#Give me podcasts
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Okie dokie, Tumblr.
I am ill. I am tired. I am taking this weekend slowly so that I am hopefully less of both of those things by Monday.
I am therefore asking you, in all sincerity ...
... do you have any podcast recommendations for me, please?
(I mean it. The only podcast I have listened to in any depth is Magnus, which, in the loveliest way possible, feels a bit too meta and tied up with my work to be the escapism it was a few years back. But more of that kinda thing pls and thanks. ❤️)
Edit: I made this mistake on Twitter too.
I expected maybe two replies. I forgot who I was addressing. You're all great and I am a fool.
I am currently working my way through and creating a list. Pls bear with. 👁
Further edit: Thank youuuuu 🎉
I have started with @malevolentcast.
So far, we have a sassy entity, a spooky book, and possibly a murder.
All of these are things I enjoy writing about. Maybe I lean towards cosmic horror more than I thought (what a surprise).
Great vibes so far. Thanks all!
(I'm also going to start RQG, because why not. And while all that is happening ... listsssss. 👁)
#Please#Give me podcasts#All the podcasts#I am in multiple and plotting multiple#This is probably well overdue
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ok someone please correct me if i'm wrong but am i weird for thinking those 'audiobooks don't count as reading' posts are ableist as fuck????
#ramble#my first thought was like: how is this even a debate what about blind people. not every book comes in braille but MOST have an audiobook#or dyslexic people#you still enjoyed the book!! you still absorbed it!!! you got EXACTLY the same thing as people who read the words!!!#how does it not count????#i guess you miss out on the 'learning new vocab' you get through seeing the words but also#i don't really do audiobooks but i do a lot of podcasts esp fiction podcasts#and i have ABSOLUTELY picked up new stuff from there that helps with my writing#someone please explain how this is even an argument of COURSE it counts????#idk in my opinion finishing a book means 'i put the words in my brain and i thought about them and i enjoyed a story'#not 'i held a stack of paper in my hands for a bit'#i'm v lucky that i do have time to sit and read. and whenever i commute anywhere it's public transport so i CAN bring a book with me#but if i didn't have the free time or had to drive for hours everywhere i would be STOKED to still get to enjoy books#it's been REALLY bothering me lmao idk why i feel so strongly#for some reason it's giving the same energy as like. being told you can't take a comic or manga from the library bc it's not a 'real' book#of course it's a real book it's a story somebody wrote down#i can see this spiralling into 'if you have a kindle you aren't reading'. you have to sniff the paper. feel the papercuts
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Malam concept,, wanted to draw more of him but i'm too sick atm haha
#malam malevolent#malevolent#malevolent podcast#malevolent spoilers#art#digital art#i think god is trying to hold me back but i'm too stubborn. let me draw first THEN i can be ill.#huh. i think i'll give my diomedes short hair because they look too similar LOL
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SILVER BLAZE PART THREE - happy jonkday everyone. one of these days i'll draw a scene that doesn't take place at night
#sherlock & co#sherlock and co#love when they quote acd holmes#a couple notes: i think i probably made sherlock more excitable than he actually is in this scene#its my opinion that he smiles more than we're giving him credit for but mostly i just needed to make the comic dynamic#and the thought of sherlock excitedly shaking watson was rly funny so. i did that. creative freedom#2. love that u can hear him stimming here i love him so muchhhh#3. the implication that sherlock sat and watched 6 hours. SIX HOURS of totally silent footage#and thought to himself 'hm...that was a bit quiet. TOO quiet...better wake my podcaster'#SENDS me#4. what on earth happens after this scene. does he just leave without elaborating.#anyway theyre fun to draw so thats overriding my sense that im being really annoying rn#im sooo sorry ;0;#5. yeah john has it all. freckles. stretch makes. body hair. scars. mwah#patsart
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Took some notes from the Wild Life retrospective episode of the Imp & Skizz podcast featuring Grian because I thought the behind the scenes info was really interesting!
(3:15) The wild cards were all kept totally secret from the players (apart from Grian), with the exception of the superpowers and finale (as they required the players to set keybinds)
(3:45) The players were given files containing the required mods each week, which were named things like "creeper rain" to throw them off
(4:12) Wild cards were a combination of data packs and mods
(4:38) Grian told them not to read the folder name to avoid spoilers (which is kind of impossible), so everyone fully believed there would be creeper rain lol. Grian was saying it in jest but everyone took it seriously and were apologetic about having seen it, to which Grian told them not to worry
(6:58) Grian originally contacted a data pack dev called Brace for help with programming the wild cards. Some, like the shrinking/growing could be achieved with minecraft attributes, but the snails were too janky and unusable. Grian still liked the idea though, so he reached out to mod developers Henkelmax and Breadloaf, who designed the pathfinding/behaviour from scratch
(8:49) They had a debugging mode used to test the pathfinding of the snails, shown in the podcast and in Grian's credits
(10:09) Grian wants most of the credit to go to the development team and artists, as he was mostly in charge of ideas & organization!
(10:39) Grian's only regret with the snails was that they were too fast in session 3, leading to unexpectedly many deaths. They were apparently not so difficult to get away from during testing, but perhaps the testers were more used to them than the players were
(11:44) Grian: "We did develop to the lowest common denominator" ie. prioritizing how players would struggle over how worrying about if players would do too well
(12:56) Oli's voice for the snails was iconic. It cost Impulse a life because he intentionally stayed closer to it to hear the voice lol
(13:42) Danny was in charge of the snail models and animations
(14:11) During testing, the snails just sounded like Oli, which made it feel weird. They pitched up his voice so that it'd be less immediately recognizable
(15:18) The snails' jumping attack was meant to be clearly telegraphed: they would stop, wiggle, make a "ooeee" sound before jumping. Many players had their friendly creatures volume turned very low/off (as cows and other mobs are loud), which made this attack much less obvious for them
(16:57) The growing/shrinking had the least testing done for it, as it was the simplest conceptually and to program. This meant that the falling off of blocks due to the shrinking hitboxes wasn't anticipated
(17:55) Before the 1st session, Grian told them that he didn't think anyone would die to the wild card. Pearl's death made Grian pretty nervous, as he didn't want everyone dying too early in the season
(19:29) 6 lives were given, knowing that many of the death to the wild cards were unexpected/unfair. The intent was for ~3 lives to be allocated for wild cards, and ~3 for PvP.
(21:13) The developers were all fans of the Life Series!
(22:43) The shrinking/growing was intentionally pretty simple to ease players/viewers into the concept and build up toward more dramatic wild cards like the snails
(25:38) In the hunger episode, Grian didn't know which foods would be good
(25:58) Grian thinks that "it's unfair that Grian already knows everything" is valid criticism, but that it's important for him to be involved with the ideas. Having someone else do that is like having someone else record his videos: Life Series is his brainchild
(26:35) Well before the season began, while they were still developing the concept, Grian asked the other players for wild card ideas that would meet a few criteria. All of them ended up being unused for one reason or another. Impulse thinks his ideas were very "inside the box" because he was viewing things through what was possible in vanilla Minecraft. His idea was to have a scavenger hunt where the players would search to find a relic. The first person to find it would get a buff. Skizz's idea was for every player to turn into a random passive mob for every given interval of time. They would have to find every other player of the same mob type as them or else the whole group loses a life.
(29:44) The food qualities were weighted by the rarity of the item, so very common blocks like dirt and cobblestone would never give anything good. The other items were randomly selected
(30:23) Regular blocks/items cannot be made edible normally, so they had to circumvent that and custom code a fix for items not stacking correctly
(32:41) While a lot of players do want to win, the main priority is creating entertainment, which prioritizes playing recklessly
(33:20) The food wild card wasn't included in the finale because it would've felt like "too much". There was a higher risk of technical issues since it changed the data values of items, and Grian didn't want someone's last death to be because they ate their sword. In his mind, it was a good and fun wild card, but didn't need to be repeated in the finale. Impulse points out that they all would have collected more rare items by that point, removing the incentive to search for blocks to eat
(33:46) The wild cards in the finale were nerfed from their original sessions. The shrinking/growing had a smaller height range, the snails moved slower, etc.
(36:21) The personalized snail skins were a late addition by Danny, who made 18 skins very quickly
(36:49) Grian did not anticipate the snails becoming as popular with fans as they were. After the session released, they had the idea to release the snail merchandise, which directly funded the rest of the season
(39:20) Grian spent what "felt like every day" testing with the developers. They'd record the sessions on Tuesdays, meet up with the dev team, talk about what need to be done, testing, bugs, etc, edit and upload on Saturday, and would get a few days grace before starting again
(40:01) After the snail session, Grian was worried that the season would be very short due to all the deaths. They were considering toning down the later wild cards but ultimately didn't change them too much
(40:36) The time wild card was carefully balanced. If it had gone even a little faster, many players likely would have died because they wouldn't have time to react to threats like baby zombies or creepers.
(40:57) While sessions normally run for a variable amount of time, session 4 was hardcoded at 2 hours. Grian ended the session ~10 minutes early, just after they hit max speed, because he felt like things were getting dicey
(42:46) When the wild card first activates, it looks a lot like the server had frozen or crashed. Grian told the players before the session started that it would look like the game was broken, but that it isn't broken. Skizz tabbed out anyway and missed the beginning 😔
(43:30) Having the rain start just as the wild card began was a good visual indicator of time slowing down. This was a suggestion from the dev team (probably Brace)
(44:41) Impulse and Grian "cheesed" the end of the session by going branch mining. Grian wanted players to take advantage of the wild cards (eg. mining quickly, helping to kill someone), and not have them just be an annoyance.
(45:30) Keeping the client and server-side time stay in sync was challenging. The sky's motion was changed to be smoother on client-side. The players were also not as fast as the server (around 2x faster), the server was going faster than that, and the time of day was even faster
(46:56) The sounds were pitched up/down based on the speed to add to the effect
(27:46) In testing, if the players were made 7x faster, it would be basically unplayable, which was why it was capped at 2x speed. This made mobs very dangerous, as they were now faster than players and could catch up to you and kill you easily
(49:01) On several occasions, they had to extend the fuse duration of creepers to make them more fair. In the time session, their speed was only increased by ~10%
(49:39) Usually, Grian was the one to test the wild cards and notice when things like creeper speed would be an issue, since he was the one with experience making videos
(50:50) A challenge with balancing wild cards is accounting for the playstyles of so many players: reckless players like Scar and Skizz, "kind and gentle" players like Bigb who would stay off to the sides, and "the sweat squad" (Scott, Impulse) who play very cautiously
(52:48) Trivia Bot was the only wild card that was not planned in advance. Grian was struggling to come up with a wild card for that episode, and wanted to have a wild card available that could give people lives in case many people died to early wild cards without it feeling cheap.
(53:33) Trivia seemed a little boring on its face, so presentation was essential
(54:34) This one made Grian the most stressed due to all the moving parts involved in making it (coding and pathfinding mostly by Henkelmax, visuals by Hoffen, audio/music, questions)
(55:08) Trivia Bot's design was based on Grumbot and Mettaton from Undertale. Hoffen drew concept art shown in the video
(58:32) They show Trivia Bot's custom animation for becoming a snail and it's really cool
(59:12) The music was the most stressful part of the project. Grian spent 2-3 days looking through Epidemic Sounds for a Trivia Bot theme song and couldn't find anything good. He commissioned Zera @hopepetal for a theme song, which is played in the podcast. However, Grian realized he needed a full audio package, so he commissioned Oli late in development, who created the final soundtrack and many audio variations
(1:01:38) Grian wants to send appreciation for everyone who worked on the project, even if their work ultimately went unused
(1:02:58) Skizz was happy to give back however he could by staying on standby in the final episode as a zombie, as the players were able to "reap all the benefits" of the hard work of the development team
(1:05:21) Grian didn't know any of the trivia questions beforehand, which were done by fans of the series. The goal was for ~50% of the questions to be answered correctly, which was approximately met
(1:07:11) Players couldn't get questions about themselves because it would be too easy. This would encourage players to leave their bot, allowing other players to mess with them
(1:07:57) Grian felt a little left out from the discovery element of the wild cards, and decided to mess with Scar by hiding his bot. He wasn't expecting Scar to die from it, and could tell that he was genuinely a little upset by it. Grian felt bad about it, which led to a genuine in-game alliance between them
(1:12:32) Grian was very close to letting Trivia Bot give lives as rewards, but decided it would feel too cheap
(1:14:38) Mob swap was slightly toned down, with more camels and sniffers spawning
(1:15:07) Evokers didn't drop totems anymore. Instead, there was a minuscule chance a warden or wither would spawn, which would drop a totem if killed. Grian was a little disappointed that the warden got cheesed in the end
(1:17:45) Having the mobs start passive and turn hostile was mostly for the presentation, building anticipation, and so players could predict where mobs would spawn and react accordingly, making things feel less unfair
(1:20:32) There was no superpower made for Skizz (or Mumbo presumably)
(1:20:38) The superpowers were another late addition. There was a large design doc where Grian created all the powers, which were handed over to Henkelmax and completed over 4 days
(1:21:42) Grian avoided superpowers involving strength, that could cause someone to die easily. Most of the powers were social or movement-based, which couldn't be used for offence as easily
(1:22:25) Some powers were randomly assigned, others weren't. Impulse's was random. Cleo's, Bigb's, Lizzie's, Grian's were assigned.
(1:24:25) Grian gave himself the mimic because it could easily backfire (like in Grian's fall damage death), and because it would've been confusing for a player who wasn't aware of the other powers. They likely would've spent the episode just figuring out how everything worked and not actually using the power to its best ability
Lots of discussion about the superpowers and how they interacted in the episode itself, go watch if you're interested :)
(1:33:38) Talk on how the series "standard" rules evolved since 3rd Life. There was no keep inventory, and no restrictions on enchanting levels or potions, which created slow or unbalanced fights
(1:36:23) 3rd Life was designed to be an experimental series, which made Grian eager to improve it. For example, some people just weren't dying in 3L, leading to the boogeyman in LL, and so on
(1:37:17) The goal with the seasons isn't to one-up the previous one, but to create a different experience every time, which keeps things engaging for the creators
(1:38:31) At the end of each session, Grian would ask the group if they had fun and how they felt about the wild cards. According the Skizz, the answer was "a resounding yes"
(1:39:08) Grian had moments throughout the season where he personally felt like things didn't go well for him, and was anxious for the rest of the group's episodes. Things worked out while editing the raw footage, though. His issues were never with the wild cards themselves, but his own actions (traps not working, spending too long branch mining), but would always find funny moments in his footage
(1:43:41) Everyone in the Life Series cast genuinely likes and genuinely respects everybody else in the group. This allows them to make the show and get mad at each other, because they know it's all just in-character
(1:44:50) It'd be hard to top Wild Life in spectacle, and Grian doesn't want to start an arms race with himself. The next season could potentially be closer to 3rd Life, but Grian's not sure yet. For Grian, Wild Life was the most enjoyable
(1:45:20) Grian: "As long as people keep enjoying [the Life Series] then I'd love to keep doing it"
(1:49:35) With the finale, Grian knew how the wild cards played out the previous sessions and was able to adjust them
(1:49:56) Grian's goal was to create safe chaos where everyone knew what was happening and wouldn't die to them, which didn't go entirely to plan. The snails were 60% of their original speed and people still died
(1:51:03) Grian made a precise timeline of when each wild card would start/stop, it wasn't randomized.
(1:54:16) All the superpowers were randomized, with Bdubs' power being removed from circulation because it didn't have much use in a finale setting
(1:56:10) It was important for Grian that in the final moments, the wild cards were removed, so there were no interruptions. The timing worked out well because there were a few people left and it ended within ~10 minutes (this implies that the change wasn't based on # of players alive, as people had speculated based on Gem's death)
(1:58:48) The players all randomly switched to zombie skins throughout the session to mess with people on NameMC. Well-played :)
#og post#wildlife#grian#impulse#impulsesv#skizz#skizzleman#imp & skizz#mc meta#wild life smp#wlsmp#life series#trafficblr#traffic smp#<- dunno which life series tags are most commonly used but i hope i got all the major ones#long post#“i should write down the behind the scenes!” i thought. “it'll be quick!” i thought :')#as someone who did had some critiques about the structure of the season#i found it really insightful to hear about the design decisions from a behind the scenes perspective#digging into why it was made the way it was and what exactly about it worked/didn't work honestly helps me to appreciate#it more for what it was!#and it helped to truly understand and appreciate all the work that went into it#i probably included more details than needed but i just thought they were all really fascinating#like trivia bot being designed to have the option to give lives in case the early sessions were too deadly!#i was also surprised that the snail merch wasn't planned ahead of time#and i also tried to keep all the credits grian listed bc i think it's important!#i would recommend watching the full podcast ep! i didn't include a lot of imp & skizz's commentary since i was focusing on the technical &#behind the scenes details but they had lots of great insight
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For @bonesmt ‘s dtiys that’s going on over on instagram.
#I quite like how these came out actually#season 5 PLEASE give scraggly Arthur back to me I’m begging#malevolent#fan art#my art#malevolent podcast#malevolent fanart#arthur lester
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Some season 3 profiles practice I drew while listening. I still haven't looked at much fanart because I do not want to be spoiled so these are just what they look like in my head going from their voices. My buddy said he thinks Melanie has a bob haircut and I agree tbh she would fuck up a Bob.
I really hate coloring things in but I wasn't as unhappy with Jon as the rest of them so I left him. I love green so it's probably just that lol
Finished season 3 tho. :(
#why do they keep putting that man in situations#jon i mean like dude he was a pompus prick at first but i think he's learned his lesson give it a rest buddy#ngl i loved his asshole phase in s1 it was so funny#“Martin breathed on me in the lounge and I want him dead” type shit#or him arguing with Tim and constantly dismissing files as untrue#hilarious#my art#the magnus archives#the magnus archive fanart#the magnus pod#tmagp spoilers#tma fanart#tma podcast#tma#melanie king#basira hussain#jonathan sims#martin blackwood#timothy stoker#mag spoilers
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malevolent episode 43 ending, visualized
#malevolent#malevolent podcast#malevolent 43 spoilers#WHAT WAS THAT!!!!!!#GOOD GOD#god please take all of Arthur’s suffering and give it to me
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Quick doodles of dungeons and daddies S1 cast cause I'm re-listening to it. It's such a great Not A BDSM Podcast, Sometimes A DnD Podcast.
#my art#dungeons and daddies#dndads#darryl wilson#henry oak#glenn close#ron stampler#and the kids and the drandads#These desings are most likely final#just something#idk#This chaos podcast is giving me life during my stressful life lol#have to draw s2 cast too
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Last but not least of the Albatrio, the bastard himself :]
Took me way too long to get him right 😭
#digital art#lostenzz art#jrwi#jrwi podcast#jrwi riptide#jrwi fanart#jrwi chip#illustration#chip bastard#fanart#shakes this man for giving me so many heart attacks and im not even halfway through riptide#just roll with it riptide#character art#artists on tumblr
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stage play of tma but everyone named michael is played by the same actor
#the magnus archives#tma#tma podcast#michael shelley#michael distortion#mike crew#how the hell do you spell the other guys name#im crazy help#this is of course only commented on by avatars of the eye#and even then elias doesnt seem to give much of a shit#but it is causing a lot of distress to jon#mikaele salesa#shout to the bestie who told me#i may be stupid but we got there
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i can't believe i'm dealing with the barry bluejeans effect AGAIN where the character who broke my heart the most in dndads s2 was canonically dressed as the joker 75% of the time
#ramble#dndads#dungeons and daddies#dndads spoilers#hermie the unworthy you're so important to me actually#explaining why i'm upset has the same energy as telling someone the name behind 'the weight of a love that defined and redeemed you'#i don't give a FUCK how unserious this podcast is supposed to be i WILL put my whole artussy into it and that's a threat
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Do not try to tell me Jon wasn’t 100% internally fanboying about meeting and talking to Gerry. He was totally freaking out whenever our favourite goth agreed with or laughed at something Jon said.
#can’t fool me jon#I can hear the fanboy within you#give in to the screech of joy and excitement#the magnus archives#the magnus pod#tma podcast#tma#gerard keay#jonathan sims#mag 111
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no don't kill yourself babe! the magnus protocol updates every thursday for the foreseeable future. you need to be alive to keep up with the horrors!
#if i said this podcast is my reason to get theough each week...#the magnus protocol#tmagp#im obsessed#sam khalid#alice dyer#this podcast gives me the will to live
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THEE audiodrama disguised as podcast
#sherlock and co#s&co#sherlock holmes#john watson#mariana ametxazurra#Ive been thinking abt these design SO much lmao. even while doing other things#decided to take cues from acd/granada more. hence sherlock's headband to mimic slicked back hair#and I went with Colors bc. well first of all Im a clown. but second of all I recall some stuff abt victorian fabrics and uh. the wonder of#arsenic green etc#they were enjoying the colors I can commit to some#and. okay Im so real with u Im also a long haired john truther bc he has a podcast of course he'd have long hair but#I think its gonna take a Hot minute. currently this is still like the slightly-grown-out regulation cut#john's jacket is bc he and sherlock are 90s kids. this was a moment of enlightenment to me. I can give john every windbreaker on earth#mariana gets the jean jacket bc I like to imagine she's a y2k kid#(sherlock I think is only 90s kid in year of birth that man's childhood was skipping class to burn shit in the wood)#(but he canonically sews which I fucking love so much. he has not bought new clothes for almost a decade#if a shirt's disintegrating no it isn't. not on his watch)#a lil sad I cant figure out how to give them hats lol I feel like thats the most victorian thing there is. a stupid hat#I can at any moment give one of them a beanie. but I refuse#there are. like a Hoard of other scribbly sketches I did to get used to drawing them. but those are for me those are not for the public#and also theyre in my sketchbook and Im too lazy to scan them#happened mostly during lunar new year lol. I was getting Hard whipped then thank u s&co for carrying me thru#ok I do other things now. have this for a while ok? thank u#have a good night lads. enjoy motion
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I honestly do not think I've ever experienced as much agony over a fictional character as I have over oscar malevolent. he's just the winning combo of religious trauma, blood, devotion, queer pain, endless kindness and optimism, and vengeance yk?
#every time I read a fic involving him or see art involving him it KILLS ME#even just listening to him in canon is like getting my heart and soul put through a paper shredder#I need to give him a hug I think that would fix both of us#like buddy I truly get the agony of being in love with someone who will never love you back the same#and just having to act like everything is fine afterwards#I am kissing him gently on the forehead and holding him so tight#malevolent#malevolent pod#malevolent podcast#oscar malevolent#blind faith#an eldritch being and his wet cat
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