, and we get the very goofy note that's just a list of modern gender identities and their definitions. i do partly sympathize with the writers here; again i've had to find a way to incorporate lgbt identities in my own writing and it can be difficult depending on your audience. i understand wanting to be very clear and concise. but this is... just goofy. and this desperation to be so correct around gender while simultaneously writing such an offensively racist narrative is really frustrating.
there's also an inconsistency that comes from this with Taash's character-- they are portrayed as this rough but awkward character that is bossed around by their mother, they are bashful with flirting early on and are almost child-like in comparison to the other characters. and then suddenly you get a scene with them where they very directly ask if you want to have sex and suddenly pin you against the wall. this scene was so jarring to me i referred to it as a jumpscare because WHERE has this character been this entire time? i want to see more of this, more of this character who takes what they want and knows exactly who they are (which they even say multiple times when you first meet them... but then need Neve and Rook to hold their hand about it?)
i do really like Taash, i like the idea of them, of this very self-assured and almost cocky character who is also a little silly, this person who is so sure of who they are but has to deal with their mother undermining them while also navigating a culture they feel disconnected from, and i also like that the player can help them through it... but the execution is awful, shallow, and racist. the idea that someone can only choose One culture is so offensive and also a laughable conclusion when compared to their coming out as nonbinary. the writer clearly understands that people don't exist within these little boxes when it comes to gender, but can't wrap their head around it when it comes to someone's culture-- which is also a very important part of a person's identity and often contributes directly to their gender and how they feel about it. all of these different characters have different experiences, come from different places, Davrin and Bellara are Dalish and even have differing opinions on what that means for themselves, but the game doesn't touch on any of it. all we get is a lecture from the writer that is completely removed from the world it's presented in.
i wish i could understand what it was this character was meant to convey. i stand by saying that it doesn't need to be perfect; i know there are people that had problems with Krem in inquisition, but at least Krem was his own person. Taash doesn't even get that here... i harp a lot about character agency when i give writing advice on my other blog but it really is so so so important for marginalized characters-- both gay, trans, and especially characters of color-- to have their own agency around their identities that is completely separate from the player & player choice, that allows them to exist as their own person within the world you've created, and i think Taash's character and story is an unfortunate example of exactly what not to do.
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suplicyy · 5 months ago
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You bringing him a bento for the first time!
Haikyuu boys x Gn!Reader
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— Summary: How would he react to receiving a bento at school that you made especially for him.
— Characters: Yamaguchi, Kenma, Akaashi, Oikawa, Tendou.
— Tags/Genre: Gn!Reader | Fluff
— Idea by: @sarasversionworld
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Yamaguchi Tadashi
He never thought he would receive something like this until he met you.
You always treat him with so much love and affection, that he even thought about the possibility of this happening one day, but he always thought he was dreaming too much.
But when you appeared at his desk holding a small box wrapped in a flowery cloth, he felt like he might pass out right there.
Yamaguchi is someone who is very insecure about himself, as he has not received attention from any person in a romantic way, so receiving something simple but as comforting as a homemade lunch means a lot to him.
"Huh!? This is for me...? T-Thank you very much!!"
You can be sure he was all flushed when he took the bento from your hands.
And if you have any doubts that he didn't like it, put it out of your mind immediately! Tsukishima will definitely complain to you the next day saying that Yamaguchi talked about your bento all day.
Kenma Kozume
We all know that Kenma is someone who eats very little, and it's no wonder he has the smallest appetite in the series.
You worry a lot about his diet and how it affects his well-being, and as he is a volleyball player, he needs to eat well to be in good shape for every game!
And to help him, you thought about making a complete bento for him at least once a week.
So when you walked towards him with a bento box in your hands, he didn't think it was for him and that it was your own bento, but those thoughts soon dissipated when you shyly handed him the box perfectly wrapped in a polka dot cloth.
Obsessed with technology, Kenma always has his cell phone or console in his hand while eating a meal.
Then It was an unexpected surprise to see him putting away his video game to eat the bento you made for him.
And if you give him a delicious slice of apple pie, he will definitely try to eat better to get the dessert.
Akaashi Keiji
As someone who has the habit of taking care of others around him, he was probably the one who gave you a bento earlier, so as a thank you, you decided to make one for him too.
Even if he never said it to you, it's quite noticeable how much he likes onigiris, seeing as he brought one to school almost every week.
And that was why the bento you prepared was full of onigiri of different flavors, as you weren't really sure which flavor was his favorite.
Akaashi would certainly be very grateful for the surprise, and he may be a little shy about the gift and sometimes doesn't show his emotions as much, but you've known him long enough to know that he loved the bento you prepared for him.
"Oh, that's for me?" He takes the bento from your hands, and when he opens it, he finds onigiris that you made yourself.
"Thank you, my love." He gives you a small smile, and when no one is looking, he plants a kiss on your cheek.
Also, don't be surprised if Bokuto appears out of nowhere and eats some of the onigiris you made for Akaashi, he usually eats his friends' snacks (and doesn't share when someone wants to eat his snack💀).
Oikawa Tooru
He has certainly received several bentos or snacks from his fans, and no matter how willingly he accepts each gift, he has never been so interested in it.
But his opinion is totally different when it comes to you, he appreciates every thing you do for him.
We all know he can be a little cheeky sometimes, so expect to get a comment from him bragging about himself.
"But of course you wouldn't resist the thought of spoiling me, I'm irresistible after all." says Tooru giving you a wink.
Just give him a serious look and he stops talking in the same second...😭
Oikawa will beg you to feed him, blatantly lying that his hand is hurting at that moment.
He'll be bragging to his third-year friends about how he has such an amazing partner and they don't, but not until Iwazumi threatens to throw him off a cliff.
Tendou Satori
Just like Yamaguchi, Tendou is someone who has never caught anyone's attention romantically, and is even excluded because of his different appearance than other people.
So when he receives a bento from someone he loves so much, he will definitely remember it forever.
Trust me, he'll have a passionate smile written on his face and with the brightest eyes while listening to you talk about how you prepared his favorite food.
He would probably first make some joke about the situation, to try to ease his own shyness, but later he will genuinely show his gratitude in every possible way.
Tendou loves being around you, so expect lots of hugs and little kisses during lunch, in addition to his lots of compliments for the bento you made.
The next day, he probably would surprise you with a dessert he made especially for you, like truffles, cookies or even cupcakes!
And please give him lots of compliments too!! This way, he will prepare something every week for you.🌷
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— A/N: They had already sent me this idea a long time ago, and only now have I managed to have the creativity to write something about it.😭 Anyway, thank you very much for your help!! And I will certainly do that other idea of yours that you sent me!
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vixensdungeon · 3 months ago
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Alright, time to talk about one of the hot button issues in D&D today: skills, and how they've evolved over the 50-year lifespan of the game. We'll start, of course, from the beginning.
Dungeons & Dragons (1974)
So there actually isn't a skill system here. But the primordial origins are there, in the various neat little procedures of adventuring. Firstly there are languages. Humans know the "common tongue," which at this point isn't a single language, it just refers to the local Lingua Franca. I think all non-human player characters are assumed to be in 20% of other creatures who speak the language along with their own one. You also know an alignment language (Lawful, Chaotic, or Neutral), and one additional creature language for every point of Intelligence above 10.
NPC reactions. This is rolled on a simple 2d6 table for recruiting hirelings. Another 2d6 table is for monster reactions.
Surprise rolls. There are no stealth or perception skills, and adventurers are simply assumed to be sneaking around while in dungeons, with surprise rolled when monsters are encountered.
Doors can be listened at and secret doors found, with simple d6 rolls.
There's also a chance of getting lost in the wilderness, which sort of implies a general ability to not do so in most situations.
And that's basically it! You can already see several different skills we know today forming in the primordial soup.
But you feel like something is missing, right? Ah, of course! We must take a little detour to
Greyhawk (1975)
Did you know that in the original game, the only classes were fighting man, magic-user, and cleric? That's right, the now classic thief would not be introduced until the first supplement! And with them came for the first time actual named skills.
Thieves could open locks, remove traps, listen for noise, move silently, pick pockets, and hide in shadows. Additionally they could read languages, treasure maps, and even magical scrolls at higher levels.
Now, these skills are only for thieves, so what are other characters to do? Well for most of them, nothing. It simply is not a fighter's job to pick pockets, or a cleric's job to open a lock. Certainly an item can be forcefully taken from an NPC, and a door bashed open, so they are not completely helpless in these tasks. But the thief simply excels at doing such things with superior ability and grace. And of course any character can hear noises behind doors, thieves are simply better at it. Moving silently and hiding are two slightly odd skills, as they overlap with surprise rolls but don't interact with them. It can be assumed that a thief moving silently can scout ahead and report back without actually encountering the monsters they find, and a hiding thief can let wandering monsters pass by even when there isn't sufficient cover (as only shadows are needed, other characters can obviously still hide behind cover if they are aware of the need to do so). Other characters can also climb using ropes and other tools, but won't be able to climb sheer surfaces unaided like thieves can, so again the thief can simply do something general in a superior manner.
There are many classes with their own skills to be found in various magazines, but I'm not going to dig through them. So let the totality of original D&D skills be the above.
Next time: we get Advanced
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natalyarose · 5 months ago
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𝒥𝓊𝓅𝒾𝓉𝑒𝓇 𝒩𝒶𝓀𝓈𝒽𝒶𝓉𝓇𝒶𝓈 & 𝒢𝑒𝓃𝒾𝑒𝓈 🧞✨💐✩
I've always thought Jupiter ruled Nakshatras (Punarvasu, Vishakha, & Purvabhadprada) to be veryy magical with their themes of limitlessness, expansion, sheer spiritual abundance & power. I'm not sure if it has been talked about before, but something that always comes to mind when I envision Jupiterian Nakshatras or meet heavily Jupiter influenced people, is the concept of genies.
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Jupiter's abundance and endlessly giving nature is known to be a blessing and a curse. A Jupiterian can be the sweet, generous, selfless friend who is there when you need them; providing you endless support, refuge & material generosity.
The dark side of this inherently generous 'wish-fulfilling' nature of Jupiter Nakshatras, is the possibility that they enable dark behaviours in others & themselves. Always saying yes, always being available and endlessly giving to the wrong type of cause or person, can make you complicit in the crime so to speak, even if the intention is simply to give, or give chances (Punarvasu's themes of second chances, 'return to the light'). Jupiter Nakshatras entail hugeee lessons regarding purpose (Vishakha, 'the Star of Purpose') & being intentional and wise as to how you use your power and influence (the infamous test of character in Purvabhadrapada 'the man with two faces').
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These Jupiterian themes have always made me think of genies- wish fulfilling creatures who are inherently unable to say no to the wishes uttered to them. Having to just sit and watch people wish for dreadful things and just go... 'as you wish'. Obviously in real life, there really is a choice not to feed into others' and ones own toxic patterns but with Jupiterians, the urge to give, to be constantly available to others, can almost feel like it's not a choice. It's energetically intertwined in their make-up.
I would love to gather more examples, but it's 3am here and this was a bit of a spur of the moment thing I had to get out haha- I looked into a few of the most prominent 'genie' roles in movies and as I suspected, every single one features an actor/actress with strong Jupiter influence.
Jeannie from 60s sitcom 'I dream of Jeannie' - actress, Barbara Eden has Punarvasu Ascendant
Kazaam from 90s comedic film 'Kazaam' - actor/basketball player Shaquille O'Neal has Purvabhadrapada Sun
Genie from Disney's Aladdin - played in the live action movie by Will Smith, Vishakha Moon.
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This genie theme really makes me think of all of the Jupiterian Nakshatras, but Vishakha especially. A friend of mine who is a Vishakha stellium always tells me about how it is said that Vishakha has the ability to generate 'instant karma'. So Vishakha natives to an extent greater than other Nakshatras will receive the raw manifested result of their thoughts/actions veryy quickly. Much like a genie granting instant wishes.
I was going to mention also that the whole genie archetype also reminds me of Rohini a bit- the wish-fulfilling aspect, the element of fulfilling desires without shame/inhibition. It's a little different in nature, but Rohini Nakshatra's got a similar theme where the native is incredibly nurturing of who or what sets their heart on fire, sometimes to a fault. Rohini is capable of immense growth but can forgo morality/practicality for the sake of immersion in the process of creation & sparking joy. Rohini's philosophy is something along the lines of 'let go of judgement because judgement inhibits creation and disrupts purity'. This is very true, but of course as humans on the divided and dense Earthly plane, we know that having a sense of judgement & boundaries is also important.
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That was very wordy, but hopefully y'all see what I'm getting at lol. Although I'm more inclined to associate Rohini with wise old wizard dudes with cool beards & mad but genius scientists lol.
Back to Jupiterians-
I believe that Jupiter Nakshatra's 'remedy' is to eventually realise that they are not a slave to their giving nature, and the power lies in them to decide, & give only to a person, dream, goal or cause that truly is aligned with their own soul's path. Break free from the shackles lol- with wisdom hopefully. Without that element of wisdom, Jupiter can run wild with that discovered power.
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Jupiterians struggling with discernment is why Jupiter Nakshatras oppose Venusian Nakshatras (Bharani opposes Vishakha; Purvaphalguni opposes Purvabhadrapada; Purvashadha opposes Punarvasu). Venus masters the fine art of 'necessary cruelty' sometimes ya gotta rip out the weeds, warn off the pigeons and trim the rose bush to make your garden a beautiful, pleasant, luxurious place. Jupiter can struggle with this, instinctively wanting to be a safe space for everyone and everything.
Jupiter ruled Nakshatras also partially oppose Solar Nakshatras (Krittika, Uttaraphalguni & Uttarashadha) illustrating the Jupiterian struggle with putting oneself first. Solar Nakshatras keep their energy strong and vibrantly resounding at their core; wheras Jupiter Nakshatras are kinda messy with their energy (lol, not necessarily in a bad way)- they disperse their energy everywhere, giving & giving. Both Solar & Jupiter Nakshatras deal with themes of limitless reserves energy, but in opposite, contrasting ways.
There's so much I could write about Jupiterians, I love Jupiter energy very much. I really love all of the Nakshatras lol, I mean how could you not? Every Nakshatra holds teachings that are integral to making the world a better place 💕🪷
Thankyou for reading!
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comicaurora · 5 months ago
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I heard you talking on a recent OSPod about Hades, and as someone who very much can get ADHD-yoinked into games, it got me curious, but I'm...not great at video games and have found Dark Souls-y games where you try over and over and keep failing at the same task kind of frustrating. How's your Hades experience been in those regards? (although I'm not sure your general game skill)
Hades feels like it's really carefully designed to circumvent those frustrations.
I also hate the feeling of lost progress, which had me wary about playing a roguelite defined by constantly trying and mostly failing, but by far the most helpful part of the game design is that Zagreus also hates it, so it feels like the game and I are on the same page about it.
It also helps that most of the actual, tangible progress in the game is bound up in advancing the character arcs, which isn't a totally skill-free experience since it involves finding a couple characters out in the underworld, but a lot of it can be done back in the House of Hades, so every time you lose and die you can run around having conversations with everyone, almost all of which will be new and unique and advance your arc with them. If a character doesn't have a new interaction for you, you usually just can't find them on the floor, so there's very little time-wasting.
Speaking of, there's a lot of advancement that can only be done in the House of Hades, and a lot of it involves resources you can actively choose to seek out on runs. I did a couple runs today where my only goal was getting the last of a specific olympian's Boons so I could fill out their Minor Prophecy achievement and reap the rewards, and everything after that was just a bonus. This means the game is passively encouraging the player to develop secondary objectives beyond just making it to the end of the game again. It also helps that making it to the end of the game basically just gives you a weapon-unlocking resource and another small slice of conversation with [EXTREMELY OLD SPOILERS] so while it feels important, and is necessary for advancing towards the true ending of the game, it's not so overwhelmingly rewarding that you feel absolutely crushed when the final boss takes you out halfway through his second healthbar again.
You also benefit very greatly from not playing the game the same way twice - using new weapons or adding new challenge modes is the only way to re-acquire the unique boss rewards for the three main regions of the underworld, instead of the more generic resources that replace the unique ones after you win them for the first time, which means instead of feeling like you need to optimize a winning build and then use it every time, you're encouraged to play with the other weapons that you might find unwieldy or annoying, and if you manage to beat even the first boss with them, you'll be disproportionately rewarded. Also, on every run a random weapon will be empowered to give you bonus resources if you choose to use it, so even if you're a strictly melee-only main you might find yourself willing to figure out how to use the bow in exchange for the extra gems. The Boons you get also dramatically change the strategy you're likely to naturally fall into over the course of fighting your way out - some builds are extremely melee-based, others just boost your ranged abilities to the point that you can mostly just dash around the battlefield while your Casts chew through everyone's healthbar at top speed. So when you reach the final boss, you're not going to be using the same strategies, and even if you lose, it feels less like you had a skill issue and more like you've learned something to look out for or try out next time around. The final boss's strategies and moves don't change either, so you'll know what to expect every time even as your own moveset might be completely different from run to run.
In my personal experience, I have a pretty good feel for when a game is disappointed in my performance. Nothing says "the designers didn't expect you to get stuck here" like endlessly looping dialogue or not-so-subtle hints that you can knock down the difficulty if you need to. Hades has thus far done this to me very little, and only in specific areas - even if I'm no longer getting unique banter with Theseus every time I kick his ass, I'm still having unique conversations with Asterius in the same region and it doesn't feel like I'm anywhere near done with the dialogue back in the House. Zagreus's dialogue when he enters the same three boss arenas will also randomly go from seemingly-interchangeable lines of "yep it's this boss again" to much more unique angles that legitimately change the game from then on. Yesterday, after killing the bone hydra something like a dozen times, he randomly decided to nickname it Lernie, and now he consistently calls it Lernie and every time I kill it the victory banner says "LERNIE VANQUISHED". Today he got Tisiphone to say his name instead of just "murderer" all the time. The game knows you're going to be fighting these guys a lot, and this tells me I haven't outstayed my welcome in the anticipated main timeline of gameplay.
If I have a frustration, it's that I'm not always sure that what I'm doing is advancing the character plotlines, and you can only talk to a character once on any given visit to the House. The game kind of helps you out here, your little information codex will tell you stuff like "Learn more by having X more conversations with this character" or "learn more by deepening your relationship with this character" but it can still be pretty vague and opaque. There's no dialogue trees, Zagreus basically just says what he wants, so when, for instance, Achilles indicates that I should talk to Nyx about maybe getting Orpheus's deal with Hades undone, it's a little frustrating that I can't then go over to Nyx and ask her about that. Or, in fact, ask her about it at all in any of the dozen runs I've done since that nugget got dropped. It's not a game-breaker, but it is a little frustrating. On the other hand, this is clearly intentional, because this means you're tempted to get back into a run as quickly as possible, because then when you die more conversations will have unlocked back at the house - but also, to deincentivize just running out and dying on purpose to get those dialogues going, there are some characters who will only appear in the House if you get far enough into the run to deal with them, and certain characters whose arcs and dialogue only advance if you find and talk to their missing loved ones out on the run. So you'll always have something new back at the House, but you're strongly encouraged to get as far as you can before you die, because the farther you get, the more you'll have to do when you get back.
The game is basically designed to never, ever make you want to sit still. You can quickly exhaust everything there is to do in the house, and that makes you want to go out on a run and see what new things will happen. Then while you're on the run you have the benefit of randomization keeping things interesting and making you make plans for the next time you encounter a given character. It's got a good rhythm to it!
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psychotrenny · 6 months ago
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I don't think "Fascist" is a very useful or accurate thing to call Caesar and his Legion (from Fallout: New Vegas) in the context of the game world itself. Like there are a lot of aesthetic similarities and basically all of their unironic real world fans are some sort of Nazi Nerd, but when talking about their place within the context of fictional post-nuclear Nevada it just doesn't work. Like Caesar's whole deal is that he's a Social Scientist who, living in a world that's been "blasted back to the Stone Age", figures that society must evolve through the same stages if it wants to properly return to modernity. The Legion is basically comprised of "Primitive Communists"* who've been forced into a Slave Society. His criticisms of the NCR boil down to them being a moribund remnant of/reversion to Old World Capitalism rather than something organically adapted to the post-Nuclear world. He repeatedly talks about how the Legion isn't meant to represent an ideal society but simply a stepping stone onto something better (the thesis that will clash with it's antithesis and evolve into a superior synthesis). His interactions with the Courier heavily imply that the Legion's Misogyny, Homophobia, Tech aversion etc. are much more tools of social organisation and control than values that Caesar personally holds. The Legion isn't just some band of mindlessly violent reactionaries but the product of very deliberate Social Engineering; a peculiarly post-nuclear sort of scientifically planned society
Now I'm not defending the Legion as a "good" choice or anything; Caesar's plan has a lot of problems, it's not hard to poke holes into and in terms of unadulterated cruelty The Legion is easily the most morally repugnant of the main factions. But the thing I really love about The Legion is how, within the specific context of Fallout's setting, it makes sense. Like once you really think about it you can understand why someone in Edward Sallow's position would arrive at these conclusions, and there are good reasons why (if you take your roleplaying seriously and don't treat the Player Character as an extension of yourself) someone living in this world might chose to side with him. The Legion may be terrible but it's not evil for the sake of evil; there's genuinely a compelling ideology behind it.
It's why I get sad when I see so many people dismiss them as the "dum dum fascist slavers" because there's so much more to them than that. Like I think the best part about The Legion is how ridiculous they first appear ("These raiders dress like Ben-Hur extras?????) but once you find out more about them then it all starts to click ("Oh I see their leader is trying to assimilate them into a distinct and alien culture in order to maintain their loyalty; severing their previous connections and giving them a whole new identity"). So it sucks to see so many people get caught up in the first part and never make enough connections to reach the second. Like in general, Fallout: New Vegas is very messy and flawed and yet it's full of all these interesting little nuances and I think that's worth appreciating it. It's why, time and time again, I keep walking down that dusty road
*in the very broad sense that Fallouts "Tribals" are meant to represent people who have reverted back to some sort of pre-state society; of course there are countless problems with how Fallout treats this matter (including but not limited to incredible amounts of racism) but in order to understand Caesar we're forced to meet the game on it's terms
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shutupineedtothink · 3 months ago
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Trial order and why Lilia, not Agatha, is last (not counting Rio)
Kay, so I got another off-the-wall theory for you, this time around the order of the trials and why Lilia, not Agatha, is actually going to be last (if we don't count Rio). It goes back to maiden mother crone and some of the trauma/generational trauma stuff I already talked about in a previous post. As with The Road, continue at your own peril.
Right so I couldn't get this idea of maiden mother crone, intergenerational trauma, dealing with the long history of violence toward witches thing out of my head that the show is doing. And I think we've all been assuming that Lilia's trial will be next, saving Agatha and probably Rio for last, because those are standard main character of a TV show rules.
But the more I think about it, the more weight I feel like Lilia's journey carries for this overall theme of trauma toward witches and the history of witches, etc. She seems to have the most intense connection to the pain of witches past, like old-world witch stuff, and she's the one who's brought up multiple times that witches aren't really as they've been portrayed, there's all these negative stereotypes, etc etc. And she's sick of it. She's lived through it for the longest of all of them (again, leaving whatever Rio is out of it).
Idk, something that big, addressing the long history of violence toward witches and witch stereotypes, that feels like you have to deal with it last. That's a culmination of all the witch references, pop culture and otherwise, the show has been making, of which there are MANY.
So I thought ok, for funzies, let's assume Lilia's last, which puts our trial order as follows: Jen -> Alice -> Agatha -> Lilia (and I guess true last would be Rio but I'll get there in a second).
Assuming that order, something else pinged for me: maiden mother crone. Another massive theme in the show, portraying these generations of witches and women in general, and again, for reasons I can't explain, it really feels like it has weight to me. Like they're doing something with it.
So leaving Jen aside for a second, don't worry I'll come back to her, that makes Alice our maiden. Her role, particularly in the context of her trial, is the role of daughter. She's also the youngest of the witches, as far as I can tell. She's even coded as kind of the rebellious one, the young angry one who still hasn't quite accepted her heritage, until after her trial, she does.
Agatha is the mother. We are really going for the mother/child relationship with her and Teen, and of course dealing with her son's death and whatever part she played in it. I would assume her trial will be about that, but we could also be saving that for the end. The mother is also the connector generation between maiden and crone, so maybe there's something there about Agatha fully stepping into the leader role of the coven, and accepting these women around her, idk.
Lilia, the eldest, is our crone. She carries the true history and memory of generations of witches with her, she has lived the longest through the most trials. She is the most experienced in the craft and takes it the most seriously. The journey is hers to end.
Except -- we have two other players left. Jen, who kicks off the trials, and Rio, who I'm assuming doesn't really have a trial but will be there at the end... because, you know. 💀
So why would Jen be first? What comes before the maiden?
And then she said it herself.
"I never fully identified as a witch. I am an 11th-generation root worker and midwife."
This one line almost puts her in a similar category to Rio, at least thematically. She's a witch but also more, neither and both. And she's a midwife, someone who helps facilitate birth. Someone who, at her best, supports and sustains life. Someone who allows the first phase of life, the maiden, to come into being.
And guess who that leaves us with at the end, the opposite bookend to Jen's life-giving power -- the mistress of death herself, Rio. The one to which all life must eventually return.
The trials aren't just about elements, or moon phases, or even different witch specialties, they're taking us through the stages of a witch herself. The stages of ALL women really (whether you are an actual mother with children or not, the mother phase is mid-life). Linking us all together, generation after generation.
So in this theory, the trials go like this:
Jen -> Alice -> Agatha -> Lilia -> Rio
Birth -> Maiden -> Mother -> Crone -> Death
Even the moon phases line up. Full moon is birth, a full-term pregnancy and then birth. Waxing moon, growth, renewal, hope, promise -- the maiden. Half moon, mid-life, no longer maiden, not yet crone, the in-between -- the mother. Waning moon, the last quarter of life -- crone. New moon, darkness, returning to the void -- death. They're playing fast and loose with the moon phase order, so I am too.
I can probably fudge the elements here too, but it's a little harder mostly because I don't know what Agatha's element is. I heard someone say spirit, but idk.
Anyway, what do you think? Am I on to something here? Batshit crazy? Would love to hear your thoughts in comments. :)
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jinwoosbabyboo · 1 month ago
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You are so good at understanding the characters and I wanted to know your opinion on the whole "MC is rude" discourse especially in regard to her relationship with Sylus. Personally, I DISAGREE big time and could write a whole five-page essay on why I disagree.
I am curious as to how you feel about it though.
Let's talk about it 🗣️
I've seen posts about people saying how rude MC is and I personally feel like the people who say this or agree with it are only saying she's rude because she's not acting how they would act. They're also only reading her on a surface level.
Sometimes I feel like people forget that yes even though MC is supposed to be us we have to remember we're truly spectators to a story that isn't our own.
MC isn't rude this girl saw her home blown up with her childhood friend and "grandmother" inside. She never got a chance to even mourn them properly. She's also a top hunter of course she has her guard up and on top of that she's on her own. Yea she has friends, but she has no family and no memory of her past yet she's still pushing through w/ heart issues.
Lastly ..... and I can't express this enough ..... SHE DOES NOT KNOW THESE MEN. Main story timeline wise MC is not romantically involved with any of them yet. Zayne is probably the only exception, but even then she has many blanks in her memory of her childhood w/ him.
She sees them each for what they are....
Zayne is her primary care physician and estranged childhood friend
Xavier is her mysterious hunter friend/co-worker
Rafayel is her make-shift client who she can't fully read
Sylus is the leader of Onychinus who kidnapped her and now they have some invisible linkage that comes and goes as it pleases.
Even in the memories (If i'm understanding them correctly) they're only showing what can/what will happen if she chooses to be romantically involved with them (they do seem to have a timeline within them), but Main story MC is not there yet.
People also tend to forget MC's main goal isn't to make these four fall in love with her she's trying to figure out her aether core in her heart. She is about business and falling in love is not her main priority so of course she's not swooning and barking like us as players are; she has more important matters to worry about.
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blackjackkent · 19 days ago
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Jaheira is Not a Deadbeat
I am, as always, deeply in love with the kids' ambient dialogue while waiting for Jaheira to come inside. And it's time for me to have Opinions.
FIG: I saw her! I swear! RION: Are you sure? Maybe it was just a laborer holding a shaggy grey mop! FIG: Be serious, Rion! Who puts braids on a mop?
FIG: She'll be here any second. Maybe she's sneaking! RION: Doubtful. We'd hear her knees cracking.
And of course my favorite:
RION: Enough, Fig. There's no point getting your hopes up. She'll be back when she's back. FIG: You don't think she will! RION: I know she will. But we'll wait a little longer, if you like.
😭😭😭😭
Rion absolutely knew perfectly well what she was supposed to do from Jaheira's instructions. She just didn't want to. She's been hanging on to the desperate belief that Jaheira was going to walk through the door and make it unnecessary - and, as it turned out, she was right.
OK, fuck it, I'm doing a post about this now. :P
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Despite what the Tumblr BG3 fandom would have you believe, Jaheira is not a "deadbeat mom." Is she a parent with emotional constipation issues and way too much time at work? Sure. But so are plenty of other parents on both Toril and Earth. It's SUPER clear from the way all the kids (including Rion) talk to and about her that they LOVE her and she has been an enduring presence in their lives, and that her recent disappearance was both unusual and devastating. 
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There are books she reads the kids up in the bedroom! Fig is so excited to announce she's back, indicating that the absence is not a normal occurrence! Jhessem has convinced herself they share a bloodline! Jord got to go to the market with her as a boy! These are not the circumstances of children who do not give a shit about their parent or vice versa!
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The devnotes about Jord’s conversation in particular do not show a picture of a man with ill-will towards a mother who felt it customary to abandon him:
JORD: I tended to it. I just let it... thrive in its own independence. You know, same way you raised us. (Devnote: Well meant potshot at his mother, no malice in it) JAHEIRA: I raised you to be a sweet and kind boy. What happened? JORD: I watched what you did instead of listening to what you said. (Devnote: Amused, gently mocking his mother) JORD: This house has taken in a lot of children over the years. Mother dear was sometimes more commander than, well... mother dear. (Devnote: Smiling, explaining why he and Jaheira trade barbs. No criticism, just understated affection)
It is, perhaps, worth noting at this point as well that Jord - and Rion, and Fig, and even Jhessem - speak with that teasing, mocking tone towards Jaheira… but so does she - towards the people she cares most about, including you as the player. The kids are acting as they have learned, and words like this can and should easily be read as gestures of affection. And they clearly trust Jaheira enough to bring this playful rudeness to the fore without fear of it being misconstrued or turning into hostility.
And if they are like Jaheira in this way, they’re also not going to be comfortable showing the real depth of their feelings in front of you, the player character - who is fundamentally a stranger who has just walked into their house. Why would they? Jaheira clearly doesn’t; indeed, even her more serious conversation with Rion only takes place outside where even the other children aren’t listening. 
Perhaps most significantly, I truly don’t understand how anyone can interact with Tate for even a moment and think that Jaheira does not have a deep, if often unspoken, bond with the kids she raises:
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JAHEIRA: I hope you were hibernating, little cub, I can’t think of another reason you wouldn’t come down to say hello. TATE: Jaheira! I d-didn’t… didn’t w-want to see if you were r-really dead. They said… JAHEIRA: Who said? TATE: Jord and Rion. They didn’t think I c-could hear… JAHEIRA: You little sneak-thief. Well, they were wrong. Look! Not dead! I just… had a few adventures.
She is so soft and gentle with him in a way that she is with no one else, a way that indicates that she knows him and how his personality is different from the others. And he in turn has clearly been utterly devastated by the idea that she might be gone.
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Take, as well, the evidence provided by Minsc when he is present in these conversations! There’s plenty of evidence to indicate the degree to which Minsc is guided by Jaheira’s behavior - to the degree that a doppelganger wearing her face was the key ingredient to binding him temporarily into the Cult of the Absolute. And Minsc - far more comfortable with emotion than Jaheira, at least in some ways - is clearly very affectionate with the kids as well:
FIG: STAND ON YOUR LIVER! MINSC: It is stand and *deliver*, little Fig. Though I think I like yours better. You bellow like a true berserker!
JHESSEM: A fine day to you, saer. Are you known to this court PLAYER: Eh? JHESSEM: Ugh - play along, would you? MINSC: Lord Boo is most pleased to make your acquaintance, my lady! Word of your grace has spread far and wide among the hamster houses. (Devnote: Swooping in to preserve the child's make-believe after the player ruined it.) JHESSEM: Enchanted!
MINSC: Boo is also very well! And happy to see *you*, Rion. RION: And I him. Enough that I’ll let him keep his lumbering, sweaty steed inside.
Would Minsc have taken it upon himself to have such a comfortable relationship with these children if Jaheira did not? I doubt it. He’d be friendly, certainly, but this familiarity goes a great deal beyond that.
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And as for Rion herself - it's definitely reasonable to assume that she's had a strained relationship with Jaheira as she's grown older. (I have a lot of headcanons about this for my specific worldstate canon, but even just sticking to the game canon, it definitely seems like that's the case.) But leaving aside that - can you blame her for being upset at this particular moment?
As far as Rion knows, her mom was recently emotionally devastated for an indeterminate reason. (Minsc's apparent death. None of the kids are surprised to see him arrive, so clearly none of them knew he was supposed to be dead - but also there's no way that Jaheira didn't look afterwards like someone hollowed her out from the inside.) Then, without further explanation, she disappeared for what appears to have been several months (again, clearly not standard procedure), and after weeks of no contact, sends a seven-word message indicating she is about to die.
How exactly is Rion supposed to feel at this moment? This is an incredibly emotionally fraught circumstance, and if it's precisely representative of her overall relationship with Jaheira I will eat my hat.
Also - much is made by the game, by Rion, and by the fandom about that seven-word message, but if you try to chastise Jaheira about it, she gives further context:
PLAYER: Only seven? That’s cold, Jaheira. JAHEIRA: The cleric who cast the Sending was wounded. Should I have sobbed on her shoulder?
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Jaheira was caught in a no-win situation. Trapped in the Shadowlands, a terrifying ordeal all by itself, with a gaggle of Harpers she had to protect, many of whom had apparently been injured by their encounter with Ketheric Thorm. If the only cleric she had access to was wounded, this was before they reached Last Light and met Isobel. 
Jaheira had ZERO reason to hope at this point - but she also still felt her own inescapable responsibility towards the people under her command. To send a longer and more emotional message would have been to put strain on her injured comrade and also risk making it very clear that she felt the situation was hopeless. The Harpers very well might have broken and scattered, condemning themselves - and, frankly, many others, given their crucial contributions to the final Act 2 fight - to death.
And then she lives, against all her own expectations, and returns to the city. And her dialogue reflects her conflict over this fact as well: 
JAHEIRA: I have given you much reason to think that Harpers hoard secrets like precious stones. But I promise you, this was not some intrigue. Just, ah… plain and simple foolishness. As if by keeping clear of my family, I might keep them clear of the cult in turn. And if this fight were to go against us, well… they had already done their mourning. Why visit it on them twice?
She then goes on to discuss the city and her place in it - and relates it directly back to her kids as well.
JAHEIRA: I was wrong to think I could keep my children from this fight. They’re Baldurian born and bred - the only damned reason I root myself in this place. This city is a cesspit. An open sewer of the soul, that taints us with its filth and churns us out when all that is good has been stripped away. It also happens to be their home - and so it is mine. Ugh. That might be the first time I have said that out loud.
If Jaheira wanted to disappear and leave her kids to handle themselves, she would have done it a long time ago. It wouldn’t be hard; she is fully capable of vanishing into the wilderness never to be seen again - and in truth, there’s every reason to believe she would be considerably happier to do so… except that it would mean leaving her children behind. They “root” her in Baldur’s Gate despite all of her previous inclinations and everything that comes naturally to her, and everything she does is guided ultimately by the need to protect the city because it is their home.
And that, my friends, is love, a love that she shows even if she does not know how to voice it.
TLDR: Jaheira's absence in the Shadowlands was definitely not a normal occurrence, and her kids clearly love her deeply and were devastated by her apparent disappearance. That she is a woman who keeps herself far too busy with work and has no idea how to express her own strong feelings does not, has not, and never will make her a "deadbeat."
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