#I need to draw them more often… in their current design
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bluestrawberrybunny · 2 months ago
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Redrew an OC that’s stuck with me a bit, but keeping their old design to show how my art has improved over the years.
My genderfluid baby is nearly 10 years old… I can’t believe it…
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art · 10 months ago
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Creator Spotlight: @camberdraws
Hello! My name is Camber (any pronouns), and I’m a mixed media illustrator located in the southwestern United States. I love drawing everything, but I have a special interest in depicting strange creatures and environments, often accompanied by abstract imagery and mark-making. Professionally, I’ve worked creating concept art and 2D assets for museum exhibits, but currently, I am engaged full-time as a software developer and make standalone illustrations in my free time. I’ve been posting art on Tumblr since I was a teenager, and the site has been very welcoming towards my work to this very day!
Check out Camber’s interview below!
Did you originally have a background in art? If not, how did you start?
I’ve had an interest in drawing since I was barely sentient, but at thirteen years old I decided to become “serious” about art. I was all about reading tutorials and doing a ton of studies. I would tote my heavy instructional art books to school every single day (my poor back!) Despite all this, I decided to forgo art school in favor of a bachelor’s degree in Computer Science at my local college. Alongside my major, I received a minor in Art Studio with a specialization in fine art, which totally changed my views on creating artwork and drastically changed my style.
How has your style developed over the years?
As mentioned previously, my style did a 180 after I studied under some very skilled fine art professors! As a kid, my drawings were very realism-heavy and inspired by video game concept art. I mostly worked digitally, too. During college, I was thrown for a loop when we were instructed to do strange things like, for example, make a bunch of marks on paper using pastel, WITHOUT looking, and then turn said marks into a finished piece of art! I quickly and deeply fell in love with abstract work, and especially appreciated images that are not easily parsed by the viewer. Since then, I’ve made it my goal to combine abstract mark-making with more representational subject matter.
What is one habit you find yourself doing a lot as an artist?
Hmmm, one habit I really enjoy as an artist is strictly tracking the amount of time I spend drawing! I currently work a full-time job wholly unrelated to art, so I have to be careful with my time if I want to spend enough hours drawing each week. I created a spreadsheet that allows you to enter the amount of minutes you’ve drawn each day and calculate how much drawing time you still need to reach your weekly goal (I aim for 20 hours a week.) Having such a clear, numbers-based objective keeps me motivated to work like nothing else!
Over the years as an artist, what were your biggest inspirations behind your creativity?
I know this is a common inspiration, but Hayao Miyazaki’s work has been rewiring my neurons since I was a child. Seemingly all of my artistic interests can be summed up by the movie Princess Mononoke: it has strange/abstract creature designs, a strong focus on nature and environmental storytelling, and a mix of dark and hopeful themes. Additionally, I’ve been deeply inspired by video game series such as Zelda, Okami, Pikmin, and Dark Souls. But arguably, none of these have influenced me more than Pokemon! I’ve been drawing Pokemon since I could barely hold a pencil, and I haven’t stopped since! I believe my love of designing creatures originated with my endless deluge of Pokemon fanart during my childhood.
What is a medium that you have always been intrigued by but would never use yourself?
I’ve always been fascinated by 3D mediums and am so tempted to try them out! Whether that’s 3D models created digitally or sculptures made from clay, I profoundly admire artists who have this skill. Oftentimes, it feels like I don’t have time to delve into a totally different artistic paradigm. However, I feel very strongly that learning new skills can enrich your current work. I should take that advice and someday give 3D mediums a shot!
What is a recent creative project that you are proud of?
I am in the process of creating an art book (a dream of mine!) and have been executing smaller drawings of concepts I find interesting from both a visual and storytelling standpoint. A recent drawing for said book is that of a snail made of ink with an ink bottle as a shell, and it went absolutely viral! I’ve never had an experience like this as an artist before and it has been spectacular! I was able to open a shop using my newly acquired art printer and sell many prints of my snail. Creating something original, directly stemming from my interests, and having that resonate with so many people has been unreal. I couldn’t ask for more as an artist!
What advice would you give to younger you about making art that’s personal or truthful to your own experiences?
I would tell my younger self to chill out and experiment more! I was so caught up in the idea that I needed to have a realistic style to be considered “good.” I also believed that technical skill was the only measure of how worthy my art was. That’s not to say technical skill doesn’t matter, but I now firmly believe the creativity and voice of your ideas far outweigh the skill of execution in terms of importance. Technical skills should elevate ideas, not the other way around. Once I began to revel in strange ideas and stories for my work, depicted oftentimes in odd styles or mediums, I truly found my voice as an artist.
Who on Tumblr inspires you and why?
My peers here on Tumblr inspire me more than anything! Sharing my work with contemporaries and giving each other support brings me joy like no other, and keeps me motivated to continue creating. I wouldn’t be where I am today without them! @beetlestench, @theogm-art, @trustyalt, @ratwednesday, @phantom-nisnow, @svltart, @mintsdraws, @mothhh-hh, @jupiterweathers, @thesewispsofsmoke, @picoffee, @fetchiko, @kaisei-ink, and @pine-niidles just to name only a few!
Thanks for stopping by, Camber! If you haven’t seen their Meet the Artist piece, check it out here. For more of Camber’s work, follow their Tumblr, @camberdraws!
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dunanana · 3 months ago
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Birdie outfits/lore!
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Heaven's songbird: Birdie's design during her imprisonment in the heavens, I made it more so it looks like she's more eye candy and mainly emphasizes her tails. She was born from a flaming egg in a far off island, frolicking among nature and generous with her miracles, she had no human form back then. It wasn't until she revived someone one day that heaven took notice of her, the immortals from the underworld submitted a complaint to the jade emperor and in return he had captured the bird with a golden rope and gifted her to the empress. She would use birdie's miracles whenever she wants (when birdie is noncompliant, more forceful means were used) running out of miracles were no problem since they could let her sleep and what is time for immortals?
She grew strong enough to attain human form eventually, still she longed to be free once more. That wish was then granted by drunk wukong rampaging thru the heavens and stealing her away to flower fruit mountain.
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JTTW to Black Myth Wukong: Her stay in flower fruit mountain was short and sweet bonding with the monkeys and celebrating with Wukong but when Erlang came to take Wukong, she fled. She was afraid of being captured again and seeing her protector defeated and with her no fighting experience she had no choice. She found refuge in one of Erlang's temple that was abandoned and asked for protection when Erlang eventually found her. Erlang sympathized with birdie's plight, agreed to protect her from heaven's eyes in exchange for restoring the temple she's residing in now. After finding out about Wukong's imprisonment from him after a time, she decided to journey often to the mountain to feed Wukong peaches and other fruits and keeping him company while she does her tasks and this went on till Guanyin came by to inform Wukong of the journey. Birdie immediately volunteered to help come with them, when asked why birdie only said "To ask for my freedom" and Guanyin agreed. And of they go. At the end of the journey, she tried to confess her long held feelings but with Wukong so far in enlightenment, cannot return her feelings and ascended. Heartbroken but free, she took to travelling and after many years, came back to flower fruit mountain to settle. And to her surprise Wukong came back to live amongst them and Birdie felt her feelings come back like they never left. She could be happy just loving him from afar. It was peaceful till the events of black myth wukong then took place. She was in the mountain helping the remaining monkeys escape the slaughter and did not get to be in the final battle. Devastated, she mourned and vowed to help him and the other destined ones to revive him. But in time after witnessing failures after failure of destined ones, chose to give up before the current Destined One with Bajie needed her help once again. Will this time be different?
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________ Post Game/Happy End?: This is her as the Queen of Flower Fruit Mountain as a happy ending 🤭❤️ I haven't really gotten to what happens here but this is a very what if scenario i thought I should draw.
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Miscellaneous Outfits: Modern AU!
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Formal phoenix outfit? 👀
THANK YOU FOR READING THIS FAR! I hope you like her and feel free to ask questions if you'd like ❤️
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nu1lst4rs · 7 months ago
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doodled human designs for nightmares gang!
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click for better quality
ggrahhb. i love them. will draw individual refs soon. promise. cross has jumped between nightmares gang and star sanses, and therefore is considered a neutral outcode in our au. so ill draw him later.
horror fws the trans community
Star sanses, neutral aus (p1), neutral aus (p2), extras
some headcanons under cut 3_^
warning there is alot of text
> nightmare (they/it)
DESI NIGHTMARE!!!! (this is blatant self projection.)
short. but they always manipulate their height when they're outside of their gang because they hate being short.
chubby because its ass is not used to actual food, and they have a really slow metabolism when it isnt negativity. and now that horrors "forcing" it to eat, they gain weight. fast.
intersex. not sure why i think this but they don't really have a sex, so. erm.
^ adding onto that their fluid in their expression. sometimes masc, sometimes fem, sometimes andro.
has those stupid ass hair curlers and uses leftovers for their tentacles
MATCHING NECKLACES WITH MY OTP AT THE CURRENT MOMENT. usually errormare or bsp. sometimes fluffynight. killermare if nihira is fronting.
also sugar daddy nightmare. its either rich as fuck or have no money at all. (this is kindve a crack hc)
> Dust (he/they)
leaning korean and thai mix for him. because i need to see more mixed characters.
wears pjs whenever he can. gets the most fucking stupid pj pants too. like hello kitty. comfort > style.
always dusty. mostly because he doesn't shower and smells like ASS, but also because they gotta live up to their name somehow.
TRANS MASC. dont care if you say its wrong. EVERYONE IS TRANS. (excluding horror and blue. allies!)
aroace spec 100%. most sanses are, but him in particular. would rather die than do any of the sappy bs. but wouldd love to have a partner. or maybe 3. wink wink.
"2 shorter than killer but gaslights killer into thinking he's taller
doesn't wear papyrus' scarf, but keeps it in his sleeve.
> Horror (he/him)
wanna hc him as native american. but i haven't exactly thought much about what in particular.
tall and bulky. after a lonnggg famine, horror developed an ED. where they stress eat until he's physically ill, or feeling less stressed.
doesn't need the bandages on his face, bur keeps them there because he hates the scar
little big bottom teeth. its something he developed due to the food conditions in HT snowdin.
as much as it happens, horror HATES having blood on him, so he wears an apron underneath his clothes and does the laundry often.
PROSTHETIC LEG!!!! it got stuck in a bear trap when he was in his old au, and alphys didnt really know what else to do. its not the best thing, but its reliable. killer likes to put stickers on it.
has a cleaver named maxine, and an axe called rex.
ace because i dont really think. yeah. gross. ew. intimacy.
> killer (he/they/it)
arabic. its almost canon at this point.
has a selection of knifes in his thigh thing if his magic backfires on them. favourite is its butterfly knife.
is legally blind. his ass CANNOT see. refuses to admit this.
acespec because like look at me. he can barely feel. i just think he'd love the idea of being in a relationship, and desperately want one. but know he cant be in one.
scars galore holy shit. is always somehow simultaneously sloppy and precise with his knifework. him and nightmare have a small rivalry to see who can get the most.
needs to have textures on his clothes. something to ground themself. like "oh shit we're dissociating." rubs pants aggressively. works for us.
transb... transverse...
also DID but this is hinted at in canon
HUh. okay wow that was alot. cres shut up about utmv for 5 seconds (IMPOSSIBLE) (I DIED AFTER 1 SECOND). anyways THANK YOU!!! i will post and draw stars and neutrals tomorrow maybe. just after some sleep because it is 2am. bye everyone 3.<
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lightandfellowship · 2 months ago
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I actually find the topic of "Nomura's evolving art style as he takes on more and more responsibility at Square (and subsequently has less time to Do Stuff)" really fascinating.
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Like, If you compare his art from the KH1-DDD era to his current day art, I think there's a noticable difference to his approach: how many steps there are in his art process, how he chooses to finish a piece, and the shift from a clean digital style to a more organic traditional one.
He used to use very clean, black lineart; bold colors; and more instances of defined/hard shading for that digital, almost cell-shaded or vector kinda look. Nowadays he goes for a more sketchy + watercolor style with pencil lineart, broad washes of faded color, and color shading that's a bit more blended and simplified in places (relying more on the pencil shading to create distinct shadows), with the hard edges more often reserved for scattered, bright highlights. (He's made art like this in the past eras too, such as the KH main menu arts which all have a watercolor quality to them, but the lineart was a bit more defined then and less sketchy, and thus slightly different from his current stuff.)
I think the Dark Road key art is a very good example of his current art style. The sketchy, almost brown lineart. The watercolor quality that emerges where two colors meet and overlap. A little desaturated and earthy. Color shading that's very broad, soft, and loose, with sharp highlights here and there.
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Both styles have their merits (I personally love this sketchy era of his), but I think it's pretty likely that he adopted this as his "main" art style in order to adapt to time crunch. He doesn't need to do time-consuming lineart and precise shading anymore; he can use the original sketch as the lineart instead. Heck, he can fill in a bunch of the shading via pencil during this sketching phase to save even more time, and then can paint in a more watercolor-y kind of way that allows him to color in quicker, broader strokes.
And then there's the occasional art mistake that has become a bit more frequent in recent years, by my estimation. Which I imagine, again, is due to running out of time to notice/fix those mistakes. Things like Ephemer's arms being a bit too long in this UX art, the Kingdom Key being slightly off-model in this anniversary art, or the ears on this Mickey Mouse symbol being two different sizes on this Utada album art.
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(Which isn't to say that he hasn't made art mistakes in the previous eras, for example he initially got the colors of Riku's shirt mixed up in the Re:CoM cover art before fixing it, but I still think the mistakes were a bit less frequent back then.)
And like, hey. I draw, too. Amatuerishly, but I do. I don't blame Nomura for possibly needing to change his approach to making art in order to meet deadlines, nor do I blame him for these little art mistakes that ended up falling through the cracks. I imagine he simply doesn't have the time anymore now that his job has shifted from (primarily) being a character designer/illustrator to (primarily) being a director of multiple, simultaneous projects. Or maybe I'm totally wrong about this and his art evolution had nothing to do with time crunch, who knows. I think his current art style is gorgeous either way!
Anyway, I just think this is an interesting example of someone taking their art and adapting it to a difficult and highly limiting situation, experimenting with new things and finding the means to still make art even when you have less time to do. Also a great example that professionals are human and will make mistakes even in professional products, and it's not the end of the world, it just happens. If you ever obsess over a mistake in your art...maybe take solace in knowing that it happens to everyone. Even people who have been in their field for a very long time.
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ro-bee · 1 month ago
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Hi!
Could maybe say something more about your Goat Realm?
What is story of Puppy narinder here?
What heretics look like here and how are they behaviour? (I'm curious about it because I love these beans. I'm all ears to any littlest detail)
How other bishops look like?
And anyway anything. I'm all ears to all ramble!
Drink your water!
HELLOOO
It is time for the goatverse yap section ! Everybody cheers!!
Anyway little disclaimers :
1_ is very work in progress... Unfortunately all my focus is on those two gay furries and not much on the world so I don't have many drawings to show :(
2_ it's heavy... And I mean there are strong themes and stuff (I'm not gonna go in details here) ... You'll see it better when I finish one of my many projects but it will require a lot of time... Like a lot, sorry... Anyway :)
Goat's world is very harsh. Here we live by the philosophy of kill or be killed very often, despite that there are some people that manage to live in piece and tranquility (example: goat's family and people that don't venerate any specific bishops or that venerate Kiran)
The world is ruled by the 5 bishops (these design are still concepts expect our beloved wolf lol)
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Four of them command on different regions, Kiran being the god of death rules the purgatory
He doesn't have many followers like his siblings but he prefers it like that, it doesn't really matter to him because people souls would end up to him anyway.
His siblings have more of an evil alineament, they use their godhood for bad often, taking entertainment on their followers pain. Kiran is the opposite and witnessing his followers suffering fills him with sorrow, that's why he always gives his followers a painless death, is the last he can do for them... After all their souls gives him power :)
Anyway I think I already explained kiran's plan here , tldr bro is sad people suffer so he thinks that killing everything is a good solution
A little thing I want to add to kiran's backstory thing (idk):
I think that unfortunately we're not gonna have a ratau in this world, since Kiran's objective is to get rid of pain with putting everyone's soul to rest I think he won't let any previous vessel go away after failing (I'm not doing this because I hate ratau, he's my dad I love him so much)
So goat had no guide in what they were doing
Heretics here are just like regular heretics(?), if you wanted to know more about their design unfortunately I don't have anything with them :( I have some sketches in the comic I'm working on but I need to keep it as a surprise
Most of them are just regular people that want to survive...
Talking about people who want to survive:
Goat wasn't always this fucked up in the head, this whole deal changed them for the worst. Before the crown they lived a normal peaceful life with their family, when they lost everything they were forced to learn how to fight back to survive. So they spent many years running away and fighting back, they felt terrible at first but then it started to feel normal, almost enjoyable. Getting the crowns powers made killing people fun for them so yeah lol this is the evolution of goat going from calm Lyra player to killer machine, they have a loooooot of anger issues lol.
About the bishops... I'm currently drawing them better and they still have no name right now...
Their personality is the opposite of the canon one basically
The leshy is calm less impulsive
The geko is a prudent and a bit coward
The kraken is fearless and violent
The scorpion is ruthless and impulsive
Kiran is their older brother and loves them very much!! the feeling is not very mutual but anyway :)
I need to work a little bit more on them ngl
Aaaand I think this is all? Hmm idk feel free to ask more :)
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adagiorii · 4 months ago
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What was Eiko like as a child ? 🤔
HEYY<3 ty for the ask I was excited to answer this one. Sorry it took me a while. 🙇‍♀️
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Sketch I made a while ago that I felt was perfect for including in this post. I really like the contrast between child Eiko and current adult Eiko so I draw them together often.
Until she was about 12, 13 years old, Eiko was very insecure, very meek. She had a lot of trouble just getting by and navigating life - she didn't know how to talk to people, how to socialize, how to behave in a way that was socially acceptable. She was never taught how to fit in, so to speak.
Eiko currently doesn't really know these things either, although she does know how to fit in better with the rest of society. She's still a pretty emotionally stunted person and doesn't like socializing.
Something I haven't shared is that Eiko is an orphan, and doesn't know or remember anything about her parents or any of her family. She spent most of her childhood training to join the PCD in almost complete solitude. It didn't help that she wasn't that physically strong either, at the time, and so her struggles were doubled because she had a hard time keeping up with her training and was very nearly kicked out of the program.
Her life took a slight turn for the better when an older, pretty well-respected agent took her under her wing as her mentor. Truthfully, she only really did it out of pity, but they ended up developing a bit of a bond. Eiko finally started to do better in her training, and at this time, her personality started to become a bit more like her current one. Basically, all the resentment she'd bottled up during her earlier childhood led her to begin to grow a temper.
She was like this from 13 to about 15 years old, very bossy and temperamental and volatile- current Eiko is also hot-headed, but she's better at controlling it. Child Eiko was a lot more abrasive, although she was still incredibly insecure.
Eventually she calmed down a bit as she matured, but she still has that foul temper and a decent amount of resentment. She's found her job is a decent way to release her anger, though.
I really like the mentor character, and she does have a name and a mostly finished design. I'd just rather not make this any more lengthy than it needs to be. Maybe one day I'll post her and Eiko, since I really like their relationship. XD
This is all from me for now, though. Until next time. :]
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knightmareaceblue · 9 months ago
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A redraw of the group photo from the Nether hopping arc! I wanted to get in more practice drawing the characters in this specific style, and also see if I can fix some issues with their designs that were bugging me. I... mostly succeeded on that 2nd part?
Some notes regarding these CG designs (plus some headcannons):
-Red's outfit frustrates me, because I like it a lot without colour, but once I start trying to add colour it always ends up looking off. The current colour scheme is fine, I guess, but I'm a little torn on whether or not the colours suit Red, and not making him too close to the other colour schemes present (which I like a lot more).
-Red's outfits will often have animal motifs designed into them. Usually cat, rabbit, or pig, but they have all sorts of animal clothes.
-Though it can't usually be seen due to not drawing them with their hood up often, Red's hoodie has cat ears. The reason I don't usually draw the hood up is because I like drawing his hair too much.
-Red will alternate between gloves, bracelets, and, post AVM season 3, a yellow headband and armbands.
-Under the hoodie Red will usually wear a tank top or crop top. Though it can't be seen in this photo, the arm holes for the hoodie are incredibly large, so Red's top can sometimes be seen when lifting her arms or looking at them from the side.
-In general, I do like Yellow's outfit. It suits her personality well and has some good colours. My primary concern is that it may be too... plain? Stereotypical? Basically, that it's too stereotypically 'nerd' to be interesting. But I can't come up with anything better, so this'll be her default outfit for now.
-What I do like on Yellow, however, is the hair. I think the short hair with a singular braid is really cool. A nice mix of neat and practical and stylish, especially mixed with the glasses.
-One issue I do have is with the boots. All the shoes in general, actually. They all look so samey, especially Blue and Yellow's boots. This is a pretty simplistic style I'm drawing in though, and I don't want to make anything too complicated. Why do shoes have to be so stupid?
-I used to have the same problem with Second's outfit as with Red's - particularly, with their shirt. However, that's when I realized that Second is an artist, and can change their shirt design at the drop of a hat. So, now the shirt has a different drawing on it regularly. Second will try to use all their friends colours in their designs. If they leave a person off, it usually means their either consciously or subconsciously upset with that stick. If they don't draw on their shirt at all and leave it blank, it usually means something's up with them.
-I also added leggings from the previous design. It felt right.
-Both Second and Chosen dislike shoes. I will not elaborate, but Second's tolerance is better than Chosen. He can handle it for short periods of time, but is usually grumpy and will kick them off first chance he gets.
-I like to imagine Second using her large, poofy hair to put things in, the same way she'd put things in their inventory. I also like to imagine Green is low-key horrified by this, while Red, Blue, and Yellow will also use her fluff to store things. Sometimes without Second even noticing.
-Second carries the belt with them in their hair in their inventory and will put it on before fighting/platforming so their oversized shirt doesn't get in their way. Otherwise they prefer to have their clothing loose and flowing.
-Everyone has a multicoloured accessory. Second was the one who started it with his bracelet, then the others wanted some too so Second drew up more for the gang. An anklet for Red, an armband for Yellow, a belt for Green, and a neckerchief for Blue.
-Green may just have the best outfit of everyone here. It's sleek, it's cool, it suits them, and it's easy to fight in (with an easily striped jacket if need be). I also added a lil choker.
-I don't think I expressed this before, but I didn't like Green's previous hairstyle. Something about it irked me, but I couldn't place what at the time. Now I know it'd needed more on top, haha.
-Blue's outfits tend to be more on the practical side, since they do a lot of manual labour, but with bits of fun and whimsy added in. After AvM Season 3, she trades her funny socks for long funny socks and fun stockings.
-The original intent was for everyone to have a different type of hair, but Blue's and Yellow's ended up a lot more similar than I'd hope. The idea was for Blue to have really thick hair, but it's hard to tell. Might think of something else later.
-Anyone who wants something different can go to Second and ask. They all have their own things they like, but they're all willing to try almost anything, with very little exception.
Feel free to let me know your thoughts. I think I really like these character designs I came up with. :)
Original pic used for reference:
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the-s1lly-corner · 1 year ago
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Masky resting his head on the readers lap
realized i dont have any solo posts for masky and hoodie so im going to show them some love (at least, no solo posts for them within the current masterlist) writing this while baking my panettone, going to start prepping for dinner too soon so uhuh!! yeah! i need to figure out more of my crp hcs, design wise since i wanna draw more of them... draw too much ej and lj
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usually, he doesnt seek out affection. and when he goes its usually quick and simple, like brushing his or your hair or knocking the lips of his mask to your cheek... so him settling his head onto your lap was a huge shock to you, even more so since he seemed a little agitated
maybe it was a headache, or a tough day.. but regardless you werent about to ruin this.. you kind of just stiffen up for a few seconds when he just. wordlessly puts himself across your lap
of course, hes still wearing his mask...
after the initial shock, you do relax..
you dont bother much with trying to ask whats going on, as hed only been answering in short huffs and grunts throughout the day..
run your hands through his hair, thats going to help with any pain hes got in his head.. just let him know what youre doing before you do it! worst case scenario hes going to think youre trying to take his mask off.. and thats going to cut the session short, even if you explain after that you werent going to take it
leans into your hand as you work his scalp, might let out a satisfied sigh as you continue the motions
i dont think he would fall asleep with his head in your lap. actually, now that you think about it, you dont recall ever seeing him sleep around you
you know he does sleep... you just never seen him do it...
will take himself out and away if he feels himself getting tired, doesnt seem to like sleeping around other people
ooooo imagine you just mumble and talk about your day to him... he is listening, he might not show it but he does like hearing you talk..
probably lightly taps his finger against your leg to let you know hes still awake
its a little awkward at first but i think it can turn into something sweet... he just doesnt lay on you often
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aleebeesplats · 6 months ago
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Soul bond[OUTDATED]
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“An eternity alone is a cruel thing to be subjected to. To be surrounded but isolated, heard but forgotten, so powerful, yet so weak at the same time. The story is your life, but is that really all there is to it? Is that why you did it? Allowed them to exist despite the obvious growing issue? You wanted to feel understood despite not knowing who you were or where you began. You’ve crafted life at the expense of their freedom. You’ve replicated freedom through life.”
More info about this au under cut
This really started as a joke cuz I wanted to draw more Stan and Mari friendship art but as god has it it’s not so much a joke anymore(yay). This whole AU centers around Stanley and Mariella “becoming human”.
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Character refs for Stan and Mari. I might change some stuff up with their colors and designs but this is the main idea for now.
In this AU Mariella now works in the same building as Stanley and her job is to attend meetings. Employee 317 did this everyday of every month of every year. She first meets Stanley while waiting for those who were supposed to attend, surprised and confused at the sudden disappearance of everyone.
Mariella and Stanley are creations of the Narrator, so they don’t look exactly human because of that.
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(They have normal noses in side profiles)
I was inspired by Friday Night Funkin for their stylized faces. In terms of expression they are much more animated in comparison to the Curator or the Narrator.
Speaking of Nar-Nar, here’s the man himself. His first form is more like a “concept” than an actual “appearance” as he didn’t really care about what he looked liked and cared more about getting through with the story. His current form is much more human and he often spends time in it outside of the parable in his office. I wanted to keep his figure blocky and sharp cuz I went by squares as his main image.
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Now the Parable wouldn’t be anything without the building, lo and behold “Coworker”.
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I suck at drawing buildings, but for all you need to know for now is that it always expanding in the inside (where the story takes place), and also it is alive, capable of thought and emotion to some extent. Yayyy living infrastructure.
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Some additional early sketches I made while trying to figure out stuff.
I thought it would be funny if Nar and Curie dated for a week before realizing they swung different ways. Things are good between them but it’s a little awkward at times. I was stuck between making Nar-Nar an eldritch creature or just an old man, but then again why can’t he do both.
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Quick height chart doodle. The egotistical old man strikes once again, he really made himself so tall because he thinks it’s funny being able to see over people’s heads. In a way they look like Kirby to him.
That’s it for now. I’ll try to not burn myself out so that I can draw more for this au. It seems shallow right now but that’s on purpose‼️
Also, none of the things I draw in this AU are meant to be romantic. They are Queer-platonic at most. This is just me exploring bonds in hard times +what it means to be human (self-projecting like hell).
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trees-be-drawing · 23 days ago
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Okay… so I started reading @annzy-bananzys-corner ‘s “Snettles” as I was scrolling through Snufmin fanfics to read on AO3 back in early December, and… holy cow is it good!!!
Not only did the art cover from one of my favorite artists drew me in, but the writing was just 👌✨ GORGEOUS!!
All the characters written had such good chemistry towards each other, and Snorkmaiden ended up being the funniest to me. I couldn’t stop laughing so hard at her trying to be the voice of reason to the two lovable idiots that are Moomin and Snufkin in the early chapters.
So as typical fashion, I felt a great need to draw it. Cuz honestly, long-haired Snufkin was not something I thought was going to make me go feral but hot damn does he look so pretty in long hair!
Okay so…
SPOILERS TO THE FIC!!!
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It’s pretty blurry but 1. I don’t have the best camera quality, and 2. It’s a bit faded since it took me a whole month to do this. (Update: I got a clearer picture. Sorry, I was rushing to get this out for a whole month)
But anyway, I had absolute gender envy every time I drew Snufkin with long hair. And there was definitely a lot more I wanted to draw, and felt bad I didn’t draw Little My especially.
I’m actually glad for the cover art too, it acted as a perfect reference to use but unfortunately I’m not very good at drawing Moomin and I’m envious at how @hanekdrawsmoomins draws them! They’re so fluffy and pretty!!
I definitely had to draw Snorkmaiden calling Snufkin a twink. I couldn’t resist. What I didn’t intend was for it to be right next to Snufkin having a breakdown over the overpowering song in his ears 😅 I also decided in order to differentiate Moomin and Snorkmaiden, I gave Snorkmaiden more rounder and fluffier features like her tail and ears. It’s subtle but I was pretty happy with it.
I get giddy every time I drew Moomin and Snufkin, but Snorkmaiden and Alicia needed some love too. I wanted to try some perspective which… I’ll admit I’m not very good at, but I did my best. I normally don’t draw backgrounds but I wanted to give the scenes more character and it was pretty fun, even if it’s not perfect.
I also thought to myself “maybe the reason Moomin didn’t recognize Snufkin was because he’s never seen Snufkin’s hair deflate in the water” so I drew the comparison to Snufkin and “Snettles” for that one scene where Moomin realized how similar they were. I also imagined his hair gets longer in mermaid form.. hehe! :3
I was also very excited to do my interpretation of the Lady of the Sea but I’ll be honest… I did procrastinate on it for a while which is why it took so long. I know the description said “seaweed green hair” and not the fact it’s actual seaweed but… I hope you don’t mind but I gave her seaweed hair. Made of different types of seaweed too :3 I actually want to colour it at some point but if there’s any changes I should do to her design, you can let me know. I’ve loved to get an accurate idea on her :3 I also used the mermaids from the 90’s as reference to give her fins on her head, although Snufkin doesn’t have any but I’d argue it’s cuz he’s only half mermaid.
It’s a very scattered looking comic kind of page but man! There was so many moments that were genuinely so good I felt tempted to even draw a full comic book on this!!
But no… unfortunately I am very easy to lose motivation and I’ve been and will be pretty busy for the majority of my current life cuz of college and stuff so I’m afraid I can’t draw often.
Good thing I’m on break at the moment :3
But anyway, it was super duper fun drawing these!! I’m actually super duper proud of them :3
Actually…. You wanna know how much I loved my sketch of Moomin and Snufkin on their midnight swim?
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I COLOURED IT!! GONE BACK TO MY DIGITAL ART ROOTS FOR THIS!!!
Honestly I don’t think I did that great but I did this on iBisPaint, and there was a version where he had brown hair… until I read a section saying he has red hair so I quickly changed it to how it looks currently.
I also realized too late that the scales on his cheeks weren’t actually scales but freckles… which…. You know what? Fuck it. His freckles turn to fish scales. And they’re shiny :3
I also decided to make his scales glow but then remembered that doesn’t happen till Chapter 13. But hey, I think it gave it a calm feeling with how warm it must feel to be snuggled up like that on the water. Heck even my sister agreed.
Overall, Moomin fanfics have really helped with my art block.
And sorry for the really long yapping session. I like talking about my thought process on these things, and I genuinely can’t wait for the next chapter whenever or if it ever comes. I understand you’re busy so I don’t blame you but… damn you really left it on a cliffhanger huh? Still love it though! :3
Also I’m not sure why the link for the fic isn’t working properly cuz normally it would be automatic but… I’ll see if I can fix it at some point (update, I fixed it!)
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everestgale · 1 month ago
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Long Post about EG's Voice Designs
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Unrelated Hero being adorable just so above-cut is not all text lol
Gale woke up one morning, felt nostalgic, and wanted to ramble. Therefore, Gale decided to ramble about their voice designs.
Warning: this will be a very long, just barely coherent post, where I just talk about the evolution of my voice designs. It will include a lot of old art, sketches, and side tangents. More than anything, this is for me to look back on later, if I ever need to do that or feel like doing that.
[Post-writing EG: …uh, it's like 2000+ words worth of ramble. You've been warned.]
So, I guess I'll start at the very beginning, should I?
From the very beginning, back when I was just getting into Slay the Princess, I knew that I wanted my voices to resemble The Long Quiet as much as possible, which meant that I very quickly settled on a humanoid bird-folk with a mouthless face as the base of my designs. I knew I wouldn't be able to draw actual birds, and drawing them as humans with clothes felt too far from the original game (I tend to be quite rigid with my own headcanons and stuff, absolutely nothing wrong with giving voices clothes or making them human! In fact, sometimes I get jealous over the design expression I'm missing out on. I just tend to be quite stubborn, often to my own detriment).
Fun fact, for a while, I headcanon'd that the Long Quiet has a beak but the voices do not, and I actually used to draw them like that for a while… but I realized that I'm terrible at drawing actual bird faces with beaks. So eventually I gave in and joined the mouthless TLQ crowd (only to be technically proven wrong by P&D. Oops!)
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Old TLQ sketches (January 14th, 2024)
Anyways! The very first voice designs were very small changes from a base Quiet design:
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Old Hero, Broken & Stubborn drawings (January 3rd - 4th, 2024). Also, silly Everest, they didn't know they would still be obsessed with StP almost a full year later—
Hero had slightly longer head feathers and ears. Stubborn was just spikier. And Broken… well, that's when I began experimenting with making bigger changes to the original Quiet design! While still very much driven by it, I gave Broken droopy ears and plucked neck/arm feathers, something that remained consistent to this day (it's lowkey my favorite part of his design)!
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Here's his current design, still as droopy as always and missing neck/arm feathers.
These three were as far as I got, however, because I quickly began running out of ideas on how to keep differentiating between voices. I don't quite remember what happened exactly (I will guess that I saw other people's voice designs and got inspired), but I started to assign real-life birds to the voices and draw design features from them.
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Oh hey, owl Paranoid and cockatiel Contrarian! (January 7th, 2024)
Still very much sticking to the base Quiet design, but slowly trying to incorporate more unique features to differentiate them easier. And so it began, a rabbit hole of researching bird symbolism, behaviors, and distinguishing features, all to give each voice a bird that felt right to them. Some were easier than others (like the aforementioned cockatiel Contrarian), and others were an absolute pain (Cheated was a European robin, then a white wagtail, and then finally a house sparrow), but nonetheless, these gave me a good starting point for their designs:
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Early design sketches (January 22nd, 2024)
There were… quite a few mistakes made at that stage. First, and most obvious one, is the lack of shape diversity, especially in body types, as all of my voices were basically the same generic Quiet body shape, just with a few minor height changes. It made them less dynamic and much more boring to look at, especially when I put them next to each other. Second, since these designs only drew inspiration from real-life birds, they weren't super recognizable as their own voice, if that makes sense. No iconography from the game, no other details that could help identify the voice, etc. And third… I just didn’t like about half of them. I ended up giving a small redesign to Hero, Skeptic, and Cheated as a result of the Perception Check animatic (they were all present there, so I needed designs that I didn't immediately hate). But besides that, those were the main designs I used.
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A frame out of my Perception Check animatic (February 27th - March 1st, 2024). Official throwback post for it coming very soon!
After that point, I didn't do much Slay the Princess art (especially not with voices), until I rejoined the fandom right around Pristine Cut release. And let me tell you, I looked at my voice designs after a long break and wanted to cry /hj
I was NOT happy with my little guys, but I still stuck with the designs I had (or close to them) for a little while longer because I just couldn't quite figure out what I wanted to do with them, especially after such a long break. I tried to figure out what to do with them as I was doing requests and random voice interaction sketches. For some, it actually worked well (Cold, for example, got about half of his redesign as a result), but others (like Cheated, Stubborn, and Hunted) did not get any attention from me.
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Random assortment of voice sketches (November 14th - 16th, 2024)
My main issue at this point was trying to figure out how much detail I wanted to add to the voices and which detail I wanted to add, too. Because my voices struggled on a fundamental shape design level, I tried to compensate by adding distinguishing details (like the weird feathers on Paranoid's chest)... but that only made these designs annoying to draw. The final tipping point was this StP Monopoly post that I spent too many hours on, battling against my own designs. I got fed up with being unhappy with them. And so, it began.
I still very much wanted to use my old designs as a base because even though I wasn't happy with them, there was a certain charm to them that I would've hated to get rid of completely (I'm a very sentimental person when it comes to stuff like that). And so with that, armed with about 18 million references, including but not limited to game screenshots, real-life birds, and other people's voice designs, I began working on the silhouettes:
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Actually, the first step was to figure out how tall my voices were. I used this website to help me visualize it, and I'm now realizing that they're quite tall. Except Opportunist, sorry not sorry Opportunist.
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Voice silhouettes (November 24th - 26th, 2024). I will still cry over how much trouble Smitten gave me. His silhouette had about 5 different revisions, before I finally arrived at something I liked.
Why silhouettes? Well, it's a large cast of characters, and I wanted them all to be distinct, so shape language and sizes and clarity of silhouette were the most important at this stage. I already had a pretty good idea of what kind of design elements I wanted to add, so the goal was to make sure these elements had a good base, if that makes sense. Though, I couldn't resist sketching some of those details at that stage, just to see if it matched what I imagined.
I wish I had some clever reasoning for why the voices are specific size/shape/etc, but for many of them, it was based entirely on vibes and personal preferences. The only ones that had some sort of thematic reasoning for their silhouettes were Cold (I wanted him to be very tall and extremely thin, to kind of mimic a skeleton) and Cheated (the goal was to make him as sharp and spikey as possible since the Razor is his Chapter II princess). The rest? Purely aesthetics/preference/vibes. I wanted Smitten to be large and round. I wanted Paranoid to be very fluffy. I wanted Opportunist to be the shortest voice in my entire lineup (sorry not sorry Opportunist [2]). That's pretty much it lol
Anyways! Once the silhouettes were all done, it was a matter of translating all of my random notes, and ideas, and old design elements into the final lineup.
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There were three key considerations when I was creating all of my voice designs, and I tried to keep them all in mind as I was drawing these:
Simplicity - I knew I would be drawing these guys over and over again, so I wanted to make sure my designs as easily recreatable as possible.
Recognizability - how easy is it to identify the voice correctly (i.e. differentiating between, say, Hunted and Paranoid or Cheated and Stubborn by looks alone)
Random nonsense - how many small details, parallels, silly references, and "this looks cool"s can I put into design while keeping 1 and 2 true.
…because nothing brings me more joy than sneaking the dumbest references and jokes into my designs. Cold's little chest feathers are a great example of that, and I will definitely talk about it one day.
Some of my favorite design elements are different little parallels these designs have to each other (especially Stranger pairs) and to their respective Chapter II princesses:
Stubborn & Broken have a bright red accent in their design, practically the only similarity in their design, indicating that they don't have much in common, except for the passion they show in their respective routes. Stubborn also got horns from the Adversary and the general rough/tattered leg feathers. Broken couldn't borrow elements from the Tower directly, but he got feathers resembling a wimple/neck piece that nuns usually wear, and his bright red chest feathers also work as a stab wound.
Skeptic & Smitten also don't have a lot in common, but they both have a shoulder shawl, working almost as a layer of separation between them and the world they inhabit, as both can be very stuck in their ways / unwilling to see past their point of view. Skeptic got a shackle similar to the Prisoner's, while Smitten's arm feathers are supposed to resemble the Damsel's frilly sleeves!
Opportunist & Hunted are both most animal-like, with Opportunist resembling a cat (for the Witch) or rat (because that's who he is), while Hunted looks like a hare. I also tried to keep their designs most organic in terms of flow, but I'm not sure I succeeded with that. Opportunist was a fun (and difficult) one to try to mirror the Witch, I ended up giving him spiky feathers resembling the Witch's tattered skirt and sticks/debris pointing out of his feathers! Hunted was much simpler and just got the same bandages the Beast has :] That is also how trans Hunted was born if you were curious.
Cheated & Contrarian are, quite simply, both falling apart to various degrees. Cheated's stitches were designed first, along with his very sharp/spiky design, to go along with the Razor. Then Contrarian followed suit, gaining his cracks to mirror both Cheated and Stranger. I've talked enough about this already lol
And then there were Cold and Paranoid. Oh, the problem children. They used to share whispy ghost-like leg feathers (which you can see in the silhouette designs), but I hated how they looked on Paranoid, so I changed it to fit with his fluffy owl aesthetic better. Works better as a whole for his design, but now these two have almost nothing in common, outside of the darker, textured/feathered sleeves (which is not enough of a distinguishing feature). But in it's own way, it makes sense for my voice designs to end up like this, as I personally have very complicated and mixed feelings on the relationship between Cold and Paranoid. But I do like the overall ghostly skeleton-like look I gave Cold to mirror the Spectre (a large X on his chest also helps to identify him), and gloves on my Paranoid to go along with Nightmare's is probably one of my favorite design elements of them all.
Oh, and of course, Hero. Hero was somehow the easiest and the hardest to design. The easiest, because I wanted him to share a lot of features with the Long Quiet (since he is our first voice and all), so a lot of the decision-making was already done for me. The hardest, because that meant I only had very limited features that I could exaggerate or add to distinguish him from my Quiet in the first place. And so I went with the "exaggerate the hell out of existing features" route, turning Hero's face/head feathers into more of a crown/visor shape… and also giving him long hair. Why did I give my Hero long hair? To be honest, this one started on a complete whim, I tried it out when I was making a silhouette for Hero, and I kind of fell in love with how it looked. It ended up working out because it kind of looks like a lion's mane, symbolizing courage, strength, and justice. But I assure you, it's not how it started lol
Did I succeed with my designs? Well, not quite - some designs are more difficult to draw than others (looking at you, Stubborn), and others lack distinctive details that identify them as that voice (looking at you, Paranoid). But I am quite happy with them as a whole. It was a great exercise in character design for me, and I love my silly birds dearly, so I'm just glad to have designs I don't hate drawing <3
Though, I am now very tempted to do an alternative version that does have them wear clothes. Just for the fun of it. Maybe I'll do it. Maybe I won't. If I do, my Contrarian is going to rock a very pretty dress.
Anyways! If you got this far into this post, thank you so much for reading it!! I just really wanted to ramble about my voices, how much they've changed, and, honestly, how proud I am of how far they've come from their original concepts. My lads are certainly not as intricately designed as some of the other folks I see around here (stares at Sonja and Polite), but I like them, I like drawing them, and that's what matters to me <3
Thanks again for reading my endless ramble, hope you have a great day!
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the-100-days-of-junkan · 1 month ago
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Day 82
Another one that I love!~ Gonna be a lot of those from here on if you couldn’t tell!
Junko’s the Ultimate Fashionista (in the english release at least but hey Ultimate Gyaru has to have a little crossover right??), so of course she handles Mikan’s wardrobe the moment she’s allowed to. So . . . Extremely cute scene of her having Mikan try out clothes to see what she does and doesn’t like. 
An opportunity for Junko to pamper Mikan, AND i get to draw Mikan in a sweater???? Heaven. Also like are we all in agreement that sweaters just look fuckin amazing on Mikan?? Like I admit, I think I just like drawing Sweaters on Mikan but they just make her look so much cuter because of how god damn cozy she looks in em. 
Unfortunately that’s all I have to talk about for that topic? I think? So instead let’s shift over to a recent development involving Junkan!
I’m in the midst of working on the Junkan Christmas Eve comic, which hopefully will be getting posted on time a few days after this, and during the process of making there’s been something new with my current abilities.
I have officially hit the point of proper freehanding on these two.
Y’see this probably won’t make too much sense but i’ll do my best to explain. 
So normally when it comes to sketches I’ve done things a bit less proper compared to more professional artists. I usually get a little start on the anatomy, and then just start sketching all the character details and moving out from there. It isn’t often that I do a full sketch for the basic anatomy of a character, I only do it when I really wanna not fuck up a pose. And as you also know up till now only one piece in this event was drawn normally. Everything else is a sketch that i cleaned up and colored, or just a sketch. 
This is because generally speaking I can’t do art using my normal pen tool without a sketch to work off of, it requires a lot more finesse to use the G-Pen both because of the larger shifts that can occur in line width, and the slightly looser feel it has compared to my Pencil Tool. 
That’s all to say that I have drawn Junko and Mikan so many fucking times that I can just, draw them without proper sketches now. I’m at a point where I just need to draw the head, torso, and legs for an anatomy sketch, and then with the G-Pen I can just, draw from there. That’s big for me personally, and also fucked up because god how even??? There hasn’t been a drop in quality either so far, i’m still able to refine the expressions and i haven’t fucked up with the arms too much yet, I’d even say it’s resulted in some of my favorite Junkos and Mikans period.
Now, the catch is that again, this is only Junko and Mikan. I could prooooobably get to this point with Mukuro eventually just because her design is much simpler compared to other DR Characters? I struggle with getting her colors right rather than linework, but that’s about it and still not really useful in my main line of work unless I memorize every character that’s ever existed, and it took like 150 fucking times for Junkan I can’t do that for an obscure RPG character that I might get commissioned once and then never again. 
It’s also not something that I think i’ll apply to my normal Junkan works, because I am a perfectionist to a fault when it comes to pieces I care about and I want to make sure every detail these is exact. I need to be meticulous for ship art like this, every detail is important. And I can maximize that with sketching.
This new skill is basically useful for one thing. Speed. 
I pride myself on my efficiency, even if I have waned over the years due to burnout and overwork, when I get into it I can fuckin move with my art. And so if I need to say, make a 28 page comic in under a month? Being able to mostly skip an entire phase of the art process is very, VERY useful, ESPECIALLY because it’s a comic. Something which generally takes more time than my normal art by nature of it’s format and what it involves. When making the Comic for Day 60 it was all sketches, which was equally fast but could leave small imperfections at the time that either went under my radar or I just let slide because i was trying to be efficient. 
This is basically perfect for having to speedrun a Junkan comic, it’s all the speed with the usual amount of visual quality.
So in short . . . I’m turning into a nightmarish hell machine but specifically for drawing Junkan. I am genuinely curious how much farther I can go up from here, like, what the hell else could I be capable of with this???? Am I just gonna learn how to fuckin beam the art onto the canvas with my brain???
Moral of the story is just get mind numbingly obsessed with a ship and I guess you’ll get better at stuff??? I have no idea, i’m still kind of processing the comedic value of what this year has been because I was desperate for these two to make out. 
As always, Reblogs, Comments, and Little Notes in the Tags are appreciated!~ They always make my day!~
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Dandy's World Au Main Designs 1
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Main designs for my au comic thing im gonna make :3
(I try to stick as close to canon as possible with slight deviations)
Mainly designs + personalities/extra stuff
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VEE!!!
Vee—being a robot and all—has a hard time expressing her emotions. She doesn't really know how to compliment people (based off her interaction with Brightney) or interact properly. She can come off as rude and cold but she isn't heartless.
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ASTRO!!!! :D
Astro is often tired and prefers sleeping over doing runs. I gave him comfy clothes because he deserves it. I forgot to add moon motifs 😭
Astro can come off as a little cold but he's really just an introvert who has a lot on his mind.
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DANDY!!
The one behind it all. It's all his fault. Dandy isn't evil, just a bit morally grey. He's done questionable things and refuses to talk to anyone post ichor situation but he genuinely was friends with everyone and does care about them, especially Astro.
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Alt Dandy Design
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SHELLY!!! :DD
She was my fav to design!! I gave her gloves and boots as well as pants under her dress so she's more comfortable doing archeology. Goggles n bandana were for fun, and she has her trinket!! Shelly is a sweet and caring toon who loves to talk about dinosaurs and prehistoric creatures/plants. She has a fear of being forgotten though, and being ignored doesn't help...
Maybe all she needs is some love and recognition...?
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PEBBLE!!
Didn't really know what to do for Pebs and I couldn't figure out how to draw the color so I got rid of his dead inside look and gave him a little bone bow tie!! (Just like his owner :P)
Pebble has a bit of a staring problem and gets a little angry when his treats are taken away, but he's overall a good boy.
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SPROUT!!! :3
Second fav design.
Sprout is an overprotective toon (especially to Cosmo) ever since the ichor incident, he's been a bit more closed off and bold, seeming less kind. Deep down, however, he's still the same cheerful sweet toon, he's just more focused on survival now. He often brushes off other's worries due to circumstances. He still loves baking with Cosmo when he can.
CURRENT SITUATION/TATTERED DESIGNS!!
They grumpy
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Vee -
Her ever growing suspicion is something Dandy hates. Always attempting to "talk" to him, she's never able to get the chance. Vee finds runs an annoyance, but knows they're necessary. She tends to try to go through them as fast as possible.
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Astro -
More tired than ever, Astro knows a lot no one else does. He seems to be the only one still supporting Dandy...
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Dandy -
...
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Shelly -
Shelly is more scared than ever, but still tries her best. She is more supportive than ever and is always there to lend the other toons a hand.
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Pebble -
Misses his owner a lot, Pebble tends to see Astro more often now. He's a bit banged up from all the running and getting hit he does, so please be gentle with him.
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Sprout -
Suspicious of Dandy as well, but less so. Although he also wants to know what the hell is going on, his priorities are much more focused on keeping himself and Cosmo safe and keeping the others alive. He switched his pants to shorts for more mobility and convenience.
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cozy shelly bc she deserves it :(
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solstrix · 2 months ago
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Art Journey Log: What is Artmaxxing... and Why Does it Bother Me? (02/12/2024)
There's a specific type of art content creation I've noticed, especially on Youtube, that I've been wanting to talk about for a while. I'll admit though, even now I struggle with exactly what I want to say, and how... But I really want to try, it feels important that I get out what I've been thinking.
So this thing I've noticed is something I've been calling "artmaxxing", which I define as content centered on attempting to and explaining how one can get as "good" at art as fast as possible. Here's what makes this tricky: there is nothing actually WRONG with that type of content. Sometimes, often even, it can in fact be a very helpful form of video, and suggestions from these videos can, in fact, help you improve on an objective level. But...
(I will not be pointing at any examples, as I don't really want to draw negative attention towards these creators. Just know that they are very common on Youtube's art space, and you wouldn't have to look far to find one.)
(These contentmakers also tend to be the type of creator to make "critiquing/roasting your art" videos, which I also have severe issues with, but is not the subject of this current blog post. Perhaps another time...)
But here is where my issues start. The idea that the pursuit of improvement is not only necessary, but MANDATORY, I find, can be extremely harmful to the art mindset. "Soli, that seems, like, really counterintuitive," I hear you say. And you are correct! But here's the thing: unless your artistic goals begin and end with growth for growth's sake, you will end up standing in your way. And I'm gonna dare say that, for most people, the point of making art isn't inherently just to get better at it.
Most artists start making art for a purpose. Whether it's to make comics and tell stories, make characters, to externalise the visions you are plagued with, for fashion design, or just because you liked a piece of media so much that it inspired you to create something new based on it... There are endless reasons, and they are rarely Just For Arts's Sake, or Just For Growth's Sake. So the problem is when an artist holds themselves back, keeps themselves from creating the things they actually want to make, because they see themselves as not good enough yet. They want to wait until they are better, until they've improved,
The problem is that "better" is a constantly moving goalpost, and one which, simultaneously, you may never actually get closer to. Your own improvement is not always obvious, and there is always something more to learn.
Do the thing now. Do the art you actually want to make now. Pursue what inspires you, what makes you want to create. Improvement will follow, because every time you draw, you get better. If you're struggling on a part of a drawing, find reference, look for advice as to how to improve that one part, and remain specific. Remember that you can always come back to the same work, the same themes, iterate and improve on them, your piece doesn't have to be one and done. Do not let yourself get too general, or you will stand in your own way. Ignore the voices telling you you aren't good enough yet, that you NEED to work to improve.
Don't stand in your way, and don't listen to anyone telling you want you Should or Need to be learning and doing to improve.
You are good enough right now to start being the artist you want to be.
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quibbs126 · 19 days ago
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You do Oc x Canon child?
Well...
Can You can do a fan child of my oc Starlit Choco Cookie with Dark Choco Cookie!
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[My first ever requesting a fanchild]
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Sorry this took so long, but I finally got around to finishing him, this is Dusk Choco Cookie
…Okay I’m gonna be honest, I mostly finished him up because I felt I needed to keep drawing today, and he just needed his outfit finished. So in all honesty, I don’t really know/remember what his personality was. And unfortunately my old notes don’t have anything other than him being a guy
Well, I do know he’s a swordsman like his father and grandfather, and he’s the quiet sort. Despite this, he’s not really similar to them in personality, though I don’t know how to describe how he differs other than he focuses on his individuality more than anything? Like yes he’ll protect his home and people, and he enjoys doing so, but he’ll only rule out of obligation, not because it’s something he aspires to do
He’s very fond of gardens as well, and finds fireflies quite beautiful, because they’re like little living stars. I don’t really know where he’s living, whether it’s the Dark Cacao Kingdom or not, so I don’t know how often he’s realistically seeing them. Though most likely he is living there, so floral gardens are probably more of a rarity. But maybe that’s why he treasures them so
Currently he travels the world, looking to hone his skills (though thankfully not looking for any cursed objects of power)
And I think that’s about all I have for him in all honesty. Sorry, it’s really not much, especially considering the wait time (I mean it’s only been a few months, as compared to others, but you know)
Well anyways, on to design things
Dusk Choco technically isn’t named after any specific food, more like dusk and also chocolate. His mom’s name is Starlit Choco, so I figured it should be star/night themed, and Midnight Choco I had already saved for my Dark Cacao/Moonlight kid, so I ended up with Dusk Choco. Doesn’t really mean anything, but I think it sounds pretty nice regardless
I came up with the hair long ago, so I don’t really remember the process behind that. Today’s sketch work was mostly the outfit, which I sort of ended up centering on the belt and gauntlets I had already made prior
For some reason I decided to look up 500s England outfits for potential inspiration here. Not really sure why other than one of yesterday’s Transformers episodes taking place in that time period with Arthurian legend, and Starlit Choco giving me vaguely fantasy England vibes when I looked at her. I do get it’s entirely wrong to Dark Choco’s theme though
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But I mean, I got some neat looking outfit ideas out of this picture, so I used it for some basis and went from there, mainly the bottom tunic and the side cloak
I also want to say I got some inspiration from this one outfit I have tucked away somewhere in my photos for Dark Cacao references, but I don’t know how much it came through
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The pin for his cloak was originally supposed to be an Oreo piece like his dad, but I didn’t like how it looked, and I eventually instead changed it to be a rose like his mom
I wasn’t really sure how to do his colors other than blues, but I gave him the silver because I thought it looked good with them (also Midnight Choco was blue and gold). The pinks were originally a gold-ish color, due to me looking up pictures of dusk and seeing some yellow in there. But I thought it clashed a bit too much with the blues so I tweaked it to the pink it is now
Honestly I think I like the pink, and it and the blue cloak kind of reminds me of the Sleeping Beauty dress colors. Which I think kind of fits the vibe I was going for?
But yeah overall, I don’t think he turned out horrible. Maybe he could have been better, but I still think he turned out alright as he is now. Maybe a little too European though
But yeah, that’s Dusk Choco. I hope you at least enjoy him!
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