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Planets in Houses Areas of Interest in Astrology
In my studies, I have encountered an extremely detailed and accurate list coming from classic Vedic text, representing what will concern each planet in a given house.
Note, that certain planets perform fundamentally better in certain houses, but the general state of the house affairs will depend on the condition and aspects of the planet. I will give an example of how to interpret a planet below the list.
Note, that Rahu and Ketu are missing, because their results are calculated according to their dispositor.
Sun
1st House Sun Body, Personality, Health
2nd House Sun Intelligence about Maintaining Wealth
3rd House Sun Intelligent Use and Consistency of Skills
4th House Sun Palaces, One's Kingdom
5th House Sun Leadership, Nobility, Esteem
6th House Sun Government Services
7th House Sun Egotism of Spouse or Partner, Partner's Consistency
8th House Sun Vitality, Energy Levels
9th House Sun Father
10th House Sun Government, Activity, Status, Power, Father's Influence
11th House Sun Titles, Certificates
12th House Sun Temples, Places of Worship
Moon
1st House Moon Body, Ego
2nd House Moon Face, Sense Organs, Contentment
3rd House Moon Music, Rhythmic Ability
4th House Moon Mother, Foundation of Feelings
5th House Moon Imagination, Ability to Improve One's Consciousness
6th House Moon Development of Body, Physical Maturation
7th House Moon Popularity, Public Relations
8th House Moon Change, Adaptability
9th House Moon Father's Popularity and Character
10th House Moon Popularity
11th House Moon Popularity in Groups or Organizations
12th House Moon Dreams, Inner Worlds
Mars
1st House Mars Character, Sense of Right and Wrong
2nd House Mars Mineral Wealth
3rd House Mars Siblings, Peers, Bravery, Training
4th House Mars Land, Houses, Property, Mother
5th House Mars Convictions, Strength of Opinions
6th House Mars Accidents, Overcoming Enemies, Weapons
7th House Mars Challenges in Relationships
8th House Mars Surgery, Battles, War
9th House Mars Brother and Sister in Law, Moral Code
10th House Mars Command, Overseers
11th House Mars Character and Motivation of Group Dynamics
12th House Mars Results of Enemies Actions, Secret Enemies
Mercury
1st House Mercury Senses, Ability to Cognize Experiences
2nd House Mercury Speech, Friends
3rd House Mercury Travel, Discernment, Crafts, Communications, Games
4th House Mercury Relatives
5th House Mercury Speculative Investments, Mantra Practice
6th House Mercury Maternal Aunts and Uncles, Legal Matters
7th House Mercury Business Partners, Commerce and Trade
8th House Mercury Corporations, Occult Knowledge, Past Life Fortune
9th House Mercury Past Life Fortune, Judges, Codes of Conduct
10th House Mercury Employer, Apprenticeship, Capacity to Manage
11th House Mercury Playing the Game of Success
12th House Mercury Long Term Investments, Contemplative Knowledge, Purchasing Expenses, Gain of Lost Items
Jupiter
1st House Jupiter Optimism, Opportunities
2nd House Jupiter Wealth
3rd House Jupiter Spiritual Art, Written Wisdom
4th House Jupiter Happiness, Banks, Fruit Bearing Groves
5th House Jupiter Children, Father's Grandfather, Knowledge and Learning
6th House Jupiter Forgiveness
7th House Jupiter Husband, Wealth Partner Brings
8th House Jupiter Inheritance
9th House Jupiter Guru, Teacher, Ease of Fortune, Grand Children
10th House Jupiter Capacity to Manage
11th House Jupiter Income
12th House Jupiter Mother's Mother, Charity
Venus
1st House Venus Strength, Recuperative Ability
2nd House Venus Food, Jewelry Wealth
3rd House Venus Father in Law
4th House Venus Pools, Lakes, Vehicles
5th House Venus Romance, Affairs, Students
6th House Venus Nursing, Physical Succor
7th House Venus Wife, Mother's Mother
8th House Venus Conjugal Bond, Sex
9th House Venus Father
10th House Venus Mother in Law
11th House Venus Fair Distribution of Wealth
12th House Venus Nursing Homes, Mistress, Mother's Father, Vacations
Saturn
1st House Saturn Ability to Endure Hardship
2nd House Saturn Thriftiness, Wealth from Hard Work, Rock Quarries
3rd House Saturn Servants
4th House Saturn Pets
5th House Saturn Fall from Position
6th House Saturn Overcoming Debts and Diseases
7th House Saturn Appreciation of Relationships, Lack of Empathy
8th House Saturn Chronic Disease, Death, Flaws, Weaknesses, Liabilities
9th House Saturn Delays to Fortune, Delays to Creativity
10th House Saturn Duty
11th House Saturn Elder Siblings, Livestock
12th House Saturn Personal Expense, Loss, Capital Expense, Prisons, Imprisonment
Source for the List - Art and Science of Vedic Astrology Vol 2 Ryan Kurczak & Richard Fish. They themselves used original Vedic Resources for the list, I sourced their material for the sake of Vedic translation.
Interpretation example - I have Saturn in the 4th house and I've always had a good bond with pets since I was a child, they would just appear in my life. It seems natural to me, but in reality many people have allergies, don't own pets, their pets don't survive long, they don't share such a special bond with them or their family situation doesn't allow them one, parents forbid them. Not only did I always have a pet, they were also extremely long lived. As a child, I used to have a hamster that survived 5 years, when the average age of a syrian is up to 3, I had a cat that my mom got but the cat ended up loving me and lived 21 years, and when my cat died, my husband's pup yorkie decided that I'm the love of his life. The pets survive so long, because my Saturn is excellently placed in Aquarius with no bad aspects, so I get to have them and care for them to the point of them reaching the age of physical incontinence. Someone with a difficult, badly aspected Saturn in the 4th would have their own story, but nevertheless the placement would manifest as still having that intimate pet experience in their life.
Another example - I have Venus in the 3rd house and I live with my father in law. I never even met my mother in law, as she has no contact with my husband. Yet people with Venus in the 10th will have her as a prominent figure in their life in some capacity. So this list can show which area of your life will yield a physical manifestation in the first place.
This is how you should superimpose this list onto your chart, checking the individual condition of each planet. Note, that these interpretations are NOT applicable in the Navamsa chart, according to Vedic source.
You can also see from the list, that certain placements produce a particular struggle in one's chart, while other planets produce less problems. I will now make a short list of those troubled placements. Note, that I am not including statements about conditions of given planets, which can turn the mentioned events difficult even for a theoretically good scenario. I am only talking about the houses that give an unquestionable struggle. Interestingly enough, this list differs from the traditional Marana Karaka, and it seems to indicate that even out of most difficult placements, one can build something worthwhile. So I will focus only on placements that bring objective difficulty.
Sun
The Sun has its negative impact in the 7th house, where no matter what it produces egotism from one's spouse or partner. With this position, one basically gets partnerships in life with people that boss them around. But if in a good condition, the partner will be consistent, which I'm interpreting as faithful and committed to the relationship, not looking for outside adventure. So even the worst Sun position has some upside to it. The Sun is hard to mess up.
Moon
Even though traditionally the Moon is feared in the 8th house, here it indicates simply a life full of change and forcing one's ego to adapt, which can actually turn out smooth if the Moon is well placed. The most challenging placement for the Moon is actually the 1st house, where the Moon becomes extremely egoic. From my experience with these natives, it is very true, they struggle to mature and force being the center of attention and their ego blinds them. They are very devoted to their loved ones, but extremely self focused, more than any other 1st house planet on the list. So with Moon in the 1st house you are simply an unquestionable egoist.
Mars
Mars has several gray areas that we will touch on, mostly in Dusthanas. Mars produces results of accidents, weapons and surgeries in the 6th and 8th house, and these are the two most common placements I've seen in charts of doctors. These placements are however not the worst ones, because Mars here has the capacity to do battle where the fight takes it, by joining the army or working with the sick.
The most difficult Mars is in the 12th and 7th house. Mars in the 12th house people grow to always suffer long term from some ailment and that is a result of someone else hurting them. I've seen this in a chart of a person that got injured in their workplace in their mid-life and is still getting surgery for the consequences of it in their old age. More notably, we can see it in the chart of Britney Spears, who has various health issues as a result of accidents through difficult physical work she was forced into by others. This is a placement of physical victimhood from people, who stab the native in the back. My guess is, a strong Mars would endure more, but the event will still happen.
Mars in the 7th house is difficult, because these people always bicker in intimate relationships. They have a karma of constant fights with their partner, as they really try to subliminally achieve domination in a partnership, which is impossible because partnership is about equality and compromise. This placement makes it nigh impossible to achieve marital harmony, unless someone enjoys the fighting, and leads to frequent breakups or one's partner cheating. My mother had this placement, and my only memory of her and my father together is them fighting, and she died single.
Mercury
Mercury is a lucky planet, because it has no obvious pitfalls unless badly placed. Interestingly enough, even Mercury in the 12th house has the power to "purchase expenses", and if well placed, make gains from it. As I know a few Mercuries in the 12th house personally, let me decode this for you. People with this placement have a unique knack to purchase items or property of depreciating value and turn it around. My friend with this placement aspecting her Moon invested long term in buying my falling apart post-communist family inherited apartment and is making her home there, and she also has a fantastic knack of receiving thrifted clothes and tailoring them, a hobby we share. These natives have a talent of turning trash to treasure.
Jupiter
Unsurprisingly, there are no bad houses for Jupiter, as even in difficult houses it leads to forgiving one's enemies, being charitable, or receiving an inheritance.
Venus
Similarly to Jupiter, Venus soothes all houses unless afflicted. Venus is able to soothe physical suffering even in the difficult 6th house, or in a nursing home in the 12th. Interestingly enough, Venus in the 12th in a good sign points to the ability of being fulfilled in love even in the seemingly degrading position of being "the other woman" or as the list says, the mistress.
Saturn
Despite it being marana karaka, a well placed Saturn in the 1st gives endurance and is not the worst placement for it, and other houses such as 6th give it endurance to overcome obstacles too. The difficult position for Saturn is actually the 5th, where it shows decline of status or as the list states "fall from one's position". Saturn has a difficult time in most houses compared to other planets, as in the 7th it makes one lack empathy, which will lead to bad karma in the next life, even in the native blocks out the consciousness in this life, and in the 8th and 12th leads to various calamities. So even the strongest Saturn in these houses can simply endure these difficulties, and hope they pass.
#astrology#vedic astrology#jyotish#astro observations#astro notes#vedic astro observations#vedic astro notes
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hi! i love your blog :D do you have any advice to implement low waste and solarpunk aspects into everyday life with a tight budget? keep doing what you do!
Hi!
Thanks for asking - Iâve had this question before and itâs definitely a real problem. Organic, plastic free food is expensive. So is handmade durable clothing, and train fares these days. It can feel like only the rich can be solarpunks, which is pretty counterintuitive given its anticapitalist ideology. But! Iâm here to tell you thereâs lots you can do to bring solarpunk into your life in a cost-effective way.
To start with, lots of solarpunk spaces are free or cheap. Get a library card and you can borrow as many books and DVDs and other resources as you like. Look up to see if thereâs a library of things in your neighbourhood, and join a buy nothing or stuff for free group online. Download TooGoodToGo, which lets you access food from local cafes and restaurants which would otherwise go to waste. See if thereâs a repair cafe that operates near you - I managed to get a pair of trousers mended at one of these for free, and I had been thinking I would need to pay a tailor (which is fine if you can afford it! Skilled labour deserves fair wages!). In some places plant-based food is cheaper, so when it is, choose it. But in others it will cost more than animal products so you have to decide on a case by case basis whether saving money or a particular diet is more important to you.
Thereâs lots else you can do for minimal spending or that actually saves you money. Walking to work or school avoids the expenditure in the petrol for a drive or a bus fare. If youâre within walking distance and able to do so, Iâd recommend it. Joining your local chapter of Extinction Rebellion, Friends of The Earth, Greenpeace, The A22 network or any other active climate group in your area is almost always free and just involves a small weekly time commitment. This will introduce you to activists and inform you about protests and public meetings you can attend.
If you have the time in your week and the physical ability, which I acknowledge many people donât, you can also join some sort of volunteer group looking after a nature reserve or tending a community garden (which might also give you access to free or discounted food). Learning to forage is also a good skill as that really is free food!
Depending on where you are, a green electricity tariff *can* also be less expensive. If this is the case and you have control over your provider, itâs worth switching to it. Buying books and clothes secondhand will also be better for the environment and your bank balance. Teaching yourself about the climate and the natural world with podcasts, YouTube, online free articles and other resources is also free and the knowledge will help you keep solarpunk at the front of your mind. Read good news stories online whenever you can, to remind you that good things are happening already.
If youâre employed, you can also try to influence green policy at your workplace or in your trade union. If youâre at school or university, joining (or setting up!) the environmental society and/or lobbying for change at the SU are both good ideas and shouldnât necessarily cost you anything. If you can - and I know this is inaccessible for a big swathe of the population - put a very small amount of money aside whenever possible, because the more you save the more you can afford to buy better products, donate to causes, help out the needy in your community, travel in a greener way, and other more expensive choices. Itâs all about that dual power.
Hope this helps get you started!
#solarpunk#hopepunk#environmentalism#cottagepunk#social justice#community#optimism#bright future#climate justice#tidalpunk#lunarpunk#budgeting
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â BLEED FOR ME | part i
[masterlist]
mandâalor!vampire!din djarin x f!reader
rated e - 1.8k
series prompts: vampire!au + âi would burn the world for you.â + vampire has a taste for specific blood + revenge + (one-sided) enemies to lovers (+ 2 to be revealed!)
tags: vampire!au, implication of drinking blood, reader has scar on shoulder, mentions of death
For the haunted hoedown! Looking forward to sharing this, I wanted to do a vamp!din last Halloween but wasnât able to. So to work on this with the inspiration of these prompts is so exciting! I hope you enjoy! đ
When itâs revealed that the Mand'alor is seeking a companion, you find yourself among those hoping to be chosen. A life of luxury in exchange for your blood seems a fair trade - even if youâre hiding a closely-kept secret. One that would certainly put your life in danger.
Though, you are not alone. Because he has one, as well.
The nervous energy of the crowd is palpable - itâs impossible not to get swept along with it. The cowl of your cape is tugged down lower as you follow the others streaming out ahead of you.
Out of the small town, winding around the side of the steep hill. The air growing heavier, the fog rolling in as you climb the moss-covered steps. The castle looms against the darkening horizon, all blackened stone and tall, twisting spires.
They mirror the curl of your stomach - the weight of your feet as they seem to slow, the closer you get.
But youâve come this far. You canât go back now.
The gates remain shut, and youâre forced to halt. Huddled together in small groups, nervous and excited whispers breaking the silence.
A shiver even with the heavy cloaks that protect the bared necks and shoulders, a detail noted on that weathered scroll left in the town square.
And for the first time, you doubt.
When it had been announced that the Mandâalor was seeking a Companion, the news has spread. It was no secret that the vampire lord had sought blood.
But he had never chosen anyone before. Never pursued someone, like this.
There had been others but they had never lasted long. Just let into the castle long enough to keep him alive for another moon.
It had amassed a crowd, those who couldnât resist the reward that was offered - thousands of gold coins, enough to live any life they could want.
Those who wanted the fame.
Those who wanted protection.
Those who wanted to see the spectacle for themselves.
And then, there was you.
Now that youâre at the doorstep, youâre suddenly unsure. If you were chosen - once you step through - itâs unlikely youâd leave alive.
Would that be worth it?
Would you get what you were looking for?
Even after all your training, it hadnât truly prepared you for the patchwork of emotions you feel now.
Guilt and desperation and melancholy and regret and anger - all branding into your skin until you can feel yourself trembling with the effort to hold it back.
But the gates are parting now. And itâs too late to turn back.
A figure it stepping through - her leather armor blackened with oil. Her eyes are bright, and not the shade of red you were expecting.
Her chin is held high as her eyes sweep through the crowd, an eerie silence settling over your travel companions.
And wordlessly, she begins to sort. Sizing up each person as she approaches. A quick dart of her eyes as she plucks at clothes, examines faces.
Pulling a few to one side, the rest clearly dismissed. No pattern to her choosing that you can sense - that feeling of dread ratcheting up in your stomach as the crowd grows smaller and you grow closer.
Until sheâs standing in front of you.
Her fingers pinch at your chin, forcing your eyes to hers. Dark eyes under darker lashes flick across your face, until they drop down to the clasp at your throat.
Your hood is pulled back, as deft fingers unhook the brass fastenings. The wool pools on the cracked stone as your skin is exposed.
Her eyes follow the curve of your cheek, to your neck, to the sharp curves of the scar on your shoulder, just above the cut of your tunic.
A reminder of that night. One that still haunts you, a year later.
Those eyes flick back up to yours.
Thereâs a second where you stoop to collect your robe - feeling bare, flayed open under her gaze - but her boot presses purposely against the hem.
Shooting you a small smirk as you rise again obediently, before a hand is guiding you towards the group she had selected.
And then, itâs over.
âThose chosen will be brought before the Mandâalor.â The womanâs voice rings out, âAnd he shall decide from there.â
With her signal the gates creak open again, and you're ushered inside. Across a wide bridge and through a massive set of wooden double-doors.
And then, youâre inside the castle. Those doors shutting behind you with a sense of finality.
The long halls are dark, in the fading evening. The last of the sunlight filtered through tall, stained glass windows - their shadows broken into shades of crimson and silver and gold, distorted where they spill across the floor.
A chill creeps into your skin. The ice of it feels reminiscent of your dreams - that cold bite against your skin, a balm to the burning heat that had surrounded you.
It distracts you enough that you don't see him slip from the shadows. Near-silent steps as he moves to stand before the small crowd, even with the heavy plates of his shining armor.
Everything seems to go still then. The inhale of a collected breath, now held.
You should feel terror. This man - this vampire - has killed hundreds. Thousands. Has feasted on even more.
He's a monster.
The fight or flight should be sinking in - but somewhere deep inside, there is only that weight that you still carry. A prickle across your skin at the way he moves, all sleek and careful movements.
Starting where the woman guides him. His hands stay motionless - tucked in the curve on his belt, the other curling around a black hilt at his waist. Her quiet murmurs that only he can hear. As he stops in front of each one.
No expression can be leaked, with the mask he wears.
Their faces, and finally yours, reflected back at you.
You do your best to gather your courage.
To keep your chin tilted up, gazing into that dark band of his visor. As you hear the rattle of the slow inhale of his breath, as if he could smell you from beneath his helmet.
Even you can see the fear in your widen eyes, feel the small tremor in your limbs as his hand suddenly and slowly moves.
As if he can't help himself.
As if it is on instinct.
Reaching out to touch your shoulder, your neck - but then, just hovering.
Your terror catches up now. That steady beat of your heart now pounding in your chest, knocking wildly against your ribs.
The smallest flinch as his fingertips hang in mid-air, before his hand is curling into a fist.
Dropping back down.
There's the smallest jerk of his head. A gleam in the woman's eye as her hand curves around your bicep, as he sweeps from the room.
A murmur of confusion, disappointment - the rest robbed of their spectacle and entertainment. It had taken longer to get here - everything over so quickly, it feels as if youâve only just stepped inside.
Armored guards move from their neat rows - shields raised to ward off the remainers of your group - to urge them back outside and back to their homes.
Leaving only the chosen behind.
Only you.
The woman in armor guides you quickly to your new home. Taking you through twisting corridors lined with ancient portraits, up a winding path of stone stairs.
Youâre utterly lost, and a part of you wonders if thatâs intentional. To keep you trapped inside. A silent realization that perhaps, you havenât been nearly as clever as you thought.
Those worries lingering as she stops outside a heavy wooden door, lit on either side by flickering oil lamps.
âThis is your room,â She tells you, her fingers resting on the door, before sheâs pushing it open.
With the stories youâve been told about the fearsome Mandâalor and the fortress he lurks in, you certainly werenât expecting a room so⊠beautiful.
Thereâs a luxury that seems to weave throughout it. Rich wooden floors and plush rugs. A constellation of glittering stars painted on a domed, navy ceiling - as if you had invited the night sky in to stay.
Bookcases line the walls - framing a wooden desk, plush seating next to the bench that was built into the space beneath the iron-wrought windows.
Thick velvets curtains thrown back to let the setting sun in, casting the four-poster canopy bed in a golden light.
You almost forget yourself, as your fingers run across the bedspread. Finely-made beneath your touch, as soft as spun silk.
If the situation had been different⊠you think you might have loved it.
âThere will be someone to call on you if thereâs anything you want. And to take care of things during your day.â She interrupts your admiring thoughts, bringing you back.
You send a silent chastisement to yourself, as your fingers clasp - the picture of docility.
âThe Mandâalor has been looking for someone for quite some time. I will give you a moment to get settled, but understand that your duties are to begin tonight.â
The pounding of your heart begins again, not realizing it would be so soon.
She must see the surprise that flickers across your face - her arms crossing as she leans in the doorway, âHe has not fed since the last. Weâll all be happier once he does.â
Since the last Companion.
You wonder what happened to them. If they were used and cast aside. If they were drained dry.
If the same would happen to you.
No. You wonât let it.
âIâm happy to begin my work as soon as it pleases the Mandâalor.â Your voice is soft, and her sharp look softens.
âYouâre quick.â She smiles, âThatâs good. If you listen, youâre gonna be just fine.â
The nod you give is cut short, as the door closes. Left alone, your attention immediately goes to the furniture in the room. You donât have much time.
Something used as often as a bed would be impractical, especially if someone will be tending to you as the woman says.
The bookcases touch both the ceiling and the floor, the books in neat, uniform stacks. No room for disruption.
Your fingers tug at the bench, but itâs solid wood - thereâs no storage beneath.
No closet either, an empty brass rack stands against one of the curving stone walls.
Leaving only the desk, as you hurry over. The bottles of ink clinking together as the tips of your fingers run over the wooden top, and then under.
Looking for a hinge, your fingers closing around the ceramic knob as you carefully pull. Revealing a drawer full of rolled-up scrolls, a handful of quills, a thick leather-bound book.
Thereâs a knock then, and your pulse races.
Fingers fumbling as you reach for the fastenings of your tall boots. A creak of the door as it begins to open.
Undoing them just enough to pull the thin silver dagger and the sharpened stake free. Hastily shoving them behind the scrolls of paper inside your desk.
Before youâre pushing the drawer shut - just as the Mandâalor fills your doorway.
And the first of the 2 secret prompts are: 'this person' ordered me to kill you but i actually think i'm in love with you. (The second part to come into play!) thank you for checking this out! And hope you like this au! đ„
#din djarin x reader#din djarin x you#din djarin x f!reader#vampire!din#din djarin imagine#haunted hoedown#hauntedhoedown
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Clothing and Decoration
By Oguenther at German Wikipedia - Own work, Public Domain, https://commons.wikimedia.org/w/index.php?curid=15134201
Humans have been decorating themselves at least 100,000 years, perhaps as long as 300,000 years, beginning with ochre, a pigment that comes in shades from yellow to purple. Ochre was used for tools and to create pigments that decorated the skin, paint cave walls, and as part of burial rituals, even medicinally. The evidence we have are depictions of human figurines made of limestone and decorated with ochre.
F. dâErrico [modified after dâErrico et al.
Beads of various materials, starting with shells and stones, spread widely with some speculating that trade of beads is what helped with the development of spoken language. It's even possible that beads go back as far as 500,000 years, to Homo erectus, though that is debated. Whether the beads were used in adornment or used as a type of currency or trade medium only is not known for sure, but beads are widely distributed and the materials show evidence of travel (for example, marine shell beads found in landlocked areas). It is thought, though, that wearing of beads came after decoration of the body with ochre.
By http://www.nature.com/nature/videoarchive/prehistoricpinup/ image copyright H. Jensen / UniversitĂ€t TĂŒbingen, Fair use, https://en.wikipedia.org/w/index.php?curid=22799118
The earliest depictions of clothing we have is around 41000 years ago, with the Venus of Hohle Fels, which was found in Sweden, though it is possible that the decorations on the body of the Venus figurine is ochre or tattoos. Interestingly, the oldest known musical instrument, a bone flute, was found near the Venus figure, indicating that fully behaviorally modern humans lived in the area.
Based on studies of head and body lice, humans began wearing clothing about 107,000 years ago. Part of the need for clothing was that this time was that this was during the start of the Last Glacial Maximum, when temperatures started dropping and glaciers began overtaking the northern latitudes. Humans, both Neanderthal and Homo Sapiens, had spread quite far by this time. Humans developed in the steppes of Africa and weren't well adapted to the cold, with no real body hair to hold in body heat.
F. dâErrico.
Due to the organic nature of clothing, it's difficult to say for sure when exactly clothing began to be worn and what it was, but we are relatively certain that the first clothing was likely hides of animals. We have found stone and bone tools used to scrape hides from the Early and Middle Pleistocene. These tools also hold evidence that Ochre was used to color the hides. Awls, which were used in southern Africa approximately 73,000, years ago show that hides were pierced beginning very early. These awls show wear patterns of being used on soft, well-worked hides, though whether for clothing or bags, we can't know for sure. These awls spread to Europe by 45,000 years ago, though likely manufactured by Neanderthals based on the theorized distribution of various hominoid groups and remains in the locations they were found.
The benefit of using an awl to create holes in leather is that it can be shaped to the human body, making it more efficient at keeping the body warm, thus reducing the number of layers that need to be warn and allowing humans to spread further during the Last Glacial Maximum.
Approximately 40,000 years ago, in the Denisova Cave, at the time inhabited by modern humans, the first evidence of awls with eyes, or what we now know as needles, appear. This indicates that sewing together clothing, or the decoration of clothing, was becoming more common and more efficient. These needles spread widely, either through trade, contact, or independent development widely, even to the Americas and Australia. It is thought that this led to clothing being decorated more elaborately with beading and other forms of decoration.
By Osama Shukir Muhammed Amin FRCP(Glasg) - Own work, CC BY-SA 4.0, https://commons.wikimedia.org/w/index.php?curid=56200885
While plant fibres don't generally fossilize, we do have some early evidence of people using them as early as 50,000 BCE, possibly used by Neanderthals, in southern France. There is are scattered imprints of cordage and net imprints in clay. As the planet warmed and the Holocene began, weaving of plant and animal fibres, depending on the local climate and availability. While weaving may have begun as early as 25,000 BCE, flax cultivation began around 8000 BCE, and the first evidence of weaving in 6000 BCE, used as a grave wrapping in ĂatalhöyĂŒk. Approximately 3000 BCE, sheep were domesticated and bred for wooly fleece as opposed to hair in the Near East. In the Indus Valley, cotton was domesticated around 2500 BCE. Evidence of weaving beginning around 10,100 BCE have been found in the Americas, specifically Guitarreco Cave in Peru, where cotton and llama and alpaca were domesticated. Intricately dyed and woven silk was well developed as a craft as early as 2700 BCE, with the first silk reaching other places in the world nearly a thousand years earlier with the very first evidence of silk being used at all dating back to 8500 BCE.
By Unknown author - http://www.booksite.ru/fulltext/nee/lov/tka/che/stvo/1.htm#1, Public Domain, https://commons.wikimedia.org/w/index.php?curid=7483824 By Annika Jeppsson og Danmarks Grundforskningsfonds Center for Tekstilforskning (CTR), KĂžbenhavns Universitet, Attribution, https://commons.wikimedia.org/w/index.php?curid=33188674 By Zhou Guanhuai - Own work, CC BY-SA 4.0, https://commons.wikimedia.org/w/index.php?curid=142167208
It seems that civilizations may have developed weaving independently, so the first type of loom is difficult to figure out as some locations show that floor looms were first, while others show evidence of hanging looms, and yet others, it seems that what is now known as a 'back-strap loom' was first, while other locations show the use of a floor loom first. Given that these objects were made mostly of organic matter, the evidence comes from art, loom weights (stone or clay weights used to keep the warp threads taut while the loom was in use. Egyptian art shows the use of floor looms, Grecian urns show the use of warp-weighted looms, many native cultures used back-strap looms prior to European contact and colonization. From what fabrics that have been found, each culture developed its own method of creating decorated fabric, either through the application of decorations or through the weaving of the fabric itself, as well as multiple weights of cloth, from fine gauze through thick rugs out of nearly any plant or animal material that could be twisted into yarn.
#body decoration#weaving#sewing#leather work#floor loom#warp weight loom#back-strap loom#fabric#human history#human development
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Severus as a God au! Hc
Personally, I think Severus would be the god of death, darkness, vengeance, shadows, and victims (I couldn't just choose one! They all suited him!!!!!)
Severus would not be the most worshipped or even the most liked god (obviously), so he would be hated by a lot of people
People would have written him or saw him as a cruel,unfair, power-hungry god (so pretty much similar to how most people saw Hades)
I feel like he would have a counterpart, which would be Lily, the Goddess of life, fire, nature, and agriculture or possibly charity
Severus's domain is in the underworld (once again, obviously)
He would be the protector of souls who have been through trauma, abuse, and assault
Even though not a lot of people like him, he still does have followers who ask for his guidance, a peaceful death for themselves or others, vengeance, and protection
I feel like he would have crows and raven birds that would help collect the souls of the dead and bring them to him
Severus is a very isolated god. He prefers the comfort of his domain rather than venturing outside of it.
The only time he ever does go outside his own domain is when he is summoned by Albus Dumbledore, the king of the Gods and Ruler of the heavens or when he goes to see Regulus Black, the god of the seas and/or Minerva McGonagall, the Goddess of cats, witchcraft, and the queen of the gods (no she and Dumbledore aren't together romantically. It is purely platonic, and he trusts her to help keep the others in line)
He and Lily used to be close and loved each other like brother and sister despite their differences, but when the Sun God James Potter and his group of friends came in, their relationship crumbled from there
Severus would look pretty much the same, white pale skin, skinny to where you can see his skeleton, the roman nose, pitch black hair, and black as death eyes
He would wear a large black hooded cloak that would cover his whole body. His clothes underneath would be black, grey, dark grey, and sometimes white. He would also have dark feathered wings on his back under his cloak
If he had a weapon, it would be able to change depending on the situation
Despite what most of his haters would think, Severus is actually more than fair. When a person dies and he sees their soul and what they did in their life, he will either put them in paradise (where the good souls go and rest in peace) or purgatory (where the souls go and face punishment for their awful actions)
He has been tormented by James and his group whenever he used to visit the earth realm himself. After his friendship with Lily ended, he remained in his domain ever since, most of the time
The crows and ravens also serve as his eyes and ears on earth
Severus's presence is very noticeable. Whenever Severus is around, it's cold, the shadows on his cloak will surround him, and he will have a dark and cold presence. Also, a crow or raven will be by his side
Severus watches over the souls that are stuck and have become ghosts and make sure they don't cause too much trouble for the living
Severus normally has the hood of his cloak up and almost never shows his face
People have made up stories about how he became a God of death. Some say he was chosen by Dumbledore after Severus died in a brutal way when he was human. Some say he was created from the bones of the dead in a dark cave. Others have even said Severus gave up his soul or traded places with death itself. Along with him being awakened from the soil of an unnamed forgotten grave by a crow
Severus's powers include shadow travel, death magic, shadow magic, sensing when someone is about to die, necromancy, can raise an army of eyes dead, shape-shifting, soul magic, dark magic, and can see your memories and thoughts
Severus and Remus (the god of the moon, wolves, and the wild) are mutual with each other, but he doesn't like Sirius (the dog god and the god of the stars) James (the god of the Sun), or Peter (the Rat god)
The marauders still tormented him and would often disturb him when he was on business
Sirius hates that Regulus goes anywhere near the death god
Severus would often change his form for children so he won't scare them
Severus would act like he has no soul and is completely dead inside, but in reality, he is a softie and a very fair and caring god and has a caring soul
Hates taking away life from those that don't deserve it, but he has to respect the balance and not tip the scales
He doesn't care that he's hated if it means that he must do what needs to be done.
What he doesn't say in words, he shows through action
If you were to see a statue of him, he would have three animals by his side. The black bird, a cat, and a snake
He has three animals. The ravens and the crows collect the souls of the dead. The snake is the protector of souls who are victims, and the Black cat is the sign that Death, aka Severus, is near
#hp fandom#harry potter fandom#severus snape#severussnape#pro severus#severus prince#severus snape au#snape au#severus au#severus#pro snape#snape fandom#snape headcanon#snape community#snape content#snape#severus snape headcanons#minerva mcgonagall#albus dumbledore#hp au#harry potter au#hp#hp thoughts#snape severus#harry potter#platonic snegulus#regulus and severus#remus lupin#snapetober#j.k. rowling
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CW for this chapter on AO3
Part 1/ Part 2/ Part 4/ AO3
As luck would have it, the river spat them out close to a Bedouin trading post, allowing Eddie to get decently dressed and allowing both Steve and Robin to charm the hell out of a few of the traders there.Â
Though Eddie would like to petulantly insist, even in his own mind, that it was all Robin, conversing easily with them in one of the many, many tongues she spoke, he couldnât deny that Steve was getting his fair share of pinched cheeks.
But their charm got them all the equipment they could ever need for an expedition through the desert as well as a few camels to get them there. Eddie was honestly a little nervous about it.
Though this was what he had dreamed about ever since he was a little boy, listening to his mothers stories in front of the fire back in Indiana, he had never actually ventured out into a barren desert before.Â
He wouldnât admit it out loud but he was thankful that he was here with Steve and Robin. They seemed far more familiar with it all and far more resilient than he had given them credit for and he knew that Robin at least, wouldnât leave him to burn up into a crisp of a human being out on the sand.
Travelling on camelback was both similar enough to, and nothing at all like, travelling on horseback.
Which was to say, Eddie wasnât the best at it, but he made do.
He got better as time went on and boy did time go on.Â
By the time they had reached their destination (a nondescript point in the sand that Eddie could see nothing unique about, but that both Robin and Steve seemed to make a beeline for) they had been travelling for about forty hours.Â
He was half asleep on his camel, he was hot, there was sand everywhere and he was god damn thirsty all the time.
But as Robin and Steve stared out into the darkness of early morning, they heard hoofbeats approaching.Â
It was the Cowboys and that one Tommy guy that Steve seemed to have a contentious relationship with.Â
Eddie was definitely not curious about it at all.
He didnât care what kind of history they had.
He didnât.
And anyway, it wasnât his business soâŠ
He didnât care.
Evidently, neither did Steve because he just sent a short glare towards Tommy before looking back out over the desert.
âBet you $500 we make it to the city first.â One of their opposing party said, a blonde, curly headed guy that Eddie was pretty sure was called Billy.
Steve rolled his eyes with a little scoff. âYeah, sure.â
The other group definitely had numbers on their side. What looked to be at least thirty locals on their own horses, all of them just as confused as Eddie and the Cowboys about why they were just standing around to⊠what?
Watch the sunrise or something?
The only ones who looked like they knew what they were waiting for were Steve, Robin and Tommy.
âGet ready for it.â
Eddie turned to look at Steve.Â
âFor what?â
He nodded back out towards the horizon, adjusting the reins in his hand. âWeâre about to be shown the way.â
Slowly, the sky turned warmer, the sun peeking up over the edge of the world, and something shifted in Eddieâs periphery.
A mirage formed in the sand in front of them, a great swirling image, an illusion like a ruined city taking shape out of water and heat vapour but⊠it has to just be an illusion, right?
Except no, it couldnât be because it had stopped fucking swirling and now⊠now there was just a large, towering and crumbling city standing in the sand ahead of them.
Before Eddie even had a chance to comprehend what the fuck was happening, there was a shout from Tommy and everyone had set off, full tilt towards the ruins.
Despite Eddieâs slow start, he refused to lose to Steveâs⊠ex or his fucking adversary or like⊠whatever unrequited love nonsense that was going on there.
Not that he cared but he just didnât want to fucking lose.
He neednât have worried anyway. His camel seemed to be his best friend and before he knew it, he was pulling ahead of everyone.
Honestly, it probably had more to do with the fact that the others had ended up trying to shove each other from their saddles in order to get there first.
Robin probably would have won if sheâd tried, but she was having the time of her life just riding on a running camel, a wild smile on her face and a hand in the air.
She didnât care.
So Eddie was the one who got all the glory and he got a good first look at everything around him.
Like most ruins in Egypt, it was a fuck ton of sand, broken and buried monuments sticking out of the ground and not much else. No visible way to get to the rest of the ruins sitting below.
But off in the distance, he noticed a statue of Anubis, staring at him, practically calling him forward, half entombed, only his head and shoulders visible.
It was out of the way and the Cowboys had already begun to settle along the most obvious entrance, probably where they thought theyâd find the most treasure, but this Anubis statueâŠ
In theory Anubis would be guarding the chamber where this mysterious Book of Amun-Ra was kept, so Eddie powered forward, expecting Steve and Robin to follow, which they did.
They looked at him curiously as he circled the statue but didnât argue with him. Apparently they trusted his knowledge well enough to just go along with it and he tried not to get too puffed up with pride about it.Â
Just as he had read about, there were large metal circles, needing to be polished, dotted around the statue and he explained to Steve and Robin, but mostly to Steve (Robin had read a lot of the same books as him after all) that these were mirrors to be used to reflect the sunlight and illuminate the passages below, easily accessible, hidden under one of the disks.
Steve had a pensive look on his face, like he was listening but not really taking it in, his mind far away on something else.
Eddie rolled his eyes and figured he could leave the rest of the explanation up to Robin if the guy couldnât even be bothered to listen to him.
Just before he turned he saw Robin deliver a kick to Steveâs leg and he grinned to himself a little with it.
But only a moment later he felt something nudge against his arm.
When he turned back again, Steve was standing in front of him, unusually bashful and holding out a cloth roll to him.
âFor you.â
Eddie took the roll in his hands, feeling the weight and heft, looking back up at Steve, confused.
âItâs something Iâ uh⊠borrowed from the othersââÂ
âThe Cowboys.â Eddie interrupted with a little snort.
Steveâs shoulders were practically up around his ears and his hands were stuffed into his pockets. âRight. Yeah uh⊠the Cowboys. I just⊠thought you might like itâ I mean need it so umâŠ. Yeah. Just- yâknow. Uh. Yeah.â
Eddie blinked at him, mouth hanging a little open, not sure in any way what to do with what just happened.
Steve glanced down, his eyes resting on Eddieâs slightly parted lips for barely a second before he turned and almost scampered away, practically hiding himself behind Robin and pretending to busy himself with the ropes.
Unrolling the cloth in his hands, Eddie found himself looking down at a small archeological kit, scrapers, hammers, chisels and a few brushes. Everything he could need.Â
There was a blush rising up on his face and he too had to turn away to hide it.
It only took a few more minutes before Steve had the rope ready to swing them down into the cavern below.
Eddie was fucking ecstatic. He was here. He was fucking doing the damn thing, finally getting to explore the places heâd dreamed about for so long.
He practically bounced over to a metal disk on a stand and after he had brushed the cobwebs away and with Robinâs help, shifted it a little to the side enough to catch the light of the other mirrors above, reflecting the sun.Â
The chamber was lit with a gentle glow and Eddie was practically vibrating with energy, staring around him in wonder.
âDo you realise,â he almost whispered into the quiet of the ancient underground chamber, âthat we are standing where people have not stood for over 3,000 years?â
His wide eyes landed back on Steve, who was not looking around the ancient and unexplored chamber, but was instead watching him for some fucking reason.
Robin was off to the side, having her own moment of excitement, wide eyes drinking in everything around her.
Eddie looked up and around as well, finally realising what kind of room they had landed in.
âItâs a seh-netjer, a preparation room.â He told the two of them and Robin nodded along. âFor the journey into the afterlife.â
âPreparing what? Mummies?â Steve asked, hand twitching up like he was going to grab his gun.
Eddie rolled his eyes. He wasnât going to disparage anyoneâs superstitions but what was Steve going to do? Shoot a mummy?Â
Without a glance back, he headed off down a corridor, the two of them following behind and Robin confirming to Steve that yeah, mummies.
âEddie!â Steve called after him, his voice echoing around the hallway. âDonât run off.â
Eddie just snorted, opening his mouth, intending to quip back that his uncle had been telling him not to run off since he was a little kid and it had never worked then so why would it work now, but he didnât have a chance to speak a word.
A sudden loud and skin crawling chittering started up around them, surrounding them, seeming to come from inside the walls.Â
Eddie flinched back but he didnât let it deter him from continuing to move forward, only sparing a passing glance over his shoulder to the other two with a light âBugs, probably.â
He didnât miss the grim as fuck look Steve and Robin shared, but he put it to the back of his mind.
He didnât think Robin was the superstitious type, but maybe she was just humouring her friend.Â
Either way, that was far less important than the looming bottom half of a statue in front of them.
The head of Anubis was above the ground overhead and now Eddie was staring at the godâs legs and his plinth with almost childlike excitement.Â
He had only gotten close enough to touch it when the sound of echoing voices further down the corridor drifted towards him and he found himself silently shoved into it, his back hitting the stone and again, sandwiched in between Steve and Robin, who both loosened a gun from one of their holsters and cocked them, holding them aloft, while Eddie was stuck holding his archeology tools and the torch.
Though he was not willing to be left out again, he hastily stuffed the tools in his cross body bag and reached across Steveâs body to pull his other gun from his chest holster and followed suit, cocking it and holding it aloft.
Steve turned to glare at him and Eddie shot back the very grown up response of sticking his tongue out.
When a small stone skittered towards them, kicked by something, all three of them took it as their queue to jump out, guns raised and ready for whatever was on the other side of the statue.
They found themselves faced down with more barrels, many more than the three they had.
The Cowboys.
There was a pause of only about a second where they were all deciding whether they needed to keep the guns up or not, but with one charming flash of Steveâs pearly whites, they were all grinning at each other, shrugging their shoulders like this was the funniest thing in the world and slowly letting their hands drop.
âHey!â Shouted one bespectacled member of the other party, Eddie thought his name might have been Fred, glaring down at the archeological tools Steve had stolen, sticking out of Eddieâs bag. âThose are mine!â
Steve and Robin had their guns back up in a flash. Steveâs mouth was in a hard line and Eddie was too slow to react at the same time they had, his own gun still limply at his side while the two of them practically shouldered in front of him.
âI donât think so.â Steveâs tone of voice was snappish and mean while also managing to be entirely too confident, but it still had something warm growing inside Eddieâs chest to beâŠwhat? Defended? Protected by Steve?
God, no. No, no, no.Â
The Cowboys raised their own guns again in response and they were back at square one while Fred visibly backed down, muttering out a quick âPerhaps I was mistaken.â
âWell itâs been lovely seeing you fellas,â Eddie poked his head out over Steve and Robinâs bracketed shoulders, âbut weâve got work to do soââ
âFuck off.â Billy scoffed, not taking Eddieâs demands seriously at all. âThis is our site.â
âYou fuck off!â Eddie snapped back. âWe got here first!â
Billy laughed back, condescending and demeaning, eyes sliding off Eddie completely and instead over to Steve, like Eddie wasnât even worth conversing with.
Eddie would have usually taken extreme offence to it, because he was a fantastic conversationalist if he did say so himself, but his eye had been caught by a gap in the floor.Â
He nudged his shoe over it, listening hard for the small rocks heâd kicked in and hearing them echo as they fell, telling him there were rooms or chambers of some kind below.
âCâmon Harrington.â Tommy grinned at him, an attempt at the same charm Steve exuded without even trying, nudging his head around at the guns levelled towards the three, clearly outnumbered. âYour odds arenât looking so good.â
In response, both Robin and Steve glanced at each other, guns still held aloft. They smirked at each other, cocky and sure in themselves before turning their eyes back to Tommy.
âWeâve had worse.â They said in unison, arms never wavering.
The tension was ratcheting up and if Eddie didnât do something immediately it would explode over. He hoped his hunch turned out right.
âOkay!â He said, coming around to Steveâs other side, so he was no longer sandwiched in between the two. âHave we had enough of the dick measuring, Buckley included?â Eddie placed a hand on Steveâs bare forearm, feeling the hair underneath and his fingers closing over the thin and delicate skin along the inside. âThereâs no reason we canât share, right? There are other places to dig.â
Steveâs eyes were boring into his own, searching but not questioning. Immediately trusting and Eddie had no idea what he had done to earn that kind of trust but he was thankful he had it.
Eddieâs risk paid off, thank christ. There was a chamber below.
Based on his calculations, the plinth Anubis was resting on was directly above them and if they continued to dig upwards, they should pop up right between his legs.
He said as much to Robin and Steve as all three of them had their various tools in hand to chip away at the ceiling above them.
âRight between his legs?â Robin asked, her pickaxe lodged unmoving above her. âThatâs something youâd be used to, right, Munson?â
Eddie scowled, shoving at her shoulder and she allowed the momentum to carry her a few steps back, laughing.Â
With a hop back up, she grabbed her pickaxe with two hands and dangled from it, trying to pull it back out.
âWhen those men are finished swinging the dicks around and thumping on their chests, no offence,â She aimed the last part at Steve and Eddie who both waved her off, âweâll be able to steal that book, right out from under them.â
Steve was standing next to him, both arms raised over his head and muscles flexing as he gripped Robinâs pickaxe with her and tried to pull it out.Â
It still wouldnât budge.
âYouâre sure this compartment is in there?â Steve grunted.
Eddie had to close his mouth. He hadnât even been aware it had been hanging open. He was only able to nod as Steve looked over his shoulder at him.
After a solid hour of all three of them trying to yank the pickaxe out, they decided that a break was in order. So while Steve and Robin sat and cleaned their weapons, trying to get all the dust and sand out, Eddie was left pacing up and down the room, quite literally kicking rocks and trying to find something to entertain himself.
Eventually he just ended up rambling at the two of them.
âAnd thatâs not even the most fun part. The brain has to come out too and itâs a really, really delicate process because if the person doing it isnât skilled or like⊠careful enough, they could cave the whole face in and you need your face in the afterlife, right?â
Eddie turned on his heel, starting his trek back up the room. Out of the corner of his eye he could see Steveâs gaze following him with a look of disgusted horror.
âSo, what? They just pop the top of your skull open to get the brains out?â
âOh no.â Eddie shook his head. âThey pull them out through the noseââ
ââExcuse me, the nose?!â
âYeah.â Eddie turned again, making his way back. âThen the other organs get removed and dried out. Depending on what dynasty youâre talking about then theyâll be put in the canopic jars, except the heart. The heart gets put back inside. Then theyâll rinse your body with wine and spicesââ
âThat part doesnât sound so bad.âÂ
Steve wasnât even pretending to work on his weapons anymore, he was just openly watching Eddie as he traipsed up and down.
âYou wonât be feeling any part of it.â He waved his hand in Steveâs direction. âItâs mummification. Youâll be dead.â
âOkay, well. For the record, if I die down here, donât put me down for mummification.â
Eddie couldnât help the little snort that came out of him.
âYou think youâre important enough to deserve mummification, Stevie?â He grinned, coming to a stop in front of him. âAre you a Pharaoh? Nobility? A priest? A King?â
Steve just shrugged, blinking up at him with an upturned curl of his mouth. âI might be.â
âWell then, King Steve, I hope the afterlife accepts you as such.â
Robin pushed herself to her feet with a roll of her eyes and a heavy sigh.
âYou two are insufferable.â She said, walking around them to tap her hand against the pickaxe still in the ceiling.Â
She had no sooner made contact with it when there was the sudden and loud sound of crumbling above them and in the next second something heavy and huge had fallen into their chamber and Eddie couldnât see anything anymore.
He stumbled back, his lungs and eyes filled with dust and the loud crash scaring the everloving shit out of him.
His heel hit something and then he was falling, tumbling backwards. But before he could hit the ground there was something solid and warm behind him, arms around his waist and he was being pulled, dragged away from the still settling cloud surrounding them.
âRobbie!â
It was the most panicked Eddie had heard Steve sound in the few days heâd known him and it was both terrifying and a little comforting to know he was at least a little human.
âIâm good!â Her voice called back from the opposite side of whatever had fallen through the ceiling.Â
Eddie blinked his eyes a few more times and when he was finally able to take in what was in front of him, he practically jumped out of Steveâs arms and started flitting around it like an excited bee.
âOh my god.â Eddie ran his fingers over the top of the large stone coffin that had practically fallen into their laps. âItâs a sarcophagus.â He looked up.
The base of Anubis was visible above them, still enclosed. Clearly the other Cowboys hadnât gotten in yet.Â
Across the top, where a title or name should have been inscribed were the words âHe who shall not be named.â
Eddie blinked down at it.Â
âPretty ominous to put on your final resting place, donât you think?â He asked, with a glance up at Robin who was also examining it with an almost singular focus. âHe was either someone very important or very bad. Anubis must have either been escorting him to the afterlife or keeping a close eye on him.â
Steve nodded along absently, his eyes trained on an indentation heâd just blown some sand out of.
âThere's some sort of mechanism here.â He tapped it. âThese things are made ofâ?â
âGranite with a cobalt lining.â
âWell.â Robin rested her hands on her hips. âWhoeverâs in here, they sure didnât want him getting out.â
Steve leaned in a little closer, getting a good look at the indentation. âLooks like⊠it needs a key or something?â
Eddie snapped his fingers, startling the other two. âThey guy! The guy on the boat!â Without a second of hesitancy, he plunged his hand into Robinâs pocket and pulled the puzzle box out. âHe was asking about a key!â
Robin grumbled at him groping her, as if that had been his goal. Eddie ignored her, popping the puzzle box open, fitting it onto the lock, anticipation fizzing through his veins.
Just as he tightened his fingers, gripping the key and intending to turn it, the sound of a scream echoed through the corridor behind them.
Steve was off like a shot, practically being called to action, Robin hot on his heels.
Eddie glanced back down at the puzzle box, momentarily wondering if he could get away with staying and turning it, before stuffing it into his pocket and following the two out.
He didnât get very far, just barely at the entrance to the room they were in before he was held back by a hand on his chest.
He could hear the screaming getting closer, the sound of raw terror and fear that did something unspeakable to his lizard brain, telling it to run, hide, help.
Rapid footsteps approached and one of the Cowboy party came running at them, pelting down the corridor like the devil himself was on his ass.
He didnât slow down as he passed them, didnât even notice that there were people around him or that he was running full speed towards a dead end.
With a sickening crunch, the force met the object, the guy practically running head first into the wall and crumpling to the ground like a sack of potatoes, still and unmoving.
Not even breathing.
Eddie felt like he couldnât catch his breath in sympathy.
He couldnât tear his gaze away, his eyes stuck wide and unblinking as his brain tried to comprehend what had just happened in front of him.
He didnât stop looking when Robin gently tugged him against her, he didnât stop looking as Steve moved away, kneeling down to check the guy over and allowing his hands to fall back to his sides after pressing two fingers into his neck.
He could only look away when he was physically turned away by the two, escorting him slowly out of their underground cavern, muttering to him that he just needed some fresh air, held tight between them.
Eddie stared into the fire with his back to the distant party of Cowboys at their own camp.
He couldnât watch them mourn their friend. He couldnât watch them figure out how they would transport his body back.Â
He couldnât watch some of their party leave with him to bring him back to his family.
Maybe that made him a coward, but right now, he didnât really care.
He hated not having answers to things and this was one of the big ones he was in the dark about:
They had no idea what had happened to him.Â
In addition to that, as Steve settled himself down gently at Eddieâs side, a hand running up and down his back, he told both himself and Robin that it hadnât been the only death of the day.
Turned out the Cowboys had tried to get into the plinth of Anubis and a few of them had fallen victim to the infamous ancient Egyptian booby traps.Â
They had ended up being sprayed with salt acid, killing them.
âSeems like standard shenanigans for a cursed land.â Robin muttered to herself.Â
Both she and Steve were shockingly unaffected. It wasnât that they were uncaring, they just seemed to be taking the deaths much more in stride than Eddie was.
Like ancient boody traps and mysterious death were all business as usual.
Eddie rolled his eyes at her.Â
The land wasnât cursed.Â
There was an explanation for all of this.Â
Though it might not be obvious to them right now, there was always an answer.
Steve bumped their shoulders together.Â
âYou donât believe in curses?â He asked with a little grin, apparently trying to lighten the mood but the jury was out on whether he was succeeding or not.
âWeâve been over this King Steve. I donât. Itâs a ridiculous notion. Thereâs nothing out there. If I can see it and feel it, then itâs real. If itâs not, then itâs not.â
âThatâs a cute idea, butââ Steve picked up a large firearm heâd called an elephant gun in demonstration, ââI believe in being prepared.â
Eddie laughed a little to himself with a small shrug, trying to stop the fizzing in his belly. Despite how much Steve grated against him, his steadfast conviction was at least a little endearing.
âI think I know how I can liven up this party, if youâll excuse the gallows humour.â Robin flashed the two of them a grin before producing a bottle of Seagrams whiskey from behind her back. âA gift from our Cowboy friends as a thank you forâŠâ She waved her hand around, trying to find the right words without appearing too insensitive, â... being with him at the end.â
She looked at the two of them, waiting for one of them to make a move but when they both just continued to watch her, she shrugged and popped the bottle open herself.
No sooner had she raised it to her lips than Steve tilted his head, ever so slightly, listening out for something behind them and Robin almost dropped the bottle, straightening up and grabbing for her own gun.
The three of them sat frozen, Eddieâs eyes darting between the two, waiting for something to happen because he could hear nothing.
In one swift movement, Steve had shoved the giant elephant gun into Eddieâs arms and jumped to his feet, loosening his two revolvers from their holsters and he was gone.
Eddie was left staring after him open mouthed, nearly falling backwards when Robin jumped over the fire to follow Steve out of their camp, her own guns ready.
Eddieâs mouth hung open, awkwardly clutching onto the gun in his hands and it was only then that he heard the hoofbeats rapidly approaching, when they were almost in the camp and not a second later, the first gunshot went off.
He didnât know if it was the Cowboys who had fired it or if it was fired at the Cowboys but either way, Eddie couldnât just sit there.
The gun was fucking heavy and cumbersome and honestly Eddie wouldnât still be holding it if it didnât feel like a safety blanket to have amongst the shouts and whinnies and gunfire going on around him.
It was fucking chaos.
Dark hooded men atop their horses in an all out gunfight with the Cowboys and, of course, Steve and Robin right in the middle with them, a singular focus on both of their faces, like old veterans.
Eddie was stuck, staring at the carnage around him and had no idea what to do.
Should he jump in and help? Should he drop and hide?
The decision was taken away from him when he spotted one of the men on horseback spot him and make a bee-line for him.
With his heart thundering in his chest and his throat closing up in fear, Eddie fiddled with the gun in his hands, somehow managing to cock it in his panic.
The two of them raised their guns at the same time and Eddie made what was probably not the best decision of his life.Â
He squeezed his eyes closed and pulled the trigger.
It was like heâd been hit by a fucking train.
The kickback took him clean off his feet and the shock of the sudden and extremely loud noise so close to him stole his breath away.
He sailed backwards, landing hard into the sand, chest aching, ears ringing, dizzy and unable to get a good breath in.
The stars above him swam and it felt like it took an entire age to get a good lungful of air.
He didnât know where the gun had landed. He didnât really fucking care. He didnât want to go near it again.Â
God damn it, he just wanted to find some buried artefacts, why was this turning into a whole thing?
A face came into focus above him, dashing hair and moles and hazel eyes, looking down on him in worry.
Eddie found himself being pulled to his feet with careful hands, arms holding him tight and close, steadying him as he was still swaying a little.
The camp was quiet and a light breeze danced over them, like nothing had happened. Eddie would have thought nothing had happened if the chaos of hoofprints werenât still visible in the sand and the smell of gunpowder wasnât surrounding them.
âAre you alright?â
Steve took his chin gently between his fingers, tilting his face back and forth, looking for any sign of injury.
There were knuckles brushing over his cheek and the slightest touch against his bottom lip and Steve was looking at him, eyebrows slightly raised, waiting for an answer.
Eddieâs responding exhale was shuddering, escaping out through his parted mouth and he swallowed.
âIâm okay.â
Eddie was so not okay.
Part 1/ Part 2/ Part 4/ AO3
Happy birthday @hbyrde36
My biggest thanks and much love to @pearynice and @hitlikehammers for the beta work with this and to the @strangerthingswritersguild for their motivation!
#steddie#stranger things#eddie munson#steve harrington#steve x eddie#eddie x steve#penny00dreadful#steddie fanfic#steddie fic#fanfic#stranger things fic#ao3#the mummy au#eddie as evie#steve as rick#enemies to lovers#the mummy#1920s
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What if Tav is a fey from feywild, or part fey? I don't have a particular race in mind, just wanted to see Astarion and fey Tav to be chaotic gremlins together
Love stuff to do with the fey, Tav from the fey wilds would create so much chaos together with Astarion. Although in usual D&D terms, the closest to part fey would most likely be a Hexblood. So Iâll be doing a Hexblood Tav who was mainly raised in the fey wilds for most of their life.
Hexblood Fey Tav Headcanons
You began your life as a creature of the fey before a deal gone south with a hag forced you out of your plane to the realm of Torri.
Of course, you would try to get by in this realm with your usual fey antics, of course not too long after, whilst on the road to your next performance, you get abducted by the nautiloid.Â
Making you curse the chaotic whims that fate throws at you.
Upon meeting your new travelling buddies for the first time, you try to keep your distance from them at first, in fear that they might try to offer you something, believing it to be a trap, binding you to them, forced to do their bidding. You even give them a fake name, instead of telling your real name, taking any precautions from being enslaved any further.
However after the third night of attempting to cook for yourself, you eventually cave after the sweet savoury smells of Galeâs cooking plague you, giving in to the temptation and never looking back since.
Most members of the group saw you as too carefree at times, rather choosing to do what you like at random times. It isnât until you reach the swamp and finally meet Auntie Ethel, that you seemly completely switch, tearing into the hag with a sense of rage, trying to reenact your revenge upon the kind who stripped you of your home.
Most of your companions are initially taken aback, stating how you could have gone about a less brutal way of defeating the hag, but whatâs done is done. Astarion though, just watches over the scene with joy, seeing your victory as a sign of strength. power.Â
Later that night Astarion approaches you with the offer for a romp in the woods, this makes you hesitate for a second before he says that itâs a fair offer after you gave him some of your blood. At first, you mainly see your relationship as transactional, in fear of being permanently indebted to him, but it isnât until over time you both start to see your relationship as less transactional. At first, it feels weird to you not to do anything in return for him at times, but you quickly get used to it.
âSo I donât have to sing you a song and dance before receiving a kiss?â
âWell no, but if you want to, then Iâm more than happy to watch you flap around like a headless chicken.â
During most of your early travels with Astarion, he would be in awe over how much colour there is during the day, but you state how it seems drab compared to the bright wonders that the fey wild had to offer.
Throughout your travels to Baldurâs Gate, whenever someone approaches you with a request to solve an issue or problem they are having, youâd usually reply with a, âWhatâs in it for meâ, then proceed to go about solving the issue either destructively or chaotically.
A rat infestation? Well, a large fireball in such an enclosed space will make it quick and easy.
Need to clear out the nearby goblin camp? A few powdered keys should do.
Aside from your destructive tendencies, you also love to play tricks on others, whether they deserve it or not, it doesnât matter. With you and Astation being a tag team duo, while you would create a crowd to distract people with a song or dance, Astarion would sneak around attempting to pickpocket as many people as he could.Â
Other antics would include trading for weird items, such as attempting to purchase a sword or magical artefact, you would cast an illusion on some nearby rocks to give them the appearance of gold pieces. Followed by having to run from the now enraged shopkeeper, whilst Astarion is in hysterics. Â
Despite most of your fey traits mainly giving other members of the group grief, one condition you hated was your weakness to iron, even if a ring was placed on your finger for a few seconds, it would leave a slight burn mark in its place.Â
This came especially apparent one time, during a fight in which you were surrounded by bandits each brandishing an iron dagger or blade, ready to strike at you.Â
As soon as the first blade makes contact with your flesh, you let out a loud shriek of pain as the tip of the blade leaves a large burn mark on your skin. Alerted by your cry Astarion rushes to your side, quickly taking out the rest of the bandits, before carrying you to safety.
Back at camp, heâd tend to your wound, and whilst holding you close to him heâd softly chastise you mainly out of concern.Â
âBe lucky that this is only a small wound, just next time stay by my side and donât rush out like that next time.â
After the fall of the netherbrain, realising how much this realm had to offer to you, Astarion suggests going around exploring more of faerun as hunters, maybe even finding the hag that cursed you and enacting your revenge. After all you did free him from his tyrannical ex-master. Over the 6 months the two of you spend travelling all across faerun, you eventually learn to bask in the wonders that this plane has to offer.
One late night, whilst lying in your shared tent, you turn to face Astarion, feeling as if you have a heavy weight to lift from your chest, you speak âI have something to tell you.â Heâd look at you with slight surprise, were you going to break up with him after all this time, âItâs about my nameâ you spoke sheepishlyÂ
âWhat about it my love, I think itâs a nice name.âÂ
âWell, I may have given you a fake name, I was worried you would use it as leverage to bind me into a contract of sortsâ
He laughs a bit upon hearing this, and you swiftly reply with âWell it may not seem like much to you but itâs a big deal to us fey.â
âAlright, would you do the honours of telling me your name my love?â whilst trying to do a small bow motion while lying down. Leaning closer, you whisper into his ear in your native tongue of Sylvan, your true name, before leaning back waiting for his response. He looks at you for a while before the expression on his face goes soft âWell I think itâs a beautiful name, regardless of what it is, you will always be my darling.â
#astarion x tav#astarion x reader#astarion headcanons#bg3#bg3 astarion#baldur's gate 3#had fun writing this one#adding some slight angst and fluff so a bit of both worlds
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Exalted Art Challenge Week 4: Beastpeople
The Amoda mothfolk are mentioned in passing as one of the Caulborn beastfolk clans⊠But I need way more information about them. They get two sentences, one of which says they don't believe the sun exists! What does that mean? Well, I'm a writer, so I get to make it up! This is my week 4 exalted art challenge. I couldn't really think of a way to make the weekly topic work, but the 24th was "beastpeople," so I figure that's good enough justification to get all this lore from my head onto the page!
The dozen clans of the Amoda worship Luna as the greatest of all gods beside the Caul itself, and view the sun as a feeble reflection of her divine power. She is regarded as a trickster god by them, but also as a protector against the predations of the wyld and the dragonblooded. So long as they live their lives in the moon's light, they keep themselves safe from most external threats. But walking in the moonlight means more than just keeping from sunlight; the Amoda practice trickery, and particularly theft, as a game. When not at war, practically all Amoda, from their first steps, wear lots of jewelry and adorn themselves with dangling pendants, all to be stolen. While these are meant to be protected, they are also meant to be stolen, so they tend to be crafted from pretty rocks and twists of hide and hair, rather than precious metals or gemstones. Any stolen are worn by the victor, and a pendant gains meaning with each owner attaching another adornment. Amoda folk tales regularly speak of pendants stolen a hundred times being used in battle, or in clever trades with deadly fair folk hunters.
Aside from these pendants, the most commonly stolen thing among the clans are their nocturnal cave-yaks. Boasting smaller horns and lighter but longer fur than those found elsewhere in the world, they make up the primary form of wealth and food for the clans. The most precious of them are brought with the clans, their horns decorated with charms like those they wear, while thousands more roam atop the hilly region beneath which the Amoda make their homes. It is these most precious that are stolen by other clans, rustled by night when they are grazing upon the grasses of the hills. The yaks make up their primary source of food, clothing, and tools.
In the caves beneath the hills are dozens of semi-permanent camps, and hundreds of miles of tunnels, each with stars painted on the ceiling to navigate by. These are used as the clans' primary means of travel during twilight hours, and during the summer when night hours grow scarcer. Within these camps and tunnels, the clans are at peace. While jewelry and pendants are stolen during meetings, yak and trade goods are held sacred beneath the hills. Every clan wants the others to survive, and trades are often lopsided, a clan receiving more than they offer if the other knows they need the help, in exchange for a few extra stolen trinkets.
Aside from tricksters and herders, the Amoda are expert navigators, experienced beyond simply the hills they call home, and are often hired as guides by visiting lunars; they refuse any business with the dragonblooded, preferring to keep their distance from powerful groups and stealing from weaker ones. For the most part, the Amoda clans abhor violence, preferring to lose their enemies in woods and tunnels, or to demoralize them with trickery. There are two clans that boast great warriors, often found in the employ of lunars, and they stray the furthest from their hills the most often.
Their legends are kept by priests, who have cast off their clan and family name, visiting all clans, spreading news and legends with them. While their most sacred legends are recited word for word with allowance only for dramatic sounds or gestures, any younger ones are changed to focus on favorite characters or further dramatize actions. Most of the sacred legends center around Sword-Eater, the Lunar that blessed them with their moth form, and who fought duels against hundreds of dynasts, claiming their swords as prizes. The shattered remains of these jade swords mark each camp within their caves. From Sword-Eater, they inherited fighting techniques based around disarming and humiliating their foes, as well as a hatred of the usurpers. Many newer legends center around mortals besting dragonblooded, and young and foolhardy warriors often make this their goal. The priests are also primary in dealing with the fair folk and gods that are so abundant on the Caul, though the clans typically make no rules forbidding others from doing so. Indeed, tricking a god or fae is held in high regard by every one of them. Priests are the only Amoda that do not wear pendants or jewelry, eschewing wealth and marking themselves as somewhat apart from the rest of society.
Sorcery is practiced by the sages of the clans, who practice ecstatic deprivation, gaining insight from dreams after sleepless days or feasts after a week without food. Their spells tend to resemble those cast by the dragonblooded, focussing on manipulation of elements and nature. They use these to shape the weather, ward off intruders, and in dire cases, fight those who would prey upon them. Each clan has one sage, and when they die, they select a youth to train under another clan's sage. A new sage's training complete, they return to their home clan, joining the two clans in a great feast.
Physically, the Amoda are tall, thin, and, unsurprisingly, mothlike. Their heights typically surpass those of the tallest humans they meet, thanks in part to the extra set of shoulders (and arms) they possess. They sport fluffy fur, with a soft peach fuzz over their whole body, with tufts around their wrists, legs, and neck, giving them almost a mane. The color of this fur, as well as their hair, are widely varied, seemingly not carried over from parents to children. In the rare circumstance that their hair is exposed to sunlight, it changes color, reflecting a much brighter version of their "true" colors. Their eyes are large, and they have antennae that are essential for speaking their language, which is made up not only of phonemes, but of twitches of their antennae and subvocal trills that are practically impossible to notice or hear by outsiders. Their names are made up of a personal, family, and clan name, and pronouncing them in languages aside the native tongue of the Amoda takes quite a long time. Because of this, they almost always go by nicknames to non-Amoda, who cannot hope to pronounce their names, though they appreciate lunars and gods who can speak their names.
The majority of Amoda do not have wings. They are born without them, and the process to obtain them is both exceptionally difficult and unspeakably painful. This is done via a month-long ritual of self-deprivation, drinking only water dripped from within their caves and eating nothing. As Calibration begins, the hopeful wraps themself in a handmade chrysalis, which is coated internally with a concoction that dissolves their skin and much of their muscle, reforming themselves thinner, taller, and with newfound wings. At the end of Calibration they emerge to a grand feast, where they, starved and scarred, eat their fill a dozen times over for several days. This ritual is mostly undergone by priests, all of whom must undertake the process as symbolic of Sword-Eater's ancient blessing rite that first created them, but a select few others, particularly noted duelists and sages, undergo the same process. The wings gained are not fit for flight without an enormous amount of effort and training, which many who attain them never undergo.
The Amoda have tense relationships with neighboring groups. While they are good-natured and friendly, anyone who visits them comes away with lighter pockets. When approached for trade, they are genuine and fair, but this is rare. They tend to have better trade relationships with Lunars, who either don't bring much but their necessities, or don't mind a few trinkets going missing, understanding it as the cost of doing business. While they rarely make craft with them, each clan maintain enormous underground stashes of jade and precious gems, squireling them away in hidden passageways, magically concealed from other clans. For those willing to do business with them, they offer shocking riches.
(If you've read this far, you should read my other stuff about exalted (click the tag!) and check out my patreon, https://www.patreon.com/c/NotSoLuckyLydia
It helps out a ton, and there's a bunch of free stuff on there, both about exalted and about other games!)
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Victory
ââââââââââââââââââââââââ
Summary
"A new face had been spotted around the Fortress of Meropide, earning themselves a name by challenging others to a duel, and it was a surprise to see them winning fights left and right. They even challenged you! What a joke! And of course you were going to put them back in their place! After all, only a fool would challenge the duke's [S/O]."
Warnings/Spoilers
Written during 4.6
Gender neutral reader
Reader has a Pyro vision and wields a catalyst
Reader isn't the traveller
Traveller's existence is irrelevant/ not mentioned
Post-Archon Quest Fontaine
Physical fighting (Boxing with elements)
Reader is basically Pyro Wriothesley
Lots and lots of 3rd grader trash talking
Flirting, lots and lots of cringy flirting
Fluff and gotta sprinkle in some tiny bit of angst
TW: Scars (If you're uncomfortable with them)
A/N: Good to be alive again :D (Had an idea to write Albedo fic for his birthday, ended up getting swarmed with homework for the past few months, so after this I'll work on Albedo fic)
ââââââââââââââââââââââââ
Your romance begins here
ââââââââââââââââââââââââ
"Is this really worth it?"
"Oh, absolutely." You replied without a single hint of hesitation in your voice when Rousimoff, the Pankration Ring host, questioned.
You eyed the man standing on the opposite side of the ring, his biceps flexing and his Electro vision danging by his belt. This nobody challenged you, and you weren't a coward to put your reputation on the line. Especially with your recent win streak.
Rousimoff scoffed, patting your back, but the amusement and excitement in his eyes was obvious. There hasn't been a more exciting fight since the last time you entered the ring.
"Aren't you supposed to be on arrest or something?" Rousimoff questioned, a doubtful expression on his face.
You let out a 'pfft!', waving your hand dismissively. Sure, you were technically banned from any form of fighting because you may or may not have attacked an inmate who was spreading rumours about you, but they were asking for it! "Arrest, shm-errest. Wrio will understand! Besides... I've got nothing better to do." You retort.
"Just don't make a mess on the ring, alright? Last guy left a huge hole on the floor and the duke gave me an earful for it." Rousimoff sighs, rubbing his temples. It took a while to get that dent fixed, and you were pretty well known to make a mess without realizing.
"Hey, c'mon now." You nudged his shoulders. "You and everyone else get a good show, I get to kick someone to the curb. Fair trade, no?" You laughter sounds, attracting your opponents attention, whose cocky grin met yours.
"All ready?" The host asked, nodding his head to a group of your fellow inmates, some cheering on for you while the other half was rooting for your opponent to break your victory streak.
You stood up from your seat, rolling your shoulders and cracking your fist, your Pyro vision shining as you felt adrenaline pumping through your veins. Lately, you only had enough time to spar with some friends for about a few minutes, this was the first time you were about to have a full-on brawl with some random newbie after months of no action.
This was going to be fun.
. . . . . . . . .
The smell of sweet tea hung in the air as Wriothesley examined the mechanical gauntlets, flexing his fingers and moving his hand slightly to check on the movement limitations. A young man stood in front of his desk, anxious and slightly hunched over, waiting for his client's input.
"Great, seems like everything's back in order." Wriothesley spoke, nodding in approval as he donned his usual grin. "You have my gratitude."
The young man lets out a breath he didn't realize he had been holding in, slouching slightly to relax for a few seconds before standing up. With a polite bow, the young man quickly left the office, giving Wriothesley some privacy.
The Cryo vision wielder sat back down behind his desk, putting away the gauntlets as he picked up the cup of tea, blowing it to cool the liquid down slightly.
The Fortress of Meropide seemed to be more chaotic than usual as of late, especially when that new inmate got registered. Supposedly charged for multiple cases of assault, it was no surprise that he was the root of trouble, causing numerous disturbance to the other inmates.
As much as he'd like to interfere to keep the peace and balance within the fortress, it was supposedly a 'fair fight' since the inmate was given full consent, which meant that it was technically more of a duel.
Plusâ Wriothesley needed some relaxation, after the whole ordeal with the prophecy and the catastrophe that nearly ended Fontaine. He was glad that now he had some time for himself.
"Some peace and quiet..." Wriothesley mumbled in relief, lifting the cup to his lips that quirked into a smile. It was time to relax.
"Your grace!"
The sound of the door slamming below his office startles Wriothesley, flinching as a few drops of tea spilled onto his desk. He groans quietly, putting the cup back down as the sound of footsteps climbed the stair case. "And... not a moment too soon."
"Your grace! It's about your [S/O]!" The guard exclaimed as soon as they reached the top of the stairs, one hand on the railing with the other on the hip and slightly hunched over, panting and out of breath from running.
His brows perked in surprise, did you get in trouble again? You were supposed to be on 'probation', too! You really didn't know when to rest, huh?
"What happened to them being supervised?" Wriothesley questioned, arms crossed and a disappointed frown on his face.
The guard gave a sheepish laugh. "...The guard looking after them left for lunch..."
Wriothesley sighed, pinching the bridge of his nose. Of course this would happen, you always get your way in the most ridiculous ways possible... Last time you were under 'strict supervision', you manage to sneak away from the guard in charge of looking after you by diving into the waters surrounding his office and disappearing to Archons knows where.
But then again... you make things interesting. Maybe that's why he loves you. Maybe a little too much, with how he was barely strict with you...
"Alright... what did they do this time?"
[Meanwhile...]
"That all you got?"
"Dodge this!"
You snort, swerving your head to the right, narrowly avoiding another hit. "How's that for a dodge, buddy?" You teased.
Your body feels a little numb, from the adrenaline or from enduring hits and the electricity lingering on your skin, you weren't sure. Neither did you really care. This was fun!
You lifted up your arm to block another punch, narrowly deflecting itâ ember and sparks flying across the ring, grazing against the flesh of your face.
"All this commotion's going to arouse Wriothesley's attention..." Rousimoff mutters, the sound of your fellow inmates cheering loudly nearly filled the fortress. If it weren't your presence garnering attention, it would be the loud audience that attracted other passersby.
Small explosions created by Pyro and Electro continued to sound throughout the ring each time your fists met your opponent's blocks, your grunts mixed with his. The sounds were loud enough to mask Wriothesley's boots clicking against the floor, approaching the ring.
His brows furrowed and his lips tugged into a disapproving frown when he saw you, bruised and battered with sweat dripping from your forehead. How long has this 'duel' been going on? You look like you were about to collapse, yet, the adrenaline was making you tough it out.
He knew you were a tough fighter, he's seen how passionate you could get in a fight, even if it was just trainingâ but you were still a human who had limits, limits you keep forgetting about just for the thrill of a fight.
"Alright, time to shut down the show, everyone." Wriothesley's voice was loud and firm, laced with his usual strong authority. Yet, his eyes were trained on you, slight concern hidden beneath his stoic demeanour.
Hearing Wriothesley's voice, the cheering quickly died down. You, too, heard your lover's voice, your eyes widening in surprise as you spotted the dark haired man standing by the Pankration ring. Uh oh, you're in deep trouble.
Seeing you distracted by Wriothesley's presence, your opponent took the opportunity, attempting to aim for the side of your face.
"Woah!" You managed to barely grab his wrist, just a hair's width away from contact. Electro meeting Pyro, you could feel your skin getting burned and shocked at the same time. You felt the adrenaline stop pumping, all of a suddenâ you felt acutely aware of the stinging pain in your body.
In just a split second, your vision started to glow brightly, the fire surrounding your arms flaring up as the electricity rapidly surged from your opponent.
An explosion echoed throughout the fortress, causing the ground to rumble from the impact, you felt a large gust of wind shove you and everyone else nearby backwards. Your back met the wall behind you, skull slamming against the metal plates followed by a slight crackâ and your vision cuts.
"...."
. . . . . . . . .
"[Name]... damn... reckless..."
"[Name]... come on..."
"[Name]!"
"Aaah!" You let out a yelp, flailing in your bed as you felt the aftershock from the explosion and the all too familiar feeling of a strong blast shoving you. Your head stings, a lot, and you had the urge to throw up.
"Woah! Relax!" Wriothesley exclaimed, hands gripping your shoulder, but not too firmly in fear of injuring you further. "That shockwave really did a number on you, huh?"
He gently laid you back down onto the soft mattress of your bed, you sighed, noticing your head and most of your body wrapped in bandages. Your skin littered with burn marks, some were minor and would heal easily, there were about a few major ones that might leave a scar or two accompanying your old ones.
"No kidding." Wriothesley sighed, voice filled with disappointment as he shook his head, worry hidden underneath. "What did I say about getting into fights?" The Cryo vision wielder spoke, now his voice laced with his usual authority, albeit a little softer only for you.
"Ohh... ohhhh, I'm... not in a good shape..." You managed to croak out, your arm resting on your chest while the other hung in the air slightly, you were so drained that you can barely raise your arms.
At least your heart's still beating, you're thankful that you've somehow managed to survive such a powerful Overload.
You barely wheezed out a laugh, giving your beloved a cheeky smile. "Wasn't a fightâ It was a duel~" You quipped.
Wriothesley rolled his eyes, the corner of his lips curved into an amused grin. Of course you'd still try to crack a joke after narrowly dodging death.
"You're lucky we had Sigewinnie nearby at the time." The male scoffed, lightly poking your cheek.
"Give my thanks to that little angel." You hummed, relaxing in your bed, a satisfied smile on your face at lightening the mood and getting patched up by a reliable doctor.
Since your bed was pretty big (Benefits of being the duke's S/O!), you scooted aside slightly and adjusying your position, letting the duke sit on the bed. He was careful not to bump you with his hip, he knew that you were just trying to downplay the situation so you wouldn't get a scolding from him... which wouldn't work anyways.
"So... want me to have 10 guards look after you when you've recovered?" Wriothesley scoffed, carefully lifting your head and guiding you to rest on his lap. You let out a sigh of content, his fingers carressing your cheek, thumb tracing circles on the flesh.
A quiet and strained laugh leaves your slightly sore throat. "Wrio, c'mon... I just wanted to have fun..." You sighed. "...Sorry, alright?... I didn't mean to deviate from your orders like this, but... well, hard to resist. It's like how you can't go a single day without tea~"
"Don't bring my tea into this, [Name]." He chuckles, patting your head. "Then, I'll just have to be the one keeping an eye on you from now on."
Huffing, you gave the male a pout. "It wasn't that bad." You tried to protest, the idea of being under supervision 24/7 was already annoying enough, but your lover being the one to look after you isn't as fun as others may thinkâ especially when he gets overprotective without realizing. You love him, yes... it's just sometimes, it seems like he forgets that you still have capabilities.
"Dove, you're covered in bandages and bedridden... I don't want this to happen again." Wriothesley sighs, rubbing his temples. His brow furrowed, it was easy to pick up the clear disdain in your voice, knowing you still wanted some semblance of freedom and have the ability to stay independent.
He leans down towards you, lips grazing on your forehead. "...I promise I won't coddle you so much this time... just see this as... us hanging outâ but much more frequently where I can keep an eye on you and make sure you don't end up in the infirmary again, alright?"
You chuckled, muscles loosening at the gentle kiss... Okay, maybe getting coddled once in a while wasn't so bad.
"...Same thing~" You chirped, tilting your head slightly and connecting his lips with yours. "But okie doki, deal."
"Deal." Wriothesley hums as he pulled his lips away, giving you an affectionate grin. One hand continues to carress your cheek, the other brushing against the fresh bandages on your arm.
Your skin tingles from the warmth of his fingertips through the bandage, arms twitching slightly as you attempted to lift them.
Though, you clearly still needed to rest a little longer before you can fully move your body again. For now... you'll just lay here, resting on Wriothesley's lap.
And to boast about how you definitely won that duel against that rambunctious inmate. Victory is yours~
#genshin#genshin impact#genshin impact x reader#genshin impact reader insert#genshin x reader#genshin wriothesley#genshin impact wriothesley#genshin wriothesley x reader#genshin impact wriothesley x reader#genshin impact oneshot
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Traveling for Work: A Beginner's Guide to Business Trips
Business trips can be both exciting and daunting, especially if you're new to the world of corporate travel. Stepping out of your comfort zone and venturing into unfamiliar territories can lead to valuable opportunities for your career and personal growth. To ensure your business trips are smooth and successful, here's a comprehensive beginner's guide to navigate through the world of corporate travel.
1. Plan Ahead
Before you embark on your business journey, take the time to plan and organize your trip. Start by checking your travel dates and itinerary. Confirm all the necessary details, such as flight times, hotel reservations, and meeting schedules. Make sure your travel documents, like your passport and visa, are valid and easily accessible.
2. Pack Smart
Packing efficiently can make a significant difference during your business trip. Remember to pack essential items such as business attire, comfortable shoes, chargers for your electronic devices, and any specific work-related materials you might need. Consider the weather and the nature of your business engagements when packing, and aim to travel light to avoid excessive baggage fees and unnecessary stress.
3. Know Your Company's Policies
Familiarize yourself with your company's travel policies and guidelines. These policies may cover expenses, preferred airlines or hotels, and other important travel-related rules. Understanding these guidelines will help you stay within the company's budget and avoid any potential misunderstandings.
4. Stay Connected
Being connected while traveling is crucial for productivity. Ensure you have access to Wi-Fi or mobile data during your trip. This will enable you to communicate with your colleagues, stay on top of your work emails, and access any necessary files or documents.
5. Time Management
Efficient time management is key to successful business trips. Plan your schedule in advance, allowing enough time for travel, meetings, and possible delays. Be punctual and respect the time of your business partners and colleagues. Utilize downtime during travel to catch up on work or relax and recharge.
6. Be Adaptable
Business trips often come with unexpected challenges. Be prepared to adapt to changes in your schedule, such as last-minute meetings or travel adjustments. Flexibility and a positive attitude will help you handle any curveballs that come your way.
7. Networking Opportunities
Business trips offer valuable networking opportunities. Take advantage of conferences, industry events, and social gatherings to connect with other professionals in your field. Building relationships and expanding your network can lead to new opportunities and collaborations.
8. Explore When You Can
If your schedule allows, take some time to explore the city or country you're visiting. Immersing yourself in the local culture can be enriching and provide a fresh perspective. Just remember to balance exploration with your work commitments.
9. Stay Healthy
Traveling for work can take a toll on your health, so prioritize self-care. Get enough sleep, stay hydrated, and try to maintain a balanced diet. Consider packing healthy snacks for when you're on the go. If your trip involves significant time zone changes, try to acclimate to the new time zone as quickly as possible to avoid jet lag.
10. Keep Track of Expenses
Keep a record of your business expenses, such as meals, transportation, and accommodation costs. Properly documenting your expenses will make it easier to file reimbursement requests and adhere to your company's expense policies.
11. Reflect and Learn
After each business trip, take some time to reflect on the experience. Evaluate what went well and what could be improved for future trips. Learning from your experiences will help you become a more seasoned business traveler.
In conclusion, business trips can be transformative and rewarding experiences. By planning ahead, staying organized, and being adaptable, you can make the most of your corporate travels. Embrace the opportunities for networking, personal growth, and cultural exploration. With practice and a positive mindset, you'll become a seasoned business traveler in no time.
Delmos World takes the stress out of business travel with our expertly crafted packages. From booking flights and accommodation to arranging transportation and providing 24/7 support, our tailored business travel package ensures a smooth and successful journey. Trust us to handle the logistics while you focus on making the most of your business opportunities. Discover the world of corporate travel with Delmos World today!
#corporate travel agents#affordable travel packages#mice travel package#incentive travel package#trade fair tour package#trade fair itinerary#corporate tour packages#business travel agency in india#holiday travel packages#customized travel packages#group travel packages in india#ticket booking services#visa processing services
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This might sound a bit unusual, there are many settings to become hotter, stronger, manlier, yet, I think I might want something a little different. With this many settings it's getting quite confusing, is there any way to become just more chill and friendly ?
His LinkedIn profile actually said "dancer". Ernest had long forgotten that. Just as he had almost forgotten his own name. His "stage name" was Darnell, he hadn't used his real name for ages. And stripper was somehow similar to a dancer.
"Dear Ernest, I would like to use your services at short notice for tomorrow afternoon. Are you still available?" He had never received a message like this before⊠Whatever that meant. He thought for a moment. The address was in a rather stuffy suburb. There were perverts everywhere. In any case, he had time tomorrow afternoon. So why not⊠But now he had to get ready for the show tonight. It was a trade fair in the city, so there were usually lots of uptight business travelers in the club to let their hair down.
Shit, this was a fucking kindergarten. Darnell was used to a lot. Last night he'd done things for a lot of money⊠But something with kids? He wasn't doing anything illegal. There was an end somewhere. Anyway, he went in and looked around. An older woman in very healthy-looking clothes came up to him and shook his hand. "You must be Ernest. Honestly, I would have imagined a dance teacher differently." Before Darnell could say anything, the lady was already ushering him into a room labeled "Bunny Group". Inside, twelve children were sitting in a semi-circle, looking at him expectantly. "Say hello to Ernest, he's going to dance with you today," said the kindergarten teacher. "Good day, Ernest!" sang the children in chorus. Thirteen pairs of eyes were fixed on him expectantly. Darnell felt much more comfortable in a dimly lit cave full of drooling suitors. Okay, they wanted a show. He turned on his boombox, took off his shirt and started the music. The expected hip hop wasn't blaring from the speakers. Instead, it was "If You're Happy and You Know It". While the kindergarten teacher stared somewhat paralyzed at Ernest's six-pack, the children sang and clapped along enthusiastically.
As the afternoon turned into evening, everyone sat together again in a circle of chairs. Ernest was singing "Five Little Ducks" with the children when the kindergarten teacher poked her head into the room. "Children, time to get ready. Your parents will be here soon." The children expressed their disappointment with loud moans and wails. "Just one more song!". Ernest grinned and sang "The Wheels on the Bus". Then everyone clapped together enthusiastically and the group dispersed. One girl tugged on Ernest's pants. "Aunt Ernie, will you go to the toilet with me". A few hours ago, the child would have been punched in the face for such a statement. Now Ernie brushed one of his blond curls out of his face, smiled and took the girl by the hand.
There weren't very many male kindergarten teachers. But Ernie was a star in the suburb. The children loved him because he was great to play, sing and dance with. The other kindergarten teachers loved him because he was always punctual and reliable and took on every extra shift without complaining. The mothers loved him because they could tell Ernie all their worries, because he had none of the macho attitudes of their husbands and because he liked to take his shirt off in the summer while singing and dancing, revealing a breathtaking six-pack. And the fathers loved him because he kept the mothers, children and kindergarten teachers, who all flocked around the star of the kindergarten, away from them at the kindergarten parties and they could enjoy the barbecue and talk about soccer in peace.
You couldn't be more chilled and friendly than Ernie!
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Changes to the Main Character - Myrk Mire
Brace yourselves kids, this is going to be a fair amount to go through. While I don't think I'm giving away any big story spoilers, do treat reading more with some caution if you want to experience the story completely blind. And do also bear in mind that none of these changes are implemented yet and won't be for some time. If you like the story as is, by all means go and enjoy it. I'll be uploading a new demo, not replacing the old one, when it's ready.
All that out the way, let's talk choice fiction MC's and their difficulties in fixed narrative cannon.
Let's get this out the way first and foremost. You will still be able to customise your Main Character and their offspring in all the ways you can currently. I'm not removing any of that choice from you. You'll also be able to pick who your Main Character becomes attached to. However, this is where things will need to change a bit.
Previously our romantic options were all single and ready to mingle and remained so until the player directed their Main Character into a relationship with them. Open season, so to speak. What will now (future demo) take place is the Main Character will begin early to favour one of the eight relationship (romantic or platonic) options, and as said relationship grows, the remaining seven will begin their own journeys with other characters.
Which other characters? Well, here's where the real fun begins.
---
Old narrative:
A lone wanderer, with their offspring/dependent, stumbles into Aldmirham in pursuit of work and lodging for the winter.
New narrative:
A small group of wanderers, with their offspring/dependents, stumble into Aldmirham in pursuit of work and lodging for the winter.
---
Our RO's aren't the only ones gaining 'siblings'.
There'll be five adult characters trundling their way into Aldmirham in the hafest of 822 DT, and the beginning of the story will take place at the very start of winter, through to blostma (spring).
The Main Character will be one of these five adults, and their dependent will be one of the three children with them.
Some of you may have noticed a slight mathematical flaw in this. I have eight relationship options and five new folks. Well, you don't need to form romantic relationships to live a happy and fulfilling life, and neither do the RO's.
Let's get a run-down on our travelling group, shall we?
Ănidym BĂ©cencnol (NB) - An old friend of Marrin/Marryn/Marren and Sumara (previously Zephora), they joined shortly after the events that led to the MC first travelling with the group (what ever those events may be), in the town of ĂeĂłfcrecca on the western shore of Crawshire. They're a carpenter by trade, apprenticing with a shipwright in the town. They're supportive, grounded, and often the voice of reason when their companions need a reminder of common sense.
Ehwan BĂ©cencnol (M) - Ănidym's young cousin, orphaned after his mother drowned in an accident out at sea while fishing. He's quiet, distrustful of strangers, and has a deep and abiding fear of deep water. He's a year or so older than the MC's child and is obsessively protective of them.
AzgoĂĄ MĂ©nastaĂŸs (F) - Orignally from the realm of Ăinda, she took apprenticeship with the iron smiths of Crawburh before meeting up with the others, and deciding to travel east with them, hoping to learn from the smithing guilds in the rest of the realm. Others often think she has a funny accent, and she delights in teaching the children foul comebacks in her native tongue.
Ielfetu Wischam (M) - A basket weaver by trade, Ielfetu joined the group with his daughter, BasjĂĄ, after BasjĂĄ's mother became violent towards them both. He's good at what he does, but struggles to see that, relying on his new friends and confidants to pick him up and set him on his feet. Originally from the smaller, tamer marshes of WĂœscanwisc, he's comfortable in the Mire, and hopes the group will stay after the winter is through.
BasjĂĄ Wischam (F) - Ielfetu's daughter, she's the youngest of the group's children, though only by a few months. Tall for her age, and bold, she's often chosen as the leader among the children, though her overconfidence often leads them all into trouble. She's anxious about her father, often feeling like she has to protect him from those who might bully him or push him around, this well-meaning support rarely ends well.
Aranor Halshlinc (M) - The newest member of the group, he first joined them when he was still legally a child, seeking to escape a bad situation he'd found himself in, with muddy legal ramifications. He's spent every day since this incident trying to make it up to them, taking on far more dog's body work than he should, often exhausting himself. He has a good heart, but a limited appreciation for long term consequences, and his past is never far behind him.
Main Character (?) -
Main Character's Child (?) -
Now, I'm not telling you who ends up connecting with who, that'd be spoilers.
So this is our crew of travelling misfits, here's to the shenanigans when they meet our resident band of misfits in Aldmirham! The town won't know what's hit it.
Why do this? Well, it means when the story of Myrk Mire touches the fixed narrative story, I have more points to weave connections with, more people to mention or name-drop, and tbh more people to hide the MC behind without having to strongly define who they are. I'm not going to be able to keep the MC ambiguous forever, but I hope I can create a strong enough sense of community within the story that readers still feeling comfortable when the MC of Myrk Mire does make their eventual appearance because the family around them remains the same.
Anywho, let me know what you think about our new travelling companions, and feel free to ask questions about them. Spoiler limiting, I'll answer as best I can.
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Governance in Hyrule
A hundred years after the Calamity, the Hyrulean monarchy only exists in the form of a ruined castle and a legendary princess. Not much can be said about the monarchy in its absence, but itâs interesting to think about in relation to the other systems of governance in Hyrule.
Although the Zora have a royal family, theyâre essentially living in a communist utopia of shared resources and communal living spaces. Everyone works according to their interests and talents, and individual disagreements are given voice but ultimately suppressed for the good of the group.
Rito society seems to be the opposite. Warriors are highly respected, and they act according to their own individual ideas of what they think is the best course of action. Kaneli, the chief of Rito Village, is a retired warrior whose role seems to be largely symbolic. Although the village chief is respected, he has no real control over the younger warriors.
Kakariko Village seems to operate somewhere in the middle. As the village elder, Impa maintains cultural lore and tradition, and she can suggest courses of action. Still, her role is symbolic, and she does not directly arbitrate disputes or issue commands.
The Yiga are a bunch of obnoxious theater kids who have formed a cult around the most obnoxious theater kid. They are an outlier and should not be counted.
The Gorons seem to be set up like a corporation. Bludo is the founder of the Goron Group Mining Company, and he oversees its operations and manages trade. He commands respect, but he isnât particularly concerned with anything outside his own interests. A lot of people who work for him donât agree with his decisions, but they take it for granted that âlaborâ is what they should be doing. The Gorons are modeled on a stereotype of the traditional working class of downtown Tokyo, and I think their portrayal is meant to be a lighthearted parody of working-class solidarity.
Riju is the only person even remotely resembling a true ruler, and sheâs an almost platonic ideal of a just and benevolent sovereign. She commands soldiers, directly confronts outside threats, enforces security over the market, ensures the fair distribution of resources, holds audiences with advisors and individual citizens, and generally works to maintain the wellbeing of her people. The idea seems to be that, as the only actual city in Hyrule, Gerudo Town is the only place that requires an actual government. Â
Meanwhile, the Hylians seem to be doing just fine without any sort of government at all. They live in a beautiful and happy post-scarcity world where everyone has a place to live and enough to eat. Roads, bridges, and public stables are carefully maintained, and trade flows smoothly. People travel for pleasure and are free to pursue their own interests, whether itâs studying leviathan bones or writing magazine articles or hunting for mushrooms or searching for romance. Â
It feels like the only real function of the Hyrulean monarchy was to combat Ganon, and Ganon only exists in opposition to the monarchy. I donât mean to suggest that the destruction and loss of life that occurred during the Calamity was a good thing, but maybe it wouldnât be such a tragedy if the Hyrulean monarchy were to end with ZeldaâŠ?
#Legend of Zelda#Breath of the Wild#Zora#Rito#Sheikah#Gorons#Gerudo#Impa#Riju#let me tell you how much I love Riju#Zelda meta
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Ninaâs journey
GOT AU
A/N: finally got around Ninaâs journey! Itâs a bit different from the one I drafted yesterday, but it makes more sense like this. Also this is really messy, and I tried to keep it as short as possible. I really hope it makes senseđ« . So hereâs Ninaâs six-years journey.
When she turns sixteen, her fatherâs intention is to marry her off to Stephan Bolton to cement the Watersâ influence in the North. The Waters family has risen, Vincenzo managed to become the Master of Coin of the Small Council, and their closeness to the Crown is appealing to the Bolton family.
But marrying the cruel Lord is not an option for Nina. One night, she steals her brotherâs sword and flees from Kingâs Landing, leaving no trace behind, with the intention of going to the Free Cities.
1. Stormlands. The first place she reaches are the Stormlands. She mainly moves through forests, trying to keep a low profile. Whilst traversing the Kingswood, she crosses trails with Luca, a Tyroshi sellsword who got himself into trouble with the wrong people. She saves his life by helping him hide. Needless to say, itâs not simply out of kindness: the prospect of running into a group of angry men is not that appealing, and sheâd rather have someone who can actually fight by her side. And now Lucaâs in debt with her. And she gets an idea as soon as she learns heâs heading back to Tyrosh. She tells him about her origins (but not her identity), revealing him her mother was Lyseni and her father Braavosi (speaking in past tense on purpose), and asks him to take her to Essos with him. As you can imagine, his first response would be a big no. I imagine their conversation being a bit like this:
âYouâre a sellswordâ
âExactly. Sell-sword. For a price.â
âI just saved your life. Is there anything more valuable than life? Itâs a fair price. I saved your life, youâll protect mine.â
And so she manages to convince him. They travel through the Stormlands, cross the Rainwood, and eventually reach the Weeping Town. Of course, Nina doesnât fully trust him, she knows itâs not safe to be a nuisance to him, so she makes sure to make herself useful. She hunts, helps him with stuff, and they reach a balance. You do something for me, I do something for you. Luca even teaches her how to fight.
(Little A/N: @evita-shelby I took inspiration from your post about the Peakys in the GoT universe for Luca being a Tyroshi cause I trust your knowledgeđ but fun fact I didnât remember you had made him a sellsword, so when I went to check again I was like what. I guess this profession makes really sense for him. In this one he doesnât become a knight though)
2. Tyrosh. They reach Tyrosh, and this is where their ways part. Itâs not safe for her to stay, since Tyroshi are known for their aggressive search for slaves, and LucaMs no longer in her debt. However, in one last gesture of recognition for the help she gave him, he finds an occupation in Pentos for her, where she works in the trade market in exchange for food and lodgings. He discourages her from going to Lys, stating that a girl like her wouldnât last a day there - unless she want to end up in a brothel, that is.
3. Pentos. During her stay in Pentos, Nina learns how to trade, how to communicate with people, and find allies. And here she makes a friend, Oliver (remember Oliver from THG Au? Itâs him). He lives with his family of merchants in Pentos. Itâs through their family she meets a former First Sword of Braavos, Noho, who will return to his birthplace soon. I imagine them being somehow related, but neither of them knows. During her journey Nina has become quite bold, she isnât afraid to ask for what she wants - the worst people can say is no, right? - so she explicitly asks him to teach her the water dance. Her proposal is similar to the ones she has made before: you do something for me, I do something for you. So she offers to work for him if he brings her with him to Braavos.
4. Braavos. Nina starts her training as water dancer, and soon becomes one. This is her life for a while. Until one day she runs into a Moonsinger, who tells her to âgo where the Doom still rulesâ. Nina knows itâs dangerous, she has heard the stories surrounding the ruins of Valyria, and she knows the Stonemen live there. However, she eventually decides to go. She starts her long journey to Volantis. After all her travels, now she knows how to move. She can fight and protect herself, she can hunt, and she has learned how to make allies, how to trade work for lodgings and food when she needs it. Once passed Volantis, she dares to cross the Smoking Sea.
5. Ruins of Valyria. So she reaches Old Valyria. She thought it was the diseases and the Stonemen she had to worry about. Until she crosses paths with a wild dragon, whose existence was unknown due to people avoiding the Valyrian peninsula. Itâs safe to say that itâs the dragon that claims Nina. Anyway, thatâs what allows her to survive in the really short time she spends in Old Valyria (itâs not more than a day).
6. After that, she stays somewhere hidden for a while to train her dragon, and once sheâs ready, she goes back to Kingâs Landing.
Her story with Tommy will start after this.
Tagging the AU team: @justrainandcoffee @call-sign-shark @evita-shelby @mischievouslittlecreature @shelbydelrey @cillmequick
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âYou donât have anything red.â Legend stares at the items Wildâs pulled from his slate, disgruntled.
âI canât give you every red item I own!â
âBut they look better in my collection!â
The two eye each other. Wild considers the items in Legendâs collection. Nothing too shiny; trying to pry that away from the bowerbird requires something truly unique. No food, either.
âWell?â
âI dunno. Sure you donât have any snacks?â
The veteran rolls his eyes. âSome of us donât collect food like theyâre starving. Why arenât you fatter?â
âWhy are you so sensitive?â Wild shoots back. Itâs not his best comeback, but heâs annoyed. Sure, he has a penchant for collectingâhoarding, per the othersâfood, but itâs good to be prepared! His era offers plenty of opportunities to forage, but just as many to go hungry. Collecting food is second nature by now.
Hyrule, catching sight of their trading, comes to settle next to him. His wings flutter for balance as he crouches and looks over the items.
Wild has mostly ingredients and a few flowers along with various bits heâs collected. Legend, loath to let go of anything red, has an assortment of colored rocks, feathers, and a little sculpture of a bird.
âOh!â The travelerâs hand darts out and he plucks something from Wildâs pile. âAn ocarina! I didnât know you had one of these.â
âThatâs mine!â Legend swipes for it but misses.
Wild puffs with indignation. âYou traded me for it! Itâs mine, fair and square!â
âYou donât use it! I want it back!â
Waving a hand at Legendâs pile, he says, âYou better have something better if you want it, then.â
The two glare at each other, once again at a standoff.
Hyrule smiles as he examines the tiny instrument. Heâs far too used to their antics by now. Blowing on it brings a trill of notes and he runs up and down a scale. Their resident songbird is quick to pick up the notes and mimics Legend and Wildâs calls as best the ocarina can copy.
âCan I borrow this?â His face shows nothing but innocence.
Wild and Legend stare at him. Trading means getting something in return, but Hyrule is the third part of their trio and neither wants to tell him no. Heâs not above biting to get his way.
âWellâŠâ Wild put the ocarina in the trading pile because itâs true, he wasnât using it. He didnât really need it, but now that someone else wanted it, it was tempting. Itâs the same logic Legendâs likely running on. They periodically trade the same item back and forth as they gain and lose interest.
âIf it helps, um,â Hyrule puts the ocarina down to dig in his pouch. âI found the pretty red feather?â
Legend snatches it before Wild can get more than a glance.
Unperturbed, Hyrule keeps digging. âWild, what about this?â He pulls out an orb wrapped in waxed paper; a honey candy. The champion was the one who passed them out to the group originally, but that makes little difference now.
His gaze darts to Legend, still absorbed with the feather, before he grabs the candy and tucks it away. âOcarinaâs yours.â Then he squints at Legend. âHey, he isnât trading you anything! Why does he get a feather?â
Hyrule goes back to examining the ocarina. âBecause Iâm nice and you two are silly.â
Read the rest here!
#lu wing bois#lu triple threat#lu wild#lu hyrule#lu legend#lu twilight#lu time#lu wing au#breannasfluff#my writing#linked universe#linkeduniverse
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