#Greenseeker
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cannondisabledcharacters · 1 year ago
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Today's disabled character of the day is Greenseeker from The Magic the Gathering series, who uses a mobility aid
[Image Description: Drawing of an elf eared woman standing in a lake and sitting between two large trees. She has long blond braided hair with various charms in it and brown eyes. She is wearing a green one strapped shirt, golden belt, long green skirt with cut sides, and blue wavy cape. She holding a large wooden cane in her right arm. She is facing the right of the frame.]
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theindyreview · 1 year ago
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Album Review: Asteroid Witch/Greenseeker – Asteroid Witch/Greenseeker
#AlbumReview: #AsteroidWitch / @greenseekerpdx - Asteroid Witch/Greenseeker @electric_valley Records releases a #splitalbum of #doommetal, #psychedelic music from preeminent Portland rockers #newmusic #review #metal #greenseeker #rock #heavymetal
In the world of heavy, DIY music, few things are more exciting than a split album. It’s an opportunity for two bands to showcase their distinct styles and bring their unique energy to the table. The latest split album from Electric Valley Records featuring Asteroid Witch and Greenseeker offers a collision of metal worlds that leaves an indelible mark on the listener. The split album is entitled…
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ariadne-mouse · 15 days ago
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I wonder how Greenseeker Gus is doing. Is he on again with Ogdes. How are things
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crabridgedart · 6 months ago
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C3E39 Abridged - Art by galaxybandit, @nikkidawes and @quietsphere
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mtg-cards-hourly · 28 days ago
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Dryad Greenseeker
"The land already knows its destiny. I simply ask it to share the tale with me."
Artist: Greg Opalinski TCG Player Link Scryfall Link EDHREC Link
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bardicindignation · 10 months ago
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astralleywright · 1 year ago
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oh NOW Gus uses some sort of charm spell lmao, Suggestion lasts 8 hours buddy you were not losing precious minutes if you did that before the finger breaking
given that the hells are very equipped to get information in other ways i had forgotten that there were any bouts of "torture works!" in c3. but the greenseekers are here to provide
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markrosewater · 8 months ago
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In case anyone was curious about how many Lay of the Land cards are in green:
Mono-Green: 58 Analyze the Pollen Attune with Aether Borderland Ranger Boseiju Reaching Skyward Brave the Wilds Bushwack Caravan Vigil Civic Wayfinder Cultivate District Guide Druid of the Emerald Grove Elfhame Sanctuary Evolution Charm Flare of Cultivation Flourishing Bloom-Kin Fork in the Road Gaea's Bounty Gatecreeper Vine Greenseeker Herd Migration Horizon Seeker hunting Cheetah Journey for the Elixir Journey of Discovery Kodama's Reach Krosan Tusker Kura, the Boundless Sky Land Grant Lay of the Land Many Partings Nervous Gardener Nissa's Encouragement Nissa's Pilgrimage Nissa's Triumph Nissa, Vastwood Seer Nylea's Intervention Open the Gates Outcaster Greenblade Peregrination Realm Seekers Realms Uncharted Reclaim the Wastes Rites of Spring Seek the Horizon Shard Convergence Spinewoods Armadillo Spirit of the Aldergard Sprouting Vines Sylvan Ranger Sylvan Scrying The Huntsman's Redemption Thirsting Roots Trail of Mystery Traverse the Ulvenwald Verdant Mastery Vorinclex Yavimaya Elder You Happen On a Glade
Green featuring another colour: 7 Dig Up Flower // Flourish Huatli, Poet of Unity Invasion of Ergamon (flipped to Truga Cliffcharger) Path to the World Tree Safewright Quest Yasharn, Implacable Earth
Un-cards: 3 Selfie Preservation (Un-card) Spirit of the Season (Un-card) Wild Crocodile (Un-card)
(everyone feel free to add any that I've missed!)
FYI
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druidposting · 2 years ago
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The more i think about it, the more baffled i become at the people saying this campaign feels significantly more railroaded than the others.
I mean, i can see why people might think that. At a glance, its like, “wow, Matt’s really pushing hard for this moon plot, like everything’s connected to it and they have this date to meet and they cant get anyone else’s story in!” But i feel like thats such a surface level analysis, and is likely born from people who have never dmed before. As an avid dungeon master myself, the Ruidis plot reads quite clearly to me as a set piece - This is an event fixed in time, fixed in the world, and the villains orchestrating it will do what theyre gonna do no matter what. Its actually quite similar to the chroma conclave arc in C1, or even more poignantly, the whitestone arc with Percy as the “main character” focus for an extended period of time, an arc that was anchored to a set place and a set time because thats what the villains were doing.
When you DM, one of the key things you learn is that when the players arent engaging with a plot thread, that thread continues to run its course in the background. Its what breaths life into the world, its what makes it feel real. Its also what nudges your players to engage with the world. When you telegraph this to them, they pretty quickly learn that if they hear of something bad thats gonna happen, and they choose not to engage for whatever reason, then that bad thing is Going To happen, and they will then be playing in the consequences.
The other part of this misperception of c3 being railroaded i think comes from the players having a much stronger and more cohesive sense of morals. The c2 gang was characterized by a rag-tag group of miss-fits with nebulous morals and motivations and histories, and who were much more self serving in their group goals. None of this is bad!! It made for a very interesting game to watch, and even more interesting characters. But this is very different from the way ive seen Bells Hells act as a team. BH has been seen to be at least somewhat altruistic in their motives - maybe individually theyre more self-serving - but as a team, theyve consistently made decisions that benefit “the greater good” without much question of whats in it for them (giving up Treshi to the government and helping the Greenseekers in the mines come to mind). So of course theyre going to chase the Big Bads when they hear about a world ending plot!! And this doesnt even factor in that like, as players, why the fuck wouldnt you want to chase the evil moon plot? The campaign i run is explicitly a sandbox, and yet my players have latched on to the main intrigue and have been following it as if “on a railroad”. When your main intrigue is constructed well, the players will want to follow it, because this is a game to be played for fun, afterall.
With these two facts in mind, this isnt Matt forcing them down a particular path, nor have the Bells Hells been bound to it by him at any point in the campaign. At any moment they could jump off this thread and go do something else. And maybe you’d say “but if they dont stop Ludinus, then the world will go to catastrophe!!!” Yeah. It would. Thats dnd, baby. That outcome would be just as beautiful as the Bells Hells success.
As an aside, i could see several paths this Apogee Solstice day could go. Everything could go off without a hitch, BH destroys the key, crashes the missile ship, and gets out unscathed. Or they could completely fail, Ryn destroyed, Predathos released, TPK. Or they fail in stopping Ludinus but manage to get out alive and have to deal with the consequences. Or they succeed but Ludinus and his lackies live and chase the Hells through to the end of campaign with an eternal burning hatred. There are endless possibilities here because Matt is a good DM who clearly values player agency and choice.
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desertboogierecordneedle · 14 days ago
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ladedanixie · 1 year ago
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Finally catching up on critrole and I am really enjoying the Greenseeker dude's relationship drama. Gus. Yes. It's lots of fun.
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doomedandstoned · 1 year ago
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Portland Cosmic Doomers ASTEROID WITCH Reveal First Sounds Off Greenseeker Split
~Doomed & Stoned Debuts~
By Billy Goate
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Buzzing signals from the electric guitar tease my temples for the opening moments of "Time Crystal/Mind Prism" by Portland's ASTEROID WITCH. I feel the groove taking control as riffs encircle me. Guitarist and vocalist Dave is joined by spacey chirps and trails from Sophia's synthesizer. The rhythm team of Trevor (bass) and Eric (drums) is undeniable -- I was headbanging to it straight through.
It's a bold, adventurous, and mysterious cosmic jam with real weight to it, thanks to amply downtuned instruments which can really grind when they need to. Meanwhile, vocals echo into the star-dotted blackness like some jerky cosmonaut. There is no panic as he soars into nothingness; only calm acceptance of the journey ahead.
Today, Doomed & Stoned hosts the world premiere of the first track ever from the aptly named Asteroid Witch. It'll be one of four songs the psychedelic doomers contributes to an upcoming split with fellow Oregonians, Greenseeker. Look for the release via Electric Valley Records on November 3rd, which by now have become one of the most dependable labels for latest/greatest stoner-doom. Pre-orders go live on September 21st right here.
Give ear...
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SOME BUZZ
Electric Valley Records presents a fuzzy split album between Asteroid Witch and Greenseeker, two rising acts from the ever-prolific Portland heavy music underground. Scheduled for 03 November, the split will be available on three variants of vinyl as well as on digital/streaming media.
The Asteroid Witch side of the split is a collection of psychic auditory transmissions that have been fixtures of the band's live set since their inception. These compositions range on various topics such as alien abduction, ufo encounters, communication with extraterrestrials and extra-dimensionals, high strangeness, astral projection, space travel, time travel, mind travel, trans-dimensional travel, hidden doorways to the celestial temple, prophets from the sky, portals both seen and unseen, orbs both material and non-material, the Lower realm, the Higher realm, the Middle realm(s), and much more.
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On their side of this split, Greenseeker explores the blend of groovy throwback riffs, extended meandering jams, and heavy fuzz. In these two long-form tracks, fantasy meets reality with themes of envy, lust, greed, and pride as two rival bards engage in a magical tiff fueled by the thirst for fame, shrouding the world in a black fog. At their rock bottom, the protagonist makes a deal with the devil to gain a fortune but ends up getting more than they bargained for.
Forged in the nucleus of a distant black hole and teleported to Portland, Oregon in 2021 AD, Asteroid Witch is a conduit for the psychic communication of celestial Demi-Gods from deep space. Their sound takes the stoner-rock/heavy psych riffing of bands like Fuzz, Nebula, Red Fang, and Sleep, and blends it with the space-age synths and high-energy freakouts of bands like Hawkwind and Acid Mothers Temple. Since making contact, they have been transmitting cosmic doom metal from the stars to enchanted live audiences throughout the Pacific Northwest.
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peculiarflavor · 6 years ago
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#1 Golf Course Range-Finding App: Greenseeker for iOS
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sparring-spirals · 2 years ago
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Bell's Hells: *someone theyre close to dies under mysterious circumstances after they mysteriously skipped town*
Bell's Hells: *get arrested because they're being sketchy*
Bell's Hells: >:| okay but have you considered that YOU'RE sketchy? and also how is your RELATIONSHIP, huh? >:| (but actually, how are you-)
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crabridgedart · 8 months ago
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C3E14 Abridged - Art by @wingbuffet, galaxybandit, @azraelion and @agarthanguide
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mtg-cards-hourly · 2 months ago
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Evil Eye of Urborg
"Edahlis, what *is* that thing? We should have stayed in Yavimaya . . . ." —Aznaph, greenseeker
Artist: Clint Langley TCG Player Link Scryfall Link EDHREC Link
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