#Half-Life 1
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cakedpied · 3 days ago
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happy 26th birthday Gordon Freeman i mean Half-Life (1)
I drew this a while ago but im so busy rn + live love halflife so im posting it here
Oh and enjoy a free gordon birdman
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temporaltourguide · 5 months ago
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@hals-homo-blog
and down below is the one i slowed down
i made a few variations for you! and i hope this was indeed the scene
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dizzyhslightlyvoided · 9 days ago
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So were all the other system failures at Black Mesa on the day of the resonance cascade All Part Of The Plan?
Like, the G-Man and/or Doctor Breen were clearly trying to do something by pulling strings to get the crystal sample into the test chamber; the G-Man at the very least knew what was going to happen, between his "prepare for Unforeseen Consequences" bit and showing up at Adrian Shephard's base almost two weeks before the resonance cascade. Were all the system failures and network crashes and explosions a necessary prerequisite, or was that just a side-effect or a coincidence or something?
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delafiseaseses · 1 year ago
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Half Life 1 is an interestin' game (and the themes go to the entire series, so, uh, spoilers for all of it).
It's a game where there's a certain inevitability to things. Gordon will have to push that crystal into the anti-mass spectrometer. The second he got on the Black Mesa Transit System it became inevitable. Hence why the first time we see G-Man is on that journey.
But, even if it wasn't Gordon, it'd've been someone else. Breen was pushing for it, G-Man was involved in it and his "Employers" were counting on it and who knows what other forces were involved too.
Half Life 1, and Half Life overall, is a linear game series. Most linear games are, when you think about it, inevitable stories. Tram rides. Half Life subtly alludes to this fact. Even the final "choice", also done on a tram, isn't really a choice at all "Do as I say or die".
In Half Life 2 G-Man just outright says it, "Rather than offer you the illusion of free choice, I will take the liberty of choosing for you...", even that illusion was something he was no longer bothered with.
Even with G-Man's is partially impeded by the Vortigaunts, he finds the perfect moment to get to Freeman and to taunt Eli. Unforeseen consequences.
The Vortigaunts blocked G-Man from Freeman, so he went into the past and took Alyx. "A previous hire has been unable — or unwilling — to perform the tasks laid before him. We have struggled to find a suitable replacement. Until now." even linear time cannot stop G-Man from getting his way. Alyx may've been around in 2 and the episodes, but she was already doomed to be the next 'hire'.
The capture was also an 'illusion of choice'. He offered Alyx a "choice", asked her a question "What would you want nudged, Ms Vance?", but he already knew what he would do "What if I could offer you something you don't know you want?".
Though, there's another part right before that line that I cut out "Too large [a nudge], given the interests of my employers.", G-Man is the most powerful singular thing we ever get to see. He's still working under something else.
And, who knows, maybe they're working under something else too.
Gordon got on that tram before he was even playable. G-Man got on his tram offscreen. Whatever is beyond him... must've gotten on a tram too.
An isotope doesn't choose its half-life. The rules of reality dictate it. A half-life character doesn't choose its existence, either. It is dictated for them.
Hmm, a little off-topic conclusion aside: it's really no bloody wonder The Stanley Parable started as a Half-Life 2 mod, is it?
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vizinix · 6 months ago
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inkary · 2 years ago
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Half-Life 40k for DIlara
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t-a-c · 4 months ago
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my brain randomly picked today to remember the first Half-Life was originally published by Sierra so I am now imagining if it had been a point-and-click adventure with convoluted puzzles and corny game over messages
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noelbobby · 11 months ago
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This is the first time I've ever actually drawn Scientist 04: Slick, my favourite Half Life 1 Scientist Model. Why did it take me so long t' actually draw him? I was nervous I'd not be able t' depict his beauty properly.
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beebsops · 1 year ago
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THE VIOLENT URGE TO CORRECT HALF-LIFE MISINFORMATION.
I saw someone spreading that Mr. Friendly (a cut enemy from half-life 1 that was essentially a giant alien penis with legs) was designed by a 12 year old. He was not. He was designed by a 6'2 tattoo covered university graduate. Yes, that same man used to be 12....when he was a child. Ted Backman, an adult man created the penis monster. Thank you for coming to my Ted Talk.
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the-sauce-engine · 2 years ago
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the funniest thing about Half-Life: Source to me is the fact that it was literally made just to see what broke going from goldsource to the source engine and yet they released it as an actual retail product
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anarcho-karlachism · 2 years ago
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Half-Life: Ray Traced Mod Download if you wanna try it out: https://github.com/sultim-t/xash-rt/releases
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temporaltourguide · 5 months ago
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i did not need to split these into parts!
released april the first, 2014.
and all these will be uploaded to tenor!
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dizzyhslightlyvoided · 9 days ago
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I've noticed how, when people imitate the Half-Life 1 scientists in high-profile things like HLVRAI or Full Regret, they tend to adopt a cheerful tone which exactly none of the scientists express at any point in the game. "Martyrdom, Gordon!" "I've got my passport!"
Half-Life 1 was made in an era where "realism" wasn't a thing. It was even more-or-less cutting-edge at the time. But according to some marketing-driven standard, now it doesn't look and sound "good", and so nobody wants to take it seriously.
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razorkai2999 · 2 years ago
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Black Mesa gaming
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vizinix · 6 months ago
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snippit-crickit · 9 months ago
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gordon behaviour ive been thinking about the og vid all day so i animated it
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