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#and inclulding me style arpg
maliro-t
·
3 months
Text
some game design thinky thoughts.
#it speaks
#da gameplay complaints so weird to me. which i say as someone whose favorite combat was origins.
#i mean 1 like i just enjoy a lot of different types of games. including crpg style tactical and including action
#and inclulding me style arpg
#but fr like people just keep saying over and over 'only three abilities???????????' like bro did u know in dai
#that one of the warrior abilities was COMBAT ROLL.
#a lot of things like that were previously abiliities and can in real time combat become different kinds of mechanics
#and lemme say as someone who never invests in combat roll i spend a lot of time in dai fighting dragons by fruitlessly jumping in the hope
#that THIS time i might be able to dodge the incoming attack i can clearly see coming (i can't)
#idk like the point is obv if you don't like action-oriented combat whatever but complaining about design changes which actually serve
#to make GOOD action-oriented combat is wild to me.
#love that it's still rtwp my beloved. love giving commands to followers. love that it's built around synergies and that the wheel actually
#tells you things like detonation combos and enemy resistances because i love taking advantage of stuff like that but find often in games
#that information is overly obscured or a hassle to discover
#and if i in real time action combat had 20 different abilities to choose from while still needing to dodge out of the way and pop off
#an attack- that would be at worst overwhelming and distracting and at best feel like more than i need.
#and at the same time! the skill tree looks great. best i've seen from da (and iterated from other franchises well imo) and still looks
#plenty deep and customizable. way more than me's five little blocks or whatever
#and wrt to party control yeah i'll miss it i like it a lot!
#but again for this style of combat i literally don't think you need it and that's okay!
#the game feeling better for what it is is okay!
#even in dai like i have a lot of moments in that game where it's actually more a nuisance than anything else to fully switch control
#to use an ability. e.g. i usually spec solas out with spirit magic and i almost always will fully enter the tactical cam just to
#tell him to cast a barrier. or a revive. or dispel some demons before they spawn in
#like i'm literally already just telling him to use abilities and then i switch back to me. and in that game there are def times where i hav
#thought yeah this would actually be smoother if i could just tell him to use it +position it!
#i spend the most time party switching in origins esp on higher difficulties but obv the game is most fine tuned for that
#and you can play through the entire series as if it were an arpg if you want. that's what i did when i was a kid lmfao
#well anyways. that's my two cents! i think it'll be really engaging! from what i've seen the game director isn't talking out of her ass!
#vir dirthera
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