#I really like the gameplay of Engage
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nerdnag · 2 years ago
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Ok I gotta admit I'm having A LOT of fun with Engage
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apricote · 5 months ago
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it was love day
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caligvlasaqvarivm · 7 months ago
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To elaborate more on the Pesterquest stuff -
Alternia is a hell world. It's shitty to live in, even if you're a highblood, unless you fit a very specific mold of person AND are lucky enough to be born of a high caste. Every troll character we care about is, in some way, fucked over by their relationship to their society; Eridan and Vriska get it the worst, having been forced to participate in the murdering side of things since they were young, but every lowblood is screwed and every highblood is made worse even just by their passive participation. Kanaya becomes less sympathetic because she seems completely at peace with the society she grew up in, and Feferi wants to enforce casteism, even if it's of a different flavor. Gamzee and Equius both hold genuinely casteist beliefs and attitudes, which slip out and alienate them from the people they care about.
Putting a friendship simulator into the middle of all this is... a choice, I guess. I'm not going to begrudge anyone for wanting that or liking that, but it's going to be inherently at odds with what Alternia is and is meant to represent, and thus, fundamentally at odds with many of the characters' arcs and even basic personality traits, so heavily are they influenced by the shit society they grew up in.
For a non-Eridan example, Karkat loathes himself in massive part because his society loathes him. He's kill-on-sight and lives in daily terror of death. He wears a symbol at all because not having one marks him as even more of a freak, even though he knows that that symbol is connected to the empire's biggest rebel, whose footsteps he is expected to follow. The reason he's so obsessed with being leader-y and earning his teammates' reapect, or the respect of anybody, is because he's so deeply insecure about whether or not he even deserves to exist.
If you soften Alternia to the point you can write a lighthearted friendship simulator in it, then that characterization... goes away. Karkat is no longer motivated by deep, overwhelming insecurities, which drive him to idolize the society that deems him unworthy, mistakenly believing that if he can find validation in that society, he'll feel less bad about himself. Instead, Karkat is just kind of an asshole!
It's the same way with Eridan. He and Karkat are equal and opposite in this way - while Karkat is marked for death by his society, Eridan belongs to the extremely privileged caste of sea dweller royalty - even moreso than Feferi, as Feferi is slated to be murdered by the Condesce as soon as she comes of age (and her ridiculous optimism is likely something she cultivated in outright defiance of this fate). But it turns out that being a sea dweller sucks shit, too, if you aren't the extremely niche type of person that society deems "correct."
Eridan is not actually casteist and genuinely likes his land dweller friends - and this is unacceptible. Not only that, but smaller "unacceptible" offenses are wrapped up in big ones - despite not liking murder and feeling guilty about it, murder is objectively the correct thing for Eridan to be doing, constantly, to the point of it being "all [he's] ever done practically," because if he doesn't fulfil the duty of his bloodline to be murdering lusii (and by extension, their charges, who are culled when their lusii die), EVERYBODY dies. The constant push-pull of trauma, societal expectations and obligations, the fate of the species, and the fact that he is inherently not the "right" kind of person for his society, are pretty much his entire character. He's basically a walking ball of anxiety and emotional turmoil.
So, again, if you soften Alternia to the point where you can write a story about Eridan wanting to see Shrek in a public theater (something he would not actually be able to peacefully do in canon Alternia - at least not without taking off his cape, hiding his fins, and going anonblood - as sea dwellers are considered ridiculously hostile to the point even Gamzee's nervous about being on the beach for too long), Eridan ends up being just kind of an asshole!
Pesterquest!Eridan is, and I cannot stress this enough, fundamentally not the same guy as canon Eridan. They have practically nothing in common, from the fact that PQ!Eridan is willing to do something for leisure, to the fact that he isn't widely feared and the movie theater doesn't empty out in a panic when he turns up, even down to the fact that he likes femme fashion (canon Eridan goes to Lengths to lean into masc fashion) and Shrek (canon Eridan is a hipster). Hell, even the fact that PQ!Eridan SMILES is a massive deviation from canon!Eridan, who has never once been depicted smiling, and probably hasn't for many sweeps.
Also that he has that much beef with Sollux when, canonically, the two had a lukewarm mutual dislike and didn't even bother interacting until Feferi was added to the mix and Eridan became mad that Sollux was dating her. He wasn't even casteist about him until then, and after, even Sollux and Feferi don't think he's casteist, they just think he's ashenflirting so he can get into a quad with Feferi. Like come on, if you're going to feature another troll in Eridan's route, 1) make it be Karkat, and 2) have Eridan cheat on you the whole time with Karkat like he does to Feferi.
Eridan is just overall a wild choice in a friendship sim - I can't even blame them for just writing an OC and putting an Eridan skin on top - because societally, Eridan isn't even supposed to have non-sea dweller friends. The sea dweller/land dweller race war is something the Condesce deliberately put into place in order to keep land dwelling nobility in line, and Equius cites it as one of the reasons he never got along with Eridan. Like, the very fact that Eridan talks to two land dwellers on friendly terms (Kanaya and Karkat) is a MASSIVE deviation from what he's "supposed" to be like, and a huge hint that he's not as casteist as he'd like to appear. You are genuinely hundreds, if not thousands, of times likelier to end an encounter with Eridan either orphaned or dead than as his friend. He's an unstable maniac, and there's a reason so many members of his team don't like him even though he's legitimately not casteist and they mostly seem aware of it (nobody really complains about or even notices Eridan's casteism by the time they're on the meteor - his contradictions are really obvious, and it's likely that they've more or less realized that he's full of shit).
Again, I don't begrudge anybody for wanting or liking PQ. Who cares, really. I'm just saying that as a canon discussion blog, there's not really any place for PQ because it's so far removed from canon that, like, there's not really anything meaningful to discuss about it. The setting and characters in PQ are fundamentally divested from canon, and not even in an AU way. And it's totally fine if that's what you like, but, yeah, like.
Was Eridan written well (where "well" = accurate to canon): no. Maybe he's fine as an OC with an Eridan Minecraft skin slapped on, but that's not my beautiful son, that's not my baby boy.
What did they get wrong about Eridan (where "wrong" = inaccurate to canon): all.
What route would I have written for Eridan: he shoots you with a gun and you die. And then maybe cheats on you with Karkat
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butchvamp · 2 months ago
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sorry im really not a dragon age blog in any official capacity i just love talking to myself on here
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karnalesbian · 8 months ago
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Ok as long as I'm also begging God to shape games in my favorite series [plural] in a specific way. Please for the love of fuck let the next fire emblem game (not counting the genealogy remake if that is indeed happening. the next original one whenever that is) PLEASE take notes from Engage's gameplay and not 3H's
please I'm fucking begging Engage had the best gameplay the series has seen in forever I don't care what they do with the story and supports and everything but if they choose to make the gameplay more like 3H than engage just because 3H sold well I WILL find out who made that decision, break into their house and decapitate myself in front of them while their family tries to eat breakfast
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moe-broey · 9 months ago
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HUGE difference between "I never finished Three Houses" (🏘️ wait hold on. Wh. Why is there a Three Houses emoji. That is so specific.
Anyway HUGE difference between "I never finished Three Houses" (the story is probably good but my fuckinh god the calendar based gameplay wants my head on a pike. Missing important events/interactions due to the time based nature wants me DEAD. The general inflexibility when it comes to whatever cast of characters you're stuck with for what run like YEAH you can recruit dif students school arc but. The options still feel soooooo limited and if there's a house of characters you just don't vibe with but that's the run ypu have to do. Fuck your entire life. And then there's the time basedness of it all. The arc basedness of it all. The structure of it all IS DESIGNED VERY SPECIFICALLY to fucking Kill Me. You can't even fuck around and give yourself little side quests. The Fucking Time and Structure.) vs "I haven't finished Engage yet" (I have commitment issues 😔 I don't wanna let go.... 😟 I don't want it to be over 😢😢😭💔💔💔)
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redgemwink · 7 months ago
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i kinda don't care about fire emblem at all anymore,,
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yuuminni · 2 years ago
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its just so incredibly funny to me that in a game with a literal Flowersland kingdom and Flowersland prince and Flowersland princess whose designs have flower crowns and everything. and they gave the "birds flock to them when they sing" cliche to some guy from Sandland who howls like a wolf.
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wazzuppy · 5 months ago
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me wanting to get into elden ring vs seeing how absolutely fucking rancid the community is towards anyone who dares to ask for difficulty settings and accessibility options.
on that note: HERE is a link to abledgamers
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lecliss · 3 months ago
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I kinda really wanna play 3 houses again and starting over the blue lions route cuz I think I fucked up the first time
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greenhillguy · 1 year ago
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controversial take but i'm glad forces was my first game because it only goes up from there buckos
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communistcephalopod · 4 months ago
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fire emblem engage is so good when you ain't got cutscenes in your ear telling you its story
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maliro-t · 7 months ago
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some game design thinky thoughts.
#it speaks#da gameplay complaints so weird to me. which i say as someone whose favorite combat was origins.#i mean 1 like i just enjoy a lot of different types of games. including crpg style tactical and including action#and inclulding me style arpg#but fr like people just keep saying over and over 'only three abilities???????????' like bro did u know in dai#that one of the warrior abilities was COMBAT ROLL.#a lot of things like that were previously abiliities and can in real time combat become different kinds of mechanics#and lemme say as someone who never invests in combat roll i spend a lot of time in dai fighting dragons by fruitlessly jumping in the hope#that THIS time i might be able to dodge the incoming attack i can clearly see coming (i can't)#idk like the point is obv if you don't like action-oriented combat whatever but complaining about design changes which actually serve#to make GOOD action-oriented combat is wild to me.#love that it's still rtwp my beloved. love giving commands to followers. love that it's built around synergies and that the wheel actually#tells you things like detonation combos and enemy resistances because i love taking advantage of stuff like that but find often in games#that information is overly obscured or a hassle to discover#and if i in real time action combat had 20 different abilities to choose from while still needing to dodge out of the way and pop off#an attack- that would be at worst overwhelming and distracting and at best feel like more than i need.#and at the same time! the skill tree looks great. best i've seen from da (and iterated from other franchises well imo) and still looks#plenty deep and customizable. way more than me's five little blocks or whatever#and wrt to party control yeah i'll miss it i like it a lot!#but again for this style of combat i literally don't think you need it and that's okay!#the game feeling better for what it is is okay!#even in dai like i have a lot of moments in that game where it's actually more a nuisance than anything else to fully switch control#to use an ability. e.g. i usually spec solas out with spirit magic and i almost always will fully enter the tactical cam just to#tell him to cast a barrier. or a revive. or dispel some demons before they spawn in#like i'm literally already just telling him to use abilities and then i switch back to me. and in that game there are def times where i hav#thought yeah this would actually be smoother if i could just tell him to use it +position it!#i spend the most time party switching in origins esp on higher difficulties but obv the game is most fine tuned for that#and you can play through the entire series as if it were an arpg if you want. that's what i did when i was a kid lmfao#well anyways. that's my two cents! i think it'll be really engaging! from what i've seen the game director isn't talking out of her ass!#vir dirthera
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didsomeonesayventus · 2 years ago
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Okay, I trust you as a source for all things Fire Emblem - can you please tell me if Fire Emblem Engage is worth getting? It's a lot of money, and I've seen a real mixed reception for it. I've read reviews that call it uninspired and shallow, storywise, and that some characters are difficult to enjoy. Is it actually worth it, or am I better off just replaying Fates? I am TORN over here.
SO! Good news in brief: if you liked Fates I'm fairly certain that you've got a good chance of liking Engage. I honestly see Engage as Fates 2 with a much better focus on what it wants to be and do! In fact if I HAD to pick a previous entry for fair comparison/vibe similarities, I'd pick Fates, maybe Sacred Stones (though I've yet to finish that one).
Engage is right now my favorite entry of the series.
MORE DETAILED ANSWER UNDER THE CUT (I have only played thru once on normal + casual as of writing)
I still maintain it's a good game and worth it, but you HAVE to be open-hearted about it. It's going to be silly. It's going to be hammy and subtle as a sledgehammer. It will even say the most cringe ass shit with it's whole heart. It's just about the farthest from 3H you can get on the fire emblem scale to the point you could have it sitting next to Kingdom Hearts and I, personally, love that for it, but feel like comparing it to 3H's darker tones is the thing most negative reviewers fall prey to.
Is it simple? Yeah. Absolutely. Terribly predictable, even. Is it heartfelt? YES! ABSOLUTELY! Engage has no time for "wow that was cheesy" because it LOVES cheese and it wants you to know that LOVE IS THE MOST POWERFUL THING EVER. It knows it's running a trite and cliched story and it doesn't care about that so much as trying to hit its notes with just the right vibe- and I argue it does a majority of the time, but can concede some things are rather silly. It's full steam ahead with the power of love and friendship and it does that with about as much reverence as a Sat. A.M. cartoon. A good Sat. A.M. cartoon that you're still thinking of years down the line that was a formative childhood joy.
And it's not about romantic love, actually! Hardly at all! There's a lot more focus on familial and platonic love than romance!! There are explicit "I love you"s regarding family bonds and multiple sibling relationships that make it clear they would do everything for their family. The only romantic aspect is whoever you choose to have Alear S-Rank (the game calls it a ring rank for Reasons but its essentially an S-Rank), and everyone else's supports end at A. Even then there's room in a fair number of Alear's S-Ranks to get interpreted as Really Good Friends, as the focus is not on "I Love You" but moreso the fact Alear and the blorbo in question have a deep, deep bond (though there are S-Ranks that are romantic-tinted and some who will explicitly say they love Alear, and regardless of gender picked! wow! diversity win!). If you were looking for pairing up your sexy chess pieces and getting paired endings, though, there'll be a bit left to be desired.
Again if you like Fates, or Kingdom Hearts, or stories that are cheesy, simple, cliched, but heartfelt, you're going to like this one. The cast is wonderful, and the story has some surprisingly good emotional beats. Oh, and also some of the FUNNIEST supports I have seen. Ever.
Alear in particular has become my favorite lord of the series, just barely scooting ahead of Corrin by virtue of having a more solid characterization and arc that Fates didn't quite let Corrin have. Which, yes, you can rename Alear and give them their own birthday, but there is NO question that Alear is their own character; hats off to Laura Stahl and Brandon McInnis for bringing stellar performances that are essential to the character. Frankly hats off in general to the voice cast as a whole they really bring a charm to the game that cannot be ignored.
I will say that supports are pretty hard to grind out, though, requiring units to be adjacent, and the leveling curve leaves a lot of... wonkiness? It's VERY easy with the rate of receiving new units + leveling funk to have units fall behind, or your army to feel underleveled, if you're like me and mostly skip the side skirmishes (bad gamer, I know). I hear the skirmishes are also kind of wonky and scaled to Alear's level which. Can Be A Problem if you're trying to level or support grind weaker units. Though I will say that playing Normal + Casual playing straight through the main story, while it occasionally made me sweat, it did not make me have to completely redo a map (or, if it did, it was probably only once or twice and I've simply forgotten about the inconvenience). Just made unlocking supports irksome as units fell off and/or made it hard to keep some characters off the bench.
There's also an OBSCENE amount of freedom in what you can do with your units. Go crazy go stupid try not to die. Resource management can get tricky, there's not quite enough gold or bond points to do everything, but you can do a lot of stuff, especially if you find a favorite to focus in on. As for the Engage mechanic: very powerful, but not to the point of sapping all the challenge out of things, and fairly balanced. The Break mechanic introduced I think is a great addition to the weapon triangle mechanics and adds a nicer layer of consideration to unit placement + weapon diversity in your army than before.
Also, if you're worried Engage overly relies on it's intent as an anniversary celebration, don't! Engage still is doing its own thing, and moreso uses references to past entries as spice or flourishes of color. They add some fun easter eggs and flavoring to the story, but it doesn't rely on the emblems or any throwbacks to tell the story it's trying to tell. Are Firene and Brodia a 1:1 for Zofia and Rigel? Yeah! Probably on purpose! They literally got the guy who voices Duma in FEH to do King Morion! Do you need to know anything about Shadows of Valentia to appreciate that? Nope! Just nice to know. Corrin's ring is found in a Northern Fortress, to further help illuminate the cute nods involved.
If you're on the fence, totally get that, especially since dropping 60$ on a game in this economy- ~90$ if you wanna add DLC -is a lot of money to ask for. But I've thoroughly enjoyed what Engage has to offer, and currently am hopping along through playthrough #2 and trying to tell myself to S-Rank someone who isn't Alcryst (I will probably S-Rank Alcryst again). I'd suggest looking into the first few eps of a playthrough if you're still not quite sure, and, frankly, imo there's no shame in just purely enjoying it from a "watched a playthrough" perspective, if you have to.
and, if none of this has persuaded you, please direct your attention to Zelkov and this Honest-To-Alear real support exchange: https://www.youtube.com/watch?v=F1_lsOLB68g
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orchideae · 1 year ago
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A few tiny things off top of my head that Yelan's SQ that ended up staring me right in the face, even if they oversold some of them a little bit at times (or done a little oddly)— but it's all about nuance, nuance.:
— Tianshu. She wasn't joking about being interested in the position of the Qixing's Tianshu, Uncle Tian didn't just take her at her word, he actually simply read her well. Regardless of whether she denies it by the end of the SQ, it is a position that someone with a mind like Yelan's is perfect for, and she knows that. The SQ does a decent job of showing that she understands multiple facets of intelligence (planning ahead and oversharing vs. adapting and divulging information only when the situation calls for it), she understands the difference of when people are driven by their emotions or their logic (and how to adapt to both), she knows how to socially play right into people's hands in ways that appeals to them; all in all, she's perfect for a position that revolves around information and people. Perfect. The only problem is that it takes her out of the field, and being in there is exactly what she enjoys the most. Her entire character plays around the defiance of boundaries, so why would she willingly place herself within such constraints? Besides, there is also the question of the Chasm. It is my firm belief that as dangerous as it is, and how monumental of a problem it's posed for Liyue in its history, she will never let that responsibility fall onto anyone else's shoulders. So in essence, to become Tianshu, she would have to restructure the entire position to be able to properly forego the bounds that Liyue Harbor would pose on her and leaving, which just like she is vulnerable to now, puts her at risk of capture or death. That is too high a risk for someone that would fill such a monumental position. So was Uncle Tian wrong for reminding her of the 'joke' that she made? No, for it was never a joke— it is simply not something she wants to turn into a feasible option. In other words, Uncle Tian is also very good at what he does. Good man.
— Identities. Here I go again, but this time to note: I'm not too big on how they depicted this bit in her SQ when we're going about the harbor's wharf. She fumbled a little too much at coming up with identities on the fly (and Paimon/Traveller gave her too much praise), or in better words: she hesitated too much. I understand that this may have been done to give her some flaws (or I'd have to account it to sub-par writing), but making something so baseline of her profession to hold a clear flaw isn't consistent with her character, her achievements nor her reputation. Numerous of Yelan's flaws lie in her personal life, they are pointed out in her character story, but they are minimal in her work. This isn't unrealistic, she's written to be an exceedingly rational and logical individual who thrives in her work, and it doesn't require to hold the same flaws as the other portion of her life to be well-written. Any way, I digress; another reason why I found this element of the SQ to be a bit inaccurate in terms of consistency: Yelan primarily operates within Liyue (Harbor), why would she be so careless with her identities and how she presents herself? Now of course I don't expect Hoyo to change her entire look simply for her SQ, but her first character story does seem to insinuate that she changes up her looks to match her identity— she frequents the same pharmacies without the pharmacists recognizing her. So realistically, I think we can deduce from this that, in all reality, she would have changed up how she appears at least a little: a coat, a hat, a change of hair. Someone she re-visits going 'Have I seen you before?' versus 'Ah, it's been a while since I've seen you!' are two vastly different things. On top of that, madam does not fumble— she actively shows in scenes that she is very patient, and we've seen her smile and take an extra few seconds before she speaks, that's how she handles 'hesitation', rather than being too hasty and speaking much too soon.
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gojohatemail · 1 year ago
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GAMER LAIOS thoughts :) If it's fun he plays it. Fantasy/Action/Adventure are the genres that really catch his eye but he plays a lot of different things. Animal Crossing, Pokemon, Dark Souls, Dragon's Dogma, Legend of Zelda, the Elder Scrolls, Harvest Moon, maybe even Final Fantasy. I think his all time favorite would be Monster Hunter!
Games with monster and creatures and adventure! He'd like to study each enemy he fights, learning all their weakness and loot drops. You KNOW he really likes a game when he goes for 100%. These are fun, but casual games a nice was to relax too! Plus he likes that we can a lot of these game together!
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