#I just need a break from animatics…
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I need some ‘good Morzan’ writing projects to post specificly to tumbler and not just work on my fic. So yall get to choose! Poll time!
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catboyartist · 6 months ago
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painted my calculator lol
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Acrylic paint on Casio fx-9750GII
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ohio-thestate · 4 months ago
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A reminder for the songsssss as you requested(all by Alestorm fyi).
Uzbekistan
No Grave but the Sea
Keelhauled
--Sealand but you already know that lol
OMG @the-principality-of-sealand I COMPLETELY FORGOT TO ANSWER THE ASK AFTER LISTENING-
I try to keep my ooc posts relatively short most of the time so. I'm going to scream in the tags but the tldr for anyone else is that I highly recommend this band
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zincbot · 1 year ago
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i can't focus on any of the stuff i'm trying to do I NEED TO DO SMTH ACTIVE GRRRR
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anniflamma · 3 months ago
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So I’ve received a couple of anonymous messages telling me that they were really disappointed in me for liking Elian's Antinous fanart. Instead of answering them individually, I’m just going to make an angry rant post instead. Most of if probably won't make sense anyway.
This post have talk about SA, and homophobia. Be aware. I don’t ship genuinely Telemachus and Antinous, if that’s what you’re wondering. I didn’t even consider the possibility that ship could even exist. At the end of the day, I don't care about that ship.
And do you want me to explain that I know SA is bad? Or that I’m aware Telemachus/Antinous is a toxic ship? Do you think I’m dumb and don’t know that? You don't have to explain to me either, I know that SA is bad, I have experienced it, you don't have to explain to me, trust me I know.
I like Elian's art because it’s really beautiful. Her work is a huge inspiration and encouragement for me when making animatics. But do I REALLY have to spell out, word for word, that I know Antinous is an antagonist and tries to do bad things? Does it mean every time someone draws Antinous and I like it, I have to explain that I like the drawing because it’s well done, not because I support Antinous’ intent toward Penelope and wants to kill Telemachus?
I mean, I’ve seen tons of thirsty comments like, "I hate how Zeus treats women, but your design is really hot" or "Even if Poseidon SA Demeter, this Poseidon I'd go down on all fours for!"
I have seen some stuff….
I guess I could just imitate something like that????
But I know it’s a joke and I know its a fantasy that someone is expressing. Its not real, its fictional. I know all those thirsty ppl who simp over Poseidon, Zeus, or even Antinous aren’t supporting hatred and violence toward women. And yes, I am expecting that you should already know this too. Because if we gonna assume the worst of ppl… Then everyone who likes Greek myth/Epic the musical are pro SA. "Do you like Crice from Epic the musical? That means that you support her actions, you support SA!" "Oh you like Odysseus?! He killed a baby and all of his female slaves cuz they got SA by the suitors! You support infanticide, slavery and SA!" Do you hear how dumb that sounds? To be honest, I wouldn’t be that surprised if there are some who think like this. I mean, this discussion wouldn’t even be a thing, right.
And if you don’t know, I literally make thirst art of Poseidon (and that includes Zeus and Hermes), and you don’t see it as a bad thing??? It’s Poseidon… Do you know what he has done to women in the myths?!
Im going to ramble here and I will bring up stories from greek myth that have SA in it. So be aware.
One example is the story of Caeneus. When Caeneus was a woman, his parents left him to take care of the house while they were out running errands. Poseidon took that as an opportunity to break into the house and sexually assault him. This is probably the only myth where Poseidon actually feels bad after what he did, so he grants Caeneus a wish. Aww, how sweet~~~ /sarcasm.
Do I need to give an example of Zeus? We all know what Zeus does. But hey, I’ve made Poseidon/Hermes ship art. And guess what? There’s a story where Hermes breaks a woman’s leg so she can’t run away from him, and then he sexually assaults her. Isn’t that cute~~! /sarcasm
Heck, I can even go on with my biblical ships. David/Jonathan—David, a serial assaulter and murderer, and Jonathan, a mass murderer. But do I support their actions? No, I do not support mass murder, and its really dumb that I have to spell it out for you.
Daniel/Darius is even questionable too! It's literally a king and his servant, and that power imbalance is so big I don’t know what to tell you! Do I have to spell it out that I know that, in real life, king/servant relationships aren’t cute at all?!
All of these characters that I’ve listed have done or represent horrible things. And I have to tell you that I don't support their actions?! Really? You really can't think outside the box?
But do you see what I’m trying to tell you? We can simp over other ancient mythological figures but Antinous is the red line that we can never cross??? It’s hypocritical and immature, that’s what it is.
Right now, ppl loves the Ody seduces Zeus art I made. And that "ship" is well really questionable too! But nobody have called me a witch and tries to burn me at the stake yet. 😐
And the thing is, I can separate these fictional characters from the real world. I can also separate the fictional material from other fictional interpretations. Exemple, I like The Song of Achilles, in it, they are the same age, but I am also aware that in the Iliad, Achilles is 16 and Patroclus is 26. But do I automatically assume that Madeline Miller likes teens? No! Do I assume that everyone who likes The Song Of Achilles like that shit? No!
But we still can have a disscussion about it without making it into a witch trial.
As long as we can separate different fictional materials, then everything is fine. It only becomes a problem if a person can’t separate them. Then we have a problem. I can acknowledge that my depiction of King David from the bible is not the same as from the original story and that he is horrible person towards women. If I couldn't acknowledge that, then its bad! The same goes for Antinous if someone makes an AU or headcanon about him. If someone want so make AUs about Antinous, my first thoughts isnt "Oh they like to SA ppl!". At the end of the day, this is just a group from tiktok who didn’t like a toxic ship and decided to bully an artist while acting like they have superior morals.
And I get this type of shit from christians when I make my queer bible interpitations, both from those that don't like the queer stuff but also those that points out that David and Jonathan were horrible ppl.
So I rarely answer comments like this because they usually end up spewing beliefs filled with homophobia and Islamophobia. Heck rasism sometimes, apparently, Christians don’t know that the Bible takes place in the Middle East, and they are angry at me for drawing them looking like Arabs! I just delete their comments before they gets there. Making queer biblical animatics on TikTok that go viral on the Christian side is not fun at all guys....
And hate to say it but tiktok Epic fans sound really similar. You are acting like you’re on a pedestal, holier than thou. Its just a different font.
+ I haven’t forgotten all those homophobic comments I got on my David/Jonathan animatic that I posted right after my Ruthlessness animatic. Epic fans were saying they didn’t want “that gay shit” and wanted to see more Epic stuff. Hate to break it to you all, but the Epic fandom isn’t that innocent.
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precambrian-sea-pancake · 1 month ago
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What if in Suffering, the “jump in the water” line was also something the siren took from Odysseus’s mind.
Penelope is part naiad, right? That girl must LOVE the water. Always taking baths or swimming in lakes, rivers, and beaches.
I could TOTALLY see a moment where Odysseus was stressed, and Penelope tried to cheer him up by encouraging him to swim with her.
Since a lot of animatics like to show her in her normal clothes, I could imagine they weren’t even swimming in first place. Girl just saw a lake, naiad instincts kicked in, and she jumped in without a second thought. Then tried to get her husband to join because he needs to take a break from the stress and have fun too. At first he didn’t want to because he couldn’t waste the day, but how could he say no to her?
Anyways, girl would throw off her shoes and just…s u b m e r g e. You’d be concerned that she hasn’t come up for air in an hour. Nah she’s fine, she’s just built different.
That’s my headcanon.
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smallpwbbles · 27 days ago
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Reason I’ve been doing so many animatics every day is the practising with boarding/animating and just to build followings on other platforms! I know it’s way different from what I usually do so I hope yall don’t mind me posting these! (until I inevitably crash out and need a break)
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slowlysoluminary · 5 months ago
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Still working on that chapter. Don't worry, it's coming along! Yesterday i was trapped at a party for 10 hours and, being the introvert i am, decided to take a break from drawing for an animatic by trying to draw for this au instead. don't know why i didn't just do artfight lol
FULL KING REFERENCE PACK + SIFFRIN DUO POSTGAME REFERENCES
Notes and details under the cut
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sooooo howsabout postgame content?
the original post talking about postgame can be found here but it doesn't go into too much detail
So post-game resetfrin and gloop. they go with the party, kinda like a lot of twohats aus? resetfrin goes with the party because they know mirabelle and kinda know isabeau from when he would get apprenticed by the king (long story), but also because resetfrin acted so much like the old siffrin they used to know that it felt odd to leave him behind.
gloop, however, WAS the old siffrin! the party knows this, they found it out in the last loop, and they've formed such a bond with them that it's as natural as it is in the original game. the only issue is: gloop has changed SO much. physically, mentally, even a pronoun change - the party wants to help her out, but they want to explore who this New Siffrin is, too. Isn't it ironic that the new addition is the one you know far more of than the old addition?
resetfrin stays siffrin because... uh. because he's always been siffrin? there's no conflict there. gloop, after getting their memory back, ALSO goes back to siffrin, because that's who they really are and they acknowledge that loop is their own person. they don't want to be reminded of their time as gloop, either.
so... they're both Siffrin. And they're both technically the same person. do you see the issue?? the two of them didn't. the party did.
there's a comic I'm thinking about making to explore the processes and conversation that happened to initiate the name changes. the long and short of it is they can't BOTH be siffrin, but neither of them want to be siffrin if the other one can't also be siffrin, so they go on separate journeys to find a new name. they come back together with the party afterwords and they both ended up picking the same name so it's back to square one.
they talk to the party the second time and after a lot of brainstorming land on Orion for resetfrin and Lux for gloop. it helps the party distinguish between them and helps me establish the difference between postgame content and in-game content
(plug moment but these names were suggested by @the-bitter-ocean who gave me like. a whole list of things i could choose from. oh the life saver. i didn't even think about what names they would've picked until xe helped. and ohhh theyre so good. he also has some amazing aus including a miraloops au that you should go check out. pretty please)
the hair thing is SUPER IMPORTANT i originally only did it because they needed a way to separate themselves from eachother, but i realized they would also have done it to separate themselves from the old people they used to be. very poetic. 10/10 thank you brain for the excuse
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the colors for orion's alt outfits are just a limited color pallete, they're not actually the colors afaik. (<- says the creator) but Lux's colors are 100% the colors, yes. their star body is different from loop's, where loop's body is solid black and lux's seems to glow on it's own. do you see where the name lux came from.
it's really dysphoric. imagine being turned into a ghost against your will and losing your memories, and them after gaining your memories back you turn into a completely different body AGAIN and it's STILL not the original body you had. i would cry.
gloop/lux's eye is still blind. even as a ghost they lacked depth perception. L. since resetfrin wasn't with the party to lose his eye they don't have any vision impairment
actually, about that. funny little thing. if siffrin wasn't there to protect bonnie, who did? haha hehe. hey why does odile have her arm in a cast...
KING TIME
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okay i got a lot of questions about it so i double-checked on the original post and. yeah it DOES say the king's name. both in the text and on the image. but you'd be forgiven for missing it because it's pretty small on the image and there's a lot of text to read through
anyway pre-madness king's name is Lazare!! he originally looks like the lithe dude on the left. he's scholar-ish, came to vaugarde on vacation before losing his memory, yadda yadda... a lot of his information is on the original post so I won't repeat anything that's already been said
he picked Lazare a few days after losing his memory. he never told his name to anyone in the town he was staying so all he got was "travelling one" and he really genuinely thought that was his name for a hot second until he realized that Vaugarde really likes adding -one to titles
i made his hair curlier! after drawing the king for the chapter cg i realized i did NOT makw his hair curly enough when drawing Lazare. his hair type is almost exactly mine, though mine has more define curls, so drawing it is a BLAST!!
Defender arc Lazare! He bulked himself up to come off more physically and mentally strong. is this a trans allegory? is the King trans or was the body craft just to match his perception of himself? not sure. At this point in time he's already travelled with siffrin for a bit so i like to think he's a teensy bit protective. somewhere between friend snd father figure. cool guy
you know who's not cool? this guy vvv
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this is where the King becomes the King :3 his hair is OBNOXIOUSLY long, almost rapunzel-like but nowhere near as bad. it always covers one eye but it doesn't really matter which one.
the crown happens like... VERY shortly before he makes the wish and starts freezing people in time. hes lonely and isolated and its something like coping with his delusions about everyone being out to get him
that's not the way he thought in the original loop, but after the reset his descent is much faster and harder than the last. when Siffrin starts climbing the tower, yearning becomes animosity as he thinks Siffrin finally betrayed him like he "always knew they would." or something.
hey 16yo sif jumpscare!!! wasn't he on the original post too?
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anyway!!! that's it! that's all! i swear it's all. inevitably I'll have to make gloop and resetfrin full references but I'm happy with the ones i drew in the original post which I'll probably end up pointing people to if they want to draw either of them. the king was the one i worried about most because he's so different from canon, and same goes for the postgame designs. even coming up with new names was worrying because they're practically not even the same person from canon anymore
but that's the fun thing with aus, isn't it? lol
cya
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keferon · 2 months ago
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Pspspspsp what frame rate do you use for your animatics? I wanna make my own but your slower frame rates look a lot more doable.
12 frames/second :)
I find it to be the most useful because I usually don't really need more for an animatic BUT if I happen to need to add more frames I can easily just double the amount of frames without breaking anything to get 24/sec.
Some programs have lots of troubles if you ask them to convert weird numbers of frames. Like. From 10/sec to 15/sec? Nah you can say goodbye to your project it's absolutely fucked now. But 12 to 24 usually goes smoothly👍
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chobbleblog · 5 months ago
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A quick message to Goodtimeswithscar fanartists!
If you tend to draw/portray Scar in fanart with zero mobility/disability aides (wheelchair, cane, cannula, etc), or with them but in a way that pretty much disregards their existence (keeping the cane on his back at all times, making the cane purely aesthetic and not functional, treating the wheelchair like it's as light as a feather and can go anywhere, drawing cannulas but no oxygen tank, etc), I just want you to take a second and ask yourself why you portray it that way.
Scar has stated that he is ok being drawn with or without being visibly disabled, but he sees the wheelchair as a big part of himself ([LINK]). I'm not here to force anybody to do anything. But I just want you to seriously consider why you minimize or completely erase his disability. Is it just because he's a minecrafter and therefore he's not disabled in-game (debatable because when making fanart, the medium and therefore many universal constants are 100% malleable, not to mention how his disability does indeed affect his content such as when he is forced to take breaks, falls out of his chair, etc)? Or could it be that you are uncomfortable with the fact that he's disabled, or at least uncomfortable portraying/acknowledging that in your art? Could it be that you're afraid to get it wrong, don't know how, or simply don't feel like it? Please don't take this as an attack, but a small ask to consider the reasoning behind this design choice.
I do not use mobility aides as my physical disabilities would not be benefitted from them, but I am quite active in the online disabled community, and please believe me when I tell you that physical disabilities are erased enough. They are ignored and minimized enough. If you look in the comments of Scar's videos, if you look at the donations that were read during the charity event a couple of months ago, you will see so many people using mobility/disability aides (or not because they can't get them for many reasons, but need them very much) who are so encouraged by Scar doing what he does, by seeing a representation of their experience and community that they very, very rarely see (and even when they do it's in a pitying, infantilizing, or degrading way). When you draw fanart of Scar, please consider this. Please consider why you are erasing or minimizing his disability, and if you find it in your heart, please consider a design change.
There are aesthetically pleasing ways to include mobility aides. Some great ones I have seen are linked below if you want design inspiration. And plus, if nothing else, it will help you become a better artist by diversifying your experience:
[LINK] - An example animatic with a cane. While it is sometimes on his back, it's usually when he's flying (how would he use it? It makes sense for it to be put away). While he's walking it is being used properly. We don't see him walking around much since it's an animatic, but if I animated it more thoroughly, I would show that he had a clear limp, fatigue, or other difficulty walking, to avoid the "cane solely for aesthetic" interpretation.
[LINK] - An example animatic with a wheelchair, which is coincidentally the same scene. There was a fantastic one where his wheelchair transforms into a flying machine but I searched for 30 minutes and can't find it, so if someone knows the one please link it!
[LINK] [LINK] [LINK] [LINK] [LINK] - Great example drawings with wheelchairs.
[LINK] [LINK] - Drawings with canes.
P.S. all of this goes for writing and other non-visual forms of fanart too!! I see him written disabled even less often than I see him drawn disabled.
Thank you for reading all of this. I hope it helps somebody.
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blucactus112 · 21 days ago
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May never come to reality but im planning out a Animatic to AJR's 'Maybe Man' (sue me) and need some help filling in some of the parts.
(Its probably going to be about all the life series in general not specifically Wild life. but feel free to try it fit it all in one series)
!!!long post incoming!!!
General plan so far:
First Half(ish) will be calmly looking at hermits in their peaceful habitats talking about their insecurities.
Finishing the first half when we get to the god part it will be Grian before life series started pleading to watchers and becoming one himself then cutting to him and all the other lifers standing around in a circle (like the start of each series) (much wow)
ONE. TWO. PANDEMONIUM.
murder, just all of the scenes of people dying biggest polt twist, betrayals, and Amount of kills.
Also specifically a close up of grain seeing the server burning in the reflection of his eyes.
ending with another shot of the beginning of a server but we see grains eyes which are weathered and worn out and maybe has some watcher purple
Specific Lines:
Wish I was a stone, so I couldn't feel You'd yell in my face, it'd be no big deal But I'd miss the way we make up and smile Don't want to be stone, I changed my mind
Im thinking scar and Grian Desert Duo? also could be
I wish I had eyes in the back of my head Then I could see the places I've been But then I would know that you're talkin' shit I don't wanna know what my friends think
This im Deff thinking cleo bigb scott and lizzie from the Boogeyman series (i forgor wich one that is)
but open to other ideas
Wish I were my dog out on the lawn I'd be so glad when I hear you come home But if I were my dog, I wouldn't live long I'm sure gonna miss her when she's gone
This is pearl playing with a dog, you cannot fucking make me change my mind
I wish I could act in a show on TV 'Cause then I could practice not bein' me I'll practice my cry, put it into my reel But you won't believe me when I cry for real
im either thinking like Ren or Martyn because of the acting thing or one of the scenes usually portrayed as lots of crying (ie Scott at the end of double life)
I wish that my brain would triple in size I'd nail every joke, I'd win every fight But I'd get too deep with that kind of mind I don't wanna know the point of life
ive been thinking of this as jimmy in general but also i dont want to be mean so other ideas would be great
In some other life I would be rich I'd travel in style, I'd cover the bill But couldn't complain 'bout anything small Nobody'd feel bad for me at all
havent given much thought for ones after this but im thinking Scar on Magic mountain trying to scam everyone?
If I was cocaine or a bottle of Jack I'd get invited to every frat But when you get old and your good days have passed You'll only want me when you're sad
have there been any people that bounce between alliances during one series?
Wish I was a song, your favorite one You'd follow the dance to me at your prom I would be there when your baby is born For two or three minutes, then I'm gone
there was at least one dande floor that was a trap, right??
I wish I was big, as big as my house I'd sleep on the trees, I'd skip every crowd But I wouldn't fit on my therapist's couch God, I could really use him now
probably ep1 of WildLife
I wish I was God, I'd never trip up And if I did, well, so fuckin' what? I could be cruel and break all your stuff Yeah, I'd be loved no matter what
pov grain angst
grain is on super windy mountain top surrounded by watchers crying, pleading to them
But if I was God, it'd get kinda weird 'Cause you would only say what I wanna hear And then you would die, you'd love me to death I never know who the hell I am
grian is surrounded by purple light wings and eyes becoming at least in part, a watcher
I wish I was me, whoever that is I could just be and not give a shit Hey, I'll be whatever makes you a fan 'Cause I don't know who the hell I am
cut to peaceful tranquil plains, all of them jn a circle at beginning of life series laughing joking shaking hands hugging (set em up for emotional damage)
One, two, pandemonium
black, black, PAN DE MONIUM
cut to destruction of server only using reds browns and blacks showing carnage this series has brought (and yes ofc player has died messages will appear in the corner as if in chat)
One, two, pandemonium
im thinking each line will be each of the series in chronological order
Here I go again
One, two, pandemonium
Here I go again
One, two, pandemonium
One, two-
Here I go again
cut to beginning of ?wild life? they all have scars when their final kills have been, some look tired some look determined
if you end up making this animatic if you want to put me in the credits as like 'inspired by' :3 but honestly idc that much. but you HAVE to tell me if you post one bc i will watch the hell out of that
#god i need more tags
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cupcakeslushie · 1 year ago
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I have a question and you might’ve been asked before, but animation, do you have any tips for beginners? Love your content btw 🥰
Even tho my degree is in animation I must be honest…😬 nowadays I very often don’t have the patience for anything more complicated than animatics. So I’m trying to stick to tried and true advice lol…
Probably the biggest tip would be that, yes the beginner exercises may be boring, and not look very cool, but they are essential to getting those skills you need down. The flour sack exercise, the wave principle—doing squash and stretch, and timing studies to really nail the way that movements should “flow” properly. These are absolutely necessary skills to master if you want to make fluid animations.
Planning is also another important, but sometimes overlooked aspect of animation. Some ppl (read:me) wanna just jump straight to animating. But planning in those first simplest stages really helps save you headaches in the later stages, when things are getting more complicated and all over the place. Storyboarding helps you plot your timing, choosing where key shots will go, camera angles, pacing ect.
And speaking of camera angles. STUDY STUDY STUDY cinematography! Something doesn’t have to be animated for it to be applied to animation. Perspective is a massive beast to tackle once you start storyboarding and unless you want boring shots and stagnant compositional framing, you need to learn all the ways you can frame a scene and your characters! Idk if you’re up for watching some horror movies, but those are a great source to pull from, as they tend to always frame, pace and even light their shots in really interesting and dynamic ways!
It’s also great to practice with free programs before you spend money on things like a subscription for photoshop or any other fancy software. Most interfaces are similar enough, that beginning with something free like Rough Animator or Blender can give you some good practice before you commit!
That’s all I can think of right now! And sorry if that wasn’t exactly what you were looking for…if you want me to try to give more specific advice on something just drop me another ask—I’m willing to keep rambling on!
Lastly, just few good videos I have saved!
Good traditional habits for digital animators <- basically Toniko Pantoja’s whole channel is a goldmine of knowledge!
Drawing figures in perspective
Every Frame A Painting is also a great channel for breaking down film/composition/writing—there’s a video for virtually every aspect of cinema
-Chuck Jones -the evolution of an artist
-Akira Kurosawa- composing movement
-Satoshi Kon- editing space and time
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barrenclan · 5 months ago
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I think that cormorantpaw is just father by the front bottoms but turned into a bisexual cat
I mean, that's not inaccurate.
I have this dream that I am hitting my dad with a baseball bat And he is screaming and crying for help And maybe halfway through, it has more to do with me killing him Then it ever did protecting myself
As soon as I come, you will probably forget my name I hope I fall asleep at the wheel and crash my car on the ride home Or I could just stay here
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Haha, a Spongebob song. I worked that show last summer so I've heard these songs a lot. I like the idea, though!
Stay away from the future (Stay away... stay away from the future) (The end is coming, the end is coming!) No point in making plans (No point in making plans) It's all deranged (The end is coming, the end is coming!) (It's all deranged...) No control (No control...) (The end is coming, the end is coming! The end. is. coming!)
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It doesn't seem to have been! The music tag is quite long at this point so it's pretty hard to find old songs.
When life loses meaning, there doesn't need to be a reason There doesn't need to be a reason, there doesn't need to be a reason
When you're stuck in this position It's like training for the wrong conditions You've been training for the wrong conditions
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Aw gosh, that makes me a little bit sad. Beautiful song, though. I can hear her as a good voice claim for Slugpelt, too.
Any place is better Starting from zero, got nothing to lose Maybe we'll make something Me, myself, I got nothing to prove
You got a fast car I got a plan to get us out of here I been working at the convenience store Managed to save just a little bit of money Won't have to drive too far Just 'cross the border and into the city You and I can both get jobs And finally see what it means to be living
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Thanks, I'm glad you like the comic! I'll check out the album.
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Ooh, spooky!
Don't cry when lanterns fade Soon we'll be awakened But it breaks my heart to say No one will save you now
Listen closely for your sister's footsteps Lest you fade here all alone I have never seen a night this haunting In these streets of blood and bone
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Wow, I'm honored to be the sponsor for your Tumblr account! I like this song for Cormorantpaw.
I was lost Calling out for someone just to come And show me love Teach me how to function as a modern man
Every night talking in my sleep to tell you That I lied and I was just pretending to keep Holding out for someone better
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Very cool! And very Rainhaze and Ranger, or maybe early Prowl and Deepdark.
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I made a post about this, a long time ago. Here it is:
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Yeah, I can see it!
Pulling it up From the wet ground I couldn't stop Had to find out
Picking the scar I know it's the wrong call It won't bring the relief I know that I long for Some things are best left to rot Some things are best left to rot
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I'm always taking song recommendations! It's like, at least 30% of my inbox at any given point in time.
Coyote I'm treading water Don't lead me Straight to the slaughter 
He's watching under the silver light  He's stalking now for a time that's right
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tersyne · 7 months ago
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the underworld thoughts (per the watch party) 1/3:
sounds like they start out sailing on the ocean and hit a portal to the underworld at ~31 seconds and I can just imagine how a stage production would change the lighting to depict this
“this land confuses your mind” immediately before we’re asked when a man becomes a monster. the saga ends with odysseus choosing to become a monster. odysseus keeps thinking of the infant from that night. he’s not sober!! someone needs to take his keys!! more thoughts in part 3 on this?
having mircsy as the animator for polites’ cameo when their animatics featuring him are so popular was a neat touch
the “waiting” calls back to full speed ahead (penelope’s waiting for me) and plants the seed of fear that grows throughout this saga that odysseus won’t make it back to his wife and son
the way odysseus’s voice breaks a little on “mom?”
honestly reminded me of potc3 when elizabeth sees her father. I wonder if any of the animatics will frame it similarly
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that-ari-blogger · 1 year ago
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Critical Role's Previous Cameraman
I put up a post the other day about critical role's new animated introduction and I couldn't help but notice a sudden spike in the analytical stuff that I don't really understand. A more tech orientated friend of mine informed me that this was a good thing, actually. So, I thought I might capitalise on that and examine the previous campaign's opening sequence through the same lens and do some more analysis.
Let me explain.
SPOILERS AHEAD
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One notable thing about this song is when it starts. Exactly eleven seconds in. That's eleven seconds of wait before the final payoff. You catch glimpses of what's happening above, but nothing else.
And that is a key theme of this campaign. The unseen. The Mighty Nein was a party characterised by trauma, and a lot of the time, you don't see that, you only see glimpses. A flash of a fight they told you about, and the sensation of drowning.
But then we meet Fjord.
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He's falling, and I'd like to point out the direction in which he is falling. You will notice the scars on his back, signifying he was probably in the process of running away, or was betrayed by someone, and he is falling towards those scars. Backwards. There is also a neat thing of falling away from the light, into the darkness, into the unknown. THis is someone out of control, leaning into the pain. And what is it that sees that?
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There is a reason Uk'otoa's design looks so much like a leach. The creature is a parasite, it doesn't find someone strong to break down, it found someone weak, and at its mercy, and brought him under its control. What this shot does is highlight that creature's opportunistic nature, but it also associates it very clearly with the visual of that eye.
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And it's that eye that carries through. When Fjord washes up on the beach, when he is finally safe, he carries with him a little piece of Uk'otoa, a little piece of that trauma.
It's also notable of that it is an eye. It's obvious, but it colours his vision, and changes how he views the world. Its effects aren't physical, but mental.
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Beaureguard Lionet is a fighter. Not in the sense of class, because she isn't but in the sense of personality. Beau is a fighter in the sense that her first reaction to any problem is to punch it.
This transition is a wipe transition, but its important because of what it uses. It uses the opportunity to show off the uniforms of Beau's attackers, because otherwise the shadows of the rest of the shot make them hard to make out. These are wearing the same robes as her. Whoever they are, they are part of a team of some kind with her, they are people she should be able to trust, but look at how much damage they have done to her. Look at how heavily she is breathing. And look at what Beau does in response.
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She fights back. This is how the animation gets across this character. She isn't complex, she doesn't need a great explanation, she doesn't have different sides to her, she just hits things until they stop being a problem.
I will also point out her eyes again. They are blue, not an unnatural eye colour, but they are the same blue as her robes, and the robes of those who are attacking her. Once again, the has warped the vision of its recipient, and in this case, it's creating a cycle of violence as all she knows how to do, is hit things.
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We don't see Nott The Brave for a while in this animatic. We instead see, once again, the eyes. But I also want to point out that this was made before we knew about Veth. So we were just seeing the scared goblin.
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This is as close as we get in this scene, and its Nott actively hiding from the light. The warmth scares her, and for good reason, its the same heat that we see emanating from her eyes. Once again, the trauma that has contaminated a character's vision is changing their reactions to the world.
And with that, I would like to talk about Jester, and I would like to do that in context.
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The term "foil" in the context of a character was actually popularised by William Shakespear, who handily explained the metaphor for us.
"And like bright metal on a sullen ground, My reformation, glitt'ring o'er my fault, Shall show more goodly and attract more eyes Than that which hath no foil to set it off."
Put in English, I shine brighter when you have something to compare me to. And this is what a foil character is, a character who brings about elements in other characters that can easily be missed, or who shows off by contrast their personalities.
Jester is one of the two characters in the Mighty Nein who is not a child of trauma, and her introduction shows that. She reacts to her life by laughing, and contrast that with everyone else. Fjord reaches for a sword, the item of his trauma; Beau tries to fight her trauma despite that approach clearly not working; and Nott hides from it, unable to reach out for help.
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And it is notable that the first time we see an adult Jester, she looks normal (if a bit over cheerful), then is immediately contrasted with the rest of the Nein.
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This not only shows just how different her demeanour is from the rest of the crew, but it shows her effect on them. She makes them all smile. Jester and Caduceus are very much support characters in the truest sense of the word. They support others. Jester shows genuine kindness towards everybody else, and it reflects onto them.
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This shot is neat but not too special. Its a tracking shot on the hat of all things, because thats what important here, and it shows the traveling dynamic of the group. It's a tiny bit of tension in an otherwise calm scene, so the camera is steady, but speeds up slightly to match the movement of the object, then comes to a stop when it is caught. There is very little stress, but there is a sense of comradery.
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Similarly, this shot establishes some stakes with a rising pan to show the scale of the threat and to show some more information, but it is hardly a monster, so the camera isn't really in a hurry.
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Enter Caleb Widogast, born in fire. I don't think they could write a more thematic entrance if they tried. An abrupt cut shows the night, then it is entirely consumed by fire, only to reveal Caleb.
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There is no motion here. The camera is stock still. This is the exact same thing with Ashton and FCG in the Bell's Hells. Caleb is disassociating from the heat in front of him, and there is a fascinating reason behind that. Caleb has two characters that need to be introduced to better understand him, the man, and Bren, the boy.
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The flames consume the screen again, and then part to show a boy, staring at the screen, in horror. This is what you need to know about this character, this is a character forged in flames, born from the Ashes. Bren is dead, Caleb Widogast remains.
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And this shot, with Caleb, Astrid and Eadwulf silhouetted against the fire, shows what kind of trauma we are talking about, and what effect it has. This is guilt, and in contrast with the rest of his party, this guilt is paralysing.
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Yasha, however, is introduced in a calm way, in contrast to everything around her. The camera shows you a woman, meditating, and then pans backwards to reveal this:
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This is a woman surrounded by bloodshed, who has made a concerted effort to look away from it, and to look to the Storm Lord for guidance. This is a woman looking for healing, in comparison to everyone else, but that looking doesn't change the fact that that trauma is still there.
The next few scenes are cool, but don't really add anything to this analysis and I only have a few more images I can show here, so I'm going to skip to Taliesin's characters.
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Caduceus has two introductions. One is this shot, which is a cool action shot of him casting an epic spell and vanquishing a crowd of enemies. But instead of the incredibly animated (in the sense of exaggerated poses) nature of his companions, Caduceus clay is calm and collected. He is unquestionably the anchor of the group, and where Jester contrasts them emotionally, Caduceus does so on a philosophical level. Caduceus is a gardener of fungus.
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Mushrooms and other fungi are recyclers, they grow on dead trees and creatures and give a forest new life. They clear out the debris and make way for new things to take hold. That's what Caduceus does for the Nein, he helps them get through their trauma so that Jester can help them improve and become better.
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Caduceus's actual introduction is muted, and there's a point to that. He's not trying to be the main character, you don't need to understand his family life to understand him. You need to understand that can stand in a graveyard and see the light, that he is at peace with what has gone before him and helps people to get past it, and that his entire mission, to regrow the grove, isn't to bring back what is lost, but to help regrow something new in its place instead of the blight that lingers there.
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Mollymauk is introduced as a weapon transformed into a grave. That is what this transition is and I think that's really important. Mollymauk is, very clearly, a repurposed soul. He isn't the first person to inhabit that shell, and he isn't the last. I also want to point out how this character is represented here, not with a heroic memory, but with a quiet moment or remenicing on times gone by. He is a shadow that haunts the Nein.
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This is by far the simplest shot in the entire video, and that's because it isn't telling you anything. You bring your own emotions to the table here, you bring the memories to the grave, that's how grieving works.
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Once again, there is more to this video, but I'm only allowed to put 30 images in a single post. So I leave you with a quote from Niel Gaiman.
"Fairy tales are more than true: not because they tell us that dragons exist, but because they tell us that dragons can be beaten."
DnD likewise, and all TTRPGs for that matter, are powerful because in them, with a little bit of help from friends, any monster, no matter how personal, can be defeated.
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mysteryanimator · 26 days ago
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Breaking down Castlevania Nocturne Season 01 - Episode 06 "Gulity Men to be Judged" Olrox and Mizrak scenes (almost) shot by shot!
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With episode 08's breakdown (which you can read here), I'm deciding to tackle episode 06! I'm glad people enjoyed my last breakdown as much as I did writing it! While I will try to be as in-depth as the last, I will try to keep it concise because there is a lot I want to cover with a 30-image limit AND I am not just covering the "I'm not in love with you" scene. I will be covering their other scenes in this episode because I cannot understate how extremely important specific shots are.
To preface this again, this is not the end-all-be-all for these scenes. This is just me making observations based on my media analysis and production studies and a deep passion for visual storytelling/storyboarding. I also consider myself an amateur, so please take what you will from this. My terminology may flip flop, and I will be super casual and informal in this analysis. However, I hope I still get my points across well!
Scenes will not just be "the curtain is blue because it is." Heavy moments with character interaction are important. They have very little time to go over this scene, they have a budget, they have a deadline, so every choice matters and it needs to push out a very specific message.
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What is this? A close-up to start off this new scene?
I've talked before about how establishing shots are used to establish a new scene, which often than not is a big expansive shot of the area and of the characters/plot we're following. This still does that. In fact, this shot alone is giving us massive clues to what type of story we're getting. We're getting a much more closed-off private conversation that we shouldn't be privy to. We're getting a view of Macheoul from Olrox's inn, as if we're pulling away from the bustle of life just for a moment.
I'm going to be talking a lot about windows so let me set up the foundations to start us off. Symbolically, windows are important to get a deeper view into a person. Freedom, transparency in conversation, openness, and connection.
We're also getting a close-up of Mizrak and his eyes are cut off. Eyes are another symbolic way to showcase connection and openness but we're not seeing that. Intentionally. Contrasting things are happening. This is already alerting us that this is going to be a tense private scene where things are being bared out for us but things are still going to be closed off from being shared. Also a-ha that curtain being pulled off to the side, which previously it wasn't in episode 04. It is as if we're unveiling a bit more about these characters.
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Now we get this long shot.
Hey, so fun fact, you know in the fan-animatic (which you can watch here I'm sorry for the self-plug lol, I was also writing this analysis when making that animatic), I had put in an absurd amount of divider/window themes it might've gotten really over the top (whoops). I was directly referencing those themes from this. Naturally, this inn room references 1750s architecture and how there is a lot of vertical and horizontal detailing, however, I will be excessively pointing them out in this breakdown, so let me also lay the foundations of how important these vertical lines are as well.
In a scene, you can make characters feel at a distance, divided and such not only by using physical distance between other characters and objects but implying it by having vertical lines between them. It can create invisible walls and borders, separating a character from the situation at hand.
Even when characters are really close to each other, putting a vertical line between them in the background can make all the difference. Example, you can a close distance physically, but they cannot connect on a deeper level because there's a metaphorical border by putting a vertical line between them in the background.
These borders pop up a lot in previous episodes surrounding Mizrak and Olrox. The only time it doesn't is in episode 08, where they're out in the open and Olrox unveils something he has guarded up until that point.
The gap between them for most of this scene is HUGE. This has to be established from the get-go to help build upon later scenes where the gap gets closed.
Olrox and Mizrak are both presenting closed-off poses. Mizrak is fully faced away, arms crossed, while Olrox has his leg crossed over himself as he reads, also not in any form facing Mizrak.
By the way, I want to point out, Olrox has the book the Abott uses to turn people into night creatures, he's reading it in Mizrak's presence. Olrox STOLE the book and presumably, Mizrak has seen it being used. Which, this whole scene gets alluded to in episode 4 around the time Olrox passes Mizrak the head. They both were planning to conspire together or at the very least, feed each other information from their side. They're both reluctant players of their team, seeing flaws in the plans of their 'leaders' as much as they do in their enemies. So without overstepping a line, Olrox and Mizrak forge a temporary alliance, which that line gets blurred by simple human emotions.
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Close upppp
Oh my god guys he said the episode title !!! I think this goes without saying that each episode title is a line said from a character in the show, and that it is super important
We're still noticing this MASSIVE GAP between Olrox and Mizrak. Also, check that divide there. The vertical divides that are happening are the wooden wall detailing, the candle, more notably the window, that vertical line the biggest/important divide in the scene once again.
Mizrak is shoved into the corner of the screen, he's not important right now so he doesn't take up too much of a focus and, therefore is smaller. Which also means when Olrox follows up with the line "he's threatening you", there's less weight to the line because it's not the main focus, it's a joke. There's no real threat.
Which establishes another thing- their dynamic. In episode 03, Mizrak scoffs and chuckles "and you expect me to believe you care, vampire?" By Olrox chuckling out "he's threatening you" it shows us that this dynamic is reciprocated. They both make jabs at each other, which they know won't actually hurt them. This also means they know how to jab at each other and make it hurt. Foreshadowinggggg~
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From here on out, Olrox gets a lot of close up shots, that are framed to JUST focus up on his face (and hand but I will talk about that later).
I'm going to end up skipping a few of Olrox's close up shots in this analysis because I'll end up repeating the same thing, but this is important. We need to see Olrox emote up close because he doesn't ever emote in a very 'animated' lively way. Compare how Richter/Annette/The Abbott and so many other characters emote, their hair and body drag with their face. Olrox does that super rarely because he controls himself. So here, when we get a sliver of his emotions, we're getting up close and personal with him.
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Mid....shot? I'm going to be less picky about my terminology because what's important here is the message being conveyed to the audience.
Mizrak turns away from the window (not fully yet) to face him. I need to point out- that Mizrak is super pushed off to the side of the screen, but then his reflection is crossing over that divide.
So as mentioned, having a vertical line is intended to make the characters feel separated from each other. Having a character cross the border can mean they want to overcome the metaphorical walls that are being set up. For better or for worse, it depends of on the character's motives and the context of each respective shot.
Mizrak is passing through a divide to get insight into Olrox. The curtain, again, pushed and tied off to the side. A window. A view into the past. Which I need to make clear, only Mizrak's reflection crosses over the boundary, as if to let his inner self connect to Olrox. While physically, Mizrak keeps himself guarded in case.
By the way, Olrox is fully in his own box. A frame inside a frame if you will. This helps draw attention to a character BUT also fully isolates them. Mizrak, by this question, is calling out Olrox. It's an isolated incident solely caused by Olrox.
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Olrox indulges him in this conversation, but he's not fully facing him. He periodically does, but never fully.
I want to point out, that we have gotten Olrox from a front view, and now we're getting a 3/4 view. The next will be a side profile of him, as if he's turning inwards.
By the way, horizontal lines can act to lead someone in a direction. Because this is a western show made for a western audience, most of the audience will read left to right. So naturally our eyes will start left of the screen and move right (unless there's a major focus placed else where). This also just helps in general to move from shot to shot as it will imply for us where to look next, for the upcoming shot. This is also indicated by the massive empty space on the right of Olrox.
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So this shot. His eyes are purposefully covered up and Mizrak turns around. Also it looks very similar to the third shot of this whole entire scene but with those key differences I mentioned. It's to alert to us the tone of the section has shifted.
Right now, Olrox is beginning to open up about a vulnerable personal matter from his past, but we can't see him emote—not yet anyway. He will choose and decide when to invite us into his emotions. We see Mizrak reacting to him though. Still giving him that space, but he's now engaged into Olrox's conversation.
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Ok skipping a shot forward, but this close-up of him closing the book is basically telling us his mission to dig further into the Abbott's plans is unimportant now. As is closing off the current story he's reading to tell Mizrak a story of his past.
Also followed by the line "He was proud to be Mohcian, with roots deep in the land and forest" as he balls his hand into a fist against the book.
Hands are a superrrr common thing to use for symbolic purposes. It can represent connection. Humanity. Strength. Many more than this list, but a lot of human symbolism and motifs tie down a lot to what Olrox's previous lover is like- along with what Mizrak is like.
Pspspspsps in episode 3, Mizrak's introduction is with his hands, might be a stretch though because that intro is also cross-symbolic. Regardless I thought it was important to at least flag
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CLOSE UP SIDE VIEW.
This cut from his hand to his face honestly makes it so gut-wrenching because you're suddenly slapped with Olrox emoting. Olrox's side profile here is acting here that he cant fully face his past, he can't fully face Mizrak as he talks about his past love. Sure he will here and there look over to him, but he can't hold it.
Also, this is what Mizrak would be seeing. While yes, a close up shot so its not entirely a one for one POV shot, we can argue Mizrak is only focused on Olrox's face. We as an audience are forced to be focused on Olrox's face and his face only because of this camera shot. Who is not to say Mizrak is also a part of the audience. Especially since the next shot is of Mizrak looking at Olrox.
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Mid shottttt
So cutaway shots like this can help with things like avoiding to keep animating Olrox talking/moving because that will eat up your deadlines, budgets, etc (I think, I can be wrong). This also gives us insight into Mizrak because we haven't seen him for a few shots and oh my god, Mizrak is emoting too.
Right now, Mizrak is pulled away from the window divide. He's giving him the space to talk. Divides are not always bad, again it depends on the context of the shot and what you want to portray.
Also, we're seeing Macheoul behind him. People get to walk freely, poor and rich, sinners and saints and all the people who sit in the middle of those divides. Until Ezerbet's plan becomes finalized. There are a lot of colonization themes in this show and this show is about fighting for freedom. In order to show what freedom is like, the privilege to have it, we must acknowledge the opposite.
We're doing it through Annette AND Olrox.
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Mid shot again, featuring Olrox instead.
Now this is supposed to be a mirrored version Mizrak's shot because now Olrox is turned towards Mizrak here as well.
Mizrak mirrors the traits of Olrox's previous lover.
As Olrox talks about his previous lover, we as an audience begin to notice how Olrox's previous lover matches the themes of the show. Revolution. Fight for freedom. This also foreshadows that Mizrak will end up fighting with the revolutionaries, Annette, Maria, Richter.
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Skipping one of Olrox's close ups to where Mizrak begins to prod at Olrox's story. He is a little bit too invested in Olrox's life.
MIZRAK CROSSES OVER THE BOUNDARY. THAT DIVIDE. The window divide that keeps them in their separate boxes, he's crossing it over to call him out. He leans forward, then leans back as if to prod him and then go back into his safe zone. His box.
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This close-up cut is in between Olrox and Mizrak talking. It's supposed to completely throw us off because its so sudden because we're not expecting this AT ALL. Sure we know Olrox would get riled by this comment, but it's so fast its a literal blur, and this shot doesn't last that long either.
He's also choosing to run. Which in a way, make its slightly more terrifying. He has the ability to float, and (please correct me if I'm wrong) would be cheaper/faster for him to just float really fast. So the choice for him to use his feet to get to Mizrak is a conscious choice.
Which I won't lie, it brings me to this line.
"She said to me, if you would love me as a man, then live as a man, Travel as a man." 
Said none other than Dracula himself in the first episode of the first Castlevania series. Olrox has a lot of times where he just chooses to walk/run, "travel as men do. Slowly." In turn, he's way more human still, despite his supernatural speed. There are also just a lot of parallels between Dracula and Olrox but I digress. It's pulling away from my analysis, but I thought it was a very important thing to note.
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This is a low-angle shot. This shot is TENSE. Low angled shots are to make the character's seem powerful, larger then life because it puts the camera, in turn the audience, beneath what we're watching. At a lower place.
I'm here yet again to point out the divide. Mizrak even leans AWAY from the divide, as if to go back into his box. Olrox taunts the divide when he leans over. Not yet crossing it.
Until.
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This close-up shot is so diabolical and it's so masterful.
Which, let's get this out of the way- It looks like they're about to kiss because they're that close to each other. We know they won't not, but it's the tension and the conversation we're having now just adds to it. We as an audience are now wondering what Olrox has planned for Mizrak because why is he that close? It is also not harmful bait either because we have them both naked in bed with each other prior. This is a set up for something bigger for season 2. (Or season 3... season 4... guys please stream Nocturne so we can get more seasons.)
Mizrak is pushed into his little box as Olrox stands over that divide and has an overwhelming huge visual weight over this scene. Mizrak, despite having very little of the screen, and being cornered by Olrox, is being very bold and questioning Olrox and his plans.
There are other ways to have someone feel like they have power over a scene besides a low-angle shot For instance, you can have them take an overwhelming amount of the screen so they feel big and powerful. To make someone appear weaker, you make them smaller in the scene (in other cases it'll make a character feel unimportant, like much earlier for that long shot, however in this case it is not). Right now, Olrox is trying to overwhelm Mizrak. This shot is suffocating, there is very little space between these two characters AND the visual breathing space for the eye to rest is almost nonexistent because Olrox takes up so much space. He's trying to read him and pull out his insecurities at this very moment. It won't work though. Olrox knows a lot about Mizrak. He has analyzed this man back and front, inside and out (I mean that metaphorically, but sure, you can take it literally too) but this is an impulse reaction, much like how Mizrak in episode 03 had an impulse reaction to pin Olrox to the wall.
Olrox feels threatened.
We don't know step by step what lead to the death of his lover, what drove Julia killing to him, but Olrox has opened up and Mizrak immediately begins prodding at his life the moment he mentions Julia killed his past love. How dare Mizrak tell him the person he would do anything for, that his death, was his fault. How dare Mizrak say Olrox would turn him. How dare Mizrak presume he loves him.
How dare Mizrak overstep the invisible boundary they've established.
Olrox moves off that divide back into his box.
BTW, side tangent:
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I don't know if this was intentionally done but Mizrak's angle is really similar here, the key difference being his eyes and being shuffled into the corner more. Also, Olrox is there LMAO, but his eyes are cut off. It's like, in one truth being revealed, another one is being hidden. This is the very first shot of Mizrak we see in this section versus the very last time we see Mizrak in this section. Though this I'm a bit unsure about so I won't delve further than that.
Ok, tangent out of the way, the last shot for this scene!
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This feels like a POV shot from Mizrak.
Front facing. Dead center. No fanfare at all. Blunt. Straight to the point. There's no hiding the truth. He is the subject of main focus.
Olrox is not lying, but it's not the full truth either, which is alluded to the fact the shot gives off the impression that it is symmetrical but it's not. Visually, the weight is so much heavier to the right, purely because of the bed, more of Olrox's face is exposed and the lights. The other side of Olrox is in the shadow and his hair covers up his eyes and parts of his body.
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I'll split the shots into two without annotations just so you can see what I mean. Having this shot be split down the middle is wild because they feel soooo different from each other.
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This one line is SO NUNANCED, there are so many layers to this (like an onion). So as we get a statement from Olrox saying he isn't in love with him. There is more then meets the eye, much like this shot. The front Olrox puts on.
Love is a very complex emotion, as is all emotions.
Regardless of love, the ending shot of this interaction is supposed to hit us like a brick wall. It forces us to face directly what Olrox is saying and we (including Mizrak) cannot turn away from what he has displayed. It feels heavy as Olrox's glowing eyes bore into us.
The scene concludes, and Lacrimosa, the song Edouard sings throughout the entire section, ends. I don't talk about music because I'm not well versed in that area, but I've gathered that Lacrimosa is a hymn sung in catholic masses. Lacrimosa literally means to weep. It's about mourning. I've seen it here and there about the Virgin Mary/Lady of Sorrows, things about mourning over sinners preparing to be judged for eternity.
We enter a scene, where Olrox mourns a lover, followed by Mizrak judging Olrox for what he did to preserve that love. His sin, his guilt.
Before we get into their later conversation, Mizrak and Olrox's reaction to the arrival of Ezerbet says a lot so I'll quickly touch on that.
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Wow this mid shot honestly says a lot about the characters, how they pose and how they hold themselves, AND why they're even conspiring with each other in the first place. It's literally just for a second, its a still image except for the petals. You can recognise how, despite their very tense relationship with each other, they both share their disdain for Ezerbet's plan. No matter their differences. No matter the argument they had before.
Omg Myst what does this window divide mean? I hear no one asking, well, its almost like Mizrak is finally confronted with the vampire world, confronted that the vampire messiah is here, crossing over to look at what's happening. Crossing over to look into Olrox's world.
NOW, let's dive into their later encounter!
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We're establishing a new scene, so this is our establishing shot. Looking onto the streets of Macheoul celebrating their Messiah, while we pull back into the private thoughts of Mizrak and Olrox once again. They're also back in their respective boxes, as you can see through the window's dividers.
We will never get to know what happened between the "I'm not in love with you" and this present moment, but they know to go back to their respective places, there's a much more pressing matter.
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THIS SHOT IS SO IMPORTANT TO ME FOR A PARTICULAR CALL BACK.
I'm calling this out, it's a reference to episode 04.
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When they're both behind their respective partners, they look at them so forlornly, while the other recounts the horrors of their lives LOOKING DOWN. They're both also put at the same heights. Like Olrox is really tall, but for the sake of having these scenes parallel, he's sitting.
Also, the way Mizrak's head turns to look at Olrox in episode 06 gives me unbelievable psyche damage because he's looking at him so gently and Olrox never gets to see and it makes me ache so bad. I love animation y'all.
A massive theme of these two looking at each other from behind with such worry and pain, like episode 08. It will probably appear again in later seasons because it happens A LOT with these characters, so this won't be the last time.
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Here we have a high angle close up shot! God this expression he makes breaks me.
While not as extreme as other examples in episode 04 or episode 08, its still a high angle regardless. This high-angle shot looks DOWN onto Olrox and makes him appear more vulnerable, to feel powerless. Couple that fact he pushed further to the side of the screen, taking up the same amount of space on the screen as the literal bed. He talks gently, but talks about the horrific events he's witnessed in the past. He's sidestepping for now. The argument they had, that doesn't matter now.
What matters is that he's going to basically relive it again if nothing is done about Ezerbet. People will die for the sake of power, for the sake of amassing a paradise that only cultivates for their personal needs.
Olrox's eyes poke through without the 'glow'. It just pops against the dark interior of the room. This allows for us, the viewer to be drawn to his eyes. How distraught he feels.
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Did you accidentally miss that shot of him where he looks forlorn at Olrox, BAM, you're getting a close-up of it. (Also another cutaway to into not animating Olrox talking.)
Also, the line that they cut to going "They said were they doing it for their god." GOES TO MIZRAK. They could've cut to any line but they chose this line. Mizrak has been convincing himself for this entire season he's doing this for God, horrors and sins committed. It was for God. There's a difference between the Abbott's and Mizrak's justifications to do these things, the Abbott's more plainly put out and explored in season 01, which I won't explore here because then this analysis will get too long (and I haven't fully analyzed him yet so I could be wrong) but the Abbott fears what he has built is being torn apart and will sacrifice others to keep his position.
Mizrak. He has nowhere else to go. The world has abandoned him and God has saved him from whatever trial and tribulation he's gone through. Therefore he will do the same for others, as God has done for him.
The people in charge of this scene knew it was important for us to see Mizrak's reaction here. We need to see a more gentle version of Mizrak because prior, Mizrak had just been a very closed-off yet fiery stubborn man, who would literally growl at the people who he saw as a threat and would continue to do so. Not that long ago we saw him tearing into Olrox, indirectly telling him it was his fault that his lover died.
Yet now.
He's listening. He's here. He understands.
Which by the way, Mizrak always constantly has this very specific eye highlights in his eye, which (in my personal opinion) makes me drawn to looking at his eyes first whenever his face is shown on screen. This a very good example of being drawn to his eyes first because, amidst the darkness of the interior, you're drawn to his eyes. Then you notice how softly, how concerned he looks. Which is the main premise of this very specific shot. Mizrak, despite being guarded, can be gentle.
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This close up shot allows us to transition to the next scene, cutting off Olrox's eyes in the reflection as we look out into the streets of Macheoul. We're now being pulled away from their private conversation, as we will now not be allowed to hear whatever Olrox will undoubtedly tell Mizrak and Mizrak to Olrox.
We now close off episode 06's breakdown!
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I am honestly such a sucker for the division lines in a composition to portray distance even when people are close to each other. I am also a massive sucker for call backs and parallels, I literally cannot get enough of them. Like a WHOLE mood will shift completely if you shift character and camera placements.
Hopefully, my own opinions on the matter didn't sway you too much, so I'm hoping this implores you to rewatch Castlevania Nocturne! Look out for those key details not only in Mizrak and Olrox, but in a lot of characters in the show as well! Each character within a shot is framed in very particular ways for a reason. So we must wonder why and question it. I also hope this gives you a deeper appreciation for the work that goes into shows like these!
Anyways, hope you enjoyed reading as I did writing this!
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